Fixed primitives, added new ability "exploits" to sacrifice a creature, added new trigger "exploited" and improved all primitives with Exploit ability, improved "tokencreated" and "sacrificed" triggers to allow "turnlimited" option, improved "flip" ability in order to keep track of current zone before flip.
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@@ -110,8 +110,8 @@ toughness=*
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[/card]
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[card]
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name=Abrade
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auto=choice damage:3 target(creature)
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auto=choice destroy target(artifact)
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auto=if type(creature|battlefield)~morethan~0 then choice name(Deals 3 damage) name(Deals 3 damage) damage:3 target(creature)
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auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact)
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text=Choose one -- Abrade deals 3 damage to target creature. -- Destroy target artifact.
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mana={1}{R}
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type=Instant
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@@ -13139,8 +13139,9 @@ type=Sorcery
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[/card]
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[card]
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name=Conspicuous Snoop
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#MISSING: has all activated abilities
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abilities=showfromtoplibrary
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auto=if type(goblin[zpos=1]|mylibrary)~morethan~0 then may activate castcard(normal) all(*[zpos=1]|mylibrary)
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auto=aslongas(goblin[zpos=1]|mylibrary) canplayfromlibrarytop >0
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text=Play with the top card of your library revealed. -- You may cast Goblin spells from the top of your library. -- As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
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mana={R}{R}
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type=Creature
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@@ -30200,7 +30201,7 @@ toughness=6
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[card]
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name=Gurmag Drowner
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aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!])) ueot
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auto=may name(Exploit) sacrifice target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend
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auto=may name(Exploit) exploits target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend
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text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
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mana={3}{U}
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type=Creature
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@@ -40378,7 +40379,7 @@ toughness=1
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[card]
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name=Loathsome Curator
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abilities=menace
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auto=may name(Exploit) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[name(Destroy creature) target(creature[manacost<=3]|opponentbattlefield) destroy])) oneshot
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auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Destroy creature) target(creature[manacost<=3]|opponentbattlefield) destroy])) oneshot )!
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text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Menace -- When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
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mana={4}{B}
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type=Creature
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@@ -51613,7 +51614,7 @@ color=black
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[/card]
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[card]
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name=Profaner of the Dead
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auto=may name(Exploit) target(creature|mybattlefield) sacrifice and!( transforms((,newability[name(Return creatures) all(creature[toughness<=tminus1minusend]|opponentbattlefield) moveto(ownerhand)])) oneshot )!
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auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return creatures) all(creature[toughness<=tminus1minusend]|opponentbattlefield) moveto(ownerhand)])) oneshot )!
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text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
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mana={3}{U}
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type=Creature
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@@ -61541,7 +61542,7 @@ toughness=1
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[card]
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name=Silumgar Scavenger
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abilities=flying
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auto=may name(Exploit) sacrifice target(creature|mybattlefield) && all(this) transforms((,newability[haste])) ueot
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auto=may name(Exploit) exploits target(creature|mybattlefield) && all(this) transforms((,newability[haste])) ueot
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auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1)
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text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
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mana={4}{B}
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