Fixed Flipwalkers and some macros replacements

Legendary creatures that transforms into planeswalkers.

_LANDFALL_
_HEROIC_

If Lotus Field enters the battlefield while you control fewer than two other lands, you must sacrifice each land you control, including Lotus Field.
This commit is contained in:
Eduardo
2021-08-02 20:38:25 -05:00
parent fb64821e0c
commit 8ab49e021f
4 changed files with 152 additions and 152 deletions

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@@ -77,7 +77,7 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
#AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c) #AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c)
# Heroic # Heroic
#AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;enchantment;aura]|myCastingzone): #AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;aura]|myCastingzone):
# Outlast # Outlast
#AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery #AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery

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@@ -605,7 +605,7 @@ toughness=3
[card] [card]
name=Aesi, Tyrant of Gyre Strait name=Aesi, Tyrant of Gyre Strait
auto=maxPlay(land)+1 auto=maxPlay(land)+1
auto=@movedTo(land|myBattlefield):may draw:1 controller auto=_LANDFALL_may draw:1 controller
text=You may play an additional land on each of your turns. -- Whenever a land enters the battlefield under your control, you may draw a card. text=You may play an additional land on each of your turns. -- Whenever a land enters the battlefield under your control, you may draw a card.
mana={4}{G}{U} mana={4}{G}{U}
type=Legendary Creature type=Legendary Creature
@@ -4949,7 +4949,7 @@ toughness=3
[card] [card]
name=Battlefield Thaumaturge name=Battlefield Thaumaturge
auto=lord(instant,sorcery|myhand) altercost(colorless,-1) auto=lord(instant,sorcery|myhand) altercost(colorless,-1)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):opponentshroud ueot auto=_HEROIC_opponentshroud ueot
text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -9812,7 +9812,7 @@ type=Instant
name=Chandra, Fire of Kaladesh name=Chandra, Fire of Kaladesh
auto=@movedTo(*[red]|mystack):untap all(this) auto=@movedTo(*[red]|mystack):untap all(this)
auto=@movedto(Moonmist|stack):name(Transform Human Shaman) moveto(ownerBattlefield) && flip(Chandra, Roaring Flame) auto=@movedto(Moonmist|stack):name(Transform Human Shaman) moveto(ownerBattlefield) && flip(Chandra, Roaring Flame)
auto={T}:damage:1 target(player) limit^moveto(ownerBattlefield) && flip(Chandra, Roaring Flame)^3 auto={T}:damage:1 target(player) limit^moveto(exile) and!(moveto(mybattlefield) and!(counter(0/0,4,Loyalty) && flip(Chandra, Roaring Flame) )! )!^3
text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
mana={1}{R}{R} mana={1}{R}{R}
type=Legendary Creature type=Legendary Creature
@@ -19820,7 +19820,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Evolution Sage name=Evolution Sage
auto=@movedTo(land|myBattlefield):_PROLIFERATE_ auto=_LANDFALL__PROLIFERATE_
text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -24322,7 +24322,7 @@ toughness=3
[card] [card]
name=Geode Rager name=Geode Rager
abilities=first strike abilities=first strike
auto=@movedto(land|myBattlefield):name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) mustattack all(creature|opponentBattlefield) uynt _ choice name(Goad your creatures) mustattack all(creature|myBattlefield) uynt!$ controller auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) mustattack all(creature|opponentBattlefield) uynt _ choice name(Goad your creatures) mustattack all(creature|myBattlefield) uynt!$ controller
text=First strike -- Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) text=First strike -- Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={4}{R}{R} mana={4}{R}{R}
type=Creature type=Creature
@@ -25473,7 +25473,7 @@ type=Instant
[card] [card]
name=Gnarlback Rhino name=Gnarlback Rhino
abilities=trample abilities=trample
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):draw:1 controller auto=_HEROIC_draw:1 controller
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever you cast a spell that targets Gnarlback Rhino, draw a card. text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever you cast a spell that targets Gnarlback Rhino, draw a card.
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -29026,7 +29026,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Hero of the Games name=Hero of the Games
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -29037,7 +29037,7 @@ toughness=2
[card] [card]
name=Hero of the Nyxborn name=Hero of the Nyxborn
auto=token(Soldier,Creature Human Soldier,1/1,white) auto=token(Soldier,Creature Human Soldier,1/1,white)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
mana={1}{R}{W} mana={1}{R}{W}
type=Enchantment Creature type=Enchantment Creature
@@ -29047,7 +29047,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Hero of the Pride name=Hero of the Pride
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -29058,7 +29058,7 @@ toughness=2
[card] [card]
name=Hero of the Revel name=Hero of the Revel
auto=token(Satyr,Creature Satyr,1/1,red,cantblock) auto=token(Satyr,Creature Satyr,1/1,red,cantblock)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with “This creature cant block.” -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with “This creature cant block.” -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
mana={4}{R} mana={4}{R}
type=Creature type=Creature
@@ -29069,7 +29069,7 @@ toughness=4
[card] [card]
name=Hero of the Winds name=Hero of the Winds
abilities=flying abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Flying -- Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. text=Flying -- Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -32597,7 +32597,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Jace, Vryn's Prodigy name=Jace, Vryn's Prodigy
auto=@movedto(Moonmist|stack):name(Transform Human Wizard) flip(Jace, Telepath Unbound auto=@movedto(Moonmist|stack):name(Transform Human Wizard) flip(Jace, Telepath Unbound)
auto={T}:draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller restriction{type(*|mygraveyard)~lessthan~4} auto={T}:draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller restriction{type(*|mygraveyard)~lessthan~4}
auto={T}:draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller && moveto(exile) and!( moveto(mybattlefield) and!( haste && counter(0/0,5,Loyalty) && flip(Jace^ Telepath Unbound) )! )! restriction{type(*|mygraveyard)~morethan~3} auto={T}:draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller && moveto(exile) and!( moveto(mybattlefield) and!( haste && counter(0/0,5,Loyalty) && flip(Jace^ Telepath Unbound) )! )! restriction{type(*|mygraveyard)~morethan~3}
text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
@@ -35425,7 +35425,7 @@ type=Artifact
[card] [card]
name=Kytheon, Hero of Akros name=Kytheon, Hero of Akros
auto=@movedto(Moonmist|stack):name(Transform Human Soldier) moveto(ownerBattlefield) && flip(Gideon, Battle-Forged) auto=@movedto(Moonmist|stack):name(Transform Human Soldier) moveto(ownerBattlefield) && flip(Gideon, Battle-Forged)
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:moveto(ownerBattlefield) && flip(Gideon, Battle-Forged) auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:moveto(exile) and!( moveto(mybattlefield) and!(counter(0/0,3,Loyalty) && flip(Gideon, Battle-Forged)
auto={2}{W}:all(this) indestructible ueot auto={2}{W}:all(this) indestructible ueot
text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn. text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn.
mana={W} mana={W}
@@ -36706,7 +36706,7 @@ type=Instant
name=Liliana, Heretical Healer name=Liliana, Heretical Healer
abilities=lifelink abilities=lifelink
auto=@movedto(Moonmist|stack):name(Transform Human Cleric) moveto(ownerBattlefield) && flip(Liliana, Defiant Necromancer) auto=@movedto(Moonmist|stack):name(Transform Human Cleric) moveto(ownerBattlefield) && flip(Liliana, Defiant Necromancer)
auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):moveto(ownerBattlefield) && flip(Liliana, Defiant Necromancer) && ability$!name(Create Zombie) token(Zombie,Creature Zombie,2/2,black)!$ controller auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):moveto(exile) and!( moveto(mybattlefield) and!(counter(0/0,3,Loyalty) && flip(Liliana, Defiant Necromancer) )! )! && ability$!name(Create Zombie) token(Zombie,Creature Zombie,2/2,black)!$ controller
text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.
mana={1}{B}{B} mana={1}{B}{B}
type=Legendary Creature type=Legendary Creature
@@ -37449,7 +37449,7 @@ toughness=5
name=Lotus Field name=Lotus Field
abilities=opponentshroud abilities=opponentshroud
auto=tap(noevent) auto=tap(noevent)
auto=aslongas(land|mybattlefield) choice target(<2>other land|mybattlefield) sacrifice oneshot >1 auto=aslongas(land|mybattlefield) choice target(<2>land|mybattlefield) sacrifice oneshot >1
auto={T}:Add{W}{W}{W} auto={T}:Add{W}{W}{W}
auto={T}:Add{U}{U}{U} auto={T}:Add{U}{U}{U}
auto={T}:Add{B}{B}{B} auto={T}:Add{B}{B}{B}
@@ -40571,8 +40571,8 @@ type=Instant
[card] [card]
name=Moraug, Fury of Akoum name=Moraug, Fury of Akoum
auto=@combat(attacking) source(creature|myBattlefield):1/0 ueot auto=@combat(attacking) source(creature|myBattlefield):1/0 ueot
auto=@movedTo(land|myBattlefield):nextphasealter(add,combatphaseswithmain,controller,after<this>) auto=_LANDFALL_nextphasealter(add,combatphaseswithmain,controller,after<this>)
auto=@movedTo(land|myBattlefield):transforms((,newability[@each my combatbegins:untap all(creature|myBattlefield)])) oneshot auto=_LANDFALL_transforms((,newability[@each my combatbegins:untap all(creature|myBattlefield)])) oneshot
text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
mana={4}{R}{R} mana={4}{R}{R}
type=Legendary Creature type=Legendary Creature
@@ -41135,7 +41135,7 @@ type=Instant
[card] [card]
name=Mystic Sanctuary name=Mystic Sanctuary
auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot
auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once
text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
type=Land type=Land
subtype=Island subtype=Island
@@ -41315,7 +41315,7 @@ name=Nahiri's Lithoforming
target=<x>land|myBattlefield target=<x>land|myBattlefield
auto=transforms((,newability[sacrifice],newability[draw:1])) ueot auto=transforms((,newability[sacrifice],newability[draw:1])) ueot
auto=maxPlay(land)+1 ueot auto=maxPlay(land)+1 ueot
auto=emblem transforms((,newability[@movedTo(land|myBattlefield):all(trigger[to]) tap(noevent)])) ueot auto=emblem transforms((,newability[_LANDFALL_all(trigger[to]) tap(noevent)])) ueot
text=Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. text=Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
mana={X}{R}{R} mana={X}{R}{R}
type=Sorcery type=Sorcery
@@ -41890,7 +41890,7 @@ toughness=1
[card] [card]
name=Nesting Dragon name=Nesting Dragon
abilities=flying abilities=flying
auto=@movedTo(land|myBattlefield):token(dragon egg) auto=_LANDFALL_token(dragon egg)
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
@@ -42114,7 +42114,7 @@ toughness=2
name=Nicol Bolas, the Ravager name=Nicol Bolas, the Ravager
abilities=flying abilities=flying
auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto={4}{U}{B}{R}:moveto(ownerBattlefield) && flip(Nicol Bolas, the Arisen) asSorcery auto={4}{U}{B}{R}:moveto(exile) and!(moveto(mybattlefield) and!(counter(0/0,7,Loyalty) && flip(Nicol Bolas, the Arisen))! )! asSorcery
text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.
mana={1}{U}{B}{R} mana={1}{U}{B}{R}
type=Legendary Creature type=Legendary Creature
@@ -42556,7 +42556,7 @@ subtype=Aura
name=Nissa, Vastwood Seer name=Nissa, Vastwood Seer
aicode=activate target(forest[basic]|mylibrary) moveto(myhand) aicode=activate target(forest[basic]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:all(this) moveto(ownerBattlefield) && flip(Nissa, Sage Animist) auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:all(this) moveto(exile) and!( moveto(mybattlefield) and!(counter(0/0,3,Loyalty) && flip(Nissa, Sage Animist) )! )!
text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
mana={2}{G} mana={2}{G}
type=Legendary Creature type=Legendary Creature
@@ -42714,7 +42714,7 @@ toughness=2
name=Null Profusion name=Null Profusion
auto=phasealter(remove,draw,controller) auto=phasealter(remove,draw,controller)
auto=@movedTo(*[-land]|mystack):draw:1 controller auto=@movedTo(*[-land]|mystack):draw:1 controller
auto=@movedTo(land|mybattlefield):draw:1 controller auto=_LANDFALL_draw:1 controller
auto=hmodifer:-5 controller auto=hmodifer:-5 controller
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
mana={4}{B}{B} mana={4}{B}{B}
@@ -43121,7 +43121,7 @@ auto=@each my combatbegins restriction{compare(power)~equalto~17}:may target(lan
auto=@each my combatbegins restriction{compare(power)~equalto~18}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=18,settoughness=18,trample,haste)) ueot auto=@each my combatbegins restriction{compare(power)~equalto~18}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=18,settoughness=18,trample,haste)) ueot
auto=@each my combatbegins restriction{compare(power)~equalto~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=19,settoughness=19,trample,haste)) ueot auto=@each my combatbegins restriction{compare(power)~equalto~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=19,settoughness=19,trample,haste)) ueot
auto=@each my combatbegins restriction{compare(power)~morethan~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=20,settoughness=20,trample,haste)) ueot auto=@each my combatbegins restriction{compare(power)~morethan~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=20,settoughness=20,trample,haste)) ueot
auto=@movedto(land|myBattlefield):counter(1/1) target(creature|mybattlefield) auto=_LANDFALL_counter(1/1) target(creature|mybattlefield)
text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
mana={1}{R}{G}{W} mana={1}{R}{G}{W}
type=Legendary Creature type=Legendary Creature
@@ -43537,8 +43537,8 @@ toughness=1
[card] [card]
name=Omnath, Locus of the Roil name=Omnath, Locus of the Roil
auto=damage:type:elemental:mybattlefield target(player,creature,planeswalker) auto=damage:type:elemental:mybattlefield target(player,creature,planeswalker)
auto=@movedTo(land|myBattlefield):counter(1/1) target(elemental|myBattlefield) auto=_LANDFALL_counter(1/1) target(elemental|myBattlefield)
auto=@movedTo(land|myBattlefield):if type(land|mybattlefield)~morethan~7 then draw:1 controller auto=_LANDFALL_if type(land|mybattlefield)~morethan~7 then draw:1 controller
text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
mana={1}{G}{U}{R} mana={1}{G}{U}{R}
type=Legendary Creature type=Legendary Creature
@@ -52230,7 +52230,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Sage of Hours name=Sage of Hours
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1) auto=_HEROIC_counter(1/1)
auto={0}:this(counter{1/1.1}=5) turns:+1 controller && removeallcounters(1/1) auto={0}:this(counter{1/1.1}=5) turns:+1 controller && removeallcounters(1/1)
auto={0}:this(counter{1/1.1}=6) turns:+1 controller && removeallcounters(1/1) auto={0}:this(counter{1/1.1}=6) turns:+1 controller && removeallcounters(1/1)
auto={0}:this(counter{1/1.1}=7) turns:+1 controller && removeallcounters(1/1) auto={0}:this(counter{1/1.1}=7) turns:+1 controller && removeallcounters(1/1)
@@ -57035,7 +57035,7 @@ toughness=3
[card] [card]
name=Skyclave Geopede name=Skyclave Geopede
abilities=trample abilities=trample
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -57046,7 +57046,7 @@ toughness=1
[card] [card]
name=Skyclave Pick-Axe name=Skyclave Pick-Axe
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
auto=teach(creature) transforms((,newability[@movedTo(land|myBattlefield):2/2 ueot])) auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot]))
auto={2}{G}:equip auto={2}{G}:equip
text=Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. -- Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G} text=Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. -- Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G}
mana={G} mana={G}
@@ -59397,7 +59397,7 @@ type=Legendary Land
[/card] [/card]
[card] [card]
name=Spitfire Lagac name=Spitfire Lagac
auto=@movedTo(land|myBattlefield):damage:1 opponent auto=_LANDFALL_damage:1 opponent
text=Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. text=Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -62699,7 +62699,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Tatyova, Benthic Druid name=Tatyova, Benthic Druid
auto=@movedTo(land|myBattlefield):life:1 && draw:1 auto=_LANDFALL_life:1 && draw:1
text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
mana={3}{G}{U} mana={3}{G}{U}
type=Legendary Creature type=Legendary Creature
@@ -63257,7 +63257,7 @@ toughness=*
[card] [card]
name=Territorial Scythecat name=Territorial Scythecat
abilities=trample abilities=trample
auto=@movedTo(land|myBattlefield):counter(1/1,1) auto=_LANDFALL_counter(1/1,1)
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. text=Trample -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -65096,7 +65096,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Tireless Provisioner name=Tireless Provisioner
auto=@movedTo(land|myBattlefield):name(Create treasure) token(Treasure Sur) auto=_LANDFALL_name(Create treasure) token(Treasure Sur)
text=Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") text=Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -65252,7 +65252,7 @@ type=Enchantment
[card] [card]
name=Toggo, Goblin Weaponsmith name=Toggo, Goblin Weaponsmith
abilities=partner abilities=partner
auto=@movedTo(land|myBattlefield):token(Rock Equipment) auto=_LANDFALL_token(Rock Equipment)
text=Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.) text=Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.)
mana={2}{R} mana={2}{R}
type=Legendary Creature type=Legendary Creature
@@ -66074,7 +66074,7 @@ toughness=2
[card] [card]
name=Trench Behemoth name=Trench Behemoth
auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],newability[opponentshroud])) ueot auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],newability[opponentshroud])) ueot
auto=@movedTo(land|myBattlefield):name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt auto=_LANDFALL_name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt
text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able. text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.
mana={5}{U}{U} mana={5}{U}{U}
type=Creature type=Creature
@@ -66271,7 +66271,7 @@ toughness=2
[card] [card]
name=Trove Warden name=Trove Warden
abilities=vigilance abilities=vigilance
auto=@movedto(land|myBattlefield):moveto(exile) target(*[manacost<=3]|mygraveyard) auto=_LANDFALL_moveto(exile) target(*[manacost<=3]|mygraveyard)
auto=_DIES_moveto(ownerbattlefield) target(<anyamount>*[manacost<=3]|myexile) auto=_DIES_moveto(ownerbattlefield) target(<anyamount>*[manacost<=3]|myexile)
text=Vigilance -- Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. text=Vigilance -- Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
mana={2}{W}{W} mana={2}{W}{W}
@@ -67771,7 +67771,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Valakut Exploration name=Valakut Exploration
auto=@movedTo(land|myBattlefield):all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )! auto=_LANDFALL_all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )!
auto=@each my endofturn restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent auto=@each my endofturn restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent
text=Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. text=Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
mana={2}{R} mana={2}{R}

View File

@@ -871,7 +871,7 @@ type=Sorcery
[card] [card]
name=Admonition Angel name=Admonition Angel
abilities=flying abilities=flying
auto=@movedto(land|myBattlefield):may (blink)forsrc target(other *[-land]|battlefield) auto=_LANDFALL_may (blink)forsrc target(other *[-land]|battlefield)
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
mana={3}{W}{W}{W} mana={3}{W}{W}{W}
type=Creature type=Creature
@@ -932,7 +932,7 @@ type=Instant
[card] [card]
name=Adventuring Gear name=Adventuring Gear
auto={1}:equip auto={1}:equip
auto=teach(creature) transforms((,newability[@movedTo(land|myBattlefield):2/2 ueot])) auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot]))
text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1} mana={1}
type=Artifact type=Artifact
@@ -1720,7 +1720,7 @@ toughness=1
[card] [card]
name=Agent of the Fates name=Agent of the Fates
abilities=deathtouch abilities=deathtouch
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent auto=_HEROIC_ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.
mana={1}{B}{B} mana={1}{B}{B}
type=Creature type=Creature
@@ -2107,7 +2107,7 @@ toughness=5
name=Akoum Firebird name=Akoum Firebird
abilities=flying,haste,mustattack abilities=flying,haste,mustattack
text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall -- Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall -- Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
autograveyard=@movedto(land|mybattlefield):Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield) autograveyard=_LANDFALL_Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield)
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
subtype=Phoenix subtype=Phoenix
@@ -2147,7 +2147,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Akoum Stonewaker name=Akoum Stonewaker
auto=@movedTo(land|myBattlefield):pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller auto=_LANDFALL_pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller
text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -2167,7 +2167,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Akroan Conscriptor name=Akroan Conscriptor
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):name(gain control of target creature until end of turn) target(other creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )! auto=_HEROIC_name(gain control of target creature until end of turn) target(other creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
text=Heroic -- Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. text=Heroic -- Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={4}{R} mana={4}{R}
type=Creature type=Creature
@@ -2177,7 +2177,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Akroan Crusader name=Akroan Crusader
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):token(Soldier,Creature Soldier,1/1,red,haste) controller auto=_HEROIC_token(Soldier,Creature Soldier,1/1,red,haste) controller
text=Heroic -- Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield. text=Heroic -- Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.
mana={R} mana={R}
type=Creature type=Creature
@@ -2219,8 +2219,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Akroan Line Breaker name=Akroan Line Breaker
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):2/0 ueot auto=_HEROIC_2/0 ueot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):intimidate ueot auto=_HEROIC_intimidate ueot
text=Heroic -- Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. text=Heroic -- Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -2263,7 +2263,7 @@ toughness=2
[card] [card]
name=Akroan Skyguard name=Akroan Skyguard
abilities=flying abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard. text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -3355,8 +3355,8 @@ toughness=2
[card] [card]
name=Anax and Cymede name=Anax and Cymede
abilities=first strike,vigilance abilities=first strike,vigilance
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):all(creature|myBattlefield) 1/1 ueot auto=_HEROIC_all(creature|myBattlefield) 1/1 ueot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):all(creature|mybattlefield) trample ueot auto=_HEROIC_all(creature|mybattlefield) trample ueot
text=Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. text=Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
mana={1}{R}{W} mana={1}{R}{W}
type=Legendary Creature type=Legendary Creature
@@ -4191,7 +4191,7 @@ type=Sorcery
[card] [card]
name=Ankh of Mishra name=Ankh of Mishra
auto=@movedTo(land|opponentBattlefield):damage:2 opponent auto=@movedTo(land|opponentBattlefield):damage:2 opponent
auto=@movedTo(land|myBattlefield):damage:2 controller auto=_LANDFALL_damage:2 controller
text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
mana={2} mana={2}
type=Artifact type=Artifact
@@ -4301,7 +4301,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Anthousa, Setessan Hero name=Anthousa, Setessan Hero
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):target(<upto:3>land) transforms((Creature Warrior,setpower=2,settoughness=2)) ueot auto=_HEROIC_target(<upto:3>land) transforms((Creature Warrior,setpower=2,settoughness=2)) ueot
text=Heroic - Whenever you cast a spell that targets Anthoussa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. text=Heroic - Whenever you cast a spell that targets Anthoussa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
mana={3}{G}{G} mana={3}{G}{G}
type=Legendary Creature type=Legendary Creature
@@ -5314,7 +5314,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Architect of the Untamed name=Architect of the Untamed
auto=@movedTo(land|myBattlefield):alterenergy:1 controller auto=_LANDFALL_alterenergy:1 controller
auto={e:8}:create(Beast:Artifact Creature Beast:6/6) auto={e:8}:create(Beast:Artifact Creature Beast:6/6)
text=Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. text=Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
mana={2}{G} mana={2}{G}
@@ -5543,7 +5543,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Arena Athlete name=Arena Athlete
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):cantblock target(creature|opponentbattlefield) ueot auto=_HEROIC_cantblock target(creature|opponentbattlefield) ueot
text=Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. text=Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -6386,7 +6386,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Ashiok's Adept name=Ashiok's Adept
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):ability$!name(discard) reject notatarget(*|myhand)!$ opponent auto=_HEROIC_ability$!name(discard) reject notatarget(*|myhand)!$ opponent
text=Heroic -- Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card. text=Heroic -- Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -7819,7 +7819,7 @@ toughness=1
[card] [card]
name=Avenger of Zendikar name=Avenger of Zendikar
auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green)
auto=@movedTo(land|myBattlefield):may counter(1/1,1) all(plant|myBattlefield) auto=_LANDFALL_may counter(1/1,1) all(plant|myBattlefield)
text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
mana={5}{G}{G} mana={5}{G}{G}
type=Creature type=Creature
@@ -8640,8 +8640,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Baloth Woodcrasher name=Baloth Woodcrasher
auto=@movedTo(land|myBattlefield):4/4 ueot auto=_LANDFALL_4/4 ueot
auto=@movedTo(land|myBattlefield):trample ueot auto=_LANDFALL_trample ueot
text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
mana={4}{G}{G} mana={4}{G}{G}
type=Creature type=Creature
@@ -9860,7 +9860,7 @@ toughness=2
[card] [card]
name=Battlewise Hoplite name=Battlewise Hoplite
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend auto=_HEROIC_counter(1/1,1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) text=Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={W}{U} mana={W}{U}
type=Creature type=Creature
@@ -10299,7 +10299,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Belligerent Whiptail name=Belligerent Whiptail
auto=@movedTo(land|myBattlefield):first strike ueot auto=_LANDFALL_first strike ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. text=Landfall -- Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -12292,7 +12292,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Bloodcrazed Hoplite name=Bloodcrazed Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
auto=@counteradded(1/1) from(this):counter(1/1,-1) target(creature|opponentbattlefield) auto=@counteradded(1/1) from(this):counter(1/1,-1) target(creature|opponentbattlefield)
text=Heroic -- Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. -- Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls. text=Heroic -- Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. -- Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
mana={1}{B} mana={1}{B}
@@ -12450,7 +12450,7 @@ toughness=3
name=Bloodghast name=Bloodghast
abilities=cantblock abilities=cantblock
auto=this(opponentlife < 11) haste auto=this(opponentlife < 11) haste
autograveyard=@movedTo(land|myBattlefield):may moveTo(mybattlefield) autograveyard=_LANDFALL_may moveTo(mybattlefield)
text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
mana={B}{B} mana={B}{B}
type=Creature type=Creature
@@ -16338,7 +16338,7 @@ toughness=5
[card] [card]
name=Calcite Snapper name=Calcite Snapper
abilities=shroud abilities=shroud
auto=@movedTo(land|myBattlefield):may swap ueot auto=_LANDFALL_may swap ueot
text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
mana={1}{U}{U} mana={1}{U}{U}
type=Creature type=Creature
@@ -17672,7 +17672,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Caustic Crawler name=Caustic Crawler
auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot auto=_LANDFALL_may -1/-1 target(creature) ueot
text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -18059,7 +18059,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Centaur Battlemaster name=Centaur Battlemaster
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,3) auto=_HEROIC_counter(1/1,3)
text=Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. text=Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -19538,7 +19538,7 @@ type=Instant
name=Chorus of the Tides name=Chorus of the Tides
abilities=flying abilities=flying
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend auto=_HEROIC_counter(1/1,1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) text=Flying -- Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -22585,7 +22585,7 @@ toughness=1
[card] [card]
name=Core Prowler name=Core Prowler
abilities=infect abilities=infect
auto=@movedto(this|mygraveyard) from(this|mybattlefield):_PROLIFERATE_ auto=_DIES__PROLIFERATE_
text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={4} mana={4}
type=Artifact Creature type=Artifact Creature
@@ -22831,7 +22831,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Cosi's Ravager name=Cosi's Ravager
auto=@movedTo(land|myBattlefield):may damage:1 target(player) auto=_LANDFALL_may damage:1 target(player)
text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -22997,7 +22997,7 @@ type=Artifact
[card] [card]
name=Courser of Kruphix name=Courser of Kruphix
abilities=showfromtoplibrary,canplaylandlibrarytop abilities=showfromtoplibrary,canplaylandlibrarytop
auto=@movedTo(land|mybattlefield):life:1 auto=_LANDFALL_life:1
text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life. text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life.
mana={1}{G}{G} mana={1}{G}{G}
type=Enchantment Creature type=Enchantment Creature
@@ -26459,7 +26459,7 @@ toughness=5
[card] [card]
name=Dawnbringer Charioteers name=Dawnbringer Charioteers
abilities=flying,lifelink abilities=flying,lifelink
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Flying, lifelink -- Heroic -- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers. text=Flying, lifelink -- Heroic -- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.
mana={2}{W}{W} mana={2}{W}{W}
type=Creature type=Creature
@@ -34703,7 +34703,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Elite Skirmisher name=Elite Skirmisher
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):may tap target(creature) auto=_HEROIC_may tap target(creature)
text=Heroic -- Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature. text=Heroic -- Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -35363,7 +35363,7 @@ subtype=Aura
name=Embodiment of Fury name=Embodiment of Fury
abilities=trample abilities=trample
auto=lord(creature[land]|mybattlefield) trample auto=lord(creature[land]|mybattlefield) trample
auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -35375,7 +35375,7 @@ toughness=3
name=Embodiment of Insight name=Embodiment of Insight
abilities=vigilance abilities=vigilance
auto=lord(creature[land]|mybattlefield) vigilance auto=lord(creature[land]|mybattlefield) vigilance
auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -35469,7 +35469,7 @@ type=Instant
[card] [card]
name=Emeria Angel name=Emeria Angel
abilities=flying abilities=flying
auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying,white) auto=_LANDFALL_may token(Bird,creature bird, 1/1,flying,white)
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.
mana={2}{W}{W} mana={2}{W}{W}
type=Creature type=Creature
@@ -37173,7 +37173,7 @@ subtype=Aura
name=Eternity Vessel name=Eternity Vessel
text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall -- Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall -- Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
auto=counter(0/0,lifetotal,Charge) auto=counter(0/0,lifetotal,Charge)
auto=@movedto(land|myBattlefield):may lifeset:counter{0%0.1.Charge} controller auto=_LANDFALL_may lifeset:counter{0%0.1.Charge} controller
auto=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. auto=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
mana={6} mana={6}
type=Artifact type=Artifact
@@ -38260,7 +38260,7 @@ type=Enchantment
[card] [card]
name=Fabled Hero name=Fabled Hero
abilities=double strike abilities=double strike
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Double strike. -- Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero. text=Double strike. -- Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
mana={1}{W}{W} mana={1}{W}{W}
type=Creature type=Creature
@@ -39339,7 +39339,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Favored Hoplite name=Favored Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) && preventAllDamage to(this) ueot auto=_HEROIC_counter(1/1,1) && preventAllDamage to(this) ueot
text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
mana={W} mana={W}
type=Creature type=Creature
@@ -41534,7 +41534,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Fledgling Griffin name=Fledgling Griffin
auto=@movedTo(land|myBattlefield):flying ueot auto=_LANDFALL_flying ueot
text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -42969,7 +42969,7 @@ name=Forsaken Wastes
abilities=nolifegain,nolifegainopponent abilities=nolifegain,nolifegainopponent
auto=@each my upkeep:life:-1 controller auto=@each my upkeep:life:-1 controller
auto=@each opponent upkeep:life:-1 opponent auto=@each opponent upkeep:life:-1 opponent
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):life:-5 controller auto=_HEROIC_life:-5 controller
auto=@targeted(this) from(*[instant;sorcery;enchantment]|opponentcastingzone):life:-5 opponent auto=@targeted(this) from(*[instant;sorcery;enchantment]|opponentcastingzone):life:-5 opponent
auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this)
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
@@ -45422,7 +45422,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Geyser Glider name=Geyser Glider
auto=@movedTo(land|myBattlefield):flying ueot auto=_LANDFALL_flying ueot
text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
@@ -45433,7 +45433,7 @@ toughness=4
[card] [card]
name=Geyserfield Stalker name=Geyserfield Stalker
abilities=menace abilities=menace
auto=@movedto(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
@@ -49794,7 +49794,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Grazing Gladehart name=Grazing Gladehart
auto=@movedTo(land|myBattlefield):may life:2 auto=_LANDFALL_may life:2
text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -50884,7 +50884,7 @@ type=Land
[card] [card]
name=Grove Rumbler name=Grove Rumbler
abilities=trample abilities=trample
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
mana={2}{R}{G} mana={2}{R}{G}
type=Creature type=Creature
@@ -51765,7 +51765,7 @@ toughness=2
[card] [card]
name=Hagra Crocodile name=Hagra Crocodile
abilities=cantblock abilities=cantblock
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -53464,7 +53464,7 @@ subtype=Equipment
[/card] [/card]
[card] [card]
name=Hedron Crab name=Hedron Crab
auto=@movedTo(land|myBattlefield):deplete:3 target(player) auto=_LANDFALL_deplete:3 target(player)
text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
mana={U} mana={U}
type=Creature type=Creature
@@ -53493,7 +53493,7 @@ subtype=Equipment
[/card] [/card]
[card] [card]
name=Hedron Rover name=Hedron Rover
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
mana={4} mana={4}
type=Artifact Creature type=Artifact Creature
@@ -53503,7 +53503,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Hedron Scrabbler name=Hedron Scrabbler
auto=@movedTo(land|myBattlefield):1/1 ueot auto=_LANDFALL_1/1 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
mana={2} mana={2}
type=Artifact Creature type=Artifact Creature
@@ -54163,7 +54163,7 @@ toughness=3
name=Hero of Iroas name=Hero of Iroas
auto=lord(aura|mycastingzone) altercost(colorless,-1) auto=lord(aura|mycastingzone) altercost(colorless,-1)
auto=modbenchant(colorless:-1) controller auto=modbenchant(colorless:-1) controller
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Aura spells you cast cost 1 less to cast. -- Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas. text=Aura spells you cast cost 1 less to cast. -- Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -58979,7 +58979,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Ior Ruin Expedition name=Ior Ruin Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:draw:2 auto={C(0/0,-3,Quest)}{S}:draw:2
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
mana={1}{U} mana={1}{U}
@@ -59746,7 +59746,7 @@ toughness=8
[card] [card]
name=Jaddi Offshoot name=Jaddi Offshoot
abilities=defender abilities=defender
auto=@movedTo(land|myBattlefield):life:1 controller auto=_LANDFALL_life:1 controller
text=Defender -- Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life. text=Defender -- Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life.
mana={G} mana={G}
type=Creature type=Creature
@@ -62666,7 +62666,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Khalni Heart Expedition name=Khalni Heart Expedition
auto=@movedto(land|myBattlefield):counter(0/0,1,Quest) auto=_LANDFALL_counter(0/0,1,Quest)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary) aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
auto={C(0/0,-3,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto={C(0/0,-3,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
@@ -65158,7 +65158,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Labyrinth Champion name=Labyrinth Champion
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):damage:2 target(creature,player) auto=_HEROIC_damage:2 target(creature,player)
text=Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player. text=Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -65293,7 +65293,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Lagonna-Band Trailblazer name=Lagonna-Band Trailblazer
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Heroic -- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer. text=Heroic -- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
mana={W} mana={W}
type=Creature type=Creature
@@ -66373,7 +66373,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Leonin Iconoclast name=Leonin Iconoclast
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):destroy target(Creature[enchantment]|opponentbattlefield) auto=_HEROIC_destroy target(Creature[enchantment]|opponentbattlefield)
text=Heroic -- Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls. text=Heroic -- Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -68433,7 +68433,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Lotus Cobra name=Lotus Cobra
auto=@movedTo(land|mybattlefield):may name(choose mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=_LANDFALL_may name(choose mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool. text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -70086,7 +70086,7 @@ toughness=3
[card] [card]
name=Makindi Sliderunner name=Makindi Sliderunner
abilities=trample abilities=trample
auto=@movedTo(land|myBattlefield):1/1 ueot auto=_LANDFALL_1/1 ueot
text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -72390,7 +72390,7 @@ toughness=3
[card] [card]
name=Meletis Astronomer name=Meletis Astronomer
aicode=activate target(enchantment[zpos<=3]|mylibrary) moveto(myhand) aicode=activate target(enchantment[zpos<=3]|mylibrary) moveto(myhand)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):name(look) reveal:3 optionone name(put in hand) notatarget(<1>*[enchantment]|reveal) moveto(ownerhand) optiononeend optiontwo notatarget(<3>*|reveal) bottomoflibrary optiontwoend revealend auto=_HEROIC_name(look) reveal:3 optionone name(put in hand) notatarget(<1>*[enchantment]|reveal) moveto(ownerhand) optiononeend optiontwo notatarget(<3>*|reveal) bottomoflibrary optiontwoend revealend
text=Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. text=Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -77116,7 +77116,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Murasa Ranger name=Murasa Ranger
auto=@movedTo(land|myBattlefield):pay({3}{G}) counter(1/1,2) auto=_LANDFALL_pay({3}{G}) counter(1/1,2)
text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -81275,7 +81275,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Ob Nixilis, the Fallen name=Ob Nixilis, the Fallen
auto=@movedTo(land|myBattlefield):may life:-3 target(player) && counter(1/1,3) all(this) auto=_LANDFALL_may life:-3 target(player) && counter(1/1,3) all(this)
text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
mana={3}{B}{B} mana={3}{B}{B}
type=Legendary Creature type=Legendary Creature
@@ -82046,7 +82046,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Omnath, Locus of Rage name=Omnath, Locus of Rage
auto=@movedTo(land|myBattlefield):token(Elemental,Creature Elemental,5/5,red,green) controller auto=_LANDFALL_token(Elemental,Creature Elemental,5/5,red,green) controller
auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player) auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player)
text=Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. text=Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.
mana={3}{R}{R}{G}{G} mana={3}{R}{R}{G}{G}
@@ -82118,7 +82118,7 @@ toughness=4
[card] [card]
name=Ondu Greathorn name=Ondu Greathorn
abilities=first strike abilities=first strike
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=First strike -- Landfall -- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. text=First strike -- Landfall -- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -85560,7 +85560,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Phalanx Leader name=Phalanx Leader
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) all(creature|mybattlefield) auto=_HEROIC_counter(1/1,1) all(creature|mybattlefield)
text=Heroic - Whenever you cast a spell that targets Phalanx Leader, put a+1/+1 counter on each creature you control. text=Heroic - Whenever you cast a spell that targets Phalanx Leader, put a+1/+1 counter on each creature you control.
mana={W}{W} mana={W}{W}
type=Creature type=Creature
@@ -85931,7 +85931,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Pheres-Band Thunderhoof name=Pheres-Band Thunderhoof
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,2) auto=_HEROIC_counter(1/1,2)
text=Heroic -- Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof. text=Heroic -- Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -87271,7 +87271,7 @@ toughness=6
[card] [card]
name=Plated Geopede name=Plated Geopede
abilities=first strike abilities=first strike
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -88522,7 +88522,7 @@ toughness=1
name=Primeval Bounty name=Primeval Bounty
auto=@movedTo(creature|mystack):token(Beast,Creature Beast,3/3,green) controller auto=@movedTo(creature|mystack):token(Beast,Creature Beast,3/3,green) controller
auto=@movedTo(*[-creature]|mystack):counter(1/1,3) target(creature|mybattlefield) auto=@movedTo(*[-creature]|mystack):counter(1/1,3) target(creature|mybattlefield)
auto=@movedTo(land|myBattlefield):life:3 controller auto=_LANDFALL_life:3 controller
text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters the battlefield under your control, you gain 3 life. text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters the battlefield under your control, you gain 3 life.
mana={5}{G} mana={5}{G}
type=Enchantment type=Enchantment
@@ -91656,7 +91656,7 @@ toughness=3
[card] [card]
name=Rampaging Baloths name=Rampaging Baloths
abilities=trample abilities=trample
auto=@movedTo(land|myBattlefield):may token(Beast,Creature Beast,4/4,green) auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green)
text=Trample -- Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. text=Trample -- Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
mana={4}{G}{G} mana={4}{G}{G}
type=Creature type=Creature
@@ -94503,35 +94503,35 @@ type=Instant
[card] [card]
name=Retreat to Coralhelm name=Retreat to Coralhelm
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@movedTo(land|myBattlefield):name(Choose one) transforms((,newability[choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={2}{U} mana={2}{U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Retreat to Emeria name=Retreat to Emeria
auto=@movedTo(land|myBattlefield):name(Choose one) transforms((,newability[choice name(Kor Token) create(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) oneshot auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Kor Token) create(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) oneshot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn. text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn.
mana={3}{W} mana={3}{W}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Retreat to Hagra name=Retreat to Hagra
auto=@movedTo(land|myBattlefield):name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller])) oneshot auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller])) oneshot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life. text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life.
mana={2}{B} mana={2}{B}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Retreat to Kazandu name=Retreat to Kazandu
auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Put Counter) name(Put Counter) target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) oneshot auto=_LANDFALL_transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Put Counter) name(Put Counter) target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) oneshot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life. text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life.
mana={2}{G} mana={2}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Retreat to Valakut name=Retreat to Valakut
auto=@movedTo(land|myBattlefield):if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) oneshot auto=_LANDFALL_if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) oneshot
text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn.
mana={2}{R} mana={2}{R}
type=Enchantment type=Enchantment
@@ -96326,7 +96326,7 @@ toughness=5
[card] [card]
name=Roil Elemental name=Roil Elemental
abilities=flying abilities=flying
auto=@movedTo(land|myBattlefield):may steal target(creature) auto=_LANDFALL_may steal target(creature)
text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
mana={3}{U}{U}{U} mana={3}{U}{U}{U}
type=Creature type=Creature
@@ -99215,7 +99215,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Satyr Hoplite name=Satyr Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Heroic -- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. text=Heroic -- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
mana={R} mana={R}
type=Creature type=Creature
@@ -100637,7 +100637,7 @@ toughness=1
[card] [card]
name=Scrib Nibblers name=Scrib Nibblers
auto={T}:target(player) moveto(exile) and!( if cantargetcard(*[land]|*) then life:1 controller )! all(*[zpos=1]|targetedpersonslibrary) auto={T}:target(player) moveto(exile) and!( if cantargetcard(*[land]|*) then life:1 controller )! all(*[zpos=1]|targetedpersonslibrary)
auto=@movedTo(land|mybattlefield):untap all(this) auto=_LANDFALL_untap all(this)
text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -100861,7 +100861,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Scythe Leopard name=Scythe Leopard
auto=@movedTo(land|myBattlefield):1/1 ueot auto=_LANDFALL_1/1 ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. text=Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
mana={G} mana={G}
type=Creature type=Creature
@@ -101573,7 +101573,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Seed the Land name=Seed the Land
auto=@movedto(land|myBattlefield):token(Snake,Creature Snake,1/1,green) auto=_LANDFALL_token(Snake,Creature Snake,1/1,green)
auto=@movedto(land|opponentBattlefield):token(Snake,Creature Snake,1/1,green) opponent auto=@movedto(land|opponentBattlefield):token(Snake,Creature Snake,1/1,green) opponent
text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.
mana={2}{G}{G} mana={2}{G}{G}
@@ -101702,7 +101702,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Seer's Sundial name=Seer's Sundial
auto=@movedTo(land|mybattlefield):pay({2}) draw:1 auto=_LANDFALL_pay({2}) draw:1
text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
mana={4} mana={4}
type=Artifact type=Artifact
@@ -102843,7 +102843,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Setessan Battle Priest name=Setessan Battle Priest
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):life:2 controller auto=_HEROIC_life:2 controller
text=Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. text=Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -102864,7 +102864,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Setessan Oathsworn name=Setessan Oathsworn
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,2) auto=_HEROIC_counter(1/1,2)
text=Heroic -- Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn. text=Heroic -- Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.
mana={1}{G}{G} mana={1}{G}{G}
type=Creature type=Creature
@@ -104284,7 +104284,7 @@ toughness=3
[card] [card]
name=Shoal Serpent name=Shoal Serpent
abilities=defender abilities=defender
auto=@movedTo(land|myBattlefield):name(loses defender) -defender all(this) auto=_LANDFALL_name(loses defender) -defender all(this)
text=Defender -- Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. text=Defender -- Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.
mana={5}{U} mana={5}{U}
type=Creature type=Creature
@@ -108513,7 +108513,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Snapping Creeper name=Snapping Creeper
auto=@movedTo(land|myBattlefield):vigilance ueot auto=_LANDFALL_vigilance ueot
text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -108533,7 +108533,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Snapping Gnarlid name=Snapping Gnarlid
auto=@movedTo(land|myBattlefield):1/1 ueot auto=_LANDFALL_1/1 ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. text=Landfall -- Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -109707,7 +109707,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Soul Stair Expedition name=Soul Stair Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:target(<upto:2>other creature|mygraveyard) moveTo(myhand) auto={C(0/0,-3,Quest)}{S}:target(<upto:2>other creature|mygraveyard) moveTo(myhand)
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
mana={B} mana={B}
@@ -111933,7 +111933,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Sporemound name=Sporemound
auto=@movedTo(land|myBattlefield):token(Saproling,Creature Saproling, 1/1,green) auto=_LANDFALL_token(Saproling,Creature Saproling, 1/1,green)
text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield. text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -112886,7 +112886,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Staunch-Hearted Warrior name=Staunch-Hearted Warrior
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,2) auto=_HEROIC_counter(1/1,2)
text=Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. text=Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -113245,7 +113245,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Steppe Lynx name=Steppe Lynx
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
mana={W} mana={W}
type=Creature type=Creature
@@ -113819,7 +113819,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Stone-Seeder Hierophant name=Stone-Seeder Hierophant
auto=@movedto(land|myBattlefield):untap auto=_LANDFALL_untap
auto={T}:untap target(land) auto={T}:untap target(land)
text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land. text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land.
mana={2}{G}{G} mana={2}{G}{G}
@@ -115782,7 +115782,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Sunspring Expedition name=Sunspring Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:life:8 auto={C(0/0,-3,Quest)}{S}:life:8
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
mana={W} mana={W}
@@ -116093,7 +116093,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Surrakar Marauder name=Surrakar Marauder
auto=@movedTo(land|myBattlefield):intimidate ueot auto=_LANDFALL_intimidate ueot
text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -118188,7 +118188,7 @@ toughness=7
[card] [card]
name=Tectonic Instability name=Tectonic Instability
auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield)
auto=@movedTo(land|myBattlefield):tap all(land|myBattlefield) auto=_LANDFALL_tap all(land|myBattlefield)
text=Whenever a land enters the battlefield, tap all lands its controller controls. text=Whenever a land enters the battlefield, tap all lands its controller controls.
mana={2}{R} mana={2}{R}
type=Enchantment type=Enchantment
@@ -119188,7 +119188,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Territorial Baloth name=Territorial Baloth
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -119302,7 +119302,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Tethmos High Priest name=Tethmos High Priest
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) auto=_HEROIC_moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard)
text=Heroic -- Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. text=Heroic -- Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -121444,7 +121444,7 @@ toughness=2
name=Tideforce Elemental name=Tideforce Elemental
auto={U}{T}:tap target(other creature) auto={U}{T}:tap target(other creature)
auto={U}{T}:untap target(other creature) auto={U}{T}:untap target(other creature)
auto=@movedTo(land|myBattlefield):may untap auto=_LANDFALL_may untap
text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -121900,7 +121900,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Tireless Tracker name=Tireless Tracker
auto=@movedto(land|mybattlefield):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller auto=_LANDFALL_token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
auto=@sacrificed(clue|mybattlefield):counter(1/1,1) auto=@sacrificed(clue|mybattlefield):counter(1/1,1)
text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
mana={2}{G} mana={2}{G}
@@ -122453,7 +122453,7 @@ toughness=5
[card] [card]
name=Tormented Hero name=Tormented Hero
auto=tap(noevent) auto=tap(noevent)
auto=@targeted(this) from(*|mycastingzone):lifeleech:-1 opponent auto=_HEROIC_lifeleech:-1 opponent
text=Tormented Hero enters the battlefield tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. text=Tormented Hero enters the battlefield tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
mana={B} mana={B}
type=Creature type=Creature
@@ -124218,7 +124218,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Triton Cavalry name=Triton Cavalry
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):may moveTo(ownerhand) target(enchantment|battlefield) auto=_HEROIC_may moveTo(ownerhand) target(enchantment|battlefield)
text=Heroic -- Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. text=Heroic -- Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -124228,7 +124228,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Triton Fortune Hunter name=Triton Fortune Hunter
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):draw:1 controller auto=_HEROIC_draw:1 controller
text=Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. text=Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -124711,7 +124711,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Tunneling Geopede name=Tunneling Geopede
auto=@movedTo(land|myBattlefield):damage:1 all(opponent) auto=_LANDFALL_damage:1 all(opponent)
text=Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. text=Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -124795,7 +124795,7 @@ mana={2}{U}{U}
[card] [card]
name=Turntimber Basilisk name=Turntimber Basilisk
abilities=deathtouch abilities=deathtouch
auto=@movedTo(land|myBattlefield):may setblocker target(creature|opponentbattlefield) auto=_LANDFALL_may setblocker target(creature|opponentbattlefield)
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
mana={1}{G}{G} mana={1}{G}{G}
type=Creature type=Creature
@@ -125701,7 +125701,7 @@ subtype=Island Swamp
[card] [card]
name=Undergrowth Champion name=Undergrowth Champion
auto=this(counter{1/1.1}>0) phantom auto=this(counter{1/1.1}>0) phantom
auto=@movedTo(land|myBattlefield):counter(1/1,1) auto=_LANDFALL_counter(1/1,1)
text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
mana={1}{G}{G} mana={1}{G}{G}
type=Creature type=Creature
@@ -126899,7 +126899,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Valakut Predator name=Valakut Predator
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. text=Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -127262,7 +127262,7 @@ type=Sorcery
[card] [card]
name=Vanguard of Brimaz name=Vanguard of Brimaz
abilities=vigilance abilities=vigilance
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller auto=_HEROIC_token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller
text=Vigilance -- Heroic -- Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield. text=Vigilance -- Heroic -- Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield.
mana={W}{W} mana={W}{W}
type=Creature type=Creature
@@ -129126,7 +129126,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Vinelasher Kudzu name=Vinelasher Kudzu
auto=@movedTo(land|myBattlefield):counter(1/1,1) auto=_LANDFALL_counter(1/1,1)
text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -132189,7 +132189,7 @@ toughness=1
[card] [card]
name=War-Wing Siren name=War-Wing Siren
abilities=flying abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -132485,7 +132485,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Wavecrash Triton name=Wavecrash Triton
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) oneshot auto=_HEROIC_target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) oneshot
text=Heroic -- Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. text=Heroic -- Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -132515,7 +132515,7 @@ toughness=4
[card] [card]
name=Wave-Wing Elemental name=Wave-Wing Elemental
abilities=flying abilities=flying
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.
mana={5}{U} mana={5}{U}
type=Creature type=Creature
@@ -134340,7 +134340,7 @@ toughness=3
[card] [card]
name=Windrider Eel name=Windrider Eel
abilities=flying abilities=flying
auto=@movedTo(land|myBattlefield):2/2 ueot auto=_LANDFALL_2/2 ueot
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -134587,7 +134587,7 @@ subtype=Shapeshifter
[card] [card]
name=Wingsteed Rider name=Wingsteed Rider
abilities=flying abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) auto=_HEROIC_counter(1/1,1)
text=Flying. -- Heroic -- Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider. text=Flying. -- Heroic -- Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
mana={1}{W}{W} mana={1}{W}{W}
type=Creature type=Creature
@@ -136887,7 +136887,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Zektar Shrine Expedition name=Zektar Shrine Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth) auto={C(0/0,-3,Quest)}{S}:token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth)
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.
mana={1}{R} mana={1}{R}
@@ -136932,7 +136932,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Zendikar's Roil name=Zendikar's Roil
auto=@movedto(land|mybattlefield):token(Elemental,Creature Elemental,2/2,green) controller auto=_LANDFALL_token(Elemental,Creature Elemental,2/2,green) controller
text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.
mana={3}{G}{G} mana={3}{G}{G}
type=Enchantment type=Enchantment
@@ -137451,7 +137451,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Zo-Zu the Punisher name=Zo-Zu the Punisher
auto=@movedTo(land|myBattlefield):damage:2 controller auto=_LANDFALL_damage:2 controller
auto=@movedTo(land|opponentBattlefield):damage:2 opponent auto=@movedTo(land|opponentBattlefield):damage:2 opponent
text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
mana={1}{R}{R} mana={1}{R}{R}

View File

@@ -1622,7 +1622,7 @@ subtype=Liliana
[card] [card]
name=Liliana, Defiant Necromancer name=Liliana, Defiant Necromancer
auto=counter(0/0,3,Loyalty) auto=counter(0/0,3,Loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) ability$!name(discard) notatarget(*|myhand) reject!$ controller && ability$!name(discard) notatarget(*|myhand) reject!$ opponent auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
auto={C(0/0,-0,Loyalty)}:name(-0: Reanimate nonLegendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard) auto={C(0/0,-0,Loyalty)}:name(-0: Reanimate nonLegendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard)
auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate nonLegendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard) auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate nonLegendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard)
auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate nonLegendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard) auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate nonLegendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard)