Cleande up the deserialization code
This commit is contained in:
@@ -41,6 +41,8 @@ public:
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virtual JQuadPtr getIcon(){return JQuadPtr();}
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bool parseLine(const string& s);
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friend ostream& operator<<(ostream& out, const Damageable& p);
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};
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class Damage: public Interruptible
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@@ -71,8 +73,4 @@ class DamageStack : public GuiLayer, public Interruptible
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DamageStack(GameObserver *observer);
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};
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ostream& operator<<(ostream& out, const Damageable& p);
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istream& operator>>(istream& in, Damageable& p);
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#endif
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@@ -202,8 +202,7 @@ public:
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};
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ostream& operator<<(ostream&, const MTGGameZone&);
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istream& operator>>(istream&, MTGGameZone&);
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ostream& operator<<(ostream&, const MTGPlayerCards&);
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istream& operator>>(istream&, MTGPlayerCards&);
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#endif
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@@ -95,8 +95,6 @@ public:
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** Returns the path to the stats file of currently selected deck.
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*/
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std::string GetCurrentDeckStatsFile();
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friend istream& operator>>(istream& in, Player& p);
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bool parseLine(const string& s);
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};
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@@ -100,4 +100,19 @@ bool FileExists(const string & filename);
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std::string buildFilePath(const vector<string> & folders, const string & filename);
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std::string ensureFolder(const string & folderName);
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template <class T> istream& operator>>(istream& in, T& p)
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{
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string s;
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while(std::getline(in, s))
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{
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if(!p.parseLine(s))
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{
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break;
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}
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}
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return in;
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}
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#endif
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@@ -342,42 +342,3 @@ bool Damageable::parseLine(const string& s)
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return true;
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}
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istream& operator>>(istream& in, Damageable& p)
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{
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string s;
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streampos pos = in.tellg();
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while(std::getline(in, s))
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{
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size_t limiter = s.find("=");
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if (limiter == string::npos) limiter = s.find(":");
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string areaS;
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if (limiter != string::npos)
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{
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areaS = s.substr(0, limiter);
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if (areaS.compare("life") == 0)
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{
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p.life = atoi((s.substr(limiter + 1)).c_str());
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}
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else if (areaS.compare("poisoncount") == 0)
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{
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p.poisonCount = atoi((s.substr(limiter + 1)).c_str());
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}
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else if (areaS.compare("damagecount") == 0)
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{
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p.damageCount = atoi((s.substr(limiter + 1)).c_str());
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}
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else if (areaS.compare("preventable") == 0)
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{
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p.preventable = atoi((s.substr(limiter + 1)).c_str());
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}
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else
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{
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in.seekg(pos);
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break;
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}
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}
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pos = in.tellg();
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}
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return in;
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}
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@@ -124,8 +124,6 @@ void MTGPlayerCards::OptimizedHand(Player * who,int amount, int lands, int creat
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{
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//give the Ai hand adventage to insure a challanging match.
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GameObserver * game = who->getObserver();
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game->currentPlayerId = game->currentPlayerId;
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game->currentPlayer = game->currentPlayer;
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if (!game->players[0]->isAI() && game->players[1]->isAI())
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{
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@@ -1072,66 +1070,6 @@ bool MTGGameZone::parseLine(const string& ss)
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return result;
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}
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istream& operator>>(istream& in, MTGGameZone& z)
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{
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for (int i = 0; i < z.nb_cards; i++)
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{
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SAFE_DELETE( z.cards[i] );
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}
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z.cards.clear();
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z.cardsMap.clear();
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string s;
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while(std::getline(in, s))
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{
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while(s.size())
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{
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size_t limiter = s.find(",");
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MTGCard * card = 0;
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string toFind;
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if (limiter != string::npos)
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{
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toFind = trim(s.substr(0, limiter));
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s = s.substr(limiter + 1);
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}
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else
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{
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toFind = trim(s);
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s = "";
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}
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card = MTGCollection()->getCardByName(toFind);
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int id = Rules::getMTGId(toFind);
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if (card)
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{
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/* For the moment we add the card directly in the final zone.
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This is not the normal way and this prevents to resolve spells.
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We'll need a fusion operation afterward to cast relevant spells */
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MTGCardInstance * newCard = NEW MTGCardInstance(card, z.owner->game);
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z.addCard(newCard);
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}
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else
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{
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if(toFind == "*")
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z.nb_cards++;
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else if ( id < 0 )
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{
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// For the moment, we create a dummy Token to please the testsuite
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Token* myToken = new Token(id);
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z.addCard(myToken);
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}
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else
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{
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DebugTrace("Card unfound " << toFind << " " << id);
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}
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}
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}
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}
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return in;
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}
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bool MTGPlayerCards::parseLine(const string& s)
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{
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size_t limiter = s.find("=");
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@@ -1165,47 +1103,3 @@ bool MTGPlayerCards::parseLine(const string& s)
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return false;
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}
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istream& operator>>(istream& in, MTGPlayerCards& z)
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{
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string s;
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streampos pos = in.tellg();
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while(std::getline(in, s))
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{
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size_t limiter = s.find("=");
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if (limiter == string::npos) limiter = s.find(":");
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string areaS;
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if (limiter != string::npos)
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{
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areaS = s.substr(0, limiter);
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if (areaS.compare("graveyard") == 0)
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{
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istringstream stream(s.substr(limiter+1));
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stream >> (*z.graveyard);
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}
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else if (areaS.compare("library") == 0)
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{
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istringstream stream(s.substr(limiter+1));
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stream >> (*z.library);
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}
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else if (areaS.compare("hand") == 0)
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{
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istringstream stream(s.substr(limiter+1));
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stream >> (*z.hand);
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}
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else if (areaS.compare("inplay") == 0 || areaS.compare("battlefield") == 0)
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{
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istringstream stream(s.substr(limiter+1));
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stream >> (*z.battlefield);
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}
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else
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{
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in.seekg(pos);
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break;
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}
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}
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pos = in.tellg();
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}
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return in;
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}
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@@ -203,16 +203,10 @@ std::string Player::GetCurrentDeckStatsFile()
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return options.profileFile(filename.str());
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}
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ostream& operator<<(ostream& out, const Player& p)
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{
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return out << *(p.game);
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}
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bool Player::parseLine(const string& s)
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{
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if(((Damageable*)this)->parseLine(s))
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return true;
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if(((Damageable*)this)->parseLine(s))
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return true;
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size_t limiter = s.find("=");
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if (limiter == string::npos) limiter = s.find(":");
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@@ -263,64 +257,7 @@ bool Player::parseLine(const string& s)
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return false;
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}
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istream& operator>>(istream& in, Player& p)
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ostream& operator<<(ostream& out, const Player& p)
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{
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string s;
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streampos pos = in.tellg();
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in >> *((Damageable*)&p);
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in.seekg(pos);
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while(std::getline(in, s))
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{
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size_t limiter = s.find("=");
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if (limiter == string::npos) limiter = s.find(":");
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string areaS;
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if (limiter != string::npos)
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{
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areaS = s.substr(0, limiter);
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if (areaS.compare("manapool") == 0)
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{
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SAFE_DELETE(p.manaPool);
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p.manaPool = new ManaPool(&p);
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ManaCost::parseManaCost(s.substr(limiter + 1), p.manaPool);
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}
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else if (areaS.compare("avatar") == 0)
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{ // We don't load directly for now
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p.mAvatarName = s.substr(limiter + 1);
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}
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else if (areaS.compare("customphasering") == 0)
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{
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p.phaseRing = s.substr(limiter + 1);
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}
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else if (areaS.compare("offerinterruptonphase") == 0)
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{
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for (int i = 0; i < Constants::NB_MTG_PHASES; i++)
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{
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string phaseStr = Constants::MTGPhaseCodeNames[i];
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if (s.find(phaseStr) != string::npos)
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{
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p.offerInterruptOnPhase = PhaseRing::phaseStrToInt(phaseStr);
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break;
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}
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}
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}
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else
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{
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in.seekg(pos);
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break;
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}
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}
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pos = in.tellg();
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}
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if(!p.game)
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{
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p.game = new MTGPlayerCards();
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p.game->setOwner(&p);
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}
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in >> *(p.game);
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return in;
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return out << *(p.game);
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}
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