Fixed all primitives with damage modifier, improved "damaged" trigger for Planeswalkers.

This commit is contained in:
Vittorio Alfieri
2021-10-15 13:36:31 +02:00
parent eb35e3589b
commit 984aac51f4
4 changed files with 84 additions and 106 deletions
@@ -1420,8 +1420,10 @@ subtype=Jaya
[card]
name=Jaya, Venerated Firemage
auto=counter(0/0,5,Loyalty)
auto=@damaged(*|opponentBattlefield) from(*[red]|myBattlefield,myStack,myGraveyard,mySideboard):all(trigger) damage:1
auto=@damaged(opponent) from(*[red]|myBattlefield,myStack,myGraveyard,mySideboard):damage:1 opponent
auto=@damaged(*|opponentBattlefield) from(other *[red]|*):all(trigger[to]) damage:1
auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1
auto=@damageof(player) from(other *[red]|myzones):damage:1 controller
auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker)
text=If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -- 2: Jaya, Venerated Firemage deals 2 damage to any target.
mana={2}{R}{R}{R}