iOS compilation fixes
This commit is contained in:
@@ -60,7 +60,7 @@ class Interruptible: public PlayGuiObject, public Targetable{
|
||||
virtual const string getDisplayName() const;
|
||||
void Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action, bool bigQuad = false);
|
||||
virtual int receiveEvent(WEvent * event) {return 0;};
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
virtual void Dump();
|
||||
#endif
|
||||
};
|
||||
@@ -181,8 +181,8 @@ class ActionStack :public GuiLayer{
|
||||
int has(Interruptible * action);
|
||||
int has(MTGAbility * ability);
|
||||
int receiveEventPlus(WEvent * event);
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
void Dump();
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
void Dump();
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
@@ -51,7 +51,7 @@ public:
|
||||
|
||||
Task(char _type = ' ');
|
||||
|
||||
static Task* createFromStr(string params, bool rand = FALSE);
|
||||
static Task* createFromStr(string params, bool rand = false);
|
||||
virtual string toString();
|
||||
string getDesc();
|
||||
virtual string createDesc() = 0;
|
||||
@@ -89,7 +89,7 @@ public:
|
||||
int load(string _fileName = "");
|
||||
int save(string _fileName = "");
|
||||
int getState() {return mState;};
|
||||
void addTask(string params, bool rand = FALSE);
|
||||
void addTask(string params, bool rand = false);
|
||||
void addTask(Task *task);
|
||||
void addRandomTask(int diff = 100);
|
||||
void removeTask(Task *task);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <JGE.h>
|
||||
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
|
||||
#else
|
||||
#include <pspkernel.h>
|
||||
|
||||
Reference in New Issue
Block a user