Bug fixes, impulse draw macros
_IMPULSEDRAW_ _IMPULSEUENT_ Guardian of Tazeem Teferi, Master of Time So Tiny Eowyn, Fearless Knight
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@@ -192,10 +192,10 @@
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#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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# Exile the top card of your library. you may play it this turn.
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#AUTO_DEFINE _EXILETOP_ moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary)
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#AUTO_DEFINE _IMPULSEDRAW_ moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary)
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# Exile the top card of your library. Until the end of your next turn, you may play that card.
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#AUTO_DEFINE _EXILEUENT_ moveto(exile) and!( transforms((,canplayfromexile)) uent )! all(*[zpos=1]|mylibrary)
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#AUTO_DEFINE _IMPULSEUENT_ moveto(exile) and!( transforms((,canplayfromexile)) uent )! all(*[zpos=1]|mylibrary)
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# Ward
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#AUTO_DEFINE _WARD1_ @targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
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