Fixed all primitives with damage modifier, improved "damaged" trigger for Planeswalkers.
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@@ -1420,8 +1420,10 @@ subtype=Jaya
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[card]
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name=Jaya, Venerated Firemage
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auto=counter(0/0,5,Loyalty)
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auto=@damaged(*|opponentBattlefield) from(*[red]|myBattlefield,myStack,myGraveyard,mySideboard):all(trigger) damage:1
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auto=@damaged(opponent) from(*[red]|myBattlefield,myStack,myGraveyard,mySideboard):damage:1 opponent
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auto=@damaged(*|opponentBattlefield) from(other *[red]|*):all(trigger[to]) damage:1
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auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1
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auto=@damageof(player) from(other *[red]|myzones):damage:1 controller
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auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent
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auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker)
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text=If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -- −2: Jaya, Venerated Firemage deals 2 damage to any target.
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mana={2}{R}{R}{R}
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