couple card fixes, moved dryad arbor to the end of primitives because it was associating creature and forest in the subtypes and super types list.

This commit is contained in:
omegablast2002@yahoo.com
2013-05-03 03:33:59 +00:00
parent 537f994ae4
commit 8dcd261258

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@@ -23946,15 +23946,6 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Dryad Arbor
text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
color=green
type=Land Creature
subtype=Forest Dryad
power=1
toughness=1
[/card]
[card]
name=Dryad Militant
auto=@movedTo(instant,sorcery|graveyard):all(trigger) moveTo(exile)
text=If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
@@ -53398,7 +53389,7 @@ toughness=3
[card]
name=Melira, Sylvok Outcast
abilities=poisonshroud
auto=countershroud(-1/-1)creature
auto=countershroud(-1/-1)creature|mybattlefield
auto=lord(creature|opponentbattlefield) -infect
text=You can't get poison counters. Creatures you control can't have -1/-1 counters placed on them. Creatures your opponents control lose infect.
mana={1}{G}
@@ -101713,3 +101704,13 @@ subtype=Human Wizard
power=1
toughness=1
[/card]
##due to card type association dryad arbor is placed at the end. any other card that associates 2 super types in this manner should also ##be in the end of the primitive to avoid abilities like changling thinking that "forest" is a creature type.
[card]
name=Dryad Arbor
text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
color=green
type=Land Creature
subtype=Forest Dryad
power=1
toughness=1
[/card]