Updated the Qt project to work on Desktop/Maemo/Meego/Symbian. Removed all dependencies except Qt and OpenGl.

This commit is contained in:
Xawotihs
2011-07-17 18:18:17 +00:00
parent d81afa93c5
commit 9dccc885d6
10 changed files with 285 additions and 25 deletions

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@@ -16,7 +16,7 @@
#include <string.h>
#include <stdarg.h>
#if (!defined IOS) && (!defined ANDROID)
#if (!defined IOS) && (!defined ANDROID) && (!defined QT_CONFIG)
#include <gif_lib.h>
#endif //IOS ANDROID
@@ -569,7 +569,7 @@ private:
bool mVRAM;
};
#if (!defined IOS)
#if (!defined IOS) && (!defined QT_CONFIG)
void LoadJPG(TextureInfo &textureInfo, const char *filename, int mode = 0, int TextureFormat = TEXTURE_FORMAT);
int LoadPNG(TextureInfo &textureInfo, const char *filename, int mode = 0, int TextureFormat = TEXTURE_FORMAT);
#if (!defined ANDROID)

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@@ -58,7 +58,7 @@ class JMusic
#endif
public:
JMusic();
~JMusic();
~JMusic();
void Update();
int getPlayTime();

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@@ -120,10 +120,11 @@ enum {
#undef GL_ES_VERSION_2_0
#undef GL_VERSION_2_0
#define GL_VERSION_ES_CM_1_1 1
#ifndef GL_OES_VERSION_1_1
#define glOrthof glOrtho
#define glClearDepthf glClearDepth
#endif
#endif
#if defined (PSP)

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@@ -1,7 +1,7 @@
#ifndef THREADING_H
#define THREADING_H
#if !defined(PSP)
#if !defined(PSP) && !defined(QT_CONFIG)
#include <boost/date_time.hpp>
#ifdef WIN32
@@ -14,7 +14,7 @@
#endif
#include <boost/thread/mutex.hpp>
#else
#elif !defined(QT_CONFIG)
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
@@ -307,6 +307,239 @@ namespace boost
}
}
#elif defined(QT_CONFIG)
#include <QMutex>
#include <QThread>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include "../include/DebugRoutines.h"
#include "../include/JLogger.h"
namespace boost
{
template <class Mutex>
struct unique_lock
{
unique_lock(Mutex& inMutex) : mMutex(&inMutex)
{
mMutex->lock();
}
~unique_lock()
{
mMutex->unlock();
}
Mutex* mMutex;
};
class mutex
{
public:
typedef unique_lock<mutex> scoped_lock;
mutex()
: mQMutex()
{
}
~mutex()
{
}
void lock()
{
mQMutex.lock();
}
void unlock()
{
mQMutex.unlock();
}
QMutex mQMutex;
private:
mutex(mutex const&);
mutex& operator=(mutex const&);
};
class recursive_mutex
{
public:
typedef unique_lock<recursive_mutex> scoped_lock;
recursive_mutex() : mQMutex(QMutex::Recursive)
{
}
~recursive_mutex()
{
}
void lock()
{
mQMutex.lock();
}
void unlock()
{
mQMutex.unlock();
}
QMutex mQMutex;
private:
recursive_mutex(recursive_mutex const&);
recursive_mutex& operator=(recursive_mutex const&);
};
/**
** Emulating boost::thread configuration glue, with some shortcuts
** This detail namespace is a distillation of boost's thread.hpp, thread_data.hpp.
*/
namespace detail
{
struct thread_data_base
{
thread_data_base()
{
}
virtual ~thread_data_base()
{
}
virtual void run() = 0;
};
typedef boost::shared_ptr<detail::thread_data_base> thread_data_ptr;
template<typename F>
class thread_data : public detail::thread_data_base
{
public:
thread_data(F f_) : f(f_)
{
}
void run()
{
f();
}
private:
F f;
void operator=(thread_data&);
thread_data(thread_data&);
};
} //namespace detail
class threadImpl : public QThread
{
detail::thread_data_ptr mThreadInfo;
public:
static threadImpl* spThreadImpl;
threadImpl(detail::thread_data_ptr threadInfo) : mThreadInfo(threadInfo)
{
setTerminationEnabled();
spThreadImpl = this;
};
static void mymsleep(unsigned long msecs)
{
spThreadImpl->msleep(msecs);
}
protected:
void run()
{
LOG("Entering thread::run");
mThreadInfo->run();
}
};
threadImpl* threadImpl::spThreadImpl = 0;
/**
** A simplistic implementation of boost::thread, using QThread.
**
*/
class thread
{
/*
** Helper class for sceKernelStartThread, which passes args by value, not by reference
** We use this struct to wrap any pointers that we want to pass to the worker thread.
*/
struct CallbackData
{
CallbackData(detail::thread_data_ptr inThreadInfo)
: mThreadInfo(inThreadInfo)
{
}
detail::thread_data_ptr mThreadInfo;
};
public:
thread()
{
}
template <class F,class A1>
thread(F f, A1 a1) : mThreadInfo(make_thread_info(boost::bind(boost::type<void>(), f, a1)))
{
mpThread = new threadImpl(mThreadInfo);
LOG("Calling start func");
mpThread->start(QThread::LowPriority);
}
~thread()
{
}
void join()
{
mpThread->terminate();
}
private:
template<typename F>
static inline detail::thread_data_ptr make_thread_info(F f)
{
return detail::thread_data_ptr(new detail::thread_data<F>(f));
}
detail::thread_data_ptr mThreadInfo;
threadImpl* mpThread;
};
namespace posix_time
{
typedef unsigned int milliseconds;
}
/**
** boost's platform neutral sleep call.
*/
namespace this_thread
{
inline void sleep(boost::posix_time::milliseconds const& time)
{
threadImpl::mymsleep(time);
}
}
}
#endif
#endif // THREADING_H

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@@ -2,6 +2,16 @@
#include <QtOpenGL>
#include <QTime>
#if (defined FORCE_GLES)
#undef GL_ES_VERSION_2_0
#undef GL_VERSION_2_0
#define GL_VERSION_ES_CM_1_1 1
#ifndef GL_OES_VERSION_1_1
#define glOrthof glOrtho
#define glClearDepthf glClearDepth
#endif
#endif
#ifdef Q_WS_MAEMO_5
// For volume buttons support
#include <QtGui/QX11Info>
@@ -267,8 +277,12 @@ void JGEQtRenderer::initializeGL()
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing (Less Or Equal)
glEnable(GL_DEPTH_TEST); // Enable Depth Testing
#else
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
glClearDepthf(1.0f); // Depth Buffer Setup
#else
glClearDepth(1.0f); // Depth Buffer Setup
#endif
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing (Less Or Equal)
glEnable(GL_DEPTH_TEST); // Enable Depth Testing
@@ -317,7 +331,11 @@ void JGEQtRenderer::resizeGL(int width, int height)
glMatrixMode (GL_PROJECTION); // Select The Projection Matrix
glLoadIdentity (); // Reset The Projection Matrix
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
glOrthof(0.0f, (float) (viewPort.right()-viewPort.left())-1.0f, 0.0f, (float) (viewPort.bottom()-viewPort.top())-1.0f, -1.0f, 1.0f);
#else
gluOrtho2D(0.0f, (float) (viewPort.right()-viewPort.left())-1.0f, 0.0f, (float) (viewPort.bottom()-viewPort.top())-1.0f);
#endif
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
glLoadIdentity (); // Reset The Modelview Matrix

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@@ -9,7 +9,7 @@
//-------------------------------------------------------------------------------------
#define GL_GLEXT_PROTOTYPES
#if (!defined IOS)
#if (!defined IOS) && (!defined QT_CONFIG)
#ifdef WIN32
#pragma warning(disable : 4786)
#pragma comment( lib, "giflib.lib" )
@@ -1630,7 +1630,7 @@ static int getNextPower2(int width)
}
#if (!defined IOS)
#if (!defined IOS) && (!defined QT_CONFIG)
static void jpg_null(j_decompress_ptr cinfo __attribute__((unused)))
{
}

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@@ -7,7 +7,7 @@
#include "Closest.cpp"
#include "GameObserver.h"
using std::cout;
//using std::cout;
// The X lib annoyingly defines True to be 1, leading to
// hard to understand syntax errors. Not using it, so it's

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@@ -4,7 +4,7 @@
#include "OptionItem.h"
#include "Player.h"
using std::cout;
//using std::cout;
using std::endl;
ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) :

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@@ -4,10 +4,9 @@
#
#-------------------------------------------------
QT += core gui opengl
macx:QT += phonon
QT += core gui opengl phonon
#CONFIG += warn_off precompile_header // causes some massives errors on mac.
VERSION = 0.14.1
VERSION = 0.16.0
TARGET = wagic
TEMPLATE = app
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-parameter
@@ -16,14 +15,13 @@ windows:DEFINES += _CRT_SECURE_NO_WARNINGS
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release):DEFINES += _DEBUG
DEFINES += QT_CONFIG
macx:DEFINES += USE_PHONON
maemo5 {
DEFINES += USE_PHONON
QT += phonon dbus
maemo5 {
QT += dbus
}
windows:INCLUDEPATH += ../../JGE/Dependencies/include
windows:INCLUDEPATH += extra
unix:INCLUDEPATH += /usr/include/GL
unix:!symbian:INCLUDEPATH += /usr/include/GL
macx:INCLUDEPATH += /opt/include
INCLUDEPATH += ../../JGE/include
INCLUDEPATH += ../../Boost
@@ -31,10 +29,8 @@ INCLUDEPATH += include
OBJECTS_DIR = objs
MOC_DIR = objs
DESTDIR = bin
unix:LIBS += -ljpeg -lgif -lpng12 -lboost_thread-mt
windows:LIBS += -L../../JGE/Dependencies/lib -L../../Boost/lib -llibjpeg-static-mt-debug -lgiflib -llibpng -lfmodvc -llibboost_date_time-vc100-mt-1_44
macx|unix:LIBS += -lz
symbian:DEFINES += FORCE_GLES
symbian:DEFINES += QT_OPENGL_ES_1
PRECOMPILED_HEADER = include/PrecompiledHeader.h
@@ -198,7 +194,7 @@ HEADERS += \
include/ThisDescriptor.h\
include/CardGui.h\
include/GameStateTransitions.h\
include/IconButton.h\
include/IconButton.h\
include/OptionItem.h\
include/Token.h\
include/CardPrimitive.h\
@@ -329,6 +325,7 @@ HEADERS += \
../../JGE/src/tinyxml/tinyxml.h\
../../JGE/include/vram.h
# maemo 5 packaging
maemo5: {
# Variables
BINDIR = /opt/wagic
@@ -361,3 +358,9 @@ maemo5: {
launcher.path = $$BINDIR
launcher.files += debian/launcher
}
# Meego/maemo 6 packaging (incomplete)
unix:!symbian:!maemo5 {
target.path = /opt/wagic/bin
INSTALLS += target
}

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@@ -24,6 +24,7 @@ DEFINES += USE_PHONON
QT += phonon dbus
}
windows:INCLUDEPATH += ../../JGE/Dependencies/include
windows:INCLUDEPATH += ../../JGE/Dependencies/SDL/include
windows:INCLUDEPATH += extra
unix:INCLUDEPATH += /usr/include/GL
unix:INCLUDEPATH += /usr/local/include/SDL
@@ -47,6 +48,7 @@ SOURCES += \
src/ActionElement.cpp\
src/ActionLayer.cpp\
src/ActionStack.cpp\
src/AIHints.cpp\
src/AIMomirPlayer.cpp\
src/AIPlayer.cpp\
src/AIStats.cpp\
@@ -97,10 +99,11 @@ SOURCES += \
src/GuiPhaseBar.cpp\
src/GuiPlay.cpp\
src/GuiStatic.cpp\
src/IconButton.cpp\
src/IconButton.cpp\
src/ManaCost.cpp\
src/ManaCostHybrid.cpp\
src/MenuItem.cpp\
src/ModRules.cpp\
src/MTGAbility.cpp\
src/MTGCard.cpp\
src/MTGCardInstance.cpp\
@@ -201,7 +204,7 @@ HEADERS += \
include/ThisDescriptor.h\
include/CardGui.h\
include/GameStateTransitions.h\
include/IconButton.h\
include/IconButton.h\
include/OptionItem.h\
include/Token.h\
include/CardPrimitive.h\
@@ -257,7 +260,9 @@ HEADERS += \
include/Navigator.h\
include/DeckEditorMenu.h\
include/PlayRestrictions.h\
include/NetworkPlayer.h
include/NetworkPlayer.h\
include/ModRules.h\
include/AIHints.h\
# JGE, could probably be moved outside
SOURCES += \