Bug fixes in primitives

Goblin Firebomb
Boneyard Mycodrax
Heartless Pillage
Town-razer Tyrant
orcish hellraiser
Startling Development
Fireflux Squad
Valorous Stance
This commit is contained in:
Eduardo MG
2022-12-27 00:18:54 -06:00
parent 19a01ad90b
commit 9be91880b2
3 changed files with 32 additions and 25 deletions

View File

@@ -1420,7 +1420,7 @@ type=Artifact
[card]
name=Aethergeode Miner
auto=_ATTACKING_alterenergy:2 controller
auto={e:2}:(blink)
auto={e:2}:moveto(exile) and!( moveto(ownerbattlefield) )!
text=Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). -- Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
mana={1}{W}
type=Creature
@@ -9646,7 +9646,7 @@ toughness=3
[card]
name=Batterskull
auto={5}:equip
auto={3}:moveTo(ownerhand)
auto={3}:name(Return to hand) moveTo(ownerhand)
auto=teach(creature) 4/4
auto=teach(creature) vigilance
auto=teach(creature) lifelink
@@ -12015,7 +12015,6 @@ toughness=1
[/card]
[card]
name=Blood Bairn
abilities=flying
auto={S(other creature|myBattlefield)}:2/2
text=Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
mana={2}{B}
@@ -18125,8 +18124,8 @@ toughness=3
[card]
name=Centaur Chieftain
abilities=haste
auto=aslongas(*|mygraveyard) 1/1 all(creature|mybattlefield) ueot >6 oneshot
auto=aslongas(*|mygraveyard) trample all(creature|mybattlefield) ueot >6 oneshot
auto=aslongas(*|mygraveyard) all(creature|mybattlefield) 1/1 ueot >6 oneshot
auto=aslongas(*|mygraveyard) all(creature|mybattlefield) trample ueot >6 oneshot
text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
mana={3}{G}
type=Creature
@@ -21679,7 +21678,7 @@ type=Enchantment
[card]
name=Compulsive Research
target=player
auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(land|myhand)~morethan~0 then choice name(discard land) target(land|myhand) reject!$ targetedplayer
auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(land|myhand)~morethan~0 then name(discard land) choice name(discard land) target(land|myhand) reject!$ targetedplayer
text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
mana={2}{U}
type=Sorcery
@@ -25547,10 +25546,10 @@ subtype=Aura
[card]
name=Dance of the Skywise
target=creature|mybattlefield
auto=ueot loseabilities
auto=loseabilities ueot
auto=flying ueot
auto=ueot transforms((,setpower=4,settoughness=4))
auto=ueot transforms((Dragon Illusion,blue))
auto=transforms((,setpower=4,settoughness=4)) ueot
auto=transforms((Dragon Illusion,blue)) ueot
text=Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
mana={1}{U}
type=Instant
@@ -55016,6 +55015,7 @@ toughness=3
[/card]
[card]
name=Hollow Specter
abilities=flying
auto=@combatdamagefoeof(player) from(this):may pay({x}) name(Specter Pay X) Reveal:x revealzone(opponenthand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend
text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.
mana={1}{B}{B}
@@ -111379,7 +111379,7 @@ toughness=1
[card]
name=Spiraling Embers
target=creature,player
auto=damage:phandcount
auto=damage:type:*|myhand
text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.
mana={3}{R}
type=Sorcery
@@ -122513,7 +122513,7 @@ toughness=3
[/card]
[card]
name=Tor Wauki
auto={T}:damage:2 target(creature[attacking;blocking])
auto={T}:target(creature[attacking;blocking]) damage:2
text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature.
mana={2}{B}{B}{R}
type=Legendary Creature
@@ -125341,10 +125341,10 @@ toughness=10
[card]
name=Ulamog, the Infinite Gyre
abilities=indestructible
auto=if casted(this) then destroy target(*)
autostack=if casted(this) then destroy target(*)
autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle
auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 4 permanents) notatarget(<4>*|mybattlefield) sacrifice!$ opponent
text=Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- Ulamog is indestructible. -- When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
text=When you cast this spell, destroy target permanent. -- Indestructible -- Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
mana={11}
type=Legendary Creature
subtype=Eldrazi
@@ -127149,7 +127149,7 @@ type=Sorcery
name=Valorous Stance
target=creature
auto=choice name(indestructible) indestructible ueot
auto=if cantargetcard(creature[power>=4]|battlefield) then choice name(Destroy) destroy
auto=if cantargetcard(creature[toughness>=4]|battlefield) then choice name(Destroy) destroy
text=Choose one -- Target creature gains indestructible until end of turn. - Destroy target creature with toughness 4 or greater.
mana={1}{W}
type=Instant