Major Corrections to WAR and removing crashing cards

Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.

Minor fixes in set and Major fixes in WAR primitives
This commit is contained in:
Eduardo
2019-05-01 17:19:01 -05:00
parent d943778309
commit 8b620627d9
12 changed files with 256 additions and 276 deletions

View File

@@ -262,7 +262,7 @@ type=Sorcery
[card]
name=Skystreamer
abilities=flying
auto=target(player) 4 life
auto=target(player) life:4
text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
mana={4}{W}
type=Creature
@@ -408,7 +408,7 @@ toughness=2
[card]
name=Gang Up
target=creature[power<=X]
target=creature[power<=prex]
auto=destroy
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
mana={X}{B}