Erwan - Fix issue 30 (memory leaks in GuiCombat.cpp)

This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-23 06:56:05 +00:00
parent 311ec5fbad
commit 82551174d9
3 changed files with 6 additions and 3 deletions

View File

@@ -30,6 +30,7 @@ struct AttackerDamaged : DamagerDamaged {
vector<DefenserDamaged*> blockers;
AttackerDamaged(MTGCardInstance* card, float x, float y, bool show, Player* damageSelecter);
AttackerDamaged(MTGCardInstance* card, const Pos& ref, bool show, Player* damageSelecter);
~AttackerDamaged();
};
#endif

View File

@@ -88,3 +88,8 @@ void DamagerDamaged::Render(CombatStep mode)
AttackerDamaged::AttackerDamaged(MTGCardInstance* card, float x, float y, bool show, Player * damageSelecter) : DamagerDamaged(card, x, y, show, damageSelecter) {}
AttackerDamaged::AttackerDamaged(MTGCardInstance* card, const Pos& ref, bool show, Player * damageSelecter) : DamagerDamaged(card, ref, show, damageSelecter) {}
AttackerDamaged::~AttackerDamaged(){
for (vector<DefenserDamaged*>::iterator q = blockers.begin(); q != blockers.end(); ++q)
delete(*q);
}

View File

@@ -33,8 +33,6 @@ GuiCombat::~GuiCombat()
for (inner_iterator it = attackers.begin(); it != attackers.end(); ++it)
{
for (vector<DefenserDamaged*>::iterator q = (*it)->blockers.begin(); q != (*it)->blockers.end(); ++q)
delete(*q);
delete (*it);
}
}
@@ -370,7 +368,6 @@ int GuiCombat::receiveEventMinus(WEvent* e)
{
AttackerDamaged* d = *it;
if (activeAtk == *it) activeAtk = NULL;
for (vector<DefenserDamaged*>::iterator q = (*it)->blockers.begin(); q != (*it)->blockers.end(); ++q) delete(*q);
attackers.erase(it);
SAFE_DELETE(d);
return 1;