Some preparation work for new platform support.

- Added a "PSP" compile-time define to clean up some compile time checks (replaced !WIN32 && !LINUX && !IOS with PSP) 
-- Wil, I am aware that this is redundant with the PSPENV variable you introduced recently, I think we can clean that up easily
-- This looks like lots of changes, but most of the time I just moved some blocks here and there
-- tested on VC 2010, PSP, and a bit of NDK
-- I might have broken maemo, iOS, or Linux compilation, can you guys check?
- Fixed some warnings reported by NDK
- NDK still does not compile because recent boost additions (mutex, etc...) are apparently not supported
This commit is contained in:
wagic.the.homebrew
2011-04-21 13:16:11 +00:00
parent 5eb36fecc0
commit 8ff6839c8d
26 changed files with 257 additions and 252 deletions

View File

@@ -59,7 +59,14 @@ int WRand()
int filesize(const char * filename)
{
int file_size = 0;
#if defined (WIN32) || defined (LINUX) || defined (IOS)
#if defined (PSP)
int file = sceIoOpen(filename, PSP_O_RDONLY, 0777);
if (file > 0)
{
file_size = sceIoLseek(file, 0, PSP_SEEK_END);
sceIoClose(file);
}
#else
FILE * file = fopen(filename, "rb");
if (file != NULL)
{
@@ -67,15 +74,6 @@ int filesize(const char * filename)
file_size = ftell(file);
fclose(file);
}
#else
int file = sceIoOpen(filename, PSP_O_RDONLY, 0777);
if (file > 0)
{
file_size = sceIoLseek(file, 0, PSP_SEEK_END);
sceIoClose(file);
}
#endif
return file_size;
}