Bu fixes, removed extra parenthesis and spaces at end of line
Baron Sengir Myr Moonvessel Synod Artificer Piston Sledge Ichor Explosion Boreas Charger Captivating Crew Gate to the Afterlife Imaryll, Elfhame Elite
This commit is contained in:
@@ -5314,8 +5314,8 @@ toughness=5
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[card]
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name=Balmor, Battlemage Captain
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abilities=flying
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auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield)) 1/0 ueot
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auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield)) trample ueot
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auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield) 1/0 ueot
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auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield) trample ueot
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text=Flying -- Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
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mana={U}{R}
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type=Legendary Creature
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@@ -9157,7 +9157,7 @@ toughness=2
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[card]
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name=Boreas Charger
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abilities=flying
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auto=@movedto(this|nonbattlezone) restriction{type(plains|opponentbattlefield)~morethan~type(plains|myBattlefield)}:name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(plains|opponentbattlefield)~morethan~type(plains|myBattlefield) then name(Search other plains) name(Search other plains) target(<type:plains:opponentbattlefieldminustype:plains:myBattlefieldminusend>plains|mylibrary) moveto(myhand)])) oneshot )!
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auto=@movedto(this|nonbattlezone) restriction{type(land|opponentbattlefield)~morethan~type(land|myBattlefield)}:name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(land|opponentbattlefield)~morethan~type(land|myBattlefield) then name(Search other plains) name(Search other plains) target(<type:land:opponentbattlefieldminustype:land:myBattlefieldminusend>land|mylibrary) moveto(myhand)])) oneshot )!
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text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library.
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mana={2}{W}
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type=Creature
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@@ -11263,7 +11263,7 @@ type=Instant
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[/card]
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[card]
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name=Captivating Crew
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auto={3}{R}:target(creature) untap && haste && alias=129767
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auto={3}{R}:name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery
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text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
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mana={3}{R}
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type=Creature
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@@ -11896,7 +11896,7 @@ toughness=6
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[/card]
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[card]
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name=Cavalier of Flame
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auto={1}{R}:all(creature|myBattlefield)) transforms((,newability[1/0],newability[haste])) ueot
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auto={1}{R}:all(creature|myBattlefield) transforms((,newability[1/0],newability[haste])) ueot
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auto=may target(<anyamount>*|myhand) reject && draw:1
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auto=_DIES_damage:type:land:mygraveyard opponent
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auto=_DIES_damage:type:land:mygraveyard all(planeswalker|opponentbattlefield)
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@@ -20466,7 +20466,7 @@ toughness=2
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[card]
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name=Dire Fleet Poisoner
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abilities=flash, deathtouch
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auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot
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auto=target(pirate[attacking]|myBattlefield) 1/1 && deathtouch ueot
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text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
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mana={1}{B}
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type=Creature
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@@ -29473,7 +29473,7 @@ name=Fortified Beachhead
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auto=if compare(type:Soldier:myhand)~equalto~0 then tap(noevent)
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={5}{T}:all(soldiers|myBattlefield)) 1/1 ueot
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auto={5}{T}:all(soldiers|myBattlefield) 1/1 ueot
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text=As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. -- {T}: Add {W} or {U}. -- {5}, {T}: Soldiers you control get +1/+1 until end of turn.
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type=Land
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[/card]
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@@ -30711,7 +30711,7 @@ toughness=8
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name=Gate to the Afterlife
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auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):may _LOOT_
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auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller
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text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you As long as it's your tursearch your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
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text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
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mana={3}
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type=Artifact
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[/card]
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@@ -35596,7 +35596,7 @@ type=Sorcery
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[card]
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name=Halls of Mist
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auto=cumulativeupcost[{1}] sacrifice
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auto=@each my combatends:all(creature[attacking]|mybattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever
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auto=@each my combatends:all(creature[attacking]|mybattlefield) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever
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auto=@each opponent combatends:all(creature[attacking]|opponentbattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever
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auto=lord(creature[counter{0/0.1.MistEffect}]) cantattack
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text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack.
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@@ -39298,7 +39298,7 @@ type=Instant
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[/card]
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[card]
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name=Imaryll, Elfhame Elite
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auto=_ATTACKING_othertype:elf:battlefield/othertype:elf:battlefield
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auto=_ATTACKING_othertype:elf:battlefield/othertype:elf:battlefield ueot
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auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
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text=Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. -- You may have Imaryll assign its combat damage as though it weren't blocked.
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mana={2}{G}{G}
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@@ -45341,7 +45341,7 @@ toughness=2
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name=Lathliss, Dragon Queen
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abilities=flying
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auto=@movedTo(Dragon[-token]|myBattlefield):_DRAGONTOKEN_
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auto={1}{R}:all(dragon|myBattlefield)) 1/0 ueot
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auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot
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text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn.
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mana={4}{R}{R}
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type=Legendary Creature
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@@ -52388,7 +52388,7 @@ toughness=4
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[/card]
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[card]
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name=Myrkul's Invoker
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auto=name(Psychic Blades) {8}:all(creature|myBattlefield)) transforms((,newability[2/0],newability[menace])) ueot
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auto=name(Psychic Blades) {8}:all(creature|myBattlefield) transforms((,newability[2/0],newability[menace])) ueot
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text=Psychic Blades - {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
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mana={2}{B}
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type=Creature
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@@ -61319,7 +61319,7 @@ type=Land
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[/card]
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[card]
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name=Radha, Coalition Warlord
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auto=@tapped(this):target(other creature|myBattlefield)) pbasiclandtypes/pbasiclandtypes ueot
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auto=@tapped(this):target(other creature|myBattlefield) pbasiclandtypes/pbasiclandtypes ueot
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text=Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
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mana={2}{R}{G}
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type=Legendary Creature
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@@ -61464,7 +61464,7 @@ toughness=3
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[card]
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name=Raff, Weatherlight Stalwart
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auto=@movedTo(instant,sorcery|mystack):may transforms((,newability[tap notatarget(<2>creature[-tapped]|myBattlefield)],newability[draw:1])) oneshot
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auto={3}{W}{W}:all(creature|myBattlefield)) transforms((,newability[1/1],newability[vigilance])) ueot
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auto={3}{W}{W}:all(creature|myBattlefield) transforms((,newability[1/1],newability[vigilance])) ueot
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text=Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. -- {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
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mana={W}{U}
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type=Legendary Creature
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@@ -69282,7 +69282,7 @@ toughness=3
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[card]
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name=Selfless Samurai
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auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):all(trigger[to]) lifelink ueot
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auto={S}:indestructible target(other creature|myBattlefield)) ueot
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auto={S}:indestructible target(other creature|myBattlefield) ueot
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text=Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. -- Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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mana={1}{W}
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type=Creature
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@@ -78109,7 +78109,7 @@ toughness=5
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[card]
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name=Supply Drop
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abilities=flash
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auto=target(creature|myBattlefield)) 2/2 ueot
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auto=target(creature|myBattlefield) 2/2 ueot
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auto={4}{T}{S}:draw:1
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text=Flash -- When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. -- {4}, {T}, Sacrifice Supply Drop: Draw a card.
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mana={3}
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@@ -78414,7 +78414,7 @@ toughness=3
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[/card]
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[card]
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name=Swarm Guildmage
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auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot
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auto={4}{B}{T}:all(creature|myBattlefield) 1/0 && menace ueot
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auto={1}{G}{T}:life:2
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text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life.
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mana={B}{G}
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@@ -78530,7 +78530,7 @@ type=Instant
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[card]
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name=Swift Warden
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abilities=flash
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auto=target(merfolk|myBattlefield)) opponentshroud ueot
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auto=target(merfolk|myBattlefield) opponentshroud ueot
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text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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mana={1}{G}{G}
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type=Creature
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@@ -78855,45 +78855,45 @@ toughness=3
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[/card]
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[card]
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name=Synod Artificer
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auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>creature[-artifact])
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auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>artifact[-creature])
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auto={1}{T}:name(Untap 1 artifact) untap target(<1>artifact[-creature])
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auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>creature[-artifact])
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auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>artifact[-creature])
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auto={2}{T}:name(Untap 2 artifact) untap target(<2>artifact[-creature])
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auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>creature[-artifact])
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auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>artifact[-creature])
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auto={3}{T}:name(Untap 3 artifact) untap target(<3>artifact[-creature])
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auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>creature[-artifact])
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auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>artifact[-creature])
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auto={4}{T}:name(Untap 4 artifact) untap target(<4>artifact[-creature])
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auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>creature[-artifact])
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auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>artifact[-creature])
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auto={5}{T}:name(Untap 5 artifact) untap target(<5>artifact[-creature])
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auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>creature[-artifact])
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auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>artifact[-creature])
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auto={6}{T}:name(Untap 6 artifact) untap target(<6>artifact[-creature])
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auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>creature[-artifact])
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auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>artifact[-creature])
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auto={7}{T}:name(Untap 7 artifact) untap target(<7>artifact[-creature])
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auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>creature[-artifact])
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auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>artifact[-creature])
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auto={8}{T}:name(Untap 8 artifact) untap target(<8>artifact[-creature])
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auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>creature[-artifact])
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auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>artifact[-creature])
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auto={9}{T}:name(Untap 9 artifact) untap target(<9>artifact[-creature])
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auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>creature[-artifact])
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auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>artifact[-creature])
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auto={10}{T}:name(Untap 10 artifact) untap target(<10>artifact[-creature])
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auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>creature[-artifact])
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auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>artifact[-creature])
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auto={11}{T}:name(Untap 11 artifact) untap target(<11>artifact[-creature])
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auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>creature[-artifact])
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auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>artifact[-creature])
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auto={12}{T}:name(Untap 12 artifact) untap target(<12>artifact[-creature])
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auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>creature[-artifact])
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auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>artifact[-creature])
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auto={13}{T}:name(Untap 13 artifact) untap target(<13>artifact[-creature])
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auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>creature[-artifact])
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auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>artifact[-creature])
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auto={14}{T}:name(Untap 14 artifact) untap target(<14>artifact[-creature])
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auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>creature[-artifact])
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auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>artifact[-creature])
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auto={15}{T}:name(Untap 15 artifact) untap target(<15>artifact[-creature])
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auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>creature[-artifact])
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auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>artifact[-creature])
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auto={16}{T}:name(Untap 16 artifact) untap target(<16>artifact[-creature])
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auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>creature[-artifact])
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auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>artifact[-creature])
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auto={17}{T}:name(Untap 17 artifact) untap target(<17>artifact[-creature])
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auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>creature[-artifact])
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auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>artifact[-creature])
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auto={18}{T}:name(Untap 18 artifact) untap target(<18>artifact[-creature])
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auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>creature[-artifact])
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auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>artifact[-creature])
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auto={19}{T}:name(Untap 19 artifact) untap target(<19>artifact[-creature])
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auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>creature[-artifact])
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auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>artifact[-creature])
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auto={20}{T}:name(Untap 20 artifact) untap target(<20>artifact[-creature])
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text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts.
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mana={2}{U}
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@@ -82047,7 +82047,7 @@ type=Sorcery
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[card]
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name=Thundering Ceratok
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abilities=trample
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auto=all(other creature|myBattlefield)) trample ueot
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auto=all(other creature|myBattlefield) trample ueot
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text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.
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mana={4}{G}
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type=Creature
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@@ -88469,7 +88469,7 @@ toughness=1
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[card]
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name=Voracious Vampire
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abilities=menace
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auto=target(vampire|myBattlefield)) 1/1 && menace ueot
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auto=target(vampire|myBattlefield) 1/1 && menace ueot
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text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.
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mana={2}{B}
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type=Creature
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@@ -88983,7 +88983,7 @@ type=Land
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[card]
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name=War Screecher
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abilities=flying
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auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1
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auto={5}{W}{T}:all(other creature|myBattlefield) 1/1
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text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn.
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mana={1}{W}
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type=Creature
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@@ -9207,7 +9207,7 @@ type=Artifact
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name=Baron Sengir
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abilities=flying
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auto=@vampired(creature) from(this):counter(2/2,1) all(this)
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auto={T}:regenerate target(other vampire)
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auto={T}:target(other vampire) regenerate
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text=Flying -- Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. -- {T}: Regenerate another target Vampire.
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mana={5}{B}{B}{B}
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type=Legendary Creature
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@@ -56949,10 +56949,9 @@ toughness=1
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[/card]
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[card]
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name=Ichor Explosion
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target=creature|myBattlefield
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auto=all(creature) -storedpower/-storedpower ueot
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text=As an additional cost to cast Ichor Explosion, sacrifice a creature. -- All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
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mana={5}{B}{B}{S(artifact|mybattlefield)}
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mana={5}{B}{B}{S(creature|mybattlefield)}
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type=Sorcery
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[/card]
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[card]
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@@ -77666,7 +77665,7 @@ toughness=1
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[/card]
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[card]
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name=Myr Moonvessel
|
||||
auto=@movedto(this|graveyard):add{1}
|
||||
auto=_DIES_Add{1}
|
||||
text=When Myr Moonvessel dies, add {1} to your mana pool.
|
||||
mana={1}
|
||||
type=Artifact Creature
|
||||
@@ -86968,7 +86967,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Piston Sledge
|
||||
auto=aslongas(parents) rehook target(creature|mybattlefield) <1
|
||||
auto=name(Attach to creature) rehook target(creature|mybattlefield)
|
||||
auto=teach(creature) 3/1
|
||||
auto={S(artifact|mybattlefield)}:equip
|
||||
text=When Piston Sledge enters the battlefield, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact.
|
||||
|
||||
Reference in New Issue
Block a user