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@@ -1047,7 +1047,6 @@ subtype=Ajani
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[card]
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name=Avatar Token
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auto=thisforeach(controllerlife) 1/1
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id=-140233
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type=Creature
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subtype=Avatar
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power=*
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@@ -3978,15 +3977,14 @@ type=Instant
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[/card]
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[card]
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name=Army of the Damned
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auto=token(-666666666)*13
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auto=token(-229968)*13
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flashback={7}{B}{B}{B}
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text=Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. -- Flashback {7}{B}{B}{B}
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mana={5}{B}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Zombie
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id=-666666666
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name=Zombie Token
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type=Creature
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subtype=Zombie
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auto=tap
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@@ -7519,7 +7517,8 @@ type=Sorcery
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[/card]
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[card]
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name=Black Vise
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auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4
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auto=name(choose opponent) notatarget(opponent) deplete:0
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auto=@each targetedplayer upkeep:foreach(*|targetedpersonshand) damage:1 targetedplayer >4
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text=As Black Vise enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.
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mana={1}
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type=Artifact
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@@ -13893,7 +13892,7 @@ toughness=2
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name=Chromium
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abilities=flying
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auto=rampage(2/2,1)
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auto=upcost[{W}{U}{B}] moveTo(graveyard)
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auto=upcost[{W}{U}{B}] sacrifice
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text=Flying -- Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.
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mana={2}{W}{W}{U}{U}{B}{B}
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type=Legendary Creature
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@@ -15324,7 +15323,6 @@ subtype=Human
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power=1
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toughness=1
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color=white
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id=-278252
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[/card]
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[card]
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name=Common Bond
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@@ -17547,7 +17545,7 @@ type=Enchantment
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[card]
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name=Curse of Oblivion
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target=player
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auto=@each targetedplayer upkeep:ability$!name(exile 2 cards fromg graveyard) target(<2>*|mygraveyard) moveTo(exile)!$ targetedplayer
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auto=@each targetedplayer upkeep:ability$!name(exile 2 cards from graveyard) target(<2>*|mygraveyard) moveTo(exile)!$ targetedplayer
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text=At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.
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mana={3}{B}
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type=Enchantment
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@@ -24114,8 +24112,7 @@ subtype=Aura
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[/card]
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[card]
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name=Elephant Resurgence
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auto=token(-21382111)
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auto=token(-21382111) opponent
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auto=token(-21382) controller && token(-21382) opponent
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text=Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
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mana={1}{G}
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type=Sorcery
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@@ -24129,7 +24126,6 @@ text=This creature's power and toughness are each equal to the number of creatur
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power=*
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toughness=*
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color=green
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id=-21382111
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[/card]
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[card]
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name=Elesh Norn, Grand Cenobite
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@@ -30998,7 +30994,7 @@ toughness=5
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[/card]
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[card]
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name=Gallows at Willow Hill
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auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-26267411)],newability[destroy])) oneshot
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auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-262674)],newability[destroy])) oneshot
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text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
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mana={3}
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type=Artifact
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@@ -31010,7 +31006,6 @@ toughness=1
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type=Creature
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subtype=Spirit
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color=white
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id=-26267411
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[/card]
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[card]
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name=Gallows Warden
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@@ -41175,7 +41170,7 @@ type=Artifact
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[/card]
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[card]
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name=Iron Maiden
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auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent >4
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auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4
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text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
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mana={3}
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type=Artifact
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@@ -50716,7 +50711,7 @@ name=Melancholy
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target=creature
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auto=tap
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auto=doesnotuntap
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auto=all(this) transforms((,newability[upcost[{B}] moveTo(graveyard)])) forever
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auto=all(this) transforms((,newability[upcost[{B}] sacrifice])) forever
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text=Enchant creature -- When Melancholy enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.
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mana={2}{B}
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type=Enchantment
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@@ -51440,7 +51435,7 @@ type=Instant
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[card]
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name=Midnight Ritual
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target=<prex>creature|mygraveyard
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auto=transforms((,newability[moveTo(exile)],newability[token(-1970711)]))
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auto=transforms((,newability[moveTo(exile)],newability[token(-19707)]))
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text=Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.
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mana={X}{2}{B}
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type=Sorcery
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@@ -51452,7 +51447,6 @@ toughness=2
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type=Creature
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subtype=Zombie
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color=black
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id=-1970711
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[/card]
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[card]
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name=Midsummer Revel
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@@ -61507,7 +61501,7 @@ toughness=3
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name=Polar Kraken
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abilities=trample
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auto=tap
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auto=cumulativeupcost[{S(creature|myBattlefield)}{S(land|myBattlefield)}] sacrifice all(this)
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auto=cumulativeupcost[{S(land|myBattlefield)}] sacrifice
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text=Trample -- Polar Kraken enters the battlefield tapped. -- Cumulative upkeep - Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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mana={8}{U}{U}{U}
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type=Creature
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@@ -63656,7 +63650,7 @@ type=Instant
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[/card]
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[card]
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name=Rackling
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alias=1139
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auto=@each opponent upkeep:damage:0 && if type(*|opponenthand)~equalto~2 then damage:1 opponent && if type(*|opponenthand)~equalto~1 then damage:2 opponent && if type(*|opponenthand)~equalto~0 then damage:3 opponent
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text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
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mana={4}
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type=Artifact Creature
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@@ -74414,22 +74408,23 @@ toughness=3
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[/card]
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[card]
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name=Skeletonize
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auto=teach(creature|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-17507011) opponent],newability[damage:3])) ueot
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auto=teach(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-17507011)],newability[damage:3])) ueot
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target=creature
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auto=damage:3
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auto=teach(creature|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070) opponent])) ueot
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auto=teach(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070)])) ueot
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text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature."
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mana={4}{R}
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type=Instant
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[/card]
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[card]
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name=Skeleton
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name=Skeleton Token
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auto={B}:regenerate
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text={B}: Regenerate.
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type=Creature
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subtype=Skeleton
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power=1
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toughness=1
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color=red
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id=-17507011
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color=black
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[/card]
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[card]
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name=Skillful Lunge
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@@ -80048,8 +80043,8 @@ toughness=3
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[/card]
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[card]
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name=Storm World
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auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <4
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auto=@each myupkeep:foreach(*|myhand) damage:1 controller <4
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auto=@each opponent upkeep:damage:0 && if type(*|opponenthand)~equalto~3 then damage:1 opponent && if type(*|opponenthand)~equalto~2 then damage:2 opponent && if type(*|opponenthand)~equalto~1 then damage:3 opponent && if type(*|opponenthand)~equalto~0 then damage:4 opponent
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auto=@each my upkeep:damage:0 && if type(*|myhand)~equalto~3 then damage:1 controller && if type(*|myhand)~equalto~2 then damage:2 controller && if type(*|myhand)~equalto~1 then damage:3 controller && if type(*|myhand)~equalto~0 then damage:4 controller
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auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
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text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
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mana={R}
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@@ -82702,22 +82697,11 @@ type=Sorcery
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name=Tatsumasa, the Dragon's Fang
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auto={3}:equip
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auto=5/5
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auto={6}:token(-121232)
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auto={6}:token(Dragon Spirit,Creature Dragon Spirit,5/5,flying,blue) && all(this) becomes(expelled) ueot && all(Dragon Spirit[token]) transforms((,newability[(blink)forsrc all(expelled|mybattlefield)])) forever
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text=Equipped creature gets +5/+5. -- {6}: Remove Tatsumasa, the Dragon's Fang from the game: Put a 5/5 blue Dragon Spirit token with flying into play. -- Return Tatsumasa, the Dragon's Fang to play under its owner's control when that token is put into a graveyard.
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mana={6}
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type=Legendary Artifact
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subtype=Equipment Tatsumasa
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[/card]
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[card]
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name=Dragon fang spirit
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auto=choice (blink)forsrc target(Tatsumasa|mybattlefield)
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abilities=flying
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power=5
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toughness=5
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type=creature
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subtype=dragon spirit
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color=blue
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id=-121232
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subtype=Equipment
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[/card]
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[card]
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name=Tattered Drake
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@@ -83421,7 +83405,7 @@ subtype=Arcane
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###The token is needed here. A simple token in the first auto-line won't work. It seems that "," in a transforms((,newability...))-line causes problems.
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[card]
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name=Terastodon
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auto=may name(destroy) target(<upto:3>*[-creature]|battlefield) transforms((,newability[token(-19713711)],newability[destroy])) forever
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auto=may name(destroy) target(<upto:3>*[-creature]|battlefield) transforms((,newability[token(-197137)],newability[destroy])) forever
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text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
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mana={6}{G}{G}
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type=Creature
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@@ -83430,13 +83414,12 @@ power=9
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toughness=9
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[/card]
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[card]
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name=Elefant
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name=Elephant Token
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power=3
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toughness=3
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type=Creature
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subtype=Elephant
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color=green
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id=-19713711
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[/card]
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[card]
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name=Terminal Moraine
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@@ -83587,7 +83570,7 @@ type=Enchantment
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name=Tetravus
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abilities=flying
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auto=counter(1/1,3)
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auto={c(1/1,-1)}:token(-67564534) myupkeeponly
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auto={c(1/1,-1)}:token(-2073) myupkeeponly
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auto={e(Tetravite|myBattlefield)}:counter(1/1,1) myupkeeponly
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text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
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mana={6}
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@@ -83600,7 +83583,6 @@ toughness=1
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name=Tetravite
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abilities=flying
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auto=cantbetargetof(aura)
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id=-67564534
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type=Artifact Creature
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subtype=Tetravite
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power=1
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@@ -83893,7 +83875,8 @@ toughness=5
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[/card]
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[card]
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name=The Rack
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alias=1139
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auto=name(choose opponent) notatarget(opponent) deplete:0
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auto=@each targetedplayer upkeep:damage:0 && if type(*|targetedpersonshand)~equalto~2 then damage:1 targetedplayer && if type(*|targetedpersonshand)~equalto~1 then damage:2 targetedplayer && if type(*|targetedpersonshand)~equalto~0 then damage:3 targetedplayer
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text=As The Rack enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
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mana={1}
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type=Artifact
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@@ -84088,7 +84071,7 @@ name=Thirst
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target=creature
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auto=tap
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auto=doesnotuntap
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auto=all(this) transforms((,newability[upcost[{U}] moveTo(graveyard)])) forever
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auto=all(this) transforms((,newability[upcost[{U}] sacrifice])) forever
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text=Enchant creature -- When Thirst enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}.
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mana={2}{U}
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type=Enchantment
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@@ -85674,7 +85657,7 @@ type=Legendary Land
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[card]
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name=Tombstone Stairwell
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auto=cumulativeupcost[{1}{B}] sacrifice
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auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)
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auto=@each upkeep:foreach(creature|mygraveyard) token(Tombspawn,Creature Zombie,2/2,unearth,haste,black) && foreach(creature|opponentgraveyard) token(Tombspawn,Creature Zombie,2/2,unearth,haste,black) opponent
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auto=@movedto(this|nonbattlezone) from(battlefield):bury all(Tombspawn)
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auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
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text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
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@@ -85682,29 +85665,6 @@ mana={2}{B}{B}
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type=World Enchantment
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[/card]
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[card]
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name=Tombspawn
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power=2
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toughness=2
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type=Creature
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subtype=Zombie Tombspawn
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abilities=haste
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auto=@each endofturn:bury all(this)
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color=black
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id=-12253
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[/card]
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[card]
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name=Tombspawn
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auto=moveto(opponentbattlefield)
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power=2
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toughness=2
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type=Creature
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subtype=Zombie Tombspawn
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abilities=haste
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auto=@each endofturn:bury all(this)
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color=black
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id=-12254
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[/card]
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[card]
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name=Tome Scour
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target=player
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auto=deplete:5
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@@ -89246,7 +89206,7 @@ type=Instant
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name=Vapor Snare
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target=creature
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alias=1194
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auto=all(this) transforms((,newability[upcost[{H(land|mybattlefield)}] moveTo(graveyard)])) forever
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auto=all(this) transforms((,newability[upcost[{H(land|mybattlefield)}] sacrifice])) forever
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text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
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mana={4}{U}
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type=Enchantment
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@@ -89277,9 +89237,7 @@ toughness=2
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name=Varchild's War-Riders
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abilities=trample
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auto=rampage(1/1,1)
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auto=@each my upkeep:thisforeach(counter{0/0.1.Age}) token(Survivor,creature survivor,1/1,red) opponent
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auto=@each my upkeep:may moveTo(mygraveyard)
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auto=@each my upkeep:counter(0/0,1,Age)
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auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice sacrifice],newability[choice thisforeach(counter{0/0.1.Age}) token(-3187) opponent]))
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text=Cumulative upkeep - Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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mana={1}{R}
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type=Creature
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@@ -89288,6 +89246,14 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Survivor Token
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type=Creature
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subtype=Survivor
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power=1
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toughness=1
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color=red
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[/card]
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[card]
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name=Vassal Soul
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abilities=flying
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text=Flying
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@@ -89798,7 +89764,7 @@ toughness=5
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[/card]
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[card]
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name=Venser, the Sojourner
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auto=counter(0/0,4,loyalty)
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,2,Loyalty)}:(blink)ueot target(*|mybattlefield)
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auto={C(0/0,-1,Loyalty)}:all(creature) unblockable ueot
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auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|mystack):choice target(*|battlefield) moveto(exile)])) forever dontremove
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@@ -90152,7 +90118,7 @@ toughness=6
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name=Vexing Sphinx
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abilities=flying
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auto=@each my upkeep:counter(0/0,1,Age)
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auto=thisforeach(counter{0/0.1.Age}) upcost[{discard(*|myhand)}] moveTo(graveyard)
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auto=thisforeach(counter{0/0.1.Age}) upcost[{discard(*|myhand)}] sacrifice
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auto=@movedTo(this|graveyard) from(battlefield):thisforeach(counter{0/0.1.Age}) draw:1 controller
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text=Flying -- Cumulative upkeep - Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Vexing Sphinx dies, draw a card for each age counter on it.
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mana={1}{U}{U}
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@@ -91791,7 +91757,6 @@ subtype=Vraska
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[card]
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name=Assassin Token
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auto=@combatdamaged(player) from(this):winGame controller
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id=-290538
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type=Creature
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subtype=Assassin
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power=1
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@@ -92454,9 +92419,7 @@ toughness=5
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[card]
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name=Wall of Shards
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abilities=defender,flying
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auto=@each my upkeep:thisforeach(counter{0/0.1.Age}) life:1 opponent
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auto=@each my upkeep:may moveTo(mygraveyard)
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auto=@each my upkeep:counter(0/0,1,Age)
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auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice sacrifice],newability[choice thisforeach(counter{0/0.1.Age}) life:1 opponent]))
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text=Defender, flying -- Cumulative upkeep - An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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mana={1}{W}
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type=Snow Creature
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@@ -93290,7 +93253,7 @@ toughness=*
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[/card]
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[card]
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name=Waylay
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auto=token(-5833)*3
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auto=token(Knight,Creature Knight,2/2,unearth,white)*3
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text=Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step.
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mana={2}{W}
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type=Instant
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@@ -93658,7 +93621,7 @@ type=Sorcery
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[/card]
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[card]
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name=Wheel of Torture
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auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <3
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auto=@each opponent upkeep:damage:0 && if type(*|opponenthand)~equalto~2 then damage:1 opponent && if type(*|opponenthand)~equalto~1 then damage:2 opponent && if type(*|opponenthand)~equalto~0 then damage:3 opponent
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text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
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type=artifact
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mana={3}
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