- boosters in shop 100 cards -> 80 cards
- 2 new cards in SHM
- Added Ram checking methods for the PSP
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-04-30 12:10:09 +00:00
parent e0e21fa2a3
commit 8b008a4bda
10 changed files with 168 additions and 42 deletions
+11 -17
View File
@@ -238,23 +238,17 @@ void ShopItems::ButtonPressed(int controllerId, int controlId){
safeDeleteDisplay();
display = NEW CardDisplay(12,NULL, SCREEN_WIDTH - 200, SCREEN_HEIGHT/2,this,NULL,5);
int curNbcards = playerdata->collection->totalCards();
//if (showPriceDialog == 0){
// //Starter Deck
// playerdata->collection->addRandomCards(3,setId,Constants::RARITY_R,NULL);
// playerdata->collection->addRandomCards(9, setId,Constants::RARITY_U,NULL);
// playerdata->collection->addRandomCards(48, setId,Constants::RARITY_C,NULL);
//}else{
//Booster
playerdata->collection->addRandomCards(1, setIds[showPriceDialog],Constants::RARITY_R);
playerdata->collection->addRandomCards(3, setIds[showPriceDialog],Constants::RARITY_U);
playerdata->collection->addRandomCards(11, setIds[showPriceDialog],Constants::RARITY_C);
// }
int newNbCards = playerdata->collection->totalCards();;
for (int i = curNbcards; i < newNbCards ; i++){
MTGCardInstance * card = NEW MTGCardInstance(playerdata->collection->_(i), NULL);
displayCards[i-curNbcards] = card;
display->AddCard(card);
}
playerdata->collection->addRandomCards(1, setIds[showPriceDialog],Constants::RARITY_R);
playerdata->collection->addRandomCards(3, setIds[showPriceDialog],Constants::RARITY_U);
playerdata->collection->addRandomCards(11, setIds[showPriceDialog],Constants::RARITY_C);
int newNbCards = playerdata->collection->totalCards();;
for (int i = curNbcards; i < newNbCards ; i++){
MTGCardInstance * card = NEW MTGCardInstance(playerdata->collection->_(i), NULL);
displayCards[i-curNbcards] = card;
display->AddCard(card);
}
}
//Remove(showPriceDialog);
showPriceDialog = -1;