couple card fixes, moved dryad arbor to the end of primitives because it was associating creature and forest in the subtypes and super types list.
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@@ -23946,15 +23946,6 @@ mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Dryad Arbor
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text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
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color=green
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type=Land Creature
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subtype=Forest Dryad
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power=1
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toughness=1
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[/card]
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[card]
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name=Dryad Militant
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auto=@movedTo(instant,sorcery|graveyard):all(trigger) moveTo(exile)
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text=If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
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@@ -53398,7 +53389,7 @@ toughness=3
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[card]
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name=Melira, Sylvok Outcast
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abilities=poisonshroud
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auto=countershroud(-1/-1)creature
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auto=countershroud(-1/-1)creature|mybattlefield
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auto=lord(creature|opponentbattlefield) -infect
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text=You can't get poison counters. Creatures you control can't have -1/-1 counters placed on them. Creatures your opponents control lose infect.
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mana={1}{G}
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@@ -101713,3 +101704,13 @@ subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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##due to card type association dryad arbor is placed at the end. any other card that associates 2 super types in this manner should also ##be in the end of the primitive to avoid abilities like changling thinking that "forest" is a creature type.
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[card]
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name=Dryad Arbor
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text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
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color=green
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type=Land Creature
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subtype=Forest Dryad
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power=1
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toughness=1
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[/card]
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