iOS compilation fixes

This commit is contained in:
Xawotihs
2010-11-19 23:16:31 +00:00
parent 6d855e6cda
commit 8339cdd3b3
30 changed files with 327 additions and 220 deletions
+7 -7
View File
@@ -188,7 +188,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
if (mCurr >= mCacheSize)
mCurr = 0;
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
int x = 0;
int y = 0;
@@ -225,7 +225,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
BYTE bitMask = 0x80;
for (int z=0;z<8&&bitCount;z++)
{
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
if ((bits & bitMask) != 0)
mCharBuffer[y*mFontSize+x] = ARGB(255,255,255,255);
else
@@ -257,7 +257,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
for (int i=0;i<size;)
{
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
x = 0;
#else
x = (int)mSprites[index]->mX;
@@ -269,7 +269,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
for (n=0;n<(mFontSize-8)/2;n++)
{
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
mCharBuffer[y*mFontSize+x] = ARGB(0,0,0,0);
#else
SwizzlePlot(pTexture, ARGB(0,0,0,0), x*PIXEL_SIZE, y, mTexture->mTexWidth*PIXEL_SIZE);
@@ -286,7 +286,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
BYTE bitMask = 0x80;
for (int z=0;z<8&&bitCount;z++)
{
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
if ((bits & bitMask) != 0)
mCharBuffer[y*mFontSize+x] = ARGB(255,255,255,255);
else
@@ -308,7 +308,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
for (n=0;n<(mFontSize-8)/2;n++)
{
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
mCharBuffer[y*mFontSize+x] = ARGB(0,0,0,0);
#else
SwizzlePlot(pTexture, ARGB(0,0,0,0), x*PIXEL_SIZE, y, mTexture->mTexWidth*PIXEL_SIZE);
@@ -324,7 +324,7 @@ int JGBKFont::PreCacheChar(const BYTE *ch)
mGBCode[index] = code;
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
x = (int)mSprites[index]->mX;
y = (int)mSprites[index]->mY;