Merge branch 'master' into wp8

This commit is contained in:
xawotihs
2013-12-10 23:36:46 +01:00
2 changed files with 7 additions and 5 deletions

View File

@@ -16,6 +16,7 @@ private:
static const float step;
int displayedPhaseId;
int newPhaseId;
float angle;
float zoomFactor;
OutQuadEasing angleEasing;

View File

@@ -24,7 +24,7 @@
};
*/
const float GuiPhaseBar::zoom_big = 1.5 * 1.4;
const float GuiPhaseBar::zoom_big = (float)(1.5 * 1.4);
const float GuiPhaseBar::zoom_small = 1.5;
const float GuiPhaseBar::step = M_PI/6.0f;
@@ -44,7 +44,7 @@ void GuiPhaseBar::DrawGlyph(JQuad *inQuad, int phaseId, float x, float y, float
GuiPhaseBar::GuiPhaseBar(DuelLayers* duelLayers) :
GuiLayer(duelLayers->getObserver()), PlayGuiObject(80, 0, 106, 0, false),
displayedPhaseId(0), angle(0.0f), zoomFactor(zoom_small), angleEasing(angle),
displayedPhaseId(0), newPhaseId(0), angle(0.0f), zoomFactor(zoom_small), angleEasing(angle),
zoomFactorEasing(zoomFactor), mpDuelLayers(duelLayers)
{
if(duelLayers->getObserver()->getResourceManager())
@@ -72,7 +72,7 @@ void GuiPhaseBar::Update(float dt)
if(angle <= -step)
{
displayedPhaseId = (displayedPhaseId + 1) % kPhases;
displayedPhaseId = newPhaseId;
angleEasing.translate(step);
}
@@ -108,7 +108,7 @@ void GuiPhaseBar::Render()
//the scale is computed so that the glyphes touch each other
//hint: sin(circPos + PI/2) = cos(circPos)
const float glyphScale = zoomFactor * cosf(circPos) * 0.5;
const float glyphScale = (float)(zoomFactor * cosf(circPos) * 0.5);
DrawGlyph(quad.get(), (displayedPhaseId - 3 + kPhases + i) % kPhases, 0, glyphY, glyphScale);
}
@@ -152,7 +152,8 @@ int GuiPhaseBar::receiveEventMinus(WEvent *e)
if (event)
{
int phasesToAnimate = (event->to->id - displayedPhaseId + kPhases) % kPhases;
angleEasing.start(float(phasesToAnimate * (- step)), 0.3f * float(sqrt(phasesToAnimate)));
newPhaseId = event->to->id;
angleEasing.start(float(phasesToAnimate * (- step)), 0.3f * float(sqrt((float)phasesToAnimate)));
}
return 1;
}