Major Corrections to WAR and removing crashing cards
Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them. Minor fixes in set and Major fixes in WAR primitives
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@@ -956,7 +956,7 @@ toughness=1
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[card]
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name=Light Up the Stage
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auto=moveto(exile) and!(transforms((,canplayfromexile)))! all(*[zpos<=2]|mylibrary)
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auto=moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos<=2]|mylibrary)
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text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
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other={R} name(Spectacle)
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otherrestriction=compare(oplifelost)~morethan~0
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