added support for "prevent next [number] damage" to player/creature.
This commit is contained in:
@@ -94,7 +94,6 @@ class MTGCardInstance: public CardPrimitive, public MTGCard, public Damageable {
|
||||
int nbOpponents();
|
||||
int stepPower(CombatStep step);
|
||||
int afterDamage();
|
||||
|
||||
int has(int ability);
|
||||
int cleanup();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user