Moved Gerrard's Verdict, Lurking Evil to crappy.
Added Rix Maadi, Dungeon Palace Added Rotting Rats Added Stronghold Rats
This commit is contained in:
@@ -1,14 +1,19 @@
|
||||
grade=crappy
|
||||
##the following are not added becuase they are not choosen discard.
|
||||
[card]
|
||||
name=Mindstab Thrull
|
||||
auto=@combat(notblocked) source(this):may discard:3 opponent && sacrifice all(this)
|
||||
text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
|
||||
mana={1}{B}{B}
|
||||
type=Creature
|
||||
subtype=Thrull
|
||||
power=2
|
||||
toughness=2
|
||||
name=Gerrard's Verdict
|
||||
target=player
|
||||
auto=transforms((,newability[discard:2 targetedplayer],newability[@discarded(land|targetedpersonshand):life:3]))
|
||||
text=Target player discards two cards. You gain 3 life for each land card discarded this way.
|
||||
mana={W}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Lurking Evil
|
||||
auto=this(cantargetcard(enchantment)) {0}:name(pay halfup life) life:-halfdownlifetotal controller && transforms((removetypes)) forever && transforms((Horror Creature,setpower=4,settoughness=4,flying)) forever
|
||||
text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
|
||||
mana={B}{B}{B}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=River Kelpie
|
||||
@@ -22,32 +27,3 @@ subtype=Beast
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Rix Maadi, Dungeon Palace
|
||||
auto={t}:add{1}
|
||||
auto={1}{b}{r}{t}:all(player) discard:1 asSorcery
|
||||
text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery.
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Rotting Rats
|
||||
auto=discard:1 all(player)
|
||||
autograveyard={1}{b}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
|
||||
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Zombie Rat
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Stronghold Rats
|
||||
abilities=shadow
|
||||
auto=@combatdamaged(opponent) from(this):all(player) discard:1
|
||||
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Rat
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
@@ -32893,14 +32893,6 @@ power=4
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Gerrard's Verdict
|
||||
target=player
|
||||
auto=transforms((,newability[discard:2 targetedplayer],newability[@discarded(land|targetedpersonshand):life:3]))
|
||||
text=Target player discards two cards. You gain 3 life for each land card discarded this way.
|
||||
mana={W}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Gerrard's Wisdom
|
||||
auto=foreach(*|myhand) life:2 controller
|
||||
text=You gain 2 life for each card in your hand.
|
||||
@@ -50539,15 +50531,8 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Lurking Evil
|
||||
auto=this(cantargetcard(enchantment)) {0}:name(pay halfup life) life:-halfdownlifetotal controller && transforms((removetypes)) forever && transforms((Horror Creature,setpower=4,settoughness=4,flying)) forever
|
||||
text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
|
||||
mana={B}{B}{B}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Lurking Jackals
|
||||
auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Hound Creature,setpower=3,settoughness=2)) oneshot
|
||||
auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Hound Creature,setpower=3,settoughness=2)) forever
|
||||
text=When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.
|
||||
mana={B}
|
||||
type=Enchantment
|
||||
@@ -69875,6 +69860,13 @@ power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Rix Maadi, Dungeon Palace
|
||||
auto={T}:add{1}
|
||||
auto={1}{B}{R}{T}:name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot asSorcery
|
||||
text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery.
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Roar of the Kha
|
||||
other={2}{W}{W} name(Entwine)
|
||||
auto=if paid(alternative) then all(creature|mybattlefield) 1/1 ueot && untap all(creature|mybattlefield)
|
||||
@@ -70526,6 +70518,17 @@ power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Rotting Rats
|
||||
auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
|
||||
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
|
||||
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Zombie Rat
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Roughshod Mentor
|
||||
auto=lord(creature[green]|myBattlefield) trample
|
||||
text=Green creatures you control have trample.
|
||||
@@ -83392,6 +83395,17 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Stronghold Rats
|
||||
abilities=shadow
|
||||
auto=@combatdamaged(player) from(this):name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
|
||||
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Rat
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Stronghold Taskmaster
|
||||
auto=lord(creature[black]) -1/-1 other
|
||||
text=Other black creatures get -1/-1.
|
||||
|
||||
Reference in New Issue
Block a user