I just found this out....
Make the indicator for classic game type. Maybe there is another way to produce cards by using the function from castcard...
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@@ -310,7 +310,7 @@ void CardGui::Render()
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if(!card->isToken && card->isACopier)
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if(!card->isToken && card->isACopier)
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buff = "C";
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buff = "C";
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if(!alternate && buff != "")
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if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm...
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{
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{
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[200];
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char buffer[200];
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