iOS compilation fixes

This commit is contained in:
Xawotihs
2010-11-19 23:16:31 +00:00
parent 6d855e6cda
commit 8339cdd3b3
30 changed files with 327 additions and 220 deletions

View File

@@ -60,7 +60,7 @@ class Interruptible: public PlayGuiObject, public Targetable{
virtual const string getDisplayName() const;
void Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action, bool bigQuad = false);
virtual int receiveEvent(WEvent * event) {return 0;};
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
virtual void Dump();
#endif
};
@@ -181,8 +181,8 @@ class ActionStack :public GuiLayer{
int has(Interruptible * action);
int has(MTGAbility * ability);
int receiveEventPlus(WEvent * event);
#if defined (WIN32) || defined (LINUX)
void Dump();
#if defined (WIN32) || defined (LINUX) || defined (IOS)
void Dump();
#endif
};