Fixed
Bounteous Kirin Ondu Giant Jaddi Lifestrider Nightsoil Feral Thallid
This commit is contained in:
@@ -876,7 +876,7 @@ auto=teach(creature) flanking
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text=Enchant creature -- Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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mana={1}{R}
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type=Enchantment
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subtype=Aura
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subtype=AuraFvish
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[/card]
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[card]
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name=Agonizing Demise
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@@ -1048,7 +1048,7 @@ toughness=1
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name=Akoum Battlesinger
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abilities=haste
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auto=may lord(ally|myBattlefield) 1/0 ueot
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auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) 1/0 ueot
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auto=@movedTo(other ally|myBattlefield):may all(ally|myBattlefield) 1/0 ueot
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text=Haste -- Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
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mana={1}{R}
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type=Creature
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@@ -1334,11 +1334,7 @@ toughness=3
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[/card]
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[card]
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name=Alchor's Tomb
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auto={2}{T}:name(White) target(*|myBattlefield) transforms((,white)) forever
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auto={2}{T}:name(Blue) target(*|myBattlefield) transforms((,blue)) forever
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auto={2}{T}:name(Black) target(*|myBattlefield) transforms((,black)) forever
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auto={2}{T}:name(Red) target(*|myBattlefield) transforms((,red)) forever
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auto={2}{T}:name(Green) target(*|myBattlefield) transforms((,green)) forever
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auto={2}{T}:activatechooseacolor target(*|mybattlefield) becomes(,chosencolor) activatechooseend
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text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
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mana={4}
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type=Artifact
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@@ -8613,6 +8609,8 @@ toughness=1
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[card]
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name=Bonesplitter
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auto={1}:equip
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zethfox
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auto=teach(creature) type:*[instant]:mygraveyard/0 nonstatic
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auto=2/0
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text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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mana={1}
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@@ -8880,6 +8878,7 @@ subtype=Rebel Aura
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[/card]
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[card]
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name=Bounteous Kirin
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abilities=flying
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auto=@movedTo(*[arcane;spirit;manacost=1]|mystack):may life:1 controller
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auto=@movedTo(*[arcane;spirit;manacost=2]|mystack):may life:2 controller
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auto=@movedTo(*[arcane;spirit;manacost=3]|mystack):may life:3 controller
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@@ -10256,11 +10255,7 @@ toughness=4
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[card]
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name=Caldera Kavu
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auto={1}{B}:1/1
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auto={G}:name(becomes white ueot) transforms((,white)) ueot
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auto={G}:name(becomes blue ueot) transforms((,blue)) ueot
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auto={G}:name(becomes black ueot) transforms((,black)) ueot
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auto={G}:name(becomes red ueot) transforms((,red)) ueot
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auto={G}:name(becomes green ueot) transforms((,green)) ueot
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auto={G}:activatechooseacolor all(this) becomes(,chosencolor) ueot activatechooseend
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text={1}{B}: Caldera Kavu gets +1/+1 until end of turn. -- {G}: Caldera Kavu becomes the color of your choice until end of turn.
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mana={2}{R}
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type=Creature
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@@ -11756,16 +11751,7 @@ toughness=4
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[/card]
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[card]
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name=Chameleon Spirit
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auto=choice name(White) counter(0/0,1,White) all(this)
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auto=choice name(Blue) counter(0/0,1,Blue) all(this)
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auto=choice name(Black) counter(0/0,1,Black) all(this)
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auto=choice name(Red) counter(0/0,1,Red) all(this)
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auto=choice name(Green) counter(0/0,1,Green) all(this)
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auto=this(counter{0/0.1.White}) foreach(*[white]|opponentBattlefield) 1/1
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auto=this(counter{0/0.1.Blue}) foreach(*[blue]|opponentBattlefield) 1/1
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auto=this(counter{0/0.1.Black}) foreach(*[black]|opponentBattlefield) 1/1
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auto=this(counter{0/0.1.Red}) foreach(*[red]|opponentBattlefield) 1/1
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auto=this(counter{0/0.1.Green}) foreach(*[green]|opponentBattlefield) 1/1
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auto=chooseacolor foreach(*[chosencolor]|opponentBattlefield) 1/1 chooseend
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text=As Chameleon Spirit enters the battlefield, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
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mana={3}{U}
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type=Creature
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@@ -12363,16 +12349,7 @@ toughness=2
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name=Cho-Manno's Blessing
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target=creature
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abilities=flash
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auto=choice name(White) counter(0/0,1,White) all(this)
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auto=choice name(Blue) counter(0/0,1,Blue) all(this)
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auto=choice name(Black) counter(0/0,1,Black) all(this)
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auto=choice name(Red) counter(0/0,1,Red) all(this)
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auto=choice name(Green) counter(0/0,1,Green) all(this)
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auto=this(counter{0/0.1.White}) teach(creature) protection from white
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auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue
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auto=this(counter{0/0.1.Black}) teach(creature) protection from black
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auto=this(counter{0/0.1.Red}) teach(creature) protection from red
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auto=this(counter{0/0.1.Green}) teach(creature) protection from green
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auto=choice chooseacolor teach(creature) protection from(*[chosencolor]) chooseend
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text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
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mana={W}{W}
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type=Enchantment
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@@ -13626,17 +13603,8 @@ type=Artifact
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[/card]
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[card]
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name=Coldsteel Heart
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auto=choice name(White) counter(0/0,1,White) all(this)
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auto=choice name(Blue) counter(0/0,1,Blue) all(this)
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auto=choice name(Black) counter(0/0,1,Black) all(this)
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auto=choice name(Red) counter(0/0,1,Red) all(this)
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auto=choice name(Green) counter(0/0,1,Green) all(this)
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auto=tap
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auto=this(counter{0/0.1.White}) {T}:add{W}
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auto=this(counter{0/0.1.Blue}) {T}:add{U}
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auto=this(counter{0/0.1.Black}) {T}:add{B}
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auto=this(counter{0/0.1.Red}) {T}:add{R}
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auto=this(counter{0/0.1.Green}) {T}:add{G}
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auto=choice chooseacolor {T}:add{chosencolor} chooseend
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text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
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mana={2}
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type=Artifact
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@@ -16930,7 +16898,7 @@ toughness=2
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name=Deadshot
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target=creature
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auto=tap
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auto=transforms((,newability[dynamicability<!powerstrike!> target(other creature)]))
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auto=transforms((,newability[dynamicability<!powerstrike!> target(other creature)])) ueot
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text=Tap target creature. It deals damage equal to its power to another target creature.
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mana={3}{R}
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type=Sorcery
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@@ -18850,11 +18818,7 @@ text=Whenever a permanent deals damage to you, return it to its owner's hand.
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[/card]
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[card]
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name=Distorting Lens
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auto={T}:name(target permanent becomes white) transforms((,white)) target(*) ueot
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auto={T}:name(target permanent becomes blue) transforms((,blue)) target(*) ueot
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auto={T}:name(target permanent becomes black) transforms((,black)) target(*) ueot
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auto={T}:name(target permanent becomes red) transforms((,red)) target(*) ueot
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auto={T}:name(target permanent becomes green) transforms((,green)) target(*) ueot
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auto={T}:activatechooseacolor target(*) becomes(,chosencolor) ueot activatechooseend
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text={T}: Target permanent becomes the color of your choice until end of turn.
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mana={2}
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type=Artifact
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@@ -18918,11 +18882,11 @@ toughness=2
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[/card]
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[card]
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name=Divergent Growth
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auto=lord(land|myBattlefield) {T}:add {G}
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auto=lord(land|myBattlefield) {T}:add {W}
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auto=lord(land|myBattlefield) {T}:add {B}
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auto=lord(land|myBattlefield) {T}:add {U}
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auto=lord(land|myBattlefield) {T}:add {R}
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auto=all(land|myBattlefield) {T}:add {G}
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auto=all(land|myBattlefield) {T}:add {W}
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auto=all(land|myBattlefield) {T}:add {B}
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auto=all(land|myBattlefield) {T}:add {U}
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auto=all(land|myBattlefield) {T}:add {R}
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text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool."
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mana={G}
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type=Instant
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@@ -20540,7 +20504,8 @@ toughness=*
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[/card]
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[card]
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name=Duress
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auto=target(*[-creature;-land]|opponenthand) reject
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target=*[-creature;-land]|opponenthand
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auto=reject
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text=Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
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mana={B}
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type=Sorcery
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@@ -24710,12 +24675,12 @@ toughness=2
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[/card]
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[card]
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name=Feral Thallid
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auto=@each my upkeep:counter(0/0,1,Spore)
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auto={C(0/0,-3,Spore)}:regenerate
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text=At the beginning of your upkeep, put a spore counter on Feral Thallid. -- Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
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mana={3}{G}{G}{G}
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type=Creature
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subtype=Thallid
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auto=@each my upkeep:counter(0/0,1,Spore)
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auto={C(0/0,-3,Spore)}:regenerate
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subtype=Fungus
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power=6
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toughness=3
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[/card]
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@@ -24758,24 +24723,13 @@ toughness=2
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[card]
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name=Fertile Ground
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target=land
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auto=@tappedformana(mytgt):token(-9876543)
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auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend]))
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text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
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mana={1}{G}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Additional Mana
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auto=choice add{W}
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auto=choice add{U}
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auto=choice add{B}
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auto=choice add{R}
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auto=choice add{G}
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auto=moveto(exile) all(this)
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id=-9876543
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type=nothing
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[/card]
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[card]
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name=Fertilid
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auto=counter(1/1,2)
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auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and((tap)) target(land[basic]|mylibrary)
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@@ -26061,16 +26015,7 @@ toughness=2
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[card]
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name=Flickering Ward
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target=creature
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auto=choice name(White) counter(0/0,1,White) all(this)
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auto=choice name(Blue) counter(0/0,1,Blue) all(this)
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auto=choice name(Black) counter(0/0,1,Black) all(this)
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auto=choice name(Red) counter(0/0,1,Red) all(this)
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auto=choice name(Green) counter(0/0,1,Green) all(this)
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auto=this(counter{0/0.1.White}) teach(creature) protection from white
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auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue
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auto=this(counter{0/0.1.Black}) teach(creature) protection from black
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auto=this(counter{0/0.1.Red}) teach(creature) protection from red
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auto=this(counter{0/0.1.Green}) teach(creature) protection from green
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auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend
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auto={W}:moveTo(ownerhand)
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text=Enchant creature -- As Flickering Ward enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand.
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mana={W}
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@@ -26120,16 +26065,7 @@ toughness=3
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[card]
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name=Floating Shield
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target=creature
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auto=choice name(White) counter(0/0,1,White) all(this)
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auto=choice name(Blue) counter(0/0,1,Blue) all(this)
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auto=choice name(Black) counter(0/0,1,Black) all(this)
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auto=choice name(Red) counter(0/0,1,Red) all(this)
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auto=choice name(Green) counter(0/0,1,Green) all(this)
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auto=this(counter{0/0.1.White}) teach(creature) protection from white
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auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue
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auto=this(counter{0/0.1.Black}) teach(creature) protection from black
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auto=this(counter{0/0.1.Red}) teach(creature) protection from red
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auto=this(counter{0/0.1.Green}) teach(creature) protection from green
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auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend
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auto={S}:protection from white target(creature)
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auto={S}:protection from blue target(creature)
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auto={S}:protection from black target(creature)
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@@ -29500,11 +29436,7 @@ type=Instant
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[card]
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name=Glory
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abilities=flying
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autograveyard={2}{W}:lord(creature|myBattlefield) protection from white ueot
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autograveyard={2}{W}:lord(creature|myBattlefield) protection from blue ueot
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autograveyard={2}{W}:lord(creature|myBattlefield) protection from black ueot
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autograveyard={2}{W}:lord(creature|myBattlefield) protection from red ueot
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autograveyard={2}{W}:lord(creature|myBattlefield) protection from green ueot
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autograveyard={2}{W}:choice chooseacolor all(creature|mybattlefield) protection from(*[chosencolor]) chooseend
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text=Flying -- {2}{W}: Creatures you control gain protection from the color of your choice until end of turn. Activate this ability only if Glory is in your graveyard.
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mana={3}{W}{W}
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type=Creature
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@@ -36862,16 +36794,7 @@ type=Sorcery
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[card]
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name=Iona, Shield of Emeria
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abilities=flying
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auto=choice name(White) counter(0/0,1,White) all(this)
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auto=choice name(Blue) counter(0/0,1,Blue) all(this)
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auto=choice name(Black) counter(0/0,1,Black) all(this)
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auto=choice name(Red) counter(0/0,1,Red) all(this)
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auto=choice name(Green) counter(0/0,1,Green) all(this)
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auto=this(counter{0/0.1.White}) maxCast(*[white])0 opponent
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auto=this(counter{0/0.1.Blue}) maxCast(*[blue])0 opponent
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auto=this(counter{0/0.1.Black}) maxCast(*[black])0 opponent
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auto=this(counter{0/0.1.Red}) maxCast(*[red])0 opponent
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auto=this(counter{0/0.1.Green}) maxCast(*[green])0 opponent
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auto=choice choosecolor maxcast(*[chosencolor])0 opponent chooseend
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text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color.
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mana={6}{W}{W}{W}
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type=Legendary Creature
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@@ -37340,11 +37263,11 @@ type=Artifact
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name=Jaddi Lifestrider
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auto=tap target(<anyamount>creature[-tapped]|mybattlefield) && life:2
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text=tap any amount of creatures and gain 2 life for each creature tapped this way
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mana={4}{B}{B}
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type=Legendary Creature
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subtype=Spirit
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power=4
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toughness=4
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mana={4}{G}
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type=Creature
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subtype=Elemental
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power=2
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toughness=8
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[/card]
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[card]
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name=Jade Leech
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@@ -38854,11 +38777,7 @@ toughness=2
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[card]
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name=Kavu Chameleon
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abilities=nofizzle
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auto={G}:name(becomes white ueot) transforms((,white)) ueot
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auto={G}:name(becomes blue ueot) transforms((,blue)) ueot
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auto={G}:name(becomes black ueot) transforms((,black)) ueot
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auto={G}:name(becomes red ueot) transforms((,red)) ueot
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auto={G}:name(becomes green ueot) transforms((,green)) ueot
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auto={G}:activatechooseacolor all(this) becomes(,chosencolor) ueot activatechooseend
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text=Kavu Chameleon can't be countered. -- {G}: Kavu Chameleon becomes the color of your choice until end of turn.
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mana={3}{G}{G}
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type=Creature
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@@ -43218,7 +43137,7 @@ type=Artifact
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[/card]
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[card]
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name=Lotus Cobra
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auto=@movedTo(land|myBattlefield):token(-1111129)
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auto=@movedTo(land|mybattlefield):chooseacolor add{chosencolor} chooseend
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text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
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mana={1}{G}
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type=Creature
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@@ -43227,17 +43146,6 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Lotus Cobra's Mana
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auto=may Add{W}
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auto=may Add{U}
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auto=may Add{B}
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auto=may Add{R}
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auto=may Add{G}
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auto=moveto(exile) all(this)
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id=-1111129
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type=nothing
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[/card]
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[card]
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name=Lotus Guardian
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abilities=flying
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auto={T}:Add {W}
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@@ -50158,7 +50066,7 @@ toughness=4
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[/card]
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[card]
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name=Night Soil
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auto={1}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(from opponent's graveyard) token(Saproling,Creature Saproling,1/1,green)
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auto={1}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(from your graveyard) token(Saproling,Creature Saproling,1/1,green)
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auto={1}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:name(from opponent's graveyard) token(Saproling,Creature Saproling,1/1,green)
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text={1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
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mana={G}{G}
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@@ -51522,7 +51430,7 @@ auto=may moveTo(myBattlefield) and((tap)) target(basic|mylibrary)
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text=When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Giant
|
||||
subtype=Giant Druid
|
||||
power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
@@ -52002,22 +51910,22 @@ type=Enchantment
|
||||
[card]
|
||||
name=Orcish Settlers
|
||||
auto={R}{T}{S}:name(X = 0) life{S}:0
|
||||
auto={2}{R}{T}{S}:name(X = 1) target(land) destroy
|
||||
auto={4}{R}{T}{S}:name(X = 2) target(<2>land) destroy
|
||||
auto={6}{R}{T}{S}:name(X = 3) target(<3>land) destroy
|
||||
auto={8}{R}{T}{S}:name(X = 4) target(<4>land) destroy
|
||||
auto={10}{R}{T}{S}:name(X = 5) target(<5>land) destroy
|
||||
auto={12}{R}{T}{S}:name(X = 6) target(<6>land) destroy
|
||||
auto={14}{R}{T}{S}:name(X = 7) target(<7>land) destroy
|
||||
auto={16}{R}{T}{S}:name(X = 8) target(<8>land) destroy
|
||||
auto={18}{R}{T}{S}:name(X = 9) target(<9>land) destroy
|
||||
auto={20}{R}{T}{S}:name(X = 10) target(<10>land) destroy
|
||||
auto={22}{R}{T}{S}:name(X = 11) target(<11>land) destroy
|
||||
auto={24}{R}{T}{S}:name(X = 12) target(<12>land) destroy
|
||||
auto={26}{R}{T}{S}:name(X = 13) target(<13>land) destroy
|
||||
auto={28}{R}{T}{S}:name(X = 14) target(<14>land) destroy
|
||||
auto={30}{R}{T}{S}:name(X = 15) target(<15>land) destroy
|
||||
auto={32}{R}{T}{S}:name(X = 16) target(<16>land) destroy
|
||||
auto={1}{R}{T}{S}:name(X = 1) target(land) destroy
|
||||
auto={2}{R}{T}{S}:name(X = 2) target(<2>land) destroy
|
||||
auto={3}{R}{T}{S}:name(X = 3) target(<3>land) destroy
|
||||
auto={4}{R}{T}{S}:name(X = 4) target(<4>land) destroy
|
||||
auto={5}{R}{T}{S}:name(X = 5) target(<5>land) destroy
|
||||
auto={6}{R}{T}{S}:name(X = 6) target(<6>land) destroy
|
||||
auto={7}{R}{T}{S}:name(X = 7) target(<7>land) destroy
|
||||
auto={8}{R}{T}{S}:name(X = 8) target(<8>land) destroy
|
||||
auto={9}{R}{T}{S}:name(X = 9) target(<9>land) destroy
|
||||
auto={10}{R}{T}{S}:name(X = 10) target(<10>land) destroy
|
||||
auto={11}{R}{T}{S}:name(X = 11) target(<11>land) destroy
|
||||
auto={12}{R}{T}{S}:name(X = 12) target(<12>land) destroy
|
||||
auto={13}{R}{T}{S}:name(X = 13) target(<13>land) destroy
|
||||
auto={14}{R}{T}{S}:name(X = 14) target(<14>land) destroy
|
||||
auto={15}{R}{T}{S}:name(X = 15) target(<15>land) destroy
|
||||
auto={16}{R}{T}{S}:name(X = 16) target(<16>land) destroy
|
||||
text={X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -52963,21 +52871,7 @@ subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Paradise Plume
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) {T}:add{W}
|
||||
auto=this(counter{0/0.1.Blue}) {T}:add{U}
|
||||
auto=this(counter{0/0.1.Black}) {T}:add{B}
|
||||
auto=this(counter{0/0.1.Red}) {T}:add{R}
|
||||
auto=this(counter{0/0.1.Green}) {T}:add{G}
|
||||
auto=@movedto(*[white]|stack):this(counter{0/0.1.White}) life:1 controller
|
||||
auto=@movedto(*[blue]|stack):this(counter{0/0.1.Blue}) life:1 controller
|
||||
auto=@movedto(*[black]|stack):this(counter{0/0.1.Black}) life:1 controller
|
||||
auto=@movedto(*[red]|stack):this(counter{0/0.1.Red}) life:1 controller
|
||||
auto=@movedto(*[green]|stack):this(counter{0/0.1.Green}) life:1 controller
|
||||
auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[@movedto(*[chosencolor]|stack):life:1 controller])) forever chooseend
|
||||
text=As Paradise Plume enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color to your mana pool.
|
||||
mana={4}
|
||||
type=Artifact
|
||||
@@ -53550,16 +53444,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Pentarch Paladin
|
||||
abilities=flanking
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) {W}{W}{T}:destroy target(*[white])
|
||||
auto=this(counter{0/0.1.Blue}) {W}{W}{T}:destroy target(*[blue])
|
||||
auto=this(counter{0/0.1.Black}) {W}{W}{T}:destroy target(*[black])
|
||||
auto=this(counter{0/0.1.Red}) {W}{W}{T}:destroy target(*[red])
|
||||
auto=this(counter{0/0.1.Green}) {W}{W}{T}:destroy target(*[green])
|
||||
auto=chooseacolor transforms((,newability[{W}{W}{T}:destroy target(*[chosencolor])])) forever chooseend
|
||||
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters the battlefield, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color.
|
||||
mana={2}{W}{W}{W}
|
||||
type=Creature
|
||||
@@ -53570,16 +53455,7 @@ toughness=3
|
||||
[card]
|
||||
name=Pentarch Ward
|
||||
target=creature
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) teach(creature) protection from white
|
||||
auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue
|
||||
auto=this(counter{0/0.1.Black}) teach(creature) protection from black
|
||||
auto=this(counter{0/0.1.Red}) teach(creature) protection from red
|
||||
auto=this(counter{0/0.1.Green}) teach(creature) protection from green
|
||||
auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend
|
||||
auto=draw:1
|
||||
text=Enchant creature -- As Pentarch Ward enters the battlefield, choose a color. -- When Pentarch Ward enters the battlefield, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
|
||||
mana={2}{W}
|
||||
@@ -57221,16 +57097,6 @@ toughness=1
|
||||
[card]
|
||||
name=Quirion Elves
|
||||
auto={T}:Add{G}
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) {T}:Add{W}
|
||||
auto=this(counter{0/0.1.Blue}) {T}:Add{U}
|
||||
auto=this(counter{0/0.1.Black}) {T}:Add{B}
|
||||
auto=this(counter{0/0.1.Red}) {T}:Add{R}
|
||||
auto=this(counter{0/0.1.Green}) {T}:Add{G}
|
||||
text=As Quirion Elves enters the battlefield, choose a color. -- {T}: Add {G} to your mana pool. -- {T}: Add one mana of the chosen color to your mana pool.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
@@ -61455,8 +61321,8 @@ type=Instant
|
||||
name=Runechanter's Pike
|
||||
auto={2}:equip
|
||||
auto=first strike
|
||||
auto=teach(creature) foreach(instant|mygraveyard) 1/0
|
||||
auto=teach(creature) foreach(sorcery|mygraveyard) 1/0
|
||||
auto=teach(creature) type:*[instant]:mygraveyard/0 nonstatic
|
||||
auto=teach(creature) type:*[sorcery]:mygraveyard/0 nonstatic
|
||||
text=Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard. -- Equip {2}
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -66429,16 +66295,7 @@ toughness=1
|
||||
[card]
|
||||
name=Silhana Starfletcher
|
||||
abilities=reach
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) {T}:Add{W}
|
||||
auto=this(counter{0/0.1.Blue}) {T}:Add{U}
|
||||
auto=this(counter{0/0.1.Black}) {T}:Add{B}
|
||||
auto=this(counter{0/0.1.Red}) {T}:Add{R}
|
||||
auto=this(counter{0/0.1.Green}) {T}:Add{G}
|
||||
auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend
|
||||
text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
@@ -68740,16 +68597,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Sol Grail
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) {T}:Add{W}
|
||||
auto=this(counter{0/0.1.Blue}) {T}:Add{U}
|
||||
auto=this(counter{0/0.1.Black}) {T}:Add{B}
|
||||
auto=this(counter{0/0.1.Red}) {T}:Add{R}
|
||||
auto=this(counter{0/0.1.Green}) {T}:Add{G}
|
||||
auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend
|
||||
text=As Sol Grail enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -70567,11 +70415,7 @@ toughness=5
|
||||
name=Spiritmonger
|
||||
auto=@damaged(creature) from(this):counter(1/1,1)
|
||||
auto={B}:regenerate
|
||||
auto={G}:name(becomes white ueot) transforms((,white)) ueot
|
||||
auto={G}:name(becomes blue ueot) transforms((,blue)) ueot
|
||||
auto={G}:name(becomes black ueot) transforms((,black)) ueot
|
||||
auto={G}:name(becomes red ueot) transforms((,red)) ueot
|
||||
auto={G}:name(becomes green ueot) transforms((,green)) ueot
|
||||
auto={G}:activatechooseacolor all(this) becomes(,chosencolor) ueot activatechooseend
|
||||
text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. -- {B}: Regenerate Spiritmonger. -- {G}: Spiritmonger becomes the color of your choice until end of turn.
|
||||
mana={3}{B}{G}
|
||||
type=Creature
|
||||
@@ -71496,7 +71340,8 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Stasis
|
||||
alias=1225
|
||||
auto=upcost[{U}] sacrifice
|
||||
auto=phasealter(remove,untap,player)
|
||||
text=Players skip their untap steps. -- At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
|
||||
mana={1}{U}
|
||||
type=Enchantment
|
||||
@@ -71505,7 +71350,7 @@ type=Enchantment
|
||||
name=Stasis Cell
|
||||
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature.
|
||||
auto=doesnotuntap
|
||||
auto={3}{u}:retarget target(creature)
|
||||
auto={3}{U}:retarget target(creature)
|
||||
mana={4}{U}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
@@ -74913,16 +74758,7 @@ type=Legendary Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Teferi's Moat
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) lord(creature[white;-flying]|opponentBattlefield) cantattack
|
||||
auto=this(counter{0/0.1.Blue}) lord(creature[blue;-flying]|opponentBattlefield) cantattack
|
||||
auto=this(counter{0/0.1.Black}) lord(creature[black;-flying]|opponentBattlefield) cantattack
|
||||
auto=this(counter{0/0.1.Red}) lord(creature[red;-flying]|opponentBattlefield) cantattack
|
||||
auto=this(counter{0/0.1.Green}) lord(creature[green;-flying]|opponentBattlefield) cantattack
|
||||
auto=choosecolor lord(creature[chosencolor&-flying]|opponentBattlefield) cantattack chooseend
|
||||
text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you.
|
||||
mana={3}{W}{U}
|
||||
type=Enchantment
|
||||
@@ -76813,11 +76649,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Tidal Visionary
|
||||
auto={T}:name(target creature becomes white ueot) transforms((,white)) target(creature) ueot
|
||||
auto={T}:name(target creature becomes blue ueot) transforms((,blue)) target(creature) ueot
|
||||
auto={T}:name(target creature becomes black ueot) transforms((,black)) target(creature) ueot
|
||||
auto={T}:name(target creature becomes red ueot) transforms((,red)) target(creature) ueot
|
||||
auto={T}:name(target creature becomes green ueot) transforms((,green)) target(creature) ueot
|
||||
auto={T}:activatechooseacolor target(creature) becomes(,chosencolor) ueot activatechooseend
|
||||
text={T}: Target creature becomes the color of your choice until end of turn.
|
||||
mana={U}
|
||||
type=Creature
|
||||
@@ -77965,7 +77797,7 @@ toughness=1
|
||||
name=Trace of Abundance
|
||||
target=land
|
||||
auto=shroud
|
||||
auto=@tappedformana(mytgt):token(-9876543)
|
||||
auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend]))
|
||||
text=Enchant land -- Enchanted land has shroud. (It can't be the target of spells or abilities.) -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
|
||||
mana={RW}{G}
|
||||
type=Enchantment
|
||||
@@ -80230,16 +80062,7 @@ toughness=2
|
||||
[card]
|
||||
name=Utopia Sprawl
|
||||
target=forest
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) {T}:Add{W}
|
||||
auto=this(counter{0/0.1.Blue}) {T}:Add{U}
|
||||
auto=this(counter{0/0.1.Black}) {T}:Add{B}
|
||||
auto=this(counter{0/0.1.Red}) {T}:Add{R}
|
||||
auto=this(counter{0/0.1.Green}) {T}:Add{G}
|
||||
auto=choosecolor transforms((,newability[@tappedformana(mytgt):add{chosencolor}])) forever chooseend
|
||||
text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).
|
||||
mana={G}
|
||||
type=Enchantment
|
||||
@@ -82485,16 +82308,7 @@ toughness=2
|
||||
[card]
|
||||
name=Voice of All
|
||||
abilities=flying
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) protection from white
|
||||
auto=this(counter{0/0.1.Blue}) protection from blue
|
||||
auto=this(counter{0/0.1.Black}) protection from black
|
||||
auto=this(counter{0/0.1.Red}) protection from red
|
||||
auto=this(counter{0/0.1.Green}) protection from green
|
||||
auto=chooseacolor transforms((,newability[protection from(*[chosencolor]) chooseend])) forever chooseend
|
||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters the battlefield, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
@@ -83899,16 +83713,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Ward Sliver
|
||||
auto=choice name(White) counter(0/0,1,White) all(this)
|
||||
auto=choice name(Blue) counter(0/0,1,Blue) all(this)
|
||||
auto=choice name(Black) counter(0/0,1,Black) all(this)
|
||||
auto=choice name(Red) counter(0/0,1,Red) all(this)
|
||||
auto=choice name(Green) counter(0/0,1,Green) all(this)
|
||||
auto=this(counter{0/0.1.White}) lord(sliver) protection from white
|
||||
auto=this(counter{0/0.1.Blue}) lord(sliver) protection from blue
|
||||
auto=this(counter{0/0.1.Black}) lord(sliver) protection from black
|
||||
auto=this(counter{0/0.1.Red}) lord(sliver) protection from red
|
||||
auto=this(counter{0/0.1.Green}) lord(sliver) protection from green
|
||||
auto=chooseacolor transforms((,newability[lord(sliver) protection from(*[chosencolor]) chooseend])) forever chooseend
|
||||
text=As Ward Sliver enters the battlefield, choose a color. -- All Slivers have protection from the chosen color.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -87419,11 +87224,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Zombie Boa
|
||||
auto={1}{B}:name(white) transforms((,newability[auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) destroy])) ueot asSorcery
|
||||
auto={1}{B}:name(blue) transforms((,newability[auto=@combat(blocked) source(this) from(creature[blue]):all(trigger[from]) destroy])) ueot asSorcery
|
||||
auto={1}{B}:name(black) transforms((,newability[auto=@combat(blocked) source(this) from(creature[black]):all(trigger[from]) destroy])) ueot asSorcery
|
||||
auto={1}{B}:name(red) transforms((,newability[auto=@combat(blocked) source(this) from(creature[red]):all(trigger[from]) destroy])) ueot asSorcery
|
||||
auto={1}{B}:name(green) transforms((,newability[auto=@combat(blocked) source(this) from(creature[green]):all(trigger[from]) destroy])) ueot asSorcery
|
||||
auto={1}{B}:choosecolor transforms((,newability[auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) destroy])) ueot asSorcery chooseend
|
||||
text={1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
|
||||
Reference in New Issue
Block a user