fix for black sun zeneth...we were checking the wrong thing for a refreshed number...i had it checking the target instead of the source of that ability.

This commit is contained in:
omegablast2002@yahoo.com
2011-02-08 15:50:57 +00:00
parent 67cdb895b9
commit 80b35e8071

View File

@@ -302,7 +302,7 @@ AACounter::AACounter(int id, MTGCardInstance * source, MTGCardInstance * target,
{
MTGCardInstance * _target = (MTGCardInstance *) target;
AbilityFactory af;
Counter * checkcounter = af.parseCounter(counterstring, _target, NULL);
Counter * checkcounter = af.parseCounter(counterstring, source, NULL);
nb = checkcounter->nb;
delete checkcounter;
if (nb > 0)