Some preparation work for new platform support.
- Added a "PSP" compile-time define to clean up some compile time checks (replaced !WIN32 && !LINUX && !IOS with PSP) -- Wil, I am aware that this is redundant with the PSPENV variable you introduced recently, I think we can clean that up easily -- This looks like lots of changes, but most of the time I just moved some blocks here and there -- tested on VC 2010, PSP, and a bit of NDK -- I might have broken maemo, iOS, or Linux compilation, can you guys check? - Fixed some warnings reported by NDK - NDK still does not compile because recent boost additions (mutex, etc...) are apparently not supported
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@@ -83,7 +83,7 @@ PSPDIR = $(shell psp-config --psp-prefix)
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OBJS = $(GENERIC_OBJS) $(PSP_OBJS)
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TARGET_HGE = libhgetools.a
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INCDIR = include/psp include/psp/freetype2 ../Boost
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CXXFLAGS += -O2 -G0 -DPSPENV
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CXXFLAGS += -O2 -G0 -DPSPENV -DPSP
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LIBDIR = lib/psp
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endif
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ifeq ($(TARGET_ARCHITECTURE),linux)
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