Added huge amount of successfully tested cards, mainly based on revision 1685.

The new introduced "must" also works with "@movedTo..." events (Fire Snake (POR) for example)!
This commit is contained in:
solo81@web.de
2010-01-07 20:59:01 +00:00
parent 6e2e351239
commit 83c054e5b8
46 changed files with 959 additions and 945 deletions

View File

@@ -19,14 +19,14 @@ abilities=swampwalk
[/card]
[card]
text=Target creature gets +3/+3 and gains flying until end of turn.
target=creature
id=4370
target=creature
auto=3/3
auto=flying
name=Angelic Blessing
rarity=C
mana={2}{W}
type=Sorcery
auto=3/3
auto=flying
[/card]
[card]
text=Flying, vigilance
@@ -200,9 +200,9 @@ toughness=4
[/card]
[card]
text=Return target creature card from your graveyard to the battlefield.
id=4378
target=creature|mygraveyard
auto=moveTo(myBattlefield)
id=4378
name=Breath of Life
rarity=C
mana={3}{W}
@@ -222,10 +222,10 @@ abilities=Islandwalk
[/card]
[card]
text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
id=4331
target=creature
auto=2/0
auto=damage:2
id=4331
name=Burning Cloak
rarity=C
mana={R}
@@ -245,10 +245,10 @@ toughness=1
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card.
id=4251
target=creature
auto=flying
auto=draw:1
id=4251
auto=draw:1 controller
name=Cloak of Feathers
rarity=C
mana={U}
@@ -425,8 +425,9 @@ type=Sorcery
[/card]
[card]
text=Earthquake deals X damage to each creature without flying and each player.
alias=1289
id=4335
auto=damage:X all(creature[-flying])
auto=damage:X all(player)
name=Earthquake
rarity=R
mana={X}{R}
@@ -477,6 +478,43 @@ toughness=1
abilities=flying
[/card]
[card]
text=Flying When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature.
id=4336
name=Fire Dragon
rarity=R
mana={6}{R}{R}{R}
type=Creature
subtype=Dragon
auto=foreach(mountain|myBattlefield) damage:1 target(creature)
power=6
toughness=6
abilities=flying
[/card]
[card]
text=When Fire Imp enters the battlefield, it deals 2 damage to target creature.
id=4337
name=Fire Imp
rarity=U
mana={2}{R}
type=Creature
subtype=Imp
auto=damage:2 target(creature)
power=2
toughness=1
[/card]
[card]
text=When Fire Snake is put into a graveyard from the battlefield, destroy target land.
id=4338
name=Fire Snake
rarity=C
mana={4}{R}
type=Creature
subtype=Snake
auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land)
power=3
toughness=1
[/card]
[card]
text=Fire Tempest deals 6 damage to each creature and each player.
id=4339
name=Fire Tempest
@@ -821,6 +859,18 @@ power=4
toughness=2
[/card]
[card]
text=When Man-o'-War enters the battlefield, return target creature to its owner's hand.
id=4266
name=Man-o'-War
rarity=U
mana={2}{U}
type=Creature
subtype=Jellyfish
auto=moveTo(ownerhand) target(creature)
power=2
toughness=2
[/card]
[card]
id=4267
name=Merfolk of the Pearl Trident
rarity=C
@@ -970,10 +1020,10 @@ type=Sorcery
[/card]
[card]
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
target=Forest|myLibrary
auto=moveTo(myBattlefield)
id=4310
name=Nature's Lore
target=Forest|myLibrary
auto=moveTo(myBattlefield)
rarity=C
mana={1}{G}
type=Sorcery
@@ -989,8 +1039,8 @@ type=Sorcery
[/card]
[card]
text=Needle Storm deals 4 damage to each creature with flying.
auto=damage:4 all(creature[flying])
id=4311
auto=damage:4 all(creature[flying])
name=Needle Storm
rarity=U
mana={2}{G}
@@ -1010,7 +1060,8 @@ toughness=3
text=Destroy target creature. Its owner gains 4 life.
id=4389
target=creature
auto=destroy && life:4 targetController
auto=destroy
auto=life:4 targetController
name=Path of Peace
rarity=C
mana={3}{W}
@@ -1029,18 +1080,6 @@ toughness=2
abilities=unblockable
[/card]
[card]
text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
id=4353
auto=discard:1
name=Pillaging Horde
rarity=R
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=5
toughness=5
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4425
@@ -1143,9 +1182,9 @@ abilities=haste
[/card]
[card]
text=Destroy target land.
id=4235
target=land
auto=destroy
id=4235
name=Rain of Tears
rarity=U
mana={1}{B}{B}
@@ -1153,8 +1192,8 @@ type=Sorcery
[/card]
[card]
text=Return target creature card from your graveyard to your hand.
target=creature|myGraveyard
id=4236
target=creature|myGraveyard
auto=moveTo(myHand)
name=Raise Dead
rarity=C
@@ -1233,25 +1272,25 @@ type=Sorcery
[/card]
[card]
text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
auto=may destroy target(creature[-black])
id=4237
name=Serpent Assassin
rarity=R
mana={3}{B}{B}
type=Creature
subtype=Snake Assassin
auto=may destroy target(creature[-black])
power=2
toughness=2
[/card]
[card]
text=When Serpent Warrior enters the battlefield, you lose 3 life.
auto=life:-3
id=4238
name=Serpent Warrior
rarity=C
mana={2}{B}
type=Creature
subtype=Snake Warrior
auto=life:-3
power=3
toughness=3
[/card]
@@ -1289,10 +1328,10 @@ abilities=flying
[/card]
[card]
text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
id=4241
target=creature[-black]
auto=destroy
auto=life:3 controller
id=4241
name=Soul Shred
rarity=C
mana={3}{B}{B}
@@ -1310,13 +1349,13 @@ toughness=4
[/card]
[card]
text=When Spiritual Guardian enters the battlefield, you gain 4 life.
auto=life:4
id=4395
name=Spiritual Guardian
rarity=R
mana={3}{W}{W}
type=Creature
subtype=Spirit
auto=life:4
power=3
toughness=4
[/card]
@@ -1365,8 +1404,8 @@ abilities=flying
[/card]
[card]
text=Creatures you control get +0/+3 until end of turn.
auto=lord(creature|myBattlefield) 0/3
id=4399
auto=lord(creature|myBattlefield) 0/3
name=Steadfastness
rarity=C
mana={1}{W}
@@ -1386,9 +1425,9 @@ toughness=2
[/card]
[card]
text=Destroy target land.
id=4363
target=land
auto=destroy
id=4363
name=Stone Rain
rarity=C
mana={2}{R}
@@ -1444,10 +1483,10 @@ subtype=Swamp
[/card]
[card]
text=Return target creature to its owner's hand. Draw a card.
id=4277
target=creature
auto=moveTo(ownerhand)
auto=draw:1
id=4277
auto=draw:1 controller
name=Symbol of Unsummoning
rarity=C
mana={2}{U}
@@ -1464,23 +1503,22 @@ type=Sorcery
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.
auto=tap all(creature)
auto=untap(this)
id=4364
name=Thundermare
rarity=R
mana={5}{R}
type=Creature
subtype=Elemental Horse
auto=tap all(other creature)
power=5
toughness=5
abilities=haste
[/card]
[card]
text=Put target creature on top of its owner's library.
id=4282
target=creature
auto=moveTo(ownerLibrary)
id=4282
name=Time Ebb
rarity=C
mana={2}{U}
@@ -1488,8 +1526,8 @@ type=Sorcery
[/card]
[card]
text=Draw two cards.
auto=draw:2
id=4283
auto=draw:2
name=Touch of Brilliance
rarity=C
mana={3}{U}
@@ -1497,8 +1535,8 @@ type=Sorcery
[/card]
[card]
text=White creatures get +2/+0 until end of turn.
auto=lord(creature[white]) 2/0
id=4402
auto=lord(creature[white]) 2/0
name=Valorous Charge
rarity=U
mana={1}{W}{W}
@@ -1506,8 +1544,8 @@ type=Sorcery
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creature|myBattlefield) 1/1
id=4406
auto=lord(creature|myBattlefield) 1/1
name=Warrior's Charge
rarity=C
mana={2}{W}
@@ -1515,9 +1553,9 @@ type=Sorcery
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
id=4323
target=land[basic]|myLibrary
auto=moveTo(myBattlefield)
id=4323
name=Untamed Wilds
rarity=U
mana={2}{G}
@@ -1525,10 +1563,10 @@ type=Sorcery
[/card]
[card]
text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life.
id=4243
target=creature,player
auto=damage:4
auto=life:4 controller
id=4243
name=Vampiric Feast
rarity=U
mana={5}{B}{B}
@@ -1536,9 +1574,9 @@ type=Sorcery
[/card]
[card]
text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life.
id=4244
auto=damage:2 opponent
auto=life:2 controller
id=4244
name=Vampiric Touch
rarity=C
mana={2}{B}
@@ -1546,21 +1584,21 @@ type=Sorcery
[/card]
[card]
text=When Venerable Monk enters the battlefield, you gain 2 life.
auto=life:2
id=4403
name=Venerable Monk
rarity=U
mana={2}{W}
type=Creature
subtype=Human Monk Cleric
auto=life:2
power=2
toughness=2
[/card]
[card]
text=Destroy target tapped creature.
id=4404
target=creature[tapped]
auto=destroy
id=4404
name=Vengeance
rarity=U
mana={3}{W}
@@ -1589,9 +1627,9 @@ abilities=flying,haste
[/card]
[card]
text=Volcanic Hammer deals 3 damage to target creature or player.
id=4366
target=creature,player
auto=Damage:3
id=4366
name=Volcanic Hammer
rarity=C
mana={1}{R}
@@ -1657,18 +1695,30 @@ abilities=flying
[/card]
[card]
text=Destroy target land.
id=4326
target=land
auto=destroy
id=4326
name=Winter's Grasp
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target!
text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
id=4327
name=Wood Elves
rarity=R
mana={2}{G}
type=Creature
subtype=Elf Scout
auto=may moveTo(myBattlefield) target(forest|myLibrary)
power=1
toughness=1
[/card]
[card]
text=Destroy all creatures. They can't be regenerated.
auto=bury all(creature)
alias=1372
id=4408
name=Wrath of God
rarity=R

View File

@@ -101,7 +101,6 @@ rarity=U
type=Instant
mana={1}{G}
[/card]
[card]
text=Until end of turn, black creatures you control can be blocked only by black creatures.
id=4216
@@ -157,42 +156,6 @@ type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text=Flying When Fire Dragon comes into play, it deals damage equal to the number of Mountains you control to target creature.
id=4336
name=Fire Dragon
rarity=R
type=Creature
mana={6}{R}{R}{R}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text=When Fire Imp comes into play, it deals 2 damage to target creature.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
target=creature
auto=damage:2
id=4337
name=Fire Imp
rarity=U
mana={2}{R}
type=Creature
subtype=Imp
power=2
toughness=1
[/card]
[card]
text=When Fire Snake is put into a graveyard from play, destroy target land.
id=4338
name=Fire Snake
rarity=C
type=Creature
mana={4}{R}
power=3
subtype=Snake
toughness=1
[/card]
[card]
text=Each player discards any number of cards, then draws that many cards. Draw a card.
id=4262
name=Flux
@@ -244,20 +207,6 @@ type=Sorcery
mana={R}{R}
[/card]
[card]
text=When Man-o'-War comes into play, return target creature to its owner's hand.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
id=4266
target=creature
auto=moveTo(ownerhand)
name=Man-o'-War
mana={2}{U}
rarity=U
type=Creature
subtype=Jellyfish
power=2
toughness=2
[/card]
[card]
text=When Mercenary Knight comes into play, sacrifice it unless you discard a creature card.
id=4228
auto=discard:1
@@ -326,6 +275,19 @@ type=Sorcery
mana={U}
[/card]
[card]
###Cannot be coded right now! 0.10.1
text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
id=4353
auto=discard:1
name=Pillaging Horde
rarity=R
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=5
toughness=5
[/card]
[card]
text=When Plant Elemental comes into play, sacrifice it unless you sacrifice a Forest.
id=4313
name=Plant Elemental
@@ -447,7 +409,6 @@ power=4
subtype=Wurm
toughness=4
[/card]
[card]
text=Tap up to three target creatures without flying.
id=4281
@@ -475,9 +436,6 @@ power=3
subtype=Beast
toughness=2
[/card]
[card]
text=Destroy two target nonblack creatures. You lose 5 life.
id=4246
@@ -501,16 +459,4 @@ name=Withering Gaze
rarity=U
type=Sorcery
mana={2}{U}
[/card]
[card]
text=When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library.
auto=moveTo(inPlay) target(forest|myLibrary)
id=4327
name=Wood Elves
rarity=R
type=Creature
mana={2}{G}
power=1
subtype=Elf Scout
toughness=1
[/card]
[/card]