Removed wild defiance, druids repository, abundant growth

This commit is contained in:
punkeduard@gmail.com
2012-10-07 05:55:40 +00:00
parent a60a8af2b0
commit 8ac44677b8

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@@ -1,15 +1,5 @@
grade=crappy grade=crappy
[card] [card]
name=Abundant Growth
target=land|myBattlefield
auto=draw:1 controller
auto=teach(land) {T}:activatechooseacolor add{chosencolor} activatechooseend
text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any colour to your mana pool."
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Alchemist's Apprentice name=Alchemist's Apprentice
auto={S}:draw:1 auto={S}:draw:1
text=Sacrifice Alchemist's Apprentice: Draw a card. text=Sacrifice Alchemist's Apprentice: Draw a card.
@@ -129,7 +119,7 @@ subtype=Equipment
[/card] [/card]
[card] [card]
name=Blood Artist name=Blood Artist
auto=@movedTo(creature|graveyard) from(battlefield):life:-1 target(player) && life:1 controller auto=@movedTo(creature|graveyard) from(battlefield):life:-1 opponent && life:1 controller
text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -148,13 +138,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Desolate Lighthouse
auto={T}:Add{1}
auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card.
type=Land
[/card]
[card]
name=Bower Passage name=Bower Passage
auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying]) auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying])
text=Creatures you control can't be blocked by creatures with flying. text=Creatures you control can't be blocked by creatures with flying.
@@ -240,21 +223,13 @@ type=Instant
[card] [card]
name=Commander's Authority name=Commander's Authority
target=creature target=creature
auto=@each my upkeep:may token(Human,Human Creature, 1/1,white) auto=@each my upkeep:token(Human, Human Creature, 1/1, white)
text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."
mana={4}{W} mana={4}{W}
type=Enchantment type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Human
type=Creature
subtype=Human
power=1
toughness=1
color=white
[/card]
[card]
name=Conjurer's Closet name=Conjurer's Closet
auto=@each my endofturn:may (blink) target(creature|mybattlefield) auto=@each my endofturn:may (blink) target(creature|mybattlefield)
text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control. text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
@@ -367,6 +342,13 @@ power=5
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Desolate Lighthouse
auto={T}:Add{1}
auto={1}{U}{R}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card.
type=Land
[/card]
[card]
name=Devout Chaplain name=Devout Chaplain
auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveTo(exile) target(artifact,enchantent) auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveTo(exile) target(artifact,enchantent)
text={T}, Tap two untapped humans you control: Exile target artifact or enchantment. text={T}, Tap two untapped humans you control: Exile target artifact or enchantment.
@@ -395,14 +377,6 @@ power=3
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Druids' Repository
auto=@combat(attacking) source(creature|mybattlefield):counter(0/0,1,Charge)
auto={C(0/0,-1,Charge)}:chooseacolor Add{chosencolor} chooseend
text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository : Add one mana of any color to your mana pool.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Eaten by Spiders name=Eaten by Spiders
target=creature[flying] target=creature[flying]
auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot
@@ -1147,6 +1121,13 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Slayers' Stronhold
auto={T}:Add{1}
auto={1}{R}{W}{T}: target(creature) 2/0 ueot && vigilance ueot && haste ueot
text={T}: Add {1} to your mana pool. -- {1}{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn
type=Land
[/card]
[card]
name=Snare the Skies name=Snare the Skies
target=creature target=creature
auto=1/1 auto=1/1
@@ -1358,14 +1339,6 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Wild Defiance
auto=@targeted(creature) from(instant):all(trigger[to]) 3/3 ueot
auto=@targeted(creature) from(sorcery):all(trigger[to]) 3/3 ueot
text=Whenever a creature you control becomes the target of an instant or sorcery spell, it gets +3/+3 until end of turn.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Wildwood Geist name=Wildwood Geist
auto=phaseaction[my untap] 2/2 ueot auto=phaseaction[my untap] 2/2 ueot
text=Wildwood Geist gets +2/+2 as long as it's your turn. text=Wildwood Geist gets +2/+2 as long as it's your turn.