Jeck - Fixed an issue which caused deck switching to crash.

This commit is contained in:
wagic.jeck
2010-03-01 07:27:10 +00:00
parent 96f021ac2d
commit 855288fa87

View File

@@ -68,7 +68,8 @@ void GameStateDeckViewer::rotateCards(int direction){
}
void GameStateDeckViewer::rebuildFilters(){
if(!filterMenu) filterMenu = NEW WGuiFilters("Filter by...",NULL);
if(!source) source = NEW WSrcDeckViewer(myDeck,myCollection);
if(source) SAFE_DELETE(source);
source = NEW WSrcDeckViewer(myDeck,myCollection);
filterMenu->setSrc(source);
if(displayed_deck != myDeck) source->swapSrc();
filterMenu->Finish(true);
@@ -103,7 +104,6 @@ void GameStateDeckViewer::switchDisplay(){
void GameStateDeckViewer::updateDecks(){
SAFE_DELETE(welcome_menu);
welcome_menu = NEW SimpleMenu(10,this,Constants::MENU_FONT,20,20);
nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
@@ -328,6 +328,7 @@ void GameStateDeckViewer::Update(float dt)
mStage = STAGE_FILTERS;
if(!filterMenu){
filterMenu = NEW WGuiFilters("Filter by...",NULL);
if(source) SAFE_DELETE(source);
source = NEW WSrcDeckViewer(myDeck,myCollection);
filterMenu->setSrc(source);
if(displayed_deck != myDeck) source->swapSrc();