Laurent . Few additions with @damaged (ARB, ODY, RV) small correction (Idyllic Tutor from MOR)
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@@ -404,6 +404,18 @@ rarity=U
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mana={2}{W}{U}
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auto={T}:Untap target(other *)
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type=Artifact
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[/card]¨
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[card]
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id=180619
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name=Vedalken Heretic
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mana={G}{U}
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type=Creature
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subtype=Vedalken Rogue
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power=1
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toughness=1
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text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.
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auto=@damaged(player) from(this):may draw:1 controller
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rarity=R
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[/card]
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[card]
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text=Defender, flying, shroud
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@@ -1014,17 +1014,6 @@ text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
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rarity=C
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[/card]
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[card]
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id=180619
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name=Vedalken Heretic
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mana={G}{U}
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type=Creature
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subtype=Vedalken Rogue
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power=1
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toughness=1
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text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.
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rarity=R
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[/card]
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[card]
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id=189640
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name=Veinfire Borderpost
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mana={1}{B}{R}
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@@ -110,6 +110,7 @@ id=152938
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name=Idyllic Tutor
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rarity=R
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mana={2}{W}
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target=enchantment|myLibrary
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auto=moveTo(myhand) target(enchantment|myLibrary)
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type=Sorcery
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[/card]
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@@ -1203,6 +1203,18 @@ rarity=R
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type=Land
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[/card]
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[card]
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text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
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id=33604
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auto=@damaged(player) from(this):may draw:1 controller
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name=Shadowmage Infiltrator
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rarity=R
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type=Creature
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mana={1}{U}{B}
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power=1
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subtype=Human Wizard
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toughness=3
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[/card]
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[card]
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text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card.
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auto={2}{T}{S}:Add {W}{U} && draw:1
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id=29892
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@@ -1246,6 +1258,18 @@ toughness=1
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abilities=flying
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[/card]
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[card]
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text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
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id=29854
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name=Spark Mage
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auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield)
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rarity=U
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type=Creature
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mana={R}
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power=1
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subtype=Dwarf Wizard
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toughness=1
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[/card]
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[card]
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text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
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id=29807
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name=Spiritualize
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@@ -1485,6 +1509,18 @@ mana={1}{U}
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type=Instant
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[/card]
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[card]
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text=Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game.
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id=29735
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name=Zombie Cannibal
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auto=@damaged(player) from(this):may moveto(exile) target(*|opponentgraveyard)
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rarity=C
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type=Creature
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mana={B}
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power=1
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subtype=Zombie
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toughness=1
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[/card]
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[card]
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text=Return target creature card from your graveyard to the battlefield.
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id=29847
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name=Zombify
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@@ -18,7 +18,6 @@ type=Enchantment
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mana={U}
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subtype=Aura
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[/card]
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[card]
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text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
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id=29922
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@@ -1563,17 +1562,6 @@ mana={2}{G}
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subtype=Aura
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[/card]
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[card]
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text=Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
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id=33604
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name=Shadowmage Infiltrator
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rarity=R
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type=Creature
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mana={1}{U}{B}
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power=1
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subtype=Human Wizard
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toughness=3
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[/card]
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[card]
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text=Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
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id=30761
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name=Shelter
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@@ -1624,18 +1612,6 @@ rarity=U
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type=Sorcery
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mana={B}
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[/card]
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[card]
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text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
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id=29854
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name=Spark Mage
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rarity=U
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type=Creature
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mana={R}
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power=1
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subtype=Dwarf Wizard
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toughness=1
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[/card]
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[card]
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text=Creatures you control can't be the targets of blue spells or abilities from blue sources.
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id=31800
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@@ -1988,17 +1964,6 @@ subtype=Zombie Assassin
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toughness=2
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[/card]
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[card]
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text=Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game.
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id=29735
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name=Zombie Cannibal
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rarity=C
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type=Creature
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mana={B}
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power=1
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subtype=Zombie
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toughness=1
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[/card]
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[card]
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text=Discard two cards: Put a 2/2 black Zombie creature token into play.
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id=29957
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name=Zombie Infestation
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@@ -864,6 +864,18 @@ power=0
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toughness=1
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[/card]
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[card]
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text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
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id=1246
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name=Fungusaur
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auto=@damaged(this):counter(1/1,1)
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rarity=R
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type=Creature
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mana={3}{G}
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power=2
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subtype=Fungusaur
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toughness=2
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[/card
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[card]
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text=Target creature gets +3/+3 until end of turn.
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target=creature
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auto=3/3
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@@ -144,22 +144,6 @@ type=Instant
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mana={R}{R}
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[/card]
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[card]
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text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
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id=1246
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name=Fungusaur
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#Don't work should work: since Dromad Purebred (RAV) works fine this one should work fine too... it work if the creature has first strike if you or you opponent cast a damage spell on fungusaur but not if is damage made by normal attacking or defending creature... make no sens
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auto=@damaged(this) from(*|myBattlefield):counter(1/1,1)
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auto=@damaged(this) from(*|opponentBattlefield):counter(1/1,1)
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auto=@damaged(this) from(*|mystack):counter(1/1,1)
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auto=@damaged(this) from(*|opponentstack):counter(1/1,1)
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rarity=R
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type=Creature
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mana={3}{G}
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power=2
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subtype=Fungusaur
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toughness=2
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[/card]
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[card]
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text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves play.
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id=1247
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name=Gaea's Liege
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