Bug fixes in primitives
Goblin Firebomb Boneyard Mycodrax Heartless Pillage Town-razer Tyrant orcish hellraiser Startling Development Fireflux Squad Valorous Stance
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@@ -1420,7 +1420,7 @@ type=Artifact
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[card]
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name=Aethergeode Miner
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auto=_ATTACKING_alterenergy:2 controller
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auto={e:2}:(blink)
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auto={e:2}:moveto(exile) and!( moveto(ownerbattlefield) )!
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text=Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). -- Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
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mana={1}{W}
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type=Creature
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@@ -9646,7 +9646,7 @@ toughness=3
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[card]
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name=Batterskull
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auto={5}:equip
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auto={3}:moveTo(ownerhand)
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auto={3}:name(Return to hand) moveTo(ownerhand)
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auto=teach(creature) 4/4
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auto=teach(creature) vigilance
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auto=teach(creature) lifelink
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@@ -12015,7 +12015,6 @@ toughness=1
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[/card]
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[card]
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name=Blood Bairn
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abilities=flying
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auto={S(other creature|myBattlefield)}:2/2
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text=Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
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mana={2}{B}
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@@ -18125,8 +18124,8 @@ toughness=3
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[card]
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name=Centaur Chieftain
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abilities=haste
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auto=aslongas(*|mygraveyard) 1/1 all(creature|mybattlefield) ueot >6 oneshot
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auto=aslongas(*|mygraveyard) trample all(creature|mybattlefield) ueot >6 oneshot
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auto=aslongas(*|mygraveyard) all(creature|mybattlefield) 1/1 ueot >6 oneshot
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auto=aslongas(*|mygraveyard) all(creature|mybattlefield) trample ueot >6 oneshot
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text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
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mana={3}{G}
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type=Creature
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@@ -21679,7 +21678,7 @@ type=Enchantment
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[card]
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name=Compulsive Research
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target=player
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auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(land|myhand)~morethan~0 then choice name(discard land) target(land|myhand) reject!$ targetedplayer
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auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(land|myhand)~morethan~0 then name(discard land) choice name(discard land) target(land|myhand) reject!$ targetedplayer
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text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
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mana={2}{U}
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type=Sorcery
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@@ -25547,10 +25546,10 @@ subtype=Aura
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[card]
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name=Dance of the Skywise
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target=creature|mybattlefield
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auto=ueot loseabilities
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auto=loseabilities ueot
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auto=flying ueot
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auto=ueot transforms((,setpower=4,settoughness=4))
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auto=ueot transforms((Dragon Illusion,blue))
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auto=transforms((,setpower=4,settoughness=4)) ueot
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auto=transforms((Dragon Illusion,blue)) ueot
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text=Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
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mana={1}{U}
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type=Instant
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@@ -55016,6 +55015,7 @@ toughness=3
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[/card]
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[card]
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name=Hollow Specter
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abilities=flying
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auto=@combatdamagefoeof(player) from(this):may pay({x}) name(Specter Pay X) Reveal:x revealzone(opponenthand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend
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text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.
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mana={1}{B}{B}
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@@ -111379,7 +111379,7 @@ toughness=1
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[card]
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name=Spiraling Embers
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target=creature,player
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auto=damage:phandcount
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auto=damage:type:*|myhand
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text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.
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mana={3}{R}
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type=Sorcery
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@@ -122513,7 +122513,7 @@ toughness=3
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[/card]
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[card]
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name=Tor Wauki
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auto={T}:damage:2 target(creature[attacking;blocking])
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auto={T}:target(creature[attacking;blocking]) damage:2
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text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature.
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mana={2}{B}{B}{R}
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type=Legendary Creature
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@@ -125341,10 +125341,10 @@ toughness=10
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[card]
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name=Ulamog, the Infinite Gyre
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abilities=indestructible
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auto=if casted(this) then destroy target(*)
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autostack=if casted(this) then destroy target(*)
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autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle
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auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 4 permanents) notatarget(<4>*|mybattlefield) sacrifice!$ opponent
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text=Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- Ulamog is indestructible. -- When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
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text=When you cast this spell, destroy target permanent. -- Indestructible -- Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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mana={11}
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type=Legendary Creature
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subtype=Eldrazi
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@@ -127149,7 +127149,7 @@ type=Sorcery
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name=Valorous Stance
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target=creature
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auto=choice name(indestructible) indestructible ueot
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auto=if cantargetcard(creature[power>=4]|battlefield) then choice name(Destroy) destroy
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auto=if cantargetcard(creature[toughness>=4]|battlefield) then choice name(Destroy) destroy
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text=Choose one -- Target creature gains indestructible until end of turn. - Destroy target creature with toughness 4 or greater.
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mana={1}{W}
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type=Instant
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