* Added new options parameter. "SaveDetailedDeckInfo". This will force the system to save all

deck files in long format.  This is not configurable from the game.  It must be set manually
     inside options.txt.
     ie.  saveDetailedDeckInfo=1

* added extra debug information (line number inside text file) when card parser fails to recognize a line.
    - modified return value from "processConfLine()" to return 0 only when a true error occurs and print out
         "MTGDeck: Bad Line:
         [<line no>]: <line with error>"
    - processConfLine will now return 1 for lines starting with "#".  Previously it returned 0 which is incorrect
         as comments should not be considered as errors.

* removed DeckMetaDataList class from code.  This was duplicating the DeckMetaData storage in DeckManager
* new feature for deck selection screens.
   - player decks will now have an indication of what mana color it consists of.
   - Ai decks will show symbols once the player has played against the AI deck at least once.
   -- This is made possible with a new meta data inside each deck file.
        MANA:<string representing color switches - 0/1 >
This commit is contained in:
techdragon.nguyen@gmail.com
2011-01-31 10:04:18 +00:00
parent 2973158a62
commit 8af5870d48
13 changed files with 174 additions and 76 deletions
+3
View File
@@ -27,10 +27,13 @@ public:
vector<DeckMetaData*> * getPlayerDeckOrderList(); vector<DeckMetaData*> * getPlayerDeckOrderList();
vector<DeckMetaData*> * getAIDeckOrderList(); vector<DeckMetaData*> * getAIDeckOrderList();
void saveDeck ( MTGDeck *deck, int deckId, MTGAllCards *collection );
void AddMetaData( const std::string& filename, bool isAI);
DeckMetaData* getDeckMetaDataById(int deckId, bool isAI); DeckMetaData* getDeckMetaDataById(int deckId, bool isAI);
DeckMetaData* getDeckMetaDataByFilename(const std::string& filename, bool isAI); DeckMetaData* getDeckMetaDataByFilename(const std::string& filename, bool isAI);
StatsWrapper* getExtendedStatsForDeckId(int deckId, MTGAllCards* collection, bool isAI); StatsWrapper* getExtendedStatsForDeckId(int deckId, MTGAllCards* collection, bool isAI);
StatsWrapper* getExtendedDeckStats(DeckMetaData* selectedDeck, MTGAllCards* collection, bool isAI); StatsWrapper* getExtendedDeckStats(DeckMetaData* selectedDeck, MTGAllCards* collection, bool isAI);
static DeckManager* GetInstance(); static DeckManager* GetInstance();
static void EndInstance(); static void EndInstance();
+5 -11
View File
@@ -22,6 +22,7 @@ private:
string mName; string mName;
int mDeckId; int mDeckId;
string mAvatarFilename; string mAvatarFilename;
string mColorIndex;
// statistical information // statistical information
int mGamesPlayed, mVictories, mPercentVictories, mDifficulty; int mGamesPlayed, mVictories, mPercentVictories, mDifficulty;
@@ -29,6 +30,8 @@ private:
DeckMetaData(); DeckMetaData();
public: public:
DeckMetaData(const string& filename); DeckMetaData(const string& filename);
void LoadDeck(); void LoadDeck();
void LoadStats(); void LoadStats();
@@ -38,6 +41,7 @@ public:
string getDescription(); string getDescription();
string getName(); string getName();
string getAvatarFilename(); string getAvatarFilename();
string getColorIndex();
int getAvatarId(int deckId); int getAvatarId(int deckId);
string getStatsSummary(); string getStatsSummary();
@@ -48,6 +52,7 @@ public:
int getDifficulty(); int getDifficulty();
string getDifficultyString(); string getDifficultyString();
void setColorIndex(const string& colorIndex);
void Invalidate(); void Invalidate();
string mStatsFilename; string mStatsFilename;
@@ -57,16 +62,5 @@ public:
bool mIsAI; bool mIsAI;
}; };
class DeckMetaDataList
{
private:
map<string, DeckMetaData *> values;
public:
void invalidate(string filename);
DeckMetaData * get(string filename);
~DeckMetaDataList();
static DeckMetaDataList * decksMetaData;
};
#endif #endif
+1
View File
@@ -59,6 +59,7 @@ public:
//My interrupts //My interrupts
INTERRUPTMYSPELLS, INTERRUPTMYSPELLS,
INTERRUPTMYABILITIES, INTERRUPTMYABILITIES,
SAVEDETAILEDDECKINFO,
//Other interrupts //Other interrupts
INTERRUPT_BEFOREBEGIN, INTERRUPT_BEFOREBEGIN,
INTERRUPT_UNTAP, INTERRUPT_UNTAP,
+2
View File
@@ -141,6 +141,7 @@ public:
map<int, int> cards; map<int, int> cards;
string meta_desc; string meta_desc;
string meta_name; string meta_name;
string meta_deck_colors;
int totalCards(); int totalCards();
int totalPrice(); int totalPrice();
MTGDeck(MTGAllCards * _allcards); MTGDeck(MTGAllCards * _allcards);
@@ -154,6 +155,7 @@ public:
int removeAll(); int removeAll();
int add(MTGCard * card); int add(MTGCard * card);
int remove(MTGCard * card); int remove(MTGCard * card);
string getFilename();
int save(); int save();
int save(string destFileName, bool useExpandedDescriptions, string &deckTitle, string &deckDesc); int save(string destFileName, bool useExpandedDescriptions, string &deckTitle, string &deckDesc);
MTGCard * getCardById(int id); MTGCard * getCardById(int id);
+3 -3
View File
@@ -7,6 +7,7 @@
#include "ExtraCost.h" #include "ExtraCost.h"
#include "GuiCombat.h" #include "GuiCombat.h"
#include "GameStateDuel.h" #include "GameStateDuel.h"
#include "DeckManager.h"
const char * const MTG_LAND_TEXTS[] = { "artifact", "forest", "island", "mountain", "swamp", "plains", "other lands" }; const char * const MTG_LAND_TEXTS[] = { "artifact", "forest", "island", "mountain", "swamp", "plains", "other lands" };
@@ -1177,11 +1178,10 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, Player * op
} }
MTGDeck * tempDeck = NEW MTGDeck(deckFile, collection); MTGDeck * tempDeck = NEW MTGDeck(deckFile, collection);
//MTGPlayerCards * deck = NEW MTGPlayerCards(tempDeck);
AIPlayerBaka * baka = NEW AIPlayerBaka(tempDeck, deckFile, deckFileSmall, avatarFile); AIPlayerBaka * baka = NEW AIPlayerBaka(tempDeck, deckFile, deckFileSmall, avatarFile);
baka->deckId = deckid; baka->deckId = deckid;
DeckManager::GetInstance()->saveDeck( tempDeck, deckid, collection);
delete tempDeck; SAFE_DELETE(tempDeck);
return baka; return baka;
} }
+74 -8
View File
@@ -51,7 +51,19 @@ DeckMetaData* DeckManager::getDeckMetaDataById( int deckId, bool isAI )
{ {
deck = *pos; deck = *pos;
} }
else
{
ostringstream deckFilename;
string filepath;
if ( isAI )
filepath = options.profileFile( "ai/baka/");
else
filepath = options.profileFile( "" );
deckFilename << filepath << "/deck" << deckId << ".txt";
AddMetaData( deckFilename.str(), isAI );
deck = deckList.back();
}
return deck; return deck;
} }
@@ -82,10 +94,54 @@ DeckMetaData* DeckManager::getDeckMetaDataByFilename(const string& filename, boo
{ {
deck = *pos; deck = *pos;
} }
else
{
if ( FileExists( filename) )
{
AddMetaData( filename, isAI );
deck = deckList.back();
}
}
return deck; return deck;
} }
void DeckManager::saveDeck( MTGDeck *deck, int deckId, MTGAllCards *collection )
{
if ( deck->meta_deck_colors == "" )
{
bool isAI = deck->getFilename().find("baka") != string::npos;
StatsWrapper *stats = getExtendedStatsForDeckId( deckId, collection, isAI );
ostringstream manaColorIndex;
for (int i = Constants::MTG_COLOR_ARTIFACT; i < Constants::MTG_COLOR_LAND; ++i)
{
if (stats->totalCostPerColor[i] != 0)
manaColorIndex << "1";
else
manaColorIndex <<"0";
}
deck->meta_deck_colors = manaColorIndex.str();
// save the deck to disk
deck->save( deck->getFilename(), true, deck->meta_name, deck->meta_desc );
// update DeckMetaData object
DeckMetaData *meta = getDeckMetaDataByFilename(deck->getFilename(), isAI);
meta->setColorIndex( deck->meta_deck_colors );
}
}
void DeckManager::AddMetaData( const string& filename, bool isAI )
{
if (isAI)
{
aiDeckOrderList.push_back ( NEW DeckMetaData( filename ) );
aiDeckStatsMap.insert( make_pair( filename.c_str(), new StatsWrapper( aiDeckOrderList.back()->getDeckId()) ));
}
else
{
playerDeckOrderList.push_back ( NEW DeckMetaData( filename ) );
playerDeckStatsMap.insert( make_pair( filename.c_str(), new StatsWrapper( playerDeckOrderList.back()->getDeckId()) ));
}
}
StatsWrapper * DeckManager::getExtendedStatsForDeckId( int deckId, MTGAllCards *collection, bool isAI ) StatsWrapper * DeckManager::getExtendedStatsForDeckId( int deckId, MTGAllCards *collection, bool isAI )
{ {
@@ -120,8 +176,9 @@ StatsWrapper * DeckManager::getExtendedDeckStats( DeckMetaData *selectedDeck, MT
else else
{ {
stats = statsMap->find(deckName)->second; stats = statsMap->find(deckName)->second;
if ( stats->needUpdate )
stats->updateStats( deckName, collection );
} }
return stats; return stats;
} }
@@ -133,15 +190,27 @@ void DeckManager::EndInstance()
{ {
if (mInstance) if (mInstance)
{ {
mInstance->aiDeckOrderList.clear();
mInstance->playerDeckOrderList.clear();
map<string, StatsWrapper *>::iterator it; map<string, StatsWrapper *>::iterator it;
vector<DeckMetaData *>::iterator metaDataIter;
for (it = mInstance->aiDeckStatsMap.begin(); it != mInstance->aiDeckStatsMap.end(); it++){ for (it = mInstance->aiDeckStatsMap.begin(); it != mInstance->aiDeckStatsMap.end(); it++){
SAFE_DELETE(it->second); SAFE_DELETE(it->second);
} }
for (it = mInstance->playerDeckStatsMap.begin(); it != mInstance->playerDeckStatsMap.end(); it++){ for (it = mInstance->playerDeckStatsMap.begin(); it != mInstance->playerDeckStatsMap.end(); it++){
SAFE_DELETE(it->second); SAFE_DELETE(it->second);
} }
for( metaDataIter = mInstance->aiDeckOrderList.begin(); metaDataIter != mInstance->aiDeckOrderList.end(); ++metaDataIter)
{
SAFE_DELETE( *metaDataIter );
}
for( metaDataIter = mInstance->playerDeckOrderList.begin(); metaDataIter != mInstance->playerDeckOrderList.end(); ++metaDataIter)
{
SAFE_DELETE( *metaDataIter );
}
mInstance->aiDeckOrderList.clear();
mInstance->playerDeckOrderList.clear();
mInstance->aiDeckStatsMap.clear(); mInstance->aiDeckStatsMap.clear();
mInstance->playerDeckStatsMap.clear(); mInstance->playerDeckStatsMap.clear();
SAFE_DELETE( mInstance ); SAFE_DELETE( mInstance );
@@ -163,10 +232,7 @@ DeckManager* DeckManager::GetInstance()
// p2 is the opponent // p2 is the opponent
int DeckManager::getDifficultyRating(Player *statsPlayer, Player *player) int DeckManager::getDifficultyRating(Player *statsPlayer, Player *player)
{ {
DeckMetaDataList * metas = DeckMetaDataList::decksMetaData; DeckMetaData *meta = DeckManager::GetInstance()->getDeckMetaDataByFilename(player->deckFile, (player->isAI() == 1) );
DeckMetaData *meta = metas->get(player->deckFile);
return meta->getDifficulty(); return meta->getDifficulty();
} }
+21
View File
@@ -221,6 +221,7 @@ void DeckMenu::Render()
mainFont->DrawString(text.c_str(), descX, descY); mainFont->DrawString(text.c_str(), descX, descY);
mFont->SetColor(ARGB(255,255,255,255)); mFont->SetColor(ARGB(255,255,255,255));
// fill in the statistical portion // fill in the statistical portion
if (currentMenuItem->meta) if (currentMenuItem->meta)
{ {
@@ -248,6 +249,26 @@ void DeckMenu::Render()
mScroller->Render(); mScroller->Render();
RenderBackground(); RenderBackground();
// display the deck mana colors if known
// We only want to display the mana symbols on the game screens and not the Deck Editor screens.
// Need a better way to determine when to display the mana symbols. Perhaps make it a property setting.
bool displayDeckMana = backgroundName.find("DeckMenuBackdrop") != string::npos;
float manaIconX = 300;
float manaIconY = 75;
if (mSelectedDeck &&displayDeckMana)
{
string deckManaColors = mSelectedDeck->getColorIndex();
if ( deckManaColors.compare("") != 0 )
for( int colorIdx = Constants::MTG_COLOR_ARTIFACT; colorIdx < 5; ++colorIdx )
{
if ( (deckManaColors.at(colorIdx) == '1') != 0)
{
renderer->RenderQuad(manaIcons[colorIdx], manaIconX, manaIconY);
manaIconX += 30;
}
}
}
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE); renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
stars->Render(); stars->Render();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA); renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
+11 -36
View File
@@ -9,8 +9,6 @@
//Merge this with DeckStats //Merge this with DeckStats
//Have this class handle all the Meta Data rather than relying on MTGDeck. Then MTGDeck would have a MetaData object... //Have this class handle all the Meta Data rather than relying on MTGDeck. Then MTGDeck would have a MetaData object...
DeckMetaDataList * DeckMetaDataList::decksMetaData = NEW DeckMetaDataList();
DeckMetaData::DeckMetaData(const string& filename) DeckMetaData::DeckMetaData(const string& filename)
: mFilename(filename), mGamesPlayed(0), mVictories(0), mPercentVictories(0), mDifficulty(0), : mFilename(filename), mGamesPlayed(0), mVictories(0), mPercentVictories(0), mDifficulty(0),
mDeckLoaded(false), mStatsLoaded(false) mDeckLoaded(false), mStatsLoaded(false)
@@ -96,46 +94,13 @@ void DeckMetaData::LoadDeck()
mName = trim(deck.meta_name); mName = trim(deck.meta_name);
mDescription = trim(deck.meta_desc); mDescription = trim(deck.meta_desc);
mDeckId = atoi((mFilename.substr(mFilename.find("deck") + 4, mFilename.find(".txt"))).c_str()); mDeckId = atoi((mFilename.substr(mFilename.find("deck") + 4, mFilename.find(".txt"))).c_str());
mColorIndex = deck.meta_deck_colors;
mDeckLoaded = true; mDeckLoaded = true;
} }
} }
DeckMetaDataList::~DeckMetaDataList()
{
for (map<string, DeckMetaData *>::iterator it = values.begin(); it != values.end(); ++it)
{
SAFE_DELETE(it->second);
}
values.clear();
}
void DeckMetaDataList::invalidate(string filename)
{
map<string, DeckMetaData *>::iterator it = values.find(filename);
if (it != values.end())
{
SAFE_DELETE(it->second);
values.erase(it);
}
}
DeckMetaData * DeckMetaDataList::get(string filename)
{
map<string, DeckMetaData *>::iterator it = values.find(filename);
if (it == values.end())
{
if (fileExists(filename.c_str()))
{
values[filename] = NEW DeckMetaData(filename);
}
}
return values[filename]; //this creates a NULL entry if the file does not exist
}
//Accessors //Accessors
string DeckMetaData::getFilename() string DeckMetaData::getFilename()
@@ -158,6 +123,11 @@ string DeckMetaData::getAvatarFilename()
return mAvatarFilename; return mAvatarFilename;
} }
string DeckMetaData::getColorIndex()
{
return mColorIndex;
}
int DeckMetaData::getGamesPlayed() int DeckMetaData::getGamesPlayed()
{ {
return mGamesPlayed; return mGamesPlayed;
@@ -211,6 +181,11 @@ string DeckMetaData::getStatsSummary()
return statsSummary.str(); return statsSummary.str();
} }
void DeckMetaData::setColorIndex(const string& colorIndex)
{
mColorIndex = colorIndex;
}
void DeckMetaData::Invalidate() void DeckMetaData::Invalidate()
{ {
mStatsLoaded = false; mStatsLoaded = false;
-1
View File
@@ -279,7 +279,6 @@ void GameApp::Destroy()
DeckStats::EndInstance(); DeckStats::EndInstance();
SAFE_DELETE(Subtypes::subtypesList); SAFE_DELETE(Subtypes::subtypesList);
SAFE_DELETE(DeckMetaDataList::decksMetaData);
playMusic("none"); playMusic("none");
+1
View File
@@ -49,6 +49,7 @@ const string Options::optionNames[] = {
"aidecks", "aidecks",
"interruptMySpells", "interruptMySpells",
"interruptMyAbilities", "interruptMyAbilities",
"saveDetailedDeckInfo",
//General interrupts //General interrupts
"interruptBeforeBegin", "interruptBeforeBegin",
"interruptUntap", "interruptUntap",
+4 -2
View File
@@ -6,6 +6,7 @@
#include "SimpleMenu.h" #include "SimpleMenu.h"
#include "DeckStats.h" #include "DeckStats.h"
#include "DeckMetaData.h" #include "DeckMetaData.h"
#include "DeckManager.h"
#include "Player.h" #include "Player.h"
// The purpose of this method is to create a listing of decks to be used for the input menu // The purpose of this method is to create a listing of decks to be used for the input menu
@@ -37,15 +38,16 @@ vector<DeckMetaData *> GameState::BuildDeckList(const string& path, const string
{ {
vector<DeckMetaData*> retList; vector<DeckMetaData*> retList;
DeckMetaDataList * metas = DeckMetaDataList::decksMetaData;
int found = 1; int found = 1;
int nbDecks = 1; int nbDecks = 1;
DeckManager *deckManager = DeckManager::GetInstance();
bool isAI = path.find("baka") != string::npos;
while (found && (!maxDecks || nbDecks <= maxDecks)) while (found && (!maxDecks || nbDecks <= maxDecks))
{ {
found = 0; found = 0;
std::ostringstream filename; std::ostringstream filename;
filename << path << "/deck" << nbDecks << ".txt"; filename << path << "/deck" << nbDecks << ".txt";
DeckMetaData * meta = metas->get(filename.str()); DeckMetaData * meta = deckManager->getDeckMetaDataByFilename(filename.str(), isAI);
if (meta) if (meta)
{ {
+1 -1
View File
@@ -171,7 +171,7 @@ void GameStateDuel::loadPlayer(int playerId, int decknb, int isAI)
sprintf(deckFileSmall, "player_deck%i", decknb); sprintf(deckFileSmall, "player_deck%i", decknb);
MTGDeck * tempDeck = NEW MTGDeck(deckFile, mParent->collection); MTGDeck * tempDeck = NEW MTGDeck(deckFile, mParent->collection);
mPlayers[playerId] = NEW HumanPlayer(tempDeck, deckFile, deckFileSmall); mPlayers[playerId] = NEW HumanPlayer(tempDeck, deckFile, deckFileSmall);
DeckManager::GetInstance()->saveDeck( tempDeck, decknb, mParent->collection);
delete tempDeck; delete tempDeck;
} }
else else
+41 -7
View File
@@ -9,6 +9,7 @@
#include "WDataSrc.h" #include "WDataSrc.h"
#include "MTGPack.h" #include "MTGPack.h"
#include "utils.h" #include "utils.h"
#include "DeckManager.h"
#if defined (WIN32) || defined (LINUX) #if defined (WIN32) || defined (LINUX)
#include <time.h> #include <time.h>
@@ -43,13 +44,10 @@ static inline int getGrade(int v)
//MTGAllCards //MTGAllCards
int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primitive) int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primitive)
{ {
if ('#' == s[0]) return 0; if ('#' == s[0]) return 1; // a comment shouldn't be treated as an error condition
size_t i = s.find_first_of('='); size_t i = s.find_first_of('=');
if (i == string::npos || 0 == i) if (i == string::npos || 0 == i)
{
DebugTrace("MTGDECK: Bad Line:\n\t" << s);
return 0; return 0;
}
char* key = const_cast<char*> (s.c_str()); // I know what I'm doing, let me do it char* key = const_cast<char*> (s.c_str()); // I know what I'm doing, let me do it
key[i] = 0; key[i] = 0;
@@ -373,6 +371,7 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
const int set_id = set_name ? setlist.Add(set_name) : MTGSets::INTERNAL_SET; const int set_id = set_name ? setlist.Add(set_name) : MTGSets::INTERNAL_SET;
MTGSetInfo *si = setlist.getInfo(set_id); MTGSetInfo *si = setlist.getInfo(set_id);
int lineNumber = 0;
wagic::ifstream setFile(config_file, ios::in | ios::ate); wagic::ifstream setFile(config_file, ios::in | ios::ate);
if (!setFile) return total_cards; if (!setFile) return total_cards;
@@ -389,6 +388,7 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
while (true) while (true)
{ {
if (!std::getline(stream, s)) return total_cards; if (!std::getline(stream, s)) return total_cards;
lineNumber++;
if (!s.size()) continue; if (!s.size()) continue;
if (s[s.size() - 1] == '\r') s.erase(s.size() - 1); // Handle DOS files if (s[s.size() - 1] == '\r') s.erase(s.size() - 1); // Handle DOS files
@@ -435,7 +435,8 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
} }
else else
{ {
processConfLine(s, tempCard, tempPrimitive); if (!processConfLine(s, tempCard, tempPrimitive))
DebugTrace("MTGDECK: BAD Line: \n[" << lineNumber << "]: " << s );
} }
continue; continue;
} }
@@ -716,6 +717,12 @@ MTGDeck::MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_onl
meta_desc.append(s.substr(found + 5)); meta_desc.append(s.substr(found + 5));
continue; continue;
} }
found = s.find("MANA:");
if ( found != string::npos )
{
string colorIndex = s.substr(found + 5);
meta_deck_colors = trim(colorIndex);
}
continue; continue;
} }
if (meta_only) break; if (meta_only) break;
@@ -760,6 +767,11 @@ int MTGDeck::totalCards()
return total_cards; return total_cards;
} }
string MTGDeck::getFilename()
{
return filename;
}
MTGCard * MTGDeck::getCardById(int mtgId) MTGCard * MTGDeck::getCardById(int mtgId)
{ {
return database->getCardById(mtgId); return database->getCardById(mtgId);
@@ -971,7 +983,30 @@ int MTGDeck::save(string destFileName, bool useExpandedDescriptions, string &dec
file << "#DESC:" << desc << "\n"; file << "#DESC:" << desc << "\n";
} }
if (useExpandedDescriptions) // add in color information
bool saveDetailedDeckInfo = options.get( Options::SAVEDETAILEDDECKINFO )->number == 1;
if ( filename.find("collection.dat") == string::npos )
{
DeckManager *deckManager = DeckManager::GetInstance();
file <<"#MANA:";
string deckId = filename.substr( filename.find("/deck")+5, filename.find(".txt") - (filename.find("/deck")+5) );
bool isAI = filename.find("ai/baka") != string::npos;
StatsWrapper *stats = deckManager->getExtendedStatsForDeckId( atoi(deckId.c_str()), this->database, isAI );
for (int i = Constants::MTG_COLOR_ARTIFACT; i < Constants::MTG_COLOR_LAND; ++i)
{
if (stats->totalCostPerColor[i] != 0)
file << "1";
else
file <<"0";
}
file << endl;
}
else
saveDetailedDeckInfo = false;
if (useExpandedDescriptions || saveDetailedDeckInfo)
{ {
map<int, int>::iterator it; map<int, int>::iterator it;
for (it = cards.begin(); it != cards.end(); it++) for (it = cards.begin(); it != cards.end(); it++)
@@ -1005,7 +1040,6 @@ int MTGDeck::save(string destFileName, bool useExpandedDescriptions, string &dec
std::remove(destFileName.c_str()); std::remove(destFileName.c_str());
rename(tmp.c_str(), destFileName.c_str()); rename(tmp.c_str(), destFileName.c_str());
} }
DeckMetaDataList::decksMetaData->invalidate(destFileName);
return 1; return 1;
} }