* Added new options parameter. "SaveDetailedDeckInfo". This will force the system to save all

deck files in long format.  This is not configurable from the game.  It must be set manually
     inside options.txt.
     ie.  saveDetailedDeckInfo=1

* added extra debug information (line number inside text file) when card parser fails to recognize a line.
    - modified return value from "processConfLine()" to return 0 only when a true error occurs and print out
         "MTGDeck: Bad Line:
         [<line no>]: <line with error>"
    - processConfLine will now return 1 for lines starting with "#".  Previously it returned 0 which is incorrect
         as comments should not be considered as errors.

* removed DeckMetaDataList class from code.  This was duplicating the DeckMetaData storage in DeckManager
* new feature for deck selection screens.
   - player decks will now have an indication of what mana color it consists of.
   - Ai decks will show symbols once the player has played against the AI deck at least once.
   -- This is made possible with a new meta data inside each deck file.
        MANA:<string representing color switches - 0/1 >
This commit is contained in:
techdragon.nguyen@gmail.com
2011-01-31 10:04:18 +00:00
parent 2973158a62
commit 8af5870d48
13 changed files with 174 additions and 76 deletions
+3
View File
@@ -27,10 +27,13 @@ public:
vector<DeckMetaData*> * getPlayerDeckOrderList();
vector<DeckMetaData*> * getAIDeckOrderList();
void saveDeck ( MTGDeck *deck, int deckId, MTGAllCards *collection );
void AddMetaData( const std::string& filename, bool isAI);
DeckMetaData* getDeckMetaDataById(int deckId, bool isAI);
DeckMetaData* getDeckMetaDataByFilename(const std::string& filename, bool isAI);
StatsWrapper* getExtendedStatsForDeckId(int deckId, MTGAllCards* collection, bool isAI);
StatsWrapper* getExtendedDeckStats(DeckMetaData* selectedDeck, MTGAllCards* collection, bool isAI);
static DeckManager* GetInstance();
static void EndInstance();
+6 -12
View File
@@ -22,13 +22,16 @@ private:
string mName;
int mDeckId;
string mAvatarFilename;
string mColorIndex;
// statistical information
int mGamesPlayed, mVictories, mPercentVictories, mDifficulty;
DeckMetaData();
public:
DeckMetaData(const string& filename);
void LoadDeck();
void LoadStats();
@@ -38,6 +41,7 @@ public:
string getDescription();
string getName();
string getAvatarFilename();
string getColorIndex();
int getAvatarId(int deckId);
string getStatsSummary();
@@ -48,6 +52,7 @@ public:
int getDifficulty();
string getDifficultyString();
void setColorIndex(const string& colorIndex);
void Invalidate();
string mStatsFilename;
@@ -57,16 +62,5 @@ public:
bool mIsAI;
};
class DeckMetaDataList
{
private:
map<string, DeckMetaData *> values;
public:
void invalidate(string filename);
DeckMetaData * get(string filename);
~DeckMetaDataList();
static DeckMetaDataList * decksMetaData;
};
#endif
+1
View File
@@ -59,6 +59,7 @@ public:
//My interrupts
INTERRUPTMYSPELLS,
INTERRUPTMYABILITIES,
SAVEDETAILEDDECKINFO,
//Other interrupts
INTERRUPT_BEFOREBEGIN,
INTERRUPT_UNTAP,
+2
View File
@@ -141,6 +141,7 @@ public:
map<int, int> cards;
string meta_desc;
string meta_name;
string meta_deck_colors;
int totalCards();
int totalPrice();
MTGDeck(MTGAllCards * _allcards);
@@ -154,6 +155,7 @@ public:
int removeAll();
int add(MTGCard * card);
int remove(MTGCard * card);
string getFilename();
int save();
int save(string destFileName, bool useExpandedDescriptions, string &deckTitle, string &deckDesc);
MTGCard * getCardById(int id);
+4 -4
View File
@@ -7,6 +7,7 @@
#include "ExtraCost.h"
#include "GuiCombat.h"
#include "GameStateDuel.h"
#include "DeckManager.h"
const char * const MTG_LAND_TEXTS[] = { "artifact", "forest", "island", "mountain", "swamp", "plains", "other lands" };
@@ -1139,7 +1140,7 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, Player * op
char deckFile[512];
char avatarFile[512];
char deckFileSmall[512];
if (deckid == GameStateDuel::MENUITEM_EVIL_TWIN)
{ //Evil twin
sprintf(deckFile, "%s", opponent->deckFile.c_str());
@@ -1177,11 +1178,10 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, Player * op
}
MTGDeck * tempDeck = NEW MTGDeck(deckFile, collection);
//MTGPlayerCards * deck = NEW MTGPlayerCards(tempDeck);
AIPlayerBaka * baka = NEW AIPlayerBaka(tempDeck, deckFile, deckFileSmall, avatarFile);
baka->deckId = deckid;
delete tempDeck;
DeckManager::GetInstance()->saveDeck( tempDeck, deckid, collection);
SAFE_DELETE(tempDeck);
return baka;
}
+76 -10
View File
@@ -51,7 +51,19 @@ DeckMetaData* DeckManager::getDeckMetaDataById( int deckId, bool isAI )
{
deck = *pos;
}
else
{
ostringstream deckFilename;
string filepath;
if ( isAI )
filepath = options.profileFile( "ai/baka/");
else
filepath = options.profileFile( "" );
deckFilename << filepath << "/deck" << deckId << ".txt";
AddMetaData( deckFilename.str(), isAI );
deck = deckList.back();
}
return deck;
}
@@ -82,10 +94,54 @@ DeckMetaData* DeckManager::getDeckMetaDataByFilename(const string& filename, boo
{
deck = *pos;
}
else
{
if ( FileExists( filename) )
{
AddMetaData( filename, isAI );
deck = deckList.back();
}
}
return deck;
}
void DeckManager::saveDeck( MTGDeck *deck, int deckId, MTGAllCards *collection )
{
if ( deck->meta_deck_colors == "" )
{
bool isAI = deck->getFilename().find("baka") != string::npos;
StatsWrapper *stats = getExtendedStatsForDeckId( deckId, collection, isAI );
ostringstream manaColorIndex;
for (int i = Constants::MTG_COLOR_ARTIFACT; i < Constants::MTG_COLOR_LAND; ++i)
{
if (stats->totalCostPerColor[i] != 0)
manaColorIndex << "1";
else
manaColorIndex <<"0";
}
deck->meta_deck_colors = manaColorIndex.str();
// save the deck to disk
deck->save( deck->getFilename(), true, deck->meta_name, deck->meta_desc );
// update DeckMetaData object
DeckMetaData *meta = getDeckMetaDataByFilename(deck->getFilename(), isAI);
meta->setColorIndex( deck->meta_deck_colors );
}
}
void DeckManager::AddMetaData( const string& filename, bool isAI )
{
if (isAI)
{
aiDeckOrderList.push_back ( NEW DeckMetaData( filename ) );
aiDeckStatsMap.insert( make_pair( filename.c_str(), new StatsWrapper( aiDeckOrderList.back()->getDeckId()) ));
}
else
{
playerDeckOrderList.push_back ( NEW DeckMetaData( filename ) );
playerDeckStatsMap.insert( make_pair( filename.c_str(), new StatsWrapper( playerDeckOrderList.back()->getDeckId()) ));
}
}
StatsWrapper * DeckManager::getExtendedStatsForDeckId( int deckId, MTGAllCards *collection, bool isAI )
{
@@ -111,7 +167,7 @@ StatsWrapper * DeckManager::getExtendedDeckStats( DeckMetaData *selectedDeck, MT
int deckId = selectedDeck->getDeckId();
map<string, StatsWrapper*>* statsMap = isAI ? &aiDeckStatsMap : &playerDeckStatsMap;
if (statsMap->find(deckName) == statsMap->end())
if ( statsMap->find(deckName) == statsMap->end())
{
stats = NEW StatsWrapper(deckId);
stats->updateStats( deckName, collection);
@@ -120,8 +176,9 @@ StatsWrapper * DeckManager::getExtendedDeckStats( DeckMetaData *selectedDeck, MT
else
{
stats = statsMap->find(deckName)->second;
if ( stats->needUpdate )
stats->updateStats( deckName, collection );
}
return stats;
}
@@ -133,15 +190,27 @@ void DeckManager::EndInstance()
{
if (mInstance)
{
mInstance->aiDeckOrderList.clear();
mInstance->playerDeckOrderList.clear();
map<string, StatsWrapper *>::iterator it;
vector<DeckMetaData *>::iterator metaDataIter;
for (it = mInstance->aiDeckStatsMap.begin(); it != mInstance->aiDeckStatsMap.end(); it++){
SAFE_DELETE(it->second);
}
for (it = mInstance->playerDeckStatsMap.begin(); it != mInstance->playerDeckStatsMap.end(); it++){
SAFE_DELETE(it->second);
}
for( metaDataIter = mInstance->aiDeckOrderList.begin(); metaDataIter != mInstance->aiDeckOrderList.end(); ++metaDataIter)
{
SAFE_DELETE( *metaDataIter );
}
for( metaDataIter = mInstance->playerDeckOrderList.begin(); metaDataIter != mInstance->playerDeckOrderList.end(); ++metaDataIter)
{
SAFE_DELETE( *metaDataIter );
}
mInstance->aiDeckOrderList.clear();
mInstance->playerDeckOrderList.clear();
mInstance->aiDeckStatsMap.clear();
mInstance->playerDeckStatsMap.clear();
SAFE_DELETE( mInstance );
@@ -163,10 +232,7 @@ DeckManager* DeckManager::GetInstance()
// p2 is the opponent
int DeckManager::getDifficultyRating(Player *statsPlayer, Player *player)
{
DeckMetaDataList * metas = DeckMetaDataList::decksMetaData;
DeckMetaData *meta = metas->get(player->deckFile);
DeckMetaData *meta = DeckManager::GetInstance()->getDeckMetaDataByFilename(player->deckFile, (player->isAI() == 1) );
return meta->getDifficulty();
}
+24 -3
View File
@@ -220,7 +220,8 @@ void DeckMenu::Render()
string text = wordWrap(currentMenuItem->desc, descWidth, mainFont->mFontID );
mainFont->DrawString(text.c_str(), descX, descY);
mFont->SetColor(ARGB(255,255,255,255));
// fill in the statistical portion
if (currentMenuItem->meta)
{
@@ -247,8 +248,28 @@ void DeckMenu::Render()
mScroller->Render();
RenderBackground();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
// display the deck mana colors if known
// We only want to display the mana symbols on the game screens and not the Deck Editor screens.
// Need a better way to determine when to display the mana symbols. Perhaps make it a property setting.
bool displayDeckMana = backgroundName.find("DeckMenuBackdrop") != string::npos;
float manaIconX = 300;
float manaIconY = 75;
if (mSelectedDeck &&displayDeckMana)
{
string deckManaColors = mSelectedDeck->getColorIndex();
if ( deckManaColors.compare("") != 0 )
for( int colorIdx = Constants::MTG_COLOR_ARTIFACT; colorIdx < 5; ++colorIdx )
{
if ( (deckManaColors.at(colorIdx) == '1') != 0)
{
renderer->RenderQuad(manaIcons[colorIdx], manaIconX, manaIconY);
manaIconX += 30;
}
}
}
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
stars->Render();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
+11 -36
View File
@@ -9,8 +9,6 @@
//Merge this with DeckStats
//Have this class handle all the Meta Data rather than relying on MTGDeck. Then MTGDeck would have a MetaData object...
DeckMetaDataList * DeckMetaDataList::decksMetaData = NEW DeckMetaDataList();
DeckMetaData::DeckMetaData(const string& filename)
: mFilename(filename), mGamesPlayed(0), mVictories(0), mPercentVictories(0), mDifficulty(0),
mDeckLoaded(false), mStatsLoaded(false)
@@ -96,46 +94,13 @@ void DeckMetaData::LoadDeck()
mName = trim(deck.meta_name);
mDescription = trim(deck.meta_desc);
mDeckId = atoi((mFilename.substr(mFilename.find("deck") + 4, mFilename.find(".txt"))).c_str());
mColorIndex = deck.meta_deck_colors;
mDeckLoaded = true;
}
}
DeckMetaDataList::~DeckMetaDataList()
{
for (map<string, DeckMetaData *>::iterator it = values.begin(); it != values.end(); ++it)
{
SAFE_DELETE(it->second);
}
values.clear();
}
void DeckMetaDataList::invalidate(string filename)
{
map<string, DeckMetaData *>::iterator it = values.find(filename);
if (it != values.end())
{
SAFE_DELETE(it->second);
values.erase(it);
}
}
DeckMetaData * DeckMetaDataList::get(string filename)
{
map<string, DeckMetaData *>::iterator it = values.find(filename);
if (it == values.end())
{
if (fileExists(filename.c_str()))
{
values[filename] = NEW DeckMetaData(filename);
}
}
return values[filename]; //this creates a NULL entry if the file does not exist
}
//Accessors
string DeckMetaData::getFilename()
@@ -158,6 +123,11 @@ string DeckMetaData::getAvatarFilename()
return mAvatarFilename;
}
string DeckMetaData::getColorIndex()
{
return mColorIndex;
}
int DeckMetaData::getGamesPlayed()
{
return mGamesPlayed;
@@ -211,6 +181,11 @@ string DeckMetaData::getStatsSummary()
return statsSummary.str();
}
void DeckMetaData::setColorIndex(const string& colorIndex)
{
mColorIndex = colorIndex;
}
void DeckMetaData::Invalidate()
{
mStatsLoaded = false;
-1
View File
@@ -279,7 +279,6 @@ void GameApp::Destroy()
DeckStats::EndInstance();
SAFE_DELETE(Subtypes::subtypesList);
SAFE_DELETE(DeckMetaDataList::decksMetaData);
playMusic("none");
+1
View File
@@ -49,6 +49,7 @@ const string Options::optionNames[] = {
"aidecks",
"interruptMySpells",
"interruptMyAbilities",
"saveDetailedDeckInfo",
//General interrupts
"interruptBeforeBegin",
"interruptUntap",
+4 -2
View File
@@ -6,6 +6,7 @@
#include "SimpleMenu.h"
#include "DeckStats.h"
#include "DeckMetaData.h"
#include "DeckManager.h"
#include "Player.h"
// The purpose of this method is to create a listing of decks to be used for the input menu
@@ -37,15 +38,16 @@ vector<DeckMetaData *> GameState::BuildDeckList(const string& path, const string
{
vector<DeckMetaData*> retList;
DeckMetaDataList * metas = DeckMetaDataList::decksMetaData;
int found = 1;
int nbDecks = 1;
DeckManager *deckManager = DeckManager::GetInstance();
bool isAI = path.find("baka") != string::npos;
while (found && (!maxDecks || nbDecks <= maxDecks))
{
found = 0;
std::ostringstream filename;
filename << path << "/deck" << nbDecks << ".txt";
DeckMetaData * meta = metas->get(filename.str());
DeckMetaData * meta = deckManager->getDeckMetaDataByFilename(filename.str(), isAI);
if (meta)
{
+1 -1
View File
@@ -171,7 +171,7 @@ void GameStateDuel::loadPlayer(int playerId, int decknb, int isAI)
sprintf(deckFileSmall, "player_deck%i", decknb);
MTGDeck * tempDeck = NEW MTGDeck(deckFile, mParent->collection);
mPlayers[playerId] = NEW HumanPlayer(tempDeck, deckFile, deckFileSmall);
DeckManager::GetInstance()->saveDeck( tempDeck, decknb, mParent->collection);
delete tempDeck;
}
else
+41 -7
View File
@@ -9,6 +9,7 @@
#include "WDataSrc.h"
#include "MTGPack.h"
#include "utils.h"
#include "DeckManager.h"
#if defined (WIN32) || defined (LINUX)
#include <time.h>
@@ -43,13 +44,10 @@ static inline int getGrade(int v)
//MTGAllCards
int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primitive)
{
if ('#' == s[0]) return 0;
if ('#' == s[0]) return 1; // a comment shouldn't be treated as an error condition
size_t i = s.find_first_of('=');
if (i == string::npos || 0 == i)
{
DebugTrace("MTGDECK: Bad Line:\n\t" << s);
return 0;
}
char* key = const_cast<char*> (s.c_str()); // I know what I'm doing, let me do it
key[i] = 0;
@@ -373,6 +371,7 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
const int set_id = set_name ? setlist.Add(set_name) : MTGSets::INTERNAL_SET;
MTGSetInfo *si = setlist.getInfo(set_id);
int lineNumber = 0;
wagic::ifstream setFile(config_file, ios::in | ios::ate);
if (!setFile) return total_cards;
@@ -389,6 +388,7 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
while (true)
{
if (!std::getline(stream, s)) return total_cards;
lineNumber++;
if (!s.size()) continue;
if (s[s.size() - 1] == '\r') s.erase(s.size() - 1); // Handle DOS files
@@ -435,7 +435,8 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
}
else
{
processConfLine(s, tempCard, tempPrimitive);
if (!processConfLine(s, tempCard, tempPrimitive))
DebugTrace("MTGDECK: BAD Line: \n[" << lineNumber << "]: " << s );
}
continue;
}
@@ -716,6 +717,12 @@ MTGDeck::MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_onl
meta_desc.append(s.substr(found + 5));
continue;
}
found = s.find("MANA:");
if ( found != string::npos )
{
string colorIndex = s.substr(found + 5);
meta_deck_colors = trim(colorIndex);
}
continue;
}
if (meta_only) break;
@@ -760,6 +767,11 @@ int MTGDeck::totalCards()
return total_cards;
}
string MTGDeck::getFilename()
{
return filename;
}
MTGCard * MTGDeck::getCardById(int mtgId)
{
return database->getCardById(mtgId);
@@ -970,8 +982,31 @@ int MTGDeck::save(string destFileName, bool useExpandedDescriptions, string &dec
}
file << "#DESC:" << desc << "\n";
}
// add in color information
bool saveDetailedDeckInfo = options.get( Options::SAVEDETAILEDDECKINFO )->number == 1;
if (useExpandedDescriptions)
if ( filename.find("collection.dat") == string::npos )
{
DeckManager *deckManager = DeckManager::GetInstance();
file <<"#MANA:";
string deckId = filename.substr( filename.find("/deck")+5, filename.find(".txt") - (filename.find("/deck")+5) );
bool isAI = filename.find("ai/baka") != string::npos;
StatsWrapper *stats = deckManager->getExtendedStatsForDeckId( atoi(deckId.c_str()), this->database, isAI );
for (int i = Constants::MTG_COLOR_ARTIFACT; i < Constants::MTG_COLOR_LAND; ++i)
{
if (stats->totalCostPerColor[i] != 0)
file << "1";
else
file <<"0";
}
file << endl;
}
else
saveDetailedDeckInfo = false;
if (useExpandedDescriptions || saveDetailedDeckInfo)
{
map<int, int>::iterator it;
for (it = cards.begin(); it != cards.end(); it++)
@@ -1005,7 +1040,6 @@ int MTGDeck::save(string destFileName, bool useExpandedDescriptions, string &dec
std::remove(destFileName.c_str());
rename(tmp.c_str(), destFileName.c_str());
}
DeckMetaDataList::decksMetaData->invalidate(destFileName);
return 1;
}