Fixed Flipwalkers and some macros replacements

Legendary creatures that transforms into planeswalkers.

_LANDFALL_
_HEROIC_

If Lotus Field enters the battlefield while you control fewer than two other lands, you must sacrifice each land you control, including Lotus Field.
This commit is contained in:
Eduardo
2021-08-02 20:38:25 -05:00
parent fb64821e0c
commit 8ab49e021f
4 changed files with 152 additions and 152 deletions
@@ -1622,7 +1622,7 @@ subtype=Liliana
[card]
name=Liliana, Defiant Necromancer
auto=counter(0/0,3,Loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) ability$!name(discard) notatarget(*|myhand) reject!$ controller && ability$!name(discard) notatarget(*|myhand) reject!$ opponent
auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
auto={C(0/0,-0,Loyalty)}:name(-0: Reanimate nonLegendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard)
auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate nonLegendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard)
auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate nonLegendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard)