Erwan - Fix issue 30 (memory leaks in GuiCombat.cpp)

This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-23 06:56:05 +00:00
parent 311ec5fbad
commit 82551174d9
3 changed files with 6 additions and 3 deletions
+5
View File
@@ -88,3 +88,8 @@ void DamagerDamaged::Render(CombatStep mode)
AttackerDamaged::AttackerDamaged(MTGCardInstance* card, float x, float y, bool show, Player * damageSelecter) : DamagerDamaged(card, x, y, show, damageSelecter) {}
AttackerDamaged::AttackerDamaged(MTGCardInstance* card, const Pos& ref, bool show, Player * damageSelecter) : DamagerDamaged(card, ref, show, damageSelecter) {}
AttackerDamaged::~AttackerDamaged(){
for (vector<DefenserDamaged*>::iterator q = blockers.begin(); q != blockers.end(); ++q)
delete(*q);
}