iOS compilation fixes
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+5
-5
@@ -258,7 +258,7 @@ int JTTFont::PreCacheChar(u16 ch, u16 cachedCode)
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FT_GlyphSlot slot = mFace->glyph;
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#if defined (WIN32) || defined (LINUX)
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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DWORD *texBuffer = new DWORD[mMaxCharWidth*mMaxCharHeight];
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memset(texBuffer, 0, mMaxCharWidth*mMaxCharHeight*sizeof(DWORD));
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#else
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@@ -278,7 +278,7 @@ int JTTFont::PreCacheChar(u16 ch, u16 cachedCode)
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{
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int top = mSize-slot->bitmap_top+1;
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#if defined (WIN32) || defined (LINUX)
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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int offset = top*mMaxCharWidth + slot->bitmap_left + 2;
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#else
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int xx = x + slot->bitmap_left + 2;
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@@ -303,7 +303,7 @@ int JTTFont::PreCacheChar(u16 ch, u16 cachedCode)
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{
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grey = slot->bitmap.buffer[i * slot->bitmap.width + j];
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#if defined (WIN32) || defined (LINUX)
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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texBuffer[i*mMaxCharWidth+j+offset] = RGBA(255, 255, 255, grey);
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#else
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SwizzlePlot(pTexture, ARGB(grey,255,255,255), (xx+j)*PIXEL_SIZE, yy+i, mTexWidth*PIXEL_SIZE);
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@@ -326,7 +326,7 @@ int JTTFont::PreCacheChar(u16 ch, u16 cachedCode)
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{
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if (bits&mask)
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{
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#if defined (WIN32) || defined (LINUX)
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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texBuffer[i*mMaxCharWidth+j*8+k+offset] = RGBA(255, 255, 255, 255);
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#else
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SwizzlePlot(pTexture, ARGB(255,255,255,255), (xx+j*8+k)*PIXEL_SIZE, yy+i, mTexWidth*PIXEL_SIZE);
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@@ -344,7 +344,7 @@ int JTTFont::PreCacheChar(u16 ch, u16 cachedCode)
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mXAdvance[mCurr] = (u8)(slot->advance.x>>6);
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#if defined (WIN32) || defined (LINUX)
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, mMaxCharWidth, mMaxCharHeight, GL_RGBA, GL_UNSIGNED_BYTE, texBuffer);
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#else
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sceKernelDcacheWritebackAll();
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