Major Corrections to WAR and removing crashing cards

Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.

Minor fixes in set and Major fixes in WAR primitives
This commit is contained in:
Eduardo
2019-05-01 17:19:01 -05:00
parent d943778309
commit 8b620627d9
12 changed files with 256 additions and 276 deletions

View File

@@ -956,7 +956,7 @@ toughness=1
[card]
name=Light Up the Stage
auto=moveto(exile) and!(transforms((,canplayfromexile)))! all(*[zpos<=2]|mylibrary)
auto=moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos<=2]|mylibrary)
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
other={R} name(Spectacle)
otherrestriction=compare(oplifelost)~morethan~0