Cards from Outlaws of Thunder Junction (OTJ)

Bug fixes:
Zhulodok, Void Gorger
Engulfing Eruption
Slagstone Refinery

New Cards:
Armored Armadillo
Bovine Intervention
Eriette's Lullaby
High Noon
Holy Cow
Outlaw Medic
Sterling Keykeeper
Sterling Supplier
Thunder Lasso
Wanted Griffin
Canyon Crab
Daring Thunder-Thief
Double Down
Peerless Ropemaster
Razzle-Dazzler
Spring Splasher
Ambush Gigapede
Desperate Bloodseeker
Mourner's Surprise
Neutralize the Guards
Nezumi Linkbreaker
Rakish Crew
Rooftop Assassin
Shoot the Sheriff
Treasure Dredger
Vault Plunderer
Deadeye Duelist
Discerning Peddler
Hellspur Posse Boss
Iron-Fist Pulverizer
Prickly Pair
Reckless Lackey
Rodeo Pyromancers
Scorching Shot
Ankle Biter
Bristlepack Sentry
Bristly Bill, Spine Sower
Full Steam Ahead
Raucous Entertainer
Reach for the Sky
Voracious Varmint
Honest Rutstein
Creosote Heath
Eroded Canyon
Festering Gulch
Forlorn Flats
Jagged Barrens
Lonely Arroyo
Lush Oasis
Sandstorm Verge
Soured Springs
Abraded Bluffs
Bristling Backwoods
Oasis Gardener
Sterling Hound
This commit is contained in:
Eduardo MG
2024-05-03 17:13:08 -06:00
parent ff59089dcc
commit 93faa08ef3
@@ -1,6 +1,6 @@
#Primitives Pack for Wagic the Homebrew. #Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card #Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 16-02-2024 #I sorted this programmatically - Thanks to Vitty85 03-05-2024
[card] [card]
name=+2 Mace name=+2 Mace
auto={3}:equip auto={3}:equip
@@ -133,6 +133,16 @@ mana={1}{R}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Abraded Bluffs
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{R}
auto={T}:Add{W}
text=Abraded Bluffs enters the battlefield tapped. -- When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {R} or {W}.
type=Land
subtype=Desert
[/card]
[card]
name=Absolver Thrull name=Absolver Thrull
auto=name(Destroy enchantment) target(enchantment|battlefield) destroy auto=name(Destroy enchantment) target(enchantment|battlefield) destroy
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
@@ -2043,6 +2053,17 @@ mana={2}{G}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Ambush Gigapede
abilities=flash
auto=target(creature|opponentBattlefield) -2/-2 ueot
text=Flash -- When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.
mana={4}{B}{B}
type=Creature
subtype=Insect
power=6
toughness=2
[/card]
[card]
name=Ambush Paratrooper name=Ambush Paratrooper
abilities=flash,flying abilities=flash,flying
auto={5}:all(creature|myBattlefield) 1/1 ueot auto={5}:all(creature|myBattlefield) 1/1 ueot
@@ -2947,6 +2968,16 @@ power=4
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Ankle Biter
abilities=deathtouch
text=Deathtouch
mana={G}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]
[card]
name=Annex Sentry name=Annex Sentry
abilities=poisontoxic abilities=poisontoxic
auto=name(exile target artifact) target(artifact[manacost<=3]|opponentBattlefield) (blink)forsrc auto=name(exile target artifact) target(artifact[manacost<=3]|opponentBattlefield) (blink)forsrc
@@ -4468,6 +4499,17 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Armored Armadillo
auto=_WARD_(1)
auto={3}{W}:toughness/0 ueot
text=Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
mana={W}
type=Creature
subtype=Armadillo
power=0
toughness=4
[/card]
[card]
name=Armored Scrapgorger name=Armored Scrapgorger
auto=this(counter{0/0.1.oil}>2) 3/0 auto=this(counter{0/0.1.oil}>2) 3/0
auto={T}:Add{W} auto={T}:Add{W}
@@ -11911,6 +11953,14 @@ mana={2}{G}{U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Bovine Intervention
target=artifact,creature
auto=destroy && create(Ox:creature Ox:2/2:white) targetController
text=Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
mana={1}{W}
type=Instant
[/card]
[card]
name=Box of Free-Range Goblins name=Box of Free-Range Goblins
auto=rolld6 6 winability _GOBLINTOKEN_*lastrollresult winabilityend loseability _GOBLINTOKEN_*lastrollresult loseabilityend rolld6end auto=rolld6 6 winability _GOBLINTOKEN_*lastrollresult winabilityend loseability _GOBLINTOKEN_*lastrollresult loseabilityend rolld6end
text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
@@ -12684,6 +12734,27 @@ mana={2}{W}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Bristlepack Sentry
abilities=defender
auto=aslongas(creature[power>=4]|myBattlefield) canattack >0
text=Defender -- As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
mana={1}{G}
type=Creature
subtype=Plant Wolf
power=3
toughness=3
[/card]
[card]
name=Bristling Backwoods
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{R}
auto={T}:Add{G}
text=Bristling Backwoods enters the battlefield tapped. -- When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {R} or {G}.
type=Land
subtype=Desert
[/card]
[card]
name=Bristling Boar name=Bristling Boar
abilities=oneblocker abilities=oneblocker
text=Bristling Boar can't be blocked by more than one creature. text=Bristling Boar can't be blocked by more than one creature.
@@ -12694,6 +12765,17 @@ power=4
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Bristly Bill, Spine Sower
auto=@movedTo(land|myBattlefield):target(creature) counter(1/1)
auto={3}{G}{G}:transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield)
text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. -- {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
mana={1}{G}
type=Legendary Creature
subtype=Plant Druid
power=2
toughness=2
[/card]
[card]
name=Brittle Blast name=Brittle Blast
restriction=type(*[creature;planeswalker]|battlefield)~morethan~0 restriction=type(*[creature;planeswalker]|battlefield)~morethan~0
auto=all(creature,planeswalker|opponentBattlefield) transforms((,newability[exiledeath],newability[counter(0/0.1.PerpetualExiledeath) notrg])) forever auto=all(creature,planeswalker|opponentBattlefield) transforms((,newability[exiledeath],newability[counter(0/0.1.PerpetualExiledeath) notrg])) forever
@@ -14057,6 +14139,17 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Canyon Crab
auto={1}{U}:2/-2 ueot
auto=@each my endofturn restriction{thisturn(*|mystack)~equalto~0}:_LOOT_
text={1}{U}: Canyon Crab gets +2/-2 until end of turn. -- At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
mana={1}{U}
type=Creature
subtype=Crab
power=0
toughness=5
[/card]
[card]
name=Canyon Jerboa name=Canyon Jerboa
auto=_LANDFALL_all(creature|myBattlefield) 1/1 ueot auto=_LANDFALL_all(creature|myBattlefield) 1/1 ueot
text=Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
@@ -20459,6 +20552,16 @@ power=4
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Creosote Heath
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{G}
auto={T}:Add{W}
text=Creosote Heath enters the battlefield tapped. -- When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {G} or {W}.
type=Land
subtype=Desert
[/card]
[card]
name=Crested Herdcaller name=Crested Herdcaller
abilities=trample abilities=trample
auto=create(dinosaur:creature dinosaur:3/3:green:trample) auto=create(dinosaur:creature dinosaur:3/3:green:trample)
@@ -22112,6 +22215,17 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Daring Thunder-Thief
abilities=flash
auto=tapped
text=Flash -- Daring Thunder-Thief enters the battlefield tapped.
mana={3}{U}
type=Creature
subtype=Turtle Rogue
power=4
toughness=4
[/card]
[card]
name=Dark Bargain name=Dark Bargain
auto=damage:2 controller auto=damage:2 controller
auto=name(Reveal top 3 cards) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend auto=name(Reveal top 3 cards) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend
@@ -22687,6 +22801,17 @@ power=2
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Deadeye Duelist
abilities=reach
auto={1}{T}:damage:1 target(opponent)
text=Reach -- {1}, {T}: Deadeye Duelist deals 1 damage to target opponent.
mana={1}{R}
type=Creature
subtype=Human Assassin
power=1
toughness=3
[/card]
[card]
name=Deadeye Plunderers name=Deadeye Plunderers
auto={2}{U}{B}:token(Treasure) auto={2}{U}{B}:token(Treasure)
auto=foreach(artifact|mybattlefield) 1/1 auto=foreach(artifact|mybattlefield) 1/1
@@ -24231,6 +24356,17 @@ mana={W}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Desperate Bloodseeker
abilities=lifelink
auto=target(player) deplete:2
text=Lifelink -- When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)
mana={1}{B}
type=Creature
subtype=Vampire
power=2
toughness=2
[/card]
[card]
name=Desperate Castaways name=Desperate Castaways
auto=aslongas(artifact|mybattlefield) cantattack <1 auto=aslongas(artifact|mybattlefield) cantattack <1
auto=aslongas(artifact|mybattlefield) cantpwattack <1 auto=aslongas(artifact|mybattlefield) cantpwattack <1
@@ -25149,6 +25285,16 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Discerning Peddler
auto=_DISCARD&DRAW_
text=When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card.
mana={1}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Discerning Taste name=Discerning Taste
aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerHand) and!( transforms((,newability[life:power:highest:creature[zpos<=4]:mylibrary controller],newability[all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot )! aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerHand) and!( transforms((,newability[life:power:highest:creature[zpos<=4]:mylibrary controller],newability[all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot )!
auto=name(Look top 4 cards) reveal:4 optionone name(Get a Card) target(*|reveal) moveto(ownerHand) and!( life:power:highest:creature:reveal controller )! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend auto=name(Look top 4 cards) reveal:4 optionone name(Get a Card) target(*|reveal) moveto(ownerHand) and!( life:power:highest:creature:reveal controller )! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
@@ -26000,6 +26146,13 @@ mana={4}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Double Down
auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|mystack):all(trigger[to]) name(Copy creature) clone
text=Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Double Major name=Double Major
target=creature|mystack target=creature|mystack
auto=clone options(nolegend) auto=clone options(nolegend)
@@ -30201,7 +30354,8 @@ toughness=4
[/card] [/card]
[card] [card]
name=Engulfing Eruption name=Engulfing Eruption
auto=damage:5 target(creature) target=creature
auto=damage:5
text=Engulfing Eruption deals 5 damage to target creature. text=Engulfing Eruption deals 5 damage to target creature.
mana={2}{R}{R} mana={2}{R}{R}
type=Sorcery type=Sorcery
@@ -30708,6 +30862,15 @@ power=5
toughness=6 toughness=6
[/card] [/card]
[card] [card]
name=Eriette's Lullaby
target=creature[tapped]
auto=destroy
auto=life:2 controller
text=Destroy target tapped creature. You gain 2 life.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Eriette's Tempting Apple name=Eriette's Tempting Apple
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto={2}{T}{S}:life:3 auto={2}{T}{S}:life:3
@@ -30740,6 +30903,16 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Eroded Canyon
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{U}
auto={T}:Add{R}
text=Eroded Canyon enters the battlefield tapped. -- When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {U} or {R}.
type=Land
subtype=Desert
[/card]
[card]
name=Erosion name=Erosion
target=land target=land
auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy])) oneshot])) auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy])) oneshot]))
@@ -34321,6 +34494,16 @@ mana={R}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Festering Gulch
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{B}
auto={T}:Add{G}
text=Festering Gulch enters the battlefield tapped. -- When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {B} or {G}.
type=Land
subtype=Desert
[/card]
[card]
name=Festering March name=Festering March
abilities=exiledeath abilities=exiledeath
other={2}{B} name(Suspend 3) other={2}{B} name(Suspend 3)
@@ -36554,6 +36737,16 @@ mana={3}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Forlorn Flats
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{W}
auto={T}:Add{B}
text=Forlorn Flats enters the battlefield tapped. -- When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {W} or {B}.
type=Land
subtype=Desert
[/card]
[card]
name=Form of the Dinosaur name=Form of the Dinosaur
auto=lifeset:15 controller auto=lifeset:15 controller
auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability<!powerstrike targetopponent!>],newability[damage:15])) oneshot auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability<!powerstrike targetopponent!>],newability[damage:15])) oneshot
@@ -37329,6 +37522,15 @@ mana={X}{X}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Full Steam Ahead
auto=all(creature|myBattlefield) +2/+2
auto=all(creature|myBattlefield) trample
auto=all(creature|myBattlefield) oneblocker
text=Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Fully Grown name=Fully Grown
target=creature target=creature
auto=3/3 ueot auto=3/3 ueot
@@ -45957,6 +46159,18 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Hellspur Posse Boss
auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={2}{R}{R}
type=Creature
subtype=Lizard Rogue
power=2
toughness=4
[/card]
[card]
name=Helm of the Host name=Helm of the Host
auto=teach(creature) transforms((,newability[@each my combatbegins:clone with(haste) options(nolegend)])) auto=teach(creature) transforms((,newability[@each my combatbegins:clone with(haste) options(nolegend)]))
auto={5}:equip auto={5}:equip
@@ -46596,6 +46810,15 @@ mana={1}{W}{U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=High Noon
auto=maxCast(*)1
auto=maxCast(*)1 opponent
auto={4}{R}{S}:damage:5 target(creature,player,planeswalker)
text=Each player can't cast more than one spell each turn. -- {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=High-Rise Sawjack name=High-Rise Sawjack
abilities=reach abilities=reach
auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot
@@ -47134,6 +47357,18 @@ type=Artifact
subtype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Holy Cow
abilities=flash,flying
auto=life:2
auto=_SCRY_(1)
text=Flash -- Flying -- When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
mana={2}{W}
type=Creature
subtype=Ox Angel
power=2
toughness=2
[/card]
[card]
name=Holy Frazzle-Cannon name=Holy Frazzle-Cannon
auto={1}:equip auto={1}:equip
auto=teach(creature) transforms((,newability[_ATTACKING_name(Put 1/1 counter) all(other *[creature;share!types!]|myBattlefield) counter(1/1)])) auto=teach(creature) transforms((,newability[_ATTACKING_name(Put 1/1 counter) all(other *[creature;share!types!]|myBattlefield) counter(1/1)]))
@@ -47192,6 +47427,17 @@ type=Artifact
subtype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Honest Rutstein
auto=target(creature|mygraveyard) moveto(ownerhand)
auto=lord(Creature|mycastingzone) altercost(colorless,-1)
text=When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. -- Creature spells you cast cost {1} less to cast.
mana={1}{B}{G}
type=Legendary Creature
subtype=Human Warlock
power=3
toughness=2
[/card]
[card]
name=Honey Mammoth name=Honey Mammoth
auto=life:4 controller auto=life:4 controller
text=When Honey Mammoth enters the battlefield, you gain 4 life. text=When Honey Mammoth enters the battlefield, you gain 4 life.
@@ -50006,8 +50252,8 @@ toughness=6
[card] [card]
name=Inferno Hellion name=Inferno Hellion
abilities=trample abilities=trample
auto=_ATTACKING_phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! auto=_ATTACKING_phaseaction[endofturn sourceinplay] moveTo(ownerlibrary) and!(shuffle)!
auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! auto=@combat(blocking) source(this):phaseaction[endofturn sourceinplay] moveTo(ownerlibrary) and!(shuffle)!
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -51862,6 +52108,18 @@ power=4
toughness=6 toughness=6
[/card] [/card]
[card] [card]
name=Iron-Fist Pulverizer
abilities=reach
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_SCRY1_
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(opponent)
text=Reach -- Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
mana={4}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=5
[/card]
[card]
name=Ironclad Krovod name=Ironclad Krovod
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -52475,6 +52733,16 @@ power=5
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Jagged Barrens
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{B}
auto={T}:Add{R}
text=Jagged Barrens enters the battlefield tapped. -- When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {B} or {R}.
type=Land
subtype=Desert
[/card]
[card]
name=Jaheira's Respite name=Jaheira's Respite
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<type:creature[attacking]:opponentbattlefield>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<type:creature[attacking]:opponentbattlefield>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto=preventAllCombatDamage ueot auto=preventAllCombatDamage ueot
@@ -59207,6 +59475,16 @@ mana={X}{U}{U}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Lonely Arroyo
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{W}
auto={T}:Add{U}
text=Lonely Arroyo enters the battlefield tapped. -- When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {W} or {U}.
type=Land
subtype=Desert
[/card]
[card]
name=Lonesome Unicorn // Rider in Need name=Lonesome Unicorn // Rider in Need
abilities=vigilance,adventure abilities=vigilance,adventure
other={2}{W} name(Adventure) other={2}{W} name(Adventure)
@@ -60270,6 +60548,16 @@ power=3
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Lush Oasis
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{G}
auto={T}:Add{U}
text=Lush Oasis enters the battlefield tapped. -- When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {G} or {U}.
type=Land
subtype=Desert
[/card]
[card]
name=Lush Portico name=Lush Portico
auto=tapped auto=tapped
auto=_SURVEIL1_ auto=_SURVEIL1_
@@ -65837,6 +66125,15 @@ power=5
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Mourner's Surprise
target=creature|myGraveyard
auto=moveTo(ownerHand)
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Mourning Patrol name=Mourning Patrol
backside=Morning Apparition backside=Morning Apparition
abilities=vigilance,hasdisturb abilities=vigilance,hasdisturb
@@ -67811,6 +68108,15 @@ mana={1}{U}{U}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Neutralize the Guards
target=opponent
auto=all(creature|opponentBattlefield) -1/-1
auto=_SURVEIL2_
text=Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
mana={2}{B}
type=Instant
[/card]
[card]
name=Neva, Stalked by Nightmares name=Neva, Stalked by Nightmares
abilities=menace abilities=menace
auto=target(creature,enchantment|mygraveyard) moveto(ownerhand) auto=target(creature,enchantment|mygraveyard) moveto(ownerhand)
@@ -68016,6 +68322,16 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Nezumi Linkbreaker
auto=_DIES_create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={B}
type=Creature
subtype=Rat Warlock
power=1
toughness=1
[/card]
[card]
name=Nezumi Prowler name=Nezumi Prowler
auto=name(deathtouch and lifelink) target(creature|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot auto=name(deathtouch and lifelink) target(creature|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot
text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.
@@ -69165,7 +69481,8 @@ toughness=6
[/card] [/card]
[card] [card]
name=Nyx Herald name=Nyx Herald
auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot auto=@each my combatbegins:target(creature[enchanted]|myBattlefield) 1/1 ueot
auto=@each my combatbegins:target(creature[enchantment]|myBattlefield) 1/1 ueot
text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
mana={2}{G} mana={2}{G}
type=Enchantment Creature type=Enchantment Creature
@@ -69347,6 +69664,21 @@ power=0
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Oasis Gardener
auto=life:2
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text=When Oasis Gardener enters the battlefield, you gain 2 life. -- {T}: Add one mana of any color.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=2
toughness=2
[/card]
[card]
name=Oasis Ritualist name=Oasis Ritualist
auto={T}:Add{W} auto={T}:Add{W}
auto={T}:Add{U} auto={T}:Add{U}
@@ -71762,6 +72094,17 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Outlaw Medic
abilities=lifelink
auto=_DIES_draw:1
text=Lifelink -- When Outlaw Medic dies, draw a card.
mana={1}{W}
type=Creature
subtype=Human Rogue
power=1
toughness=3
[/card]
[card]
name=Outlaws' Merriment name=Outlaws' Merriment
auto=@each my upkeep:choice name(warrior) token(-47316011) auto=@each my upkeep:choice name(warrior) token(-47316011)
auto=@each my upkeep:choice name(cleric) token(-47316012) auto=@each my upkeep:choice name(cleric) token(-47316012)
@@ -73087,6 +73430,16 @@ mana={4}{B}{B}{B}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Peerless Ropemaster
auto=may target(creature[tapped]) moveto(ownerhand)
text=When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.
mana={4}{U}
type=Creature
subtype=Human Rogue
power=4
toughness=4
[/card]
[card]
name=Peerless Samurai name=Peerless Samurai
abilities=menace abilities=menace
auto=@combat(attackedalone) source(samurai[-warrior]|myBattlefield) turnlimited:name(Next spell cost 1 less) name(Next spell cost 1 less) target(*|mycastingzone) transforms((,newability[changecost(colorless:-1)])) ueot auto=@combat(attackedalone) source(samurai[-warrior]|myBattlefield) turnlimited:name(Next spell cost 1 less) name(Next spell cost 1 less) target(*|mycastingzone) transforms((,newability[changecost(colorless:-1)])) ueot
@@ -75787,6 +76140,16 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Prickly Pair
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={2}{R}
type=Creature
subtype=Plant Mercenary
power=2
toughness=2
[/card]
[card]
name=Pride Sovereign name=Pride Sovereign
auto=foreach(other cat|mybattlefield) 1/1 auto=foreach(other cat|mybattlefield) 1/1
auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2 auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2
@@ -78388,6 +78751,14 @@ mana={1}{R}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Rakish Crew
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|graveyard) from(battlefield):life:-1 all(opponent) && life:1
text=When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Rakish Scoundrel name=Rakish Scoundrel
abilities=deathtouch abilities=deathtouch
auto=target(creature) indestructible ueot auto=target(creature) indestructible ueot
@@ -78993,6 +79364,16 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Raucous Entertainer
auto={1}{T}:counter(1/1) all(creature[fresh]|myBattlefield)
text={1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn.
mana={1}{G}
type=Creature
subtype=Plant Bard
power=2
toughness=2
[/card]
[card]
name=Raucous Theater name=Raucous Theater
auto=tapped auto=tapped
auto=_SURVEIL1_ auto=_SURVEIL1_
@@ -79362,6 +79743,29 @@ text=Razortide Bridge enters the battlefield tapped. -- Indestructible -- {T}: A
type=Artifact Land type=Artifact Land
[/card] [/card]
[card] [card]
name=Razzle-Dazzler
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1)
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:unblockable ueot
text=Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Reach for the Sky
abilities=flash
target=creature
auto=teach(creature) +3/+2
auto=teach(creature) reach
auto=_DIES_draw:1
text=Flash -- Enchant creature -- Enchanted creature gets +3/+2 and has reach. -- When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Read the Runes name=Read the Runes
auto=thisforeach(X) draw:1 controller && ability$!name(Choose one) choice name(Discard a card) target(*|myhand) reject _ choice name(Sacrifice a permanent) target(*|mybattlefield) sacrifice!$ controller auto=thisforeach(X) draw:1 controller && ability$!name(Choose one) choice name(Discard a card) target(*|myhand) reject _ choice name(Sacrifice a permanent) target(*|mybattlefield) sacrifice!$ controller
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
@@ -79717,6 +80121,17 @@ mana={1}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Reckless Lackey
abilities=first strike,haste
auto={2}{R}{S}:draw:1 && create(Treasure)
text=First strike, haste -- {2}{R}, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={R}
type=Creature
subtype=Goblin Pirate
power=1
toughness=2
[/card]
[card]
name=Reckless Pangolin name=Reckless Pangolin
auto=_ATTACKING_all(this) 1/1 ueot auto=_ATTACKING_all(this) 1/1 ueot
text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
@@ -82977,6 +83392,16 @@ mana={2}{U}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Rodeo Pyromancers
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:Add{R}{R}
text=Whenever you cast your first spell each turn, add {R}{R}.
mana={3}{R}
type=Creature
subtype=Human Mercenary
power=3
toughness=4
[/card]
[card]
name=Rodolf Duskbringer name=Rodolf Duskbringer
abilities=deathtouch,flying,lifelink abilities=deathtouch,flying,lifelink
auto=@lifeof(player):name(Becomes indestructible) transforms((,newability[indestructible])) ueot auto=@lifeof(player):name(Becomes indestructible) transforms((,newability[indestructible])) ueot
@@ -83193,6 +83618,17 @@ power=5
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Rooftop Assassin
abilities=flash,flying,lifelink
auto=destroy target(creature[damaged]|opponentBattlefield)
text=Flash -- Flying, lifelink -- When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
mana={3}{B}
type=Creature
subtype=Vampire Assassin
power=2
toughness=2
[/card]
[card]
name=Rooftop Saboteurs name=Rooftop Saboteurs
abilities=flying abilities=flying
auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller
@@ -85258,6 +85694,14 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Sandstorm Verge
auto={T}:Add{C}
auto={3}{T}:target(creature) cantblock ueot asSorcery
text={T}: Add {C}. -- {3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
type=Land
subtype=Desert
[/card]
[card]
name=Sandwurm Convergence name=Sandwurm Convergence
auto=lord(creature[flying]|opponentbattlefield) cantattack auto=lord(creature[flying]|opponentbattlefield) cantattack
auto=lord(creature[flying]|opponentbattlefield) cantpwattack auto=lord(creature[flying]|opponentbattlefield) cantpwattack
@@ -86670,6 +87114,14 @@ mana={1}{R}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Scorching Shot
target=creature
auto=damage:5
text=Scorching Shot deals 5 damage to target creature.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Scorchmark name=Scorchmark
target=creature target=creature
auto=exiledeath auto=exiledeath
@@ -89810,6 +90262,14 @@ mana={3}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Shoot the Sheriff
target=creature[-Assassin;-Mercenary;-Pirate;-Rogue;-Warlock]
auto=destroy
text=Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Shore Keeper name=Shore Keeper
auto={7}{U}{T}{S}:draw:3 controller auto={7}{U}{T}{S}:draw:3 controller
text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
@@ -92200,8 +92660,6 @@ toughness=3
[/card] [/card]
[card] [card]
name=Slagstone Refinery name=Slagstone Refinery
auto=_DIES_name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
auto=@movedto(this|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
auto=@movedto(artifact|graveyard) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )! auto=@movedto(artifact|graveyard) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
auto=@movedto(artifact|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )! auto=@movedto(artifact|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
text=Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") text=Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
@@ -94083,6 +94541,16 @@ power=4
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Soured Springs
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{U}
auto={T}:Add{B}
text=Soured Springs enters the battlefield tapped. -- When Soured Springs enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {U} or {B}.
type=Land
subtype=Desert
[/card]
[card]
name=Souvenir Snatcher name=Souvenir Snatcher
abilities=flying,mutate abilities=flying,mutate
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
@@ -95553,6 +96021,16 @@ mana={2}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Spring Splasher
auto=_ATTACKING_target(creature|opponentBattlefield) -3/-0 ueot
text=Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.
mana={1}{U}
type=Creature
subtype=Frog Beast
power=2
toughness=1
[/card]
[card]
name=Spring-Leaf Avenger name=Spring-Leaf Avenger
autohand={3}{G}{N}:ninjutsu autohand={3}{G}{N}:ninjutsu
auto=@combatdamaged(player) from(this):target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) auto=@combatdamaged(player) from(this):target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand)
@@ -96533,6 +97011,37 @@ mana={3}{U}{U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Sterling Hound
auto=_SURVEIL2_
text=When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
mana={3}
type=Artifact Creature
subtype=Dog
power=3
toughness=2
[/card]
[card]
name=Sterling Keykeeper
auto={2}{T}:tap target(creature[-mount])
text={2}, {T}: Tap target non-Mount creature.
mana={1}{W}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
name=Sterling Supplier
abilities=flying
auto=counter(1/1) target(other creature|myBattlefield)
text=Flying -- When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control.
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=4
[/card]
[card]
name=Stern Dismissal name=Stern Dismissal
target=creature,enchantment target=creature,enchantment
auto=moveTo(ownerHand) auto=moveTo(ownerHand)
@@ -103767,6 +104276,17 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Thunder Lasso
auto=name(Attach to creature) rehook target(creature|mybattlefield)
auto=teach(creature) 1/1
auto=@combat(attacking) source(mytgt):target(creature|opponentbattlefield) tap
auto={2}:equip
text=When Thunder Lasso enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap target creature defending player controls. -- Equip {2}
mana={2}{W}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Thunderfoot Baloth name=Thunderfoot Baloth
abilities=trample abilities=trample
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0 auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
@@ -106011,6 +106531,16 @@ text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T},
type=Land type=Land
[/card] [/card]
[card] [card]
name=Treasure Dredger
auto={1}{T}{L:1}:create(Treasure)
text={1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={1}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Treasure Map name=Treasure Map
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto={1}{T}:_SCRY1_ && counter(0/0,1,landmark) auto={1}{T}:_SCRY1_ && counter(0/0,1,landmark)
@@ -109332,6 +109862,16 @@ mana={B}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Vault Plunderer
auto=draw:1 && life:-1
text=When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Vault Robber name=Vault Robber
auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( token(Treasure) )! auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( token(Treasure) )!
text={1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") text={1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
@@ -111580,6 +112120,17 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Voracious Varmint
abilities=vigilance
auto={1}{S}:destroy target(artifact,enchantment)
text=Vigilance -- {1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment.
mana={1}{G}
type=Creature
subtype=Varmint
power=2
toughness=2
[/card]
[card]
name=Voracious Vermin name=Voracious Vermin
auto=create(rat:creature rat:1/1:black:cantblock) auto=create(rat:creature rat:1/1:black:cantblock)
auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1) auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1)
@@ -112146,6 +112697,17 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Wanted Griffin
abilities=flying
auto=_DIES_create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=Flying -- When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={3}{W}
type=Creature
subtype=Griffin
power=3
toughness=2
[/card]
[card]
name=Wanted Scoundrels name=Wanted Scoundrels
auto=_DIES_token(Treasure)*2 opponent auto=_DIES_token(Treasure)*2 opponent
text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
@@ -116060,7 +116622,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Zhulodok, Void Gorger name=Zhulodok, Void Gorger
auto=@movedto(*[colorless&manacost<=7]|mystack) from(myhand):name(Cascade) all(trigger[to]) name(Cascade) transforms((,newability[activate choice cascade:plibrarycount && activate choice cascade:plibrarycount])) oneshot auto=@movedto(*[colorless&manacost>=7]|mystack) from(myhand):name(Cascade) all(trigger[to]) name(Cascade) transforms((,newability[activate choice cascade:plibrarycount && activate choice cascade:plibrarycount])) oneshot
text=Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) text=Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
mana={5}{C} mana={5}{C}
type=Legendary Creature type=Legendary Creature