Fixed _SCAVENGE_, other bug fixes, macros for _ETERNALIZE_
Typo in successful Lux Cannon so that the AI can use the destroy ability Throatseeker Icingdeath, Frost Tyrant you don't "cast" the token Insubordination Infectious Curse Igneous Elemental Abu Jafar both? _ETERNALIZE_
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@@ -102,13 +102,13 @@
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#AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this)
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# Clash, not implemented
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$AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Erratic Explosion. Meaby it would work with a few fix
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#AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Erratic Explosion. Meaby it would work with a few fix
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# Proliferate
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#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate
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# Scavenge
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#AUTO_DEFINE _SCAVENGE_($cost) {$cost}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
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#AUTO_DEFINE _SCAVENGE_($power) name(scavenge) counter(1/1,$power) target(creature) asSorcery
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# Monstrosity, not implemented
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#AUTO_DEFINE _MONSTROSITY_($cost,$c) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1.$c)
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@@ -186,6 +186,9 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
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# Connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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#AUTO_DEFINE _CONNIVES_ draw:1 && transforms((,newability[if type(*[-land]|myhand)~morethan~0 then choice name(Discard a nonland) name(Discard a nonland) target(*[-land]|myhand) reject && counter(1/1) all(this)],newability[if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) reject])) oneshot
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# Eternalize
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#AUTO_DEFINE _ETERNALIZE_ name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
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# Angel Token
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#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)
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