added support for "prevent next [number] damage" to player/creature.
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@@ -34,6 +34,7 @@ MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * arg_belongs_to
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defenser = NULL;
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banding = NULL;
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life = toughness;
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preventable = 0;
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}
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void MTGCardInstance::copy(MTGCardInstance * card){
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@@ -97,6 +98,7 @@ void MTGCardInstance::initMTGCI(){
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tapped = 0;
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untapping = 0;
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summoningSickness = 1;
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preventable = 0;
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target = NULL;
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type_as_damageable = DAMAGEABLE_MTGCARDINSTANCE;
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banding = NULL;
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@@ -269,6 +271,7 @@ int MTGCardInstance::cleanup(){
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SAFE_DELETE(previous);
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}
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regenerateTokens = 0;
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preventable = 0;
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return 1;
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}
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