diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 44eb4b51b..be28aa7ea 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -1373,7 +1373,7 @@ toughness=1 [/card] [card] name=Alloy Animist -auto={2}{G}:target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) ueot +auto={2}{G}:target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) ueot text={2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. mana={G} type=Creature @@ -5314,8 +5314,8 @@ toughness=5 [card] name=Balmor, Battlemage Captain abilities=flying -auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield)) 1/0 ueot -auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield)) trample ueot +auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield) 1/0 ueot +auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield) trample ueot text=Flying -- Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. mana={U}{R} type=Legendary Creature @@ -5520,7 +5520,7 @@ subtype=Class [card] name=Barbed Batterfist auto=teach(creature) 1/-1 -auto={1}:equip +auto={1}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/-1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} @@ -7377,7 +7377,7 @@ type=Instant [card] name=Blazing Crescendo target=creature -auto=+3/+1 +auto=+3/+1 auto=__PLAY_TOP_FROM_EXILE__ text=Target creature gets +3/+1 until end of turn. -- Exile the top card of your library. Until the end of your next turn, you may play that card. mana={1}{R} @@ -9157,7 +9157,7 @@ toughness=2 [card] name=Boreas Charger abilities=flying -auto=@movedto(this|nonbattlezone) restriction{type(plains|opponentbattlefield)~morethan~type(plains|myBattlefield)}:name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(plains|opponentbattlefield)~morethan~type(plains|myBattlefield) then name(Search other plains) name(Search other plains) target(plains|mylibrary) moveto(myhand)])) oneshot )! +auto=@movedto(this|nonbattlezone) restriction{type(land|opponentbattlefield)~morethan~type(land|myBattlefield)}:name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(land|opponentbattlefield)~morethan~type(land|myBattlefield) then name(Search other plains) name(Search other plains) target(land|mylibrary) moveto(myhand)])) oneshot )! text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library. mana={2}{W} type=Creature @@ -11263,7 +11263,7 @@ type=Instant [/card] [card] name=Captivating Crew -auto={3}{R}:target(creature) untap && haste && alias=129767 +auto={3}{R}:name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. mana={3}{R} type=Creature @@ -11896,7 +11896,7 @@ toughness=6 [/card] [card] name=Cavalier of Flame -auto={1}{R}:all(creature|myBattlefield)) transforms((,newability[1/0],newability[haste])) ueot +auto={1}{R}:all(creature|myBattlefield) transforms((,newability[1/0],newability[haste])) ueot auto=may target(*|myhand) reject && draw:1 auto=_DIES_damage:type:land:mygraveyard opponent auto=_DIES_damage:type:land:mygraveyard all(planeswalker|opponentbattlefield) @@ -20466,7 +20466,7 @@ toughness=2 [card] name=Dire Fleet Poisoner abilities=flash, deathtouch -auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot +auto=target(pirate[attacking]|myBattlefield) 1/1 && deathtouch ueot text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. mana={1}{B} type=Creature @@ -21497,7 +21497,7 @@ toughness=9 name=Draconic Destiny target=creature auto=teach(creature) 1/1 -auto=teach(creature) flying +auto=teach(creature) flying auto=teach(creature) haste auto=teach(creature) {1}:1/0 ueot auto=transforms((Dragon)) @@ -21845,7 +21845,7 @@ type=Instant [card] name=Dragonwing Glider auto=teach(creature) 2/2 -auto=teach(creature) flying +auto=teach(creature) flying auto=teach(creature) haste auto={3}{R}{R}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) @@ -22389,7 +22389,7 @@ name=Dredging Claw auto=teach(creature) 1/0 auto=teach(creature) menace auto=@movedto(creature|battlefield) from(mygraveyard):may all(trigger[to]) rehook -auto={1}{B}:equip +auto={1}{B}:equip text=Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.) -- Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. -- Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -23199,7 +23199,7 @@ toughness=2 [/card] [card] name=Earth Tremor -target=creature,planeswalker +target=creature,planeswalker auto=damage:type:land:myBattlefield text=Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control. mana={3}{R} @@ -29473,7 +29473,7 @@ name=Fortified Beachhead auto=if compare(type:Soldier:myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -auto={5}{T}:all(soldiers|myBattlefield)) 1/1 ueot +auto={5}{T}:all(soldiers|myBattlefield) 1/1 ueot text=As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. -- {T}: Add {W} or {U}. -- {5}, {T}: Soldiers you control get +1/+1 until end of turn. type=Land [/card] @@ -30711,7 +30711,7 @@ toughness=8 name=Gate to the Afterlife auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):may _LOOT_ auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller -text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you As long as it's your tursearch your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard. +text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard. mana={3} type=Artifact [/card] @@ -33512,8 +33512,8 @@ subtype=Equipment [card] name=Goldwarden's Helm auto=teach(creature) 0/1 -auto={1}{W}:equip -auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +auto={1}{W}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +0/+1. -- Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.) mana={2}{W} type=Artifact @@ -35596,7 +35596,7 @@ type=Sorcery [card] name=Halls of Mist auto=cumulativeupcost[{1}] sacrifice -auto=@each my combatends:all(creature[attacking]|mybattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever +auto=@each my combatends:all(creature[attacking]|mybattlefield) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever auto=@each opponent combatends:all(creature[attacking]|opponentbattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever auto=lord(creature[counter{0/0.1.MistEffect}]) cantattack text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack. @@ -35882,7 +35882,7 @@ toughness=2 [card] name=Harbin, Vanguard Aviator abilities=flying -auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) 1/1 +auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) 1/1 auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) flying text=Flying -- Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. mana={W}{U} @@ -37227,7 +37227,7 @@ name=Hexgold Hoverwings auto=teach(creature) flying auto=teach(creature) lord(creature[geared]|myBattlefield) 1/0 auto={2}{W}:equip -auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature has flying. -- Creatures you control that are equipped get +1/+0. -- Equip {2}{W} mana={3}{W} type=Artifact @@ -39298,7 +39298,7 @@ type=Instant [/card] [card] name=Imaryll, Elfhame Elite -auto=_ATTACKING_othertype:elf:battlefield/othertype:elf:battlefield +auto=_ATTACKING_othertype:elf:battlefield/othertype:elf:battlefield ueot auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. -- You may have Imaryll assign its combat damage as though it weren't blocked. mana={2}{G}{G} @@ -45341,7 +45341,7 @@ toughness=2 name=Lathliss, Dragon Queen abilities=flying auto=@movedTo(Dragon[-token]|myBattlefield):_DRAGONTOKEN_ -auto={1}{R}:all(dragon|myBattlefield)) 1/0 ueot +auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. mana={4}{R}{R} type=Legendary Creature @@ -50764,7 +50764,7 @@ subtype=Aura name=Mirran Bardiche auto=teach(creature) +2/+1 auto=teach(creature) vigilance -auto={3}{W}:equip +auto={3}{W}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+1 and has vigilance. -- Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) mana={4}{W} @@ -52388,7 +52388,7 @@ toughness=4 [/card] [card] name=Myrkul's Invoker -auto=name(Psychic Blades) {8}:all(creature|myBattlefield)) transforms((,newability[2/0],newability[menace])) ueot +auto=name(Psychic Blades) {8}:all(creature|myBattlefield) transforms((,newability[2/0],newability[menace])) ueot text=Psychic Blades - {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{B} type=Creature @@ -55101,7 +55101,7 @@ type=Sorcery name=Offer Immortality target=creature auto=deathtouch -auto=indestructible +auto=indestructible text=Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{B} type=Instant @@ -56410,7 +56410,7 @@ toughness=4 [card] name=Ossification target=land[basic]|myBattlefield -auto=(blink)forsrc target(creature,planeswalker|opponentBattlefield) +auto=(blink)forsrc target(creature,planeswalker|opponentBattlefield) text=Enchant basic land you control -- When Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. mana={1}{W} type=Enchantment @@ -61319,7 +61319,7 @@ type=Land [/card] [card] name=Radha, Coalition Warlord -auto=@tapped(this):target(other creature|myBattlefield)) pbasiclandtypes/pbasiclandtypes ueot +auto=@tapped(this):target(other creature|myBattlefield) pbasiclandtypes/pbasiclandtypes ueot text=Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. mana={2}{R}{G} type=Legendary Creature @@ -61464,7 +61464,7 @@ toughness=3 [card] name=Raff, Weatherlight Stalwart auto=@movedTo(instant,sorcery|mystack):may transforms((,newability[tap notatarget(<2>creature[-tapped]|myBattlefield)],newability[draw:1])) oneshot -auto={3}{W}{W}:all(creature|myBattlefield)) transforms((,newability[1/1],newability[vigilance])) ueot +auto={3}{W}{W}:all(creature|myBattlefield) transforms((,newability[1/1],newability[vigilance])) ueot text=Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. -- {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. mana={W}{U} type=Legendary Creature @@ -63811,7 +63811,7 @@ toughness=2 [card] name=Resistance Reunited target=creature -auto=2/2 +auto=2/2 auto=all(creature[geared]|myBattlefield) indestructible text=Target creature gets +2/+2 until end of turn. -- Equipped creatures you control gain indestructible until end of turn. mana={1}{W} @@ -64423,7 +64423,7 @@ type=Land [card] name=Rhystic Lightning target=creature,player -auto=ability$!name(pay to reduce damage) pay[[{2}]] name(pay 2 mana) damage:2?damage:4!$ +auto=ability$!name(pay to reduce damage) pay[[{2}]] name(pay 2 mana) damage:2?damage:4!$ text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player. mana={2}{R} type=Instant @@ -69282,7 +69282,7 @@ toughness=3 [card] name=Selfless Samurai auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):all(trigger[to]) lifelink ueot -auto={S}:indestructible target(other creature|myBattlefield)) ueot +auto={S}:indestructible target(other creature|myBattlefield) ueot text=Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. -- Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{W} type=Creature @@ -76046,7 +76046,7 @@ auto={T}{L:2}:Add{R} auto={T}{L:2}:Add{G} auto={T}{L:3}:_PROLIFERATE_ auto={T}{L:4}:draw:1 -auto={5}:all(this) untap +auto={5}:all(this) untap text={T}, Pay 1 life: Destroy target permanent you own. -- {T}, Pay 2 life: Add one mana of any color. -- {T}, Pay 3 life: Proliferate. -- {T}, Pay 4 life: Draw a card. -- {5}: Untap Staff of Compleation. mana={3} type=Artifact @@ -78109,7 +78109,7 @@ toughness=5 [card] name=Supply Drop abilities=flash -auto=target(creature|myBattlefield)) 2/2 ueot +auto=target(creature|myBattlefield) 2/2 ueot auto={4}{T}{S}:draw:1 text=Flash -- When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. -- {4}, {T}, Sacrifice Supply Drop: Draw a card. mana={3} @@ -78414,7 +78414,7 @@ toughness=3 [/card] [card] name=Swarm Guildmage -auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot +auto={4}{B}{T}:all(creature|myBattlefield) 1/0 && menace ueot auto={1}{G}{T}:life:2 text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life. mana={B}{G} @@ -78530,7 +78530,7 @@ type=Instant [card] name=Swift Warden abilities=flash -auto=target(merfolk|myBattlefield)) opponentshroud ueot +auto=target(merfolk|myBattlefield) opponentshroud ueot text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={1}{G}{G} type=Creature @@ -78781,7 +78781,7 @@ name=Sylvok Battle-Chair auto=teach(creature) 4/4 auto=teach(creature) trample auto={5}{G}{G}:equip -auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has trample. -- Equip {5}{G}{G} mana={4}{G}{G} type=Artifact @@ -78855,45 +78855,45 @@ toughness=3 [/card] [card] name=Synod Artificer -auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>creature[-artifact]) +auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>artifact[-creature]) auto={1}{T}:name(Untap 1 artifact) untap target(<1>artifact[-creature]) -auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>creature[-artifact]) +auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>artifact[-creature]) auto={2}{T}:name(Untap 2 artifact) untap target(<2>artifact[-creature]) -auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>creature[-artifact]) +auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>artifact[-creature]) auto={3}{T}:name(Untap 3 artifact) untap target(<3>artifact[-creature]) -auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>creature[-artifact]) +auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>artifact[-creature]) auto={4}{T}:name(Untap 4 artifact) untap target(<4>artifact[-creature]) -auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>creature[-artifact]) +auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>artifact[-creature]) auto={5}{T}:name(Untap 5 artifact) untap target(<5>artifact[-creature]) -auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>creature[-artifact]) +auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>artifact[-creature]) auto={6}{T}:name(Untap 6 artifact) untap target(<6>artifact[-creature]) -auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>creature[-artifact]) +auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>artifact[-creature]) auto={7}{T}:name(Untap 7 artifact) untap target(<7>artifact[-creature]) -auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>creature[-artifact]) +auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>artifact[-creature]) auto={8}{T}:name(Untap 8 artifact) untap target(<8>artifact[-creature]) -auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>creature[-artifact]) +auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>artifact[-creature]) auto={9}{T}:name(Untap 9 artifact) untap target(<9>artifact[-creature]) -auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>creature[-artifact]) +auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>artifact[-creature]) auto={10}{T}:name(Untap 10 artifact) untap target(<10>artifact[-creature]) -auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>creature[-artifact]) +auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>artifact[-creature]) auto={11}{T}:name(Untap 11 artifact) untap target(<11>artifact[-creature]) -auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>creature[-artifact]) +auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>artifact[-creature]) auto={12}{T}:name(Untap 12 artifact) untap target(<12>artifact[-creature]) -auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>creature[-artifact]) +auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>artifact[-creature]) auto={13}{T}:name(Untap 13 artifact) untap target(<13>artifact[-creature]) -auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>creature[-artifact]) +auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>artifact[-creature]) auto={14}{T}:name(Untap 14 artifact) untap target(<14>artifact[-creature]) -auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>creature[-artifact]) +auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>artifact[-creature]) auto={15}{T}:name(Untap 15 artifact) untap target(<15>artifact[-creature]) -auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>creature[-artifact]) +auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>artifact[-creature]) auto={16}{T}:name(Untap 16 artifact) untap target(<16>artifact[-creature]) -auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>creature[-artifact]) +auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>artifact[-creature]) auto={17}{T}:name(Untap 17 artifact) untap target(<17>artifact[-creature]) -auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>creature[-artifact]) +auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>artifact[-creature]) auto={18}{T}:name(Untap 18 artifact) untap target(<18>artifact[-creature]) -auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>creature[-artifact]) +auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>artifact[-creature]) auto={19}{T}:name(Untap 19 artifact) untap target(<19>artifact[-creature]) -auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>creature[-artifact]) +auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>artifact[-creature]) auto={20}{T}:name(Untap 20 artifact) untap target(<20>artifact[-creature]) text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts. mana={2}{U} @@ -80948,7 +80948,7 @@ subtype=Sphere [/card] [card] name=The Fall of Kroog -target=opponent +target=opponent auto=destroy target(land|opponentBattlefield) auto=damage:3 auto=damage:1 all(creature|opponentBattlefield) @@ -82047,7 +82047,7 @@ type=Sorcery [card] name=Thundering Ceratok abilities=trample -auto=all(other creature|myBattlefield)) trample ueot +auto=all(other creature|myBattlefield) trample ueot text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. mana={4}{G} type=Creature @@ -84868,7 +84868,7 @@ name=Tyvar's Stand target=creature|myBattlefield auto=+X/+X auto=hexproof -auto=indestructible +auto=indestructible text=Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) mana={X}{G} type=Instant @@ -86601,7 +86601,7 @@ type=Land name=Vat Emergence target=creature|graveyard auto=moveTo(myBattlefield) -auto=_PROLIFERATE_ +auto=_PROLIFERATE_ text=Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={4}{B} type=Sorcery @@ -88469,7 +88469,7 @@ toughness=1 [card] name=Voracious Vampire abilities=menace -auto=target(vampire|myBattlefield)) 1/1 && menace ueot +auto=target(vampire|myBattlefield) 1/1 && menace ueot text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. mana={2}{B} type=Creature @@ -88644,7 +88644,7 @@ toughness=3 [card] name=Vulshok Splitter auto=teach(creature) 2/0 -auto={2}{R}:equip +auto={2}{R}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) mana={3}{R} @@ -88983,7 +88983,7 @@ type=Land [card] name=War Screecher abilities=flying -auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1 +auto={5}{W}{T}:all(other creature|myBattlefield) 1/1 text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. mana={1}{W} type=Creature diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 4f362d0aa..6405e2b22 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -9207,7 +9207,7 @@ type=Artifact name=Baron Sengir abilities=flying auto=@vampired(creature) from(this):counter(2/2,1) all(this) -auto={T}:regenerate target(other vampire) +auto={T}:target(other vampire) regenerate text=Flying -- Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. -- {T}: Regenerate another target Vampire. mana={5}{B}{B}{B} type=Legendary Creature @@ -56949,10 +56949,9 @@ toughness=1 [/card] [card] name=Ichor Explosion -target=creature|myBattlefield auto=all(creature) -storedpower/-storedpower ueot text=As an additional cost to cast Ichor Explosion, sacrifice a creature. -- All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. -mana={5}{B}{B}{S(artifact|mybattlefield)} +mana={5}{B}{B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] @@ -77666,7 +77665,7 @@ toughness=1 [/card] [card] name=Myr Moonvessel -auto=@movedto(this|graveyard):add{1} +auto=_DIES_Add{1} text=When Myr Moonvessel dies, add {1} to your mana pool. mana={1} type=Artifact Creature @@ -86968,7 +86967,7 @@ toughness=3 [/card] [card] name=Piston Sledge -auto=aslongas(parents) rehook target(creature|mybattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 3/1 auto={S(artifact|mybattlefield)}:equip text=When Piston Sledge enters the battlefield, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact.