Remove non ascii characters from WFont
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@@ -1176,19 +1176,19 @@ int WUFont::GetMana(const u8 *ch) const
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ch += 2;
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ch += 2;
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switch (*ch)
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switch (*ch)
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{
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{
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case 0xa7: // G : 0xefbca7
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case 0xa7: // G: 0xefbca7
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return Constants::MTG_COLOR_GREEN;
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return Constants::MTG_COLOR_GREEN;
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case 0xb5: // U : 0xefbcb5
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case 0xb5: // U: 0xefbcb5
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return Constants::MTG_COLOR_BLUE;
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return Constants::MTG_COLOR_BLUE;
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case 0xb2: // R : 0xefbcb2
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case 0xb2: // R: 0xefbcb2
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return Constants::MTG_COLOR_RED;
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return Constants::MTG_COLOR_RED;
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case 0xa2: // B : 0xefbca2
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case 0xa2: // B: 0xefbca2
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return Constants::MTG_COLOR_BLACK;
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return Constants::MTG_COLOR_BLACK;
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case 0xb7: // W : 0xefbcb7
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case 0xb7: // W: 0xefbcb7
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return Constants::MTG_COLOR_WHITE;
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return Constants::MTG_COLOR_WHITE;
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case 0xb4: // T : 0xefbcb4
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case 0xb4: // T: 0xefbcb4
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case 0xb8: // X : 0xefbcb8
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case 0xb8: // X: 0xefbcb8
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case 0xb9: // Y : 0xefbcb9
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case 0xb9: // Y: 0xefbcb9
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return Constants::MTG_UNCOLORED;
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return Constants::MTG_UNCOLORED;
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default:
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default:
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if (*ch >= 0x90 && *ch <= 0x99) return Constants::MTG_UNCOLORED;
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if (*ch >= 0x90 && *ch <= 0x99) return Constants::MTG_UNCOLORED;
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