vector count of abilities

remove unused ones
This commit is contained in:
Anthony Calosa
2016-08-01 14:45:57 +08:00
parent 223e2e04b0
commit 969511953a
7 changed files with 15 additions and 23 deletions

View File

@@ -954,12 +954,8 @@ void GameObserver::gameStateBasedEffects()
p->game->putInExile(c);
}
}/*
if(c->modifiedbAbi > 0)
{
c->modifiedbAbi = 0;
c->basicAbilities = c->origbasicAbilities;
}*///disabled this failed logic I introduce... when copying/cloning a card copy orig basic abilities...
}
if(nbcards > z->nb_cards)
{
t = 0;