Files
wagic/projects/mtg/bin/Res/sets/POR/_cards.dat
solo81@web.de 83c054e5b8 Added huge amount of successfully tested cards, mainly based on revision 1685.
The new introduced "must" also works with "@movedTo..." events (Fire Snake (POR) for example)!
2010-01-07 20:59:01 +00:00

1727 lines
29 KiB
Plaintext

#PORTAL
#Thanks to Dr.Solomat for the initial release 2009/01/01
[meta]
author=Wagic Team
year=1997
block=Portal
[/meta]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
id=4288
name=Anaconda
rarity=U
mana={3}{G}
type=Creature
subtype=Snake
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Target creature gets +3/+3 and gains flying until end of turn.
id=4370
target=creature
auto=3/3
auto=flying
name=Angelic Blessing
rarity=C
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Flying, vigilance
id=4371
name=Archangel
rarity=R
mana={5}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
abilities=flying,vigilance
[/card]
[card]
text=Vigilance
id=4372
name=Ardent Militia
rarity=U
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
abilities=vigilance
[/card]
[card]
text=Destroy all lands.
auto=destroy all(land)
id=4373
name=Armageddon
rarity=R
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Flying
id=4374
name=Armored Pegasus
rarity=C
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Flying
id=4207
name=Arrogant Vampire
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=3
abilities=flying
[/card]
[card]
text=Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature.
id=4208
target=creature[-black;attacking]
auto=destroy
name=Assassin's Blade
rarity=U
mana={1}{B}
type=Instant
[/card]
[card]
text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
auto=foreach(mountain|opponenthand) draw:1
auto=foreach(*[red]|opponenthand) draw:1
id=4249
name=Baleful Stare
rarity=U
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Bee Sting deals 2 damage to target creature or player.
id=4289
target=creature,player
auto=damage:2
name=Bee Sting
rarity=U
mana={3}{G}
type=Sorcery
[/card]
[card]
text=Blaze deals X damage to target creature or player.
id=4329
target=creature,player
auto=damage:X
name=Blaze
rarity=U
type=Sorcery
mana={X}{R}
[/card]
[card]
text=You gain 3 life for each creature attacking you.
auto=foreach(creature[attacking]|opponentBattlefield) life:3
id=4375
name=Blessed Reversal
rarity=R
mana={1}{W}
type=Instant
[/card]
[card]
text=Tap all nonwhite creatures.
auto=tap all(creature[-white])
id=4376
name=Blinding Light
rarity=R
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Flying
id=4209
name=Bog Imp
rarity=C
mana={1}{B}
type=Creature
subtype=Imp
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Swampwalk
id=4210
name=Bog Raiders
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
abilities=swampwalk
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
id=4211
name=Bog Wraith
rarity=U
mana={3}{B}
type=Creature
subtype=Wraith
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Destroy all Islands.
auto=destroy all(island)
id=4330
name=Boiling Seas
rarity=U
mana={3}{R}
type=Sorcery
[/card]
[card]
id=4377
name=Border Guard
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=4
[/card]
[card]
text=Return target creature card from your graveyard to the battlefield.
id=4378
target=creature|mygraveyard
auto=moveTo(myBattlefield)
name=Breath of Life
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Islandwalk
id=4290
name=Bull Hippo
rarity=U
mana={3}{G}
type=Creature
subtype=Hippo
power=3
toughness=3
abilities=Islandwalk
[/card]
[card]
text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
id=4331
target=creature
auto=2/0
auto=damage:2
name=Burning Cloak
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared.
id=4250
name=Capricious Sorcerer
rarity=R
mana={2}{U}
type=Creature
subtype=Human Wizard
auto={T}:Damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card.
id=4251
target=creature
auto=flying
auto=draw:1 controller
name=Cloak of Feathers
rarity=C
mana={U}
type=Sorcery
[/card]
[card]
id=4256
name=Coral Eel
rarity=C
mana={1}{U}
type=Creature
subtype=Fish
power=2
toughness=1
[/card]
[card]
text=Flying Cloud Dragon can block only creatures with flying.
id=4252
name=Cloud Dragon
rarity=R
mana={5}{U}
type=Creature
subtype=Illusion Dragon
power=5
toughness=4
abilities=cloud,flying
[/card]
[card]
text=Flying Cloud Pirates can block only creatures with flying.
id=4253
name=Cloud Pirates
rarity=C
mana={U}
type=Creature
subtype=Human Pirate
power=1
toughness=1
abilities=cloud,flying
[/card]
[card]
text=Flying Cloud Spirit can block only creatures with flying.
id=4254
name=Cloud Spirit
rarity=U
mana={2}{U}
type=Creature
subtype=Spirit
power=3
toughness=1
abilities=cloud,flying
[/card]
[card]
text=Craven Giant can't block.
id=4332
name=Craven Giant
rarity=C
mana={2}{R}
type=Creature
subtype=Giant
power=4
toughness=1
abilities=cantblock
[/card]
[card]
text=Craven Knight can't block.
id=4213
name=Craven Knight
rarity=C
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Deep-Sea Serpent can't attack unless defending player controls an Island.
auto=aslongas(island|opponentBattlefield) -cantattack
id=4258
name=Deep-Sea Serpent
rarity=U
mana={4}{U}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
abilities=cantattack
[/card]
[card]
text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
target=creature
auto=untap
auto=1/3
id=4380
name=Defiant Stand
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Return target sorcery card from your graveyard to your hand.
target=sorcery|myGraveyard
auto=moveTo(myHand)
id=4259
name=Deja vu
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Flying
id=4333
name=Desert Drake
rarity=U
mana={3}{R}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Destroy all creatures and lands.
auto=destroy all(creature,land)
id=4334
name=Devastation
rarity=R
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
id=4381
name=Devoted Hero
rarity=C
mana={W}
type=Creature
subtype=Elf Soldier
power=1
toughness=2
[/card]
[card]
text=Flying
id=4260
name=Djinn of the Lamp
rarity=R
mana={5}{U}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
abilities=flying
[/card]
[card]
text=Flying. When Dread Reaper enters the battlefield, you lose 5 life.
auto=life:-5
id=4217
name=Dread Reaper
rarity=R
mana={3}{B}{B}{B}
type=Creature
subtype=Horror
power=6
toughness=5
abilities=flying
[/card]
[card]
text=Dry Spell deals 1 damage to each creature and each player.
id=4218
name=Dry Spell
auto=damage:1 all(creature,player)
rarity=U
mana={1}{B}
type=Sorcery
[/card]
[card]
text=Earthquake deals X damage to each creature without flying and each player.
id=4335
auto=damage:X all(creature[-flying])
auto=damage:X all(player)
name=Earthquake
rarity=R
mana={X}{R}
type=Sorcery
[/card]
[card]
text=Forestwalk
id=4293
name=Elite Cat Warrior
rarity=C
mana={2}{G}
type=Creature
subtype=Cat Warrior
power=2
toughness=3
abilities=forestwalk
[/card]
[card]
text=Return target card from your graveyard to your hand.
target=*|myGraveyard
auto=moveTo(myHand)
id=4295
name=Elven Cache
rarity=C
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
id=4296
name=Elvish Ranger
rarity=C
mana={2}{G}
type=Creature
subtype=Elf
power=4
toughness=1
[/card]
[card]
text=Flying
id=4221
name=Feral Shadow
rarity=C
mana={2}{B}
type=Creature
subtype=Nightstalker
power=2
toughness=1
abilities=flying
[/card]
[card]
text=Flying When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature.
id=4336
name=Fire Dragon
rarity=R
mana={6}{R}{R}{R}
type=Creature
subtype=Dragon
auto=foreach(mountain|myBattlefield) damage:1 target(creature)
power=6
toughness=6
abilities=flying
[/card]
[card]
text=When Fire Imp enters the battlefield, it deals 2 damage to target creature.
id=4337
name=Fire Imp
rarity=U
mana={2}{R}
type=Creature
subtype=Imp
auto=damage:2 target(creature)
power=2
toughness=1
[/card]
[card]
text=When Fire Snake is put into a graveyard from the battlefield, destroy target land.
id=4338
name=Fire Snake
rarity=C
mana={4}{R}
type=Creature
subtype=Snake
auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land)
power=3
toughness=1
[/card]
[card]
text=Fire Tempest deals 6 damage to each creature and each player.
id=4339
name=Fire Tempest
auto=damage:6 all(creature,player)
rarity=R
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
text=Destroy all Plains.
auto=destroy all(plains)
id=4340
name=Flashfires
rarity=U
mana={3}{R}
type=Sorcery
[/card]
[card]
text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.
id=4383
name=Fleet-Footed Monk
rarity=C
mana={1}{W}
type=Creature
subtype=Human Monk
auto=cantbeblockedby(creature[power>=2])
power=1
toughness=1
[/card]
[card]
id=4384
name=Foot Soldiers
rarity=C
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=4413
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=4416
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=4414
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=4415
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=You gain 1 life for each Forest on the battlefield.
auto=foreach(forest) life:1
id=4297
name=Fruition
rarity=C
mana={G}
type=Sorcery
[/card]
[card]
id=4263
name=Giant Octopus
rarity=C
mana={3}{U}
type=Creature
subtype=Octopus
power=3
toughness=3
[/card]
[card]
text=Reach
id=4298
name=Giant Spider
rarity=C
mana={3}{G}
type=Creature
subtype=Spider
power=2
toughness=4
abilities=reach
[/card]
[card]
id=4342
name=Goblin Bully
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
id=4299
name=Gorilla Warrior
rarity=C
mana={2}{G}
type=Creature
subtype=Ape Warrior
power=3
toughness=2
[/card]
[card]
text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
id=4223
auto=may moveto(myhand) target(creature|mygraveyard)
name=Gravedigger
rarity=U
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
id=4300
name=Grizzly Bears
rarity=C
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
[/card]
[card]
text=Destroy target nonblack creature.
target=creature[-black]
auto=destroy
id=4225
name=Hand of Death
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
id=4343
name=Highland Giant
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
power=3
toughness=4
[/card]
[card]
id=4344
name=Hill Giant
rarity=C
mana={3}{R}
type=Creature
subtype=Giant
power=3
toughness=3
[/card]
[card]
id=4264
name=Horned Turtle
rarity=C
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
text=Target creature gets +4/+0 until end of turn.
target=creature
auto=4/0
id=4226
name=Howling Fury
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text=Hulking Cyclops can't block.
id=4345
name=Hulking Cyclops
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Cyclops
power=5
toughness=5
abilities=cantblock
[/card]
[card]
text=Hulking Goblin can't block.
id=4346
name=Hulking Goblin
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=4301
alias=1251
name=Hurricane
rarity=R
mana={X}{G}
type=Sorcery
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4421
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4422
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4423
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4424
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Jungle Lion can't block.
id=4302
name=Jungle Lion
rarity=C
mana={G}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=cantblock
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4387
name=Keen-Eyed Archers
rarity=C
mana={2}{W}
type=Creature
subtype=Elf Archer
power=2
toughness=2
abilities=reach
[/card]
[card]
text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
auto={T}:destroy target(creature[tapped]) myTurnOnly
id=4227
name=King's Assassin
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
id=4388
name=Knight Errant
rarity=C
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
text=Lava Axe deals 5 damage to target player.
target=player
auto=Damage:5
id=4348
name=Lava Axe
rarity=C
mana={4}{R}
type=Sorcery
[/card]
[card]
text=Destroy target creature or land.
target=creature,land
auto=destroy
id=4349
name=Lava Flow
rarity=U
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
id=4350
name=Lizard Warrior
rarity=C
mana={3}{R}
type=Creature
subtype=Lizard Warrior
power=4
toughness=2
[/card]
[card]
text=When Man-o'-War enters the battlefield, return target creature to its owner's hand.
id=4266
name=Man-o'-War
rarity=U
mana={2}{U}
type=Creature
subtype=Jellyfish
auto=moveTo(ownerhand) target(creature)
power=2
toughness=2
[/card]
[card]
id=4267
name=Merfolk of the Pearl Trident
rarity=C
mana={U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text=Target opponent discards a card at random.
target=player
auto=discard:1
id=4229
name=Mind Knives
rarity=C
mana={1}{B}
type=Sorcery
[/card]
[card]
id=4351
name=Minotaur Warrior
rarity=C
mana={2}{R}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]
[card]
text=Untap all creatures you control.
auto=untap all(creature|myBattlefield)
id=4303
name=Mobilize
rarity=C
mana={G}
type=Sorcery
[/card]
[card]
text=Target creature gets +4/+4 until end of turn.
id=4304
target=creature
auto=4/4
name=Monstrous Growth
rarity=C
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Flying
id=4306
name=Moon Sprite
rarity=U
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4417
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4418
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4419
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4420
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Mountainwalk
id=4352
name=Mountain Goat
rarity=U
mana={R}
type=Creature
subtype=Goat
power=1
toughness=1
abilities=mountainwalk
[/card]
[card]
id=4231
name=Muck Rats
rarity=C
mana={B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
text=Counter target creature or sorcery spell.
target=creature,sorcery|stack
auto=fizzle
id=4268
name=Mystic Denial
rarity=U
mana={1}{U}{U}
type=Instant
[/card]
[card]
text=Target player gains 8 life.
target=player
auto=life:8
id=4308
name=Natural Spring
rarity=U
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Green creatures you control gain forestwalk until end of turn.
id=4309
auto=lord(creature|myBattlefield) forestwalk
name=Nature's Cloak
rarity=R
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
id=4310
name=Nature's Lore
target=Forest|myLibrary
auto=moveTo(myBattlefield)
rarity=C
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Destroy all green creatures.
auto=destroy all(creature[green])
id=4232
name=Nature's Ruin
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
text=Needle Storm deals 4 damage to each creature with flying.
id=4311
auto=damage:4 all(creature[flying])
name=Needle Storm
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
id=9845
name=Panther Warriors
rarity=C
mana={4}{G}
type=Creature
subtype=Cat Warrior
power=6
toughness=3
[/card]
[card]
text=Destroy target creature. Its owner gains 4 life.
id=4389
target=creature
auto=destroy
auto=life:4 targetController
name=Path of Peace
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Phantom Warrior is unblockable.
id=4272
name=Phantom Warrior
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Illusion Warrior
power=2
toughness=2
abilities=unblockable
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4425
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4427
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4426
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4428
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Each player draws X cards.
id=4273
auto=Draw:X controller
auto=Draw:X opponent
name=Prosperity
rarity=R
mana={X}{U}
type=Sorcery
[/card]
[card]
text=Pyroclasm deals 2 damage to each creature.
id=4354
auto=damage:2 all(creature)
name=Pyroclasm
rarity=U
mana={1}{R}
type=Sorcery
[/card]
[card]
id=4234
name=Python
rarity=C
mana={1}{B}{B}
type=Creature
subtype=Snake
power=3
toughness=2
[/card]
[card]
text=Haste
id=4355
name=Raging Cougar
rarity=C
mana={2}{R}
type=Creature
subtype=Cat
power=2
toughness=2
abilities=haste
[/card]
[card]
text=Haste
id=4356
name=Raging Goblin
rarity=C
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
abilities=haste
[/card]
[card]
text=Haste
id=4358
name=Raging Minotaur
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Minotaur Berserker
power=3
toughness=3
abilities=haste
[/card]
[card]
text=Destroy target land.
id=4235
target=land
auto=destroy
name=Rain of Tears
rarity=U
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=Return target creature card from your graveyard to your hand.
id=4236
target=creature|myGraveyard
auto=moveTo(myHand)
name=Raise Dead
rarity=C
mana={B}
type=Sorcery
[/card]
[card]
id=4315
name=Redwood Treefolk
rarity=C
mana={4}{G}
type=Creature
subtype=Treefolk
power=3
toughness=6
[/card]
[card]
id=4390
name=Regal Unicorn
rarity=C
mana={2}{W}
type=Creature
subtype=Unicorn
power=2
toughness=3
[/card]
[card]
text=You gain 2 life for each Mountain target opponent controls.
auto=foreach(mountain|opponentBattlefield) life:2
id=4391
name=Renewing Dawn
rarity=U
mana={1}{W}
type=Sorcery
[/card]
[card]
id=4316
name=Rowan Treefolk
rarity=C
mana={3}{G}
type=Creature
subtype=Treefolk
power=3
toughness=4
[/card]
[card]
text=Sacred Knight can't be blocked by black and/or red creatures.
id=4392
name=Sacred Knight
rarity=C
mana={3}{W}
type=Creature
subtype=Human Knight
auto=cantbeblockedby(creature[red;black])
power=3
toughness=2
[/card]
[card]
text=You gain 4 life.
auto=life:4
id=4393
name=Sacred Nectar
rarity=C
mana={1}{W}
type=Sorcery
[/card]
[card]
text=Scorching Spear deals 1 damage to target creature or player.
target=creature,player
auto=Damage:1
id=4360
name=Scorching Spear
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
id=4237
name=Serpent Assassin
rarity=R
mana={3}{B}{B}
type=Creature
subtype=Snake Assassin
auto=may destroy target(creature[-black])
power=2
toughness=2
[/card]
[card]
text=When Serpent Warrior enters the battlefield, you lose 3 life.
id=4238
name=Serpent Warrior
rarity=C
mana={2}{B}
type=Creature
subtype=Snake Warrior
auto=life:-3
power=3
toughness=3
[/card]
[card]
id=4239
name=Skeletal Crocodile
rarity=C
mana={3}{B}
type=Creature
subtype=Crocodile Skeleton
power=5
toughness=1
[/card]
[card]
id=4240
name=Skeletal Snake
rarity=C
mana={1}{B}
type=Creature
subtype=Snake Skeleton
power=2
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=4274
name=Snapping Drake
rarity=C
mana={3}{U}
type=Creature
subtype=Drake
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
id=4241
target=creature[-black]
auto=destroy
auto=life:3 controller
name=Soul Shred
rarity=C
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
id=4317
name=Spined Wurm
rarity=C
mana={4}{G}
type=Creature
subtype=Wurm
power=5
toughness=4
[/card]
[card]
text=When Spiritual Guardian enters the battlefield, you gain 4 life.
id=4395
name=Spiritual Guardian
rarity=R
mana={3}{W}{W}
type=Creature
subtype=Spirit
auto=life:4
power=3
toughness=4
[/card]
[card]
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=4362
target=creature
auto=foreach(mountain|myBattlefield)damage:1
name=Spitting Earth
rarity=C
type=Sorcery
mana={1}{R}
[/card]
[card]
text=Flying
id=4396
name=Spotted Griffin
rarity=C
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
abilities=flying
[/card]
[card]
text=You gain 3 life for each black creature target opponent controls.
auto=foreach(creature[black]|opponentBattlefield)life:3
id=4397
name=Starlight
rarity=U
mana={1}{W}
type=Sorcery
[/card]
[card]
text=Flying
id=4398
name=Starlit Angel
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
abilities=flying
[/card]
[card]
text=Creatures you control get +0/+3 until end of turn.
id=4399
auto=lord(creature|myBattlefield) 0/3
name=Steadfastness
rarity=C
mana={1}{W}
type=Sorcery
[/card]
[card]
text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
id=4400
name=Stern Marshal
rarity=R
mana={2}{W}
type=Creature
subtype=Human Soldier
auto={T}:2/2 target(creature) myTurnOnly
power=2
toughness=2
[/card]
[card]
text=Destroy target land.
id=4363
target=land
auto=destroy
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text=Flying
id=4276
name=Storm Crow
rarity=C
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=2
abilities=flying
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4409
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4410
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4411
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4412
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Return target creature to its owner's hand. Draw a card.
id=4277
target=creature
auto=moveTo(ownerhand)
auto=draw:1 controller
name=Symbol of Unsummoning
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Draw a card for each tapped creature target opponent controls.
id=4279
name=Theft of Dreams
auto=foreach(creature[tapped]|opponentBattlefield) draw:1
rarity=U
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.
id=4364
name=Thundermare
rarity=R
mana={5}{R}
type=Creature
subtype=Elemental Horse
auto=tap all(other creature)
power=5
toughness=5
abilities=haste
[/card]
[card]
text=Put target creature on top of its owner's library.
id=4282
target=creature
auto=moveTo(ownerLibrary)
name=Time Ebb
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Draw two cards.
id=4283
auto=draw:2
name=Touch of Brilliance
rarity=C
mana={3}{U}
type=Sorcery
[/card]
[card]
text=White creatures get +2/+0 until end of turn.
id=4402
auto=lord(creature[white]) 2/0
name=Valorous Charge
rarity=U
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
id=4406
auto=lord(creature|myBattlefield) 1/1
name=Warrior's Charge
rarity=C
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
id=4323
target=land[basic]|myLibrary
auto=moveTo(myBattlefield)
name=Untamed Wilds
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life.
id=4243
target=creature,player
auto=damage:4
auto=life:4 controller
name=Vampiric Feast
rarity=U
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life.
id=4244
auto=damage:2 opponent
auto=life:2 controller
name=Vampiric Touch
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text=When Venerable Monk enters the battlefield, you gain 2 life.
id=4403
name=Venerable Monk
rarity=U
mana={2}{W}
type=Creature
subtype=Human Monk Cleric
auto=life:2
power=2
toughness=2
[/card]
[card]
text=Destroy target tapped creature.
id=4404
target=creature[tapped]
auto=destroy
name=Vengeance
rarity=U
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Destroy all white creatures.
auto=destroy all(creature[white])
id=4245
name=Virtue's Ruin
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
text=Flying, haste
id=4365
name=Volcanic Dragon
rarity=R
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
abilities=flying,haste
[/card]
[card]
text=Volcanic Hammer deals 3 damage to target creature or player.
id=4366
target=creature,player
auto=Damage:3
name=Volcanic Hammer
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Defender (This creature can't attack.)
id=4367
name=Wall of Granite
rarity=U
mana={2}{R}
type=Creature
subtype=Wall
power=0
toughness=7
abilities=defender
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
id=4405
name=Wall of Swords
rarity=U
mana={3}{W}
type=Creature
subtype=Wall
power=3
toughness=5
abilities=defender,flying
[/card]
[card]
id=4324
name=Whiptail Wurm
rarity=U
mana={6}{G}
type=Creature
subtype=Wurm
power=8
toughness=5
[/card]
[card]
text=Forestwalk
id=4325
name=Willow Dryad
rarity=C
mana={G}
type=Creature
subtype=Dryad
power=1
toughness=1
abilities=forestwalk
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=4284
name=Wind Drake
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Destroy target land.
id=4326
target=land
auto=destroy
name=Winter's Grasp
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target!
text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
id=4327
name=Wood Elves
rarity=R
mana={2}{G}
type=Creature
subtype=Elf Scout
auto=may moveTo(myBattlefield) target(forest|myLibrary)
power=1
toughness=1
[/card]
[card]
text=Destroy all creatures. They can't be regenerated.
auto=bury all(creature)
id=4408
name=Wrath of God
rarity=R
mana={2}{W}{W}
type=Sorcery
[/card]