Bug fixes, impulse draw macros
_IMPULSEDRAW_ _IMPULSEUENT_ Guardian of Tazeem Teferi, Master of Time So Tiny Eowyn, Fearless Knight
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@@ -96,7 +96,7 @@ subtype=Ajani
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name=Ajani Steadfast
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1}
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],vigilance,first strike,newability[lifelink])) ueot restriction{compare(cantargetcre)~morethan~0}
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],vigilance,first strike,lifelink)) ueot restriction{compare(cantargetcre)~morethan~0}
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auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty)
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Forcefield) emblem transforms((,newability[forcefield controller])) forever dontremove
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text=+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -- -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
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@@ -676,8 +676,8 @@ name=Chandra, Pyromaster
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage only to opponent) damage:1 opponent
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage only to controller) damage:1 controller
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to opponent and creature) damage:1 opponent && target(creature|opponentbattlefield) damage:1 && transforms((,newability[cantblock])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to controller and creature) damage:1 controller && target(creature|mybattlefield) damage:1 && transforms((,newability[cantblock])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to opponent and creature) damage:1 opponent && target(creature|opponentbattlefield) damage:1 && transforms((,cantblock)) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to controller and creature) damage:1 controller && target(creature|mybattlefield) damage:1 && transforms((,cantblock)) ueot
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auto={C(0/0,0,Loyalty)}:name(+0: Exile the top and may play it) all(*[zpos=1]|mylibrary) moveto(myexile) and!(transforms((,newability[canplayfromexile ueot])) ueot )!
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auto={C(0/0,-7,Loyalty)}:name(-7: Exile the top ten and may cast it) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((tobecha,newability[all(*[zpos<=10]|mylibrary) moveto(myexile) and!( becomes(tobecha) ueot )!],newability[name(Choose instant or sorcery) target(*[-permanent&tobecha]|myexile) transforms((,newability[choice name(Cast 3 copies) activate castcard(copied) && activate castcard(copied) && activate castcard(copied)],newability[choice name(Don't cast copies) donothing],newability[all(tobecha|myexile) losesatype(tobecha)])) ueot])) ueot )!
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text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
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@@ -809,7 +809,7 @@ subtype=Davriel
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name=Dihada, Binder of Wills
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abilities=canbecommander
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,vigilance,newability[lifelink],indestructible)) uynt
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auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,vigilance,lifelink,indestructible)) uynt
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auto={C(0/0,+2,Loyalty)}:name(No target) donothing
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auto={C(0/0,-3,Loyalty)}:name(Reveal the top four) reveal:4 optionone name(Select any number of legendary) target(<anyamount>*[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put into your graveyard) all(<4>*|reveal) moveto(mygraveyard) and!(token(Treasure))! optiontwoend revealend
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auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],haste)) ueot
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@@ -1185,7 +1185,7 @@ auto=counter(0/0,4,loyalty)
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auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)]))
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auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
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auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains vigilance) target(other creature|myBattlefield) transforms((,vigilance)) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains lifelink) target(other creature|myBattlefield) transforms((,newability[lifelink])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains lifelink) target(other creature|myBattlefield) transforms((,lifelink)) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains indestructible) target(other creature|myBattlefield) transforms((,indestructible)) ueot
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auto={C(0/0,-6,Loyalty)}:name(-6: Exile target nonland permanent) target(*[-land]|battlefield) moveTo(exile)
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text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent.
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@@ -1264,7 +1264,7 @@ color=white
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name=Grand Master of Flowers
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auto=counter(0/0,3,Loyalty)
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auto=this(counter{0/0.1.Loyalty}>=7) becomes(Creature Dragon God,7/7,flying,indestructible)
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auto={C(0/0,1,Loyalty)}:name(+1: Creature can't attack) target(creature[-first strike;-double strike;-vigilance]|battlefield) transforms((,newability[cantblock],newability[cantattack],newability[cantpwattack])) uynt
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auto={C(0/0,1,Loyalty)}:name(+1: Creature can't attack) target(creature[-first strike;-double strike;-vigilance]|battlefield) transforms((,cantblock,cantattack,cantpwattack)) uynt
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auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in library) target(Monk of the Open Hand|mylibrary) moveto(myhand) and!( shuffle )!
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auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in graveyard) target(Monk of the Open Hand|mygraveyard) moveto(myhand)
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text=As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. -- +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. -- +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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@@ -1324,8 +1324,8 @@ subtype=Huatli
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[card]
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name=Huatli, Warrior Poet
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auto=counter(0/0,3,loyalty)
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auto=@counterremoved(0/0,1,Loyalty) from(this) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[cantblock])) ueot
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auto=@movedTo(this|myGraveyard) from(myBattlefield) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[cantblock])) ueot
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auto=@counterremoved(0/0,1,Loyalty) from(this) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],cantblock)) ueot
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auto=@movedTo(this|myGraveyard) from(myBattlefield) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],cantblock)) ueot
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auto={C(0/0,2,Loyalty)}:name(+2: Gain life equal to highest power) life:power:highest:*:mybattlefield controller
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auto={C(0/0,0,Loyalty)}:name(+0: Create a 3/3 Dinosaur) token(Dinosaur,Creature Dinosaur,3/3,green,trample)
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auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage divided and can't block) donothing
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@@ -1687,7 +1687,7 @@ subtype=Yanggu
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name=Kaito, Dancing Shadow
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auto=counter(0/0,3,loyalty)
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auto=@combatdamaged(player) from(creature|myBattlefield) turnlimited:may name(Return to hand) target(creature[attacking]|myBattlefield) moveto(ownerhand) && all(this) transforms((,newability[canloyaltytwice])) ueot
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auto={C(0/0,+1,Loyalty)}:name(+1: Creature cannot attack or block) target(creature|battlefield) transforms((,newability[cantpwattack],newability[canattack],newability[cantblock])) uynt
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auto={C(0/0,+1,Loyalty)}:name(+1: Creature cannot attack or block) target(creature|battlefield) transforms((,cantpwattack,cantattack,cantblock)) uynt
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auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
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auto={C(0/0,0,Loyalty)}:name(+0: Draw a card) draw:1 controller
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auto={C(0/0,-2,Loyalty)}:name(-2: Create drone) token(Drone)
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@@ -2936,7 +2936,7 @@ subtype=Sorin
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[card]
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name=Sorin, Imperious Bloodlord
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) transforms((,deathtouch,newability[lifelink],newability[if cantargetcard(*[vampire]|*) then counter(1/1)])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) transforms((,deathtouch,lifelink,newability[if cantargetcard(*[vampire]|*) then counter(1/1)])) ueot
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auto={C(0/0,1,Loyalty)}{S(vampire|myBattlefield)}:name(+1: Sacrifice and deals 3 damage) damage:3 target(anytarget)
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auto={C(0/0,-3,Loyalty)}:name(-3: Put a Vampire from your hand onto the battlefield) moveto(myBattlefield) target(creature[vampire]|myHand)
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text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield.
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@@ -3158,6 +3158,7 @@ subtype=Teferi
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[/card]
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[card]
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name=Teferi, Master of Time
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abilities=canloyaltyasinst
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and discard one) _LOOT_
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auto={C(0/0,-3,Loyalty)}:name(-3: Target creature you don't control phases out) target(creature|opponentBattlefield) phaseout
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@@ -3439,7 +3440,7 @@ type=Legendary Planeswalker
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[card]
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name=The Wandering Emperor
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abilities=flash
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auto=transforms((,newability[canloyaltyasinst])) ueot
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auto=transforms((,canloyaltyasinst)) ueot
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,+1,Loyalty)}:name(+1: Don't put any counter) donothing
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auto={C(0/0,+1,Loyalty)}:name(+1: Put +1/+1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],first strike)) ueot
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