Major Corrections to WAR and removing crashing cards
Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them. Minor fixes in set and Major fixes in WAR primitives
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@@ -262,7 +262,7 @@ type=Sorcery
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[card]
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name=Skystreamer
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abilities=flying
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auto=target(player) 4 life
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auto=target(player) life:4
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text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
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mana={4}{W}
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type=Creature
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@@ -408,7 +408,7 @@ toughness=2
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[card]
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name=Gang Up
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target=creature[power<=X]
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target=creature[power<=prex]
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auto=destroy
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text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
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mana={X}{B}
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