add andAbility support for AACopier
the granted ability must exists only if you copy a card, if you don't copy any card, the source doesn't have any granted abillities.
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@@ -1224,7 +1224,7 @@ void CardGui::DrawBorder(string cardsetname, const Pos& pos, float x, bool nobor
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alphabeta->SetHotSpot(static_cast<float> (alphabeta->mWidth / 2), static_cast<float> (alphabeta->mHeight / 2));
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float myscale = pos.actZ * 254 / alphabeta->mHeight;
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alphabeta->SetColor(ARGB((int)pos.actA,255,255,255));
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renderer->RenderQuad(alphabeta.get(), x, pos.actY, pos.actT, myscale, myscale);
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renderer->RenderQuad(alphabeta.get(), x, pos.actY+0.2f, pos.actT, myscale, myscale);
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}
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}
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}
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