Jeck - Fixed an issue which caused deck switching to crash.
This commit is contained in:
@@ -68,7 +68,8 @@ void GameStateDeckViewer::rotateCards(int direction){
|
||||
}
|
||||
void GameStateDeckViewer::rebuildFilters(){
|
||||
if(!filterMenu) filterMenu = NEW WGuiFilters("Filter by...",NULL);
|
||||
if(!source) source = NEW WSrcDeckViewer(myDeck,myCollection);
|
||||
if(source) SAFE_DELETE(source);
|
||||
source = NEW WSrcDeckViewer(myDeck,myCollection);
|
||||
filterMenu->setSrc(source);
|
||||
if(displayed_deck != myDeck) source->swapSrc();
|
||||
filterMenu->Finish(true);
|
||||
@@ -103,7 +104,6 @@ void GameStateDeckViewer::switchDisplay(){
|
||||
|
||||
void GameStateDeckViewer::updateDecks(){
|
||||
SAFE_DELETE(welcome_menu);
|
||||
|
||||
welcome_menu = NEW SimpleMenu(10,this,Constants::MENU_FONT,20,20);
|
||||
|
||||
nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
|
||||
@@ -328,6 +328,7 @@ void GameStateDeckViewer::Update(float dt)
|
||||
mStage = STAGE_FILTERS;
|
||||
if(!filterMenu){
|
||||
filterMenu = NEW WGuiFilters("Filter by...",NULL);
|
||||
if(source) SAFE_DELETE(source);
|
||||
source = NEW WSrcDeckViewer(myDeck,myCollection);
|
||||
filterMenu->setSrc(source);
|
||||
if(displayed_deck != myDeck) source->swapSrc();
|
||||
|
||||
Reference in New Issue
Block a user