Bug fixes in primitives

Goblin Firebomb
Boneyard Mycodrax
Heartless Pillage
Town-razer Tyrant
orcish hellraiser
Startling Development
Fireflux Squad
Valorous Stance
This commit is contained in:
Eduardo MG
2022-12-27 00:18:54 -06:00
parent 19a01ad90b
commit 9be91880b2
3 changed files with 32 additions and 25 deletions

View File

@@ -137,7 +137,7 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
#AUTO_DEFINE _MENTOR_ @combat(attacking) source(this):counter(1/1,1) target(other creature[attacking;power<=pminus1minusend]|myBattlefield)
# Surveil, not implemented
#AUTO_DEFINE _SURVEIL_ name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
#AUTO_DEFINE _SURVEIL_($c) name(Surveil) reveal:$c optionone name(put in graveyard) target(<upto:$c>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<$c>*|reveal) moveto(ownerlibrary) optiontwoend revealend
# Undergrowth, not implemented
#AUTO_DEFINE _UNDERGROWTH_ foreach(creature|myGraveyard)
@@ -163,6 +163,9 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Loot (draw a card, discard a card.)
#AUTO_DEFINE _LOOT_ draw:1 && transforms((,newability[target(*|myhand) reject])) forever
# Unearth
#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
# Angel Token
#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)