Improved Vertical Scrolling
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@@ -48,7 +48,7 @@ protected:
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bool mClosed;
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public:
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TextScroller * mScroller;
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VerticalTextScroller * mScroller;
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bool mAutoTranslate;
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float mSelectionTargetY;
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@@ -41,11 +41,11 @@ private:
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size_t mNbItemsShown;
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bool mScrollerInitialized;
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float mHeight; // maximum height availble for display
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int mMarginX;
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int mMarginY; // margin used to allow text to scroll off screen without
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float mMarginX;
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float mMarginY; // margin used to allow text to scroll off screen without
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// affecting look and feel. Should be enough
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// for at least one line of text ( marginY)
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float mVerticalScrollSpeed;
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// for at least one line of text ( mY - line height of current font )
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float mOriginalY; // mY initially, used to restore scroller to original position after update
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protected:
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string wordWrap(string sentence, float width);
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@@ -54,6 +54,6 @@ public:
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VerticalTextScroller(int fontId, float x, float y, float width, float height, float scrollSpeed = 30, size_t _minimumItems = 1);
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void Render();
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void Update(float dt);
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void Add(string text);
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};
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#endif
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@@ -39,6 +39,8 @@ string& trim(string &str);
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string& ltrim(string &str);
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string& rtrim(string &str);
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std::string join(vector<string> &v, string delim = " ");
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std::vector<std::string> &split(const std::string &s, char delim, std::vector<std::string> &elems);
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std::vector<std::string> split(const std::string &s, char delim); //splits a string with "delim" and returns a vector of strings.
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std::string wordWrap(std::string s, int width);
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