79572 lines
4.3 MiB
79572 lines
4.3 MiB
grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programatically - Vitty85 19-09-2021
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[card]
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name=+2 Mace
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auto={3}:equip
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auto=teach(creature) 2/2
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text=Equipped creature gets +2/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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mana={1}{W}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Aether Rift
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auto=@each my upkeep restriction{compare(phandcount)~equalto~1}:all(*|myhand) moveto(mygraveyard) and!( counter(0/0,1,RiftEffect) )!
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auto=@each my upkeep restriction{compare(phandcount)~equalto~2}:transforms((,newability[all(*[zpos=genrand2plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@each my upkeep restriction{compare(phandcount)~equalto~3}:transforms((,newability[all(*[zpos=genrand3plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@each my upkeep restriction{compare(phandcount)~equalto~4}:transforms((,newability[all(*[zpos=genrand4plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@each my upkeep restriction{compare(phandcount)~equalto~5}:transforms((,newability[all(*[zpos=genrand5plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@each my upkeep restriction{compare(phandcount)~equalto~6}:transforms((,newability[all(*[zpos=genrand6plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@each my upkeep restriction{compare(phandcount)~equalto~7}:transforms((,newability[all(*[zpos=genrand7plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@each my upkeep restriction{compare(phandcount)~morethan~7}:transforms((,newability[all(*[zpos=genrand8plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
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auto=@counteradded(0/0.1.RiftEffect) from(*[-creature]|myGraveyard):all(*[counter{0/0.1.RiftEffect}]|mygraveyard) counter(0/0.-1.RiftEffect)
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auto=@counteradded(0/0.1.RiftEffect) from(creature|myGraveyard) restriction{compare(opponentlifetotal)~lessthan~6}:all(*[counter{0/0.1.RiftEffect}]|mygraveyard) transforms((,newability[counter(0/0.-1.RiftEffect)],newability[moveto(myBattlefield)])) oneshot
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auto=@counteradded(0/0.1.RiftEffect) from(creature|myGraveyard) restriction{compare(opponentlifetotal)~morethan~5}:all(*[counter{0/0.1.RiftEffect}]|mygraveyard) transforms((,newability[counter(0/0.-1.RiftEffect)],newability[if compare(genrand2)~equalto~0 then moveto(myBattlefield) else life:-5 opponent])) oneshot
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text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
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mana={1}{R}{G}
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type=Enchantment
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[/card]
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[card]
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name=Aether Tide
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target=<prex>creature|myhand
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auto=reject && ability$!name(Return a creature) name(Return a creature) moveTo(ownerhand) target(creature|battlefield)!$ controller
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text=As an additional cost to cast Aether Tide, discard X creature cards. -- Return X target creatures to their owners' hands.
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mana={X}{U}
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type=Sorcery
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[/card]
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[card]
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name=Abandon Hope
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target=<prex>*|myhand
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auto=reject && ability$!name(Choose a card) name(Choose a card) reject notatarget(*|opponenthand)!$ controller
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text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards.
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mana={X}{1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Abandon the Post
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flashback={3}{R}
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auto=may name(Creatures can't block) target(upto:2>creature) transforms((,newability[cantblock])) ueot
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text=Up to two target creatures can't block this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={1}{R}
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type=Sorcery
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[/card]
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[card]
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name=Abandoned Sarcophagus
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auto=lord(*[cycling]|mygraveyard) canplayfromgraveyard
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auto=@movedto(*[cycling]|mygraveyard) from(mystack,mycommandzone,mylibrary,myBattlefield,mysideboard,myexile):name(Move to exile) all(trigger[to]) moveto(myexile)
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text=You may cast spells that have cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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mana={3}
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type=Artifact
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[/card]
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[card]
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name=Aberrant Mind Sorcerer
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auto=target(*[instant;sorcery]|mygraveyard) name(Choose instant or sorcery and roll a d20) rolld20 20 winability moveto(myhand) winabilityend loseability if compare(lastrollresult)~lessthan~10 then may name(Put on top) moveTo(mylibrary) else moveto(myhand) loseabilityend rolld20end
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text=Psionic Spells - When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. -- 1-9 | You may put that card on top of your library. -- 10-20 | Return that card to your hand.
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mana={4}{U}
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type=Creature
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subtype=Human Elf Shaman
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power=3
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toughness=4
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[/card]
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[card]
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name=Abiding Grace
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auto=@each my endofturn:transforms((,newability[if type(creature[manacost=1]|myGraveyard)~equalto~0 then name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature[manacost=1]|myGraveyard) moveto(myBattlefield)])) oneshot
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text=At the beginning of your end step, Choose one -- You gain 1 life. -- Return target creature card with mana value 1 from your graveyard to the battlefield.
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mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Abnormal Endurance
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target=creature
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auto=transforms((,newability[2/0],newability[inplaytapdeath])) ueot
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text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
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mana={1}{B}
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type=Instant
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[/card]
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[card]
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name=Abominable Treefolk
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abilities=trample
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anyzone=type:*[snow]:myBattlefield/type:*[snow]:myBattlefield cdaactive
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auto=target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen]))
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text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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mana={2}{G}{U}
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type=Snow Creature
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subtype=Treefolk
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power=*
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toughness=*
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[/card]
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[card]
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name=Abomination of Llanowar
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abilities=vigilance,menace
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anyzone=type:elf:mygraveyardplustype:elf:myBattlefieldplusend/type:elf:mygraveyardplustype:elf:myBattlefieldplusend cdaactive
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text=Vigilance; menace (This creature can't be blocked except by two or more creatures.) -- Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
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mana={1}{B}{G}
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type=Legendary Creature
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subtype=Elf Horror
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power=*
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toughness=*
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[/card]
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[card]
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name=Abrade
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auto=if type(creature|battlefield)~morethan~0 then choice name(Deals 3 damage) name(Deals 3 damage) damage:3 target(creature)
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auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact)
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text=Choose one -- Abrade deals 3 damage to target creature. -- Destroy target artifact.
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Absolver Thrull
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auto=name(Destroy enchantment) target(enchantment|battlefield) destroy
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auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
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autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Destroy enchantment) target(enchantment|battlefield) destroy]))
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text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
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mana={3}{W}
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type=Creature
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subtype=Thrull Cleric
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power=2
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toughness=3
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[/card]
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[card]
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name=Absorb Identity
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target=creature
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auto=moveto(ownerhand) and!( transforms((,newability[counter(0/0.1.AbsorbEffect)],newability[phaseaction[endofturn once] counter(0/0.-1.AbsorbEffect)])) forever )!
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auto=may name(Shapeshifters become copies) all(*[shapeshifter]|mybattlefield) transforms((,newability[copy all(creature[fresh;counter{0/0.1.AbsorbEffect}]|hand)],newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever
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text=Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Abu Ja'far
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auto=_DIES_bury all(creature[blocking;blocked])
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text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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mana={W}
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type=Creature
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subtype=Human
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power=0
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toughness=1
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[/card]
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[card]
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name=Abu Jafar
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auto=_DIES_bury all(creature[blocking;blocked])
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text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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mana={W}
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type=Creature
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subtype=Human
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power=0
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toughness=1
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[/card]
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[card]
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name=Abuna's Chant
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other={5}{R} name(Entwine)
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auto=ifnot paid(alternative) then transforms((,newability[choice life:5 controller],newability[choice prevent:5 target(creature|battlefield)]))
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auto=if paid(alternative) then life:5 controller && prevent:5 target(creature|battlefield)
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text=Choose one You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.)
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mana={3}{W}
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type=Instant
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[/card]
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[card]
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name=Abundant Harvest
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aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
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auto=choice name(Reveal land) Reveal:1 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Choose land) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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auto=choice name(Reveal non-land) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Choose non-land) target(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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text=Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
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mana={G}
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type=Sorcery
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[/card]
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[card]
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name=Academic Dispute
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target=creature
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auto=choice name(Must block and gains reach) transforms((,newability[mustblock],newability[reach])) ueot
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auto=choice name(Must block and doesn't gain reach) transforms((,newability[mustblock])) ueot
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auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
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text=Target creature blocks this turn if able. You may have it gain reach until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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mana={R}
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type=Instant
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[/card]
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[card]
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name=Academic Probation
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auto=choice name(Name a non-land card) chooseanameopp maxcast(*[chosenname])0 opponent ueot && phaseaction[upkeep once] maxcast(*[lastnamechosen])0 opponent ueot chooseend nonland
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auto=choice name(Choose a non-land permanent) target(*|battlefield) transforms((,newability[cantattack],newability[cantpwattack],newability[cantblock],newability[noactivatedability])) uynt
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text=Choose one -- Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. -- Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
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mana={1}{W}
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type=Sorcery
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subtype=Lesson
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[/card]
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[card]
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name=Academy Drake
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abilities=flying
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kicker={4}
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auto=if paid(kicker) then counter(1/1,2)
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text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
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mana={2}{U}
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type=Creature
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subtype=Drake
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power=2
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toughness=2
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[/card]
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[card]
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name=Academy Journeymage
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auto=moveto(ownerHand) target(creature|opponentBattlefield)
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text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
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other={3}{U} name(reduced by Wizard)
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otherrestriction=type(wizard|mybattlefield)~morethan~0
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mana={4}{U}
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type=Creature
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subtype=Human Wizard
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power=3
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toughness=2
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[/card]
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[card]
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name=Academy Manufactor
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auto=@tokencreated(food|myBattlefield):token(Clue,notrigger)
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auto=@tokencreated(food|myBattlefield):token(Treasure Sur,notrigger)
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auto=@tokencreated(clue|myBattlefield):token(Food,notrigger)
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auto=@tokencreated(clue|myBattlefield):token(Treasure Sur,notrigger)
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auto=@tokencreated(treasure|myBattlefield):token(Food,notrigger)
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auto=@tokencreated(treasure|myBattlefield):token(Clue,notrigger)
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text=If you would create a Clue, Food, or Treasure token, instead create one of each.
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mana={3}
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type=Artifact Creature
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subtype=Assembly-Worker
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power=1
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toughness=3
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[/card]
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[card]
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name=Access Tunnel
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auto={T}:add{C}
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auto={3}{T}:name(Creature becomes unblockable) target(creature[power<=3]|battlefield) transforms((,newability[unblockable])) ueot
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text={T}: Add {C}. -- {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
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type=Land
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[/card]
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[card]
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name=Acclaimed Contender
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aicode=activate transforms((,newability[if type(knight|mybattlefield)~morethan~1 then target(*[aura;knight;equipment;legendary artifact;zpos<=5]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
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auto=if type(knight|mybattlefield)~morethan~1 then name(Look 5 cards) reveal:5 optionone name(Get a card) target(<upto:1>*[aura;knight;equipment;legendary artifact]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
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text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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mana={2}{W}
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type=Creature
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subtype=Human Knight
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power=3
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toughness=3
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[/card]
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[card]
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name=Accomplished Alchemist
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auto={T}:name(Add one white) add{W}
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auto={T}:name(Add one black) add{B}
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auto={T}:name(Add one blue) add{U}
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auto={T}:name(Add one green) add{G}
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auto={T}:name(Add one red) add{R}
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auto={T}:name(Add X white) thisforeach(variable{lifegain}>0) add{W}
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auto={T}:name(Add X black) thisforeach(variable{lifegain}>0) add{B}
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auto={T}:name(Add X blue) thisforeach(variable{lifegain}>0) add{U}
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auto={T}:name(Add X green) thisforeach(variable{lifegain}>0) add{G}
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auto={T}:name(Add X red) thisforeach(variable{lifegain}>0) add{R}
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text={T}: Add one mana of any color. -- {T}: Add X mana of any one color, where X is the amount of life you gained this turn.
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mana={3}{G}
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type=Creature
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subtype=Elf Druid
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power=2
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toughness=5
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[/card]
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[card]
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name=Accursed Horde
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auto={1}{B}:target(creature[zombie;attacking]) indestructible
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text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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mana={3}{B}
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type=Creature
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subtype=Zombie
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power=3
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toughness=3
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[/card]
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[card]
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name=Acererak the Archlich
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auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
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auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then name(Return to hand) moveTo(ownerhand)
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auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(Choose one) choice name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice _ choice name(Opponent create Zombie) token(Zombie) opponent!$ opponent
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auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~equalto~0}:name(Create zombie) token(Zombie) controller
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text=When Acererak the Archlich enters the battlefield, if you have not completed the dungeon Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. -- Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.
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mana={2}{B}
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type=Legendary Creature
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subtype=Zombie Wizard
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power=5
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toughness=5
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[/card]
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[card]
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name=Acolyte of Affliction
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auto=deplete:2 controller && may moveTo(myHand) target(*[-sorcery;-instant]|myGraveyard) oneshot
|
|
text=When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Acquisitions Expert
|
|
aicode=activate reject notatarget(*|opponenthand)
|
|
auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
text=When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Act of Authority
|
|
auto=may name(Exile artifact or enchantment) target(*[artifact;enchantment]|battlefield) moveTo(ownerExile)
|
|
auto=@each my upkeep:ability$!name(Choose one) choice name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveTo(ownerExile) && all(mysource) moveto(opponentBattlefield) _ choice name(Exile your artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveTo(ownerExile) _ choice name(Don't exile any artifact or enchantment) donothing!$ controller
|
|
text=When Act of Authority enters the battlefield, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Act of Heroism
|
|
target=creature
|
|
auto=untap
|
|
auto=2/2
|
|
text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Adamant Will
|
|
target=creature
|
|
auto=+2/+2
|
|
auto=indestructible
|
|
text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Adanto Vanguard
|
|
auto=this(attacking) 2/0
|
|
auto={L:4}:indestructible ueot
|
|
text=As long as Adanto Vanguard is attacking, it gets +2/+0. -- Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Adanto, the First Fort
|
|
auto={T}:add{W}
|
|
auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink)
|
|
text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Adaptive Shimmerer
|
|
abilities=flash
|
|
auto=counter(1/1.3)
|
|
text=Flash -- Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.
|
|
mana={5}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Adarkar Unicorn
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{1}{U}
|
|
text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Adeline, Resplendent Cathar
|
|
abilities=vigilance
|
|
anyzone=type:creature:myBattlefield/4 cdaactive
|
|
auto=@each my blockers:name(Create attacking human) token(Human,Creature Human,1/1,white,battleready)
|
|
text=Vigilance -- Adeline, Resplendent Cathar's power is equal to the number of creatures you control. -- Whenever you attack, for each opponent, create a 1/1 white Human creature token tapped and attacking that player or a planeswalker they control.
|
|
mana={1}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=*
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Adeliz, the Cinder Wind
|
|
abilities=flying, haste
|
|
auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot
|
|
text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Adherent of Hope
|
|
auto=@each my combatbegins restriction{type(planeswalker[Basri]|mybattlefield)~morethan~0}:counter(1/1,1)
|
|
text=At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Adios Wormhole
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=target(*[-land]|battlefield) moveto(ownerhand)
|
|
text=Return target nonland permanent to its owners's hand. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Admiral Beckett Brass
|
|
auto=lord(other pirate|mybattlefield) 1/1
|
|
auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):counter(0/0,1,PirateDamage) all(this)
|
|
auto=@each my endofturn:this(counter{0/0.1.PirateDamage}>=3) removeallcounters(0/0,1,PirateDamage) && ability$!name(Gain control of permanent) name(Gain control of permanent) moveto(mybattlefield) target(*[-land]|opponentbattlefield)!$ controller
|
|
auto=@each my endofturn:this(counter{0/0.1.PirateDamage}<3) removeallcounters(0/0,1,PirateDamage)
|
|
text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
|
|
mana={1}{U}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Admiral's Order
|
|
target=*|stack
|
|
other={U} name(Raid)
|
|
otherrestriction=raid
|
|
auto=fizzle
|
|
text=Raid - If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. -- Counter target spell.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Adorable Kitten
|
|
auto=rolld6 6 winability life:lastrollresult controller winabilityend loseability life:lastrollresult controller loseabilityend rolld6end
|
|
text=When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
|
|
mana={W}
|
|
type=Host Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Adorned Pouncer
|
|
abilities=double strike
|
|
autograveyard={3}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Adriana, Captain of the Guard
|
|
auto=_ATTACKING_1/1 ueot
|
|
auto=_ATTACKING_all(other creature[attacking]) 1/1 ueot
|
|
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
|
|
mana={3}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Adriana's Valor
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[@combat(attacking) source(this):pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,newability[indestructible])) ueot]))])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Adrix and Nev, Twincasters
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
|
|
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- If one or more tokens would be created under your control, twice that many of those tokens are created instead.
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Adult Gold Dragon
|
|
abilities=flying,lifelink,haste
|
|
text=Flying, lifelink, haste
|
|
mana={3}{R}{W}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Advantageous Proclamation
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- Your minimum deck size is reduced by five.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Adventure Awaits
|
|
aicode=activate transforms((,newability[if type(creature[zpos<=5]|myLibrary)~morethan~0 then target(creature[zpos<=5]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( draw:1 controller)! )! ])) oneshot
|
|
auto=if type(creature[zpos<=5]|myLibrary)~morethan~0 then name(Look 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) transforms((,newability[choice name(Put in hand) moveTo(myHand)],newability[choice name(Put on bottom and draw) bottomoflibrary and!( draw:1 controller )!])) oneshot optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if type(creature[zpos<=5]|myLibrary)~equalto~0 then name(Look 5 cards) reveal:5 optionone name(Put on bottom) target(*|reveal) bottomoflibrary and!( draw:1 controller )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Adventurous Impulse
|
|
aicode=activate transforms((,newability[target(*[creature;land;zpos<=3]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto=name(Look top 3 cards) reveal:3 optionone name(Get creature or land) target(<upto:1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Aegar, the Freezing Flame
|
|
auto=@damaged(*[creature;planeswalker]|opponentbattlefield) from(*[giant;wizard]|myzones):if compare(excessdamage)~morethan~0 then draw:1 controller
|
|
auto=@damaged(*[creature;planeswalker]|opponentbattlefield) from(*[instant;sorcery]|myzones):if compare(excessdamage)~morethan~0 then draw:1 controller
|
|
text=Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Giant Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aegis Turtle
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Aegis of the Heavens
|
|
target=creature
|
|
auto=+1/+7
|
|
text=Target creature gets +1/+7 until end of turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Aerial Assault
|
|
target=creature[tapped]
|
|
auto=destroy
|
|
auto=life:type:creature[flying]:battlefield controller
|
|
text=Destroy target tapped creature. You gain 1 life for each creature you control with flying.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Aerial Engineer
|
|
auto=aslongas(artifact|myBattlefield) +2/+0
|
|
auto=aslongas(artifact|myBattlefield) flying
|
|
text=As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
|
|
mana={2}{W}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Aerial Formation
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{U} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
text=Strive - Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Aerial Guide
|
|
abilities=flying
|
|
auto=_ATTACKING_flying target(other creature[attacking]|mybattlefield)
|
|
text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aerial Volley
|
|
auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[flying]) damage:1!$ controller
|
|
text=Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Aeromoeba
|
|
abilities=flying
|
|
auto={D(*|myHand)}:swap
|
|
text=Flying -- Discard a card: Switch Aeromoeba's power and toughness until end of turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Elemental Beast
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Aeromunculus
|
|
abilities=flying
|
|
auto={2}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever
|
|
text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Homunculus Mutant
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aesi, Tyrant of Gyre Strait
|
|
auto=maxPlay(land)+1
|
|
auto=_LANDFALL_may draw:1 controller
|
|
text=You may play an additional land on each of your turns. -- Whenever a land enters the battlefield under your control, you may draw a card.
|
|
mana={4}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Serpent
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Aether Gust
|
|
target=*[red;green]|battlefield,stack
|
|
auto=transforms((,newability[Choice name(Top) moveto(library)],newability[Choice name(Bottom) bottomoflibrary])) controller
|
|
text=Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Aether Helix
|
|
target=*[-instant;-sorcery]|battlefield
|
|
auto=moveto(ownerhand)
|
|
auto=ability$!name(Return permanent) name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(myhand)!$ controller
|
|
text=Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
|
|
mana={3}{G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Aether Storm
|
|
auto=maxCast(creature)0 opponent
|
|
auto=maxCast(creature)0 controller
|
|
auto={L:4}:bury(this) opponent
|
|
auto={L:4}:bury(this) controller
|
|
text=Creature spells can't be cast. -- Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Aether Tunnel
|
|
target=creature
|
|
auto=teach(creature) +1/+0
|
|
auto=teach(creature) unblockable
|
|
text=Enchant creature -- Enchanted creature gets +1/+0 and can't be blocked.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Aetherborn Marauder
|
|
abilities=flying,lifelink
|
|
auto=all(*[counter{1/1}|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(Aetherborn Marauder[fresh]|mybattlefield)])) oneshot
|
|
text=Flying, lifelink -- When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Aetherborn Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aethershield Artificer
|
|
auto=@each my combatbegins:target(artifact creature|myBattlefield)) 2/2 && indestructible ueot
|
|
text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dwarf Artificer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aetherstorm Roc
|
|
abilities=flying
|
|
auto=alterenergy:1 controller
|
|
auto=_ATTACKING_pay({e:2}) counter(1/1,1) && tap(noevent) target(creature|opponentbattlefield)
|
|
text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aeve, Progenitor Ooze
|
|
auto=counter(1/1,type:*[ooze]:mybattlefield)
|
|
auto=if cantargetcard(*[-token]) then thisforeach(variable{pstormcount}>=2) clone options(nolegend)
|
|
text=Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) -- Aeve, Progenitor Ooze isn't legendary if it's a token. -- Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
|
|
mana={2}{G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Ooze
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Affectionate Indrik
|
|
auto=may target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
|
text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Agadeem's Awakening
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Agadeem, the Undercrypt)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Agadeem, the Undercrypt) name(Agadeem, the Undercrypt) flip(Agadeem, the Undercrypt) forcetype(land)
|
|
auto=this(X=0) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard)
|
|
auto=this(X=1) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller
|
|
auto=this(X=2) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller
|
|
auto=this(X=3) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller
|
|
auto=this(X=4) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller
|
|
auto=this(X=5) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller
|
|
auto=this(X=6) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller
|
|
auto=this(X=7) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller
|
|
auto=this(X=8) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=8]|myGraveyard)!$ controller
|
|
auto=this(X=9) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=8]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=9]|myGraveyard)!$ controller
|
|
auto=this(X=10) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=8]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=9]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=10]|myGraveyard)!$ controller
|
|
auto=this(X>10) name(Return any creatures from graveyard) moveTo(myBattlefield) target(<anyamount>creature[manacost<=X]|myGraveyard)
|
|
text=Return from your graveyard to the battlefield any number of target creature cards that each have a different converted mana cost X or less. // Agadeem, the Undercrypt
|
|
mana={X}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Agadeem, the Undercrypt
|
|
auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
|
|
auto={T}:add{B}
|
|
text=As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {B}. // {X}{B}{B}{B} Agadeem's Awakening
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Ageless Guardian
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Spirit Soldier
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Agent of Treachery
|
|
auto=moveTo(myBattlefield) target(*|opponentBattlefield)
|
|
auto=@each my endofturn:ability$!name(Choose one) choice name(You control 3 or more permanents you don't own) draw:3 controller _ choice name(You don't control 3 or more permanents you don't own) donothing!$ controller
|
|
text=When Agent of Treachery enters the battlefield, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aggression
|
|
target=creature[-wall]
|
|
auto=first strike
|
|
auto=trample
|
|
auto=teach(creature) transforms((,newability[@each my endofturn restriction{didntattack}:destroy]))
|
|
text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Aggressive Instinct
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) forever
|
|
text=Target creature you control deals damage equal to its power to target creature you don't control.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Aggressive Mammoth
|
|
abilities=trample
|
|
auto=lord(other creature|myBattlefield) trample
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other creatures you control have trample.
|
|
mana={3}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Agitator Ant
|
|
auto=@each my endofturn:may name(Put 1/1 counters and goad) target(creature|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever
|
|
auto=@each my endofturn:ability$!may name(Put 1/1 counters and goad) target(creature|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever!$ opponent
|
|
text=At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Agonizing Remorse
|
|
aicode=activate moveto(exile) notatarget(*[-land]|opponenthand,opponentGraveyard)
|
|
auto=choice name(reveal from hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend && life:-1 controller
|
|
auto=choice name(reveal from graveyard) moveto(exile) target(*[-land]|opponentGraveyard) && life:-1 controller
|
|
text=Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Agonizing Syphon
|
|
auto=damage:3 target(player,creature,planeswalker) && life:3
|
|
text=Agonizing Syphon deals 3 damage to any target and you gain 3 life.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ahn-Crop Champion
|
|
auto=@exerted(this):untap all(other creature|mybattlefield)
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{G}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ahn-Crop Crasher
|
|
abilities=haste
|
|
auto=@exerted(this):target(creature) cantblock ueot
|
|
auto=_ATTACKING_may exert
|
|
text=Haste -- You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ahn-Crop Invader
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
auto={1}{S(other creature|mybattlefield)}:2/0 ueot
|
|
text=As long as it's your turn, Ahn-Crop Invader has first strike. -- {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Zombie Minotaur Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aid from the Cowl
|
|
aicode=activate transforms((,newability[may name(Put on battlefield) target(*[-instant;-sorcery;zpos<=1]|mylibrary) moveto(myBattlefield)])) oneshot
|
|
auto=@each my endofturn:if revolt then name(Look top card) name(Look top card) reveal:1 optionone target(*[-instant;-sorcery]|reveal) transforms((,newability[choice name(Put on battlefield) moveto(mybattlefield)],newability[choice name(Put on bottom) bottomoflibrary],newability[choice name(Put back) moveto(mylibrary)])) oneshot optiononeend optiontwo name(Put Back On Bottom) target(*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot optiontwoend revealend
|
|
text=Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
|
|
mana={3}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Aid the Fallen
|
|
auto=name(creature and planeswalker) moveTo(ownerHand) target(creature|mygraveyard) and!(may moveTo(ownerHand) target(planeswalker|mygraveyard))!
|
|
auto=moveTo(ownerHand) target(planeswalker|mygraveyard)
|
|
text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target planeswalker card from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Air-Cult Elemental
|
|
abilities=flying
|
|
auto=may name(Return creature) target(other creature|battlefield) moveto(ownerhand)
|
|
text=Flying -- Whirlwind - When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ajani's Aid
|
|
auto=moveto(myhand) target(Ajani^ Valiant Protector|mylibrary)
|
|
auto=moveto(myhand) target(Ajani^ Valiant Protector|mygraveyard)
|
|
auto={S}:target(creature) preventAllCombatDamage to(mytgt) ueot
|
|
text=When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.
|
|
mana={2}{G}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ajani's Chosen
|
|
auto=@movedTo(enchantment[aura]|myBattlefield):all(trigger[to]) transforms((,newability[may name(Attach aura to cat) rehook target(cat[token;fresh]|mybattlefield)])) oneshot
|
|
auto=_CONSTELLATION_token(Cat,Creature Cat,2/2,white)
|
|
text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ajani's Influence
|
|
target=creature
|
|
auto=counter(1/1,2)
|
|
aicode=activate transforms((,newability[target(*[white;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto=name(Look top 5 cards) reveal:5 revealzone(mylibrary) optionone name(Get white card) target(<upto:1>*[white]|reveal) moveto(myhand) optiononeend optiontwo name(Put bottomoflibrary) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Put two +1/+1 counters on target creature. -- Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ajani's Last Stand
|
|
autohand=@targeted(this) from(*|opponentzones) restriction{type(plains|mybattlefield)~morethan~0}:may name(Discarded from opponent?) name(Discarded from opponent?) token(Avatar,Creature Avatar,4/4,white,flying)
|
|
auto=@movedTo(*[creature;planeswalker]|mygraveyard) from(battlefield):may name(Sacrifice and create avatar) name(Sacrifice and create avatar) sacrifice all(this) && token(Avatar,Creature Avatar,4/4,white,flying)
|
|
text=Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying. -- When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ajani's Presence
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{W} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[1/1],newability[indestructible])) ueot
|
|
text=Strive - Ajani's Presence costs {2}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ajani's Welcome
|
|
auto=@movedTo(creature|myBattlefield):life:1
|
|
text=Whenever a creature enters the battlefield under your control, you gain 1 life.
|
|
mana={W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Akim, the Soaring Wind
|
|
abilities=flying
|
|
auto=@movedTo(*[token]|myBattlefield):token(Bird,creature Bird,1/1,white,flying) limit:1
|
|
auto={3}{U}{R}{W}:all(creature[token]|myBattlefield)) double strike ueot
|
|
text=Flying -- Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. -- {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn.
|
|
mana={2}{U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Bird Dinosaur
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Akiri, Fearless Voyager
|
|
auto=@combat(attacking) source(creature[geared]|myBattlefield):draw:1 controller
|
|
auto={W}:name(Select target equipment and then unattach) name(Select target equipment and then unattach) target(equipment|myBattlefield) transforms((,newability[ueot teach(creature) {unattach} restriction{once}:indestructible],newability[teach(creature) tap(noevent)])) ueot
|
|
text=Whenever you attack a player with one or more equipped creatures, draw a card. -- {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
|
|
mana={1}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Kor Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Akiri, Line-Slinger
|
|
abilities=first strike, vigilance,partner
|
|
auto=foreach(artifact|myBattlefield) 1/0
|
|
text=First strike, vigilance -- Akiri, Line-Slinger gets +1/+0 for each artifact you control. -- Partner (You can have two commanders if both have partner.)
|
|
mana={R}{W}
|
|
type=Legendary Creature
|
|
subtype=Kor Soldier Ally
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Akoum Hellhound
|
|
auto=_LANDFALL_2/2 ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Akoum Teeth
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
text=Akoum Teeth enters the battlefield tapped. -- {T}: Add {R}. // {5}{R} Akoum Warrior
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Akoum Warrior
|
|
abilities=trample
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Akoum Teeth)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Akoum Teeth) name(Akoum Teeth) flip(Akoum Teeth) forcetype(land)
|
|
text=Trample // Akoum Teeth
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Akroma's Will
|
|
auto=choice name(Choose first) all(creature|mybattlefield) transforms((,newability[flying],newability[vigilance],newability[double strike])) ueot
|
|
auto=choice name(Choose second) all(creature|mybattlefield) transforms((,newability[lifelink],newability[indestructible],newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) all(creature|mybattlefield) transforms((,newability[flying],newability[vigilance],newability[double strike],newability[lifelink],newability[indestructible],newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Creatures you control gain flying, vigilance, and double strike until end of turn. -- Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Akroma, Vision of Ixidor
|
|
abilities=flying,first strike,vigilance,trample,partner
|
|
auto=@each combatbegins:all(creature[flying]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[first strike]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[double strike]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[haste]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[deathtouch]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[opponentshroud]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[indestructible]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[lifelink]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[menace]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[reach]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[trample]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[vigilance]|mybattlefield) 1/1 ueot
|
|
auto=@each combatbegins:all(creature[partner]|mybattlefield) 1/1 ueot
|
|
text=Flying, first strike, vigilance, trample -- At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. -- Partner
|
|
mana={5}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Aladdin
|
|
auto={1}{R}{R}{T}:name(Gain control of target artifact) name(Gain control of target artifact) target(artifact) moveto(mybattlefield) and!( counter(0/0,1,AladdinCounter) )!
|
|
auto=@movedto(this|nonbattlezone) from(mybattlefield):all(artifact[counter{0/0.1.AladdinCounter}]|mybattlefield) moveto(ownerbattlefield) and!( removeallcounters(0/0,1,AladdinCounter) )!
|
|
text={1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Aladdin's Lamp
|
|
aicode=activate transforms((,newability[target(*[zpos<=fullpaid]|mylibrary) moveto(myhand) and!( all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={1}{T}:name(X=1) name(X=1) donothing
|
|
auto={2}{T}:name(X=2) name(X=2) transforms((,newability[replacedraw reveal:2 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=1]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={3}{T}:name(X=3) name(X=3) transforms((,newability[replacedraw reveal:3 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=2]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={4}{T}:name(X=4) name(X=4) transforms((,newability[replacedraw reveal:4 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={5}{T}:name(X=5) name(X=5) transforms((,newability[replacedraw reveal:5 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={6}{T}:name(X=6) name(X=6) transforms((,newability[replacedraw reveal:6 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={7}{T}:name(X=7) name(X=7) transforms((,newability[replacedraw reveal:7 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=6]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={8}{T}:name(X=8) name(X=8) transforms((,newability[replacedraw reveal:8 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=7]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={9}{T}:name(X=9) name(X=9) transforms((,newability[replacedraw reveal:9 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=8]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot
|
|
auto={10}{T}:name(X=10) name(X=10) transforms((,newability[replacedraw reveal:10 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=9]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(*[zpos<=10]) moveto(myhand) afterrevealedend revealend])) ueot
|
|
text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
|
|
mana={10}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Alchemist's Gift
|
|
target=creature
|
|
auto=1/1 ueot
|
|
auto=choice name(Gains deathtouch) deathtouch ueot
|
|
auto=choice name(Gains lifelink) lifelink ueot
|
|
text=Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Alela, Artful Provocateur
|
|
abilities=flying,deathtouch,lifelink
|
|
auto=lord(other creature[flying]|myBattlefield) 1/0
|
|
auto=@movedTo(artifact,enchantment|mystack):create(Faerie:creature Faerie:1/1:blue:flying)
|
|
text=Flying, deathtouch, lifelink -- Other creatures you control with flying get +1/+0. -- Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
|
|
mana={1}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Faerie Warlock
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Alena, Kessig Trapper
|
|
abilities=first strike,partner
|
|
auto={T}:name(Choose the most powerful fresh creature) name(Choose the most powerful fresh creature) target(creature[fresh]|myBattlefield) transforms((,newability[thisforeach(variable{power}) add{R}])) oneshot
|
|
text=First strike -- {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. -- Partner (You can have two commanders if both have partner.)
|
|
mana={4}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Scout
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Alert Heedbonder
|
|
abilities=vigilance
|
|
auto=@each my end:life:type:creature[vigilance]|myBattlefield
|
|
text=Vigilance -- At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
|
|
mana={1}{GW}{GW}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Alhammarret's Archive
|
|
abilities=lifefaker
|
|
auto=@lifeof(player) from(*[-Alhammarret's Archive]):life:thatmuch
|
|
auto=replacedraw draw:2 noreplace
|
|
text=If you would gain life, you gain twice that much life instead. -- If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
|
|
mana={5}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Alharu, Solemn Ritualist
|
|
abilities=partner
|
|
auto=target(<upto:2>creature) counter(1/1)
|
|
auto=@movedto(creature[-token;counter{1/1}]|mygraveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,white,flying)
|
|
text=When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. -- Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. -- Partner (You can have two commanders if both have partner.)
|
|
mana={4}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Monk
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Alibou, Ancient Witness
|
|
aicode=activate transforms((,newability[all(*[zpos<=type:artifact[tapped]:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=lord(other creature[artifact]|mybattlefield) haste
|
|
auto=@combat(attacking) source(creature[artifact]|myBattlefield):name(Deals damage) damage:type:artifact[tapped]:mybattlefield target(player,creature,planeswalker)
|
|
auto=@combat(attacking) source(creature[artifact]|myBattlefield):name(Scry cards) scry:type:artifact[tapped]:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Other artifact creatures you control have haste. -- Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
|
|
mana={3}{R}{W}
|
|
type=Legendary Artifact Creature
|
|
subtype=Golem
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Alirios, Enraptured
|
|
auto=tap(noevent)
|
|
auto=aslongas(creature[Reflection]|mybattlefield) doesnotuntap
|
|
auto=token(Reflection,creature Reflection,3/2,blue)
|
|
text=Alirios, Enraptured enters the battlefield tapped. -- Alirios doesn't untap during your untap step if you control a Reflection. -- When Alirios enters the battlefield, create a 3/2 blue Reflection creature token.
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Alive // Well
|
|
abilities=hasnokicker
|
|
other={W} name(Well)
|
|
kicker={W} name(Fuse)
|
|
auto=if paid(alternative) then life:twicetype:creature:mybattlefield
|
|
auto=ifnot paid(alternative) then token(Centaur,Creature Centaur,3/3,green)
|
|
auto=if paid(kicker) then ability$!name(Gain life) name(Gain life) life:twicetype:creature:mybattlefield!$ controller
|
|
text=Put a 3/3 green Centaur creature token onto the battlefield. // You gain 2 life for each creature you control. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=All That Glitters
|
|
target=creature
|
|
auto=type:*[artifact,enchantment]:mybattlefield/type:*[artifact,enchantment]:mybattlefield nonstatic
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Allied Assault
|
|
auto=choice name(Target 0 creatures) donothing
|
|
auto=choice name(Target 1 creature) target(creature) calculateparty/calculateparty ueot
|
|
auto=choice name(Target 2 creatures) target(<2>creature) calculateparty/calculateparty ueot
|
|
text=Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Allosaurus Shepherd
|
|
abilities=nofizzle
|
|
auto=lord(*[green]|mystack) nofizzle
|
|
auto={4}{G}{G}:all(creature[elf]|mybattlefield) becomes(Dinosaur,5/5)
|
|
text=Allosaurus Shepherd can't be countered. -- Green spells you control can't be countered. -- {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Allure of the Unknown
|
|
auto=if type(*[-land;zpos<=6]|mylibrary)~morethan~0 then ability$!name(Reveal the top six cards) name(Reveal the top six cards) target(<6>*[zpos<=6]|opponentlibrary) donothing!$ opponent
|
|
auto=if type(*[-land;zpos<=6]|mylibrary)~morethan~0 then ability$!name(Choose one) name(Exile and cast) target(*[-land;zpos<=6]|opponentlibrary) moveto(exile) and!( activate castcard(normal) and!( moveto(opponenthand) all(*[zpos<=6]|opponentlibrary) )! )! _ choice name(Exile and don't cast) target(*[-land;zpos<=6]|opponentlibrary) moveto(exile) and!( moveto(opponenthand) all(*[zpos<=6]|opponentlibrary) )! !$ opponent
|
|
auto=if type(*[-land;zpos<=6]|mylibrary)~equalto~0 then ability$!name(Reveal the top six cards) name(Reveal the top six cards) target(<6>*[zpos<=6]|opponentlibrary) moveto(opponenthand)!$ opponent
|
|
text=Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
|
|
mana={3}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ally Encampment
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto={1}{T}{S}:target(ally|myBattlefield) moveTo(ownerhand)
|
|
text={T}: Add {C} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Almighty Brushwagg
|
|
abilities=trample
|
|
auto={3}{G}:all(this) 3/3 ueot
|
|
text=Trample -- {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Brushwagg
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Alms
|
|
auto={1}:moveto(exile) all(*[zpos=1]|mygraveyard) && prevent:1 target(creature)
|
|
text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
|
|
mana={W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Alpha Status
|
|
target=creature
|
|
auto=teach(creature) foreach(other creature[share!subtype!]|battlefield) 2/2
|
|
text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Alpine Guide
|
|
auto=target(land[mountain]|mylibrary) moveto(myhand)
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):target(land[mountain]|mybattlefield) sacrifice
|
|
text=When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain.
|
|
mana={2}{R}
|
|
type=Snow Creature
|
|
subtype=Human Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Alpine Houndmaster
|
|
auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Alpine and Igneous) name(Search Alpine and Igneous) name(Search Alpine and Igneous) target(Alpine Watchdog|mylibrary) moveto(myhand) and!( transforms((,newability[name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(myhand) and!( shuffle )! ])) oneshot )!
|
|
auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Alpine Watchdog) name(Search Alpine Watchdog) name(Search Alpine Watchdog) target(Alpine Watchdog|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) name(Search Igneous Cur) name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~equalto~0 then choice name(Search Alpine Watchdog) name(Search Alpine Watchdog) name(Search Alpine Watchdog) target(Alpine Watchdog|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=if type(Alpine Watchdog|mylibrary)~equalto~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) may name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=choice name(Don's search library) name(Don's search library) donothing
|
|
auto=_ATTACKING_type:creature[attacking]:myBattlefield/0 ueot
|
|
text=When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library. -- Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Alpine Meadow
|
|
auto=tap(noevent)
|
|
text=({T}: Add {R} or {W}.) -- Alpine Meadow enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Mountain Plains
|
|
[/card]
|
|
[card]
|
|
name=Alpine Moon
|
|
auto=chooseaname transforms((,newability[lord(land[chosenname]|opponentbattlefield) loseabilities],newability[lord(land[chosenname]|opponentbattlefield) losesubtypesof(land)],newability[lord(land[chosenname]|opponentbattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}]))])) forever chooseend nonbasicland
|
|
text=As Alpine Moon enters the battlefield, choose a nonbasic land card name. -- Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
|
|
mana={R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Alpine Watchdog
|
|
abilities=vigilance
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Alrund's Epiphany
|
|
abilities=foretell,exiledeath
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={4}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=token(Bird,Creature Bird,1/1,blue,flying)*2
|
|
auto=turns:+1 controller
|
|
text=Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. -- Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={5}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Alrund, God of the Cosmos
|
|
other={1}{U} name(Hakka, Whispering Raven)
|
|
otherrestriction=can play creature,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Hakka, Whispering Raven)
|
|
autostack=if paid(alternative) then name(Hakka, Whispering Raven) name(Hakka, Whispering Raven) flip(Hakka, Whispering Raven) forcetype(Legendary Creature)
|
|
auto=this(variable{isflipped}<1) foreach(*[foretold]|myexile) 1/1
|
|
auto=this(variable{isflipped}<1) foreach(*|myhand) 1/1
|
|
auto=@each my endofturn restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tribal) reveal:2 optionone name(Get Tribal) target(<2>tribal|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot
|
|
aicode=activate transforms((,newability[if type(*[creature;zpos<=2]|mylibrary)~equalto~0 then all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! else all(*[creature;zpos<=2]|mylibrary) moveto(myhand) and!( all(*[-creature;zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
text=Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. -- At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order. // {1}{U} Hakka, Whispering Raven
|
|
mana={3}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Alseid of Life's Bounty
|
|
abilities=lifelink
|
|
auto={1}{S}:name(Protection from white) protection from white target(creature,enchantment|myBattlefield)
|
|
auto={1}{S}:name(Protection from blue) protection from blue target(creature,enchantment|myBattlefield)
|
|
auto={1}{S}:name(Protection from black) protection from black target(creature,enchantment|myBattlefield)
|
|
auto={1}{S}:name(Protection from red) protection from red target(creature,enchantment|myBattlefield)
|
|
auto={1}{S}:name(Protection from green) protection from green target(creature,enchantment|myBattlefield)
|
|
text=Lifelink -- {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
|
|
mana={W}
|
|
type=Enchantment Creature
|
|
subtype=Nymph
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Altar of Dementia
|
|
auto={S(creature|mybattlefield)}:name(deplete player) target(player) deplete:storedpower
|
|
text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Altar of the Goyf
|
|
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) allgravecardtypes/allgravecardtypes ueot
|
|
auto=lord(*[lhurgoyf]|myBattlefield) trample
|
|
text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. -- Lhurgoyf creatures you control have trample.
|
|
mana={5}
|
|
type=Tribal Artifact
|
|
subtype=Lhurgoyf
|
|
[/card]
|
|
[card]
|
|
name=Altar of the Lost
|
|
auto=tap(noevent)
|
|
auto=this(variable{type:*[hasflashback]:mygraveyard}>0) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
|
|
text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Altar of the Pantheon
|
|
auto=alterdevoffset:1 controller
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):alterdevoffset:-1 controller
|
|
auto=this(variable{type:*[god;demigod]:mybattlefieldplustype:enchantment[legendary]:mybattlefieldplusend}>0) {T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && life:1 controller
|
|
auto=this(variable{type:*[god;demigod]:mybattlefieldplustype:enchantment[legendary]:mybattlefieldplusend}=0) {T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller
|
|
text=Your devotion to each color and each combination of colors is increased by one. -- {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Amaranthine Wall
|
|
abilities=defender
|
|
auto={2}:indestructible ueot
|
|
text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Amareth, the Lustrous
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[may name(Put in hand) target(*[zpos<=1;share!types!]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=@movedTo(planeswalker|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(<upto:1>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot
|
|
auto=@movedTo(creature|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(<upto:1>creature|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot
|
|
auto=@movedTo(land[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(<upto:1>land|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot
|
|
auto=@movedTo(enchantment[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(<upto:1>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot
|
|
auto=@movedTo(artifact[-creature;-land;-enchantment]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot
|
|
text=Flying -- Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
|
|
mana={3}{G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Amateur Auteur
|
|
auto={S}:destroy target(enchantment)
|
|
text=Sacrifice Amateur Auteur: Destroy target enchantment.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ambitious Farmhand
|
|
backside=Seasoned Cathar
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=may name(Search a basic plains) target(plains[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto={1}{W}{W} restriction{coven}:name(Transform Ambitious Farmhand) flip(backside)
|
|
text=When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- Coven-{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. // Seasoned Cathar
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ambuscade
|
|
target=creature|myBattlefield
|
|
auto=1/0
|
|
auto=damage:power target(creature|opponentbattlefield)
|
|
text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ammit Eternal
|
|
auto=@combatdamaged(player) from(this):removeallcounters(-1/-1)
|
|
auto=@movedTo(*|opponentstack):counter(-1/-1,1)
|
|
auto=_BLOCKED_life:-3 opponent
|
|
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Crocodile Demon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Amorphous Axe
|
|
auto={3}:equip
|
|
auto=teach(creature) +3/+0
|
|
auto=transforms((allsubtypes))
|
|
text=Equipped creature gets +3/+0 and is every creature type. -- Equip {3}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Amphin Mutineer
|
|
auto=if type(creature[-salamander]|opponentbattlefield)~morethan~0 then choice name(Exile opponent's creature) name(Exile opponent's creature) moveto(exile) target(creature[-salamander]|opponentbattlefield) && token(Salamander Warrior,Creature Salamander Warrior,4/3,blue) opponent
|
|
auto=if type(creature[-salamander]|myBattlefield)~morethan~0 then choice name(Exile your creature) name(Exile your creature) moveto(exile) target(creature[-salamander]|mybattlefield) && token(Salamander Warrior,Creature Salamander Warrior,4/3,blue)
|
|
auto=choice name(Don't exile any creature) name(Don't exile any creature) donothing
|
|
autograveyard={4}{U}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. -- Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Salamander Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Amplifire
|
|
aicode=activate transforms((,newability[target(*[zpos=findfirsttypecreature]|mylibrary) transforms((,newability[all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[thisforeach(variable{power}) all(Amplifire[counter{0/0.1.Effect}]|mybattlefield) 2/2 uynt],newability[all(Amplifire[counter{0/0.1.Effect}]|mybattlefield) -1/-1 uynt],newability[all(Amplifire[counter{0/0.1.Effect}]|mybattlefield) counter(0/0.-1.Effect)])) forever])) oneshot
|
|
auto=@each my upkeep:counter(0/0,1,Effect) && name(Reveal cards) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Choose creature) target(creature|reveal) transforms((,newability[thisforeach(variable{power}) all(Amplifire[counter{0/0.1.Effect}]|mybattlefield) 2/2 uynt],newability[all(Amplifire[counter{0/0.1.Effect}]|mybattlefield) -1/-1 uynt])) forever optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(Amplifire[counter{0/0.1.Effect}]|mybattlefield) counter(0/0,-1,Effect) afterrevealedend revealend
|
|
text=At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ana Battlemage
|
|
abilities=hasotherkicker
|
|
other={2}{U} name(Kicker blue)
|
|
kicker={1}{B} name(Kicker black or both)
|
|
auto=if paid(alternative) then target(player) ability$!name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer
|
|
auto=if paid(kicker) then ability$!name(Tap creature) name(Tap creature) target(creature[-tapped]|battlefield) transforms((,newability[tap],newability[damage:power controller])) oneshot!$ controller
|
|
auto=if paid(kicker) then pay({2}{U}) name(Pay also kicker blue) target(player) ability$!name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer
|
|
text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Anara, Wolvid Familiar
|
|
abilities=partner
|
|
auto=this(variable{controllerturn}>0) lord(*[iscommander]|mybattlefield) indestructible
|
|
text=As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Wolf Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Anavolver
|
|
abilities=hasotherkicker
|
|
other={3}{G}{B} name(Kicker Black)
|
|
kicker={1}{U} name(Kicker Blue or Both)
|
|
auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[{L:3}:regenerate])) forever
|
|
auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[flying])) forever
|
|
auto=if paid(kicker) then pay({B}) name(Pay also kicker black) transforms((,newability[counter(1/1)],newability[{L:3}:regenerate])) forever
|
|
text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Volver
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Anax, Hardened in the Forge
|
|
anyzone=type:manaR:mybattlefield/3 cdaactive
|
|
auto=_DIES_token(Satyr,Creature Satyr,1/1,red,cantblock)
|
|
auto=@movedTo(other creature[-token;power<=3]|mygraveyard) from(Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)
|
|
auto=@movedTo(other creature[-token;power>=4]|mygraveyard) from(Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)*2
|
|
text=Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) -- Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
|
|
mana={1}{R}{R}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Demigod
|
|
power=*
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ancestor Dragon
|
|
abilities=flying
|
|
auto=@each blockers:life:type:creature[attacking]:mybattlefield controller
|
|
text=Flying. -- Whenever one o more creatures you control attack, you gain 1 life for each attacking creature.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ancestral Blade
|
|
auto=livingweapontoken(Soldier,Creature Soldier,1/1,white)
|
|
auto=teach(creature) 1/1
|
|
auto={1}:equip
|
|
text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Ancient Animus
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1)
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
restriction=type(creature|opponentbattlefield)~morethan~0
|
|
text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ancient Brontodon
|
|
mana={6}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Ancient Excavation
|
|
auto=count(type:*:myhand) && draw:countedamount && transforms((,newability[reject target(<countedamount>*|myhand)])) oneshot
|
|
autohand={1}{B}{cycle}:restriction{type(land[basic]|mylibrary)~morethan~0} name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
autohand={1}{B}{cycle}:restriction{type(land[basic]|mylibrary)~equalto~0} name(Search library) target(*|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( shuffle )! )!
|
|
text=Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
|
|
mana={2}{U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ancient Greenwarden
|
|
abilities=reach
|
|
auto=lord(land|mygraveyard) CanPlayFromGraveyard
|
|
#auto=There is not a code for triggered abilities to apply twice.
|
|
text=Reach -- You may play lands from your graveyard. -- If a land entering the battlefield causes a triggered ability you control to trigger, that ability triggers an additional time.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Ancient Stone Idol
|
|
abilities=flash, trample
|
|
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
|
|
auto=_DIES_create(construct artifact:creature construct artifact:6/12:colorless:trample)
|
|
text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
|
|
mana={10}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=12
|
|
toughness=12
|
|
[/card]
|
|
[card]
|
|
name=Ancient Ziggurat
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U}
|
|
text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Angel Ang
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Angel Dec
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Angel Spe
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Angel of Condemnation
|
|
abilities=flying, vigilance
|
|
auto={2}{W}{T}:(blink)ueot target(other creature|battlefield)
|
|
auto=@exerted(this):(blink)forsrc target(other creature|battlefield)
|
|
auto={2}{W}{T}:exert
|
|
text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Angel of Destiny
|
|
abilities=flying,double strike
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):life:thatmuch controller
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):life:thatmuch opponent
|
|
auto=@each my endofturn restriction{compare(lifetotalminusstartinglifeminusend)~morethan~14,type(Angel of Destiny[attacking]|myBattlefield)~morethan~0}:winGame controller
|
|
text=Flying, double strike -- Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. -- At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel Cleric
|
|
power=2
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Angel of Grace
|
|
abilities=flash,flying
|
|
auto=this(controllerlife >= 1) transforms((,newability[reduceto:1]))
|
|
autograveyard={4}{W}{W}{E}:lifeset:10
|
|
text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Angel of Salvation
|
|
abilities=flash,flying
|
|
other={convoke} name(Convoke)
|
|
auto=prevent:1 target(creature,player)
|
|
auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller
|
|
auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller
|
|
auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller
|
|
auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller
|
|
text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
|
|
mana={6}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Angel of Sanctions
|
|
abilities=flying
|
|
auto=may (blink)forsrc target(*[-land]|opponentbattlefield)
|
|
autograveyard={5}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Angel of Vitality
|
|
abilities=flying,lifefaker
|
|
auto=this(controllerlife > 24) 2/2
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller
|
|
text=Flying -- If you would gain life, you gain that much life plus 1 instead. -- Angel of Vitality gets +2/+2 as long as you have 25 or more life.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Angel of the Dawn
|
|
abilities=flying
|
|
auto=all(creature|myBattlefield)) 1/1
|
|
auto=all(creature|myBattlefield)) vigilance
|
|
text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Angel of the God-Pharaoh
|
|
abilities=flying,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Angel of the Ruins
|
|
abilities=flying
|
|
aicode=activate target(plains|mylibrary) moveto(myhand)
|
|
autohand={2}{cycle}:name(search plain) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=target(<upto:2>*[artifact;enchantment]|battlefield) moveto(exile)
|
|
text=Flying -- When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
|
|
mana={5}{W}{W}
|
|
type=Artifact Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Angel's Grace
|
|
abilities=split second
|
|
auto=all(*|mybattlefield) transforms((,newability[this(controllerlife >= 1) transforms((,newability[reduceto:1]))],newability[cantlose])) ueot
|
|
auto=all(*|opponentbattlefield) transforms((,newability[cantwin])) ueot
|
|
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Angel's Trumpet
|
|
auto=lord(creature) transforms((,newability[vigilance],newability[@each my end restriction{didntattack}:tap(noevent) && damage:1 controller]))
|
|
text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Angelfire Ignition
|
|
target=creature
|
|
flashback={2}{R}{W}
|
|
auto=transforms((,newability[counter(1/1.2)],newability[vigilance],newability[trample],newability[lifelink],newability[indestructible],newability[haste])) ueot
|
|
text=Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. -- Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={1}{R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Angelheart Protector
|
|
auto=target(creature|myBattlefield) indestructible ueot
|
|
text=When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Angelic Ascension
|
|
target=creature,planeswalker
|
|
auto=moveTo(Exile)
|
|
auto=token(Angel Ang) targetController
|
|
text=Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Angelic Enforcer
|
|
abilities=flying,controllershroud
|
|
backside=Enduring Angel
|
|
anyzone=lifetotal/lifetotal cdaactive
|
|
auto=@combat(attacking) source(this):name(Double your life) life:lifetotal controller
|
|
text=Flying -- You have hexproof. -- Angelic Enforcer's power and toughness are each equal to your life total. -- Whenever Angelic Enforcer attacks, double your life total. // Enduring Angel
|
|
type=Creature
|
|
subtype=Angel
|
|
color=white
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Angelic Exaltation
|
|
auto=count(type:creature:mybattlefield)
|
|
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot
|
|
text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Angelic Field Marshal
|
|
abilities=flying
|
|
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
|
auto=aslongas(*[iscommander]|mybattlefield) lord(creature|mybattlefield) vigilance >0
|
|
text=Flying -- Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Angelic Guardian
|
|
abilities=flying
|
|
auto=@combat(attacking) source(creature|myBattlefield):all(creature[attacking]|mybattlefield) indestructible ueot
|
|
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Angelic Reward
|
|
target=creature
|
|
auto=3/3
|
|
auto=flying
|
|
text=Enchant creature -- Enchanted creature gets +3/+3 and has flying.
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Angelic Rocket
|
|
abilities=flying
|
|
auto=may destroy target(*[-land])
|
|
text=Flying -- When this creature enters the battlefield, you may destroy target nonland permanent.
|
|
mana={8}
|
|
type=Host Artifact Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Angler Drake
|
|
abilities=flying
|
|
auto=may moveto(ownerhand) target(creature)
|
|
text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Angler Turtle
|
|
abilities=opponentshroud
|
|
auto=lord(creature|opponentBattlefield) mustattack
|
|
text=Hexproof -- Creatures your opponents control attack each combat if able.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Angrath's Ambusher
|
|
auto=aslongas(planeswalker[Angrath]|myBattlefield)s +2/+0
|
|
text=Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Angrath's Fury
|
|
target=creature
|
|
auto=destroy
|
|
auto=ability$!name(Deal 3 damages) name(Deal 3 damages) damage:3 target(player,planeswalker)!$ controller
|
|
auto=may name(Move Angrath, Minotaur Pirate to hand) name(Move Angrath, Minotaur Pirate to hand) moveto(myhand) target(Angrath^ Minotaur Pirate|mylibrary,mygraveyard)
|
|
text=Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Angrath's Marauders
|
|
auto=@damaged(creature|myBattlefield) from(*[-Angrath's Marauders]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(creature|opponentBattlefield) from(*[-Angrath's Marauders]|*):damage:thatmuch all(trigger[to])
|
|
auto=@combatdamaged(creature|opponentBattlefield) from(this):damage:thatmuch all(trigger[to])
|
|
auto=@damageof(player) from(*[-Angrath's Marauders]|myzones):damage:thatmuch controller
|
|
auto=@damagefoeof(player) from(*[-Angrath's Marauders]|*):damage:thatmuch opponent
|
|
auto=@combatdamagefoeof(player) from(this):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(planeswalker|myBattlefield) from(*[-Angrath's Marauders]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(planeswalker|opponentBattlefield) from(*[-Angrath's Marauders]|*):damage:thatmuch all(trigger[to])
|
|
auto=@combatdamaged(planeswalker|opponentBattlefield) from(this):damage:thatmuch all(trigger[to])
|
|
text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Angrath's Rampage
|
|
auto=ability$! name(sacrifices artifact) sacrifice notatarget(artifact|mybattlefield)!$ target(player)
|
|
auto=ability$! name(sacrifices creature) sacrifice notatarget(creature|mybattlefield)!$ target(player)
|
|
auto=ability$! name(sacrifices planeswalker) sacrifice notatarget(planeswalker|mybattlefield)!$ target(player)
|
|
text=Choose one -- Target player sacrifices an artifact. -- Target player sacrifices a creature. -- Target player sacrifices a planeswalker.
|
|
mana={B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Animal Magnetism
|
|
auto=if type(*[creature;zpos<=5]|mylibrary)~morethan~0 then ability$!name(Choose creature card) name(Choose creature card) target(creature[zpos<=5]|opponentlibrary) moveto(opponentBattlefield) and!( moveto(opponentgraveyard) all(*[zpos<=5]|opponentlibrary) )! !$ opponent
|
|
auto=if type(*[creature;zpos<=5]|mylibrary)~equalto~0 then ability$!name(Reveal the top five cards) name(Reveal the top five cards) target(<5>*[zpos<=5]|opponentlibrary) moveto(opponentgraveyard)!$ opponent
|
|
text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Animal Sanctuary
|
|
auto={T}:add{C}
|
|
auto={2}{T}:counter(1/1,1) target(creature[bird;cat;dog;goat;ox;snake])
|
|
text={T}: Add {C}. -- {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Animating Faerie // Bring to Life
|
|
abilities=flying,adventure
|
|
other={2}{U} name(Adventure)
|
|
auto=if paid(alternative) then name(Target artifact becomes creature) name(Target artifact becomes creature) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Flying // Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Animation Module
|
|
auto=@counteradded(1/1) from(*|mybattlefield):name(pay 1 for 1/1 Servo) pay[[{1}]] name(pay 1 for 1/1 Servo) token(Servo,Artifact Creature Servo,1/1)
|
|
auto={3}{T}:name(Add a counter) name(Add a counter) target(proliferation) duplicatecounters(single)
|
|
text=Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. -- {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Anje Falkenrath
|
|
abilities=haste
|
|
auto={T}{D(*|myhand)}:draw:1 controller
|
|
auto=@movedto(*[madness]|mygraveyard) from(myhand):untap
|
|
text=Haste -- {T}, Discard a card: Draw a card. -- Whenever you discard a card, if it has madness, untap Anje Falkenrath.
|
|
mana={1}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Vampire
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Anje's Ravager
|
|
abilities=madness,mustattack
|
|
autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=@combat(attacking) reject all(*|myhand) && draw:3
|
|
text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Vampire Berserker
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Annihilation Rooms
|
|
abilities=doublefacedeath,nomovetrigger
|
|
other={0} name(Sandfall Cell)
|
|
kicker={0} name(Veils of Fear)
|
|
auto=count(type:*[twodngtrg]:myBattlefield)
|
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then all(Tomb of Annihilation|mycommandzone) counter(0/0,1,Oubliette) notrg
|
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller
|
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice!$ controller
|
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ controller
|
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice!$ controller
|
|
auto=ifnot paid(kicker) then if paid(alternative) then ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice!$ controller
|
|
auto=ifnot paid(kicker) then if paid(alternative) then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ controller
|
|
auto=ifnot paid(kicker) then if paid(alternative) then ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(kicker) then if type(*|opponenthand)~equalto~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose 2 life) name(Loose 2 life) life:-2 controller!$ opponent
|
|
auto=if paid(kicker) then if type(*|opponenthand)~morethan~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose life or discard) choice name(Loose 2 life) life:-2 controller _ choice name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
auto=if paid(kicker) then if type(*|myhand)~equalto~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose 2 life) name(Loose 2 life) life:-2 controller!$ controller
|
|
auto=if paid(kicker) then if type(*|myhand)~morethan~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose life or discard) choice name(Loose 2 life) life:-2 controller _ choice name(Discard a card) notatarget(*|myhand) reject!$ controller
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Annoyed Altisaur
|
|
abilities=reach,trample
|
|
autostack=if casted(this) then activate choice cascade:plibrarycount
|
|
text=Reach, trample -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Anointed Chorister
|
|
abilities=lifelink
|
|
auto={4}{W}:3/3 ueot
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- {4}{W}: Anointed Chorister gets +3/+3 until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Anointed Deacon
|
|
auto=@each my combatbegins:may target(vampire) 2/0 ueot
|
|
text=At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Anointed Procession
|
|
abilities=tokenizer
|
|
text=If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Anointer Priest
|
|
auto=@movedto(creature[token]|mybattlefield):life:1 controller
|
|
autograveyard={3}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Anointer of Valor
|
|
abilities=flying
|
|
auto=@combat(attacking) source(creature|battlefield):all(trigger[to]) transforms((,newability[pay({3}) counter(1/1)])) oneshot
|
|
text=Flying -- Whenever a creature attacks, you may pay 3 . When you do, put a +1/+1 counter on that creature.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Anowon, the Ruin Thief
|
|
auto=lord(other creature[rogue]|mybattlefield) 1/1
|
|
auto=@combatdamagefoeof(player) from(creature[rogue]|myBattlefield) restriction{type(creature[zpos<=thatmuch]|opponentlibrary)~lessthan~1}:deplete:thatmuch opponent
|
|
auto=@combatdamagefoeof(player) from(creature[rogue]|myBattlefield) restriction{type(creature[zpos<=thatmuch]|opponentlibrary)~morethan~0}:deplete:thatmuch opponent && draw:1 controller
|
|
text=Other Rogues you control get +1/+1. -- Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={2}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Answered Prayers
|
|
auto=@movedTo(creature|myBattlefield):life:1
|
|
auto=@movedTo(creature|myBattlefield):becomes(Angel Creature,3/3,flying) ueot
|
|
text=Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Anthem of Rakdos
|
|
auto=@damaged(creature|myBattlefield) from(*[-Anthem of Rakdos]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(creature|opponentBattlefield) from(*[-Anthem of Rakdos]|*):damage:thatmuch all(trigger[to])
|
|
auto=@damageof(player) from(*[-Anthem of Rakdos]|myzones):damage:thatmuch controller
|
|
auto=@damagefoeof(player) from(*[-Anthem of Rakdos]|*):damage:thatmuch opponent
|
|
auto=@combat(attacking) source(creature|myBattlefield):name(Attacking creature gets 2/0) all(trigger[to]) transforms((,newability[2/0])) ueot
|
|
auto=@combat(attacking) source(creature|myBattlefield):name(Deal 1 damage) damage:1 controller
|
|
text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
|
|
mana={2}{B}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Anti-Magic Aura
|
|
target=creature
|
|
auto=teach(creature) opponentshroud
|
|
auto=teach(creature) cantbetargetof(aura)
|
|
text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Anticognition
|
|
target=*[creature;planeswalker]|stack
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if type(*|opponentGraveyard)~morethan~7 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Apex Altisaur
|
|
auto=may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
|
auto=_ENRAGE_may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
|
text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage - Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.
|
|
mana={7}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=10
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=Apex Devastator
|
|
autostack=if casted(this) then activate choice cascade:plibrarycount && activate choice cascade:plibrarycount && activate choice cascade:plibrarycount && activate choice cascade:plibrarycount
|
|
text=Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.)
|
|
mana={8}{G}{G}
|
|
type=Creature
|
|
subtype=Chimera Hydra
|
|
power=10
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=Apex of Power
|
|
autohand={7}{R}{R}{R}:name(Cast from hand and add 10 white mana) name(Cast from hand and add 10 white mana) add{W}{W}{W}{W}{W}{W}{W}{W}{W}{W} controller && target(Apex of Power|myhand) activate castcard(restricted)
|
|
autohand={7}{R}{R}{R}:name(Cast from hand and add 10 black mana) name(Cast from hand and add 10 black mana) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} controller && target(Apex of Power|myhand) activate castcard(restricted)
|
|
autohand={7}{R}{R}{R}:name(Cast from hand and add 10 blue mana) name(Cast from hand and add 10 blue mana) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} controller && target(Apex of Power|myhand) activate castcard(restricted)
|
|
autohand={7}{R}{R}{R}:name(Cast from hand and add 10 green mana) name(Cast from hand and add 10 green mana) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} controller && target(Apex of Power|myhand) activate castcard(restricted)
|
|
autohand={7}{R}{R}{R}:name(Cast from hand and add 10 red mana) name(Cast from hand and add 10 red mana) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} controller && target(Apex of Power|myhand) activate castcard(restricted)
|
|
auto=if type(land[zpos=1]|mylibrary)~equalto~1 then all(*[zpos=1|mylibrary) moveto(exile) else all(*[zpos=1|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=if type(land[zpos=2]|mylibrary)~equalto~1 then all(*[zpos=2|mylibrary) moveto(exile) else all(*[zpos=2|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=if type(land[zpos=3]|mylibrary)~equalto~1 then all(*[zpos=3|mylibrary) moveto(exile) else all(*[zpos=3|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=if type(land[zpos=4]|mylibrary)~equalto~1 then all(*[zpos=4|mylibrary) moveto(exile) else all(*[zpos=4|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=if type(land[zpos=5]|mylibrary)~equalto~1 then all(*[zpos=5|mylibrary) moveto(exile) else all(*[zpos=5|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=if type(land[zpos=6]|mylibrary)~equalto~1 then all(*[zpos=6|mylibrary) moveto(exile) else all(*[zpos=6|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=if type(land[zpos=7]|mylibrary)~equalto~1 then all(*[zpos=7|mylibrary) moveto(exile) else all(*[zpos=7|mylibrary) moveto(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
text=Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. -- If this spell was cast from your hand, add ten mana of any one color.
|
|
mana={7}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Aphemia, the Cacophony
|
|
abilities=flying
|
|
auto=@each my endofturn:may moveto(exile) target(enchantment|myGraveyard) && token(Zombie,Creature Zombie,2/2,black)
|
|
text=Flying -- At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
|
|
mana={1}{B}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Harpy
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Apocalypse Demon
|
|
abilities=flying
|
|
anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive
|
|
auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield)
|
|
auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap
|
|
text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Apostle of Purifying Light
|
|
abilities=protection from black
|
|
target=*|graveyard
|
|
auto={2}:moveto(exile)
|
|
text=Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) -- {2}: Exile target card from a graveyard.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Appeal // Authority
|
|
abilities=hasaftermath
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
flashback={1}{W} name(Authority)
|
|
auto=ifnot paid(flashback) then if type(creature|myBattlefield)~morethan~0 then choice name(Choose your creature) name(Choose your creature) name(Choose your creature) target(creature|myBattlefield) transforms((,newability[type:creature:mybattlefield/type:creature:mybattlefield],newability[trample])) ueot
|
|
auto=ifnot paid(flashback) then if type(creature|opponentBattlefield)~morethan~0 then choice name(Choose opponent creature) name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentBattlefield) transforms((,newability[type:creature:opponentBattlefield/type:creature:opponentBattlefield],newability[trample])) ueot
|
|
auto=if paid(flashback) then all(creature|mybattlefield) transforms((,newability[vigilance])) ueot
|
|
auto=if paid(flashback) then target(<upto:2>creature|opponentbattlefield) tap
|
|
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Applied Biomancy
|
|
auto=+1/+1 target(creature)
|
|
auto=moveTo(ownerHand) target(creature)
|
|
text=Choose one or both -- Target creature gets +1/+1 until end of turn. -- Return target creature to its owner's hand.
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Approach of the Second Sun
|
|
auto=if compare(oyidarocount)~morethan~0 then winGame else alteryidarocount:1 opponent && life:7 controller && all(this) placefromthetop(7)
|
|
text=If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
|
|
mana={6}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Aquatic Incursion
|
|
auto=token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)*2
|
|
auto={3}{U}:target(creature[merfolk]) unblockable ueot
|
|
text=When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Arachnoform
|
|
target=creature
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) reach
|
|
auto=teach(creature) changeling
|
|
text=Enchant creature -- Enchanted creature gets +2/+2, has reach, and is every creature type.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Arachnus Spinner
|
|
abilities=reach
|
|
auto={T(spider|myBattlefield)}:name(Search Arachnus Web) target(Arachnus Web|myLibrary,mygraveyard) transforms((,newability[name(Attach to creature) activate castcard(normal)])) oneshot
|
|
text=Reach (This creature can block creatures with flying.) -- Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Arachnus Web
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
auto=@each endofturn restriction{compare(power)~morethan~3}:destroy target(Arachnus Web|myBattlefield)
|
|
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Arahbo, Roar of the World
|
|
auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot
|
|
auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
|
|
text=Eminence - At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
|
|
mana={3}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Cat Avatar
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Arashin War Beast
|
|
auto=@combatdamagefoeof(creature[blocking]) from(this):manifest all(*[zpos=1]|mylibrary)
|
|
text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Arasta of the Endless Web
|
|
abilities=reach
|
|
auto=@movedto(*[sorcery;instant]|opponentStack):token(Spider,Creature Spider,1/2,reach,green)
|
|
text=Reach -- Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
|
|
mana={2}{G}{G}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Spider
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Arbor Armament
|
|
target=creature
|
|
auto=counter(1/1)
|
|
auto=reach
|
|
text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Arborea Pegasus
|
|
abilities=flying
|
|
auto=name(Put 1/1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[flying])) ueot
|
|
text=Flying -- When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arboreal Grazer
|
|
abilities=reach
|
|
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand)
|
|
text=Reach -- When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arboretum Elemental
|
|
abilities=opponentshroud
|
|
other={convoke} name(Convoke)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={7}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Arc Blade
|
|
abilities=exiledeath
|
|
other={2}{R} name(Suspend 3)
|
|
auto=ifnot paid(alternative) then damage:2 target(creature,player)
|
|
auto=moveto(myexile) and!( counter(0/0,3,Time) )!
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time)
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal)
|
|
text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3-{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Arcades, the Strategist
|
|
abilities=flying, vigilance
|
|
auto=@movedTo(creature[defender]|myBattlefield):draw:1
|
|
auto=lord(creature[defender]|mybattlefield) combattoughness
|
|
auto=lord(creature[defender]|mybattlefield) canattack
|
|
text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
|
|
mana={1}{G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Arcane Adaptation
|
|
auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend
|
|
text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Arcane Artisan
|
|
auto={2}{U}{T}:name(Choose player) name(Choose player) target(player) draw:1 targetedplayer && ability$!name(Choose one) choice name(Exile a creature card) notatarget(creature|myhand) moveto(exile) and!(clone addtype(ArcaneCreated))! _ choice name(Exile a non-creature card) notatarget(*[-creature]|myhand) moveto(exile)!$ targetedplayer
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(*[ArcaneCreated]|battlefield)
|
|
text={2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. -- When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arcane Encyclopedia
|
|
auto={3}{T}:draw:1
|
|
text={3}, {T}: Draw a card.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Arcane Endeavor
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(1) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=1]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(2) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=2]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(3) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=3]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(4) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=4]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(5) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=5]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(6) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=6]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(7) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=7]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(8) from(controller) once:may name(Cast instant or sorcery) target(*[instant;sorcery;manacost<=8]|myhand) activate castcard(normal)])) oneshot
|
|
auto=all(*[zpos=9]|mylibrary) transforms((,newability[name(Roll a d8) rolld8 8 winability donothing winabilityend rolld8end])) oneshot
|
|
auto=name(Roll a d8) rolld8 8 winability draw:lastrollresult controller winabilityend loseability draw:lastrollresult controller loseabilityend rolld8end
|
|
text=Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
|
|
mana={5}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Arcane Flight
|
|
target=creature
|
|
auto=teach(creature) +1/+1
|
|
auto=teach(creature) flying
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Arcane Infusion
|
|
flashback={3}{U}{R}
|
|
aicode=activate transforms((,newability[if type(*[instant;sorcery;zpos<=4]|myLibrary)~morethan~0 then target(*[instant;sorcery;zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
|
auto=name(Look top 4 cards) reveal:4 optionone name(Choose instant or sorcery) target(<upto:1>*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Flashback {3}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Arcane Investigator
|
|
aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
|
|
auto={5}{U}:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
auto=@dierolled(this) from(controller):all(this) sacrifice
|
|
auto=@dierolled(this) result(1) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(2) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(3) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(4) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(5) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(6) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(7) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(8) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(9) from(controller):name(Draw 1 card) draw:1 controller
|
|
auto=@dierolled(this) result(10) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(11) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(12) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(13) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(14) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(15) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(16) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(17) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(18) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(19) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@dierolled(this) result(20) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Search the Room-{5}{U}: Roll a d20. -- 1-9 | Draw a card. -- 10-20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Elf Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Arcane Lighthouse
|
|
auto={T}:add{1}
|
|
auto={1}{T}::name(Creatures lose hexproof) all(creature|opponentBattlefield) transforms((,newability[-shroud],newability[-opponentshroud])) ueot
|
|
text={T}: Add {C} to your mana pool. -- {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Arcane Signet
|
|
auto=aslongas(*[iscommander&red]|myzones) {T}:add{R}
|
|
auto=aslongas(*[iscommander&white]|myzones) {T}:add{W}
|
|
auto=aslongas(*[iscommander&green]|myzones) {T}:add{G}
|
|
auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U}
|
|
auto=aslongas(*[iscommander&black]|myzones) {T}:add{B}
|
|
text={T}: Add one mana of any color in your commander's color identity.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Arcane Subtraction
|
|
target=creature
|
|
auto=-4/0 ueot
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Target creature gets -4/-0 until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Arcanist's Owl
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[may name(Get artifact or enchantment) target(*[artifact;enchantment;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto=name(Look top 4 cards) reveal:4 optionone name(Get artifact or enchantment) target(<upto:1>*[artifact;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={WU}{WU}{WU}{WU}
|
|
type=Artifact Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Javelineer
|
|
abilities=modular
|
|
modular=1
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
auto={T}{C(1/1,-1)}:name(Deals 1 damage) target(creature[attacking;blocking]) damage:1
|
|
auto={T}{C(1/1,-2)}:name(Deals 2 damage) target(creature[attacking;blocking]) damage:2
|
|
auto={T}{C(1/1,-3)}:name(Deals 3 damage) target(creature[attacking;blocking]) damage:3
|
|
auto={T}{C(1/1,-4)}:name(Deals 4 damage) target(creature[attacking;blocking]) damage:4
|
|
auto={T}{C(1/1,-5)}:name(Deals 5 damage) target(creature[attacking;blocking]) damage:5
|
|
auto={T}{C(1/1,-6)}:name(Deals 6 damage) target(creature[attacking;blocking]) damage:6
|
|
auto={T}{C(1/1,-7)}:name(Deals 7 damage) target(creature[attacking;blocking]) damage:7
|
|
auto={T}{C(1/1,-8)}:name(Deals 8 damage) target(creature[attacking;blocking]) damage:8
|
|
auto={T}{C(1/1,-9)}:name(Deals 9 damage) target(creature[attacking;blocking]) damage:9
|
|
auto={T}{C(1/1,-10)}:name(Deals 10 damage) target(creature[attacking;blocking]) damage:10
|
|
auto={T}{C(1/1,-11)}:name(Deals 11 damage) target(creature[attacking;blocking]) damage:11
|
|
auto={T}{C(1/1,-12)}:name(Deals 12 damage) target(creature[attacking;blocking]) damage:12
|
|
auto={T}{C(1/1,-13)}:name(Deals 13 damage) target(creature[attacking;blocking]) damage:13
|
|
auto={T}{C(1/1,-14)}:name(Deals 14 damage) target(creature[attacking;blocking]) damage:14
|
|
auto={T}{C(1/1,-15)}:name(Deals 15 damage) target(creature[attacking;blocking]) damage:15
|
|
auto={T}{C(1/1,-16)}:name(Deals 16 damage) target(creature[attacking;blocking]) damage:16
|
|
auto={T}{C(1/1,-17)}:name(Deals 17 damage) target(creature[attacking;blocking]) damage:17
|
|
auto={T}{C(1/1,-18)}:name(Deals 18 damage) target(creature[attacking;blocking]) damage:18
|
|
auto={T}{C(1/1,-19)}:name(Deals 19 damage) target(creature[attacking;blocking]) damage:19
|
|
auto={T}{C(1/1,-20)}:name(Deals 20 damage) target(creature[attacking;blocking]) damage:20
|
|
text={T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
|
mana={W}
|
|
type=Artifact Creature
|
|
subtype=Soldier
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Mouser
|
|
abilities=lifelink,modular
|
|
modular=1
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
text=Lifelink -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
|
mana={W}
|
|
type=Artifact Creature
|
|
subtype=Cat
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Prototype
|
|
abilities=modular
|
|
modular=2
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
|
mana={1}{W}
|
|
type=Artifact Creature
|
|
subtype=Assembly-Worker
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Shikari
|
|
abilities=modular,first strike
|
|
modular=2
|
|
auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
text=First strike -- When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
|
mana={1}{R}{W}
|
|
type=Artifact Creature
|
|
subtype=Cat Soldier
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Slasher
|
|
abilities=modular
|
|
modular=4
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
text=Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)
|
|
mana={4}{R}
|
|
type=Artifact Creature
|
|
subtype=Cat
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Tracker
|
|
abilities=menace,modular
|
|
modular=2
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:name(Counter 1/1) counter(1/1)
|
|
text=Menace -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
|
|
mana={2}{R}
|
|
type=Artifact Creature
|
|
subtype=Dog
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Arcbound Whelp
|
|
abilities=flying,modular
|
|
modular=2
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
auto={R}:name(Gets 1/0) 1/0 ueot
|
|
text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
|
mana={3}{R}
|
|
type=Artifact Creature
|
|
subtype=Dragon
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Arch of Orazca
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[{5}{T}:draw:1]))
|
|
auto={T}:Add{C}
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Archaeomancer's Map
|
|
aicode=activate moveTo(myhand) and!( shuffle )! target(<upto:2>plains[basic]|myLibrary)
|
|
auto=name(Search 2 plains) reveal:plibrarycount optionone name(choose card) target(<upto:2>plains[basic]|reveal) moveto(myhand) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(mylibrary) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiontwoend revealend
|
|
auto=@movedTo(land|opponentbattlefield) restriction{compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield)}:may name(Put land in play) target(land|myhand) moveto(mybattlefield)
|
|
text=When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. -- Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
|
|
mana={2}{W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Archaeomender
|
|
auto=moveto(myhand) target(artifact|mygraveyard)
|
|
text=When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Archangel of Strife
|
|
abilities=flying
|
|
auto=choice name(War) all(creature|myBattlefield) 3/0 && flipacoin winability all(creature|opponentBattlefield) 3/0 winabilityend loseability all(creature|opponentBattlefield) 0/3 loseabilityend flipend
|
|
auto=choice name(Peace) all(creature|myBattlefield) 0/3 && flipacoin winability all(creature|opponentBattlefield) 3/0 winabilityend loseability all(creature|opponentBattlefield) 0/3 loseabilityend flipend
|
|
text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3.
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Archelos, Lagoon Mystic
|
|
auto=@movedto(*[land;enchantment;creature;planeswalker;artifact]|battlefield):this(tapped) all(trigger) tap(noevent)
|
|
auto=@movedto(*[land;enchantment;creature;planeswalker;artifact]|battlefield):this(untapped) all(trigger) untap
|
|
text=As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped. -- As long as Archelos is untapped, other permanents enter the battlefield untapped.
|
|
mana={1}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Turtle Shaman
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Archfiend of Despair
|
|
abilities=flying,nolifegainopponent
|
|
auto=@each endofturn:life:-oplifelost opponent
|
|
text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
|
|
mana={6}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Archfiend of Ifnir
|
|
abilities=flying,cycling
|
|
auto=@movedto(*|mygraveyard) from(myhand):all(creature|opponentbattlefield) counter(-1/-1,1)
|
|
autohand=__CYCLING__({2})
|
|
text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Archfiend of Sorrows
|
|
abilities=flying
|
|
auto=all(creature|opponentbattlefield) -2/-2 ueot
|
|
autograveyard={3}{B}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
|
text=Flying -- When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Archfiend of Spite
|
|
abilities=flying,madness
|
|
autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=_ENRAGE_life:-thatmuch opponent donothing'sacrifice notatarget(*|mybattlefield)!$ opponent
|
|
text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Archfiend's Vessel
|
|
abilities=lifelink
|
|
autograveyard=@movedTo(this|mybattlefield) from(mygraveyard):all(this) moveTo(exile) && token(Demon,Creature Demon,5/5,black,flying)
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Archipelagore
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={5}{U} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):name(Tap X creatures) thisforeach(mutations) may target(creature) freeze]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Leviathan
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Archive Haunt
|
|
backside=Overwhelmed Archivist
|
|
abilities=flying,exiledeath
|
|
auto=@combat(attacking) source(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist
|
|
type=Creature
|
|
subtype=Spirit Wizard
|
|
color=blue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Archive Trap
|
|
other={0} name(Opponent searched this turn)
|
|
otherrestriction=compare(olastshlturn)~equalto~compare(currentturn)
|
|
auto=deplete:13 opponent
|
|
text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Archmage Emeritus
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Draw 1 card) draw:1 controller
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, draw a card.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Archmage's Charm
|
|
auto=choice name(counter) target(*|stack) fizzle
|
|
auto=choice name(draw) target(player) draw:2
|
|
auto=choice name(control) target(*[manacost<=1]|opponentBattlefield) moveTo(myBattlefield)
|
|
text=Choose one -- Counter target spell. -- Target player draws two cards. -- Gain control of target nonland permanent with converted mana cost 1 or less.
|
|
mana={U}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Archon of Absolution
|
|
abilities=flying,protection from white
|
|
auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1]))
|
|
text=Flying -- Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Archon of Coronation
|
|
abilities=flying
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=this(variable{pmonarch}>0) preventalldamage to(controller)
|
|
text=Flying -- When Archon of Coronation enters the battlefield, you become the monarch. -- As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Archon of Cruelty
|
|
abilities=flying
|
|
auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent
|
|
auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
|
|
auto=life:-3 opponent && life:3 controller && draw:1 controller
|
|
auto=_ATTACKING_ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent
|
|
auto=_ATTACKING_ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
|
|
auto=_ATTACKING_life:-3 opponent && life:3 controller && draw:1 controller
|
|
text=Flying -- Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
|
|
mana={6}{B}{B}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Archon of Emeria
|
|
abilities=flying
|
|
auto=maxCast(*)1
|
|
auto=maxCast(*)1 opponent
|
|
auto=lord(land[recent;-basic]|opponentBattlefield) transforms((,newability[tap(noevent)]))
|
|
text=Flying -- Each player can't cast more than one spell each turn. -- Nonbasic lands your opponents control enter the battlefield tapped.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Archon of Falling Stars
|
|
abilities=Flying
|
|
auto=_DIES_may moveTo(mybattlefield) target(enchantment|mygraveyard)
|
|
text=Flying -- When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Archon of Sun's Grace
|
|
abilities=flying,lifelink
|
|
auto=lord(creature[Pegasus]|myBattlefield) lifelink
|
|
auto=_CONSTELLATION_token(Pegasus,creature Pegasus,2/2,white,flying)
|
|
text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Archon of Valor's Reach
|
|
abilities=flying,vigilance,trample
|
|
auto=chooseatype transforms((,newability[maxCast(*[chosentype])0 controller],newability[maxCast(*[chosentype])0 opponent])) chooseend
|
|
text=Flying, vigilance, trample -- As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type.
|
|
mana={4}{G}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Archpriest of Iona
|
|
anyzone=calculateparty/2 cdaactive
|
|
auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creature gets 1/1 and flying) name(creature gets 1/1 and flying) target(creature) transforms((,newability[1/1],newability[flying])) ueot
|
|
text=Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=*
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Archway Angel
|
|
abilities=flying
|
|
auto=life:thisforeach(Gate|mybattlefield)*2
|
|
text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Archway Commons
|
|
auto=tap(noevent)
|
|
auto=pay[[{1}]] name(pay 1 mana) donothing'sacrifice
|
|
auto={T}:add{R}
|
|
auto={T}:add{U}
|
|
auto={T}:add{G}
|
|
auto={T}:add{B}
|
|
auto={T}:add{W}
|
|
text=Archway Commons enters the battlefield tapped. -- When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Arclight Phoenix
|
|
abilities=flying, haste
|
|
autograveyard=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~2}:moveTo(mybattlefield)
|
|
text=Flying, haste -- At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Arctic Treeline
|
|
auto=tap(noevent)
|
|
text=({T}: Add {G} or {W}.) -- Arctic Treeline enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Forest Plains
|
|
[/card]
|
|
[card]
|
|
name=Arcum's Astrolabe
|
|
other={i}
|
|
restriction=never
|
|
auto=draw:1 controller
|
|
auto={1}{T}:Add{W}
|
|
auto={1}{T}:Add{U}
|
|
auto={1}{T}:Add{B}
|
|
auto={1}{T}:Add{R}
|
|
auto={1}{T}:Add{G}
|
|
text=({S}i} can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color.
|
|
mana={1}
|
|
type=Snow Artifact
|
|
[/card]
|
|
[card]
|
|
name=Arcum's Weathervane
|
|
auto={2}{T}:target(land[snow]) transforms((removetypes,newability[becomes(Land)])) forever
|
|
auto={2}{T}:target(land[basic,snow]) transforms((removetypes,newability[becomes(Basic Land)])) forever
|
|
auto={2}{T}:target(land[legendary,snow]) transforms((removetypes,newability[becomes(Legendary Land)])) forever
|
|
auto={2}{T}:target(land[basic,-snow]) transforms((Snow)) forever
|
|
text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Arcus Acolyte
|
|
abilities=reach,lifelink
|
|
auto={GW}{T}:name(Outlast) counter(1/1) asSorcery
|
|
auto=lord(other creature[-counter{1/1.1}]|mybattlefield) transforms((,newability[{GW}{T}:name(Outlast) counter(1/1) asSorcery]))
|
|
text=Reach, lifelink -- Outlast {G} or {W} ({G} or {W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each other creature you control without a +1/+1 counter on it has outlast {G} or {W}.
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Human Cleric Archer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ardenn, Intrepid Archaeologist
|
|
abilities=partner
|
|
auto=@each my combatbegins:may target(<anyamount>equipment|battlefield) rehook
|
|
text=At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Kor Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ardent Dustspeaker
|
|
auto=_ATTACKING_may name(Put instant or sorcery on bottom) target(*[instant;sorcery]|mygraveyard) bottomoflibrary and!( transforms((,newability[all(other *[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!])) oneshot )!
|
|
text=Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Minotaur Shaman
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ardent Electromancer
|
|
auto=if compare(calculateparty)~equalto~1 then add{R}
|
|
auto=if compare(calculateparty)~equalto~2 then add{R}{R}
|
|
auto=if compare(calculateparty)~equalto~3 then add{R}{R}{R}
|
|
auto=if compare(calculateparty)~equalto~4 then add{R}{R}{R}{R}
|
|
text=When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ardent Elementalist
|
|
auto=name(Return instant or sorcery) target(*instant;sorcery]|mygraveyard) moveto(myhand)
|
|
text=When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ardenvale Paladin
|
|
auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1,1)
|
|
text=Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ardenvale Tactician // Dizzying Swoop
|
|
abilities=flying,adventure,asflash
|
|
restriction=can play creature
|
|
other={1}{W} name(Adventure)
|
|
auto=if paid(alternative) then if type(creature|battlefield)~morethan~1 then choice name(Tap 2 creatures) name(Tap 2 creatures) name(Tap 2 creatures) target(<2>creature|battlefield) tap(noevent)
|
|
auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Tap 1 creature) name(Tap 1 creature) name(Tap 1 creature) target(creature|battlefield) tap(noevent)
|
|
auto=if paid(alternative) then choice name(Don't tap any creature) name(Don't tap any creature) donothing
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Flying // Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arena Rector
|
|
auto=_DIES_may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)!
|
|
text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Arena Trickster
|
|
auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:counter(1/1,1) all(this)
|
|
text=Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arguel's Blood Fast
|
|
auto={1}{B}{L:2}:draw:1
|
|
auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz)
|
|
text={1}{B}, Pay 2 life: Draw a card. -- At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
|
|
mana={1}{B}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Aria of Flame
|
|
auto=life:10 opponent
|
|
auto=@movedTo(instant,sorcery|mystack):counter(0/0,1,Verse) && thisforeach(counter{0/0.1.Verse}) damage:1 target(planeswalker,player)
|
|
text=When Aria of Flame enters the battlefield, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Arisen Gorgon
|
|
auto=aslongas(planeswalker[liliana]|myBattlefield) deathtouch
|
|
text=Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Gorgon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arixmethes, Slumbering Isle
|
|
auto=tap(noevent)
|
|
auto=counter(0/0,5,Slumber)
|
|
auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)]))
|
|
auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature))
|
|
auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber)
|
|
auto={T}:Add{G}{U}
|
|
text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}.
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Kraken
|
|
power=12
|
|
toughness=12
|
|
[/card]
|
|
[card]
|
|
name=Arlinn's Wolf
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
text=Arlinn's Wolf can't be blocked by creatures with power 2 or less.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Armed // Dangerous
|
|
target=creature
|
|
abilities=hasnokicker
|
|
other={3}{G} name(Dangerous)
|
|
kicker={3}{G} name(Fuse)
|
|
auto=if paid(alternative) then transforms((,newability[lure])) ueot
|
|
auto=ifnot paid(alternative) then transforms((,newability[1/1],newability[double strike])) ueot
|
|
auto=if paid(kicker) then ability$!name(Creature blocked by all) name(Creature blocked by all) target(creature|battlefield) transforms((,newability[lure])) ueot!$ controller
|
|
text=Target creature gets +1/+1 and gains double strike until end of turn. // All creatures able to block target creature this turn do so. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Armed and Armored
|
|
auto=all(vehicle|mybattlefield) transforms((Artifact Creature)) ueot
|
|
auto=name(Choose a dwarf) target(dwarf|mybattlefield) transforms((,newability[counter(0/0.1.ArmedEffect)],newability[target(<anyamount>equipment|mybattlefield) name(Choose equipments to attach) transforms((,newability[rehook all(dwarf[counter{0/0.1.ArmedEffect}]|mybattlefield)])) oneshot],newability[phaseaction[endofturn once] counter(0/0.-1.ArmedEffect)])) ueot
|
|
text=Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Armix, Filigree Thrasher
|
|
abilities=partner
|
|
auto=_ATTACKING_may name(discard a card) reject notatarget(*|myhand) && ability$!name(Choose creature) target(creature|opponentbattlefield) -type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend/-type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend ueot!$ controller
|
|
text=Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{B}
|
|
type=Legendary Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Armored Skyhunter
|
|
abilities=flying
|
|
aicode=activate target(*[aura;equipment;zpos<=6]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[if cantargetcard(*[equipment]|*) then name(Attach to creature) rehook target(creature|mybattlefield)],newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
|
|
auto=_ATTACKING_name(Look top 6 cards) reveal:6 optionone name(Get aura or equipment) target(<upto:1>*[aura;equipment]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put in play) moveto(myBattlefield)],newability[if cantargetcard(*[equipment]|*) then choice name(Put in play and attach) name(Put in play and attach) moveto(myBattlefield) and!( transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot )!])) oneshot afterrevealedend revealend
|
|
text=Flying -- Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Cat Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Armored Whirl Turtle
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Armory Veteran
|
|
auto=this(gear > 0) menace
|
|
text=As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Arni Brokenbrow
|
|
abilities=boast,haste
|
|
auto={1} restriction{didattack,compare(hascntbstreduce)~equalto~0,type(creature[-Arni Brokenbrow]|mybattlefield)~morethan~0}:doboast && transforms((,setpower=power:highest:*[-Arni Brokenbrow]:mybattlefieldplus1plusend)) ueot limit:hasabilitytwoboastplus1plusend
|
|
auto={0} restriction{didattack,compare(hascntbstreduce)~morethan~0,type(creature[-Arni Brokenbrow]|mybattlefield)~morethan~0}:doboast && transforms((,setpower=power:highest:*[-Arni Brokenbrow]:mybattlefieldplus1plusend)) ueot limit:hasabilitytwoboastplus1plusend
|
|
text=Haste -- Boast-{1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Berserker
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Arni Slays the Troll
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=name(Creature fights another one) target(creature|mybattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) add{R}
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Put two counters) target(creature|mybattlefield) counter(1/1,2)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:power:highest:*:mybattlefield controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Target creature you control fights up to one target creature you don't control. -- II - Add {R}. Put two +1/+1 counters on up to one target creature you control. -- III - You gain life equal to the greatest power among creatures you control.
|
|
mana={R}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Arrester's Admonition
|
|
target=creature
|
|
auto=moveTo(ownerHand)
|
|
auto=_ADDENDUM_ draw:1 else
|
|
text=Return target creature to its owner's hand. -- Addendum - If you cast this spell during your main phase, draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Arrester's Zeal
|
|
target=creature
|
|
auto=+2/+2
|
|
auto=_ADDENDUM_ flying else
|
|
text=Target creature gets +2/+2 until end of turn. -- Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Arrogant Outlaw
|
|
auto=if compare(oplifelost)~morethan~0 then life:-2 opponent && life:2 controller
|
|
text=When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Noble
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Arrogant Poet
|
|
auto=_ATTACKING_pay({L:2}) name(Arrogant poet gains flying) flying ueot
|
|
text=Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Arrow Storm
|
|
target=creature,player
|
|
auto=ifnot raid then damage:4
|
|
auto=if raid then damage:5
|
|
text=Arrow Storm deals 4 damage to target creature or player. -- Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Arrow Volley Trap
|
|
restriction=type(creature[attacking]|battlefield)~morethan~0
|
|
auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[attacking]|battlefield) damage:1!$ controller
|
|
other={1}{W} name(Pay 1W)
|
|
otherrestriction=type(creature[attacking]|battlefield)~morethan~3
|
|
text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
|
|
mana={3}{W}{W}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Arterial Flow
|
|
auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
|
auto=aslongas(vampire|myBattlefield) life:-2 opponent
|
|
auto=aslongas(vampire|myBattlefield) life:2
|
|
text=Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Artful Takedown
|
|
auto=choice name(Tap creature) target(creature) tap(noevent)
|
|
auto=choice name(Target creature gets -2/-4) target(creature) -2/-4 ueot
|
|
auto=choice name(Choose both) target(creature) tap(noevent) && ability$!name(Target creature gets -2/-4) name(Target creature gets -2/-4) target(creature) -2/-4 ueot!$ controller
|
|
text=Choose one or both -- Tap target creature. -- Target creature gets -2/-4 until end of turn.
|
|
mana={2}{U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Artificer's Assistant
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Artisan of Forms
|
|
auto=counter(0/0,1,ArtisanEffect)
|
|
auto=emblem transforms((,newability[@targeted(creature[counter{0/0.1.ArtisanEffect}]|mybattlefield) from(*|myzones):all(trigger[to]) transforms((,newability[may name(Becomes a copy) target(creature) copy])) forever])) forever dontremove
|
|
text=Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Arvad the Cursed
|
|
abilities=deathtouch, lifelink
|
|
auto=lord(other creature[legendary]|myBattlefield) +2/+2
|
|
text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2.
|
|
mana={3}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aryel, Knight of Windgrace
|
|
abilities=vigilance
|
|
auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance)
|
|
auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9])
|
|
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10])
|
|
text=Vigilance -- {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -- {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
|
|
mana={2}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=As Foretold
|
|
auto=@each my upkeep:counter(0/0,1,time)
|
|
auto={0}:castcard(normal) notatarget(*[-land;manacost<=counter{0/0.1.time}]|myhand) limit:1
|
|
text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=As Luck Would Have It
|
|
abilities=opponentshroud
|
|
auto=@dierolled(*|battlefield) result(1) from(controller):counter(0/0,1,Luck) all(this)
|
|
auto=@dierolled(*|battlefield) result(2) from(controller):counter(0/0,2,Luck) all(this)
|
|
auto=@dierolled(*|battlefield) result(3) from(controller):counter(0/0,3,Luck) all(this)
|
|
auto=@dierolled(*|battlefield) result(4) from(controller):counter(0/0,4,Luck) all(this)
|
|
auto=@dierolled(*|battlefield) result(5) from(controller):counter(0/0,5,Luck) all(this)
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):counter(0/0,6,Luck) all(this)
|
|
auto=this(counter{0/0.100.Luck}=)) wingame controller
|
|
text=Hexproof -- Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
|
|
mana={G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ascendant Spirit
|
|
auto={i}{i} restriction{compare(mysnowpoolcount)~morethan~1}:name(Becomes a warrior) transforms((Warrior,setpower=2,settoughness=3)) forever
|
|
auto=this(cantargetcard(*[warrior]) {i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~2}:name(Becomes an angel) name(Becomes an angel) transforms((Angel,setpower=4,settoughness=4,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever
|
|
auto=this(cantargetcard(*[angel]) {i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~3}:name(Put 1/1 counters) name(Put 1/1 counters) transforms((,newability[counter(1/1.2)],newability[@combatdamagefoeof(player) from(this):draw:1 controller],newability[@combatdamageof(player) from(this):draw:1 controller])) forever
|
|
text={S}i}{S}i}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. -- {S}i}{S}i}{S}i}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. -- {S}i}{S}i}{S}i}{S}i}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
|
|
mana={U}
|
|
type=Snow Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ashaya, Soul of the Wild
|
|
anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive
|
|
auto=lord(creature[-token]|myBattlefield) becomes(land forest)
|
|
text=Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. -- Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
|
|
mana={3}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elemental
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Ashes of the Abhorrent
|
|
auto=lord(*|graveyard) onlymanaability
|
|
auto=@movedto(*|graveyard) from(battlefield):life:1 controller
|
|
text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ashiok's Erasure
|
|
abilities=flash
|
|
auto=name(Exile spell) target(*|stack) spellmover(exileimp)
|
|
auto=this(variable{hasevict}>=1) transforms((,newability[maxCast(*[evictname])0 opponent],newability[@movedto(this|nonbattlezone):name(Return exiled card) target(*[evictname]|opponentExile) moveto(ownerhand)]))
|
|
text=Flash -- When Ashiok's Erasure enters the battlefield, exile target spell. -- Your opponents can't cast spells with the same name as the exiled card. -- When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
|
|
mana={2}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ashiok's Forerunner
|
|
auto=may moveto(myHand) target(Ashiok^ Sculptor of Fears|mylibrary,mygraveyard) && shuffle
|
|
text=Flash -- When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{U}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ashiok's Skulker
|
|
auto={3}{U}:unblockable
|
|
text={3}{U}: Ashiok's Skulker can't be blocked this turn.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ashmouth Dragon
|
|
abilities=flying
|
|
backside=Smoldering Egg
|
|
auto=@movedTo(*[instant;sorcery]|mystack):name(Deals 2 damage) damage:2 target(player,creature,planeswalker)
|
|
text=Flying -- Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. // Smoldering Egg
|
|
type=Creature
|
|
subtype=Dragon
|
|
color=red
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Asmodeus the Archfiend
|
|
auto=replacedraw transforms((,newability[all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.AsmodeusExiled) )!])) oneshot
|
|
auto={B}{B}{B}:name(Draw 7 cards) all(*[zpos<=7]|mylibrary) moveto(myexile) and!( counter(0/0.1.AsmodeusExiled) )!
|
|
auto={B}:name(Return exiled cards) all(*[counter{0/0.1.AsmodeusExiled}]|myexile) transforms((,newability[moveto(ownerhand)],newability[life:-1 controller])) oneshot
|
|
text=Binding Contract - If you would draw a card, exile the top card of your library face down instead. -- {B}{B}{B}: Draw seven cards. -- {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.
|
|
mana={4}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Devil God
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Asmoranomardicadaistinaculdacar
|
|
other={BR} name(Cast Asmoranomardicadaistinaculdacar)
|
|
otherrestriction=compare(hascntdscrd)~morethan~0
|
|
restriction=never
|
|
autohand=@discarded(*|myHand):counter(0/0.1.dscrd)
|
|
autohand=@each end:removeallcounters(0/0,1,dscrd)
|
|
auto=may name(Search library) target(The Underworld Cookbook|mylibrary) moveto(myHand) and!( shuffle )!
|
|
auto={S(food[token]|myBattlefield)}{S(food[token]|myBattlefield)}:name(Sacrifice 2 foods) target(creature) transforms((,newability[damage:6])) oneshot
|
|
text=As long as you've discarded a card this turn, you may pay {B} or {R} to cast this spell. -- When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. -- Sacrifice two Foods: Target creature deals 6 damage to itself.
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
color=black,red
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aspect of Lamprey
|
|
target=creature|myBattlefield
|
|
auto=target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
|
|
auto=teach(creature) lifelink
|
|
text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Aspect of Manticore
|
|
abilities=flash
|
|
target=creature
|
|
auto=2/0
|
|
auto=teach(Creature) first strike ueot
|
|
text=Flash -- Enchant creature -- When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Assassin Vra
|
|
abilities=deathtouch
|
|
auto=@damaged(planeswalker) from(this):all(trigger[to]) destroy
|
|
type=Creature
|
|
subtype=Assassin
|
|
power=1
|
|
toughness=1
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Assassin's Trophy
|
|
target=*
|
|
auto=destroy
|
|
auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller
|
|
text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
|
|
mana={B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Assault // Battery
|
|
other={3}{G} name(Battery)
|
|
auto=if paid(alternative) then token(Elephant,Creature Elephant,3/3,green)
|
|
auto=ifnot paid(alternative) then damage:2 target(creature,player)
|
|
text=Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant creature token onto the battlefield.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Assemble the Rank and Vile
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) token(Zombie Lil) and!( tap(noevent) )!])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Assure // Assemble
|
|
other={4}{G}{W} name(Assemble)
|
|
auto=if paid(alternative) then token(Elf Knight,Creature Elf Knight,2/2,green,white,vigilance)*3
|
|
auto=ifnot paid(alternative) then target(creature) tansforms((,newability[indestructible],newability[counter(1/1)])) ueot
|
|
text=Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. -- Create three 2/2 green and white Elf Knight creature tokens with vigilance.
|
|
mana={GW}{GW}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Astral Cornucopia
|
|
auto=if paid(kicker) then counter(0/0,kicked,Charge)
|
|
auto={T}:name(Add X white mana) thisforeach(counter{0/0,1,Charge}) add{W}
|
|
auto={T}:name(Add X blue mana) thisforeach(counter{0/0,1,Charge}) add{U}
|
|
auto={T}:name(Add X black mana) thisforeach(counter{0/0,1,Charge}) add{B}
|
|
auto={T}:name(Add X red mana) thisforeach(counter{0/0,1,Charge}) add{R}
|
|
auto={T}:name(Add X green mana) thisforeach(counter{0/0,1,Charge}) add{G}
|
|
kicker=multi{3}
|
|
text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
|
|
mana={0}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Astral Drift
|
|
abilities=cycling
|
|
auto=@cycled(*|myHand):may (blink)ueot target(creature)
|
|
autohand=@cycled(this|myHand):may (blink)ueot target(creature)
|
|
autohand=__CYCLING__({2}{W})
|
|
text=Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Atarka's Command
|
|
auto=choice name(Opponent can't gain life and deal damage) name(Opponent can't gain life and deal damage) ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Deals 3 damage) name(Deals 3 damage) damage:3 opponent!$ controller
|
|
auto=if type(land|myhand)~morethan~0 then choice name(Opponent can't gain life and put land in play) name(Opponent can't gain life and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller
|
|
auto=choice name(Opponent can't gain life and don't put land in play) name(Opponent can't gain life and don't put land in play) ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller
|
|
auto=choice name(Opponent can't gain life and creatures get 1/1) name(Opponent can't gain life and creatures get 1/1) ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[nolifegainopponent],newability[1/1],newability[reach])) ueot!$ controller
|
|
auto=if type(land|myhand)~morethan~0 then choice name(Deal damage and put land in play) name(Deal damage and put land in play) transforms((,newability[damage:3 opponent],newability[may name(Put land in play) target(land|myhand) moveto(mybattlefield)])) oneshot
|
|
auto=choice name(Deal damage and don't put land in play) name(Deal damage and don't put land in play) damage:3 opponent
|
|
auto=choice name(Deal damage and creatures get 1/1) name(Deal damage and creatures get 1/1) transforms((,newability[damage:3 opponent],newability[all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot])) oneshot
|
|
auto=if type(land|myhand)~morethan~0 then choice name(Creatures get 1/1 and put land in play) name(Creatures get 1/1 and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot!$ controller
|
|
auto=then choice name(Creatures get 1/1 and don't put land in play) name(Creatures get 1/1 and don't put land in play) all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot
|
|
text=Choose two -- Your opponents can't gain life this turn. -- Atarka's Command deals 3 damage to each opponent. -- You may put a land card from your hand onto the battlefield. -- Creatures you control get +1/+1 and gain reach until end of turn.
|
|
mana={R}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Atemsis, All-Seeing
|
|
abilities=flying
|
|
auto={2}{U}{T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Flying -- {2}{U}, {T}: Draw two cards, then discard a card. -- Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different converted mana costs are revealed this way, that player loses the game.
|
|
mana={3}{U}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Athreos, God of Passage
|
|
abilities=indestructible
|
|
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature))
|
|
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~lessthan~4}:all(trigger[to]) transforms((,newability[moveto(myhand)])) oneshot
|
|
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~morethan~3}:all(trigger[to]) transforms((,newability[if compare(genrand2)~equalto~0 then moveto(myhand) else life:-3 opponent])) oneshot
|
|
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
|
|
mana={1}{W}{B}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Athreos, Shroud-Veiled
|
|
abilities=indestructible
|
|
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature))
|
|
auto=@each my endofturn:counter(0/0,1,Coin) target(other creature)
|
|
auto=@movedto(creature[counter{0/0,1,Coin}]|Graveyard):all(trigger[to]) moveTo(ownerBattlefield) oneshot
|
|
auto=@movedto(creature[counter{0/0,1,Coin}]|Exile):all(trigger[to]) moveTo(myBattlefield) oneshot
|
|
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- At the beginning of your end step, put a coin counter on another target creature. -- Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
|
|
mana={4}{W}{B}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Atla Palani, Nest Tender
|
|
aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={2}{T}:token(Egg,Creature Egg,0/1,green,defender)
|
|
auto=@movedTo(egg|graveyard) from(mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text={2}, {T}: Create a 0/1 green Egg creature token with defender. -- Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
|
|
mana={1}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Attendant of Vraska
|
|
auto=_DIES_if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power
|
|
text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Zombie Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Attended Healer
|
|
auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:token(Cat,Creature Cat,1/1,white)
|
|
auto={2}{W}:target(other creature[cleric]) lifelink ueot
|
|
text=Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. -- {2}{W}: Another target Cleric gains lifelink until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Atzal, Cave of Eternity
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
auto={3}{B}{G}{T}:target(creature|mygraveyard) moveTo(mybattlefield)
|
|
text=(Transforms from Journey to Eternity.) -- {T}: Add one mana of any color. -- {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Atzocan Archer
|
|
abilities=reach
|
|
auto=may transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Archer
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Atzocan Seer
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
auto={S}:target(dinosaur|mygraveyard) moveto(ownerhand)
|
|
text={T}: Add one mana of any color. -- Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Audacious Reshapers
|
|
aicode=activate transforms((,newability[damage:findfirsttypeartifact controller],newability[all(*[zpos=findfirsttypeartifact]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=findfirsttypeartifact]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={T}{S(artifact|mybattlefield)}:name(Reveal cards) reveal:1 revealzone(mylibrary) revealuntil(artifact|mylibrary) optionone name(Get Artifact) target(artifact|reveal) moveto(mybattlefield) and!( damage:1 controller )! optiononeend optiontwo name(put on bottom) all(*|reveal) transforms((,newability[bottomoflibrary],newability[damage:1 controller])) oneshot optiontwoend revealend
|
|
text={T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Audacious Thief
|
|
auto=@combat(notblocked) source(this):draw:1 && life:-1
|
|
text=Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Augmenter Pugilist
|
|
abilities=trample
|
|
other={2}{U}{U} name(Echoing Equation)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Echoing Equation)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:echoing equation:!)])) forever
|
|
auto=aslongas(land|mybattlefield) 5/5 >7
|
|
text=Trample -- As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. // {2}{U}{U} Echoing Equation
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Troll Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Augur of Autumn
|
|
abilities=showfromtoplibrary,canplaylandlibrarytop
|
|
auto=this(variable{pcoven}>0) canplaycreaturelibrarytop
|
|
text=You may look at the top card of your library any time. -- You may play lands from the top of your library. -- Coven - As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
|
|
type=Creature
|
|
subtype=Human Druid
|
|
mana={1}{G}{G}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Augury Raven
|
|
abilities=foretell,flying
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
text=Flying -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Augusta, Dean of Order
|
|
auto=lord(other creature[tapped]|mybattlefield) 1/0
|
|
auto=lord(other creature[-tapped]|mybattlefield) 0/1
|
|
auto=@each my blockers:may name(Tap creatures) target(<anyamount>creature|mybattlefield) tap
|
|
auto=@each my blockers:name(Untap all creature) all(creature|mybattlefield) untap
|
|
text=Other tapped creatures you control get +1/+0. -- Other untapped creatures you control get +0/+1. -- Whenever you attack, untap each creature you control, then tap any number of creatures you control. // {1}{R} Plargg, Dean of Chaos
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aura Graft
|
|
target=aura|battlefield
|
|
auto=moveto(myreveal) and!( transforms((,newability[name(Change target) activate castcard(normal)])) oneshot )!
|
|
text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Aurelia's Fury
|
|
auto=thisforeach(X) ability$!name(Choose one) choice name(Damage creature) target(creature) damage:1 && tap(noevent) _ choice name(Damage opponent) damage:1 opponent && maxCast(*[-creature])0 opponent ueot _ choice name(Damage yourself) damage:1 controller && maxCast(*[-creature])0 controller ueot _ choice name(Damage planeswalker) target(planeswalker) damage:1!$ controller
|
|
text=Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
|
|
mana={X}{R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Aurelia, Exemplar of Justice
|
|
abilities=flying,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot])) ueot!$ controller
|
|
text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Auriok Siege Sled
|
|
auto={1}:setblocker target(creature[artifact])
|
|
auto={1}:target(creature) cantbeblockerof(this) ueot
|
|
text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn.
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Juggernaut
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Auriok Steelshaper
|
|
auto=lord(*[Equipment]|mycastingzone) altercost(colorless,-1)
|
|
auto=this(gear > 0) lord(creature[Soldier]|myBattlefield) 1/1
|
|
auto=this(gear > 0) lord(creature[Knight]|myBattlefield) 1/1
|
|
text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Aurora Champion
|
|
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature)
|
|
text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aurora Phoenix
|
|
abilities=flying,partner
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Flying -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Auspicious Starrix
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={5}{G} name(Mutate)
|
|
aicode=activate transforms((,newability[target(*[zpos=findfirsttypepermanent]|mylibrary) moveto(myexile) and!( moveto(myBattlefield) and!( all(*[zpos<=findfirsttypepermanent]|mylibrary) moveto(myexile) )! )!])) oneshot
|
|
auto=transforms((,newability[@mutated(this):thisforeach(mutations) ability$!name(Reveal) reveal:1 revealuntil(*[-instant;-sorcery]|mylibrary) optionone name(Exile permanent and play) target(*[-sorcery;-instant]|myreveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Exile all non permanents) target(*[sorcery;instant]|myreveal) moveto(myexile) and!( all(*[sorcery;instant]|myreveal) moveto(myexile) )! optiontwoend afterrevealed all(tobecast|myexile) moveTo(myBattlefield) afterrevealedend revealend!$ controller]))
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green)])) forever all(this)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) && mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green)])) forever
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under)&& mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elk Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Author of Shadows
|
|
auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Choose non-land card) name(Choose non-land card) target(*[-land]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[all(*|opponentgraveyard) moveto(opponentexile)])) forever )!
|
|
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then all(*|opponentgraveyard) moveto(opponentexile)
|
|
text=When Author of Shadows enters the battlefield, exile all cards from all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Shade Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Autumn Willow
|
|
abilities=opponentshroud,shroud
|
|
auto={G}:name(Can be target of your spells) transforms((,newability[-shroud])) ueot
|
|
auto={G}:name(Can be target of opponent spells) transforms((,newability[-opponentshroud])) ueot
|
|
text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
|
|
mana={4}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Avatar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Autumn-Tail, Kitsune Sage
|
|
auto={1}:target(aura|battlefield) activate castcard(normal)
|
|
text={1}: Attach target Aura attached to a creature to another creature.
|
|
type=Legendary Creature
|
|
subtype=Fox Wizard
|
|
power=4
|
|
toughness=5
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Avacyn's Judgment
|
|
abilities=madness
|
|
auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker]) damage:1!$ controller
|
|
autoexile=restriction{discarded} pay({X}{R}) name(pay XR to cast) name(pay XR to cast) thisforeach(X) ability$!name(Deal X damages) name(Deal X damages) target(player,creature,planeswalker]) damage:1!$ controller
|
|
text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for it madness cost or put into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Avacyn's Memorial
|
|
abilities=indestructible
|
|
auto=lord(other *[legendary]|mybattlefield) indestructible
|
|
text=Indestructible -- Other legendary permanents you control have indestructible.
|
|
mana={5}{W}{W}{W}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Avalanche Caller
|
|
auto={2}:target(land[snow]|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,newability[opponentshroud],newability[haste])) ueot
|
|
text={2}: Target snow land you control becomes a 4/4 Elemental creature with haste and hexproof until end of turn. it's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
|
mana={1}{U}
|
|
type=Snow Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Avalanche Tusker
|
|
auto=_ATTACKING_setblocker target(creature|opponentbattlefield)
|
|
text=Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
|
|
mana={2}{G}{U}{R}
|
|
type=Creature
|
|
subtype=Elephant Warrior
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Avatar of Growth
|
|
abilities=Trample
|
|
anyzone=changecost(colorless:-1)
|
|
auto=name(search a basic land) notatarget(<upto:2>land[basic]|opponentlibrary) moveTo(opponentbattlefield) && shuffle opponent
|
|
auto=name(search a basic land) notatarget(<upto:2>land[basic]|mylibrary) moveTo(mybattlefield) && shuffle controller
|
|
text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental Avatar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Avatar of Hope
|
|
abilities=flying
|
|
other={W}{W} name(Cast with 3 or less life)
|
|
otherrestriction=compare(lifetotal)~lessthan~4
|
|
restriction=compare(lifetotal)~morethan~3
|
|
text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures.
|
|
mana={6}{W}{W}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=4
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Aven Eternal
|
|
abilities=flying
|
|
auto=_AMASS_(1)
|
|
text=Flying -- When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Zombie Bird Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aven Gagglemaster
|
|
abilities=flying
|
|
auto=life:twicetype:creature[flying]|myBattlefield controller
|
|
text=Flying -- When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aven Initiate
|
|
abilities=flying
|
|
autograveyard={6}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Flying -- Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aven Mimeomancer
|
|
abilities=flying
|
|
auto=@each my upkeep:may name(Put feather counter) target(creature) transforms((,newability[counter(0/0.1.feather)],newability[this(counter{0/0.1.feather}>0) transforms((,setpower=3,settoughness=1,newability[flying]))])) forever
|
|
text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Aven Mindcensor
|
|
abilities=flash,flying
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Aven Reedstalker
|
|
abilities=flash, flying
|
|
text=Flash -- Flying
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aven Sentry
|
|
abilities=flying
|
|
text=Flying
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Bird Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aven Wind Guide
|
|
abilities=flying, vigilance
|
|
auto=lord(*[token]|mybattlefield) flying
|
|
auto=lord(*[token]|mybattlefield) vigilance
|
|
autograveyard={4}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Flying, vigilance -- Creature tokens you control have flying and vigilance. -- Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
|
|
mana={2}{W}{U}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Aven Wind Mage
|
|
abilities=flying
|
|
auto=@movedTo(instant,sorcery|mystack):1/1 ueot
|
|
text=Flying -- Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Aven of Enduring Hope
|
|
abilities=flying
|
|
auto=life:3
|
|
text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Bird Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Avenging Huntbonder
|
|
abilities=double strike
|
|
auto=_ATTACKING_name(Put double strike counter) target(other creature[attacking]) transforms((,newability[counter(0/0.1.DoubleStrike)],newability[this(counter{0/0.1.DoubleStrike}>=1) double strike])) forever
|
|
text=Double strike -- Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Avian Oddity
|
|
abilities=flying,cycling
|
|
autohand=__CYCLING__({2}{U})
|
|
autohand=@cycled(this|myHand):name(Put flying counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Flying],newability[this(counter{0/0.1.Flying}>=1) flying])) forever
|
|
text=Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Avian Oddity, put a flying counter on target creature you control.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Aviation Pioneer
|
|
auto=create(thopter artifact:creature thopter artifact:1/1:colorless:flying)
|
|
text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Avid Reclaimer
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{U}
|
|
text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Avoid Fate
|
|
target=*[instant;aura]|opponentstack
|
|
auto=fizzle
|
|
text=Counter target instant or Aura spell that targets a permanent you control.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Awaken the Blood Avatar
|
|
abilities=doublefacedeath
|
|
auto=name(Create Avatar) name(Create Avatar) token(Avatar,Creature Avatar,3/6,black,red,haste) and!( transforms((,newability[_ATTACKING_damage:3 opponent])) forever )!
|
|
auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
|
|
text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." // {1}{W}{B}{B} Extus, Oriq Overlord
|
|
mana={6}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Awaken the Erstwhile
|
|
auto=count(type:*:myhand) && all(*|myhand) reject && token(Zombie,Creature Zombie,2/2,black)*countedamount
|
|
auto=count(type:*:opponenthand) && all(*|opponenthand) reject && token(Zombie,Creature Zombie,2/2,black)*countedamount opponent
|
|
text=Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Awaken the Sky Tyrant
|
|
auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):may sacrifice && token(Dragon,Creature Dragon,5/5,red,flying) controller
|
|
text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Awakened Amalgam
|
|
anyzone=diffcardcounttypeland/diffcardcounttypeland cdaactive
|
|
text=Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Awakening of Vitu-Ghazi
|
|
target=land|myBattlefield
|
|
auto=transforms((Legendary Elemental Creature, Vitu-Ghazi,newability[counter(1/1.9)],newability[haste])) forever
|
|
text=Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
|
|
mana={3}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Awoken Demon
|
|
backside=Ecstatic Awakener
|
|
type=Creature
|
|
subtype=Demon
|
|
color=black
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Axebane Beast
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Axgard Armory
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={1}{R}{R}{W}{T}{S}:name(Search aura and equipment) target(aura|mylibrary) moveto(myhand) and!( transforms((,newability[name(Get equipment) target(equipment|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot )!
|
|
auto={1}{R}{R}{W}{T}{S}:name(Search aura) target(aura|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto={1}{R}{R}{W}{T}{S}:name(Search equipment) target(equipment|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Axgard Armory enters the battlefield tapped. -- {T}: Add {W}. -- {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle your library.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Axgard Braggart
|
|
abilities=boast
|
|
auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && transforms((,newability[untap],newability[counter(1/1)])) oneshot limit:hasabilitytwoboastplus1plusend
|
|
auto={W} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && transforms((,newability[untap],newability[counter(1/1)])) oneshot limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dwarf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Axgard Cavalry
|
|
auto={T}:name(Creature gains haste) target(creature) transforms((,newability[haste])) ueot
|
|
text={T}: Target creature gains haste until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dwarf Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Axis of Mortality
|
|
auto=@each my upkeep:may exchangelife opponent
|
|
text=At the beginning of your upkeep, you may have two target players exchange life totals.
|
|
mana={4}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ayara, First of Locthwain
|
|
auto=life:1
|
|
auto=life:-1 opponent
|
|
auto=@movedto(other creature[black]|mybattlefield):life:1
|
|
auto=@movedto(other creature[black]|mybattlefield):life:-1 opponent
|
|
auto={T}{S(other creature[black]|myBattlefield)}:draw:1
|
|
text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card.
|
|
mana={B}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Elf Noble
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ayula's Influence
|
|
auto={D(land|myhand)}:token(Bear,Creature Bear,2/2,green)
|
|
text=Discard a land card: Create a 2/2 green Bear creature token.
|
|
mana={G}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ayula, Queen Among Bears
|
|
auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) counter(1/1,2)
|
|
auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Whenever another Bear enters the battlefield under your control, Choose one -- Put two +1/+1 counters on target Bear. -- Target Bear you control fights target creature you don't control.
|
|
mana={1}{G}
|
|
type=Legendary Creature
|
|
subtype=Bear
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Azcanta, the Sunken Ruin
|
|
auto={T}:Add{U}
|
|
aicode=activate transforms((,newability[target(*[-land;-creature;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={2}{U}{T}:name(Look top 4 cards) reveal:4 optionone name(Get a card) target(<upto:1>*[-land;-creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Azor's Gateway
|
|
auto={1}{T}:draw:1 controller && transforms((,newability[notatarget(*|myhand) moveto(myexile) and!( counter(0/0.1.AzorExiled) )!])) forever
|
|
auto=aslongas(*[counter{0/0.1.AzorExiled}]|myexile) flip(Sanctum of the Sun) >4
|
|
text={1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
|
|
mana={2}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Azor, the Lawbringer
|
|
abilities=flying
|
|
auto=phaseaction[upkeep once] maxCast(*[instant;sorcery])0 opponent ueot
|
|
auto=_ATTACKING_may pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller
|
|
text=Flying -- When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
|
|
mana={2}{W}{W}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Sphinx
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Azorius Knight-Arbiter
|
|
abilities=unblockable, vigilance
|
|
text=Vigilance -- Azorius Knight-Arbiter can't be blocked.
|
|
mana={3}{W}{U}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Azorius Locket
|
|
auto={WU}{WU}{WU}{WU}{T}{S}:draw:2
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
text={T}: Add {W} or {U}. -- {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Azorius Skyguard
|
|
abilities=flying, first strike
|
|
auto=lord(creature|opponentBattlefield) -1/0
|
|
text=Flying, first strike -- Creatures your opponents control get -1/-0.
|
|
mana={4}{W}{U}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Azra Bladeseeker
|
|
auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)!
|
|
text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Azra Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Azra Oddsmaker
|
|
auto=@each my combatbegins:may name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Choose a creature) target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot])) oneshot )!
|
|
text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
|
|
mana={1}{B}{R}
|
|
type=Creature
|
|
subtype=Azra Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Azra Smokeshaper
|
|
autohand={1}{B}{N}:ninjutsu
|
|
auto=target(creature) indestructible ueot
|
|
text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Azra Ninja
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Azure Fleet Admiral
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=this(variable{omonarch}>0) unblockable
|
|
text=When Azure Fleet Admiral enters the battlefield, you become the monarch. -- Azure Fleet Admiral can't be blocked by creatures the monarch controls.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Back for More
|
|
target=creature|myGraveyard
|
|
auto=moveTo(myBattlefield)
|
|
auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={4}{B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Backdraft Hellkite
|
|
abilities=flying
|
|
auto=@combat(attacking) all(instant,sorcery|mygraveyard) tempflashback ueot
|
|
text=Flying -- Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Backup Plan
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=draw:7 controller
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Bad Deal
|
|
auto=draw:2 controller
|
|
auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
|
auto=life:-2 opponent
|
|
auto=life:-2 controller
|
|
text=You draw two cards and each opponent discards two cards. Each player loses 2 life.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Baffling Defenses
|
|
target=creature
|
|
auto=counter(0/0,1,PerpetualZeroP)
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualZeroP}]) transforms((,setpower=0))])) forever dontremove
|
|
text=Target creature's base power perpetually becomes 0.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Baffling End
|
|
auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile)
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent
|
|
text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Bag of Devouring
|
|
auto=@sacrificed(other artifact[-token]|mybattlefield):name(Exile artifact) transforms((,newability[name(Exile artifact) all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
|
|
auto=@sacrificed(creature[-token;-artifact]|mybattlefield):name(Exile creature) transforms((,newability[name(Exile creature) all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
|
|
auto={2}{T}:name(Draw a card) target(other *[artifact;creature]|mybattlefield) sacrifice and!( transforms((,newability[moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!],newability[draw:1 controller])) oneshot
|
|
auto={3}{T}:name(Sacrifice and roll d10) sacrifice and!( transforms((,newability[name(Roll a d10) rolld10 10 winability donothing winabilityend rolld10end])) oneshot )!
|
|
autograveyard=@dierolled(this|mygraveyard) from(controller) once:transforms((,newability[name(Return exiled cards) target(<lastrollresult>*[counter{0/0.1.BagExiled}]|exile) moveto(ownerhand) and!( all(*[counter{0/0.1.BagExiled}]|myexile) removeallcounters(0/0.1.BagExiled) )!])) oneshot
|
|
text=Whenever you sacrifice another nontoken artifact or creature, exile it. -- {2}, {T}, Sacrifice another artifact or creature: Draw a card. -- {3}, {T}, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result.
|
|
mana={B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bag of Holding
|
|
auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
|
|
auto={2}{T}:name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand)])) oneshot
|
|
auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand)
|
|
text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bag of Tricks
|
|
aicode=activate target(creature[manacost=lastrollresult]|mylibrary) moveto(mybattlefield) and!( shuffle )!
|
|
auto={4}{G}{T}:name(Roll a d8) rolld8 8 winability donothing winabilityend rolld8end
|
|
auto=@dierolled(this) from(controller):name(Look top card) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost=lastrollresult]|mylibrary) optionone target(creature[manacost=lastrollresult]|myreveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend
|
|
text={4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
|
|
mana={1}{G}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Baird, Steward of Argive
|
|
abilities=vigilance
|
|
auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1]))
|
|
text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
|
|
mana={2}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Baithook Angler
|
|
backside=Hook-Haunt Drifter
|
|
abilities=hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={1}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
text=Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Hook-Haunt Drifter
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bake into a Pie
|
|
target=creature
|
|
auto=destroy
|
|
auto=token(Food)
|
|
text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bala Ged Recovery
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Bala Ged Sanctuary)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Bala Ged Sanctuary) name(Bala Ged Sanctuary) flip(Bala Ged Sanctuary) forcetype(land)
|
|
auto=name(Return a card from graveyard) name(Return a card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
|
text=Return target card from your graveyard to your hand. // Bala Ged Sanctuary
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bala Ged Sanctuary
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
text=Bala Ged Sanctuary enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Bala Ged Recovery
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Balan, Wandering Knight
|
|
auto=this(gear > 1) double strike
|
|
auto={1}{W}:all(equipment|mybattlefield) newhook
|
|
text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan.
|
|
mana={2}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Cat Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Baleful Ammit
|
|
abilities=lifelink
|
|
auto=counter(-1/-1,1) target(creature|mybattlefield)
|
|
text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Crocodile Demon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Baleful Beholder
|
|
auto=if type(enchantment|opponentbattlefield)~morethan~0 then choice name(Opponent sacrifices enchantment) name(Opponent sacrifices enchantment) ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
|
|
auto=choice name(Your creatures gain menace) all(creature|myBattlefield) transforms((,newability[menace])) ueot
|
|
text=When Baleful Beholder enters the battlefield, Choose one -- Antimagic Cone - Each opponent sacrifices an enchantment. -- Fear Ray - Creatures you control gain menace until end of turn. (A creature with menance can't be blocked except by two or more creatures.)
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Beholder
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Baleful Mastery
|
|
target=creature,planeswalker
|
|
other={1}{B} name(Cast for less)
|
|
auto=if paid(alternative) then draw:1 opponent
|
|
auto=moveto(exile)
|
|
text=You may pay {1}{B} rather than pay this spell's mana cost. -- If the {1}{B} cost was paid, an opponent draws a card. -- Exile target creature or planeswalker.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Baloth Gorger
|
|
kicker={4}
|
|
auto=if paid(kicker) then counter(1/1,3)
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Baloth Packhunter
|
|
abilities=trample
|
|
auto=all(other creature[Baloth Packhunter]|mybattlefield) counter(1/1,2)
|
|
text=Trample -- When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Band Together
|
|
target=<upto:2>creature|myBattlefield
|
|
auto=transforms((,newability[dynamicability<!powerstrike!> target(other creature)])) ueot
|
|
text=Up to two target creatures you control each deal damage equal to their power to another target creature.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bane Alley Broker
|
|
auto={T}:name(Draw and exile) draw:1 controller && transforms((,newability[name(Exile a card) notatarget(*|myhand) moveto(exile) and!( counter(0/0.1.BaneExiled) )!])) oneshot
|
|
auto={U}{B}{T}:name(Return exiled card) target(*[counter{0/0.1.BaneExiled}]|myexile) moveto(ownerhand)
|
|
text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Baneblade Scoundrel
|
|
abilities=daybound
|
|
backside=Baneclaw Marauder
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@combat(blocked,turnlimited) source(this) from(creature|opponentbattlefield):name(Blocking creature gets -1/-1) all(trigger[from]) -1/-1 ueot
|
|
text=Whenever Baneblade Scoundrel becomes blocked, creatures blocking it get -1/-1 until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Baneclaw Marauder
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Rogue Werewolf
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Baneclaw Marauder
|
|
abilities=nightbound
|
|
backside=Baneblade Scoundrel
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=_DIES_name(Lose 1 life) life:-1 controller
|
|
auto=@combat(blocked,turnlimited) source(this) from(creature|opponentbattlefield):name(Blocking creature gets -1/-1) all(trigger[from]) -1/-1 ueot
|
|
text=Whenever Baneclaw Marauder becomes blocked, creatures blocking it get -1/-1 until end of turn. -- Whenever a creature blocking Baneclaw Marauder dies, its controller loses 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Baneblade Scoundrel
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=black
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Banefire
|
|
target=creature,player
|
|
auto=this(X>4) nofizzle
|
|
auto=damage:X
|
|
text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Banehound
|
|
abilities=lifelink,haste
|
|
text=Lifelink, haste
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Nightmare Dog
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Banewhip Punisher
|
|
auto=may counter(-1/-1,1) target(creature)
|
|
auto={B}{S}:destroy target(creature[counter{-1/-1.1}])
|
|
text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Banish into Fable
|
|
auto=if casted(this) restriction{type(artifact|myBattlefield)~morethan~0} then copy(Banish into Fable)
|
|
auto=if casted(this) restriction{type(enchantment|myBattlefield)~morethan~0} then copy(Banish into Fable)
|
|
auto=moveTo(ownerhand) target(*[-land]) && token(Knight,creature Knight,2/2,white,vigilance) controller
|
|
text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
|
|
mana={4}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bankrupt in Blood
|
|
auto=draw:3
|
|
text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards.
|
|
mana={S(creature|myBattlefield)}{S(creature|myBattlefield)}{1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bannerhide Krushok
|
|
abilities=trample
|
|
autohand={1}{G}{discard}:name(Reinforce) counter(1/1,2) target(creature)
|
|
autograveyard={5}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
|
|
text=Trample -- Reinforce 2-{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) -- Scavenge-{5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Banshee of the Dread Choir
|
|
auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller
|
|
auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
|
|
text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bar the Gate
|
|
target=*[creature;planeswalker]|stack
|
|
auto=fizzle
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Barbarian Bully
|
|
auto={0} restriction{compare(opponentlifetotal)~lessthan~5}:name(Discard a random card) discard:1 && all(this) 2/2 ueot
|
|
auto={0} restriction{compare(opponentlifetotal)~morethan~4}:name(Discard a random card) transforms((,newability[discard:1 controller],newability[if compare(genrand2)~equalto~0 then 2/2 ueot else damage:4 opponent])) oneshot
|
|
text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Barbarian
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Barbarian Class
|
|
#Ignore the lowest roll is not available ATM.
|
|
auto=counter(0/0,1,Level)
|
|
auto=@dierolled(*[-Barbarian Class]|battlefield) from(controller):name(Roll again) rolld20 20 winability donothing winabilityend loseability donothing loseabilityend rolld20end
|
|
auto=this(variable{hascntlevel}=1) {1}{R}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=@dierolled(*|battlefield) from(controller) restriction{compare(hascntlevel)~morethan~1}:name(Creature gets 2/0) target(creature|myBattlefield) transforms((,newability[2/0],newability[menace])) ueot
|
|
auto=this(variable{hascntlevel}=2) {2}{R}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=3) lord(creature|myBattlefield) haste
|
|
text=(Gain the next level as a sorcery to add its ability.) -- If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. -- {1}{R}: Level 2 -- Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. -- {2}{R}: Level 3 -- Creatures you control have haste.
|
|
mana={R}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Barbed Lightning
|
|
target=player
|
|
other={4}{R} name(Entwine)
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice damage:3],newability[choice damage:3 target(creature)]))
|
|
auto=if paid(alternative) then damage:3 && damage:3 target(creature)
|
|
text=Choose one Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.)
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Barbed Spike
|
|
auto={2}:equip
|
|
auto=teach(creature) 1/0
|
|
auto=livingweapontoken(Thopter,Creature Thopter,1/1,flying)
|
|
text=When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. -- Equipped creature gets +1/+0. -- Equip {2}
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Barbed Wire
|
|
auto=@each opponent upkeep:damage:1 opponent
|
|
auto=@each my upkeep:damage:1 controller
|
|
auto=@each opponent upkeep:pay({2}) prevent:1 target(player) limit:1
|
|
auto=@each my upkeep:pay({2}) prevent:1 target(player) limit:1
|
|
text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Barbed-Back Wurm
|
|
auto={B}:-1/-1 target(creature[green,blocking]) ueot
|
|
text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bard Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=@movedto(creature[legendary]|mybattlefield):name(Get 1/1 counter) all(trigger[to]) counter(1/1)
|
|
auto=this(variable{hascntlevel}=1) {R}{G}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=2) lord(*[legendary]|mycastingzone) altercost(red, -1)
|
|
auto=this(variable{hascntlevel}>=2) lord(*[legendary]|mycastingzone) altercost(green, -1)
|
|
auto=this(variable{hascntlevel}=2) {3}{R}{G}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@movedto(creature[legendary]|mybattlefield) from(mystack) restriction{compare(hascntlevel)~morethan~2}:name(Exile top 2) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
text=(Gain the next level as a sorcery to add its ability.) -- Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them. -- {R}{G}: Level 2 -- Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- {3}{R}{G}: Level 3 -- Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
|
|
mana={R}{G}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Barge In
|
|
auto=target(creature[attacking]) 2/2 ueot
|
|
auto=all(creature[-human,attacking]) trample ueot
|
|
text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Barging Sergeant
|
|
abilities=haste,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Minotaur Soldier
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Barkchannel Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Tidechannel Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Tidechannel Pathway) name(Tidechannel Pathway) flip(Tidechannel Pathway) forcetype(land)
|
|
auto={T}:add{G}
|
|
text={T}: Add {G}. // Tidechannel Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Barkhide Troll
|
|
auto=counter(1/1,1)
|
|
auto={1}{C(1/1,-1)}:opponentshroud ueot
|
|
text=Barkhide Troll enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={G}{G}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Barrel Down Sokenzan
|
|
auto=if type(mountain|mybattlefield)~morethan~0 then choice name(Return 1 mountain) name(Return 1 mountain) target(creature) damage:2 && ability$!name(Return 1 mountain) name(Return 1 mountain) target(mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~1 then choice name(Return 2 mountains) name(Return 2 mountains) target(creature) damage:4 && ability$!name(Return 2 mountains) name(Return 2 mountains) target(<2>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~2 then choice name(Return 3 mountains) name(Return 3 mountains) target(creature) damage:6 && ability$!name(Return 3 mountains) name(Return 3 mountains) target(<3>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~3 then choice name(Return 4 mountains) name(Return 4 mountains) target(creature) damage:8 && ability$!name(Return 4 mountains) name(Return 4 mountains) target(<4>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~4 then choice name(Return 5 mountains) name(Return 5 mountains) target(creature) damage:10 && ability$!name(Return 5 mountains) name(Return 5 mountains) target(<5>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~5 then choice name(Return 6 mountains) name(Return 6 mountains) target(creature) damage:12 && ability$!name(Return 6 mountains) name(Return 6 mountains) target(<6>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~6 then choice name(Return 7 mountains) name(Return 7 mountains) target(creature) damage:14 && ability$!name(Return 7 mountains) name(Return 7 mountains) target(<7>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~7 then choice name(Return 8 mountains) name(Return 8 mountains) target(creature) damage:16 && ability$!name(Return 8 mountains) name(Return 8 mountains) target(<8>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~8 then choice name(Return 9 mountains) name(Return 9 mountains) target(creature) damage:18 && ability$!name(Return 9 mountains) name(Return 9 mountains) target(<9>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~9 then choice name(Return 10 mountains) name(Return 10 mountains) target(creature) damage:20 && ability$!name(Return 10 mountains) name(Return 10 mountains) target(<10>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~10 then choice name(Return 11 mountains) name(Return 11 mountains) target(creature) damage:22 && ability$!name(Return 11 mountains) name(Return 11 mountains) target(<11>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~11 then choice name(Return 12 mountains) name(Return 12 mountains) target(creature) damage:24 && ability$!name(Return 12 mountains) name(Return 12 mountains) target(<12>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~12 then choice name(Return 13 mountains) name(Return 13 mountains) target(creature) damage:26 && ability$!name(Return 13 mountains) name(Return 13 mountains) target(<13>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~13 then choice name(Return 14 mountains) name(Return 14 mountains) target(creature) damage:28 && ability$!name(Return 14 mountains) name(Return 14 mountains) target(<14>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~14 then choice name(Return 15 mountains) name(Return 15 mountains) target(creature) damage:30 && ability$!name(Return 15 mountains) name(Return 15 mountains) target(<15>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~15 then choice name(Return 16 mountains) name(Return 16 mountains) target(creature) damage:32 && ability$!name(Return 16 mountains) name(Return 16 mountains) target(<16>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~16 then choice name(Return 17 mountains) name(Return 17 mountains) target(creature) damage:34 && ability$!name(Return 17 mountains) name(Return 17 mountains) target(<17>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~17 then choice name(Return 18 mountains) name(Return 18 mountains) target(creature) damage:36 && ability$!name(Return 18 mountains) name(Return 18 mountains) target(<18>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~18 then choice name(Return 19 mountains) name(Return 19 mountains) target(creature) damage:38 && ability$!name(Return 19 mountains) name(Return 19 mountains) target(<19>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
auto=if type(mountain|mybattlefield)~morethan~19 then choice name(Return 20 mountains) name(Return 20 mountains) target(creature) damage:40 && ability$!name(Return 20 mountains) name(Return 20 mountains) target(<20>mountain|mybattlefield) moveto(myhand)!$ controller
|
|
text=Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
|
|
mana={2}{R}
|
|
type=Instant
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Barrier Breach
|
|
target=<upto:3> enchantment
|
|
auto=moveTo(exile)
|
|
autohand=__CLYCLING__({2})
|
|
text=Exile up to three target enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Barrier of Bones
|
|
abilities=defender
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Skeleton Wall
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Barrin's Spite
|
|
target=creature
|
|
auto=destroy
|
|
auto=moveto(ownerhand) target(creature)
|
|
text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
|
|
mana={2}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Barrin, Tolarian Archmage
|
|
auto=may moveTo(ownerhand) target(other creature,planeswalker)
|
|
auto=@movedTo(*|myhand) from(battlefield):phaseaction[endofturn once] draw:1 controller limit:1
|
|
text=When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. -- At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
|
|
mana={1}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Barrow Witches
|
|
auto=moveto(myhand) target(creature[knight]|mygraveyard)
|
|
text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Barrowin of Clan Undurr
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:may name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(myBattlefield)
|
|
text=When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
|
|
mana={2}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bartered Cow
|
|
auto=_DIES_token(Food)
|
|
auto=@movedTo(this|mygraveyard) from(myHand):token(Food)
|
|
text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Ox
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bartizan Bats
|
|
abilities=flying
|
|
text=Flying
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Bat
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Basalt Ravager
|
|
auto=target(player,creature,planeswalker) damage:sametypecreatures
|
|
text=When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Giant Wizard
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Base Camp
|
|
auto=tap(noevent)
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:mybattlefield}>0) {T}:add{B}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:mybattlefield}>0) {T}:add{W}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:mybattlefield}>0) {T}:add{R}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:mybattlefield}>0) {T}:add{U}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:creature[cleric;rogue;warrior;wizard]:mybattlefield}>0) {T}:add{G}
|
|
text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell, or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Basic Conjuration
|
|
aicode=activate target(creature[zpos<=6]|mylibrary) moveto(myhand)
|
|
auto=name(Look top 6 cards) reveal:6 optionone name(Get Creature) target(<upto:1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=life:3 controller
|
|
text=Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
|
|
mana={1}{G}{G}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Basilica Bell-Haunt
|
|
auto=ability$!name(discard) target(*|myhand) reject!$ opponent
|
|
auto=life:3
|
|
text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
|
|
mana={W}{W}{B}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Basri's Acolyte
|
|
abilities=lifelink
|
|
auto=counter(1/1,1) target(<upto:2>other creature|myBattlefield)
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Basri's Aegis
|
|
target=<upto:2>creature
|
|
auto=counter(1/1,1)
|
|
auto=choice name(Search Library) may moveto(myhand) target(Basri^ Devoted Paladin|myLibrary) && shuffle
|
|
auto=choice name(Search Graveyard) may moveto(myhand) target(Basri^ Devoted Paladin|myGraveyard)
|
|
text=Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Basri's Lieutenant
|
|
abilities=vigilance
|
|
auto=protection from(*[multicolor])
|
|
auto=counter(1/1,1) target(creature|myBattlefield)
|
|
auto=_DIES_this(counter{1/1.1}>=1) token(Knight Bas)
|
|
auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):token(Knight Bas)
|
|
text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Basri's Solidarity
|
|
auto=all(creature|mybattlefield) counter(1/1,1)
|
|
text=Put a +1/+1 counter on each creature you control.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bastion Protector
|
|
auto=lord(creature[iscommander]|mybattlefield) 2/2
|
|
auto=lord(*[iscommander]) indestructible
|
|
text=Commander creatures you control get +2/+2 and have indestructible.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bastion of Remembrance
|
|
auto=token(Human Soldier Bas)
|
|
auto=@movedto(creature|myGraveyard) from(myBattlefield):life:-1 opponent && life:1 controller
|
|
text=When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Bat Whisperer
|
|
auto=if compare(oplifelost)~morethan~0 then token(Bat,Creature Bat,1/1,flying,black)
|
|
text=When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Battalion Foot Soldier
|
|
auto=may moveto(myhand) target(<anyamount>Battalion Foot Soldier|mylibrary)
|
|
text=When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Batterbone
|
|
auto={5}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) vigilance
|
|
auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black)
|
|
text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has vigilance and lifelink. -- Equip {5}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Battershield Warrior
|
|
abilities=boast
|
|
auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && all(creature|mybattlefield) transforms((,newability[1/1])) ueot limit:hasabilitytwoboastplus1plusend
|
|
auto={W} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && all(creature|mybattlefield) transforms((,newability[1/1])) ueot limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}{W}: Creatures you control get +1/+1 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Battle Cry Goblin
|
|
auto={1}{R}:name(Goblins get 1/0 and haste) all(goblin|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Create goblin) token(Goblin,Creature Goblin,1/1,red,battleready)
|
|
text={1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. -- Pack tactics - Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Battle Mammoth
|
|
abilities=foretell,trample
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={2}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=@targeted(*|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller
|
|
text=Trample -- Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. -- Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Battle Plan
|
|
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
|
autohand={1}{R}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=@each my combatbegins:name(Creature gets 2/0) target(creature) 2/0 ueot
|
|
text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Battle at the Bridge
|
|
target=creature
|
|
other={improvise} name(Improvise)
|
|
auto=life:X controller
|
|
auto=-X/-X ueot
|
|
text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Target creature gets -X/-X until end of turn. You gain X life.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Battle for Bretagard
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Warrior,Creature Human Warrior,1/1,white)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) token(Warrior,Creature Elf Warrior,1/1,green)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create copies of artifact tokens) target(<anyamount>*artifact[-creature;token]|mybattlefield) clone
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$!name(Create copies of creature tokens) name(Create copies of creature tokens) target(<anyamount>*creature[token]|mybattlefield) clone!$ controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 1/1 white Human Warrior creature token. -- II - Create a 1/1 green Elf Warrior creature token. -- III - Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
|
|
mana={1}{G}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Battle of Frost and Fire
|
|
auto=counter(0/0,1,Lore)
|
|
aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=all(creature[-giant]|battlefield) damage:3
|
|
auto=all(planeswalker|battlefield) damage:3
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) emblem transforms((,newability[@movedTo(*[manacost>=5]|mystack):name(Draw and discard) draw:2 && transforms((,newability[target(*|myhand) reject])) forever])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. -- II - Scry 3. -- III - Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card.
|
|
mana={3}{U}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Battlefield Promotion
|
|
target=creature
|
|
auto=counter(1/1)
|
|
auto=first strike
|
|
auto=life:2 controller
|
|
text=Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Battlefield Raptor
|
|
abilities=flying,first strike
|
|
text=Flying, first strike
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Battlefield Scavenger
|
|
auto=@exerted(creature|myBattlefield):may reject notatarget(*|myhand) and!( draw:1 controller )!
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Jackal Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Battlefield Scrounger
|
|
auto={0}{restriction type(*|mygraveyard)~morethan~6}:bottomoflibrary target(<3>*|mygraveyard) && 3/3 ueot limit:1
|
|
text=Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Centaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Battlefield Thaumaturge
|
|
auto=lord(instant,sorcery|myhand) altercost(colorless,-1)
|
|
auto=_HEROIC_opponentshroud ueot
|
|
text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Battletide Alchemist
|
|
auto=@damaged(player) from(*|opponentbattlefield,opponentstack,opponenthand,opponentgraveyard,opponentlibrary,opponentexile]):may foreach(cleric|mybattlefield) prevent:1 controller
|
|
auto=@damaged(player) from(*|mybattlefield,mystack,myhand,mygraveyard,mylibrary,myexile]):may foreach(cleric|mybattlefield) prevent:1 opponent
|
|
text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Kithkin Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bayou Groff
|
|
other={4}{G} name(Pay 3)
|
|
restriction=type(creature|mybattlefield)~morethan~0
|
|
text=As an additional cost to cast this spell, sacrifice a creature or pay 3 .
|
|
mana={1}{G}{S(creature|mybattlefield)}
|
|
type=Creature
|
|
subtype=Plant Dog
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bazaar Trademage
|
|
abilities=flying
|
|
auto=draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever
|
|
text=Flying -- When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Beacon Bolt
|
|
target=creature
|
|
auto=damage:pginstantsorcery
|
|
auto=foreach(*[instant;sorcery]|myexile) damage:1
|
|
flashback={1}{U}{R}{D(*|myhand)}
|
|
text=Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={1}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Beaming Defiance
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[2/2],newability[opponentshroud])) ueot
|
|
text=Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Beamsplitter Mage
|
|
auto=@targeted(this) from(*[instant;sorcery]|mycastingzone):all(trigger[from]) castcard(copied noevent)
|
|
text=Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
|
|
mana={U}{R}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Beanstalk Giant // Fertile Footsteps
|
|
abilities=adventure
|
|
other={2}{G} name(Adventure)
|
|
anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive
|
|
auto=if paid(alternative) then name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={6}{G}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Bearded Axe
|
|
auto={2}:equip
|
|
auto=teach(creature) type:*[dwarf;equipment;vehicle]:mybattlefield/type:*[dwarf;equipment;vehicle]:mybattlefield nonstatic
|
|
text=Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. -- Equip {2}
|
|
mana={2}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Bearer of Overwhelming Truths
|
|
backside=Daring Sleuth
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=@combatdamagefoeof(player) from(this):name(Create clue) token(Clue) controller
|
|
auto=@combatdamageof(player) from(this):name(Create clue) token(Clue) controller
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") // Daring Sleuth
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Bearer of Silence
|
|
abilities=flying,cantblock
|
|
autostack=if casted(this) then pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block.
|
|
mana={1}{B}
|
|
abilities=devoid
|
|
type=Creature
|
|
subtype=Eldrazi
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Beast Cur
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Eld
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Gar
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Hun
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Saw
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Tru
|
|
type=Creature
|
|
subttype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Viv
|
|
auto=this(counter{0/0.1.Vigilance}>=1) vigilance
|
|
auto=this(counter{0/0.1.Reach}>=1) reach
|
|
auto=this(counter{0/0.1.Trample}>=1) trample
|
|
auto=choice name(Vigilance counter) counter(0/0,1,Vigilance)
|
|
auto=choice name(Reach counter) counter(0/0,1,Reach)
|
|
auto=choice name(Trample counter) counter(0/0,1,Trample)
|
|
type=Creature
|
|
subttype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast Whisperer
|
|
auto=@movedTo(creature|mystack):draw:1
|
|
text=Whenever you cast a creature spell, draw a card.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Beast Wit
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Beast in Show
|
|
abilities=trample
|
|
text=Trample
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Beastcaller Savant
|
|
abilities=haste
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U}
|
|
text=Haste -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Shaman Ally
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Beck // Call
|
|
abilities=hasnokicker
|
|
other={4}{W}{U} name(Call)
|
|
kicker={4}{W}{U} name(Fuse)
|
|
auto=if paid(alternative) then token(Bird,Creature Bird,1/1,white,flying)*4
|
|
auto=if paid(kicker) then ability$!name(Create 4 birds) name(Create 4 birds) token(Bird,Creature Bird,1/1,white,flying)*4!$ controller
|
|
auto=ifnot paid(alternative) then emblem transforms((,newability[@movedto(creature|battlefield):may name(Draw 1 card) draw:1 controller])) ueot
|
|
text=Whenever a creature enters the battlefield this turn, you may draw a card. // Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bedeck // Bedazzle
|
|
other={4}{B}{R} name(Bedazzle)
|
|
auto=ifnot paid(alternative) then target(creature|battlefield) 3/-3 ueot
|
|
auto=ifnot paid(alternative) then target(land[-basic]|battlefield) destroy && ability$!name(Choose one) choice name(Damage opponent) damage:2 opponent _ choice name(Damage planeswalker) damage:2 target(planeswalker)!$ controller
|
|
text=Target creature gets +3/-3 until end of turn. // Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
|
|
mana={BR}{BR}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bedevil
|
|
target=artifact,creature,planeswalker
|
|
auto=destroy
|
|
text=Destroy target artifact, creature, or planeswalker.
|
|
mana={B}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Befuddle
|
|
target=creature
|
|
auto=-4/-0
|
|
auto=draw:1
|
|
text=Target creature gets -4/-0 until end of turn. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Behold the Multiverse
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
aicode=activate transforms((,newability[draw:2 controller])) oneshot
|
|
auto=scry:2 scrycore delayed draw:2 controller scrycoreend scryend
|
|
text=Scry 2, then draw two cards. -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Belbe, Corrupted Observer
|
|
text=At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)
|
|
auto=@each my secondmain restriction{compare(oplifelost)~morethan~0}:add{C}{C}
|
|
auto=@each opponent secondmain restriction{compare(oplifelost)~morethan~0}:add{C}{C} opponent
|
|
mana={B}{G}
|
|
type=Legendary Creature
|
|
subtype=Zombie Elf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Beledros Witherbloom
|
|
abilities=flying
|
|
auto=@each upkeep:name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=Flying -- At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- Pay 10 life: Untap all lands you control. Activate only once each turn.
|
|
mana={5}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Belfry Spirit
|
|
abilities=flying
|
|
auto=name(Create Bats) token(Bat,Creature Bat,1/1,black,flying)*2
|
|
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
|
|
autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Create Bats) token(Bat^Creature Bat^1/1^black^flying)*2]))
|
|
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Belle of the Brawl
|
|
abilities=menace
|
|
auto=_ATTACKING_lord(other creature[knight]|myBattlefield) 1/0 ueot
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Belligerent Brontodon
|
|
text=Each creature you control assigns combat damage equal to its toughness rather than its power.
|
|
mana={5}{G}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Bellowing Aegisaur
|
|
auto=_ENRAGE_counter(1/1,1) all(other creature|mybattlefield)
|
|
text=Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bellowing Elk
|
|
auto=if thisturn(creature|mybattlefield)~morethan~1 then transforms((,newability[trample],newability[indestructible])) ueot
|
|
auto=@movedTo(other creature|myBattlefield):transforms((,newability[trample],newability[indestructible])) ueot
|
|
text=As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elk
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Beloved Beggar
|
|
backside=Generous Soul
|
|
abilities=hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={4}{W}{W} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
text=Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Generous Soul
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Beloved Princess
|
|
abilities=lifelink
|
|
auto=cantbeblockedby(creature[power>=3])
|
|
text=Lifelink -- Beloved Princess can't be blocked by creatures with power 3 or greater.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Noble
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Belt of Giant Strength
|
|
auto={9999}:equip
|
|
auto={0}:name(equip creature with power 10 or more) rehook target(creature[power>=10]|mybattlefield)
|
|
auto={1}:name(equip creature with power 9) rehook target(creature[power=9]|mybattlefield)
|
|
auto={2}:name(equip creature with power 8) rehook target(creature[power=8]|mybattlefield)
|
|
auto={3}:name(equip creature with power 7) rehook target(creature[power=7]|mybattlefield)
|
|
auto={4}:name(equip creature with power 6) rehook target(creature[power=6]|mybattlefield)
|
|
auto={5}:name(equip creature with power 5) rehook target(creature[power=5]|mybattlefield)
|
|
auto={6}:name(equip creature with power 4) rehook target(creature[power=4]|mybattlefield)
|
|
auto={7}:name(equip creature with power 3) rehook target(creature[power=3]|mybattlefield)
|
|
auto={8}:name(equip creature with power 2) rehook target(creature[power=2]|mybattlefield)
|
|
auto={9}:name(equip creature with power 1) rehook target(creature[power=1]|mybattlefield)
|
|
auto={10}:name(equip creature with power 0) rehook target(creature[power=0]|mybattlefield)
|
|
auto=teach(creature) transforms((,setpower=10,settoughness=10))
|
|
text=Equipped creature has base power and toughness 10/10. -- Equip {10}. This ability costs {X} less to activate where X is the power of the creature it targets.
|
|
mana={1}{G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Benalish Honor Guard
|
|
auto=foreach(creature[legendary]|myBattlefield) 1/0
|
|
text=Benalish Honor Guard gets +1/+0 for each legendary creature you control.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Benalish Marshal
|
|
auto=lord(other creature|myBattlefield) +1/+1
|
|
text=Other creatures you control get +1/+1.
|
|
mana={W}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Benalish Missionary
|
|
auto={1}{W}{T}:name(prevent all combat damage from target creature) donothing target(creature[blocked]) && fog from(mytgt)fog from(mytgt) oneshot
|
|
text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Benalish Partisan
|
|
abilities=lifelink,cycling
|
|
autohand=__CYCLING__({2})
|
|
autograveyard=@cycled(*|myHand):name(Pay and return) pay({1}{W}) name(Pay and return) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[counter(1/0.1.PerpetualPT)])) forever
|
|
text=Lifelink -- Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. -- Cycling {1}{W}
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Beneath the Sands
|
|
abilities=cycling
|
|
auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))!
|
|
autohand=__CYCLING__({2})
|
|
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Benediction of Moons
|
|
auto=name(Gain 2 life) life:2 controller
|
|
auto=if type(creature|mybattlefield)~morethan~0 then name(Exile and haunt a creature) all(this|mystack) moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt and!( counter(0/0.1.MoonsHaunted) )!],newability[@movedto(creature[isprey&counter{0/0.1.MoonsHaunted}]|graveyard) from(battlefield) once:name(Gain 2 life) life:2 controller])) forever )!
|
|
text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts dies, you gain 1 life for each player.
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Benefaction of Rhonas
|
|
aicode=activate transforms((,newability[if type(*[creature;enchantment;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(mygraveyard) else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[creature;enchantment;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(mygraveyard) )!])) oneshot])) oneshot
|
|
auto=if type(creature[zpos<=5]|mylibrary)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose creature) target(creature|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose enchantment) target(enchantment|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot && all(*|reveal) moveto(mygraveyard) )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[if cantargetcard(*[creature]|*) then choice name(Put creature in hand) name(Put creature in hand) moveto(myhand)],newability[if cantargetcard(*[creature]|*) then choice name(Put creature in graveyard) name(Put creature in graveyard) donothing],newability[if cantargetcard(*[enchantment]|*) then choice name(Put enchantment in hand) name(Put enchantment in hand) moveto(myhand)],newability[if cantargetcard(*[enchantment]|*) then choice name(Put enchantment in graveyard) name(Put enchantment in graveyard) moveto(mygraveyard)])) oneshot afterrevealedend revealend
|
|
auto=if type(creature[zpos<=5]|mylibrary)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose creature) target(<upto:1>creature|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto=if type(creature[zpos<=5]|mylibrary)~equalto~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose enchantment) target(<upto:1>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto=if type(creature[zpos<=5]|mylibrary)~equalto~0 then if type(enchantment[zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Benevolent Blessing
|
|
abilities=auraward,flash
|
|
target=creature
|
|
auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend
|
|
text=Flash -- Enchant creature -- As Benevolent Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Benevolent Geist
|
|
backside=Malevolent Hermit
|
|
abilities=flying,exiledeath
|
|
auto=lord(*[-creature]|mystack) nofizzle
|
|
text=Flying -- Noncreature spells you control can't be countered. -- If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. // Malevolent Hermit
|
|
type=Creature
|
|
subtype=Spirit Wizard
|
|
color=blue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Benthic Biomancer
|
|
auto={1}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever
|
|
auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard Mutant
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Benthic Explorers
|
|
auto=this(variable{olandg}>0) {Q(land[manag]|opponentbattlefield)}{T}:Add{G}
|
|
auto=this(variable{olandu}>0) {Q(land[manau]|opponentbattlefield)}{T}:Add{U}
|
|
auto=this(variable{olandr}>0) {Q(land[manar]|opponentbattlefield)}{T}:Add{R}
|
|
auto=this(variable{olandb}>0) {Q(land[manab]|opponentbattlefield)}{T}:Add{B}
|
|
auto=this(variable{olandw}>0) {Q(land[manaw]|opponentbattlefield)}{T}:Add{W}
|
|
auto=this(variable{olandc}>0) {Q(land[cmana]|opponentbattlefield)}{T}:Add{C}
|
|
text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bereaved Survivor
|
|
backside=Dauntless Avenger
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Transform Dauntless Avenger) flip(backside)
|
|
text=When another creature you control dies, transform Bereaved Survivor. // Dauntless Avenger
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Pesant
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Berg Strider
|
|
restriction=compare(mysnowpoolcount)~equalto~0
|
|
autohand={4}{i} restriction{compare(mysnowbluepoolcount)~morethan~0}:name(Cast with snow mana) name(Cast with snow mana) activate castcard(alternative)
|
|
autohand={3}{i}{U} restriction{compare(mysnowpoolcount)~morethan~0,compare(mysnowbluepoolcount)~equalto~0}:name(Cast with snow mana) name(Cast with snow mana) activate castcard(alternative)
|
|
auto=if paid(alternative) then target(*[artifact;creature]|opponentbattlefield) freeze
|
|
auto=ifnot paid(alternative) then target(*[artifact;creature]|opponentbattlefield) tap(noevent)
|
|
text=When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S}i} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S}i} is mana from a snow source.)
|
|
mana={4}{U}
|
|
type=Snow Creature
|
|
subtype=Giant Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Berserker's Frenzy
|
|
restriction=compare(currentphase)~lessthan~8
|
|
auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Choose blocker creatures) target(<anyamount>creature|battlefield) transforms((,newability[mustblock])) ueot],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot
|
|
auto=name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
text=Cast this spell only before combat or during combat before blockers are declared. -- Roll two d20 and ignore the lower roll. -- 1-14 | Choose any number of creatures. They block this turn if able. -- 15-20 | You choose which creatures block this turn and how those creatures block.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Beskir Shieldmate
|
|
auto=_DIES_token(Warrior,Creature Human Warrior,1/1,white)
|
|
text=When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Besmirch
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn once sourceinplay] moveTo(ownerBattlefield)],newability[untap],newability[haste ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever )!
|
|
text=Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Betrayal of Flesh
|
|
target=creature
|
|
other={S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)} name(Entwine)
|
|
auto=if paid(alternative) then destroy && moveTo(myBattlefield) target(creature|mygraveyard)
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice name(Destroy) destroy],newability[choice name(Return) moveTo(myBattlefield) target(creature|mygraveyard)]))
|
|
text=Choose one Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine'sacrifice three lands. (Choose both if you pay the entwine cost.)
|
|
mana={5}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Beyeen Coast
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
text=Beyeen Coast enters the battlefield tapped. -- {T}: Add {U}. // {1}{U} Beyeen Veil
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Beyeen Veil
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Beyeen Coast)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Beyeen Coast) name(Beyeen Coast) flip(Beyeen Coast) forcetype(land)
|
|
auto=all(creature|opponentBattlefield) -2/0 ueot
|
|
text=Creatures your opponents control get -2/-0 until end of turn. // Beyeen Coast
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Biblioplex Assistant
|
|
abilities=flying
|
|
auto=may name(Return instant or sorcery) target(*instant;sorcery]|mygraveyard) moveto(mylibrary)
|
|
text=Flying -- When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Big Boa Constrictor
|
|
auto=rolld6 6 winability life:-lastrollresult opponent winabilityend loseability life:-lastrollresult opponent loseabilityend rolld6end
|
|
text=When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.
|
|
mana={3}{B}
|
|
type=Host Creature
|
|
subtype=Snake
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Big Play
|
|
target=creature
|
|
auto=transforms((,newability[2/2],newability[reach],newability[counter(1/1)])) ueot
|
|
text=Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bind the Monster
|
|
target=creature
|
|
auto=tap(noevent)
|
|
auto=doesnotuntap
|
|
auto=damage:p controller
|
|
text=Enchant creature -- When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Binding Mummy
|
|
auto=@movedto(other zombie|mybattlefield):may tap target(artifact,creature)
|
|
text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Binding the Old Gods
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=name(Destroy non-land permanent) target(*[-land]|opponentbattlefield) destroy
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Search forest) target(forest|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|mybattlefield) transforms((,newability[deathtouch])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Destroy target nonland permanent an opponent controls. -- II - Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library. -- III - Creatures you control gain deathtouch until end of turn.
|
|
mana={2}{B}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Bioessence Hydra
|
|
abilities=trample
|
|
auto=foreach(counter(0/0,1,loyalty)|myBattlefield) counter(1/1)
|
|
auto=@counteradded(0/0,1,loyalty) from(planeswalker|myBattlefield):counter(1/1)
|
|
text=Trample -- Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.
|
|
mana={3}{G}{U}
|
|
type=Creature
|
|
subtype=Hydra Mutant
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Biogenic Ooze
|
|
auto=create(Ooze:creature Ooze:2/2:green:)
|
|
auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green:)
|
|
auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1)
|
|
text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Biogenic Upgrade
|
|
target=creature
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
auto=transforms((,newability[counter(1/1.1)],newability[thisforeach(counter{1/1.1}) counter(1/1.1) all(this)])) oneshot
|
|
auto=choice name(Give other 2 counters to same creature) name(Give other 2 counters to same creature) counter(1/1,4)
|
|
auto=if type(creature|battlefield)~morethan~1 then choice name(Give 2 counters to another creature) name(Give 2 counters to another creature) target(other creature) transforms((,newability[counter(1/1.2)],newability[thisforeach(counter{1/1.1}) counter(1/1.1) all(this)])) oneshot
|
|
auto=if type(creature|battlefield)~morethan~2 then choice name(Give 1 counter to other 2 creatures) name(Give 1 counter to other 2 creatures) target(<2>other creature) transforms((,newability[counter(1/1.1)],newability[thisforeach(counter{1/1.1}) counter(1/1.1) all(this)])) oneshot
|
|
text=Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Biomathematician
|
|
auto=all(fractal|mybattlefield) counter(1/1)
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1) )!
|
|
text=When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bioshift
|
|
auto=target(creature[counter{1/1}|battlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(other creature|mybattlefield)])) oneshot
|
|
text=Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
|
|
mana={GU}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Biowaste Blob
|
|
auto=lord(*[ooze]|mybattlefield) 1/1
|
|
auto=@each my upkeep restriction{type(*[iscommander]|myBattlefield)~morethan~0}:clone all(this)
|
|
text=Oozes you control get +1/+1. -- At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Bird Admirer
|
|
abilities=reach,daybound
|
|
backside=Wing Shredder
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
text=Reach -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Wing Shredder
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Archer Werewolf
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bird Fal
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Bird Mig
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Birgi, God of Storytelling
|
|
other={4}{R} name(Harnfel, Horn of Bounty)
|
|
otherrestriction=can play artifact,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Harnfel, Horn of Bounty)
|
|
autostack=if paid(alternative) then flip(Harnfel, Horn of Bounty) forcetype(Legendary Artifact)
|
|
auto=@movedto(*|mystack) restriction{compare(isflipped)~equalto~0}:add{R} doesntempty
|
|
auto=this(variable{isflipped}<1) lord(creature[boast]|mybattlefield) twoboast
|
|
text=Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. -- Creatures you control can boast twice during each of your turns rather than once. // {4}{R} Harnfel, Horn of Bounty
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Birthing Boughs
|
|
auto={4}{T}:token(Shapeshifter,artifact creature Shapeshifter,2/2,changeling)
|
|
text={4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bishop of Binding
|
|
auto=if type(creature[power=0]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 0) name(Exile creature with power 0) transforms((,newability[(blink)forsrc target(creature[power=0]|opponentbattlefield)])) forever
|
|
auto=if type(creature[power=1]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 1) name(Exile creature with power 1) transforms((,newability[(blink)forsrc target(creature[power=1]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 1/1) name(target vampire gets 1/1) target(vampire|battlefield) 1/1 ueot])) forever
|
|
auto=if type(creature[power=2]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 2) name(Exile creature with power 2) transforms((,newability[(blink)forsrc target(creature[power=2]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 2/2) name(target vampire gets 2/2) target(vampire|battlefield) 2/2 ueot])) forever
|
|
auto=if type(creature[power=3]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 3) name(Exile creature with power 3) transforms((,newability[(blink)forsrc target(creature[power=3]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 3/3) name(target vampire gets 3/3) target(vampire|battlefield) 3/3 ueot])) forever
|
|
auto=if type(creature[power=4]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 4) name(Exile creature with power 4) transforms((,newability[(blink)forsrc target(creature[power=4]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 4/4) name(target vampire gets 4/4) target(vampire|battlefield) 4/4 ueot])) forever
|
|
auto=if type(creature[power=5]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 5) name(Exile creature with power 5) transforms((,newability[(blink)forsrc target(creature[power=5]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 5/5) name(target vampire gets 5/5) target(vampire|battlefield) 5/5 ueot])) forever
|
|
auto=if type(creature[power=6]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 6) name(Exile creature with power 6) transforms((,newability[(blink)forsrc target(creature[power=6]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 6/6) name(target vampire gets 6/6) target(vampire|battlefield) 6/6 ueot])) forever
|
|
auto=if type(creature[power=7]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 7) name(Exile creature with power 7) transforms((,newability[(blink)forsrc target(creature[power=7]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 7/7) name(target vampire gets 7/7) target(vampire|battlefield) 7/7 ueot])) forever
|
|
auto=if type(creature[power=8]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 8) name(Exile creature with power 8) transforms((,newability[(blink)forsrc target(creature[power=8]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 8/8) name(target vampire gets 8/8) target(vampire|battlefield) 8/8 ueot])) forever
|
|
auto=if type(creature[power=9]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 9) name(Exile creature with power 9) transforms((,newability[(blink)forsrc target(creature[power=9]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 9/9) name(target vampire gets 9/9) target(vampire|battlefield) 9/9 ueot])) forever
|
|
auto=if type(creature[power=10]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 10) name(Exile creature with power 10) transforms((,newability[(blink)forsrc target(creature[power=10]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 10/10) name(target vampire gets 10/10) target(vampire|battlefield) 10/10 ueot])) forever
|
|
auto=if type(creature[power=11]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 11) name(Exile creature with power 11) transforms((,newability[(blink)forsrc target(creature[power=11]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 11/11) name(target vampire gets 11/11) target(vampire|battlefield) 11/11 ueot])) forever
|
|
auto=if type(creature[power=12]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 12) name(Exile creature with power 12) transforms((,newability[(blink)forsrc target(creature[power=12]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 12/12) name(target vampire gets 12/12) target(vampire|battlefield) 12/12 ueot])) forever
|
|
auto=if type(creature[power=13]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 13) name(Exile creature with power 13) transforms((,newability[(blink)forsrc target(creature[power=13]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 13/13) name(target vampire gets 13/13) target(vampire|battlefield) 13/13 ueot])) forever
|
|
auto=if type(creature[power=14]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 14) name(Exile creature with power 14) transforms((,newability[(blink)forsrc target(creature[power=14]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 14/14) name(target vampire gets 14/14) target(vampire|battlefield) 14/14 ueot])) forever
|
|
auto=if type(creature[power=15]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 15) name(Exile creature with power 15) transforms((,newability[(blink)forsrc target(creature[power=15]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 15/15) name(target vampire gets 15/15) target(vampire|battlefield) 15/15 ueot])) forever
|
|
auto=if type(creature[power=16]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 16) name(Exile creature with power 16) transforms((,newability[(blink)forsrc target(creature[power=16]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 16/16) name(target vampire gets 16/16) target(vampire|battlefield) 16/16 ueot])) forever
|
|
auto=if type(creature[power=17]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 17) name(Exile creature with power 17) transforms((,newability[(blink)forsrc target(creature[power=17]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 17/17) name(target vampire gets 17/17) target(vampire|battlefield) 17/17 ueot])) forever
|
|
auto=if type(creature[power=18]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 18) name(Exile creature with power 18) transforms((,newability[(blink)forsrc target(creature[power=18]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 18/18) name(target vampire gets 18/18) target(vampire|battlefield) 18/18 ueot])) forever
|
|
auto=if type(creature[power=19]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 19) name(Exile creature with power 19) transforms((,newability[(blink)forsrc target(creature[power=19]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 19/19) name(target vampire gets 19/19) target(vampire|battlefield) 19/19 ueot])) forever
|
|
auto=if type(creature[power>=20]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 20) name(Exile creature with power 20) transforms((,newability[(blink)forsrc target(creature[power>=20]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 20/20) name(target vampire gets 20/20) target(vampire|battlefield) 20/20 ueot])) forever
|
|
text=When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. -- Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bishop of Rebirth
|
|
abilities=vigilance
|
|
auto=_ATTACKING_may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard)
|
|
text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bishop of Wings
|
|
auto=life:4 controller
|
|
auto=@movedTo(creature[angel]|graveyard) from(mybattlefield):create(Spirit:creature Spirit:1/1:white:flying)
|
|
text=Whenever an Angel enters the battlefield under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
|
|
mana={W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bishop of the Bloodstained
|
|
auto=foreach(vampire|mybattlefield) life:-1 opponent
|
|
text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bishop's Soldier
|
|
abilities=lifelink
|
|
text=Lifelink
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bitterblade Warrior
|
|
auto=@exerted(this):transforms((,newability[deathtouch],newability[1/0])) ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bitterbow Sharpshooters
|
|
abilities=vigilance, reach
|
|
text=Vigilance, reach
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Jackal Archer
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Black Dragon
|
|
abilities=flying
|
|
auto=name(Creature gets -3/-3) target(creature|opponentbattlefield) -3/-3 ueot
|
|
text=Flying -- Acid Breath - When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Blackblade Reforged
|
|
auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic
|
|
auto={3}:equip target(creature[legendary]|mybattlefield)
|
|
auto={7}:equip
|
|
text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7}
|
|
mana={2}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Blackbloom Bog
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
text=Blackbloom Bog enters the battlefield tapped. -- {T}: Add {B}. // {2}{B} Blackbloom Rogue
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Blackbloom Rogue
|
|
abilities=menace
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Blackbloom Bog)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Blackbloom Bog) name(Blackbloom Bog) flip(Blackbloom Bog) forcetype(land)
|
|
auto=aslongas(*|opponentGraveyard) 3/0 >7
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard. // Blackbloom Bog
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Blacklance Paragon
|
|
abilities=flash
|
|
auto=target(creature[knight]|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot
|
|
text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blacksmith's Skill
|
|
target=*|battlefield
|
|
auto=transforms((,newability[opponentshroud],newability[indestructible])) ueot
|
|
auto=if cantargetcard(creature[artifact]|*) then 2/2 ueot
|
|
text=Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blade Banish
|
|
target=creature[power>=4]
|
|
auto=moveTo(exile)
|
|
text=Exile target creature with power 4 or greater.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blade Historian
|
|
auto=lord(creature[attacking]|mybattlefield) double strike
|
|
text=Attacking creatures you control have double strike.
|
|
mana={RW}{RW}{RW}{RW}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Blade Instructor
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blade Juggler
|
|
auto=damage:1 controller
|
|
auto=draw:1
|
|
text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
|
|
other={2}{B} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blade of Selves
|
|
auto={4}:equip
|
|
text=Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Equip {4}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Bladeback Sliver
|
|
abilities=hellbent
|
|
auto=aslongas(*|myhand) lord(sliver|myBattlefield) {T}:damage:1 target(player,planeswalker) <1
|
|
text=Hellbent - As long as you have no cards in hand, Sliver creatures you control have " {T}: This creature deals 1 damage to target player or planeswalker."
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bladebrand
|
|
target=creature
|
|
auto=deathtouch
|
|
auto=draw:1 controller
|
|
text=Target creature gains deathtouch until end of turn. -- Draw a card.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bladegriff Prototype
|
|
abilities=flying
|
|
auto=@combatdamagefoeof(player) from(this):ability$!name(destroy) notatarget(*[-land]|mybattlefield) destroy!$ opponent
|
|
auto=@combatdamageof(player) from(this):ability$!name(destroy) notatarget(*[-land]|mybattlefield) destroy!$ controller
|
|
text=Flying -- Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bladestitched Skaab
|
|
auto=lord(other zombie|myBattlefield) 1/0
|
|
text=Other Zombies you control get +1/+0.
|
|
type=Creature
|
|
subtype=Zombie Soldier
|
|
mana={U}{B}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Blaring Captain
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(blaring recruiter|mylibrary)
|
|
auto=_ATTACKING_all(warrior[attacking]) 1/1
|
|
text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Azra Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blaring Recruiter
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(blaring captain|mylibrary)
|
|
auto={2}{W}:create(warrior:creature warrior:1/1:white:)
|
|
text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blast Zone
|
|
auto=counter(0/0,1,Charge)
|
|
auto={T}:Add{C}
|
|
auto={X}{X}{T}:counter(0/0,XX,Charge)
|
|
auto=this(counter{0/0.1.Charge}=0) {3}{T}{S}:name(Destroy all permanent with manacost 0) name(Destroy all permanent with manacost 0) destroy all(*[-land;manacost=0])
|
|
auto=this(counter{0/0.1.Charge}=1) {3}{T}{S}:name(Destroy all permanent with manacost 1) name(Destroy all permanent with manacost 1) destroy all(*[-land;manacost=1])
|
|
auto=this(counter{0/0.1.Charge}=2) {3}{T}{S}:name(Destroy all permanent with manacost 2) name(Destroy all permanent with manacost 2) destroy all(*[-land;manacost=2])
|
|
auto=this(counter{0/0.1.Charge}=3) {3}{T}{S}:name(Destroy all permanent with manacost 3) name(Destroy all permanent with manacost 3) destroy all(*[-land;manacost=3])
|
|
auto=this(counter{0/0.1.Charge}=4) {3}{T}{S}:name(Destroy all permanent with manacost 4) name(Destroy all permanent with manacost 4) destroy all(*[-land;manacost=4])
|
|
auto=this(counter{0/0.1.Charge}=5) {3}{T}{S}:name(Destroy all permanent with manacost 5) name(Destroy all permanent with manacost 5) destroy all(*[-land;manacost=5])
|
|
auto=this(counter{0/0.1.Charge}=6) {3}{T}{S}:name(Destroy all permanent with manacost 6) name(Destroy all permanent with manacost 6) destroy all(*[-land;manacost=6])
|
|
auto=this(counter{0/0.1.Charge}=7) {3}{T}{S}:name(Destroy all permanent with manacost 7) name(Destroy all permanent with manacost 7) destroy all(*[-land;manacost=7])
|
|
auto=this(counter{0/0.1.Charge}=8) {3}{T}{S}:name(Destroy all permanent with manacost 8) name(Destroy all permanent with manacost 8) destroy all(*[-land;manacost=8])
|
|
auto=this(counter{0/0.1.Charge}=9) {3}{T}{S}:name(Destroy all permanent with manacost 9) name(Destroy all permanent with manacost 9) destroy all(*[-land;manacost=9])
|
|
auto=this(counter{0/0.1.Charge}=10) {3}{T}{S}:name(Destroy all permanent with manacost 10) name(Destroy all permanent with manacost 10) destroy all(*[-land;manacost=10])
|
|
auto=this(counter{0/0.1.Charge}=11) {3}{T}{S}:name(Destroy all permanent with manacost 11) name(Destroy all permanent with manacost 11) destroy all(*[-land;manacost=11])
|
|
auto=this(counter{0/0.1.Charge}=12) {3}{T}{S}:name(Destroy all permanent with manacost 12) name(Destroy all permanent with manacost 12) destroy all(*[-land;manacost=12])
|
|
auto=this(counter{0/0.1.Charge}=13) {3}{T}{S}:name(Destroy all permanent with manacost 13) name(Destroy all permanent with manacost 13) destroy all(*[-land;manacost=13])
|
|
auto=this(counter{0/0.1.Charge}=14) {3}{T}{S}:name(Destroy all permanent with manacost 14) name(Destroy all permanent with manacost 14) destroy all(*[-land;manacost=14])
|
|
auto=this(counter{0/0.1.Charge}=15) {3}{T}{S}:name(Destroy all permanent with manacost 15) name(Destroy all permanent with manacost 15) destroy all(*[-land;manacost=15])
|
|
auto=this(counter{0/0.1.Charge}=16) {3}{T}{S}:name(Destroy all permanent with manacost 16) name(Destroy all permanent with manacost 16) destroy all(*[-land;manacost=16])
|
|
auto=this(counter{0/0.1.Charge}=17) {3}{T}{S}:name(Destroy all permanent with manacost 17) name(Destroy all permanent with manacost 17) destroy all(*[-land;manacost=17])
|
|
auto=this(counter{0/0.1.Charge}=18) {3}{T}{S}:name(Destroy all permanent with manacost 18) name(Destroy all permanent with manacost 18) destroy all(*[-land;manacost=18])
|
|
auto=this(counter{0/0.1.Charge}=19) {3}{T}{S}:name(Destroy all permanent with manacost 19) name(Destroy all permanent with manacost 19) destroy all(*[-land;manacost=19])
|
|
auto=this(counter{0/0.1.Charge}>=20) {3}{T}{S}:name(Destroy all permanent with manacost 20) name(Destroy all permanent with manacost 20) destroy all(*[-land;manacost>=20])
|
|
text=Blast Zone enters the battlefield with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Blast from the Past
|
|
target=player,creature
|
|
abilities=cycling,madness,hasotherkicker
|
|
kicker={2}{R}
|
|
flashback={3}{R}
|
|
buyback={4}{R}
|
|
autohand=__CYCLING__({1}{R})
|
|
autoexile=restriction{discarded} pay({R}) name(pay R to cast) activate name(pay R to cast) castcard(alternative)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=damage:2
|
|
auto=if paid(kicker) then token(Goblin,Creature Goblin,1/1,red)
|
|
auto=if paid(alternative) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=if paid(flashback) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=if paid(buyback) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) token(Goblin,Creature Goblin,1/1,red)
|
|
text=Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} -- Blast from the Past deals 2 damage to target creature or player. -- If the kicker cost was paid, put a 1/1 red Goblin creature token into play.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blazing Hope
|
|
auto=target(creature[power>=controllerlife]) moveto(exile)
|
|
text=Exile target creature with power greater than or equal to your life total.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blazing Rootwalla
|
|
auto={R}:2/0 ueot limit:1
|
|
abilities=madness
|
|
autoexile=restriction{discarded} pay({0}) name(pay 0 to cast) activate name(pay 0 to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
text={R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn. -- Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blazing Salvo
|
|
target=creature
|
|
auto=transforms((,newability[choice name(Damage creature) damage:3],newability[choice name(Damage controller) damage:5 controller])) oneshot
|
|
text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blazing Sunsteel
|
|
auto={4}:equip
|
|
auto=teach(creature) 1/0
|
|
auto=@damaged(mytgt):damage:thatmuch target(player,creature,planeswalker)
|
|
text=Equipped creature gets +1/+0 for each opponent you have. -- Whenever equipped creature is dealt damage, it deals that much damage to any target. -- Equip {4}
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Blazing Torch
|
|
auto={1}:equip
|
|
auto=teach(creature) cantbeblockedby(creature[Zombie])
|
|
auto=teach(creature) cantbeblockedby(creature[Vampire])
|
|
auto=teach(creature) {T}{S(Blazing Torch)}:damage:2 target(player,creature)
|
|
text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Blazing Volley
|
|
auto=damage:1 all(creature|opponentbattlefield)
|
|
text=Blazing Volley deals 1 damage to each creature your opponents control.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bleeding Edge
|
|
auto=may -2/-2 target(creature)
|
|
auto=_AMASS_(2)
|
|
text=Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blessed Alliance
|
|
target=opponent
|
|
other={5}{W} name(Escalate)
|
|
auto=if paid(alternative) then life:4 controller
|
|
auto=if paid(alternative) then untap target(<upto:2>creature)
|
|
auto=if paid(alternative) then ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=ifnot paid(alternative) then choice name(Player gains life) life:4 controller
|
|
auto=ifnot paid(alternative) then choice name(Untap creatures) untap target(<upto:2>creature)
|
|
auto=ifnot paid(alternative) then choice name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
|
|
text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Target player gains 4 life. -- Untap up to two target creatures. -- Target opponent sacrifices an attacking creature.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blessed Defiance
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[2/0],newability[lifelink],newability[@movedto(this|graveyard) from(mybattlefield):name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot
|
|
text=Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blessed Light
|
|
target=creature,enchantment.
|
|
auto=moveto(exile)
|
|
text=Exile target creature or enchantment.
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blessed Reincarnation
|
|
target=creature|opponentbattlefield
|
|
auto=moveto(exile) && ability$!name(Put first creature in play) name(Put first creature in play) target(*[zpos=findfirsttypecreature]|mylibrary) moveto(myBattlefield) and!( shuffle controller )! !$ opponent
|
|
auto=_REBOUND_
|
|
text=Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blessed Respite
|
|
target=player
|
|
auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)
|
|
auto=preventAllcombatDamage ueot
|
|
text=Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blessed Sanctuary
|
|
auto=preventallnoncombatdamage to(creature|myBattlefield)
|
|
auto=preventallnoncombatdamage to(controller)
|
|
auto=@movedto(creature[-token]|mybattlefield):token(Unicorn,Creature Unicorn,2/2,white)
|
|
text=Prevent all noncombat damage that would be dealt to you and creatures you control. -- Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Blessing of Belzenlok
|
|
target=creature
|
|
auto=+2/+1
|
|
auto=teach(legendary) lifelink
|
|
text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blessing of Frost
|
|
restriction=compare(mysnowpoolcount)~equalto~0
|
|
autohand={2}{i}{G} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) target(Blessing of Frost|myhand) transforms((,newability[ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller],newability[activate castcard(alternative)])) oneshot
|
|
autohand={1}{i}{i}{G} restriction{compare(mysnowpoolcount)~equalto~2}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) target(Blessing of Frost|myhand) transforms((,newability[thisforeach(variable{2}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller],newability[activate castcard(alternative)])) oneshot
|
|
autohand={i}{i}{i}{G} restriction{compare(mysnowpoolcount)~morethan~2}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) target(Blessing of Frost|myhand) transforms((,newability[thisforeach(variable{3}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller],newability[activate castcard(alternative)])) oneshot
|
|
autohand={i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~3,compare(mysnowgreenpoolcount)~morethan~0}:name(Cast with 4 snow mana) target(Blessing of Frost|myhand) transforms((,newability[thisforeach(variable{4}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller],newability[activate castcard(alternative)])) oneshot
|
|
auto=draw:type:creature[power>=4]:mybattlefield controller
|
|
text=Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S}i} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. ({S}i} is mana from a snow source.)
|
|
mana={3}{G}
|
|
type=Snow Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blex, Vexing Pest
|
|
other={2}{B}{B} name(Search for Blex)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Search for Blex)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:search for blex:!)])) forever
|
|
auto=lord(other *[pest;bat;insect;snake;spider]|mybattlefield) 1/1
|
|
auto=_DIES_life:4 controller
|
|
text=Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. -- When Blex, Vexing Pest dies, you gain 4 life. // {2}{B}{B} Search for Blex
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Pest
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blight Herder
|
|
auto=@movedTo(*|mystack):may ([upto <2>*] moveTo(opponentgraveyard) from (opponentexile)) then token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3
|
|
text=When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
|
|
mana={5}
|
|
type=Creature
|
|
subtype=Eldrazi Processor
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Blight Keeper
|
|
abilities=flying
|
|
auto={7}{B}{T}{S}:life:4 controller && life:-4 opponent
|
|
text=Flying -- {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Bat Imp
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blight Mound
|
|
auto=lord(pest[attacking]|mybattlefield) transforms((,newability[1/0],newability[menace]))
|
|
auto=@movedto(creature[-token]|graveyard) from(mybattlefield):token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=Attacking Pests you control get +1/+0 and have menace. -- Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Blight-Breath Catoblepas
|
|
auto=-manaB:mybattlefield/-manaB:mybattlefield target(creature|opponentBattlefield) ueot
|
|
text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blightbeetle
|
|
abilities=protection from green
|
|
auto=@counteradded(1/1) from(creature|opponentbattlefield):name(Opponent creatures can't have 1/1 counter) all(trigger[from]) name(Opponent creatures can't have 1/1 counter) counter(1/1,-1) notrg
|
|
text=Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) -- Creatures your opponents control can't have +1/+1 counters put on them.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blighted Bat
|
|
abilities=flying
|
|
auto={1}:haste ueot
|
|
text=Flying -- {1}: Blighted Bat gains haste until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Bat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blightstep Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Searstep Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Searstep Pathway) name(Searstep Pathway) flip(Searstep Pathway) forcetype(land)
|
|
auto={T}:add{B}
|
|
text={T}: Add {B}. // Searstep Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Blind Fury
|
|
restriction=before battle damage
|
|
auto=all(creature) transforms((,newability[-trample],newability[@combatdamaged(creature) from(this):damage:thatmuch all(trigger[to])])) ueot
|
|
text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
|
|
mana={2}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blind Hunter
|
|
abilities=flying
|
|
auto=name(Player loses 2 life) target(player) life:-2
|
|
auto=name(Gain 2 life) life:2 controller
|
|
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
|
|
autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Player loses 2 life) target(player) life:-2],newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Gain 2 life) life:2 controller]))
|
|
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
|
|
mana={2}{W}{B}
|
|
type=Creature
|
|
subtype=Bat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blindblast
|
|
target=creature
|
|
auto=damage:1
|
|
auto=cantblock
|
|
auto=draw:1 controller
|
|
text=Blindblast deals 1 damage to target creature. That creature can't block this turn. -- Draw a card.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blinding Beam
|
|
target=player
|
|
other={3}{W} name(Entwine)
|
|
auto=if paid(alternative) then target(<2>creature) tap(noevent) && lord(creature|targetedpersonsbattlefield) frozen
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice target(<2>creature) tap(noevent)],newability[choice lord(creature|targetedpersonsbattlefield) frozen]))
|
|
text=Choose one Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blinding Flare
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{R} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[cantblock])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[cantblock])) ueot
|
|
text=Strive - Blinding Flare costs {R} more to cast for each target beyond the first. -- Any number of target creatures can't block this turn.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blinding Fog
|
|
auto=preventalldamage to(creature)
|
|
auto=all(creature|mybattlefield) opponentshroud
|
|
text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blinding Radiance
|
|
auto=tap all(creature[toughness<=2]|opponentBattlefield)
|
|
text=Tap all creatures your opponents control with toughness 2 or less.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blink Dog
|
|
abilities=double strike
|
|
auto={3}{W}:name(Teleport) phaseout
|
|
text=Double strike -- Teleport-{3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blink of an Eye
|
|
kicker={1}{U}
|
|
target=*[-land]
|
|
auto=moveTo(ownerHand)
|
|
auto=if paid(kicker) then draw:1
|
|
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blisterspit Gremlin
|
|
auto={1}{T}:damage:1 opponent
|
|
auto=@movedto(*[-creature]|myStak):untap(this)
|
|
text={1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent. -- Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Gremlin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blitz Leech
|
|
abilities=flash
|
|
auto=-2/-2 target(creature|opponentbattlefield) ueot && removeallcounters(all)
|
|
text=Flash -- When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Leech
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blitz of the Thunder-Raptor
|
|
target=creature,planeswalker
|
|
auto=transforms((,newability[exiledeath])) ueot
|
|
auto=damage:pginstantsorcery
|
|
text=Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blizzard Brawl
|
|
target=creature|mybattlefield
|
|
restriction=type(creature|mybattlefield)~morethan~0,type(creature|opponentbattlefield)~morethan~0
|
|
auto=if type(*[snow]|mybattlefield)~morethan~2 then transforms((,newability[1/0],newability[indestructible],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
|
|
mana={G}
|
|
type=Snow Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blizzard Strix
|
|
abilities=flash,flying
|
|
auto=restriction type(other *[snow]|mybattlefield)~morethan~0 moveTo(exile) target(other *|battlefield) && (blink)ueot target(other *|battlefield)
|
|
text=Flash -- Flying -- When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
mana={4}{U}
|
|
type=Snow Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blood Age General
|
|
auto={T}:all(spirit[attacking]|battlefield) transforms((,newability[1/0])) ueot
|
|
text={T}: Attacking Spirits get +1/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Spirit Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blood Aspirant
|
|
auto=@sacrificed(*|mybattlefield):counter(1/1,1) all(this)
|
|
auto={1}{R}{S(creature,enchantment|myBattlefield}:damage:1 && cantblock target(creature) oneshot ueot
|
|
text=Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. -- {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Satyr Berserker
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blood Beckoning
|
|
kicker={3}
|
|
auto=if paid(kicker) then moveTo(myHand) target(<2>creature|mygraveyard)
|
|
auto=ifnot paid(kicker) then moveTo(myHand) target(creature|mygraveyard)
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blood Burglar
|
|
auto=this(variable{controllerturn}>0) lifelink
|
|
text=As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blood Curdle
|
|
target=creature
|
|
auto=destroy
|
|
auto=name(Put menace counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever
|
|
text=Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blood Divination
|
|
auto=draw:3
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Draw three cards.
|
|
mana={3}{B}{S(creature|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blood Feud
|
|
target=creature|battlefield
|
|
auto=transforms((,newability[target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature fights another target creature. (Each deals damage equal to its power to the other.)
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blood Glutton
|
|
abilities=lifelink
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Blood Operative
|
|
abilities=lifelink
|
|
auto=may moveto(exile) target(*|graveyard)
|
|
autograveyard=@surveiled(*|mybattlefield,mystack):pay({L:3}) name(return to hand) moveto(myhand) all(this)
|
|
text=Lifelink -- When Blood Operative enters the battlefield, you may exile target card from a graveyard. -- Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Assassin
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Blood Pact
|
|
target=player
|
|
auto=draw:2 targetedplayer
|
|
auto=life:-2 targetedplayer
|
|
text=Target player draws two cards and loses 2 life.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blood Price
|
|
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos<=2]|mylibrary) && life:-2)])) ueot
|
|
auto=name(look) reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice life:-2 afterrevealedend revealend
|
|
text=Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blood Researcher
|
|
abilities=menace
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever you gain life, put a +1/+1 counter on Blood Researcher.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Vampire Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blood Sun
|
|
auto=draw:1 controller
|
|
auto=lord(land[-basic]|battlefield) transforms((,newability[loseabilities],newability[{T}:add{C}]))
|
|
auto=lord(land[basic]|battlefield) transforms((,newability[loseabilities]))
|
|
text=When Blood Sun enters the battlefield, draw a card. -- All lands lose all abilities except mana abilities.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Blood Tyrant
|
|
abilities=flying,trample
|
|
auto=@each my upkeep:life:-1 opponent && life:-1 controller
|
|
auto=@each my upkeep:counter(1/1,2)
|
|
text=Flying, trample -- At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. -- Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.
|
|
mana={4}{U}{B}{R}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Blood for Bones
|
|
auto=ability$!notatarget(creature|mygraveyard) moveto(mybattlefield)!$ controller
|
|
auto=ability$!notatarget(creature|mygraveyard) moveto(myhand)!$ controller
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
|
|
mana={3}{B}{S(creature|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blood on the Snow
|
|
restriction=compare(mysnowpoolcount)~equalto~0
|
|
autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~equalto~0}:name(Cast with 1 snow mana and destroy creatures) name(Cast with 1 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative)
|
|
autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~morethan~0}:name(Cast with 1 snow mana and destroy creatures) name(Cast with 1 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=1]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~equalto~0}:name(Cast with 1 snow mana and destroy planeswalkers) name(Cast with 1 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative)
|
|
autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~morethan~0}:name(Cast with 1 snow mana and destroy planeswalkers) name(Cast with 1 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=1]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~equalto~0}:name(Cast with 2 snow mana and destroy creatures) name(Cast with 2 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative)
|
|
autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~morethan~0}:name(Cast with 2 snow mana and destroy creatures) name(Cast with 2 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=2]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~equalto~0}:name(Cast with 2 snow mana and destroy planeswalkers) name(Cast with 2 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative)
|
|
autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~morethan~0}:name(Cast with 2 snow mana and destroy planeswalkers) name(Cast with 2 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=2]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~equalto~0}:name(Cast with 3 snow mana and destroy creatures) name(Cast with 3 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative)
|
|
autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~morethan~0}:name(Cast with 3 snow mana and destroy creatures) name(Cast with 3 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=3]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~equalto~0}:name(Cast with 3 snow mana and destroy planeswalkers) name(Cast with 3 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative)
|
|
autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~morethan~0}:name(Cast with 3 snow mana and destroy planeswalkers) name(Cast with 3 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=3]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~equalto~0}:name(Cast with 4 snow mana and destroy creatures) name(Cast with 4 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~morethan~0}:name(Cast with 4 snow mana and destroy creatures) name(Cast with 4 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=4]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~equalto~0}:name(Cast with 4 snow mana and destroy planeswalkers) name(Cast with 4 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~morethan~0}:name(Cast with 4 snow mana and destroy planeswalkers) name(Cast with 4 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=4]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~equalto~0}:name(Cast with 5 snow mana and destroy creatures) name(Cast with 5 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~morethan~0}:name(Cast with 5 snow mana and destroy creatures) name(Cast with 5 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=5]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~equalto~0}:name(Cast with 5 snow mana and destroy planeswalkers) name(Cast with 5 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~morethan~0}:name(Cast with 5 snow mana and destroy planeswalkers) name(Cast with 5 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=5]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~equalto~0}:name(Cast with 6 snow mana and destroy creatures) name(Cast with 6 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~morethan~0}:name(Cast with 6 snow mana and destroy creatures) name(Cast with 6 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=6]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~equalto~0}:name(Cast with 6 snow mana and destroy planeswalkers) name(Cast with 6 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~morethan~0}:name(Cast with 6 snow mana and destroy planeswalkers) name(Cast with 6 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=6]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative)
|
|
auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~morethan~0 then choice name(Destroy all creatures) name(Destroy all creatures) target(*[creature;planeswalker;manacost<=0]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot
|
|
auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~morethan~0 then choice name(Destroy all planeswalkers) name(Destroy all planeswalkers) target(*[creature;planeswalker;manacost<=0]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot
|
|
auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~equalto~0 then choice name(Destroy all creatures) name(Destroy all creatures) name(Destroy all creatures) all(creature) destroy
|
|
auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~equalto~0 then choice name(Destroy all planeswalkers) name(Destroy all planeswalkers) name(Destroy all planeswalkers) all(planeswalker) destroy
|
|
text=Choose one -- Destroy all creatures. -- Destroy all planeswalkers. -- Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of {S}i} spent to cast this spell. ({S}i} is mana from a snow source.)
|
|
mana={4}{B}{B}
|
|
type=Snow Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bloodborn Scoundrels
|
|
auto=target(opponent) life:-2
|
|
auto=life:2
|
|
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bloodbraid Marauder
|
|
abilities=cantblock
|
|
autostack=if delirium then if casted(this) then cascade:plibrarycount
|
|
text=Bloodbraid Marauder can't block. -- Delirium - This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bloodchief's Thirst
|
|
kicker={2}{B}
|
|
auto=if paid(kicker) then destroy target(*[creature;planeswalker])
|
|
auto=ifnot paid(kicker) then destroy target(*[creature;planeswalker;manacost<=2])
|
|
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Destroy target creature or planeswalker with converted mana cost 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bloodcrazed Paladin
|
|
abilities=flash
|
|
auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1)
|
|
text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bloodforged Battle-Axe
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this)
|
|
auto={2}:equip
|
|
text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2}
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Bloodhaze Wolverine
|
|
auto=_SECOND_DRAW_1/1 ueot
|
|
auto=_SECOND_DRAW_first strike ueot
|
|
text=Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Wolverine
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bloodline Culling
|
|
auto=choice name(Creature gets -5/-5) target(creature) -5/-5 ueot
|
|
auto=choice name(All tokens gets -2/-2) all(creature[token]|battlefield) -2/-2 ueot
|
|
text=Choose one -- Target creature gets -5/-5 until end of turn. -- Creature tokens get -2/-2 until end of turn.
|
|
mana={1}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bloodline Necromancer
|
|
abilities=lifelink
|
|
auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield)
|
|
text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bloodline Pretender
|
|
abilities=changeling
|
|
auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield):counter(1/1)])) forever chooseend
|
|
text=Changeling (This card is every creature type.) -- As Bloodline Pretender enters the battlefield, choose a creature type. -- Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bloodlust Inciter
|
|
auto={T}:target(creature) haste ueot
|
|
text={T}: Target creature gains haste until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bloodmist Infiltrator
|
|
auto=_ATTACKING_may name(Sacrifice) sacrifice notatarget(other creature|mybattlefield) && transforms((,newability[unblockable])) forever
|
|
text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bloodrage Brawler
|
|
auto=reject notatarget(*|myhand)
|
|
text=When Bloodrage Brawler enters the battlefield, discard a card.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bloodsky Berserker
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:transforms((,newability[counter(1/1.2)],newability[menace])) ueot
|
|
text=Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bloodsoaked Altar
|
|
auto={T}{L:2}{D(*|myhand){S(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying)
|
|
text={T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
|
|
mana={4}{B}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bloodstone Goblin
|
|
auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[1/1],newability[menace])) ueot
|
|
text=Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bloodsworn Steward
|
|
abilities=flying
|
|
auto=lord(creature[iscommander]|mybattlefield) 2/2
|
|
auto=lord(creature[iscommander]) haste
|
|
text=Flying -- Commander creatures you control get +2/+2 and have haste.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bloodtallow Candle
|
|
auto={6}{T}{S}:target(creature) -5/-5 ueot
|
|
text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bloodthirsty Adversary
|
|
abilities=haste
|
|
auto=choice name(Don't add any counter) donothing
|
|
auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({2}{R}) name(Pay to add 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1.1)],newability[name(Exile 1 card) target(*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({4}{R}{R}) name(Pay to add 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Exile 2 cards) target(<2>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({6}{R}{R}{R}) name(Pay to add 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Exile 3 cards) target(<3>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({8}{R}{R}{R}{R}) name(Pay to add 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({10}{R}{R}{R}{R}{R}) name(Pay to add 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Exile 5 cards) target(<5>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 6 counters) ability$!may name(Pay to add 6 counters) pay({12}{R}{R}{R}{R}{R}{R}) name(Pay to add 6 counters) all(mysource) name(Pay to add 6 counters) transforms((,newability[counter(1/1.6)],newability[name(Exile 6 cards) target(<6>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 7 counters) ability$!may name(Pay to add 7 counters) pay({14}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 7 counters) all(mysource) name(Pay to add 7 counters) transforms((,newability[counter(1/1.7)],newability[name(Exile 7 cards) target(<7>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 8 counters) ability$!may name(Pay to add 8 counters) pay({16}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 8 counters) all(mysource) name(Pay to add 8 counters) transforms((,newability[counter(1/1.8)],newability[name(Exile 8 cards) target(<8>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 9 counters) ability$!may name(Pay to add 9 counters) pay({18}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 9 counters) all(mysource) name(Pay to add 9 counters) transforms((,newability[counter(1/1.9)],newability[name(Exile 9 cards) target(<9>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 10 counters) ability$!may name(Pay to add 10 counters) pay({20}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 10 counters) all(mysource) name(Pay to add 10 counters) transforms((,newability[counter(1/1.10)],newability[name(Exile 10 cards) target(<10>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 11 counters) ability$!may name(Pay to add 11 counters) pay({22}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 11 counters) all(mysource) name(Pay to add 11 counters) transforms((,newability[counter(1/1.11)],newability[name(Exile 11 card) target(<11>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 12 counters) ability$!may name(Pay to add 12 counters) pay({24}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 12 counters) all(mysource) name(Pay to add 12 counters) transforms((,newability[counter(1/1.12)],newability[name(Exile 12 cards) target(<12>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 13 counters) ability$!may name(Pay to add 13 counters) pay({26}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 13 counters) all(mysource) name(Pay to add 13 counters) transforms((,newability[counter(1/1.13)],newability[name(Exile 13 cards) target(<13>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 14 counters) ability$!may name(Pay to add 14 counters) pay({28}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 14 counters) all(mysource) name(Pay to add 14 counters) transforms((,newability[counter(1/1.14)],newability[name(Exile 14 cards) target(<14>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 15 counters) ability$!may name(Pay to add 15 counters) pay({30}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 15 counters) all(mysource) name(Pay to add 15 counters) transforms((,newability[counter(1/1.15)],newability[name(Exile 15 cards) target(<15>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 16 counters) ability$!may name(Pay to add 16 counters) pay({32}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 16 counters) all(mysource) name(Pay to add 16 counters) transforms((,newability[counter(1/1.16)],newability[name(Exile 16 cards) target(<16>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay({34}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 17 counters) all(mysource) name(Pay to add 17 counters) transforms((,newability[counter(1/1.17)],newability[name(Exile 17 cards) target(<17>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({36}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Exile 18 cards) target(<18>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({38}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Exile 19 cards) target(<19>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({40}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Exile 20 cards) target(<20>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller
|
|
text=Haste -- When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
|
|
type=Creature
|
|
subtype=Vampire
|
|
mana={1}{R}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bloodthirsty Aerialist
|
|
abilities=flying
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1)
|
|
text=Flying -- Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bloodtithe Collector
|
|
abilities=flying
|
|
auto=if compare(oplifelost)~morethan~0 then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
|
|
text=Flying -- When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire Noble
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bloodtracker
|
|
abilities=flying
|
|
auto={B}{L:2}:counter(1/1)
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller
|
|
text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bloodwater Entity
|
|
abilities=flying,prowess
|
|
auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard)
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bloom Hulk
|
|
auto=_PROLIFERATE_
|
|
text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Plant Elemental
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Blossom Dryad
|
|
auto={T}:untap target(land)
|
|
text={T}: Untap target land.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Blossoming Bogbeast
|
|
auto=_ATTACKING_life:2 controller && all(creature|mybattlefield) transforms((,newability[lifegain/lifegain],newability[trample])) ueot
|
|
text=Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Blossoming Calm
|
|
auto=life:2 controller
|
|
auto=all(*|myBattlefield) transforms((,newability[controllershroud])) uynt
|
|
auto=token(BlossomingEffect,BlossomingEffect,0/0,shroud,indestructible,controllershroud) and!( transforms((,newability[phaseaction[opponent end once sourceinplay] sacrifice])) forever )!
|
|
auto=_REBOUND_
|
|
text=You gain hexproof until your next turn. You gain 2 life. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Blot Out the Sky
|
|
auto=token(Inkling,Creature Inkling,2/1,white,black,flying)*x and!( tap(noevent) )!
|
|
auto=this(X>=6) all(*[-creature;-land]|battlefield) destroy
|
|
text=Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
|
|
mana={X}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blow Your House Down
|
|
target=<upto:3>creature
|
|
auto=transforms((,newability[cantblock],newability[if cantargetcard(*[wall]|*) then destroy])) ueot
|
|
text=Up to three target creatures can't block this turn. Destroy any of them that are Walls.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Blue Dragon
|
|
abilities=flying
|
|
auto=if type(creature|opponentbattlefield)~equalto~1 then name(Creature gets -3/0) name(Creature gets -3/0) target(creature|opponentbattlefield) transforms((,newability[-3/0])) uynt
|
|
auto=if type(creature|opponentbattlefield)~morethan~1 then name(Creature gets -3/0) name(Creature gets -3/0) target(creature|opponentbattlefield) transforms((,newability[-3/0],newability[counter(0/0.1.DragonEffect)],newability[counter(0/0.1.DragonEffect3)])) uynt
|
|
auto=@counteradded(0/0.1.DragonEffect3) from(creature|opponentbattlefield) once:if cantargetcard(*[fresh]|*) then may name(Creature gets -2/0) name(Creature gets -2/0) target(creature[-counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[-2/0],newability[counter(0/0.1.DragonEffect)],newability[counter(0/0.1.DragonEffect2)])) uynt
|
|
auto=@counteradded(0/0.1.DragonEffect2) from(creature|opponentbattlefield) once:if cantargetcard(*[fresh]|*) then may name(Creature gets -1/0) name(Creature gets -1/0) target(creature[-counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[-1/0],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect)],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect3)],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect2)])) uynt
|
|
auto=@each endofturn:if cantargetcard(*[fresh]|*) then all(creature[counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[removeallcounters(0/0.1.DragonEffect)],newability[removeallcounters(0/0.1.DragonEffect3)],newability[removeallcounters(0/0.1.DragonEffect2)])) forever
|
|
text=Flying -- Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Blur of Blades
|
|
target=creature
|
|
auto=counter(-1/-1,1)
|
|
auto=damage:2 targetcontroller
|
|
text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Boar
|
|
auto=@movedto(this|ownergraveyard) from(battlefield):token(Food)
|
|
text=When this creature dies, create a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
type=Creature
|
|
subtype=Boar
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Board the Weatherlight
|
|
auto=reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Boarding Party
|
|
abilities=haste
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Haste -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=6
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Body of Knowledge
|
|
abilities=nomaxhand
|
|
anyzone=type:*:myhand/type:*:myhand cdaactive
|
|
auto=_ENRAGE_draw:thatmuch controller
|
|
text=Body of Knowledge's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- Whenever Body of Knowledge is dealt damage, draw that many cards.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Body of Research
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1,type:*:mylibrary) )!
|
|
text=Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
|
|
mana={G}{G}{G}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bog Naughty
|
|
abilities=flying
|
|
auto={3}{B}{S(food|myBattlefield)}:target(creature) -3/-3 ueot
|
|
text=Flying -- {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bogardan Dragonheart
|
|
auto={S(other creature|mybattlefield)}:becomes(Creature Dragon,4/4,flying,haste) ueot
|
|
text=Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bogardan Hellkite
|
|
abilities=flash,flying
|
|
auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
text=Flash -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
|
|
mana={6}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bogstomper
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bolas's Citadel
|
|
abilities=showfromtoplibrary,canplaylandlibrarytop
|
|
auto=this(variable{type:*[-land;zpos=1]:mylibrary}>0) {0}:name(Pay life and play from top) name(Pay life and play from top) all(*[-land;zpos=1]|mylibrary) transforms((,newability[activate castcard(normal)],newability[life:-manacost controller])) forever
|
|
auto=this(variable{type:*[-land]:mybattlefield}>9) {T}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}:name(Sacrifice 10 permanent) name(Sacrifice 10 permanent) life:-10 opponent
|
|
text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
|
|
mana={3}{B}{B}{B}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bold Plagiarist
|
|
abilities=flash
|
|
auto=@counteradded(1/1) from(creature|opponentbattlefield):counter(1/1)
|
|
auto=@counteradded(-1/-1) from(creature|opponentbattlefield):counter(-1/-1)
|
|
auto=@counteradded(0/0,1,Vigilance) from(creature|opponentbattlefield):counter(0/0,1,Vigilance)
|
|
auto=@counteradded(0/0,1,Reach) from(creature|opponentbattlefield):counter(0/0,1,Reach)
|
|
auto=@counteradded(0/0,1,Trample) from(creature|opponentbattlefield):counter(0/0,1,Trample)
|
|
auto=@counteradded(0/0,1,Flying) from(creature|opponentbattlefield):counter(0/0,1,Flying)
|
|
auto=@counteradded(0/0,1,Menace) from(creature|opponentbattlefield):counter(0/0,1,Menace)
|
|
auto=@counteradded(0/0,1,Double Strike) from(creature|opponentbattlefield):counter(0/0,1,Double Strike)
|
|
auto=@counteradded(0/0,1,First Strike) from(creature|opponentbattlefield):counter(0/0,1,First Strike)
|
|
auto=@counteradded(0/0,1,Deathtouch) from(creature|opponentbattlefield):counter(0/0,1,Deathtouch)
|
|
auto=@counteradded(0/0,1,Lifelink) from(creature|opponentbattlefield):counter(0/0,1,Lifelink)
|
|
auto=@counteradded(0/0,1,Hexproof) from(creature|opponentbattlefield):counter(0/0,1,Hexproof)
|
|
auto=@counteradded(0/0,1,Indestructible) from(creature|opponentbattlefield):counter(0/0,1,Indestructible)
|
|
auto=@counteradded(0/0,1,Lore) from(creature|opponentbattlefield):counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Time) from(creature|opponentbattlefield):counter(0/0,1,Time)
|
|
auto=@counteradded(0/0,1,Fade) from(creature|opponentbattlefield):counter(0/0,1,Fade)
|
|
auto=@counteradded(0/0,1,Egg) from(creature|opponentbattlefield):counter(0/0,1,Egg)
|
|
auto=@counteradded(0/0,1,loyalty) from(creature|opponentbattlefield):counter(0/0,1,loyalty)
|
|
auto=@counteradded(0/0,1,Charge) from(creature|opponentbattlefield):counter(0/0,1,Charge)
|
|
auto=@counteradded(0/0,1,flood) from(creature|opponentbattlefield):counter(0/0,1,flood)
|
|
auto=@counteradded(0/0,1,Page) from(creature|opponentbattlefield):counter(0/0,1,Page)
|
|
auto=@counteradded(0/0,1,Ice) from(creature|opponentbattlefield):counter(0/0,1,Ice)
|
|
auto=@counteradded(0/0,1,Storage) from(creature|opponentbattlefield):counter(0/0,1,Storage)
|
|
auto=@counteradded(0/0,1,Fury) from(creature|opponentbattlefield):counter(0/0,1,Fury)
|
|
auto=@counteradded(0/0,1,Bounty) from(creature|opponentbattlefield):counter(0/0,1,Bounty)
|
|
auto=@counteradded(0/0,1,gold) from(creature|opponentbattlefield):counter(0/0,1,gold)
|
|
auto=@counteradded(0/0,1,Blood) from(creature|opponentbattlefield):counter(0/0,1,Blood)
|
|
auto=@counteradded(0/0,1,Aim) from(creature|opponentbattlefield):counter(0/0,1,Aim)
|
|
auto=@counteradded(0/0,1,Task) from(creature|opponentbattlefield):counter(0/0,1,Task)
|
|
auto=@counteradded(0/0,1,Level) from(creature|opponentbattlefield):counter(0/0,1,Level)
|
|
auto=@counteradded(0/0,1,doom) from(creature|opponentbattlefield):counter(0/0,1,doom)
|
|
auto=@counteradded(0/0,1,eyeball) from(creature|opponentbattlefield):counter(0/0,1,eyeball)
|
|
auto=@counteradded(0/0,1,brick) from(creature|opponentbattlefield):counter(0/0,1,brick)
|
|
auto=@counteradded(0/0,1,Magnet) from(creature|opponentbattlefield):counter(0/0,1,Magnet)
|
|
auto=@counteradded(0/0,1,hour) from(creature|opponentbattlefield):counter(0/0,1,hour)
|
|
auto=@counteradded(0/0,1,Incarnation) from(creature|opponentbattlefield):counter(0/0,1,Incarnation)
|
|
auto=@counteradded(0/0,1,Foreshadow) from(creature|opponentbattlefield):counter(0/0,1,Foreshadow)
|
|
auto=@counteradded(0/0,1,Growth) from(creature|opponentbattlefield):counter(0/0,1,Growth)
|
|
auto=@counteradded(0/0,1,Ki) from(creature|opponentbattlefield):counter(0/0,1,Ki)
|
|
auto=@counteradded(0/0,1,Soot) from(creature|opponentbattlefield):counter(0/0,1,Soot)
|
|
auto=@counteradded(0/0,1,Fungus) from(creature|opponentbattlefield):counter(0/0,1,Fungus)
|
|
auto=@counteradded(0/0,1,Prey) from(creature|opponentbattlefield):counter(0/0,1,Prey)
|
|
auto=@counteradded(0/0,1,knowledge) from(creature|opponentbattlefield):counter(0/0,1,knowledge)
|
|
auto=@counteradded(0/0,1,landmark) from(creature|opponentbattlefield):counter(0/0,1,landmark)
|
|
auto=@counteradded(0/0,1,Sleep) from(creature|opponentbattlefield):counter(0/0,1,Sleep)
|
|
auto=@counteradded(0/0,1,wish) from(creature|opponentbattlefield):counter(0/0,1,wish)
|
|
auto=@counteradded(0/0,1,Verse) from(creature|opponentbattlefield):counter(0/0,1,Verse)
|
|
auto=@counteradded(0/0,1,Slumber) from(creature|opponentbattlefield):counter(0/0,1,Slumber)
|
|
auto=@counteradded(0/0,1,Luck) from(creature|opponentbattlefield):counter(0/0,1,Luck)
|
|
auto=@counteradded(0/0,1,Coin) from(creature|opponentbattlefield):counter(0/0,1,Coin)
|
|
auto=@counteradded(0/0,1,Depletion) from(creature|opponentbattlefield):counter(0/0,1,Depletion)
|
|
text=Flash -- Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bolrac-Clan Crusher
|
|
auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(player,creature,planeswalker)
|
|
text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
|
|
mana={3}{R}{G}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bolt Bend
|
|
target=*[instant;sorcery]|stack
|
|
auto=fizzle
|
|
auto=activate castcard(copied noevent)
|
|
other={R} name(Reduced cast)
|
|
otherrestriction=type(creature[power>=4]|mybattlefield)~morethan~0
|
|
text=This spell costs {3} less to cast if you control a creature with power 4 or greater. -- Change the target of target spell or ability with a single target.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bolt Hound
|
|
abilities=haste
|
|
auto=@combat(attakcing) source(this):all(other creature|myBattlefield) 1/0 ueot
|
|
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bomat Courier
|
|
abilities=haste
|
|
auto=@combat(attacking) source(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,BomatExiled) )!
|
|
auto={R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.BomatExiled}]|myexile) moveto(ownerhand)])) oneshot
|
|
text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bombard
|
|
target=creature
|
|
auto=damage:4
|
|
text=Bombard deals 4 damage to target creature.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bond of Agony
|
|
auto=life:-X controller
|
|
auto=life:-X opponent
|
|
text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bond of Discipline
|
|
auto=all(creature|opponentBattlefield) tap
|
|
auto=all(creature|myBattlefield) lifelink
|
|
text=Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bond of Flourishing
|
|
auto=reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=life:3
|
|
text=Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bond of Insight
|
|
auto=deplete:4
|
|
auto=deplete:4 opponent
|
|
auto=target(<upto:2>*[instant;sorcery]|mygraveyard) moveto(ownerhand)
|
|
auto=moveto(exile)
|
|
text=Each player puts the top four cards of their library into their graveyard. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bond of Passion
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
auto=damage:2 target(creature,player)
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bond of Revival
|
|
target=creature|mygraveyard
|
|
auto=moveTo(mybattlefield) && transforms((,haste)) uynt
|
|
text=Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bonded Horncrest
|
|
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
|
|
auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
|
|
text=Bonded Horncrest can't attack or block alone.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bonder's Ornament
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
auto={4}{T}:if type(artifact[Bonder's Ornament]|myBattlefield) then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield) then draw:1 controller
|
|
text={T}: Add one mana of any color. -- {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bonders' Enclave
|
|
auto={T}:Add{1}
|
|
auto={3}{T} restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:draw:1 controller
|
|
text={T}: Add {1}. -- {3}, {T}: Draw a card. Activate this ability only if you control a creature with power 4 or greater.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Bone Dragon
|
|
abilities=flying
|
|
auto={3}{B}{B}:moveto(exile) notatarget(<7>*|mygraveyard):moveto(myBattlefield) && tap
|
|
text=Flying -- {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Dragon Skeleton
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bone Miser
|
|
auto=@discarded(creature|myhand):token(Zombie,Creature Zombie,2/2,black)
|
|
auto=@discarded(land|myhand):add{B}{B}
|
|
auto=@discarded(*[-land;-creature]|myhand):draw:1
|
|
text=Whenever you discard a creature card, create a 2/2 black Zombie creature token. -- Whenever you discard a land card, add {B}{B}. -- Whenever you discard a noncreature, nonland card, draw a card.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bone Picker
|
|
abilities=flying, deathtouch
|
|
autohand=@movedto(*|graveyard) from(battlefield):altercost(colorless,-3) ueot
|
|
text=Bone Picker costs {3} less to cast if a creature died this turn. -- Flying, deathtouch
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bone Pit Brute
|
|
abilities=menace
|
|
auto=target(creature) 4/0 ueot
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Cyclops
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bone Shards
|
|
target=creature,planeswalker
|
|
other={B}{D(*|myHand)} name(Discard a card)
|
|
otherrestriction=type(*|myhand)~morethan~0
|
|
restriction=type(creature|myBattlefield)~morethan~0
|
|
auto=destroy
|
|
text=As an additional cost to cast this spell, sacrifice a creature or discard a card. -- Destroy target creature or planeswalker.
|
|
mana={B}{S(creature|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Boneclad Necromancer
|
|
auto=may moveTo(Exile) target(creature|graveyard) && create(zombie:creature zombie:2/2:black)
|
|
text=When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bonecrusher Giant // Stomp
|
|
abilities=adventure,asflash
|
|
restriction=can play creature
|
|
other={1}{R} name(Adventure)
|
|
#MISSING: damage can't be prevented
|
|
auto=if paid(alternative) then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature,planeswalker)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=@targeted(this) from(*|opponentzones):name(Deals 2 damage) damage:2 opponent
|
|
auto=@targeted(this) from(*|myzones):name(Deals 2 damage) damage:2 controller
|
|
text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. // Damage can't be prevented this turn. Stomp deals 2 damage to any target.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Boneyard Aberration
|
|
auto=exiledeath
|
|
auto=@movedto(this|myexile):name(Conjure Reassembling Skeleton) transforms((,newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)],newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)],newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)])) oneshot
|
|
text=When Boneyard Aberration dies, exile it. If you do, conjure three Reassembling Skeleton cards into your graveyard.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Skeleton Dog
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Boneyard Lurker
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{BG}{BG} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):moveto(myhand) target(*|mygraveyard)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{BG}{BG} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target permanent card from your graveyard to your hand.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Nightmare Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Boneyard Mycodrax
|
|
anyzone=type:creature:myGraveyard/type:creature:myGraveyard cdaactive
|
|
autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,type:creature:myGraveyard) target(creature) asSorcery
|
|
text=Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard. -- Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Boneyard Parley
|
|
target=<upto:2>creature|graveyard
|
|
auto=moveto(mybattlefield)
|
|
text=Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
|
|
mana={5}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Boneyard Scourge
|
|
abilities=flying
|
|
autograveyard=@movedto(creature[Dragon]|graveyard) from(myBattlefield):may pay({1}{B}):moveTo(myBattlefield) all(this)
|
|
text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Dragon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bonfire of the Damned
|
|
target=player
|
|
auto=ifnot paid(alternative) then thisforeach(variable{halfpaid}>0) damage:1 && damage:1 all(creature|targetedpersonsbattlefield)
|
|
auto=if paid(alternative) then thisforeach(X>0) damage:1 && damage:1 all(creature|targetedpersonsbattlefield)
|
|
autohand={X}{R} restriction{miracle,type(Bonfire of the Damned[fresh]|myhand)~morethan~0}:name(Miracle) target(Bonfire of the Damned[fresh]|myhand) activate name(Miracle) castcard(alternative restricted)
|
|
text=Bonfire of the Damned deals X damage to target player and each creature he or she controls. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
mana={X}{X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bontu the Glorified
|
|
abilities=menace,indestructible,cantattack,cantblock
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedto(creature|mygraveyard) from(mybattlefield):-cantattack ueot
|
|
auto=@movedto(creature|mygraveyard) from(mybattlefield):-cantblock ueot
|
|
auto={1}{B}{S(other creature|mybattlefield)}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend && life:-1 opponent && life:1 controller
|
|
text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Bontu's Last Reckoning
|
|
auto=destroy all(creature)
|
|
auto=all(land|mybattlefield) frozen
|
|
text=Destroy all creatures. Lands you control don't untap during your next untap step.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bontu's Monument
|
|
auto=@movedto(creature|mystack):life:-1 opponent && life:1 controller
|
|
auto=lord(creature[black]|mycastingzone) altercost(colorless,-1)
|
|
text=Black creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Book Devourer
|
|
abilities=trample
|
|
auto=@combatdamaged(player) from(this):all(*|myhand) transforms((,newability[draw:1],newability[reject])]))
|
|
text=Trample -- Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bookwurm
|
|
abilities=trample
|
|
auto=life:3 controller
|
|
auto=draw:1 controller
|
|
autograveyard={2}{G}:placefromthetop(3)
|
|
text=Trample -- When Bookwurm enters the battlefield, you gain 3 life and draw a card. -- {2}{G}: Put Bookwurm from your graveyard into your library third from the top.
|
|
mana={7}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Boom // Bust
|
|
target=land|myBattlefield
|
|
other={5}{R} name(Bust)
|
|
auto=if paid(alternative) then destroy all(land)
|
|
auto=ifnot paid(alternative) then destroy && target(land|opponentBattlefield) destroy
|
|
text=Destroy target land you control and target land you don't control. // Destroy all lands.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Boon Reflection
|
|
abilities=lifefaker
|
|
auto=@lifeof(player) from(*[-Boon Reflection]):life:thatmuch
|
|
text=If you would gain life, you gain twice that much life instead.
|
|
mana={4}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Boon of the Wish-Giver
|
|
abilities=cycling
|
|
auto=draw:4 controller
|
|
autohand=__CYCLING__({1})
|
|
text=Draw four cards. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Boot Nipper
|
|
auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch
|
|
auto=this(counter{0/0.1.Lifelink}>=1) lifelink
|
|
auto=choice name(Deathtouch counter) counter(0/0,1,Deathtouch)
|
|
auto=choice name(Lifelink counter) counter(0/0,1,Lifelink)
|
|
text=Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Boots of Speed
|
|
auto={1}:equip
|
|
auto=teach(creature) 1/0
|
|
auto=teach(creature) haste
|
|
text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Boreal Elemental
|
|
abilities=flying
|
|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Flying -- Spells your opponents cast that target Boreal Elemental cost {2} more to cast.
|
|
mana={4}{U}
|
|
type=Creature
|
|
sybtype=Elemental
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Boreal Outrider
|
|
auto=this(variable{mysnowpoolcount}>0) transforms((,newability[@movedto(creature[-colorless]|mybattlefield) restriction{compare(mysnowpoolcount)~equalto~0} once:all(trigger[to]) counter(1/1)])) ueot
|
|
auto=@movedto(creature[-colorless]|mybattlefield):this(variable{mysnowpoolcount}>0) all(trigger[to]) counter(1/1)
|
|
text=Whenever you cast a creature spell, if {S}i} of any of that spell's color was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S}i} is mana from a snow source.)
|
|
mana={2}{G}
|
|
type=Snow Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Boros Challenger
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto={2}{R}{W}:1/1 ueot
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Boros Locket
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{W}
|
|
auto={RW}{RW}{RW}{RW}{T}{S}:draw:2
|
|
text={T}: Add {R} or {W}. -- {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Borrowed Grace
|
|
other={3}{W}{W} name(Escalate)
|
|
auto=if paid(alternative) then all(creature|myBattlefield) 2/2 ueot ueot
|
|
auto=ifnot paid(alternative) then choice name(Creatures my control get +2/+0) all(creature|myBattlefield) 2/0 ueot
|
|
auto=ifnot paid(alternative) then choice name(Creatures my control get +0/+2) all(creature|myBattlefield) 0/2 ueot
|
|
text=Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both -- Creatures you control get +2/+0 until end of turn. -- Creatures you control get +0/+2 until end of turn.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Borrowed Hostility
|
|
target=creature
|
|
other={3}{R} name(Escalate)
|
|
auto=if paid(alternative) then 3/0 ueot
|
|
auto=if paid(alternative) then first strike target(creature) ueot
|
|
auto=ifnot paid(alternative) then choice name(Target creature gets +3/+0) 3/0 ueot
|
|
auto=ifnot paid(alternative) then choice name(Target creature gets first strike) first strike target(creature) ueot
|
|
text=Escalate {3} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both -- Target creature gets +3/+0 until end of turn. -- Target creature gains first strike until end of turn.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Borrowed Malevolence
|
|
target=creature
|
|
other={2}{B} name(Escalate)
|
|
auto=if paid(alternative) then 1/1 ueot
|
|
auto=if paid(alternative) then target(creature) -1/-1 ueot
|
|
auto=ifnot paid(alternative) then choice name(Target creature gets +1/+1) 1/1 ueot
|
|
auto=ifnot paid(alternative) then choice name(Target creature gets -1/-1) -1/-1 ueot
|
|
text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both -- Target creature gets +1/+1 until end of turn. -- Target creature gets -1/-1 until end of turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Borrowed Time
|
|
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
|
|
text=When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Boseiju, Who Shelters All
|
|
auto=tap(noevent)
|
|
auto={T}{L:2}:add{1} && target(*|mystack) nofizzle
|
|
text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Bosium Strip
|
|
auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
|
|
text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bottle Golems
|
|
abilities=trample
|
|
auto=_DIES_name(Gain life) life:power controller
|
|
text=Trample -- When Bottle Golems dies, you gain life equal to its power.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bottled Cloister
|
|
auto=@each opponent upkeep:all(*|myhand) moveto(ownerexile) and!( counter(0/0,1,BottledExiled) )!
|
|
auto=@each my upkeep:draw:1 controller
|
|
auto=@each my upkeep:all(*[counter{0/0.1.BottledExiled}]|myexile) moveto(myhand)
|
|
text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Boulderloft Pathway
|
|
auto={T}:add{W}
|
|
text={T}: Add {W}. // Branchloft Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Bound // Determined
|
|
other={G}{U} name(Determined)
|
|
auto=if paid(alternative) then draw:1 controller
|
|
auto=if paid(alternative) then all(*|myzones) transforms((,newability[lord(*|mystack) nofizzle])) ueot
|
|
auto=ifnot paid(alternative) then name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return cards) target(<upto:mycolnum>*|mygraveyard) moveto(myhand)])) oneshot
|
|
text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. // Other spells you control can't be countered by spells or abilities this turn. -- Draw a card.
|
|
mana={3}{B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bound in Gold
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
text=Enchant permanent -- Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Bounding Wolf
|
|
abilities=flash,reach
|
|
text=Flash -- Reach
|
|
type=Creature
|
|
subtype=Wolf
|
|
mana={2}{G}
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bountiful Promenade
|
|
auto=tap(noevent)
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{W}
|
|
text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Bounty Agent
|
|
abilities=vigilance
|
|
auto={T}{S}:destroy target(*[legendary;-land;-planeswalker])
|
|
text=Vigilance -- {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Bounty of Might
|
|
target=creature
|
|
auto=name(Target creature gets +3/+3) 3/3 ueot
|
|
auto=ability$!name(Target creature gets +3/+3) name(Target creature gets +3/+3) target(creature) 3/3 ueot!$ controller
|
|
auto=ability$!name(Target creature gets +3/+3) name(Target creature gets +3/+3) target(creature) 3/3 ueot!$ controller
|
|
text=Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bounty of Skemfar
|
|
aicode=activate all(*[-land;-elf;zpos<=6]|mylibrary) moveto(mygraveyard) && target(elf[zpos<=6]|mylibrary) moveto(myhand) && target(land[zpos<=6]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!
|
|
auto=if type(land[zpos<=6]|mylibrary)~morethan~0 then if type(elf[zpos<=6]|mylibrary)~morethan~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get land) target(<upto:1>land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Get elf) target(elf|reveal) moveto(myhand) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=if type(elf[zpos<=6]|mylibrary)~equalto~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get land) target(<upto:1>land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=if type(land[zpos<=6]|mylibrary)~equalto~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get elf) target(<upto:1>elf|reveal) moveto(myhand) optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bounty of the Deep
|
|
other={2}{U} name(No lands in hand)
|
|
otherrestriction=type(land|myhand)~equalto~0
|
|
restriction=type(land|myhand)~morethan~0
|
|
auto=if paid(alternative) then name(Seek a land) name(Seek a land) moverandom(land) from(mylibrary) to(myhand)
|
|
auto=ifnot paid(alternative) then name(Seek a non-land) name(Seek a non-land) moverandom(*[-land]) from(mylibrary) to(myhand)
|
|
auto=name(Seek a non-land) name(Seek a non-land) moverandom(*[-land]) from(mylibrary) to(myhand)
|
|
text=If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bounty of the Hunt
|
|
target=creature
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
otherrestriction=type(creature|battlefield)~morethan~0
|
|
other={E(other *[green]|myhand)} name(Exile green card)
|
|
auto=transforms((,newability[counter(1/1) all(this)],newability[phaseaction[cleanup once] counter(1/1.-1) all(this)])) oneshot
|
|
auto=choice name(Give other 2 counters to 1 creature) name(Give other 2 counters to 1 creature) target(other creature) transforms((,newability[counter(1/1.2) all(this)],newability[phaseaction[cleanup once] counter(1/1.-2) all(this)])) oneshot
|
|
auto=if type(creature|battlefield)~morethan~2 then choice name(Give 1 counter to other 2 creatures) name(Give 1 counter to other 2 creatures) target(<2>other creature) transforms((,newability[counter(1/1) all(this)],newability[phaseaction[cleanup once] counter(1/1.-1) all(this)])) oneshot
|
|
text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
|
|
mana={3}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bounty of the Luxa
|
|
auto=@each my firstmain:if type(this[counter(flood)])~morethan~0 ability$!thisforeach(counter{0/0,1,flood}) counter(0/0,-1,flood) && add{1}{G}{U}!$ controller else ability$!counter(0/0,1,flood) && draw:1 controller!$ controller
|
|
text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U} to your mana pool.
|
|
mana={2}{G}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Box of Free-Range Goblins
|
|
auto=rolld6 6 winability token(Goblin,Creature Goblin,1/1,red)*lastrollresult winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresult loseabilityend rolld6end
|
|
text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Brackish Trudge
|
|
auto=tap(noevent)
|
|
autograveyard={1}{B} restriction{compare(lifegain)~morethan~0}:name(Return to hand) moveto(myhand)
|
|
text=Brackish Trudge enters the battlefield tapped. -- {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Fungus Beast
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Brago's Favor
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(*[chosenname]|mycastingzone) changecost(colorless:-1)])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Spells with the chosen name you cast cost {1} less to cast.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Brain Gorgers
|
|
abilities=madness
|
|
autoexile=restriction{discarded} pay({1}{B}) name(pay 1b to cast) activate name(pay 1b to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
autostack=if type(creature|opponentBattlefield)~morethan~0 then ability$!may name(Sacrifice and counter) name(Sacrifice and counter) target(creature|myBattlefield) sacrifice and!( all(Brain Gorgers|opponentstack) fizzle )! !$ opponent
|
|
text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Brain Pry
|
|
auto=chooseanameopp transforms((,newability[if type(*[lastnamechosen]|opponenthand)~morethan~0 then name(Discard card) name(Discard card) target(*[lastnamechosen]|opponenthand) reject],newability[if type(*[lastnamechosen]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponentHand) )!],newability[if type(*[lastnamechosen]|opponenthand)~equalto~0 then name(Draw a card) name(Draw a card) draw:1 controller])) forever chooseend nonland
|
|
text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Brainstone
|
|
auto={2}{T}{S}:draw:3 && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) forever
|
|
text={2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Brallin, Skyshark Rider
|
|
abilities=hiddenface,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Shabraz^ the Skyshark|mylibrary)
|
|
auto=@discarded(*|myHand):all(this) counter(1/1,1) && damage:1 opponent
|
|
auto={R}:target(creature[Shark]) trample ueot
|
|
text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn.
|
|
mana={3}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bramble Armor
|
|
auto={4}:equip
|
|
auto=teach(creature) 2/1
|
|
auto=name(Attach to creature) rehook target(creature|mybattlefield)
|
|
text=When Bramble Armor enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Bramble Sovereign
|
|
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone
|
|
auto=@movedto(creature[-token]|opponentbattlefield):all(trigger[to]) pay[[{1}{G}]] clone and!( moveTo(opponentBattlefield) )!
|
|
text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bramblefort Fink
|
|
auto={8}{restriction type(Oko|mybattlefield)~morethan~0}:transforms((,setpower=10,settoughness=10))
|
|
text={8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Ouphe
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Brambleweft Behemoth
|
|
abilities=trample
|
|
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Branching Bolt
|
|
target=creature
|
|
other={1}{R}{R} name(Both)
|
|
auto=if paid(alternative) then damage:3 && damage:3 target(creature[flying])
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice name(Damage Non-Flying) damage:3],newability[choice name(Damage Flying) target(creature[flying] damage:3]))
|
|
text=Choose one or both Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.
|
|
mana={1}{R}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Branching Evolution
|
|
auto=@counteradded(1/1) from(creature):counter(1/1) all(trigger[from])
|
|
text=If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Branchloft Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Boulderloft Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Boulderloft Pathway) name(Boulderloft Pathway) flip(Boulderloft Pathway) forcetype(land)
|
|
auto={T}:add{G}
|
|
text={T}: Add {G}. // Boulderloft Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Brash Taunter
|
|
abilities=indestructible
|
|
auto=_ENRAGE_damage:thatmuch opponent
|
|
auto={2}{R}{T}:transforms((,newability[target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
|
text=Indestructible -- Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. -- {2}{R}, {T}: Brash Taunter fights another target creature.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Brass's Bounty
|
|
auto=name(Create treasures) token(Treasure Sur)*type:land:myBattlefield
|
|
text=For each land you control, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={6}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Brave the Sands
|
|
auto=lord(creature|myBattlefield) vigilance
|
|
text=Creatures you control have vigilance. -- Each creature you control can block an additional creature each combat.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Brawl-Bash Ogre
|
|
abilities=menace
|
|
auto=_ATTACKING_may {S(other creature|mybattlefield)} 2/2 ueot
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brazen Borrower // Petty Theft
|
|
abilities=flying,cloud,flash,adventure,asflash
|
|
other={1}{U} name(Adventure)
|
|
auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|opponentbattlefield) moveTo(ownerHand)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Flash -- Flying -- Brazen Borrower can block only creatures with flying. // Return target nonland permanent an opponent controls to its owner's hand.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Faerie Rogue
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Brazen Buccaneers
|
|
abilities=haste
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend limit:1
|
|
text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Brazen Dwarf
|
|
auto=@dierolled(*|mybattlefield) from(controller):name(Deal damage) damage:1 opponent
|
|
text=Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dwarf Shaman
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brazen Freebooter
|
|
auto=token(Treasure Sur)
|
|
text=When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Break Ties
|
|
autohand={W}{discard}:name(Reinforce) counter(1/1) target(creature)
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy
|
|
auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) target(enchantment) destroy
|
|
auto=if type(*|graveyard)~morethan~0 then choice name(Exile card) name(Exile card) target(*|graveyard) moveto(exile)
|
|
text=Choose one -- Destroy target artifact. -- Destroy target enchantment. -- Exile target card from a graveyard. -- Reinforce 1-{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Break the Ice
|
|
abilities=overload
|
|
other={4}{B}{B} name(Overload)
|
|
auto=overload destroy all(land[snow]|battlefield)
|
|
auto=overload all(land[-plains;-mountain;-island;-swamp;-forest]) destroy
|
|
auto=paidmana choice name(Destroy snow land) name(Destroy snow land) target(land[snow]) destroy
|
|
auto=paidmana choice name(Destroy colorless land) name(Destroy colorless land) target(land[-plains;-mountain;-island;-swamp;-forest]) destroy
|
|
text=Destroy target land that is snow or could produce {C}. -- Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Breaking // Entering
|
|
abilities=hasnokicker
|
|
other={4}{B}{R} name(Entering)
|
|
kicker={4}{B}{R} name(Fuse)
|
|
auto=if paid(alternative) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,newability[haste])) ueot )! !$ controller
|
|
auto=ifnot paid(alternative) then ability$!name(Choose one) choice name(Opponent mills 8 cards) deplete:8 opponent _ choice name(You mill 8 cards) deplete:8 controller !$ controller
|
|
auto=if paid(kicker) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,newability[haste])) ueot )! !$ controller
|
|
text=Target player puts the top eight cards of their library into their graveyard. -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Breaking Point
|
|
auto=ability$!name(Damage or bury) choice name(Deal 6 damage) damage:6 controller _ choice name(Bury all creatures) all(creature) bury!$ opponent
|
|
text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Breaking Wave
|
|
abilities=asflash
|
|
other={4}{U}{U} name(Cast as instant)
|
|
restriction=can play sorcery
|
|
autostack=all(creature[-tapped]|battlefield) transforms((,newability[@counteradded(0/0.1.Untapped) from(this):tap],newability[@counteradded(0/0.1.Untapped) from(this):removeallcounters(0/0.1.Untapped)])) ueot
|
|
autostack=all(creature[tapped]|battlefield) transforms((,newability[@counteradded(0/0.1.Tapped) from(this):untap],newability[@counteradded(0/0.1.Tapped) from(this):removeallcounters(0/0.1.Tapped)])) ueot
|
|
auto=all(creature[tapped]|battlefield) counter(0/0.1.Tapped) && all(creature[-tapped]|battlefield) counter(0/0.1.Untapped)
|
|
text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures.
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Breakneck Berserker
|
|
abilities=haste
|
|
text=Haste
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dwarf Berserker
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Breath of Fire
|
|
target=creature
|
|
auto=damage:2
|
|
text=Breath of Fire deals 2 damage to target creature.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Breathless Knight
|
|
abilities=flying,lifelink
|
|
auto=if gravecast then counter(1/1)
|
|
text=Flying, lifelink -- Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
|
|
mana={1}{W}{B}
|
|
type=Creature
|
|
subtype=Spirit Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Breathstealer's Crypt
|
|
auto=@drawof(player):name(Check drawn card) transforms((,newability[name(Pay or discard) all(creature[zpos=type:*:myhand]|myhand) transforms((,newability[choice name(Discard creature) reject],newability[choice name(Pay 3 life) life:-3 controller])) oneshot])) oneshot
|
|
auto=@drawfoeof(player):name(Check drawn card) transforms((,newability[name(Pay or discard) all(creature[zpos=type:*:opponenthand]|opponenthand) transforms((,newability[choice name(Discard creature) reject],newability[choice name(Pay 3 life) life:-3 controller])) oneshot])) oneshot
|
|
text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.
|
|
mana={2}{U}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Breeches, Brazen Plunderer
|
|
abilities=menace,partner
|
|
auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )!
|
|
text=Menace -- Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Breena, the Demagogue
|
|
abilities=flying
|
|
text=Flying -- Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
|
|
mana={1}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Bird Warlock
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bretagard Stronghold
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={G}{W}{W}{T}{S}:name(Put 1/1 counter) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[vigilance],newability[lifelink])) ueot asSorcery
|
|
text=Bretagard Stronghold enters the battlefield tapped. -- {T}: Add {G}. -- {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Breya's Apprentice
|
|
auto=token(Thopter,Artifact Creature Thopter,1/1,flying)
|
|
auto={T}{S(artifact|myBattlefield)}:name(Exile top card) all(*[zpos=1]|myLibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto={T}{S(artifact|myBattlefield)}:name(Creature gets 2/0) target(creature) 2/0 ueot
|
|
text=When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice an artifact: Choose one -- Exile the top card of your library. Until the end of your next turn, you may play that card. -- Target creature gets +2/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Artifact Creature
|
|
subtype=Human Artificer
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Briarblade Adept
|
|
auto=_ATTACKING_target(creature|opponentbattlefield) -1/-1 ueot
|
|
autograveyard={3}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn. -- Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Elf Assassin
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Briarbridge Patrol
|
|
auto=@damaged(creature) from(this):name(Investigate) token(Clue)
|
|
auto=@sacrificed(clue|myBattlefield):counter(0/0.1.ClueSac) notrg
|
|
auto=@each endofturn restriction{compare(hascntcluesac)~morethan~2}:name(Put creature in play) name(Put creature in play) target(creature|myhand) moveto(myBattlefield)
|
|
auto=@each endofturn:removeallcounters(0/0.1.ClueSac)
|
|
text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Briarbridge Tracker
|
|
abilities=vigilance
|
|
auto=aslongas(*[token]|mybattlefield) 2/0 >0
|
|
auto=token(Clue)
|
|
text=Vigilance -- When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- As long as you control a token, Briarbridge Tracker gets +2/+0.
|
|
type=Creature
|
|
subtype=Human Scout
|
|
mana={2}{G}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bright Reprisal
|
|
target=creature[attacking]
|
|
auto=destroy
|
|
auto=draw:1 controller
|
|
text=Destroy target attacking creature. -- Draw a card.
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Brightclimb Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Grimclimb Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Grimclimb Pathway) name(Grimclimb Pathway) flip(Grimclimb Pathway) forcetype(land)
|
|
auto={T}:add{W}
|
|
text={T}: Add {W}. // Grimclimb Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Brightflame
|
|
target=creature
|
|
auto=if cantargetcard(creature[white]|*) then name(Damage white creature) name(Damage white creature) foreach(creature[white]|battlefield) life:X controller && all(creature[white]|battlefield) damage:X
|
|
auto=if cantargetcard(creature[black]|*) then name(Damage black creature) name(Damage black creature) foreach(creature[black]|battlefield) life:X controller && all(creature[black]|battlefield) damage:X
|
|
auto=if cantargetcard(creature[red]|*) then name(Damage red creature) name(Damage red creature) foreach(creature[red]|battlefield) life:X controller && all(creature[red]|battlefield) damage:X
|
|
auto=if cantargetcard(creature[green]|*) then name(Damage green creature) name(Damage green creature) foreach(creature[green]|battlefield) life:X controller && all(creature[green]|battlefield) damage:X
|
|
auto=if cantargetcard(creature[blue]|*) then name(Damage blue creature) name(Damage blue creature) foreach(creature[blue]|battlefield) life:X controller && all(creature[blue]|battlefield) damage:X
|
|
auto=if cantargetcard(creature[colorless]|*) then name(Damage colorless creature) name(Damage colorless creature) life:X controller && damage:X
|
|
text=Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
|
|
mana={X}{R}{R}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Brightling
|
|
auto={W}:vigilance ueot
|
|
auto={W}:lifelink ueot
|
|
auto={W}:moveTo(ownerHand)
|
|
auto={1}:1/-1 ueot
|
|
auto={1}:-1/1 ueot
|
|
text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brightmare
|
|
auto=tap(noevent) target(creature) and!( dynamicability<!mytgt toughnesslifegain srccontroller!> )!
|
|
text=When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brightwood Tracker
|
|
auto={5}{G}{T}:name(look) reveal:4 optionone name(Get a creature card) target(<1>*creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text={5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Brimaz, King of Oreskos
|
|
abilities=vigilance
|
|
auto=_ATTACKING_token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance,battleready) controller
|
|
auto=@combat(blocking) source(this) from(creature|opponentbattlefield):token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller
|
|
text=Vigilance -- Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.
|
|
mana={1}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Cat Soldier
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Brimstone Trebuchet
|
|
text=defender,reach
|
|
auto={T}:damage:1 opponent
|
|
auto=@movedto(creature[knight]|mybattlefield):untap
|
|
text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.
|
|
mana={2}{R}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brimstone Vandal
|
|
abilities=menace
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):name(Damage opponent) damage:1 opponent
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. -- Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.
|
|
type=Creature
|
|
subtype=Devil
|
|
mana={2}{R}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brine Giant
|
|
anyzone=foreach(enchantment|myBattlefield) changecost(colorless:-1) forcedalive
|
|
text=This spell costs {1} less to cast for each enchantment you control.
|
|
mana={6}{U}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Brine Seer
|
|
auto={2}{U}{T}:name(Counter spell) name(Counter spell) target(*|stack) transforms((,newability[thisforeach(variable{type:*[blue]:opponenthand}>0) pay[[{1}]] name(pay mana) donothing?fizzle])) oneshot
|
|
text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Brinebarrow Intruder
|
|
abilities=flash
|
|
auto=target(creature|opponentbattlefield) -2/0 ueot
|
|
text=Flash -- When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Brineborn Cutthroat
|
|
ability=flash
|
|
auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1,1)
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Brinelin, the Moon Kraken
|
|
abilities=partner
|
|
auto=moveto(ownerhand) target(*[-land]|battlefield)
|
|
auto=@movedto(*[manacost>=6]|mystack):moveto(ownerhand) target(*[-land]|battlefield)
|
|
text=When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with converted mana cost 6 or greater, you may return target nonland permanent to its owner's hand. -- Partner (You can have two commanders if both have partner.)
|
|
mana={6}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Kraken
|
|
power=6
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Bring Down
|
|
target=creature[power>=4]
|
|
auto=destroy
|
|
text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bring to Trial
|
|
target=creature[power>=4]
|
|
auto=moveto(exile)
|
|
text=Exile target creature with power 4 or greater.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Bristling Boar
|
|
abilities=oneblocker
|
|
text=Bristling Boar can't be blocked by more than one creature.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Broken Bond
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
auto=may moveto(myBattlefield) target(land|myHand)
|
|
text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Broken Visage
|
|
restriction=type(creature[attacking;-artifact]|battlefield)~morethan~0
|
|
auto=if type(creature[attacking;-artifact]|opponentbattlefield)~morethan~0 then choice name(Destroy opponent creature) name(Destroy opponent creature) target(creature[attacking;-artifact]|opponentbattlefield) transforms((,newability[destroy],newability[token(Spirit^Creature Spirit^p/t^black^treason) opponent])) oneshot
|
|
auto=if type(creature[attacking;-artifact]|mybattlefield)~morethan~0 then choice name(Destroy your creature) name(Destroy your creature) target(creature[attacking;-artifact]|mybattlefield) transforms((,newability[destroy],newability[token(Spirit^Creature Spirit^p/t^black^treason)])) oneshot
|
|
text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Broken Wings
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy target artifact) name(Destroy target artifact) destroy target(artifact)
|
|
auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy target enchantment) name(Destroy target enchantment) destroy target(enchantment)
|
|
auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Destroy target flying creature) name(Destroy target flying creature) destroy target(creature[flying])
|
|
text=Destroy target artifact, enchantment, or creature with flying.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Brokkos, Apex of Forever
|
|
abilities=trample,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{UB}{G}{G} name(Mutate)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
autograveyard={2}{U}{G}{G}:if type(creature[-human]|mybattlefield)~morethan~0 then name(Mutate from graveyard) name(Mutate from graveyard) choice name(Mutate from graveyard) activate castcard(alternative) else add{2}{U}{G}{G}
|
|
autograveyard={2}{B}{G}{G}:if type(creature[-human]|mybattlefield)~morethan~0 then name(Mutate from graveyard) name(Mutate from graveyard) choice name(Mutate from graveyard) activate castcard(alternative) else add{2}{B}{G}{G}
|
|
text=Mutate {2}{UB}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.
|
|
mana={2}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Nightmare Beast Elemental
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Bronze Guardian
|
|
abilities=double strike
|
|
anyzone=type:artifact:myBattlefield/5 cdaactive
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Double strike -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Other artifacts you control have ward {2}. -- Bronze Guardian's power is equal to the number of artifacts you control.
|
|
mana={4}{W}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=*
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Bronze Horse
|
|
abilities=trample
|
|
auto=aslongas(creature|myBattlefield)~morethan~1 preventalldamage to(this) from(*|myStack,opponentStack)
|
|
text=Trample -- As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Horse
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bronze Sword
|
|
auto={3}:equip
|
|
auto=teach(creature) 2/0
|
|
text=Equipped creature gets +2/+0. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Brood Weaver
|
|
abilities=reach
|
|
auto=_DIES_name(Create spider) token(Spider,Creature Spider,1/2,green,reach)
|
|
text=Reach -- When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
|
|
type=Creature
|
|
subtype=Spider
|
|
mana={3}{G}
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Broodbirth Viper
|
|
auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller
|
|
text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brought Back
|
|
auto=moveTo(myBattlefield) target(<upto:2>*[fresh;-instant;-sorcery]|mygraveyard) and!(tap(noevent))!
|
|
text=Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
|
|
mana={W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Browbeat
|
|
auto=choice name(You draw) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ opponent
|
|
auto=choice name(Opponent draws) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ controller
|
|
text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Brudiclad, Telchor Engineer
|
|
auto=lord(creature[token]|myBattlefield) haste
|
|
auto=@each my combatbegins:may all(creature[token]|myBattlefield) transforms((,newability[copy target(other creature[token]|myBattlefield)])) forever
|
|
auto=@each my combatbegins:token(Myr,Artifact Creature Myr,2/1,blue)
|
|
text=Creature tokens you control have haste. -- At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
|
|
mana={4}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Artificer
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bruenor Battlehammer
|
|
auto=lord(creature[equipped]|myBattlefield) transforms((,newability[thisforeach(gear) 2/0]))
|
|
auto={0}:name(Pay 0 for first equip) target(artifact[equipment]|myBattlefield) transforms((,newability[name(Equip to a creature) rehook target(creature|myBattlefield)])) oneshot limit:1
|
|
text=Each creature you control gets +2/+0 for each Equipment attached to it. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Warrior
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bruse Tarl, Boorish Herder
|
|
abilities=partner
|
|
auto=target(creature|mybattlefield) transforms((,newability[double strike],newability[lifelink])) ueot
|
|
auto=_ATTACKING_target(creature|mybattlefield) transforms((,newability[double strike],newability[lifelink])) ueot
|
|
text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Ally
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Brushfire Elemental
|
|
abilities=haste
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
auto=_LANDFALL_2/2 ueot
|
|
text=Haste -- Brushfire Elemental can't be blocked by creatures with power 2 or less. -- Landfall - Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Brutal Cathar
|
|
abilities=daybound
|
|
backside=Moonrage Brute
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=name(Exile a creature) target(creature|opponentbattlefield) (blink)forsrc
|
|
text=When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonrage Brute
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier Werewolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Brutal Expulsion
|
|
abilities=devoid
|
|
restriction=compare(type:*[creature;planeswalker]:battlefieldplustype:*:stackplusend)~morethan~0
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Return creature) name(Return creature) target(creature) moveto(ownerhand) and!( ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ controller )!
|
|
auto=if type(*|opponentstack)~morethan~0 then choice name(Return opponent spell) name(Return opponent spell) target(*|opponentstack) transforms((,newability[spellmover(hand)],newability[ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ opponent])) oneshot
|
|
auto=if type(*|mystack)~morethan~1 then choice name(Return your spell) name(Return your spell) target(*|mystack) transforms((,newability[spellmover(hand)],newability[ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ controller])) oneshot
|
|
auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Don't return and deal 2 damage) name(Don't return and deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath])) ueot && damage:2
|
|
text=Devoid (This card has no color.) -- Choose one or both -- Return target spell or creature to its owner's hand. -- Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.
|
|
mana={2}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Brutal Hordechief
|
|
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller
|
|
auto={3}{RW}{RW}:target(<anyamount>creature|opponentbattlefield) mustblock ueot all(other creature) cantblock ueot
|
|
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bruvac the Grandiloquent
|
|
auto=@movedTo(*|opponentgraveyard) from(opponentlibrary):deplete:1 opponent
|
|
text=If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Advisor
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Bubble Snare
|
|
target=creature
|
|
kicker={2}{U}
|
|
auto=if paid(kicker) then teach(creature) transforms((,newability[tap(noevent)])) oneshot
|
|
auto=teach(creature) doesnotuntap
|
|
text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Enchant creature -- When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Buccaneer's Bravado
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
auto=choice name(Target creature gets +1/+1 and first strike) target(creature) transforms((,newability[1/1],newability[first strike])) ueot
|
|
auto=if type(creature[pirate]|battlefield)~morethan~0 then choice name(Target pirate gets +1/+1 and double strike) target(creature[pirate]) transforms((,newability[1/1],newability[double strike])) ueot
|
|
text=Choose one -- Target creature gets +1/+1 and gains first strike until end of turn. -- Target Pirate gets +1/+1 and gains double strike until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bucknard's Everfull Purse
|
|
auto={1}{T}:name(Roll a d4) rolld4 4 winability token(Treasure Sur)*lastrollresult winabilityend loseability token(Treasure Sur)*lastrollresult loseabilityend rolld4end
|
|
auto=@dierolled(this):moveto(opponentbattlefield)
|
|
text={1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Bulette
|
|
auto=@each my endofturn restriction{morbid}:name(Put 1/1 counter) counter(1/1)
|
|
text=At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bull's Strength
|
|
target=creature
|
|
auto=transforms((,newability[2/2],newability[trample])) ueot
|
|
text=Target creature gets +2/+2 and gains trample until end of turn. Untap it.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bull-Rush Bruiser
|
|
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot
|
|
text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Bulwark Giant
|
|
auto=life:5
|
|
text=When Bulwark Giant enters the battlefield, you gain 5 life.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Bumbling Pangolin
|
|
auto=may destroy target(artifact)
|
|
text=When this creature enters the battlefield, you may destroy target artifact.
|
|
mana={3}{R}
|
|
type=Host Creature
|
|
subtype=Pangolin Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Burdened Aerialist
|
|
auto=token(Treasure Sur)
|
|
auto=@sacrificed(*[token]|mybattlefield):name(Gains flying) transforms((,newability[flying])) ueot
|
|
text=When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Burglar Rat
|
|
auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent
|
|
text=When Burglar Rat enters the battlefield, each opponent discards a card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Rat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Burlfist Oak
|
|
auto=@drawof(player):2/2 ueot
|
|
text=Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Burly Breaker
|
|
abilities=daybound
|
|
backside=Dire-Strain Demolisher
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Demolisher
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Burn Bright
|
|
auto=all(creature|myBattlefield) +2/+0 ueot
|
|
text=Creatures you control get +2/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Burn Down the House
|
|
auto=choice name(Deals 5 damage) all(*[creature;planeswalker]|battlefield) damage:5
|
|
auto=choice name(Create devils) token(Devil Bur)*3 and!( transforms((,newability[haste])) ueot )!
|
|
text=Choose one -- Burn Down the House deals 5 damage to each creature and each planeswalker. -- Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Burn at the Stake
|
|
target=player,creature
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~0 then choice name(Tap 1 creature) name(Tap 1 creature) damage:3 && ability$!name(Tap 1 creature) name(Tap 1 creature) target(creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~1 then choice name(Tap 2 creatures) name(Tap 2 creatures) damage:6 && ability$!name(Tap 2 creatures) name(Tap 2 creatures) target(<2>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~2 then choice name(Tap 3 creatures) name(Tap 3 creatures) damage:9 && ability$!name(Tap 3 creatures) name(Tap 3 creatures) target(<3>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~3 then choice name(Tap 4 creatures) name(Tap 4 creatures) damage:12 && ability$!name(Tap 4 creatures) name(Tap 4 creatures) target(<4>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~4 then choice name(Tap 5 creatures) name(Tap 5 creatures) damage:15 && ability$!name(Tap 5 creatures) name(Tap 5 creatures) target(<5>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~5 then choice name(Tap 6 creatures) name(Tap 6 creatures) damage:18 && ability$!name(Tap 6 creatures) name(Tap 6 creatures) target(<6>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~6 then choice name(Tap 7 creatures) name(Tap 7 creatures) damage:21 && ability$!name(Tap 7 creatures) name(Tap 7 creatures) target(<7>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~7 then choice name(Tap 8 creatures) name(Tap 8 creatures) damage:24 && ability$!name(Tap 8 creatures) name(Tap 8 creatures) target(<8>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~8 then choice name(Tap 9 creatures) name(Tap 9 creatures) damage:27 && ability$!name(Tap 9 creatures) name(Tap 9 creatures) target(<9>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~9 then choice name(Tap 10 creatures) name(Tap 10 creatures) damage:30 && ability$!name(Tap 10 creatures) name(Tap 10 creatures) target(<10>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~10 then choice name(Tap 11 creatures) name(Tap 11 creatures) damage:33 && ability$!name(Tap 11 creatures) name(Tap 11 creatures) target(<11>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~11 then choice name(Tap 12 creatures) name(Tap 12 creatures) damage:36 && ability$!name(Tap 12 creatures) name(Tap 12 creatures) target(<12>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~12 then choice name(Tap 13 creatures) name(Tap 13 creatures) damage:39 && ability$!name(Tap 13 creatures) name(Tap 13 creatures) target(<13>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~13 then choice name(Tap 14 creatures) name(Tap 14 creatures) damage:42 && ability$!name(Tap 14 creatures) name(Tap 14 creatures) target(<14>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~14 then choice name(Tap 15 creatures) name(Tap 15 creatures) damage:45 && ability$!name(Tap 15 creatures) name(Tap 15 creatures) target(<15>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~15 then choice name(Tap 16 creatures) name(Tap 16 creatures) damage:48 && ability$!name(Tap 16 creatures) name(Tap 16 creatures) target(<16>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~16 then choice name(Tap 17 creatures) name(Tap 17 creatures) damage:51 && ability$!name(Tap 17 creatures) name(Tap 17 creatures) target(<17>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~17 then choice name(Tap 18 creatures) name(Tap 18 creatures) damage:54 && ability$!name(Tap 18 creatures) name(Tap 18 creatures) target(<18>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~18 then choice name(Tap 19 creatures) name(Tap 19 creatures) damage:57 && ability$!name(Tap 19 creatures) name(Tap 19 creatures) target(<19>creature|myBattlefield) tap!$ controller
|
|
auto=if type(creature[-tapped]|myBattlefield)~morethan~19 then choice name(Tap 20 creatures) name(Tap 20 creatures) damage:60 && ability$!name(Tap 20 creatures) name(Tap 20 creatures) target(<20>creature|myBattlefield) tap!$ controller
|
|
text=As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. -- Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.
|
|
mana={2}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Burn the Accursed
|
|
target=creature
|
|
auto=exiledeath
|
|
auto=damage:5
|
|
auto=damage:2 targetcontroller
|
|
text=Burn the Accused deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Burning Hands
|
|
restriction=type(*[creature;planeswalker]|battlefield)~morethan~0
|
|
auto=if type(creature[green]|opponentbattlefield)~morethan~0 then choice name(Damage green creature) name(Damage green creature) target(creature[green]|battlefield) damage:6
|
|
auto=if type(planeswalker[green]|opponentbattlefield)~morethan~0 then choice name(Damage green planeswalker) name(Damage green planeswalker) target(planeswalker[green]|battlefield) damage:6
|
|
auto=if type(creature[-green]|opponentbattlefield)~morethan~0 then choice name(Damage non-green creature) name(Damage non-green creature) target(creature[-green]|battlefield) damage:2
|
|
auto=if type(planeswalker[-green]|opponentbattlefield)~morethan~0 then choice name(Damage non-green planeswalker) name(Damage non-green planeswalker) target(planeswalker[-green]|battlefield) damage:2
|
|
text=Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Burning Prophet
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(*[-creature]|mystack):1/0 ueot
|
|
auto=@movedTo(*[-creature]|mystack):_SCRY_(1)
|
|
text=Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Burning Sun's Avatar
|
|
auto=damage:3 target(opponent,planeswalker) && damage:3 target(creature|battlefield)
|
|
text=When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
|
|
mana={3}{R}{R}{R}
|
|
type=Creature
|
|
subtype=Dinosaur Avatar
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Burning-Fist Minotaur
|
|
abilities=first strike
|
|
auto={1}{R}{D(*|myhand)}:2/+0 ueot
|
|
text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Minotaur Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Burning-Rune Demon
|
|
abilities=flying
|
|
auto=choice name(Search library) target(*[-Burning-Rune Demon]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search another card) target(*[-Burning-Rune Demon;notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(*[fresh]|opponentlibrary) moveto(opponenthand) and!( all(*[fresh]|opponentlibrary) moveto(opponentgraveyard) and!( shuffle opponent )! )! !$ opponent )! )!])) oneshot )! )!
|
|
auto=choice name(Don't search) donothing
|
|
text=Flying -- When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Demon Berserker
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Burning-Tree Vandal
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
auto=_ATTACKING_may reject notatarget(*|myhand) and!( draw:1 controller )!
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Burning-Yard Trainer
|
|
abilities=trample,haste
|
|
auto=target(creature[Knight]|myBattlefield) 2/2 ueot && haste ueot && trample ueot
|
|
text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Burnt Offering
|
|
auto=chose name(Red) add:storedmanacost:{R}
|
|
auto=chose name(Black) add:storedmanacost:{B}
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's converted mana cost.
|
|
mana={B}{S(creature|mybattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Burrog Befuddler
|
|
abilities=flash
|
|
auto=name(Creature gets -1/0) target(creature|opponentbattlefield) -1/0 ueot
|
|
text=Flash -- When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Frog Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Bury in Books
|
|
other={2}{U} name(Target attacking creature)
|
|
otherrestriction=type(creature[attacking]|battlefield)~morethan~0
|
|
auto=if paid(alternative) then target(creature[attacking]|battlefield) placefromthetop(2)
|
|
auto=ifnot paid(alternative) then target(creature[-attacking]|battlefield) placefromthetop(2)
|
|
text=This spell costs {2} less to cast if it targets an attacking creature. -- Put target creature into its owner's library second from the top.
|
|
mana={4}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Bushmeat Poacher
|
|
auto={1}{T}{S(other creature|myBattlefield)}:life:storedtoughness && draw:1 controller
|
|
text={1}, {T}, Sacrifice another creature: You gain life equal to that creature's toughness. Draw a card.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=By Force
|
|
target=<upto:X>artifact
|
|
auto=destroy
|
|
text=Destroy X target artifacts.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cabal Conditioning
|
|
target=opponent
|
|
auto=choice name(Opponent Discards) reject notatarget(<convertedcost:highest:*:mybattlefield>*|targetedpersonshand)
|
|
auto=choice name(You Discard) reject target(<convertedcost:highest:*:mybattlefield>*|myhand)
|
|
auto=choice name(Both Discard) reject notatarget(<convertedcost:highest:*:mybattlefield>*|targetedpersonshand) && reject target(<convertedcost:highest:*:mybattlefield>*|myhand)
|
|
text=Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.
|
|
mana={6}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cabal Evangel
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cabal Initiate
|
|
auto={D(*|myHand)}:name(Gains lifelink) transforms((,newability[lifelink])) ueot
|
|
auto=aslongas(*|mygraveyard) 1/2 >6
|
|
text=Discard a card: Cabal Initiate gains lifelink until end of turn. -- Threshold - Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cabal Paladin
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent
|
|
text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cabal Shrine
|
|
auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):reject target(*|myhand) controller]))
|
|
auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):reject notatarget(*|opponenthand) opponent]))
|
|
auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):reject target(*|myhand) controller]))
|
|
auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):reject notatarget(*|opponenthand) opponent]))
|
|
text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
|
|
mana={1}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cabal Stronghold
|
|
auto={3}{T}:foreach(swamp[basic]|myBattlefield) Add{B}
|
|
auto={T}:Add{C}
|
|
text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cabal Therapist
|
|
abilities=menace
|
|
auto=@each my firstmain:may name(Sacrifice a creature) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland])) oneshot
|
|
text=Menace -- At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cabal Therapy
|
|
flashback={S(creature|mybattlefield)}
|
|
auto=chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland
|
|
text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback'sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cacophodon
|
|
auto=_ENRAGE_untap target(*)
|
|
text=Enrage - Whenever Cacophodon is dealt damage, untap target permanent.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Caged Sun
|
|
auto=choice name(Green) transforms((,newability[lord(creature[green]|myBattlefield) 1/1],newability[lord(forest|myBattlefield) producecolor:green])) forever
|
|
auto=choice name(White) transforms((,newability[lord(creature[white]|myBattlefield) 1/1],newability[lord(plains|myBattlefield) producecolor:white])) forever
|
|
auto=choice name(Red) transforms((,newability[lord(creature[red]|myBattlefield) 1/1],newability[lord(mountain|myBattlefield) producecolor:red])) forever
|
|
auto=choice name(Black) transforms((,newability[lord(creature[black]|myBattlefield) 1/1],newability[lord(swamp|myBattlefield) producecolor:black])) forever
|
|
auto=choice name(Blue) transforms((,newability[lord(creature[blue]|myBattlefield) 1/1],newability[lord(island|myBattlefield) producecolor:blue])) forever
|
|
text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.
|
|
mana={6}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Caged Zombie
|
|
auto={1}{B}{T}:life:-2 opponent restriction{morbid}
|
|
text={1}{B}, {T}: Each opponent loses 2 life. Activate this ability only if a creature died this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Calamity Bearer
|
|
auto=@damaged(creature|myBattlefield) from(*[giant]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(creature|opponentBattlefield) from(*[giant]|*):damage:thatmuch all(trigger[to])
|
|
auto=@damageof(player) from(*[giant]|myzones):damage:thatmuch controller
|
|
auto=@damagefoeof(player) from(*[giant]|*):damage:thatmuch opponent
|
|
auto=@damaged(planeswalker|myBattlefield) from(*[giant]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(planeswalker|opponentBattlefield) from(*[giant]|*):damage:thatmuch all(trigger[to])
|
|
text=If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Berserker
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Calciform Pools
|
|
auto={T}:add{C}
|
|
auto={1}{T}:counter(0/0,1,Storage)
|
|
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{U} _ choice add{W} !$ controller
|
|
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Calculated Dismissal
|
|
target=*|stack
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Counter target spell unless its controller pays {3}. -- Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Calculating Lich
|
|
abilities=menace
|
|
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent
|
|
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Calibrated Blast
|
|
flashback={3}{R}{R}
|
|
aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( transforms((,newability[name(Deals damage) damage:manacost target(player^creature^planeswalker)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! )!])) oneshot
|
|
auto=name(Reveal non-land card) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) target(*[-land]|reveal) bottomoflibrary and!( transforms((,newability[name(Deals damage) damage:manacost target(player^creature^planeswalker)])) oneshot )! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Caligo Skin-Witch
|
|
kicker={3}{B}
|
|
auto=if paid(kicker) then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
|
text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Call of the Death-Dweller
|
|
target=<upto:2>creature[manacost<=3]|myGraveyard
|
|
auto=moveTo(myBattlefield) and!( transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch],newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever )!
|
|
text=Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Call the Cavalry
|
|
auto=create(Knight:creature Knight:2/2:white:vigilance)*2
|
|
text=Create two 2/2 white Knight creature tokens with vigilance.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Call the Coppercoats
|
|
abilities=hasstrive
|
|
auto=foreach(creature|opponentBattlefield) token(Soldier Call)
|
|
text=Strive - This spell costs {1}{W} more to cast for each target beyond the first. -- Choose any number of target opponents. Create X 1/1 white Human soldier creature tokens, where X is the number of creatures those opponents control.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Call to the Feast
|
|
auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3
|
|
text=Create three 1/1 white Vampire creature tokens with lifelink.
|
|
mana={2}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Callaphe, Beloved of the Sea
|
|
auto=type:manaU:mybattlefield/3 cdaactive
|
|
auto=@targeted(*[creature;enchantment]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast".
|
|
mana={1}{U}{U}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Demigod
|
|
power=*
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Caller of the Pack
|
|
abilities=trample
|
|
text=Trample -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=8
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Callous Bloodmage
|
|
auto=choice name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
auto=choice name(Draw and lose life) draw:1 controller && life:-1 controller
|
|
auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile)
|
|
auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)
|
|
text=When Callous Bloodmage enters the battlefield, Choose one -- Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- You draw a card and you lose 1 life. -- Exile target player's graveyard.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Warlock
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Callous Dismissal
|
|
target=*[-land]
|
|
auto=moveTo(ownerHand)
|
|
auto=_AMASS_(1)
|
|
text=Return target nonland permanent to its owner's hand. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie army creature token first.)
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Callous Giant
|
|
abilities=undamageable
|
|
auto=_ENRAGE_if compare(thatmuch)~morethan~3 then 0/-thatmuch ueot
|
|
text=If a source would deal 3 or less damage to Callous Giant, prevent that damage.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Camaraderie
|
|
auto=life:type:creature:mybattlefield controller && draw:type:creature:mybattlefield controller
|
|
auto=all(other creature|myBattlefield) 1/1
|
|
text=You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
|
|
mana={4}{G}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Campus Guide
|
|
auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )!
|
|
text=When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Can't Stay Away
|
|
target=creature[manacost<=3]|mygraveyard
|
|
flashback={3}{W}{B}
|
|
auto=name(Return to battlefield) moveTo(myBattlefield) and!( transforms((,newability[exiledeath])) forever )!
|
|
text=Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." -- Flashback {3}{W}{B}
|
|
mana={W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Canal Courier
|
|
auto=_MONARCH_CONTROLLER_
|
|
text=When Canal Courier enters the battlefield, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Canal Monitor
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Candlegrove Witch
|
|
auto=@each my combatbegins restriction{coven}:name(Gains flying) transforms((,newability[flying])) ueot
|
|
text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
mana={1}{W}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Candlelight Vigil
|
|
target=creature
|
|
auto=teach(creature) +3/+2
|
|
auto=teach(creature) vigilance
|
|
text=Enchant creature -- Enchanted creature gets +3/+2 and has vigilance.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Candlelit Cavalry
|
|
auto=@each my combatbegins restriction{coven}:name(Gains trample) transforms((,newability[trample])) ueot
|
|
text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Candletrap
|
|
target=creature
|
|
auto=teach(creature) defender
|
|
auto=teach(creature) preventAllCombatDamage from(this)
|
|
auto={2}{W}{S} restriction{coven}:name(Exile enchanted creature) imprint
|
|
text=Enchant creature -- Enchanted creature has defender. -- Prevent all combat damage that would be dealt by enchanted creature. -- Coven-{2}{W}, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Cankerous Thirst
|
|
target=creature
|
|
other={2}{B}{G} name(Both)
|
|
auto=if paid(alternative) then -3/-3 ueot
|
|
auto=if paid(alternative) then target(creature) 3/3 ueot
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice name(Pay Black) pay[[{B}]] -3/-3 ueot],newability[choice name(Pay Green) pay[[{G}]] 3/3 ueot]))
|
|
text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
|
|
mana={3}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cannibalize
|
|
auto=choice name(Opponent's creatures) moveTo(exile) target(creature|opponentbattlefield) && counter(1/1,2) target(other creature|oppponentbattlefield)
|
|
auto=choice name(my creatures) moveTo(exile) target(creature|mybattlefield) && counter(1/1,2) target(other creature|mybattlefield)
|
|
text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Canopy Baloth
|
|
auto=_LANDFALL_2/2 ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Canopy Stalker
|
|
auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot
|
|
auto=_DIES_life:type:creature[fresh]:graveyard controller
|
|
text=Canopy Stalker must be blocked if able. -- When Canopy Stalker dies, you gain 1 life for each creature that died this turn.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Canopy Tactician
|
|
auto={T}:add{G}{G}{G}
|
|
auto=lord(other elf|mybattlefield) 1/1
|
|
text=Other Elves you control get +1/+1. -- {T}: Add {G}{G}{G}.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Canyon Jerboa
|
|
auto=_LANDFALL_all(creature|myBattlefield) 1/1 ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Mouse
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Canyon Slough
|
|
abilities=cycling
|
|
auto=tap
|
|
autohand=__CYCLING__({2})
|
|
text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Swamp Mountain
|
|
[/card]
|
|
[card]
|
|
name=Caprichrome
|
|
abilities=flash,vigilance
|
|
auto=may name(Devour) target(<anyamount>other artifact|mybattlefield) sacrifice && counter(1/1,1) all(this)
|
|
text=Flash -- Vigilance -- Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.)
|
|
mana={3}{W}
|
|
type=Artifact Creature
|
|
subtype=Goat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Capricopian
|
|
auto=counter(1/1,X)
|
|
auto={2}:restriction{combatbeginsonly} all(this) counter(1/1)
|
|
text=Capricopian enters the battlefield with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
|
|
mana={X}{G}
|
|
type=Creature
|
|
subtype=Goat Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Captain Lannery Storm
|
|
abilities=haste
|
|
auto=@sacrificed(TreasureArtifactToken):1/0 ueot
|
|
auto=_ATTACKING_token(435451)
|
|
text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Captain Ripley Vance
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:name(Counter 1/1) counter(1/1) && transforms((,newability[name(Deals damage) damage:power target(player^creature^planeswalker)])) oneshot
|
|
text=Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Captain Vargus Wrath
|
|
auto=_ATTACKING_all(pirate|myBattlefield) pnumofcommandcast/pnumofcommandcast ueot
|
|
text=Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
|
|
mana={U}{R}
|
|
type=Legendary Creature
|
|
subtype=Orc Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Captain's Hook
|
|
auto={1}:equip
|
|
auto=teach(creature) +2/+0
|
|
auto=teach(creature) menace
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Hooked)]))
|
|
auto=lord(*[counter{0/0.1.Hooked}]|mybattlefield) transforms((,newability[this(gear < 1) destroy]))
|
|
auto=transforms((Pirate))
|
|
text=Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. -- Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent. -- Equip 1
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Captain's Maneuver
|
|
target=creature,player
|
|
auto=prevent:X ueot
|
|
auto=damage:X target(creature,player)
|
|
text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.
|
|
mana={X}{R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Captivating Crew
|
|
auto={3}{R}:target(creature) untap && haste && alias=129767
|
|
text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Captivating Gyre
|
|
target=<upto:3>creature
|
|
auto=moveTo(ownerhand)
|
|
text=Return up to three target creatures to their owners' hands.
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Captivating Unicorn
|
|
auto=_CONSTELLATION_tap target(creature|opponentBattlefield)
|
|
text=Constellation -- Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Captive Audience
|
|
auto=moveto(opponentbattlefield)
|
|
auto=@each my upkeep:this(counter{0/0.1.Choice}=0) lifeset:4 controller && counter(0/0,1,Choice) all(this)
|
|
auto=@each my upkeep:this(counter{0/0.1.Choice}=1) all(*|myhand) reject && counter(0/0,1,Choice) all(this)
|
|
auto=@each my upkeep:this(counter{0/0.1.Choice}=2) token(Zombie,Creature Zombie,2/2,black)*5 opponent && counter(0/0,1,Choice) all(this)
|
|
text=Captive Audience enters the battlefield under the control of an opponent of your choice. -- At the beginning of your upkeep, choose one that hasn't been chosen -- Your life total becomes 4. -- Discard your hand. -- Each opponent creates five 2/2 black Zombie creature tokens.
|
|
mana={5}{B}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Capture Sphere
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) tap
|
|
auto=teach(creature) doesnotuntap
|
|
text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Captured by Lagacs
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=may name(Support 2) target(<upto:2>creature|battlefield) counter(1/1)
|
|
text=Enchant creature -- Enchanted creature can't attack or block. -- When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
|
mana={1}{G}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Careless Celebrant
|
|
auto=_DIES_damage:2 target(creature,planeswalker|opponentBattlefield)
|
|
text=When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Satyr Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Carnage Tyrant
|
|
abilities=nofizzle, opponentshroud, trample
|
|
text=Carnage Tyrant can't be countered. -- Trample, hexproof
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Carnival // Carnage
|
|
other={2}{B}{R} name(Carnage)
|
|
otherrestriction=myturnonly
|
|
auto=ifnot paid(alternative) then ability$!name(Choose one) choice name(Damage opponent's target) target(*[creature;planeswalker]|opponentbattlefield) damage:1 && damage:1 opponent _ choice name(Damage your target) target(*[creature;planeswalker]|mybattlefield) damage:1 && damage:1 controller!$ controller
|
|
auto=if paid(alternative) then damage:3 opponent && ability$!name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
|
|
text=Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. -- Carnage deals 3 damage to target opponent. That player discards two cards.
|
|
mana={BR}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Carom
|
|
target=creature
|
|
auto=absorb ueot
|
|
auto=damage:1 target(other creature)
|
|
auto=draw:1 controller
|
|
text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Carrion Grub
|
|
anyzone=power:highest:*:mygraveyard/5 cdaactive
|
|
auto=deplete:4 controller
|
|
text=Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. -- When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Carrion Imp
|
|
abilities=flying
|
|
auto=may target(creature|graveyard) moveto(exile) && life:2 controller
|
|
text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Imp
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Carrion Rats
|
|
auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ opponent
|
|
auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ controller
|
|
text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Rat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Carrion Screecher
|
|
abilities=flying
|
|
text=Flying
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Bird
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Carrion Wurm
|
|
auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ opponent
|
|
auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ controller
|
|
text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Wurm
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Carrionette
|
|
autograveyard={2}{B}{B}{E}:ability$!name(pay or exile) pay[[{2}]] name(pay 2 mana) donothing?all(opponent) moveTo(exile) target(creature)!$ opponent
|
|
text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Skeleton
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Carth the Lion
|
|
abilities=hiddenface
|
|
aicode=activate transforms((,newability[if type(planeswalker[zpos<=7]|myLibrary)~morethan~0 then target(planeswalker[zpos<=7]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
|
auto=name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(<upto:1>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=@movedto(planeswalker|graveyard) from(myBattlefield):name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(<upto:1>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=lord(planeswalker|myBattlefield) transforms((,newability[@countermod(0/0.1.Loyalty) from(this) restriction{myturnonly} turnlimited:counter(0/0.1.loyalty)]))
|
|
text=Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Planeswalkers' loyalty abilities you activate cost an additional +1 to activate.
|
|
mana={2}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Cartographer's Hawk
|
|
abilities=flying
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary)
|
|
auto=@combatdamageof(player) from(this):restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:moveTo(this|myHand) && name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Flying -- When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cartouche of Ambition
|
|
target=creature|myBattlefield
|
|
auto=1/1
|
|
auto=lifelink
|
|
auto=may counter(-1/-1,1) target(creature)
|
|
text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura Cartouche
|
|
[/card]
|
|
[card]
|
|
name=Cartouche of Knowledge
|
|
target=creature|myBattlefield
|
|
auto=1/1
|
|
auto=flying
|
|
auto=draw:1 controller
|
|
text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura Cartouche
|
|
[/card]
|
|
[card]
|
|
name=Cartouche of Solidarity
|
|
target=creature|myBattlefield
|
|
auto=1/1
|
|
auto=first strike
|
|
auto=token(Warrior,creature Warrior,1/1,white,vigilance)
|
|
text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura Cartouche
|
|
[/card]
|
|
[card]
|
|
name=Cartouche of Strength
|
|
target=creature|myBattlefield
|
|
auto=1/1
|
|
auto=trample
|
|
auto=may target(creature) transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura Cartouche
|
|
[/card]
|
|
[card]
|
|
name=Cartouche of Zeal
|
|
target=creature|myBattlefield
|
|
auto=1/1
|
|
auto=haste
|
|
auto=target(creature) cantblock ueot
|
|
text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste.
|
|
mana={R}
|
|
type=Enchantment
|
|
subtype=Aura Cartouche
|
|
[/card]
|
|
[card]
|
|
name=Cascade Seer
|
|
aicode=activate transforms((,newability[all(*[zpos<=calculateparty]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:calculateparty scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cascading Cataracts
|
|
abilities=indestructible
|
|
auto={T}:Add{1}
|
|
auto={5}{T}:name(all) add{G}{B}{W}{R}{U}
|
|
auto={5}{T}:name(green) add{G}{G}{G}{G}{G}
|
|
auto={5}{T}:name(black) add{B}{B}{B}{B}{B}
|
|
auto={5}{T}:name(white) add{W}{W}{W}{W}{W}
|
|
auto={5}{T}:name(red) add{R}{R}{R}{R}{R}
|
|
auto={5}{T}:name(blue) add{U}{U}{U}{U}{U}
|
|
auto={5}{T}:name(G/B) add{G}{G}{G}{B}{B}
|
|
auto={5}{T}:name(G/W) add{G}{G}{G}{W}{W}
|
|
auto={5}{T}:name(G/R) add{G}{G}{G}{R}{R}
|
|
auto={5}{T}:name(G/U) add{G}{G}{G}{U}{U}
|
|
auto={5}{T}:name(B/W) add{B}{B}{B}{W}{W}
|
|
auto={5}{T}:name(B/R) add{B}{B}{B}{R}{R}
|
|
auto={5}{T}:name(B/U) add{B}{B}{B}{U}{U}
|
|
auto={5}{T}:name(W/R) add{W}{W}{W}{R}{R}
|
|
auto={5}{T}:name(W/U) add{W}{W}{W}{U}{U}
|
|
auto={5}{T}:name(R/U) add{R}{R}{R}{U}{U}
|
|
text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cast Down
|
|
target=creature[-legendary]
|
|
auto=destroy
|
|
text=Destroy target nonlegendary creature.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cast Out
|
|
abilities=flash,cycling
|
|
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
|
|
autohand=__CYCLING__({W})
|
|
text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.)
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cast Through Time
|
|
auto=@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.PlayExile)])) ueot
|
|
auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,PlayExile)
|
|
auto=@each my upkeep:foreach(*[counter{0/0.1.PlayExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.PlayExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller
|
|
text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
|
|
mana={4}{U}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Castaway's Despair
|
|
target=creature
|
|
auto=tap
|
|
auto=frozen
|
|
text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Castle Ardenvale
|
|
auto={T}:add{W}
|
|
auto=aslongas(plains|myBattlefield) tap(noevent) <1 oneshot
|
|
auto={2}{W}{W}{T}:create(Human:creature Human:1/1:white)
|
|
text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Castle Embereth
|
|
auto={T}:add{R}
|
|
auto=aslongas(land[mountain]|myBattlefield) tap(noevent) <1 oneshot
|
|
auto={1}{R}{R}{T}:all(creature|mybattlefield) 1/0 ueot
|
|
text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Castle Garenbrig
|
|
auto={T}:add{G}
|
|
auto=aslongas(land[forest]|myBattlefield) tap(noevent) <1 oneshot
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G}
|
|
auto=this(variable{type:creature:mybattlefield}>0) {2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G}
|
|
text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Castle Locthwain
|
|
auto={T}:add{B}
|
|
auto=aslongas(land[swamp]|myBattlefield) tap(noevent) <1 oneshot
|
|
auto={1}{B}{B}{T}:draw:1 && life:-phandcount
|
|
text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Castle Vantress
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={T}:add{U}
|
|
auto=aslongas(land[island]|myBattlefield) tap(noevent) <1 oneshot
|
|
auto={2}{U}{U}{T}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Casualties of War
|
|
auto=ability$!name(Destroy artifact) may name(Destroy artifact) destroy target(artifact)!$ controller
|
|
auto=ability$!name(Destroy creature) may name(Destroy creature) destroy target(creature)!$ controller
|
|
auto=ability$!name(Destroy enchantment) may name(Destroy enchantment) destroy target(enchantment)!$ controller
|
|
auto=ability$!name(Destroy land) may name(Destroy land) destroy target(land)!$ controller
|
|
auto=ability$!name(Destroy planeswalker) may name(Destroy planeswalker) destroy target(planeswalker)!$ controller
|
|
text=Choose one or more -- Destroy target artifact. -- Destroy target creature. -- Destroy target enchantment. -- Destroy target land. -- Destroy target planeswalker.
|
|
mana={2}{B}{B}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cat
|
|
abilities=lifelink
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Cat Beast
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=2
|
|
toughness=2
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Cat Bird Sky
|
|
abilities=flying
|
|
type=Creature
|
|
subttype=Cat Bird
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Cat Cub
|
|
abilities=lifelink
|
|
type=Creature
|
|
subttype=Cat
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Cat Jol
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Cat Rin
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Cataclysm
|
|
auto=if type(artifact[|mybattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notatarget(<type:artifact:mybattlefieldminus1minusend>artifact|mybattlefield)!$ controller
|
|
auto=if type(artifact|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notatarget(<type:artifact:mybattlefieldminus1minusend>artifact|mybattlefield)!$ opponent
|
|
auto=if type(creature|mybattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(<type:creature:mybattlefieldminus1minusend>creature|mybattlefield)!$ controller
|
|
auto=if type(creature|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(<type:creature:mybattlefieldminus1minusend>creature|mybattlefield)!$ opponent
|
|
auto=if type(enchantment|mybattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notatarget(<type:enchantment:mybattlefieldminus1minusend>enchantment|mybattlefield)!$ controller
|
|
auto=if type(enchantment|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notatarget(<type:enchantment:mybattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent
|
|
auto=if type(land|mybattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notatarget(<type:land:mybattlefieldminus1minusend>land|mybattlefield)!$ controller
|
|
auto=if type(land|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notatarget(<type:land:mybattlefieldminus1minusend>land|mybattlefield)!$ opponent
|
|
auto=if type(planeswalker|mybattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notatarget(<type:planeswalker:mybattlefield>planeswalker|mybattlefield)!$ controller
|
|
auto=if type(planeswalker|opponentbattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notatarget(<type:planeswalker:mybattlefield>planeswalker|mybattlefield)!$ opponent
|
|
text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Catacomb Crocodile
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=3
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Catalyst Elemental
|
|
auto={S}:add{R}{R}
|
|
text=Sacrifice Catalyst Elemental: Add {R}{R}.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Catch // Release
|
|
abilities=hasnokicker
|
|
other={4}{R}{W} name(Release)
|
|
kicker={4}{R}{W} name(Fuse)
|
|
auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
|
|
auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) ueot )!
|
|
auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller
|
|
auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
|
|
auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
|
|
text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={1}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cathar Commando
|
|
abilities=flash
|
|
auto={1}{S}:name(Destroy artifact or enchantment) target(*[enchantment;artifact]|battlefield) destroy
|
|
text=Flash -- {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={1}{W}
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cathar's Call
|
|
target=creature
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) transforms((,newability[@each my endofturn:name(Create human) token(Human^Creature Human^1/1^white)]))
|
|
text=Enchant creature -- Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Cathartic Pyre
|
|
auto=choice name(Deals 3 damage) target(*[creature;planeswalker]|battlefield) damage:3
|
|
auto=choice name(Discard and draw) target(<upto:2>*|myhand) reject and!( draw:1 controller )!
|
|
text=Choose one -- Cathartic Pyre deals 3 damage to target creature or planeswalker. -- Discard up to two cards, then draw that many cards.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cathedral Membrane
|
|
abilities=defender
|
|
other={1}{L:2} name(Pay 2 Life)
|
|
auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatbeginsonly}:damage:6 target(creature[blocking]|opponentbattlefield)
|
|
auto=@movedTo(this|graveyard) from(mybattlefield) restriction{attackersonly}:damage:6 target(creature[blocking]|opponentbattlefield)
|
|
auto=@movedTo(this|graveyard) from(mybattlefield) restriction{blockersonly}:damage:6 target(creature[blocking]|opponentbattlefield)
|
|
auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatdamageonly}:damage:6 target(creature[blocking]|opponentbattlefield)
|
|
auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatendsonly}:damage:6 target(creature[blocking]|opponentbattlefield)
|
|
text=({PW} can be paid with either {W} or 2 life.) -- Defender -- When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.
|
|
mana={1}{W}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Catti-brie of Mithral Hall
|
|
abilities=first strike,reach
|
|
auto=_ATTACKING_name(Add 1/1 counters) thisforeach(gear) counter(1/1)
|
|
auto=this(variable{hascnt11}>0) {1}:name(Remove all 1/1 counters) damage:hascnt11 target(creature[attacking;blocking]|opponentbattlefield) && all(this) removeallcounters(1/1)
|
|
text=First strike, reach -- Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it. -- {1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
|
|
mana={G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Archer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cauldron Familiar
|
|
auto=life:1
|
|
auto=life:-1 opponent
|
|
auto={S(food|myBattlefield)}:moveto(myBattlefield)
|
|
text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cauldron's Gift
|
|
auto=if casted(this) then if spent({B}{B}{B}) then deplete:4 controller
|
|
auto=may name(Return creature in play) target(creature|myGraveyard) moveto(mybattlefield) and!( transforms((,newability[counter(1/1)])) oneshot )!
|
|
text=Adamant - If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard. -- You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cavalcade of Calamity
|
|
auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent
|
|
text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cavalier of Dawn
|
|
abilities=vigilance
|
|
auto=_DIES_moveTo(myhand) target(*[artifact;enchantment]|mygraveyard)
|
|
auto=choice name(Destroy your land) target(*[-land]|mybattlefield) destroy && token(Golem,Artifact Creature Golem,3/3)
|
|
auto=choice name(Destroy opponent's land) target(*[-land]|opponentbattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) opponent
|
|
text=Vigilance -- When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
|
|
mana={2}{W}{W}{W}
|
|
type=Creature
|
|
subtype=Elemental Knight
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Cavalier of Flame
|
|
auto={1}{R}:all(creature|myBattlefield)) transforms((,newability[1/0],newability[haste])) ueot
|
|
auto=may target(<anyamount>*|myhand) reject && draw:1
|
|
auto=_DIES_damage:type:land:mygraveyard opponent
|
|
auto=_DIES_damage:type:land:mygraveyard all(planeswalker|opponentbattlefield)
|
|
text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
|
mana={2}{R}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental Knight
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Cavalier of Gales
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot
|
|
auto=_DIES_all(trigger[to]) moveTo(mylibrary) and!( transforms((,newability[scry:2 scrycore delayed dontshow donothing scrycoreend scryend],newability[shuffle])) oneshot )!
|
|
text=Flying -- When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
|
|
mana={2}{U}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental Knight
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Cavalier of Night
|
|
abilities=lifelink
|
|
other={2}{B}{B}{B}{S(other creature|mybattlefield)} name(sacrifice)
|
|
auto=if paid(alternative) then destroy target(creature|opponentBattlefield)
|
|
auto=_DIES_moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard)
|
|
text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
|
|
mana={2}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Elemental Knight
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Cavalier of Thorns
|
|
abilities=reach
|
|
auto=reveal:5 optionone name(Get land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto=_DIES_may all(trigger[to]) moveto(exile) && moveto(mylibrary) target(*|mygraveyard)
|
|
text=Reach -- When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
|
|
mana={2}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental Knight
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Cavalry Drillmaster
|
|
auto=target(creature) 2/0 && first strike ueot
|
|
text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cave of Temptation
|
|
auto={T}:add{C}
|
|
auto={1}{T}:Add{W}
|
|
auto={1}{T}:Add{U}
|
|
auto={1}{T}:Add{B}
|
|
auto={1}{T}:Add{R}
|
|
auto={1}{T}:Add{G}
|
|
auto={4}{T}{S}:target(creature|myBattlefield) counter(1/1,2) asSorcery
|
|
text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. -- {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cave of the Frost Dragon
|
|
auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent)
|
|
auto={T}:Add{W}
|
|
auto={4}{W}:name(Becomes dragon) becomes(Creature Dragon,3/4,white,flying) ueot
|
|
text=If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. -- {T}: Add {W}. -- {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. it's still a land.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cavern Whisperer
|
|
abilities=menace,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{B} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):ability$!name(discard) target(*|myhand) reject!$ opponent]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Menace (This creature can't be blocked except by two or more creatures.) -- Whenever this creature mutates, each opponent discards a card.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cavern of Souls
|
|
auto={T}:add{C}
|
|
auto=chooseatype transforms((,newability[@targeted(creature[chosentype]|mystack) from(instant|opponentzones):choice name(Creaure can't be countered) name(Creaure can't be countered) all(instant|opponentzones) fizzle],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend
|
|
text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Caverns of Despair
|
|
auto=lord(creature[-counter{0/0.1.CanAttack}]|battlefield) cantattack
|
|
auto=lord(creature[-counter{0/0.1.CanBlock}]|battlefield) cantblock
|
|
auto=@each my combatbegins:ability$!name(Choose 2 attacking creature) name(Choose 2 attacking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanAttack)!$ controller
|
|
auto=@each my combatbegins:ability$!name(Choose 2 blocking creature) name(Choose 2 blocking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanBlock)!$ opponent
|
|
auto=@each opponent combatbegins:ability$!name(Choose 2 attacking creature) name(Choose 2 attacking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanAttack)!$ opponent
|
|
auto=@each opponent combatbegins:ability$!name(Choose 2 blocking creature) name(Choose 2 blocking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanBlock)!$ controller
|
|
auto=@each combatends:all(creature|battlefield) removeallcounters(0/0.1.CanAttack)
|
|
auto=@each combatends:all(creature|battlefield) removeallcounters(0/0.1.CanBlock)
|
|
text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat.
|
|
mana={2}{R}{R}
|
|
type=World Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cazur, Ruthless Stalker
|
|
abilities=hiddenface,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Ukkima^ Stalking Shadow|mylibrary)
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) counter(1/1)
|
|
text=Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Celebrate the Harvest
|
|
auto=if type(creature[power=0]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=1]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=2]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=3]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=4]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=5]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=6]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=7]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=8]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=9]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=10]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=11]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=12]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=13]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=14]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=15]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=16]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=17]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=18]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=19]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if type(creature[power=20]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
text=Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Celestial Enforcer
|
|
auto=aslongas(creature[flying]|myBattlefield) {1}{W}{T}:tap target(creature)
|
|
text={1}{W}, {T}: Tap target creature. Activate this ability only if you control a creature with flying.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Celestial Judgment
|
|
auto=if type(creature[power=0]|battlefield)~morethan~0 then ability$!name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,newability[all(other creature[power=0]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=1]|battlefield)~morethan~0 then ability$!name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,newability[all(other creature[power=1]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=2]|battlefield)~morethan~0 then ability$!name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,newability[all(other creature[power=2]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=3]|battlefield)~morethan~0 then ability$!name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,newability[all(other creature[power=3]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=4]|battlefield)~morethan~0 then ability$!name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,newability[all(other creature[power=4]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=5]|battlefield)~morethan~0 then ability$!name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,newability[all(other creature[power=5]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=6]|battlefield)~morethan~0 then ability$!name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,newability[all(other creature[power=6]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=7]|battlefield)~morethan~0 then ability$!name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,newability[all(other creature[power=7]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=8]|battlefield)~morethan~0 then ability$!name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,newability[all(other creature[power=8]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=9]|battlefield)~morethan~0 then ability$!name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,newability[all(other creature[power=9]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=10]|battlefield)~morethan~0 then ability$!name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,newability[all(other creature[power=10]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=11]|battlefield)~morethan~0 then ability$!name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,newability[all(other creature[power=11]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=12]|battlefield)~morethan~0 then ability$!name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,newability[all(other creature[power=12]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=13]|battlefield)~morethan~0 then ability$!name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,newability[all(other creature[power=13]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=14]|battlefield)~morethan~0 then ability$!name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,newability[all(other creature[power=14]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=15]|battlefield)~morethan~0 then ability$!name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,newability[all(other creature[power=15]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=16]|battlefield)~morethan~0 then ability$!name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,newability[all(other creature[power=16]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=17]|battlefield)~morethan~0 then ability$!name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,newability[all(other creature[power=17]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=18]|battlefield)~morethan~0 then ability$!name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,newability[all(other creature[power=18]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=19]|battlefield)~morethan~0 then ability$!name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,newability[all(other creature[power=19]|battlefield) destroy])) oneshot!$ controller
|
|
auto=if type(creature[power=20]|battlefield)~morethan~0 then ability$!name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,newability[all(other creature[power=20]|battlefield) destroy])) oneshot!$ controller
|
|
text=For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
|
|
mana={4}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Celestial Messenger
|
|
abilities=flash,flying
|
|
auto=aslongas(Yanling planeswalker|mybattlefield) 1/1
|
|
text=Flash (You may cast this card any time you could cast an instant.) -- Flying -- Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Bird Spirit
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Celestial Unicorn
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1)
|
|
text=Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Celestus Sanctifier
|
|
aicode=activate target(*[zpos<=2]|mylibrary) moveTo(mygraveyard)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):name(Look top 2 cards) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text=If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. -- Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
mana={2}{W}
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cenn's Tactician
|
|
auto={w}{T}:counter(1/1,1) target(creature[soldier])
|
|
text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Kithkin Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Censor
|
|
abilities=cycling
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
autohand=__CYCLING__({U})
|
|
text=Counter target spell unless its controller pays {1}. -- Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Centaur Nurturer
|
|
auto=life:3
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=When Centaur Nurturer enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Centaur Druid
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Centaur Peacemaker
|
|
auto=life:4 controller
|
|
auto=life:4 opponent
|
|
text=When Centaur Peacemaker enters the battlefield, each player gains 4 life.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Centaur Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cerebral Vortex
|
|
target=player
|
|
auto=draw:2
|
|
auto=@drawfoeof(player):damage:1 targetedplayer ueot
|
|
text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cerulean Drake
|
|
abilities=flying,protection from red
|
|
auto={S}:target(*|stack) fizzle
|
|
text=Flying -- Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) -- Sacrifice Cerulean Drake: Counter target spell that targets you.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cetavolver
|
|
abilities=hasotherkicker
|
|
other={2}{U}{R} name(Kicker Red)
|
|
kicker={G} name(Kicker Green or Both)
|
|
auto=if paid(alternative) then transforms((,newability[counter(1/1.2)],newability[first strike])) forever
|
|
auto=if paid(kicker) then transforms((,newability[counter(1/1)],newability[trample])) forever
|
|
auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1.2)],newability[first strike])) forever
|
|
text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Volver
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Chain Lightning
|
|
auto=choice name(Damage player) target(player) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetedplayer
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) target(creature) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
|
|
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
|
|
text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chain to Memory
|
|
target=creature
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=-4/-0
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Target creature gets -4/-0 until end of turn. Scry 2.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chained Brute
|
|
abilities=doesnotuntap
|
|
auto={1}{S(other creature|mybattlefield)}:untap myTurnOnly
|
|
text=Chained Brute doesn't untap during your untap step. -- {1}, Sacrifice another creature: Untap Chained Brute. Activate this ability only during your turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chainer's Torment
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=damage:2 opponent && life:2
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III - Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Chainer, Nightmare Adept
|
|
auto={D(*|myhand)}:name(Can play from graveyard) target(creature|mygraveyard) transforms((,newability[canplayfromgraveyard])) ueot limit:1
|
|
autro=@movedto(*[-token]|myBattlefield):name(May gain haste) all(trigger[to]) transforms((,newability[ifnot casted(this) then transforms((,newability[haste])) uynt])) forever
|
|
text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
|
|
mana={2}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Minion
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chainweb Aracnir
|
|
abilities=reach
|
|
retrace={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
auto=if paid(retrace) then counter(1/1,3)
|
|
auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability<!powerstrike!>
|
|
text=Reach -- When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape-{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chainwhip Cyclops
|
|
auto={3}{R}:target(creature) cantblock
|
|
text={3}{R}: Target creature can't block this turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Cyclops Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chakram Retriever
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(chakram slinger|mylibrary)
|
|
auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature)
|
|
text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chakram Slinger
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(chakram retriever|mylibrary)
|
|
auto={R}{T}:damage:2 target(player)
|
|
text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Challenger Troll
|
|
auto=lord(creature[power>=4]|myBattlefield) oneblocker
|
|
text=Each creature you control with power 4 or greater can't be blocked by more than one creature.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Chamber Sentry
|
|
abilities=sunburst
|
|
auto=counter(1/1,sunburst,Charge)
|
|
auto={1}{T}{C(1/1,-1)}:damage:1 target(player,creature,planeswalker)
|
|
auto={2}{T}{C(1/1,-2)}:damage:2 target(player,creature,planeswalker)
|
|
auto={3}{T}{C(1/1,-3)}:damage:3 target(player,creature,planeswalker)
|
|
auto={4}{T}{C(1/1,-4)}:damage:4 target(player,creature,planeswalker)
|
|
auto={5}{T}{C(1/1,-5)}:damage:5 target(player,creature,planeswalker)
|
|
auto={6}{T}{C(1/1,-6)}:damage:6 target(player,creature,planeswalker)
|
|
auto={7}{T}{C(1/1,-7)}:damage:7 target(player,creature,planeswalker)
|
|
auto={8}{T}{C(1/1,-8)}:damage:8 target(player,creature,planeswalker)
|
|
auto={9}{T}{C(1/1,-9)}:damage:9 target(player,creature,planeswalker)
|
|
auto={10}{T}{C(1/1,-10)}:damage:10 target(player,creature,planeswalker)
|
|
auto={11}{T}{C(1/1,-11)}:damage:11 target(player,creature,planeswalker)
|
|
auto={12}{T}{C(1/1,-12)}:damage:12 target(player,creature,planeswalker)
|
|
auto={13}{T}{C(1/1,-13)}:damage:13 target(player,creature,planeswalker)
|
|
auto={14}{T}{C(1/1,-14)}:damage:14 target(player,creature,planeswalker)
|
|
auto={15}{T}{C(1/1,-15)}:damage:15 target(player,creature,planeswalker)
|
|
auto={16}{T}{C(1/1,-16)}:damage:16 target(player,creature,planeswalker)
|
|
auto={17}{T}{C(1/1,-17)}:damage:17 target(player,creature,planeswalker)
|
|
auto={18}{T}{C(1/1,-18)}:damage:18 target(player,creature,planeswalker)
|
|
auto={19}{T}{C(1/1,-19)}:damage:19 target(player,creature,planeswalker)
|
|
auto={20}{T}{C(1/1,-20)}:damage:20 target(player,creature,planeswalker)
|
|
autograveyard={W}{U}{B}{R}{G}:moveto(myhand)
|
|
text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand.
|
|
mana={X}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Champion of Dusk
|
|
auto=damage:type:vampire:mybattlefield controller
|
|
auto=draw:type:vampire:mybattlefield controller
|
|
text=When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Champion of Rhonas
|
|
auto=@exerted(this):moveto(mybattlefield) target(creature|myhand)
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Champion of Stray Souls
|
|
autograveyard={5}{B}{B}:moveTo(mylibrary)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<2>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<3>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<4>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<5>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<6>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<7>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<8>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<9>creature|myGraveyard)
|
|
auto={3}{B}{B}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(<10>creature|myGraveyard)
|
|
text={3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. -- {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Skeleton Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Champion of Wits
|
|
auto=may draw:power controller && && transforms((,newability[target(<2>*|myhand) reject])) ueot
|
|
autograveyard={5}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Champion of the Flame
|
|
abilities=trample
|
|
auto=thisforeach(auras) 2/2
|
|
auto=thisforeach(gear) 2/2
|
|
text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Champion of the Perished
|
|
auto=@movedTo(other zombie|myBattlefield):name(Put 1/1 counter) counter(1/1)
|
|
text=Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Champions of Archery // Join the Group
|
|
abilities=reach,adventure
|
|
other={2}{R} name(Adventure)
|
|
auto=if paid(alternative) then name(Move to Command Zone) name(Move to Command Zone) target(creature[legendary]|myHand) moveTo(mycommandzone) and!( transforms((,newability[iscommander])) forever )!
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=lord(*[iscommander]|myBattlefield) type:*[iscommander]:myBattlefield/0
|
|
text=Reach -- Commanders you control get +X/+0, where X is the number of Commanders you control. // You may put a legendary creature card from your hand into the command zone. it's also your commander.
|
|
mana={3}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Archer
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chance Encounter
|
|
auto=@coinflipped(*|battlefield) result(won) from(controller):name(Put chance counter) counter(0/0,1,Chance)
|
|
auto=@each my upkeep restriction{compare(hascntchance)~morethan~9}:name(Win the game) wingame
|
|
text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
|
|
mana={2}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Chance for Glory
|
|
auto=all(creature|myBattlefield) transforms((,newability[indestructible])) forever
|
|
auto=turns:+1 controller
|
|
auto=emblem transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever dontremove
|
|
text=Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
|
|
mana={1}{R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chancellor of the Annex
|
|
abilities=flying
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Annex) transforms((,newability[@movedto(*|opponentstack) once:all(trigger[to]) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever])) forever
|
|
auto=@movedto(*|opponentstack):all(trigger[to]) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}.
|
|
mana={4}{W}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Chancellor of the Dross
|
|
abilities=flying,lifelink
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Dross) life:-3 opponent && life:3 controller
|
|
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink
|
|
mana={4}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Chancellor of the Forge
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Forge) token(Goblin,Creature Goblin,1/1,red,haste)
|
|
auto=name(Create goblins) token(Goblin,Creature Goblin,1/1,red,haste)*type:creature:mybattlefield
|
|
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.
|
|
mana={4}{R}{R}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Chancellor of the Spires
|
|
abilities=flying
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Spires) deplete:7 opponent
|
|
auto=may name(Cast from opponent graveyard) target(*[instant;sorcery]|opponentgraveyard) activate castcard(normal)
|
|
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
|
|
mana={4}{U}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Chancellor of the Tangle
|
|
abilities=reach,vigilance
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Tangle) transforms((,newability[phaseaction[my firstmain once]:add{G}])) forever
|
|
text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach
|
|
mana={4}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Defeat
|
|
auto=choice name(target red creature) damage:5 target(creature[red])
|
|
auto=choice name(target red planeswalker) damage:5 target(planeswalker[red])
|
|
auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notatarget(*|myhand) and!( draw:1 controller ))!
|
|
text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Embercat
|
|
auto=this(variable{type:creature[elemental]:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:planeswalker[chandra]:myrestrictedcastingzone}>0) {T}:add{R}
|
|
text={T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Firemaw
|
|
abilities=haste
|
|
auto=choice name(Search Library) may moveto(myhand) target(Chandra^ Flame's Catalyst|myLibrary) && shuffle
|
|
auto=choice name(Search Graveyard) may moveto(myhand) target(Chandra^ Flame's Catalyst|myGraveyard)
|
|
text=Haste -- When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Flame Wave
|
|
target=player
|
|
auto=damage:2
|
|
auto=damage:2 all(creature|targetedpersonsBattlefield)
|
|
auto=moveto(myhand) target(Chandra's Flame Wave|mylibrary)
|
|
auto=moveto(myhand) target(Chandra's Flame Wave|mygraveyard)
|
|
text=Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Magmutt
|
|
auto={T}:damage:1 target(player,planeswalker)
|
|
text={T}: Chandra's Magmutt deals 1 damage to target player or planeswalker.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Outburst
|
|
target=player,planeswalker.
|
|
auto=damage:4
|
|
text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Pyreling
|
|
auto=@damaged(player) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile) 1/0 ueot && double strike ueot
|
|
text=Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental Lizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chandra's Triumph
|
|
target=creature,planeswalker
|
|
auto=damage:3
|
|
auto=aslongas(planeswalker[Chandra]|mybattlefield) damage:2
|
|
text=Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage to that permanent instead if you control a Chandra planeswalker.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Fire of Kaladesh
|
|
backside=Chandra, Roaring Flame
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@movedTo(*[red]|mystack) restriction{compare(isflipped)~equalto~0}:untap
|
|
auto={T}:name(Deal 1 damage) target(player) damage:1 && if compare(totaldmg)~morethan~2 then all(this) moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )!
|
|
text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. // Chandra, Roaring Flame
|
|
mana={1}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Changeling Outcast
|
|
abilities=changeling,cantblock,unblockable
|
|
text=Changeling (This card is every creature type.) -- Changeling Outcast can't block and can't be blocked.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Channel
|
|
auto=all(*|myBattlefield) transforms((,newability[{L:1}:Add{1}])) ueot
|
|
text=Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1}.
|
|
mana={G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Channeled Force
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1, you draw) target(*|myhand) reject and!(draw:1)! !$ controller && damage:1 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1, opponent draw) target(*|myhand) reject !$ controller && draw:1 opponent && damage:1 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2, you draw) target(<2>*|myhand) reject and!(draw:2)! !$ controller && damage:2 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2, opponent draw) target(<2>*|myhand) reject !$ controller && draw:2 opponent && damage:2 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3, you draw) target(<3>*|myhand) reject and!(draw:3)! !$ controller && damage:3 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3, opponent draw) target(<3>*|myhand) reject !$ controller && draw:3 opponent && damage:3 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4, you draw) target(<4>*|myhand) reject and!(draw:4)! !$ controller && damage:4 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4, opponent draw) target(<4>*|myhand) reject !$ controller && draw:4 opponent && damage:4 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5, you draw) target(<5>*|myhand) reject and!(draw:5)! !$ controller && damage:5 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5, opponent draw) target(<5>*|myhand) reject !$ controller && draw:5 opponent && damage:5 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6, you draw) target(<6>*|myhand) reject and!(draw:6)! !$ controller && damage:6 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6, opponent draw) target(<6>*|myhand) reject !$ controller && draw:6 opponent && damage:6 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7, you draw) target(<7>*|myhand) reject and!(draw:7)! !$ controller && damage:7 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7, opponent draw) target(<7>*|myhand) reject !$ controller && draw:7 opponent && damage:7 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8, you draw) target(<8>*|myhand) reject and!(draw:8)! !$ controller && damage:8 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8, opponent draw) target(<8>*|myhand) reject !$ controller && draw:8 opponent && damage:8 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9, you draw) target(<9>*|myhand) reject and!(draw:9)! !$ controller && damage:9 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9, opponent draw) target(<9>*|myhand) reject !$ controller && draw:9 opponent && damage:9 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10, you draw) target(<10>*|myhand) reject and!(draw:10)! !$ controller && damage:10 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10, opponent draw) target(<10>*|myhand) reject !$ controller && draw:10 opponent && damage:10 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11, you draw) target(<11>*|myhand) reject and!(draw:11)! !$ controller && damage:11 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11, opponent draw) target(<11>*|myhand) reject !$ controller && draw:11 opponent && damage:11 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12, you draw) target(<12>*|myhand) reject and!(draw:12)! !$ controller && damage:12 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12, opponent draw) target(<12>*|myhand) reject !$ controller && draw:12 opponent && damage:12 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13, you draw) target(<13>*|myhand) reject and!(draw:13)! !$ controller && damage:13 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13, opponent draw) target(<13>*|myhand) reject !$ controller && draw:13 opponent && damage:13 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14, you draw) target(<14>*|myhand) reject and!(draw:14)! !$ controller && damage:14 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14, opponent draw) target(<14>*|myhand) reject !$ controller && draw:14 opponent && damage:14 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15, you draw) target(<15>*|myhand) reject and!(draw:15)! !$ controller && damage:15 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15, opponent draw) target(<15>*|myhand) reject !$ controller && draw:15 opponent && damage:15 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16, you draw) target(<16>*|myhand) reject and!(draw:16)! !$ controller && damage:16 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16, opponent draw) target(<16>*|myhand) reject !$ controller && draw:16 opponent && damage:16 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17, you draw) target(<17>*|myhand) reject and!(draw:17)! !$ controller && damage:17 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17, opponent draw) target(<17>*|myhand) reject !$ controller && draw:17 opponent && damage:17 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18, you draw) target(<18>*|myhand) reject and!(draw:18)! !$ controller && damage:18 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18, opponent draw) target(<18>*|myhand) reject !$ controller && draw:18 opponent && damage:18 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19, you draw) target(<19>*|myhand) reject and!(draw:19)! !$ controller && damage:19 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19, opponent draw) target(<19>*|myhand) reject !$ controller && draw:19 opponent && damage:19 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20, you draw) target(<20>*|myhand) reject and!(draw:20)! !$ controller && damage:20 target(creature,planeswalker)
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20, opponent draw) target(<20>*|myhand) reject !$ controller && draw:20 opponent && damage:20 target(creature,planeswalker)
|
|
text=As an additional cost to cast this spell, discard X cards. -- Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
|
|
mana={2}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Channeler Initiate
|
|
auto=counter(-1/-1,3) target(creature|mybattlefield)
|
|
auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add green) counter(-1/-1,-1) && add{G}
|
|
auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add blue) counter(-1/-1,-1) && add{U}
|
|
auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add black) counter(-1/-1,-1) && add{B}
|
|
auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add red) counter(-1/-1,-1) && add{R}
|
|
auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add white) counter(-1/-1,-1) && add{W}
|
|
text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chant of Vitu-Ghazi
|
|
other={convoke} name(Convoke)
|
|
auto=preventalldamage from(creature|*) ueot
|
|
auto=life:pdcount controller ueot
|
|
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
|
|
mana={6}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chaos Channeler
|
|
auto=_ATTACKING_name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
auto=@dierolled(this) result(1) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(2) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(3) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(4) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(5) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(6) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(7) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(8) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(9) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(10) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(11) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(12) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(13) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(14) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(15) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(16) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(17) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(18) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(19) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@dierolled(this) result(20) from(controller):name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
text=Wild Magic Surge - Whenever Chaos Channeler attacks, roll a d20. -- 1-9 | Exile the top card of your library. You may play it this turn. -- 10-19 | Exile the top two cards of your library. You may play them this turn. -- 20 | Exile the top three cards of your library. You may play them this turn.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chaos Dragon
|
|
abilities=flying,haste,mustattack
|
|
auto=@each my combatbegins:name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(lastrollresult)~lessthan~11 then transforms((,newability[cantattack],newability[cantpwattack])) ueot loseabilityend rolld20end
|
|
text=Flying, haste -- Chaos Dragon attacks each combat if able. -- At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chaos Harlequin
|
|
auto={R}:reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[2/0 ueot],newability[target(<1>*|reveal) moveto(exile)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then transforms((,newability[-4/0 ueot],newability[target(<1>*|reveal) moveto(exile)])) optiontwoend revealend
|
|
text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chaos Maw
|
|
auto=damage:3 all(other creature)
|
|
text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Chaos Wand
|
|
auto={4}{T}:Reveal:1 revealzone(opponentlibrary) revealuntil(*[instant;sorcery]|opponentlibrary) optionone choice name(Cast revelead instant or sorcery?) target(<upto:1>*[instant;sorcery]|reveal) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.ChaosExiledCast)])) forever )! optiononeend optiontwo choice name(put exile) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.ChaosExiled)])) forever )! )! optiontwoend afterrevealed all(*[counter{0/0.1.ChaosExiled}]|opponentexile) bottomoflibrary and!( name(Cast instant or sorcery) name(Cast instant or sorcery) target(*[counter{0/0.1.ChaosExiledCast}]|opponentexile) activate castcard(normal) )! afterrevealedend revealend
|
|
text={4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Chapel Shieldgeist
|
|
backside=Chaplain of Alms
|
|
abilities=flying,first strike,exiledeath
|
|
auto=@targeted(creature|myBattlefield) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 more) donothing?fizzle])) oneshot
|
|
text=Flying, first strike -- Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. // Chaplain of Alms
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
color=white
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Chaplain of Alms
|
|
backside=Chapel Shieldgeist
|
|
abilities=first strike,hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={3}{W} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 more) donothing?fizzle])) oneshot
|
|
text=First strike -- Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Chapel Shieldgeist
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Charge
|
|
auto=all(other creature|myBattlefield) +1/+1
|
|
text=Creatures you control get +1/+1 until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Charge Through
|
|
target=creature
|
|
auto=transforms((,newability[trample])) ueot
|
|
auto=draw:1 controller
|
|
text=Target creature gains trample until end of turn. -- Draw a card.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Charge of the Forever-Beast
|
|
auto=target(creature|myhand) transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability<!powerstrike!>])) forever
|
|
text=As an additional cost to cast this spell, reveal a creature card from your hand. -- Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Charging Binox
|
|
abilities=trample
|
|
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample
|
|
mana={7}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Charging Cinderhorn
|
|
abilities=Haste
|
|
auto=@each my endofturn:combat(-attacking[creature|mybattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 controller
|
|
auto=@each opponent endofturn:combat(-attacking[creature|opponentbattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 opponent
|
|
text=Haste -- At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental Ox
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Charging Monstrosaur
|
|
abilities=trample, haste
|
|
text=Trample, haste
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Charging Tuskodon
|
|
abilities=trample
|
|
auto=@combatdamagefoeof(player) from(this):damage:thatmuch opponent
|
|
auto=@combatdamageof(player) from(this):damage:thatmuch controller
|
|
text=Trample -- If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Charging War Boar
|
|
abilities=haste
|
|
auto=aslongas(planeswalker[Domri]|mybattlefield) +1/+1
|
|
auto=aslongas(planeswalker[Domri]|mybattlefield) trample
|
|
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Charity Extractor
|
|
abilities=lifelink
|
|
text=Lifelink
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Charix, the Raging Isle
|
|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
auto={3}:type:island:myBattlefield/-type:island:myBattlefield ueot
|
|
text=Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. -- {3}:Charix gets +X/-X until end of turn, where X is the number of Islands you control.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Leviathan Crab
|
|
power=0
|
|
toughness=17
|
|
[/card]
|
|
[card]
|
|
name=Charm Peddler
|
|
auto={W}{T}{D(*|myHand)}:preventalldamage target(creature)
|
|
text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Spellshaper
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Charmed Sleep
|
|
target=creature
|
|
auto=teach(creature) doesnotuntap
|
|
auto=tap
|
|
text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={1}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Charmed Stray
|
|
abilities=lifelink
|
|
auto=all(other Charmed Stray|myBattlefield) counter(1/1)
|
|
text=Lifelink -- Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Charming Prince
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=choice name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=choice name(Gain 3 life) life:3
|
|
auto=choice name(Exile your creature) (blink)ueot target(other *[creature]|mybattlefield)
|
|
text=When Charming Prince enters the battlefield, Choose one -- Scry 2. -- You gain 3 life. -- Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Noble
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Charnel Troll
|
|
abilities=trample
|
|
auto=upcost[{S(creature|mygraveyard)}] sacrifice
|
|
auto=@each my upkeep:counter(1/1)
|
|
auto={B}{G}{D(creature|myhand)}:counter(1/1)
|
|
text=Trample -- At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. -- {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chart a Course
|
|
auto=draw:2 controller
|
|
auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand)
|
|
text=Draw two cards. Then discard a card unless you attacked with a creature this turn.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Chatterfang, Squirrel General
|
|
abilities=forestwalk
|
|
auto=@tokencreated(*|myBattlefield):name(Create squirrel) token(Squirrel,Creature Squirrel,1/1,green,notrigger)
|
|
auto={B}{S(squirrel|myBattlefield)}:name(Sacrifice 1 squirrel) target(creature) 1/-1 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 2 squirrels) target(creature) 2/-2 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 3 squirrels) target(creature) 3/-3 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 4 squirrels) target(creature) 4/-4 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 5 squirrels) target(creature) 5/-5 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 6 squirrels) target(creature) 6/-6 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 7 squirrels) target(creature) 7/-7 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 8 squirrels) target(creature) 8/-8 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 9 squirrels) target(creature) 9/-9 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 10 squirrels) target(creature) 10/-10 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 11 squirrels) target(creature) 11/-11 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 12 squirrels) target(creature) 12/-12 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 13 squirrels) target(creature) 13/-13 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 14 squirrels) target(creature) 14/-14 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 15 squirrels) target(creature) 15/-15 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 16 squirrels) target(creature) 16/-16 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 17 squirrels) target(creature) 17/-17 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 18 squirrels) target(creature) 18/-18 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 19 squirrels) target(creature) 19/-19 ueot
|
|
auto={B}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}{S(squirrel|myBattlefield)}:name(Sacrifice 20 squirrels) target(creature) 20/-20 ueot
|
|
text=Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) -- If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. -- {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Squirrel Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chatterstorm
|
|
abilities=storm
|
|
auto=token(Squirrel,Creature Squirrel,1/1,green)
|
|
text=Create a 1/1 green Squirrel creature token. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Check for Traps
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then name(Choose non-land card) name(Choose non-land card) target(*[-land]|opponenthand) moveto(exile) and!( transforms((,newability[if cantargetcard(*[-instant;-flash]|*) then life:-1 opponent],newability[if cantargetcard(*[flash]|*) then life:-1 controller],newability[if cantargetcard(*[instant]|*) then life:-1 controller])) oneshot )!
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )!
|
|
text=Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Checkpoint Officer
|
|
auto={1}{W}{T}:tap target(creature)
|
|
text={1}{W}, {T}: Tap target creature.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cheering Fanatic
|
|
auto=_ATTACKING_target(*[-land]|mycastingzone) altercost(colorless,-1) ueot
|
|
text=Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost 1 less to cast this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chemister's Insight
|
|
auto=draw:2
|
|
flashback={3}{U}{D(*|myhand)}
|
|
text=Draw two cards. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cherished Hatchling
|
|
auto=_DIES_all(dinosaur|mycastingzone) transforms((,newability[asflash])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=0]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:0 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=1]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:1 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=2]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:2 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=3]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:3 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=4]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:4 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=5]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:5 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=6]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:6 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=7]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:7 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=8]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:8 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=9]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:9 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power>=10]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:10 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
|
text=When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Chevill, Bane of Monsters
|
|
abilities=deathtouch
|
|
auto=@each my upkeep restriction{type(*[counter{0/0.1.Bounty}]|opponentBattlefield)~morethan~0}:counter(0/0,1,Bounty) target(creature,planeswalker|opponentBattlefield)
|
|
auto=@movedto(graveyard) from(*[counter{0/0.1.Bounty}]|opponentbattlefield):life:3 controller && draw:1 controller
|
|
text=Deathtouch -- At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. -- Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
|
|
mana={B}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chicken Egg
|
|
auto=@each my upkeep:rolld6 6 winability donothing winabilityend rolld6end
|
|
auto=@dierolled(this) result(6) from(controller):all(this) sacrifice && token(Giant Chicken,Creature Giant Chicken,4/4,red) myupkeeponly
|
|
text=During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken.
|
|
mana={1}{R}
|
|
type=Summon
|
|
subtype=Egg
|
|
[/card]
|
|
[card]
|
|
name=Chicken a la King
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):all(bird|battlefield) counter(1/1)
|
|
auto={T(*[bird]|mybattlefield)}:rolld6 6 winability donothing winabilityend rolld6end
|
|
text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) -- Tap an untapped Bird you control: Roll a six-sided die. (Like now.)
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chief Engineer
|
|
auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke
|
|
text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Vedalken Artificer
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chill Haunting
|
|
target=creature
|
|
auto=if type(creature|mygraveyard)~morethan~0 then choice name(Exile 1 creature) name(Exile 1 creature) -1/-1 ueot && target(creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~1 then choice name(Exile 2 creatures) name(Exile 2 creatures) -2/-2 ueot && target(<2>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~2 then choice name(Exile 3 creatures) name(Exile 3 creatures) -3/-3 ueot && target(<3>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~3 then choice name(Exile 4 creatures) name(Exile 4 creatures) -4/-4 ueot && target(<4>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~4 then choice name(Exile 5 creatures) name(Exile 5 creatures) -5/-5 ueot && target(<5>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~5 then choice name(Exile 6 creatures) name(Exile 6 creatures) -6/-6 ueot && target(<6>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~6 then choice name(Exile 7 creatures) name(Exile 7 creatures) -7/-7 ueot && target(<7>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~7 then choice name(Exile 8 creatures) name(Exile 8 creatures) -8/-8 ueot && target(<8>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~8 then choice name(Exile 9 creatures) name(Exile 9 creatures) -9/-9 ueot && target(<9>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~9 then choice name(Exile 10 creatures) name(Exile 10 creatures) -10/-10 ueot && target(<10>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~10 then choice name(Exile 11 creatures) name(Exile 11 creatures) -11/-11 ueot && target(<11>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~11 then choice name(Exile 12 creatures) name(Exile 12 creatures) -12/-12 ueot && target(<12>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~12 then choice name(Exile 13 creatures) name(Exile 13 creatures) -13/-13 ueot && target(<13>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~13 then choice name(Exile 14 creatures) name(Exile 14 creatures) -14/-14 ueot && target(<14>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~14 then choice name(Exile 15 creatures) name(Exile 15 creatures) -15/-15 ueot && target(<15>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~15 then choice name(Exile 16 creatures) name(Exile 16 creatures) -16/-16 ueot && target(<16>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~16 then choice name(Exile 17 creatures) name(Exile 17 creatures) -17/-17 ueot && target(<17>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~17 then choice name(Exile 18 creatures) name(Exile 18 creatures) -18/-18 ueot && target(<18>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~18 then choice name(Exile 19 creatures) name(Exile 19 creatures) -19/-19 ueot && target(<19>creature|mygraveyard) moveTo(exile)
|
|
auto=if type(creature|mygraveyard)~morethan~19 then choice name(Exile 20 creatures) name(Exile 20 creatures) -20/-20 ueot && target(<20>creature|mygraveyard) moveTo(exile)
|
|
text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chill Out
|
|
auto={T}{i}:tap(noevent) target(*[artifact;creature]|battlefield)
|
|
text={S}i}, {T}: Tap target artifact or creature. ({S}i} is mana from a snow source.)
|
|
mana={2}{U}
|
|
type=Snow Artifact
|
|
[/card]
|
|
[card]
|
|
name=Chillbringer
|
|
abilities=flying
|
|
auto=freeze target(creature|opponentbattlefield)
|
|
text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chillerpillar
|
|
auto=this(cantargetcard(*[-monstrous]) {4}{i}{i}:becomes(monstrous) forever && counter(1/1,2) && transforms((,newability[flying])) forever
|
|
text={4}{S{i}{S{i}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S}i} can be paid with one mana from a snow permanent.) -- As long as Chillerpillar is monstrous, it has flying.
|
|
mana={3}{U}
|
|
type=Snow Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Chilling Chronicle
|
|
backside=Mysterious Tome
|
|
auto={1}{T}:name(Tap permanent and transform) target(*|battlefield) tap && all(this) flip(backside)
|
|
text={1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle. // Mysterious Tome
|
|
type=Artifact
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Chilling Trap
|
|
target=creature
|
|
auto=-4/0
|
|
auto=aslongas(wizard|myBattlefield) draw:1 controller
|
|
text=Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chisei, Heart of Oceans
|
|
abilities=flying
|
|
auto=@each my upkeep:choice name(Don't remove any counter and sacrifice) sacrifice
|
|
auto=@each my upkeep restriction{type(*[counter{any}]|myBattlefield)~morethan~0}:choice name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|myBattlefield)
|
|
text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Spirit
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chittering Doom
|
|
auto=@dierolled(*|battlefield) result(4) from(controller):token(Squirrel,Creature Squirrel,1/1,green)
|
|
auto=@dierolled(*|battlefield) result(5) from(controller):token(Squirrel,Creature Squirrel,1/1,green)
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):token(Squirrel,Creature Squirrel,1/1,green)
|
|
text=Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Chittering Harvester
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={4}{B} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):ability$!sacrifice name(opponent sacrifices creature) notatarget(creature|mybattlefield)!$ opponent]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, each opponent sacrifices a creature.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Chittering Witch
|
|
auto=create(Rat:creature Rat:1/1:black)
|
|
auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot
|
|
text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Chitterspitter
|
|
auto=@each my upkeep:may name(Sacrifice token) target(*[token]|mybattlefield) sacrifice && counter(0/0,1,acorn) all(this)
|
|
auto=thisforeach(counter{0/0.1.acorn}>0) lord(squirrel|mybattlefield) 1/1
|
|
auto={G}{T}:name(Create Squirrel) token(Squirrel,Creature Squirrel,1/1,green)
|
|
text=At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. -- Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. -- {G}, {T}: Create a 1/1 green Squirrel creature token.
|
|
mana={2}{G}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Choking Vines
|
|
restriction=blockersonly
|
|
target=<prex>creature[attacking]
|
|
auto=damage:1
|
|
auto=-999/0 ueot
|
|
text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.)
|
|
mana={X}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Choose Your Weapon
|
|
auto=choice name(Double power and toughness) target(creature|battlefield) transforms((,newability[power/toughness])) ueot
|
|
auto=choice name(Deal 5 damage) target(creature[flying]|battlefield) damage:5
|
|
text=Choose one -- Two-Weapon Fighting - Double target creature's power and toughness until end of turn. -- Archery - This spell deals 5 damage to target creature with flying.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chord of Calling
|
|
other={convoke} name(Convoke)
|
|
aicode=activate target(creature[manacost<=x]|mylibrary) moveto(myhand)
|
|
auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost<=x]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
|
|
mana={X}{G}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chorus of the Conclave
|
|
abilities=forestwalk
|
|
auto=counter(1/1,X)
|
|
text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
|
|
mana={X}{4}{G}{G}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Dryad
|
|
power=3
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Chromatic Orrery
|
|
auto=lord(*|mycastingzone) anytypeofmana
|
|
auto=lord(*|myzones) anytypeofmanaability
|
|
auto={T}:add{C}{C}{C}{C}{C}
|
|
auto={5}{T}:transforms((,newability[aslongas(*[white]|myBattlefield) draw:1 controller],newability[aslongas(*[blue]|myBattlefield) draw:1 controller],newability[aslongas(*[black]|myBattlefield) draw:1 controller],newability[aslongas(*[red]|myBattlefield) draw:1 controller],newability[aslongas(*[green]|myBattlefield) draw:1 controller])) oneshot
|
|
text=You may spend mana as though it were mana of any color. -- {T}: Add {C}{C}{C}{C}{C}. -- {5}, {T}: Draw a card for each color among permanents you control.
|
|
mana={7}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Chrome Courier
|
|
abilities=flying
|
|
aicode=activate target(*[zpos<=2]|mylibrary) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[artifact]|*) then life:3 controller],newability[target(*[zpos<=1]|mylibrary) moveto(myGraveyard)])) oneshot )!
|
|
auto=reveal:2 optionone name(Put card in hand) target(*|reveal) moveto(myhand) and!( if cantargetcard(*[artifact]|*) then life:3 controller )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend
|
|
text=Flying -- When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
|
|
mana={1}{W}{U}
|
|
type=Artifact Creature
|
|
subtype=Thopter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Chrome Replicator
|
|
auto=if type(*[share!name!;-token;-land]|myBattlefield)~morethan~1 then token(Construct Chr)
|
|
text=When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Chromium, the Mutable
|
|
abilities=flash, nofizzle, flying
|
|
auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,opponentshroud,unblockable,blue)) ueot
|
|
text=Flash -- This spell can't be countered. -- Flying -- Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
|
|
mana={4}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Chronomantic Escape
|
|
suspend(3)={2}{W}
|
|
auto=all(creature|opponentbattlefield) transforms((,newability[cantattack],newability[cantpwattack])) uynt
|
|
text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3-{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={4}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Chronostutter
|
|
target=creature
|
|
auto=placefromthetop(2)
|
|
text=Put target creature into its owner's library second from the top.
|
|
mana={5}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Chulane, Teller of Tales
|
|
abilities=vigilance
|
|
auto=@movedTo(creature|mystack):draw:1 && may moveto(myBattlefield) target(land|myHand)
|
|
auto={3}{T}:moveTo(ownerhand) target(other creature|mybattlefield)
|
|
text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand.
|
|
mana={2}{G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cinder Crawler
|
|
auto=@combat(blocked) source(this):pay({R}) 1/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}) 2/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}) 3/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}) 4/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}{R}) 5/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}{R}{R}) 6/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}{R}{R}{R}) 7/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}{R}{R}{R}{R}) 8/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}{R}{R}{R}{R}{R}) 9/0 ueot
|
|
auto=@combat(blocked) source(this):pay({R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) 10/0 ueot
|
|
text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Salamander
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cinderclasm
|
|
kicker={R}
|
|
auto=if paid(kicker) then damage:1 all(creature)
|
|
auto=damage:1 all(creature)
|
|
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cinderheart Giant
|
|
abilities=trample
|
|
auto=_DIES_ability$!name(Deals 7 damage) name(Deals 7 damage) damage:7 notatarget(creature|mybattlefield)!$ opponent
|
|
text=Trample -- When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Berserker
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Cindervines
|
|
auto={1}{S}:destroy target(artifact,enchantment) && damage:2 targetcontroller
|
|
auto=@movedTo(*[-creature]|opponentstack):damage:1 opponent
|
|
text=Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. -- {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
|
|
mana={R}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Circle of Affliction
|
|
auto=chooseacolor transforms((,newability[@damageof(player) from(*[chosencolor]): pay({1}) life:1 controller && life:-1 opponent])) forever chooseend
|
|
text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Circle of Despair
|
|
auto={1}{S(creature|myBattlefield)}:name(prevent damage) notatarget(*|battlefield,stack,hand,graveyard) preventalldamage from(mytgt) ueot
|
|
text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
|
|
mana={1}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Circle of Dreams Druid
|
|
auto={T}:name(Add green mana) foreach(creature|myBattlefield) add{G}
|
|
text={T}: Add {G} for each creature you control.
|
|
mana={G}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Circle of Protection: Artifacts
|
|
auto={2}:name(prevent damage) notatarget(artifact|battlefield,stack,hand,graveyard) preventalldamage from(mytgt) ueot
|
|
text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Circle of the Moon Druid
|
|
auto=this(variable{controllerturn}) transforms((removecreaturesubtypes))
|
|
auto=this(variable{controllerturn}) transforms((Bear,setpower=4,settoughness=2))
|
|
text=Bear Form - As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Elf Druid
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Circling Vultures
|
|
abilities=flying,flash
|
|
other={D} name(Discard)
|
|
auto=upcost[{l2e}] sacrifice
|
|
text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Circu, Dimir Lobotomist
|
|
auto=@movedTo(*[blue]|myStack):transforms((,newability[deplete:1 target(player) with counter{0/0.1.Lobotomist}]))
|
|
auto=@movedTo(*[black]|myStack):transforms((,newability[deplete:1 target(player) with counter{0/0.1.Lobotomist}]))
|
|
auto=maxCast(*[named!{counter[0/0.1.Lobotomist]}])0 opponent
|
|
text=Whenever you cast a blue spell, exile the top card of target player's library. -- Whenever you cast a black spell, exile the top card of target player's library. -- Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
|
|
mana={2}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Circuitous Route
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>*[basic;gate]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>*[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=City's Blessing
|
|
abilities=shroud,indestructible,doublefacedeath
|
|
type=Emblem
|
|
[/card]
|
|
[card]
|
|
name=Citywatch Sphinx
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=_DIES_name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Flying -- When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Citywide Bust
|
|
auto=destroy all creature[toughness>=4]
|
|
text=Destroy all creatures with toughness 4 or greater.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Civic Stalwart
|
|
auto=all(creature|myBattlefield) +1/+1 ueot
|
|
text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Elephant Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Clackbridge Troll
|
|
abilities=trample,haste
|
|
auto=create(Goat:creature Goat:0/1:white)*3 opponent
|
|
auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller
|
|
text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Claim // Fame
|
|
abilities=hasaftermath
|
|
restriction=type(creature[manacost<=2]|mygraveyard)~morethan~0
|
|
otherrestriction=type(creature|battlefield)~morethan~0
|
|
flashback={1}{R} name(Fame)
|
|
auto=ifnot paid(flashback) then target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield)
|
|
auto=if paid(flashback) then target(creature|battlefield) transforms((,newability[2/0],newability[haste])) ueot
|
|
text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Claim the Firstborn
|
|
target=creature[manacost<=3]|opponentbattlefield
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Clam-I-Am
|
|
auto=@dierolled(*|battlefield) result(3) from(controller):all(this) rolld6 6 winability donothing winabilityend loseability donothing loseabilityend rolld6end
|
|
text=Whenever you roll a 3 on a six-sided die, you may reroll that die.
|
|
mana={2}{U}
|
|
type=Summon
|
|
subtype=Clamfolk
|
|
[/card]
|
|
[card]
|
|
name=Clambassadors
|
|
auto=@damaged(player) from(this):target(*[creature;artifact;land]|mybattlefield) moveTo(opponentbattlefield)
|
|
text=If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land.
|
|
mana={3}{U}
|
|
type=Summon
|
|
subtype=Clamfolk
|
|
[/card]
|
|
[card]
|
|
name=Clamor Shaman
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
auto=_ATTACKING_target(creature|opponentBattlefield) cantblock ueot
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Clan Defiance
|
|
target=player
|
|
auto=choice name(Player) damage:X
|
|
auto=choice name(Flying) damage:X target(creature[-flying])
|
|
auto=choice name(Non-Flying) damage:X target(creature[-flying])
|
|
auto=choice name(Flying & Non-Flying) transforms((,newability[damage:X target(creature[-flying])],newability[damage:X target(creature[flying]]))
|
|
auto=choice name(Player & Non-Flying) transforms((,newability[damage:X],newability[damage:X target(creature[-flying])]))
|
|
auto=choice name(Player & Flying) transforms((,newability[damage:X],newability[damage:X target(creature[flying])]))
|
|
auto=choice name(Choose All) transforms((,newability[damage:X],newability[damage:X target(creature[-flying])],newability[damage:X target(creature[flying]]))
|
|
text=Choose one or more -- Clan Defiance deals X damage to target creature with flying. -- Clan Defiance deals X damage to target creature without flying. -- Clan Defiance deals X damage to target player.
|
|
mana={X}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Clan Guildmage
|
|
auto={1}{R}{T}:cantblock target(creature)
|
|
auto={2}{G}{T}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,haste)) ueot
|
|
text={1}{R}, {T}: Target creature can't block this turn. -- {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Clarion Cathars
|
|
auto=name(Create human) token(Human,Creature Human,1/1,white)
|
|
text=When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
|
|
type=Creature
|
|
subtype=Human Knight
|
|
mana={3}{W}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Clarion Spirit
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:token(Spirit,Creature Spirit,1/1,white,flying)
|
|
text=Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Clash of Titans
|
|
target=creature|battlefield
|
|
auto=transforms((,newability[target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature fights another target creature. (Each deals damage equal to its power to the other.)
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Clattering Augur
|
|
abilities=cantblock
|
|
auto=draw:1 controller && life:-1 controller
|
|
autograveyard={2}{B}{B}: name(Return to hand) moveto(myhand)
|
|
text=Clattering Augur can't block. -- When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. -- {2}{B}{B}: Return Clattering Augur from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Skeleton Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Clattering Skeletons
|
|
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Skeleton
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Clay Golem
|
|
auto=this(cantargetcard(*[-monstrous]) {6}:becomes(monstrous) forever && transforms((,newability[name(Roll a d8) rolld8 8 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld8end],newability[name(Destroy permanent) destroy target(*|battlefield)])) forever
|
|
text={6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- Berserk - When Clay Golem becomes monstrous, destroy target permanent.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cleansing
|
|
auto=all(land|battlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?destroy])) forever
|
|
text=For each land, destroy that land unless any player pays 1 life.
|
|
mana={W}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cleansing Meditation
|
|
auto=aslongas(*|mygraveyard) all(enchantment|opponentBattlefield) destroy >6
|
|
auto=aslongas(*|mygraveyard) all(enchantment|myBattlefield) destroy and!( moveto(myBattlefield) )! >6
|
|
auto=aslongas(*|mygraveyard) destroy all(enchantment) <7
|
|
text=Destroy all enchantments. -- Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cleansing Nova
|
|
auto=choice name(Destroy creatures) destroy all(creature)
|
|
auto=choice name(Destroy artifacts and enchantments) destroy all(artifacts,enchantment)
|
|
text=Choose one -- Destroy all creatures. -- Destroy all artifacts and enchantments.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cleansing Ray
|
|
auto=choice name(Destroy vampire) destroy target(vampire)
|
|
auto=choice name(Destroy enchantment) destroy target(enchantment)
|
|
text=Choose one -- Destroy target Vampire. -- Destroy target enchantment.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cleansing Screech
|
|
auto=damage:4 target(player,creature,planeswalker)
|
|
text=Cleansing Screech deals 4 damage to any target.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cleansing Wildfire
|
|
auto=draw:1 controller
|
|
auto=choice name(Destroy opponent's land) destroy target(land|opponentBattlefield) && ability$!name(search for basic land) name(search for basic land) moveto(mybattlefield) target(land[basic]|myLibrary) and!(tap(noevent) and!(shuffle)!)! !$ opponent
|
|
auto=choice name(Destroy your land) target(land|myBattlefield) && ability$!name(search for basic land) name(search for basic land) moveto(mybattlefield) target(land[basic]|myLibrary) and!(tap(noevent) and!(shuffle)!)! !$ controller
|
|
text=Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. -- Draw a card.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Clear the Land
|
|
auto=all(land[zpos<=5]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!
|
|
auto=all(land[zpos<=5]|opponentlibrary) moveto(opponentbattlefield) and!( tap(noevent) )!
|
|
auto=all(*[-land;zpos<=5]|mylibrary) moveto(myexile)
|
|
auto=all(*[-land;zpos<=5]|opponentlibrary) moveto(opponentexile)
|
|
text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Clear the Mind
|
|
target=player
|
|
auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)
|
|
auto=draw:1 controller
|
|
text=Target player shuffles their graveyard into their library. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Clear the Stage
|
|
target=creature
|
|
auto=-3/-3
|
|
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(myhand)
|
|
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Clearwater Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Murkwater Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Murkwater Pathway) name(Murkwater Pathway) flip(Murkwater Pathway) forcetype(land)
|
|
auto={T}:add{U}
|
|
text={T}: Add {U}. // Murkwater Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cleaver Skaab
|
|
auto={3}{T}:name(Sacrifice and copy) target(other zombie|myBattlefield) sacrifice && clone && clone
|
|
text={3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Zombie Horror
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cleaving Reaper
|
|
abilities=flying,trample
|
|
autograveyard={L:3}:restriction{thisturn(*[angel;berserker]|mybattlefield)~morethan~0} name(Move back to hand) moveto(myhand)
|
|
text=Flying, trample -- Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate this ability only if you had an Angel or Berserker enter the battlefield under your control this turn.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Angel Berserker
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cleaving Sliver
|
|
auto=lord(sliver|mybattlefield) 2/0
|
|
text=Sliver creatures you control get +2/+0.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cleric
|
|
abilities=lifelink,haste
|
|
text=Lifelink, Haste
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cleric Class
|
|
abilities=lifefaker
|
|
auto=counter(0/0,1,Level)
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller
|
|
auto=this(variable{hascntlevel}=1) {3}{W}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=@lifeof(player) from(*[-lifefaker]|*) restriction{compare(hascntlevel)~morethan~1}:name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)
|
|
auto=this(variable{hascntlevel}=2) {4}{W}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@counteradded(0/0,1,Level) from(this) restriction{compare(hascntlevel)~equalto~3}:name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[life:toughness controller])) oneshot )!
|
|
text=(Gain the next level as a sorcery to add its ability.) -- If you would gain life, you gain that much plus 1 life instead. -- {3}{W}: Level 2 -- Whenever you gain life, put a +1/+1 counter on target creature you control. -- {4}{W}: Level 3 -- When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Cleric of Chill Depths
|
|
auto=@combat(blocking) source(this) from(creature):all(trigger[from]) frozen
|
|
text=Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cleric of Life's Bond
|
|
auto=@movedTo(creature[cleric]|myBattlefield):life:1 controller
|
|
auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:counter(1/1,1) all(this)
|
|
text=Whenever another Cleric enters the battlefield under your control, you gain 1 life. -- Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Clever Conjurer
|
|
auto={T}:name(Untap permanent) target(*[-Clever Conjurer]|mybattlefield) untap asSorcery
|
|
text=Mage Hand-{T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Gnome Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Clever Lumimancer
|
|
auto=@movedto(*[instant;sorcery]|mystack):2/2 ueot
|
|
text=Magecraft-Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cliffhaven Kitesail
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) flying
|
|
auto={2}:equip
|
|
text=When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Cliffhaven Sell-Sword
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cliffside Rescuer
|
|
abilities=vigilance
|
|
auto={T}{S}:protection from(*|opponentbattlefield) && protection from(*|opponenthand) && protection from(*|opponentgraveyard) ueot
|
|
text=Vigilance -- {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cling to Dust
|
|
auto=if type(*[-creature]|graveyard)~morethan~0 then choice name(exile non-creature card) name(exile non-creature card) moveTo(exile) target(*[-creature]|graveyard) && draw:1 controller
|
|
auto=if type(*[creature]|graveyard)~morethan~0 then choice name(exile creature card) name(exile creature card) moveTo(exile) target(creature|graveyard) && life:3 controller
|
|
retrace={3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. -- Escape-{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Clockwork Servant
|
|
auto=if casted(this) then if spent({G}{G}{G}) then draw:1 controller
|
|
auto=if casted(this) then if spent({W}{W}{W}) then draw:1 controller
|
|
auto=if casted(this) then if spent({U}{U}{U}) then draw:1 controller
|
|
auto=if casted(this) then if spent({R}{R}{R}) then draw:1 controller
|
|
auto=if casted(this) then if spent({B}{B}{B}) then draw:1 controller
|
|
text=Adamant-When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Gnome
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cloister Gargoyle
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=this(variable{pdungeoncompleted}>0) 3/0
|
|
auto=this(variable{pdungeoncompleted}>0) flying
|
|
text=When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
|
|
mana={2}{W}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Clone Shell
|
|
aicode=activate target(*[zpos<=4]|mylibrary) moveTo(myExile)
|
|
auto=name(look) reveal:4 optionone name(put in exile) target(*|reveal) transforms((,newability[moveTo(ownerExile) and!( counter(0/0.1.ClnImp) )!])) forever optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=_DIES_name(Take back from exile) name(Take back from exile) moveto(mybattlefield) target(creature[counter{0/0.1.ClnImp}]|myExile)
|
|
text=Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Closing Statement
|
|
other={1}{W}{B} name(Cast during end step)
|
|
otherrestriction=compare(currentphase)~equalto~11
|
|
restriction=compare(currentphase)~lessthan~11
|
|
target=*[creature;planeswalker]|opponentbattlefield
|
|
auto=destroy
|
|
auto=may name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)
|
|
text=This spell costs {2} less to cast during your end step. -- Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
|
|
mana={3}{W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cloudkin Seer
|
|
abilities=flying
|
|
auto=draw:1
|
|
text=Flying -- When Cloudkin Seer enters the battlefield, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Elemental Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cloudpiercer
|
|
abilities=reach,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{R} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):may reject notatarget(*|myhand) and!( draw:1 controller )!]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Reach -- Whenever this creature mutates, you may discard a card. If you do, draw a card.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cloudreader Sphinx
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cloudshredder Sliver
|
|
auto=lord(sliver|myBattlefield) flying
|
|
auto=lord(sliver|myBattlefield) haste
|
|
text=Sliver creatures you control have flying and haste.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Clue
|
|
auto={S}{2}:name(Draw 1) draw:1 controller
|
|
text={2}, Sacrifice this artifact: Draw a card.
|
|
type=Artifact Clue
|
|
[/card]
|
|
[card]
|
|
name=Coastline Chimera
|
|
abilities=flying
|
|
text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Chimera
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Coastline Marauders
|
|
abilities=trample
|
|
auto=_ATTACKING_type:land:opponentbattlefield/0 ueot
|
|
autograveyard={4}{R}{R}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Trample -- Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. -- Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Coat of Arms
|
|
auto=lord(creature|battlefield) transforms((,newability[foreach(other *[creature;share!types!]|battlefield) 1/1]))
|
|
text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, it two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Coax from the Blind Eternities
|
|
auto=choice name(Look Exile) moveto(myhand) target(*[eldrazi]|myexile)
|
|
auto=choice name(Look Sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(Choose eldrazi) target(*[eldrazi]|reveal) moveto(myhand) optiononeend optiontwo name(put back) all(other *|reveal) moveto(ownersideboard) optiontwoend revealend
|
|
auto=choice name(Don't choose) donothing
|
|
text=You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cobra Trap
|
|
other={G} name(Permanent was destroyed)
|
|
otherrestriction=type(*[-creature;-instant;-sorcery;fresh]|mygraveyard)~morethan~0
|
|
auto=token(Snake,Creature Snake,1/1,green)*4
|
|
text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield.
|
|
mana={4}{G}{G}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Code of Constraint
|
|
target=creature
|
|
auto=-4/-0
|
|
auto=_ADDENDUM_ freeze else
|
|
auto=draw:1 controller
|
|
text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum-If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Codespell Cleric
|
|
abilities=vigilance
|
|
auto=if thisturn(*|mystack)~equalto~2 then name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)
|
|
text=Vigilance -- When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Codie, Vociferous Codex
|
|
auto=maxCast(*[-instant;-sorcery])0 controller
|
|
auto={4}{T}:add{W}{U}{B}{R}{G} && counter(0/0,1,CodieEffect)
|
|
auto=@movedto(*[manacost=1]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=0]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=2]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=3]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=4]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=5]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=4]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=6]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=5]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=7]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=6]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=8]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=7]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=9]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=8]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=10]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=9]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=11]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=10]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=12]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=11]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=13]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=12]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=14]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=13]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=15]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=14]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=16]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=15]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=17]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=16]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=18]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=17]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost=19]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=18]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*[manacost>=20]|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:name(Exile instant or sorcery) target(*[instant;sorcery;manacost<=19]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )!
|
|
auto=@movedto(*|mystack) restriction{compare(hascntcodieeffect)~morethan~0}:removeallcounters(0/0,1,CodieEffect)
|
|
auto=@each end restriction{compare(hascntcodieeffect)~morethan~0}:removeallcounters(0/0,1,CodieEffect)
|
|
text=You can't cast permanent spells. -- {4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
|
|
mana={3}
|
|
type=Legendary Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Coercive Recruiter
|
|
auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cogwork Archivist
|
|
abilities=reach
|
|
auto={2}{T}:name(Put back on bottom) target(*|graveyard) transforms((,newability[bottomoflibrary])) oneshot
|
|
text=Reach -- {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Coils of the Medusa
|
|
target=creature
|
|
auto=1/-1
|
|
auto={S}:destroy target(creature[-wall,blocking])
|
|
text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Cold-Water Snapper
|
|
abilities=opponentshroud
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Colfenor, the Last Yew
|
|
abilities=vigilance,reach
|
|
auto=@movedTo(creature[power=1]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<1]|myGraveyard)
|
|
auto=@movedTo(creature[power=3]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<2]|myGraveyard)
|
|
auto=@movedTo(creature[power=4]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<3]|myGraveyard)
|
|
auto=@movedTo(creature[power=5]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<4]|myGraveyard)
|
|
auto=@movedTo(creature[power=6]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<5]|myGraveyard)
|
|
auto=@movedTo(creature[power=7]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<6]|myGraveyard)
|
|
auto=@movedTo(creature[power=8]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<7]|myGraveyard)
|
|
auto=@movedTo(creature[power=9]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<8]|myGraveyard)
|
|
auto=@movedTo(creature[power=10]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<9]|myGraveyard)
|
|
auto=@movedTo(creature[power=11]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<10]|myGraveyard)
|
|
auto=@movedTo(creature[power=12]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<11]|myGraveyard)
|
|
auto=@movedTo(creature[power=13]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<12]|myGraveyard)
|
|
auto=@movedTo(creature[power=14]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<13]|myGraveyard)
|
|
auto=@movedTo(creature[power=15]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<14]|myGraveyard)
|
|
auto=@movedTo(creature[power=16]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<15]|myGraveyard)
|
|
auto=@movedTo(creature[power=17]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<16]|myGraveyard)
|
|
auto=@movedTo(creature[power=18]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<17]|myGraveyard)
|
|
auto=@movedTo(creature[power=19]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<18]|myGraveyard)
|
|
auto=@movedTo(creature[power=20]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<19]|myGraveyard)
|
|
auto=@movedTo(creature[power>20]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature|myGraveyard)
|
|
text=Vigilance, reach -- Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
|
|
mana={3}{W}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Treefolk Shaman
|
|
power=3
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Collar the Culprit
|
|
target=creature[toughness>=4]
|
|
auto=destroy
|
|
text=Destroy target creature with toughness 4 or greater.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Collected Conjuring
|
|
aicode=activate target(<upto:2>sorcery[manacost<=3;zpos<=6]|mylibrary) moveto(mybattlefield)
|
|
auto=name(Look) reveal:6 optionone name(Get 2 sorcery) target(<upto:2>sorcery[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Exile the top six cards of your library. You may cast up to two sorcery cards with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
|
|
mana={2}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Collectigull // Only the Best
|
|
abilities=flying,adventure
|
|
other={1}{W} name(Adventure)
|
|
auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|myGraveyard) moveTo(ownerHand)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=protection from(*)
|
|
auto=_ATTACKING_draw:1 controller
|
|
text=Flying, protection from common -- Whenever Collectigull attacks, reveal the top card of your library. If it's a Booster Fun card, you may put it into your hand. // Return target Booster Fun card from your graveyard to your hand.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Collective Brutality
|
|
other={1}{B}{D(*|myhand)} name(Escalate)
|
|
aicode=activate target(*[instant;sorcery]|opponenthand) reject
|
|
auto=if paid(alternative) then if type(*|myhand)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) target(*|myhand) reject and!( transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend])) oneshot )!
|
|
auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend
|
|
auto=if paid(alternative) then choice name(Opponent reveals and looses 2 life) name(Opponent reveals and looses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) target(creature) -2/-2 ueot && life:-2 opponent && life:2 controller
|
|
auto=ifnot paid(alternative) then choice name(Opponent reveals and discard) name(Opponent reveals and discard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Creature gets -2/-2) name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature) -2/-2 ueot
|
|
auto=ifnot paid(alternative) then choice name(Opponent loses 2 and you gain) name(Opponent loses 2 and you gain) life:-2 opponent && life:2 controller
|
|
text=Escalate Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more -- Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. -- Target creature gets -2/-2 until end of turn. -- Target opponent loses 2 life and you gain 2 life.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Collective Defiance
|
|
target=player
|
|
other={3}{R}{R} name(Escalate)
|
|
auto=if paid(alternative) then transforms((,newability[choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1]))],newability[choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1]))]))
|
|
auto=if paid(alternative) then damage:4 target(creature)
|
|
auto=if paid(alternative) then damage:3 opponent
|
|
auto=ifnot paid(alternative) then choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1]))
|
|
auto=ifnot paid(alternative) then choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1]))
|
|
auto=ifnot paid(alternative) then choice name(Damage target creature) damage:4 target(creature)
|
|
auto=ifnot paid(alternative) then choice name(Damage target opponent) damage:3 opponent
|
|
text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Target player discards all the cards in his or her hand, then draws that many cards. -- Collective Defiance deals 4 damage to target creature. -- Collective Defiance deals 3 damage to target opponent.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Collective Effort
|
|
target=player
|
|
other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}: name(Escalate)
|
|
auto=if paid(alternative) then bury target(creature[power>=4])
|
|
auto=if paid(alternative) then destroy target(enchantment)
|
|
auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield)]))
|
|
auto=ifnot paid(alternative) then choice name(Destroy creature) bury target(creature[power>=4])
|
|
auto=ifnot paid(alternative) then choice name(Destroy enchantment) destroy target(enchantment)
|
|
auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield)
|
|
auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield)
|
|
text=Escalate'tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Destroy target creature with power 4 or greater. -- Destroy target enchantment. -- Put a +1/+1 counter on each creature target player controls.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Collector Ouphe
|
|
target=artifact
|
|
auto=noactivatedability
|
|
text=Activated abilities of artifacts can't be activated.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Ouphe
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Collector Protector
|
|
auto={W}:name(Give card and prevent 1 damage to you) prevent:1 controller && name(Look Sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(Choose non-land card) target(*[-land]|reveal) moveto(opponentBattlefield) optiononeend optiontwo name(put back) all(other *|reveal) moveto(ownersideboard) optiontwoend revealend
|
|
auto={W}:name(Give card and prevent 1 damage to Collector Protector) prevent:1 && name(Look Sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(Choose non-land card) target(*[-land]|reveal) moveto(opponentBattlefield) optiononeend optiontwo name(put back) all(other *|reveal) moveto(ownersideboard) optiontwoend revealend
|
|
text={W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Human Gamer
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Collision // Colossus
|
|
other={R}{G} name(Colossus)
|
|
auto=ifnot paid(alternative) then damage:6 target(creature[flying])
|
|
auto=if paid(alternative) then target(creature) transforms((,newability[4/2],newability[trample])) ueot
|
|
text=Collision deals 6 damage to target creature with flying. // Target creature gets +4/+2 and gains trample until end of turn.
|
|
mana={1}{RG}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Colorful Feiyi Sparrow
|
|
abilities=flying
|
|
text=Flying. (This creature can't be blocked except by creatures with flying or reach.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Colossal Dreadmaw
|
|
abilities=trample
|
|
text=Trample
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Colossal Heroics
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{1}{G} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[2/2],newability[untap])) ueot
|
|
text=Strive - Colossal Heroics costs {1}{G} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Colossal Majesty
|
|
auto=@each my upkeep:aslongas(creature[power>=4]|myBattlefield) draw:1
|
|
text=At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Colossal Plow
|
|
auto=_ATTACKING_life:3 controller && add{W}{W}{W} doesntempty
|
|
auto={crew(other creature[power>=6]|myBattlefield)}:name(crew 6[1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=6]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=5]|myBattlefield)}:name(crew 6[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=5]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 6[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=3]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 6[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 6[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 6[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 6[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~2,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 6[4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 6[4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 6[5 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~4,compare(crewtotalpower)~morethan~5}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 6 [6 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~5,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~5,compare(crewtotalpower)~morethan~5}
|
|
text=Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. -- Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=6
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Colossapede
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Colossification
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[tap]))
|
|
auto=teach(creature) 20/20
|
|
text=Enchant creature / When Colossification enters the battlefield, tap enchanted creature. / Enchanted creature gets +20/+20.
|
|
mana={5}{G}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Colossus Hammer
|
|
target=creature
|
|
auto=teach(creature) 10/10
|
|
auto=teach(creature) -flying
|
|
auto={8}:equip
|
|
text=Equipped creature gets +10/+10 and loses flying. -- Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Combat Calligrapher
|
|
abilities=flying
|
|
auto=lord(inkling|opponentbattlefield) cantattack
|
|
auto=lord(inkling|opponentbattlefield) cantpwattack
|
|
auto=@each my blockers:token(Inkling,Creature Inkling,2/1,white,black,flying,battleready)
|
|
text=Flying -- Inklings can't attack you or planeswalkers you control. -- Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Bird Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Combat Celebrant
|
|
auto=@exerted(this) restriction{once}:untap all(other creature|mybattlefield) && nextphasealter(add,combatphases,controller,after<combatends>) oneshot
|
|
auto=_ATTACKING_may exert
|
|
text=If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Combat Professor
|
|
abilities=flying
|
|
auto=@each my combatbegins:name(Creature gets 1/0 and vigilance) target(creature|mybattlefield) transforms((,newability[1/0],newability[vigilance])) ueot
|
|
text=Flying -- At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Bird Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Combine Chrysalis
|
|
auto=lord(creature[token]|myBattlefield) flying
|
|
auto={2}{G}{U}{S(*[token]|myBattlefield)}{T}:name(Create beast) token(Beast,Creature Beast,4/4,green) asSorcery
|
|
text=Creature tokens you control have flying. -- {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
|
|
mana={G}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Combine Guildmage
|
|
auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot
|
|
auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature)
|
|
text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Combo Attack
|
|
target=<2>creature|mybattlefield
|
|
auto=transforms((,newability[target(creature) dynamicability<!powerstrike!>])) oneshot
|
|
text=Two target creatures your team controls each deal damage equal to their power to target creature.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Comet Storm
|
|
abilities=hasotherkicker
|
|
other={X}{R}{R} name(Pay kicker)
|
|
auto=this(X>0) ifnot paid(alternative) then target(player,creature,planeswalker) damage:X
|
|
auto=this(X>0) if paid(alternative) then choice name(kicker = 0) name(kicker = 0) name(kicker = 0) target(player,creature,planeswalker) damage:X
|
|
auto=this(X>1) if paid(alternative) then choice name(kicker = 1) name(kicker = 1) name(kicker = 1) target(<2>player,creature,planeswalker) damage:Xminus1minusend
|
|
auto=this(X>2) if paid(alternative) then choice name(kicker = 2) name(kicker = 2) name(kicker = 2) target(<3>player,creature,planeswalker) damage:Xminus2minusend
|
|
auto=this(X>3) if paid(alternative) then choice name(kicker = 3) name(kicker = 3) name(kicker = 3) target(<4>player,creature,planeswalker) damage:Xminus3minusend
|
|
auto=this(X>4) if paid(alternative) then choice name(kicker = 4) name(kicker = 4) name(kicker = 4) target(<5>player,creature,planeswalker) damage:Xminus4minusend
|
|
auto=this(X>5) if paid(alternative) then choice name(kicker = 5) name(kicker = 5) name(kicker = 5) target(<6>player,creature,planeswalker) damage:Xminus5minusend
|
|
auto=this(X>6) if paid(alternative) then choice name(kicker = 6) name(kicker = 6) name(kicker = 6) target(<7>player,creature,planeswalker) damage:Xminus6minusend
|
|
auto=this(X>7) if paid(alternative) then choice name(kicker = 7) name(kicker = 7) name(kicker = 7) target(<8>player,creature,planeswalker) damage:Xminus7minusend
|
|
auto=this(X>8) if paid(alternative) then choice name(kicker = 8) name(kicker = 8) name(kicker = 8) target(<9>player,creature,planeswalker) damage:Xminus8minusend
|
|
auto=this(X>9) if paid(alternative) then choice name(kicker = 9) name(kicker = 9) name(kicker = 9) target(<10>player,creature,planeswalker) damage:Xminus9minusend
|
|
auto=this(X>10) if paid(alternative) then choice name(kicker = 10) name(kicker = 10) name(kicker = 10) target(<11>player,creature,planeswalker) damage:Xminus10minusend
|
|
auto=this(X>11) if paid(alternative) then choice name(kicker = 11) name(kicker = 11) name(kicker = 11) target(<12>player,creature,planeswalker) damage:Xminus11minusend
|
|
auto=this(X>12) if paid(alternative) then choice name(kicker = 12) name(kicker = 12) name(kicker = 12) target(<13>player,creature,planeswalker) damage:Xminus12minusend
|
|
auto=this(X>13) if paid(alternative) then choice name(kicker = 13) name(kicker = 13) name(kicker = 13) target(<14>player,creature,planeswalker) damage:Xminus13minusend
|
|
auto=this(X>14) if paid(alternative) then choice name(kicker = 14) name(kicker = 14) name(kicker = 14) target(<15>player,creature,planeswalker) damage:Xminus14minusend
|
|
auto=this(X>15) if paid(alternative) then choice name(kicker = 15) name(kicker = 15) name(kicker = 15) target(<16>player,creature,planeswalker) damage:Xminus15minusend
|
|
auto=this(X>16) if paid(alternative) then choice name(kicker = 16) name(kicker = 16) name(kicker = 16) target(<17>player,creature,planeswalker) damage:Xminus16minusend
|
|
auto=this(X>17) if paid(alternative) then choice name(kicker = 17) name(kicker = 17) name(kicker = 17) target(<18>player,creature,planeswalker) damage:Xminus17minusend
|
|
auto=this(X>18) if paid(alternative) then choice name(kicker = 18) name(kicker = 18) name(kicker = 18) target(<19>player,creature,planeswalker) damage:Xminus18minusend
|
|
auto=this(X>19) if paid(alternative) then choice name(kicker = 19) name(kicker = 19) name(kicker = 19) target(<20>player,creature,planeswalker) damage:Xminus19minusend
|
|
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
|
|
mana={X}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Command Beacon
|
|
auto={T}:add{C}
|
|
auto={T}{S}:target(*[iscommander]|mycommandzone) moveto(myhand)
|
|
text={T}: Add {C} to your mana pool. -- {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Command Tower
|
|
auto=aslongas(*[iscommander&red]|myzones) {T}:add{R}
|
|
auto=aslongas(*[iscommander&white]|myzones) {T}:add{W}
|
|
auto=aslongas(*[iscommander&green]|myzones) {T}:add{G}
|
|
auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U}
|
|
auto=aslongas(*[iscommander&black]|myzones) {T}:add{B}
|
|
text={T}: Add to your mana pool one mana of any color in your commander's color identity.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Command the Dreadhorde
|
|
target=<anyamount>*[creature;planeswalker]|myGraveyard
|
|
auto=moveto(myBattlefield) and!(transforms((,newability[dynamicability<!manacostlifestrike targetcontroller!>])))!
|
|
text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Command the Storm
|
|
target=creature
|
|
auto=damage:5
|
|
text=Command the Storm deals 5 damage to target creature.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Commander's Insight
|
|
auto=choice name(target yourself) draw:X controller && draw:pnumofcommandcast controller
|
|
auto=choice name(target opponent) draw:X opponent && draw:onumofcommandcast opponent
|
|
text=Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
|
|
mana={X}{U}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Commander's Insignia
|
|
auto=lord(creature|myBattlefield) pnumofcommandcast/pnumofcommandcast
|
|
text=Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Commander's Plate
|
|
auto={5}:equip
|
|
auto=aslongas(*[iscommander]|myBattlefield) {3}:name(equip a commander) name(equip a commander) rehook target(creature[iscommander]|mybattlefield)
|
|
auto=teach(creature) 3/3
|
|
auto=aslongas(*[red]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from red
|
|
auto=aslongas(*[white]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from white
|
|
auto=aslongas(*[green]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from green
|
|
auto=aslongas(*[blue]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from blue
|
|
auto=aslongas(*[black]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from black
|
|
text=Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. -- Equip commander {3} -- Equip {5}
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Commander's Sphere
|
|
auto={S}:name(Sacrifice and draw) draw:1 controller
|
|
auto=aslongas(*[iscommander&red]|myzones) {T}:add{R}
|
|
auto=aslongas(*[iscommander&white]|myzones) {T}:add{W}
|
|
auto=aslongas(*[iscommander&green]|myzones) {T}:add{G}
|
|
auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U}
|
|
auto=aslongas(*[iscommander&black]|myzones) {T}:add{B}
|
|
text={T}: Add to your mana pool one mana of any color in your commander's color identity. -- Sacrifice Commander's Sphere: Draw a card.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Commanding Presence
|
|
target=creature
|
|
auto=first strike
|
|
auto=2/2
|
|
auto=@combatdamaged(player) from(mytgt):token(Soldier,Creature Human Soldier,1/1,white)
|
|
text=Enchant creature -- Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Commence the Endgame
|
|
abilities=nofizzle
|
|
auto=draw:2
|
|
auto=_AMASS_(type:*:myhand)
|
|
text=This spell can't be countered. -- Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Commit // Memory
|
|
abilities=hasaftermath
|
|
restriction=compare(type:*[-land]:battlefieldplustype:*:stackplusend)~morethan~0
|
|
otherrestriction=can play sorcery
|
|
flashback={4}{U}{U} name(Memory)
|
|
auto=ifnot paid(flashback) then if type(*[-land]|battlefield)~morethan~0 then choice name(Target non-land permanent) name(Target non-land permanent) name(Target non-land permanent) target(*[-land]|battlefield) placefromthetop(2)
|
|
auto=ifnot paid(flashback) then if type(*|opponentstack)~morethan~0 then choice name(Target opponent spell) name(Target opponent spell) name(Target opponent spell) target(*|opponentstack) spellmover(librarysecond)
|
|
auto=ifnot paid(flashback) then if type(*|mystack)~morethan~1 then choice name(Target your spell) name(Target your spell) name(Target your spell) target(*|mystack) spellmover(librarysecond)
|
|
auto=if paid(flashback) then moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller asSorcery
|
|
text=Put target spell or nonland permanent into its owner's library second from the top. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) each player shuffles their hand and graveyard into their library and draws seven cards
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Common Iguana
|
|
auto=may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever
|
|
text=When this creature enters the battlefield, you may discard a card. If you do, draw a card.
|
|
mana={1}{R}
|
|
type=Host Creature
|
|
subtype=Lizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Commune with Dinosaurs
|
|
auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand)
|
|
auto=choice name(land) moverandom(land) from(mylibrary) to(myhand)
|
|
text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Companion of the Trials
|
|
abilities=flying
|
|
auto={1}{W}{restriction type(gideon|mybattlefield)~morethan~0}:untap target(creature)
|
|
text=Flying -- {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Compelled Duel
|
|
target=creature
|
|
auto=transforms((,newability[3/3],newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
text=Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Compelling Argument
|
|
abilities=cycling
|
|
target=player
|
|
auto=deplete:5 targetedplayer
|
|
autohand=__CYCLING__({U})
|
|
text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Complicate
|
|
abilities=cycling
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
autohand=__CYCLING__({2}{U})
|
|
auto=@discarded(this):transforms((,newability[pay[[{1}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Component Collector
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):may name(Tap or untap permanent) transforms((,newability[target(*[-land]|battlefield) tap],newability[target*[-land]|battlefield) untap])) oneshot
|
|
text=If it's neither day nor night, it becomes day as Component Collector enters the battlefield. -- Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
|
|
type=Creature
|
|
subtype=Homunculus
|
|
mana={2}{U}
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Component Pouch
|
|
auto={T}:name(Roll a d20) rolld20 20 winability counter(0/0.2.component) winabilityend loseability if compare(lastrollresult)~lessthan~10 then counter(0/0.1.component) else counter(0/0.2.component) loseabilityend rolld20end
|
|
auto={T}{C(0/0.-1.component)}:Add{W}{U}
|
|
auto={T}{C(0/0.-1.component)}:Add{W}{B}
|
|
auto={T}{C(0/0.-1.component)}:Add{W}{R}
|
|
auto={T}{C(0/0.-1.component)}:Add{W}{G}
|
|
auto={T}{C(0/0.-1.component)}:Add{U}{B}
|
|
auto={T}{C(0/0.-1.component)}:Add{U}{R}
|
|
auto={T}{C(0/0.-1.component)}:Add{U}{G}
|
|
auto={T}{C(0/0.-1.component)}:Add{B}{R}
|
|
auto={T}{C(0/0.-1.component)}:Add{B}{G}
|
|
auto={T}{C(0/0.-1.component)}:Add{R}{G}
|
|
text={T}, Remove a component counter from Component Pouch: Add two mana of different colors. -- {T}: Roll a d20. -- 1-9 | Put a component counter on Component Pouch. -- 10-20 | Put two component counters on Component Pouch.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Compound Fracture
|
|
target=creature
|
|
auto=-1/-1 ueot
|
|
auto=foreach(Compound Fracture|mygraveyard) -1/-1
|
|
text=Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Compulsory Rest
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantblock
|
|
auto=teach(creature) {2}{S}:life:2
|
|
text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Concerted Defense
|
|
target=*[-creature]|stack
|
|
auto=if compare(calculateparty)~equalto~0 then transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
auto=if compare(calculateparty)~equalto~1 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if compare(calculateparty)~equalto~2 then transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=if compare(calculateparty)~equalto~3 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=if compare(calculateparty)~equalto~4 then transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?fizzle])) forever
|
|
text=Counter target noncreature spell unless its controller pays {1} plus and additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Conclave Cavalier
|
|
abilities=vigilance
|
|
auto=_DIES_create(elf knight:creature elf knight:2/2:green,white:vigilance)*2
|
|
text=Vigilance -- When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
|
|
mana={G}{G}{W}{W}
|
|
type=Creature
|
|
subtype=Centaur Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Conclave Guildmage
|
|
auto={G}{T}:all(creature|myBattlefield) trample
|
|
auto={5}{W}{T}:create(elf knight:creature elf knight:2/2:green,white:vigilance)
|
|
text={G}, {T}: Creatures you control gain trample until end of turn. -- {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Conclave Mentor
|
|
auto=@counteradded(1/1) from(creature|mybattlefield) except(Conclave Mentor):may counter(1/1) target(creature[counter{1/1.1}]|myBattlefield)
|
|
auto=_DIES_life:power controller
|
|
text=If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. -- When Conclave Mentor dies, you gain life equal to its power.
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Centaur Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Conclave Tribunal
|
|
other={convoke} name(Convoke)
|
|
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cone of Flame
|
|
target=player
|
|
auto=choice name(1 Player, 2, 3 Creature) damage:1 && damage:2 target(creature) && ability$!name(damage) choice target(other creature) damage:3!$ controller
|
|
auto=choice name(2 Player, 1, 3 Creature) damage:2 && damage:1 target(creature) && ability$!name(damage) choice target(other creature) damage:3!$ controller
|
|
auto=choice name(3 Player, 1, 2 Creature) damage:3 && damage:1 target(creature) && ability$!name(damage) choice target(other creature) damage:2!$ controller
|
|
auto=choice name(0 Player, 1, 2, 3 Creature) damage:1 target(creature) && ability$!name(damage) choice target(other creature) damage:2!$ controller && ability$!name(damage) choice target(other creature) damage:3!$ controller
|
|
text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Confidence from Strength
|
|
target=creature
|
|
auto=4/4
|
|
auto=trample
|
|
text=Target creature gets +4/+4 and gains trample until end of turn.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Confiscation Coup
|
|
#AUTO_DEFINE _HARNESSED_CONTROL_($c) this(variable{penergy}>=$c) choice moveTo(mybattlefield) target(artifact,creature[manacost=$c]|opponentbattlefield) && alterenergy:-$c controller
|
|
target=artifact,creature
|
|
auto=alterenergy:4 controller
|
|
auto=_HARNESSED_CONTROL_(0)
|
|
auto=_HARNESSED_CONTROL_(1)
|
|
auto=_HARNESSED_CONTROL_(2)
|
|
auto=_HARNESSED_CONTROL_(3)
|
|
auto=_HARNESSED_CONTROL_(4)
|
|
auto=_HARNESSED_CONTROL_(5)
|
|
auto=_HARNESSED_CONTROL_(6)
|
|
auto=_HARNESSED_CONTROL_(7)
|
|
auto=_HARNESSED_CONTROL_(8)
|
|
auto=_HARNESSED_CONTROL_(9)
|
|
auto=_HARNESSED_CONTROL_(10)
|
|
auto=_HARNESSED_CONTROL_(11)
|
|
auto=_HARNESSED_CONTROL_(12)
|
|
auto=_HARNESSED_CONTROL_(13)
|
|
auto=_HARNESSED_CONTROL_(14)
|
|
auto=_HARNESSED_CONTROL_(15)
|
|
auto=_HARNESSED_CONTROL_(16)
|
|
auto=_HARNESSED_CONTROL_(17)
|
|
auto=_HARNESSED_CONTROL_(18)
|
|
auto=_HARNESSED_CONTROL_(19)
|
|
auto=_HARNESSED_CONTROL_(20)
|
|
text=Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Conflagrate
|
|
flashback={R}{R}
|
|
auto=ifnot gravecast then thisforeach(X) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,player) damage:1!$ controller
|
|
auto=if gravecast then all(*|myhand) transforms((,newability[may name(Discard and damage) moveto(mygraveyard) && damage:1 opponent])) ueot
|
|
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback-{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={X}{X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Conflux
|
|
auto=ability$!name(white card) moveto(myhand) notatarget(*[white]|mylibrary)!$ controller
|
|
auto=ability$!name(blue card) moveto(myhand) notatarget(*[blue]|mylibrary)!$ controller
|
|
auto=ability$!name(black card) moveto(myhand) notatarget(*[black]|mylibrary)!$ controller
|
|
auto=ability$!name(red card) moveto(myhand) notatarget(*[red]|mylibrary)!$ controller
|
|
auto=ability$!name(green card) moveto(myhand) notatarget(*[green]|mylibrary)!$ controller
|
|
text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
|
|
mana={3}{W}{U}{B}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Confound
|
|
target=*[-creature;-artifact;-planeswalker;-enchantment]|stack
|
|
auto=fizzle
|
|
auto=draw:1 controller
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
text=Counter target spell that targets one or more creatures. -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Confounding Conundrum
|
|
auto=draw:1 controller
|
|
auto=@movedTo(land|opponentBattlefield) restriction{thisturn(land|opponentbattlefield)~morethan~1}:ability$!name(Move to hand) moveTo(ownerHand) notatarget(land|myBattlefield)!$ opponent
|
|
text=When Confounding Conundrum enters the battlefield, draw a card. -- Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Confront the Assault
|
|
restriction=type(creature[attacking]|opponentbattlefield)~morethan~0
|
|
auto=token(Spirit,Creature Spirit,1/1,flying)*3
|
|
text=Cast this spell only if a creature is attacking you. -- Create three 1/1 white Spirit creature tokens with flying.
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Confront the Past
|
|
auto=choice name(Return planeswalker) target(planeswalker[manacost<=x]|mygraveyard) moveto(mybattlefield)
|
|
auto=choice name(Remove loyalty counters) target(planeswalker|mybattlefield) counter(0/0,-x,loyalty) && counter(0/0,-x,loyalty)
|
|
text=Choose one -- Return target planeswalker card with mana value X or less from your graveyard to the battlefield. -- Remove twice X loyalty counters from target planeswalker an opponent controls.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Conifer Wurm
|
|
abilities=trample
|
|
auto={3}{G}:type:*[snow]:mybattlefield/type:*[snow]:mybattlefield ueot
|
|
text=Trample -- {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
|
|
mana={4}{G}
|
|
type=Snow Creature
|
|
subtype=Wurm
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Conjurer's Ban
|
|
auto=chooseanameopp emblem transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) uynt chooseend
|
|
auto=draw:1 controller
|
|
text=Name a card. Until your next turn, the named card can't be played. -- Draw a card.
|
|
mana={W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Connive // Concoct
|
|
other={3}{U}{B} name(Concoct)
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus3plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=if paid(alternative) then name(Surveil 3) reveal:psurveiloffsetplus3plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus3plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus3plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(creature|mygraveyard) moveto(myBattlefield) && surveil afterrevealedend revealend
|
|
auto=ifnot paid(alternative) then moveTo(myBattlefield) target(creature[power<=2])
|
|
text=Gain control of target creature with power 2 or less. -- Surveil 3, then return a creature card from your graveyard to the battlefield.
|
|
mana={2}{UB}{UB}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Conqueror's Flail
|
|
auto={2}:equip
|
|
auto=aslongas(*[white]|myBattlefield) teach(creature) 1/1
|
|
auto=aslongas(*[blue]|myBattlefield) teach(creature) 1/1
|
|
auto=aslongas(*[black]|myBattlefield) teach(creature) 1/1
|
|
auto=aslongas(*[red]|myBattlefield) teach(creature) 1/1
|
|
auto=aslongas(*[green]|myBattlefield) teach(creature) 1/1
|
|
auto=teach(creature) this(variable{controllerturn}) maxCast(*)0 opponent
|
|
text=Equipped creature gets +1/+1 for each color among permanents you control. -- As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Conqueror's Foothold
|
|
auto={T}:Add{1}
|
|
auto={2}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto={4}{T}:draw:1 controller
|
|
auto={6}{T}:moveto(myhand) target(*|mygraveyard)
|
|
text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Conqueror's Galleon
|
|
auto=_ATTACKING_phaseaction[combatends once] flip(Conqueror's Foothold)
|
|
auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3}
|
|
text=When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={4}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=2
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=Consecrate // Consume
|
|
other={2}{W}{B} name(Consume)
|
|
otherrestriction=myturnonly
|
|
auto=ifnot paid(alternative) then draw:1 controller
|
|
auto=ifnot paid(alternative) then target(creature|graveyard) moveto(exile)
|
|
auto=if paid(alternative) then choice name(Target controller) name(Target controller) life:power:highest:creature:myBattlefield controller && ability$!name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ controller
|
|
auto=if paid(alternative) then choice name(Target opponent) name(Target opponent) life:power:highest:creature:opponentBattlefield controller && ability$!name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent
|
|
text=Exile target card from a graveyard. -- Draw a card. // Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
|
|
mana={1}{WB}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Consider
|
|
aicode=activate draw:1 controller
|
|
auto=name(Look top card) reveal:1 optionone name(Put in graveyard) target(<upto:1>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller]))) oneshot afterrevealedend revealend
|
|
text=Look at the top card of your library. You may put that card into your graveyard. -- Draw a card.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Consign // Oblivion
|
|
abilities=hasaftermath
|
|
restriction=type(*[-land]|battlefield)~morethan~0
|
|
otherrestriction=can play sorcery
|
|
flashback={4}{B} name(Oblivion)
|
|
auto=ifnot paid(flashback) then target(*[-land]|battlefield) moveto(ownerhand)
|
|
auto=if paid(flashback) then ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
|
|
text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Consign to Dust
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{G} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 artifact or enchantment) name(choose 1 artifact or enchantment) target(*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 artifacts or enchantments) name(choose 2 artifacts or enchantments) target(<upto:2>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 artifacts or enchantments) name(choose 3 artifacts or enchantments) target(<upto:3>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 artifacts or enchantments) name(choose 4 artifacts or enchantments) target(<upto:4>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 artifacts or enchantments) name(choose 5 artifacts or enchantments) target(<upto:5>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 artifacts or enchantments) name(choose 6 artifacts or enchantments) target(<upto:6>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 artifacts or enchantments) name(choose 7 artifacts or enchantments) target(<upto:7>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 artifacts or enchantments) name(choose 8 artifacts or enchantments) target(<upto:8>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 artifacts or enchantments) name(choose 9 artifacts or enchantments) target(<upto:9>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 artifacts or enchantments) name(choose 10 artifacts or enchantments) target(<upto:10>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 artifacts or enchantments) name(choose 11 artifacts or enchantments) target(<upto:11>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 artifacts or enchantments) name(choose 12 artifacts or enchantments) target(<upto:12>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 artifacts or enchantments) name(choose 13 artifacts or enchantments) target(<upto:13>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 artifacts or enchantments) name(choose 14 artifacts or enchantments) target(<upto:14>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 artifacts or enchantments) name(choose 15 artifacts or enchantments) target(<upto:15>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 artifacts or enchantments) name(choose 16 artifacts or enchantments) target(<upto:16>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 artifacts or enchantments) name(choose 17 artifacts or enchantments) target(<upto:17>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 artifacts or enchantments) name(choose 18 artifacts or enchantments) target(<upto:18>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 artifacts or enchantments) name(choose 19 artifacts or enchantments) target(<upto:19>*[artifact;enchantment]) destroy
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 artifacts or enchantments) name(choose 20 artifacts or enchantments) target(<upto:20>*[artifact;enchantment]) destroy
|
|
text=Strive - Consign to Dust costs {2}{G} more to cast for each target beyond the first. -- Destroy any number of target artifacts and/or enchantments.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Consign to the Pit
|
|
target=creature
|
|
auto=destroy
|
|
auto=damage:2 targetcontroller
|
|
text=Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
|
|
mana={5}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Conspicuous Snoop
|
|
#MISSING: has all activated abilities
|
|
abilities=showfromtoplibrary
|
|
auto=aslongas(goblin[zpos=1]|mylibrary) canplayfromlibrarytop >0
|
|
text=Play with the top card of your library revealed. -- You may cast Goblin spells from the top of your library. -- As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
|
|
mana={R}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Conspiracy
|
|
auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend
|
|
text=Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
|
|
mana={3}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Conspiracy Theorist
|
|
auto=@combat(attacking) source(this) restriction{type(*|myhand)~morethan~0}:pay({1}) name(Pay 1 and discard) target(*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot
|
|
auto=@discarded(*[-land]|myhand):may name(Exile from graveyard) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!])) oneshot
|
|
text=Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. -- Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Constable of the Realm
|
|
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.2) && becomes(renown) forever]))
|
|
auto=@counteradded(1/1) from(this):may name(Exile non-land permanent) target(*[-land]|battlefield) (blink)forsrc
|
|
text=Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) -- Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Construct
|
|
anyzone=type:artifact:mybattlefield/type:artifact:mybattlefield cdaactive
|
|
text=This creature gets +1/+1 for each artifact you control.
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Construct Chr
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=4
|
|
toughness=4
|
|
color=colorless
|
|
[/card]
|
|
[card]
|
|
name=Construct Kar
|
|
anyzone=type:artifact:myBattlefield/type:artifact:myBattlefield cdaactive
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=*
|
|
toughness=*
|
|
color=colorless
|
|
[/card]
|
|
[card]
|
|
name=Consulate Surveillance
|
|
auto=alterenergy:4 controller
|
|
auto={e:2}:preventalldamage to(controller)
|
|
text=When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Consume Strength
|
|
target=creature
|
|
auto=2/2 ueot
|
|
auto=target(other creature) -2/-2 ueot
|
|
text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
|
|
mana={1}{B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Consuming Blob
|
|
anyzone=mygravecardtypes/mygravecardtypesplus1plusend cdaactive
|
|
auto=@each my end:name(Create ooze) token(Ooze,Creature Ooze,0/0,green) and!( transforms((,newability[mygravecardtypes/mygravecardtypesplus1plusend cdaactive])) forever )!
|
|
text=Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. -- At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1".
|
|
type=Creature
|
|
subtype=Ooze
|
|
mana={3}{G}{G}
|
|
power=*
|
|
toughness=*+1
|
|
[/card]
|
|
[card]
|
|
name=Consuming Fervor
|
|
target=creature
|
|
auto=3/3
|
|
auto=@each my upkeep:counter(-1/-1,1)
|
|
text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
|
|
mana={R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Contact Other Plane
|
|
aicode=activate transforms((,newability[draw:2 controller])) oneshot
|
|
auto=name(Roll a d20) rolld20 20 winability scry:3 scrycore delayed draw:3 controller scrycoreend scryend winabilityend loseability if compare(lastrollresult)~lessthan~10 then draw:2 controller else scry:2 scrycore delayed draw:2 controller scrycoreend scryend loseabilityend rolld20end
|
|
text=Roll a d20. -- 1-9 | Draw two cards. -- 10-19 | Scry 2, then draw two cards. -- 20 | Scry 3, then draw three cards.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Containment Breach
|
|
auto=if type(*[artifact;enchantment;manacost<=2]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 2 or less) name(Destroy artifact or enchantment with manacost 2 or less) target(*[artifact;enchantment;manacost<=2]|battlefield) destroy && token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
auto=if type(*[artifact;enchantment;manacost>=3]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 3 or more) name(Destroy artifact or enchantment with manacost 3 or more) target(*[artifact;enchantment;manacost>=3]|battlefield) destroy
|
|
text=Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Containment Priest
|
|
abilities=flash
|
|
auto=@movedTo(creature[-token]|battlefield):all(trigger) transforms((,newability[ifnot casted(this) then moveto(exile)])) forever
|
|
text=Flash -- If a notoken creature would enter the battlefield and it wasn't cast, exile it instead.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Contamination
|
|
auto=upcost[{S(creature|mybattlefield)}] sacrifice
|
|
auto=lord(land) loseabilities
|
|
auto=lord(land) losesubtypesof(land)
|
|
auto=lord(land) transforms((Swamp))
|
|
text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Contentious Plan
|
|
auto=_PROLIFERATE_
|
|
auto=draw:1
|
|
text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Draw a card.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Contortionist Troupe
|
|
auto=counter(1/1,x)
|
|
auto=@each my end restriction{coven}:name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)
|
|
text=Contortionist Troupe enters the battlefield with X +1/+1 counters on it. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
|
|
type=Creature
|
|
subtype=Human
|
|
mana={X}{G}
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Contract Killing
|
|
target=creature
|
|
auto=destroy
|
|
auto=token(435451)*2
|
|
text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Contraption Cannon
|
|
auto={2}{S}:damage:allmyname target(player,creature,planeswalker)
|
|
text={2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Coordinated Charge
|
|
abilities=cycling
|
|
auto=all(creatures|myBattlefield) 2/1 ueot
|
|
autohand=__CYCLING__({2})
|
|
text=Creatures you control get +2/+1 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Copy Enchantment
|
|
auto=may copy target(enchantment|battlefield)
|
|
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Coral Commando
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Coralhelm Chronicler
|
|
aicode=activate target(*[zpos<=5]|myLibrary) moveTo(myHand)
|
|
auto=@movedTo(*[kicked>=1]|myStack):draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller
|
|
auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cordial Vampire
|
|
auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1,1)
|
|
text=Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Corpse Augur
|
|
auto=_DIES_ notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard)
|
|
text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Corpse Dance
|
|
target=creature|mygraveyard
|
|
buyback={4}{B}
|
|
auto=moveto(myBattlefield) and!( transforms((,newability[haste],newability[unearth])) ueot )!
|
|
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Corpse Knight
|
|
auto=@movedto(other creature|mybattlefield):life:-1 opponent
|
|
text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Zombie Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Corpsejack Menace
|
|
auto=@counteradded(1/1) from(creature|battlefield) except(Corpsejack Menace):may target(creature[counter{1/1.1}]|Battlefield) counter(1/1) notrg
|
|
text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Corpseweft
|
|
auto={1}{B}{E(creature|mygraveyard)}:name(Exile 1 creature) token(Zombie,creature Zombie Horror,2/2,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 2 creatures) token(Zombie,creature Zombie Horror,4/4,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 3 creatures) token(Zombie,creature Zombie Horror,6/6,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 4 creatures) token(Zombie,creature Zombie Horror,8/8,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 5 creatures) token(Zombie,creature Zombie Horror,10/10,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 6 creatures) token(Zombie,creature Zombie Horror,12/12,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 7 creatures) token(Zombie,creature Zombie Horror,14/14,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 8 creatures) token(Zombie,creature Zombie Horror,16/16,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 9 creatures) token(Zombie,creature Zombie Horror,18/18,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 10 creatures) token(Zombie,creature Zombie Horror,20/20,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 11 creatures) token(Zombie,creature Zombie Horror,22/22,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 12 creatures) token(Zombie,creature Zombie Horror,24/24,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 13 creatures) token(Zombie,creature Zombie Horror,26/26,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 14 creatures) token(Zombie,creature Zombie Horror,28/28,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 15 creatures) token(Zombie,creature Zombie Horror,30/30,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 16 creatures) token(Zombie,creature Zombie Horror,32/32,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 17 creatures) token(Zombie,creature Zombie Horror,34/34,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 18 creatures) token(Zombie,creature Zombie Horror,36/36,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 19 creatures) token(Zombie,creature Zombie Horror,38/38,black) and!( tap(noevent) )!
|
|
auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 20 creatures) token(Zombie,creature Zombie Horror,40/40,black) and!( tap(noevent) )!
|
|
text={1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Corridor Monitor
|
|
auto=untap target(artifact,creature|myBattlefield)
|
|
text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
|
|
mana={1}{U}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Corrosive Ooze
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.CorrosiveEffect}]) transforms((,newability[@each combatends:name(Destroy all equipments) all(myeqp) destroy],newability[@each combatends:name(Destroy all equipments) removeallcounters(0/0.1.CorrosiveEffect)]))])) forever dontremove
|
|
auto=@combat(blocking,blocked) source(this) from(creature[equipped]):name(Destroy all equipments) all(trigger[from]) counter(0/0.1.CorrosiveEffect)
|
|
text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Corrupted Crossroads
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{W}
|
|
auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{B}
|
|
auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{R}
|
|
auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{U}
|
|
auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{G}
|
|
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Corsair Captain
|
|
auto=token(Treasure Sur)
|
|
auto=lord(other creature[pirate]|mybattlefield) 1/1
|
|
text=When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Other Pirates you control get +1/+1.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cosi's Trickster
|
|
auto=@shuffledfoeof(player):may name(Put 1/1 counter) counter(1/1)
|
|
text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Cosima, God of the Voyage
|
|
auto=@each my upkeep:may name(Exile Cosima) moveto(myexile) and!( counter(0/0,1,CosimaEffect) )!
|
|
autoexile=@movedto(land|mybattlefield) restriction{compare(hascntcosimaeffect)~morethan~0}:transforms((,newability[choice name(Add voyage counter) counter(0/0.1.Voyage)],newability[choice name(Return in play) draw:hascntvoyage controller && moveTo(mybattlefield) and!( counter(1/1.hascntvoyage) )!])) oneshot
|
|
text=At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cosmic Intervention
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=emblem transforms((,newability[@movedto(*[-instant;-sorcery]|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! ])) ueot])) ueot
|
|
text=If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cosmos Charger
|
|
abilities=foretell,flash,flying
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={2}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=lord(*[foretell]|myhand) transforms((,newability[{1} restriction{type(*[Cosmos Charger]|mybattlefield)~equalto~1}:name(Pay 1 and exile face-down) name(Pay 1 and exile face-down) doforetell],newability[{0} restriction{type(*[Cosmos Charger]|mybattlefield)~morethan~1}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell]))
|
|
text=Flash -- Flying -- Foretelling cards from your hand costs {1} less and can be done on any player's turn. -- Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Horse Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cosmos Elixir
|
|
auto=@each my endofturn restriction{compare(lifetotal)~lessthan~compare(startinglife)}:life:2 controller
|
|
auto=@each my endofturn restriction{compare(lifetotal)~equalto~compare(startinglife)}:life:2 controller
|
|
auto=@each my endofturn restriction{compare(lifetotal)~morethan~compare(startinglife)}:draw:1 controller
|
|
text=At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Cosmotronic Wave
|
|
auto=all(creature|opponentBattlefield) damage:1 && cantblock
|
|
text=Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Costly Plunder
|
|
auto=draw:2
|
|
text=As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. -- Draw two cards.
|
|
mana={1}{B}{S(artifact,creature)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Counterlash
|
|
auto=if type(creature|opponentstack)~morethan~0 then choice name(Counter opponent creature) name(Counter opponent creature) target(creature|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a creature from hand) name(Cast a creature from hand) target(creature|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(creature|mystack)~morethan~0 then choice name(Counter your creature) name(Counter your creature) target(creature|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a creature from hand) name(Cast a creature from hand) target(creature|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
auto=if type(instant|opponentstack)~morethan~0 then choice name(Counter opponent instant) name(Counter opponent instant) target(instant|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast an instant from hand) name(Cast an instant from hand) target(instant|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(other instant|mystack)~morethan~0 then choice name(Counter your instant) name(Counter your instant) target(instant|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an instant from hand) name(Cast an instant from hand) target(instant|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
auto=if type(sorcery|opponentstack)~morethan~0 then choice name(Counter opponent sorcery) name(Counter opponent sorcery) target(sorcery|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a sorcery from hand) name(Cast a sorcery from hand) target(sorcery|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(sorcery|mystack)~morethan~0 then choice name(Counter your sorcery) name(Counter your sorcery) target(sorcery|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a sorcery from hand) name(Cast a sorcery from hand) target(sorcery|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
auto=if type(planeswalker|opponentstack)~morethan~0 then choice name(Counter opponent planeswalker) name(Counter opponent planeswalker) target(planeswalker|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a planeswalker from hand) name(Cast a planeswalker from hand) target(planeswalker|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(planeswalker|mystack)~morethan~0 then choice name(Counter your planeswalker) name(Counter your planeswalker) target(planeswalker|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a planeswalker from hand) name(Cast a planeswalker from hand) target(planeswalker|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
auto=if type(artifact|opponentstack)~morethan~0 then choice name(Counter opponent artifact) name(Counter opponent artifact) target(artifact|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast an artifact from hand) name(Cast an artifact from hand) target(artifact|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(artifact|mystack)~morethan~0 then choice name(Counter your artifact) name(Counter your artifact) target(artifact|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an artifact from hand) name(Cast an artifact from hand) target(artifact|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
auto=if type(enchantment|opponentstack)~morethan~0 then choice name(Counter opponent enchantment) name(Counter opponent enchantment) target(enchantment|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(enchantment|mystack)~morethan~0 then choice name(Counter your enchantment) name(Counter your enchantment) target(enchantment|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
auto=if type(tribal|opponentstack)~morethan~0 then choice name(Counter opponent tribal) name(Counter opponent tribal) target(tribal|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a tribal from hand) name(Cast a tribal from hand) target(tribal|myhand) activate castcard(normal)!$ opponent])) oneshot
|
|
auto=if type(tribal|mystack)~morethan~0 then choice name(Counter your tribal) name(Counter your tribal) target(tribal|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a tribal from hand) name(Cast a tribal from hand) target(tribal|myhand) activate castcard(normal)!$ controller])) oneshot
|
|
text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Countervailing Winds
|
|
abilities=cycling
|
|
target=*|stack
|
|
auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever
|
|
autohand=__CYCLING__({2})
|
|
text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Courage in Crisis
|
|
target=creature
|
|
auto=counter(1/1)
|
|
auto=_PROLIFERATE_
|
|
text=Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Court Cleric
|
|
abilities=lifelink
|
|
auto=aslongas(planeswalker[ajani]|myBattlefield) +1/+1
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Court of Ambition
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Loose 3 life) life:-3 _ choice name(Discrd a card) reject notatarget(*|myhand)!$ opponent
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Loose 6 life) life:-6 _ choice name(Discrd 2 cards) reject notatarget(<2>*|myhand)!$ opponent
|
|
text=When Court of Ambition enters the battlefield, you become the monarch. -- At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Court of Bounty
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:may moveto(myBattlefield) target(land|myHand)
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:may moveto(myBattlefield) target(*[land;creature]|myHand)
|
|
text=When Court of Bounty enters the battlefield, you become the monarch. -- At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Court of Cunning
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:3 opponent _ choice name(You mill cards) deplete:3 controller _ choice name(Both player mill cards) deplete:3 controller && deplete:3 opponent _ choice name(No one mills cards) donothing!$ controller
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:10 opponent _ choice name(You mill cards) deplete:10 controller _ choice name(Both player mill cards) deplete:10 controller && deplete:10 opponent _ choice name(No one mills cards) donothing!$ controller
|
|
text=When Court of Cunning enters the battlefield, you become the monarch. -- At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={1}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Court of Grace
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:token(Spirit,Creature Spirit,1/1,white,flying)
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:token(Angel,Creature Angel,4/4,white,flying)
|
|
text=When Court of Grace enters the battlefield, you become the monarch. -- At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Court of Ire
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:name(Deals 2 damages to any target) name(Deals 2 damages to any target) damage:2 target(player,creature,planeswalker)
|
|
auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:name(Deals 7 damages to any target) name(Deals 7 damages to any target) damage:7 target(player,creature,planeswalker)
|
|
text=When Court of Ire enters the battlefield, you become the monarch. -- At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
|
|
mana={3}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Covert Cutpurse
|
|
abilities=hasdisturb
|
|
backside=Covetous Geist
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={4}{B} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=name(Destroy a damaged creature) target(creature[damaged]|opponentbattlefield) destroy
|
|
text=When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. -- Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) // Covetous Geist
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Coveted Jewel
|
|
auto=draw:3
|
|
auto={T}:Add{W}{W}{W}
|
|
auto={T}:Add{U}{U}{U}
|
|
auto={T}:Add{B}{B}{B}
|
|
auto={T}:Add{R}{R}{R}
|
|
auto={T}:Add{G}{G}{G}
|
|
auto=@combat(notblocked) source(creature|opponentBattlefield):untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this
|
|
text=When Coveted Jewel enters the battlefield, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
|
|
mana={6}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Coveted Peacock
|
|
abilities=flying
|
|
auto=_ATTACKING_may name(Goad creature) target(creature|opponentBattlefield) _GOAD_
|
|
text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Coveted Prize
|
|
abilities=hiddenface
|
|
aicode=activate moveTo(myHand) target(*|myLibrary)
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=name(Reveal) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) moveto(myhand) and!(shuffle)! optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed if compare(calculateparty)~equalto~4 then may name(cast card with mana cost less than 4) activate name(cast card with mana cost less than 4) castcard(normal) target(*[-land;manacost<=4]|myHand) afterrevealedend revealend
|
|
text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Search your library for a card, put it into your hand, then shuffle your library. If you have a full party, you may cast a spell with converted mana cost 4 or less from your hand without paying its mana cost.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Covetous Castaway
|
|
abilities=hasdisturb
|
|
backside=Ghostly Castigator
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={3}{U}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=_DIES_name(Mill 3 cards) deplete:3 controller
|
|
text=When Covetous Castaway dies, mill three cards. -- Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Ghostly Castigator
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Covetous Geist
|
|
abilities=flying,deathtouch,exiledeath
|
|
backside=Covert Cutpurse
|
|
text=Flying, deathtouch -- If Covetous Geist would be put into a graveyard from anywhere, exile it instead. // Covert Cutpurse
|
|
type=Creature
|
|
subtype=Spirit Rogue
|
|
color=black
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Covetous Urge
|
|
auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )!
|
|
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )!
|
|
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
|
text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
|
|
mana={UB}{UB}{UB}{UB}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crab
|
|
type=Creature
|
|
subtype=Crab
|
|
power=0
|
|
toughness=3
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Crack Open
|
|
target=enchantment
|
|
auto=destroy
|
|
auto=token(Treasure Sur)
|
|
text=Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crackle with Power
|
|
auto=target(<thirdpaid>player,creature,planeswalker) damage:fivetimesthirdpaid
|
|
text=Crackle with Power deals five times X damage to each of up to X targets.
|
|
mana={X}{X}{X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crackling Drake
|
|
abilities=flying
|
|
auto=draw:1
|
|
anyzone=type:*[instant;sorcery]:mygraveyardplustype:*[instant;sorcery]:myexileplusend/4 cdaactive
|
|
text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card.
|
|
mana={U}{U}{R}{R}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=*
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cradle of the Accursed
|
|
auto={T}:Add{1}
|
|
auto={3}{T}{S}:token(Zombie,creature Zombie,2/2,black) assorcery
|
|
text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Crafty Cutpurse
|
|
abilities=flash
|
|
auto=transforms((,newability[@movedto(*[token]|opponentbattlefield):all(trigger[to]) moveto(mybattlefield)])) ueot
|
|
text=Flash -- When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cragcrown Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Timbercrown Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Timbercrown Pathway) name(Timbercrown Pathway) flip(Timbercrown Pathway) forcetype(land)
|
|
auto={T}:add{R}
|
|
text={T}: Add {R}. // Timbercrown Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cragganwick Cremator
|
|
auto=if compare(type:*:myhand)~equalto~1 then all(*|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~2 then all(*[zpos=genrand2plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~3 then all(*[zpos=genrand3plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~4 then all(*[zpos=genrand4plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~5 then all(*[zpos=genrand5plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~6 then all(*[zpos=genrand6plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~7 then all(*[zpos=genrand7plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~8 then all(*[zpos=genrand8plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~9 then all(*[zpos=genrand9plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~10 then all(*[zpos=genrand10plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~11 then all(*[zpos=genrand11plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~12 then all(*[zpos=genrand12plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~13 then all(*[zpos=genrand13plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~14 then all(*[zpos=genrand14plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~15 then all(*[zpos=genrand15plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~16 then all(*[zpos=genrand16plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~17 then all(*[zpos=genrand17plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~18 then all(*[zpos=genrand18plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~equalto~19 then all(*[zpos=genrand19plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
auto=if compare(type:*:myhand)~morethan~19 then all(*[zpos=genrand20plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )!
|
|
text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Shaman
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cragplate Baloth
|
|
abilities=nofizzle,opponentshroud,haste
|
|
kicker={2}{G}
|
|
auto=if paid(kicker) then counter(1/1,4)
|
|
text=Kicker {2}{G} -- This spell can't be countered. -- Hexproof, haste -- If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Cram Session
|
|
auto=life:4 controller
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=You gain 4 life. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{BG}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cranial Extraction
|
|
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
|
|
auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(<anyamount>creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller
|
|
text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Crash Through
|
|
auto=all(creature|mybattlefield) trample ueot
|
|
auto=draw:1
|
|
text=Creatures you control gain trample until end of turn. -- Draw a card.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crash of Rhino Beetles
|
|
abilities=trample
|
|
auto=aslongas(land|myBattlefield) 10/10 >9
|
|
text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Crash the Ramparts
|
|
target=creature
|
|
auto=3/3
|
|
auto=trample
|
|
text=Target creature gets +3/+3 and gains trample until end of turn.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Crashing Boars
|
|
auto=_ATTACKING_ability$!name(block) target(creature|mybattlefield) mustblock ueot!$ opponent
|
|
text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Crashing Drawbridge
|
|
abilities=defender
|
|
auto={T}:lord(creature|myBattlefield) haste
|
|
text=Defender -- {T}: Creatures you control gain haste until end of turn.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Crashing Footfalls
|
|
auto=token(Rhino,creature Rhino,4/4,green,trample)*2
|
|
text=Suspend 4-{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Create two 4/4 green Rhino creature tokens with trample.
|
|
color=green
|
|
restriction=never
|
|
mana={0}
|
|
suspend(4)={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crashing Tide
|
|
auto=if type(creature[merfolk]|mybattlefield)~morethan~0 then asflash
|
|
target=creature
|
|
auto=moveTo(ownerhand)
|
|
auto=draw:1 controller
|
|
text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Craven Hulk
|
|
abilities=cantblock
|
|
auto=aslongas(other creature[blocking]|myBattlefield) -cantblock >0
|
|
text=Craven Hulk can't block alone.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Giant Coward
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Crawl from the Cellar
|
|
target=creature|mygraveyard
|
|
flashback={3}{B}
|
|
auto=moveTo(myhand)
|
|
auto=may name(Put 1/1 counter) target(creature[zombie]|mybattlefield) counter(1/1)
|
|
text=Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. -- Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crawling Barrens
|
|
auto={T}:add{C}
|
|
auto={4}:name(Add just counters) name(Add just counters) counter(1/1,2) all(this)
|
|
auto={4}:name(Add counters and transform) name(Add counters and transform) counter(1/1,2) all(this) && becomes(Creature Elemental Land) ueot
|
|
text={T}: Add {C}. -- {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Creative Outburst
|
|
target=player,creature,planeswalker
|
|
auto=damage:5
|
|
aicode=activate transforms((,newability[target(*[zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) ueot
|
|
auto=name(Reveal 5 cards) reveal:5 optionone name(Get Card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
autohand={UR}{UR}{D}:token(Treasure Sur)
|
|
text=Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. -- {UR}{UR}, Discard Creative Outburst: Create a Treasure token.
|
|
mana={3}{U}{U}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Creative Technique
|
|
other={4}{R} name(Demonstrate)
|
|
aicode=activate all(*[zpos=findfirsttypenonland]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
|
|
auto=ifnot paid(alternative) then name(Reveal cards) name(Reveal cards) reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone name(Get non-land card) target(*[creature;instant;sorcery;enchantment;artifact;planeswalker]|myreveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if paid(alternative) then name(Reveal cards) name(Reveal cards) reveal:5 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone name(Get 2 non-land cards) target(<2>*[creature;instant;sorcery;enchantment;artifact;planeswalker]|myreveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if paid(alternative) then ability$!name(Reveal cards) name(Reveal cards) reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone name(Get non-land card) target(*[creature;instant;sorcery;enchantment;artifact;planeswalker]|myreveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend !$ opponent
|
|
text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) -- Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Creeping Chill
|
|
auto=damage:3 opponent
|
|
auto=life:3
|
|
autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may damage:3 opponent && life:3 && moveto(exile)
|
|
text=Creeping Chill deals 3 damage to each opponent and you gain 3 life. -- When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Creeping Inn
|
|
backside=Hostile Hostel
|
|
auto=@combat(attacking) source(this):may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )!
|
|
auto={4}:name(Phase out) phaseoutf
|
|
text=Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. -- {4}: Creeping Inn phases out. // Hostile Hostel
|
|
type=Artifact Creature
|
|
subtype=Horror Construct
|
|
color=black
|
|
power=3
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Creeping Trailblazer
|
|
auto=lord(other creature[elemental]|myBattlefield) 1/0
|
|
auto={2}{R}{G}::all(this) foreach(elemental|myBattlefield) 1/1 ueot
|
|
text=Other Elementals you control get +1/+0. -- {2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Crested Herdcaller
|
|
abilities=trample
|
|
auto=create(dinosaur:creature dinosaur:3/3:green:trample)
|
|
text=Trample -- When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Crested Sunmare
|
|
auto=lord(Other Horse|myBattlefield) indestructible
|
|
auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot
|
|
text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Horse
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Crime // Punishment
|
|
other={X}{B}{G} name(Punishment)
|
|
auto=if paid(alternative) then destroy all(creature[manacost=X])
|
|
auto=if paid(alternative) then destroy all(enchantment[manacost=X])
|
|
auto=if paid(alternative) then destroy all(artifact[manacost=X])
|
|
auto=if not paid(alternative) then target(creature,enchantment|opponentgraveyard) moveTo(myBattlefield)
|
|
text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. -- // -- Destroy each artifact, creature, and enchantment with converted mana cost X.
|
|
mana={3}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crimson Fleet Commodore
|
|
abilities=trample
|
|
auto=_MONARCH_CONTROLLER_
|
|
text=Trample -- When Crimson Fleet Commodore enters the battlefield, you become the monarch.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Ogre Pirate
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Crimson Honor Guard
|
|
abilities=trample
|
|
auto=@each my end restriction{type(*[iscommander]|myBattlefield)~lessthan~1}:damage:4 controller
|
|
auto=@each opponent end restriction{type(*[iscommander]|opponentBattlefield)~lessthan~1}:damage:4 opponent
|
|
text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Crippling Fear
|
|
auto=chooseatype all(creature[-chosentype]|battlefield) -3/-3 ueot chooseend
|
|
text=Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Critical Hit
|
|
target=creature
|
|
auto=transforms((,newability[double strike])) ueot
|
|
autograveyard=@dierolled(*|mybattlefield) result(20) from(controller):name(Return to hand) moveto(myhand)
|
|
text=Target creature gains double strike until end of turn. -- When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Croaking Counterpart
|
|
target=creature[-frog]
|
|
flashback={3}{G}{U}
|
|
auto=clone addtype(frog) and!( transforms((,setpower=1,settoughness=1,green])) forever )!
|
|
text=Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. -- Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={1}{G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crocodile of the Crossing
|
|
abilities=haste
|
|
auto=counter(-1/-1,1) target(creature|mybattlefield)
|
|
text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cromat
|
|
auto={W}{B}:destroy target(creature[blocking;attacking])
|
|
auto={U}{R}:flying ueot
|
|
auto={B}{R}:regenerate
|
|
auto={R}{W}:1/1 ueot
|
|
auto={G}{U}:moveto(ownerlibrary)
|
|
text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Illusion
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Crook of Condemnation
|
|
auto={1}{T}:target(*|graveyard) moveto(exile)
|
|
auto={1}{E}:moveto(exile) all(*|graveyard)
|
|
text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Crossroads Candleguide
|
|
auto=may name(Exile a card) target(*|graveyard) moveto(exile)
|
|
auto={2}:name(Add 1 mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
|
|
text=When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. -- {2}: Add one mana of any color.
|
|
type=Artifact Creature
|
|
subtype=Scarecrow
|
|
mana={4}
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Crowded Crypt
|
|
auto={T}:add{B}
|
|
auto=@movedTo(creature|graveyard) from(mybattlefield):name(Put corpse counter) counter(0/0,1,Corpse)
|
|
auto={4}{B}{B}{T}{S}:token(Zombie Dec)*hascntcorpse
|
|
text={T}: Add {B}. -- Whenever a creature you control dies, put a corpse counter on Crowded Crypt. -- {4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Crown of Skemfar
|
|
target=creature
|
|
auto=foreach(elf|mybattlefield) 1/1
|
|
auto=reach
|
|
autograveyard={2}{G}:name(Put back in hand) moveto(myhand)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 for each Elf you control and has reach. -- {2}{G}: Return Crown of Skemfar from your graveyard to your hand.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Crown-Hunter Hireling
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=this(variable{omonarch}<1) cantattack
|
|
auto=this(variable{omonarch}<1) cantpwattack
|
|
text=When Crown-Hunter Hireling enters the battlefield, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Ogre Mercenary
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Crucible of the Spirit Dragon
|
|
auto={T}:add{C}
|
|
auto={1}{T}:name(Add storage counter) counter(0/0.1.storage)
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-1.storage)}:name(Add 1 mana) name(Add 1 mana) thisforeach(variable{1}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-1.storage)}:name(Add 1 mana) name(Add 1 mana) thisforeach(variable{1}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-2.storage)}:name(Add 2 mana) name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-2.storage)}:name(Add 2 mana) name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-3.storage)}:name(Add 3 mana) name(Add 3 mana) thisforeach(variable{3}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-3.storage)}:name(Add 3 mana) name(Add 3 mana) thisforeach(variable{3}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-4.storage)}:name(Add 4 mana) name(Add 4 mana) thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-4.storage)}:name(Add 4 mana) name(Add 4 mana) thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-5.storage)}:name(Add 5 mana) name(Add 5 mana) thisforeach(variable{5}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-5.storage)}:name(Add 5 mana) name(Add 5 mana) thisforeach(variable{5}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-6.storage)}:name(Add 6 mana) name(Add 6 mana) thisforeach(variable{6}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-6.storage)}:name(Add 6 mana) name(Add 6 mana) thisforeach(variable{6}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-7.storage)}:name(Add 7 mana) name(Add 7 mana) thisforeach(variable{7}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-7.storage)}:name(Add 7 mana) name(Add 7 mana) thisforeach(variable{7}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-8.storage)}:name(Add 8 mana) name(Add 8 mana) thisforeach(variable{8}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-8.storage)}:name(Add 8 mana) name(Add 8 mana) thisforeach(variable{8}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-9.storage)}:name(Add 9 mana) name(Add 9 mana) thisforeach(variable{9}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-9.storage)}:name(Add 9 mana) name(Add 9 mana) thisforeach(variable{9}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-10.storage)}:name(Add 10 mana) name(Add 10 mana) thisforeach(variable{10}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-10.storage)}:name(Add 10 mana) name(Add 11 mana) thisforeach(variable{10}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-11.storage)}:name(Add 11 mana) name(Add 11 mana) thisforeach(variable{11}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-11.storage)}:name(Add 11 mana) name(Add 11 mana) thisforeach(variable{11}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-12.storage)}:name(Add 12 mana) name(Add 12 mana) thisforeach(variable{12}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-12.storage)}:name(Add 12 mana) name(Add 12 mana) thisforeach(variable{12}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-13.storage)}:name(Add 13 mana) name(Add 13 mana) thisforeach(variable{13}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-13.storage)}:name(Add 13 mana) name(Add 13 mana) thisforeach(variable{13}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-14.storage)}:name(Add 14 mana) name(Add 14 mana) thisforeach(variable{14}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-14.storage)}:name(Add 14 mana) name(Add 14 mana) thisforeach(variable{14}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-15.storage)}:name(Add 15 mana) name(Add 15 mana) thisforeach(variable{15}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-15.storage)}:name(Add 15 mana) name(Add 15 mana) thisforeach(variable{15}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-16.storage)}:name(Add 16 mana) name(Add 16 mana) thisforeach(variable{16}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-16.storage)}:name(Add 16 mana) name(Add 16 mana) thisforeach(variable{16}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-17.storage)}:name(Add 17 mana) name(Add 17 mana) thisforeach(variable{17}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-17.storage)}:name(Add 17 mana) name(Add 17 mana) thisforeach(variable{17}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-18.storage)}:name(Add 18 mana) name(Add 18 mana) thisforeach(variable{18}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-18.storage)}:name(Add 18 mana) name(Add 18 mana) thisforeach(variable{18}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-19.storage)}:name(Add 19 mana) name(Add 19 mana) thisforeach(variable{19}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-19.storage)}:name(Add 19 mana) name(Add 19 mana) thisforeach(variable{19}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}{C(0/0.-20.storage)}:name(Add 20 mana) name(Add 20 mana) thisforeach(variable{20}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {T}{C(0/0.-20.storage)}:name(Add 20 mana) name(Add 20 mana) thisforeach(variable{20}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
text={T}: Add{C}. -- {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. -- {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cruel Celebrant
|
|
auto=@movedTo(*[creature;planeswalker]|graveyard) from(myBattlefield):life:-1 opponent && life:1
|
|
text=Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cruel Cut
|
|
target=creature[power<2]|battlefield
|
|
auto=destroy
|
|
text=Destroy target creature with power 2 or less.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cruel Feeding
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{B} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[1/0],newability[lifelink])) ueot
|
|
text=Strive - Cruel Feeding costs {2}{B} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cruel Reality
|
|
target=player
|
|
auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~equalto~0}:life:-5 targetedplayer
|
|
auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~morethan~0}:name(Sacrifice of lose life) ability$!name(Sacrifice of lose life) choice name(Sacrifice) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice _ choice name(Lose life) life:-5 controller!$ targetedplayer
|
|
text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.
|
|
mana={5}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Crush Contraband
|
|
restriction=type(*[artifact;enchantment]|battlefield)~morethan~0
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Exile artifact) name(Exile artifact) moveto(exile) target(artifact)
|
|
auto=if type(enchantment|battlefield)~morethan~0 then choice name(Exile enchantment) name(Exile enchantment) moveto(exile) target(enchantment)
|
|
auto=if type(artifact|battlefield)~morethan~0 then if type(enchantment|battlefield)~morethan~0 then choice name(Exile artifact amd enchantment) name(Exile artifact amd enchantment) name(Exile artifact amd enchantment) moveto(exile) target(artifact) && ability$!name(Exile enchantment) name(Exile enchantment) moveto(exile) target(enchantment)!$ controller
|
|
text=Choose one or both -- Exile target artifact. -- Exile target enchantment.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Crush Dissent
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=_AMASS_(2)
|
|
text=Counter target spell unless its controller pays {2}. -- Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Crush the Weak
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=all(creature[-protection from red]) exiledeath ueot
|
|
auto=damage:2 all(creature)
|
|
text=Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crushing Canopy
|
|
auto=choice name(flying) destroy target(creature[flying])
|
|
auto=choice name(enchantment) destroy target(enchantment)
|
|
text=Choose one -- Destroy target creature with flying. -- Destroy target enchantment.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Crushing Disappointment
|
|
auto=life:-2 opponent
|
|
auto=life:-2 controller
|
|
auto=draw:2 controller
|
|
text=Each player loses 2 life. You draw two cards.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cry of Contrition
|
|
target=player
|
|
auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ targetedplayer
|
|
auto=if type(creature|mybattlefield)~morethan~0 then name(Exile and haunt a creature) all(this|mystack) moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt and!( counter(0/0.1.ContritionHaunted) )!],newability[@movedto(creature[isprey&counter{0/0.1.ContritionHaunted}]|graveyard) from(battlefield) once:name(A player discards a card) target(player) ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ targetedplayer )!])) forever )!
|
|
text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts dies, target player discards a card.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cry of the Carnarium
|
|
auto=all(creature|battlefield) -2/-2 ueot
|
|
auto=all(creature[fresh]|graveyard) moveto(exile)
|
|
auto=all(creature) exiledeath ueot
|
|
text=All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Crypt Lurker
|
|
auto=choice name(Do Nothing) donothing
|
|
auto=choice name(Sacrifice a creature) target(creature|mybattlefield) sacrifice and!( draw:1 controller )!
|
|
auto=choice name(Discard a card) target(creature|myhand) reject and!( draw:1 controller )!
|
|
text=When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Crypt of the Eternals
|
|
auto=life:1
|
|
auto={T}:Add{1}
|
|
auto={1}{T}:Add{U}
|
|
auto={1}{T}:Add{B}
|
|
auto={1}{T}:Add{R}
|
|
text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cryptic Annelid
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Worm Beast
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cryptic Caves
|
|
auto={T}:add{C}
|
|
auto=aslongas(land|myBattlefield) {1}{T}{S}:draw:1 >4
|
|
text={T}: Add {1}. -- {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate this ability only if you control five or more lands.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Cryptic Command
|
|
auto=if type(*|stack)~morethan~0 then if type(*|battlefield)~morethan~0 then choice name(Counter spell and return permanent) name(Counter spell and return permanent) name(Counter spell and return permanent) target(*|stack) transforms((,newability[fizzle])) forever && ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerHand)!$ controller
|
|
auto=if type(*|stack)~morethan~0 then choice name(Counter spell and tap creatures) name(Counter spell and tap creatures) target(*|stack) transforms((,newability[fizzle])) forever && all(creature|opponentBattlefield) tap
|
|
auto=if type(*|stack)~morethan~0 then choice name(Counter spell and draw) name(Counter spell and draw) target(*|stack) transforms((,newability[fizzle])) forever && draw:1 controller
|
|
auto=if type(*|battlefield)~morethan~0 then choice name(Return permanent and tap creatures) name(Return permanent and tap creatures) target(*|battlefield) moveto(ownerHand) && all(creature|opponentBattlefield) tap
|
|
auto=if type(*|battlefield)~morethan~0 then choice name(Return permanent and draw) name(Return permanent and draw) target(*|battlefield) moveto(ownerHand) && draw:1 controller
|
|
auto=choice name(Tap creatures and draw) draw:1 controller && all(creature|opponentBattlefield) tap
|
|
text=Choose two -- Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.
|
|
mana={1}{U}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Cryptic Serpent
|
|
anyzone=foreach(instant,sorcery|mygraveyard) altercost(colorless,-1)
|
|
text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Cryptic Trilobite
|
|
auto=counter(1/1,XX)
|
|
auto={C(1/1,-1)}:Add{C}{C}
|
|
auto={1}{T}:counter(1/1,1)
|
|
text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite.
|
|
mana={X}{X}
|
|
type=Creature
|
|
subtype=Trilobite
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Crystacean
|
|
text=Flash
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Crab
|
|
power=1
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Crystal Slipper
|
|
auto=teach(creature) haste
|
|
auto=teach(creature) 1/0
|
|
auto={1}:equip
|
|
text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Crystalline Giant
|
|
auto=this(counter{0/0.1.Flying}>=1) flying
|
|
auto=this(counter{0/0.1.FirstStrike}>=1) first strike
|
|
auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch
|
|
auto=this(counter{0/0.1.Hexproof}>=1) opponentshroud
|
|
auto=this(counter{0/0.1.Lifelink}>=1) lifelink
|
|
auto=this(counter{0/0.1.Menace}>=1) menace
|
|
auto=this(counter{0/0.1.Reach}>=1) reach
|
|
auto=this(counter{0/0.1.Trample}>=1) trample
|
|
auto=this(counter{0/0.1.Vigilance}>=1) vigilance
|
|
auto=@each my combatbegins:ability$!choice counter(1/1,1) target(Crystalline Giant[-counter{1/1.1}]|myBattlefield) _ choice counter(0/0,1,Vigilance) target(Crystalline Giant[-counter{0/0.1.Vigilance}]|myBattlefield) _ choice counter(0/0,1,Trample) target(Crystalline Giant[-counter{0/0.1.Trample}]|myBattlefield) _ choice counter(0/0,1,Reach) target(Crystalline Giant[-counter{0/0.1.Reach}]|myBattlefield) _ choice counter(0/0,1,Menace) target(Crystalline Giant[-counter{0/0.1.Menace}]|myBattlefield) _ choice counter(0/0,1,Lifelink) target(Crystalline Giant[-counter{0/0.1.Lifelink}]|myBattlefield) _ choice counter(0/0,1,Hexproof) target(Crystalline Giant[-counter{0/0.1.Hexproof}]|myBattlefield) _ choice counter(0/0,1,Deathtouch) target(Crystalline Giant[-counter{0/0.1.Deathtouch}]|myBattlefield) _ choice counter(0/0,1,Flying) target(Crystalline Giant[-counter{0/0.1.Flying}]|myBattlefield) _ choice counter(0/0,1,First Strike) target(Crystalline Giant[-counter{0/0.1.First Strike}]|myBattlefield) !$ controller
|
|
text=At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Giant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Crystalline Resonance
|
|
auto=@cycled(*|myHand):copy target(other *|battlefield) uynt and!( @cycled(*|myHand):copy target(other *|battlefield) uynt )!
|
|
text=Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cubwarden
|
|
abilities=lifelink,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{W}{W} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):token(Cat Cub)*2]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Lifelink -- Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Culling Ritual
|
|
auto=foreach(*[-land;manacost<=2]|battlefield) ability$!name(Choose one) choice name(Add green mana) add{G} _ choice name(Add black mana) add{B}!$ controller
|
|
auto=ability$!name(Destroy all) name(Destroy all) all(*[-land;manacost<=2]|battlefield) destroy!$ controller
|
|
text=Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
|
|
mana={2}{B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Culmination of Studies
|
|
auto=all(land[zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[token(Treasure Sur)])) oneshot )!
|
|
auto=all(*[blue;zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[draw:1 controller])) oneshot )!
|
|
auto=all(*[red;zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[damage:1 opponent])) oneshot )!
|
|
text=Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
|
|
mana={X}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cult Guildmage
|
|
auto={3}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer assorcery
|
|
auto={R}{T}:damage:1 target(opponent)
|
|
text={3}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cult of the Waxing Moon
|
|
auto=@transformed(creature[-human]|myBattlefield):name(Create wolf) token(Wolf,Creature Wolf,2/2,green)
|
|
text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Cultivator Drone
|
|
abilities=devoid
|
|
auto={T}:add{C}
|
|
text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Eldrazi Drone
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Cunning Evasion
|
|
auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) moveTo(ownerHand)
|
|
text=Whenever a creature you control becomes blocked, you may return it to its owner's hand.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cunning Geysermage
|
|
kicker={2}{U}
|
|
auto=if paid(kicker) then may moveTo(ownerHand) target(other creature)
|
|
text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cunning Nightbonder
|
|
abilities=flash
|
|
auto=lord(*[flash]|mycastingzone) altercost(colorless, -1)
|
|
auto=lord(*[flash]|mycastingzone) nofizzle
|
|
text=Flash -- Spells with flash you cast cost 1 less to cast and can't be countered.
|
|
mana={UB}{UB}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cunning Rhetoric
|
|
auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0.1.CunningExiled) )!
|
|
auto={0}:name(You can cast exiled card) target(*[counter{0/0.1.CunningExiled}]|exile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.CunningExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.CunningExiled)])) ueot )!
|
|
text=Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cunning Survivor
|
|
auto=@discarded(*|myhand):1/0 ueot
|
|
auto=@discarded(*|myhand):unblockable ueot
|
|
text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Curate
|
|
aicode=activate transforms((,newability[draw:1 controller],newability[deplete:1 controller])) ueot
|
|
auto=name(look) reveal:2 optionone name(Discard cards) target(<anyamount>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend
|
|
text=Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Curator of Mysteries
|
|
abilities=flying,cycling
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedto(*|mygraveyard) from(myhand):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
autohand=__CYCLING__({U})
|
|
text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Curator's Ward
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=teach(mytgt) opponentshroud
|
|
auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2
|
|
text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Curiosity Crafter
|
|
abilities=flying,nomaxhand
|
|
auto=@combatdamaged(player) from(creature[token]|myBattlefield):draw:1 controller
|
|
text=Flying -- You have no maximum hand size. -- Whenever a creature token you control deals combat damage to a player, draw a card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Curious Herd
|
|
auto=name(choose opponent) notatarget(opponent) deplete:0 && token(Beast Cur)*foreach(artifact|opponentBattlefield)
|
|
text=Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Curious Homunculus
|
|
auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:add{C}
|
|
auto=@each my upkeep:aslongas(*[instant;sorcery]|mygraveyard) flip(Voracious Reader) >2
|
|
text={T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Homunculus
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Curious Killbot
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Killbot
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Curious Obsession
|
|
target=creature
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may draw:1])) forever
|
|
auto=all(creature|mybattlefield) transforms((,newability[@each my endofturn restriction{didntattack}:sacrifice target(Curious Obsession|mybattlefield)])) forever
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." -- At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Curious Pair // Treats to Share
|
|
abilities=adventure
|
|
other={G} name(Adventure)
|
|
auto=if paid(alternative) then name(Create Food) name(Create Food) token(Food)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Curse of Bloodletting
|
|
target=opponent
|
|
auto=@damaged(targetedplayer) from(*[-Curse of Bloodletting]|*):damage:thatmuch opponent
|
|
text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead.
|
|
mana={3}{R}{R}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Bounty
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Untap all non-land permanents) untap all(*[-land]|myBattlefield)
|
|
text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Chaos
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Discard and draw) target(*|myhand) reject and!( draw:1 )!
|
|
text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Clinging Webs
|
|
target=player
|
|
auto=@movedto(creature[-token]|graveyard) from(targetedpersonsbattlefield):name(Exile and create spider) all(trigger[to]) name(Exile and create spider) moveto(ownerexile) and!( token(Spider,Creature Spider,1/2,green,reach) )!
|
|
text=Enchant player -- Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Conformity
|
|
target=player
|
|
auto=lord(creature[-legendary]|targetedpersonsbattlefield) transforms((removecreaturesubtypes,setpower=3,settoughness=3))
|
|
text=Enchant player -- Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.
|
|
mana={4}{W}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Disturbance
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) token(Zombie Lil)
|
|
text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Echoes
|
|
target=opponent
|
|
auto=@movedto(*[instant;sorcery]|targetedpersonsstack):may name(Copy casted spell) all(trigger[to]) activate castcard(copied)
|
|
text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.
|
|
mana={4}{U}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Fool's Wisdom
|
|
abilities=madness
|
|
target=opponent
|
|
auto=@drawn(targetedplayer):name(Lose life) life:-2 opponent && life:2 controller
|
|
autoexile=restriction{discarded} pay({3}{B}) name(pay 3B to cast) activate name(pay 3B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
text=Enchant player -- Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. -- Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={4}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Inertia
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Tap or untap permanent) transforms((,newability[choice name(Tap a permanent) target(*|battlefield) tap],newability[choice name(Untap a permanent) target(*|battlefield) untap])) oneshot
|
|
text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Leeches
|
|
target=player
|
|
abilities=daybound
|
|
backside=Leeching Lurker
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@each targetedplayer upkeep:life:-1 targetedplayer && life:1 controller
|
|
text=Enchant player -- As this permanent transforms into Curse of Leeches, attach it to a player. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Leeching Lurker
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Misfortunes
|
|
target=opponent
|
|
auto=@each my upkeep:may name(Search curse) target(curse[-Curse of Misfortunes]|mylibrary) transforms((,newability[if type(curse[share!name!]|myBattlefield)~equalto~0 then moveto(myBattlefield) and!( shuffle )!])) oneshot
|
|
text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.
|
|
mana={4}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Obsession
|
|
target=player
|
|
auto=@each targetedplayer draw:ability$!name(Draw 2 cards more) name(Draw 2 cards more) draw:2!$ targetedplayer
|
|
auto=@each targetedplayer endofturn:ability$!name(Discard hand) name(Discard hand) all(*|myhand) reject!$ targetedplayer
|
|
text=Enchant player -- At the beginning of enchanted player's draw step, that player draws two additional cards. -- At the beginning of enchanted player's end step, that player discards their hand.
|
|
mana={4}{R}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Opulence
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Create Gold) token(435451)
|
|
text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color.". Each opponent attacking that player does the same.
|
|
mana={R}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Predation
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|myBattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)
|
|
text=Enchant player -- Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Shaken Faith
|
|
target=player
|
|
auto=@movedto(*|targetedpersonsstack) restriction{thisturn(*|targetedpersonsstack)~morethan~0}:damage:2 targetedplayer
|
|
text=Enchant player -- Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Shallow Graves
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) token(Zombie Lil) and!( tap(noevent) )!
|
|
text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Silence
|
|
target=opponent
|
|
auto=chooseanameopp transforms((,newability[lord(*[chosenname]|opponentcastingzone) changecost(colorless:+2)],newability[@movedTo(*[chosenname]|opponentstack):may name(Sacrifice and draw) sacrifice and!( draw:1 controller )!])) forever chooseend nonland
|
|
text=Enchant player -- As Curse of Silence enters the battlefield, choose a card name. -- Spells with the chosen name enchanted player casts cost {2} more to cast. -- Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Surveillance
|
|
target=opponent
|
|
auto=@each opponent upkeep:draw:type:enchantment[curse]:mybattlefield controller
|
|
text=Enchant player -- At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.
|
|
mana={4}{U}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Unbinding
|
|
target=player
|
|
aicode=activate transforms((,newability[all(creature[zpos<=oppofindfirsttypecreature]|targetedpersonslibrary) moveto(mybattlefield) and!( all(*[zpos<=oppofindfirsttypecreature]|targetedpersonslibrary) moveto(ownergraveyard) )!])) oneshot
|
|
auto=@each targetedplayer upkeep:name(Look top card) reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Choose creature) target(creature|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot)! optiononeend optiontwo choice name(put in graveyard) all(*|reveal) moveto(ownergraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveTo(mybattlefield) afterrevealedend revealend
|
|
text=Enchant player -- At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.
|
|
mana={6}{U}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Vengeance
|
|
target=opponent
|
|
auto=@movedto(*[instant;sorcery]|targetedpersonsstack):name(Put spite counter) counter(0/0,1,Spite)
|
|
text=Enchant player -- Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. -- When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.
|
|
mana={B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Verbosity
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Draw a card) draw:1 controller
|
|
text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of Vitality
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain 2 life) life:2 controller
|
|
text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of the Cabal
|
|
auto=target(player) ability$!name(sacrifice half permanents) notatarget(<halfuptype:*:myBattlefield>*|myBattlefield) sacrifice!$ targetedplayer
|
|
suspend(2)={2}{B}{B}
|
|
autoexile=@each my upkeep suspended restriction{compare(hascnttime)~morethan~0}:ability$!name(Sacrifice a permanent) may name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[target(Curse of the Cabal[counter{0/0.1.Time}]|myexile) counter(0/0.2.Time)])) oneshot!$ controller
|
|
autoexile=@each opponent upkeep suspended:ability$!name(Sacrifice a permanent) may name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[target(Curse of the Cabal[counter{0/0.1.Time}]|opponentexile) counter(0/0.2.Time)])) oneshot!$ opponent
|
|
text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2-{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
|
|
mana={9}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Curse of the Fire Penguin
|
|
abilities=inplaydeath
|
|
text=Trample -- When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.
|
|
mana={4}{R}{R}
|
|
type=Creature Penguin
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Curse of the Forsaken
|
|
target=opponent
|
|
auto=@combat(attacking) source(creature|mybattlefield):name(Gain 1 life) life:1 controller
|
|
text=Enchant player -- Whenever a creature attacks enchanted player, its controller gains 1 life.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Curse of the Restless Dead
|
|
target=player
|
|
auto=@movedto(land|targetedpersonsbattlefield):name(Create zombie) token(Zombie Dec)
|
|
text=Enchant player -- Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Cursed Minotaur
|
|
abilities=menace
|
|
text=Menace (This creature can't be blocked except by two or more creatures.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Minotaur
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cursed Mirror
|
|
auto={T}:add{R}
|
|
auto=may name(Copy target creature) target(creature|battlefield) copy and!( all(this) transforms((,newability[haste],newability[phaseaction[endofturn once] flip(Cursed Mirror) undocpy])) forever )!
|
|
text={T}: Add {R}. -- As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
|
|
mana={2}{R}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Cursed Rack
|
|
auto=hmodifer:-3 opponent
|
|
text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Cursed Scroll
|
|
auto={3}{T}:name(Choose a card name) ability$!name(Name a card from your hand) name(Name a card from your hand) target(*|myhand) transforms((,newability[if compare(cursedscrollresult)~equalto~1 then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player^creature^planeswalker) else ability$!choice name(Revealed card was different) name(Revealed card was different) all(mysource) donothing!$ controller])) oneshot!$ controller
|
|
text={3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Custodi Lich
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@becomesmonarchof(player):target(player) ability$!name(sacrifice) target(creature|mybattlefield) sacrifice!$ targetedplayer
|
|
text=When Custodi Lich enters the battlefield, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Custodi Soulcaller
|
|
auto=_ATTACKING_1/1 ueot
|
|
auto=_ATTACKING_moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard)
|
|
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cut // Ribbons
|
|
abilities=hasaftermath
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
flashback={X}{B}{B} name(Ribbons)
|
|
auto=ifnot paid(flashback) then target(creature|battlefield) damage:4
|
|
auto=if paid(flashback) then life:-X opponent
|
|
text=Cut deals 4 damage to target creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cycle of Life
|
|
auto={H}:name(Creature becomes 0/1) target(creature[fresh]|mybattlefield) transforms((,newability[becomes(Creature^0/1) uynt],newability[phaseaction[my upkeep once sourceinplay] counter(1/1)])) forever
|
|
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
|
|
mana={1}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cyclical Evolution
|
|
abilities=exiledeath
|
|
other={2}{G} name(Suspend 3)
|
|
auto=ifnot paid(alternative) then choice name(Creature gets 3/3) name(Creature gets 3/3) target(creature) 3/3 ueot
|
|
auto=moveto(myexile) and!( counter(0/0,3,Time) )!
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time)
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal)
|
|
text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3-{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Cyclone
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~0}:name(Pay or sacrifice) transforms((,newability[pay({G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~1}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~2}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~3}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~4}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~5}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~6}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~7}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~8}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~9}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~10}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~11}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~12}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~13}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~14}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~15}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~16}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~17}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~18}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntwind)~equalto~19}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
|
auto=@each my upkeep:name(Put wind counter) counter(0/0,1,Wind)
|
|
text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Cyclone Summoner
|
|
auto=if casted(this) then all(*[-giant;-wizard;-land]|battlefield) moveto(ownerhand)
|
|
text=When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Giant Wizard
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Cyclopean Giant
|
|
auto=_DIES_all(trigger[to]) moveto(exile) and!( transforms((swamp)) target(land) )!
|
|
text=When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Giant
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cyclops Electromancer
|
|
auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield)
|
|
text=When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Cyclops Wizard
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Cytoplast Manipulator
|
|
auto=counter(1/1,2)
|
|
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
|
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
|
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
|
auto=@movedto(other creature|opponentbattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand20)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
|
auto={U}{T}:name(Gain control of creature) target(creature[counter{1/1.1}]) steal
|
|
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard Mutant
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=D'Avenant Trapper
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield)
|
|
text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Archer
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Daemogoth Titan
|
|
auto=_ATTACKING_name(Sacrifice a creature) target(creature|mybattlefield) sacrifice
|
|
auto=@combat(blocking) source(this):name(Sacrifice a creature) target(creature|mybattlefield) sacrifice
|
|
text=Whenever Daemogoth Titan attacks or blocks, sacrifice a creature.
|
|
mana={BG}{BG}{BG}{BG}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=11
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=Daemogoth Woe-Eater
|
|
auto=@each my upkeep:ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ controller
|
|
auto=@sacrificed(this):life:2 controller && draw:1 controller && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
text=At the beginning of your upkeep, sacrifice a creature. -- When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life.
|
|
mana={1}{B}{BG}{G}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Dagger Caster
|
|
auto=damage:1 opponent
|
|
auto=damage:1 all(creature|opponentBattlefield)
|
|
text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Viashino Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dagger of the Worthy
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) transforms((,newability[_BLOCKED_life:-1 opponent])) forever
|
|
auto={2}:equip
|
|
text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Daggersail Aeronaut
|
|
auto=this(variable{controllerturn}>0) flying
|
|
text=As long as it's your turn, Daggersail Aeronaut has flying.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Daghatar the Adamant
|
|
abilities=vigilance
|
|
auto=counter(1/1,4)
|
|
auto={1}{BG}{BG}:name(Move 1/1 counter) target(creature[counter{1/1}]|battlefield) transforms((,newability[name(Put 1/1 counter) target(other creature|battlefield) counter(1/1)],newability[counter(1/1.-1)])) oneshot
|
|
text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature.
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Dalakos, Crafter of Wonders
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{C}{C}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{C}{C}
|
|
auto=lord(creature[geared]|mybattlefield) flying
|
|
auto=lord(creature[geared]|mybattlefield) haste
|
|
text={T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Equipped creatures you control have flying and haste.
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Artificer
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Damn
|
|
target=creature
|
|
abilities=overload
|
|
other={2}{W}{W} name(Overload)
|
|
auto=overload destroy all(creature)
|
|
auto=paidmana destroy
|
|
text=Destroy target creature. A creature destroyed this way can't be regenerated. -- Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Damping Field
|
|
auto=lord(artifact|battlefield) doesnotuntap
|
|
auto=@each my untap restriction{type(artifact[tapped]|mybattlefield)~morethan~0}:name(Untap one artifact) target(artifact[tapped]|mybattlefield) untap
|
|
auto=@each opponent untap restriction{type(artifact[tapped]|opponentbattlefield)~morethan~0}:ability$!name(Untap one artifact) name(Untap one artifact) target(artifact[tapped]|mybattlefield) untap!$ opponent
|
|
text=Players can't untap more than one artifact during their untap steps.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dance of Many
|
|
auto=upcost[{U}{U}] sacrifice
|
|
auto=target(creature[-token]|battlefield) clone and!( transforms((,newability[counter(0/0.1.DanceEffect)],newability[@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice dance of many) target(Dance of Many|mybattlefield) sacrifice] )!
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice token copy) target(creature[counter{0/0.1.DanceEffect}]|mybattlefield) sacrifice
|
|
text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
|
|
mana={U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dance of the Manse
|
|
target=<prex>artifact,enchantment[-aura]|mygraveyard
|
|
auto=moveto(myBattlefield)
|
|
auto=this(X>5) becomes(creature,4/4) forever
|
|
text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
|
|
mana={X}{W}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dancing Sword
|
|
auto={1}:equip
|
|
auto=teach(creature) 2/1
|
|
auto=@movedto(graveyard) from(mytgt|battlefield):may name(Becomes construct) all(this) flip(Dancing Sword Construct)
|
|
text=Equipped creature gets +2/+1. -- When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. -- Equip {1}
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Dancing Sword Construct
|
|
abilities=flying
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Flying -- Ward {1}
|
|
mana={1}{W}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Danitha Capashen, Paragon
|
|
abilities=first strike, vigilance, lifelink
|
|
auto=lord(aura|mycastingzone) altercost(colorless,-1)
|
|
auto=lord(equipment|mycastingzone) altercost(colorless,-1)
|
|
text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Danse Macabre
|
|
auto=name(Sacrifice a creature) target(creature[-token]|mybattlefield) sacrifice and!( transforms((,newability[phaseaction[endofturn once] removeallcounters(0/0.1.DanseEffect)],newability[counter(0/0.1.DanseEffect)],newability[@dierolled(this|mygraveyard) from(controller) once:if compare(lastrollresultplustoughnessplusend)~lessthan~15 then target(creature[counter{0/0.1.DanseEffect}]|graveyard) moveto(mybattlefield) else target(<upto:2>creature[counter{0/0.1.DanseEffect}]|graveyard) moveto(mybattlefield)],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) ueot )!
|
|
auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature[-token]|mybattlefield) sacrifice and!( transforms((,newability[phaseaction[endofturn once] removeallcounters(0/0.1.DanseEffect)],newability[counter(0/0.1.DanseEffect)])) ueot )! !$ opponent
|
|
text=Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. -- 1-14 | Return a creature card put into a graveyard this way to the battlefield under your control. -- 15+ | Return up to two creature cards put into a graveyard this way to the battlefield under your control
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dargo, the Shipwrecker
|
|
abilities=trample,partner
|
|
other={2}{R}{S(*[artifact;creature]|mybattlefield)}{S(*[artifact;creature]|mybattlefield)} name(Sacrifice 2 permanents)
|
|
text=As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. -- Trample -- Partner (You can have two commanders if both have partner.)
|
|
mana={6}{R}
|
|
type=Legendary Creature
|
|
subtype=Giant Pirate
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Darigaaz Reincarnated
|
|
abilities=flying, trample, haste
|
|
autograveyard=_DIES_moveTo(exile) && counter(0/0,3,egg)
|
|
autoexile=@each my upkeep:counter(0/0,-1,egg)
|
|
autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield)
|
|
text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
|
|
mana={4}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Daring Archaeologist
|
|
auto=may target(artifact|mygraveyard) moveto(ownerhand)
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1)
|
|
text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Daring Buccaneer
|
|
other={R} name(Reveal pirate)
|
|
otherrestriction=type(pirate|myhand)~morethan~0
|
|
text=As an additional cost to cast this spell, reveal a Pirate card from your hand or pay 2 .
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Daring Fiendbonder
|
|
abilities=haste,mustattack
|
|
autograveyard={1}{B}{E}:target(creature) transform((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible]))
|
|
text=Haste -- Daring Fiendbonder attacks each combat if able. -- {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate this ability only any time you could cast a sorcery.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=5
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Daring Saboteur
|
|
auto={2}{U}:unblockable
|
|
auto=@combatdamaged(player) from(this):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Daring Sleuth
|
|
backside=Bearer of Overwhelming Truths
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@sacrificed(Clue|mybattlefield):flip(backside)
|
|
text=When you sacrifice a Clue, transform Daring Sleuth. // Bearer of Overwhelming Truths
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dark Bargain
|
|
auto=damage:2
|
|
auto=Look at the top three cards of your library Put two of them into your hand
|
|
auto=the other into your graveyard Dark Bargain deals 2 damage to you
|
|
text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dark Inquiry
|
|
target=opponent
|
|
auto=reject notatarget(*[-land]|targetedpersonshand)
|
|
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dark Nourishment
|
|
target=creature,player
|
|
auto=damage:3
|
|
auto=life:3 controller
|
|
text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dark Remedy
|
|
target=creature
|
|
auto=1/3
|
|
text=Target creature gets +1/+3 until end of turn.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dark-Dweller Oracle
|
|
auto={1}{S(creature|myBattlefield)}:moveto(exile) and!(transforms((,canplayfromexile)) ueot)! all(*[zpos=1]|mylibrary)
|
|
text={1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Darkblade Agent
|
|
auto=@surveiled(*|mybattlefield,mystack):all(this) transforms((,newability[deathtouch],newability[@combatdamaged(player) from(this):draw:1 controller])) ueot
|
|
text=As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Darkbore Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Slitherbore Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Slitherbore Pathway) name(Slitherbore Pathway) flip(Slitherbore Pathway) forcetype(land)
|
|
auto={T}:add{B}
|
|
text={T}: Add {B}. // Slitherbore Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Darkmoss Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{G}
|
|
text=Darkmoss Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {B} or {G}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Darksteel Mutation
|
|
target=creature
|
|
auto=indestructible
|
|
auto=loseabilities
|
|
auto=teach(creature) becomes(Artifact Creature Insect,0/1)
|
|
text=Enchant creature -- Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Dash Hopes
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{L:5}]] name(pay 5 life) donothing?fizzle])) oneshot
|
|
text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell.
|
|
mana={B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dauntless Aven
|
|
abilities=flying
|
|
auto=_ATTACKING_untap target(creature|myBattlefield)
|
|
text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dauntless Avenger
|
|
backside=Bereaved Survivor
|
|
auto=_ATTACKING_name(Return a creature) target(creature[manacost<=2]|mygraveyard) ninjutsu
|
|
text=Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. // Bereaved Survivor
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
color=white
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dauntless Bodyguard
|
|
auto={S}:target(creature|myBattlefield) indestructible
|
|
text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dauntless Survivor
|
|
auto=counter(1/1,1) target(creature)
|
|
text=When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dauntless Unity
|
|
kicker={1}{W}
|
|
auto=all(creature|myBattlefield) 1/1
|
|
auto=if paid(kicker) then all(creature|myBattlefield) 1/0
|
|
text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dauthi Voidwalker
|
|
abilities=shadow
|
|
auto=@movedto(*|opponentgraveyard):name(Exile with void counter) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( counter(0/0.1.Void) )!])) forever
|
|
auto={T}{S}:name(Play exiled card) target(*[counter{0/0.1.Void}]|opponentexile) activate castcard(normal)
|
|
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. -- {T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Dauthi Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Davriel Conditions
|
|
abilities=doublefacedeath,nomovetrigger
|
|
auto=choice name(You lose six life) life:-6 controller
|
|
auto=if type(*|myhand)~equalto~0 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) draw:2 opponent
|
|
auto=if type(*|myhand)~equalto~1 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) target(*|myHand) moveto(exile) and!( transforms((,newability[draw:2 opponent])) oneshot )!
|
|
auto=if type(*|myhand)~morethan~1 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) target(<2>*|myHand) moveto(exile)
|
|
auto=choice name(Sacrifice two permanents) target(<2>*|mybattlefield) sacrifice
|
|
auto=choice name(Opponent creatures perpetually gains +1/+1) all(creature|opponentbattlefield) counter(1/1.1.PerpetualPT)
|
|
auto=choice name(Creatures you control get -1/-0) emblem transforms((,newability[lord(creature|mybattlefield) -1/0])) forever dontremove
|
|
auto=choice name(Spells you cast cost B more to cast) emblem transforms((,newability[lord(*|mycastingzone) changecost(black:+1)])) forever dontremove
|
|
auto=choice name(Whenever you draw a card, exile top 2 cards) emblem transforms((,newability[@drawof(player):all(*[zpos<=2]|mylibrary) moveto(exile)])) forever dontremove
|
|
auto=choice name(Each upkeep you lose 1 life for each creature you control) emblem transforms((,newability[@each my upkeep:life:-type:creature:mybattlefield controller])) forever dontremove
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Davriel Offers
|
|
abilities=doublefacedeath,nomovetrigger
|
|
auto=choice name(Draw three cards) draw:3 controller
|
|
auto=choice name(Conjure a Manor Guardian) conjure cards(Manor Guardian) zone(myhand)
|
|
auto=choice name(Return two creatures) moverandom(creature) from(mygraveyard) to(myhand) and!( counter(1/1.1.PerpetualPT) )!
|
|
auto=choice name(Return creature with the highest mana) moverandom(creature[mancost=convertedcost:highest:*:mygraveyard]) from(mygraveyard) to(mybattlefield)
|
|
auto=choice name(Creatures you control get +2/+0.) emblem transforms((,newability[lord(creature|mybattlefield) 2/0])) forever dontremove
|
|
auto=choice name(Spells you cast cost B less to cast.) emblem transforms((,newability[lord(*|mycastingzone) changecost(black:-1)])) forever dontremove
|
|
auto=choice name(Davriel planeswalkers you control have "+2: Draw a card.") emblem transforms((,newability[lord(planeswalker[davriel]|mybattlefield) transforms((,newability[{C(0/0.2.Loyalty)}:limit:1 name(+2: Draw 1 card) draw:1 controller]))])) forever dontremove
|
|
auto=choice name(Whenever you draw a card, you gain two life) emblem transforms((,newability[@drawof(player):life:2 controller])) forever dontremove
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Davriel's Shadowfugue
|
|
target=player
|
|
auto=ability$!name(discard) reject notatarget(<2>*|myhand)!$ targetedplayer && life:-2
|
|
text=Target player discards two cards and loses 2 life.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Davriel's Withering
|
|
target=creature
|
|
auto=counter(-1/-2,1,PerpetualPT)
|
|
text=Target creature perpetually gets -1/-2.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dawn Charm
|
|
auto=choice name(Prevent Damage) preventAllcombatDamage ueot
|
|
auto=choice name(Regenerate Creature) regenerate target(creature)
|
|
auto=choice name(Counter Spell) target(*|stack) fizzle
|
|
text=Choose one Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dawn Evangel
|
|
auto=@movedTo(graveyard) from(creature[geared]|myBattlefield):moveto(myhand) target(creature[manacost<3]|mygraveyard)
|
|
text=Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand.
|
|
mana={2}{W}
|
|
type=Enchantment Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dawn of Hope
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):pay({2}) draw:1
|
|
auto={3}{W}:create(soldier:creature soldier:1/1:white:lifelink)
|
|
text=Whenever you gain life, you may pay {2}. If you do, draw a card. -- {3}{W}: Create a 1/1 white Soldier creature token with lifelink.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dawn to Dusk
|
|
target=enchantment
|
|
auto=choice name(Destroy) destroy
|
|
auto=choice name(Return) moveTo(myhand) target(enchantment|mygraveyard)
|
|
auto=choice name(Both) destroy && moveTo(myhand) target(enchantment|mygraveyard)
|
|
text=Choose one or both Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dawnbringer Cleric
|
|
auto=choice name(Gain 2 life) life:2 controller
|
|
auto=choice name(Destroy enchantment) target(enchantment|battlefield) destroy
|
|
auto=choice name(Exile card) target(*|graveyard) moveto(exile)
|
|
text=When Dawnbringer Cleric enters the battlefield, Choose one -- Cure Wounds - You gain 2 life. -- Dispel Magic - Destroy target enchantment. -- Gentle Repose - Exile target card from a graveyard.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dawnglade Regent
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=lord(*|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) opponentshroud]))
|
|
text=When Dawnglade Regent enters the battlefield, you become the monarch. -- As long as you're the monarch, permanents you control have hexproof.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Elk
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Dawnhart Mentor
|
|
auto=token(Human,Creature Human,1/1,white)
|
|
auto={5}{G} restriction{coven}:name(Creature gets 3/3 and trample) target(creature|mybattlefield) transforms((,newability[3/3],newability[trample])) ueot
|
|
text=When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. -- Coven-{5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
mana={2}{G}
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dawnhart Rejuvenator
|
|
auto=life:3 controller
|
|
auto={T}:name(Add white mana) add{W}
|
|
auto={T}:name(Add red mana) add{R}
|
|
auto={T}:name(Add green mana) add{G}
|
|
auto={T}:name(Add blue mana) add{U}
|
|
auto={T}:name(Add black mana) add{B}
|
|
text=When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color.
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
mana={3}{G}
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dawnhart Wardens
|
|
abilities=vigilance
|
|
auto=@each my combatbegins restriction{coven}:name(Creatures get 1/0) all(creature|mybattlefield) 1/0 ueot
|
|
text=Vigilance -- Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
mana={1}{G}{W}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dawning Angel
|
|
abilities=flying
|
|
auto=life:4
|
|
text=Flying -- When Dawning Angel enters the battlefield, you gain 4 life.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Daxos Spirit Token
|
|
anyzone=pexperience/pexperience cdaactive
|
|
text=This creature's power and toughness are each equal to the number of experience counters you have.
|
|
type=Enchantment Creature
|
|
subtype=Spirit
|
|
color=black,white
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Daxos of Meletis
|
|
auto=cantbeblockedby(creature[power>=3])
|
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! )!
|
|
auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )!
|
|
text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
|
|
mana={1}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Daxos the Returned
|
|
auto=@movedTo(enchantment|mystack):alterexperience:1 controller
|
|
auto={1}{W}{B}:name(Create Spirit) token(Daxos Spirit Token)
|
|
text=Whenever you cast an enchantment spell, you get an experience counter. -- {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
|
|
mana={1}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Daxos, Blessed by the Sun
|
|
anyzone=2/type:manaW:mybattlefield cdaactive
|
|
auto=@movedto(other creature|myBattlefield):life:1 controller
|
|
auto=@movedto(other creature|myGraveyard) from(mybattlefield):life:1 controller
|
|
text=Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters the battlefield or dies, you gain 1 life.
|
|
mana={W}{W}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Demigod
|
|
power=2
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Day
|
|
abilities=shroud,indestructible,doublefacedeath
|
|
backside=Night
|
|
auto=@each endofturn:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~equalto~0 then name(It becomes night next turn) name(It becomes night next turn) phaseaction[untap once sourceinplay] flip(backside) )!
|
|
auto=lord(*[nightbound]|battlefield) flip(backside)
|
|
text=(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) -- As it becomes day, transform all nightbound permanents. -- If a player casts no spells during their own turn, it becomes night next turn.
|
|
type=Emblem
|
|
[/card]
|
|
[card]
|
|
name=Daybreak Chaplain
|
|
abilities=lifelink
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Daybreak Charger
|
|
auto=2/0 target(creature) ueot
|
|
text=When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Daybreak Chimera
|
|
abilities=flying
|
|
anyzone=foreach(manaW|myBattlefield) changecost(colorless:-1) forcedalive
|
|
text=This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts towards your devotion to white.) -- Flying.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Chimera
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Daysquad Marshal
|
|
auto=token(Human Soldier Day)
|
|
text=When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dazzling Beauty
|
|
target=creature[attacking]
|
|
restriction=blockersonly
|
|
auto=@next upkeep:draw:1
|
|
auto=0/0 && fog from(mytgt) oneshot
|
|
text=Cast Dazzling Beauty only during the declare blockers step. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card at the beginning of the next turn's upkeep.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dazzling Lights
|
|
target=creature
|
|
auto=-3/-0
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Target creature gets -3/-0 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dazzling Sphinx
|
|
abilities=flying
|
|
auto=@combatdamagefoeof(player) from(this):name(Reveal cards) transforms((,newability[all(*[zpos=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(opponentreveal) and!( bottomoflibrary )!],newability[canplayfromexile],newability[zerocast],newability[all(*[zpos<=oppofindfirsttypenonpermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot
|
|
auto=@combatdamageof(player) from(this):name(Reveal cards) transforms((,newability[all(*[zpos=findfirsttypenonpermanent]|mylibrary) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] bottomoflibrary],newability[canplayfromexile],newability[zerocast],newability[all(*[zpos<=findfirsttypenonpermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot
|
|
text=Flying -- Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Dead // Gone
|
|
other={2}{R} name(Gone)
|
|
target=creature
|
|
auto=if paid(alternative) then moveTo(ownerHand)
|
|
auto=ifnot paid(alternative) then damage:2
|
|
text=Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dead Man's Chest
|
|
target=creature|opponentbattlefield
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(*[-land;zpos<=p]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )!
|
|
text=Enchant creature an opponent controls -- When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Dead Reckoning
|
|
target=creature|mygraveyard
|
|
auto=choice name(Move and damage) moveto(mylibrary) && transforms((,newability[dynamicability<!powerstrike!> target(creature)])) ueot
|
|
auto=choice name(Don't Move) donothing
|
|
text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dead Revels
|
|
target=<upto:2>creature|mygraveyard
|
|
auto=moveTo(ownerHand)
|
|
text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand.
|
|
other={1}{B} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dead Ringers
|
|
target=<2>creature[-black]
|
|
auto=bury
|
|
text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dead of Winter
|
|
auto=foreach(*[snow]|myBattlefield) 1/0 ueot all(creature[-snow]|mybattlefield)
|
|
text=All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deadbridge Chant
|
|
auto=deplete:10 controller
|
|
auto=@each my upkeep restriction{if type(creature|mygraveyard)~morethan~0}:moveTo(myBattlefield) target(creature|myGraveyard) ifnot moveTo(*[-creature]|myHand)
|
|
text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
|
|
mana={4}{B}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Deadeye Brawler
|
|
abilities=deathtouch
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[@combatdamaged(player) from(this):draw:1]))
|
|
text=Deathtouch -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Deadeye Plunderers
|
|
auto={2}{U}{B}:token(435451)
|
|
auto=foreach(artifact|mybattlefield) 1/1
|
|
text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={3}{U}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Deadeye Quartermaster
|
|
auto=may moveto(myhand) target(equipment,vehicle|mylibrary)
|
|
text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deadeye Rig-Hauler
|
|
auto=if raid then may moveto(ownerHand) target(creature)
|
|
text=Raid - When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deadeye Tormentor
|
|
auto=if raid then ability$!discard(*|myhand)!$ opponent
|
|
text=Raid - When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deadeye Tracker
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto={1}{B}{T}{E(*|opponentgraveyard)} restriction{type(*|opponentgraveyard)~morethan~1}:moveto(exile) target(*|opponentgraveyard) && name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deadly Alliance
|
|
target=creature,planeswalker
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=destroy
|
|
text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Destroy target creature or planeswalker.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deadly Allure
|
|
target=creature
|
|
flashback={G}
|
|
auto=transforms((,newability[deathtouch ueot],newability[@combat(attacking,blocking) source(this): all(<anyamount>creature|opponentbattlefield) mustblock ueot])) ueot
|
|
text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deadly Brew
|
|
auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return permanent) target(other *[-instant;-sorcery]|mygraveyard) moveto(myhand)])) oneshot!$ controller
|
|
auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return permanent) target(other *[-instant;-sorcery]|mygraveyard) moveto(myhand)])) oneshot!$ opponent
|
|
text=Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
|
|
mana={B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deadly Designs
|
|
auto={2}:name(Put plot counter) counter(0/0,1,Plot)
|
|
auto=@counteradded(0/0,1,Plot) from(this) restriction{compare(hascntplot)~morethan~4}:name(Sacrifice Deadly Designs) transforms((,newability[sacrifice],newability[may name(Destroy 2 creature) target(<upto:2>creature|battlefield) destroy])) oneshot
|
|
text={2}: Put a plot counter on Deadly Designs. Any player may activate this ability. -- When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Deadly Dispute
|
|
auto=draw:2 controller
|
|
auto=token(Treasure Sur)
|
|
text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Draw two cards and create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={1}{B}{S(*[creature;artifact]|myBattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deadly Rollick
|
|
target=creature
|
|
auto=moveTo(exile)
|
|
other={0} name(Cast without Paying its Mana Cost)
|
|
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
|
text=If you control a commander, you may cast this spell without paying its mana cost. -- Exile target creature.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deadly Vanity
|
|
abilities=doublefacedeath
|
|
auto=name(Choose creature or planeswalker) target(*[creature;planeswalker]|battlefield) transforms((,newability[all(other *[creature;planeswalker]|battlefield) destroy])) oneshot
|
|
text=Choose a creature or planeswalker, then destroy all other creatures and planeswalkers. // {2}{W} Selfless Glyphweaver
|
|
mana={5}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deadly Visit
|
|
target=creature
|
|
auto=destroy
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deafening Clarion
|
|
auto=choice name(Damage) damage:3 all(creature)
|
|
auto=choice name(Lifelink) all(creature|myBattlefield) lifelink ueot
|
|
auto=choice name(Damage and Lifelink) damage:3 all(creature) && all(creature|myBattlefield) lifelink ueot
|
|
text=Choose one or both -- Deafening Clarion deals 3 damage to each creature. -- Creatures you control gain lifelink until end of turn.
|
|
mana={1}{R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deafening Silence
|
|
auto=maxCast(*[-creature])1
|
|
auto=maxCast(*[-creature])1 opponent
|
|
text=Each player can't cast more than one noncreature spell each turn.
|
|
mana={W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Death Tyrant
|
|
abilities=menace
|
|
auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil)]))
|
|
auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil) opponent]))
|
|
autograveyard={5}{B}:name(Return to battlefield) moveto(mybattlefield) and!( tap(novent) )!
|
|
text=Menace -- Negative Energy Cone - Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. -- {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Beholder Skeleton
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Death's Oasis
|
|
auto=@movedto(creature[-token;manacost=1]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 1) moveto(myhand) target(creature[manacost<=0]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=2]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 2) moveto(myhand) target(creature[manacost<=1]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=3]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 3) moveto(myhand) target(creature[manacost<=2]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=4]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 4) moveto(myhand) target(creature[manacost<=3]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=5]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 5) moveto(myhand) target(creature[manacost<=4]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=6]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 6) moveto(myhand) target(creature[manacost<=5]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=7]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 7) moveto(myhand) target(creature[manacost<=6]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=8]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 8) moveto(myhand) target(creature[manacost<=7]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=9]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 9) moveto(myhand) target(creature[manacost<=8]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=10]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 10) moveto(myhand) target(creature[manacost<=9]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=11]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 11) moveto(myhand) target(creature[manacost<=10]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=12]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 12) moveto(myhand) target(creature[manacost<=11]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=13]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 13) moveto(myhand) target(creature[manacost<=12]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=14]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 14) moveto(myhand) target(creature[manacost<=13]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=15]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 15) moveto(myhand) target(creature[manacost<=14]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=16]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 16) moveto(myhand) target(creature[manacost<=15]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=17]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 17) moveto(myhand) target(creature[manacost<=16]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=18]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 18) moveto(myhand) target(creature[manacost<=17]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=19]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 19) moveto(myhand) target(creature[manacost<=18]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost=20]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 20) moveto(myhand) target(creature[manacost<=19]|mygraveyard)])) forever
|
|
auto=@movedto(creature[-token;manacost>=20]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature) moveto(myhand) target(creature|mygraveyard)])) forever
|
|
auto={1}{S}:life:convertedcost:highest:creature:myBattlefield
|
|
text=Whenever a nontoken creature you control dies, put the top two cards of your library into your graveyard. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand. -- {1}, Sacrifice Death's Oasis: You gain life equal to the greatest converted mana cost among creatures you control.
|
|
mana={W}{B}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Death-Priest of Myrkul
|
|
auto=lord(*[zombie;vampire;skeleton]|myBattlefield) 1/1
|
|
auto=@each my endofturn restriction{morbid}:pay({1}) name(Pay 1 and create skeleton) token(Skeleton,Creature Skeleton,1/1,black)
|
|
text=Skeletons, Vampires, and Zombies you control get +1/+1. -- At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Tiefling Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deathbellow War Cry
|
|
auto=name(Search 4 different minotoaurs) target(<upto:4>creature[minotaur]|myLibrary) moveTo(myBattlefield)
|
|
text=Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
|
|
mana={5}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Deathbloom Thallid
|
|
auto=_DIES_create(saproling:creature saproling:1/1:green:)
|
|
text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deathbonnet Hulk
|
|
backside=Deathbonnet Sprout
|
|
auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~0:may name(Exile a card) target(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[creature]|*) then all(this) counter(1/1) )!
|
|
text=At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. // Deathbonnet Sprout
|
|
type=Creature
|
|
subtype=Fungus Horror
|
|
color=green
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Deathbonnet Sprout
|
|
backside=Deathbonnet Hulk
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if type(creature|mygraveyard)~morethan~2 then all(this) flip(backside) )!
|
|
text=At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) // Deathbonnet Hulk
|
|
type=Creature
|
|
subtype=Fungus
|
|
mana={G}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deathgorge Scavenger
|
|
auto=may moveto(exile) target(*|graveyard)
|
|
auto=_ATTACKING_may moveto(exile) target(*|graveyard)
|
|
auto=@targeted(creature|graveyard) from(this):life:2 controller
|
|
auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot
|
|
text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deathknell Berserker
|
|
auto=_DIES_this(power>=3) token(Zombie,Creature Zombie Berserker,2/2,black)
|
|
text=When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Elf Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deathless Ancient
|
|
abilities=flying
|
|
autograveyard={T(<3>vampire[-tapped])}:moveto(myhand)
|
|
text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Deathless Knight
|
|
abilities=haste
|
|
autograveyard=@lifeof(player) turnlimited:moveTo(myhand)
|
|
text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.
|
|
mana={BG}{BG}{BG}{BG}
|
|
type=Creature
|
|
subtype=Skeleton Knight
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deathsprout
|
|
target=creature
|
|
auto=destroy
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={1}{B}{B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Debt of Loyalty
|
|
target=creature
|
|
auto=regenerate && moveto(mybattlefield)
|
|
text=Regenerate target creature. You gain control of that creature if it regenerates this way.
|
|
mana={1}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Debtors' Transport
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2
|
|
text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Thrull
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Decimator Beetle
|
|
auto=counter(-1/-1,1) target(creature|mybattlefield)
|
|
auto=_ATTACKING_counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1,1) target(creature|opponentbattlefield)
|
|
text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
|
|
mana={3}{B}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Decision Paralysis
|
|
target=<upto:2>creature
|
|
auto=tap && freeze
|
|
text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Decisive Denial
|
|
auto=if type(creature|mybattlefield)~morethan~0 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Creatures fight) name(Creatures fight) name(Creatures fight) target(creature|mybattlefield) transforms((,newability[name(Choose opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if type(*[-creature]|stack)~morethan~1 then choice name(Counter non-creature spell) name(Counter non-creature spell) target(*[-creature]|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
text=Choose one -- Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Counter target noncreature spell unless its controller pays 3 .
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Declaration of Naught
|
|
auto=chooseanameopp transforms((,newability[{U}:name(Counter named spell) target(*[chosenname]|stack) fizzle])) forever chooseend nonland
|
|
text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
|
|
mana={U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Declare Dominance
|
|
target=creature
|
|
auto=+3/+3
|
|
auto=lure
|
|
text=Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Decorated Champion
|
|
auto=@movedTo(other warrior|myBattlefield):counter(1/1)
|
|
text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Decorated Griffin
|
|
abilities=flying
|
|
auto={1}{W}:prevent:1 controller
|
|
text=Flying -- {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Decoy Gambit
|
|
target=creature|opponentbattlefield
|
|
auto=name(Draw or return) transforms((,newability[choice name(Opponent draw a card) draw:1 opponent],newability[choice name(Return to hand) moveTo(ownerhand)])) oneshot
|
|
text=For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deekah, Fractal Theorist
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Create Fractal) all(trigger[to]) transforms((,newability[token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.manacost) )!])) oneshot
|
|
auto={3}{U}:name(Token gains unblockable) target(creature[token]|battlefield) transforms((,newability[unblockable])) ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. -- {3}{U}: Target creature token can't be blocked this turn.
|
|
mana={4}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Deem Worthy
|
|
abilities=cycling
|
|
target=creature
|
|
auto=damage:7
|
|
autohand=__CYCLING__({3}{R}) && damage:2 target(creature)
|
|
text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deep Forest Hermit
|
|
auto=vanishing:3
|
|
auto=token(Squirrel,creature squirrel, 1/1,green)*4
|
|
auto=lord(creature[squirrel]|myBattlefield) 1/1
|
|
text=Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deep Freeze
|
|
target=creature
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) becomes(,0/4)
|
|
auto=teach(creature) defender
|
|
text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Deep Water
|
|
auto={U}:name(All lands produce blue mana) ueot loseabilities && losesubtypesof(land) && transforms((island)) target(<type:land:myBattlefield>land|mybattlefield)
|
|
text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
|
|
mana={U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Deepglow Skate
|
|
auto=target(<anyamount>*|battlefield) duplicatecounters(all)
|
|
text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Fish
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Deeproot Champion
|
|
auto=@movedTo(*[-creature]|mystack):counter(1/1,1)
|
|
text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deeproot Elite
|
|
auto=@movedTo(other Merfolk|myBattlefield):counter(1/1)target(merfolk|myBattlefield)
|
|
text=Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deeproot Warrior
|
|
auto=@combat(blocked) source(this):1/1 ueot
|
|
text=Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deeproot Waters
|
|
auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)
|
|
text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Deepwood Denizen
|
|
abilities=vigilance
|
|
auto=this(variable{totcntcre11}=0) {5}{G}{T}:draw:1 controller
|
|
auto=this(variable{totcntcre11}=1) {4}{G}{T}:draw:1 controller
|
|
auto=this(variable{totcntcre11}=2) {3}{G}{T}:draw:1 controller
|
|
auto=this(variable{totcntcre11}=3) {2}{G}{T}:draw:1 controller
|
|
auto=this(variable{totcntcre11}=4) {1}{G}{T}:draw:1 controller
|
|
auto=this(variable{totcntcre11}>=5) {G}{T}:draw:1 controller
|
|
text=Vigilance -- {5}{G}, {T}: Draw a card. This ability costs 1 less to activate for each +1/+1 counter on creatures you control.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deface
|
|
auto=choice name(Destroy target artifact) destroy target(artifact)
|
|
auto=choice name(Destroy target creature with defender) destroy target(creature[defender])
|
|
text=Choose one -- Destroy target artifact. -- Destroy target creature with defender.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Defend the Campus
|
|
auto=choice name(Creatures get 1/1) all(creature|mybattlefield) transforms((,newability[1/1])) ueot
|
|
auto=if type(creature[power>=4]|battlefield)~morethan~0 then choice name(Destroy creature) name(Destroy creature) target(creature[power>=4]|battlefield) destroy
|
|
text=Choose one -- Creatures you control get +1/+1 until end of turn. -- Destroy target creature with power 4 or greater.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Defend the Celestus
|
|
restriction=type(creature|mybattlefield)~morethan~0
|
|
auto=thisforeach(variable{3}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller
|
|
text=Distribute three +1/+1 counters among one, two, or three target creatures you control.
|
|
mana={2}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Defenestrate
|
|
target=creature[-flying]
|
|
auto=destroy
|
|
text=Destroy target creature without flying.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Defense Grid
|
|
auto=this(variable{controllerturn}>0) lord(*|opponentzones) altercost(colorless,+3)
|
|
auto=this(variable{opponentturn}>0) lord(*|myzones) altercost(colorless,+3)
|
|
text=Each spell costs {3} more to cast except during its controller's turn.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Defiant Greatmaw
|
|
auto=counter(-1/-1,2) target(creature|mybattlefield)
|
|
auto=@counteradded(-1/-1) from(this):counter(-1/-1,-1) target(other creature|mybattlefield)
|
|
text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Hippo
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Defiant Khenra
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Defile
|
|
target=creature
|
|
auto=foreach(swamp|mybattlefield) -1/-1
|
|
text=Target creature gets -1/-1 until end of turn for each Swamp you control.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deflecting Swat
|
|
target=*|stack
|
|
auto=castcard(copied noevent)
|
|
other={0} name(Cast without Paying its Mana Cost)
|
|
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
|
text=If you control a commander, you may cast this spell without paying its mana cost. -- You may choose new targets for target spell or ability.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deft Dismissal
|
|
restriction=type(creature[attacking;blocking]|battlefield)~morethan~0
|
|
auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[attacking;blocking]) damage:1!$ controller
|
|
text=Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Degavolver
|
|
abilities=hasotherkicker
|
|
other={1}{W}{R} name(Kicker Red)
|
|
kicker={1}{B} name(Kicker Black or Both)
|
|
auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[first strike])) forever
|
|
auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[{L:3}:name(Regenerate) regenerate])) forever
|
|
auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1)],newability[first strike])) forever
|
|
text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Volver
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deliberate
|
|
auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
text=Scry 2, then draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Delighted Killbot
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Killbot
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Delina, Wild Mage
|
|
auto=_ATTACKING_name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
auto=_ATTACKING_name(Choose your creature) target(creature|mybattlefield) counter(0/0.1.DelinaEffect)
|
|
auto=@dierolled(this) result(1) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(2) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(3) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(4) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(5) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(6) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(7) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(8) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(9) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(10) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(11) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(12) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(13) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(14) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(15) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(16) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(17) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(18) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(19) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
auto=@dierolled(this) result(20) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
|
|
text=Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. -- 1-14 | Create a tapped and attacking token that's a copy of that creature except it's not legendary and it has "Exile this creature at end of combat." -- 15-20 | Create one of those tokens. You may roll again.
|
|
mana={3}{R}
|
|
type=Legendary Creature
|
|
subtype=Elf Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Deliver Unto Evil
|
|
auto=moveto(exile) all(this)
|
|
auto=if type(planeswalker[bolas]|mybattlefield)~morethan~0 then target(<upto:4>*|mygraveyard) moveto(myhand)
|
|
auto=if type(planeswalker[bolas]|mybattlefield)~equalto~0 then ability$!name(Choose 2 cards) name(Choose 2 cards) target(<2>*|opponentgraveyard) moveto(opponenthand)!$ opponent
|
|
text=Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. -- Exile Deliver Unto Evil.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Delver's Torch
|
|
auto={3}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=@combat(attacking) source(mytgt) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Equipped creature gets +1/+1. -- Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Demanding Dragon
|
|
abilities=flying
|
|
auto=damage:5 target(opponent)
|
|
text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Demilich
|
|
other={U}{U}{U} name(Cast Demilich)
|
|
otherrestriction=thisturn(*[instant;sorcery]|mystack)~equalto~1
|
|
restriction=thisturn(*[instant;sorcery]|mystack)~equalto~0
|
|
autohand={U}{U} restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Cast Demilich) name(Cast Demilich) activate castcard(normal)
|
|
autohand={U} restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Cast Demilich) name(Cast Demilich) activate castcard(normal)
|
|
autohand={0} restriction{thisturn(*[instant;sorcery]|mystack)~morethan~3}:name(Cast Demilich) name(Cast Demilich) activate castcard(normal)
|
|
autograveyard={U}{U}{U}{U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot
|
|
autograveyard={U}{U}{U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot
|
|
autograveyard={U}{U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot
|
|
autograveyard={U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot
|
|
autograveyard={0} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~morethan~3}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot
|
|
auto=_ATTACKING_may name(Exile instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveTo(exile) and!( transforms((,newability[may name(Copy and cast) activate castcard(copied)])) oneshot )!
|
|
text=This spell costs {U} less to cast for each instant and sorcery you've cast this turn. -- Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. -- You may cast Demilich from your graveyard by exiling four instants and/or sorcery cards from your graveyard in addition to paying its other costs.
|
|
mana={U}{U}{U}{U}
|
|
type=Creature
|
|
subtype=Skeleton Wizard
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Demogorgon's Clutches
|
|
auto=deplete:2 opponent
|
|
auto=life:-2 opponent
|
|
auto=ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
|
|
text=Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Demon Arc
|
|
abilities=flyng
|
|
type=Creature
|
|
subtype=Demon
|
|
power=5
|
|
toughness=5
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Demon Bolt
|
|
abilities=foretell
|
|
target=creature,planeswalker
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=damage:4
|
|
text=Demon Bolt deals 4 damage to target creature or planeswalker. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Demon of Catastrophes
|
|
abilities=flying, trample
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Flying, trample
|
|
mana={2}{B}{B}{S(creature|myBattlefield)}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Demon of Loathing
|
|
auto=@combatdamaged(player) from(this)::ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
|
|
text=Flying, trample -- Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Demon of Wailing Agonies
|
|
abilities=flying
|
|
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
|
auto=@combatdamagefoeof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=@combatdamageof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller
|
|
text=Flying -- Lieutenant - As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Demon's Disciple
|
|
auto=ability$!name(sacrifice) notAtarget(*[creature;planeswapler]|myBattlefield) sacrifice !$ opponent
|
|
auto=ability$!name(sacrifice) notAtarget(*[creature;planeswapler]|myBattlefield) sacrifice !$ controller
|
|
text=When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Demonfire
|
|
target=creature,player
|
|
auto=aslongas(*|myhand) shadow <1
|
|
auto=damage:X
|
|
auto=exiledeath ueot
|
|
text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Demonic Embrace
|
|
target=creature
|
|
auto=3/1
|
|
auto=flying
|
|
auto=transforms((Demon))
|
|
autograveyard={1}{B}{B}{L:3}{D(*|myHand)}:activate castcard(normal)
|
|
text=Enchant creature -- Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. -- You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
|
|
mana={1}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Demonic Gifts
|
|
target=creature
|
|
auto=transforms((,newability[2/0],newability[inplaydeath])) ueot
|
|
text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Demonic Lore
|
|
auto=draw:3 controller
|
|
auto=@each my endofturn:life:-twicetype:*:myhand
|
|
text=When Demonic Lore enters the battlefield, draw three cards. -- At the beginning of your end step, you lose 2 life for each card in your hand.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Demonic Vigor
|
|
target=creature
|
|
auto=teach(creature) +1/+1
|
|
auto=teach(creature) When enchanted creature dies return that card to its owner's hand
|
|
text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand.
|
|
mana={B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Demonlord Belzenlok
|
|
abilities=flying, trample
|
|
auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend
|
|
text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
|
|
mana={4}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Elder Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Demotion
|
|
target=creature
|
|
auto=teach(creature) cantblock
|
|
auto=teach(creature) noactivatedability
|
|
text=Enchant creature -- Enchanted creature can't block, and its activated abilities can't be activated.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Den of the Bugbear
|
|
auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent)
|
|
auto={T}:Add{R}
|
|
auto={3}{R}:name(Becomes goblin) transforms((,newability[becomes(Creature Goblin^3/2^red) ueot],newability[_ATTACKING_name(Create goblin) token(Goblin^Creature Goblin^1/1^red^battleready)])) ueot
|
|
text=If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. -- {T}: Add {R}. -- {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." it's still a land.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Dennick, Pious Apparition
|
|
backside=Dennick, Pious Apprentice
|
|
abilities=flying,exiledeath
|
|
auto=@movedTo(creature|graveyard):name(Investigate) token(Clue)
|
|
text=Flying -- Whenever one or more creature cards are put into graveyards from anywhere, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. // Dennick, Pious Apprentice
|
|
type=Legendary Creature
|
|
subtype=Spirit Soldier
|
|
color=white,blue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dennick, Pious Apprentice
|
|
backside=Dennick, Pious Apparition
|
|
abilities=lifelink,hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={2}{W}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=lord(*|mygraveyard) cantbetargetof(*)
|
|
text=Lifelink -- Cards in graveyards can't be the targets of spells or abilities. -- Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Dennick, Pious Apparition
|
|
mana={W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Deny the Divine
|
|
target=creature,enchantment|stack
|
|
auto=fizzleto(exile)
|
|
text=Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Depart the Realm
|
|
abilities=foretell
|
|
target=*[-land]|battlefield
|
|
auto=moveto(ownerhand)
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={U} restriction{compare(canforetellcast)~morethan~0,type(*[-land]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
text=Return target nonland permanent to its owner's hand. -- Foretell {U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Departed
|
|
auto=@targeted(this):sacrifice
|
|
auto=cantbeblockedby(creature[-spirit])
|
|
auto={3}{U}:target(other creature|myBattlefield) ) cantbeblockedby(creature[-spirit])
|
|
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Spirit Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Departed Deckhand
|
|
auto=@targeted(this):sacrifice
|
|
auto=cantbeblockedby(creature[-spirit])
|
|
auto={3}{U}:target(creature|mybattlefield) transforms((,newability[cantbeblockedby(creature[-spirit])])) ueot
|
|
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Spirit Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Departed Soulkeeper
|
|
backside=Devoted Grafkeeper
|
|
abilities=flying,cloud,exiledeath
|
|
text=Flying -- Departed Soulkeeper can block only creatures with flying. -- If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. // Devoted Grafkeeper
|
|
type=Creature
|
|
subtype=Spirit
|
|
color=white,blue
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Depose // Deploy
|
|
other={2}{W}{U} name(Deploy)
|
|
auto=ifnot paid(alternative) then draw:1 controller
|
|
auto=ifnot paid(alternative) then target(creature) tap(noevent)
|
|
auto=if paid(alternative) then token(Thopter,Artifact Creature Thopter,1/1,flying)*2
|
|
auto=if paid(alternative) then life:type:creature:mybattlefield controller
|
|
text=Tap target creature. -- Draw a card. // Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
|
|
mana={1}{WU}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Depths of Desire
|
|
target=creature
|
|
auto=moveto(ownerhand)
|
|
auto=name(Create treasure) token(Treasure Sur)
|
|
text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Deputized Protester
|
|
abilities=menace
|
|
auto=_ATTACKING_1/1 ueot
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Deputy of Detention
|
|
auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc
|
|
text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Derevi, Empyrial Tactician
|
|
abilities=flying
|
|
auto=name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot
|
|
#wagic doesn't have command zone
|
|
text=Flying -- Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
|
|
mana={G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dermotaxi
|
|
auto=this(variable{hasevict}=0) name(Imprint card from graveyard) imprint notatarget(creature|graveyard)
|
|
auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}:transforms((,newability[all(creature[evictname]|exile) copy and!( all(this) transforms((Vehicle Artifact,newability[phaseaction[endofturn once] flip(Dermotaxi) undocpy])) forever )!])) oneshot
|
|
text=Imprint - As Dermotaxi enters the battlefield, exile a creature card from a graveyard. -- Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Desecrated Tomb
|
|
auto=@movedTo(*[-mygraveyard]) from(mygraveyard):create(bat:creature bat:1/1:black:flying)
|
|
text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Desecration Demon
|
|
abilities=flying
|
|
auto=@each combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:name(Sacrifice and tap) ability$!name(Sacrifice and tap) may name(Sacrifice and tap) target(creature|mybattlefield) counter(0/0.1.DesecrationEffect)!$ opponent
|
|
auto=@counteradded(0/0.1.DesecrationEffect) from(creature|opponentbattlefield):name(Tap and put counter) tap && counter(1/1)
|
|
auto=@counteradded(0/0.1.DesecrationEffect) from(creature|opponentbattlefield):name(Tap and put counter) all(creature[counter{0/0.1.DesecrationEffect}]|opponentBattlefield) sacrifice
|
|
text=Flying -- At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Desert Cerodon
|
|
abilities=cycling
|
|
autohand=__CYCLING__({R})
|
|
text=Cycling {R} ({R}, Discard this card: Draw a card.)
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Desert of the Fervent
|
|
abilities=cycling
|
|
auto=tap
|
|
auto={T}:Add{R}
|
|
autohand=__CYCLING__({1}{R})
|
|
text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Desert of the Glorified
|
|
abilities=cycling
|
|
auto=tap
|
|
auto={T}:Add{B}
|
|
autohand=__CYCLING__({1}{B})
|
|
text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Desert of the Indomitable
|
|
abilities=cycling
|
|
auto=tap
|
|
auto={T}:Add{G}
|
|
autohand=__CYCLING__({1}{G})
|
|
text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Desert of the Mindful
|
|
abilities=cycling
|
|
auto=tap
|
|
auto={T}:Add{U}
|
|
autohand=__CYCLING__({1}{U})
|
|
text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Desert of the True
|
|
abilities=cycling
|
|
auto=tap
|
|
auto={T}:Add{W}
|
|
autohand=__CYCLING__({1}{W})
|
|
text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Desert's Hold
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller
|
|
text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Deserted Beach
|
|
auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={T}:add{U}
|
|
text=Deserted Beach enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {W} or {U}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Desiccated Naga
|
|
auto={3}{B}{restriction type(liliana|mybattlefield)~morethan~0}:life:-2 opponent && life:2 controller
|
|
text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Naga
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Despark
|
|
target=*[manacost>=4]
|
|
auto=moveto(exile)
|
|
text=Exile target permanent with converted mana cost 4 or greater.
|
|
mana={W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Desperate Castaways
|
|
auto=aslongas(artifact|mybattlefield) cantattack <1
|
|
auto=aslongas(artifact|mybattlefield) cantpwattack <1
|
|
text=Desperate Castaways can't attack unless you control an artifact.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Desperate Lunge
|
|
target=creature
|
|
auto=+2/+2
|
|
auto=flying
|
|
auto=life:2
|
|
text=Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Desperate Stand
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{R}{W} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot
|
|
text=Strive - Desperate Stand costs {R}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
|
|
mana={R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Despondent Killbot
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Killbot
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Destined // Lead
|
|
abilities=hasaftermath
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
otherrestriction=can play sorcery,type(creature|battlefield)~morethan~0
|
|
flashback={3}{G} name(Lead)
|
|
auto=ifnot paid(flashback) then target(creature|battlefield) transforms((,newability[1/0],newability[indestructible])) ueot
|
|
auto=if paid(flashback) then target(creature|battlefield) lure ueot
|
|
text=Target creature gets +1/+0 and gains indestructible until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Destiny Spinner
|
|
auto=lord(*[creature;enchantment]|mystack) nofizzle
|
|
auto={3}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=type:enchantment:mybattlefield,settoughness=type:enchantment:mybattlefield,trample,haste)) ueot
|
|
text=Creature and enchantment spells you control can't be countered. -- {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. it's still a land.
|
|
mana={1}{G}
|
|
type=Enchantment Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Destructive Digger
|
|
auto={3}{T}{S(*[artifact;land]|mybattlefield)}:draw:1
|
|
text={3}, {T}, Sacrifice an artifact or land: Draw a card.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Destructive Tampering
|
|
auto=choice name(Destroy target artifact) destroy target(artifact)
|
|
auto=choice name(Creatures without flying can't block) lord(creature[-flying]) cantblock ueot
|
|
text=Choose one -- Destroy target artifact. -- Creatures without flying can't block this turn.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Detection Tower
|
|
auto={T}:add{C}
|
|
auto={1}{T}:name(Opponent loses hexproof) all(*|opponentbattlefield) transforms((,newability[-opponentshroud]),newability[-controllershroud])) ueot
|
|
text={T}: Add {C}. -- {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Detention Vortex
|
|
target=artifact,creature,enchantment,planeswalker
|
|
auto=teach(*) cantattack
|
|
auto=teach(*) cantpwattack
|
|
auto=teach(*) cantblock
|
|
auto=teach(*) noactivatedability
|
|
auto=@each opponent main:ability$!name(Pay 3) pay[[{3}]] name(Pay 3) target(*[Detention Vortex]|opponentBattlefield) destroy?donothing!$ opponent asSorcery
|
|
auto=@each opponent secondmain:ability$!name(Pay 3) pay[[{3}]] name(Pay 3) target(*[Detention Vortex]|opponentBattlefield) destroy?donothing!$ opponent asSorcery
|
|
text=Enchant nonland permanent -- Enchanted permanent can't attack or block, and its activated abilities can't be activated. -- {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Devastating Dreams
|
|
auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && damage:1 all(creature) && ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 cards) discard:2 controller && damage:2 all(creature) && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~2 then choice name(Discard 3 cards) discard:3 controller && damage:3 all(creature) && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~3 then choice name(Discard 4 cards) discard:4 controller && damage:4 all(creature) && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~4 then choice name(Discard 5 cards) discard:5 controller && damage:5 all(creature) && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~5 then choice name(Discard 6 cards) discard:6 controller && damage:6 all(creature) && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~6 then choice name(Discard 7 cards) discard:7 controller && damage:7 all(creature) && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~7 then choice name(Discard 8 cards) discard:8 controller && damage:8 all(creature) && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~8 then choice name(Discard 9 cards) discard:9 controller && damage:9 all(creature) && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ opponent
|
|
auto=if type(*|myHand)~morethan~9 then choice name(Discard 10 cards) discard:10 controller && damage:10 all(creature) && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ opponent
|
|
text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
|
|
mana={R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Devastating Mastery
|
|
other={2}{W}{W} name(Cast for less)
|
|
auto=if paid(alternative) then ability$!name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( transforms((,newability[name(Return another non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( all(other *[-land]|mybattlefield) destroy )! ])) oneshot )! !$ opponent
|
|
auto=if paid(alternative) then all(*[-land]|mybattlefield) destroy
|
|
auto=ifnot paid(alternative) then all(*[-land]|battlefield) destroy
|
|
text=You may pay {2}{W}{W} rather than pay this spell's mana cost. -- If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. -- Destroy all nonland permanents.
|
|
mana={2}{W}{W}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Devastating Summons
|
|
auto=if type(*[land]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 land) ability$!sacrifice notatarget(land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,1/1,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 lands) ability$!sacrifice notatarget(<2>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,2/2,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 lands) ability$!sacrifice notatarget(<3>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,3/3,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 lands) ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,4/4,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 lands) ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,5/5,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 lands) ability$!sacrifice notatarget(<6>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,6/6,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 lands) ability$!sacrifice notatarget(<7>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,7/7,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 lands) ability$!sacrifice notatarget(<8>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,8/8,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 lands) ability$!sacrifice notatarget(<9>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,9/9,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 lands) ability$!sacrifice notatarget(<10>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,10/10,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 lands) ability$!sacrifice notatarget(<11>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,11/11,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 lands) ability$!sacrifice notatarget(<12>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,12/12,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 lands) ability$!sacrifice notatarget(<13>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,13/13,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 lands) ability$!sacrifice notatarget(<14>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,14/14,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 lands) ability$!sacrifice notatarget(<15>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,15/15,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 lands) ability$!sacrifice notatarget(<16>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,16/16,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 lands) ability$!sacrifice notatarget(<17>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,17/17,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 lands) ability$!sacrifice notatarget(<18>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,18/18,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 lands) ability$!sacrifice notatarget(<19>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,19/19,red)*2
|
|
auto=if type(*[land]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 lands) ability$!sacrifice notatarget(<20>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,20/20,red)*2
|
|
text=As an additional cost to cast Devastating Summons, sacrifice X lands. -- Put two X/X red Elemental creature tokens onto the battlefield.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Devil Bur
|
|
auto=_DIES_name(Deal 1 damage) damage:1 target(player,creature,planeswalker)
|
|
text=When this creature dies, it deals 1 damage to any target.
|
|
type=Creature
|
|
subtype=Devil
|
|
color=red
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Devious Cover-Up
|
|
target=*|stack
|
|
auto=moveto(exile)
|
|
text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Devkarin Dissident
|
|
auto={4}{G}:2/2 ueot
|
|
text={4}{G}: Devkarin Dissident gets +2/+2 until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Devoted Crop-Mate
|
|
auto=@exerted(this):moveto(mybattlefield) target(creature[manacost<=2]|mygraveyard)
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Devoted Grafkeeper
|
|
backside=Departed Soulkeeper
|
|
abilities=hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={1}{W}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=deplete:2 controller
|
|
auto=@movedto(*|mystack) from(mygraveyard):name(Tap a creature) target(creature|opponentbattlefield) tap
|
|
text=When Devoted Grafkeeper enters the battlefield, mill two cards. -- Whenever you cast a spell from your graveyard, tap target creature you don't control. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Departed Soulkeeper
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Devoted Paladin
|
|
auto=all(creature|mybattlefield) transforms((,newability[1/1],newability[vigilance])) ueot
|
|
text=Beacon of Hope - When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Orc Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Devotee of Strength
|
|
auto={4}{G}:2/2 target(creature)
|
|
text={4}{G}: Target creature gets +2/+2 until end of turn.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Devour Intellect
|
|
other={S(treasure[-tapped]|mybattlefield)} name(Pay with treasure)
|
|
otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0
|
|
auto=if paid(alternative) then if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard non-land card) name(Discard a non-land card) reject target(*[-land]|opponenthand)
|
|
auto=if paid(alternative) then if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )!
|
|
auto=ifnot paid(alternative) then ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
text=Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Devourer of Memory
|
|
auto=@movedTo(*|myGraveyard) from(myLibrary):1/1 && unblockable ueot
|
|
auto={1}{U}{B}:deplete:1 controller
|
|
text=Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. -- {1}{U}{B}: Put the top card of your library into your graveyard.
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Devouring Hellion
|
|
auto=may notatarget(<anyamount>other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this)
|
|
text=As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Devouring Rage
|
|
target=creature
|
|
auto=choice name(Sacrifice 0 spirits) 3/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 spirit) ability$!sacrifice notatarget(spirit|mybattlefield)!$ controller && 6/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 spirits) ability$!sacrifice notatarget(<2>spirit|mybattlefield)!$ controller && 9/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 spirits) ability$!sacrifice notatarget(<3>spirit|mybattlefield)!$ controller && 12/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 spirits) ability$!sacrifice notatarget(<4>spirit|mybattlefield)!$ controller && 15/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 spirits) ability$!sacrifice notatarget(<5>spirit|mybattlefield)!$ controller && 18/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 spirits) ability$!sacrifice notatarget(<6>spirit|mybattlefield)!$ controller && 21/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 spirits) ability$!sacrifice notatarget(<7>spirit|mybattlefield)!$ controller && 24/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 spirits) ability$!sacrifice notatarget(<8>spirit|mybattlefield)!$ controller && 27/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 spirits) ability$!sacrifice notatarget(<9>spirit|mybattlefield)!$ controller && 30/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 spirits) ability$!sacrifice notatarget(<10>spirit|mybattlefield)!$ controller && 33/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 spirits) ability$!sacrifice notatarget(<11>spirit|mybattlefield)!$ controller && 36/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 spirits) ability$!sacrifice notatarget(<12>spirit|mybattlefield)!$ controller && 39/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 spirits) ability$!sacrifice notatarget(<13>spirit|mybattlefield)!$ controller && 42/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 spirits) ability$!sacrifice notatarget(<14>spirit|mybattlefield)!$ controller && 45/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 spirits) ability$!sacrifice notatarget(<15>spirit|mybattlefield)!$ controller && 48/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 spirits) ability$!sacrifice notatarget(<16>spirit|mybattlefield)!$ controller && 51/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 spirits) ability$!sacrifice notatarget(<17>spirit|mybattlefield)!$ controller && 54/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 spirits) ability$!sacrifice notatarget(<18>spirit|mybattlefield)!$ controller && 57/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 spirits) ability$!sacrifice notatarget(<19>spirit|mybattlefield)!$ controller && 60/0 ueot
|
|
auto=if type(*[spirit]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 spirits) ability$!sacrifice notatarget(<20>spirit|mybattlefield)!$ controller && 63/0 ueot
|
|
text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
|
|
mana={4}{R}
|
|
type=Instant
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Devouring Tendrils
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[@movedto(*[creature;planeswalker]|graveyard) from(opponentbattlefield) turnlimited:life:2 controller],newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability<!powerstrike!>])) ueot
|
|
text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Devout Decree
|
|
target=creature[red,black],planeswalker[red,black]
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=moveTo(exile)
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Devout Harpist
|
|
auto={T}:destroy target(aura)
|
|
text={T}: Destroy target Aura attached to a creature.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Diabolic Servitude
|
|
auto=moveTo(myBattlefield) target(creature|mygraveyard)
|
|
auto=soulbond _DIES_moveto(exile) && all(this) transforms((,newability[moveTo(ownerhand)]))
|
|
auto=soulbond _DIES_moveto(exile)
|
|
text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Diabolical Salvation
|
|
abilities=split second
|
|
auto=name(Create devil) token(Devil,Creature Devil,4/4,red,unreath) and!( transforms((,newability[_DIES_token(Treasure Sur)])) forever )!
|
|
text=Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."." -- Sacrifice the Devil tokens at the beginning of the next end step.
|
|
mana={2}{R}{R}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Diamond Knight
|
|
abilities=vigilance
|
|
auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):1/1])) forever chooseend
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Diamond Lion
|
|
auto={T}{S}:name(Add 3 red mana) discard:type:*:myHand && add{R}{R}{R}
|
|
auto={T}{S}:name(Add 3 black mana) discard:type:*:myHand && add{B}{B}{B}
|
|
auto={T}{S}:name(Add 3 green mana) discard:type:*:myHand && add{G}{G}{G}
|
|
auto={T}{S}:name(Add 3 blue mana) discard:type:*:myHand && add{U}{U}{U}
|
|
auto={T}{S}:name(Add 3 white mana) discard:type:*:myHand && add{W}{W}{W}
|
|
text={T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Diamond Mare
|
|
auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend
|
|
text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Horse
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dictate of the Twin Gods
|
|
abilities=flash
|
|
auto=@damaged(creature) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(player) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(planeswalker) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to])
|
|
text=Flash -- If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
|
|
mana={3}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Didn't Say Please
|
|
target=*|stack
|
|
auto=fizzle && deplete:3 targetcontroller
|
|
text=Counter target spell. Its controller puts the top three cards of their library into their graveyard.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Die Young
|
|
#AUTO_DEFINE _HARNESSED_COUNTER_($c) this(variable{penergy}>=$c) choice -$c/-$c && alterenergy:-$c controller
|
|
target=creature
|
|
auto=alterenergy:2 controller
|
|
auto=_HARNESSED_COUNTER_(0)
|
|
auto=_HARNESSED_COUNTER_(1)
|
|
auto=_HARNESSED_COUNTER_(2)
|
|
auto=_HARNESSED_COUNTER_(3)
|
|
auto=_HARNESSED_COUNTER_(4)
|
|
auto=_HARNESSED_COUNTER_(5)
|
|
auto=_HARNESSED_COUNTER_(6)
|
|
auto=_HARNESSED_COUNTER_(7)
|
|
auto=_HARNESSED_COUNTER_(8)
|
|
auto=_HARNESSED_COUNTER_(9)
|
|
auto=_HARNESSED_COUNTER_(10)
|
|
auto=_HARNESSED_COUNTER_(11)
|
|
auto=_HARNESSED_COUNTER_(12)
|
|
auto=_HARNESSED_COUNTER_(13)
|
|
auto=_HARNESSED_COUNTER_(14)
|
|
auto=_HARNESSED_COUNTER_(15)
|
|
auto=_HARNESSED_COUNTER_(16)
|
|
auto=_HARNESSED_COUNTER_(17)
|
|
auto=_HARNESSED_COUNTER_(18)
|
|
auto=_HARNESSED_COUNTER_(19)
|
|
auto=_HARNESSED_COUNTER_(20)
|
|
text=Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Diffusion Sliver
|
|
auto=@targeted(creature[sliver]|myBattlefield) from(*|opponentstack,opponentbattlefield,opponentexile,opponenthand,opponentlibrary):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Digsite Engineer
|
|
auto=@movedto(artifact|mystack):pay({2}) token(Construct,Artifact Creature Construct,0/0) and!( transforms((,newability[foreach(artifact|mybattlefield) 1/1])) forever )!
|
|
text=Whenever you cast an artifact spell, you may pay 2 . If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dwarf Artificer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dihada's Ploy
|
|
auto=draw:2 && transforms((,newability[target(*|myhand) reject and!(life:type:*[discarded]:mygraveyard)!])) forever
|
|
flashback={1}{U}{B}{D(*|myhand)}
|
|
text=Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={1}{U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Diligent Excavator
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2
|
|
text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dimir Charm
|
|
auto=choice target(sorcery|stack) fizzle
|
|
auto=choice destroy target(creature[power<=2])
|
|
auto=choice target(player) name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
|
text=Choose one -- Counter target sorcery spell. -- Destroy target creature with power 2 or less. -- Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
|
|
mana={U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dimir Informant
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dimir Locket
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={UB}{UB}{UB}{UB}{T}{S}:draw:2
|
|
text={T}: Add {U} or {B}. -- {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Dimir Spybug
|
|
abilities=flying,menace
|
|
auto=@surveiled(*|mybattlefield,mystack):all(this) counter(1/1)
|
|
text=Flying -- Menace (This creature can't be blocked except by two or more creatures.) -- Whenever you surveil, put a +1/+1 counter on Dimir Spybug.
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dina, Soul Steeper
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):life:-1 opponent
|
|
auto={1}{S(other creature[-Dina^ Soul Steeper]|mybattlefield)}:storedpower/0 ueot
|
|
text=Whenever you gain life, each opponent loses 1 life. -- {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
|
|
mana={B}{G}
|
|
type=Legendary Creature
|
|
subtype=Dryad Druid
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dinosaur For
|
|
abilities=haste
|
|
type=Creature
|
|
subttype=Dinosaur
|
|
power=1
|
|
toughness=1
|
|
color=red
|
|
[/card]
|
|
[card]
|
|
name=Dinosaur Hunter
|
|
auto=@damaged(dinosaur) from(this):destroy
|
|
text=Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dinosaur Stampede
|
|
auto=all(creature[attacking]|mybattlefield) trample ueot
|
|
text=Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Diplomatic Escort
|
|
auto={U}{T}{D(*|myhand)}:fizzle target(*|stack)
|
|
text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Spellshaper
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Captain
|
|
auto=_ATTACKING_all(this) foreach(other pirate[attacking]) 1/1 ueot
|
|
text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Daredevil
|
|
abilities=first strike
|
|
auto=name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[gainedexiledeath],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )!
|
|
text=First strike -- When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Hoarder
|
|
auto=_DIES_token(435451)
|
|
text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Interloper
|
|
abilities=menace
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Neckbreaker
|
|
auto=lord(pirate[attacking]|myBattlefield) +2/+0
|
|
text=Attacking Pirates you control get +2/+0.
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Poisoner
|
|
abilities=flash, deathtouch
|
|
auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot
|
|
text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Ravager
|
|
abilities=deathtouch, menace
|
|
auto=life:-thirdupopponentlifetotal opponent
|
|
auto=life:-thirduplifetotal controller
|
|
text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Orc Pirate Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dire Fleet Warmonger
|
|
auto=@each my endofturn:may sacrifice notatarget(other creature|myBattlefield) && transforms((,newability[2/2 ueot],newability[trample ueot])) ueot all(this)
|
|
text=At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
|
|
mana={1}{B}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dire Tactics
|
|
target=creature
|
|
auto=moveTo(exile)
|
|
auto=restriction{(creature[human]|myBattlefield)~equalto~0}:dynamicability<!mytgt toughnesslifeloss srccontroller!>
|
|
text=Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
|
|
mana={W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dire Wolf Prowler
|
|
auto={1}{G}:name(Gets 2/2 and haste) transforms((newability[2/2],newability[haste])) ueot limit:1
|
|
text={1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dire-Strain Brawler
|
|
abilities=vigilance,nightbound
|
|
backside=Tireless Hauler
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
text=Vigilance -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tireless Hauler
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=green
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Dire-Strain Demolisher
|
|
abilities=nightbound
|
|
backside=Burly Breaker
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Burly Breaker
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=green
|
|
power=8
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Dire-Strain Rampage
|
|
target=artifact,enchantment,land
|
|
flashback={3}{R}{G}
|
|
auto=if cantargetcard(*[land]|*) then destroy and!( transforms((,newability[may name(Search 2 basic lands) target(<upto:2>land[basic]|myLibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot )!
|
|
auto=if cantargetcard(*[-land]|*) then destroy and!( transforms((,newability[may name(Search a basic land) target(land[basic]|myLibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot )!
|
|
text=Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Flashback {3}{R}{G}
|
|
mana={1}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Direct Current
|
|
target=player,creature,planeswalker
|
|
auto=damage:2
|
|
flashback={1}{R}{R}{D(*|myhand)}
|
|
text=Direct Current deals 2 damage to any target. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Diregraf Horde
|
|
auto=token(Zombie Dec)
|
|
auto=may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile)
|
|
text=When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Diregraf Rebirth
|
|
target=creature|mygraveyard
|
|
auto=name(Return to battlefield) moveto(mybattlefield)
|
|
flashback={5}{B}{G}
|
|
otherrestriction=type(creature[fresh]|mygraveyard)~equalto~0
|
|
autohand={B}{G} restriction{type(creature[fresh]|mygraveyard)~morethan~2,can play sorcery}:name(Cast with 3 less) name(Cast with 3 less) activate castcard(normal)
|
|
autohand={1}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~2,can play sorcery}:name(Cast with 2 less) name(Cast with 2 less) activate castcard(normal)
|
|
autohand={2}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~1,can play sorcery}:name(Cast with 1 less) name(Cast with 1 less) activate castcard(normal)
|
|
auto=if paid(alternative) then all(this|mystack) moveto(myexile)
|
|
autograveyard={B}{G} restriction{type(creature[fresh]|mygraveyard)~morethan~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={1}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={2}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={3}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={4}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
text=This spell costs {1} less to cast for each creature that died this turn. -- Return target creature card from your graveyard to the battlefield. -- Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dirge Bat
|
|
abilities=flash,flying,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{B}{B} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):target(*[creature;planeswalker]|opponentBattlefield) destroy]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flash -- Flying -- Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Bat
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dirty Rat
|
|
auto=choice target(opponent) ability$!name(discard) notatarget(*|myhand) reject !$ targetedplayer
|
|
text=When this creature enters the battlefield, target opponent discards a card.
|
|
mana={1}{B}
|
|
type=Host Creature
|
|
subtype=Rat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Disallow
|
|
target=*|stack
|
|
auto=fizzle
|
|
text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Disaster Radius
|
|
auto=target(creature|myhand) transforms((,newability[damage:manacost all(creature|opponentbattlefield) ueot]))
|
|
text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.
|
|
mana={5}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Discerning Taste
|
|
aicode=activate target(*[zpos<=4]|mylibrary) moveto(myhand) and!( transforms((,newability[life:power:highest:creature[zpos<=4]:mylibrary controller],newability[all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot )!
|
|
auto=name(Look top 4 cards) reveal:4 optionone name(Get a Card) target(*|reveal) moveto(myhand) and!( life:power:highest:creature:reveal controller )! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Disciple of Deceit
|
|
auto=@untapped(this):may name(Discard a card) target(*[-land]|myhand) reject and!( transforms((,newability[name(Search another card] target(*[manacost=manacost]|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot )!
|
|
text=Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Disciple of the Sun
|
|
abilities=lifelink
|
|
auto=name(Return permanent) target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(myHand)
|
|
text=Lifelink -- When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Discordant Piper
|
|
auto=_DIES_token(Goat,Creature Goat,0/1,white)
|
|
text=When Discordant Piper dies, create a 0/1 white Goat creature token.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Satyr
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Discovery // Dispersal
|
|
abilities=flash
|
|
other={3}{U}{B} name(Dispersal)
|
|
restriction=can play sorcery
|
|
aicode=activate transforms((,newability[surveil],newability[draw:1 controller])) oneshot
|
|
auto=ifnot paid(alternative) then name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed draw:1 controller && surveil afterrevealedend revealend
|
|
auto=if paid(alternative) then ability$!name(return non-land permanent) name(return non-land permanent) moveto(ownerhand) notatarget(*[-land;manacost=convertedcost:highest:*:myBattlefield])!$ opponent
|
|
auto=if paid(alternative) then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
|
|
text=Surveil 2, then draw a card. -- (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) // Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
|
|
mana={1}{UB}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Disinformation Campaign
|
|
auto=draw:1 controller
|
|
auto=ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
auto=@surveiled(*|mybattlefield,mystack):all(this) moveto(ownerhand)
|
|
text=When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. -- Whenever you surveil, return Disinformation Campaign to its owner's hand.
|
|
mana={1}{U}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dismantling Wave
|
|
abilities=cycling
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
autohand=__CYCLING__({6}{W}{W})
|
|
autohand=@cycled(this|hand):destroy all(artifact,enchantment)
|
|
text=For each opponent, destroy up to one target artifact or enchantment that player controls. -- Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) -- When you cycle Dismantling Wave, destroy all artifacts and enchantments.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dismissive Pyromancer
|
|
auto={R}{T}{D(*|myhand)}:draw:1
|
|
auto={2}{R}{T}{S}:damage:4 target(creature)
|
|
text={R}, {T}, Discard a card: Draw a card. -- {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Displacer Beast
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto={3}{U}:name(Return to hand) moveto(ownerhand)
|
|
text=When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Displacement-{3}{U}: Return Displacer Beast to its owner's hand.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Display of Dominance
|
|
auto=choice name(Destroy) destroy target(*[blue;black;-creature])
|
|
auto=choice name(Protection) lord(*|mybattlefield) cantbetargetof(*[blue;black]|opponentstack)
|
|
text=Choose one -- Destroy target blue or black noncreature permanent. -- Permanents you control can't be the targets of blue or black spells your opponents control this turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Disposal Mummy
|
|
auto=target(*|opponentgraveyard) moveTo(exile)
|
|
text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Zombie Jackal
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dispossess
|
|
auto=chooseanameopp name(Search that artifact) target(<anyamount>artifact[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend
|
|
text=Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles their library.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Disrupt Decorum
|
|
auto=all(creature|opponentBattlefield) _GOAD_
|
|
text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Disrupting Shoal
|
|
other={E(other *|myhand)} name(Exile Card)
|
|
auto=if paid(alternative) then fizzle target(*[manacost=storedmanacost]|stack)
|
|
auto=ifnot paid(alternative) then fizzle target(*[manacost=prex]|stack)
|
|
text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X.
|
|
mana={X}{U}{U}
|
|
type=Instant
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Dissension in the Ranks
|
|
target=creature[blocking]
|
|
auto=transforms((,newability[target(other creature[blocking]) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target blocking creature fights another target blocking creature.
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dissenter's Deliverance
|
|
abilities=cycling
|
|
target=artifact
|
|
auto=destroy
|
|
autohand=__CYCLING__({G})
|
|
text=Destroy target artifact. -- Cycling {G} ({G}, Discard this card: Draw a card.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=District Guide
|
|
auto=may notatarget(*[basic;gate]|mylibrary) moveto(myhand)
|
|
text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dive Down
|
|
target=creature|myBattlefield
|
|
auto=0/3
|
|
auto=opponentshroud
|
|
text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Divest
|
|
target=player
|
|
aicode=activate reject notatarget(artifact,creature|targetedpersonshand)
|
|
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Divide by Zero
|
|
restriction=compare(type:*:battlefieldplustype:*:stackplusend)~morethan~0
|
|
auto=if type(*[manacost>=1]|battlefield)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[manacost>=1]|battlefield) moveto(ownerhand) and!( ability$!name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot!$ controller )!
|
|
auto=if type(*|opponentstack)~morethan~0 then choice name(Return opponent spell) name(Return opponent spell) target(*|opponentstack) transforms((,newability[spellmover(hand)],newability[ability$!name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot!$ opponent])) oneshot
|
|
auto=if type(*|mystack)~morethan~1 then choice name(Return your spell) name(Return your spell) target(*|mystack) transforms((,newability[spellmover(hand)],newability[ability$!name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot!$ controller])) oneshot
|
|
text=Return target spell or permanent with mana value 1 or greater to its owner's hand. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Divine Arrow
|
|
target=creature[attacking;blocking]
|
|
auto=damage:4
|
|
text=Divine Arrow deals 4 damage to target attacking or blocking creature.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Divine Gambit
|
|
target=*[artifact;creature;enchantment]|opponentbattlefield
|
|
auto=moveto(exile) && ability$!name(Put permanent in play) name(Put permanent in play) notatarget(*[-sorcery;-instant]|myhand) moveTo(mybattlefield)!$ opponent
|
|
text=Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
|
|
mana={W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Divine Smite
|
|
restriction=type(*[creature;planeswalker]|opponentbattlefield)~morethan~0
|
|
auto=if type(creature[black]|opponentbattlefield)~morethan~0 then choice name(Exile black creature) name(Exile black creature) target(creature[black]|opponentbattlefield) moveto(exile)
|
|
auto=if type(planeswalker[black]|opponentbattlefield)~morethan~0 then choice name(Exile black planeswalker) name(Exile black planeswalker) target(planeswalker[black]|opponentbattlefield) moveto(exile)
|
|
auto=if type(creature[-black]|opponentbattlefield)~morethan~0 then choice name(Phase out non-black creature) name(Phase out non-black creature) target(creature[-black]|opponentbattlefield) phaseout
|
|
auto=if type(planeswalker[-black]|opponentbattlefield)~morethan~0 then choice name(Phase out non-black planeswalker) name(Phase out non-black planeswalker) target(planeswalker[-black]|opponentbattlefield) phaseout
|
|
text=Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Divine Visitation
|
|
auto=@movedto(creature[token]|mybattlefield):all(trigger) destroy && token(Angel,Creature Angel,4/4,white,flying,vigilance)
|
|
text=If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Diviner's Lockbox
|
|
auto={1}{T}:ability$!chooseaname transforms((,newability[name(Look top card) if type(*[chosenname;zpos=1]|mylibrary)~equalto~0 then reveal:1 optionone name(Look top card) target(*|reveal) donothing optiononeend optiontwo all(*|reveal) placefromthetop(1) optiontwoend revealend],newability[if type(*[chosenname;zpos=1]|mylibrary)~morethan~0 then reveal:1 optionone name(Look top card) target(*|reveal) moveto(myhand) and!( draw:2 controller)! optiononeend afterrevealed sacrifice all(mysource) afterrevealedend revealend])) oneshot chooseend!$ controller asSorcery
|
|
text={1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Diviner's Portent
|
|
aicode=activate transforms((,newability[draw:x controller])) oneshot
|
|
auto=name(Roll a d20) rolld20 20 winability scry:x scrycore delayed draw:x controller scrycoreend scryend winabilityend loseability if compare(lastrollresultplustype:*:myhandplusend)~lessthan~15 then draw:x controller else name(Scry and draw) scry:x scrycore delayed draw:x controller scrycoreend scryend loseabilityend rolld20end
|
|
text=Roll a d20 and add the number of cards in your hand. -- 1-14 | Draw X cards. -- 15+ | Scry X, then draw X cards.
|
|
mana={X}{U}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Djeru's Renunciation
|
|
abilities=cycling
|
|
target=<upto:2>creature
|
|
auto=tap
|
|
autohand=__CYCLING__({W})
|
|
text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Djeru's Resolve
|
|
abilities=cycling
|
|
target=creature
|
|
auto=untap
|
|
auto=preventalldamage to(this)
|
|
autohand=__CYCLING__({2})
|
|
text=Untap target creature. Prevent all damage that would be dealt to it this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Djeru, With Eyes Open
|
|
abilities=vigilance
|
|
auto=target(planeswalker|mylibrary) moveto(myhand)
|
|
auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to])
|
|
text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
|
|
mana={3}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Djinn of Infinite Deceits
|
|
abilities=flying
|
|
auto={T}:moveto(mybattlefield) target(*[-legendary]|opponentbattlefield) && moveto(opponentbattlefield) target(*[-legendary]|myBattlefield)
|
|
auto={T}:restriction{combatbeginsonly} donothing
|
|
auto={T}:restriction{attackersonly} donothing
|
|
auto={T}:restriction{blockersonly} donothing
|
|
auto={T}:restriction{combatdamageonly} donothing
|
|
auto={T}:restriction{combatendsonly} donothing
|
|
text=Flying -- {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Djinn
|
|
power=2
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Djinni Windseer
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot
|
|
auto=@dierolled(this) result(1) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(2) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(3) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(4) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(5) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(6) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(7) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(8) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(9) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(10) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(11) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(12) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(13) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(14) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(15) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(16) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(17) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(18) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(19) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@dierolled(this) result(20) from(controller):name(Scry 3) scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- When Djinni Windseeker enters the battlefield, roll a d20. -- 1-9 | Scry 1. -- 10-19 | Scry 2. -- 20 | Scry 3.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Djinn
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dockside Extortionist
|
|
auto=name(Create treasures) token(Treasure Sur)*type:artifact:opponentbattlefield
|
|
auto=name(Create treasures) token(Treasure Sur)*type:enchantment:opponentbattlefield
|
|
text=When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dog Mor
|
|
anyzone=twicetype:*:myhand/twicetype:*:myhand cdaactive
|
|
text=This creature's power and toughness are each equal to twice the number of cards in your hand.
|
|
type=Creature
|
|
subtype=Dog Illusion
|
|
power=*
|
|
toughness=*
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Dog Rin
|
|
type=Creature
|
|
subtype=Dog
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Dogged Pursuit
|
|
auto=@each my endofturn:life:-1 opponent && life:1 controller
|
|
text=At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Domesticated Hydra
|
|
auto=this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1,X) && transforms((,newability[trample])) forever
|
|
text={X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Domineering Will
|
|
target=player
|
|
auto=ability!$name(Gain control) name(Gain control) target(<upto:3>creature[-attacking]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[mustblock],newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )! !$ targetedplayer
|
|
text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Domri's Ambush
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1)
|
|
auto=transforms((,newability[target(creature,planeswalker|opponentbattlefield) dynamicability<!powerstrike!>])) ueot
|
|
text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
|
|
mana={R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Domri's Nodorog
|
|
abilities=trample
|
|
auto=may moveTo(myhand) target(Domri^ City Smasher|myLibrary,myGraveyard)
|
|
text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{R}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Doom Foretold
|
|
auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent
|
|
auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent
|
|
text=At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
|
|
mana={2}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Doom Whisperer
|
|
abilities=flying,trample
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto={L:2}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Flying, trample -- Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Nightmare Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Doomed Artisan
|
|
auto=all(creature[sculpture]|mybattlefield) cantattack
|
|
auto=all(creature[sculpture]|mybattlefield) cantpwattack
|
|
auto=all(creature[sculpture]|mybattlefield) cantblock
|
|
auto=@each my endofturn:token(Sculpture,Creature Sculpture,type:creature[sculpture]:battlefield/type:creature[sculpture]:battlefield,artifact)
|
|
text=Sculptures you control can't attack or block. -- At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control."
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Doomed Dissenter
|
|
auto=_DIES_token(Zombie,creature Zombie,2/2,black)
|
|
text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Doomfall
|
|
target=opponent
|
|
auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer
|
|
auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand)
|
|
text=Choose one -- Target opponent exiles a creature he or she controls. -- Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Doomsday
|
|
auto=name(Search 5 cards) target(<5>*|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[all(*[-fresh]|mylibrary) moveto(exile)],newability[all(*|mygraveyard) moveto(exile)])) oneshot )! )!
|
|
auto=life:-halfuplifetotal controller
|
|
text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
|
|
mana={B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Doomskar
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{W}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=destroy all(creature)
|
|
text=Destroy all creatures. -- Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Doomskar Oracle
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:life:2 controller
|
|
text=Whenever you cast your second spell each turn, you gain 2 life. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Doomskar Titan
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={4}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=all(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot
|
|
text=When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Berserker
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dormant Gomazoa
|
|
abilities=flying,doesnotuntap
|
|
auto=tap(noevent)
|
|
auto=@targeted(controller):untap
|
|
text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Jellyfish
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Double Deal
|
|
auto=damage:3 opponent
|
|
text=Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Double Dip
|
|
auto=life:5 controller
|
|
text=Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Double Major
|
|
target=creature|mybattlefield
|
|
auto=clone options(nolegend)
|
|
text=Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Double Stroke
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@movedto(sorcery[chosenname]|mystack):may name(Copy spell) all(trigger[to]) activate castcard(copied noevent)],newability[@movedto(instant[chosenname]|mystack):may name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Double Take
|
|
auto=draw:2 controller
|
|
text=Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Double Vision
|
|
auto=@movedTo(*[instant;sorcery]|myStack) restriction{thisturn(*|myStack)~lessthan~1} turnlimited:all(trigger[to]) activate castcard(copied noevent)
|
|
text=Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
|
|
mana={3}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Doublecast
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
|
|
mana={R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Doubling Season
|
|
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
|
|
auto=@counteradded(duplicateAll) from(*|myBattlefield):ability$!name(Double the counter) donothing!$ controller
|
|
text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
|
|
mana={4}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Douser of Lights
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Dovin's Acuity
|
|
auto=life:2 controller
|
|
auto=draw:1 controller
|
|
auto=@movedto(*[instant]|mystack) restriction{assorcery}:may moveto(ownerhand) all(this)
|
|
text=When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. -- Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.
|
|
mana={1}{W}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dovin's Automaton
|
|
auto=aslongas(planeswalker[Dovin]|mybattlefield) +2/+2
|
|
auto=aslongas(planeswalker[Dovin]|mybattlefield) vigilance
|
|
text=As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Homunculus
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dovin's Dismissal
|
|
auto=may target(creature[tapped]) moveto(ownerlibrary)
|
|
auto=ability$!name(Choose one) choice name(Don't search) donothing _ choice name(Search library) moveto(myhand) target(Dovin^ Architect of Law|mylibrary) _ choice name(Search graveyard) moveto(myhand) target(Dovin^ Architect of Law|mygraveyard)!$ controller
|
|
text=Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={2}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dovin's Veto
|
|
abilities=nofizzle
|
|
target=*[-creature]|stack
|
|
auto=fizzle
|
|
text=This spell can't be countered. -- Counter target noncreature spell.
|
|
mana={W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Down // Dirty
|
|
abilities=hasnokicker
|
|
other={2}{G} name(Dirty)
|
|
kicker={2}{G} name(Fuse)
|
|
otherrestriction=type(*|mygraveyard)~morethan~0
|
|
auto=if paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveTo(myhand) target(*|mygraveyard)!$ controller
|
|
auto=ifnot paid(alternative) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
|
|
auto=if paid(kicker) then ability$!name(Return to hand) name(Return to hand) moveTo(myhand) target(*|mygraveyard)!$ controller
|
|
text=Target player discards two cards. // Return target card from your graveyard to your hand. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dowsing Dagger
|
|
auto=token(Plant,creature Plant,0/2,green,defender)*2
|
|
auto=@combatdamaged(player) from(this):target(Dowsing Dagger) flip(Lost Vale)
|
|
auto=teach(creature) 2/1
|
|
auto={2}:equip
|
|
text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Draco
|
|
abilities=flying
|
|
autoexile=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive
|
|
autograveyard=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive
|
|
autohand=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive
|
|
auto=this(pbasiclandtypes=0) upcost[{10}] sacrifice
|
|
auto=this(pbasiclandtypes=1) upcost[{8}] sacrifice
|
|
auto=this(pbasiclandtypes=2) upcost[{6}] sacrifice
|
|
auto=this(pbasiclandtypes=3) upcost[{4}] sacrifice
|
|
auto=this(pbasiclandtypes=4) upcost[{2}] sacrifice
|
|
auto=this(pbasiclandtypes>4) upcost[{0}] donothing
|
|
text=Domain - Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
|
|
mana={16}
|
|
type=Artifact Creature
|
|
subtype=Dragon
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Draconic Disciple
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
auto={7}{T}{S}:create(dragon:creature dragon:5/5:red:flying)
|
|
text={T}: Add one mana of any color. -- {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying.
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Draconic Intervention
|
|
abilities=exiledeath
|
|
auto=all(creature[-dragon;-protection from red]) exiledeath
|
|
auto=all(creature[-dragon]|battlefield) damage:storedmanacost
|
|
text=As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. -- Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. -- Exile Draconic Intervention.
|
|
mana={2}{R}{R}{S(*[instant;sorcery]|mygraveyard)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Drag to the Underworld
|
|
target=creature
|
|
anyzone=foreach(manaB|myBattlefield) changecost(colorless:-1) forcedalive
|
|
auto=destroy
|
|
text=This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- Destroy target creature.
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dragon Hunter
|
|
auto=protection from(dragon)
|
|
auto=@combat(attacking) source(dragon[flying]|opponentbattlefield):name(Can block flying dragon) transforms((,newability[reach])) ueot
|
|
text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dragon Throne of Tarkir
|
|
auto={3}:equip
|
|
auto=teach(creature) defender
|
|
auto=teach(creature) {2}{T}:lord(other creature|myBattlefield) dynamicability<!mytgt powerpumpboth!> ueot
|
|
text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." -- Equip {3}
|
|
mana={4}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Dragon Turtle
|
|
abilities=flash
|
|
auto=freeze
|
|
auto=name(Drag Below) target(creature|opponentbattlefield) freeze
|
|
text=Flash -- Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Dragon Turtle
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Approach
|
|
auto=damage:3 opponent
|
|
auto=if type(Dragon's Approach|mygraveyard)~morethan~3 then may name(Search Dragon and exile 5 Dragon's Approach) target(dragon|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[target(<5>*[Dragon's Approach]|mygraveyard) moveto(myexile)])) oneshot )!
|
|
text=Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. -- A deck can have any number of cards named Dragon's Approach.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Disciple
|
|
auto=@targeted(*[dragon]|myBattlefield) from(*[|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
auto=if type(*[dragon]|mybattlefield)~morethan~0 then counter(1/1)
|
|
auto=if type(*[dragon]|mybattlefield)~equalto~0 then if type(*[dragon]|myhand)~morethan~0 then may name(Reveal a dragon) counter(1/1)
|
|
text=As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. -- Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Monk
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Eye Savants
|
|
facedown={3}
|
|
autofacedown=aslongas(*[blue]|myhand) {0}:name(Reveal blue card and turn) morph
|
|
autofaceup=name(Look opponent hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )!
|
|
text=Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dragon's Eye Savants is turned face up, look at target opponent's hand.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Fire
|
|
target=creature,planeswalker
|
|
auto=choice name(Don't choose or reveal any dragon) damage:3
|
|
auto=if type(dragon[power=0]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 0) name(Choose dragon with power 0) damage:0
|
|
auto=if type(dragon[power=1]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 1) name(Choose dragon with power 1) damage:1
|
|
auto=if type(dragon[power=2]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 2) name(Choose dragon with power 2) damage:2
|
|
auto=if type(dragon[power=3]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 3) name(Choose dragon with power 3) damage:3
|
|
auto=if type(dragon[power=4]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 4) name(Choose dragon with power 4) damage:4
|
|
auto=if type(dragon[power=5]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 5) name(Choose dragon with power 5) damage:5
|
|
auto=if type(dragon[power=6]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 6) name(Choose dragon with power 6) damage:6
|
|
auto=if type(dragon[power=7]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 7) name(Choose dragon with power 7) damage:7
|
|
auto=if type(dragon[power=8]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 8) name(Choose dragon with power 8) damage:8
|
|
auto=if type(dragon[power=9]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 9) name(Choose dragon with power 9) damage:9
|
|
auto=if type(dragon[power=10]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 10) name(Choose dragon with power 10) damage:10
|
|
auto=if type(dragon[power=11]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 11) name(Choose dragon with power 11) damage:11
|
|
auto=if type(dragon[power=12]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 12) name(Choose dragon with power 12) damage:12
|
|
auto=if type(dragon[power=13]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 13) name(Choose dragon with power 13) damage:13
|
|
auto=if type(dragon[power=14]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 14) name(Choose dragon with power 14) damage:14
|
|
auto=if type(dragon[power=15]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 15) name(Choose dragon with power 15) damage:15
|
|
auto=if type(dragon[power=16]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 16) name(Choose dragon with power 16) damage:16
|
|
auto=if type(dragon[power=17]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 17) name(Choose dragon with power 17) damage:17
|
|
auto=if type(dragon[power=18]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 18) name(Choose dragon with power 18) damage:18
|
|
auto=if type(dragon[power=19]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 19) name(Choose dragon with power 19) damage:19
|
|
auto=if type(dragon[power>=20]|mybattlefield)~morethan~0 then choice name(Choose dragon with power 20) name(Choose dragon with power 20) damage:20
|
|
auto=if type(dragon[power=0]|myhand)~morethan~0 then choice name(Reveal dragon with power 0) name(Reveal dragon with power 0) damage:0
|
|
auto=if type(dragon[power=1]|myhand)~morethan~0 then choice name(Reveal dragon with power 1) name(Reveal dragon with power 1) damage:1
|
|
auto=if type(dragon[power=2]|myhand)~morethan~0 then choice name(Reveal dragon with power 2) name(Reveal dragon with power 2) damage:2
|
|
auto=if type(dragon[power=3]|myhand)~morethan~0 then choice name(Reveal dragon with power 3) name(Reveal dragon with power 3) damage:3
|
|
auto=if type(dragon[power=4]|myhand)~morethan~0 then choice name(Reveal dragon with power 4) name(Reveal dragon with power 4) damage:4
|
|
auto=if type(dragon[power=5]|myhand)~morethan~0 then choice name(Reveal dragon with power 5) name(Reveal dragon with power 5) damage:5
|
|
auto=if type(dragon[power=6]|myhand)~morethan~0 then choice name(Reveal dragon with power 6) name(Reveal dragon with power 6) damage:6
|
|
auto=if type(dragon[power=7]|myhand)~morethan~0 then choice name(Reveal dragon with power 7) name(Reveal dragon with power 7) damage:7
|
|
auto=if type(dragon[power=8]|myhand)~morethan~0 then choice name(Reveal dragon with power 8) name(Reveal dragon with power 8) damage:8
|
|
auto=if type(dragon[power=9]|myhand)~morethan~0 then choice name(Reveal dragon with power 9) name(Reveal dragon with power 9) damage:9
|
|
auto=if type(dragon[power=10]|myhand)~morethan~0 then choice name(Reveal dragon with power 10) name(Reveal dragon with power 10) damage:10
|
|
auto=if type(dragon[power=11]|myhand)~morethan~0 then choice name(Reveal dragon with power 11) name(Reveal dragon with power 11) damage:11
|
|
auto=if type(dragon[power=12]|myhand)~morethan~0 then choice name(Reveal dragon with power 12) name(Reveal dragon with power 12) damage:12
|
|
auto=if type(dragon[power=13]|myhand)~morethan~0 then choice name(Reveal dragon with power 13) name(Reveal dragon with power 13) damage:13
|
|
auto=if type(dragon[power=14]|myhand)~morethan~0 then choice name(Reveal dragon with power 14) name(Reveal dragon with power 14) damage:14
|
|
auto=if type(dragon[power=15]|myhand)~morethan~0 then choice name(Reveal dragon with power 15) name(Reveal dragon with power 15) damage:15
|
|
auto=if type(dragon[power=16]|myhand)~morethan~0 then choice name(Reveal dragon with power 16) name(Reveal dragon with power 16) damage:16
|
|
auto=if type(dragon[power=17]|myhand)~morethan~0 then choice name(Reveal dragon with power 17) name(Reveal dragon with power 17) damage:17
|
|
auto=if type(dragon[power=18]|myhand)~morethan~0 then choice name(Reveal dragon with power 18) name(Reveal dragon with power 18) damage:18
|
|
auto=if type(dragon[power=19]|myhand)~morethan~0 then choice name(Reveal dragon with power 19) name(Reveal dragon with power 19) damage:19
|
|
auto=if type(dragon[power>=20]|myhand)~morethan~0 then choice name(Reveal dragon with power 20) name(Reveal dragon with power 20) damage:20
|
|
text=As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control. -- Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Hoard
|
|
auto=@movedTo(*[Dragon]|myBattlefield):counter(0/0,1,gold)
|
|
auto={T}{C(0/0,-1,gold)}:draw:1
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Presence
|
|
target=creature[attacking;blocking]
|
|
auto=damage:5
|
|
text=Dragon's Presence deals 5 damage to target attacking or blocking creature.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dragon's Rage Channeler
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=@movedTo(*[-creature]|myStack):name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
auto=while(restriction{delirium}) 2/2
|
|
auto=while(restriction{delirium}) flying
|
|
auto=while(restriction{delirium}) mustattack
|
|
text=Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -- Delirium - As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dragonborn Champion
|
|
abilities=trample
|
|
auto=@damaged(player) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(Draw card) draw:1 controller
|
|
text=Trample -- Whenever a source you control deals 5 or more damage to a player, draw a card.
|
|
mana={2}{R}{G}
|
|
type=Creature
|
|
subtype=Dragon Warrior
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dragonkin Berserker
|
|
abilities=boast,first strike
|
|
auto={4}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend
|
|
auto={3}{R} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend
|
|
auto={2}{R} restriction{didattack,compare(hascntbstreduce)~equalto~2}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend
|
|
auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~3}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend
|
|
auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~3}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend
|
|
auto=foreach(dragon|mybattlefield) counter(0/0,1,MyEffect)
|
|
auto=foreach(dragon|mybattlefield) all(*[boast]|mybattlefield) counter(0/0,1,BstReduce)
|
|
auto=@movedTo(*[boast]|mybattlefield):foreach(dragon|mybattlefield) all(trigger[to]) counter(0/0,1,BstReduce)
|
|
auto=@movedTo(dragon|mybattlefield):counter(0/0,1,MyEffect)
|
|
auto=@movedTo(dragon|mybattlefield):all(*[boast]|mybattlefield) counter(0/0,1,BstReduce)
|
|
auto=@movedTo(dragon|nonbattlezone) from(mybattlefield):counter(0/0,-1,MyEffect)
|
|
auto=@movedTo(dragon|nonbattlezone) from(mybattlefield):all(*[boast]|mybattlefield) counter(0/0,-1,BstReduce)
|
|
auto=@movedTo(this|nonbattlezone) from(mybattlefield):thisforeach(counter{0/0.1.MyEffect}>0) all(*[boast]|mybattlefield) counter(0/0,-1,BstReduce)
|
|
text=First strike -- Boast abilities you activate cost {1} less to activate for each Dragon you control. -- Boast-{4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dragonlord Atarka
|
|
abilities=flying,trample
|
|
auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature;planeswalker|opponentBattlefield) damage:1!$ controller
|
|
text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
|
|
mana={5}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Dragonlord's Prerogative
|
|
abilities=nofizzle alternative
|
|
auto=draw:4 controller
|
|
other={4}{U}{U} name(Can't be countered)
|
|
otherrestriction=compare(type:dragon:myhandplustype:dragon:mybattlefieldplusend)~morethan~0
|
|
text=As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. -- If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. -- Draw four cards.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dragonsguard Elite
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Put 1/1 counter) counter(1/1)
|
|
auto={4}{G}{G}:name(Double 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1)
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. -- {4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dragonshift
|
|
abilities=overload
|
|
target=creature|mybattlefield
|
|
auto=ueot loseabilities
|
|
auto=flying ueot
|
|
auto=ueot transforms((,setpower=4,settoughness=4))
|
|
auto=ueot transforms((Dragon,blue,red))
|
|
other={3}{U}{U}{R}{R} name(Overload)
|
|
auto=overload all(creature|myBattlefield) ueot transforms((,setpower=4,settoughness=4))
|
|
auto=overload all(creature|myBattlefield) ueot transforms((Dragon,blue,red))
|
|
auto=overload all(creature|myBattlefield) ueot loseabilities
|
|
auto=overload all(creature|myBattlefield) flying ueot
|
|
text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Drake Hav
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=2
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Drake Haven
|
|
auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) token(Drake,creature Drake,blue,2/2,flying)
|
|
text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Drake Tal
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=2
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Drakuseth, Maw of Flames
|
|
abilities=flying
|
|
auto=_ATTACKING_may name(Deals 3 damages to each of up to two other targets) name(Deals 3 damages to each of up to two other targets) damage:3 target(<2>player,creature,planeswalker)
|
|
auto=_ATTACKING_name(Deals 4 damages to any target) name(Deals 4 damagess to any target) damage:4 target(player,creature,planeswalker)
|
|
text=Flying -- Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
|
|
mana={4}{R}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Dralnu, Lich Lord
|
|
abilities=undamageable
|
|
auto=_ENRAGE_ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller
|
|
auto={T}:name(Instant or sorcery gains flashback) target(*[instant;sorcery]|myGraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
|
|
text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dramatic Finale
|
|
auto=lord(creature[token]|mybattlefield) 1/1
|
|
auto=@movedto(creature[-token]|graveyard) from(mybattlefield) turnlimited:name(Create Inkling) token(Inkling,Creature Inkling,2/1,white,black,flying)
|
|
text=Creature tokens you control get +1/+1. -- Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.
|
|
mana={WB}{WB}{WB}{WB}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Drana's Silencer
|
|
auto=target(creature|opponentBattlefield) -calculateparty/-calculateparty ueot
|
|
text=When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Drana, the Last Bloodchief
|
|
abilities=flying
|
|
auto=_ATTACKING_ability$!name(Choose a non-legendary creature) notAtarget(creature[-legendary]|opponentGraveyard) moveTo(opponentBattlefield) and!( counter(1/1.1) and!(becomes(vampire) forever)! )! !$ opponent
|
|
text=Flying -- Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with a +1/+1 counter on it. The creature is a Vampire in addition to its other types.
|
|
mana={3}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Cleric
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Drannith Healer
|
|
abilities=cycling
|
|
auto=@cycled(*|myHand):life:1 controller
|
|
autohand=__CYCLING__({1})
|
|
text=Whenever you cycle another card, you gain 1 life. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Drannith Magistrate
|
|
auto=maxCast(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile])0 opponent
|
|
text=Your opponents can't cast spells from anywhere other than their hands.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Drannith Stinger
|
|
abilities=cycling
|
|
auto=@cycled(*|myHand):damage:1 opponent
|
|
autohand=__CYCLING__({1})
|
|
text=Whenever you cycle another card, Drannith Stinger deals 1 damage to each opponent. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Draugr Necromancer
|
|
auto=@movedTo(creature[-token]|graveyard) from(opponentbattlefield):transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( counter(0/0.1.Ice) )!])) forever
|
|
auto={0}:name(Cast card with Ice counter) name(Cast card with Ice counter) target(creature[counter{0/0.1.Ice}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Ice)],newability[canplayfromexile],newability[this(variable{snowdiffmana}>0) anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.Ice)])) ueot )!
|
|
text=If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. -- You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
|
|
mana={3}{B}
|
|
type=Snow Creature
|
|
subtype=Zombie Cleric
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Draugr Recruiter
|
|
abilities=boast
|
|
auto={3}{B} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend
|
|
auto={2}{B} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend
|
|
auto={1}{B} restriction{didattack,compare(hascntbstreduce)~equalto~2}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend
|
|
auto={B} restriction{didattack,compare(hascntbstreduce)~morethan~2}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{3}{B}: Return target creature card from your graveyard to your hand. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Draugr Thought-Thief
|
|
aicode=activate moveTo(ownergraveyard) target(*[zpos=1]|opponentlibrary)
|
|
auto=target(player) name(Look player library) reveal:1 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(Put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
|
text=When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Zombie Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Draugr's Helm
|
|
autostack=may name(Create zombie and attach) pay({2}{B}) name(Create zombie and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Zombie^Creature Zombie Berserker^2/2^black),newability[rehook target(berserker[token;zombie;fresh]|mybattlefield)])) oneshot )!
|
|
auto={4}:equip
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) menace
|
|
text=When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4}
|
|
mana={1}{B}
|
|
type=Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Drawn from Dreams
|
|
aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand)
|
|
auto=name(look) reveal:7 optionone name(Get two card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dread Presence
|
|
auto=@movedTo(Swamp|myBattlefield):name(Choose one) ability$!name(Choose one) choice name(Draw and lose life) draw:1 controller && life:-1 controller _ choice name(Damage player and gain life) damage:2 target(player) && life:2 controller _ choice name(Damage creature and gain life) damage:2 target(creature) && life:2 controller _ choice name(Damage planeswalker and gain life) damage:2 target(planeswalker) && life:2 controller!$ controller
|
|
text=Whenever a Swamp enters the battlefield under your control, Choose one -- You draw a card and you lose 1 life. -- Dread Presence deals 2 damage to any target and you gain 2 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dread Rider
|
|
auto={1}{B}{T}{E(creature|mygraveyard)}:life:-3 opponent
|
|
text={1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Spirit Knight
|
|
power=3
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Dread Shade
|
|
auto={B}:+1/+1 ueot
|
|
text={B}: Dread Shade gets +1/+1 until end of turn.
|
|
mana={B}{B}{B}
|
|
type=Creature
|
|
subtype=Shade
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dread Summons
|
|
auto=deplete:X opponent && deplete:X controller
|
|
auto=@movedTo(creature|graveyard) from(library):all(trigger[to]) (token(Zombie,Creature Zombie,2/2,black) tap(noevent)) controller)!
|
|
text=Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
|
|
mana={X}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dread Wanderer
|
|
auto=tap
|
|
autograveyard={2}{B}:moveto(mybattlefield) asSorcery restriction{type(*|myhand)~lessthan~2}
|
|
text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie Jackal
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dreadful Apathy
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto={2}{W}:name(Exile enchanted creature) imprint
|
|
text=Enchant creature -- Enchanted creature can't attack or block. -- {2}{W}: Exile enchanted creature.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Dreadhorde Arcanist
|
|
abilities=trample
|
|
auto=_ATTACKING_may target(*[instant;sorcery;manacost<=power]|mygraveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!
|
|
text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dreadhorde Butcher
|
|
abilities=haste
|
|
auto=@combatdamaged(player) from(this):counter(1/1)
|
|
auto=@combatdamaged(planeswalker) from(this):counter(1/1)
|
|
auto=_DIES_damage:power target(creature,player)
|
|
text=Haste -- Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. -- When Dreadhorde Butcher dies, it deals damage equal to its power to any target.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Zombie Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dreadhorde Invasion
|
|
auto=@each my upkeep:life:-1
|
|
auto=@each my upkeep:_AMASS_(1)
|
|
auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink
|
|
text=At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dreadhorde Twins
|
|
auto=_AMASS_(2)
|
|
auto=lord(Zombie[token]|myBattlefield) trample
|
|
text=When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Zombie Jackal Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dreadhound
|
|
auto=@movedto(creature|graveyard) from(battlefield,library):name(Opponent loses 1 life) life:-1 opponent
|
|
auto=deplete:3 controller
|
|
auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C}
|
|
text=When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) -- Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Demon Dog
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Dreadmalkin
|
|
abilities=menace
|
|
auto={2}{B}{S(other *[creature;planeswalker]|mybattlefield)}:counter(1/1,2)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dreadship Reef
|
|
auto={T}:add{C}
|
|
auto={1}{T}:counter(0/0,1,Storage)
|
|
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{U} _ choice add{B} !$ controller
|
|
text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Dreadwurm
|
|
auto=_LANDFALL_indestructible ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Wurm Horror
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dream Coat
|
|
target=creature
|
|
auto=teach(creature) {0}:name(change color/s) ability$!name(choose color/s) choice name(white) becomes(,white) ueot _ choice name(blue) becomes(,blue) ueot _ choice name(black) becomes(,black) ueot _ choice name(red) becomes(,red) ueot _ choice name(green) becomes(,green) ueot _ choice name(white & blue) becomes(,white,blue) ueot _ choice name(blue & black) becomes(,black,blue) ueot _ choice name(black & red) becomes(,black,red) ueot _ choice name(red & green) becomes(,red,green) ueot _ choice name(green & white) becomes(,white,green) ueot _ choice name(white & black) becomes(,white,black) ueot _ choice name(blue & red) becomes(,red,blue) ueot _ choice name(black & green) becomes(,black,green) ueot _ choice name(red & white) becomes(,white,red) ueot _ choice name(green & blue) becomes(,green,blue) ueot _ choice name(green & white & blue) becomes(,green,white,blue) ueot _ choice name(white & blue & black) becomes(,black,white,blue) ueot _ choice name(blue & black & red) becomes(,black,red,blue) ueot _ choice name(black & red & green) becomes(,green,black,red) ueot _ choice name(red & green & white) becomes(,green,white,red) ueot _ choice name(white & black & green) becomes(,green,white,black) ueot _ choice name(blue & red & white) becomes(,red,white,blue) ueot _ choice name(black & green & blue) becomes(,green,black,blue) ueot _ choice name(red & white & black) becomes(,black,white,red) ueot _ choice name(green & blue & red) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) becomes(,white,green,blue,black) ueot _ choice name(all colors) becomes(,white,red,blue,black,green) ueot!$ controller limit:1
|
|
text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Dream Devourer
|
|
auto=lord(*[-land]|myhand) foretell
|
|
auto={2}:name(Foretell a card) target(*[-land]|myhand) doforetell myturnonly
|
|
auto=@foretold(*|myzones):name(Gains 2/0) 2/0 ueot
|
|
auto=@each upkeep restriction{type(*[foretold;-foretell]|myexile)~morethan~0}:all(*[foretold;-foretell]|myexile) transforms((,newability[this(variable{canforetellcast}>0) canplayfromexile],newability[this(variable{canforetellcast}>0) changecost(colorless:-2) forcedalive])) ueot
|
|
text=Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) -- Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Demon Cleric
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dream Eater
|
|
abilities=flash,flying
|
|
aicode=activate transforms((,newability[surveil],newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(ownerhand)],newability[all(*[zpos<=psurveiloffsetplus4plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=if type(*[-land]|opponentBattlefield)~morethan~0 then choice name(Surveil 4 and return permanent) name(Surveil 4 and return permanent) reveal:psurveiloffsetplus4plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus4plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus4plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(ownerhand) && surveil afterrevealedend revealend
|
|
auto=choice name(Surveil 4 and don't return permanent) reveal:psurveiloffsetplus4plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus4plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus4plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Nightmare Sphinx
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dream Halls
|
|
auto={D(*|myhand)}: castcard(restricted) lord(*[share!color!][-land]|myhand) controller oneshot
|
|
auto={D(*|opponenthand)}: castcard(restricted) lord(*[share!color!][-land]|opponenthand) opponent oneshot
|
|
text=Rather than pay the mana cost for a spell, its controller may discard a card that share a color with that spell.
|
|
mana={3}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dream Salvage
|
|
auto=draw:type:*[discarded]:opponentgraveyard controller
|
|
text=Draw cards equal to the number of cards target opponent discarded this turn.
|
|
mana={UB}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dream Strix
|
|
abilities=flying
|
|
auto=@targeted(this):sacrifice
|
|
auto=_DIES_name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Flying -- When Dream Strix becomes the target of a spell, sacrifice it. -- When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Illusion
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dream Tides
|
|
auto=lord(creature) doesnotuntap
|
|
auto=lord(creature[-green]) transforms((,newability[@each my upkeep:{2}:untap]))
|
|
text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
|
|
mana={2}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Dream Trawler
|
|
abilities=flying,lifelink
|
|
auto=@drawof(player):1/0 ueot
|
|
auto=_ATTACKING_draw:1 controller
|
|
auto={D(*|myHand)}:opponentshroud && tap(this) ueot
|
|
text=Flying, lifelink -- Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. -- Whenever Dream Trawler attacks, draw a card. -- Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
|
|
mana={2}{W}{W}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Dream's Grip
|
|
target=*|battlefield
|
|
other={1}{U} name(Entwine)
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice tap(noevent)],newability[choice untap]))
|
|
auto=if paid(alternative) then tap(noevent) && untap target(*|battlefield)
|
|
text=Choose one Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dreamcaller Siren
|
|
abilities=flash, flying, cloud
|
|
auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(<upto:2>*[-land])
|
|
text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Siren Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dreamshaper Shaman
|
|
aicode=activate transforms((,newability[if type(*[-land,zpos=1]|mylibrary)~morethan~0 then target(*[-land,zpos=1]|mylibrary) moveto(ownerbattlefield)) ueot
|
|
auto=@each my endofturn:may pay({2}{R}{S(*[-land]|myBattlefield}):Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
|
|
mana={5}{R}
|
|
type=Enchantment Creature
|
|
subtype=Minotaur Shaman
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dreamstalker Manticore
|
|
auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:damage:1 target(player,creature,planeswalker)
|
|
text=Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Manticore
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dreamstealer
|
|
abilities=menace
|
|
auto=@combatdamaged(player) from(this):ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ opponent
|
|
autograveyard={4}{B}{B}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dreamtail Heron
|
|
abilities=flying,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{U} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):draw:1 controller]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, draw a card.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Elemental Bird
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dredge the Mire
|
|
target=creature|opponentGraveyard
|
|
auto=moveTo(myBattlefield)
|
|
text=Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dregscape Sliver
|
|
autograveyard={2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
|
auto=lord(sliver|mygraveyard) {2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
|
text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dress Down
|
|
abilities=flash,treason
|
|
auto=lord(creature|battlefield) loseabilities
|
|
auto=draw:1 controller
|
|
text=Flash -- When Dress Down enters the battlefield, draw a card. -- Creatures lose all abilities. -- At the beginning of the end step, sacrifice Dress Down.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Drey Keeper
|
|
auto=token(Squirrel,Creature Squirrel,1/1,green)*2
|
|
auto={3}{B}:name(Squirrels get 1/0) all(squirrel|myBattlefield) 1/0 ueot
|
|
text=When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. -- {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn.
|
|
mana={3}{B}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Drider
|
|
abilities=reach
|
|
auto=@combatdamaged(player) from(this):name(Create spider) token(Spider,Creature Spider,2/1,black,menace,flying)
|
|
text=Reach -- Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Elf Spider
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Drill Bit
|
|
target=player
|
|
auto=name(Choose and discard) target(*[-land]|targetedpersonshand) reject
|
|
text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card.
|
|
other={B} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Driven // Despair
|
|
abilities=hasaftermath
|
|
flashback={1}{B} name(Despair)
|
|
auto=ifnot paid(flashback) then all(creature|mybattlefield) transforms((,newability[trample],newability[@combatdamaged(player) from(this):draw:1])) ueot
|
|
auto=if paid(flashback) then all(creature|mybattlefield) transforms((,newability[menace],newability[@combatdamageof(player)(player) from(this):ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller],newability[@combatdamagefoeof(player)(player) from(this):ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent])) ueot
|
|
text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Drizzt Do'Urden
|
|
abilities=double strike
|
|
auto=token(Guenhwyvar,Legendary Creature Cat,4/1,green,trample)
|
|
auto=@movedto(creature[power=1]|graveyard) from(battlefield) restriction{compare(power)~lessthan~1}:name(Put 1/1 counter) counter(1/1,1)
|
|
auto=@movedto(creature[power=2]|graveyard) from(battlefield) restriction{compare(power)~lessthan~2}:name(Put 1/1 counter) counter(1/1,2minuspowerminusend)
|
|
auto=@movedto(creature[power=3]|graveyard) from(battlefield) restriction{compare(power)~lessthan~3}:name(Put 1/1 counter) counter(1/1,3minuspowerminusend)
|
|
auto=@movedto(creature[power=4]|graveyard) from(battlefield) restriction{compare(power)~lessthan~4}:name(Put 1/1 counter) counter(1/1,4minuspowerminusend)
|
|
auto=@movedto(creature[power=5]|graveyard) from(battlefield) restriction{compare(power)~lessthan~5}:name(Put 1/1 counter) counter(1/1,5minuspowerminusend)
|
|
auto=@movedto(creature[power=6]|graveyard) from(battlefield) restriction{compare(power)~lessthan~6}:name(Put 1/1 counter) counter(1/1,6minuspowerminusend)
|
|
auto=@movedto(creature[power=7]|graveyard) from(battlefield) restriction{compare(power)~lessthan~7}:name(Put 1/1 counter) counter(1/1,7minuspowerminusend)
|
|
auto=@movedto(creature[power=8]|graveyard) from(battlefield) restriction{compare(power)~lessthan~8}:name(Put 1/1 counter) counter(1/1,8minuspowerminusend)
|
|
auto=@movedto(creature[power=9]|graveyard) from(battlefield) restriction{compare(power)~lessthan~9}:name(Put 1/1 counter) counter(1/1,9minuspowerminusend)
|
|
auto=@movedto(creature[power=10]|graveyard) from(battlefield) restriction{compare(power)~lessthan~10}:name(Put 1/1 counter) counter(1/1,10minuspowerminusend)
|
|
auto=@movedto(creature[power=11]|graveyard) from(battlefield) restriction{compare(power)~lessthan~11}:name(Put 1/1 counter) counter(1/1,11minuspowerminusend)
|
|
auto=@movedto(creature[power=12]|graveyard) from(battlefield) restriction{compare(power)~lessthan~12}:name(Put 1/1 counter) counter(1/1,12minuspowerminusend)
|
|
auto=@movedto(creature[power=13]|graveyard) from(battlefield) restriction{compare(power)~lessthan~13}:name(Put 1/1 counter) counter(1/1,13minuspowerminusend)
|
|
auto=@movedto(creature[power=14]|graveyard) from(battlefield) restriction{compare(power)~lessthan~14}:name(Put 1/1 counter) counter(1/1,14minuspowerminusend)
|
|
auto=@movedto(creature[power=15]|graveyard) from(battlefield) restriction{compare(power)~lessthan~15}:name(Put 1/1 counter) counter(1/1,15minuspowerminusend)
|
|
auto=@movedto(creature[power=16]|graveyard) from(battlefield) restriction{compare(power)~lessthan~16}:name(Put 1/1 counter) counter(1/1,16minuspowerminusend)
|
|
auto=@movedto(creature[power=17]|graveyard) from(battlefield) restriction{compare(power)~lessthan~17}:name(Put 1/1 counter) counter(1/1,17minuspowerminusend)
|
|
auto=@movedto(creature[power=18]|graveyard) from(battlefield) restriction{compare(power)~lessthan~18}:name(Put 1/1 counter) counter(1/1,18minuspowerminusend)
|
|
auto=@movedto(creature[power=19]|graveyard) from(battlefield) restriction{compare(power)~lessthan~19}:name(Put 1/1 counter) counter(1/1,19minuspowerminusend)
|
|
auto=@movedto(creature[power>=20]|graveyard) from(battlefield) restriction{compare(power)~lessthan~20}:name(Put 1/1 counter) counter(1/1,20minuspowerminusend)
|
|
text=Double strike -- When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. -- Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
|
|
mana={3}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Ranger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Drossforge Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{R}
|
|
text=Drossforge Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {B} or {R}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Drover of the Mighty
|
|
auto=aslongas(dinosaur|mybattlefield) 2/2
|
|
auto={T}:add{G}
|
|
auto={T}:add{B}
|
|
auto={T}:add{W}
|
|
auto={T}:add{R}
|
|
auto={T}:add{U}
|
|
text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Drown in Dreams
|
|
auto=choice name(Player draws cards) target(player) draw:fullpaid targetedplayer
|
|
auto=choice name(Player mills cards) target(player) deplete:twicefullpaid targetedplayer
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Player draws and a player mills) name(Player draws and a player mills) target(player) draw:fullpaid targetedplayer && ability$!name(Player mills cards) name(Player mills cards) target(player) deplete:storedtwicefullpaid targetedplayer!$ controller
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Target player draws X cards. -- Target player mills twice X cards.
|
|
mana={X}{2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Drown in Shapelessness
|
|
target=creature
|
|
auto=moveTo(ownerHand)
|
|
text=Return target creature to its owner's hand.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Drown in the Loch
|
|
auto=choice name(Counter Spell) fizzle target(*[manacost<=type:*:opponentGraveyard]|stack)
|
|
auto=choice name(Destroy Creature) destroy target(creature[manacost<=type:*:opponentGraveyard]|opponentBattlefield)
|
|
text=Choose one -- Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard.
|
|
mana={U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Drowned Secrets
|
|
auto=@movedTo(blue|mystack):target(player deplete:2
|
|
text=Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Drownyard Amalgam
|
|
auto=name(Target player mills 3 cards) target(player) deplete:3
|
|
auto={2}{U}:name(Becomes unblockable) transforms((,newability[unblockable])) ueot
|
|
text=When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {2}{U}: Drownyard Amalgam can't be blocked this turn.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Zombie Horror
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Drowsing Tyrannodon
|
|
abilities=defender
|
|
auto=aslongas(creature[power>=4]|myBattlefield) canattack >0
|
|
text=Defender (This creature can't attack.) -- As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Drudge Sentinel
|
|
auto={3}:tap && indestructible ueot
|
|
text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Skeleton Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Druid Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=_LANDFALL_life:1 controller
|
|
auto=this(variable{hascntlevel}=1) {2}{G}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=2) maxPlay(land)+1
|
|
auto=this(variable{hascntlevel}=2) {4}{G}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@counteradded(0/0.1.Level) restriction{compare(hascntlevel)~equalto~3}:name(Land become creature) target(land|mybattlefield) transforms((Creature,newability[haste],newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever
|
|
text=(Gain the next level as a sorcery to add its ability.) -- Whenever a land enters the battlefield under your control, you gain 1 life. -- {2}{G}: Level 2 -- You may play an additional land on each of your turns. -- {4}{G}: Level 3 -- When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." it's still a land.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Druid of Horns
|
|
auto=@targeted(this) from(Aura|mycastingzone):create(beast:creature beast:3/3:green:)
|
|
text=Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Druid of Purification
|
|
auto=may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy
|
|
auto=ability$!name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) may target(*[artifact;enchantment]|mybattlefield) destroy!$ opponent
|
|
text=When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Druid of the Sacred Beaker
|
|
auto={T}:foreach(Crossbreed Labs watermark|myBattlefield) add{G}
|
|
text={T}: Add {G} for each Crossbreed Labs watermark among permanents you control.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Deer Bird Ape Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dryad Greenseeker
|
|
auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text={T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dryad of the Ilysian Grove
|
|
auto=maxPlay(land)+1
|
|
auto=lord(land|myBattlefield) transforms((plains forest mountain swamp island))
|
|
text=You may play an additional land on each of your turns. -- Lands you control are every basic land type in addition to their other types.
|
|
mana={2}{G}
|
|
type=Enchantment Creature
|
|
subtype=Nymph
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dryad's Revival
|
|
flashback={4}{G}
|
|
auto=name(Return card to hand) target(*|mygraveyard) moveto(myhand)
|
|
text=Return target card from your graveyard to your hand. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dual Strike
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=emblem transforms((,newability[@movedTo(*[instant;sorcery;manacost<=4]|mystack) once:name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
text=When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dub
|
|
target=creature
|
|
auto=teach(creature) +2/+2
|
|
auto=teach(creature) first strike
|
|
auto=transforms((Knight))
|
|
text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Duel for Dominance
|
|
target=creature|myBattlefield
|
|
auto=if coven then transforms((,newability[counter(1/1)],newability[name(Fight opponent creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
|
auto=ifnot coven then transforms((,newability[name(Fight opponent creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
|
text=Coven - Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Duelcraft Trainer
|
|
abilities=first strike
|
|
auto=@each my combatbegins restriction{coven}:name(Gains double strike) transforms((,newability[double strike])) ueot
|
|
text=First strike -- Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={3}{W}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dueling Coach
|
|
auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto={4}{W}{T}:name(Put 1/1 counter) all(creature[counter{1/1}]|mybattlefield) counter(1/1)
|
|
text=When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. -- {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Monk
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dueling Rapier
|
|
abilities=flash
|
|
auto=aslongas(parents) rehook target(creature|mybattlefield) <1
|
|
auto={4}:equip
|
|
auto=teach(creature) 2/0
|
|
text=Flash -- When Dueling Rapier enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Dulcet Sirens
|
|
facedown={3}
|
|
autofacedown={U}:morph
|
|
autofaceup={U}{T}:mustattack target(creature) ueot
|
|
text={U}, {T}: Target creature attacks target opponent this turn if able. -- Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Siren
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dune Beetle
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dune Diviner
|
|
auto={1}{T notatarget(desert|mybattlefield)}:life:1 controller
|
|
text={1}, Tap an untapped Desert you control: You gain 1 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dunes of the Dead
|
|
auto={T}:Add{1}
|
|
auto=_DIES_token(Zombie ,Creature Zombie,2/2,Black)
|
|
text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Dungeon Crawler
|
|
auto=tap(noevent)
|
|
autograveyard=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):may name(Return to hand) name(Return to hand) moveto(myhand)
|
|
text=Dungeon Crawler enters the battlefield tapped. -- Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dungeon Descent
|
|
auto=tap(noevent)
|
|
auto={T}:Add{C}
|
|
auto={4}{T}{T(creature[-tapped;legendary]|myBattlefield)}:name(Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery
|
|
text=Dungeon Descent enters the battlefield tapped. -- {T}: Add {C}. -- {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Dungeon Map
|
|
auto={T}:add{C}
|
|
auto={3}{T}:if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery
|
|
text={T}: Add {C}. -- {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Dungeon of the Mad Mage
|
|
restriction=never
|
|
aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[zerocast],newability[draw:2 controller])) forever )!
|
|
autocommandzone=transforms((,newability[shroud],newability[indestructible])) forever
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Yawning Portal) name(Yawning Portal) life:1 controller!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Dungeon Level) name(Dungeon Level) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~3}:ability$!name(Goblin Bazaar or Twisted Caverns) all(Dungeon of the Mad Mage|mycommandzone) transforms((,newability[choice name(Goblin Bazaar) token(Treasure Sur)*type:*[twodngtrg]:mybattlefieldplus1plusend],newability[if type(creature|battlefield)~morethan~0 then choice name(Twisted Caverns) name(Twisted Caverns) target(<type:*[twodngtrg]:mybattlefieldplus1plusend>creature|battlefield) transforms((,newability[cantattack],newability[cantpwattack])) uynt])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Lost Level) name(Lost Level) scry:2 scrycore delayed dontshow donothing scrycoreend scryend!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~5}:ability$!name(Runestone Caverns or Muiral's Graveyard) transforms((,newability[choice name(Muiral's Graveyard) token(Skeleton Mad)*twicetype:*[twodngtrg]:mybattlefieldplus1plusend],newability[choice name(Runestone Caverns) all(*[zpos<=twicecardcountabiltwodngtrgplus1plusend]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~6}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Deep Mines) name(Deep Mines) scry:3 scrycore delayed dontshow donothing scrycoreend scryend!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~7}:choice name(Dungeon completed) all(Dungeon of the Mad Mage|mycommandzone) completedungeon:1 controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~7}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Mad Wizard's Lair) name(Mad Wizard's Lair) reveal:3 optionone name(Choose a card) target(<upto:1>*|reveal) moveto(myhand) and!( transforms((,newability[zerocast])) forever )! optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend!$ controller
|
|
text=Yawning Portal - You gain 1 life. -- Dungeon Level - Scry 1. -- Goblin Bazaar - Create a Treasure token. -- Twisted Caverns - Target creature can't attack until your next turn. -- Lost Level - Scry 2. -- Runestone Caverns - Exile the top two cards of your library. You may play them. -- Muiral's Graveyard - Create two 1/1 black Skeleton creature tokens. -- Deep Mines - Scry 3. -- Mad Wizard's Lair - Draw three cards and reveal them. You may cast one of them without paying its mana cost.
|
|
type=Dungeon
|
|
[/card]
|
|
[card]
|
|
name=Duplicant
|
|
auto=if type(creature[-token]|battlefield)~morethan~0 then may name(Exile non-token creature) name(Exile non-token creature) imprint target(creature[-token]) && all(this) transforms((,newability[evictpw/evictth cdaactive])) forever
|
|
auto=this(variable{hasevict}>=1) transforms((evicttypes))
|
|
auto=this(variable{hasevict}=0) transforms((,setpower=2,settoughness=4))
|
|
text=Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Durable Coilbug
|
|
autograveyard={4}{B}:moveto(myhand)
|
|
text={4}{B}: Return Durable Coilbug from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dusk // Dawn
|
|
abilities=hasaftermath
|
|
flashback={3}{W}{W} name(Dawn)
|
|
auto=ifnot paid(flashback) then all(creature[power>=3]) destroy
|
|
auto=if paid(flashback) then all(creature[power<=2]|mygraveyard) moveto(myhand)
|
|
text=Destroy all creatures with power 3 or greater. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dusk Charger
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ 2/2
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Dusk Charger gets +2/+2 as long as you have the city's blessing.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Horse
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Dusk Legion Dreadnought
|
|
abilities=vigilance
|
|
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
|
text=Vigilance -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={5}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Dusk Legion Zealot
|
|
auto=draw:1
|
|
auto=life:-1
|
|
text=When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Duskborne Skymarcher
|
|
abilities=flying
|
|
auto={W}{T}:target(vampire) 1/1 ueot
|
|
text=Flying -- {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Duskfang Mentor
|
|
auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto={1}{B}{T}:counter(1/1,1) all(creature[lifelink]|myBattlefield)
|
|
text=When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. -- {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Duskmantle Operative
|
|
auto=cantbeblockedby(creature[power>=4])
|
|
text=Duskmantle Operative can't be blocked by creatures with power 4 or greater.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Duskmantle Seer
|
|
abilities=flying
|
|
aicode=activate target(*[zpos=1]|opponentlibrary) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )!
|
|
auto=@each my upkeep:name(Reveal my top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-manacost controller])) oneshot )!
|
|
auto=@each my upkeep:name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(look) target(*|reveal) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )! optiononeend revealend
|
|
text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Vampire Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Duskshell Crawler
|
|
auto=name(Put 1/1 counter) target(creature) counter(1/1)
|
|
auto=lord(creature[counter{1/1.1}]|myBattlefield) trample
|
|
text=When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. -- Each creature you control with a +1/+1 counter on it has trample.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Duskwielder
|
|
abilities=boast
|
|
auto={1} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && life:-1 opponent && life:1 controller limit:hasabilitytwoboastplus1plusend
|
|
auto={0} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && life:-1 opponent && life:1 controller limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}: Target opponent loses 1 life and you gain 1 life. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Elf Berserker
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dust of Moments
|
|
auto=choice name(Remove 2 time counters) all(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,-2,Time)
|
|
auto=choice name(Add 2 time counters) all(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,2,Time)
|
|
text=Choose one Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dutiful Servants
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Dwarfhold Champion
|
|
auto=this(gear > 0) 0/2
|
|
text=As long as Dwarfhold Champion is equipped, it gets +0/+2.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dwarf Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Catapult
|
|
auto=thisforeach(X) ability$!name(Choose a creature) damage:1 target(creature|opponentBattlefield)!$ controller
|
|
text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
|
|
mana={X}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Driller
|
|
auto={T}:name(destroy) target(land) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?destroy])) forever
|
|
text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dwarf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Hammer
|
|
autostack=may name(Create dwarf and attach) pay({2}) name(Create dwarf and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Dwarf^Creature Dwarf Berserker^2/1^red)],newability[rehook target(berserker[token;dwarf;fresh]|mybattlefield)])) oneshot )!
|
|
auto={3}:equip
|
|
auto=teach(creature) 3/0
|
|
auto=teach(creature) trample
|
|
text=When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3}
|
|
mana={2}{R}
|
|
type=Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Lightsmith
|
|
auto=all(creature|myBattlefield) 1/1
|
|
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Dwarf Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Mine
|
|
auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot
|
|
auto=aslongas(other land[mountain]|myBattlefield) >2 create(Dwarf:creature Dwarf:1/1:red) once
|
|
text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
|
|
type=Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Priest
|
|
auto=life:1 type:creature:myBattlefield
|
|
text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dwarf Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Reinforcements
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=token(Dwarf,Creature Dwarf Berserker,2/1,red)*2
|
|
text=Create two 2/1 red Dwarf Berserker creature tokens. -- Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Dwarven Scorcher
|
|
auto={T}:name(damage) target(creature) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?damage:1])) forever
|
|
text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Dwarf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Dwindle
|
|
target=creature
|
|
auto=teach(creature) -6/-0
|
|
auto=teach(creature) @combat(blocking) source(mytgt):phaseaction[combatends,sourceinplay] destroy
|
|
text=Enchant creature -- Enchanted creature gets -6/-0. -- When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Eager Beaver
|
|
auto=may untap target(*|battlefield)
|
|
text=When this creature enters the battlefield, you may untap target permanent.
|
|
mana={2}{G}
|
|
type=Host Creature
|
|
subtype=Beaver
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Eager Construct
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=may name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=ability$!name(Scry 1) may name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ opponent
|
|
text=When Eager Construct enters the battlefield, each player may scry 1.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Eager First-Year
|
|
auto=@movedto(*[instant;sorcery]|mystack):1/0 ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Earth-Cult Elemental
|
|
auto=transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot
|
|
auto=@dierolled(this) from(controller):name(Opponent sacrifice a permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent
|
|
auto=@dierolled(this) result(1) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(2) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(3) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(4) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(5) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(6) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(7) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(8) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(9) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice
|
|
auto=@dierolled(this) result(20) from(controller):name(Opponent sacrifice another permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent
|
|
text=Siege Monster - When Earth-Cult Elemental enters the battlefield, roll a d20. -- 1-9 | Each player sacrifices a permanent. -- 10-19 | Each opponent sacrifices a permanent. -- 20 | Each opponent sacrifices two permanents.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Earth-Origin Yak
|
|
auto=choice all(creature|mybattlefield) 1/1 ueot
|
|
text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Ox
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Earthshaker Giant
|
|
abilities=trample
|
|
auto=name(Creatures get 3/3) all(other creature|myBattlefield) transforms((,newability[3/3],newability[trample])) ueot
|
|
text=Trample -- When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Giant Druid
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Earthshaker Khenra
|
|
abilities=haste
|
|
auto=target(creature[power<=p]) cantblock ueot
|
|
autograveyard={4}{R}{R}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! asSorcery
|
|
text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Earthshaking Si
|
|
abilities=trample
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Easy Prey
|
|
abilities=cycling
|
|
target=creature[manacost<=2]
|
|
auto=destroy
|
|
autohand=__CYCLING__({2})
|
|
text=Destroy target creature with converted mana cost 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Eat to Extinction
|
|
target=creature,planeswalker
|
|
auto=moveto(exile)
|
|
aicode=activate may name(Put in graveyard) target(*[zpos=1]|mylibrary) moveto(mygraveyard)
|
|
auto=name(Look) reveal:1 optionone name(Put On Top) target(<upto:1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Eaten Alive
|
|
target=creature,planeswalker
|
|
other={3}{B}{B} name(Pay 3B more)
|
|
auto=moveTo(exile)
|
|
text=As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. -- Exile target creature or planeswalker.
|
|
mana={B}{S(creature|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ebondeath, Dracolich
|
|
abilities=flash,flying
|
|
auto=tap(noevent)
|
|
autograveyard={2}{B}{B} restriction{thisturn(creature[-Ebondeath^ Dracolich;fresh]|mygraveyard)~morethan~0}:name(Cast from graveyard) activate castcard(normal)
|
|
text=Flash -- Flying -- Ebondeath, Dracolich enters the battlefield tapped. -- You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Dragon
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ebony Fly
|
|
auto=tap(noevent)
|
|
auto={T}:add{C}
|
|
auto={4}:name(Roll a d6) rolld6 6 winability donothing winabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):may name(Becomes 1/1 insect) becomes(Creature Insect,1/1,flying) ueot
|
|
auto=@dierolled(this) result(2) from(controller):may name(Becomes 2/2 insect) becomes(Creature Insect,2/2,flying) ueot
|
|
auto=@dierolled(this) result(3) from(controller):may name(Becomes 3/3 insect) becomes(Creature Insect,3/3,flying) ueot
|
|
auto=@dierolled(this) result(4) from(controller):may name(Becomes 4/4 insect) becomes(Creature Insect,4/4,flying) ueot
|
|
auto=@dierolled(this) result(5) from(controller):may name(Becomes 5/5 insect) becomes(Creature Insect,5/5,flying) ueot
|
|
auto=@dierolled(this) result(6) from(controller):may name(Becomes 6/6 insect) becomes(Creature Insect,6/6,flying) ueot
|
|
auto=_ATTACKING_name(Another creature gains flying) target(other creature[attacking]|battlefield) transforms((,newability[flying])) ueot
|
|
text=Ebony Fly enters the battlefield tapped. -- {T}: Add {C}. -- {4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result. -- Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Eccentric Apprentice
|
|
abilities=flying
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=@each my combatbegins restriction{compare(pdungeoncompleted)~morethan~0}:may name(Creature becomes bird) target(creature|battlefield) transforms((Bird,setpower=1,settoughness=1,newability[flying])) ueot
|
|
text=Flying -- When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Tiefling Wizard
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Eccentric Farmer
|
|
auto=deplete:3 controller && transforms((,newability[may name(Return a land) target(land|mygraveyard) moveto(myhand)])) oneshot
|
|
text=When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
mana={2}{G}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Echo Storm
|
|
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(Copy an artifact) name(Copy an artifact) clone target(artifact)!$ controller
|
|
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Echo of Eons
|
|
flashback={2}{U}
|
|
auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ controller
|
|
auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ opponent
|
|
auto=shuffle all(player)
|
|
auto=draw:7 opponent
|
|
auto=draw:7 controller
|
|
text=Each player shuffles their hand and graveyard into their library, then draws seven cards. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Echoing Boon
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@targeted(creature[chosenname]|mybattlefield) from(*[instant;sorcery]|mycastingzone):may name(Copy spell) target(*[instant;sorcery]|mystack) activate castcard(copied noevent)])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Echoing Equation
|
|
abilities=doublefacedeath
|
|
auto=name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.EchoingEffect)],newability[counter(0/0.1.EchoingEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.EchoingEffect}]|myBattlefield) copy options(nolegend) and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot
|
|
text=Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary. // {1}{G}{G} Augmenter Pugilist
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Echoing Return
|
|
target=creature|mygraveyard
|
|
auto=moveto(myhand)
|
|
auto=all(creature[share!name!]|mygraveyard) moveto(myHand)
|
|
text=Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ecological Appreciation
|
|
abilities=exiledeath
|
|
auto=count(type:*:myhand)
|
|
auto=if compare(type:creature:mylibraryplustype:creature:mygraveyardplusend)~morethan~3 then if compare(countedamount)~morethan~3 then choice name(Search 4 creatures) name(Search 4 creatures) name(Search 4 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( name(Search other 2 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(myBattlefield) )! )! )!
|
|
auto=if compare(type:creature:mylibraryplustype:creature:mygraveyardplusend)~morethan~2 then if compare(countedamount)~morethan~3 then choice name(Search 3 creatures) name(Search 3 creatures) name(Search 3 creatures) target(creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(myBattlefield) and!( name(Search other 2 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) )! )! )!
|
|
auto=if compare(type:creature:mylibraryplustype:creature:mygraveyardplusend)~morethan~3 then if compare(countedamount)~lessthan~4 then choice name(Search 4 creatures) name(Search 4 creatures) name(Search 4 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(myBattlefield) and!( name(Search other 2 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) )! )! )!
|
|
auto=if compare(type:creature:mylibraryplustype:creature:mygraveyardplusend)~morethan~2 then if compare(countedamount)~lessthan~4 then choice name(Search 3 creatures) name(Search 3 creatures) name(Search 3 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( name(Search another creature) target(creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(myBattlefield) )! )! )!
|
|
auto=if compare(type:creature:mylibraryplustype:creature:mygraveyardplusend)~morethan~1 then choice name(Search 2 creatures) name(Search 2 creatures) target(<2>creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( shuffle )! )!
|
|
auto=if compare(type:creature:mylibraryplustype:creature:mygraveyardplusend)~morethan~0 then choice name(Search 1 creature) name(Search 1 creature) target(creature[manacost<=fullpaid]|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( shuffle )! )!
|
|
auto=choice name(Don't search any creature) donothing
|
|
text=Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.
|
|
mana={X}{2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ecstatic Awakener
|
|
backside=Awoken Demon
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside)
|
|
text={2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. // Awoken Demon
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Edgar Markov
|
|
abilities=first strike,haste
|
|
auto=@movedTo(other *[vampire]|mystack):token(Vampire,Creature Vampire,1/1,black)
|
|
autocommandzone=@movedTo(other *[vampire]|mystack):token(Vampire,Creature Vampire,1/1,black)
|
|
auto=_ATTACKING_counter(1/1) all(vampire|myBattlefield)
|
|
text=Eminence - Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
|
|
mana={3}{R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Edgewall Innkeeper
|
|
auto=@movedTo(creature[adventure]|myStack):name(Draw a card) draw:1 controller
|
|
text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Edifice of Authority
|
|
auto={1}{T}{C(0/0,1,brick)}:target(creature) cantattack ueot
|
|
auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt
|
|
text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Eerie Ultimatum
|
|
auto=moveto(mybattlefield) target(<anyamount>*|mygraveyard)
|
|
text=Return any number of permanent cards with different names from your graveyard to the battlefield.
|
|
mana={W}{W}{B}{B}{B}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Efreet Flamepainter
|
|
abilities=double strike
|
|
auto=@combatdamaged(player) from(this):may name(Cast instant or sorcery) target(*[instant;sorcery]|myhand) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) oneshot
|
|
text=Double strike -- Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Efreet Shaman
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Egon, God of Death
|
|
abilities=deathtouch
|
|
other={B} name(Throne of Death)
|
|
otherrestriction=can play artifact,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Throne of Death)
|
|
autostack=if paid(alternative) then flip(Throne of Death) forcetype(Legendary Artifact)
|
|
auto=@each my upkeep restriction{compare(isflipped)~equalto~0,type(*|mygraveyard)~morethan~1}:name(Exile two cards) name(Exile two cards) target(<2>*|mygraveyard) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(isflipped)~equalto~0,type(*|mygraveyard)~lessthan~2}:name(Sacrifice and draw) name(Sacrifice and draw) all(this) sacrifice && draw:1 controller
|
|
text=Deathtouch -- At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. // {B} Throne of Death
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Eidolon of Inspiration
|
|
auto=@each my combatbegins:2/0 target(creature|myBattlefield) ueot
|
|
text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
|
|
mana={1}{W}{W}
|
|
type=Enchantment Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Eidolon of Obstruction
|
|
abilities=first strike
|
|
auto=lord(planeswalker|opponentBattlefield) activatedability altercost(colorless,+1)
|
|
text=First strike -- Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.
|
|
mana={1}{W}
|
|
type=Enchantment Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Eidolon of Philosophy
|
|
auto={6}{U}{S}:Draw:3 controller
|
|
text={6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards.
|
|
mana={U}
|
|
type=Enchantment Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Elaborate Firecannon
|
|
auto=@each my upkeep:frozen
|
|
auto={4}{T}:damage:2 target(creature,player)
|
|
auto=@each my upkeep:may discard(*|myhand) && untap
|
|
text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Elder Gargaroth
|
|
abilities=vigilance,reach,trample
|
|
auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Create token) token(Beast Eld) _ choice name(Gain life) life:3 controller _ choice name(Draw card) draw:1 controller!$ controller
|
|
text=Vigilance, reach, trample -- Whenever Elder Gargaroth attacks or blocks, Choose one -- Create a 3/3 green Beast creature token. -- You gain 3 life. -- Draw a card.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Elderfang Disciple
|
|
auto=ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent
|
|
text=When Elderfang Disciple enters the battlefield, each opponent discards a card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elderfang Ritualist
|
|
auto=_DIES_target(other *[elf]|mygraveyard) moveTo(myhand)
|
|
text=When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elderfang Venom
|
|
auto=lord(elf[attacking]|mybattlefield) deathtouch
|
|
auto=@movedto(elf|graveyard) from(mybattlefield):life:-1 opponent && life:l controller
|
|
text=Attacking Elves you control have deathtouch. -- Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Elderleaf Mentor
|
|
auto=token(Warrior,Creature Elf Warrior,1/1,green)
|
|
text=When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Eldrazi Mimic
|
|
auto=@movedto(other creature[colorless]|mybattlefield):all(trigger[to]) may becomes(storedpower/storedtoughness) ueot
|
|
text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
|
|
mana={2}
|
|
type=Creature
|
|
subtype=Eldrazi
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Eldrazi Temple
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:eldrazi[-black;-blue;-red;-green;-white]:myrestrictedcastingzone}>0) {T}:add{C}{C}
|
|
auto=this(variable{type:eldrazi[-black;-blue;-red;-green;-white]:mybattlefield}>0) {T}:add{C}{C}
|
|
text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Electric Revelation
|
|
flashback={3}{R}
|
|
auto=draw:2 controller
|
|
text=As an additional cost to cast this spell, discard a card. -- Draw two cards. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
|
|
mana={2}{R}{D(other *|myhand)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Electrify
|
|
target=creature
|
|
auto=damage:4
|
|
text=Electrify deals 4 damage to target creature.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Electrodominance
|
|
auto=damage:X target(player,creature,planeswalker)
|
|
auto=may castcard(normal) notatarget(*[-land;manacost<=X]|myhand)
|
|
text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost.
|
|
mana={X}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Electropotence
|
|
auto=@movedto(other creature[colorless]|mybattlefield):name(pay 2R for damage) pay[[{2}{R}]] name(Pay 2R):all(trigger[to]) transforms((,newability[target(creature,player) dynamicability<!powerstrike!>])) ueot
|
|
text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Electrostatic Field
|
|
abilities=defender
|
|
auto=@movedTo(instant,sorcery|mystack):electrostatic field damage:1 each opponent
|
|
text=Defender -- Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Elemental Expressionist
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Choose a creature) target(creature|mybattlefield) transforms((,newability[exiledeath],newability[@movedto(this|exile):token(Elemental^Creature Elemental^4/4^blue^red)])) ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)
|
|
mana={UR}{UR}{UR}{UR}
|
|
type=Creature
|
|
subtype=Orc Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Elemental Hoo
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=4
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Elemental Masterpiece
|
|
auto=token(Elemental,Creature Elemental,4/4,blue,red)*2
|
|
autohand={UR}{UR}{D}:name(Create a treasure) token(Treasure Sur)
|
|
text=Create two 4/4 blue and red Elemental creature tokens. -- {UR}{UR}, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={5}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Elemental Phoenix
|
|
auto=@each my upkeep:moveto(mybattlefield) target(Rekindling Phoenix|mygraveyard) and!( transforms((,newability[haste])) ueot )!
|
|
auto=@each my upkeep:sacrifice all(this)
|
|
text=At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=0
|
|
toughness=1
|
|
color=red
|
|
[/card]
|
|
[card]
|
|
name=Elemental Summoning
|
|
auto=token(Elemental,Creature Elemental,4/4,blue,red)
|
|
text=Create a 4/4 blue and red Elemental creature token.
|
|
mana={3}{UR}{UR}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Elemental Uprising
|
|
target=land|mybattlefield
|
|
auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[@combat(attacking) source(this):all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
|
|
text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Elementalist's Palette
|
|
auto=@movedTo(*[hasx]|myStack):counter(0/0,2,Charge)
|
|
auto={T}:name(Add white mana) add{W}
|
|
auto={T}:name(Add green mana) add{G}
|
|
auto={T}:name(Add black mana) add{B}
|
|
auto={T}:name(Add blue mana) add{U}
|
|
auto={T}:name(Add red mana) add{R}
|
|
auto={T}:name(Add colorless mana) if type(*[hasx]|myrestrictedcastingzone)~morethan~0 then thisforeach(variable{hascntcharge}>0) add{C}
|
|
text=Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette. -- {T}: Add one mana of any color. -- {T}: Add Colorless for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Elenda, the Dusk Rose
|
|
abilities=lifelink
|
|
auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1)
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=0) donothing
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=1) create(Vampire:creature Vampire:1/1:black:lifelink) controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=2) create(Vampire:creature Vampire:1/1:black:lifelink)*2 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=3) create(Vampire:creature Vampire:1/1:black:lifelink)*3 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=4) create(Vampire:creature Vampire:1/1:black:lifelink)*4 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=5) create(Vampire:creature Vampire:1/1:black:lifelink)*5 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=6) create(Vampire:creature Vampire:1/1:black:lifelink)*6 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=7) create(Vampire:creature Vampire:1/1:black:lifelink)*7 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=8) create(Vampire:creature Vampire:1/1:black:lifelink)*8 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=9) create(Vampire:creature Vampire:1/1:black:lifelink)*9 controller
|
|
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=10) create(Vampire:creature Vampire:1/1:black:lifelink)*10 controller
|
|
text=Lifelink -- Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. -- When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
|
|
mana={2}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elfhame Druid
|
|
auto={T}:add{G}
|
|
auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}:add{G}{G}
|
|
text={T}: Add{G}. -- {T}: Add {G}{G}. Spend this mana only to cast kicked spells.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Eligeth, Crossroads Augur
|
|
abilities=flying,partner,replacescry
|
|
auto=@scryed(*|mybattlefield,mystack):name(Draw cards instead of scry) draw:scryedcards controller
|
|
text=Flying -- If you would scry a number of cards, draw that many cards instead. -- Partner (You can have two commanders if both have partner.)
|
|
mana={4}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Eliminate
|
|
auto=choice name(Destroy creature) target(creature[manacost<=3]) destroy
|
|
auto=choice name(Destroy planeswalker) target(planeswalker[manacost<=3]) destroy
|
|
text=Destroy target creature or planeswalker with converted mana cost 3 or less.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Eliminate the Competition
|
|
auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && target(creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && target(<2>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && target(<3>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && target(<4>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && target(<5>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && target(<6>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && target(<7>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && target(<8>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && target(<9>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && target(<10>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && target(<11>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && target(<12>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && target(<13>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && target(<14>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && target(<15>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && target(<16>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && target(<17>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && target(<18>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && target(<19>creature) destroy
|
|
auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && target(<20>creature) destroy
|
|
text=As an additional cost to cast Eliminate the Competition, sacrifice X creatures. -- Destroy X target creatures.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Elite Arcanist
|
|
auto=may name(Exile instant from hand) target(instant|myhand) imprint
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=0) {T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=1) {1}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=2) {2}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=3) {3}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=4) {4}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=5) {5}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=6) {6}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=7) {7}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=8) {8}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=9) {9}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=10) {10}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=11) {11}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=12) {12}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=13) {13}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=14) {14}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=15) {15}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=16) {16}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=17) {17}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=18) {18}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=19) {19}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}>=20) {20}{T}:name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)
|
|
text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elite Arrester
|
|
auto={1}{U}{T}:tap target(creature)
|
|
text={1}{U}, {T}: Tap target creature.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Elite Guardmage
|
|
abilities=flying
|
|
auto=life:3 && draw:1
|
|
text=Flying -- When Elite Guardmage enters the battlefield, you gain 3 life and draw a card.
|
|
mana={2}{W}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Elite Headhunter
|
|
abilities=menace
|
|
auto={BR}{BR}{BR}{S(other creature|myBattlefield)}:damage:2 target(creature,planeswalker)
|
|
auto={BR}{BR}{BR}{S(artifact|myBattlefield)}:damage:2 target(creature,planeswalker)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- {BR}{BR}{BR}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.
|
|
mana={BR}{BR}{BR}{BR}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Elite Instructor
|
|
auto=draw:1
|
|
auto=reject target(*|myhand)
|
|
text=When Elite Instructor enters the battlefield, draw a card, then discard a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Elite Spellbinder
|
|
abilities=flying
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile a non-land card) name(Exile a non-land card) target(*[-land]|opponenthand) moveto(opponentexile) and!( transforms((,newability[canplayfromexile],newability[changecost(colorless:2) forcedalive])) forever )!
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )!
|
|
text=Flying -- When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elkin Bottle
|
|
auto={3}{T}:moveto(exile) and!( transforms((,canplayfromexile)) uynt )! all(*[zpos=1]|mylibrary)
|
|
text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Eloise, Nephalia Sleuth
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=@sacrificed(*[token]|mybattlefield):name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
auto=@movedTo(other creature|graveyard) from(mybattlefield):name(Investigate) token(Clue)
|
|
text=Whenever another creature you control dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
mana={3}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Rogue
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Elsha of the Infinite
|
|
abilities=prowess,showfromtoplibrary
|
|
auto=this(variable{type:*[-land;-creature;zpos=1]:mylibrary}>0) lord(*[zpos=1]|mylibrary) flash
|
|
auto=this(variable{type:*[-land;-creature;zpos=1]:mylibrary}>0) canplayfromlibrarytop
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- You may look at the top card of your library any time. -- You may cast the top card of your library if it's a noncreature, nonland card, and you may cast it as though it had flash.
|
|
mana={2}{U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Djinn Monk
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Elspeth Conquers Death
|
|
auto=moveTo(Exile) target(*[manacost>=3]|opponentbattlefield)
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(*[-creature]|opponentcastingzone) altercost(colorless, +2) uynt
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) choice name(Planeswalker) target(planeswalker|mygraveyard) transforms((,newability[moveTo(mybattlefield)],newability[counter(0/0.1.loyalty)]))
|
|
auto=@counteradded(0/0,1,Lore) from(this): this(counter{0/0.3.Lore}) choice name(Creature) target(creature|mygraveyard) transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)]))
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile target permanent an opponent controls with converted mana cost 3 or greater. -- II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. -- III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Elspeth's Devotee
|
|
auto=may moveto(myHand) target(Elspeth^ Undaunted Hero|mylibrary,mygraveyard) && shuffle
|
|
text=When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Elspeth's Nightmare
|
|
aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand)
|
|
auto=destroy target(creature[power<=2])
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentGraveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=I - Destroy target creature an opponent controls with power 2 or less. -- II - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. -- III - Exile target opponent's graveyard.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Elturgard Ranger
|
|
abilities=reach
|
|
auto=name(Create wolf) token(Wolf,Creature Wolf,2/2,green)
|
|
text=Reach -- When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Human Elf Ranger
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elven Ambush
|
|
auto=token(Warrior,Creature Elf Warrior,1/1,green)*type:elf:mybattlefield
|
|
text=Create a 1/1 green Elf Warrior creature token for each Elf you control.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Elven Bow
|
|
autostack=may name(Create elf and attach) pay({2}) name(Create elf and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Elf^Creature Elf Warrior^1/1^green),newability[rehook target(warrior[token;elf;fresh]|mybattlefield)])) oneshot )!
|
|
auto={3}:equip
|
|
auto=teach(creature) 1/2
|
|
auto=teach(creature) reach
|
|
text=When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3}
|
|
mana={G}
|
|
type=Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Elvish Clancaller
|
|
auto=lord(other elf|myBattlefield) +1/+1
|
|
auto={4}{G}{G}{T}:moveto(mybattlefield) target(Elvish Clancaller|mylibrary)
|
|
text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library.
|
|
mana={G}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elvish Doomsayer
|
|
auto=@movedto(this|ownergraveyard) from(battlefield):ability$!name(discard) notatarget(*|myhand) reject!$ opponent
|
|
text=When Elvish Doomsayer dies, each opponent discards a card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elvish Dreadlord
|
|
abilities=deathtouch
|
|
auto=@movedto(this|ownergraveyard) from(battlefield):all(creature[-elf]|battlefield) -3/-3 ueot
|
|
autograveyard={5}{B}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Deathtouch -- When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn. -- Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Elf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Elvish Impersonators
|
|
auto=all(this) transforms((Creature Summon Elves,setpower=1,settoughness=1)) forever
|
|
auto=all(this) rolld6 6 winability lastrollresultminus1minusend/0 winabilityend loseability lastrollresultminus1minusend/0 loseabilityend rolld6end
|
|
auto=all(this) rolld6 6 winability 0/lastrollresultminus1minusend winabilityend loseability 0/lastrollresultminus1minusend loseabilityend rolld6end
|
|
text=When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second.
|
|
mana={3}{G}
|
|
type=Summon
|
|
subtype=Elves
|
|
[/card]
|
|
[card]
|
|
name=Elvish Reclaimer
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary)
|
|
auto=aslongas(land|myGraveyard) 2/2 >2
|
|
auto={2}{T}{S(land|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. -- {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Elvish Rejuvenator
|
|
aicode=activate moveTo(myBattlefield) tap(noevent) target(land|myLibrary)
|
|
auto=name(Reveal Cards) reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Elvish Warmaster
|
|
auto=@movedto(elf|mybattlefield) turnlimited:token(Warrior,Creature Elf Warrior,1/1,green)
|
|
auto={5}{G}{G}:all(elf|mybattlefield) transforms((,newability[2/2],newability[deathtouch])) ueot
|
|
text=Whenever one or more other Elves enters the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. -- {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Embalmer's Tools
|
|
auto={T(zombie[-tapped]|mybattlefield)}:deplete:1 target(player)
|
|
text=Activated abilities of creature cards in your graveyard cost {1} less to activate. -- Tap an untapped Zombie you control: Target player mills a card.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Embercleave
|
|
abilities=flash
|
|
other={3}{R}{R} name(Cast Embercleave for 1 less)
|
|
otherrestriction=type(creature[attacking]|myBattlefield)~morethan~0
|
|
restriction=type(creature[attacking]|myBattlefield)~equalto~0
|
|
autohand={2}{R}{R} restriction{type(creature[attacking]|myBattlefield)~equalto~2}:name(Cast Embercleave for 2 less) name(Cast Embercleave for 2 less) activate castcard(alternative)
|
|
autohand={1}{R}{R} restriction{type(creature[attacking]|myBattlefield)~equalto~3}:name(Cast Embercleave for 3 less) name(Cast Embercleave for 3 less) activate castcard(alternative)
|
|
autohand={R}{R} restriction{type(creature[attacking]|myBattlefield)~morethan~3}:name(Cast Embercleave for 4 less) name(Cast Embercleave for 4 less) activate castcard(alternative)
|
|
auto=name(Attach to creature) rehook target(creature|myBattlefield)
|
|
auto=teach(creature) double strike
|
|
auto=teach(creature) trample
|
|
auto=teach(creature) 1/1
|
|
auto={3}:equip
|
|
text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3}
|
|
mana={4}{R}{R}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Embereth Paladin
|
|
abilities=haste
|
|
auto=if casted(this) then if spent({R}{R}{R}) then counter(1/1)
|
|
text=Haste -- Adamant - If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Embereth Shieldbreaker // Battle Display
|
|
abilities=adventure
|
|
other={R} name(Adventure)
|
|
auto=if paid(alternative) then name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Embereth Skyblazer
|
|
auto=this(variable{controllerturn}>0) flying
|
|
auto=_ATTACKING_pay({2}{R}):all(creature|mybattlefield) 1/0 ueot
|
|
text=As long as it's your turn, Embereth Skyblazer has flying. -- Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Emberhorn Minotaur
|
|
auto=@exerted(this):1/1 ueot && menace ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Embermaw Hellion
|
|
abilities=trample
|
|
auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1
|
|
auto=@damaged(*|opponentbattlefield) from(other *[red]|*):all(trigger[to]) damage:1
|
|
auto=@damageof(player) from(other *[red]|myzones):damage:1 controller
|
|
auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent
|
|
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Emberwilde Captain
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:if compare(pmonarch)~morethan~0 then damage:type:*:opponenthand opponent
|
|
text=When Emberwilde Captain enters the battlefield, you become the monarch. -- Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Djinn Pirate
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Emberwilde Djinn
|
|
abilities=flying
|
|
auto=@each opponent upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay RR) pay[[{R}{R}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ opponent
|
|
auto=@each opponent upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay 2 life) pay[[{L:2}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ opponent
|
|
auto=@each my upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay RR) pay[[{R}{R}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ controller
|
|
auto=@each my upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay 2 Life) pay[[{L:2}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ controller
|
|
text=Flying -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Djinn
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Embodiment of Flame
|
|
backside=Flame Channeler
|
|
auto=@damaged(this) from(*|myzones):name(Put a flame counter) counter(0/0.1.Flame)
|
|
auto={1}{C(0/0,-1,Flame)}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
text=Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. -- {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. // Flame Channeler
|
|
type=Creature
|
|
subtype=Elemental Wizard
|
|
color=red
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Embolden
|
|
auto=thisforeach(variable{4}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) prevent:1 target(creature,player)!$ controller
|
|
flashback={1}{W}
|
|
text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Embrose, Dean of Shadow
|
|
auto={T}:name(Put 1/1 counter) target(other creature|battlefield) transforms((,newability[counter(1/1)],newability[damage:2])) oneshot
|
|
auto=@movedto(creature[counter{1/1}]|graveyard) from(mybattlefield):name(Draw card) draw:1 controller
|
|
text={T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature. -- Whenever a creature you control with a +1/+1 counter on it dies, draw a card. // {1}{W} Shaile, Dean of Radiance
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Emergence Zone
|
|
auto={T}:Add{C}
|
|
auto={1}{T}{S}:all(*|mycastingzone) transforms((,newability[asflash])) ueot
|
|
text={T}: Add {C}. -- {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Emergency Powers
|
|
auto=moveto(exile)
|
|
auto=moveto(opponentlibrary) all(*|opponenthand)
|
|
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
|
|
auto=draw:7 opponent
|
|
auto=moveto(mylibrary) all(*|myhand)
|
|
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
|
|
auto=draw:7 controller
|
|
auto=_ADDENDUM_ auto=castcard(normal) notatarget(*[-instant;-sorcery;manacost<=7]|myhand) else
|
|
text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum - If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.
|
|
mana={5}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Emergent Growth
|
|
target=creature
|
|
auto=transforms((,newability[5/5],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
|
|
text=Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Emergent Sequence
|
|
auto=name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[counter(1/1.type:land[fresh]:mybattlefield)],newability[becomes(Fractal Creature Land^0/0^green^blue)])) forever )!
|
|
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Emergent Ultimatum
|
|
auto=ability$! notatarget(*|opponentexile) moveto(ownerlibrary) !$ opponent
|
|
auto=transforms((,newability[choice name(Reveal 2 and cast 2) target(<2>*|mylibrary) moveTo(myBattlefield)],newability[choice name(Reveal 2 and move to exile) target(<2>*|mylibrary) moveTo(myexile)]))
|
|
auto=moveTo(exile)
|
|
text=Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
|
|
mana={B}{B}{G}{G}{G}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Emeria Captain
|
|
abilities=flying,vigilance
|
|
auto=counter(1/1,calculateparty) all(this)
|
|
text=Flying, vigilance -- When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Angel Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Emeria's Call
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Emeria, Shattered Skyclave)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Emeria, Shattered Skyclave) name(Emeria, Shattered Skyclave) flip(Emeria, Shattered Skyclave) forcetype(land)
|
|
auto=token(Angel,Creature Angel Warrior,4/4,flying,white)*2
|
|
auto=all(creature[-angel]|myBattlefield) indestructible uynt
|
|
text=Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. // Emeria, Shattered Skyclave
|
|
mana={4}{W}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Emeria, Shattered Skyclave
|
|
auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
|
|
auto={T}:add{W}
|
|
text=As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {W}. // {4}{W}{W}{W} Emeria's Call
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Emiel the Blessed
|
|
auto=@movedto(other creature[-unicorn]|mybattlefield):name(pay G or W) pay[[{GW}]] name(Pay G or W) counter(1/1) all(trigger[to])
|
|
auto=@movedto(other creature[unicorn]|mybattlefield):name(pay G or W) pay[[{GW}]] name(Pay G or W) counter(1/1,2) all(trigger[to])
|
|
text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters the battlefield under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.)
|
|
mana={2}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Unicorn
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Emissary's Ploy
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=choice name(Choose 1) transforms((,newability[lord(creature[manacost=1]|mycastingzone) anytypeofmana])) forever
|
|
autocommandzone=choice name(Choose 2) transforms((,newability[lord(creature[manacost=2]|mycastingzone) anytypeofmana])) forever
|
|
autocommandzone=choice name(Choose 3) transforms((,newability[lord(creature[manacost=3]|mycastingzone) anytypeofmana])) forever
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- Before drawing your opening hand, choose 1, 2, or 3. -- You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Emissary of Sunrise
|
|
abilities=first strike
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Emmara, Soul of the Accord
|
|
auto=@tapped(this):create(soldier:creature soldier:1/1:white:lifelink)
|
|
text=Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
|
|
mana={G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Emperor's Vanguard
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=@combatdamaged(player) from(this):name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Empowered Autogenerator
|
|
auto=tap(noevent)
|
|
auto={T}:counter(0/0,1,Charge) all(this) && name(Add white mana) thisforeach(counter{0/0,1,Charge}) add{W}
|
|
auto={T}:counter(0/0,1,Charge) all(this) && name(Add blue mana) thisforeach(counter{0/0,1,Charge}) add{U}
|
|
auto={T}:counter(0/0,1,Charge) all(this) && name(Add black mana) thisforeach(counter{0/0,1,Charge}) add{B}
|
|
auto={T}:counter(0/0,1,Charge) all(this) && name(Add red mana) thisforeach(counter{0/0,1,Charge}) add{R}
|
|
auto={T}:counter(0/0,1,Charge) all(this) && name(Add green mana) thisforeach(counter{0/0,1,Charge}) add{G}
|
|
text=Empowered Autogenerator enters the battlefield tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Empty the Laboratory
|
|
auto=if compare(ishuman)~equalto~0 then name(Sacrifice zombies) name(Sacrifice zombies) target(<fullpaid>zombie|mybattlefield) sacrifice and!( transforms((,newability[name(Put zombie in play) target(creature[zombie]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot )!
|
|
auto=if compare(ishuman)~equalto~1 then name(Sacrifice zombies) name(Sacrifice zombies) target(<fullpaid>zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Reveal) reveal:1 revealuntil(creature[zombie]|mylibrary) optionone name(Put in play) target(creature[zombie]|myreveal) bottomoflibrary and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend afterrevealed all(*[tobecast]|mylibrary) moveto(mybattlefield) afterrevealedend revealend!$ controller])) oneshot )!
|
|
text=Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Empty the Pits
|
|
other={delve} name(Delve)
|
|
auto=token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!*xx
|
|
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put X 2/2 black Zombie creature tokens onto the battlefield tapped.
|
|
mana={X}{X}{B}{B}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Empyrean Eagle
|
|
abilities=flying
|
|
auto=lord(creature[flying]|mybattlefield) 1/1
|
|
text=Flying -- Other creatures you control with flying get +1/+1.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Bird Spirit
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Empyrial Archangel
|
|
abilities=flying,shroud
|
|
abilities=cantlifelose
|
|
auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this)
|
|
text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead.
|
|
mana={4}{G}{W}{W}{U}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Empyrial Storm
|
|
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) create(Angel:creature Angel:4/4:white:flying)
|
|
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying.
|
|
mana={4}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Emry, Lurker of the Loch
|
|
anyzone=foreach(*[artifact]|myBattlefield) changecost(colorless:-1) forcedalive
|
|
auto=deplete:4 controller
|
|
auto={T}:target(artifact|mygraveyard) canplayfromgraveyard ueot
|
|
text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Encampment Keeper
|
|
abilities=first strike
|
|
auto={7}{W}{T}{S}:all(creature|mybattlefield) 2/2 ueot
|
|
text=First strike -- {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Enchanted Carriage
|
|
auto=create(Mouse:creature Mouse:1/1:white)*2
|
|
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
|
text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={5}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Enchanter's Bane
|
|
auto=@each my end:name(Choose enchantment) target(enchantment|battlefield) transforms((,newability[choice name(Sacrifice) sacrifice],newability[choice name(Deal damage) damage:manacost controller])) oneshot
|
|
text=At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=End-Raze Forerunners
|
|
abilities=vigilance, trample, haste
|
|
auto=all(other creature|myBattlefield) +2/+2
|
|
auto=all(other creature|myBattlefield) vigilance
|
|
auto=all(other creature|myBattlefield) trample
|
|
text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
|
|
mana={5}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Endbringer's Revel
|
|
auto={4}:moveto(ownerhand) target(creature|graveyard)
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 4) pay[[{4}]] name(Pay 4) notatarget(creature|graveyard) moveto(ownerhand)?donothing!$ opponent])) forever
|
|
text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Endless Atlas
|
|
auto={2}{T}:draw:1 controller restriction{control three or more lands with same name}
|
|
text={2}, {T}: Draw a card. Activate this ability only if you control three or more lands with the same name.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Endless Sands
|
|
auto={T}:Add{1}
|
|
auto={2}{T}:(blink)forsrc target(creature|myBattlefield)
|
|
auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing
|
|
text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Endling
|
|
auto={B}:menace
|
|
auto={B}:deathtouch
|
|
auto={B}:undying
|
|
auto={1}:-1/-1
|
|
auto={1}:1/1
|
|
text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Endurance
|
|
abilities=flash,reach
|
|
other={E(*[green]|myhand)} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=choice name(Target opponent) all(*|opponentgraveyard) transforms((,newability[bottomoflibrary])) oneshot
|
|
auto=choice name(Target yourself) all(*|myGraveyard) transforms((,newability[bottomoflibrary])) oneshot
|
|
text=Flash -- Reach -- When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. -- Evoke-Exile a green card from your hand.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental Incarnation
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Enduring Angel
|
|
abilities=flying,double strike,controllershroud,cantlose
|
|
backside=Angelic Enforcer
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=this(variable{lifetotal}<=0) transforms((,newability[lifeset:3],newability[flip(backside)]))
|
|
text=Flying, double strike -- You have hexproof. -- If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. // Angelic Enforcer
|
|
mana={2}{W}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Enduring Renewal
|
|
auto=replacedraw if type(creature[zpos=1|mylibrary)~morethan~0 then moveto(ownergraveyard) all(*[zpos=1|mylibrary) else draw:1 controller
|
|
auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveTo(myhand)
|
|
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Enduring Scalelord
|
|
abilities=flying
|
|
auto=@counteradded(1/1) from(other creature|mybattlefield):may counter(1/1,1)
|
|
text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
|
|
mana={4}{G}{W}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Enduring Sliver
|
|
auto={2}{T}:counter(1/1,1) asSorcery
|
|
auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1,1) asSorcery]))
|
|
text=Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Other Sliver creatures you control have outlast 2 .
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Enemy of Enlightenment
|
|
abilities=flying
|
|
auto=foreach(*|opponenthand) -1/-1
|
|
auto=@each my upkeep:target(opponent) ability$!name(discard) target(<1>*|myhand) reject !$ targetedplayer
|
|
text=Flying -- Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. -- At the beginning of your upkeep, each player discards a card.
|
|
mana={5}{B}
|
|
type=Enchatment Creature
|
|
subtype=Demon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Enforcer Griffin
|
|
abilities=flying
|
|
text=Flying
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Engulfing Eruption
|
|
auto=damage:5 target(creature)
|
|
text=Engulfing Eruption deals 5 damage to target creature.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Enhanced Surveillance
|
|
auto=altersurvoffset:2 controller
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):altersurvoffset:-2 controller
|
|
auto={E}:all(*|myGraveyard) moveto(myLibrary) and!(shuffle)!
|
|
text=You may look at an additional two cards each time you surveil. -- Exile Enhanced Surveillance: Shuffle your graveyard into your library.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Enigma Drake
|
|
abilities=flying
|
|
auto=foreach(instant,sorcery|mygraveyard) 1/0
|
|
text=Flying -- Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=*
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Enigma Thief
|
|
abilities=flying
|
|
other={3}{U} name(Prowl)
|
|
otherrestriction=prowl
|
|
auto=may moveTo(ownerhand) target(*[-land]|opponentbattlefield)
|
|
text=Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) -- Flying -- When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx Rogue
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Enigmatic Incarnation
|
|
aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary)
|
|
auto=@each my endofturn:may {S(enchantment|mybattlefield)}:name(search a creature) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
|
|
text=At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed enchantment's converted mana cost, put that card onto the battlefield, then shuffle your library.
|
|
mana={2}{G}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Enlarge
|
|
target=creature
|
|
auto=trample ueot
|
|
auto=7/7 ueot
|
|
auto=transform((,newability[_ATTACKING_ all(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Enraged Ceratok
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
text=Enraged Ceratok can't be blocked by creatures with power 2 or less.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Rhino
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Enraged Killbot
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Killbot
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ensouled Scimitar
|
|
auto={2}:equip
|
|
auto={3}:becomes(Artifact Creature Spirit,1/5,flying) ueot
|
|
auto=teach(creature) 1/5
|
|
text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Enter the God-Eternals
|
|
target=creature
|
|
auto=damage:4
|
|
auto=life:4
|
|
auto=deplete:4 target(player)
|
|
auto=_AMASS_(4)
|
|
text=Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={2}{U}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Enter the Unknown
|
|
target=creature|mybattlefield
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=choice name(Target creature you control explores) name(Target creature you control explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
auto=maxPlay(land)+1
|
|
text=Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) -- You may play an additional land this turn.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Enthralling Hold
|
|
target=creature[tapped]
|
|
alias=1194
|
|
text=Enchant creature -- You can't choose an untapped creature as this spell's target as you cast it. -- You control enchanted creature.
|
|
mana={3}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Enthusiastic Study
|
|
target=creature
|
|
auto=transforms((,newability[3/1],newability[trample])) ueot
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Target creature gets +3/+1 and gains trample until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Entourage of Trest
|
|
auto=_MONARCH_CONTROLLER_
|
|
text=When Entourage of Trest enters the battlefield, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elf Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Entrancing Lyre
|
|
abilities=shackler
|
|
auto={X}{T}:shackle target(creature[power<=X])
|
|
auto=@each my untap restriction{canuntap}:may untap
|
|
text=You may choose not to untap Entrancing Lyre during your untap step. -- Variable Colorless , {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Entrancing Melody
|
|
target=creature[manacost=X]
|
|
auto=moveto(mybattlefield)
|
|
text=Gain control of target creature with converted mana cost X.
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Entrapment Maneuver
|
|
auto=target(player) ability$!name(sacrifice attacker) notatarget(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer then token(Soldier,Creature Soldier,1/1,white)*storedtoughness
|
|
text=Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Entreat the Angels
|
|
autohand=restriction{miracle} pay[[{X}{W}{W}]] name(Miracle) activate name(Miracle) castcard(restricted)
|
|
auto=token(Angel, Creature Angel,4/4,flying,white)*XX
|
|
text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
mana={X}{X}{W}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Entreat the Dead
|
|
auto=ifnot paid(alternative) then thisforeach(variable{halfpaid}>0) ability$!name(Return target creature) name(Return target creature) target(creature|mygraveyard) moveTo(myBattlefield)!$ controller
|
|
auto=if paid(alternative) then thisforeach(X>0) ability$!name(Return target creature) name(Return target creature) target(creature|mygraveyard) moveTo(myBattlefield)!$ controller
|
|
autohand={X}{B}{B} restriction{miracle,type(Entreat the Dead[fresh]|myhand)~morethan~0}:name(Miracle) target(Entreat the Dead[fresh]|myhand) activate name(Miracle) castcard(alternative restricted)
|
|
text=Return X target creature cards from your graveyard to the battlefield. -- Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
mana={X}{X}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Environmental Sciences
|
|
auto=life:2 controller
|
|
auto=name(Search land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
|
|
mana={2}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Eon Frolicker
|
|
abilities=flying
|
|
auto=if casted(this) then turns:+1 opponent && protection from(*) uynt && all(planeswalker|myBattlefield) protection from(*) uynt
|
|
text=Flying -- When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental Otter
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ephemerate
|
|
target=creature|mybattlefield)
|
|
auto=moveto(exile) and!(moveto(ownerbattlefield))!
|
|
auto=_REBOUND_
|
|
text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Epic Downfall
|
|
auto=moveTo(exile) target(creature[manacost>=3]|battlefield)
|
|
text=Exile target creature with converted mana cost 3 or greater.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Epicure of Blood
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):life:-1 opponent
|
|
text=Whenever you gain life, each opponent loses 1 life.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Eradicator Valkyrie
|
|
abilities=boast,flying,lifelink
|
|
auto=protection from(planeswalker)
|
|
auto={1}{B}{S(creature|mybattlefield)} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) sacrifice notatarget(*[creature;planeswalker]|mybattlefield)!$ opponent limit:hasabilitytwoboastplus1plusend
|
|
auto={B}{S(creature|mybattlefield)} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) sacrifice notatarget(*[creature;planeswalker]|mybattlefield)!$ opponent limit:hasabilitytwoboastplus1plusend
|
|
text=Flying, lifelink, hexproof from planeswalkers -- Boast-{1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Angel Berserker
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Erebos's Intervention
|
|
target=creature,graveyard
|
|
auto=choice name(Target creature gets -X/-X) -X/-X
|
|
auto=choice name(Exile up to X cards...) moveto(Exile)
|
|
text=Choose one -- Target creature gets -X/-X until end of turn. You gain X life. -- Exile up to twice X target cards from graveyards.
|
|
mana={X}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Erebos's Titan
|
|
auto=restriction{type(creature|opponentBattlefield)~lessthan~1}:indestructible
|
|
autograveyard=@movedTo(creature|opponentexile) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(moveTo(myhand))! !$ controller
|
|
autograveyard=@movedTo(creature|opponentBattlefield) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(moveTo(myhand))! !$ controller
|
|
autograveyard=@movedTo(creature|opponenthand) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(moveTo(myhand))! !$ controller
|
|
text=As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) -- Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
|
|
mana={1}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Erebos, Bleak-Hearted
|
|
abilities=indestructible
|
|
auto=this(variable{type:manab}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{type:manab}>4) transforms((Legendary Enchantment Creature))
|
|
auto=@movedto(graveyard) from(creature|myBattlefield):may pay({L:2}):Draw:1 controller
|
|
auto={1}{B}{S(other creature|mybattlefield)}:-2/-1 target(creature) ueot
|
|
text=Indestructible -- As long as your devotion to black is less than five, Erebos isn't a creature. -- Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. -- {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
|
|
mana={3}{B}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Erosion
|
|
target=land
|
|
auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy]])) oneshot]))
|
|
text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
|
|
mana={U}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Errata, the Silencer
|
|
abilities=unblockable
|
|
auto=@damagefoeof(player) from(this): transforms((,newability[moveTo(opponentExile) target(creature|opponentBattlefield) with counter{0/0.1.Hit}],newability[if restriction{type(creature[counter{0/0.1.Hit}]|opponentExile)~morethan~2} wingame controller)) && moveTo(ownerlibrary) all(this) && shuffle
|
|
text=Etrata, the Silencer can't be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
|
|
mana={2}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Assassin
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Erratic Cyclops
|
|
abilities=trample
|
|
auto=@movedto(*[instant;sorcery;manacost=1]|mystack):all(this) 1/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=2]|mystack):all(this) 2/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=3]|mystack):all(this) 3/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=4]|mystack):all(this) 4/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=5]|mystack):all(this) 5/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=6]|mystack):all(this) 6/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=7]|mystack):all(this) 7/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=8]|mystack):all(this) 8/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=9]|mystack):all(this) 9/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=10]|mystack):all(this) 10/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=11]|mystack):all(this) 11/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=12]|mystack):all(this) 12/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=13]|mystack):all(this) 13/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=14]|mystack):all(this) 14/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=15]|mystack):all(this) 15/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=16]|mystack):all(this) 16/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=17]|mystack):all(this) 17/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=18]|mystack):all(this) 18/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=19]|mystack):all(this) 19/0 ueot
|
|
auto=@movedto(*[instant;sorcery;manacost=20]|mystack):all(this) 20/0 ueot
|
|
text=Trample -- Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Cyclops Shaman
|
|
power=0
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Erratic Visionary
|
|
auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text={1}{U}, {T}: Draw a card, then discard a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Erstwhile Trooper
|
|
auto={D(creature|myhand)}:2/2 && trample ueot limit:1
|
|
text=Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Zombie Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Escape Protocol
|
|
auto=@cycled(*|myHand):may pay({1}) target(creature,artifact|myBattlefield) moveto(exile) and!(moveto(mybattlefield))!
|
|
text=Whenever you cycle a card, you may pay 1 . When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Escape Velocity
|
|
target=creature
|
|
auto=haste
|
|
auto=1/0
|
|
retrace={1}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Enchant creature -- Enchanted creature gets +1/+0 and has haste. -- Escape-{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Escape to the Wilds
|
|
auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=5]|mylibrary)
|
|
auto=maxPlay(land)+1
|
|
text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn.
|
|
mana={3}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Esika's Chariot
|
|
auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3}
|
|
auto=token(Cat,Creature Cat,2/2,green)*2
|
|
auto=_ATTACKING_clone target(*[token]|mybattlefield)
|
|
text=When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. -- Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. -- Crew 4
|
|
mana={3}{G}
|
|
type=Legendary Artifact
|
|
subtype=Vehicle
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Esika, God of the Tree
|
|
abilities=vigilance
|
|
other={W}{U}{B}{R}{G} name(The Prismatic Bridge)
|
|
otherrestriction=can play enchantment,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(The Prismatic Bridge)
|
|
autostack=if paid(alternative) then flip(The Prismatic Bridge) forcetype(Legendary Enchantment)
|
|
auto=this(variable{isflipped}<1) transforms((,newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{U}]))
|
|
auto=this(variable{isflipped}<1) lord(other creature[legendary]|mybattlefield) transforms((,newability[vigilance],newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{U}]))
|
|
text=Vigilance -- {T}: Add one mana of any color. -- Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." // {W}{U}{B}{R}{G} The Prismatic Bridge
|
|
mana={1}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Esior, Wardwing Familiar
|
|
abilities=flying,partner
|
|
auto=@targeted(*[iscommander]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Flying -- Spells your opponents cast that target one or more commanders you control cost {3} more to cast. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Esix, Fractal Bloom
|
|
abilities=flying
|
|
auto=@movedto(*[token]|mybattlefield) turnlimited:all(trigger[to] transforms((,newability[may name(Copy a creature) target(creature[-Esix^ Fractal Bloom]|battlefield) copy])) oneshot
|
|
text=Flying -- The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.
|
|
mana={4}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Fractal
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Esper Sentinel
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~1,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~2,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~3,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~4,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~5,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~6,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~7,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~8,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~9,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~10,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~11,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~12,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~13,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~14,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~15,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~16,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~17,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~18,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~equalto~19,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?draw:1 opponent])) forever
|
|
auto=@movedto(*[-creature]|opponentstack) restriction{compare(power)~morethan~19,thisturn(*[-creature]|opponentstack)~equalto~0}:all(trigger) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?draw:1 opponent])) forever
|
|
text=Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.
|
|
mana={W}
|
|
type=Artifact Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Essence Capture
|
|
target=creature|stack
|
|
auto=fizzle
|
|
auto=may counter(1/1) target(creature|mybattlefield)
|
|
text=Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
|
|
mana={U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Essence Infusion
|
|
target=creature
|
|
auto=transforms((,newability[counter(1/1.2)],newability[lifelink])) ueot
|
|
text=Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Essence Pulse
|
|
auto=life:2 controller && all(creature|battlefield) transforms((,newability[-lifegain/-lifegain])) ueot
|
|
text=You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Essence Symbiote
|
|
auto=@mutated(creature|mybattlefield):all(trigger[to]) counter(1/1)
|
|
auto=@mutated(creature|mybattlefield):life:2
|
|
text=Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Essence of the Wild
|
|
auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[copy all(Essence of the Wild)])) forever
|
|
text=Creatures you control enter the battlefield as a copy of Essence of the Wild.
|
|
mana={3}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Estrid's Invocation
|
|
auto=this(cantargetcard(*[enchantment|myBattlefield])) may copy notatarget(enchantment|myBattlefield) transforms((,newability[@each my upkeep:moveto(exile) and!(moveto(mybattlefield))!]))
|
|
text=You may have Estrid's Invocation enter the battlefield as a copy of any enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Etali, Primal Storm
|
|
auto=_ATTACKING_Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone choice name(Cast Card) target(*|reveal) moveto(mylibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend
|
|
auto=_ATTACKING_Reveal:1 revealzone(opponentlibrary) revealuntil(*|opponentlibrary) optionone choice name(Cast Card) target(*|reveal) moveto(opponentlibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend
|
|
text=Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
|
|
mana={4}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Elder Dinosaur
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Etchings of the Chosen
|
|
auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[{1}{S(creature[chosentype]|mybattlefield)}:name(Creature gains indestructible) target(creature) indestructible ueot])) chooseend
|
|
text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn.
|
|
mana={1}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Eternal Isolation
|
|
target=creature[power>=4]
|
|
auto=bottomoflibrary
|
|
text=Put target creature with power 4 or greater on the bottom of its owner's library.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Eternal Skylord
|
|
auto=_AMASS_(2)
|
|
auto=lord(Zombie[token]|myBattlefield) flying.
|
|
text=When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Eternal Taskmaster
|
|
auto=tapped(noevent)
|
|
auto=_ATTACKING_pay({2}{b}) target(creature|mygraveyard) moveto(ownerhand)
|
|
text=Eternal Taskmaster enters the battlefield tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Eternal of Harsh Truths
|
|
auto=@combat(notblocked) source(this):draw:1
|
|
auto=_BLOCKED_life:-2 opponent
|
|
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ethereal Absolution
|
|
auto=lord(creature|myBattlefield) +1/+1
|
|
auto=lord(creature|opponentBattlefield) -1/-1
|
|
auto={2}{W}{B}:name(exile non-creature card) moveTo(exile) target(*[-creature]|opponentGraveyard)
|
|
auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
|
|
mana={4}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ethereal Elk
|
|
abilities=trample
|
|
auto=may moveto(myhand) target(Vivien^ Nature's Avenger|mylibrary)
|
|
auto=may moveto(myhand) target(Vivien^ Nature's Avenger|mygraveyard)
|
|
text=Trample -- When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Elk Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ethereal Forager
|
|
abilities=flying
|
|
auto=_ATTACKING_may moveTo(ownerHand) target(instant,sorcery|myExile)
|
|
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.
|
|
mana={4}{U}{U}
|
|
other={delve} name(Delve)
|
|
type=Creature
|
|
subtype=Elemental Whale
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ethereal Grasp
|
|
target=creature
|
|
auto=tap
|
|
auto=counter(0/0,1,PerpetualUntap)
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualUntap}]) transforms((,newability[doesnotuntap],newability[{8}:name(Untap this creature) untap]))])) forever dontremove
|
|
text=Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ethereal Valkyrie
|
|
abilities=flying
|
|
auto=draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot
|
|
auto=_ATTACKING_draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot
|
|
auto=emblem transforms((,newability[@each upkeep:all(*[foretold;-foretell]|myexile) transforms((,newability[this(variable{canforetellcast}>0) canplayfromexile],newability[this(variable{canforetellcast}>0) changecost(colorless:-2) forcedalive])) ueot])) forever dontremove
|
|
text=Flying -- Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)
|
|
mana={4}{W}{U}
|
|
type=Creature
|
|
subtype=Spirit Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Etherium Spinner
|
|
auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) token(Thopter,Creature Thopter,1/1,flying)
|
|
text=Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
|
|
mana={2}{U}
|
|
type=Artifact Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ethersworn Sphinx
|
|
abilities=flying,affinityartifacts
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Flying -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={7}{W}{U}
|
|
type=Artifact Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Eureka
|
|
auto=moveto(ownerbattlefield) notatarget(<anyamount>*[creature;artifact;enchantment;land;planeswalker]|myhand)
|
|
auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent
|
|
text=Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
|
|
mana={2}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Eureka Moment
|
|
auto=draw:2 && transforms((,newability[may name(Put land in play) target(land|myhand) moveto(mybattlefield)])) forever
|
|
text=Draw two cards. You may put a land card from your hand onto the battlefield.
|
|
mana={2}{G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Eutropia the Twice-Favored
|
|
auto=_CONSTELLATION_counter(1/1,1) target(creature) && flying target(creature) ueot
|
|
text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
|
|
mana={1}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Evasive Action
|
|
target=*|stack
|
|
auto=if compare(pbasiclandtypes)~equalto~1 then transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~2 then transforms((,newability[pay[[{2}]] name(pay {2} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~3 then transforms((,newability[pay[[{3}]] name(pay {3} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~4 then transforms((,newability[pay[[{4}]] name(pay {4} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~5 then transforms((,newability[pay[[{5}]] name(pay {5} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~6 then transforms((,newability[pay[[{6}]] name(pay {6} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~7 then transforms((,newability[pay[[{7}]] name(pay {7} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~8 then transforms((,newability[pay[[{8}]] name(pay {8} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~9 then transforms((,newability[pay[[{9}]] name(pay {9} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~10 then transforms((,newability[pay[[{10}]] name(pay {10} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~11 then transforms((,newability[pay[[{11}]] name(pay {11} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~12 then transforms((,newability[pay[[{12}]] name(pay {12} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~13 then transforms((,newability[pay[[{13}]] name(pay {13} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~14 then transforms((,newability[pay[[{14}]] name(pay {14} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~15 then transforms((,newability[pay[[{15}]] name(pay {15} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~16 then transforms((,newability[pay[[{16}]] name(pay {16} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~17 then transforms((,newability[pay[[{17}]] name(pay {17} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~18 then transforms((,newability[pay[[{18}]] name(pay {18} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~equalto~19 then transforms((,newability[pay[[{19}]] name(pay {19} mana) donothing?fizzle])) forever
|
|
auto=if compare(pbasiclandtypes)~morethan~19 then transforms((,newability[pay[[{29}]] name(pay {20} mana) donothing?fizzle])) forever
|
|
text=Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ever-Watching Threshold
|
|
auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:draw:1
|
|
text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Everdawn Champion
|
|
auto=preventAllCombatDamage to(this)
|
|
text=Prevent all combat damage that would be dealt to Everdawn Champion.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Everlasting Torment
|
|
#MISSING:Damage can't be prevented
|
|
abilities=nolifegain,nolifegainopponent
|
|
auto=lord(creature|battlefield) transforms((,newability[undamageable],newability[_ENRAGE_counter(-1/-1.thatmuch)]))
|
|
text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
|
|
mana={2}{BR}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Everquill Phoenix
|
|
abilities=flying,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{R} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):token(Feather Eve)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Eviscerate
|
|
target=creature
|
|
auto=destroy
|
|
text=Destroy target creature.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Evolution Sage
|
|
auto=_LANDFALL__PROLIFERATE_
|
|
text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Evra, Halcyon Witness
|
|
abilities=lifelink
|
|
auto={4}:count(lifetotal) && transforms((,newability[lifeset:p controller})) forever && all(this) transforms((,setpower=countedamount)) forever
|
|
text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power.
|
|
mana={4}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Avatar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Excavated Wall
|
|
abilities=defender
|
|
auto={1}{T}:deplete:1 controller
|
|
text=Defender -- {1}, {T}: Mill a card. (Put the top card of your library into your graveyard.)
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Excavating Anurid
|
|
auto=may name(sacrifice land) S(land):draw:1
|
|
auto=aslongas(*|mygraveyard) 1/1 >6
|
|
auto=aslongas(*|mygraveyard) vigilance >6
|
|
text=When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. -- Threshold - As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Frog Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Excavation
|
|
auto={1}{S(land|myBattlefield)}:draw:1 controller
|
|
auto=aslongas(land|opponentBattlefield) lord(land|opponentbattlefield) transforms((,newability[{1}{S(land|myBattlefield)}:draw:1 controller limit:1])) >1
|
|
text={1}, Sacrifice a land: Draw a card. Any player may activate this ability.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Excavation Elephant
|
|
kicker={1}{W}
|
|
auto=if paid(kicker) then target(artifact|mygraveyard) moveto(ownerhand)
|
|
text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Excavation Mole
|
|
auto=deplete:3 controller
|
|
text=Trample -- When Excavation Mole enters the battlefield, put the top three cards of your library into your graveyard.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Mole
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Excavation Technique
|
|
other={3}{W} name(Demonstrate)
|
|
auto=name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot
|
|
auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ controller
|
|
auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ opponent
|
|
text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) -- Destroy target nonland permanent. Its controller creates two Treasure tokens.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Excavator
|
|
auto={T}{S(land[basic,island]|myBattlefield)}:target(creature) islandwalk ueot
|
|
auto={T}{S(land[basic,mountain]|myBattlefield)}:target(creature) mountainwalk ueot
|
|
auto={T}{S(land[basic,plains]|myBattlefield)}:target(creature) plainswalk ueot
|
|
auto={T}{S(land[basic,forest]|myBattlefield)}:target(creature) forestwalk ueot
|
|
auto={T}{S(land[basic,swamp]|myBattlefield)}:target(creature) swampwalk ueot
|
|
auto={T}{S(land[basic,swamp,island]|myBattlefield)}:target(creature) swampwalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,mountain,island]|myBattlefield)}:target(creature) mountainwalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,plains,island]|myBattlefield)}:target(creature) plainswalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,forest,island]|myBattlefield)}:target(creature) forestwalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,mountain,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,plains,swamp]|myBattlefield)}:target(creature) plainswalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,forest,swamp]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,mountain,plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot
|
|
auto={T}{S(land[basic,plains,forest]|myBattlefield)}:target(creature) plainswalk ueot && forestwalk ueot
|
|
auto={T}{S(land[basic,forest,mountain]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot
|
|
auto={T}{S(land[basic,mountain,forest,island]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,mountain,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,mountain,forest,plains]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && plainswalk ueot
|
|
auto={T}{S(land[basic,mountain,island,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,mountain,island,plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,mountain,swamp,plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,swamp,island,plains]|myBattlefield)}:target(creature) swampwalk ueot && plainswalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,swamp,island,forest]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot && islandwalk ueot
|
|
auto={T}{S(land[basic,swamp,plains,forest]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot && plainswalk ueot
|
|
auto={T}{S(land[basic,plains,forest,island]|myBattlefield)}:target(creature) forestwalk ueot && islandwalk ueot && plainswalk ueot
|
|
auto={T}{S(land[basic,mountain,island,forest,plains]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot && plainswalk ueot
|
|
auto={T}{S(land[basic,mountain,island,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,mountain,island,swamp,plains]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot && islandwalk ueot && plainswalk ueot
|
|
auto={T}{S(land[basic,mountain,plains,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && plainswalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,plains,island,forest,swamp]|myBattlefield)}:target(creature) plainswalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot
|
|
auto={T}{S(land[basic,mountain,plains,island,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot
|
|
text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Excise
|
|
target=creature[attacking]
|
|
auto=moveTo(exile)
|
|
auto=transforms((,newability[pay[[{prex}]] name(pay {prex} mana) donothing?moveTo(exile)])) forever
|
|
text=Exile target attacking creature unless its controller pays {X}.
|
|
mana={X}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Exclusion Mage
|
|
auto=moveto(ownerHand) target(creature|opponentBattlefield)
|
|
text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Exclusion Ritual
|
|
auto=name(Exile permanent) target(*|battlefield) imprint
|
|
auto=this(variable{hasevict}>0) transforms((,newability[maxCast(*[evictname])0],newability[maxCast(*[evictname])0 opponent]))
|
|
text=Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card.
|
|
mana={4}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Excruciator
|
|
#MISSING: damage can't be prevented
|
|
text=Damage that would be dealt by Excruciator can't be prevented.
|
|
mana={6}{R}{R}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Exemplar of Strength
|
|
auto=counter(-1/-1,3) target(creature|mybattlefield)
|
|
auto=@combat(attacking) source(this){restriction type(this[counter(-1/-1)])~morethan~0}:counter(-1/-1,-1) && life:1 controller
|
|
text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Exhilarating Elocution
|
|
target=creature|mybattlefield
|
|
auto=name(Put two 1/1 counters) transforms((,newability[counter(1/1.2)],newability[name(Other creature gets +1/+1) target(other creature|mybattlefield) 1/1 ueot])) oneshot
|
|
text=Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn.
|
|
mana={2}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Exhumer Thrull
|
|
auto=name(Return creature to hand) moveto(myhand) target(creature|mygraveyard)
|
|
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
|
|
autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Return creature to hand) moveto(myhand) target(creature|mygraveyard)]))
|
|
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Thrull
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Exotic Orchard
|
|
auto=this(variable{olandg}>0) {t}:out{g}
|
|
auto=this(variable{olandu}>0) {t}:out{u}
|
|
auto=this(variable{olandr}>0) {t}:out{r}
|
|
auto=this(variable{olandb}>0) {t}:out{b}
|
|
auto=this(variable{olandw}>0) {t}:out{w}
|
|
auto=this(variable{olandc}>0) {t}:out{1}
|
|
text={T}: Add one mana of any color that a land an opponent controls could produce.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Expanded Anatomy
|
|
target=creature
|
|
auto=transforms((,newability[vigilance],newability[counter(1/1.2)])) ueot
|
|
text=Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
|
|
mana={3}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Expansion // Explosion
|
|
other={X}{U}{U}{R}{R} name(Explosion)
|
|
auto=if paid(alternative) then choice name(Damage any target and you draw) damage:X target(player,creature,planeswalker) && draw:X controller
|
|
auto=if paid(alternative) then choice name(Damage any target and opponent draws) damage:X target(player,creature,planeswalker) && draw:X opponent
|
|
auto=ifnot paid(alternative) then name(copy spell) target(*[instant;sorcery;manacost<=4]|stack) activate castcard(copied noevent)
|
|
text=Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy. -- Explosion deals X damage to any target. Target player draws X cards.
|
|
mana={UR}{UR}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Expedition Champion
|
|
auto=aslongas(other creature[warrior]|myBattlefield) 2/0
|
|
text=Expedition Champion gets +2/+0 as long as you control another warrior.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Expedition Diviner
|
|
abilities=flying
|
|
auto=_DIES_if type(creature[wizard]|mybattlefield)~morethan~0 then draw:1 controller
|
|
text=Flying -- As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Expedition Healer
|
|
abilities=vigilance
|
|
auto=aslongas(other creature[cleric]|myBattlefield) lifelink
|
|
text=Vigilance -- Expedition Healer has lifelink as long as you control another Cleric.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Expedition Skulker
|
|
auto=aslongas(other rogue|myBattlefield) deathtouch
|
|
text=Expedition Skulker has deathtouch as long as you control another Rogue.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Expel
|
|
target=creature
|
|
auto=moveto(exile)
|
|
text=Exile target tapped creature.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Expel from Orazca
|
|
target=*[-land]
|
|
auto=choice name(owner's hand) moveTo(ownerHand)
|
|
auto=_CITY'S_BLESSING_ choice name(owner's library) moveTo(ownerLibrary)
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Experimental Frenzy
|
|
abilities=showfromtoplibrary,canplayfromlibrarytop
|
|
auto=lord(*|myhand) altercost(colorless, 99)
|
|
auto=maxPlay(land)-99
|
|
auto={3}{R}:destroy all(this)
|
|
text=You may look at the top card of your library any time. -- You may play the top card of your library. -- You can't play cards from your hand. -- {3}{R}: Destroy Experimental Frenzy.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Experimental Overload
|
|
auto=token(Weird Exp,Creature Weird,type:*[instant;sorcery]:myGraveyard/type:*[instant;sorcery]:myGraveyard,blue,red)
|
|
auto=may moveTo(myHand) target(*[instant;sorcery]|myGraveyard)
|
|
auto=moveTo(exile) all(this)
|
|
text=Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
|
|
mana={2}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Explore the Vastlands
|
|
abilities=doublefacedeath
|
|
aicode=activate transforms((,newability[if type(*[land;instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[land;instant;sorcery;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot])) oneshot
|
|
auto=if type(land[zpos<=5]|mylibrary)~morethan~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot && all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[if cantargetcard(*[land]|*) then choice name(Put land in hand) name(Put land in hand) moveto(myhand)],newability[if cantargetcard(*[land]|*) then choice name(Put land back) name(Put land back) moveto(myreveal) and!( bottomoflibrary )!],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put spell in hand) name(Put spell in hand) moveto(myhand)],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put spell back) name(Put spell back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend
|
|
auto=if type(land[zpos<=5]|mylibrary)~morethan~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put land in hand) name(Put land in hand) moveto(myhand)],newability[choice name(Put land back) name(Put land back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend
|
|
auto=if type(land[zpos<=5]|mylibrary)~equalto~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put spell in hand) name(Put spell in hand) moveto(myhand)],newability[choice name(Put spell back) name(Put spell back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend
|
|
auto=if type(land[zpos<=5]|mylibrary)~equalto~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Put back) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
autostack=ability$!name(Look top 5 cards) transforms((,newability[if type(*[land;instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[land;instant;sorcery;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot])) oneshot!$ opponent
|
|
text=Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life. // {5} Wandering Archaic
|
|
mana={3}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Explorer's Scope
|
|
auto={1}:equip
|
|
auto=@combat(attacking) source(mytgt):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Explosion of Riches
|
|
auto=draw:1 controller
|
|
auto=ability$!name(Choose one) choice name(Draw and loose life) life:-5 && draw:1 _ choice name(Don'd draw) donothing!$ opponent
|
|
text=Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
|
|
mana={5}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Explosive Welcome
|
|
target=player,creature,planeswalker
|
|
auto=damage:5
|
|
auto=target(player,creature,planeswalker) damage:3
|
|
auto=add{R}{R}{R}
|
|
text=Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
|
|
mana={7}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Exponential Growth
|
|
target=creature
|
|
auto=this(X=2) transforms((,newability[thisforeach(variable{1}) p/t ueot])) oneshot
|
|
auto=this(X=3) transforms((,newability[thisforeach(variable{1}) p/t ueot])) oneshot
|
|
auto=this(X=4) transforms((,newability[thisforeach(variable{2}) p/t ueot])) oneshot
|
|
auto=this(X=5) transforms((,newability[thisforeach(variable{2}) p/t ueot])) oneshot
|
|
auto=this(X=6) transforms((,newability[thisforeach(variable{3}) p/t ueot])) oneshot
|
|
auto=this(X=7) transforms((,newability[thisforeach(variable{3}) p/t ueot])) oneshot
|
|
auto=this(X=8) transforms((,newability[thisforeach(variable{4}) p/t ueot])) oneshot
|
|
auto=this(X=9) transforms((,newability[thisforeach(variable{4}) p/t ueot])) oneshot
|
|
auto=this(X=10) transforms((,newability[thisforeach(variable{5}) p/t ueot])) oneshot
|
|
auto=this(X=11) transforms((,newability[thisforeach(variable{5}) p/t ueot])) oneshot
|
|
auto=this(X=12) transforms((,newability[thisforeach(variable{6}) p/t ueot])) oneshot
|
|
auto=this(X=13) transforms((,newability[thisforeach(variable{6}) p/t ueot])) oneshot
|
|
auto=this(X=14) transforms((,newability[thisforeach(variable{7}) p/t ueot])) oneshot
|
|
auto=this(X=15) transforms((,newability[thisforeach(variable{7}) p/t ueot])) oneshot
|
|
auto=this(X=16) transforms((,newability[thisforeach(variable{8}) p/t ueot])) oneshot
|
|
auto=this(X=17) transforms((,newability[thisforeach(variable{8}) p/t ueot])) oneshot
|
|
auto=this(X=18) transforms((,newability[thisforeach(variable{9}) p/t ueot])) oneshot
|
|
auto=this(X=19) transforms((,newability[thisforeach(variable{9}) p/t ueot])) oneshot
|
|
auto=this(X=20) transforms((,newability[thisforeach(variable{10}) p/t ueot])) oneshot
|
|
auto=this(X=21) transforms((,newability[thisforeach(variable{10}) p/t ueot])) oneshot
|
|
text=Until end of turn, double target creature's power X times.
|
|
mana={X}{X}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Expose to Daylight
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Destroy target artifact or enchantment. Scry 1.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Expressive Iteration
|
|
aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) moveto(myhand)],newability[all(*[zpos=2]|mylibrary) bottomoflibrary],newability[all(*[zpos=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! ])) ueot
|
|
auto=name(look top 3 cards) reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(myhand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary and!( all(other *|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! )! optiontwoend
|
|
text=Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
|
|
mana={U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Exquisite Archangel
|
|
abilities=flying,cantlifelose
|
|
auto=@damageof(player):if compare(lifetotal)~lessthan~1 then all(this) moveTo(exile) && lifeset:startinglife controller
|
|
text=Flying -- If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Exquisite Firecraft
|
|
target=player,creature,planeswalker
|
|
abilities=nofizzle alternative
|
|
other={1}{R}{R} name(Spell mastery)
|
|
otherrestriction=type(*[instant;sorcery]|mygraveyard)~morethan~1
|
|
restriction=type(*[instant;sorcery]|mygraveyard)~lessthan~2
|
|
auto=damage:4
|
|
text=Exquisite Firecraft deals 4 damage to any target. -- Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Exquisite Huntmaster
|
|
auto=_DIES_token(Elf Warrior,Creature Elf Warrior,1/1,green)
|
|
autograveyard={4}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token. -- Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Extract Brain
|
|
aicode=activate target(*[zpos<=fullpaid]|opponenthand) activate castcard(normal)
|
|
auto=name(Look opponent hand) reveal:x revealzone(opponenthand) optionone name(Cast card) target(<upto:1>*|reveal) activate castcard(normal) optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerhand) optiontwoend revealend
|
|
text=Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
|
|
mana={X}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Extus, Oriq Overlord
|
|
abilities=double strike
|
|
other={6}{B}{R} name(Awaken the Blood Avatar)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Awaken the Blood Avatar)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:awaken the blood avatar:!)])) forever
|
|
autohand={4}{B}{R}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~0,can play sorcery,compare(isflipped)~equalto~1}:name(Sacrifice 1) transforms((,newability[activate castcard(copied named!:awaken the blood avatar:!)],newability[moveto(mygraveyard)])) forever
|
|
autohand={2}{B}{R}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~1,can play sorcery,compare(isflipped)~equalto~1}:name(Sacrifice 2) transforms((,newability[activate castcard(copied named!:awaken the blood avatar:!)],newability[moveto(mygraveyard)])) forever
|
|
autohand={B}{R}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~2,can play sorcery,compare(isflipped)~equalto~1}:name(Sacrifice 3) transforms((,newability[copied activate castcard(named!:awaken the blood avatar:!)],newability[moveto(mygraveyard)])) forever
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Return creature) target(creature[-legendary]|mygraveyard) moveto(myhand)
|
|
text=Double strike -- Magecraft - Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand. // {6}{B}{R} Awaken the Blood Avatar
|
|
mana={1}{W}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Exuberant Wolfbear
|
|
auto=_ATTACKING_may target(human|myBattlefield) becomes(p/t) ueot
|
|
text=Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Wolf Bear
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Exultant Skymarcher
|
|
abilities=flying
|
|
text=Flying
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Eye Collector
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this):deplete:1 controller
|
|
auto=@combatdamaged(player) from(this):deplete:1 opponent
|
|
text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Eye of Vecna
|
|
auto=draw:1 controller && life:-2 controller
|
|
auto=@each my upkeep:name(Pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller && life:-2 controller
|
|
text=When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
|
|
mana={2}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Eyeblight Cullers
|
|
auto=_DIES_token(Elf Warrior,Creature Elf Warrior,1/1,green)*3
|
|
auto=_DIES_deplete:3 controller
|
|
text=When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Eyekite
|
|
abilities=flying
|
|
auto=restriction{compare(pdrewcount)~morethan~1} 2/0 ueot
|
|
text=Flying -- Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Eyes Everywhere
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={5}{U}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) and!( moveto(opponentbattlefield) all(this) )! asSorcery
|
|
auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Eyes of the Beholder
|
|
target=creature
|
|
auto=-11/-11 ueot
|
|
text=Target creature gets -11/-11 until end of turn.
|
|
mana={4}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Eyetwitch
|
|
abilities=flying
|
|
auto=_DIES_name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Flying -- When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Eye Bat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ezuri's Predation
|
|
auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) and!( transforms((,newability[moveTo(this|myBattlefield) damage:dynamicability<!powerstrike!> target(other creature|opponentBattlefield])) forever )! controller
|
|
text=For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures.
|
|
mana={5}{G}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ezuri, Claw of Progress
|
|
auto=@movedTo(creature[power<=2]|myBattlefield):alterexperience:1 controller
|
|
auto=@each my combatbegins:name(Put 1/1 counters) counter(1/1,pexperience) target(other creature|myBattlefield)
|
|
text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ezzaroot Channeler
|
|
abilities=reach
|
|
auto=token(manareducer,manareducer,0/0,shroud,indestructible,treason) and!( transforms((,newability[thisforeach(variable{lifegain}>0) lord(creature|mycastingzone) changecost(colorless:-1) forcedalive])) forever )!
|
|
auto=@each untap:token(manareducer,manareducer,0/0,shroud,indestructible,treason) and!( transforms((,newability[thisforeach(variable{lifegain}>0) lord(creature|mycastingzone) changecost(colorless:-1) forcedalive])) forever )!
|
|
auto={T}:life:2 controller
|
|
text=Reach -- Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. -- {T}: You gain 2 life.
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Treefolk Druid
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Fa'adiyah Seer
|
|
auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(myHand) optiononeend optiontwo if type(land|reveal)~lessthan~1 then target(<1>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
text={T}: Draw a card and reveal it. If it isn't a land card, discard it.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fabled Passage
|
|
auto={T}{S}:name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[tap(noevent)],newability[if type(land|myBattlefield)~morethan~3 then untap])) oneshot )!
|
|
text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Fabled Path of Searo Point
|
|
auto={W}{U}{B}{R}{G}{T}:all(creature|myBattlefield) transforms((,newability[this(variable{type:land:opponentbattlefield}>0) unblockable])) ueot
|
|
text={W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
|
|
type=Legendary Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
name=Face of Divinity
|
|
target=creature
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) transforms((,newability[this(auras>=2) first strike],newability[this(auras>=2) lifelink]))
|
|
text=Enchant creature -- Enchanted creature gets +2/+2. -- As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Faceless Agent
|
|
abilities=changeling
|
|
auto=name(Seek a creature) name(Seek a creature) moverandom(creature) from(mylibrary) to(myhand)
|
|
text=Changeling -- When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library.
|
|
mana={3}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Faceless Haven
|
|
auto={T}:add{C}
|
|
auto={i}{i}{i}:transforms((Creature,setpower=4,settoughness=3,newability[vigilance],newability[changeling])) ueot
|
|
text={T}: Add {C}. -- {S}i}{S}i}{S}i}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S}i} can be paid with one mana from a snow source.)
|
|
type=Snow Land
|
|
[/card]
|
|
[card]
|
|
name=Facet Reader
|
|
auto={1}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text={1}, {T}: Draw a card, then discard a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fact or Fiction
|
|
auto=reveal:5 optionone target(<upto:3>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<5>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
|
text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fade Away
|
|
auto=foreach(creature|myBattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice target(*|mybattlefield) controller]))
|
|
auto=foreach(creature|opponentBattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice target(*|mybattlefield) opponent]))
|
|
text=For each creature, its controller sacrifices a permanent unless he or she pays {1}.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fading Hope
|
|
target=creature
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=moveto(ownerhand) and!( if cantargetcard(*[manacost<=3]|*) then scry:1 scrycore delayed dontshow donothing scrycoreend scryend )!
|
|
text=Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fae Offering
|
|
auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create clue) token(Clue)
|
|
auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create food) token(Food)
|
|
auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create treasure) token(Treasure Sur)
|
|
text=At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Fae of Wishes // Granted
|
|
abilities=flying,adventure
|
|
other={3}{U} name(Adventure)
|
|
auto=if paid(alternative) then name(Pick non-creature from sideboard) name(Pick non-creature from sideboard) target(*[-creature]|mysideboard) moveTo(myhand)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto={1}{U}{D(*|myhand)}{D(*|myhand)}:name(Return to hand) moveTo(ownerhand)
|
|
text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. // You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Faerie Wizard
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Faeburrow Elder
|
|
abilities=vigilance
|
|
auto=aslongas(*[white]|myBattlefield) 1/1 && aslongas(*[blue]|myBattlefield) 1/1 && aslongas(*[black]|myBattlefield) 1/1 && aslongas(*[red]|myBattlefield) 1/1 && aslongas(*[green]|myBattlefield) 1/1
|
|
auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G}
|
|
text=Vigilance -- Faeburrow Elder gets +1/+1 for each color among permanents you control. -- {T}: For each color among permanents you control, add one mana of that color.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Treefolk Druid
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Faerie Artisans
|
|
abilities=flying
|
|
auto=@movedto(creature[-token]|opponentBattlefield):name(Copy creature) all(trigger[to]) clone addtype(artifact) and!( transform((,newability[counter(0/0.1.ArtisanCreated)],newability[name(Exile other tokens) all(other creature[counter{0/0.1.ArtisanCreated}]|myBattlefield) moveTo(exile)])) oneshot )!
|
|
text=Flying -- Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Faerie Artificer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Faerie Duelist
|
|
abilities=flash, flying
|
|
auto=target(creature|opponentbattlefield) -2/-0 ueot
|
|
text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Faerie Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Faerie Formation
|
|
abilities=flying
|
|
auto={3}{U}:create(Faerie:creature Faerie:1/1:blue:flying) && draw:1
|
|
text=Flying -- {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Faerie Guidemother // Gift of the Fae
|
|
abilities=flying,adventure
|
|
other={1}{W} name(Adventure)
|
|
auto=if paid(alternative) then name(Creature gets 2/1 and flying) name(Creature gets 2/1 and flying) target(creature) transforms((,newability[flying],newability[2/1])) ueot
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Flying // Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Faerie Seer
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- When Faerie Seer enters the battlefield, scry 2.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Faerie Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Faerie Vandal
|
|
abilities=flash,flying
|
|
auto=_SECOND_DRAW_counter(1/1)
|
|
text=Flash -- Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Faerie Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Failure // Comply
|
|
abilities=hasaftermath
|
|
flashback={W} name(Comply)
|
|
otherrestriction=can play sorcery
|
|
auto=ifnot paid(flashback) then target(*|stack) spellmover(hand)
|
|
auto=if paid(flashback) then chooseanameopp maxcast(*[chosenname])0 opponent ueot && phaseaction[upkeep once] maxcast(*[lastnamechosen])0 opponent ueot chooseend nonland
|
|
text=Return target spell to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fain, the Broker
|
|
auto={T}{S(creature|mybattlefield)}:name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)
|
|
auto={T}:name(Create a treasure) target(creature[counter{any}]|mybattlefield) transforms((,newability[removesinglecountertype(1)],newability[token(Treasure Sur)])) oneshot
|
|
auto={T}{S(artifact|mybattlefield)}:name(Create an inkling) token(Inkling,Creature Inkling,2/1,white,black,flying)
|
|
auto={3}{B}:name(Untap Fain, the Broker) untap all(this)
|
|
text={T}, Sacrifice a creature: Put two +1/+1 counters on target creature. -- {T}, Remove a counter from a creature you control: Create a Treasure token. -- {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. -- {3}{B}: Untap Fain, the Broker.
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fairgrounds Patrol
|
|
autograveyard={1}{W}{E}:name(Create Thopter) token(Thopter,Artifact Creature Thopter,1/1,flying) asSorcery
|
|
text={1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fairgrounds Trumpeter
|
|
auto=@counteradded(1/1) from(*|mybattlefield):counter(1/1)
|
|
text=At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Faith of the Devoted
|
|
auto=@movedto(*|mygraveyard) from(myhand):pay({1}) life:2 controller && life:-2 opponent
|
|
text=Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Faithful Mending
|
|
flashback={1}{W}{U}
|
|
auto=life:2 controller
|
|
auto=draw:2 controller && transforms((,newability[name(Discard 2 cards) target(<2>*|myHand) reject])) oneshot
|
|
text=You gain 2 life, draw two cards, then discard two cards. -- Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Faithless Salvaging
|
|
auto=target(*|myHand) reject and!( transforms((,newability[name(Draw 1 card) draw:1 controller])) oneshot )!
|
|
auto=_REBOUND_
|
|
text=Discard a card, then draw a card. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Falcon Abomination
|
|
abilities=flying
|
|
auto=token(Zombie Dec)
|
|
text=Flying -- When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Zombie Bird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Falconer Adept
|
|
auto=_ATTACKING_token(Bird,Creature Bird,1/1,white,flying,battleready)
|
|
text=Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Falkenrath Perforator
|
|
auto=@combat(attacking) source(this):name(Deals 1 damage) damage:1 opponent
|
|
text=Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
|
|
type=Creature
|
|
subtype=Vampire
|
|
mana={1}{R}
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Falkenrath Pit Fighter
|
|
auto={1}{R}{D(*|myhand)}{S(vampire|myBattlefield)}:name(Draw 2 cards) draw:2 controller restriction{compare(oplifelost)~morethan~0}
|
|
text={1}{R}, Discard a card, sacrifice a Vampire: Draw two cards. Activate this ability only if an opponent lost life this turn.
|
|
type=Creature
|
|
subtype=Vampire Warrior
|
|
mana={R}
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fall from Favor
|
|
target=creature
|
|
auto=tap
|
|
auto=this(variable{omonarch}<1) doesnotuntap
|
|
text=Enchant creature -- When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. -- Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Fall of the Impostor
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=may name(Put 1/1 counter) target(creature) counter(1/1)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Put 1/1 counter) target(creature) counter(1/1)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile creature) target(creature[power=power:highest:*:opponentbattlefield]) moveTo(exile)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put a +1/+1 counter on up to one target creature. -- III - Exile a creature with the greatest power among creatures target opponent controls.
|
|
mana={1}{G}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Fall of the Thran
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=destroy all(land)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Destroy all lands. -- II, III - Each player returns two land cards from their graveyard to the battlefield.
|
|
mana={5}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Fallen Shinobi
|
|
autohand={2}{U}{B}{N}:ninjutsu
|
|
auto=@combatdamaged(player) from(this):transforms((,newability[@movedto(*|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~2}:all(trigger[to]) may castcard(normal)])) ueot && ingest:2 opponent
|
|
text=Ninjutsu {2}{U}{B} -- ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
|
|
mana={3}{U}{B}
|
|
type=Creature
|
|
subtype=Zombie Ninja
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Falling Timber
|
|
target=creature
|
|
other={2}{G}{S(land|myBattlefield)} name(Sacrifice a Land)
|
|
auto=0/0 && fog from(mytgt) oneshot
|
|
auto=if paid(alternative) then 0/0 target(other creature) && fog from(mytgt) oneshot
|
|
text=Kicker'sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Falthis, Shadowcat Familiar
|
|
abilities=partner
|
|
auto=lord(*[iscommander]|mybattlefield) menace
|
|
auto=lord(*[iscommander]|mybattlefield) deathtouch
|
|
text=Commanders you control have menace and deathtouch. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Nightmare Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Famished Foragers
|
|
auto=if compare(oplifelost)~morethan~0 then add{R}{R}{R}
|
|
auto={2}{R}:name(Draw a card) draw:1 controller
|
|
text=When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. -- {2}{R}, Discard a card: Draw a card.
|
|
type=Creature
|
|
subtype=Vampire
|
|
mana={3}{R}
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Famished Paladin
|
|
auto=doesnotuntap
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):untap(this)
|
|
text=Famished Paladin doesn't untap during your untap step. -- Whenever you gain life, untap Famished Paladin.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fan Bearer
|
|
auto={2}{T}:Tap target(creature)
|
|
text={2}, {T}: Tap target creature.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fan Favorite
|
|
auto={2}:1/1 ueot
|
|
text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fanatical Firebrand
|
|
abilities=haste
|
|
auto={T}{S}:damage:1 target(player,creature,planeswalker)
|
|
text=Haste -- {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fang of the Pack
|
|
auto=_ATTACKING_1/1 ueot
|
|
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fangblade Brigand
|
|
abilities=daybound
|
|
backside=Fangblade Eviscerator
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto={1}{R}:name(Gets 1/0 and first strike) transforms((,newability[1/0],newability[first strike])) ueot
|
|
text={1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Fangblade Eviscerator
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Fangblade Eviscerator
|
|
abilities=nightbound
|
|
backside=Fangblade Brigand
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto={1}{R}:name(Gets 1/0 and first strike) transforms((,newability[1/0],newability[first strike])) ueot
|
|
auto={4}{R}:name(All creatures gets 2/0) all(creature|mybattlefield) transforms((,newability[2/0])) ueot
|
|
text={1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. -- {4}{R}: Creatures you control get +2/+0 until end of turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Fangblade Brigand
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Far // Away
|
|
abilities=hasnokicker
|
|
other={2}{B} name(Away)
|
|
kicker={2}{B} name(Fuse)
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
auto=if paid(alternative) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=ifnot paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveto(ownerhand) target(creature|battlefield)!$ controller
|
|
auto=if paid(kicker) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
|
|
text=Return target creature to its owner's hand. // Target player sacrifices a creature. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Farfinder
|
|
abilities=vigilance
|
|
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Vigilance -- When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={3}
|
|
type=Creature
|
|
subtype=Fox
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Farideh's Fireball
|
|
target=creature,planeswalker
|
|
auto=damage:5
|
|
auto=damage:2 opponent
|
|
auto=name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(srclastrollresult)~lessthan~10 then damage:2 controller loseabilityend rolld20end
|
|
text=Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20. -- 1-9 | Farideh's Fireball deals 2 damage to each player. -- 10-20 | Farideh's Fireball deals 2 damage to each opponent.
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Farideh, Devil's Chosen
|
|
auto=@dierolled(*|mybattlefield) from(controller):name(Gains flying and menace) transforms((,newability[flying],newability[menace])) ueot
|
|
auto=@dierolled(*|mybattlefield) result(10) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(11) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(12) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(13) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(14) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(15) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(16) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(17) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(18) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(19) from(controller):name(Draw a card) draw:1 controller
|
|
auto=@dierolled(*|mybattlefield) result(20) from(controller):name(Draw a card) draw:1 controller
|
|
text=Dark One's Own Luck - Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card.
|
|
mana={2}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Tiefling Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Farm // Market
|
|
abilities=hasaftermath
|
|
flashback={3} name(Market)
|
|
restriction=type(creature[attacking;blocking])~morethan~0
|
|
otherrestriction=can play sorcery
|
|
auto=ifnot paid(flashback) then target(creature[attacking;blocking]) destroy
|
|
auto=if paid(flashback) then draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever
|
|
text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Farmstead Gleaner
|
|
abilities=doesnotuntap
|
|
auto={2}{Q}:counter(1,1)
|
|
text=Farmstead Gleaner doesn't untap during your untap step. -- {2}, Untap: Put a +1/+1 counter on Farmstead Gleaner. ( Untap is the untap symbol.)
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Scarecrow
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Farsight Adept
|
|
auto=draw:1 controller
|
|
auto=draw:1 opponent
|
|
text=When Farsight Adept enters the battlefield, you and target opponent each draw a card.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Kor Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fast // Furious
|
|
other={3}{R}{R} name(Furious)
|
|
otherrestriction=can play sorcery
|
|
auto=if paid(alternative) then all(creature[-flying]|battlefield) damage:3
|
|
auto=ifnot paid(alternative) then target(*|myHand) reject and!( transforms((,newability[name(Draw 2 cards) draw:2 controller])) oneshot )!
|
|
text=Discard a card, then draw two cards. -- Furious deals 3 damage to each creature without flying.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fateful Absence
|
|
target=creature,planeswalker
|
|
auto=destroy && token(Clue) targetcontroller
|
|
text=Destroy target creature or planeswalker. Its controller investigates. (They create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fateful End
|
|
target=player,creature,plansewalker
|
|
auto=damage:3
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Fateful End deals 3 damage to any target. Scry 1.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fates' Reversal
|
|
auto=may name(Return creature to hand) target(creature|mygraveyard) moveTo(myhand)
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fathom Fleet Boarder
|
|
auto=aslongas(pirate|myBattlefield)~lessthan~1 life:-1
|
|
text=When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fathom Fleet Captain
|
|
abilities=menace
|
|
auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace)
|
|
text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fathom Fleet Cutthroat
|
|
auto=destroy target(creature[damaged]|opponentbattlefield)
|
|
text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fathom Fleet Firebrand
|
|
auto={1}{R}:1/0
|
|
text={1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fathom Fleet Swordjack
|
|
auto=_ATTACKING_target(planeswalker,player) damage:type:artifact:mybattlefield
|
|
autograveyard={5}{R}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. -- Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Favor of the Mighty
|
|
auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from white
|
|
auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from blue
|
|
auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from black
|
|
auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from red
|
|
auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from green
|
|
text=Each creature with the highest converted mana cost has protection from all colors.
|
|
mana={1}{W}
|
|
type=Tribal Enchantment
|
|
subtype=Giant
|
|
[/card]
|
|
[card]
|
|
name=Favored of Iroas
|
|
auto=_CONSTELLATION_double strike ueot
|
|
text=Constellation -- Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fblthp, the Lost
|
|
auto=draw:1
|
|
auto=@movedTo(battlefield) from(library):draw:1
|
|
auto=@targeted(this):moveto(mylibrary) && shuffle
|
|
text=When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Homunculus
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fearless Fledgling
|
|
auto=_LANDFALL_counter(1/1,1) all(this)
|
|
auto=_LANDFALL_all(this) flying ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fearless Halberdier
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fearless Liberator
|
|
abilities=boast
|
|
auto={2}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && token(Dwarf,Creature Dwarf Berserker,2/1,red) limit:hasabilitytwoboastplus1plusend
|
|
auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && token(Dwarf,Creature Dwarf Berserker,2/1,red) limit:hasabilitytwoboastplus1plusend
|
|
auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~1}:doboast && token(Dwarf,Creature Dwarf Berserker,2/1,red) limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dwarf Berserker
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fearless Pup
|
|
abilities=boast,first strike
|
|
auto={2}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && 2/0 ueot limit:hasabilitytwoboastplus1plusend
|
|
auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && 2/0 ueot limit:hasabilitytwoboastplus1plusend
|
|
auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~1}:doboast && 2/0 ueot limit:hasabilitytwoboastplus1plusend
|
|
text=First strike -- Boast-{2}{R}: Fearless Pup gets +2/+0 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Feast of Sanity
|
|
auto=@discarded(*|myhand):name(Deals 1 damage) damage:1 target(player,creature,planeswalker)
|
|
auto=@discarded(*|myhand):life:1 controller
|
|
text=Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Feast of Succession
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=all(creature|battlefield) -4/-4 ueot
|
|
text=All creatures get -4/-4 until end of turn. You become the monarch.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Feast on the Fallen
|
|
auto=@each upkeep restriction{lastturn(oplifelost)~morethan~0}:counter(1/1,1) target(creature[myBattlefield])
|
|
text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Feaster of Fools
|
|
abilities=flying
|
|
other={convoke} name(Convoke)
|
|
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Feasting Troll King
|
|
auto=vigilance,trample
|
|
auto=if casted(this) then token(Food)
|
|
text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn.
|
|
mana={2}{G}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Troll Noble
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Feather Eve
|
|
auto={1}{S}:target(*[Phoenix]|mygraveyard) moveto(myBattlefield) and!(tap(noevent))!
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Feather, the Redeemed
|
|
abilities=flying
|
|
auto=@targeted(creature|mybattlefield) from(sorcery|myzones):transforms((,newability[all(sorcery|mystack) moveto(exile)])) ueot
|
|
auto=@targeted(creature|mybattlefield) from(sorcery|myzones):name(Return sorcery from exile) transforms((,newability[name(Return sorcery from exile) phaseaction[endofturn] target(sorcery[fresh]|myexile) moveto(myhand)])) ueot
|
|
auto=@targeted(creature|mybattlefield) from(instant|myzones):transforms((,newability[all(instant|mystack) moveto(exile)])) ueot
|
|
auto=@targeted(creature|mybattlefield) from(instant|myzones):name(Return instant from exile) transforms((,newability[name(Return instant from exile) phaseaction[endofturn] target(instant[fresh]|myexile) moveto(myhand)])) ueot
|
|
text=Flying -- Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
|
|
mana={R}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Feed the Serpent
|
|
target=creature,planeswalker
|
|
auto=moveTo(exile)
|
|
text=Exile target creature or planeswalker.
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Feed the Swarm
|
|
auto=name(destroy) target(*[creature;enchantment]|opponentBattlefield) transforms((,newability[destroy],newability[life:-manacost opponent])) oneshot
|
|
text=Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Feign Death
|
|
target=creature
|
|
auto=transforms((,newability[inplaytapdeath],newability[counterdeath])) ueot
|
|
text=Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under it owner's control with a +1/+1 counter on it."
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Feisty Stegosaurus
|
|
auto=name(Choose creature and roll a die) name(Choose creature and roll a die) target(creature|opponentBattlefield) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end
|
|
text=When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.
|
|
mana={4}{R}
|
|
type=Host Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Feiyi Snake
|
|
abilities=reach
|
|
text=Reach (This creature can block creatures with flying.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Felidar Retreat
|
|
auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1,1) && all(creature|myBattlefield) vigilance ueot _ choice name(Create a 2/2 Cat) token(Cat Beast)!$ controller
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Feline Sovereign
|
|
auto=all(other creature[cat]|myBattlefield) 1/1
|
|
auto=all(other creature[cat]|myBattlefield) protection from(creature[dog])
|
|
auto=@combatdamagefoeof(player) from(creature[cat]|myBattlefield):destroy target(*[artifact;enchantment]|opponentBattlefield)
|
|
text=Other Cats you control get +1/+1 and have protection from Dogs. -- Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Felisa, Fang of Silverquill
|
|
abilities=flying,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=@movedto(creature[-token;counter{1/1.1}]|mygraveyard) from(myBattlefield):thisforeach(variable{1}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.2}]|mygraveyard) from(myBattlefield):thisforeach(variable{2}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.3}]|mygraveyard) from(myBattlefield):thisforeach(variable{3}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.4}]|mygraveyard) from(myBattlefield):thisforeach(variable{4}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.5}]|mygraveyard) from(myBattlefield):thisforeach(variable{5}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.6}]|mygraveyard) from(myBattlefield):thisforeach(variable{6}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.7}]|mygraveyard) from(myBattlefield):thisforeach(variable{7}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.8}]|mygraveyard) from(myBattlefield):thisforeach(variable{8}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.9}]|mygraveyard) from(myBattlefield):thisforeach(variable{9}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.10}]|mygraveyard) from(myBattlefield):thisforeach(variable{10}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.11}]|mygraveyard) from(myBattlefield):thisforeach(variable{11}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.12}]|mygraveyard) from(myBattlefield):thisforeach(variable{12}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.13}]|mygraveyard) from(myBattlefield):thisforeach(variable{13}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.14}]|mygraveyard) from(myBattlefield):thisforeach(variable{14}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.15}]|mygraveyard) from(myBattlefield):thisforeach(variable{15}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.16}]|mygraveyard) from(myBattlefield):thisforeach(variable{16}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.17}]|mygraveyard) from(myBattlefield):thisforeach(variable{17}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.18}]|mygraveyard) from(myBattlefield):thisforeach(variable{18}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.19}]|mygraveyard) from(myBattlefield):thisforeach(variable{19}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
auto=@movedto(creature[-token;counter{1/1.20}]|mygraveyard) from(myBattlefield):thisforeach(variable{20}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )!
|
|
text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
|
|
mana={2}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fell Flagship
|
|
auto=lord(pirate|mybattlefield) 1/0
|
|
auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent
|
|
auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
|
|
text=Pirates you control get +1/+0. -- Whenever Fell Flagship deals combat damage to a player, that player discards a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fell Specter
|
|
abilities=flying
|
|
auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$
|
|
auto=@discarded(*|opponenthand):life-2 opponent
|
|
text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Specter
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fell the Mighty
|
|
auto=if type(creature[power=0]|battlefield)~morethan~0 then choice name(Power more than 0) name(Power more than 0) destroy all(creature[power>=1]|battlefield)
|
|
auto=if type(creature[power=1]|battlefield)~morethan~0 then choice name(Power more than 1) name(Power more than 1) destroy all(creature[power>=2]|battlefield)
|
|
auto=if type(creature[power=2]|battlefield)~morethan~0 then choice name(Power more than 2) name(Power more than 2) destroy all(creature[power>=3]|battlefield)
|
|
auto=if type(creature[power=3]|battlefield)~morethan~0 then choice name(Power more than 3) name(Power more than 3) destroy all(creature[power>=4]|battlefield)
|
|
auto=if type(creature[power=4]|battlefield)~morethan~0 then choice name(Power more than 4) name(Power more than 4) destroy all(creature[power>=5]|battlefield)
|
|
auto=if type(creature[power=5]|battlefield)~morethan~0 then choice name(Power more than 5) name(Power more than 5) destroy all(creature[power>=6]|battlefield)
|
|
auto=if type(creature[power=6]|battlefield)~morethan~0 then choice name(Power more than 6) name(Power more than 6) destroy all(creature[power>=7]|battlefield)
|
|
auto=if type(creature[power=7]|battlefield)~morethan~0 then choice name(Power more than 7) name(Power more than 7) destroy all(creature[power>=8]|battlefield)
|
|
auto=if type(creature[power=8]|battlefield)~morethan~0 then choice name(Power more than 8) name(Power more than 8) destroy all(creature[power>=9]|battlefield)
|
|
auto=if type(creature[power=9]|battlefield)~morethan~0 then choice name(Power more than 9) name(Power more than 9) destroy all(creature[power>=10]|battlefield)
|
|
auto=if type(creature[power=10]|battlefield)~morethan~0 then choice name(Power more than 10) name(Power more than 10) destroy all(creature[power>=11]|battlefield)
|
|
auto=if type(creature[power=11]|battlefield)~morethan~0 then choice name(Power more than 11) name(Power more than 11) destroy all(creature[power>=12]|battlefield)
|
|
auto=if type(creature[power=12]|battlefield)~morethan~0 then choice name(Power more than 12) name(Power more than 12) destroy all(creature[power>=13]|battlefield)
|
|
auto=if type(creature[power=13]|battlefield)~morethan~0 then choice name(Power more than 13) name(Power more than 13) destroy all(creature[power>=14]|battlefield)
|
|
auto=if type(creature[power=14]|battlefield)~morethan~0 then choice name(Power more than 14) name(Power more than 14) destroy all(creature[power>=15]|battlefield)
|
|
auto=if type(creature[power=15]|battlefield)~morethan~0 then choice name(Power more than 15) name(Power more than 15) destroy all(creature[power>=16]|battlefield)
|
|
auto=if type(creature[power=16]|battlefield)~morethan~0 then choice name(Power more than 16) name(Power more than 16) destroy all(creature[power>=17]|battlefield)
|
|
auto=if type(creature[power=17]|battlefield)~morethan~0 then choice name(Power more than 17) name(Power more than 17) destroy all(creature[power>=18]|battlefield)
|
|
auto=if type(creature[power=18]|battlefield)~morethan~0 then choice name(Power more than 18) name(Power more than 18) destroy all(creature[power>=19]|battlefield)
|
|
auto=if type(creature[power>=19]|battlefield)~morethan~0 then choice name(Power more than 19) name(Power more than 19) destroy all(creature[power>=20]|battlefield)
|
|
text=Destroy all creatures with power greater than target creature's power.
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fell the Pheasant
|
|
target=creature[flying]
|
|
auto=damage:5
|
|
auto=token(Food)
|
|
text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fellwar Stone
|
|
auto=this(variable{olandg}>0) {t}:out{g}
|
|
auto=this(variable{olandu}>0) {t}:out{u}
|
|
auto=this(variable{olandr}>0) {t}:out{r}
|
|
auto=this(variable{olandb}>0) {t}:out{b}
|
|
auto=this(variable{olandw}>0) {t}:out{w}
|
|
auto=this(variable{olandc}>0) {t}:out{1}
|
|
text={T}: Add one mana of any color that a land an opponent controls could produce.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Feral Abomination
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Thrull
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Feral Contest
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[counter(1/1)],newability[name(Another creature blocks it) target(other creature|battlefield) transforms((,newability[mustblock])) ueot])) ueot
|
|
text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Feral Hydra
|
|
type=Creature
|
|
subtype=Hydra Beast
|
|
mana={X}{G}
|
|
power=0
|
|
toughness=0
|
|
text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability
|
|
auto=counter(1/1,X)
|
|
auto={3}:counter(1/1)
|
|
#Not all player can use ability
|
|
[/card]
|
|
[card]
|
|
name=Feral Maaka
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Feral Prowler
|
|
auto=_DIES_draw:1
|
|
text=When Feral Prowler dies, draw a card.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Feral Roar
|
|
target=creature
|
|
auto=4/4 ueot
|
|
text=Target creature gets +4/+4 until end of turn.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ferocious Pup
|
|
auto=create(wolf:creature wolf:2/2:green)
|
|
text=When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ferocious Tigorilla
|
|
auto=this(counter{0/0.1.Trample}>=1) trample
|
|
auto=this(counter{0/0.1.Menace}>=1) menace
|
|
auto=choice name(Flying) counter(0/0,1,Trample)
|
|
auto=choice name(First Strike) counter(0/0,1,Menace)
|
|
text=Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Cat Ape
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ferocious Zheng
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ferocity of the Wilds
|
|
auto=lord(creature[-human;attacking]|mybattlefield) 1/0
|
|
auto=lord(creature[-human;attacking]|mybattlefield) trample
|
|
text=Attacking non-Human creatures you control get +1/+0 and have trample.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ferropede
|
|
abilities=unblockable
|
|
auto=@combatdamaged(player) from(this):may name(Remove a counter) target(*[counter{any}]|battlefield) removesinglecountertype(1)
|
|
text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fervent Mastery
|
|
other={2}{R}{R} name(Cast for 1 less)
|
|
aicode=activate transforms((,newability[target(<3>*|mylibrary) moveto(myhand) and!( discard:1 controller )!])) oneshot
|
|
auto=name(Search up to 3 cards) reveal:plibrarycount optionone name(Choose up to 3 cards) target(<upto:3>*|reveal) moveto(myhand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiontwoend afterrevealed thisforeach(variable{3}) discard:1 controller afterrevealedend revealend
|
|
auto=if paid(alternative) then ability$!name(Discard and draw) name(Discard and draw) target(<anyamount>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot!$ opponent
|
|
text=You may pay {2}{R}{R} rather than pay this spell's mana cost. -- If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. -- Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fervent Paincaster
|
|
auto={T}:damage:1 target(player)
|
|
auto=@exerted(this):damage:1 target(creature)
|
|
auto={T}:exert
|
|
text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fervent Strike
|
|
target=creature
|
|
auto=+1/+0
|
|
auto=first strike
|
|
auto=haste
|
|
text=Target creature gets +1/+0 and gains first strike and haste until end of turn.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Festering March
|
|
abilities=exiledeath
|
|
other={2}{B} name(Suspend 3)
|
|
auto=ifnot paid(alternative) then all(creature|opponentbattlefield) -1/-1 ueot
|
|
auto=moveto(myexile) and!( counter(0/0,3,Time) )!
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time)
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal)
|
|
text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3-{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Festering Mummy
|
|
auto=_DIES_may target(creature) counter(-1/-1,1)
|
|
text=When Festering Mummy dies, you may put a -1/-1 counter on target creature.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Festival Crasher
|
|
auto=@movedTo(*[instant;sorcery]|mystack):name(Gets 2/0) 2/0 ueot
|
|
text=Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
|
|
type=Creature
|
|
subtype=Devil
|
|
mana={1}{R}
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Festive Funeral
|
|
target=creature
|
|
auto=foreach(*|mygraveyard) -1/-1 ueot
|
|
text=Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fetid Pools
|
|
abilities=cycling
|
|
auto=tap
|
|
autohand=__CYCLING__({2})
|
|
text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Island Swamp
|
|
[/card]
|
|
[card]
|
|
name=Fevered Suspicion
|
|
auto=_REBOUND_
|
|
auto=name(Exile cards) all(*[zpos<=oppofindfirsttypenonland]|opponentlibrary) moveto(exile) and!( counter(0/0.1.FeveredExiled) )!
|
|
auto=token(FeveredEffect,FeveredEffect,0/0,shroud,indestructible) and!( transforms((,newability[{0}:name(Cast exiled card) target(*[-land;counter{0/0.1.FeveredExiled}]|opponentexile) activate castcard(normal)])) forever )!
|
|
text=Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={6}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fey Steed
|
|
auto=_ATTACKING_name(Creature gains indestructible) target(other creature[attacking]|mybattlefield) transforms((,newability[indestructible])) ueot
|
|
auto=@targeted(*[creature;planeswalker]|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller
|
|
text=Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. -- Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Elk
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Feywild Trickster
|
|
auto=@dierolled(*|mybattlefield) from(controller):name(Create Faerie) token(Faerie Dragon,Creature Faerie Dragon,1/1,blue,flying)
|
|
text=Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Gnome Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fibrous Entangler
|
|
abilities=vigilance
|
|
auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot
|
|
text=Vigilance -- Fibrous Entangler must be blocked if able. -- Fibrous Entangler can block an additional creature each combat.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Eldrazi Werewolf
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Field Research
|
|
kicker={2}{U}
|
|
auto=draw:2 controller
|
|
auto=if paid(kicker) then draw:1 controller
|
|
text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Draw two cards. If this spell was kicked, draw three cards instead.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Field Trip
|
|
auto=ability$!name(Search basic plains) name(Search basic plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Field of Ruin
|
|
auto={T}:Add{1}
|
|
auto={2}{T}{S}:name(Destroy non-basic land) target(land[-basic]|opponentbattlefield) destroy && ability$!name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ controller && ability$!name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent
|
|
text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Field of the Dead
|
|
auto=tap(noevent)
|
|
auto={T}:add{C}
|
|
auto=if type(land|myBattlefield)~morethan~6 then name(Create zombie) token(Zombie,Creature Zombie,2/2,black)
|
|
auto=@movedTo(other land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:name(Create zombie) token(Zombie,Creature Zombie,2/2,black)
|
|
text=Field of the Dead enters the battlefield tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Fiend Artisan
|
|
auto=foreach(creature|myGraveyard) 1/1
|
|
aicode=activate target(creature[manacost<=X]|mylibrary) moveto(myBattlefield)
|
|
auto={X}{BG}{T}{S(other creature|myBattlefield}:name(search creature) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose creature) target(creature[manacost<=X]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myBattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery
|
|
text=Fiend Artisan gets +1/+1 for each creature card in your graveyard. -- {X}{BG}, {T}, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
|
|
mana={BG}{BG}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fiend of the Shadows
|
|
abilities=flying
|
|
auto=@combatdamagefoeof(player) from(this):ability$!name(Exile a card) name(Exile a card) notatarget(*|myhand) moveto(myexile) and!( counter(0/0,1,FiendExiled) )! !$ opponent
|
|
auto=@combatdamageof(player) from(this):name(Exile a card) target(*|myhand) moveto(myexile) and!( counter(0/0,1,FiendExiled) )!
|
|
auto=lord(*[counter{0/0.1.FiendExiled}]|myexile) transforms((,newability[canplayfromexile]))
|
|
auto={0}:name(Cast card from opponent's exile) name(Cast card from opponent's exile) target(*[counter{0/0.1.FiendExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.FiendExiled)],newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.FiendExiled)])) ueot )!
|
|
auto={S(human|mybattlefield)}:regenerate
|
|
text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fiendish Duo
|
|
abilities=First strike
|
|
auto=@damagefoeof(player) from(*[-Fiendish Duo]|myzones):damage:thatmuch opponent
|
|
auto=@combatdamagefoeof(player) from(this):damage:thatmuch opponent
|
|
text=First strike -- If a source would deal damage to an opponent, it deals double that damage to that player instead.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Fiendlash
|
|
auto={2}{R}:equip
|
|
auto=@damaged(mytgt):name(Deal damage) target(player,planeswalker) damage:power
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) reach
|
|
text=Equipped creature gets +2/+0 and has reach. -- Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. -- Equip {2}{R}
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Fierce Guardianship
|
|
target=*[-creature]|stack
|
|
auto=fizzle
|
|
other={0} name(Cast without Paying its Mana Cost)
|
|
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
|
text=If you control a commander, you may cast this spell without paying its mana cost. -- Counter target noncreature spell.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fierce Witchstalker
|
|
abilities=trample
|
|
auto=token(Food)
|
|
text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Fiery Cannonade
|
|
auto=damage:2 all(creature[-pirate])
|
|
text=Fiery Cannonade deals 2 damage to each non-Pirate creature.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fiery Confluence
|
|
auto=choice name(Damage creatures 1 time) damage:1 all(creature|battlefield)
|
|
auto=choice name(Damage creatures 2 times) damage:2 all(creature|battlefield)
|
|
auto=choice name(Damage creatures 3 times) damage:3 all(creature|battlefield)
|
|
auto=choice name(Damage opponent 1 time) damage:2 opponent
|
|
auto=choice name(Damage opponent 2 times) damage:4 opponent
|
|
auto=choice name(Damage opponent 3 times) damage:6 opponent
|
|
auto=choice name(Destroy 1 Artifact) destroy target(<1>*[artifact]|battlefield)
|
|
auto=choice name(Destroy 2 Artifacts) destroy target(<2>*[artifact]|battlefield)
|
|
auto=choice name(Destroy 3 Artifacts) destroy target(<3>*[artifact]|battlefield)
|
|
auto=choice name(Damage creatures 2 times and Damage opponent 1 time) damage:2 all(creature|battlefield) && damage:2 opponent
|
|
auto=choice name(Damage creatures 2 times and Destroy 1 Artifact) damage:2 all(creature|battlefield) && destroy target(<1>*[artifact]|battlefield)
|
|
auto=choice name(Damage creatures 1 time and Damage opponent 2 times) damage:1 all(creature|battlefield) && damage:4 opponent
|
|
auto=choice name(Damage creatures 1 time and Destroy 2 Artifacts) damage:1 all(creature|battlefield) && destroy target(<2>*[artifact]|battlefield)
|
|
auto=choice name(Damage opponent 1 time and Destroy 2 Artifacts) damage:2 opponent && destroy target(<2>*[artifact]|battlefield)
|
|
auto=choice name(Damage opponent 2 times and Destroy 1 Artifact) damage:4 opponent && destroy target(<1>*[artifact]|battlefield)
|
|
auto=choice name(Damage opponent 1 time, Damage creatures 1 time and Destroy 1 Artifact) damage:1 all(creature|battlefield) && damage:2 opponent && destroy target(<1>*[artifact]|battlefield)
|
|
text=Choose three. You may choose the same mode more than once. -- Fiery Confluence deals 1 damage to each creature. -- Fiery Confluence deals 2 damage to each opponent. -- Destroy target artifact.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fiery Emancipation
|
|
auto=@damaged(player) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch
|
|
auto=@damaged(planeswalker) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch
|
|
auto=@damaged(creature) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch
|
|
text=If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
|
|
mana={3}{R}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Fiery Encore
|
|
abilities=storm
|
|
auto=if type(*[-land]|myhand)~morethan~0 then choice name(Discard non-land card) name(Discard non-land card) target(*[-land]|myhand) transforms((,newability[damage:manacost target(*[creature;planeswalker]|battlefield)],newability[reject],newability[draw:1 controller])) oneshot
|
|
auto=if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) transforms((,newability[reject],newability[draw:1 controller])) oneshot
|
|
text=Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fiery Finish
|
|
target=creature
|
|
auto=damage:7
|
|
text=Fiery Finish deals 7 damage to target creature.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fiery Intervention
|
|
auto=choice damage:5 target(creature)
|
|
auto=choice destroy target(artifact)
|
|
text=Choose one -- Fiery Intervention deals 5 damage to target creature. -- Destroy target artifact.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fiery Islet
|
|
auto={T}{L:1}:Add{U}
|
|
auto={T}{L:1}:Add{R}
|
|
auto={1}{T}{S}:draw:1
|
|
text={T}, Pay 1 life: Add {U} or {R}. -- {1}, {T}, Sacrifice Fiery Islet: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Fiery Justice
|
|
auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
auto=life:5 opponent
|
|
text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.
|
|
mana={R}{G}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fifty Feet of Rope
|
|
auto={T}:name(Wall can't block) target(*[wall]|battlefield) transforms((,newability[cantblock])) ueot
|
|
auto={3}{T}:name(Creature doesn't untap) target(creature|battlefield) transforms((,newability[doesnotuntap])) uynt
|
|
auto={4}{T}:name(Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery
|
|
text=Climb Over-{T}: Target Wall can't block this turn. -- Tie Up-{3}, {T}: Target creature doesn't untap during its controller's next untap step. -- Rappel Down-{4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Fight as One
|
|
target=creature|mybattlefield
|
|
other={W} name(Both)
|
|
auto=if paid(alternative) then target(creature[human]) 1/1 && indestructible ueot
|
|
auto=if paid(alternative) then target(creature[-human]) 1/1 && indestructible ueot
|
|
auto=ifnot paid(alternative) then 1/1 && indestructible ueot
|
|
text=Choose one or both -- Target Human creature you control gets +1/+1 and gains indestructible until end of turn. -- Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fight with Fire
|
|
kicker={5}{R}
|
|
auto=ifnot paid(kicker) then damage:5 target(creature)
|
|
auto=if paid(kicker) then thisforeach(variable{10}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller
|
|
text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fighter Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=name(Search equipment) target(artifact[equipment]|mylibrary) moveTo(myhand) and!( shuffle )!
|
|
auto=this(variable{hascntlevel}=1) {1}{R}{W}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=2) lord(artifact[equipment]|myBattlefield) transforms((,newability[{0}:name(Add 2 mana for equip) add{C}{C}]))
|
|
auto=this(variable{hascntlevel}=2) {3}{R}{W}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@combat(attacking) source(creature|mybattlefield) restriction{compare(hascntlevel)~morethan~2}:may name(Creature has to block) target(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot
|
|
text=(Gain the next level as a sorcery to add its ability.) -- When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{R}{W}: Level 2 -- Equip abilities you activate cost {2} less to activate. -- {3}{R}{W}: Level 3 -- Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
|
|
mana={R}{W}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Filigree Attendant
|
|
abilities=flying
|
|
anyzone=type:artifact:myBattlefield/3 cdaactive
|
|
text=Flying -- Filigree Attendant's power is equal to the number of artifacts you control.
|
|
mana={2}{U}{U}
|
|
type=Artifact Creature
|
|
subtype=Homunculus
|
|
power=*
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fin-Clade Fugitives
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
autograveyard={4}{G}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Fin-Clade Fugitives can't be blocked by creatures with power 2 or less. -- Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Elf Salamander Rogue
|
|
power=7
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Final Death
|
|
target=creature
|
|
auto=moveto(Exile)
|
|
text=Exile target creature.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Final Flare
|
|
target=creature
|
|
auto=damage:5
|
|
text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Final Flare deals 5 damage to target creature.
|
|
mana={2}{R}{S(creature,enchantment|mybattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Final Parting
|
|
auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot
|
|
text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Final Payment
|
|
target=creature
|
|
auto=destroy
|
|
other={W}{B}{L:5} name(Pay 5 Life)
|
|
text=As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. -- Destroy target creature.
|
|
mana={W}{B}{S(*[creature;enchantment]|mybattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Final Reward
|
|
target=creature
|
|
auto=moveto(exile)
|
|
text=Exile target creature.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Finale of Devastation
|
|
auto=this(X>=10) all(creature|myBattlefield) transforms((,newability[haste])) ueot
|
|
auto=this(X>=10) all(creature|myBattlefield) +x/+x ueot
|
|
auto=this(X=0) target(creature[manacost=0]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=1) target(creature[manacost<=1]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=2) target(creature[manacost<=2]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=3) target(creature[manacost<=3]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=4) target(creature[manacost<=4]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=5) target(creature[manacost<=5]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=6) target(creature[manacost<=6]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=7) target(creature[manacost<=7]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=8) target(creature[manacost<=8]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=9) target(creature[manacost<=9]|myLibrary,myGraveyard) moveTo(myBattlefield)
|
|
auto=this(X=10) target(creature[manacost<=10]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[10/10])) ueot )!
|
|
auto=this(X=11) target(creature[manacost<=11]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[11/11])) ueot )!
|
|
auto=this(X=12) target(creature[manacost<=12]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[12/12])) ueot )!
|
|
auto=this(X=13) target(creature[manacost<=13]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[13/13])) ueot )!
|
|
auto=this(X=14) target(creature[manacost<=14]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[14/14])) ueot )!
|
|
auto=this(X=15) target(creature[manacost<=15]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[15/15])) ueot )!
|
|
auto=this(X=16) target(creature[manacost<=16]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[16/16])) ueot )!
|
|
auto=this(X=17) target(creature[manacost<=17]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[17/17])) ueot )!
|
|
auto=this(X=18) target(creature[manacost<=18]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[18/18])) ueot )!
|
|
auto=this(X=19) target(creature[manacost<=19]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[19/19])) ueot )!
|
|
auto=this(X>=20) target(creature[manacost<=20]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[20/20])) ueot )!
|
|
text=Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
|
|
mana={X}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Finale of Eternity
|
|
target=<upto:3>creature[toughness<=prex]
|
|
auto=destroy
|
|
auto=this(prex>=10) all(creature|mygraveyard) moveto(mybattlefield)
|
|
text=Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
|
|
mana={X}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Finale of Glory
|
|
auto=create(soldier:creature soldier:2/2:white:vigilance)*X
|
|
auto=this(X>=10) create(Angel:creature Angel:4/4:white:flying:vigilance)*X
|
|
text=Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
|
|
mana={X}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Finale of Promise
|
|
target=<upto:2>*[instant;sorcery;manacost<=prex]|mygraveyard
|
|
auto=this(X>=10) activate castcard(copied noevent)
|
|
auto=activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!
|
|
text=You may cast up to one target instant card and/or sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Finale of Revelation
|
|
abilties=exiledeath
|
|
auto=this(X<10) draw:x
|
|
auto=this(X>=10) moveto(myLibrary) all(*|myGraveyard) && shuffle && draw:x
|
|
auto=this(X>=10) untap notatarget(<upto:5>land)
|
|
autoexile=lord(*|myBattlefield) nomaxhand
|
|
text=Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. -- Exile Finale of Revelation.
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Find // Finality
|
|
other={4}{B}{G} name(Finality)
|
|
auto=ifnot paid(alternative) then moveto(myhand) target(<upto:2>creature|mygraveyard)
|
|
auto=if paid(alternative) then may counter(1/1,2) target(creature|myBattlefield) && all(creature) -4/-4 ueot
|
|
text=Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
|
|
mana={BG}{BG}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Find the Path
|
|
target=land
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=teach(land) transforms((,newability[{T}:name(Add 2 green mana) add{G}{G}]))
|
|
text=Enchant land -- When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted land has "{T}: Add {G}{G}."
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Finishing Blow
|
|
target=creature,planeswalker
|
|
auto=destroy
|
|
text=Destroy target creature or planeswalker.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fire // Ice
|
|
other={1}{U} name(Ice)
|
|
auto=ifnot paid(alternative) then thisforeach(variable{2}) ability$!name(Choose one) choice name(Damage creature) damage:1 target(creature) _ choice name(Damage player) damage:1 target(player) _ choice name(Damage planeswalker) damage:1 target(planeswalker)!$ controller
|
|
auto=if paid(alternative) then name(Tap target permanent) name(Tap target permanent) target(*|battlefield) tap(noevent) && draw:1 controller
|
|
text=Fire deals 2 damage divided as you choose among one or two targets. -- Tap target permanent. Draw a card.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fire Covenant
|
|
auto=choice name(Pay 1 Life) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 2 Life) thisforeach(variable{2}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 3 Life) thisforeach(variable{3}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 4 Life) thisforeach(variable{4}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 5 Life) thisforeach(variable{5}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 6 Life) thisforeach(variable{6}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 7 Life) thisforeach(variable{7}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 8 Life) thisforeach(variable{8}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 9 Life) thisforeach(variable{9}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 10 Life) thisforeach(variable{10}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 11 Life) thisforeach(variable{11}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 12 Life) thisforeach(variable{12}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 13 Life) thisforeach(variable{13}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 14 Life) thisforeach(variable{14}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 15 Life) thisforeach(variable{15}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 16 Life) thisforeach(variable{16}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 17 Life) thisforeach(variable{17}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 18 Life) thisforeach(variable{18}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 19 Life) thisforeach(variable{19}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
auto=choice name(Pay 20 Life) thisforeach(variable{20}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && life:-1 controller
|
|
text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures.
|
|
mana={1}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fire Giant's Fury
|
|
target=giant|mybattlefield
|
|
auto=2/2 ueot
|
|
auto=trample ueot
|
|
auto=transforms((,newability[@combatdamaged(player) from(this):transforms((,newability[all(*[zpos<=thatmuch]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.FireEffect)],newability[this(variable{hascntfireeffect}>0) canplayfromexile],newability[phaseaction[opponent upkeep once checkex] counter(0/0.1.FireEffect)],newability[phaseaction[my upkeep once checkex] counter(0/0.1.FireEffect)],newability[phaseaction[endofturn checkex] counter(0/0.-1.FireEffect)])) forever )!])) ueot])) ueot
|
|
text=Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fire Prophecy
|
|
target=creature
|
|
auto=damage:3
|
|
auto=may bottomoflibrary target(*|myHand) && draw:1 controller
|
|
text=Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fire Servant
|
|
auto=@damaged(creature|myBattlefield) from(*[instant;sorcery;red]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery;red]|*):damage:thatmuch all(trigger[to])
|
|
auto=@damageof(player) from(*[instant;sorcery;red]|myzones):damage:thatmuch controller
|
|
auto=@damagefoeof(player) from(*[instant;sorcery;red]|*):damage:thatmuch opponent
|
|
auto=@damaged(planeswalker|myBattlefield) from(*[instant;sorcery;red]|myzones):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(planeswalker|opponentBattlefield) from(*[instant;sorcery;red]|*):damage:thatmuch all(trigger[to])
|
|
text=If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fire Shrine Keeper
|
|
abilities=menace
|
|
auto={7}{R}{T}{S}:target(<upto:2>creature) damage:3
|
|
text=Menace -- {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fire Urchin
|
|
abilities=trample
|
|
auto=@movedTo(instant,sorcery|mystack):1/0 ueot
|
|
text=Trample -- Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fire and Brimstone
|
|
auto=if type(creature[attacking]|opponentbattlefield)~morethan~0 then damage:4 opponent
|
|
auto=damage:4 controller
|
|
text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.
|
|
mana={3}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fire-Omen Crane
|
|
abilities=flying
|
|
auto=_ATTACKING_damage:1 target(creature|opponentBattlefield)
|
|
text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Bird Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fireblade Artist
|
|
abilities=haste
|
|
auto=@each my upkeep:may sacrifice notatarget(creature|mybattlefield) && ability$!name(Choose one) choice name(Damage opponent) damage:2 target(opponent) _ choice name(Damage planeswalker) damage:2 target(planeswalker)!$ controller
|
|
text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fireblade Charger
|
|
auto=this(gear > 0) haste
|
|
auto=_DIES_name(Damage any target) damage:power target(player,creature,planeswalker)
|
|
text=As long as Fireblade Charger is equipped, it has haste. -- When Fireblade Charger dies, it deals damage equal to its power to any target.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fireborn Knight
|
|
abilities=double strike
|
|
auto={RW}{RW}{RW}{RW}:1/1
|
|
text=Double strike -- {RW}{RW}{RW}{RW}: Fireborn Knight gets +1/+1 until end of turn.
|
|
mana={RW}{RW}{RW}{RW}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Firebrand Archer
|
|
auto=@movedTo(*[-creature]|mystack):damage:1 opponent
|
|
text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Archer
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Firecannon Blast
|
|
target=creature
|
|
auto=damage:3
|
|
auto=if raid then damage:3
|
|
text=Firecannon Blast deals 3 damage to target creature. -- Raid - Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Firecat Blitz
|
|
flashback={R}{R}
|
|
auto=ifnot gravecast then token(Elemental Cat,Creature Elemental Cat,3/1,red,haste,unearth)*fullpaid
|
|
auto=if gravecast then name(Sacrifice X mountains) name(Sacrifice X mountains) target(<anyamount>mountain|myBattlefield) sacrifice and!( token(Elemental Cat,Creature Elemental Cat,3/1,red,haste,unearth) )!
|
|
text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback-{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Firefist Adept
|
|
auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield)
|
|
text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fireflux Squad
|
|
auto=_ATTACKING_may moveTo(myExile) target(other creature[attacking]|myBattlefield) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) && transforms((,haste,attacking)) forever optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend
|
|
text=Haste -- Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Firemind Vessel
|
|
auto=tapped(noevent)
|
|
auto={T}:Add{W}{U}
|
|
auto={T}:Add{W}{B}
|
|
auto={T}:Add{W}{R}
|
|
auto={T}:Add{W}{G}
|
|
auto={T}:Add{U}{B}
|
|
auto={T}:Add{U}{R}
|
|
auto={T}:Add{U}{G}
|
|
auto={T}:Add{B}{R}
|
|
auto={T}:Add{B}{G}
|
|
auto={T}:Add{R}{G}
|
|
text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Firemind's Research
|
|
auto=@movedTo(instant,sorcery|mystack):counter(0/0,charge)
|
|
auto={1}{U}{C(0/0,-2,Charge)}:draw:1
|
|
auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(player,creature,planeswalker)
|
|
text=Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. -- {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. -- {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
|
|
mana={U}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Fires of Invention
|
|
auto=maxCast(*)2 controller
|
|
auto=this(variable{opponentturn}>0) maxCast(*)0 controller
|
|
auto=lord(*[manacost<=type:land:mybattlefield;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~1}:lord(*[manacost<=1;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~2}:lord(*[manacost<=2;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~3}:lord(*[manacost<=3;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~4}:lord(*[manacost<=4;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~5}:lord(*[manacost<=5;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~6}:lord(*[manacost<=6;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~7}:lord(*[manacost<=7;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~8}:lord(*[manacost<=8;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~9}:lord(*[manacost<=9;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~10}:lord(*[manacost<=10;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~11}:lord(*[manacost<=11;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~12}:lord(*[manacost<=12;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~13}:lord(*[manacost<=13;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~14}:lord(*[manacost<=14;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~15}:lord(*[manacost<=15;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~16}:lord(*[manacost<=16;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~17}:lord(*[manacost<=17;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~18}:lord(*[manacost<=18;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~19}:lord(*[manacost<=19;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~20}:lord(*[manacost<=20;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast
|
|
text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Firesong and Sunspeaker
|
|
auto=@damaged(creature) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
|
|
auto=@damageof(player) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
|
|
auto=@damagefoeof(player) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
|
|
auto=@lifeof(player) from(*[instant;sorcery;white]|mystack,mygraveyard)):damage:3 target(creature,player)
|
|
text=Red instant and sorcery spells you control have lifelink. -- Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
|
|
mana={4}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Minotaur Cleric
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Firestorm
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1, damage 1 creature or opponent) target(*|myhand) reject!$ controller && damage:1 target(creature,player)
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2, damage 1 creature and opponent) target(<2>*|myhand) reject!$ controller && damage:2 target(creature) && damage:2 opponent
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=2, damage 2 creatures) target(<2>*|myhand) reject!$ controller && damage:2 target(<2>creature)
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3, damage 2 creature and opponent) target(<3>*|myhand) reject!$ controller && damage:3 target(<2>creature) && damage:3 opponent
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3, damage 3 creatures) target(<3>*|myhand) reject!$ controller && damage:3 target(<3>creature)
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4, damage 3 creature and opponent) target(<4>*|myhand) reject!$ controller && damage:4 target(<3>creature) && damage:4 opponent
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4, damage 4 creatures) target(<4>*|myhand) reject!$ controller && damage:4 target(<4>creature)
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5, damage 4 creature and opponent) target(<5>*|myhand) reject!$ controller && damage:5 target(<4>creature) && damage:5 opponent
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5, damage 5 creatures) target(<5>*|myhand) reject!$ controller && damage:5 target(<5>creature)
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6, damage 5 creature and opponent) target(<6>*|myhand) reject!$ controller && damage:6 target(<5>creature) && damage:6 opponent
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6, damage 6 creatures) target(<6>*|myhand) reject!$ controller && damage:6 target(<6>creature)
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7, damage 6 creature and opponent) target(<7>*|myhand) reject!$ controller && damage:7 target(<6>creature) && damage:7 opponent
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7, damage 7 creatures) target(<7>*|myhand) reject!$ controller && damage:7 target(<7>creature)
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8, damage 7 creature and opponent) target(<8>*|myhand) reject!$ controller && damage:8 target(<7>creature) && damage:8 opponent
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8, damage 8 creatures) target(<8>*|myhand) reject!$ controller && damage:8 target(<8>creature)
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9, damage 8 creature and opponent) target(<9>*|myhand) reject!$ controller && damage:9 target(<8>creature) && damage:9 opponent
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9, damage 9 creatures) target(<9>*|myhand) reject!$ controller && damage:9 target(<9>creature)
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10, damage 9 creature and opponent) target(<10>*|myhand) reject!$ controller && damage:10 target(<9>creature) && damage:10 opponent
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10, damage 10 creatures) target(<10>*|myhand) reject!$ controller && damage:10 target(<10>creature)
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11, damage 10 creature and opponent) target(<11>*|myhand) reject!$ controller && damage:11 target(<10>creature) && damage:11 opponent
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11, damage 11 creatures) target(<11>*|myhand) reject!$ controller && damage:11 target(<11>creature)
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12, damage 11 creature and opponent) target(<12>*|myhand) reject!$ controller && damage:12 target(<11>creature) && damage:12 opponent
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12, damage 12 creatures) target(<12>*|myhand) reject!$ controller && damage:12 target(<12>creature)
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13, damage 12 creature and opponent) target(<13>*|myhand) reject!$ controller && damage:13 target(<12>creature) && damage:13 opponent
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13, damage 13 creatures) target(<13>*|myhand) reject!$ controller && damage:13 target(<13>creature)
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14, damage 13 creature and opponent) target(<14>*|myhand) reject!$ controller && damage:14 target(<13>creature) && damage:14 opponent
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14, damage 14 creatures) target(<14>*|myhand) reject!$ controller && damage:14 target(<14>creature)
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15, damage 14 creature and opponent) target(<15>*|myhand) reject!$ controller && damage:15 target(<14>creature) && damage:15 opponent
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15, damage 15 creatures) target(<15>*|myhand) reject!$ controller && damage:15 target(<15>creature)
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16, damage 15 creature and opponent) target(<16>*|myhand) reject!$ controller && damage:16 target(<15>creature) && damage:16 opponent
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16, damage 16 creatures) target(<16>*|myhand) reject!$ controller && damage:16 target(<16>creature)
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17, damage 16 creature and opponent) target(<17>*|myhand) reject!$ controller && damage:17 target(<16>creature) && damage:17 opponent
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17, damage 17 creatures) target(<17>*|myhand) reject!$ controller && damage:17 target(<17>creature)
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18, damage 17 creature and opponent) target(<18>*|myhand) reject!$ controller && damage:18 target(<17>creature) && damage:18 opponent
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18, damage 18 creatures) target(<18>*|myhand) reject!$ controller && damage:18 target(<18>creature)
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19, damage 18 creature and opponent) target(<19>*|myhand) reject!$ controller && damage:19 target(<18>creature) && damage:19 opponent
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19, damage 19 creatures) target(<19>*|myhand) reject!$ controller && damage:19 target(<19>creature)
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20, damage 19 creature and opponent) target(<20>*|myhand) reject!$ controller && damage:20 target(<19>creature) && damage:20 opponent
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20, damage 20 creatures) target(<20>*|myhand) reject!$ controller && damage:20 target(<20>creature)
|
|
text=As an additional cost to cast Firestorm, discard X cards. -- Firestorm deals X damage to each of X target creatures and/or players.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Firestorm Phoenix
|
|
abilities=flying,handdeath
|
|
auto=@movedto(this|myhand) from(battlefield):emblem transforms((,newability[maxcast(*[Firestorm Phoenix])0 ueot])) ueot
|
|
text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Firja's Retribution
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Angel,Creature Angel,4/4,white,flying,vigilance)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(angel|mybattlefield) transforms((,newability[{T}:name(Destroy creature) destroy target(creature[power<=powerminus1minusend])])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(angel|mybattlefield) transforms((,newability[double strike])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 4/4 white Angel Warrior creature token with flying and vigilance. -- II - Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." -- III - Angels you control gain double strike until end of turn.
|
|
mana={1}{W}{W}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Firja, Judge of Valor
|
|
abilities=flying,lifelink
|
|
aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:2)!])) ueot
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Look top 3 cards) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Flying, lifelink -- Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
|
|
mana={2}{W}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Angel Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Firmament Sage
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):name(Draw a card) draw:1 controller
|
|
text=If it's neither day or night, it becomes day as Firmament Sage enters the battlefield. -- Whenever day becomes night or night becomes day, draw a card.
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
mana={3}{U}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=First Day of Class
|
|
auto=emblem transforms((,newability[@movedto(creature|mybattlefield):name(Gains 1/1 counter and haste) all(trigger[to]) transforms((,newability[counter(1/1),newability[haste])) ueot])) ueot
|
|
text=Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=First Response
|
|
auto=@each upkeep restriction{lastturn(life)~morethan~0}:token(Soldier,Creature Soldier,1/1,white)
|
|
text=At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=First Sliver's Chosen
|
|
auto=lord(sliver|mybattlefield) exalted
|
|
text=Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=First-Sphere Gargantua
|
|
auto=draw:1 controller
|
|
auto=life:-1 controller
|
|
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
|
text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Phyrexian Horror
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Fish Reef
|
|
auto=_DIES_token(Whale Reef)
|
|
text=When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with "When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield."
|
|
type=Creature
|
|
subtype=Fish
|
|
color=blue
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fissure Vent
|
|
auto=choice name(Destroy non-basic land) destroy target(land[-basic])
|
|
auto=choice name(Destroy artifact) destroy target(artifact)
|
|
auto=choice name(Destroy non-basic land and artifact) destroy target(land[-basic]) && ability$!name(Destroy artifact) name(Destroy artifact) destroy target(artifact)!$ controller
|
|
text=Choose one or both -- Destroy target artifact. -- Destroy target nonbasic land.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fissure Wizard
|
|
auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller
|
|
text=When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fist of Suns
|
|
auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
|
|
auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
|
|
auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
|
|
text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Fists of Flame
|
|
target=creature
|
|
auto=draw:1
|
|
auto=thisforeach(variable{pdrewcount}>0) 1/1 ueot && trample ueot
|
|
text=Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Five-Finger Discount
|
|
target=*[-land]|battlefield
|
|
auto=moveto(myhand) and!( transforms((,newability[anytypeofmana])) forever)!
|
|
text=Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Flaccify
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Counter target spell unless its controller pays {3}.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flailing Manticore
|
|
abilities=flying,first strike
|
|
auto={1}:1/1 ueot
|
|
auto={1}:-1/-1 ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notatarget(Flailing Manticore|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notatarget(Flailing Manticore|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Manticore
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Flailing Ogre
|
|
auto={1}:1/1 ueot
|
|
auto={1}:-1/-1 ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notatarget(Flailing Ogre|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notatarget(Flailing Ogre|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Ogre
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Flailing Soldier
|
|
auto={1}:1/1 ueot
|
|
auto={1}:-1/-1 ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notatarget(Flailing Soldier|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notatarget(Flailing Soldier|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flame Blitz
|
|
abilities=cycling
|
|
autohand=__CYCLING__({2})
|
|
auto=@each my endofturn:damage:5 all(planeswalker)
|
|
text=At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. -- Cycling {2} ({2} , Discard this card: Draw a card.)
|
|
mana={R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Flame Channeler
|
|
backside=Embodiment of Flame
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@damaged(this) from(*|myzones):name(Transform Embodiment of Flame) flip(backside)
|
|
text=When a spell you control deals damage, transform Flame Channeler. // Embodiment of Flame
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flame Spill
|
|
target=creature
|
|
auto=transforms((,newability[this(toughness=1) damage:1 && damage:3 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness=2) damage:2 && damage:2 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness=3) damage:3 && damage:1 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness>=4) damage:4])) oneshot
|
|
text=Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flame Sweep
|
|
auto=damage:2 all(creature|opponentbattlefield)
|
|
auto=damage:2 all(creature[-flying]|mybattlefield)
|
|
text=Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flame-Wreathed Phoenix
|
|
abilities=flying
|
|
auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) transforms((,newability[counter(0/0.-1.TributeUnpaid)],newability[haste],newability[handdeath])) forever
|
|
text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Flameblade Adept
|
|
abilities=menace
|
|
auto=@movedto(*|mygraveyard) from(myhand):1/0 ueot
|
|
text=Menace -- Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flamekin Bladewhirl
|
|
otherrestriction=type(*[elemental]|myhand)~lessthan~2
|
|
other={3}{R}
|
|
restriction=type(*[elemental]|myhand)~morethan~1
|
|
text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Elemental Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Flamekin Herald
|
|
auto=@movedto(*[iscommander]|mystack):all(trigger[to]) transforms((,newability[activate choice cascade:plibrarycount])) oneshot
|
|
text=Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser converted mana cost. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Elemental Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flamerush Rider
|
|
other={2}{R}{R} name(Dash)
|
|
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand)]))ueot
|
|
auto=_ATTACKING_target(other creature[attacking]) clone with(unearth,battleready)
|
|
text=Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Flames of the Blood Hand
|
|
#MISSING:damage can't be prevented
|
|
auto=choice name(Damage opponent) damage:4 opponent && all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot && all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot
|
|
auto=choice name(Damage yourself) damage:4 controller && all(*|mybattlefield) transforms((,newability[nolifegain])) ueot && all(*|opponentbattlefield) transforms((,newability[nolifegainopponent])) ueot
|
|
text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flames of the Raze-Boar
|
|
target=creature|opponentBattlefield
|
|
auto=damage:4
|
|
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield)
|
|
text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
|
|
mana={5}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flamescroll Celebrant
|
|
#MISSING:opponent activates an ability
|
|
abilities=flash
|
|
other={W}{W} name(Revel in Silence)
|
|
otherrestriction=compare(isflipped)~equalto~1
|
|
restriction=can play creature,compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Revel in Silence)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(myexile)],newability[activate castcard(copied named!:revel in silence:!)])) forever
|
|
auto={1}{R}:2/0 ueot
|
|
text=Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. -- {1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn. // {W}{W} Revel in Silence
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Flameshot
|
|
other={D(mountain|myHand)} name(Discard a Mountain)
|
|
auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
|
|
text=You may discard a Mountain card rather than pay this spell's mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Flameskull
|
|
abilities=cantblock,flying
|
|
auto=_DIES_name(Rejuvenation) transforms((,newability[all(creature[-token;fresh:zpos=type:*:mygraveyard]|mygraveyard) moveto(exile) and!( transforms((,newability[phaseaction[my endofturn once next checkex] removeallcounters(0/0.1.FlameskullExiled)],newability[this(counter{0/0.1.FlameskullExiled}>0) canplayfromexile],newability[counter(0/0.1.FlameskullExiled)],newability[all(*[zpos=1]|mylibrary) moveTo(myexile) and!( transforms((,newability[counter(0/0.1.FlameskullExiled)],newability[this(counter{0/0.1.FlameskullExiled}>0) canplayfromexile],newability[@each untap restriction{compare(hascntflameskullexiled)~equalto~0}:-canplayfromexile],newability[@each untap restriction{compare(hascntflameskullexiled)~morethan~0}:canplayfromexile],newability[phaseaction[my endofturn once next checkex] removeallcounters(0/0.1.FlameskullExiled)],newability[@movedto(this|mystack) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) removeallcounters(0/0.1.FlameskullExiled)],newability[@movedto(this|mybattlefield) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) removeallcounters(0/0.1.FlameskullExiled)])) forever )!])) forever )!])) forever
|
|
autoexile=@movedto(*[counter{0/0.1.FlameskullExiled}]|mystack) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) transforms((,newability[removeallcounters(0/0.1.FlameskullExiled)],newability[-canplayfromexile])) oneshot
|
|
autoexile=@movedto(land[counter{0/0.1.FlameskullExiled}]|mybattlefield) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) transforms((,newability[removeallcounters(0/0.1.FlameskullExiled)],newability[-canplayfromexile])) oneshot
|
|
text=Flying -- Flameskull can't block. -- Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Skeleton
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Flamespeaker Adept
|
|
auto=@scryed(*|mybattlefield,mystack):all(this) transforms((,newability[2/0],newability[first strike])) ueot
|
|
text=Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Flamethrower Sonata
|
|
abilities=doublefacedeath
|
|
auto=name(Discard and draw) target(*|myhand) transforms((,newability[reject],newability[draw:1 controller],newability[if cantargetcard(*[instant;sorcery]|*) then name(Damage creature or planeswalker) name(Damage creature or planeswalker) damage:manacost target(*[creature;planeswalker]|opponentbattlefield)])) oneshot
|
|
text=Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control. // {2}{U}{U} Torrent Sculptor
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Flametongue Yearling
|
|
kicker=multi{2}
|
|
auto=counter(1/1,kicked)
|
|
auto=damage:power target(creature)
|
|
text=Multikicker {2} (You may pay an additional 2 any number of times as you cast this spell.) -- Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.
|
|
mana={R}{R}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Flaming Gambit
|
|
target=player
|
|
flashback={X}{R}{R}
|
|
auto=if type(creature|targetedpersonsbattlefield)~equalto~0 then damage:x
|
|
auto=if type(creature|targetedpersonsbattlefield)~morethan~0 then ability$!name(Choose one) choice name(Damage player) damage:storedx controller _ choice name(Damage creature) damage:storedx target(creature|mybattlefield)!$ targetedPlayer
|
|
text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={X}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flare of Faith
|
|
target=creature
|
|
auto=2/2 ueot
|
|
auto=if cantargetcard(*[human]|*) then transforms((,newability[1/1],newability[indestructible])) ueot
|
|
text=Target creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flash Foliage
|
|
restriction=blockersonly
|
|
auto=token(Saproling,Creature Saproling,1/1,green) and!(transforms((,newability[mustblock])) ueot)!
|
|
auto=draw:1 controller
|
|
text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flawless Maneuver
|
|
auto=all(creature|myBattlefield) indestructible ueot
|
|
other={0} name(Cast without Paying its Mana Cost)
|
|
otherrestriction=type(*[iscommander|mybattlefield)~morethan~0
|
|
text=If you control a commander, you may cast this spell without paying its mana cost. -- Creatures you control gain indestructible until end of turn.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flaxen Intruder // Welcome Home
|
|
abilities=adventure
|
|
other={5}{G}{G} name(Adventure)
|
|
auto=if paid(alternative) then name(Create 3 Bears) name(Create 3 Bears) token(Bear,Creature Bear,2/2,green)*3
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(*[artifact;enchantment]|battlefield)
|
|
text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. // Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flay Essence
|
|
auto=choice name(Exile opponent's creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) transforms((,newability[life:hascntanycnt opponent],newability[moveto(exile)])) forever
|
|
auto=choice name(Exile your creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[life:hascntanycnt controller],newability[moveto(exile)])) forever
|
|
text=Exile target creature or planeswalker. You gain life equal to the number of counters on it.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fleet Swallower
|
|
auto=_ATTACKING_target(player) deplete:halfdowntype:*:targetedpersonslibrary
|
|
text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Fish
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Flesh // Blood
|
|
target=creature
|
|
abilities=hasnokicker
|
|
other={R}{G} name(Blood)
|
|
kicker={R}{G} name(Fuse)
|
|
otherrestriction=type(creature|myBattlefield)~morethan~0
|
|
auto=if paid(alternative) then transforms((,newability[name(Deal damage) damage:power target(player^creature)])) forever
|
|
auto=if paid(kicker) then ability$!name(Creature deals damage) name(Creature deals damage) target(creature|myBattlefield) transforms((,newability[name(Deal damage) damage:power target(player^creature)])) forever!$ controller
|
|
auto=ifnot paid(alternative) then counter(1/1,storedpower)
|
|
text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. // Target creature you control deals damage equal to its power to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={3}{B}{G}{E(creature|graveyard)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fleshtaker
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@sacrificed(other creature|myBattlefield):name(Gain life and scry) life:1 controller && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={1}{S(other creature|myBattlefield)}:name(Gets 2/2) 2/2 ueot
|
|
text=Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
mana={W}{B}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flicker of Fate
|
|
target=creature,enchantment|mybattlefield
|
|
auto=(blink)
|
|
text=Exile target creature or enchantment, then return it to the battlefield under its owner's control.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flight of Equenauts
|
|
abilities=flying
|
|
other={convoke} name(Convoke)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying
|
|
mana={7}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Flip the Switch
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=token(Zombie Dec)
|
|
text=Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flood of Recollection
|
|
target=instant,sorcery|mygraveyard
|
|
auto=moveto(ownerHand)
|
|
auto=exile all(this)
|
|
text=Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
|
|
mana={U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Flood of Tears
|
|
auto=moveTo(ownerhand) all(*[-land])
|
|
auto=if type(*[-token;-instant;-sorcery]|myHand)~morethan~3 then may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand)
|
|
text=Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Floodhound
|
|
auto={3}{T}:name(Investigate) name(Create clue) token(Clue) controller
|
|
text={3}, {T}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Floodwaters
|
|
abilities=cycling
|
|
target=<upto:2>creature
|
|
auto=moveto(ownerhand)
|
|
autohand=__CYCLING__({2})
|
|
text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Florian, Voldaren Scion
|
|
abilities=first strike
|
|
aicode=activate target(*[zpos<=oplifelost]|mylibrary) moveto(myhand) and!( transforms((,newability[canplayfromexile],newability[all(*[zpos<=oplifelost]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!
|
|
auto=@each my secondmain restriction{compare(oplifelost)~morethan~0}:name(Look top card) reveal:oplifelost optionone name(Exile 1 card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! optiontwoend revealend
|
|
text=First strike -- At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
|
|
type=Legendary Creature
|
|
subtype=Vampire Noble
|
|
mana={1}{B}{R}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Flourishing Fox
|
|
abilities=cycling
|
|
auto=@cycled(*|myHand):all(this) counter(1/1,1)
|
|
autohand=__CYCLING__({1})
|
|
text=Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Fox
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Flourishing Strike
|
|
other={2}{G} name(Entwine)
|
|
auto=ifnot paid(alternative) then choice name(Deal 5 damage) name(Deal 5 damage) target(creature[flying]|battlefield) damage:5
|
|
auto=ifnot paid(alternative) then choice name(Creature gets 3/3) name(Creature gets 3/3) target(creature) transforms((,newability[3/3])) ueot
|
|
auto=if paid(alternative) then choice name(Creature gets 3/3) name(Creature gets 3/3) target(creature) transforms((,newability[3/3],newability[name(Deal 5 damage) target(creature[flying]|battlefield) damage:5])) ueot
|
|
text=Choose one -- Flourishing Strike deals 5 damage to target creature with flying. -- Target creature gets +3/+3 until end of turn. -- Entwine {2}{G} (Choose both if you pay the entwine cost.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flower // Flourish
|
|
other={4}{G}{W} name(Flourish)
|
|
auto=if paid(alternative) then all(creature|mybattlefield) 2/2 ueot
|
|
auto=ifnot paid(alternative) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[basic;forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. -- Creatures you control get +2/+2 until end of turn.
|
|
mana={GW}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fluctuator
|
|
auto=lord(*[cycling]|mycastingzone) altercost(colorless,-2)
|
|
text=Cycling abilities you activate cost up to {2} less to activate.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Flummoxed Cyclops
|
|
abilities=reach
|
|
auto=@each my blockers restriction{type(creature[attacking]|opponentBattlefield)~morethan~1}:cantblock ueot
|
|
text=Reach -- Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Cyclops
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Flumph
|
|
abilities=defender,flying
|
|
auto=_ENRAGE_name(Draw a card) draw:1 controller && draw:1 opponent
|
|
text=Defender, flying -- Whenever Flumph is dealt damage, you and target opponent each draw a card.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Jellyfish
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Flunk
|
|
target=creature
|
|
auto=transforms((,newability[-7minusphandcountminusend/-7minusphandcountminusend ueot])) ueot
|
|
text=Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flusterstorm
|
|
abilities=storm
|
|
target=*[-creature;-planeswalker;-artifact;-enchantment]|stack
|
|
auto=transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever
|
|
text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Flutterfox
|
|
auto=aslongas(artifact|myBattlefield) flying
|
|
auto=aslongas(enchantment|myBattlefield) flying
|
|
text=As long as you control an artifact or enchantment, Flutterfox has flying.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Fox
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Flux Channeler
|
|
auto=@movedTo(*[-creature]|mystack):_PROLIFERATE_
|
|
text=Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fly
|
|
target=creature
|
|
auto=teach(creature) flying
|
|
auto=@combatdamaged(player) from(mytgt) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Enchant creature -- Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Flycatcher Giraffid
|
|
auto=this(counter{0/0.1.Vigilance}>=1) vigilance
|
|
auto=this(counter{0/0.1.Reach}>=1) reach
|
|
auto=choice name(Vigilance counter) counter(0/0,1,Vigilance)
|
|
auto=choice name(Reach counter) counter(0/0,1,Reach)
|
|
text=Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Antelope Lizard
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Fodder Tosser
|
|
auto={T}{D(*|myHand)}:name(Deal 2 damage) target(player,planeswalker) damage:2
|
|
text={T}, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Foe-Razer Regent
|
|
abilities=flying
|
|
auto=@movedTo(this|mybattlefield) from(myHand):all(trigger[to]) transforms((,newability[choice name(Fight target creature you don't control) dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
|
|
auto=@lord(creature|mybattlefield) dynamicability<!powerstrike!> target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2)
|
|
text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Folio of Fancies
|
|
abilities=nomaxhand,oppnomaxhand
|
|
auto={X}{X}{T}:name(Each player draws cards) name(Each player draws cards) draw:XX all(player)
|
|
auto={2}{U}{T}:deplete:type:*:opponenthand opponent
|
|
text=Players have no maximum hand size. -- {X}{X}, {T}: Each player draws X cards. -- {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.
|
|
mana={1}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Font of Agonies
|
|
auto=@lifelostof(player):counter(0/0,Blood,thatmuch) all(this)
|
|
auto={1}{B}{C(0/0,-4,Blood)}:target(creature) destroy
|
|
text=Whenever you pay life, put that many blood counters on Font of Agonies. -- {1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature.
|
|
mana={B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Food
|
|
auto={2}{T}{S}:life:3
|
|
text={2}, {T}, Sacrifice this artifact: You gain 3 life.
|
|
type=Artifact
|
|
subtype=Food
|
|
[/card]
|
|
[card]
|
|
name=Food Chain
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add White) thisforeach(variable{storedmanacostplus1plusend}) add{W}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Blue) thisforeach(variable{storedmanacostplus1plusend}) add{U}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Black) thisforeach(variable{storedmanacostplus1plusend}) add{B}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Red) thisforeach(variable{storedmanacostplus1plusend}) add{R}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Green) thisforeach(variable{storedmanacostplus1plusend}) add{G}
|
|
text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Footfall Crater
|
|
abilities=cycling
|
|
target=land
|
|
auto=teach(land) transforms((newability[{T}:haste && trample target(creature) ueot]))
|
|
autohand=__CYCLING__({1})
|
|
text=Enchant land -- Enchanted land has " -- {T}: Target creature gains trample and haste until end of turn." -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Footlight Fiend
|
|
auto=_DIES_damage:1 target(player,creature,planeswalker)
|
|
text=When Footlight Fiend dies, it deals 1 damage to any target.
|
|
mana={BR}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Forbidden Friendship
|
|
auto=token(Dinosaur For)
|
|
auto=token(Human Soldier For)
|
|
text=Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Forbidden Ritual
|
|
target=<anyamount>*[-token]|myBattlefield
|
|
auto=transforms((,newability[sacrifice],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notarget(*|myhand) reject _ choice name(Sacrifice a permanent) notarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~equalto~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Sacrifice a permanent) notarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notarget(*|myhand) reject!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~equalto~0 then life:-2 opponent])) oneshot
|
|
text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Forbidding Spirit
|
|
auto=all(creature|opponentbattlefield) transforms((,newability[attackcost:2])) uynt
|
|
text=When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Force of Despair
|
|
other={E(*[black]|myhand)}
|
|
otherrestriction=opponentturnonly
|
|
auto=destroy all(creature[fresh])
|
|
text=If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. -- Destroy all creatures that entered the battlefield this turn.
|
|
mana={1}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Force of Negation
|
|
target=*[-creature]|stack
|
|
other={E(other *[blue]|myhand)} name(Exile a Blue Card from Hand)
|
|
otherrestriction=opponentturnonly
|
|
auto=fizzleto(exile)
|
|
text=If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. -- Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Force of Rage
|
|
other={E(other *[red]|myhand)} name(Exile a Red Card from Hand)
|
|
otherrestriction=opponentturnonly
|
|
auto=token(Elemental,Creature Elemental,3/1,red,haste,trample)*2 and!( transforms((,newability[@each my upkeep:name(Sacrifice elemental token) sacrifice])) forever )!
|
|
text=If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. -- Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
|
|
mana={1}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Force of Vigor
|
|
target=<upto:2>*[artifact;enchantment]
|
|
other={E(*[green]|myhand)} name(Exile a Green Card from Hand)
|
|
otherrestriction=opponentturnonly
|
|
auto=destroy
|
|
text=If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. -- Destroy up to two target artifacts and/or enchantments.
|
|
mana={2}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Force of Virtue
|
|
abilities=flash
|
|
other={E(*[white]|myhand)} name(Exile a White Card from Hand)
|
|
otherrestriction=opponentturnonly
|
|
auto=lord(creature|myBattlefield) 1/1
|
|
text=If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. -- Flash -- Creatures you control get +1/+1.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Forced Landing
|
|
target=creature[flying]
|
|
auto=bottomoflibrary
|
|
text=Put target creature with flying on the bottom of its owner's library.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Forceful Denial
|
|
target=*|stack
|
|
auto=fizzle
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Counter target spell.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Forebear's Blade
|
|
auto=teach(creature) +3/+0
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) trample
|
|
auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield)
|
|
auto={3}:equip
|
|
text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Foreboding Fruit
|
|
target=player
|
|
auto=draw:2 && life:-2
|
|
auto=if casted(this) then if spent({B}{B}{B}) then token(Food) controller
|
|
text=Target player draws two cards and loses 2 life. -- Adamant - If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Forerunner of the Coalition
|
|
auto=name(Search your library for a Pirate) name(Search your library for a Pirate) target(pirate|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )!
|
|
auto=@movedTo(other pirate|myBattlefield):life:-1 opponent
|
|
text=When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Forerunner of the Empire
|
|
auto=name(Search your library for a Dinosaur) name(Search your library for a Dinosaur) target(dinosaur|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )!
|
|
auto=@movedTo(dinosaur|myBattlefield):may name(Damage all creatures) name(Damage all creatures) all(creature|battlefield) damage:1
|
|
text=When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it. -- Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Forerunner of the Heralds
|
|
auto=name(Search your library for a Merfolk) name(Search your library for a Merfolk) target(merfolk|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )!
|
|
auto=@movedTo(other merfolk|myBattlefield):counter(1/1)
|
|
text=When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Forerunner of the Legion
|
|
aicode=activate target(vampire|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(vampire|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=@movedTo(other creature[vampire]|mybattlefield): target(creature) 1/1 ueot
|
|
text=When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Foreshadow
|
|
auto=chooseanameopp name(Mill opponent) all(*[zpos=1]|opponentLibrary) moveto(opponentGraveyard) and!( if cantargetcard(*[chosenname]|*) then draw:1 controller )! chooseend
|
|
auto=@next upkeep:draw:1 controller
|
|
text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Forever Young
|
|
target=<anyamount>creature|mygraveyard
|
|
auto=moveTo(mylibrary)
|
|
auto=draw:1 controller
|
|
text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Forge of Heroes
|
|
auto={T}:add{C}
|
|
auto={T} restriction{type(creature[iscommander;fresh]|mybattlefield)~morethan~0}:name(Add 1/1 counter to Commander) target(creature[iscommander;fresh]|mybattlefield) counter(1/1)
|
|
auto={T} restriction{type(planeswalker[iscommander;fresh]|mybattlefield)~morethan~0}:name(Add loyalty counter to Commander) target(planeswalker[iscommander;fresh]|mybattlefield) counter(0/0,1,Loyalty)
|
|
text={T}: Add {C}. -- {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Forging the Tyrite Sword
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Treasure Sur)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) token(Treasure Sur)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Search library) target(equipment,Halvar^ God of Battle|mylibrary) moveTo(myhand) and!( shuffle )!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create a Treasure token. -- III - Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={1}{R}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Forgotten Sentinel
|
|
auto=tap(noevent)
|
|
text=Forgotten Sentinel enters the battlefield tapped.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Foriysian Brigade
|
|
text=Foriysian Brigade can block an additional creature.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Foriysian Interceptor
|
|
abilities=flash,defender
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Foriysian Totem
|
|
auto={T}:add{R}
|
|
auto={4}{R}:transforms((Giant Artifact Creature,setpower=4,settoughness=4,red,trample)) ueot all(this)
|
|
text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Forked Lightning
|
|
target=creature
|
|
auto=damage:2
|
|
auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
|
|
text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Form of the Dinosaur
|
|
auto=lifeset:15 controller
|
|
auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability<!powerstrike targetopponent!>],newability[damage:15])) oneshot
|
|
text=When Form of the Dinosaur enters the battlefield, your life total becomes 15. -- At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.
|
|
mana={4}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Forsake the Worldly
|
|
abilities=cycling
|
|
target=artifact,enchantment
|
|
auto=moveto(exile)
|
|
autohand=__CYCLING__({2})
|
|
text=Exile target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Forsaken Monument
|
|
auto=lord(creature[colorless]|myBattlefield) 2/2
|
|
auto=@tappedformana(*[-basic;colorless]|myBattlefield):add{C}
|
|
auto=@movedTo(*[colorless]|myStack):life:2 controller
|
|
text=Colorless creatures you control get +2/+2. -- Whenever you tap a permanent for {C}, add an additional {C}. -- Whenever you cast a colorless spell, you gain 2 life.
|
|
type=Legendary Artifact
|
|
mana={5}
|
|
[/card]
|
|
[card]
|
|
name=Forsworn Paladin
|
|
abilities=menace
|
|
auto={1}{B}{L:1}{T}:name(Create treasure) token(Treasure Sur)
|
|
auto={2}{B}:name(Pay without treasure) target(creature) 2/0 ueot
|
|
auto={2}{S(treasure[-tapped]|mybattlefield)}:name(Pay with treasure) target(creature) transforms((,newability[2/0],newability[deathtouch])) ueot
|
|
text=Menace -- {1}{B}, {T}, Pay 1 life: Create a Treasure token. -- {2}{B}: Target creature get +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Fortifying Draught
|
|
auto=life:2 controller
|
|
auto=target(creature) lifegain/lifegain ueot
|
|
text=You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fortifying Provisions
|
|
auto=lord(creature|myBattlefield) 0/1
|
|
auto=token(Food)
|
|
text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Fortuitous Find
|
|
target=*[artifact;creature]|mygraveyard
|
|
auto=choice name(Return target artifact or creature) moveto(myhand)
|
|
auto=choice name(Return target artifact and creature) moveto(myhand) && moveto(myhand) target(*[artifact;creature]|mygraveyard)
|
|
text=Choose one or both -- Return target artifact card from your graveyard to your hand. -- Return target creature card from your graveyard to your hand.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fortunate Few
|
|
auto=ability$!name(Destroy all non-land permanents except one) name(Destroy all non-land permanents except one) target(<type:*[-land]:opponentbattlefieldminus1minusend>*[-land]|opponentbattlefield) destroy!$ controller
|
|
auto=ability$!name(Destroy all non-land permanents except one) name(Destroy all non-land permanents except one) target(<type:*[-land]:opponentbattlefieldminus1minusend>*[-land]|opponentbattlefield) destroy!$ opponent
|
|
text=Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Foul Play
|
|
target=creature[power<=2]
|
|
auto=destroy
|
|
auto=token(Clue)
|
|
text=Destroy target creature with power 2 or less. Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Foul Watcher
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
auto=while(restriction{delirium}) 1/0
|
|
text=Flying -- When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -- Delirium - Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Nightmare Bird
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Foulmire Knight // Profane Insight
|
|
abilities=deathtouch,adventure,asflash
|
|
restriction=can play creature
|
|
other={2}{B} name(Adventure)
|
|
auto=if paid(alternative) then name(Draw 1 and opponent looses 1 life) name(Draw 1 and opponent looses 1 life) draw:1 controller && life:-1 controller
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Foundation Breaker
|
|
other={1}{G} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy
|
|
text=When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Foundry Helix
|
|
target=player,creature,planeswalker
|
|
other={1}{R}{W}{S(artifact|myBattlefield)} name(Sacrifice an artifact)
|
|
otherrestriction=type(artifact|myBattlefield)~morethan~0
|
|
restriction=type(*[-artifact]|myBattlefield)~morethan~0
|
|
auto=damage:4
|
|
auto=if paid(alternative) then life:4 controller
|
|
text=As an additional cost to cast this spell, sacrifice a permanent. -- Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
|
|
mana={1}{R}{W}{S(*[-artifact]|myBattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fountain of Ichor
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
auto={3}:transforms((Dinosaur Artifact Creature,setpower=3,settoughness=3)) ueot
|
|
text={T}: Add one mana of any color. -- {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Fountain of Renewal
|
|
auto=@each my upkeep:life:1
|
|
auto={3}{S}:draw:1
|
|
text=At the beginning of your upkeep, you gain 1 life. -- {3}, Sacrifice Fountain of Renewal: Draw a card.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Fowl Play
|
|
target=creature
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) transforms((,setpower=1,settoughness=1))
|
|
auto=teach(creature) transforms((Chicken))
|
|
text=Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Fractal Harness
|
|
auto={2}:equip
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.x) )!
|
|
auto=name(Attach to fractal) rehook target(fractal[token;fresh;counter{1/1}]|mybattlefield)
|
|
auto=transforms((,newability[_ATTACKING_thisforeach(counter{1/1.1}) counter(1/1) all(this)]))
|
|
text=When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. -- Whenever equipped creature attacks, double the number of +1/+1 counters on it. -- Equip {2}
|
|
mana={X}{2}{G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Fractal Summoning
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.x) )!
|
|
text=Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
|
|
mana={X}{GU}{GU}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Fracture
|
|
target=artifact,enchantment,planeswalker
|
|
auto=destroy
|
|
text=Destroy target artifact, enchantment, or planeswalker.
|
|
mana={W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fractured Identity
|
|
target=*[-land]
|
|
auto=moveto(exile)
|
|
auto=clone
|
|
text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
|
|
mana={3}{W}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fractured Sanity
|
|
auto=deplete:14 opponent
|
|
abilities=cycling
|
|
autohand={1}{U}{cycle}:name(cycling) draw:1 controller && deplete:4 opponent
|
|
text=Each opponent mills fourteen cards. -- Cycling {1}{U} -- ({1}{U}, Discard this card: Draw a card.) -- When you cycle Fractured Sanity, each opponent mills four cards.
|
|
mana={U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Frantic Inventory
|
|
auto=draw:1 controller
|
|
auto=foreach(Frantic Inventory|myGraveyard) draw:1 controller
|
|
text=Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fraying Omnipotence
|
|
auto=life:-halfupopponentlifetotal opponent
|
|
auto=life:-halfuplifetotal controller
|
|
auto=ability$!name(Discard half of hand) name(Discard half of hand) reject notatarget(<halfuptype:*:myhand>*|myhand)!$ controller
|
|
auto=ability$!name(Discard half of hand) name(Discard half of hand) reject notatarget(<halfuptype:*:myhand>*|myhand)!$ opponent
|
|
auto=ability$!name(Sacrifice half of creatures) name(Sacrifice half of creatures) sacrifice notatarget(<halfuptype:creature:mybattlefield>creature|mybattlefield)!$ controller
|
|
auto=ability$!name(Sacrifice half of creatures) name(Sacrifice half of creatures) sacrifice notatarget(<halfuptype:creature:mybattlefield>creature|mybattlefield)!$ opponent
|
|
text=Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fraying Sanity
|
|
target=player
|
|
auto=@each endofturn:deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer
|
|
text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Frenzied Arynx
|
|
abilities=trample
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
auto={4}{R}{G}:+3/+0
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn.
|
|
mana={2}{R}{G}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Frenzied Rage
|
|
target=creature
|
|
auto=teach(creature) +2/+1
|
|
auto=teach(creature) menace
|
|
text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Frenzied Raider
|
|
auto=@boasted(*|mybattlefield):counter(1/1)
|
|
text=Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Demon Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Frenzied Raptor
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Frenzied Saddlebrute
|
|
abilities=haste
|
|
auto=lord(creature|myBattlefield) haste
|
|
text=Haste -- All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Frenzied Trapbreaker
|
|
abilities=nightbound
|
|
backside=Outland Liberator
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto={1}{S}:name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy
|
|
auto=@combat(attacking) source(this):name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy
|
|
text={1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. -- Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Outland Liberator
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=green
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fresh-Faced Recruit
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
text=As long as it's your turn, Fresh-Faced Recruit has first strike.
|
|
mana={1}{RW}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Frightful Delusion
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
auto=ability$!name(discard) notatarget(*|myhand) reject!$ opponent
|
|
text=Counter target spell unless its controller pays {1}. That player discards a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Frilled Deathspitter
|
|
auto=_ENRAGE_damage:2 target(opponent,planeswalker)
|
|
text=Enrage - Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Frilled Mystic
|
|
abilities=flash
|
|
auto=if type(*|stack)~morethan~0 then may name(Counter spell) target(*|stack) fizzle
|
|
text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell.
|
|
mana={G}{G}{U}{U}
|
|
type=Creature
|
|
subtype=Elf Lizard Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Frilled Sandwalla
|
|
auto={1}{G}:2/2 limit:1
|
|
text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Frilled Sea Serpent
|
|
auto={5}{U}{U}:unblockable
|
|
text={5}{U}{U}: Frilled Sea Serpent can't be blocked this turn.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Frillscare Mentor
|
|
auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever
|
|
auto={2}{R}{T}:counter(1/1,1) all(creature[Menace]|myBattlefield)
|
|
text=When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) -- {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Froghemoth
|
|
abilities=trample,haste
|
|
auto=@combatdamaged(player) from(this):name(Exile cards) transforms((,newability[name(Exile cards) target(<upto:thatmuch>*|opponentgraveyard) moveto(exile) and!( all(this) counter(1/1) && if cantargetcard(*[-creature]|*) then life:1 controller )!])) oneshot
|
|
text=Trample, haste -- Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature exiled this way. You gain 1 life for each noncreature card exiled this way.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Frog Horror
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Frogify
|
|
target=creature
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) transforms((,setpower=1,settoughness=1))
|
|
auto=teach(creature) transforms((,blue,frog))
|
|
text=Enchant creature -- Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Frondland Felidar
|
|
abilities=vigilance
|
|
auto=lord(creature[vigilance]|myBattlefield) transforms((,newability[{1}{T}:tap target(creature)]))
|
|
text=Vigilance -- Creatures you control with vigilance have "{1}, {T}: Tap target creature."
|
|
mana={2}{G}{W}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Frontier Warmonger
|
|
auto=lord(creature[attacking]|myBattlefield) menace ueot
|
|
text=Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Frontline Devastator
|
|
auto={1}{R}:1/0
|
|
auto=_BLOCKED_life:-2 opponent
|
|
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Zombie Minotaur Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Frontline Medic
|
|
auto=_ATTACKING_restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((indestructible)) ueot
|
|
auto={S}:name(counter spell) target(other *|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. -- Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Frost Augur
|
|
aicode=activate moveTo(myhand) target(*[snow;zpos=1]|mylibrary)
|
|
auto={T}{i}:name(Look your library) reveal:1 revealzone(mylibrary) optionone name(Put in hand) target(<upto:1>*[snow]|reveal) moveto(myhand) optiononeend optiontwo name(Put back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text={S}i}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow source.)
|
|
mana={U}
|
|
type=Snow Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Frost Bite
|
|
target=creature,planeswalker
|
|
auto=if type(snow|mybattlefield)~lessthan~3 then damage:2
|
|
auto=if type(snow|mybattlefield)~morethan~2 then damage:3
|
|
text=Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
|
|
mana={R}
|
|
type=Snow Instant
|
|
[/card]
|
|
[card]
|
|
name=Frost Titan
|
|
auto=@targeted(this) from(opponent):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
auto=target(*) transforms((,newability[tap],newability[frozen]))
|
|
auto=_ATTACKING_target(*) transforms((,newability[tap],newability[frozen]))
|
|
text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Frost Trickster
|
|
abilities=flying
|
|
auto=name(Tap creature) target(creature|opponentbattlefield) freeze
|
|
text=Flying -- When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Frostboil Snarl
|
|
auto=if type(*[island;mountain]|myhand)~equalto~0 then tap(noevent)
|
|
auto={T}:add{U}
|
|
auto={T}:add{R}
|
|
text=As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. -- {T}: Add {U} or {R}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Frostpeak Yeti
|
|
auto={1}{i}:unblockable ueot
|
|
text={1}{S}i}: Frostpeak Yeti can't be blocked this turn. ({S}i} can be paid with one mana from a snow source.)
|
|
mana={3}{U}
|
|
type=Snow Creature
|
|
subtype=Yeti
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Frostpyre Arcanist
|
|
other={3}{U} name(Reduced cost)
|
|
otherrestriction=type(*[giant;wizard]|mybattlefield)~morethan~0
|
|
restriction=type(*[giant]|mybattlefield)~equalto~0,type(*[wizard]|mybattlefield)~equalto~0
|
|
auto=name(Choose instant or sorcery name from graveyard) name(Choose instant or sorcery name from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[name(Search same instant or sorcery from library) name(Search same instant or sorcery from library) target(*[share!name!]|mylibrary) moveto(myhand) and!(shuffle)!])) oneshot
|
|
text=This spell costs {1} less to cast if you control a Giant or a Wizard. -- When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle your library.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Giant Wizard
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Frostveil Ambush
|
|
target=<upto:2>creature
|
|
auto=tap
|
|
auto=frozen
|
|
text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Frostwalk Bastion
|
|
auto={T}:add{1}
|
|
auto={1}{i}:becomes(Creature Construct,2/3) ueot
|
|
text={T}: Add {1}. -- {1}{S}i}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S}i} can be paid with one mana from a snow permanent.) -- Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
|
type=Snow Land
|
|
[/card]
|
|
[card]
|
|
name=Frostwalla
|
|
auto={i}:2/2 ueot limit:1
|
|
text={S{i}: Frostwalla gets +2/+2 until end of turn. Activate this ability only once each turn. ({S}i} can be paid with one mana from a snow permanent.)
|
|
mana={2}{G}
|
|
type=Snow Creature
|
|
subtype=Lizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Fruit of Tizerus
|
|
target=player
|
|
auto=life:-2
|
|
retrace={3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Target player loses 2 life. Escape-{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fruitcake Elemental
|
|
abilities=indestructible
|
|
auto={3}:name(Opponent gains control) moveTo(opponentBattlefield) target(Fruitcake Elemental|battlefield)
|
|
auto={3}:name(You gain control) moveTo(myBattlefield) target(Fruitcake Elemental|battlefield)
|
|
auto=@each endofturn restriction{myturnonly}:damage:7 controller
|
|
text=Fruitcake Elemental is indestructible. -- At the end of your turn, Fruitcake Elemental deals 7 damage to you. -- {3}: Target player gains control of Fruitcake Elemental.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Fry
|
|
abilities=nofizzle
|
|
target=creature,planeswalker[white;blue]
|
|
auto=damage:6
|
|
text=This spell can't be countered. -- Fry deals 5 damage to target creature or planeswalker that's white or blue.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Full Flowering
|
|
auto=thisforeach(variable{halfpaid}) ability$!name(Clone target token) name(Clone target token) clone notatarget(creature[token]|mybattlefield)!$ controller
|
|
text=Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.)
|
|
mana={X}{X}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fully Grown
|
|
target=creature
|
|
auto=3/3 ueot
|
|
auto=transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever
|
|
text=Target creature gets +3/+3 until end of turn. Put a trample counter on it.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fuming Effigy
|
|
auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Deals 1 damage) damage:1 opponent
|
|
text=Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Funeral Longboat
|
|
abilities=vigilance
|
|
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
|
text=Vigilance -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Funeral Rites
|
|
auto=draw:2 controller
|
|
auto=life:-2 controller
|
|
auto=deplete:2 controller
|
|
text=You draw two cards, lose 2 life, and put the top two cards of your library into your graveyard.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Fungal Infection
|
|
target=creature
|
|
auto=-1/-1
|
|
auto=create(Saproling:creature Saproling:1/1:green:)
|
|
text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Fungal Plots
|
|
auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:)
|
|
auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1
|
|
text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Fungal Reaches
|
|
auto={T}:add{C}
|
|
auto={1}{T}:counter(0/0,1,Storage)
|
|
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{R} _ choice add{G} !$ controller
|
|
text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Fungal Rebirth
|
|
target=*|myGraveyard
|
|
auto=moveTo(myHand)
|
|
auto=token(Saproling Fun)*2 restriction{morbid}
|
|
text=Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Funnel-Web Recluse
|
|
abilities=reach
|
|
auto=if morbid then name(Create clue) token(Clue) controller
|
|
text=Reach -- Morbid - When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Furious Rise
|
|
auto=@each my endofturn aslongas(creature[power>=4]|myBattlefield):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) uynt
|
|
text=At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Furnace of Rath
|
|
auto=@damaged(creature) from(*[-Furnace of Rath]|*):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(player) from(*[-Furnace of Rath]|*):damage:thatmuch all(trigger[to])
|
|
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
|
|
mana={1}{R}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Fury
|
|
other={E(*[red]|myhand)} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
abilities=double strike
|
|
auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(*[creature;planeswalker]|battlefield) damage:1!$ controller
|
|
text=Double strike -- When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. -- Evoke-Exile a red card from your hand.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental Incarnation
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Fury Storm
|
|
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(Copy target instant or sorcery spell) name(Copy target instant or sorcery spell) castcard(copied noevent) target(*[instant;sorcery]|stack)!$ controller
|
|
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy.
|
|
mana={2}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Furycalm Snarl
|
|
auto=if type(*[plains;mountain]|myhand)~equalto~0 then tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={T}:add{R}
|
|
text=As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. -- {T}: Add {R} or {W}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Fynn, the Fangbearer
|
|
abilities=deathtouch
|
|
auto=lord(creature[deathtouch]|mybattlefield) poisontwotoxic
|
|
text=Deathtouch -- Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
|
|
mana={1}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gadrak, the Crown-Scourge
|
|
abilities=flying
|
|
auto=aslongas(artifact|myBattlefield) cantattack <4
|
|
auto=aslongas(artifact|myBattlefield) cantpwattack <4
|
|
auto=@each my endofturn restriction{morbid}:foreach(creature[-token;fresh]|myGraveyard) token(Treasure Gad)
|
|
text=Flying -- Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. -- At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gadwick, the Wizened
|
|
auto=draw:X
|
|
auto=@movedTo(*[blue]|mystack):tap target(*[-land]|opponentbattlefield)
|
|
text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
|
|
mana={X}{U}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gaea's Balance
|
|
auto=if type(plains[basic]|mylibrary)~morethan~0 then ability$!name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myBattlefield)!$ controller
|
|
auto=if type(mountain[basic]|mylibrary)~morethan~0 then ability$!name(Search mountain) name(Search mountain) target(mountain[basic]|mylibrary) moveto(myBattlefield)!$ controller
|
|
auto=if type(forest[basic]|mylibrary)~morethan~0 then ability$!name(Search forest) name(Search forest) target(forest[basic]|mylibrary) moveto(myBattlefield)!$ controller
|
|
auto=if type(swamp[basic]|mylibrary)~morethan~0 then ability$!name(Search swamp) name(Search swamp) target(swamp[basic]|mylibrary) moveto(myBattlefield)!$ controller
|
|
auto=if type(island[basic]|mylibrary)~morethan~0 then ability$!name(Search island) name(Search island) target(island[basic]|mylibrary) moveto(myBattlefield)!$ controller
|
|
text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.
|
|
mana={3}{G}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gaea's Herald
|
|
auto=lord(creature|stack) nofizzle
|
|
text=Creature spells can't be countered.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gaea's Protector
|
|
auto=_ATTACKING_ all(creature|opponentbattlefield) mustblock ueot
|
|
text=Gaea's Protector must be blocked if able.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elemental Warrior
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gaea's Touch
|
|
auto={0}:moveTo(myBattlefield) target(forest[basic]|myhand) asSorcery limit:1
|
|
auto={S}:Add{G}{G}
|
|
auto={0}:name(don't sacrifice) donothing limit:9
|
|
text={0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. -- Sacrifice Gaea's Touch: Add {G}{G}.
|
|
mana={G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Gaea's Will
|
|
auto=emblem transforms((,newability[lord(*|myGraveyard) canplayfromgraveyard],newability[lord(*|myzones) exiledeath])) ueot
|
|
text=Suspend 4-{G} -- Until end of turn, you may play lands and cast spells from your graveyard. -- If a card would be put into your graveyard from anywhere this turn, exile that card instead.
|
|
color=green
|
|
restriction=never
|
|
mana={0}
|
|
suspend(4)={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gahiji, Honored One
|
|
auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 2/0 ueot
|
|
text=Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
|
|
mana={2}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Galazeth Prismari
|
|
abilities=flying
|
|
auto=token(Treasure Sur)
|
|
auto=lord(artifact|mybattlefield) transforms((,newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{W}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{B}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{R}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{U}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{G}]))
|
|
text=Flying -- When Galazeth Prismari enters the battlefield, create a Treasure token. -- Artifacts you control have " {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
|
|
mana={2}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gale Swooper
|
|
abilities=flying
|
|
auto=target(creature) flying ueot
|
|
text=Flying -- When Gale Swooper enters the battlefield, target creature gains flying until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Galea, Kindler of Hope
|
|
abilities=vigilance,showfromtoplibrary,canplayauraequiplibrarytop
|
|
auto=@movedto(*[equipment]|mystack) from(mylibrary):transforms((,newability[@movedto(*[equipment]|mybattlefield) once:all(trigger[to]) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) forever])) ueot
|
|
text=Vigilance -- You may look at the top card of your library any time. -- You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."
|
|
mana={1}{G}{U}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Galecaster Colossus
|
|
auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand)
|
|
text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Giant Wizard
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Galedrifter
|
|
backside=Waildrifter
|
|
abilities=flying,hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={4}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
text=Flying -- Disturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Waildrifter
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Hippogriff
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Galestrike
|
|
target=creature(tapped)
|
|
auto=moveto(ownerhand)
|
|
auto=draw:1 controller
|
|
text=Return target tapped creature to its owner's hand. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gallant Cavalry
|
|
abilities=vigilance
|
|
auto=create(knight:creature knight:2/2:white:vigilance)
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gallia of the Endless Dance
|
|
abilities=haste
|
|
auto=lord(other creature[Satyr]|myBattlefield) 1/1
|
|
auto=lord(other creature[Satyr]|myBattlefield) haste
|
|
auto=@each blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:discard:1 controller oneshot && draw:2 controller
|
|
text=Haste -- Other Satyrs you control get +1/+1 and have haste. -- Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
|
|
mana={R}{G}
|
|
type=Legendary Creature
|
|
subtype=Satyr
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Galloping Lizrog
|
|
abilities=trample
|
|
auto=all(creature[counter{1/1.1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may counter(1/1.-1) all(this) && counter(1/1.2) target(Galloping Lizrog[fresh]|mybattlefield)])) ueot
|
|
text=Trample -- When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.
|
|
mana={3}{G}{U}
|
|
type=Creature
|
|
subtype=Frog Lizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Galvanic Iteration
|
|
flashback={1}{U}{R}
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied)])) ueot
|
|
text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Galvanic Relay
|
|
abilities=storm
|
|
auto=all(*[zpos=1]|myLibrary) moveto(myexile) and!( transforms((,newability[phaseaction[opponent end once checkex] counter(0/0.1.GalvanicEffect)])) forever )!
|
|
auto=emblem transforms((,newability[lord(*[counter{0/0.1.GalvanicEffect}]|myexile) canplayfromexile])) forever dontremove
|
|
auto=emblem transforms((,newability[@each my end:all(*[counter{0/0.1.GalvanicEffect}]|myexile) counter(0/0.-1.GalvanicEffect)] forever dontremove
|
|
text=Exile the top card of your library. During your next turn, you may play that card. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Game Plan
|
|
auto=moveto(opponentlibrary) all(*|opponenthand)
|
|
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
|
|
auto=draw:7 opponent
|
|
auto=moveto(mylibrary) all(*|myhand)
|
|
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
|
|
auto=draw:7 controller
|
|
auto=moveto(exile)
|
|
text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
|
|
mana={5}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gang Up
|
|
target=creature[power<=prex]
|
|
auto=destroy
|
|
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
|
|
mana={X}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gang of Devils
|
|
auto=_DIES_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
text=When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Garbage Elemental (c)
|
|
auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot
|
|
auto=all(this) rolld6 winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rolld6end
|
|
text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Garbage Elemental (d)
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto=choice name(Damage opponent) all(this) rolld6 6 winability damage:lastrollresult opponent winabilityend loseability damage:lastrollresult opponent loseabilityend rolld6end
|
|
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) target(planeswalker) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Garenbrig Carver // Shield's Might
|
|
abilities=adventure,asflash
|
|
restriction=can play creature
|
|
other={1}{G} name(Adventure)
|
|
auto=if paid(alternative) then name(Creature gets 2/2) name(Creature gets 2/2) target(creature|battlefield) 2/2 ueot
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Garenbrig Paladin
|
|
auto=if casted(this) then if spent({G}{G}{G}) then counter(1/1)
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
text=Adamant - If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Giant Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Garenbrig Squire
|
|
auto=@movedTo(creature[adventure]|myStack):name(Gains 1/1) 1/1 ueot
|
|
text=Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gargadon
|
|
abilities=trample
|
|
suspend(4)={1}{R}
|
|
text=Trample -- Suspend 4-{1}{R} (Rather than cast this card from your hand, you may pay 1{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Gargos, Vicious Watcher
|
|
abilities=vigilance
|
|
auto=lord(hydra|mycastingzone) altercost(colorless, -4)
|
|
auto=@targeted(creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>]))
|
|
text=Vigilance -- Hydra spells you cast cost {4} less to cast. -- Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
|
|
mana={3}{G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Hydra
|
|
power=8
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Garna, the Bloodflame
|
|
abilities=flash
|
|
auto=moveTo(myHand) all(creature[fresh]|graveyard)
|
|
auto=lord(other creature|myBattlefield) haste
|
|
text=Flash -- When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste.
|
|
mana={3}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Garrison Cat
|
|
auto=_DIES_token(Human Soldier Gar)
|
|
text=When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Garrison Griffin
|
|
abilities=flying
|
|
auto=_ATTACKING_target(knight|myBattlefield) flying ueot
|
|
text=Flying -- Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Garrison Sergeant
|
|
auto=aslongas(Gate|myBattlefield) double strike
|
|
text=Garrison Sergeant has double strike as long as you control a Gate.
|
|
mana={3}{R}{W}
|
|
type=Creature
|
|
subtype=Viashino Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Garruk's Gorehorn
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=7
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Garruk's Harbinger
|
|
auto=cantbetargetof(*[black])
|
|
auto=@combatdamaged(player) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get a creature or a garruk) target(<upto:1>*[creature;garruk]|reveal) moveto(myHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=@combatdamaged(planeswalker) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get a creature or a garruk) target(<upto:1>*[creature;garruk]|reveal) moveto(myHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Hexproof from black -- Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Garruk's Uprising
|
|
auto=if type(creature[power>=4]:myBattlefield)~morethan~0 then draw:1 controller
|
|
auto=lord(creature|myBattlefield) trample
|
|
auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 controller
|
|
text=When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -- Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -- Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Garruk's Warsteed
|
|
abilities=vigilance
|
|
auto=choice name(Search Library) may moveto(myhand) target(Garruk^ Savage Herald|myLibrary) && shuffle
|
|
auto=choice name(Search Graveyard) may moveto(myhand) target(Garruk^ Savage Herald|myGraveyard)
|
|
text=Vigilance -- When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Rhino
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Garrulous Sycophant
|
|
auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:life:-1 opponent && life:1 controller
|
|
text=At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Advisor
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Garth One-Eye
|
|
auto=this(cantargetcard(*[-disenchant]) {1}{W}{T}:name(Choose disenchant) becomes(disenchant) forever && activate castcard(copied noevent named!:disenchant:!)
|
|
auto=this(cantargetcard(*[-braingeyser]) {X}{U}{U}{T}:name(Choose braingeyser) name(Choose braingeyser) transforms((,newability[becomes(braingeyser)],newability[activate castcard(copied noevent named!:braingeyser:! costx!:x:!)])) forever
|
|
auto=this(cantargetcard(*[-terror]) {1}{B}{T}:name(Choose terror) becomes(terror) forever && activate castcard(copied noevent named!:terror:!)
|
|
auto=this(cantargetcard(*[-shivan]) {4}{R}{R}{T}:name(Choose shivan dragon) becomes(shivan) forever && activate castcard(copied noevent named!:shivan dragon:!)
|
|
auto=this(cantargetcard(*[-regrowth]) {1}{G}{T}:name(Choose regrowth) becomes(regrowth) forever && activate castcard(copied noevent named!:regrowth:!)
|
|
auto=this(cantargetcard(*[-lotus]) {0}{T}:name(Choose black lotus) becomes(lotus) forever && activate castcard(copied noevent named!:black lotus:!)
|
|
text={T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Gate Colossus
|
|
anyzone=foreach(land[Gate]|myBattlefield) changecost(colorless:-1) forcedalive
|
|
auto=cantbeblockedby(creature[power>=2])
|
|
autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibray)
|
|
text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can't be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
|
|
mana={8}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Gate to the Afterlife
|
|
auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller
|
|
text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Gatebreaker Ram
|
|
auto=foreach(gate|myBattlefield) 1/1
|
|
auto=aslongas(gate|myBattlefield) vigilance >1
|
|
auto=aslongas(gate|myBattlefield) trample >1
|
|
text=Gatebreaker Ram gets +1/+1 for each Gate you control. -- As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Sheep
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gatekeeper Gargoyle
|
|
abilities=flying
|
|
auto=foreach(Gate|myBattlefield) counter(1/1)
|
|
text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gates Ablaze
|
|
auto=damage:type:gate:mybattlefield all(creature)
|
|
text=Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gates of Istfell
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={2}{W}{U}{U}{T}{S}:life:2 controller && draw:2 controller
|
|
text=Gates of Istfell enters the battlefield tapped. -- {T}: Add {W}. -- {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Gateway Plaza
|
|
auto=tap(noevent)
|
|
auto=pay[[{1}]] name(pay 1 mana) donothing'sacrifice
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color.
|
|
type=Land
|
|
subtype=Gate
|
|
[/card]
|
|
[card]
|
|
name=Gateway Sneak
|
|
auto=@combatdamaged(player) from(this):draw:1
|
|
auto=@movedTo(gate|myBattlefield):unblockable ueot
|
|
text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Vedalken Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gauntlets of Light
|
|
target=creature
|
|
auto=0/2
|
|
auto=teach(creature) {2}{W}:untap
|
|
auto=combattoughness
|
|
text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Enchanted creature has "{2}{W}: Untap this creature."
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Gavony Dawnguard
|
|
aicode=activate transforms((,newability[if type(creature[zpos<=4;manacost<=3]|myLibrary)~morethan~0 then target(creature[zpos<=4;manacost<=3]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):name(Look top 4 cards) reveal:4 optionone name(Get a creature) target(<upto:1>creature[manacost<=3]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Ward {1} -- If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. -- Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={1}{W}{W}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gavony Silversmith
|
|
auto=may name(Put 1/1 counters) target(<upto:2>creature) counter(1/1)
|
|
text=When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={3}{W}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gavony Trapper
|
|
auto={2}{T}:name(Tap a creature) target(creature) tap
|
|
text={2}, {T}: Tap target creature.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={W}
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gearsmith Guardian
|
|
auto=aslongas(creature[blue]|myBattlefield) +2/+0
|
|
text=Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Gearsmith Prodigy
|
|
auto=aslongas(artifact|myBattlefield) +1/+0
|
|
text=Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Geistflame Reservoir
|
|
auto=@movedTo(*[instant;sorcery]|mystack):name(Put charge counter) counter(0/0,1,Charge)
|
|
auto={1}{R}{T}:name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto={1}{R}{T}{C(0/0,-1,Charge)}:name(Deal 1 damage) damage:1 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-2,Charge)}:name(Deal 2 damage) damage:2 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-3,Charge)}:name(Deal 3 damage) damage:3 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-4,Charge)}:name(Deal 4 damage) damage:4 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-5,Charge)}:name(Deal 5 damage) damage:5 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-6,Charge)}:name(Deal 6 damage) damage:6 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-7,Charge)}:name(Deal 7 damage) damage:7 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-8,Charge)}:name(Deal 8 damage) damage:8 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-9,Charge)}:name(Deal 9 damage) damage:9 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-10,Charge)}:name(Deal 10 damage) damage:10 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-11,Charge)}:name(Deal 11 damage) damage:11 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-12,Charge)}:name(Deal 12 damage) damage:12 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-13,Charge)}:name(Deal 13 damage) damage:13 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-14,Charge)}:name(Deal 14 damage) damage:14 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-15,Charge)}:name(Deal 15 damage) damage:15 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-16,Charge)}:name(Deal 16 damage) damage:16 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-17,Charge)}:name(Deal 17 damage) damage:17 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-18,Charge)}:name(Deal 18 damage) damage:18 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-19,Charge)}:name(Deal 19 damage) damage:19 target(player,creature,planeswalker)
|
|
auto={1}{R}{T}{C(0/0,-20,Charge)}:name(Deal 20 damage) damage:20 target(player,creature,planeswalker)
|
|
text=Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. -- {1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target. -- {1}{R}, {T}: Exile the top card of your library. You may play that card this turn.
|
|
mana={2}{R}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Geistwave
|
|
target=*[-land]|battlefield
|
|
auto=if cantargetcard(*[-land]|opponentbattlefield) then moveto(ownerhand) else moveto(ownerhand) and!( draw:1 controller)!
|
|
text=Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gelatinous Cube
|
|
auto=name(Engulf) target(creature[-ooze]|opponentbattlefield) imprint
|
|
auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|opponentexile) moveTo(ownerbattlefield)]
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=0) {B}:name(X=0) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=1) {1}{B}:name(X=1) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=2) {2}{B}:name(X=2) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=3) {3}{B}:name(X=3) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=4) {4}{B}:name(X=4) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=5) {5}{B}:name(X=5) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=6) {6}{B}:name(X=6) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=7) {7}{B}:name(X=7) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=8) {8}{B}:name(X=8) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=9) {9}{B}:name(X=9) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=10) {10}{B}:name(X=10) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=11) {11}{B}:name(X=11) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=12) {12}{B}:name(X=12) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=13) {13}{B}:name(X=13) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=14) {14}{B}:name(X=14) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=15) {15}{B}:name(X=15) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=16) {16}{B}:name(X=16) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=17) {17}{B}:name(X=17) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=18) {18}{B}:name(X=18) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=19) {19}{B}:name(X=19) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}>=20) {20}{B}:name(X=20) target(creature[evictname]|opponentexile) moveto(ownergraveyard)
|
|
text=Engulf - When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. -- Dissolve-{X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gem of Becoming
|
|
auto={3}{T}{S}:name(search lands) ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller && ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller && ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller
|
|
text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Gemrazer
|
|
abilities=reach,trample,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={1}{G}{G} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):target(*[artifact;enchantment]|opponentBattlefield) destroy]))
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green)])) forever all(this)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green)])) forever
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Reach, trample -- Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gemstone Caverns
|
|
autohand=@each my upkeep restriction{compare(currentturn)~equalto~1}:may name(Start with gemstone in play) transforms((,newability[moveto(mybattlefield) and!( counter(0/0.1.luck) )!],newability[name(Exile card from hand) target(other *|myhand) moveto(myexile)])) oneshot
|
|
auto={T}:add{C}
|
|
auto=this(counter{0/0.1.luck}>0) {T}:add{W}
|
|
auto=this(counter{0/0.1.luck}>0) {T}:add{U}
|
|
auto=this(counter{0/0.1.luck}>0) {T}:add{G}
|
|
auto=this(counter{0/0.1.luck}>0) {T}:add{B}
|
|
auto=this(counter{0/0.1.luck}>0) {T}:add{R}
|
|
text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=General Ferrous Rokiric
|
|
auto=cantbetargetof(*[-multicolor;-colorless]|opponentBattlefield,opponenthand,opponentgraveyard,opponentstack)
|
|
auto=@movedto(*[multicolor]|mystack):name(Create golem) token(Golem,Creature Artifact Golem,4/4,red,white)
|
|
text=Hexproof from monocolored -- Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
|
|
mana={1}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=General Kudro of Drannith
|
|
auto=lord(other creature[human]|myBattlefield) 1/1
|
|
auto=moveTo(exile) target(*|opponentGraveyard)
|
|
auto=@movedto(other human|myBattlefield):moveTo(exile) target(*|opponentGraveyard)
|
|
auto={2}{S(human|myBattlefield)}{S(human|myBattlefield)}:destroy target(creature[power>=4])
|
|
text=Other Humans you control get +1/+1. -- Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. -- {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
|
|
mana={1}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=General's Enforcer
|
|
auto=lord(human[legendary]|myBattlefield) indestructible
|
|
auto={2}{W}{B}:moveTo(exile) target(creature|mygraveyard) && token(Human Soldier Gen)
|
|
auto={2}{W}{B}:moveTo(exile) target(creature|opponentGraveyard) && token(Human Soldier Gen)
|
|
auto={2}{W}{B}:moveTo(exile) target(*[-creature]|mygraveyard)
|
|
auto={2}{W}{B}:moveTo(exile) target(*[-creature]|opponentGraveyard)
|
|
text=Legendary Humans you control have indestructible. -- {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Generator Servant
|
|
auto={T}{S}:add{2} && emblem transforms((,newability[all(creature[fresh]|mybattlefield) haste ueot limit:1])) ueot
|
|
text={T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Generous Gift
|
|
target=*|battlefield
|
|
auto=destroy
|
|
auto=token(Elephant,Creature Elephant,3/3,green) targetController
|
|
text=Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Generous Patron
|
|
auto=target(<upto:2>creature) counter(1/1)
|
|
auto=@counteradded(any) from(creature|opponentbattlefield):may draw:1 controller
|
|
text=When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- Whenever you put one or more counters on a creature you don't control, draw a card.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Advisor
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Generous Soul
|
|
backside=Beloved Beggar
|
|
abilities=flying,vigilance,exiledeath
|
|
text=Flying, vigilance -- If Generous Soul would be put into a graveyard from anywhere, exile it instead. // Beloved Beggar
|
|
type=Creature
|
|
subtype=Spirit
|
|
color=white
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Generous Stray
|
|
auto=draw:1
|
|
text=When Generous Stray enters the battlefield, draw a card.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Genesis Storm
|
|
aicode=activate target(<pnumofcommandcastplus1plusend>*[-land;-instant;-sorcery]|mylibrary) moveto(mybattlefield)
|
|
auto=if compare(pnumofcommandcast)~equalto~0 then name(Reveal from top) name(Reveal from top) Reveal:1 revealzone(mylibrary) revealuntil(*[-land;-instant;-sorcery]|mylibrary) optionone choice name(Get non-land permanent) target(*[-land;-instant;-sorcery]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if compare(pnumofcommandcast)~morethan~0 then name(Reveal from top) name(Reveal from top) Reveal:type:*:mylibrary revealzone(mylibrary) optionone choice name(Get non-land permanents) target(<pnumofcommandcastplus1plusend>*[-land;-instant;-sorcery]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Genesis Ultimatum
|
|
auto=name(Look) reveal:5 optionone name(Put a permanent) target(<anyamount>*[-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(myHand) optiontwoend revealend
|
|
auto=moveTo(myExile)
|
|
text=Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
|
|
mana={G}{G}{U}{U}{U}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Geode Golem
|
|
abilities=trample
|
|
auto=@combatdamagefoeof(player) from(this):may activate castcard(normal) target(*[iscommander]|mycommandzone)
|
|
auto=@combatdamageof(player) from(this):may activate castcard(normal) target(*[iscommander]|mycommandzone)
|
|
text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Geode Rager
|
|
abilities=first strike
|
|
auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) all(creature|opponentBattlefield) _GOAD_ _ choice name(Goad your creatures) all(creature|myBattlefield) _GOAD_!$ controller
|
|
text=First strike -- Landfall - Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Geomancer's Gambit
|
|
target=land
|
|
auto=draw:1
|
|
auto=destroy && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller
|
|
text=Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. -- Draw a card.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Geometric Nexus
|
|
auto=@movedto(*[instant;sorcery;manacost=1]|stack):counter(0/0,1,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=2]|stack):counter(0/0,2,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=3]|stack):counter(0/0,3,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=4]|stack):counter(0/0,4,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=5]|stack):counter(0/0,5,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=6]|stack):counter(0/0,6,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=7]|stack):counter(0/0,7,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=8]|stack):counter(0/0,8,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=9]|stack):counter(0/0,9,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=10]|stack):counter(0/0,10,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=11]|stack):counter(0/0,11,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=12]|stack):counter(0/0,12,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=13]|stack):counter(0/0,13,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=14]|stack):counter(0/0,14,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=15]|stack):counter(0/0,15,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=16]|stack):counter(0/0,16,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=17]|stack):counter(0/0,17,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=18]|stack):counter(0/0,18,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost=19]|stack):counter(0/0,19,Charge)
|
|
auto=@movedto(*[instant;sorcery;manacost>=20]|stack):counter(0/0,20,Charge)
|
|
auto={6}{T}:name(Remove all charge counters) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.hascntcharge) )! && removeallcounters(0/0,1,Charge)
|
|
text=Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value. -- {6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Geosurge
|
|
auto=this(variable{type:*[creature;artifact]:myrestrictedcastingzone}>0) {T}:add{R}{R}{R}{R}{R}{R}{R}
|
|
text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells.
|
|
mana={R}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gerrard, Weatherlight Hero
|
|
abilities=first strike
|
|
auto=_DIES_moveto(exile) && moveTo(myBattlefield) all(creature[fresh]|graveyard) && moveTo(myBattlefield) all(artifact[fresh]|graveyard)
|
|
text=First strike -- When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Get the Point
|
|
target=creature
|
|
auto=destroy
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Destroy target creature. Scry 1.
|
|
mana={3}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ghalta, Primal Hunger
|
|
anyzone=changecost(colorless:-powertotalinplay) forcedalive
|
|
abilities=trample
|
|
text=This spell costs {X} less to cast, where X is the total power of creatures you control. -- Trample
|
|
mana={10}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elder Dinosaur
|
|
power=12
|
|
toughness=12
|
|
[/card]
|
|
[card]
|
|
name=Ghastbark Twins
|
|
abilities=trample
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Ghastbark Twins can block an additional creature each combat.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Ghastly Gloomhunter
|
|
abilities=flying,lifelink
|
|
kicker={3}{W}
|
|
auto=if paid(kicker) then counter(1/1,2) all(this)
|
|
text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- Flying, lifelink -- If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Bat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ghastly Haunting
|
|
target=creature
|
|
alias=1194
|
|
text=Enchant creature -- You control enchanted creature.
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ghen, Arcanum Weaver
|
|
auto={R}{W}{B}{T}{S(enchantment|mybattlefield)}:moveto(mybattlefield) target(enchantment|mygraveyard)
|
|
text={R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
|
|
mana={R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ghired's Belligerence
|
|
auto=thisforeach(X) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
|
|
text=Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ghired, Conclave Exile
|
|
auto=token(Rhino,Creature Rhino,4/4,green,trample)
|
|
auto=@combat(attacking) restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! _POPULATE_ ninjutsu !$ controller
|
|
text=When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
|
|
mana={2}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ghitu Chronicler
|
|
kicker={3}{R}
|
|
auto=if paid(kicker) then target(instant,sorcery|mygraveyard) moveto(ownerhand)
|
|
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ghitu Fire
|
|
target=creature,player
|
|
abilities=flash
|
|
restriction=myturnonly
|
|
other={X}{2}{R} name(Cast as Instant)
|
|
auto=paidmana damage:X
|
|
auto=alternative damage:X
|
|
text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ghitu Journeymage
|
|
auto=aslongas(other wizard|myBattlefield) damage:2 opponent
|
|
text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ghitu Lavarunner
|
|
auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1
|
|
auto=aslongas(instant,sorcery|myGraveyard) haste >1
|
|
text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ghor-Clan Wrecker
|
|
abilities=menace
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ghost of Ramirez DePietro
|
|
abilities=partner
|
|
auto=cantbeblockedby(creature[power>=3])
|
|
auto=@combatdamaged(player) from(this):target(*[fresh]|graveyard) moveto(ownerhand)
|
|
text=Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. -- Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Spirit Pirate
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ghost-Lit Drifter
|
|
abilities=flying
|
|
autohand={1}{U}{D}:name(1 creature gains flying) target(creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={2}{U}{D}:name(2 creatures gains flying) target(<2>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={3}{U}{D}:name(3 creatures gains flying) target(<3>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={4}{U}{D}:name(4 creatures gains flying) target(<4>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={5}{U}{D}:name(5 creatures gains flying) target(<5>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={6}{U}{D}:name(6 creatures gains flying) target(<6>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={7}{U}{D}:name(7 creatures gains flying) target(<7>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={8}{U}{D}:name(8 creatures gains flying) target(<8>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={9}{U}{D}:name(9 creatures gains flying) target(<9>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={10}{U}{D}:name(10 creatures gains flying) target(<10>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={11}{U}{D}:name(11 creatures gains flying) target(<11>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={12}{U}{D}:name(12 creatures gains flying) target(<12>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={13}{U}{D}:name(13 creatures gains flying) target(<13>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={14}{U}{D}:name(14 creatures gains flying) target(<14>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={15}{U}{D}:name(15 creatures gains flying) target(<15>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={16}{U}{D}:name(16 creatures gains flying) target(<16>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={17}{U}{D}:name(17 creatures gains flying) target(<17>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={18}{U}{D}:name(18 creatures gains flying) target(<18>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={19}{U}{D}:name(19 creatures gains flying) target(<19>creature|battlefield) transforms((,newability[flying])) ueot
|
|
autohand={20}{U}{D}:name(20 creatures gains flying) target(<20>creature|battlefield) transforms((,newability[flying])) ueot
|
|
auto={2}{U}:target(other creature|battlefield) transforms((,newability[flying])) ueot
|
|
text=Flying -- {2}{U}: Another target creature gains flying until end of turn. -- Channel-{X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ghostfire Blade
|
|
auto={3}:equip
|
|
auto={1}:rehook target(creature[colorless]|mybattlefield)
|
|
auto=teach(creature) 2/2
|
|
text=Equipped creature gets +2/+2. -- Equip {3} -- Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Ghostly Castigator
|
|
abilities=flying,exiledeath
|
|
backside=Covetous Castaway
|
|
auto=may name(Shuffle back 3 cards) target(<upto:3>*|mygraveyard) moveto(mylibrary) and!( shuffle )!
|
|
text=Flying -- When Ghostly Castigator enters the battlefield, shuffle up to three target cards from your graveyard into your library. -- If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. // Covetous Castaway
|
|
type=Creature
|
|
subtype=Spirit
|
|
color=blue
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ghostly Pilferer
|
|
auto=@untapped(this):name(pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller
|
|
auto=@movedTo(*|opponentStack) from(graveyard):draw:1 controller
|
|
auto=@movedTo(*|opponentStack) from(library):draw:1 controller
|
|
auto=@movedTo(*|opponentStack) from(sideboard):draw:1 controller
|
|
auto=@movedTo(*|opponentStack) from(exile):draw:1 controller
|
|
auto=@movedTo(*|opponentStack) from(commandzone):draw:1 controller
|
|
auto={D(*|myhand)}:unblockable ueot
|
|
text=Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. -- Whenever an opponent casts a spell from anywhere other than their hand, draw a card. -- Discard a card: Ghostly Pilferer can't be blocked this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Spirit Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ghoulcaller's Harvest
|
|
flashback={3}{B}{G}
|
|
auto=token(Zombie Dec)*halfuptype:creature:mygraveyard
|
|
text=Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) -- Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ghoulish Procession
|
|
auto=@movedto(creature[-token]|graveyard) from(battlefield) turnlimited:name(Create zombie) token(Zombie Dec)
|
|
text=Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ghouls' Night Out
|
|
auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )!
|
|
auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller
|
|
text=For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Giant Killer // Chop Down
|
|
abilities=adventure,asflash
|
|
restriction=can play creature
|
|
other={2}{W} name(Adventure)
|
|
auto=if paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[power>=4]|battlefield) destroy
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto={1}{W}{T}:target(creature) tap(noevent)
|
|
text={1}{W}, {T}: Tap target creature. // Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Giant Opportunity
|
|
target=creature
|
|
other={2}{G}{S(food|myBattlefield)}{S(food|myBattlefield)} name(Sacrifice Foods)
|
|
auto=if paid(alternative) then token(Giant,creature Giant,7/7,green)
|
|
auto=ifnot paid(alternative) then token(Food)*3
|
|
text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Giant Ox
|
|
text=Giant Ox crews Vehicles using its toughness rather than its power.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Ox
|
|
power=0
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Giant Slug
|
|
auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:forestwalk ueot])) forever
|
|
auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:mountainwalk ueot])) forever
|
|
auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:islandwalk ueot])) forever
|
|
auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:plainswalk ueot])) forever
|
|
auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:swampwalk ueot])) forever
|
|
text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Slug
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Giant Turtle
|
|
auto=@each my combatends restriction{didattack}:transforms((,newability[counter(0/0.1.TurtleEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.TurtleEffect)])) forever
|
|
auto=this(counter{0/0.1.TurtleEffect}>0) cantattack
|
|
auto=this(counter{0/0.1.TurtleEffect}>0) cantpwattack
|
|
text=Giant Turtle can't attack if it attacked during your last turn.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Giant's Amulet
|
|
autostack=may name(Create giant and attach) pay({3}{U}) name(Create giant and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Giant^Creature Giant Wizard^4/4^blue),newability[rehook target(warrior[token;giant;fresh]|mybattlefield)])) oneshot )!
|
|
auto={2}:equip
|
|
auto=teach(creature) 0/1
|
|
auto=teach(creature) transforms((,newability[this(variable{tapped}<1) opponentshroud]))
|
|
text=When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)
|
|
mana={U}
|
|
type=Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Giant's Grasp
|
|
target=giant|mybattlefield
|
|
auto=name(Gain control of nonland permanent) steal target(*[-land]|opponentbattlefield)
|
|
text=Enchant Giant you control -- When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
|
|
mana={2}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Giant's Skewer
|
|
auto={3}:equip
|
|
auto=teach(creature) 2/1
|
|
auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):token(Food)]))
|
|
text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Gideon's Battle Cry
|
|
auto=all(creature|myBattlefield) counter(1/1)
|
|
auto=target(planeswalker[gideon&manacost=6]|mylibrary) moveto(myhand)
|
|
text=Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gideon's Company
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,2)
|
|
auto={3}{W}:counter(0/0,1,Loyalty) target(planeswalker[gideon])
|
|
text=Whenever you gain life, put two +1/+1 counters on Gideon's Company. -- {3}{W}: Put a loyalty counter on target Gideon planeswalker.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gideon's Defeat
|
|
target=creature[white;attacking;blocking]
|
|
auto=moveto(exile)
|
|
auto=if casted(this) then if type(gideon|opponentbattlefield)~morethan~0 life:5 controller
|
|
text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gideon's Intervention
|
|
auto=chooseanameopp lord(*|mybattlefield) transforms((,newability[maxcast(*[chosenname])0 opponent],newability[protection from (*[chosenname])],newability[preventalldamage to(controller) from(*[chosenname])])) chooseend nonland
|
|
text=As Gideon's Intervention enters the battlefield, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Gideon's Resolve
|
|
auto=may moveto(myhand) target(Gideon^ Martial Paragon|mylibrary)
|
|
auto=lord(creature|mybattlefield) 1/1
|
|
text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1.
|
|
mana={4}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Gideon's Triumph
|
|
target=player
|
|
auto=ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=aslongas(planeswalker[Gideon]|mybattlefield) ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer
|
|
text=Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gift of Growth
|
|
kicker={2}
|
|
auto=Kicker 2/2
|
|
target=creature
|
|
auto=Untap
|
|
auto=+2/+2
|
|
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gift of Paradise
|
|
target=land
|
|
auto=life:3 controller
|
|
auto=teach(land) {T}:add{G}{G}
|
|
auto=teach(land) {T}:add{W}{W}
|
|
auto=teach(land) {T}:add{U}{U}
|
|
auto=teach(land) {T}:add{B}{B}
|
|
auto=teach(land) {T}:add{R}{R}
|
|
text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Gift of Strength
|
|
target=creature
|
|
auto=3/3
|
|
auto=reach
|
|
text=Target creature gets +3/+3 and gains reach until end of turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gigadrowse
|
|
abilities=hasnokicker,hasreplicate
|
|
target=*|battlefield
|
|
kicker=multi{U} name(Replicate)
|
|
auto=name(Tap creature) tap
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Gigadrowse) name(Copy Gigadrowse) activate castcard(copied noevent named!:Gigadrowse:!)!$ controller
|
|
text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gigantosaurus
|
|
mana={G}{G}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=10
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=Gilanra, Caller of Wirewood
|
|
abilities=partner
|
|
auto={T}:transforms((,newability[add{G}],newability[@movedto(*[manacost>=6]|mystack):draw:1 controller limit:1])) ueot
|
|
text={T}: Add {G}. When you spend this mana to cast a spell with converted mana cost 6 or greater, draw a card. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gilded Assault Cart
|
|
abilities=trample
|
|
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
|
autograveyard={S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:moveTo(myhand)
|
|
text=Trample -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -- Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand.
|
|
mana={1}{R}{R}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=5
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gilded Cerodon
|
|
auto=_ATTACKING_aslongas(Desert|mybattlefield,myGraveyard) target(creature) cantblock ueot
|
|
text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gilded Goose
|
|
abilities=flying
|
|
auto=token(Food)
|
|
auto={1}{G}{T}:token(Food)
|
|
auto={T}{S(food|myBattlefield)}:add{W}
|
|
auto={T}{S(food|myBattlefield)}:add{U}
|
|
auto={T}{S(food|myBattlefield)}:add{R}
|
|
auto={T}{S(food|myBattlefield)}:add{G}
|
|
auto={T}{S(food|myBattlefield)}:add{B}
|
|
text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gilded Light
|
|
abilities=cycling
|
|
auto=playershroud ueot
|
|
autohand=__CYCLING__({2})
|
|
text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gilded Sentinel
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gilder Bairn
|
|
auto={2}{GU}{Q}:name(Add counter to a permanent) name(Add counter to a permanent) target(*[counter{any}]|battlefield) duplicatecounters(all,single)
|
|
text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)
|
|
mana={1}{GU}{GU}
|
|
type=Creature
|
|
subtype=Ouphe
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gilt-Blade Prowler
|
|
auto=@discarded(*|myHand) turnlimited:all(this) transforms((,newability[{1}{T}{L:1}:draw:1 controller])) ueot
|
|
text={1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gilt-Leaf Winnower
|
|
abilities=menace
|
|
auto=may name(Destroy non-elf) target(creature[-elf]) transforms((,newability[if compare(power)~morethan~compare(toughness) then destroy],newability[if compare(power)~lessthan~compare(toughness) then destroy])) oneshot
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Giltgrove Stalker
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
text=Giltgrove Stalker can't be blocked by creatures with power 2 or less.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gingerbread Cabin
|
|
auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot
|
|
auto=aslongas(other land[forest]|myBattlefield) >2 token(Food) once
|
|
text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
type=Land
|
|
subtype=Forest
|
|
[/card]
|
|
[card]
|
|
name=Gingerbrute
|
|
abilities=haste
|
|
auto={1}:cantbeblockedby(creature[-haste])
|
|
auto={2}{T}{S}:life:3
|
|
text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Food Golem
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gird for Battle
|
|
target=<upto:2>creature
|
|
auto=counter(1/1)
|
|
text=Put a +1/+1 counter on each of up to two target creatures.
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gisa, Glorious Resurrector
|
|
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) and!( counter(0/0.1.GisaExiled) )!
|
|
auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )!
|
|
text=If a creature an opponent controls would die, exile it instead. -- At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gishath, Sun's Avatar
|
|
abilities=vigilance,trample,haste
|
|
auto=@combatdamaged(player) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get dinosaurs) target(<anyamount>creature[dinosaur]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=Trample, vigilance, haste -- Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
|
|
mana={5}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Dinosaur Avatar
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Give // Take
|
|
target=creature
|
|
abilities=hasnokicker
|
|
other={2}{U} name(Take)
|
|
kicker={2}{U} name(Fuse)
|
|
otherrestriction=type(creature|mybattlefield)~morethan~0
|
|
auto=if paid(alternative) then transforms((,newability[thisforeach(counter{1/1}>0) draw:1 controller],newability[thisforeach(counter{1/1}>0) counter(1/1.-1)])) oneshot
|
|
auto=ifnot paid(alternative) then counter(1/1,3)
|
|
auto=if paid(kicker) then ability$!name(Remove all 1/1 counters) name(Remove all 1/1 counters) target(creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1}>0) draw:1 controller],newability[thisforeach(counter{1/1}>0) counter(1/1.-1)])) oneshot!$ controller
|
|
text=Put three +1/+1 counters on target creature. // Remove all +1/+1 counters from target creature you control. Draw that many cards. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Give No Ground
|
|
target=creature
|
|
auto=2/6 ueot
|
|
text=Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Giver of Runes
|
|
auto={T}:name(protection from white) target(creature|myBattlefield) protection from white
|
|
auto={T}:name(protection from blue) target(creature|myBattlefield) protection from blue
|
|
auto={T}:name(protection from black) target(creature|myBattlefield) protection from black
|
|
auto={T}:name(protection from red) target(creature|myBattlefield) protection from red
|
|
auto={T}:name(protection from green) target(creature|myBattlefield) protection from green
|
|
auto={T}:name(protection from colorless)target(creature|myBattlefield) protection from colorless
|
|
text={T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Glacial Floodplain
|
|
auto=tap(noevent)
|
|
text=({T}: Add {W} or {U}.) -- Glacial Floodplain enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Plains Island
|
|
[/card]
|
|
[card]
|
|
name=Glacial Grasp
|
|
target=creature
|
|
auto=freeze
|
|
auto=deplete:2 targetcontroller
|
|
auto=draw:1 controller
|
|
text=Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) -- Draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Glacial Plating
|
|
target=creature
|
|
auto=cumulativeupcost[{i}] moveto(mygraveyard)
|
|
auto=thisforeach(counter{0/0.1.Age}>0) teach(creature) 3/3
|
|
text=Enchant creature -- Cumulative upkeep {S{i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S{i} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
|
|
mana={2}{W}{W}
|
|
type=Snow Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Glacial Revelation
|
|
aicode=activate all(snow[zpos<=6]|mylibrary) moveto(myHand) && all(*[-snow;zpos<=6]|mylibrary) moveto(mygraveyard)
|
|
auto=name(Look) reveal:6 optionone name(Get Snow) target(<anyamount>*[snow]|reveal) moveto(myHand) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend
|
|
text=Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Glacian, Powerstone Engineer
|
|
abilities=partner
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}:name(Tap 1 artifact) name(Tap 1 artifact) reveal:1 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 2 artifact) name(Tap 2 artifact) reveal:2 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 3 artifact) name(Tap 3 artifact) reveal:3 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 4 artifact) name(Tap 4 artifact) reveal:4 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 5 artifact) name(Tap 5 artifact) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 6 artifact) name(Tap 6 artifact) reveal:6 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 7 artifact) name(Tap 7 artifact) reveal:7 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 8 artifact) name(Tap 8 artifact) reveal:8 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 9 artifact) name(Tap 9 artifact) reveal:9 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 10 artifact) name(Tap 10 artifact) reveal:10 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 11 artifact) name(Tap 11 artifact) reveal:11 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 12 artifact) name(Tap 12 artifact) reveal:12 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 13 artifact) name(Tap 13 artifact) reveal:13 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 14 artifact) name(Tap 14 artifact) reveal:14 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 15 artifact) name(Tap 15 artifact) reveal:15 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 16 artifact) name(Tap 16 artifact) reveal:16 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 17 artifact) name(Tap 17 artifact) reveal:17 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 18 artifact) name(Tap 18 artifact) reveal:18 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 19 artifact) name(Tap 19 artifact) reveal:19 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 20 artifact) name(Tap 20 artifact) reveal:20 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text={T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. -- Partner (You can have two commanders if both have partner.)
|
|
mana={5}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Glademuse
|
|
auto=@movedTo(*|opponentStack): restriction{myturnonly} then draw:1 opponent
|
|
auto=@movedTo(*|myStack): restriction{opponentturnonly} then draw:1 controller
|
|
text=Whenever a player casts a spell, if it's not their turn, that player draws a card.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gladewalker Ritualist
|
|
abilities=changeling
|
|
auto=@movedto(other creature[Gladewalker Ritualist]|mybattlefield):draw:1 controller
|
|
text=Changeling (This card is every creature type.) -- Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Glaive of the Guildpact
|
|
auto=teach(creature) foreach(Gate|myBattlefield) 1/0
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) menace
|
|
auto={3}:equip
|
|
text=Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Glarecaster
|
|
abilities=flying
|
|
auto={5}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(player^creature)])) ueot
|
|
text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Bird Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Glass Asp
|
|
auto=@combatdamaged(player) from(this):ability$!name(pay or lifeloss) pay[[{2}]] donothing?life:-2!$ opponent
|
|
text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Glass Casket
|
|
auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield)
|
|
text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less until Glass Casket leaves the battlefield.
|
|
mana={1}{W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Glass of the Guildpact
|
|
auto=lord(creature[multicolor]|myBattlefield) +1/+1
|
|
text=Multicolored creatures you control get +1/+1.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Glasspool Mimic
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Glasspool Shore)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Glasspool Shore) name(Glasspool Shore) flip(Glasspool Shore) forcetype(land)
|
|
auto=name(Clone a creature) name(Clone a creature) may notatarget(creature|myBattlefield) clone addtype(Shapeshifter Rogue)
|
|
text=You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. // Glasspool Shore
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter Rogue
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Glasspool Shore
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
text=Glasspool Shore enters the battlefield tapped. -- {T}: Add {U}. // {2}{U} Glasspool Mimic
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Gleaming Barrier
|
|
abilities=defender
|
|
auto=_DIES_token(Treasure Sur)
|
|
text=Defender -- When Gleaming Barrier dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gleaming Overseer
|
|
auto=_AMASS_(1)
|
|
auto=lord(Zombie[token]|myBattlefield) opponentshroud
|
|
auto=lord(Zombie[token]|myBattlefield) menace
|
|
text=When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace.
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gleemox
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text={T}: Add one mana of any color to your mana pool. -- This card is banned.
|
|
mana={0}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Glimmer Bairn
|
|
auto={S(*[token]|myBattlefield)}:name(Gets 2/2) 2/2 ueot
|
|
text=Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Ouphe
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Glimmerbell
|
|
abilities=flying
|
|
auto={1}{U}:untap(this)
|
|
text=Flying -- {1}{U}: Untap Glimmerbell.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Elemental Jellyfish
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Glimpse of Freedom
|
|
auto=draw:1 controller
|
|
retrace={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Draw a card. -- Escape-{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Glimpse of Tomorrow
|
|
suspend(3)={R}{R}
|
|
auto=count(type:*:mybattlefield)
|
|
auto=all(*|myBattlefield) moveto(myLibrary) and!( shuffle )!
|
|
auto=name(search card) reveal:countedamount optionone name(Choose non-aura cards) target(<countedamount>*[-aura;-instant;-sorcery]|reveal) moveto(mybattlefield) and!( all(*[aura]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) afterrevealedend revealend
|
|
text=Suspend 3-{R}{R} -- Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
|
|
mana={0}
|
|
color=red
|
|
restriction=never
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Glimpse the Cosmos
|
|
aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand)
|
|
auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if paid(alternative) then moveTo(exile)
|
|
autograveyard={U} restriction{type(giant|mybattlefield)~morethan~0}:activate castcard(alternative)
|
|
text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Glint-Horn Buccaneer
|
|
abilities=haste
|
|
auto=@discarded(*|myhand):damage:1 opponent
|
|
auto=this(attacking) {1}{R}{D(*|myhand)}:draw:1 controller
|
|
text=Haste -- Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. -- {1}{R}, Discard a card: Draw a card. Activate this ability only if Glint-Horn Buccaneer is attacking.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Minotaur Pirate
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Glinting Creeper
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
auto=counter(1/1,twiceconverge)
|
|
text=Converge - Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. -- Glinting Creeper can't be blocked by creatures with power 2 or less.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Plant
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Glissa Sunseeker
|
|
abilities=first strike
|
|
auto={T}:name(destroy artifact) name(destroy artifact) destroy target(artifact[manacost=mypoolcount])
|
|
text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
|
|
mana={2}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Glittering Frost
|
|
target=land
|
|
auto=teach(land) becomes(snow)
|
|
auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend]))
|
|
text=Enchant land -- Enchanted land is snow. -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Global Ruin
|
|
auto=ability$!name(Sacrifice forests) name(Sacrifice forests) target(<type:forest:mybattlefieldminus1minusend>forest|mybattlefield) sacrifice!$ controller
|
|
auto=ability$!name(Sacrifice plains) name(Sacrifice plains) target(<type:plains:mybattlefieldminus1minusend>plains|mybattlefield) sacrifice!$ controller
|
|
auto=ability$!name(Sacrifice mountains) name(Sacrifice mountains) target(<type:mountain:mybattlefieldminus1minusend>mountain|mybattlefield) sacrifice!$ controller
|
|
auto=ability$!name(Sacrifice swamps) name(Sacrifice swamps) target(<type:swamp:mybattlefieldminus1minusend>swamp|mybattlefield) sacrifice!$ controller
|
|
auto=ability$!name(Sacrifice islands) name(Sacrifice islands) target(<type:island:mybattlefieldminus1minusend>island|mybattlefield) sacrifice!$ controller
|
|
auto=ability$!name(Sacrifice other lands) name(Sacrifice other lands) all(land[-forest;-plains;-swamp;-mountain;-island]|mybattlefield) sacrifice!$ controller
|
|
auto=ability$!name(Sacrifice forests) name(Sacrifice forests) target(<type:forest:mybattlefieldminus1minusend>forest|mybattlefield) sacrifice!$ opponent
|
|
auto=ability$!name(Sacrifice plains) name(Sacrifice plains) target(<type:plains:mybattlefieldminus1minusend>plains|mybattlefield) sacrifice!$ opponent
|
|
auto=ability$!name(Sacrifice mountains) name(Sacrifice mountains) target(<type:mountain:mybattlefieldminus1minusend>mountain|mybattlefield) sacrifice!$ opponent
|
|
auto=ability$!name(Sacrifice swamps) name(Sacrifice swamps) target(<type:swamp:mybattlefieldminus1minusend>swamp|mybattlefield) sacrifice!$ opponent
|
|
auto=ability$!name(Sacrifice islands) name(Sacrifice islands) target(<type:island:mybattlefieldminus1minusend>island|mybattlefield) sacrifice!$ opponent
|
|
auto=ability$!name(Sacrifice other lands) name(Sacrifice other lands) all(land[-forest;-plains;-swamp;-mountain;-island]|mybattlefield) sacrifice!$ opponent
|
|
text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gloom
|
|
auto=lord(*[white]|mycastingzone) altercost(colorless, +3)
|
|
auto=lord(*[white]|opponentcastingzone) altercost(colorless, +3)
|
|
text=White spells cost {3} more to cast. -- Activated abilities of white enchantments cost {3} more to activate.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Gloom Pangolin
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Nightmare Pangolin
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Gloom Sower
|
|
auto=@combat(blocked) source(this) from(creature):life:-2 opponent && life:2 controller
|
|
text=Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=8
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Gloom Stalker
|
|
auto=this(variable{pdungeoncompleted}>0) double strike
|
|
text=As long as you've completed a dungeon, Gloom Stalker has double strike.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dwarf Ranger
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Glorifier of Dusk
|
|
auto={L:2}:flying ueot
|
|
auto={L:2}:vigilance ueot
|
|
text=Pay 2 life: Glorifier of Dusk gains flying until end of turn. -- Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Glorious Enforcer
|
|
abilities=flying,lifelink
|
|
auto=@each combatbegins restriction{compare(lifetotal)~morethan~compare(opponentlifetotal)}:name(Gains double strike) transforms((,newability[double strike])) ueot
|
|
text=Flying, lifelink -- At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Glorious Protector
|
|
abilities=foretell,flash,flying
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=may name(Exile non-angel creatures) target(<anyamount>*[-angel]|mybattlefield) (blink)forsrc
|
|
text=Flash -- Flying -- When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Angel Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Glory Bearers
|
|
auto=lord(other creature[attacking]|myBattlefield) 0/1 ueot
|
|
text=Whenever another creature you control attacks, it gets +0/+1 until end of turn.
|
|
mana={3}{W}
|
|
type=Enchantment Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Glory-Bound Initiate
|
|
auto=@exerted(this):transforms((,newability[lifelink],newability[1/3])) ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Glorybringer
|
|
abilities=flying, haste
|
|
auto=@exerted(this):damage:4 target(creature[-dragon]|opponentbattlefield)
|
|
auto=_ATTACKING_may exert
|
|
text=Flying, haste -- You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Glowspore Shaman
|
|
auto=deplete:3 && may (land|mygraveyard) moveTo(myLibrary)
|
|
text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library.
|
|
mana={B}{G}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Glowstone Recluse
|
|
abilities=reach,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{G} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):counter(1/1) && counter(1/1)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Reach -- Whenever this creature mutates, put two +1/+1 counters on it.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gluttonous Slug
|
|
abilities=menace
|
|
auto=evolve
|
|
text=Menace -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Slug Horror
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gluttonous Troll
|
|
abilities=trample
|
|
auto=token(Food)
|
|
auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot
|
|
text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Glyph Keeper
|
|
abilities=flying
|
|
auto=@targeted(this) restriction{once}:all(trigger[from]) fizzle
|
|
autograveyard={5}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Flying -- Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. -- Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Glyph of Destruction
|
|
target=*[wall;blocking]|mybattlefield
|
|
auto=10/0 ueot
|
|
auto=prevent:9999 ueot
|
|
auto=transforms((,newability[phaseaction[endofturn once] destroy])) ueot
|
|
text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Glyph of Life
|
|
auto=@damaged(wall) from(creature[attacking]):life:thatmuch controller ueot
|
|
text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Gnarlback Rhino
|
|
abilities=trample
|
|
auto=_HEROIC_draw:1 controller
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever you cast a spell that targets Gnarlback Rhino, draw a card.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Rhino
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gnarled Professor
|
|
abilities=trample
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Trample -- When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk Druid
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gnarled Sage
|
|
abilities=reach
|
|
auto=this(pdrewcount>1) 0/2 ueot && vigilance ueot
|
|
text=Reach (This creature can block creatures with flying.) -- As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.)
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk Druid
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gnarlid Colony
|
|
kicker={2}{G}
|
|
auto=if paid(kicker) then counter(1/1,2)
|
|
auto=lord(creature[counter{1/1.1}]|myBattlefield) trample
|
|
text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has trample.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gnarlroot Trapper
|
|
auto=this(variable{type:elf:myrestrictedcastingzone}>0) {T}{L:1}:add{G}
|
|
auto={T}:target(elf[attacking]|mybattlefield) transforms((,newability[deathtouch])) ueot
|
|
text={T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gnoll Hunter
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Put 1/1 counter) counter(1/1)
|
|
text=Pack tactics - Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Gnoll
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gnome-Made Engine
|
|
auto=token(Gnome,Artifact Creature Gnome,1/1)
|
|
text=When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
|
|
mana={4}
|
|
type=Host Artifact Creature
|
|
subtype=Construct
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gnostro, Voice of the Crags
|
|
aicode=activate transforms((,newability[all(*[zpos<=pstormcount]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={T}:name(Scry) name(Scry) scry:pstormcount scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:name(Damage creature) name(Damage creature) damage:pstormcount target(creature)
|
|
auto={T}:name(Gain life) name(Gain life) life:pstormcount controller
|
|
text={T}: Choose one. X is the number of spells you've cast this turn. -- Scry X. -- Gnostro, Voice of the Crags deals X damage to target creature. -- You gain X life.
|
|
mana={1}{U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Chimera
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gnottvold Recluse
|
|
abilities=reach
|
|
text=Reach
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gnottvold Slumbermound
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
auto={3}{R}{G}{G}{T}{S}:name(Destroy land) target(land|battlefield) destroy && token(Warrior,Creature Troll Warrior,4/4,green,trample)
|
|
text=Gnottvold Slumbermound enters the battlefield tapped. -- {T}: Add {R}. -- {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Go Blank
|
|
target=player
|
|
auto=ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject and!( all(*|mygraveyard) moveto(exile) )! !$ targetedplayer
|
|
text=Target player discards two cards. Then exile all cards from that player's graveyard.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Go for Blood
|
|
abilities=cycling
|
|
target=creature|myBattlefield
|
|
auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
autohand=__CYCLING__({1})
|
|
text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goatnap
|
|
target=creature|opponentbattlefield
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goblin Anarchomancer
|
|
auto=lord(*[red;green]|nonbattlezone) altercost(colorless,-1)
|
|
text=Each spell you cast that's red or green costs 1 less to cast.
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Assailant
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Assassin
|
|
auto=flipacoin loseability sacrifice target(creature|mybattlefield) loseabilityend flipend
|
|
auto=ability$!name(flip a coin) flipacoin loseability sacrifice notatarget(creature|mybattlefield) loseabilityend flipend!$ opponent
|
|
auto=@movedto(other creature[goblin]|battlefield):flipacoin loseability sacrifice target(creature|mybattlefield) loseabilityend flipend
|
|
auto=@movedto(other creature[goblin]|battlefield):ability$!name(flip a coin) flipacoin loseability sacrifice notatarget(creature|mybattlefield) loseabilityend flipend!$ opponent
|
|
text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Assassin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Assault Team
|
|
abilities=haste
|
|
auto=_DIES_counter(1/1) target(creature|myBattlefield)
|
|
text=Haste -- When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Banneret
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto={1}{R}:2/0 ueot
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {1}{R}: Goblin Banneret gets +2/+0 until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Barrage
|
|
kicker={S(*[artifact;goblin]|mybattlefield)}
|
|
target=creature
|
|
auto=damage:4
|
|
auto=Kicker damage:4 target(player)
|
|
text=Kicker'sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goblin Bird-Grabber
|
|
auto={R}:restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot
|
|
text={R}: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Bowling Team
|
|
auto=@damaged(creature) from(this):all(trigger[to]) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end
|
|
auto=@damageof(player) from(this):all(this) rolld6 6 winability damage:lastrollresult controller winabilityend loseability damage:lastrollresult controller loseabilityend rolld6end
|
|
auto=@damagefoeof(player) from(this):all(this) rolld6 6 winability damage:lastrollresult opponent winabilityend loseability damage:lastrollresult opponent loseabilityend rolld6end
|
|
text=Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll.
|
|
mana={3}{R}
|
|
type=Summon
|
|
subtype=Goblins
|
|
[/card]
|
|
[card]
|
|
name=Goblin Bruiser
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Goblin Chainwhirler
|
|
abilities=first strike
|
|
auto=damage:1 opponent
|
|
auto=damage:1 all(creature|opponentBattlefield)
|
|
auto=damage:1 all(planeswalker|opponentBattlefield)
|
|
text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
|
|
mana={R}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Goblin Champion
|
|
abilities=haste,exalted
|
|
text=Haste -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Cratermaker
|
|
auto={1}{S}:damage target(creature)
|
|
auto={1}{S}:Destroy target(*[colorless;-land])
|
|
text={1}, Sacrifice Goblin Cratermaker: Choose one -- Goblin Cratermaker deals 2 damage to target creature. -- Destroy target colorless nonland permanent.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Engineer
|
|
auto=may moveto(mygraveyard) target(artifact|mylibrary)
|
|
auto={R}{T}{S(artifact|myBattlefield)}:target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield)
|
|
text=When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Artificer
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Festival
|
|
auto={2}:flipacoin loseability moveTo(opponentbattlefield) loseabilityend flipend && damage:1 opponent
|
|
text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Goblin Fire Fiend
|
|
abilities=haste
|
|
auto=_ATTACKING_all(creature|opponentBattlefield) mustblock ueot
|
|
auto={R}:1/0 ueot
|
|
text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Berserker
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Flectomancer
|
|
auto={S}:target(*[instant;sorcery]|stack) transforms((,newability[fizzle],newability[activate castcard(copied noevent)])) forever
|
|
text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
|
|
mana={U}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Gang Leader
|
|
auto=token(Goblin,Creature Goblin,1/1,red)*2
|
|
text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Gathering
|
|
auto=foreach(Goblin Gathering|mygraveyard) create(Goblin:creature Goblin:1/1:red:)
|
|
auto=create(Goblin:creature Goblin:1/1:red:)*2
|
|
text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goblin Goliath
|
|
auto=token(Goblin,Creature Goblin,1/1,red)
|
|
auto={3}{R}{T}:name(Double damage) transforms((,newability[@damagefoeof(player) from(*[-Goblin Goliath]|*):damage:thatmuch opponent],newability[@combatdamagefoeof(player) from(this):damage:thatmuch opponent])) ueot
|
|
text=When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. -- {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Mutant
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Goblin Grenadiers
|
|
auto=@combat(notblocked) source(this):may name(Sacrifice and destroy) transforms((,newability[sacrifice],newability[name(Destroy creature) target(creature) destroy],newability[ability$!name(Destroy land) name(Destroy land) target(land) destroy!$ controller])) oneshot
|
|
text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Instigator
|
|
auto=token(Goblin,Creature Goblin,1/1,red)
|
|
text=When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Javelineer
|
|
abilities=haste
|
|
auto=@combat(blocked) source(this):name(Damage blocking creature) damage:1 target(creature[blocking]|opponentbattlefield)
|
|
text=Haste -- Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Locksmith
|
|
auto=_ATTACKING_all(creature[defender]) cantblock
|
|
text=Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Los
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
color=red
|
|
[/card]
|
|
[card]
|
|
name=Goblin Morningstar
|
|
auto={1}{R}:equip
|
|
auto=teach(creature) 1/0
|
|
auto=teach(creature) trample
|
|
auto=aslongas(parents) transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot <1
|
|
auto=@dierolled(this) result(1) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(2) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(3) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(4) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(5) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(6) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(7) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(8) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(9) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(10) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(11) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(12) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(13) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(14) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(15) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(16) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(17) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(18) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(19) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
auto=@dierolled(this) result(20) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red)
|
|
text=Equipped creature gets +1/+0 and has trample. -- Equip {1}{R} -- When Goblin Morningstar enters the battlefield, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Goblin Motivator
|
|
auto={T}:target(creature) haste ueot
|
|
text={T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Oriflamme
|
|
auto=lord(creature[attacking]|mybattlefield) 1/0
|
|
text=Attacking creatures you control get +1/+0.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Goblin Racketeer
|
|
auto=_ATTACKING_may name(Goad creature) target(creature|opponentBattlefield) _GOAD_
|
|
text=Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Secret Agent
|
|
abilities=first strike
|
|
text=First strike -- At the beginning of your upkeep, reveal a card from your hand at random.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Smuggler
|
|
abilities=haste
|
|
auto={T}:target(other creature[power<=2]|battlefield) unblockable ueot
|
|
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- {T}: Another target creature with power 2 or less can't be blocked this turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Snowman
|
|
auto=@combat(blocking) source(this):preventAllCombatDamage to(this) && preventAllCombatDamage from(this)
|
|
auto={T}:name(Deal 1 damage) damage:1 target(creature[blocking]|battlefield)
|
|
text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Test Pilot
|
|
abilities=flying
|
|
auto={T}:all(this) rolld6 6 winability counter(0/0,1,GoblinEffect) winabilityend loseability counter(0/0,1,GoblinEffect) loseabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to opponent) name(Damage 2 to opponent) damage:2 opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(2) from(controller):this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to yourself) name(Damage 2 to yourself) damage:2 controller && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(3) from(controller) restriction{type(creature|myBattlefield)~lessthan~2}:this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to yourself) name(Damage 2 to yourself) damage:2 controller && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(3) from(controller) restriction{type(creature|myBattlefield)~morethan~1}:this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to your creature) name(Damage 2 to your creature) ability$!name(Damage creature) damage:2 target(creature|opponentBattlefield)!$ opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(4) from(controller) restriction{type(creature|opponentBattlefield)~morethan~0}:this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 opponent's creature) name(Damage 2 to opponent's creature) ability$!name(Damage creature) damage:2 target(creature|myBattlefield)!$ opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(4) from(controller) restriction{type(creature|opponentBattlefield)~equalto~0}:this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to opponent) name(Damage 2 to opponent) damage:2 opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(5) from(controller) restriction{type(creature|opponentBattlefield)~morethan~0}:this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 opponent's creature) name(Damage 2 to opponent's creature) ability$!name(Damage creature) damage:2 target(creature|myBattlefield)!$ opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(5) from(controller) restriction{type(creature|opponentBattlefield)~equalto~0}:this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to opponent) name(Damage 2 to opponent) damage:2 opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.GoblinEffect}=1) name(Damage 2 to your creature) name(Damage 2 to your creature) ability$!name(Damage creature) damage:2 target(creature|opponentBattlefield)!$ opponent && counter(0/0,-1,GoblinEffect) all(this)
|
|
text=Flying -- {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Goblin Wizard
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Trailblazer
|
|
abilities=menace
|
|
text=Menace
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Goblin Traprunner
|
|
auto=_ATTACKING_name(Flip a coin) flipacoin winability token(Goblin,Creature Goblin,1/1,red,battleready) winabilityend flipend
|
|
auto=_ATTACKING_name(Flip a coin) flipacoin winability token(Goblin,Creature Goblin,1/1,red,battleready) winabilityend flipend
|
|
auto=_ATTACKING_name(Flip a coin) flipacoin winability token(Goblin,Creature Goblin,1/1,red,battleready) winabilityend flipend
|
|
text=Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goblin Trashmaster
|
|
auto=lord(other goblin|myBattlefield) +1/+1
|
|
auto={S(Goblin|myBattlefield)}:destroy target(artifact)
|
|
text=Other Goblins you control get +1/+1. -- Sacrifice a Goblin: Destroy target artifact.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Goblin War Cry
|
|
auto=thisforeach(variable{type:creature:opponentBattlefieldminus1minusend}) ability$!name(Creature can't block) name(Creature can't block) target(creature|myBattlefield) cantblock ueot!$ opponent
|
|
text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goblin War Party
|
|
other={5}{R}{R} name(Entwine)
|
|
auto=if paid(alternative) then create(Goblin:Creature Goblin:1/1:red)*3 && all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice create(Goblin:Creature Goblin:1/1:red)*3],newability[choice all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot]))
|
|
text=Choose one -- Create three 1/1 red Goblin creature tokens. -- Creatures you control get +1/+1 and gain haste until end of turn. -- Entwine {2}{R} (Choose both if you pay the entwine cost.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goblin Wiz
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|myStack):1/1 ueot
|
|
text=Whenever you cast a noncreature spell, this get +1/+1 until end of turn.
|
|
type=Creature
|
|
subtype=Goblin Wizard
|
|
power=1
|
|
toughness=1
|
|
color=red
|
|
[/card]
|
|
[card]
|
|
name=Goblin Wizardry
|
|
auto=token(Goblin Wiz)*2
|
|
text=Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=God-Eternal Bontu
|
|
abilities=menace
|
|
auto=may name(Sacrifice permanents) target(<anyamount>other *|mybattlefield) sacrifice && draw:1 controller
|
|
auto=_DIES_may name(Move back to hand) target(God-Eternal Bontu[fresh]|graveyard) placefromthetop(3)
|
|
auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Bontu[fresh]|exile) placefromthetop(3)
|
|
text=Menace -- When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
|
|
mana={3}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie God
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=God-Eternal Kefnet
|
|
abilities=flying
|
|
auto=_DIES_may name(Move back to hand) target(God-Eternal Kefnet[fresh]|graveyard) placefromthetop(3)
|
|
auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Kefnet[fresh]|exile) placefromthetop(3)
|
|
auto=@drawof(player) turnlimited:may activate castcard(copied noevent) target(*[sorcery;instant;fresh]|myhand) limit:1
|
|
text=Flying -- You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. -- When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Zombie God
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=God-Eternal Oketra
|
|
abilities=double strike
|
|
auto=@movedTo(creature|mystack):create(zombie warrior:creature zombie warrior:4/4:black:vigilance)
|
|
auto=_DIES_may name(Move back to hand) target(God-Eternal Oketra[fresh]|graveyard) placefromthetop(3)
|
|
auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Oketra[fresh]|exile) placefromthetop(3)
|
|
text=Double strike -- Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. -- When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
|
|
mana={3}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Zombie God
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=God-Eternal Rhonas
|
|
abilities=deathtouch
|
|
auto=all(other creature|myBattlefield) dynamicability<!mytgt powerpumppow!> ueot
|
|
auto=all(other creature|myBattlefield) vigilance ueot
|
|
auto=_DIES_may name(Move back to hand) target(God-Eternal Rhonas[fresh]|graveyard) placefromthetop(3)
|
|
auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Rhonas[fresh]|exile) placefromthetop(3)
|
|
text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
|
|
mana={3}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Zombie God
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=God-Pharaoh's Faithful
|
|
auto=@movedTo(blue;black;red|mystack):life:1
|
|
text=Whenever you cast a blue, black, or red spell, you gain 1 life.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=God-Pharaoh's Gift
|
|
auto=@each my combatbegins:may target(creature|mygraveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile)
|
|
text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
|
|
mana={7}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=God-Pharaoh's Statue
|
|
auto=lord(*|opponentcastingzone) altercost(colorless,+2)
|
|
auto=@each my endofturn:life:-1 opponent
|
|
text=Spells your opponents cast cost {2} more to cast. -- At the beginning of your end step, each opponent loses 1 life.
|
|
mana={6}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Godo's Irregulars
|
|
auto=@combat(blocked) source(this):all(this) transforms((,newability[{R}:damage:1 target(creature[blocking]|opponentbattlefield)])) ueot
|
|
text={R}: Godo's Irregulars deals 1 damage to target creature blocking it.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gods' Hall Guardian
|
|
abilities=foretell,vigilance
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
text=Vigilance -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Goka the Unjust
|
|
auto={T}:damage:1 target(creature[damaged])
|
|
text={T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.
|
|
mana={3}{R}
|
|
type=Legendary Creature
|
|
subtype=Ogre Shaman
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gold-Forge Garrison
|
|
auto={T}:add{W}{W}
|
|
auto={T}:add{G}{G}
|
|
auto={T}:add{R}{R}
|
|
auto={T}:add{U}{U}
|
|
auto={T}:add{B}{B}
|
|
auto={4}{T}:token(Golem,Artifact Creature Golem,4/4)
|
|
text=(Transforms from Golden Guardian.) -- {T}: Add two mana of any one color. -- {4}, {T}: Create a 4/4 colorless Golem artifact creature token.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Golden Demise
|
|
auto=_ASCEND_
|
|
auto=if type(City's Blessing|mybattlefield)~equalto~0 then all(creature|myBattlefield) -2/-2 ueot
|
|
auto=all(creature|opponentBattlefield) -2/-2 ueot
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Golden Egg
|
|
auto=draw:1 controller
|
|
auto={1}{T}:add{G}
|
|
auto={1}{T}:add{R}
|
|
auto={1}{T}:add{W}
|
|
auto={1}{T}:add{U}
|
|
auto={1}{T}:add{B}
|
|
auto={2}{T}{S}:life:3 controller
|
|
text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life.
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Food
|
|
[/card]
|
|
[card]
|
|
name=Golden Guardian
|
|
abilities=defender
|
|
auto={2}:transforms((,newability[name(Fights another creature you control) name(Fights another creature you control) target(other creature) dynamicability<!powerstrike eachother!>],newability[counter(0/0.1.GoldenFilp)])) ueot
|
|
auto=@movedto(creature[counter{0/0.1.GoldenFilp}]|mygraveyard) from(battlefield):name(Return Golden Guardian to the battlefield transformed) name(Return Golden Guardian to the battlefield transformed) all(trigger[to]) name(Return Golden Guardian to the battlefield transformed) transforms((,newability[counter(0/0.1.GoldenFilp)])) forever
|
|
auto=@each endofturn:this(counter{0/0.1.GoldenFilp}>=1) removeallcounters(0/0,1,GoldenFilp)
|
|
autograveyard=this(counter{0/0.1.GoldenFilp}>=1) flip(Gold-Forge Garrison) forcetype(land)
|
|
text=Defender -- {2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Golden Ratio
|
|
auto=if type(creature[power=0]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=1]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=2]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=3]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=4]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=5]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=6]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=7]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=8]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=9]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=10]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=11]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=12]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=13]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=14]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=15]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=16]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=17]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=18]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=19]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto=if type(creature[power=20]|mybattlefield)~morethan~0 then draw:1 controller
|
|
text=Draw a card for each different power among creatures you control.
|
|
mana={1}{G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Goldenhide Ox
|
|
auto=name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
|
|
auto=@movedto(enchantment|myBattlefield):name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
|
|
text=Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
|
|
mana={5}{G}
|
|
type=Enchantment Creature
|
|
subtype=Ox
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Goldmane Griffin
|
|
abilities=flying,vigilance
|
|
auto=moveto(myhand) target(Ajani^ Inspiring Leader|mylibrary)
|
|
auto=moveto(myhand) target(Ajani^ Inspiring Leader|mygraveyard)
|
|
text=Flying, vigilance -- When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goldmaw Champion
|
|
abilities=boast
|
|
auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && tap(noevent) target(creature) limit:hasabilitytwoboastplus1plusend
|
|
auto={W} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && tap(noevent) target(creature) limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}{W}: Tap target creature. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dwarf Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Goldmeadow Stalwart
|
|
otherrestriction=type(*[kithkin]|myhand)~lessthan~2
|
|
other={3}{W}
|
|
restriction=type(*[kithkin]|myhand)~morethan~1
|
|
text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Kithkin Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goldmire Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{W}
|
|
text=Goldmire Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {W} or {B}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Goldnight Castigator
|
|
abilities=flying,haste
|
|
auto=@damaged(this) from(*[-Goldnight Castigator]|*):damage:thatmuch all(this)
|
|
auto=@combatdamaged(this) from(creature[Goldnight Castigator]|opponentBattlefield):damage:thatmuch all(this)
|
|
auto=@damageof(player) from(*[-Goldnight Castigator]|*):damage:thatmuch all(trigger[to])
|
|
auto=@combatdamageof(player) from(creature[Goldnight Castigator]|opponentBattlefield):damage:thatmuch controller
|
|
text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Goldspan Dragon
|
|
abilities=flying,haste
|
|
auto=@targeted(this):token(Treasure Sur)
|
|
auto=@combat(attacking) source(this):token(Treasure Sur)
|
|
auto=lord(artifact[treasure]|mybattlefield) transforms((,newability[{T}{S}:add{W}{W}],newability[{T}{S}:add{R}{R}],newability[{T}{S}:add{U}{U}],newability[{T}{S}:add{G}{G}],newability[{T}{S}:add{B}{B}]))
|
|
text=Flying, haste -- Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. -- Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Goldvein Pick
|
|
auto={1}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=@combatdamaged(player) from(mytgt):token(Treasure Sur)
|
|
text=Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Golgari Findbroker
|
|
auto=target(*[-instant,-sorcery]|mygraveyard) moveto(ownerhand)
|
|
text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
|
|
mana={B}{B}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Golgari Locket
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{G}
|
|
auto={BG}{BG}{BG}{BG}{T}{S}:draw:2
|
|
text={T}: Add {B} or {G}. -- {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Golgari Raiders
|
|
abilities=haste
|
|
auto=foreach(creature|mygraveyard) counter(1/1)
|
|
text=Haste -- Undergrowth - Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Golos, Tireless Pilgrim
|
|
auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
|
|
auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
text=When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
|
|
mana={5}
|
|
type=Legendary Artifact Creature
|
|
subtype=Scout
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Goma Fada Vanguard
|
|
auto=_ATTACKING_target(creature[power<=type:warrior:mybattlefield]|opponentBattlefield) cantblock ueot
|
|
text=Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gomazoa
|
|
abilities=defender,flying
|
|
auto={T}:name(Put on library) transforms((,newability[moveto(mylibrary) and!( shuffle )!],newability[if cantargetcard(*[blocking]|*) then name(Put creature on library) name(Put creature on library) target(creature[blocked]|opponentbattlefield) moveto(ownerlibrary) and!( shuffle opponent )!])) oneshot
|
|
text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Jellyfish
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gonti, Lord of Luxury
|
|
abilities=deathtouch
|
|
aicode=activate target(*[zpos<=4]|opponentlibrary) moveto(opponentexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[all(*[zpos<=3]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
|
|
auto=name(look) reveal:4 revealzone(opponentlibrary) optionone name(Exile a card) target(*|reveal) moveto(opponentexile) and!( counter(0/0.1.GontiExiled) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={0}:name(Cast card with Gonti) name(Cast card with Gonti) target(*[counter{0/0.1.GontiExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.GontiExiled)])) ueot )!
|
|
text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Aetherborn Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Good-Fortune Unicorn
|
|
auto=@movedto(other creature|mybattlefield):all(trigger) counter(1/1)
|
|
text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gor Muldrak, Amphinologist
|
|
auto=protection from(salamanders)
|
|
auto=preventalldamage to(controller) from(creature[salamander])
|
|
auto=@each my endofturn restriction{type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield)}:token(Salamander Warrior,Creature Warrior Salamander,4/3,blue)
|
|
auto=@each my endofturn restriction{type(creature|opponentbattlefield)~lessthan~type(creature|mybattlefield)}:token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) opponent
|
|
text=You and permanents you control have protection from Salamanders. -- At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
|
|
mana={1}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Scout
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Goreclaw, Terror of Qal Sisma
|
|
auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2)
|
|
auto=_ATTACKING_all(creature[power>=4]|myBattlefield) 1/1 ueot
|
|
auto=_ATTACKING_all(creature[power>=4]|myBattlefield) trample ueot
|
|
text=Creature spells you cast with power 4 or greater cost {2} less to cast. -- Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Bear
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Goremand
|
|
abilities=flying,trample
|
|
auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Flying -- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Goremand enters the battlefield, each opponent sacrifices a creature.
|
|
mana={4}{B}{B}{S(creature|mybattlefield)}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Gorex, the Tombshell
|
|
abilities=deathtouch
|
|
other={4}{B}{B} name(Exile 1 creature)
|
|
otherrestriction=type(creature|mygraveyard)~morethan~0
|
|
auto=if paid(alternative) then name(Exile 1 creature) name(Exile 1 creature) target(creature|mygraveyard) moveto(myexile) and!( counter(0/0.1.GorexExiled) )!
|
|
autohand={2}{B}{B} restriction{type(creature|mygraveyard)~morethan~1}:name(Exile 2 creatures) name(Exile 2 creatures) activate castcard(normal) and!( target(<2>creature|mygraveyard) moveto(myexile) and!( counter(0/0.1.GorexExiled) )! )!
|
|
autohand={B}{B} restriction{type(creature|mygraveyard)~morethan~2}:name(Exile 3 creatures) name(Exile 3 creatures) activate castcard(normal) and!( target(<3>creature|mygraveyard) moveto(myexile) and!( counter(0/0.1.GorexExiled) )! )!
|
|
auto=_ATTACKING_name(Return a random card) moverandom(creature[counter{0/0.1.GorexExiled}]) from(myexile) to(myhand)
|
|
auto=_DIES_name(Return a random card) moverandom(creature[counter{0/0.1.GorexExiled}]) from(myexile) to(myhand)
|
|
text=As an additional cost to cast this spell, you may exile a number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. -- Deathtouch -- Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
|
|
mana={6}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Turtle
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gorging Vulture
|
|
abilities=flying
|
|
auto=reveal:4 revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:1 target(player))! optiononeend revealend
|
|
text=Flying -- When Gorging Vulture enters the battlefield, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gorilla Berserkers
|
|
abilities=trample,threeblockers
|
|
auto=rampage(2/2,1)
|
|
auto=_ATTACKING_if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
|
|
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Ape Berserker
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Goring Ceratops
|
|
abilities=double strike
|
|
auto=_ATTACKING_all(other creature|mybattlefield) double strike ueot
|
|
text=Double strike -- Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gorm the Great
|
|
abilities=vigilance,menace,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(Virtus the Veiled|mylibrary) and!(shuffle)!
|
|
auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot
|
|
text=Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Giant Warrior
|
|
power=2
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Gossamer Chains
|
|
auto={H}:name(prevent all combat damage that would be dealt by target creature) donothing target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot
|
|
text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
|
|
mana={W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Gouged Zealot
|
|
abilities=reach
|
|
auto=@combat(attacking) source(this) restriction{delirium}:name(Deals 1 damage) damage:1 all(creature|opponentbattlefield)
|
|
text=Reach -- Delirium - Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Cyclops Berserker
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Govern the Guildless
|
|
target=creature[-multicolor]
|
|
auto=moveto(mybattlefield)
|
|
autohand={1}{U}:name(change color/s) ability$!name(choose color/s) choice name(white) target(creature) becomes(,white) ueot _ choice name(blue) target(creature) becomes(,blue) ueot _ choice name(black) target(creature) becomes(,black) ueot _ choice name(red) target(creature) becomes(,red) ueot _ choice name(green) target(creature) becomes(,green) ueot _ choice name(white & blue) target(creature) becomes(,white,blue) ueot _ choice name(blue & black) target(creature) becomes(,black,blue) ueot _ choice name(black & red) target(creature) becomes(,black,red) ueot _ choice name(red & green) target(creature) becomes(,red,green) ueot _ choice name(green & white) target(creature) becomes(,white,green) ueot _ choice name(white & black) target(creature) becomes(,white,black) ueot _ choice name(blue & red) target(creature) becomes(,red,blue) ueot _ choice name(black & green) target(creature) becomes(,black,green) ueot _ choice name(red & white) target(creature) becomes(,white,red) ueot _ choice name(green & blue) target(creature) becomes(,green,blue) ueot _ choice name(green & white & blue) target(creature) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(creature) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(creature) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(creature) becomes(,green,black,red) ueot _ choice name(red & green & white) target(creature) becomes(,green,white,red) ueot _ choice name(white & black & green) target(creature) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(creature) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(creature) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(creature) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(creature) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(creature) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(creature) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot!$ controller limit:1 myUpkeepOnly
|
|
text=Gain control of target monocolored creature. -- Forecast-{1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)
|
|
mana={5}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grab the Reins
|
|
target=creature|myBattlefield
|
|
other={2}{R} name(Entwine)
|
|
auto=if paid(alternative) then transforms((,newability[target(creature) moveTo(myBattlefield) ueot && haste ueot],newability[sacrifice && damage:p target(creature,player)])) forever
|
|
auto=ifnot paid(alternative) then transforms((,newability[choice target(creature) moveTo(myBattlefield) ueot && haste ueot],newability[choice sacrifice && damage:p target(creature,player)])) forever
|
|
text=Choose one -- Until end of turn, you gain control of target creature and it gains haste. -- Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.)
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Graceful Antelope
|
|
abilities=plainswalk
|
|
auto=@combatdamaged(player) from(this):target(land|battlefield) may transforms((,newability[aslongas(Graceful Antelope|mybattlefield) becomes(plains)])) forever
|
|
text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Antelope
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Graceful Cat
|
|
auto=_ATTACKING_ 1/1 ueot
|
|
text=Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Graceful Restoration
|
|
auto=if type(creature|myGraveyard)~morethan~0 then choice name(Return one creature with 1/1 counter) name(Return one creature with 1/1 counter) target(creature|mygraveyard) moveto(myBattlefield) and!( counter(1/1) )!
|
|
auto=if type(creature[power<=2]|myGraveyard)~morethan~0 then choice name(Return up to 2 creatures) name(Return up to 2 creatures) target(<upto:2>creature[power<=2]|mygraveyard) moveto(myBattlefield)
|
|
text=Choose one -- Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. -- Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
|
|
mana={3}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grafted Exoskeleton
|
|
auto={2}:equip
|
|
auto=teach(creature) +2/+2
|
|
auto=teach(creature) infect
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Hooked)]))
|
|
auto=lord(*[counter{0/0.1.Hooked}]|mybattlefield) transforms((,newability[this(gear < 1) destroy]))
|
|
text=Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. -- Equip {2}
|
|
mana={4}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Grafted Identity
|
|
target=creature
|
|
alias=1194
|
|
auto=teach(creature) 1/1
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Enchant creature -- You control enchanted creature. -- Enchanted creature gets +1/+1.
|
|
mana={2}{U}{U}{S(creature|mybattlefield)}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Grafted Wargear
|
|
auto={0}:equip
|
|
auto=teach(creature) +3/+2
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Hooked)]))
|
|
auto=lord(*[counter{0/0.1.Hooked}]|mybattlefield) transforms((,newability[this(gear < 1) destroy]))
|
|
text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Grakmaw, Skyclave Ravager
|
|
auto=counter(1/1,3)
|
|
auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):counter(1/1) all(this)
|
|
auto=_DIES_this(counter{1/1}=0) token(Hydra,Creature Hydra,0/0,black,green)
|
|
auto=_DIES_this(counter{1/1}=1) token(Hydra,Creature Hydra,1/1,black,green)
|
|
auto=_DIES_this(counter{1/1}=2) token(Hydra,Creature Hydra,2/2,black,green)
|
|
auto=_DIES_this(counter{1/1}=3) token(Hydra,Creature Hydra,3/3,black,green)
|
|
auto=_DIES_this(counter{1/1}=4) token(Hydra,Creature Hydra,4/4,black,green)
|
|
auto=_DIES_this(counter{1/1}=5) token(Hydra,Creature Hydra,5/5,black,green)
|
|
auto=_DIES_this(counter{1/1}=6) token(Hydra,Creature Hydra,6/6,black,green)
|
|
auto=_DIES_this(counter{1/1}=7) token(Hydra,Creature Hydra,7/7,black,green)
|
|
auto=_DIES_this(counter{1/1}=8) token(Hydra,Creature Hydra,8/8,black,green)
|
|
auto=_DIES_this(counter{1/1}=9) token(Hydra,Creature Hydra,9/9,black,green)
|
|
auto=_DIES_this(counter{1/1}=10) token(Hydra,Creature Hydra,10/10,black,green)
|
|
auto=_DIES_this(counter{1/1}=11) token(Hydra,Creature Hydra,11/11,black,green
|
|
auto=_DIES_this(counter{1/1}=12) token(Hydra,Creature Hydra,12/12,black,green)
|
|
auto=_DIES_this(counter{1/1}=13) token(Hydra,Creature Hydra,13/13,black,green)
|
|
auto=_DIES_this(counter{1/1}=14) token(Hydra,Creature Hydra,14/14,black,green)
|
|
auto=_DIES_this(counter{1/1}=15) token(Hydra,Creature Hydra,15/15,black,green)
|
|
auto=_DIES_this(counter{1/1}=16) token(Hydra,Creature Hydra,16/16,black,green)
|
|
auto=_DIES_this(counter{1/1}=17) token(Hydra,Creature Hydra,17/17,black,green)
|
|
auto=_DIES_this(counter{1/1}=18) token(Hydra,Creature Hydra,18/18,black,green)
|
|
auto=_DIES_this(counter{1/1}=19) token(Hydra,Creature Hydra,19/19,black,green)
|
|
auto=_DIES_this(counter{1/1}>=20) token(Hydra,Creature Hydra,20/20,black,green)
|
|
text=Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. -- Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. -- When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Hydra Horror
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Grand Warlord Radha
|
|
abilities=haste
|
|
auto=@each my blockers:foreach(creature[attacking]|mybattlefield) ability$!name(Choose one) choice name(Add red mana) add{R} doesntempty _ choice name(Add green mana) add{G} doesntempty!$ controller
|
|
text=Haste -- Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
|
|
mana={2}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Granitic Titan
|
|
abilities=menace,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Grappling Hook
|
|
auto={4}:equip
|
|
auto=teach(creature) double strike
|
|
auto=@combat(attacking) source(mytgt):may name(Target creature must block) name(Target creature must block) target(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot
|
|
text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4}
|
|
mana={4}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Grappling Sundew
|
|
abilities=defender, reach
|
|
auto={4}{G}:indestructible ueot
|
|
text=Defender, reach -- {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Plant
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Grasp of Fate
|
|
auto=choice (blink)forsrc target(*[-land]|opponentbattlefield)
|
|
text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Grasping Current
|
|
target=<upto:2>creature
|
|
auto=moveto(ownerhand)
|
|
auto=moveto(myhand) target(Jace^ Ingenious Mind-Mage|mylibrary)
|
|
text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grasping Dunes
|
|
auto={T}:Add{1}
|
|
auto={1}{T}{S}:counter(-1/-1,1) target(creature) assorcery
|
|
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Grasping Giant
|
|
abilities=Vigilance
|
|
auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot
|
|
text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Grasping Scoundrel
|
|
auto=_ATTACKING_1/0
|
|
text=Grasping Scoundrel gets +1/+0 as long as it's attacking.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Grasping Thrull
|
|
abilities=flying
|
|
auto=damage:2 opponent
|
|
auto=life:2
|
|
text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
|
|
mana={3}{W}{B}
|
|
type=Creature
|
|
subtype=Thrull
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grateful Apparition
|
|
abilities=flying
|
|
auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_
|
|
text=Flying -- Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gratuitous Violence
|
|
auto=@damaged(creature) from(creature|mybattlefield):damage:thatmuch all(trigger[to])
|
|
auto=@damaged(player) from(creature|mybattlefield):damage:thatmuch all(trigger[to])
|
|
text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
|
|
mana={2}{R}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Grave Consequences
|
|
auto=draw:1 controller
|
|
auto=all(*|mygraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot
|
|
auto=all(*|opponentgraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot
|
|
text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Grave Endeavor
|
|
auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Return a creature) target(creature|mygraveyard) moveto(mybattlefield) and!( counter(1/1.lastrollresult) )!],newability[name(Roll a d10) rolld10 10 winability donothing winabilityend rolld10end])) oneshot
|
|
auto=all(*[zpos=2]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:life:lastrollresult controller && life:-lastrollresult opponent],newability[name(Roll a d10) rolld10 10 winability donothing winabilityend rolld10end])) oneshot
|
|
text=Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
|
|
mana={5}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Grave Sifter
|
|
auto=chooseatype transforms((,newability[target(<anyamount>creature[chosentype]|mygraveyard) moveto(myhand)])) oneshot chooseend
|
|
auto=ability$!transforms((,newability[chooseatype transforms((,newability[target(<anyamount>creature[chosentype]|mygraveyard) moveto(myhand)])) oneshot chooseend])) oneshot!$ opponent
|
|
text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Elemental Beast
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Gravebreaker Lamia
|
|
abilities=lifelink,hiddenface
|
|
auto=moveTo(mygraveyard) target(*|mylibrary)
|
|
auto=lord(*|myGraveyard) changecost(colorless:-1)
|
|
text=Lifelink -- When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. -- Spells you cast from your graveyard cost {1} less to cast.
|
|
mana={4}{B}
|
|
type=Enchantment Creature
|
|
subtype=Snake Lamia
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gravel-Hide Goblin
|
|
auto={3}{G}:+2/+2
|
|
text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Graven Abomination
|
|
auto=_ATTACKING_moveto(exile) target(*|opponentgraveyard)
|
|
text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Graven Dominator
|
|
abilities=flying
|
|
auto=name(Creatures become 1/1) all(other creature|battlefield) becomes(,1/1) ueot
|
|
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
|
|
autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Creatures become 1/1) all(other creature|battlefield) becomes(^1/1) ueot]))
|
|
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Gargoyle
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Graven Lore
|
|
restriction=compare(mysnowpoolcount)~equalto~0
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
autohand={2}{i}{U}{U} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) scry:1 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative)
|
|
autohand={1}{i}{i}{U}{U} restriction{compare(mysnowpoolcount)~equalto~2}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) scry:2 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative)
|
|
autohand={i}{i}{i}{U}{U} restriction{compare(mysnowpoolcount)~morethan~2}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) scry:3 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{U} restriction{compare(mysnowpoolcount)~morethan~3,compare(mysnowbluepoolcount)~morethan~0}:name(Cast with 4 snow mana) name(Cast with 4 snow mana) scry:4 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative)
|
|
autohand={i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowbluepoolcount)~morethan~1}:name(Cast with 5 snow mana) name(Cast with 5 snow mana) scry:5 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative)
|
|
auto=draw:3 controller
|
|
text=Scry X, where is the amount of {S}i} spent to cast this spell, then draw three cards. ({S}i} is mana from a snow source.)
|
|
mana={3}{U}{U}
|
|
type=Snow Instant
|
|
[/card]
|
|
[card]
|
|
name=Graveshifter
|
|
abilities=changeling
|
|
auto=may target(creature|mygraveyard) moveto(myHand)
|
|
text=Changeling (This card is every creature type.) -- When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gravewaker
|
|
abilities=flying
|
|
auto={5}{B}{B}:target(creature|mygraveyard) moveTo(battlefield) && tap
|
|
text=Flying -- {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Bird Spirit
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Graveyard Glutton
|
|
abilities=nightbound
|
|
backside=Graveyard Trespasser
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@targeted(this) from(*|opponentzones):choice name(Discard a card to cast this spell) name(Discard a card to cast this spell) target(*|opponentzones) transforms((,newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) donothing],newability[choice name(Don't discard card) fizzle])) oneshot
|
|
auto=may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
|
|
auto=@combat(attacking) source(this):may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
|
|
text=Ward-Discard a card. -- Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=black
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Graveyard Marshal
|
|
auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))!
|
|
text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Zombie Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Graveyard Trespasser
|
|
abilities=daybound
|
|
backside=Graveyard Glutton
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@targeted(this) from(*|opponentzones):choice name(Discard a card to cast this spell) name(Discard a card to cast this spell) target(*|opponentzones) transforms((,newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) donothing],newability[choice name(Don't discard card) fizzle])) oneshot
|
|
auto=may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
|
|
auto=@combat(attacking) source(this):may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
|
|
text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gravitic Punch
|
|
target=creature|myBattlefield
|
|
auto=target(player) dynamicability<!powerstrike!>
|
|
flashback={3}{R}{D(*|myhand)}
|
|
text=Target creature you control deals damage equal to its power to target player. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Graxiplon
|
|
auto=this(variable{oppsametypecreatures}<3) unblockable
|
|
text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Grazilaxx, Illithid Scholar
|
|
auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(Return to hand) all(trigger[to]) moveto(ownerhand)
|
|
auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Draw card) draw:1 controller
|
|
text=Whenever a creature you control becomes blocked, you may return it to its owner's hand. -- Whenever one or more creatures you control deal combat damage to a player, draw a card.
|
|
mana={1}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grazing Whiptail
|
|
abilities=reach
|
|
text=Reach
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Great Hall of Starnheim
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={W}{W}{B}{T}{S}{S(creature|mybattlefield)}:token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance) asSorcery
|
|
text=Great Hall of Starnheim enters the battlefield tapped. -- {T}: Add {B}. -- {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Greataxe
|
|
auto={5}:equip
|
|
auto=teach(creature) 4/0
|
|
text=Equipped creature gets +4/+0. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Greater Gargadon
|
|
suspend(10)={R}
|
|
autoexile={S(*[creature;artifact;land]|mybattlefield)}:counter(0/0,-1,Time)
|
|
text=Suspend 10-{R} -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.
|
|
mana={9}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=9
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Greater Sandwurm
|
|
abilities=cycling
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
autohand=__CYCLING__({2})
|
|
text=Greater Sandwurm can't be blocked by creatures with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Green Dragon
|
|
abilities=flying
|
|
auto=emblem transforms((,newability[@damaged(creature|opponentbattlefield):name(Poison Breath) all(trigger[to]) destroy])) ueot
|
|
text=Flying -- Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Greenwood Sentinel
|
|
abilities=vigilance
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gremlin Mine
|
|
auto={1}{T}{S}:damage:4 target(creature[artifact])
|
|
auto={1}{T}{S}:counter(0/0,-4,charge) target(artifact[-creature])
|
|
text={1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. -- {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Grenzo's Rebuttal
|
|
auto=token(Ogre,Creature Ogre,4/4,red)
|
|
auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ controller
|
|
auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ controller
|
|
auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ controller
|
|
auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ opponent
|
|
auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ opponent
|
|
auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ opponent
|
|
text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grenzo's Ruffians
|
|
auto=_ATTACKING_1/1 ueot
|
|
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grenzo, Dungeon Warden
|
|
auto=counter(1/1,X)
|
|
auto={2}:transforms((,newability[if type(creature[power<=power;zpos=type:*:mylibrary]|mylibrary)~equalto~0 then all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) else all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) and!( moveto(mybattlefield) )!])) oneshot
|
|
text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
|
|
mana={X}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grenzo, Havoc Raiser
|
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! _ choice name(Goad opponent creature) _GOAD_!$ controller
|
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )!
|
|
auto=@combatdamageof(player) from(creature|mybattlefield) restriction{type(creature|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! _ choice name(Goad your creature) target(creature|myBattlefield) _GOAD_!$ controller
|
|
auto=@combatdamageof(player) from(creature|mybattlefield) restriction{type(creature|mybattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )!
|
|
text=Whenever a creature you control deals combat damage to a player, choose one -- Goad target creature that player controls. -- Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
|
|
mana={R}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gretchen Titchwillow
|
|
auto={2}{G}{U}:name(Draw and put land) draw:1 && transforms((,newability[may name(Put land in play) target(land|myhand) moveto(myBattlefield)])) oneshot
|
|
text={2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
|
|
mana={G}{U}
|
|
type=Legendary Creature
|
|
subtype=Halfling Druid
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Greven, Predator Captain
|
|
abilities=menace
|
|
auto=life:lifelost/0
|
|
auto=_ATTACKING_may {S(other creature|mybattlefield)} life:-storedtoughness && draw:storedpower
|
|
text=Menace -- Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. -- Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
|
|
mana={3}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Grief
|
|
abilities=menace
|
|
other={E(*[black]|myhand)} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard a non-land card) reject target(*[-land]|opponenthand)
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )!
|
|
text=Menace -- When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Evoke-Exile a black card from your hand.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Elemental Incarnation
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Griffin Aerie
|
|
auto=@each my endofturn restriction{compare(lifegain)~morethan~2}:token(Griffin Gri) controller
|
|
text=At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Griffin Gri
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=2
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Grim Bounty
|
|
target=creature,planeswalker
|
|
auto=destroy
|
|
auto=name(Create treasure) token(Treasure Sur)
|
|
text=Destroy target creature or planeswalker. Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grim Captain's Call
|
|
auto=moveto(myhand) target(pirate|mygraveyard)
|
|
auto=moveto(myhand) target(vampire|mygraveyard)
|
|
auto=moveto(myhand) target(dinosaur|mygraveyard)
|
|
auto=moveto(myhand) target(merfolk|mygraveyard)
|
|
text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grim Discovery
|
|
auto=choice name(Return target creature from your graveyard) moveTo(myhand) target(creature|mygraveyard)
|
|
auto=choice name(Return target land from your graveyard) moveTo(myhand) target(land|mygraveyard)
|
|
auto=choice name(Return target land and creature from your graveyard) moveTo(myhand) target(land|mygraveyard) && moveTo(myhand) target(creature|mygraveyard)
|
|
text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target land card from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grim Draugr
|
|
auto={1}{i}:name(Gets 1/0 and menace) name(Gets 1/0 and menace) transforms((,newability[1/0],newability[menace])) ueot
|
|
text={1}{S}i}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
|
|
mana={2}{B}
|
|
type=Snow Creature
|
|
subtype=Zombie Berserker
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grim Hireling
|
|
auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Create Treasures) token(Treasure Sur)*2
|
|
auto=this(variable{type:treasure:mybattlefield}>=1) {B}{S(treasure|mybattlefield)}:name(Sacrifice 1 treasure) target(creature) -1/-1 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=2) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 2 treasures) target(creature) -2/-2 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=3) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 3 treasures) target(creature) -3/-3 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=4) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 4 treasures) target(creature) -4/-4 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=5) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 5 treasures) target(creature) -5/-5 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=6) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 6 treasures) target(creature) -6/-6 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=7) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 7 treasures) target(creature) -7/-7 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=8) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 8 treasures) target(creature) -8/-8 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=9) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 9 treasures) target(creature) -9/-9 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=10) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 10 treasures) target(creature) -10/-10 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=11) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 11 treasures) target(creature) -11/-11 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=12) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 12 treasures) target(creature) -12/-12 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=13) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 13 treasures) target(creature) -13/-13 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=14) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 14 treasures) target(creature) -14/-14 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=15) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 15 treasures) target(creature) -15/-15 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=16) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 16 treasures) target(creature) -16/-16 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=17) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 17 treasures) target(creature) -17/-17 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=18) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 18 treasures) target(creature) -18/-18 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=19) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 19 treasures) target(creature) -19/-19 ueot asSorcery
|
|
auto=this(variable{type:treasure:mybattlefield}>=20) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 20 treasures) target(creature) -20/-20 ueot asSorcery
|
|
text=Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. -- {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Tiefling Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grim Initiate
|
|
abilities=first strike
|
|
auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1) notATarget(army|myBattlefield))!
|
|
text=First strike -- When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Zombie Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Grim Physician
|
|
auto=_DIES_target(creature|opponentBattlefield) -1/-1 ueot
|
|
text=When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Grim Strider
|
|
auto=foreach(*|myhand) -1/-1
|
|
text=Grim Strider gets -1/-1 for each card in your hand.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Grim Wanderer
|
|
abilities=flash
|
|
restriction=morbid
|
|
text=Flash -- Tragic Backstory - Cast this spell only if a creature died this turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Goblin Warlock
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grimclimb Pathway
|
|
auto={T}:add{B}
|
|
text={T}: Add {B}. // Brightclimb Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Grimdancer
|
|
auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch
|
|
auto=this(counter{0/0.1.Lifelink}>=1) lifelink
|
|
auto=this(counter{0/0.1.Menace}>=1) menace
|
|
auto=choice name(Menace and Deathtouch counters) counter(0/0,1,Menace) && counter(0/0,1,Deathtouch)
|
|
auto=choice name(Menace and Lifelink counters) counter(0/0,1,Deathtouch) && counter(0/0,1,Lifelink)
|
|
auto=choice name(Lifelink and Deathtouch counters) counter(0/0,1,Lifelink) && counter(0/0,1,Deathtouch)
|
|
text=Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grimlock, Dinobot Leader
|
|
auto=lord(creature[Vehicle,Dinosaur,other Autobot]|myBattlefield) 2/0
|
|
auto={2}:name(Transform) flip(Grimlock, Ferocious King)
|
|
text=Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King.
|
|
type=Legendary Artifact Creature
|
|
subtype=Autobot
|
|
mana={1}{R}{G}{W}
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Grimlock, Ferocious King
|
|
doublefaced=kamiflip
|
|
abilities=trample
|
|
auto={2}:name (Transform) flip(Grimlock, Dinobot Leader)
|
|
text=Trample -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Ferocious King becomes Grimlock, Dinobot Leader.
|
|
color=green,white,red
|
|
type=Legendary Artifact Creature
|
|
subtype=Dinosaur
|
|
mana={1}{R}{G}{W}
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Grind // Dust
|
|
abilities=hasaftermath
|
|
flashback={3}{W} name(Dust)
|
|
auto=ifnot paid(flashback) then name(Put -1/-1 counter) target(<upto:2>creature) counter(-1/-1)
|
|
auto=if paid(flashback) then target(<anyamount>creature[counter{-1/-1}]) moveto(exile)
|
|
text=Put a -1/-1 counter on each of up to two target creatures. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Grinning Totem
|
|
auto={2}{T}{S}:target(*|opponentlibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TotemExiled)],newability[canplayfromexile],newability[@each my upkeep:all(*[counter{0/0.1.TotemExiled}]|myexile) moveTo(ownergraveyard)])) forever )!
|
|
text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Grip of Amnesia
|
|
target=*|stack
|
|
auto=transforms((,newability[choice name(Exile all cards) all(*|mygraveyard) moveto(exile)],newability[choice name(Counter spell) fizzle])) oneshot
|
|
auto=draw:1 controller
|
|
text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Grisly Survivor
|
|
auto=@discarded(*|myhand):+2/+0 ueot
|
|
text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grismold, the Dreadsower
|
|
abilities=trample
|
|
auto=@each my endofturn:token(Plant,Creature Plant,1/1,green)
|
|
auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) opponent
|
|
auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1,1)
|
|
text=Trample -- At the beginning of your end step, each player creates a 1/1 green Plant creature token. -- Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower.
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Troll Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grizzled Outrider
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Grizzly Ghoul
|
|
abilities=trample
|
|
auto=foreach(creature[fresh]|mygraveyard) counter(1/1)
|
|
text=Trample -- Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
|
|
type=Creature
|
|
subtype=Zombie Bear
|
|
mana={2}{B}{G}
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grotag Bug-Catcher
|
|
abilities=trample
|
|
auto=_ATTACKING_calculateparty/0 ueot
|
|
text=Trample -- Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grotag Night-Runner
|
|
auto=@combatdamaged(player) from(this):all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
text=Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grotesque Demise
|
|
target=creature[power<=3]
|
|
auto=moveto(exile)
|
|
text=Exile target creature with power 3 or less.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ground Pounder
|
|
auto={3}{G}:all(this) rolld6 6 winability lastrollresult/lastrollresult ueot winabilityend loseability lastrollresult/lastrollresult ueot loseabilityend rolld6end
|
|
auto=@dierolled(*|battlefield) result(5) from(controller):name(Gains trample) name(Gains trample) all(this) transforms((,newability[trample])) ueot
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):name(Gains trample) name(Gains trample) all(this) transforms((,newability[trample])) ueot
|
|
text={3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. -- Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Grow from the Ashes
|
|
kicker={2}
|
|
auto=Kicker {2}
|
|
auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library
|
|
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Growing Rites of Itlimoc
|
|
auto=moverandom(creature) from(mylibrary) to(myhand)
|
|
auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun)
|
|
text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
|
|
mana={2}{G}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Growth Cycle
|
|
target=creature
|
|
auto=3/3
|
|
auto=foreach(Growth Cycle|graveyard) 2/2
|
|
text=Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Growth Spiral
|
|
auto=draw:1
|
|
auto=may moveto(myBattlefield) target(land|myHand)
|
|
text=Draw a card. You may put a land card from your hand onto the battlefield.
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Growth Spurt
|
|
auto=target(creature) rolld6 6 winability lastrollresult/lastrollresult ueot winabilityend loseability lastrollresult/lastrollresult ueot loseabilityend rolld6end
|
|
text=Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Growth-Chamber Guardian
|
|
auto={2}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever
|
|
auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) once
|
|
text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Crab Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gruesome Fate
|
|
auto=life:-type:creature:mybattlefield opponent
|
|
text=Each opponent loses 1 life for each creature you control.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gruesome Menagerie
|
|
target=creature[manacost=1]|mygraveyard
|
|
auto=moveto(mybattlefield)
|
|
auto=ability$!name(Select creature with manacost 2) name(Select creature with manacost 2) moveto(mybattlefield) target(creature[manacost=2]|mygraveyard)!$ controller
|
|
auto=ability$!name(Select creature with manacost 3) name(Select creature with manacost 3) moveto(mybattlefield) target(creature[manacost=3]|mygraveyard)!$ controller
|
|
text=Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gruesome Scourger
|
|
auto=damage:type:creature:mybattlefield target(planeswalker,opponent)
|
|
text=When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grumgully, the Generous
|
|
auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1,1)
|
|
text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.
|
|
mana={1}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Goblin Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Grunn, the Lonely King
|
|
kicker={3}
|
|
auto=if paid(kicker) then counter(1/1,5)
|
|
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability<!powerpumpboth!>
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Ape Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Gruul Beastmaster
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
auto=_ATTACKING_target(other creature|myBattlefield) dynamicability<!powerpumppow!> ueot
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gruul Locket
|
|
auto={RG}{RG}{RG}{RG}{T}{S}:draw:2
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text={T}: Add {R} or {G}. -- {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Gruul Spellbreaker
|
|
abilities=trample
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
auto=this(variable{controllerturn}) opponentshroud
|
|
auto=this(variable{controllerturn}) playershroud
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof.
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Guard Dogs
|
|
auto=aslongas(*[green]|myBattlefield) {2}{W}{T}:name(Prevent from green creature) name(Prevent from green creature) target(creature[green]) transforms((,newability[preventAllCombatDamage from(this)])) ueot
|
|
auto=aslongas(*[white]|myBattlefield) {2}{W}{T}:name(Prevent from white creature) name(Prevent from white creature) target(creature[white]) transforms((,newability[preventAllCombatDamage from(this)])) ueot
|
|
auto=aslongas(*[black]|myBattlefield) {2}{W}{T}:name(Prevent from black creature) name(Prevent from black creature) target(creature[black]) transforms((,newability[preventAllCombatDamage from(this)])) ueot
|
|
auto=aslongas(*[blue]|myBattlefield) {2}{W}{T}:name(Prevent from blue creature) name(Prevent from blue creature) target(creature[blue]) transforms((,newability[preventAllCombatDamage from(this)])) ueot
|
|
auto=aslongas(*[red]|myBattlefield) {2}{W}{T}:name(Prevent from red creature) name(Prevent from red creature) target(creature[red]) transforms((,newability[preventAllCombatDamage from(this)])) ueot
|
|
text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Guardian Archon
|
|
abilities=flying
|
|
auto=name(Choose opponent) target(opponent) donothing
|
|
auto=this(cantargetcard(*[-effectactivated]) {0}:name(Gain protection) all(this) becomes(effectactivated) forever && target(*|mybattlefield) transforms((,newability[opponentshroud],newability[playershroud])) ueot
|
|
text=Flying -- As Guardian Archon enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Guardian Augmenter
|
|
abilities=flash
|
|
auto=lord(creature[iscommander]|mybattlefield) 2/2
|
|
auto=lord(*[iscommander]) opponentshroud
|
|
text=Flash -- Commander creatures you control get +2/+2. -- Commanders you control have hexproof.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Troll Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Guardian Gladewalker
|
|
abilities=changeling
|
|
auto=name(Put 1/1 counter) counter(1/1) target(creature)
|
|
text=Changeling (This card is every creature type.) -- When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Guardian Kirin
|
|
abilities=flying
|
|
auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Put 1/1 counter) counter(1/1)
|
|
text=Flying -- Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Kirin
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Guardian Project
|
|
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) transforms((,newability[if type(creature[share!name!]|mybattlefield)~lessthan~2 then if type(creature[share!name!]|mygraveyard)~lessthan~1 then draw:1 controller])) ueot
|
|
text=Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Guardian Seraph
|
|
abilities=flying
|
|
auto=@targeted(controller):prevent:1 controller
|
|
text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Guardian of Faith
|
|
abilities=vigilance,flash
|
|
auto=may name(Phase out any creature) target(<anyamount>other creature|myBattlefield) phaseout
|
|
text=Flash -- Vigilance -- When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Spirit Knight
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Guardian of the Gateless
|
|
abilities=flying
|
|
auto=@combat(blocking) source(this):1/1 ueot
|
|
text=Flying -- Guardian of the Gateless can block any number of creatures. -- Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Guardians of Koilos
|
|
auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand)
|
|
text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Guiding Spirit
|
|
abilities=flying
|
|
aicode=activate target(creature[zpos<=1]|mygraveyard) moveto(mylibrary)
|
|
auto={T}:name(Controller) target(creature[zpos=1|mygraveyard) moveto(mylibrary)
|
|
auto={T}:name(Opponent) target(creature[zpos=1|opponentgraveyard) moveto(opponenthand)
|
|
text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Angel Spirit
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Guiding Voice
|
|
target=creature
|
|
auto=counter(1/1)
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Put a +1/+1 counter on target creature. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Guild Globe
|
|
auto=draw:1
|
|
auto={2}{T}{S}:Add{W}{U}
|
|
auto={2}{T}{S}:Add{W}{B}
|
|
auto={2}{T}{S}:Add{W}{R}
|
|
auto={2}{T}{S}:Add{W}{G}
|
|
auto={2}{T}{S}:Add{U}{B}
|
|
auto={2}{T}{S}:Add{U}{R}
|
|
auto={2}{T}{S}:Add{U}{G}
|
|
auto={2}{T}{S}:Add{B}{R}
|
|
auto={2}{T}{S}:Add{B}{G}
|
|
auto={2}{T}{S}:Add{R}{G}
|
|
text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Guild Summit
|
|
auto=(<anyamount>gate[-tapped]|myBattlefield) draw:1
|
|
auto=@movedTo(*[Gate]|myBattlefield):draw:1
|
|
text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Guild Thief
|
|
auto=@combatdamaged(player) from(this):name(Counter 1/1) counter(1/1)
|
|
auto={3}{U}:name(Cunning Action) transforms((,newability[unblockable])) ueot
|
|
text=Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. -- Cunning Action-{3}{U}: Guild Thief can't be blocked this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Orc Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Guildless Commons
|
|
auto=tap(noevent)
|
|
auto=moveto(ownerhand) target(land|mybattlefield)
|
|
auto={T}:add{C}{C}
|
|
text=Guildless Commons enters the battlefield tapped. -- When Guildless Commons enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {C}{C}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Guildmages' Forum
|
|
auto={T}:add{C}
|
|
auto={1}{T}:emblem transforms((,newability[add{W}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot
|
|
auto={1}{T}:emblem transforms((,newability[add{U}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot
|
|
auto={1}{T}:emblem transforms((,newability[add{R}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot
|
|
auto={1}{T}:emblem transforms((,newability[add{G}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot
|
|
auto={1}{T}:emblem transforms((,newability[add{B}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot
|
|
text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Guildpact Informant
|
|
abilities=flying
|
|
auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_
|
|
text=Flying -- Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Faerie Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Guile
|
|
abilities=trheeblockers,shufflelibrarydeath
|
|
auto={D(instant|myhand)}:target(*|stack) fizzleto(exile) && may activate castcard(copied noevent)
|
|
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
|
|
mana={3}{U}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental Incarnation
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Gurmag Drowner
|
|
aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!])) ueot
|
|
auto=may name(Exploit) exploits target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend
|
|
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Gust Walker
|
|
auto=@exerted(this):transforms((,newability[flying],newability[1/1])) ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Gust of Wind
|
|
anyzone=if type(creature[flying]|myBattlefield)~morethan~0 then changecost(colorless:-2) forcedalive
|
|
target=*[-land]|opponentBattlefield
|
|
auto=moveTo(ownerHand)
|
|
auto=draw:1 controller
|
|
text=This spell costs {2} less to cast if you control a creature with flying. -- Return target nonland permanent you don't control to its owner's hand. -- Draw a card.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Gutterbones
|
|
auto=tap
|
|
autograveyard={1}{B}:moveTo(myhand) asSorcery restriction{compare(oplifelost)~morethan~0}
|
|
text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Skeleton Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Guul Draz Mucklord
|
|
auto=_DIES_:counter(1/1,1) target(creature|myBattlefield)
|
|
text=When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gyome, Master Chef
|
|
abilities=trample
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:token(Food)
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~2}:token(Food)*2
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~3}:token(Food)*3
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~4}:token(Food)*4
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~5}:token(Food)*5
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~6}:token(Food)*6
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~7}:token(Food)*7
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~8}:token(Food)*8
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~9}:token(Food)*9
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~10}:token(Food)*10
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~11}:token(Food)*11
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~12}:token(Food)*12
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~13}:token(Food)*13
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~14}:token(Food)*14
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~15}:token(Food)*15
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~16}:token(Food)*16
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~17}:token(Food)*17
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~18}:token(Food)*18
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~19}:token(Food)*19
|
|
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~morethan~19}:token(Food)*20
|
|
auto={1}{S(food|mybattlefield)}:name(Creature gains indestructible) target(creature|battlefield) transforms((,newability[indestructible],newability[tap])) ueot
|
|
text=Trample -- At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. -- {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
|
|
mana={2}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Troll Warlock
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Gyre Engineer
|
|
auto={T}:Add{G}{U}
|
|
text={T}: Add {G}{U}.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Gyrus, Waker of Corpses
|
|
auto=counter(1/1,X) && counter(1/1,3)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~1}:may name(Exile and copy a creature) target(creature[power<=0]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~2}:may name(Exile and copy a creature) target(creature[power<=1]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~3}:may name(Exile and copy a creature) target(creature[power<=2]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~4}:may name(Exile and copy a creature) target(creature[power<=3]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~5}:may name(Exile and copy a creature) target(creature[power<=4]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~6}:may name(Exile and copy a creature) target(creature[power<=5]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~7}:may name(Exile and copy a creature) target(creature[power<=6]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~8}:may name(Exile and copy a creature) target(creature[power=<7]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~9}:may name(Exile and copy a creature) target(creature[power=<8]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~10}:may name(Exile and copy a creature) target(creature[power<=9]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~11}:may name(Exile and copy a creature) target(creature[power<=10]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~12}:may name(Exile and copy a creature) target(creature[power<=11]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~13}:may name(Exile and copy a creature) target(creature[power<=12]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~14}:may name(Exile and copy a creature) target(creature[power<=13]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~15}:may name(Exile and copy a creature) target(creature[power<=14]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~16}:may name(Exile and copy a creature) target(creature[power<=15]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~17}:may name(Exile and copy a creature) target(creature[power<=16]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~18}:may name(Exile and copy a creature) target(creature[power=<17]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~19}:may name(Exile and copy a creature) target(creature[power=<18]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
auto=@combat(attacking) source(this) restriction{compare(p)~morethan~19}:may name(Exile and copy a creature) target(creature|mygraveyard) moveto(exile) && clone with(unearth,battleready)
|
|
text=Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.
|
|
mana={X}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Haakon, Stromgald Scourge
|
|
autograveyard={1}{B}{B}:activate castcard(normal)
|
|
restriction=never
|
|
auto=lord(knight|mygraveyard) canPlayFromGraveyard
|
|
auto=_DIES_life:-2 controller
|
|
text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life.
|
|
mana={1}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Haazda Marshal
|
|
auto=_BATTALION_create(soldier:creature soldier:1/1:white:lifelink)
|
|
text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Haazda Officer
|
|
auto=target(creature|mybattlefield) 1/1 ueot
|
|
text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hackrobat
|
|
auto={B}:deathtouch
|
|
auto={R}:+2/-2
|
|
text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn.
|
|
other={B}{R} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={1}{B}{R}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hadana's Climb
|
|
auto=@each my combatbegins:name(Give 1/1 counter to target creature) name(Give 1/1 counter to target creature) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[this(counter{1/1}>=3) name(Transform Hadana's Club) name(Transform Hadana's Club) all(Hadana's Climb|mybattlefield) counter(0/0.1.TransformHadana)])) forever
|
|
auto=@counteradded(0/0.1.TransformHadana) from(this):flip(Winged Temple of Orazca) && removeallcounters(0/0,1,TransformHadana)
|
|
text=At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
|
|
mana={1}{G}{U}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hagi Mob
|
|
abilities=boast
|
|
auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend
|
|
auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}{R}: Hagi Mob deals 1 damage to any target. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Troll Berserker
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hagra Broodpit
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
text=Hagra Broodpit enters the battlefield tapped. -- {T}: Add {B}. // {2}{B}{B} Hagra Mauling
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Hagra Constrictor
|
|
auto=counter(1/1,2) all(this)
|
|
auto=lord(creature[counter{1/1.1}]|myBattlefield) menace
|
|
text=Hagra Constrictor enters the battlefield with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Hagra Mauling
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Hagra Broodpit)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Hagra Broodpit) name(Hagra Broodpit) flip(Hagra Broodpit) forcetype(land)
|
|
anyzone=this(variable{type:land[basic]:opponenthand}<1) changecost(colorless:-1) forcedalive
|
|
auto=name(Destroy a creature) name(Destroy a creature) destroy target(creature)
|
|
text=This spell costs {1} less if an opponent controls no basic lands. -- Destroy target creature. // Hagra Broodpit
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hail of Arrows
|
|
auto=thisforeach(X) ability$!name(Choose attacking creature) damage:1 target(creature[attacking])!$ controller
|
|
text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
|
|
mana={X}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hailstorm Valkyrie
|
|
abilities=flying,trample
|
|
auto={i}{i}:2/2 ueot
|
|
text=Flying, trample -- {S}i}{S}i}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S}i} can be paid with one mana from a snow source.)
|
|
mana={3}{B}
|
|
type=Snow Creature
|
|
subtype=Angel Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hakka, Whispering Raven
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@combatdamagefoeof(player) from(this):name(Return to hand and scry 2) name(Return to hand and scry 2) moveTo(ownerhand) and!( scry:2 scrycore delayed dontshow donothing scrycoreend scryend )!
|
|
auto=@combatdamageof(player) from(this):name(Return to hand and scry 2) name(Return to hand and scry 2) moveTo(ownerhand) and!( scry:2 scrycore delayed dontshow donothing scrycoreend scryend )!
|
|
text=Flying -- Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. // {3}{U}{U} Alrund, God of the Cosmos
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Halana, Kessig Ranger
|
|
abilities=reach,partner
|
|
auto=@movedTo(other creature|mybattlefield):may pay({2}) name(Pay 2) all(trigger[to]) transforms((,newability[name(Damage creature) dynamicability<!powerstrike!> target(creature)])) oneshot
|
|
text=Reach -- Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Archer
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Haldan, Avid Arcanist
|
|
abilities=hiddenface,canplayfromexile,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Pako^ Arcane Retriever|mylibrary)
|
|
auto=lord(*[-creature]|mycastingzone) transforms((,newability[anytypeofmana]))
|
|
text=Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells.
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Half-Elf Monk
|
|
abilities=vigilance
|
|
auto={1}{W}{T}:name(Stunning Strike) target(creature|battlefield) tap
|
|
text=Vigilance -- Stunning Strike-{1}{W}, {T}: Tap target creature.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Elf Monk
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Halimar Tidecaller
|
|
auto=lord(creature[land]|myBattlefield) flying
|
|
auto=may moveTo(myhand) target(*[awaken]|mygraveyard)
|
|
text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard Ally
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hall Monitor
|
|
abilities=haste
|
|
auto={1}{R}{T}:name(Creature can't block) target(creature) transforms((,newability[cantblock])) ueot
|
|
text=Haste -- {1}{R}, {T}: Target creature can't block this turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Lizard Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hall of Heliod's Generosity
|
|
auto={T}:add{C}
|
|
auto={1}{W}{T}:moveTo(mylibrary) target(enchantment|mygraveyard)
|
|
text={T}: Add {1}. -- {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Hall of Oracles
|
|
auto={T}:add{C}
|
|
auto={1}{T}:add{W}
|
|
auto={1}{T}:add{U}
|
|
auto={1}{T}:add{G}
|
|
auto={1}{T}:add{R}
|
|
auto={1}{T}:add{B}
|
|
auto={T} restriction{thisturn(*[instant;sorcery]|mystack)~morethan~0}:name(Put 1/1 counter) target(creature) counter(1/1) asSorcery
|
|
text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. -- {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Hall of Storm Giants
|
|
auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent)
|
|
auto={T}:Add{U}
|
|
auto={5}{U}:name(Becomes giant) transforms((,newability[becomes(Creature Giant^7/7^blue) ueot],newability[@targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot])) ueot
|
|
text=If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. -- {T}: Add {U}. -- {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. it's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Hall of the Bandit Lord
|
|
auto={T}{L:3}:add{1} && target(creature[fresh]|mybattlefield) haste
|
|
text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Hallar, the Firefletcher
|
|
abilities=trample
|
|
auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[counter(1/1.1)],newability[thisforeach(counter{1/1.1}) damage:1 opponent])) oneshot
|
|
text=Trample -- Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
|
|
mana={1}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Archer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hallowed Moonlight
|
|
auto=draw:1 controller
|
|
auto=emblem transforms((,newability[@movedto(creature|battlefield):name(Exile if not casted) all(trigger[to]) transforms((,newability[ifnot casted(this) then moveto(exile)])) oneshot])) ueot dontremove
|
|
text=Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. -- Draw a card.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hallowed Priest
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1)
|
|
text=Whenever you gain life, put a +1/+1 counter on Hallowed Priest
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hallowed Respite
|
|
target=creature[-legendary]
|
|
flashback={1}{W}{U}
|
|
auto=name(Exile and return) moveto(exile) and!( moveto(ownerbattlefield) and!( if cantargetcard(*|myBattlefield) then counter(1/1) else tap )! )!
|
|
text=Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. -- Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={W}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Halls of Mist
|
|
auto=cumulativeupcost[{1}] sacrifice
|
|
auto=@each my combatends:all(creature[attacking]|mybattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever
|
|
auto=@each opponent combatends:all(creature[attacking]|opponentbattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever
|
|
auto=lord(creature[counter{0/0.1.MistEffect}]) cantattack
|
|
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Halvar, God of Battle
|
|
other={1}{W} name(Sword of the Realms)
|
|
otherrestriction=can play equipment,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Sword of the Realms)
|
|
autostack=if paid(alternative) then flip(Sword of the Realms) forcetype(Legendary Artifact)
|
|
auto=this(variable{isflipped}<1) lord(creature[geared;enchanted]|myBattlefield) double strike
|
|
auto=@each combatbegins restriction{compare(isflipped)~equalto~0,type(creature|mybattlefield)~morethan~1,type(creature[equipped]|mybattlefield)~morethan~0,type(creature[enchanted]|mybattlefield)~equalto~0}:may name(Re-attach target equipment) target(*[equipment]|mybattlefield) transforms((,newability[name(Attach to creature) name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot
|
|
auto=@each combatbegins restriction{compare(isflipped)~equalto~0,type(creature|mybattlefield)~morethan~1,type(creature[equipped]|mybattlefield)~equalto~0,type(creature[enchanted]|mybattlefield)~morethan~0}:may name(Re-attach target aura) target(*[aura]|mybattlefield) transforms((,newability[name(Attach to creature) name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot
|
|
auto=@each combatbegins restriction{compare(isflipped)~equalto~0,type(creature|mybattlefield)~morethan~1,type(creature[equipped]|mybattlefield)~morethan~0,type(creature[enchanted]|mybattlefield)~morethan~0}:may name(Re-attach target equipment or aura) target(*[aura;equipment]|mybattlefield) transforms((,newability[name(Attach to creature) name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot
|
|
text=Creatures you control that are enchanted or equipped have double strike. -- At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. // {1}{W} Sword of the Realms
|
|
mana={2}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hama Pashar, Ruin Seeker
|
|
abilities=twodngtrg
|
|
text=Room abilities of dungeons your own trigger an additional time.
|
|
mana={1}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hammer Dropper
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
|
mana={2}{R}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hammer Helper
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[all(this) rolld6 6 winability lastrollresult/0 ueot winabilityend loseability lastrollresult/0 ueot loseabilityend rolld6end],newability[untap],haste)) ueot)!
|
|
text=Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hammer Jammer
|
|
auto={3}{G}:all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end
|
|
auto=@dierolled(*|battlefield) result(1) from(controller):name(Get counter) name(Get counter) removeallcounters(1/1) && transforms((,newability[counter(1/1.1)])) all(this)
|
|
auto=@dierolled(*|battlefield) result(2) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.2)])) all(this)
|
|
auto=@dierolled(*|battlefield) result(3) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.3)])) all(this)
|
|
auto=@dierolled(*|battlefield) result(4) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.4)])) all(this)
|
|
auto=@dierolled(*|battlefield) result(5) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.5)])) all(this)
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.6)])) all(this)
|
|
text=As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Hammer of Nazahn
|
|
auto={4}:equip
|
|
auto=teach(creature) indestructible && 2/0
|
|
auto=@may rehook
|
|
auto=@movedto(artifact[Equipment]|mybattlefield):may all(trigger[to]) rehook
|
|
text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4}
|
|
mana={4}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Hampering Snare
|
|
abilities=cycling
|
|
auto=all(creature|opponentBattlefield) -2/-0 ueot
|
|
autohand=__CYCLING__({2})
|
|
text=Creatures your opponents control get -2/-0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hamza, Guardian of Arashin
|
|
anyzone=foreach(creature[counter{1/1}]|mybattlefield) changecost(colorless:-1) forcedalive
|
|
auto=lord(creature|mycastingzone) foreach(creature[counter{1/1}]|mybattlefield) changecost(colorless:-1) forcedalive
|
|
text=This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. -- Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.
|
|
mana={4}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elephant Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hand of Vecna
|
|
auto={2}:equip
|
|
auto={0}:name(Pay life and equip) target(creature|myBattlefield) rehook && life:-phandcount controller asSorcery
|
|
auto=teach(creature) transforms((,newability[@each my combatbegins restriction{compare(phandcount)~morethan~0}:name(Choose one) transforms((,newability[choice name(Equipped creature gets X/X) phandcount/phandcount ueot],newability[if type(Vecna|myBattlefield)~morethan~0 then choice name(Vecna gets X/X) name(Vecna gets X/X) all(Vecna|mybattlefield) phandcount/phandcount ueot])) oneshot]))
|
|
text=At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. -- Equip-Pay 1 life for each card in your hand. -- Equip {2}
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Hand to Hand
|
|
auto=while(restriction{combatbeginsonly}) maxCast(*[instant])0 opponent
|
|
auto=while(restriction{attackersonly}) maxCast(*[instant])0 opponent
|
|
auto=while(restriction{blockersonly}) maxCast(*[instant])0 opponent
|
|
auto=while(restriction{combatdamageonly}) maxCast(*[instant])0 opponent
|
|
auto=while(restriction{combatendsonly}) maxCast(*[instant])0 opponent
|
|
auto=while(restriction{combatbeginsonly}) maxCast(*[instant])0 controller
|
|
auto=while(restriction{attackersonly}) maxCast(*[instant])0 controller
|
|
auto=while(restriction{blockersonly}) maxCast(*[instant])0 controller
|
|
auto=while(restriction{combatdamageonly}) maxCast(*[instant])0 controller
|
|
auto=while(restriction{combatendsonly}) maxCast(*[instant])0 controller
|
|
auto=while(restriction{combatbeginsonly}) noactivatedability opponent
|
|
auto=while(restriction{attackersonly}) noactivatedability opponent
|
|
auto=while(restriction{blockersonly}) noactivatedability opponent
|
|
auto=while(restriction{combatdamageonly}) noactivatedability opponent
|
|
auto=while(restriction{combatendsonly}) noactivatedability opponent
|
|
auto=while(restriction{combatbeginsonly}) noactivatedability controller
|
|
auto=while(restriction{attackersonly}) noactivatedability controller
|
|
auto=while(restriction{blockersonly}) noactivatedability controller
|
|
auto=while(restriction{combatdamageonly}) noactivatedability controller
|
|
auto=while(restriction{combatendsonly}) noactivatedability controller
|
|
text=During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hanged Executioner
|
|
abilities=flying
|
|
auto=create(Spirit:creature Spirit:1/1:white:flying)
|
|
auto={3}{W}:moveTo(exile) target(creature) && moveTo(exile) all(this)
|
|
text=Flying -- When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hankyu
|
|
auto={4}:equip
|
|
auto=teach(creature) transforms((,newability[{T}:name(Add aim counter) counter(0/0.1.aim)]))
|
|
auto=teach(creature) transforms((,newability[{T}:name(Deal damage) damage:hascntaim target(player^creature) && all(this) removeallcounters(0/0.1.aim)]))
|
|
text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Hans Eriksson
|
|
auto=_ATTACKING_reveal:1 optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[target(Hans Eriksson|mybattlefield) dynamicability<!powerstrike eachother!>])) forever )! optiononeend optiontwo target(<1>*|reveal) moveto(myhand) optiontwoend revealend
|
|
text=Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
|
|
mana={2}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Scout
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hapatra's Mark
|
|
target=creature
|
|
auto=opponentshroud
|
|
auto=counter(-1/-1,-20)
|
|
text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hapatra, Vizier of Poisons
|
|
auto=@combatdamaged(player) from(this):may counter(-1/-1,1) target(creature) && token(Snake,creature Snake,1/1,green,deathtouch)
|
|
text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
|
|
mana={B}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Haphazard Bombardment
|
|
auto=target(<4>*[-enchantment]|opponentbattlefield) counter(0/0,1,Aim)
|
|
auto=@each my endofturn:if type(*[counter{0/0.1.Aim}]|opponentbattlefield)~morethan~1 then ability$!name(Destroy creature) destroy notatarget(*[counter{0/0.1.Aim}]|mybattlefield)!$ opponent
|
|
text=When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. -- At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
|
|
mana={5}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Happily Ever After
|
|
auto=draw:1 controller
|
|
auto=draw:1 opponent
|
|
auto=life:5 controller
|
|
auto=life:5 opponent
|
|
auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[planeswalker]|mybattlefield,myGraveyard)~morethan~0,type(*[land]|mybattlefield,myGraveyard)~morethan~0,type(*[artifact]|mybattlefield,myGraveyard)~morethan~0,type(*[enchantment]|mybattlefield,myGraveyard)~morethan~0,type(*[creature]|mybattlefield,myGraveyard)~morethan~0,type(*[instant;sorcery]|mybattlefield,myGraveyard)~morethan~0,compare(abundantlife)~morethan~0}:winGame controller
|
|
text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Harald Unites the Elves
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=transforms((,newability[deplete:3 controller],newability[target(*[elf;tyvar]|mygraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(elf|mybattlefield) counter(1/1)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(elf|mybattlefield) transforms((,newability[_ATTACKING_name(Creature gets -1/-1) target(creature|opponentbattlefield) -1/-1 ueot])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. -- II - Put a +1/+1 counter on each Elf you control. -- III - Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
|
|
mana={2}{B}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Harald, King of Skemfar
|
|
abilities=menace
|
|
aicode=activate target(*[elf;warrior;tyvar;zpos<=5]|mylibrary) moveto(myhand)
|
|
auto=name(Look top 5 cards) reveal:5 optionone name(Get Elf, Warrior, or Tyvar) target(*[elf;warrior;tyvar;zpos<=5]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Harbinger of the Tides
|
|
abilities=flash
|
|
other={2}{U}{U} name(Cast with flash)
|
|
restriction=can play creature
|
|
auto=may name(Return tapped creature) target(creature[tapped]|opponentbattlefield) moveto(ownerhand)
|
|
text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
|
|
mana={U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hard Cover
|
|
target=creature
|
|
auto=teach(creature) 0/2
|
|
auto=teach(creature) transforms((,newability[{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot]))
|
|
text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Hard Evidence
|
|
auto=name(Create crab) token(Crab)
|
|
auto=name(Create clues) token(Clue)*2
|
|
text=Create a 0/3 blue Crab creature token. -- Investigate. (Create a colorless Clue artifact token with "{2} , Sacrifice this artifact: Draw a card.")
|
|
mana={U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hardened Berserker
|
|
auto=_ATTACKING_lord(*|mycastingzone):altercost(colorless,-1) oneshot
|
|
text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hardened Scales
|
|
auto=@counteradded(1/1) from(creature|mybattlefield) except(Hardened Scales):may counter(1/1) target(creature[counter{1/1.1}]|myBattlefield)
|
|
text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
|
|
mana={G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hardened-Scale Armor
|
|
target=creature
|
|
auto=3/3
|
|
text=Enchant creature. -- Enchanted creature gets +3/+3.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Hardy Veteran
|
|
auto=this(variable{controllerturn}>0) 0/2
|
|
text=As long as it's your turn, Hardy Veteran gets +0/+2.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Harmonic Prodigy
|
|
#MISSING: not possible to trigger twice any ability ATM
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Harmonious Archon
|
|
abilities=flying
|
|
auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) forever
|
|
auto=create(Human:creature Human:1/1:white)*2
|
|
text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Archon
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Harness Infinity
|
|
abilities=exiledeath
|
|
auto=count(type:*:myhand) && countb(type:*:mygraveyard)
|
|
auto=if compare(countedamount)~morethan~0 then if compare(countedbamount)~morethan~0 then all(*|myhand) moveto(myreveal) and!( transforms((,newability[all(*|mygraveyard) moveto(myhand) and!( transforms((,newability[all(*|myreveal) moveto(mygraveyard)])) oneshot )!])) oneshot )!
|
|
auto=if compare(countedamount)~equalto~0 then if compare(countedbamount)~morethan~0 then then all(*|mygraveyard) moveto(myhand)
|
|
auto=if compare(countedamount)~morethan~0 then if compare(countedbamount)~equalto~0 then then all(*|myhand) moveto(mygraveyard)
|
|
text=Exchange your hand and graveyard. -- Exile Harness Infinity.
|
|
mana={1}{B}{B}{B}{G}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Harness by Force
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{R} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
|
text=Strive - Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Harness the Storm
|
|
auto=@movedto(*[instant;sorcery]|mystack) from(myhand):all(trigger[to]) transforms((,newability[if casted(this) then may name(Cast from graveyard) target(*[share!name!]|mygraveyard) canplayfromgraveyard ueot])) oneshot
|
|
text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Harnfel, Horn of Bounty
|
|
auto={D(*|myhand)}:name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
text=Discard a card: Exile the top two cards of your library. You may play those cards this turn. // {2}{R} Birgi, God of Storytelling
|
|
mana={4}{R}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Harrier Naga
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Harvest Mage
|
|
auto={G}{T}{D(*|myhand)}:lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) ueot
|
|
text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Human Spellshaper
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Harvest Pyre
|
|
target=creature
|
|
auto=if type(*|mygraveyard)~morethan~0 then choice name(Exile 1 card) ability$!moveTo(exile) notatarget(*|mygraveyard)!$ controller && damage:1 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~1 then choice name(Exile 2 cards) ability$!moveTo(exile) notatarget(<2>*|mygraveyard)!$ controller && damage:2 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~2 then choice name(Exile 3 cards) ability$!moveTo(exile) notatarget(<3>*|mygraveyard)!$ controller && damage:3 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~3 then choice name(Exile 4 cards) ability$!moveTo(exile) notatarget(<4>*|mygraveyard)!$ controller && damage:4 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~4 then choice name(Exile 5 cards) ability$!moveTo(exile) notatarget(<5>*|mygraveyard)!$ controller && damage:5 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~5 then choice name(Exile 6 cards) ability$!moveTo(exile) notatarget(<6>*|mygraveyard)!$ controller && damage:6 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~6 then choice name(Exile 7 cards) ability$!moveTo(exile) notatarget(<7>*|mygraveyard)!$ controller && damage:7 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~7 then choice name(Exile 8 cards) ability$!moveTo(exile) notatarget(<8>*|mygraveyard)!$ controller && damage:8 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~8 then choice name(Exile 9 cards) ability$!moveTo(exile) notatarget(<9>*|mygraveyard)!$ controller && damage:9 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~9 then choice name(Exile 10 cards) ability$!moveTo(exile) notatarget(<10>*|mygraveyard)!$ controller && damage:10 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~10 then choice name(Exile 11 cards) ability$!moveTo(exile) notatarget(<11>*|mygraveyard)!$ controller && damage:11 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~11 then choice name(Exile 12 cards) ability$!moveTo(exile) notatarget(<12>*|mygraveyard)!$ controller && damage:12 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~12 then choice name(Exile 13 cards) ability$!moveTo(exile) notatarget(<13>*|mygraveyard)!$ controller && damage:13 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~13 then choice name(Exile 14 cards) ability$!moveTo(exile) notatarget(<14>*|mygraveyard)!$ controller && damage:14 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~14 then choice name(Exile 15 cards) ability$!moveTo(exile) notatarget(<15>*|mygraveyard)!$ controller && damage:15 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~15 then choice name(Exile 16 cards) ability$!moveTo(exile) notatarget(<16>*|mygraveyard)!$ controller && damage:16 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~16 then choice name(Exile 17 cards) ability$!moveTo(exile) notatarget(<17>*|mygraveyard)!$ controller && damage:17 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~17 then choice name(Exile 18 cards) ability$!moveTo(exile) notatarget(<18>*|mygraveyard)!$ controller && damage:18 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~18 then choice name(Exile 19 cards) ability$!moveTo(exile) notatarget(<19>*|mygraveyard)!$ controller && damage:19 target(creature)
|
|
auto=if type(*|mygraveyard)~morethan~19 then choice name(Exile 20 cards) ability$!moveTo(exile) notatarget(<20>*|mygraveyard)!$ controller && damage:20 target(creature)
|
|
text=As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. -- Harvest Pyre deals X damage to target creature.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Harvest Season
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:type:creature[tapped]:mybattlefield>land[basic]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:type:creature[tapped]:mybattlefield>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Harvesttide Assailant
|
|
abilities=trample,nightbound
|
|
backside=Harvesttide Infiltrator
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
text=Trample -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Harvesttide Infiltrator
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Harvesttide Infiltrator
|
|
abilities=trample,daybound
|
|
backside=Harvesttide Assailant
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
text=Trample -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Harvesttide Assailant
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Harvesttide Sentry
|
|
auto=@each my combatbegins restriction{coven}:name(Can't be blocked) transforms((,newability[cantbeblockedby(creature[power<=2)])) ueot
|
|
text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.
|
|
type=Creature
|
|
subtype=Human
|
|
mana={1}{G}
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hashep Oasis
|
|
auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery
|
|
auto={T}:Add{1}
|
|
auto={T}{L:1}:Add{G}
|
|
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Hatchery Spider
|
|
abilities=reach
|
|
auto=name(Reveal) reveal:type:creature:mygraveyard revealzone(mylibrary) optionone name(Get green permanent) target(*[green;creature;enchantment;planeswalker;manacost<=type:creature:mygraveyard]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Reach -- Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Hate Mirage
|
|
auto=clone with(unearth,haste) target(<upto:2>creature|opponentbattlefield)
|
|
text=Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hateful Eidolon
|
|
abilities=lifelink
|
|
auto=@movedTo(creature[auras>=1]|myGraveyard) from(Battlefield):foreach(creature[auras>=1]) draw:1 controller
|
|
text=Lifelink -- Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
|
|
mana={B}
|
|
type=Enchantment Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hatred
|
|
target=creature
|
|
auto=choice name(Pay 1 Life) life:-1 controller && 1/0 ueot
|
|
auto=choice name(Pay 2 Life) life:-2 controller && 2/0 ueot
|
|
auto=choice name(Pay 3 Life) life:-3 controller && 3/0 ueot
|
|
auto=choice name(Pay 4 Life) life:-4 controller && 4/0 ueot
|
|
auto=choice name(Pay 5 Life) life:-5 controller && 5/0 ueot
|
|
auto=choice name(Pay 6 Life) life:-6 controller && 6/0 ueot
|
|
auto=choice name(Pay 7 Life) life:-7 controller && 7/0 ueot
|
|
auto=choice name(Pay 8 Life) life:-8 controller && 8/0 ueot
|
|
auto=choice name(Pay 9 Life) life:-9 controller && 9/0 ueot
|
|
auto=choice name(Pay 10 Life) life:-10 controller && 10/0 ueot
|
|
auto=choice name(Pay 11 Life) life:-11 controller && 11/0 ueot
|
|
auto=choice name(Pay 12 Life) life:-12 controller && 12/0 ueot
|
|
auto=choice name(Pay 13 Life) life:-13 controller && 13/0 ueot
|
|
auto=choice name(Pay 14 Life) life:-14 controller && 14/0 ueot
|
|
auto=choice name(Pay 15 Life) life:-15 controller && 15/0 ueot
|
|
auto=choice name(Pay 16 Life) life:-16 controller && 16/0 ueot
|
|
auto=choice name(Pay 17 Life) life:-17 controller && 17/0 ueot
|
|
auto=choice name(Pay 18 Life) life:-18 controller && 18/0 ueot
|
|
auto=choice name(Pay 19 Life) life:-19 controller && 19/0 ueot
|
|
auto=choice name(Pay 20 Life) life:-20 controller && 20/0 ueot
|
|
text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn.
|
|
mana={3}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Haunted Ridge
|
|
auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{R}
|
|
text=Haunted Ridge enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {B} or {R}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Haunting Misery
|
|
target=player
|
|
auto=if type(*[creature]|mygraveyard)~morethan~0 then choice name(Exile 1 card) ability$!moveTo(exile) notatarget(*[creature]|mygraveyard)!$ controller && damage:1
|
|
auto=if type(*[creature]|mygraveyard)~morethan~1 then choice name(Exile 2 cards) ability$!moveTo(exile) notatarget(<2>*[creature]|mygraveyard)!$ controller && damage:2
|
|
auto=if type(*[creature]|mygraveyard)~morethan~2 then choice name(Exile 3 cards) ability$!moveTo(exile) notatarget(<3>*[creature]|mygraveyard)!$ controller && damage:3
|
|
auto=if type(*[creature]|mygraveyard)~morethan~3 then choice name(Exile 4 cards) ability$!moveTo(exile) notatarget(<4>*[creature]|mygraveyard)!$ controller && damage:4
|
|
auto=if type(*[creature]|mygraveyard)~morethan~4 then choice name(Exile 5 cards) ability$!moveTo(exile) notatarget(<5>*[creature]|mygraveyard)!$ controller && damage:5
|
|
auto=if type(*[creature]|mygraveyard)~morethan~5 then choice name(Exile 6 cards) ability$!moveTo(exile) notatarget(<6>*[creature]|mygraveyard)!$ controller && damage:6
|
|
auto=if type(*[creature]|mygraveyard)~morethan~6 then choice name(Exile 7 cards) ability$!moveTo(exile) notatarget(<7>*[creature]|mygraveyard)!$ controller && damage:7
|
|
auto=if type(*[creature]|mygraveyard)~morethan~7 then choice name(Exile 8 cards) ability$!moveTo(exile) notatarget(<8>*[creature]|mygraveyard)!$ controller && damage:8
|
|
auto=if type(*[creature]|mygraveyard)~morethan~8 then choice name(Exile 9 cards) ability$!moveTo(exile) notatarget(<9>*[creature]|mygraveyard)!$ controller && damage:9
|
|
auto=if type(*[creature]|mygraveyard)~morethan~9 then choice name(Exile 10 cards) ability$!moveTo(exile) notatarget(<10>*[creature]|mygraveyard)!$ controller && damage:10
|
|
auto=if type(*[creature]|mygraveyard)~morethan~10 then choice name(Exile 11 cards) ability$!moveTo(exile) notatarget(<11>*[creature]|mygraveyard)!$ controller && damage:11
|
|
auto=if type(*[creature]|mygraveyard)~morethan~11 then choice name(Exile 12 cards) ability$!moveTo(exile) notatarget(<12>*[creature]|mygraveyard)!$ controller && damage:12
|
|
auto=if type(*[creature]|mygraveyard)~morethan~12 then choice name(Exile 13 cards) ability$!moveTo(exile) notatarget(<13>*[creature]|mygraveyard)!$ controller && damage:13
|
|
auto=if type(*[creature]|mygraveyard)~morethan~13 then choice name(Exile 14 cards) ability$!moveTo(exile) notatarget(<14>*[creature]|mygraveyard)!$ controller && damage:14
|
|
auto=if type(*[creature]|mygraveyard)~morethan~14 then choice name(Exile 15 cards) ability$!moveTo(exile) notatarget(<15>*[creature]|mygraveyard)!$ controller && damage:15
|
|
auto=if type(*[creature]|mygraveyard)~morethan~15 then choice name(Exile 16 cards) ability$!moveTo(exile) notatarget(<16>*[creature]|mygraveyard)!$ controller && damage:16
|
|
auto=if type(*[creature]|mygraveyard)~morethan~16 then choice name(Exile 17 cards) ability$!moveTo(exile) notatarget(<17>*[creature]|mygraveyard)!$ controller && damage:17
|
|
auto=if type(*[creature]|mygraveyard)~morethan~17 then choice name(Exile 18 cards) ability$!moveTo(exile) notatarget(<18>*[creature]|mygraveyard)!$ controller && damage:18
|
|
auto=if type(*[creature]|mygraveyard)~morethan~18 then choice name(Exile 19 cards) ability$!moveTo(exile) notatarget(<19>*[creature]|mygraveyard)!$ controller && damage:19
|
|
auto=if type(*[creature]|mygraveyard)~morethan~19 then choice name(Exile 20 cards) ability$!moveTo(exile) notatarget(<20>*[creature]|mygraveyard)!$ controller && damage:20
|
|
text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Haunting Voyage
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={5}{B}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=ifnot paid(alternative) then chooseatype may name(Return up to 2 creatures) moveTo(mybattlefield) target(<upto:2>creature[chosentype]|mygraveyard) chooseend
|
|
auto=if paid(alternative) then chooseatype name(Return all creatures) moveTo(mybattlefield) all(creature[chosentype]|mygraveyard) chooseend
|
|
text=Choose a creature type. Return up to two creature cards of the chosen type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of the chosen type from your graveyard to the battlefield instead. -- Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Haven of the Spirit Dragon
|
|
auto={T}:add{1}
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto={2}{T}{S}:name(Move dragon) moveto(myhand) target(creature[dragon]|mygraveyard)
|
|
auto={2}{T}{S}:name(Move Ugin, the Ineffable) moveto(myhand) target(Ugin^ the Ineffable|mygraveyard)
|
|
auto={2}{T}{S}:name(Move Ugin, the Spirit Dragon) moveto(myhand) target(Ugin^ the Spirit Dragon|mygraveyard)
|
|
text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Havoc Devils
|
|
abilities=trample
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Havoc Jester
|
|
auto=@sacrificed(*|myBattlefield):damage:1 target(player,creature,planeswalker)
|
|
text=Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Haze of Pollen
|
|
abilities=cycling
|
|
auto=preventalldamage
|
|
autohand=__CYCLING__({3})
|
|
text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hazoret the Fervent
|
|
abilities=indestructible, haste
|
|
auto=aslongas(*|myhand) cantattack >1
|
|
auto=aslongas(*|myhand) cantpwattack >1
|
|
auto=aslongas(*|myhand) cantblock >1
|
|
auto={2}{R}{D(*|myhand)}:damage:2 opponent
|
|
text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
|
|
mana={3}{R}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hazoret's Favor
|
|
auto=@each my combatbegins:may name(Creature gains 2/0 and haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot
|
|
text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hazoret's Monument
|
|
auto=lord(creature[red]|mycastingzone) altercost(colorless,-1)
|
|
auto=@movedto(creature|mystack):may reject notatarget(*|myhand) && draw:1
|
|
text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Hazoret's Undying Fury
|
|
auto=moverandom(*<upto:3>[manacost<=5;-land]) from(mylibrary) to(mybattlefield)
|
|
auto=all(land|mybattlefield) frozen
|
|
text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Headless Specter
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~lessthan~1}:target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$
|
|
text=Flying -- Hellbent - Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Specter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Headstrong Brute
|
|
abilities=cantblock
|
|
auto=aslongas(other pirate|mybattlefield) menace
|
|
text=Headstrong Brute can't block. -- Headstrong Brute has menace as long as you control another Pirate.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Headwater Sentries
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Healer of the Glade
|
|
auto=life:3
|
|
text=When Healer of the Glade enters the battlefield, you gain 3 life.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Healer's Flock
|
|
abilities=flying,lifelink
|
|
text=Flying, lifelink
|
|
mana={W}{W}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Healer's Hawk
|
|
abilities=flying, lifelink
|
|
text=Flying, lifelink
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Healing Grace
|
|
target=player,creature
|
|
auto=prevent:3
|
|
auto=life:3
|
|
text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Healing Technique
|
|
auto=exiledeath
|
|
other={3}{G} name(Demonstrate)
|
|
auto=name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) oneshot
|
|
auto=if paid(alternative) then ability$!name(Return card) name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) oneshot!$ controller
|
|
auto=if paid(alternative) then ability$!name(Return card) name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) oneshot!$ opponent
|
|
text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) -- Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Heart Wolf
|
|
abilities=first strike
|
|
auto={T}:restriction{during battle} name(Choose dwarf) name(Choose dwarf) target(creature[dwarf]|mybattlefield) transforms((,newability[2/0],newability[first strike],newability[@movedto(this|nonbattlezone) from(mybattlefield):sacrifice target(Heart Wolf[tapped]|mybattlefield)])) ueot
|
|
text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Heart-Piercer Manticore
|
|
other={2}{R}{R}{S(other creature|mybattlefield)} name(Sacrifice a creature)
|
|
otherrestriction=type(creature|myBattlefield)~morethan~0
|
|
auto=if paid(alternative) then damage:storedpower target(creature,player)
|
|
autograveyard={5}{R}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Manticore
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Heartfire
|
|
target=player,creature,planeswalker
|
|
auto=damage:4
|
|
text=As an additional cost to cast this spell, sacrifice a creature or planeswalker. -- Heartfire deals 4 damage to any target.
|
|
mana={1}{R}{S(creature,planeswalker|myBattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heartfire Immolator
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|myStack) 1/1 ueot
|
|
auto={R}{S}:target(creature,planeswalker) dynamicability<!powerstrike!>
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Heartless Act
|
|
auto=choice name(Destroy):destroy target(creature[counter{notany}])
|
|
auto=choice name(Remove three counters):target(creature) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1)
|
|
text=Choose one -- Destroy target creature with no counters on it. -- Remove up to three counters from target creature.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heartless Pillage
|
|
target=opponent
|
|
auto=ability$!discard(<2>*|myhand)!$ targetedplayer
|
|
auto=if raid then token(435451)
|
|
text=Target opponent discards two cards. -- Raid - If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Heartwarming Redemption
|
|
auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1
|
|
auto=life:type:*:myhand controller
|
|
text=Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
|
|
mana={2}{R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heat Wave
|
|
auto=cumulativeupcost[{R}] sacrifice
|
|
auto=this(variable{type:creature:opponentbattlefield}=1) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:1]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=2) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:2]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=3) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:3]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=4) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:4]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=5) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:5]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=6) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:6]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=7) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:7]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=8) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:8]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=9) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:9]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=10) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:10]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=11) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:11]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=12) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:12]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=13) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:13]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=14) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:14]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=15) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:15]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=16) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:16]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=17) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:17]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=18) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:18]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=19) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:19]))
|
|
auto=this(variable{type:creature:opponentbattlefield}=20) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:20]))
|
|
auto=lord(creature[blue]|opponentbattlefield) transforms((,newability[cantblock]))
|
|
text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Heated Debate
|
|
abilities=nofizzle
|
|
target=creature,planeswalker
|
|
auto=damage:4
|
|
text=This spell can't be countered. (This includes by the ward ability.) -- Heated Debate deals 4 damage to target creature or planeswalker.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heaven // Earth
|
|
abilities=hasaftermath
|
|
otherrestriction=can play sorcery
|
|
flashback={X}{R}{R} name(Earth)
|
|
auto=ifnot paid(flashback) then damage:X all(creature[flying])
|
|
auto=if paid(flashback) then damage:X all(creature[-flying])
|
|
text=Heaven deals X damage to each creature with flying. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
|
|
mana={X}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heavenly Blademaster
|
|
abilities=flying, double strike
|
|
auto=may target(<anyamount>aura|battlefield) newhook
|
|
auto=may target(<anyamount>equipment|battlefield) newhook
|
|
auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1
|
|
auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1
|
|
auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster
|
|
text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Heavenly Qilin
|
|
abilities=flying
|
|
auto=_ATTACKING_flying target(other creature|myBattlefield) ueot
|
|
text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Kirin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hedgewitch's Mask
|
|
auto={2}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) cantbeblockedby(creature[power>=4])
|
|
text=Equipped creature gets +1/+1. -- Equipped creature can't be blocked by creatures with power 4 or greater. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Heightened Reflexes
|
|
target=creature
|
|
auto=1/0 ueot
|
|
auto=transforms((,newability[counter(0/0.1.FirstStrike)],newability[this(counter{0/0.1.FirstStrike}>=1) first strike])) forever
|
|
text=Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heirloom Blade
|
|
auto=teach(creature) 3/1
|
|
auto=teach(creature) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature[share!subtype!]|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(myHand) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend]))
|
|
auto={1}:equip
|
|
text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. -- Equip {1}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Heirloom Mirror
|
|
backside=Inherited Fiend
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={1}{T}{L:1}{D(*|myhand)}:name(Draw and mill card) draw:1 controller && deplete:1 controller && counter(0/0.1.Ritual) && if compare(hascntritual)~morethan~2 then flip(backside) asSorcery
|
|
text={1}, {T}, Pay 1 life, Discard a card: Draw a card, then mill a card. Put a ritual counter on Heirloom Mirror. Then if it has 3 or more ritual counters on it, transform it. Activate only as a sorcery. // Inherited Fiend
|
|
mana={1}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Hekma Sentinels
|
|
auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot
|
|
text=Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Helica Glider
|
|
auto=this(counter{0/0.1.Flying}>=1) flying
|
|
auto=this(counter{0/0.1.FirstStrike}>=1) first strike
|
|
auto=choice name(Flying) counter(0/0,1,Flying)
|
|
auto=choice name(First Strike) counter(0/0,1,FirstStrike)
|
|
text=Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Nightmare Squirrel
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Heliod's Intervention
|
|
auto=choice name(Destroy X artifacts and/or enchantments) destroy:X target artifact,enchantment
|
|
auto=choice name(Target player gains twice X life) target(player) life:X && life:X
|
|
text=Choose one -- Destroy X target artifacts and/or enchantments. -- Target player gains twice X life.
|
|
mana={X}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Heliod's Punishment
|
|
target=creature
|
|
auto=all(this) counter(0/0,4,Task)
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) {T}{C(0/0,-1,Task)}: donothing
|
|
auto=teach(creature) transforms((,newability[this(counter{0/0,1,Task}<1) while destroy(this)]))
|
|
text=Enchant creature -- Heliod's Punishment enters the battlefield with four task counters on it. -- Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Heliod, Sun-Crowned
|
|
abilities=indestructible
|
|
auto=this(variable{type:manaw}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{type:manaw}>4) transforms((Legendary Enchantment Creature))
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) target(creature,enchantment|myBattlefield)
|
|
auto={1}{W}:lifelink target(other creature) ueot
|
|
text=Indestructible -- As long as your devotion to white is less than five, Heliod isn't a creature. -- Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. -- {1}{W}: Another target creature gains lifelink until end of turn.
|
|
mana={2}{W}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hell Mongrel
|
|
abilities=madness
|
|
autoexile=restriction{discarded} pay({2}{B}) name(pay 2 B to cast) activate name(pay 2 B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto={D(*|myhand)}:1/1 ueot
|
|
text=Discard a card: Hell Mongrel gets +1/+1 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Nightmare Dog
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hellcarver Demon
|
|
#you can't order the stack
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this):sacrifice all(other *|mybattlefield) && discard:type:*:myhand && reveal:6 optionone all(*|reveal) moveto(exile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[may activate castcard(normal)]])) oneshot )! optiononeend revealend
|
|
text=Flying -- Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.
|
|
mana={3}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Hellhole Rats
|
|
abilities=haste
|
|
auto=target(player) ability$!name(discard) target(*|myhand) dynamicability<!mytgt manacostlifeloss srccontroller!> reject!$ targetedplayer
|
|
text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Rat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hellish Rebuke
|
|
auto=all(*|opponentbattlefield) transforms((,newability[@damagefoeof(player) from(this):sacrifice and!( life:-2 controller )!])) ueot
|
|
text=Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hellkite Courser
|
|
abilities=flying
|
|
auto=may target(*[iscommander]|mycommandzone) moveto(mybattlefield) and!( transforms((,newability[haste],newability[phaseactionmulti[endofturn once] moveto(ownercommandzone)])) ueot )!
|
|
text=Flying -- When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hellkite Punisher
|
|
abilities=flying
|
|
auto={R}:1/0 ueot
|
|
text=Flying -- {R}: Hellkite Punisher gets +1/+0 until end of turn.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Hellkite Whelp
|
|
abilities=flying
|
|
auto=_ATTACKING_damage:1 target(creature|opponentBattlefield)
|
|
text=Flying -- Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Helm of the Host
|
|
auto=teach(creature) transforms((,newability[@each my combatbegins:clone with(haste) options(nolegend)]))
|
|
auto={5}:equip
|
|
text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5}
|
|
mana={4}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Helvault
|
|
auto={1}{T}:(blink)forsrc target(*|mybattlefield)
|
|
auto={7}{T}:(blink)forsrc target(*|opponentbattlefield)
|
|
text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Henge Walker
|
|
auto=if casted(this) then if spent({G}{G}{G}) then counter(1/1)
|
|
auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1)
|
|
auto=if casted(this) then if spent({U}{U}{U}) then counter(1/1)
|
|
auto=if casted(this) then if spent({R}{R}{R}) then counter(1/1)
|
|
auto=if casted(this) then if spent({B}{B}{B}) then counter(1/1)
|
|
text=Adamant - If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hengegate Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Mistgate Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Mistgate Pathway) name(Mistgate Pathway) flip(Mistgate Pathway) forcetype(land)
|
|
auto={T}:add{W}
|
|
text={T}: Add {W}. // Mistgate Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Herald of Faith
|
|
abilities=flying
|
|
auto=_ATTACKING_life:2
|
|
text=Flying -- Whenever Herald of Faith attacks, you gain 2 life.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Herald of Hadar
|
|
auto={5}{B}:name(Roll a d20) rolld20 20 winability token(Treasure Sur) winabilityend rolld20end
|
|
auto=@dierolled(this) from(controller):life:-2 opponent
|
|
auto=@dierolled(this) result(10) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(11) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(12) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(13) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(14) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(15) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(16) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(17) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(18) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(19) from(controller):life:2 controller
|
|
auto=@dierolled(this) result(20) from(controller):life:2 controller
|
|
text=Circle of Death-{5}{B}: Roll a d20. -- 1-9 | Each opponent loses 2 life. -- 10-19 | Each opponent loses 2 life and you gain 2 life. -- 20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Herald of Secret Streams
|
|
auto=lord(creature[counter{1/1}]|mybattlefield) unblockable
|
|
text=Creatures you control with +1/+1 counters on them can't be blocked.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Herald of the Dreadhorde
|
|
auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1,2) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))!
|
|
text=When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Herald of the Forgotten
|
|
abilities=flying
|
|
auto=if casted(this) then moveTo(myBattlefield) target(<anyamount>artifact,enchantment,land,creature[__cycling__]|myGraveyard)
|
|
text=Flying -- When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.
|
|
mana={6}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Herald of the Host
|
|
abilities=flying,vigilance
|
|
text=Flying, vigilance -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Herald of the Sun
|
|
abilities=flying
|
|
auto={3}{W}:counter(1/1,1) target(other creature[flying]|mybattlefield)
|
|
text=Flying -- {3}{W}: Put a +1/+1 counter on another target creature with flying.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Herald's Horn
|
|
auto=chooseatype transforms(([@each my upkeep:name(Reveal) reveal:1 optionone target(*[chosentype]|reveal) transforms(([may moveTo(myhand)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend)])) chooseend
|
|
auto=lord(creature[chosentype]|mycastingzone) altercost( colorless,-1)
|
|
text=As Herald's Horn enters the battlefield, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Heraldic Banner
|
|
auto=chooseacolor target(creature[chosencolor]|myBattlefield) 1/0 chooseend
|
|
auto={T}:add{chosencolor}
|
|
text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Herd Baloth
|
|
auto=@counteradded(1/1) from(this):may name(Create beast) token(Beast,Creature Beast,4/4,green)
|
|
text=Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hero of Bretagard
|
|
auto=@movedto(*|exile) from(myhand):counter(1/1)
|
|
auto=@movedto(*[-instant;-sorcery]|exile) from(mybattlefield):counter(1/1)
|
|
auto=this(counter{1/1}>=5) transforms((Angel,newability[flying]))
|
|
auto=this(counter{1/1}>=10) transforms((God,newability[indestructible]))
|
|
text=Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. -- As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. -- As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hero of Leina Tower
|
|
auto=@targeted(this) from(*|mycastingzone):may pay({x}) counter(1/1,x)
|
|
text=Heroic - Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hero of Precinct One
|
|
auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white:)
|
|
text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hero of the Games
|
|
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
|
|
text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hero of the Nyxborn
|
|
auto=token(Soldier,Creature Human Soldier,1/1,white)
|
|
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
|
|
text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
|
|
mana={1}{R}{W}
|
|
type=Enchantment Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hero of the Pride
|
|
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
|
|
text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hero of the Revel
|
|
auto=token(Satyr,Creature Satyr,1/1,red,cantblock)
|
|
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
|
|
text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Satyr Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hero of the Winds
|
|
abilities=flying
|
|
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
|
|
text=Flying -- Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Heroes of the Revel
|
|
auto=token(Satyr,Creature Satyr,1/1,red,cantblock)
|
|
auto=@targeted(this) from(*|mycastingzone):all(creature|myBattlefield) 1/0 ueot
|
|
text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Satyr Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Heroes' Podium
|
|
auto=lord(creature[legendary]|mybattlefield) transforms((,newability[foreach(other *[creature;legendary]|mybattlefield) 1/1]))
|
|
auto={X}{T}:reveal:x optionone target(<upto:1>creature[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Each legendary creature you control gets +1/+1 for each other legendary creature you control. -- {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={5}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Heroic Reinforcements
|
|
auto=lord(other creature|myBattlefield) +1/+1
|
|
auto=lord(other creature|myBattlefield) haste
|
|
auto=create(Soldier:creature Soldier:1/1:white:)*2
|
|
text=Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
|
|
mana={2}{R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Heronblade Elite
|
|
abilities=vigilance
|
|
auto=@movedTo(other human|myBattlefield):name(Put 1/1 counter) counter(1/1)
|
|
auto={T}:name(Add red mana) thisforeach(variable{power}>0) add{R}
|
|
auto={T}:name(Add black mana) thisforeach(variable{power}>0) add{B}
|
|
auto={T}:name(Add green mana) thisforeach(variable{power}>0) add{G}
|
|
auto={T}:name(Add white mana) thisforeach(variable{power}>0) add{W}
|
|
auto={T}:name(Add blue mana) thisforeach(variable{power}>0) add{U}
|
|
text=Vigilance -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. -- {T}: Add X mana of any one color, where X is Heronblade Elite's power.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hex Parasite
|
|
auto={X}{B}:name(Pay B) name(Pay B) thisforeach(X>0) target(*[counter{any}]|battlefield) removesinglecountertype(1) && all(this) 1/0 ueot
|
|
auto={X}{L:2}:name(Pay 2 life) name(Pay 2 life) thisforeach(X>0) target(*[counter{any}]|battlefield) removesinglecountertype(1) && all(this) 1/0 ueot
|
|
text={X}{PB}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({PB} can be paid with either {B} or 2 life.)
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hexdrinker
|
|
auto={1}:counter(0/0,1,Level) asSorcery
|
|
auto=this(counter{0/0.3.Level}) 2/3
|
|
auto=this(counter{0/0.3.Level}) protection from(instant)
|
|
auto=this(counter{0/0.8.Level}) 2/2
|
|
auto=this(counter{0/0.8.Level}) protection from(*)
|
|
text=Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 3-7 -- 4/4 -- Protection from instants -- LEVEL 8+ -- 6/6 -- Protection from everything
|
|
mana={G}
|
|
auto=maxlevel:8
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hidden Stag
|
|
auto=@movedTo(land|opponentbattlefield) from(opponenthand):transforms((removetypes)) forever && transforms((Elk Beast Creature,setpower=3,settoughness=2)) forever
|
|
auto=@movedTo(land|mybattlefield) from(myhand):transforms((removetypes,newability[becomes(Enchantment)])) forever
|
|
text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hide // Seek
|
|
other={W}{B} name(Seek)
|
|
auto=ifnot paid(alternative) then target(*[artifact;enchantment]) bottomoflibrary
|
|
auto=if paid(alternative) then name(search card) reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(choose card) target(*|reveal) transforms((,newability[life:manacost opponent])) ueot and!( moveto(ownerexile) )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
|
|
text=Put target artifact or enchantment on the bottom of its owner's library. -- // -- Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.
|
|
mana={R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hieroglyphic Illumination
|
|
abilities=cycling
|
|
auto=draw:2 controller
|
|
autohand=__CYCLING__({U})
|
|
text=Draw two cards. -- Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hieromancer's Cage
|
|
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
|
|
text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hierophant's Chalice
|
|
auto=life:1 controller
|
|
auto=life:-1 opponent
|
|
auto={T}:Add{1}
|
|
text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=High Alert
|
|
auto=lord(creature|mybattlefield) combattoughness
|
|
auto=lord(creature[defender]|mybattlefield) canattack
|
|
auto={2}{W}{U}:Untap target(creature)
|
|
text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Creatures you control can attack as though they didn't have defender. -- {2}{W}{U}: Untap target creature.
|
|
mana={1}{W}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Highborn Vampire
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Highcliff Felidar
|
|
abilities=vigilance
|
|
auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield])
|
|
text=Vigilance -- When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Highland Forest
|
|
auto=tap(noevent)
|
|
text=({T}: Add {R} or {G}.) -- Highland Forest enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Mountain Forest
|
|
[/card]
|
|
[card]
|
|
name=Hill Giant Herdgorger
|
|
auto=life:3 controller
|
|
text=When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Hinder
|
|
target=*|stack
|
|
auto=choice name(Put on top) fizzleto(librarytop)
|
|
auto=choice name(Put on bottom) fizzleto(librarybottom)
|
|
text=Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hindering Light
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|opponentstack
|
|
auto=fizzle
|
|
auto=draw:1 controller
|
|
text=Counter target spell that targets you or a permanent you control. -- Draw a card.
|
|
mana={W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hinterland Hermit
|
|
backside=Hinterland Scourge
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside)
|
|
text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. // Hinterland Scourge
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hinterland Scourge
|
|
auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(Hinterland Hermit)
|
|
auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(Hinterland Hermit)
|
|
auto=_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot
|
|
text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. // Hinterland Hermit
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hipparion
|
|
auto=@combat(blocking) source(this):pay({1}) donothing?cantbeblockerof(creature[power>=3])
|
|
text=Hipparion can't block creatures with power 3 or greater unless you pay {1}.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Horse
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hired Blade
|
|
abilities=flash
|
|
text=Flash (You may cast this spell any time you could cast an instant.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hired Heist
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@combatdamaged(player) from(creature[chosenname]|mybattlefield):name(Pay and draw) pay({U}) name(Pay and draw) name(Pay and draw) draw:1 controller])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Hired Hexblade
|
|
other={1}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure)
|
|
otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0
|
|
auto=if paid(alternative) then draw:1 controller
|
|
auto=if paid(alternative) then life:-1 controller
|
|
text=When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Elf Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hired Poisoner
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hired Torturer
|
|
abilities=defender
|
|
auto={3}{B}{T}:life:-2 opponent
|
|
text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Historian of Zhalfir
|
|
auto=@combat(attacking) source(this) restriction{type(planeswalker[Teferi]|myBattlefield)~morethan~0}:draw:1 controller
|
|
text=Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=History of Benalia
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=create(knight:creature knight:2/2:white:vigilance)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create a 2/2 white Knight creature token with vigilance. -- III - Knights you control get +2/+1 until end of turn.
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Hit // Run
|
|
other={3}{R}{G} name(Run)
|
|
auto=ifnot paid(alternative) then target(player) ability$!name(sacrifice) notatarget(*[creature;artifact]|mybattlefield) dynamicability<!mytgt manacostlifeloss srccontroller!> sacrifice!$ targetedplayer
|
|
auto=if paid(alternative) then lord(creature[attacking]|mybattlefield) transforms((,newability[foreach(other *[creature;attacking]|mybattlefield) 1/0 ueot]))
|
|
text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. -- // -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
|
|
mana={1}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hive Mind
|
|
auto=@movedto(*[instant;sorcery]|mystack):ability$!name(Copy spell) name(Copy spell) all(*[instant;sorcery]|opponentstack) activate castcard(copied noevent)!$ opponent
|
|
auto=@movedto(*[instant;sorcery]|opponentstack):ability$!name(Copy spell) name(Copy spell) all(*[instant;sorcery]|opponentstack) activate castcard(copied noevent)!$ controller
|
|
text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
|
|
mana={5}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hive of the Eye Tyrant
|
|
auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent)
|
|
auto={T}:Add{B}
|
|
auto={3}{B}:name(Becomes beholder) transforms((,newability[becomes(Creature Beholder^3/3^black^menace) ueot],newability[_ATTACKING_name(Exile card) target(creature|opponentgraveyard) moveto(exile)])) ueot
|
|
text=If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. -- {T}: Add {B}. -- {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." it's still a land.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Hixus, Prison Warden
|
|
abilities=flash
|
|
auto=@combatdamageof(player) from(creature|battlefield):this(cantargetcard(*[fresh]|*)) name(Exile creature) all(trigger[from]) (blink)forsrc
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
|
|
mana={3}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hoard Robber
|
|
auto=@combatdamaged(player) from(this):name(Create treasure) token(Treasure Sur)
|
|
text=Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Tiefling Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hoarding Ogre
|
|
auto=_ATTACKING_name(Roll a d20) rolld20 20 winability token(Treasure Sur)*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then token(Treasure Sur) else token(Treasure Sur)*2 loseabilityend rolld20end
|
|
text=Whenever Hoarding Ogre attacks, roll a d20. -- 1-9 | Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- 10-19 | Create two Treasure tokens. -- 20 | Create three Treasure tokens.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Ogre
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hobblefiend
|
|
abilities=trample
|
|
auto={1}{S(other creature|myBattlefield}:counter(1/1,1) all(this)
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hobbling Zombie
|
|
abilities=deathtouch
|
|
auto=_DIES_name(Create a zombie) token(Zombie Dec)
|
|
text=Deathtouch -- When Hobbling Zombie dies, create a 2/2 black Zombie creature with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hobgoblin Bandit Lord
|
|
auto=lord(other *[goblin]|myBattlefield) 1/1
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~1}:name(Deals 1 damage) damage:1 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~2}:name(Deals 2 damage) damage:2 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~3}:name(Deals 3 damage) damage:3 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~4}:name(Deals 4 damage) damage:4 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~5}:name(Deals 5 damage) damage:5 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~6}:name(Deals 6 damage) damage:6 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~7}:name(Deals 7 damage) damage:7 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~8}:name(Deals 8 damage) damage:8 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~9}:name(Deals 9 damage) damage:9 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~10}:name(Deals 10 damage) damage:10 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~11}:name(Deals 11 damage) damage:11 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~12}:name(Deals 12 damage) damage:12 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~13}:name(Deals 13 damage) damage:13 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~14}:name(Deals 14 damage) damage:14 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~15}:name(Deals 15 damage) damage:15 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~16}:name(Deals 16 damage) damage:16 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~17}:name(Deals 17 damage) damage:17 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~18}:name(Deals 18 damage) damage:18 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~19}:name(Deals 19 damage) damage:19 target(player,creature,planeswalker)
|
|
auto={R}{T} restriction{thisturn(goblin|mybattlefield)~morethan~19}:name(Deals 20 damage) damage:20 target(player,creature,planeswalker)
|
|
text=Other Goblins you control get +1/+1. -- {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hobgoblin Captain
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Gains first strike) transforms((,newability[first strike])) ueot
|
|
text=Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Barbarian
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hofri Ghostforge
|
|
auto=lord(spirit) transforms((,newability[1/1],newability[trample],newability[haste]))
|
|
auto=@movedto(creature[-token]|graveyard) from(mybattlefield):name(Exile and copy) transforms((,newability[all(creature[-token;fresh:zpos=type:*:mygraveyard]|mygraveyard) moveto(exile) and!( clone and!( transforms((Spirit,newability[_DIES_name(Return exiled creature) target(creature[!share!name!]|myexile) moveto(mygraveyard)])) forever )! )!])) forever
|
|
text=Spirits you control get +1/+1 and have trample and haste. -- Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard."
|
|
mana={3}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Cleric
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hold the Perimeter
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=phaseaction[my upkeep once] token(Soldier,Creature Soldier,1/2,white,defender)
|
|
autocommandzone=phaseaction[opponent upkeep once] token(Goblin,Creature Goblin,1/1,red,cantblock) opponent
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield. -- At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Holistic Wisdom
|
|
auto=aslongas(artifact|myhand) {2}{E(artifact|myhand)}:name(Exile an artifact) name(Exile an artifact) ability$!name(Return an artifact) name(Return an artifact) target(artifact|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(creature|myhand) {2}{E(creature|myhand)}:name(Exile a creature) name(Exile a creature) ability$!name(Return a creature) name(Return a creature) target(creature|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(enchantment|myhand) {2}{E(enchantment|myhand)}:name(Exile an enchantment) name(Exile an enchantment) ability$!name(Return an enchantment) name(Return an enchantment) target(enchantment|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(planeswalker|myhand) {2}{E(planeswalker|myhand)}:name(Exile a planeswalker) name(Exile a planeswalker) ability$!name(Return a planeswalker) name(Return a planeswalker) target(planeswalker|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(land|myhand) {2}{E(land|myhand)}:name(Exile a land) name(Exile a land) ability$!name(Return a land) name(Return a land) target(land|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(instant|myhand) {2}{E(instant|myhand)}:name(Exile an instant) name(Exile an instant) ability$!name(Return an instant) name(Return an instant) target(instant|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(sorcery|myhand) {2}{E(sorcery|myhand)}:name(Exile a sorcery) name(Exile a sorcery) ability$!name(Return a sorcery) name(Return a sorcery) target(sorcery|mygraveyard) moveto(myhand)!$ controller
|
|
auto=aslongas(tribal|myhand) {2}{E(tribal|myhand)}:name(Exile a tribal) name(Exile a tribal) ability$!name(Return a tribal) name(Return a tribal) target(tribal|mygraveyard) moveto(myhand)!$ controller
|
|
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
mana={1}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Hollow One
|
|
abilities=cycling
|
|
anyzone=@discarded(*|myhand):changecost(colorless:-2) ueot forcedalive
|
|
autohand=__CYCLING__({2})
|
|
text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hollow Warrior
|
|
abilities=cantattack,cantblock,cantpwattack
|
|
auto={T(*[-attacking]|mybattlefield)}:transforms((,newability[-cantattack],newability[-cantpwattack],newability[-cantblock])) ueot
|
|
text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hollowhead Sliver
|
|
auto=lord(sliver|mybattlefield) {T}{D(*|myhand)}:draw:1
|
|
text=Sliver creatures you control have " {T}, Discard a card: Draw a card."
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Holy Avenger
|
|
auto={2}{W}:equip
|
|
auto=teach(creature) double strike
|
|
auto=@combat(attacking) source(mytgt):may name(Attach an aura) target(aura|myhand) moveTo(mybattlefield)
|
|
text=Equipped creature has double strike. -- Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. -- Equip {2}{W}
|
|
mana={2}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Homarid Explorer
|
|
auto=target(player) deplete:4
|
|
text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Homarid Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Homestead Courage
|
|
target=creature|mybattlefield
|
|
flashback={W}
|
|
auto=transforms((,newability[counter(1/1)],newability[vigilance])) ueot
|
|
text=Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. -- Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Homing Sliver
|
|
auto=lord(sliver|hand) transforms((,newability[{3}{D}:name(Search sliver) target(sliver|mylibrary) moveto(myhand) and!( shuffle )!]))
|
|
autohand={3}{D}:name(Search sliver) target(sliver|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Honed Khopesh
|
|
auto={1}:equip
|
|
auto=teach(creature) 1/1
|
|
text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Honey Mammoth
|
|
auto=life:4 controller
|
|
text=When Honey Mammoth enters the battlefield, you gain 4 life.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Honor Troll
|
|
abilities=vigilance,lifefaker
|
|
auto=this(controllerlife > 24) 2/1
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller
|
|
text=Vigilance -- If you would gain life, you gain that much life plus 1 instead. -- Honor Troll gets +2/+1 as long as you have 25 or more life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Troll Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Honor the God-Pharaoh
|
|
auto=draw:2
|
|
auto=_AMASS_(1)
|
|
text=As an additional cost to cast this spell, discard a card. -- Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={2}{R}{D(other *|myhand)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Honored Crop-Captain
|
|
auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot
|
|
text=Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Honored Hydra
|
|
abilities=trample
|
|
autograveyard={3}{G}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Trample -- Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Snake Hydra
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Hooded Blightfang
|
|
abilities=deathtouch
|
|
auto=@combat(attacking) source(creature[deathtouch]|myBattlefield):life:-1 opponent && life:1 controller
|
|
auto=@damaged(planeswalker) from(creature[deathtouch]|myBattlefield):all(trigger[to]) destroy
|
|
text=Deathtouch -- Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. -- Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hooded Brawler
|
|
auto=@exerted(this):2/2 ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hooded Horror
|
|
auto=@each my combatbegins restriction{compare(type:creature:opponentbattlefieldplus1plusend)~morethan~compare(type:creature:mybattlefield)}:transforms((,newability[unblockable])) ueot
|
|
text=Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hook-Haunt Drifter
|
|
backside=Baithook Angler
|
|
abilities=flying,exiledeath
|
|
text=Flying -- If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. // Baithook Angler
|
|
type=Creature
|
|
subtype=Spirit
|
|
color=blue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hope Tender
|
|
auto={1}{T}:untap target(land)
|
|
auto=@exerted(this):untap target(<upto:2>land)
|
|
auto={1}{T}:exert
|
|
text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Horde Ambusher
|
|
facedown={3}
|
|
autofacedown=aslongas(*[red]|myhand) {0}:name(Reveal red card and turn) morph
|
|
autofaceup=name(Creature can't block) target(creature) transforms((,newability[cantblock])) ueot
|
|
text=Whenever Horde Ambusher blocks, it deals 1 damage to you. -- Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Horde Ambusher is turned face up, target creature can't block this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hordewing Skaab
|
|
abilities=flying
|
|
auto=lord(other zombie|myBattlefield) flying
|
|
auto=@combatdamagefoeof(player) from(zombie|mybattlefield) turnlimited:may name(Draw and discard) draw:1 && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
text=Flying -- Other Zombies you control have flying. -- Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Zombie Horror
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Horizon Seeker
|
|
abilities=boast
|
|
auto={1}{G} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! limit:hasabilitytwoboastplus1plusend
|
|
auto={G} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Horizon Stone
|
|
auto=mypoolsave(red)
|
|
auto=mypoolsave(white)
|
|
auto=mypoolsave(black)
|
|
auto=mypoolsave(green)
|
|
auto=mypoolsave(blue)
|
|
auto=mypoolsave(artifact)
|
|
auto=mypoolsave(land)
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(red) terminate],newability[mypoolsave(green) terminate],newability[mypoolsave(blue) terminate],newability[mypoolsave(black) terminate],newability[mypoolsave(white) terminate],newability[mypoolsave(artifact) terminate],newability[mypoolsave(land) terminate])) oneshot
|
|
auto=@each untap restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each untap restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each untap restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each untap restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each untap restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each upkeep restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each upkeep restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each upkeep restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each upkeep restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each upkeep restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each draw restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each draw restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each draw restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each draw restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each draw restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each firstmain restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each firstmain restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each firstmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each firstmain restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each firstmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each combatbegins restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each combatbegins restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each combatbegins restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each combatbegins restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each combatbegins restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each combatends restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each combatends restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each combatends restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each combatends restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each combatends restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each secondmain restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each secondmain restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each secondmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each secondmain restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each secondmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each endofturn restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each endofturn restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each endofturn restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each endofturn restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each endofturn restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each cleanup restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each cleanup restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each cleanup restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each cleanup restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each cleanup restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
text=If you would lose unspent mana, that mana becomes colorless instead.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Horn of Plenty
|
|
auto=@movedTo(*|mystack):name(pay to draw) pay({1}) phaseaction[endofturn once] draw:1
|
|
auto=@movedTo(*|opponentstack):ability$!name(pay to draw) pay[[{1}]] name(pay 1 mana) phaseaction[endofturn once] draw:1!$ opponent
|
|
text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step.
|
|
mana={6}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Hornbash Mentor
|
|
auto=name(Put trample counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever
|
|
auto={2}{G}{T}:counter(1/1) all(creature[trample]|myBattlefield)
|
|
text=When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. -- {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hornswoggle
|
|
target=creature|stack
|
|
auto=fizzle
|
|
auto=token(Treasure Sur)
|
|
text=Counter target creature spell. You create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Horror of the Broken Lands
|
|
abilities=cycling
|
|
auto=@movedto(*|mygraveyard) from(myhand):2/1 ueot
|
|
autohand=__CYCLING__({B})
|
|
text=Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hostage Taker
|
|
auto=(blink)forsrc target(creature,artifact)
|
|
text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hostile Desert
|
|
auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot
|
|
auto={T}:Add{1}
|
|
text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Hostile Hostel
|
|
backside=Creeping Inn
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={T}:add{C}
|
|
auto={1}{T}{S(creature|mybattlefield)}:name(Put soul counter) counter(0/0,1,Soul) && if compare(hascntsoul)~morethan~2 then transforms((,newability[flip(backside)],newability[untap],newability[removeallcounters(0/0.1.Soul)])) forever asSorcery
|
|
text={T}: Add {C}. -- {1}, {T}, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery. // Creeping Inn
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Hostile Minotaur
|
|
abilities=haste
|
|
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hound Tamer
|
|
abilities=trample,daybound
|
|
backside=Untamed Pup
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto={3}{G}:name(Put 1/1 counter) target(creature) counter(1/1)
|
|
text=Trample -- {3}{G}: Put a +1/+1 counter on target creature. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Untamed Pup
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hour of Devastation
|
|
auto=all(creature) -indestructible
|
|
auto=damage:5 all(creature)
|
|
auto=damage:5 all(planeswalker[-bolas])
|
|
text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hour of Eternity
|
|
target=<prexx>creature|myGraveyard
|
|
auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )!
|
|
auto=moveto(exile)
|
|
text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
|
|
mana={X}{X}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hour of Glory
|
|
target=creature
|
|
auto=moveto(exile)
|
|
auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand)
|
|
text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hour of Need
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{1}{U} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) moveto(ownerexile) and!( token(Sphinx,Creature Sphinx,4/4,blue,flying) targetcontroller )!
|
|
text=Strive - Hour of Need costs {1}{U} more to cast for each target beyond the first. -- Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hour of Promise
|
|
auto=aslongas(Desert|mybattlefield) token(Zombie,creature Zombie,2/2,black)*2 >2
|
|
auto=moveto(mybattlefield) target(<upto:2>land|mylibrary) and!(tap(noevent))!
|
|
#auto=transforms((,newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie,creature Zombie,2/2,black)])) ueot
|
|
text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hour of Revelation
|
|
auto=destroy all(*[-land])
|
|
other={W}{W}{W} name(Cast for {W}{W}{W})
|
|
otherrestriction=type(*[-land]|battlefield)~morethan~9
|
|
text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents.
|
|
mana={3}{W}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=House Guildmage
|
|
auto={1}{U}{T}:target(creature) frozen
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto={2}{B}{T}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text={1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. -- {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Howl of the Hunt
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature[wolf;werewolf]) untap
|
|
auto={2}{W}{S} restriction{coven}:name(Exile enchanted creature) imprint
|
|
text=Flash -- Enchant creature -- When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. -- Enchanted creature gets +2/+2 and has vigilance.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Howling Giant
|
|
abilities=reach
|
|
auto=create(Wolf:creature Wolf:2/2:green)*2
|
|
text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Giant Druid
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Howling Golem
|
|
auto=_ATTACKING_draw:1
|
|
auto=@combat(blocking) source(this):draw:1
|
|
auto=_ATTACKING_draw:1 opponent
|
|
auto=@combat(blocking) source(this):draw:1 opponent
|
|
text=Whenever Howling Golem attacks or blocks, each player draws a card.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Huatli's Raptor
|
|
abilities=vigilance
|
|
auto=_PROLIFERATE_
|
|
text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Huatli's Snubhorn
|
|
abilities=vigilance
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Huatli's Spurring
|
|
target=creature
|
|
auto=2/0
|
|
auto=if type(huatli|mybattlefield)~morethan~0 then 2/0
|
|
text=Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Huddle Up
|
|
auto=draw:1
|
|
auto=draw:1 target(opponent)
|
|
text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hulking Bugbear
|
|
abilities=haste
|
|
text=Haste
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hull Breach
|
|
auto=choice destroy target(artifact)
|
|
auto=choice destroy target(enchantment)
|
|
auto=choice destroy target(artifact) && destroy target(enchantment)
|
|
text=Choose one -- Destroy target artifact. -- Destroy target enchantment. -- Destroy target artifact and target enchantment.
|
|
mana={R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hum of the Radix
|
|
auto=foreach(*[artifact]|myBattlefield) lord(*[artifact]|mycastingzone) altercost(colorless,1)
|
|
auto=foreach(*[artifact]|opponentbattlefield) lord(*[artifact]|opponentcastingzone) altercost(colorless,1)
|
|
text=Each artifact spell costs {1} more to cast for each artifact its controller controls.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Human Inc
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Bas
|
|
type=Creature
|
|
subttype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Day
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier For
|
|
type=Creature
|
|
subttype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Gar
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Gen
|
|
type=Creature
|
|
subttype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Jir
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Nig
|
|
type=Creature
|
|
subttype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Soldier Val
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Human Thr
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Humble Naturalist
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R}
|
|
text={T}: Add one mana of any color. Spend this mana only to cast a creature spell.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Humiliate
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then name(Choose non-land card) name(Choose non-land card) target(*[-land]|opponenthand) reject
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )!
|
|
auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller
|
|
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
|
|
mana={W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Humility
|
|
auto=lord(creature|battlefield) loseabilities forever
|
|
auto=lord(creature|battlefield) transforms((,setpower=0,settoughness=1)) forever
|
|
text=All creatures loses all abilities and have base power and toughness 1/1.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Humongulus
|
|
abilities=opponentshroud
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Homunculus
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hundred-Handed One
|
|
abilities=vigilance
|
|
auto=this(cantargetcard(*[-monstrous]) {3}{W}{W}{W}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newability[reach])) forever
|
|
text=Vigilance -- {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hungering Hydra
|
|
abilities=oneblocker
|
|
auto=counter(1/1,X)
|
|
auto=_ENRAGE_counter(1/1)*thatmuch
|
|
text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
|
|
mana={X}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Hungering Yeti
|
|
abilities=flash
|
|
other={4}{R} name(cast as it has flah)
|
|
restriction=myturnonly
|
|
otherrestriction=type(*[blue;green]|mybattlefield)~morethan~0
|
|
text=As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Yeti
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hungry Flames
|
|
target=player
|
|
auto=damage:2
|
|
auto=damage:3 target(creature)
|
|
text=Hungry Flames deals 3 damage to target creature and 2 damage to target player.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hungry Hungry Heifer
|
|
auto=@each my upkeep:if type(*[counter{any}]|mybattlefield)~equalto~0 then sacrifice all(this) else ability$! name(Choose one) choice name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|mybattlefield) _ choice name(Sacrifice) sacrifice all(mysource) !$ controller
|
|
text=During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer.
|
|
mana={2}{G}
|
|
type=Summon
|
|
subtype=Cow
|
|
[/card]
|
|
[card]
|
|
name=Hungry Lynx
|
|
abilities=deathtouch
|
|
auto=lord(cat|myBattlefield) protection from(rat)
|
|
auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent
|
|
auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield)
|
|
text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hungry for More
|
|
flashback={1}{B}{R}
|
|
auto=token(Vampire,Creature Vampire,3/1,red,black,trample,lifelink,haste,treason)
|
|
text=Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. -- Flashback {1}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hunt Down
|
|
target=creature
|
|
auto=mustblock ueot
|
|
text=Target creature blocks target creature this turn if able.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hunt for Specimens
|
|
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hunted Nightmare
|
|
abilities=menace
|
|
auto=ability$!name(Put Deathtouch counter) name(Put Deathtouch counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch])) forever!$ opponent
|
|
text=Menace -- When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Hunted Witness
|
|
auto=_DIES_create(soldier:creature soldier:1/1:white:lifelink)
|
|
text=When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hunter's Edge
|
|
target=creature|myBattlefield
|
|
restriction=type(creature|opponentbattlefield)~morethan~0
|
|
auto=counter(1/1,1)
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) ueot
|
|
text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hunter's Mark
|
|
abilities=nofizzle
|
|
target=creature|myBattlefield
|
|
other={G} name(Target blue permanent)
|
|
otherrestriction=type(*[creature;planeswalker;blue]|opponentbattlefield)~morethan~0
|
|
auto=if paid(alternative) then transforms((,newability[1/1],newability[name(Damage blue creature or planeswalker) damage:power target(*[creature;planeswalker;blue]|opponentbattlefield)])) ueot
|
|
auto=ifnot paid(alternative) then transforms((,newability[1/1],newability[name(Damage creature or planeswalker) damage:power target(*[creature;planeswalker]|opponentbattlefield)])) ueot
|
|
text=This spell costs {3} less to cast if it targets a blue permanent you don't control. -- This spell can't be countered. -- Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Huntmaster Liger
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{W} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hurl Through Hell
|
|
target=creature
|
|
auto=moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[my endofturn next once checkex] moveTo(ownerexile)])) forever )!
|
|
text=Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
|
mana={2}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hushbringer
|
|
abilities=flying,lifelink,noentertrg,nodietrg
|
|
text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hushwing Gryff
|
|
abilities=flash,lifelink,noentertrg
|
|
text=Flash -- Flying -- Creatures entering the battlefield don't cause abilities to trigger.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Hippogriff
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hydra's Growth
|
|
target=creature
|
|
auto=counter(1/1,1)
|
|
auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1)
|
|
text=Enchant creature -- When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Hydradoodle
|
|
abilities=reach,trample
|
|
auto=thisforeach(variable{halfpaid}) all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end
|
|
text=As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample
|
|
mana={X}{X}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra Dog
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Hydroid Krasis
|
|
abilities=flying, trample
|
|
autostack=if casted(this) then draw:3
|
|
autostack=if casted(this) then life:3
|
|
auto=counter(1/1,X)
|
|
text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
|
|
mana={X}{G}{U}
|
|
type=Creature
|
|
subtype=Jellyfish Hydra Beast
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Hydromorph Guardian
|
|
auto={U}{S} restriction{type(creature|myBattlefield)~morethan~0}:fizzle target(*[-creature;-artifact;-enchantment;-planeswalker]|stack)
|
|
text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Hydromorph Gull
|
|
abilities=flying
|
|
auto={U}{S} restriction{type(creature|myBattlefield)~morethan~0}:fizzle target(*[-creature;-artifact;-enchantment;-planeswalker]|stack)
|
|
text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental Bird
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Hyena Pack
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Hyena
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Hymn of the Wilds
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=maxcast(*[instant;sorcery])0
|
|
autocommandzone=this(counter{0/0.1.HymnEffect}=0) lord(creature|mycastingzone) altercost(colorless, -1)
|
|
autocommandzone=@movedto(creature|mystack):counter(0/0,1,HymnEffect)
|
|
autocommandzone=@each endofturn restriction{compare(hascnthymneffect)~morethan~0}:removeallcounters(0/0.1.HymnEffect)
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- The first creature spell you cast each turn costs {1} less to cast. -- You can't cast instant or sorcery spells.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Hypergenesis
|
|
color=green
|
|
restriction=never
|
|
mana={0}
|
|
suspend(3)={1}{g}{g}
|
|
auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ controller
|
|
auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ opponent
|
|
text=Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Hypnotic Sprite // Mesmeric Glare
|
|
abilities=flying,adventure,asflash
|
|
restriction=can play creature
|
|
other={2}{U} name(Adventure)
|
|
auto=if paid(alternative) then name(Counter spell) name(Counter spell) target(*[manacost<=3]|stack) fizzle
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Flying // Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={U}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Hypothesizzle
|
|
auto=draw:2 controller
|
|
auto=choice name(Discard and deal damage) ability$!name(Discard non-land card) notatarget(*[-land]|myhand) reject!$ controller && damage:4 target(creature)
|
|
auto=choice name(Don't discard) donothing
|
|
text=Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
|
|
mana={3}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Hyrax Tower Scout
|
|
auto=untap target(creature)
|
|
text=When Hyrax Tower Scout enters the battlefield, untap target creature.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ice Tunnel
|
|
auto=tap(noevent)
|
|
text=({T}: Add {U} or {B}.) -- Ice Tunnel enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Island Swamp
|
|
[/card]
|
|
[card]
|
|
name=Ice-Fang Coatl
|
|
abilities=flash,flying
|
|
auto=draw:1
|
|
auto=aslongas(*[snow]|myBattlefield) deathtouch >2
|
|
text=Flash -- Flying -- When Ice-Fang Coatl enters the battlefield, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
|
|
mana={G}{U}
|
|
type=Snow Creature
|
|
subtype=Snake
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Iceberg Cancrix
|
|
auto=@movedTo(*[snow]|myBattlefield):may target(player) deplete:2
|
|
text=Whenever another snow permanent enters the battlefield under your control, you may have target player put the top two cards of their library into their graveyard.
|
|
mana={1}{U}
|
|
type=Snow Creature
|
|
subtype=Crab
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Icebind Pillar
|
|
auto={i}{T}:target(*[creature;artifact]|battlefield) tap(noevent)
|
|
text={S}i}, {T}: Tap target artifact or creature. ({S}i} can be paid with one mana from a snow source.)
|
|
mana={2}{U}
|
|
type=Snow Artifact
|
|
[/card]
|
|
[card]
|
|
name=Icebreaker Kraken
|
|
autograveyard=foreach(land[snow]|mybattlefield) changecost(colorless:-1) forcedalive
|
|
autoexile=foreach(land[snow]|mybattlefield) changecost(colorless:-1) forcedalive
|
|
autohand=foreach(land[snow]|mybattlefield) changecost(colorless:-1) forcedalive
|
|
auto=all(*[artifact;creature]|opponentbattlefield) frozen
|
|
auto={H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}:moveTo(ownerhand)
|
|
text=This spell costs {1} less to cast for each snow land you control. -- When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. -- Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
|
|
mana={10}{U}{U}
|
|
type=Snow Creature
|
|
subtype=Kraken
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Icehide Golem
|
|
other={i}
|
|
restriction=never
|
|
text=({S}i} can be paid with one mana from a snow permanent.)
|
|
mana={1}
|
|
type=Snow Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Icehide Troll
|
|
auto={i}{i}:name(Gets 2/0 and indestructible) transforms((,newability[2/0],newability[indestructible],newability[tap(noevent)])) ueot
|
|
text={S}i}{S}i}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S}i} can be paid with one mana from a snow source.)
|
|
mana={2}{G}
|
|
type=Snow Creature
|
|
subtype=Troll Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ich-Tekik, Salvage Splicer
|
|
abilities=partner
|
|
auto=token(Golem,Artifact Creature Golem,3/3)
|
|
auto=@movedTo(graveyard) from(artifact|battlefield):counter(1/1)
|
|
auto=@movedTo(graveyard) from(artifact|battlefield):counter(1/1) all(*[golem]|mybattlefield)
|
|
text=When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token. -- Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. -- Partner (You can have two commanders if both have partner.)
|
|
mana={4}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ichthyomorphosis
|
|
target=creature
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) transforms((,setpower=0,settoughness=1))
|
|
auto=teach(creature) transforms((removetypes,newability[becomes(Fish,blue)]))
|
|
text=Enchant creature -- Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Icingdeath, Frost Tongue
|
|
auto={2}:equip
|
|
auto=teach(creature) 2/0
|
|
auto=@combat(attacking) source(mytgt):name(Tap opponent's creature) target(creature|opponentbattlefield) tap
|
|
text=Equipped creature gets +2/+0 -- Whenever equipped creature attacks, tap target creature defending player controls -- Equip {2}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Icingdeath, Frost Tyrant
|
|
abilities=vigilance,flying
|
|
auto=_DIES_name(Icingdeath, Frost Tongue) activate castcard(copied named!:icingdeath, frost tongue:!)
|
|
text=Flying, vigilance -- When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls" and equip {2}.
|
|
mana={2}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Icon of Ancestry
|
|
aicode=activate target(creature[zpos<=3]|mylibrary) moveto(myhand)
|
|
auto={3}{T}:name(look) reveal:3 optionone name(Get Creature) target(<upto:1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=chooseatype lord(creature[chosentype]) 1/1 chooseend
|
|
text=As Icon of Ancestry enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Icy Manalith
|
|
auto={T}:add{W}
|
|
auto={T}:add{B}
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto={T}:add{R}
|
|
text={T}: Add one mana of any color.
|
|
type=Snow Artifact
|
|
[/card]
|
|
[card]
|
|
name=Idol of Endurance
|
|
auto=(blink)forsrc all(creature[manacost<=3]|myGraveyard)
|
|
auto={1}{W}{T}:may activate castcard(normal) target(creature[manacost<=3]|myexile)
|
|
text=When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield. -- {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.
|
|
mana={2}{W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Idol of Oblivion
|
|
auto={T}:draw:1 restriction{thisturn(creature[token]|mybattlefield)~morethan~0}
|
|
auto={8}{T}{S}:token(Eldrazi,Creature Eldrazi,10/10,colorless)
|
|
text={T}: Draw a card. Activate this ability only if you created a token this turn. -- {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Idyllic Grange
|
|
auto=aslongas(other land[plains]|myBattlefield) tap(noevent) <3 oneshot
|
|
auto=aslongas(other land[plains]|myBattlefield) >2 target(creature|myBattlefield) counter(1/1) once
|
|
text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
|
|
type=Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
name=Ifh-Biff Efreet
|
|
abilities=flying
|
|
auto={G}:damage:1 all(creature[flying]) && damage:1 controller && damage:1 opponent
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{G}]] name(Pay 1) damage:1 all(creature[flying]) && damage:1 controller && damage:1 opponent?donothing!$ opponent])) forever
|
|
text=Flying -- {G}: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Efreet
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ifnir Deadlands
|
|
auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery
|
|
auto={T}:Add{1}
|
|
auto={T}{L:1}:Add{B}
|
|
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Igneous Cur
|
|
auto={1}{R}:2/0 ueot
|
|
text={1}{R}: Igneous Cur gets +2/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Igneous Elemental
|
|
target=creature
|
|
autohand=if type(land|mygraveyard)~morethan~0 then reduce({1})
|
|
auto=may damage:2
|
|
text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Igneous Inspiration
|
|
target=player,creature,planeswalker
|
|
auto=damage:3
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Igneous Inspiration deals 3 damage to any target. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ignite Disorder
|
|
auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[white;blue]) damage:1!$ controller
|
|
text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ignite the Beacon
|
|
auto=target(<upto:2>planeswalker|mylibrary) moveto(myhand)
|
|
text=Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library.
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ignite the Future
|
|
flashback={7}{R}
|
|
auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary)
|
|
auto=if gravecast then changecost(colorless:-3) && changecost(R:-1)
|
|
text=Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. -- Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ignoble Hierarch
|
|
abilities=exalted
|
|
auto={T}:add{B}
|
|
auto={T}:add{G}
|
|
auto={T}:add{R}
|
|
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {B}, {R}, or {G}.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ikra Shidiqi, the Usurper
|
|
abilities=menace,partner
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):dynamicability<!mytgt toughnesslifegain srccontroller!>
|
|
text=Menace -- Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Naga Wizard
|
|
power=3
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Ilharg, the Raze-Boar
|
|
abilities=trample
|
|
auto=_ATTACKING_target(creature|myhand) transforms((,newability[phaseaction[endofturn once] moveTo(hand)],newability[ninjutsu])) forever
|
|
auto=_DIES_may name(Move back to hand) target(Ilharg^ the Raze-Boar[fresh]|graveyard) placefromthetop(3)
|
|
auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(Ilharg^ the Raze-Boar[fresh]|exile) placefromthetop(3)
|
|
text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Boar God
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ill-Gotten Inheritance
|
|
auto={5}{B}{S}:life:4 && damage:4 target(opponent)
|
|
auto=@each my upkeep:life:1 && damage:1 opponent
|
|
text=At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. -- {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Illuminate
|
|
abilities=hasotherkicker
|
|
target=creature
|
|
other={X}{2}{R}{R} name(Kicker Red)
|
|
kicker={3}{U} name(Kicker Blue or both)
|
|
auto=damage:X
|
|
auto=if paid(alternative) then damage:X targetcontroller
|
|
auto=if paid(kicker) then draw:X controller
|
|
auto=if paid(kicker) then pay({2}{R}) name(Pay also kicker red) damage:castx targetcontroller
|
|
text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) -- Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Illuminate History
|
|
auto=if type(*|mygraveyard)~morethan~5 then choice name(Discard 0 cards) name(Discard 0 cards) token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|mygraveyard)~lessthan~6 then choice name(Discard 0 cards) name(Discard 0 cards) donothing
|
|
auto=if type(*|myhand)~morethan~0 then if type(*|mygraveyard)~morethan~4 then choice name(Discard 1 card) name(Discard 1 card) name(Discard 1 card) target(*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~0 then if type(*|mygraveyard)~lessthan~5 then choice name(Discard 1 card) name(Discard 1 card) name(Discard 1 card) target(*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot
|
|
auto=if type(*|myhand)~morethan~1 then if type(*|mygraveyard)~morethan~3 then choice name(Discard 2 cards) name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~1 then if type(*|mygraveyard)~lessthan~4 then choice name(Discard 2 cards) name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot
|
|
auto=if type(*|myhand)~morethan~2 then if type(*|mygraveyard)~morethan~2 then choice name(Discard 3 cards) name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~2 then if type(*|mygraveyard)~lessthan~3 then choice name(Discard 3 cards) name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot
|
|
auto=if type(*|myhand)~morethan~3 then if type(*|mygraveyard)~morethan~1 then choice name(Discard 4 cards) name(Discard 4 cards) name(Discard 4 cards) target(<4>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~3 then if type(*|mygraveyard)~lessthan~2 then choice name(Discard 4 cards) name(Discard 4 cards) name(Discard 4 cards) target(<4>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot
|
|
auto=if type(*|myhand)~morethan~4 then if type(*|mygraveyard)~morethan~0 then choice name(Discard 5 cards) name(Discard 5 cards) name(Discard 5 cards) target(<5>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~4 then if type(*|mygraveyard)~lessthan~1 then choice name(Discard 5 cards) name(Discard 5 cards) name(Discard 5 cards) target(<5>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot
|
|
auto=if type(*|myhand)~morethan~5 then choice name(Discard 6 cards) name(Discard 6 cards) target(<6>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~6 then choice name(Discard 7 cards) name(Discard 7 cards) target(<7>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~7 then choice name(Discard 8 cards) name(Discard 8 cards) target(<8>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~8 then choice name(Discard 9 cards) name(Discard 9 cards) target(<9>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
auto=if type(*|myhand)~morethan~9 then choice name(Discard 10 cards) name(Discard 10 cards) target(<10>*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot && token(Spirit^Creature Spirit^3/2^red^white)
|
|
text=Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Illuminated Folio
|
|
auto=this(variable{type:*[blue]:myhand}>1) {1}{T}:draw:1 controller
|
|
auto=this(variable{type:*[red]:myhand}>1) {1}{T}:draw:1 controller
|
|
auto=this(variable{type:*[black]:myhand}>1) {1}{T}:draw:1 controller
|
|
auto=this(variable{type:*[green]:myhand}>1) {1}{T}:draw:1 controller
|
|
auto=this(variable{type:*[white]:myhand}>1) {1}{T}:draw:1 controller
|
|
text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Illuna, Apex of Wishes
|
|
abilities=flying,trample,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{RG}{U}{U} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):ability$!name(Reveal) reveal:1 revealzone(mylibrary) revealuntil(*[-land;-instant;-sorcery]|mylibrary) optionone name(May move non land permanent on battlefield) target(<upto:1>*[-land;-instant;-sorcery]|myreveal) moveto(mybattlefield) optiononeend optiontwo name(Move revealed cards to exile) all(*|myreveal) moveto(myexile) optiontwoend afterrevealed name(Move last exiled non land permanent to hand) moveto(myhand) target(*[fresh;-land;-instant;-sorcery]|myexile) afterrevealedend revealend!$ controller]))
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green,blue,red)])) forever all(this)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green,blue,red)])) forever
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{RG}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying, trample -- Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
|
|
mana={2}{G}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Beast Elemental Dinosaur
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Illusion // Reality
|
|
other={2}{G} name(Reality)
|
|
auto=ifnot paid(alternative) then activatechooseacolor target(*) becomes(,chosencolor) ueot activatechooseend
|
|
auto=if paid(alternative) then destroy target(*[artifact])
|
|
text=Target spell or permanent becomes the color of your choice until end of turn. -- // -- Destroy target artifact.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Illusion of Choice
|
|
#The vote is not supported ATM
|
|
auto=draw:1 controller
|
|
text=You choose how each player votes this turn. -- Draw a card.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Illusionary Presence
|
|
auto=cumulativeupcost[{U}] sacrifice
|
|
auto=@each my upkeep:ability$!name(Choose a land type) choice name(plains) plainswalk ueot _ choice name(island) islandwalk ueot _ choice name(swamp) swampwalk ueot _ choice name(mountain) mountainwalk ueot _ choice name(forest) forestwalk ueot!$ controller
|
|
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Illusory Wrappings
|
|
target=creature
|
|
auto=transforms((,setpower=0,settoughness=2)) forsrc
|
|
text=Enchant creature -- Enchanted creature has base power and toughness 0/2.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Illustrious Historian
|
|
autograveyard={5}{E}:token(Spirit,Creature Spirit,3/2,red,white) and!( tap(noevent) )!
|
|
text={5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ilysian Caryatid
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~morethan~0}:add{G}{G}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~morethan~0}:add{W}{W}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~morethan~0}:add{U}{U}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~morethan~0}:add{B}{B}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~morethan~0}:add{R}{R}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~lessthan~1}:add{G}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~lessthan~1}:add{W}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~lessthan~1}:add{U}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~lessthan~1}:add{B}
|
|
auto={T} restriction{type(creature[power>=4]|myhand)~lessthan~1}:add{R}
|
|
text={T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Plant
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Imaginary Threats
|
|
abilities=cycling
|
|
target=opponent
|
|
auto=all(creature|targetedpersonsbattlefield) mustattack
|
|
auto=all(creature|targetedpersonsbattlefield) frozen
|
|
autohand=__CYCLING__({2})
|
|
text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Imbraham, Dean of Theory
|
|
abilities=flying
|
|
auto={1}{U}{U}{T}:name(X=1) all(*[zpos<=1]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={2}{U}{U}{T}:name(X=2) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={3}{U}{U}{T}:name(X=3) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={4}{U}{U}{T}:name(X=4) all(*[zpos<=4]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={5}{U}{U}{T}:name(X=5) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={6}{U}{U}{T}:name(X=6) all(*[zpos<=6]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={7}{U}{U}{T}:name(X=7) all(*[zpos<=7]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={8}{U}{U}{T}:name(X=8) all(*[zpos<=8]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={9}{U}{U}{T}:name(X=9) all(*[zpos<=9]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={10}{U}{U}{T}:name(X=10) all(*[zpos<=10]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={11}{U}{U}{T}:name(X=1) all(*[zpos<=11]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={12}{U}{U}{T}:name(X=2) all(*[zpos<=12]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={13}{U}{U}{T}:name(X=3) all(*[zpos<=13]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={14}{U}{U}{T}:name(X=4) all(*[zpos<=14]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={15}{U}{U}{T}:name(X=5) all(*[zpos<=15]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={16}{U}{U}{T}:name(X=6) all(*[zpos<=16]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={17}{U}{U}{T}:name(X=7) all(*[zpos<=17]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={18}{U}{U}{T}:name(X=8) all(*[zpos<=18]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={19}{U}{U}{T}:name(X=9) all(*[zpos<=19]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={20}{U}{U}{T}:name(X=10) all(*[zpos<=20]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )!
|
|
auto={0}:name(Put exiled card in hand) target(*[counter{0/0.1.study}|myexile) moveto(myhand) limit:1
|
|
text=Flying -- {X}{U}{U}, {T}: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand. // {2}{G} Kianne, Dean of Substance
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Imi Statue
|
|
auto=lord(artifact|mybattlefield) doesnotuntap
|
|
auto=lord(artifact|opponentbattlefield) doesnotuntap
|
|
auto=@each my untap:ability$!name(Untap an artifact) name(Untap an artifact) untap target(artifact[tapped]|mybattlefield)!$ controller
|
|
auto=@each opponent untap:ability$!name(Untap an artifact) name(Untap an artifact) untap target(artifact[tapped]|mybattlefield)!$ opponent
|
|
text=Players can't untap more than one artifact during their untap steps.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Immediate Action
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) haste])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have haste.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Immersturm Predator
|
|
abilities=flying
|
|
auto=@tapped(this):may name(Exile card) target(*|graveyard) moveto(ownerexile) && all(this) counter(1/1)
|
|
auto={S(other creature|mybattlefield)}:name(Indestructible and tap) transforms((,newability[indestructible],newability[tap])) ueot
|
|
text=Flying -- Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. -- Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it.
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Vampire Dragon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Immersturm Raider
|
|
auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller
|
|
text=When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Demon Berserker
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Immersturm Skullcairn
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={1}{B}{R}{R}{T}{S}:name(Target opponent) damage:3 opponent && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent asSorcery
|
|
auto={1}{B}{R}{R}{T}{S}:name(Target yourself) damage:3 controller && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller asSorcery
|
|
text=Immersturm Skullcairn enters the battlefield tapped. -- {T}: Add {B}. -- {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Imminent Doom
|
|
auto=counter(0/0,1,doom)
|
|
auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(creature;player)])) ueot
|
|
auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)]))
|
|
auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(creature;player)])) ueot
|
|
text=Imminent Doom enters the battlefield with a doom counter on it. -- Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Immobilizer Eldrazi
|
|
abilities=devoid
|
|
auto={2}{C}:all(creature|battlefield) transforms((,newability[if compare(toughness)~morethan~compare(power) then cantblock ueot])) ueot
|
|
text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Eldrazi Drone
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Immolating Gyre
|
|
auto=damage:type:*[instant;sorcery]:mygraveyard all(creature|opponentBattlefield)
|
|
auto=damage:type:*[instant;sorcery]:mygraveyard all(planeswalker|opponentBattlefield)
|
|
text=Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Immolation Shaman
|
|
auto={3}{R}{R}:transforms((,newability[3/3],newability[menace])) ueot
|
|
auto=@targeted(*|opponentzones) from(*[creature;artifact;land]|opponentzones):damage:1 opponent
|
|
auto=@targeted(*|myzones) from(*[creature;artifact;land]|opponentzones):damage:1 opponent
|
|
auto=@damagefoeof(player) from(*[creature;artifact;land]|opponentzones):damage:1 opponent
|
|
auto=@damageof(player) from(*[creature;artifact;land]|opponentzones):damage:1 opponent
|
|
auto=@lifefoeof(player) from(*[creature;artifact;land]|opponentzones):damage:1 opponent
|
|
auto=@lifeof(player) from(*[creature;artifact;land]|opponentzones):damage:1 opponent
|
|
text=Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. -- {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Viashino Shaman
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Immortal Phoenix
|
|
abilities=flying
|
|
auto=_DIES_all(trigger[to]) moveto(ownerhand)
|
|
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Immortal Phoenix dies, return it to its owner's hand.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Immovable Rod
|
|
abilities=doesnotuntap
|
|
auto=@each my untap:if cantargetcard(*[tapped]|*) then may name(Untap Immovable Rod) name(Untap Immovable Rod) untap
|
|
auto=@untapped(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto={3}{W}{T}:name(Permanent loses abilities) target(other *|battlefield) grant transforms((,newability[loseabilities],newability[cantattack],newability[cantpwattack],newability[cantblock])) grantend
|
|
text=You may choose not to untap Immovable Rod during your untap step. -- Whenever Immovable Rod becomes untapped, venture into the dungeon. -- {3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
|
|
mana={W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Imoti, Celebrant of Bounty
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Spells you cast with converted mana cost 6 or greater have cascade.
|
|
mana={3}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Naga Druid
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Impale
|
|
target=creature
|
|
auto=destroy
|
|
text=Destroy target creature.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Impassioned Orator
|
|
auto=@movedto(other creature|mybattlefield):life:1
|
|
text=Whenever another creature enters the battlefield under your control, you gain 1 life.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Impending Doom
|
|
target=creature
|
|
auto=mustattack
|
|
auto=3/3
|
|
auto=@movedTo(mytgt|graveyard):damage:3 targetController
|
|
text=Enchant creature -- Enchanted creature gets +3/+3 and attacks each combat if able. -- When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Imperial Aerosaur
|
|
abilities=flying
|
|
auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot
|
|
text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Imperial Ceratops
|
|
auto=_ENRAGE_life:2 controller
|
|
text=Enrage - Whenever Imperial Ceratops is dealt damage, you gain 2 life.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Imperial Lancer
|
|
auto=aslongas(dinosaur|mybattlefield) double strike
|
|
text=Imperial Lancer has double strike as long as you control a Dinosaur.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Imperial Outrider
|
|
text=
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Imperiosaur
|
|
text=Spend only mana produced by basic lands to cast Imperiosaur.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Imperious Oligarch
|
|
abilities=vigilance
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Impervious Greatwurm
|
|
abilities=indestructible
|
|
other={convoke} name(Convoke)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Indestructible
|
|
mana={7}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=16
|
|
toughness=16
|
|
[/card]
|
|
[card]
|
|
name=Impetuous Devils
|
|
abilities=trample,haste
|
|
auto=_ATTACKING_target(creature|opponentbattlefield) mustblock ueot
|
|
text=Trample, haste -- When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. -- At the beginning of the end step, sacrifice Impetuous Devils.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=6
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Impetuous Protege
|
|
auto=may name(Put partner on your hand) moveto(myhand) target(Proud Mentor|mylibrary)
|
|
auto=_ATTACKING_all(this) power:highest:creature[tapped]:opponentbattlefield/0 ueot
|
|
text=Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) -- Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Imposing Vantasaur
|
|
abilities=vigilance,cycling
|
|
autohand=__CYCLING__({1})
|
|
text=Vigilance -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Impostor of the Sixth Pride
|
|
abilities=changeling
|
|
text=Changeling (This card is every creature type.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Imprisoned in the Moon
|
|
target=*|battlefield
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) transforms((removetypes,newability[becomes(Land)],newability[{T}:add{1}])) forever
|
|
text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Improbable Alliance
|
|
auto=_SECOND_DRAW_create(Faerie:creature Faerie:1/1:blue:flying)
|
|
auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card.
|
|
mana={U}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Improvised Weaponry
|
|
target=player,creature,planeswalker
|
|
auto=damage:2
|
|
auto=name(Create treasure) token(Treasure Sur)
|
|
text=Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Impulsive Pilferer
|
|
auto=_DIES_token(Treasure Sur)
|
|
autograveyard={3}{R}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=In Bolas's Clutches
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
alias=1194
|
|
auto=transforms((legendary))
|
|
text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary.
|
|
mana={4}{U}{U}
|
|
type=Legendary Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=In Oketra's Name
|
|
auto=all(zombie|mybattlefield) 2/1
|
|
auto=all(creature[-zombie]|mybattlefield) 1/1
|
|
text=Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=In Search of Greatness
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my upkeep restriction{type(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand)~morethan~0}:ability$!name(Choose one) choice name(Cast permanent) target(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand) activate castcard(normal) _ choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ controller
|
|
auto=@each my upkeep restriction{type(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand)~equalto~0}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1.
|
|
mana={G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Inalla, Archmage Ritualist
|
|
auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste)
|
|
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7
|
|
text=Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life.
|
|
mana={2}{U}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Incarnation Technique
|
|
other={4}{B} name(Demonstrate)
|
|
auto=name(Mill cards and return creature) transforms((,newability[deplete:5 controller],newability[target(creature|mygraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=if paid(alternative) then ability$!name(Mill cards and return creature) name(Mill cards and return creature) transforms((,newability[deplete:5 controller],newability[target(creature|mygraveyard) moveto(mybattlefield)])) oneshot!$ controller
|
|
auto=if paid(alternative) then ability$!name(Mill cards and return creature) name(Mill cards and return creature) transforms((,newability[deplete:5 controller],newability[target(creature|mygraveyard) moveto(mybattlefield)])) oneshot!$ opponent
|
|
text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) -- Mill five cards, then return a creature card from your graveyard to the battlefield.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Incendiary Command
|
|
target=player
|
|
auto=choice name(Choose 1 and 2) damage:4 && damage:2 all(creature|battlefield)
|
|
auto=choice name(Choose 1 and 3) damage:4 && destroy target(land[-basic])
|
|
auto=choice name(Choose 1 and 4) damage:4 && count(type:*:myhand) && all(*|myhand) reject && draw:countedamount controller && count(type:*:opponenthand) && all(*|opponenthand) reject && draw:countedamount opponent
|
|
auto=choice name(Choose 2 and 3) damage:2 all(creature|battlefield) && destroy target(land[-basic])
|
|
auto=choice name(Choose 2 and 4) damage:2 all(creature|battlefield) && count(type:*:myhand) && all(*|myhand) reject && draw:countedamount controller && count(type:*:opponenthand) && all(*|opponenthand) reject && draw:countedamount opponent
|
|
auto=choice name(Choose 3 and 4) destroy target(land[-basic]) && count(type:*:myhand) && all(*|myhand) reject && draw:countedamount controller && count(type:*:opponenthand) && all(*|opponenthand) reject && draw:countedamount opponent
|
|
text=Choose two -- Incendiary Command deals 4 damage to target player. -- Incendiary Command deals 2 damage to each creature. -- Destroy target nonbasic land. -- Each player discards all the cards in his or her hand, then draws that many cards.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Incendiary Dissent
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) {R}:name(Gets 1/0) 1/0 ueot])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Incendiary Oracle
|
|
auto={1}{R}:1/0 ueot
|
|
auto=@damaged(creature) from(this):all(trigger[to]) exiledeath oneshot
|
|
text={1}{R}: Incendiary Oracle gets +1/+0 until end of turn. -- If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Incite Rebellion
|
|
auto=damage:type:creature:mybattlefield controller && damage:type:creature:mybattlefield all(creature|mybattlefield)
|
|
auto=damage:type:creature:opponentbattlefield opponent && damage:type:creature:opponentbattlefield all(creature|opponentbattlefield)
|
|
text=For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Incoming!
|
|
aicode=activate target(<anyamount>*[artifact;creature;enchantment]|mylibrary) moveto(battlefield)
|
|
auto=name(reveal cards) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose cards) target(<anyamount>*[artifact;creature;enchantment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=ability$!moveto(mybattlefield) target(<anyamount>*[artifact;creature;enchantment]|mylibrary)!$ opponent && shuffle opponent
|
|
text=Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.
|
|
mana={4}{G}{G}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Increasing Vengeance
|
|
auto=ifnot gravecast then name(copy spell) target(*[instant;sorcery]|mystack) castcard(copied noevent)
|
|
auto=if gravecast then name(copy spell twice) target(*[instant;sorcery]|mystack) castcard(copied noevent) && castcard(copied noevent)
|
|
flashback={3}{R}{R}
|
|
text=Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Incremental Blight
|
|
restriction=type(creature|battlefield)~morethan~2
|
|
auto=ability$!name(Add 1 counter) name(Add 1 counter) counter(-1/-1) target(creature|battlefield)!$ controller
|
|
auto=ability$!name(Add 2 counters) name(Add 2 counters) counter(-1/-1,2) target(creature|battlefield)!$ controller
|
|
auto=ability$!name(Add 3 counters) name(Add 3 counters) counter(-1/-1,3) target(creature|battlefield)!$ controller
|
|
text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Incremental Growth
|
|
restriction=type(creature|battlefield)~morethan~2
|
|
auto=ability$!name(Add 1 counter) name(Add 1 counter) counter(1/1) target(creature|battlefield)!$ controller
|
|
auto=ability$!name(Add 2 counters) name(Add 2 counters) counter(1/1,2) target(creature|battlefield)!$ controller
|
|
auto=ability$!name(Add 3 counters) name(Add 3 counters) counter(1/1,3) target(creature|battlefield)!$ controller
|
|
text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Incubation // Incongruity
|
|
abilities=flash
|
|
other={1}{G}{U} name(Incongruity)
|
|
restriction=myturnonly
|
|
aicode=activate moveto(myhand) target(creature[zpos<=5]|mylibrary)
|
|
auto=ifnot paid(alternative) then name(Look 5 cards) reveal:5 optionone name(Get a creature) target(<1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if paid(alternative) then choice name(Exile opponent's creature) name(Exile opponent's creature) target(creature|opponentBattlefield) moveTo(exile) && token(Frog Lizard,Creature Frog Lizard,3/3,green) opponent
|
|
auto=if paid(alternative) then choice name(Exile your creature) name(Exile your creature) target(creature|mybattlefield) moveTo(exile) && token(Frog Lizard,Creature Frog Lizard,3/3,green)
|
|
text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
|
|
mana={GU}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Incubation Druid
|
|
auto=this(variable{plandg}>0) {t}:out{g}
|
|
auto=this(variable{plandu}>0) {t}:out{u}
|
|
auto=this(variable{plandr}>0) {t}:out{r}
|
|
auto=this(variable{plandb}>0) {t}:out{b}
|
|
auto=this(variable{plandw}>0) {t}:out{w}
|
|
auto=this(variable{plandc}>0) {t}:out{1}
|
|
auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G}
|
|
auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U}
|
|
auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R}
|
|
auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B}
|
|
auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W}
|
|
auto=this(counter{1/1}) this(variable{plandC}>0) {t}:out{1}{1}{1}
|
|
auto={3}{G}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.3)])) forever
|
|
text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Indatha Crystal
|
|
abilities=cycling
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{G}
|
|
autohand=__CYCLING__({2})
|
|
text={T}: Add {W}, {B}, or {G}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Indatha Triome
|
|
abilities=cycling
|
|
auto=tap(noevent)
|
|
autohand=__CYCLING__({3})
|
|
text=({T}: Add {W}, {B}, or {G}.) -- Indatha Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Plains Swamp Forest
|
|
[/card]
|
|
[card]
|
|
name=Indomitable Creativity
|
|
target=<prex>*[creature;artifact]|battlefield
|
|
auto=transforms((,newability[destroy],newability[reveal:1 revealzone(mylibrary) revealuntil(*[creature;artifact]|mylibrary) optionone choice name(Exile Card) all(*[creature;artifact]|reveal) moveto(myexile) and!( moveto(mybattlefield) )! optiononeend optiontwo choice name(Put back) all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend])) oneshot
|
|
text=Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.
|
|
mana={X}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Indomitable Might
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) 3/3
|
|
auto=teach(creature) transforms((,newability[@combat(blocked) source(this) turnlimited:may name(assign combat damage to defending player) damage:power opponent && fog from(this)]))
|
|
text=Flash -- Enchant creature -- Enchanted creature gets +3/+3. -- Enchanted creature's controller may have it assign combat damage as though it weren't blocked.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Induce Despair
|
|
auto=if type(creature[manacost=1]|myHand)~morethan~0 then choice name(Reveal creature with 1 mana cost) target(creature) -1/-1 ueot
|
|
auto=if type(creature[manacost=2]|myHand)~morethan~0 then choice name(Reveal creature with 2 mana cost) target(creature) -2/-2 ueot
|
|
auto=if type(creature[manacost=3]|myHand)~morethan~0 then choice name(Reveal creature with 3 mana cost) target(creature) -3/-3 ueot
|
|
auto=if type(creature[manacost=4]|myHand)~morethan~0 then choice name(Reveal creature with 4 mana cost) target(creature) -4/-4 ueot
|
|
auto=if type(creature[manacost=5]|myHand)~morethan~0 then choice name(Reveal creature with 5 mana cost) target(creature) -5/-5 ueot
|
|
auto=if type(creature[manacost=6]|myHand)~morethan~0 then choice name(Reveal creature with 6 mana cost) target(creature) -6/-6 ueot
|
|
auto=if type(creature[manacost=7]|myHand)~morethan~0 then choice name(Reveal creature with 7 mana cost) target(creature) -7/-7 ueot
|
|
auto=if type(creature[manacost=8]|myHand)~morethan~0 then choice name(Reveal creature with 8 mana cost) target(creature) -8/-8 ueot
|
|
auto=if type(creature[manacost=9]|myHand)~morethan~0 then choice name(Reveal creature with 9 mana cost) target(creature) -9/-9 ueot
|
|
auto=if type(creature[manacost=10]|myHand)~morethan~0 then choice name(Reveal creature with 10 mana cost) target(creature) -10/-10 ueot
|
|
auto=if type(creature[manacost=11]|myHand)~morethan~0 then choice name(Reveal creature with 11 mana cost) target(creature) -11/-11 ueot
|
|
auto=if type(creature[manacost=12]|myHand)~morethan~0 then choice name(Reveal creature with 12 mana cost) target(creature) -12/-12 ueot
|
|
auto=if type(creature[manacost=13]|myHand)~morethan~0 then choice name(Reveal creature with 13 mana cost) target(creature) -13/-13 ueot
|
|
auto=if type(creature[manacost=14]|myHand)~morethan~0 then choice name(Reveal creature with 14 mana cost) target(creature) -14/-14 ueot
|
|
auto=if type(creature[manacost=15]|myHand)~morethan~0 then choice name(Reveal creature with 15 mana cost) target(creature) -15/-15 ueot
|
|
auto=if type(creature[manacost=16]|myHand)~morethan~0 then choice name(Reveal creature with 16 mana cost) target(creature) -16/-16 ueot
|
|
auto=if type(creature[manacost=17]|myHand)~morethan~0 then choice name(Reveal creature with 17 mana cost) target(creature) -17/-17 ueot
|
|
auto=if type(creature[manacost=18]|myHand)~morethan~0 then choice name(Reveal creature with 18 mana cost) target(creature) -18/-18 ueot
|
|
auto=if type(creature[manacost=19]|myHand)~morethan~0 then choice name(Reveal creature with 19 mana cost) target(creature) -19/-19 ueot
|
|
auto=if type(creature[manacost=20]|myHand)~morethan~0 then choice name(Reveal creature with 20 mana cost) target(creature) -20/-20 ueot
|
|
text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Induced Amnesia
|
|
auto=target(player) exiles all cards from their hand face down, then draws that many cards
|
|
text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Indulgent Tormentor
|
|
abilities=flying
|
|
auto=@each my upkeep:ability$!choice name(draw 1 opponent) draw:1 opponent _ choice name(pay 2 life) life:-2!$ opponent
|
|
text=Flying -- At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Indulging Patrician
|
|
abilities=flying,lifelink
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~2}:life:-3 opponent
|
|
text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
|
|
mana={1}{W}{B}
|
|
type=Creature
|
|
subtype=Vampire Noble
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Inescapable Blaze
|
|
abilities=nofizzle
|
|
target=player,creature,planeswalker
|
|
auto=damage:6
|
|
text=This spell can't be countered. -- Inescapable Blaze deals 6 damage to any target.
|
|
mana={4}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Inescapable Brute
|
|
abilities=wither
|
|
auto=_ATTACKING_all(creature|opponentBattlefield) mustblock ueot
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able.
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Inevitable Betrayal
|
|
suspend(3)={1}{U}{U}
|
|
auto=name(Search creature) target(creature|opponentlibrary) moveto(myBattlefield) and!( shuffle opponent )!
|
|
text=Suspend 3-{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
|
|
mana={0}
|
|
color=blue
|
|
restriction=never
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Inevitable End
|
|
target=creature
|
|
auto=teach(creature) upcost sacrifice
|
|
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Infectious Curse
|
|
auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless, -1)
|
|
auto=@each opponent upkeep:life:-1 opponent && life:1 controller
|
|
text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Infectious Rage
|
|
target=creature
|
|
auto=@movedto(mytgt|graveyard) from(Battlefield):rehook target(creature)
|
|
auto=teach(creature) 2/1
|
|
text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Infernal Darkness
|
|
auto=cumulativeupcost[{B}{L:1}] sacrifice
|
|
auto=all(land|battlefield) loseabilities && all(land|battlefield) losesubtypesof(land) && all(land|battlefield) transforms((swamp)) ueot
|
|
auto=@each untap:all(land|battlefield) loseabilities && all(land|battlefield) losesubtypesof(land) && all(land|battlefield) transforms((swamp)) ueot
|
|
auto=@movedTo(land|battlefield):all(trigger[to]) loseabilities && all(trigger[to]) losesubtypesof(land) && all(trigger[to]) transforms((swamp)) ueot
|
|
text=Cumulative upkeep-Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type.
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Infernal Grasp
|
|
target=creature
|
|
auto=destroy
|
|
auto=life:-2 controller
|
|
text=Destroy target creature. You lose 2 life.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Infernal Harvest
|
|
auto=if type(swamp|myBattlefield)~morethan~0 then choice name(Move 1 Swamp) name(Move 1 Swamp) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~1 then choice name(Move 2 Swamps) name(Move 2 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<2>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~2 then choice name(Move 3 Swamps) name(Move 3 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<3>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~3 then choice name(Move 4 Swamps) name(Move 4 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<4>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~4 then choice name(Move 5 Swamps) name(Move 5 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<5>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~5 then choice name(Move 6 Swamps) name(Move 6 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<6>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~6 then choice name(Move 7 Swamps) name(Move 7 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<7>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~7 then choice name(Move 8 Swamps) name(Move 8 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<8>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~8 then choice name(Move 9 Swamps) name(Move 9 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<9>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~9 then choice name(Move 10 Swamps) name(Move 10 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<10>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~10 then choice name(Move 11 Swamps) name(Move 11 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<11>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~11 then choice name(Move 12 Swamps) name(Move 12 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<12>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~12 then choice name(Move 13 Swamps) name(Move 13 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<13>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~13 then choice name(Move 14 Swamps) name(Move 14 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<14>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~14 then choice name(Move 15 Swamps) name(Move 15 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<15>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~15 then choice name(Move 16 Swamps) name(Move 16 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<16>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~16 then choice name(Move 17 Swamps) name(Move 17 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<17>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~17 then choice name(Move 18 Swamps) name(Move 18 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<18>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~19 then choice name(Move 19 Swamps) name(Move 19 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller &&& moveto(ownerhand) target(<19>swamp|myBattlefield)
|
|
auto=if type(swamp|myBattlefield)~morethan~19 then choice name(Move 20 Swamps) name(Move 20 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<20>swamp|myBattlefield)
|
|
text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Infernal Offering
|
|
auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && draw:2 controller
|
|
auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent && draw:2 opponent
|
|
auto=ability$!moveto(mybattlefield) notatarget(creature|mygraveyard)!$ controller
|
|
auto=ability$!moveto(mybattlefield) notatarget(creature|mygraveyard)!$ opponent
|
|
text=Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. -- Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Infernal Pet
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:transforms((,newability[counter(1/1)],newability[flying])) ueot
|
|
text=Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Imp
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Infernal Reckoning
|
|
target=creature(colorless)
|
|
auto=moveto(exile) && life:storedpower
|
|
text=Exile target colorless creature. You gain life equal to its power.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Inferno Hellion
|
|
abilities=trample
|
|
auto=_ATTACKING_phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)!
|
|
auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)!
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=7
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Inferno Jet
|
|
abilities=cycling
|
|
target=opponent
|
|
auto=damage:6
|
|
autohand=__CYCLING__({2})
|
|
text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={5}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Inferno Project
|
|
abilities=trample
|
|
auto=counter(1/1,pgmanainstantsorcery)
|
|
text=Trample -- Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.
|
|
mana={6}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Inferno Titan
|
|
auto={R}:1/0 ueot
|
|
auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
auto=_ATTACKING_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Inferno Trap
|
|
target=creature
|
|
other={R} name(Pay R)
|
|
otherrestriction=type(creature[attacking]|opponentBattlefield)~morethan~1,compare(lifelost)~morethan~1
|
|
auto=damage:4
|
|
text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature.
|
|
mana={3}{R}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Inferno of the Star Mounts
|
|
abilities=flying,haste,nofizzle
|
|
auto=this(power<=18) {R}:1/0 ueot
|
|
auto=this(power=19) {R}:transforms((,newability[damage:20 target(player^creature^planeswalker)],newability[1/0])) ueot
|
|
auto=this(power>=20) {R}:1/0 ueot
|
|
text=This spell can't be countered. -- Flying, haste -- {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
|
|
mana={4}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Infinite Hourglass
|
|
auto=@each my upkeep:counter(0/0,1,Time) all(this)
|
|
auto={3}:counter(0/0,-1,Time) myupkeeponly
|
|
auto={3}:counter(0/0,-1,Time) opponentupkeeponly
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) counter(0/0.-1.Time) notatarget(Infinite Hourglass|opponentBattlefield)ueot?donothing!$ opponent])) forever myupkeeponly
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) counter(0/0.-1.Time) notatarget(Infinite Hourglass|opponentBattlefield)ueot?donothing!$ opponent])) forever opponentupkeeponly
|
|
auto=thisforeach(counter{0/0.1.Time}>0) lord(creature|battlefield) 1/0
|
|
text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Infinite Obliteration
|
|
auto=chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland
|
|
text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Infinity Elemental
|
|
text=(This creature has INFINITE POWER.)
|
|
mana={4}{R}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=999999
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Infuriate
|
|
auto=3/2 target(creature) ueot
|
|
text=Target creature gets +3/+2 until end of turn.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Infuse with Vitality
|
|
target=creature
|
|
auto=transforms((,newability[deathtouch],newability[inplaytapdeath])) ueot
|
|
auto=life:2 controller
|
|
text=Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." -- You gain 2 life.
|
|
mana={B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Inga Rune-Eyes
|
|
aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@movedto(creature|graveyard) from(battlefield):counter(0/0,1,IngaEffect)
|
|
auto=_DIES_this(counter{0/0.1.IngaEffect}>=3) draw:3 controller
|
|
auto=@each endofturn:this(counter{0/0.1.IngaEffect}>=1) removeallcounters(0/0,1,IngaEffect)
|
|
text=When Inga Rune-Eyes enters the battlefield, scry 3. -- When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
|
|
mana={3}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ingenious Infiltrator
|
|
autohand={U}{B}{N}:ninjutsu
|
|
auto=@combatdamaged(player) from(creature[ninja]|myBattlefield):draw:1
|
|
text=Ninjutsu {U}{B} -- ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever a Ninja you control deals combat damage to a player, draw a card.
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Vedalken Ninja
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ingenious Mastery
|
|
other={2}{U} name(Cast without X)
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if paid(alternative) then draw:3 controller
|
|
auto=if paid(alternative) then token(Treasure Sur)*2 opponent
|
|
auto=if paid(alternative) then ability$!name(Scry 2) name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend!$ opponent
|
|
auto=ifnot paid(alternative) then draw:x controller
|
|
text=You may pay {2}{U} rather than pay this spell's mana cost. -- If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
|
|
mana={X}{2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ingenious Smith
|
|
aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
|
|
auto=name(look) reveal:4 optionone name(Get an artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary)! optiontwoend revealend
|
|
auto=@movedto(artifact|myBattlefield) turnlimited:name(Put 1/1 counter) counter(1/1)
|
|
text=When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ingenuity Engine
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto={1}{T}{S(artifact|mybattlefield)}:moveto(ownerhand) target(artifact|mybattlefield)
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- {1} , {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand.
|
|
mana={7}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Inherited Fiend
|
|
abilities=flying
|
|
backside=Heirloom Mirror
|
|
auto={2}{B}:name(Exile a creature) target(creature|graveyard) moveto(exile) && all(this) counter(1/1)
|
|
text=Flying -- {2}{B}: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend. // Heirloom Mirror
|
|
type=Creature
|
|
subtype=Demon
|
|
color=black
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Inhumaniac
|
|
auto=@each my upkeep:rolld6 6 winability donothing winabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):all(this) removeallcounters(1/1) myupkeeponly
|
|
auto=@dierolled(this) result(3) from(controller):all(this) counter(1/1,1) myupkeeponly
|
|
auto=@dierolled(this) result(4) from(controller):all(this) counter(1/1,1) myupkeeponly
|
|
auto=@dierolled(this) result(5) from(controller):all(this) counter(1/1,2) myupkeeponly
|
|
auto=@dierolled(this) result(6) from(controller):all(this) counter(1/1,2) myupkeeponly
|
|
text=At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Brainiac
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Initiate of Blood
|
|
auto={T}:name(damage my creature) target(creature[damaged]|mybattlefield) transforms((,newability[damage:1 all(this)],newability[_DIES_notatarget(Initiate of Blood|mybattlefield) flip(Goka the Unjust)])) ueot
|
|
auto={T}:name(damage opponent's creature) target(creature[damaged]|opponentbattlefield) transforms((,newability[damage:1 all(this)],newability[_DIES_notatarget(Initiate of Blood|opponentbattlefield) flip(Goka the Unjust)])) ueot
|
|
text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Ogre Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Initiate's Companion
|
|
auto=@combatdamaged(player) from(this):untap target(creature,land)
|
|
text=Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Inkling Summoning
|
|
auto=token(Inkling,Creature Inkling,2/1,white,black,flying)
|
|
text=Create a 2/1 white and black Inkling creature token with flying.
|
|
mana={1}{WB}{WB}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Inner Demon
|
|
target=creature
|
|
auto=teach(creature) +2/+2
|
|
auto=teach(creature) flying
|
|
auto=transforms((Demon))
|
|
auto=all(creature[-Demon]) -2/-2
|
|
text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Inniaz, the Gale Force
|
|
abilities=flying
|
|
auto={2}{WU}:all(creature[attacking]) flying ueot && 1/1 ueot
|
|
auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~2}:moveto(myBattlefield) target(*[-land]|opponentbattlefield)
|
|
auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~2}:ability$!moveto(myBattlefield) notatarget(*[-land]|opponentbattlefield)!$ opponent
|
|
text=Flying -- {2}{W} or {U}: Attacking creatures with flying get +1/+1 until end of turn. ( {W} or {U} can be paid with either {W} or {U}.) -- Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
|
|
mana={3}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Djinn
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Inordinate Rage
|
|
target=creature
|
|
auto=3/2 ueot
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Target creature gets +3/+2 until end of turn. Scry 1.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Inquisitive Puppet
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={E}:create(Human:creature Human:1/1:white)
|
|
text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Inquisitor's Flail
|
|
auto={2}:equip
|
|
auto=@combatdamageof(player) from(mytgt):damage:thatmuch controller
|
|
auto=@combatdamagefoeof(player) from(mytgt):damage:thatmuch opponent
|
|
auto=@combatdamaged(creature) from(mytgt):all(trigger[to]) damage:thatmuch
|
|
auto=@combatdamaged(planeswalker) from(mytgt):all(trigger[to]) damage:thatmuch
|
|
auto=teach(creature) transforms((,newability[@combatdamaged(this):damage:thatmuch all(this)]))
|
|
text=If equipped creature would deal combat damage, it deals double that damage instead. -- If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Insatiable Appetite
|
|
target=creature
|
|
other={1}{G}{S(food|myBattlefield)} name(Sacrifice Food)
|
|
auto=if paid(alternative) then 5/5 ueot
|
|
auto=ifnot paid(alternative) then 3/3 ueot
|
|
text=You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Insatiable Hemophage
|
|
abilities=deathtouch,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{B} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):name(Life and damage) thisforeach(mutations) life:1 controller && life:-1 opponent]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Deathtouch -- Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Inscription of Abundance
|
|
kicker={2}{G}
|
|
auto=if paid(kicker) then ability$!name(Target creature fights) may name(Target creature fights) target(creature|myBattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) ueot!$ controller
|
|
auto=if paid(kicker) then ability$!name(Gain life equal to power) may name(Gain life equal to power) target(player) life:power:highest:*:targetedpersonsbattlefield!$ controller
|
|
auto=if paid(kicker) then ability$!name(Put two +1/+1 counters) may name(Put two +1/+1 counters) counter(1/1,2) target(creature)!$ controller
|
|
auto=ifnot paid(kicker) then choice name(Put two +1/+1 counters) name(Put two +1/+1 counters) counter(1/1,2) target(creature)
|
|
auto=ifnot paid(kicker) then choice name(Gain life equal to power) name(Gain life equal to power) target(player) life:power:highest:*:targetedpersonsbattlefield
|
|
auto=ifnot paid(kicker) then choice name(Target creature fights) name(Target creature fights) target(creature|myBattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Kicker {2}{G} -- Choose one. If Inscription of Abundance is kicked, choose any number instead. -- Put two +1/+1 counters on target creature. -- Target player gain X life, where X is the greatest power among creatures they control. -- Target creature you control fights target creature you don't control.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Inscription of Insight
|
|
kicker={2}{U}{U}
|
|
aicode=activate transforms((,newability[draw:2 controller])) oneshot
|
|
auto=if paid(kicker) then ability$!name(Scry 2 and draw) may name(Scry 2 and draw) scry:2 scrycore delayed draw:2 controller scrycoreend scryend!$ controller
|
|
auto=if paid(kicker) then ability$!name(Choose one) choice name(Return 1 creature) target(creature|battlefield) moveto(ownerhand) _ choice name(Return 2 creatures) target(<upto:2>creature|battlefield) moveto(ownerhand) _ choice name(Don't return any creature) donothing!$ controller
|
|
auto=if paid(kicker) then ability$!name(Choose one) choice name(You create an X/X illusion) token(Illusion,Creature Illusion,phandcount/phandcount,blue) _ choice name(Opponent creates an X/X illusion) token(Illusion,Creature Illusion,ohandcount/ohandcount,blue) opponent _ choice name(Don't creates illusion) donothing!$ controller
|
|
auto=ifnot paid(kicker) then choice name(Return 1 creature to owner hand) name(Return 1 creature to owner hand) moveTo(ownerHand) target(creature|battlefield)
|
|
auto=ifnot paid(kicker) then choice name(Return 2 creatures to owner hand) name(Return 2 creatures to owner hand) moveTo(ownerHand) target(<2>creature|battlefield)
|
|
auto=ifnot paid(kicker) then choice name(Scry 2 and draw) name(Scry 2 and draw) scry:2 scrycore delayed draw:2 controller scrycoreend scryend
|
|
auto=ifnot paid(kicker) then choice name(You create an X/X illusion) name(You create an X/X illusion) token(Illusion,Creature Illusion,phandcount/phandcount,blue)
|
|
auto=ifnot paid(kicker) then choice name(Opponent creates an X/X illusion) name(Opponent creates an X/X illusion) token(Illusion,Creature Illusion,ohandcount/ohandcount,blue) opponent
|
|
text=Kicker {2}{U}{U} -- Choose one. If this spell was kicked, choose any number instead. -- Return up to two target creatures to their owners' hands. -- Scry 2, then draw two cards. -- Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Inscription of Ruin
|
|
kicker={2}{B}{B}
|
|
auto=if paid(kicker) then ability$!name(Opponent discards 2 cards) may name(Opponent discards 2 cards) notatarget(<2>*|myhand) reject!$ opponent
|
|
auto=if paid(kicker) then ability$!name(Return a creature with mana cost 2 or less) may name(Return a creature with mana cost 2 or less) moveTo(mybattlefield) target(creature[manacost<=2]|myGraveyard)!$ controller
|
|
auto=if paid(kicker) then ability$!name(Destroy target creature with mana cost 3 or less) may name(Destroy target creature with mana cost 3 or less) destroy target(creature[manacost<=3])!$ controller
|
|
auto=ifnot paid(kicker) then choice name(Opponent discards 2 cards) name(Opponent discards 2 cards) ability$!name(Opponent discards 2 cards) notatarget(<2>*|myhand) reject!$ opponent
|
|
auto=ifnot paid(kicker) then choice name(Return a creature with mana cost 2 or less) name(Return a creature with mana cost 2 or less) moveTo(mybattlefield) target(creature[manacost<=2]|myGraveyard)
|
|
auto=ifnot paid(kicker) then choice name(Destroy target creature with mana cost 3 or less) name(Destroy target creature with mana cost 3 or less) destroy target(creature[manacost<=3])
|
|
text=Kicker {2}{B}{B} -- Choose one. If this spell was kicked, choose any number instead. -- Target opponent discards two cards. -- Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Destroy target creature with converted mana cost 3 or less.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Insect Hor
|
|
abilities=flying,deathtouch
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Insidious Dreams
|
|
aicode=activate moveTo(myLibrary) target(<anyamount>*|myLibrary)
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && name(search 1 card) reveal:plibrarycount optionone name(choose 1 card) target(<1>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && name(search 2 card) reveal:plibrarycount optionone name(choose 2 card) target(<2>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && name(search 3 card) reveal:plibrarycount optionone name(choose 3 card) target(<3>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && name(search 4 card) reveal:plibrarycount optionone name(choose 4 card) target(<4>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && name(search 5 card) reveal:plibrarycount optionone name(choose 5 card) target(<5>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && name(search 6 card) reveal:plibrarycount optionone name(choose 6 card) target(<6>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && name(search 7 card) reveal:plibrarycount optionone name(choose 7 card) target(<7>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && name(search 8 card) reveal:plibrarycount optionone name(choose 8 card) target(<8>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && name(search 9 card) reveal:plibrarycount optionone name(choose 9 card) target(<9>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && name(search 10 card) reveal:plibrarycount optionone name(choose 10 card) target(<10>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && name(search 11 card) reveal:plibrarycount optionone name(choose 11 card) target(<11>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && name(search 12 card) reveal:plibrarycount optionone name(choose 12 card) target(<12>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && name(search 13 card) reveal:plibrarycount optionone name(choose 13 card) target(<13>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && name(search 14 card) reveal:plibrarycount optionone name(choose 14 card) target(<14>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && name(search 15 card) reveal:plibrarycount optionone name(choose 15 card) target(<15>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && name(search 16 card) reveal:plibrarycount optionone name(choose 16 card) target(<16>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && name(search 17 card) reveal:plibrarycount optionone name(choose 17 card) target(<17>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && name(search 18 card) reveal:plibrarycount optionone name(choose 18 card) target(<18>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && name(search 19 card) reveal:plibrarycount optionone name(choose 19 card) target(<19>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && name(search 20 card) reveal:plibrarycount optionone name(choose 20 card) target(<20>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend
|
|
text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Insidious Will
|
|
auto=choice name(Counter) target(*[-creature;-artifact;-enchantment;-planeswalker]|stack) fizzle
|
|
auto=choice name(Change target) target(*|stack) fizzle && castcard(copied noevent)
|
|
auto=choice name(Copy spell) target(*[instant;sorcery]|stack) castcard(copied noevent)
|
|
text=Choose one -- Counter target spell. -- You may choose new targets for target spell. -- Copy target instant or sorcery spell. You may choose new targets for the copy.
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Insist
|
|
auto=draw:1 controller
|
|
auto=emblem transforms((,newability[@movedto(creature|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot])) ueot
|
|
text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Inspire Awe
|
|
auto=preventallcombatdamage from(creature[-enchantment;-enchanted]|battlefield) ueot
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Inspired Sphinx
|
|
abilities=flying
|
|
auto=if (this[attacking]|mybattlefield)~morethan~0 then draw:1
|
|
auto={3}{U}:token(Thopter,artifact creature Thopter,1/1,artifact,flying)
|
|
text=Flying -- When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Inspired Ultimatum
|
|
target=player,creature,planeswalker
|
|
auto=damage: 5
|
|
auto=life: 5 target(player)
|
|
auto=draw: 5 controller
|
|
text=Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
|
|
mana={U}{U}{R}{R}{R}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Inspiring Bard
|
|
auto=choice name(Creature gets 2/2) target(creature) transforms((,newability[2/2])) ueot
|
|
auto=choice name(Gain 3 life) life:3 controller
|
|
text=When Inspiring Bard enters the battlefield, Choose one -- Bardic Inspiration - Target creature gets +2/+2 until end of turn. -- Song of Rest - You gain 3 life.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Bard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Inspiring Cleric
|
|
auto=life:4 controller
|
|
text=When Inspiring Cleric enters the battlefield, you gain 4 life.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Inspiring Commander
|
|
auto=@movedto(other creature[power<2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller
|
|
text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Inspiring Refrain
|
|
abilities=exiledeath
|
|
other={2}{U} name(Suspend 3)
|
|
auto=ifnot paid(alternative) then draw:2 controller
|
|
auto=moveto(myexile) and!( counter(0/0,3,Time) )!
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time)
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal)
|
|
text=Draw two cards. Exile Inspiring Refrain with three time counters on it. -- Suspend 3-{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Inspiring Unicorn
|
|
auto=_ATTACKING_all(creature|myBattlefield) 1/1 ueot
|
|
text=Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Inspiring Veteran
|
|
auto=lord(other creature[knight]|mybattlefield) 1/1
|
|
text=Other Knights you control get +1/+1.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Instill Furor
|
|
auto=teach(creature) transforms((,newability[@each my endofturn:while(restriction{didntattack}) sacrifice])) forever
|
|
text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Instrument of the Bards
|
|
auto=@each my upkeep:may name(Put harmony counter) counter(0/0,1,Harmony)
|
|
auto={3}{G}{T}:name(Search creature) transforms((,newability[target(creature[manacost<=hascntharmony]|mylibrary) moveTo(myhand) and!( if cantargetcard(*[legendary]|*) then token(Treasure Sur) )!])) oneshot
|
|
text=At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. -- {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.
|
|
mana={G}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Insubordination
|
|
auto=teach(creature) transforms((,newability[@each my endofturn:while(restriction{didntattack}) damage:2 controller])) forever
|
|
text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
|
|
mana={B}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Insult // Injury
|
|
#MISSING: damage can't be prevented
|
|
abilities=hasaftermath
|
|
otherrestriction=type(creature|battlefield)~morethan~0
|
|
flashback={2}{R} name(Injury)
|
|
auto=ifnot paid(flashback) then token(Insult Emblem,Emblem,0/0,shroud,indestructible,notrigger,unearth) and!( transforms((,newability[@damaged(planeswalker|opponentBattlefield) from(*[-Insult Emblem]|*):damage:thatmuch all(trigger[to])],newability[@damaged(creature|opponentBattlefield) from(*[-Insult Emblem]|*):damage:thatmuch all(trigger[to])],newability[@damagefoeof(player) from(*[-Insult Emblem]|*):damage:thatmuch opponent],newability[@damaged(planeswalker|myBattlefield) from(*[-Insult Emblem]|myzones):damage:thatmuch all(trigger[to])],newability[@damaged(creature|myBattlefield) from(*[-Insult Emblem]|myzones):damage:thatmuch all(trigger[to])],newability[@damageof(player) from(*[-Insult Emblem]|myzones):damage:thatmuch controller])) ueot )!
|
|
auto=if paid(flashback) then choice name(Damage creature) name(Damage creature) damage:2 target(creature|battlefield) && ability$!name(Damage player) name(Damage player) damage:2 target(player)!$ controller
|
|
text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Integrity // Intervention
|
|
other={2}{R}{W} name(Intervention)
|
|
auto=ifnot paid(alternative) then target(creature) 2/2 ueot
|
|
auto=if paid(alternative) then life:3 controller
|
|
auto=if paid(alternative) then damage:3 target(player,creature,planeswalker)
|
|
text=Target creature gets +2/+2 until end of turn. -- Intervention deals 3 damage to any target and you gain 3 life.
|
|
mana={RW}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Intellectual Offering
|
|
auto=draw:3 all(player)
|
|
auto=untap all(*[-land])
|
|
text=Choose an opponent. You and that player each draw three cards. -- Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
|
|
mana={4}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Interplanar Beacon
|
|
auto=@movedTo(planeswalker|mystack):life:1
|
|
auto={T}:Add{C}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{W}{U}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{W}{B}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{W}{R}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{W}{G}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{U}{B}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{U}{R}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{U}{G}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{B}{R}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{B}{G}
|
|
auto=this(variable{type:planeswalker:myrestrictedcastingzone}>0) {1}{T}:add{R}{G}
|
|
text=Whenever you cast a planeswalker spell, you gain 1 life. -- {T}: Add {C}. -- {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Intervene
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|stack
|
|
restriction=type(creature|Battlefield)~morethan~0
|
|
auto=fizzle
|
|
text=Counter target spell that targets a creature.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Intet, the Dreamer
|
|
abilities=flying
|
|
auto=@combatdamageof(player) from(this):pay({2}{U}) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,IntetExiled) )!
|
|
auto=@combatdamagefoeof(player) from(this):pay({2}{U}) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,IntetExiled) )!
|
|
auto={0}:name(Cast card from exile) name(Cast card from exile) target(*[counter{0/0.1.IntetExiled}]|myexile) activate castcard(normal)
|
|
auto=@movedto(this|nonbattlezone) from(mybattlefield):all(*[counter{0/0.1.IntetExiled}]|myexile) counter(0/0,-1,IntetExiled)
|
|
text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
|
|
mana={3}{U}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Into the Story
|
|
auto=aslongas(*|opponentgraveyard) altercost(colorless,-3) >6
|
|
auto=draw:4 controller
|
|
text=This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards.
|
|
mana={5}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Into the Wilds
|
|
auto=@each my upkeep:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text=At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Intrepid Adversary
|
|
abilities=lifelink
|
|
auto=choice name(Don't add any counter) donothing
|
|
auto=choice name(Add 1 counter) thisforeach(variable{1}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 2 counters) thisforeach(variable{2}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 3 counters) thisforeach(variable{3}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 4 counters) thisforeach(variable{4}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 5 counters) thisforeach(variable{5}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 6 counters) thisforeach(variable{6}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 7 counters) thisforeach(variable{7}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 8 counters) thisforeach(variable{8}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 9 counters) thisforeach(variable{9}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 10 counters) thisforeach(variable{10}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 11 counters) thisforeach(variable{11}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 12 counters) thisforeach(variable{12}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 13 counters) thisforeach(variable{13}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 14 counters) thisforeach(variable{14}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 15 counters) thisforeach(variable{15}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 16 counters) thisforeach(variable{16}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller
|
|
auto=thisforeach(counter{0/0.1.Valor}>0) lord(creature|myBattlefield) 1/1
|
|
text=Lifelink -- When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost once or more times, put that many valor counters on Intrepid Adversary. -- Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Intrepid Outlander
|
|
abilities=reach
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Reach -- Pack tactics - Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Orc Ranger
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Introduction to Annihilation
|
|
target=*[-land]|battlefield
|
|
auto=moveto(exile) and!( transforms((,newability[draw:1 controller])) oneshot )!
|
|
text=Exile target nonland permanent. Its controller draws a card.
|
|
mana={5}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Introduction to Prophecy
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend
|
|
text=Scry 2, then draw a card.
|
|
mana={3}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Intrusive Packbeast
|
|
abilities=vigilance
|
|
auto=tap <upto:2>target(creature|opponentBattlefield)
|
|
text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Intuition
|
|
auto=target(*|mylibrary) moveto(myhand)
|
|
auto=ability$!name(Put in graveyard) name(Put in graveyard) target(<2>*|opponentlibrary) moveto(opponentgraveyard)!$ opponent
|
|
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Invade the City
|
|
auto=_AMASS_(type:*[instant;sorcery]:mygraveyard)
|
|
text=Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={1}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Invader Parasite
|
|
auto=if type(land|myBattlefield)~morethan~0 then choice name(Imprint your land) name(Imprint your land) target(land|mybattlefield) moveto(exile) and!( transforms((,newability[@movedto(land[share!name!]|opponentbattlefield):damage:2 opponent])) forever )!
|
|
auto=if type(land|opponentBattlefield)~morethan~0 then choice name(Imprint opponent's land) name(Imprint opponent's land) target(land|opponentbattlefield) moveto(exile) and!( transforms((,newability[@movedto(land[share!name!]|mybattlefield):damage:2 controller])) forever )!
|
|
text=Imprint - When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Invading Manticore
|
|
auto=_AMASS_(2)
|
|
text=When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Zombie Manticore
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Invasion of the Giants
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) transforms((,newability[draw:1 controller],newability[if type(giant|myhand)~morethan~0 then damage:2 target(player^planeswalker)])) oneshot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Next giant costs 2 less) target(giant|mycastingzone) transforms((,newability[changecost(colorless:-2)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Scry 2. -- II - Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. -- III - The next Giant spell you cast this turn costs 2 less to cast.
|
|
mana={U}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Invert // Invent
|
|
other={4}{U}{R} name(Invent)
|
|
auto=ifnot paid(alternative) then target(<upto:2>creature) transforms((,setpower=toughness,settoughness=power)) ueot
|
|
auto=if paid(alternative) then target(<upto:2>*[instant;sorcery]|myLibrary) moveTo(myHand) and!(shuffle)!
|
|
text=Switch the power and toughness of each of up to two target creatures until end of turn. -- Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library.
|
|
mana={UR}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Invigorated Rampage
|
|
auto=choice name(One creature gets +4/0 and trample) target(creature) 4/0 ueot && trample ueot
|
|
auto=choice name(Two creature gets +2/0 and trample) target(<2>creature) 2/0 ueot && trample ueot
|
|
text=Choose one -- Target creature gets +4/+0 and gains trample until end of turn. -- Two target creatures each get +2/+0 and gain trample until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Invigorating Surge
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1,1)
|
|
auto=transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
text=Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Invoke the Divine
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
auto=life:4 controller
|
|
text=Destroy target artifact or enchantment. You gain 4 life.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Iona's Blessing
|
|
target=creature
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) vigilance
|
|
text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ionize
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=damage:2 opponent
|
|
text=Counter target spell. Ionize deals 2 damage to that spell's controller.
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ipnu Rivulet
|
|
auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player)
|
|
auto={T}:Add{1}
|
|
auto={T}{L:1}:Add{U}
|
|
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Irencrag Feat
|
|
auto=Add{R}{R}{R}{R}{R}{R}{R} && maxCast(*)1 ueot
|
|
text=Add seven {R}. You can cast only one more spell this turn.
|
|
mana={1}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Irencrag Pyromancer
|
|
auto=_SECOND_DRAW_damage:3 target(player;creature;planeswalker)
|
|
text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Iridescent Hornbeetle
|
|
auto=@counteradded(1/1) from(creature|myBattlefield) restriction{myTurnOnly}:all(this) transforms((,newability[phaseaction[endofturn sourceinplay once] create(Insect:Creature Insect:1/1:green)])) ueot
|
|
text=At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Iroas's Blessing
|
|
target=creature|myBattlefield
|
|
auto=damage:4 target(*[creature;planeswalker]|opponentBattlefield)
|
|
auto=1/1
|
|
text=Enchant creature you control -- When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Iron Bully
|
|
abilities=menace
|
|
auto=counter(1/1) target(creature)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Iron Golem
|
|
abilities=vigilance,mustattack,mustblock
|
|
text=Vigilance -- Iron Golem attacks or blocks each combat if able.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Iron Verdict
|
|
target=creature[tapped]|battlefield
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature[tapped]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=damage:5
|
|
text=Iron Verdict deals 5 damage to target tapped creature. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ironclad Krovod
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ironfist Crusher
|
|
facedown={3}
|
|
autofacedown={3}{W}:morph
|
|
text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ironroot Warlord
|
|
anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive
|
|
auto={3}{G}{W}:token(Soldier,Creature Soldier,1/1,white)
|
|
text=Ironroot Warlord's power is equal to the number of creatures you control. -- {3}{G}{W}: Create a 1/1 white Soldier creature token.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Treefolk Soldier
|
|
power=*
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ironscale Hydra
|
|
auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1,1)
|
|
text=If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Irregular Cohort
|
|
abilities=changeling
|
|
auto=create(Shapeshifter:creature shapeshifter:2/2:colorless:changeling)
|
|
text=Changeling (This card is every creature type.) -- When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Irresistible Prey
|
|
target=creature
|
|
auto=transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
auto=draw:1 controller
|
|
text=Target creature must be blocked this turn if able. -- Draw a card.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Irreverent Revelers
|
|
auto=choice destroy target(artifact)
|
|
auto=choice haste ueot
|
|
text=When Irreverent Revelers enters the battlefield, Choose one -- Destroy target artifact. -- Irreverent Revelers gains haste until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Satyr
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Irrigated Farmland
|
|
abilities=cycling
|
|
auto=tap
|
|
autohand=__CYCLING__({2})
|
|
text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Plains Island
|
|
[/card]
|
|
[card]
|
|
name=Isareth the Awakener
|
|
abilities=deathtouch
|
|
auto=_ATTACKING_may {x} :target(creature[manacost<=x] mygraveyard) moveto(mybattlefield)
|
|
text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
|
|
mana={1}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ishai, Ojutai Dragonspeaker
|
|
abilities=flying,partner
|
|
auto=@movedTo(*|stack): counter(1/1,1)
|
|
text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird Monk
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Island Sanctuary
|
|
auto=replacedraw ability$!name(Choose one) choice name(Skip draw and become unattackable) lord(creature[-flying;-islandwalk]|opponentBattlefield) cantattack uynt _ choice name(Draw card) draw:1 controller!$ controller
|
|
text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Isolate
|
|
target=*[manacost=1]|battlefield
|
|
auto=moveto(exile)
|
|
text=Exile target permanent with converted mana cost 1.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Isolated Watchtower
|
|
auto={T}:add{C}
|
|
aicode=activate target(land[zpos<=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!
|
|
auto={2}{T} restriction{compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefieldplus1plusend)}:name(Scry 1) scry:1 scrycore delayed target(land[zpos<=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! scrycoreend scryend
|
|
text={T}: Add {C}. -- {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate this ability only if an opponent controls at least two more lands than you.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Iterative Analysis
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@movedto(sorcery[chosenname]|mystack):may name(Draw a card) draw:1 controller],newability[@movedto(instant[chosenname]|mystack):may name(Draw a card) draw:1 controller])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Itlimoc, Cradle of the Sun
|
|
auto={T}:Add{G}
|
|
auto={T}:foreach(creature|mybattlefield) add{G}
|
|
text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Ivy Seer
|
|
auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature)
|
|
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ixalan's Binding
|
|
auto=target(*[-land]|opponentbattlefield) (blink)forsrc
|
|
text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ixalli's Diviner
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ixalli's Keeper
|
|
abilities=trample
|
|
auto={7}{G}{T}{S}:target(creature) 5/5 ueot && trample ueot
|
|
text={7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ixidor's Will
|
|
target=*|stack
|
|
auto=if type(wizard|battlefield)~equalto~0 then transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~1 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~2 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~3 then transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~4 then transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~5 then transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~6 then transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~7 then transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~8 then transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~9 then transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~10 then transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~11 then transforms((,newability[pay[[{22}]] name(pay 22 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~12 then transforms((,newability[pay[[{24}]] name(pay 24 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~13 then transforms((,newability[pay[[{26}]] name(pay 26 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~14 then transforms((,newability[pay[[{28}]] name(pay 28 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~15 then transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~16 then transforms((,newability[pay[[{32}]] name(pay 32 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~17 then transforms((,newability[pay[[{34}]] name(pay 34 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~18 then transforms((,newability[pay[[{36}]] name(pay 36 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~equalto~19 then transforms((,newability[pay[[{38}]] name(pay 38 mana) donothing?fizzle])) forever
|
|
auto=if type(wizard|battlefield)~morethan~19 then transforms((,newability[pay[[{40}]] name(pay 40 mana) donothing?fizzle])) forever
|
|
text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Iymrith, Desert Doom
|
|
abilities=flying
|
|
auto=this(variable{tapped}<1) transforms((,newability[@targeted(this) from(*|opponentzones):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentzones) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot]))
|
|
auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~equalto~0}:name(Draw 3 cards) draw:3 controller
|
|
auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~equalto~1}:name(Draw 2 cards) draw:2 controller
|
|
auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~morethan~1}:name(Draw 1 card) draw:1 controller
|
|
text=Flying -- Iymrith, Desert Doom has ward {4} as long as it's untapped. -- Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
|
|
mana={3}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Izoni, Thousand-Eyed
|
|
auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:)
|
|
auto={B}{G}{S(other creature|mybattlefield)}:life:1 && draw:1
|
|
text=Undergrowth - When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
|
|
mana={2}{B}{B}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Izzet Charm
|
|
auto=choice target(*[-creature]|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=choice target(creature) damage:2
|
|
auto=choice draw:2 controller && transforms((,newability[target(<2>*|myhand) reject])) oneshot
|
|
text=Choose one -- Counter target noncreature spell unless its controller pays {2}. -- Izzet Charm deals 2 damage to target creature. -- Draw two cards, then discard two cards.
|
|
mana={U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Izzet Chemister
|
|
abilities=haste
|
|
auto={R}{T}:name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.IzzetExiled)])) forever )!
|
|
auto={1}{R}{T}{S}:name(Cast cards exiled with Izzet) name(Cast cards exiled with Izzet) target(<anyamount>*[counter{0/0.1.IzzetExiled}]|myexile) activate castcard(normal)
|
|
text=Haste -- {R}, {T}: Exile target instant or sorcery card from your graveyard. -- {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Izzet Locket
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{R}
|
|
auto={UR}{UR}{UR}{UR}{T}{S}:draw:2
|
|
text={T}: Add {U} or {R}. -- {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Jabari's Influence
|
|
target=creature[attacking;-artifact;-black]|opponentBattlefield
|
|
auto=moveto(mybattlefield) and!( counter(-1/0) )!
|
|
text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
|
|
mana={3}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jace's Defeat
|
|
target=*[blue]|stack
|
|
auto=fizzle
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jace's Mindseeker
|
|
abilities=flying
|
|
aicode=if type(*[instant;sorcery;zpos<=5]|opponentlibrary)~morethan~0 then activate castcard(normal) target(*[instant;sorcery;zpos<=5]|opponentlibrary) && deplete:4 opponent else deplete:5 opponent
|
|
auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an istant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend
|
|
text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Fish Illusion
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Jace's Projection
|
|
auto=@drawof(player):counter(1/1)
|
|
auto={3}{U}:counter(0/0,1,Loyalty) target(planeswalker[jace])
|
|
text=Whenever you draw a card, put a +1/+1 counter on Jace's Projection. -- {3}{U}: Put a loyalty counter on target Jace planeswalker.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Wizard Illusion
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jace's Ruse
|
|
target=<upto:2>creature
|
|
auto=moveTo(ownerHand) and!(moveTo(myhand) target(planeswalker[jace;manacost=6]|mylibrary,myGraveyard))!
|
|
text=Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Jace's Sentinel
|
|
auto=aslongas(jace|mybattlefield) 1/0
|
|
auto=aslongas(jace|mybattlefield) unblockable
|
|
text=As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jace's Triumph
|
|
auto=draw:2
|
|
auto=aslongas(planeswalker[jace]|mybattlefield) draw:1
|
|
text=Draw two cards. If you control a Jace planeswalker, draw three cards instead.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Jace, Vryn's Prodigy
|
|
backside=Jace, Telepath Unbound
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={T}:name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject and!( if type(*|mygraveyard)~morethan~4 then all(this) moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )! )!])) forever
|
|
text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. // Jace, Telepath Unbound
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jack-in-the-Mox
|
|
auto={T}:all(this) rolld6 6 winability counter(0/0,1,JackEffect) winabilityend loseability counter(0/0,1,JackEffect) loseabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):this(counter{0/0.1.JackEffect}=1) name(Sacrifice Jack-in-the-Mox) name(Sacrifice Jack-in-the-Mox) sacrifice && counter(0/0,-1,JackEffect) all(this)
|
|
auto=@dierolled(this) result(2) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add white mana) name(Add white mana) add{W} && counter(0/0,-1,JackEffect) all(this)
|
|
auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add blue mana) name(Add blue mana) add{U} && counter(0/0,-1,JackEffect) all(this)
|
|
auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add black mana) name(Add black mana) add{B} && counter(0/0,-1,JackEffect) all(this)
|
|
auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add red mana) name(Add red mana) add{R} && counter(0/0,-1,JackEffect) all(this)
|
|
auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add green mana) name(Add green mana) add{G} && counter(0/0,-1,JackEffect) all(this)
|
|
text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W} to your mana pool. -- 3 Add {U} to your mana pool. -- 4 Add {B} to your mana pool. -- 5 Add {R} to your mana pool. -- 6 Add {G} to your mana pool.
|
|
mana={0}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Jack-o'-Lantern
|
|
auto={1}{T}{S}:name(Exile and draw) target(*|graveyard) moveTo(exile) && draw:1 controller
|
|
auto={1}{T}{S}:name(Don't exile and draw) draw:1 controller
|
|
autograveyard={1}{E}:name(Add 1 mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
|
|
text={1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. -- {1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
|
|
type=Artifact
|
|
mana={1}
|
|
[/card]
|
|
[card]
|
|
name=Jackknight
|
|
auto=@movedto(artifact|mybattlefield):counter(1/1) all(this)
|
|
auto=@movedto(artifact[contraption]|mybattlefield):transforms((,newability[lifelink])) ueot
|
|
text=Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
|
|
mana={1}{W}
|
|
type=Artifact Creature
|
|
subtype=Cyborg Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jadar, Ghoulcaller of Nephalia
|
|
auto=@each my endofturn restriction{type(creature[decayed]|mybattlefield)~equalto~0}:name(Create a zombie) token(Zombie Dec)
|
|
text=At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={1}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jade Avenger
|
|
auto=bushido(2/2)
|
|
text=Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Frog Samurai
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jade Bearer
|
|
auto=counter(1/1) target(other merfolk|myBattlefield)
|
|
text=When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jade Guardian
|
|
abilities=opponentshroud
|
|
auto=counter(1/1,1) target(merfolk|mybattlefield)
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jadecraft Artisan
|
|
auto=target(creature) 2/2 ueot
|
|
text=When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jaded Response
|
|
restriction=type(creature[-colorless]|mybattlefield)~morethan~0,type(*|stack)~morethan~0
|
|
auto=if type(creature[blue]|mybattlefield)~morethan~0 then if type(*[blue]|stack)~morethan~0 then choice name(Counter blue spell) name(Counter blue spell) name(Counter blue spell) target(*[blue]|stack) fizzle
|
|
auto=if type(creature[black]|mybattlefield)~morethan~0 then if type(*[black]|stack)~morethan~0 then choice name(Counter black spell) name(Counter black spell) name(Counter black spell) target(*[black]|stack) fizzle
|
|
auto=if type(creature[red]|mybattlefield)~morethan~0 then if type(*[red]|stack)~morethan~0 then choice name(Counter red spell) name(Counter red spell) name(Counter red spell) target(*[red]|stack) fizzle
|
|
auto=if type(creature[green]|mybattlefield)~morethan~0 then if type(*[green]|stack)~morethan~0 then choice name(Counter green spell) name(Counter green spell) name(Counter green spell) target(*[green]|stack) fizzle
|
|
auto=if type(creature[white]|mybattlefield)~morethan~0 then if type(*[white]|stack)~morethan~0 then choice name(Counter white spell) name(Counter white spell) name(Counter white spell) target(*[white]|stack) fizzle
|
|
text=Counter target spell if it shares a color with a creature you control.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jaded Sell-Sword
|
|
other={3}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure)
|
|
otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0
|
|
auto=if paid(alternative) then transforms((,newability[first strike],newability[haste])) ueot
|
|
text=When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dragon Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jadelight Ranger
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jadzi, Oracle of Arcavios
|
|
other={2}{G}{G} name(Journey to the Oracle)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Journey to the Oracle)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:journey to the oracle:!)])) forever
|
|
auto={D(*|myhand)}:moveto(ownerhand)
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Look top card) reveal:1 optionone target(land|reveal) moveto(mybattlefield) oneshot optiononeend optiontwo name(Cast for 1 or put back) target(*|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[pay({1}) name(Cast for 1) activate castcard(normal)])) oneshot afterrevealedend revealend
|
|
text=Discard a card: Return Jadzi, Oracle of Arcavios to its owner's hand. -- Magecraft - Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying 1 rather than paying its mana cost. If it's a land card, put it onto the battlefield. // {2}{G}{G} Journey to the Oracle
|
|
mana={6}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Jar of Eyeballs
|
|
auto=@movedTo(creature|mygraveyard) from(battlefield):counter(0/0,2,Eyeball)
|
|
auto=this(counter{0/0.2.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:2 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.4.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:4 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.6.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:6 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.8.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:8 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.10.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:10 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.12.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:12 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.14.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:14 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.16.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:16 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.18.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:18 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.20.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:20 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.22.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:22 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.24.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:24 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.26.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:26 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.28.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:28 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.30.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:30 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.32.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:32 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.34.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:34 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.36.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:36 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.38.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:38 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.40.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:40 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.42.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:42 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.44.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:44 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.46.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:46 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.48.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:48 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.50.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:50 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.52.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:52 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.54.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:54 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.56.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:56 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.58.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:58 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.60.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:60 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=this(counter{0/0.1.Eyeball}>=62) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:plibrarycount optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Jared Carthalion, True Heir
|
|
auto=_MONARCH_OPPONENT_
|
|
auto=emblem transforms((,newability[@becomesmonarchof(player):name(You can't become the monarch) _MONARCH_OPPONENT_])) ueot
|
|
auto=this(variable{pmonarch}>0) vigor
|
|
text=When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. -- If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
|
|
mana={R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jarl of the Forsaken
|
|
abilities=foretell,flash
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=target(creature[damaged]|opponentbattlefield) destroy
|
|
text=Flash -- When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jasmine Seer
|
|
auto={2}{W}{T}:life:twicetype:*[white]:myhand controller
|
|
text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jaspera Sentinel
|
|
abilities=reach
|
|
auto={T}{T(creature[-tapped]|mybattlefield)}:ability$!name(Add 1 mana of any color) choice add{W} _ choice add{B} _ choice add{R} _ choice add{G} _ choice add{U}!$ controller
|
|
text=Reach -- {T}, Tap an untapped creature you control: Add one mana of any color.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jaws of Stone
|
|
auto=foreach(mountain|myBattlefield) ability$!name(Choose target) choice name(Damage to a creature) damage:1 target(creature) _ choice name(Damage to a player) damage:1 target(player)!$ controller
|
|
text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.
|
|
mana={5}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Jaya's Greeting
|
|
target=creature
|
|
auto=damage:3
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_SCRY_(1)
|
|
text=Jaya's Greeting deals 3 damage to target creature. Scry 1.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jaya's Immolating Inferno
|
|
target=<upto:3>*
|
|
auto=damage:x
|
|
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets.
|
|
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
|
|
mana={X}{R}{R}
|
|
type=Legendary Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Jeering Homunculus
|
|
auto=may name(Goad creature) target(creature|battlefield) _GOAD_
|
|
text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Homunculus
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Jerren, Corrupted Bishop
|
|
backside=Ormendahl, the Corrupter
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=life:-1 controller && token(Human,Creature Human,1/1,white)
|
|
auto=movedto(creature[human]|graveyard) from(mybattlefield):name(Lose 1 life and create human) life:-1 controller && token(Human,Creature Human,1/1,white)
|
|
auto=@each my endofturn restriction{compare(lifetotal)~equalto~13}:may name(Transform Jerren) pay({4}{B}{B}) name(Transform Jerren) flip(backside)
|
|
auto={2}:name(Human gains lifelink) target(creature[human]|mybattlefield) transforms((,newability[lifelink])) ueot
|
|
text=Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token -- {2}: Target Human you control gains lifelink until end of turn. -- At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jeska's Will
|
|
auto=choice name(Add Red mana) foreach(*|opponenthand) add{R}
|
|
auto=choice name(Exile 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! && foreach(*|opponenthand) add{R}
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Add {R} for each card in target opponent's hand. -- Exile the top three cards of your library. You may play them this turn.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Jester's Mask
|
|
auto=tap(noevent)
|
|
auto={1}{T}{S}:count(type:*:opponenthand) && moveto(opponentlibrary) all(*|opponenthand) && reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(Put in hand) target(<countedamount>*|reveal) moveto(opponenthand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed shuffle opponent afterrevealedend revealend
|
|
text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Jewel-Eyed Cobra
|
|
abilities=deathtouch
|
|
auto=_DIES_name(Create Treasure) token(Treasure Sur)
|
|
text=Deathtouch -- When Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jeweled Lotus
|
|
auto=this(variable{type:*[iscommander]:myrestrictedcastingzone}>0) {T}{S}:ability$!name(Choose one) choice name(Add 3 white mana) add{W}{W}{W} _ choice name(Add 3 black mana) add{B}{B}{B} _ choice name(Add 3 green mana) add{G}{G}{G} _ choice name(Add 3 red mana) add{R}{R}{R} _ choice name(Add 3 blue mana) add{U}{U}{U}!$ controller
|
|
text={T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
|
|
mana={0}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Jhoira of the Ghitu
|
|
auto=this(variable{type:*[instant;sorcery]:myhand}>0) {2}:name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.4.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast card from exile) activate castcard(normal)],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )!
|
|
auto=this(variable{type:*[-instant;-sorcery;-land]:myhand}>0) {2}:name(Exile non-land permanent) name(Exile non-land permanent) target(*[-instant;-sorcery;-land]|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.4.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast card from exile) moveto(myReveal) and!( moveto(myBattlefield) and!( transforms((,newability[moveTo(myBattlefield) and!( if cantargetcard(creature|*) then transforms((,newability[haste])) forever )!])) forever )! )!],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )!
|
|
text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jhoira's Familiar
|
|
abilities=flying
|
|
auto=lord(*[artifact;legendary;saga]|mycastingzone) altercost(colorless,-1)
|
|
text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jhoira's Timebug
|
|
auto={T}:name(Remove time counter) target(*[counter{0/0.1.Time}]|mybattlefield,myexile) counter(0/0,-1,Time)
|
|
auto={T}:name(Add time counter) target(*[counter{0/0.1.Time}]|mybattlefield,myexile) counter(0/0,1,Time)
|
|
text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jhoira, Weatherlight Captain
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1
|
|
text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={2}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jirina Kudro
|
|
auto=token(Human Soldier Jir)*pnumofcommandcast
|
|
auto=lord(other creature[Human]|myBattlefield) 2/0
|
|
text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0.
|
|
mana={1}{R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jodah, Archmage Eternal
|
|
abilities=flying
|
|
auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
|
|
auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
|
|
auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
|
|
text=Flying -- You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
|
|
mana={1}{U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Johnny, Combo Player
|
|
auto={4}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text={4}: Search your library for a card and put that card into your hand. Then shuffle your library.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Gamer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Join Shields
|
|
auto=all(creature|myBattlefield) untap
|
|
auto=all(creature|myBattlefield) opponentshroud
|
|
auto=all(creature|myBattlefield) indestructible
|
|
text=Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
|
|
mana={3}{G}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Join the Dance
|
|
auto=token(Human,Creature Human,1/1,white)*2
|
|
flashback={3}{G}{W}
|
|
text=Create two 1/1 white Human creature tokens. -- Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={G}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Joint Assault
|
|
target=creature
|
|
auto=2/2 ueot
|
|
text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jolrael, Mwonvuli Recluse
|
|
auto=_SECOND_DRAW_name(Create cat) token(Cat Jol)
|
|
auto={4}{G}{G}:name(All creatures becomes X/X) all(creature|mybattlefield) transforms((,setpower=type:*:myHand,settoughness=type:*:myHand)) ueot
|
|
text=Whenever you draw your second card each turn, create a 2/2 green Cat creature token. -- {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
|
|
mana={1}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Druid
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Joraga Invocation
|
|
auto=all(creature|mybattlefield) 3/3 ueot
|
|
auto=all(creature|opponentbattlefield) mustblock ueot
|
|
text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Joraga Visionary
|
|
auto=draw:1 controller
|
|
text=When Joraga Visionary enters the battlefield, draw a card.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jorn, God of Winter
|
|
other={1}{U}{B} name(Kaldring, the Rimestaff)
|
|
otherrestriction=can play artifact,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Kaldring, the Rimestaff)
|
|
autostack=if paid(alternative) then flip(Kaldring, the Rimestaff) forcetype(Legendary Snow Artifact)
|
|
auto=@combat(attacking) source(this) restriction{compare(isflipped)~equalto~0}:all(*[snow]|mybattlefield) untap
|
|
text=Whenever Jorn attacks, untap each snow permanent you control. // {1}{U}{B} Kaldring, the Rimestaff
|
|
mana={2}{G}
|
|
type=Legendary Snow Creature
|
|
subtype=God
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Josu Vess, Lich Knight
|
|
abilities=menace
|
|
kicker={5}{B}
|
|
auto=if paid(kicker) then create(zombie knight:creature zombie knight:2/2:black:menace)*8
|
|
text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Knight
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Journey for the Elixir
|
|
aicode=activate target(land[basic]|mylibrary,mygraveyard) moveto(myhand)
|
|
auto=name(search a basic land card) Reveal:type:*:mylibrary,mygraveyard revealzone(mylibrary,mygraveyard) optionone name(choose a basic land card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary,mygraveyard) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=may moveto(myhand) target(Jiang Yanggu|mylibrary,mygraveyard) && shuffle
|
|
text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle your library.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Journey to Eternity
|
|
target=creature
|
|
auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(mygraveyard) and!( transforms((,newability[counter(0/0.1.FlipJourney)])) forever
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield)
|
|
autograveyard=this(counter{0/0.1.FlipJourney}>=1) flip(Atzal, Cave of Eternity) forcetype(land)
|
|
text=Enchant creature you control -- When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.
|
|
mana={1}{B}{G}
|
|
type=Legendary Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Journey to Oblivion
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=target(*[-land]|opponentBattlefield) (blink)forsrc
|
|
text=This spell cost {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.
|
|
mana={4}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Journey to the Oracle
|
|
abilities=doublefacedeath
|
|
auto=target(<anyamount>land|myhand) moveto(myBattlefield) and!( if type(land|mybattlefield)~morethan~7 then may name(Discard and return jadzi) ability$!name(Discard and return jadzi) name(Discard and return jadzi) target(*|myhand) transforms((,newability[reject],newability[name(Discard and return jadzi) target(*[Jadzi^ Oracle of Arcavios;fresh]|mygraveyard) moveto(ownerhand)])) oneshot!$ controller )!
|
|
text=You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand. // {6}{U}{U} Jadzi, Oracle of Arcavios
|
|
mana={2}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Joust
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=teach(Knight) 2/1
|
|
text=Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Jousting Dummy
|
|
auto={3}:1/0 ueot
|
|
text={3}: Jousting Dummy gets +1/+0 until end of turn.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Scarecrow Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jousting Lance
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) this(variable{controllerturn}>0) first strike
|
|
auto={3}:equip
|
|
text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Jubilant Mascot
|
|
auto=@each my combatbegins:may pay({3}{w}):target(<upto:2>other creature|battlefield) counter(1/1)
|
|
text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Homunculus
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jubilant Skybonder
|
|
abilities=flying
|
|
auto=@targeted(creature|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Flying -- Creatures you control with flying have "Spells your opponents cast that target this creature cost 2 more to cast."
|
|
mana={1}{WU}{WU}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Judith, the Scourge Diva
|
|
auto=lord(other creature|myBattlefield) +1/+0
|
|
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(player,creature,planeswalker)
|
|
text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.
|
|
mana={1}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Jumbo Imp
|
|
abilities=flying
|
|
auto=transforms((Creature Summon Imp,setpower=0,settoughness=0)) forever
|
|
auto=all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end
|
|
auto=@each my upkeep:all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end
|
|
auto=@each my endofturn:all(this) rolld6 6 winability counter(1/1,-lastrollresult) winabilityend loseability counter(1/1,-lastrollresult) loseabilityend rolld6end
|
|
text=Flying -- When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. -- During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. -- At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll.
|
|
mana={2}{B}
|
|
type=Summon
|
|
subtype=Imp
|
|
[/card]
|
|
[card]
|
|
name=Jungle Creeper
|
|
auto={3}{B}{G}:moveto(myhand) all(this)
|
|
text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jungle Delver
|
|
auto={3}{G}:counter(1/1,1)
|
|
text={3}{G}: Put a +1/+1 counter on Jungle Delver.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Jungle Wayfinder
|
|
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent
|
|
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller
|
|
text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Jungleborn Pioneer
|
|
abilities=opponentshroud
|
|
auto=create(merfolk:creature merfolk:1/1:blue:opponentshroud)
|
|
text=When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Junk Winder
|
|
autoexile=thisforeach(variable{type:*[token]:mybattlefield}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{type:*[token]:mybattlefield}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{type:*[token]:mybattlefield}>0) changecost(colorless:-1) forcedalive
|
|
auto=@movedto(*[token]|myBattlefield):name(Freeze non-land permanent) target(*[-land]|opponentBattlefield) freeze
|
|
text=Affinity for tokens (This spell costs 1 less to cast for each token you control.) -- Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Juri, Master of the Revue
|
|
auto=@sacrificed(*|mybattlefield):counter(1/1) all(this)
|
|
auto=_DIES_damage:power target(player,creature,planeswalker)
|
|
text=Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. -- When Juri dies, it deals damage equal to its power to any target.
|
|
mana={B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Justice Strike
|
|
target=creature
|
|
auto=transforms((,newability[all(this) dynamicability<!powerstrike!>])) ueot
|
|
text=Target creature deals damage to itself equal to its power.
|
|
mana={R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Justiciar's Portal
|
|
target=creature|myBattlefield
|
|
auto=(blink)return(first strike)
|
|
text=Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jwari Disruption
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Jwari Ruins)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Jwari Ruins) name(Jwari Ruins) flip(Jwari Ruins) forcetype(land)
|
|
auto=name(Counter target spell) name(Counter target spell) target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
text=Counter target spell unless its controller pays {1}. // Jwari Ruins
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Jwari Ruins
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
text=Jwari Ruins enters the battlefield tapped. -- {T}: Add {U}. // {1}{U} Jwari Disruption
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=K'rrik, Son of Yawgmoth
|
|
abilities=lifelink
|
|
other={4} name(Pay with life)
|
|
auto=if paid(alternative) then thisforeach(variable{3}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller
|
|
auto=@movedTo(*[black]|mystack):counter(1/1)
|
|
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
|
|
mana={4}{B}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Horror Minion
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kaalia, Zenith Seeker
|
|
abilities=flying,vigilance
|
|
auto=reveal:6 optionone name(Get card) target(<upto:3>*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Flying, vigilance -- When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kabira Outrider
|
|
auto=target(creature) calculateparty/calculateparty ueot
|
|
text=When Kabria Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kabira Plateau
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
text=Kabira Plateau enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Kabira Takedown
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Kabira Takedown
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Kabira Plateau)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Kabira Plateau) name(Kabira Plateau) flip(Kabira Plateau) forcetype(land)
|
|
auto=name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(creature,planeswalker) damage:type:creature:myBattlefield
|
|
text=Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker. // Kabira Plateau
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kadena's Silencer
|
|
facedown={3}
|
|
autofacedown={1}{U}:morph
|
|
autofaceup=counter(1/1,1)
|
|
text=When Kadena's Silencer is turned face up, counter all abilities your opponents control. -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kaervek's Spite
|
|
target=player
|
|
auto=life:-5
|
|
auto=sacrifice all(*|battlefield)
|
|
auto=reject all(*|myhand)
|
|
text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life.
|
|
mana={B}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kaervek's Torch
|
|
autostack=@targeted(this) from(*[instant;sorcery]|opponentcastingzone):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
auto=name(Damage any target) name(Damage any target) damage:X target(player,creature,planeswalker)
|
|
text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X damage to any target.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kaervek, the Spiteful
|
|
auto=all(other creature|battlefield) -1/-1
|
|
text=Other creatures get -1/-1.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kaho, Minamo Historian
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<upto:3>*[instant]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myexile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto={X}{T}:target(instant[manacost=X]|myexile) activate castcard(normal)
|
|
text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kalain, Reclusive Painter
|
|
auto=token(Treasure Sur)
|
|
auto=@sacrificed(*[treasure]|mybattlefield) restriction{type(creature|myrestrictedcastingzone)~morethan~0}:may name(Treasure sacrificed for next creature) counter(0/0.1.TreasToken)
|
|
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnttreastoken)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) counter(1/1.hascnttreastoken) && all(this) removeallcounters(0/0.1.TreasToken)
|
|
auto=@each end restriction{compare(hascnttreastoken)~morethan~0}:removeallcounters(0/0.1.TreasToken)
|
|
text=When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
|
|
mana={B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Elf Bard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kalamax, the Stormsire
|
|
auto=@movedto(instant|mystack) sourcetap restriction{thisturn(instant|mystack)~lessthan~2}:castcard(copied noevent)
|
|
auto=@copied target(instant|Stak):all(trigger[this]) counter(1/1)
|
|
text=Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. -- Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
|
|
mana={1}{G}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Elemental Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kaldra Compleat
|
|
abilities=indestructible
|
|
auto={7}:equip
|
|
auto=teach(creature) 5/5
|
|
auto=teach(creature) trample
|
|
auto=teach(creature) first strike
|
|
auto=teach(creature) haste
|
|
auto=teach(creature) indestructible
|
|
auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):all(trigger[to]) moveto(exile)]))
|
|
auto=livingweapontoken(Germ,Creature Germ,0/0,black)
|
|
text=Living weapon -- Indestructible -- Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." -- Equip {7}
|
|
mana={7}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Kaldring, the Rimestaff
|
|
auto={T}:name(Choose snow permanent) name(Choose snow permanent) target(*[snow]|mygraveyard) transforms((,newability[canplayfromgraveyard])) ueot && counter(0/0,1,KaldEffect) all(this)
|
|
auto=@movedto(*[snow]|mybattlefield) from(mygraveyard):this(counter{0/0.1.KaldEffect}>0) all(trigger[to]) tap(noevent) && ability$!counter(0/0,-1,KaldEffect) all(mysource)!$ controller
|
|
auto=@movedto(*[snow]|mystack) from(mygraveyard):this(counter{0/0.1.KaldEffect}>0) counter(0/0,1,KaldEffect2) && ability$!counter(0/0,-1,KaldEffect) all(mysource)!$ controller
|
|
auto=@movedto(*[snow]|mybattlefield):this(counter{0/0.1.KaldEffect2}>0) all(trigger[to]) tap(noevent) && ability$!counter(0/0,-1,KaldEffect2) all(mysource)!$ controller
|
|
auto=@each endofturn:this(counter{0/0.1.KaldEffect}>0) counter(0/0,-1,KaldEffect)
|
|
auto=@each endofturn:this(counter{0/0.1.KaldEffect2}>0) counter(0/0,-1,KaldEffect2)
|
|
text={T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. // {2}{G} Jorn, God of Winter
|
|
mana={1}{U}{B}
|
|
type=Legendary Snow Artifact
|
|
[/card]
|
|
[card]
|
|
name=Kaleidoscorch
|
|
target=player,creature,planeswalker
|
|
auto=damage:converge
|
|
flashback={4}{R}
|
|
text=Converge - Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kalemne, Disciple of Iroas
|
|
abilities=double strike,vigilance
|
|
auto=@movedto(creature[manacost>=5]|mystack):alterexperience:1 controller
|
|
auto=lord(this) pexperience/pexperience nonstatic
|
|
text=Double strike, vigilance -- Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Giant Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kalitas, Bloodchief of Ghet
|
|
auto=this(variable{type:creature[-indestructible]:opponentbattlefield}>0) {B}{B}{B}{T}:name(Destroy opponent creature) name(Destroy opponent creature) target(creature[-indestructible]|opponentbattlefield) transforms((,newability[destroy],newability[token(Vampire^Creature Vampire^p/t^black) opponent])) oneshot
|
|
auto=this(variable{type:creature[-indestructible]:mybattlefield}>0) {B}{B}{B}{T}:name(Destroy your creature) name(Destroy your creature) target(creature[-indestructible]|mybattlefield) transforms((,newability[destroy],newability[token(Vampire^Creature Vampire^p/t^black)])) oneshot
|
|
text={B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
|
|
mana={5}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Kalitas, Traitor of Ghet
|
|
abilities=lifelink
|
|
auto=@movedto(creature[-token]|opponentgraveyard):all(trigger[to]) moveTo(exile) && token(Zombie,Creature Zombie,2/2,black)
|
|
auto={2}{B}{S(other vampire|myBattlefield)}:name(Sacrifice vampire) counter(1/1,2)
|
|
auto={2}{B}{S(other zombie|myBattlefield)}:name(Sacrifice zombie) counter(1/1,2)
|
|
text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Warrior
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kamahl's Druidic Vow
|
|
auto=name(Look) reveal:x optionone name(Get a Card) target(<anyamount>*[legendary;manacost<=x;-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend
|
|
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.
|
|
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
|
|
mana={X}{G}{G}
|
|
type=Legendary Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kamahl's Will
|
|
auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose first) target(<anyamount>land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot
|
|
auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose second) damage:powertotalinplay target(creature|opponentbattlefield)
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(Transform Lands) name(Transform Lands) target(<anyamount>land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then name(Damage Creature) ability$!name(Damage Creature) name(Damage Creature) damage:powertotalinplay target(<upto:1>creature|battlefield)!$ controller
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. -- Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kamahl, Heart of Krosa
|
|
abilities=partner
|
|
auto={1}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot
|
|
auto=@each my combatbegins:all(creature|mybattlefield) transforms((,newability[3/3],newability[trample])) ueot
|
|
text=At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. -- {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. -- Partner (You can have two commanders if both have partner.)
|
|
mana={6}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Druid
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Kangee's Lieutenant
|
|
abilities=flying
|
|
auto=_ATTACKING_all(creature[attacking;flying]) 1/1 ueot
|
|
autograveyard={5}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Flying -- Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. -- Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kangee, Sky Warden
|
|
abilities=flying,vigilance
|
|
auto=_ATTACKING_all(creature[flying;attacking]) 2/0 ueot
|
|
auto=@combat(blocking) source(this):all(creature[flying;blocking]) 0/2 ueot
|
|
text=Flying, vigilance -- Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. -- Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
|
|
mana={3}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Karador, Ghost Chieftain
|
|
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
|
|
auto=lord(creature[maxCast(creature)1]|mygraveyard) canPlayFromGraveyard
|
|
text=This spell costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard.
|
|
mana={5}{B}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Centaur Spirit
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Karametra's Blessing
|
|
target=creature
|
|
auto=2/2
|
|
auto=teach(Enchantment Creature) opponentshroud && indestructible ueot
|
|
auto=teach(creature {auras>=1}) opponentshroud && indestructible ueot
|
|
text=Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Karazikar, the Eye Tyrant
|
|
auto=@each my blockers:name(Tap opponent creature) target(creature|opponentbattlefield) transforms((,newability[tap(noevent)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever
|
|
text=Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
|
|
mana={3}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Beholder
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Kardur's Vicious Return
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=may name(Sacrifice a creature) target(creature|mybattlefield) sacrifice && damage:3 target(player,creature,planeswalker)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[haste],newability[counter(1/1)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. -- II - Each player discards a card. -- III - Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
|
|
mana={2}{B}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Kardur, Doomscourge
|
|
auto=all(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt
|
|
auto=@movedto(creature[attacking]|graveyard) from(battlefield):life:-1 opponent && life:1 controller
|
|
text=When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. -- Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Demon Berserker
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Karfell Harbinger
|
|
auto=this(variable{type:foretell:myhand}>0) {T}:add{U}
|
|
auto=this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{U}
|
|
text={T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Karfell Kennel-Master
|
|
auto=may name(Creatures gains 1/0 and indestructible) target(<upto:2>creature|battlefield) transforms((,newability[1/0],newability[indestructible])) ueot
|
|
text=When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie Berserker
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kargan Dragonrider
|
|
auto=aslongas(dragon|myBattlefield) flying
|
|
text=As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kargan Intimidator
|
|
auto=lord(creature[warrior]|Battlefield) cantbeblockedby(creature[coward]|Battlefield)
|
|
auto={1}:1/1 ueot limit:1
|
|
auto={1}:target(creature) becomes(coward) ueot limit:1
|
|
auto={1}:target(creature[warrior]) trample ueot limit:1
|
|
text=Cowards can't block Warriors. -- {1}: Choose one that hasn't been chosen this turn -- Kargan Intimidator gets +1/+1 until end of turn. -- Target creature becomes a Coward until end of turn. -- Target Warrior gains trample until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kargan Warleader
|
|
auto=lord(other creature[warrior]|myBattlefield) 1/1
|
|
text=Other Warriors you control get +1/+1.
|
|
mana={1}{R}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Karn's Bastion
|
|
auto={T}:Add{C}
|
|
auto={4}{T}:_PROLIFERATE_
|
|
text={T}: Add {C}. -- {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Karn's Temporal Sundering
|
|
target=player
|
|
auto=turns:+1
|
|
auto=may moveto(ownerHand) target(*[-land])
|
|
auto=moveto(exile)
|
|
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
|
|
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
|
|
mana={4}{U}{U}
|
|
type=Legendary Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Karok Wrangler
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Karplusan Hound
|
|
auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(player,creature,planeswalker)
|
|
text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kasmina's Transmutation
|
|
target=creature
|
|
auto=loseabilities
|
|
auto=teach(creature) transforms((,setpower=1,settoughness=1))
|
|
text=Enchant creature -- Enchanted creature loses all abilities and has base power and toughness 1/1.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Katilda, Dawnhart Prime
|
|
auto=protection from(*[werewolf])
|
|
auto=lord(creature[human&red]|myBattlefield) {T}:add{R}
|
|
auto=lord(creature[human&green]|myBattlefield) {T}:add{G}
|
|
auto=lord(creature[human&white]|myBattlefield) {T}:add{W}
|
|
auto=lord(creature[human&blue]|myBattlefield) {T}:add{U}
|
|
auto=lord(creature[human&black]|myBattlefield) {T}:add{B}
|
|
auto={4}{G}{W}{T}:name(Put 1/1 counters) all(creature|mybattlefield) counter(1/1)
|
|
text=Protection from Werewolves -- Human creatures you control have "{T}: Add one mana of any of this creature's colors." -- {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
mana={G}{W}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kavu Primarch
|
|
other={convoke} name(Convoke)
|
|
kicker={4}
|
|
auto=if paid(kicker) then counter(1/1,4)
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kaya's Ghostform
|
|
target=creature,planeswalker|mybattlefield
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(trigger[to]) moveTo(mybattlefield)
|
|
text=Enchant creature or planeswalker you control -- When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
|
|
mana={B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Kaya's Guile
|
|
other={4}{W}{B} name(Entwine)
|
|
auto=ifnot paid(alternative) then choice name(Choose 1 and 2):ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent && moveto(exile) all(creature|opponentbattlefield)
|
|
auto=ifnot paid(alternative) then choice name(Choose 1 and 3):ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent && create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
auto=ifnot paid(alternative) then choice name(Choose 1 and 4):ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent && life:4 controller
|
|
auto=ifnot paid(alternative) then choice name(Choose 2 and 3):moveto(exile) all(creature|opponentbattlefield) && create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
auto=ifnot paid(alternative) then choice name(Choose 2 and 4):moveto(exile) all(creature|opponentbattlefield) && life:4 controller
|
|
auto=ifnot paid(alternative) then choice name(Choose 3 and 4):create(Spirit:creature Spirit:1/1:white,black:flying) && life:4 controller
|
|
auto=if paid(alternative) then ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent
|
|
auto=if paid(alternative) then moveto(exile) all(creature|opponentbattlefield)
|
|
auto=if paid(alternative) then create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
auto=if paid(alternative) then life:4 controller
|
|
text=Choose two -- Each opponent sacrifices a creature. -- Exile all cards from each opponent's graveyard. -- Create a 1/1 white and black Spirit creature token with flying. -- You gain 4 life. -- Entwine 3 (Choose all if you pay the entwine cost.)
|
|
mana={1}{W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kaya's Onslaught
|
|
target=creature
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=transforms((,newability[1/1],newability[double strike])) ueot
|
|
text=Target creature gets +1/+1 and gains double strike until end of turn. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kaya's Wrath
|
|
auto=destroy all(creature)
|
|
auto=@movedto(graveyard) from(creature|myBattlefield):life:1
|
|
text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
|
|
mana={W}{W}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kaza, Roil Chaser
|
|
abilities=flying,haste
|
|
auto={T}:transforms((,newability[foreach(creature[wizard]|myBattlefield) lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1)])) oneshot ueot
|
|
text=Flying, haste -- {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.
|
|
mana={U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kazandu Mammoth
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Kazandu Valley)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Kazandu Valley) name(Kazandu Valley) flip(Kazandu Valley) forcetype(land)
|
|
auto=_LANDFALL_2/2 ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Kazandu Mammoth gains +2/+2 until end of turn. // Kazandu Valley
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kazandu Nectarpot
|
|
auto=_LANDFALL_life:1 controller
|
|
text=Landfall - Whenever a land enters the battlefield under your control, you gain 1 life.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kazandu Stomper
|
|
abilities=trample
|
|
auto=moveTo(ownerHand) target(<upto:2>land|myBattlefield)
|
|
text=Trample -- When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Kazandu Valley
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
text=Kazandu Valley enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Kazandu Mammoth
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Kazarov, Sengir Pureblood
|
|
abilities=flying
|
|
auto=@damaged(creature|opponentBattlefield):counter(1/1)
|
|
auto={3}{R}:damage:2 target(creature)
|
|
text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature.
|
|
mana={5}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kazuul's Cliffs
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
text=Kazuul's Cliffs enters the battlefield tapped. -- {T}: Add {R}. // {2}{R}{Sacrifice Creature} Kazuul's Fury
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Kazuul's Fury
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Kazuul's Cliffs)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Kazuul's Cliffs) name(Kazuul's Cliffs) flip(Kazuul's Cliffs) forcetype(land)
|
|
auto=choice name(damage:storedpower target(player,creature,planeswalker)
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Kazuul's Fury deals damage equal to the sacrificed creatures power to any target. // Kazuul's Cliffs
|
|
mana={2}{R}{S(creature|myBattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kediss, Emberclaw Familiar
|
|
abilities=partner
|
|
text=Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{R}
|
|
type=Legendary Creature
|
|
subtype=Elemental Lizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Keen Duelist
|
|
auto=@each my upkeep:all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-manacost opponent])) oneshot )!
|
|
auto=@each my upkeep:all(*[zpos=1]|opponentlibrary) moveto(opponenthand) and!( transforms((,newability[life:-manacost opponent])) oneshot )!
|
|
text=At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Keen Glidemaster
|
|
auto={2}{U}:target(creature) flying ueot
|
|
text={2}{U}: Target creature gains flying until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Keen-Eared Sentry
|
|
abilities=playershroud
|
|
auto=@counteradded(0/0,1,Explore) from(*[dungeon]|opponentcommandzone):transforms((,newability[nodngopp])) ueot
|
|
text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- Your opponents can't venture into the dungeon more than once each turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Keensight Mentor
|
|
auto=name(Put vigilance counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever
|
|
auto={1}{W}{T}:name(Put 1/1 counters) all(creature[vigilance]|myBattlefield) counter(1/1)
|
|
text=When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. -- {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Keep Safe
|
|
restriction=type(*|myBattlefield)~morethan~0
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=draw:1 controller
|
|
text=Counter target spell that targets a permanent you control. -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Keeper of Fables
|
|
auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1
|
|
text=Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Keeper of Keys
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:lord(creature|mybattlefield) unblockable
|
|
text=When Keeper of Keys enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Human Rogue Mutant
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Keeper of the Accord
|
|
auto=@each opponent endofturn restriction{type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield)}:token(Soldier,Creature Soldier,1/1,white)
|
|
auto=@each opponent endofturn restriction{type(land|opponentbattlefield)~morethan~type(land|mybattlefield)}:may name(search basic plains) reveal:plibrarycount optionone name(choose basic plains) target(plains[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. -- At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Keeper of the Secret Lair
|
|
abilities=flash
|
|
auto=lord(*[-land]|mycastingzone) asflash
|
|
auto=lord(*|mycastingzone) altercost(colorless, -1)
|
|
text=Flash -- You may cast Secret Lair spells as though they had flash. -- Secret Lair spells you cast cost {1} less to cast.
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kefnet the Mindful
|
|
abilities=flying,indestructible
|
|
auto=aslongas(*|myhand) cantattack <7
|
|
auto=aslongas(*|myhand) cantpwattack <7
|
|
auto=aslongas(*|myhand) cantblock <7
|
|
auto={3}{U}:draw:1 && transforms((,newability[may moveto(myhand) target(land|mybattlefield)])) ueot
|
|
text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand.
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Kefnet's Last Word
|
|
target=artifact,creature,enchantment
|
|
auto=1194
|
|
auto=all(land|mybattlefield) frozen
|
|
text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kefnet's Monument
|
|
auto=lord(creature[blue]|myhand) altercost(colorless,-1)
|
|
auto=@movedto(creature|mystack):target(creature|opponentbattlefield) freeze
|
|
text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Keldon Overseer
|
|
abilities=haste
|
|
kicker={3}{R}
|
|
auto=if paid(kicker) then target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Keldon Raider
|
|
auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$
|
|
text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Keldon Warcaller
|
|
auto=_ATTACKING_counter(0/0,Lore) target(saga|myBattlefield)
|
|
text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Keleth, Sunmane Familiar
|
|
abilities=partner
|
|
auto=@combat(attacking) source(creature[iscommander]|myBattlefield):all(trigger[to]) counter(1/1,1)
|
|
text=Whenever a commander you control attacks, put a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{W}
|
|
type=Legendary Creature
|
|
subtype=Horse
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kelpie Guide
|
|
auto={T}:name(Untap another permanent) target(other *|mybattlefield) untap
|
|
auto=this(variable{type:land:mybattlefield}>7) {T}:name(Tap permanent) target(*|battlefield) tap
|
|
text={T}: Untap another target permanent you control. -- {T}: Tap target permanent. Activate only if you control eight or more lands.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kels, Fight Fixer
|
|
auto=menace
|
|
auto=@sacrificed(creature|mybattlefield):pay({RU}) draw:1 controller
|
|
auto={1}{S(creature|mybattlefield)}:indestructible ueot
|
|
text=Menace -- Whenever you sacrifice a creature, you may pay -- {U} or {B} -- . If you do, draw a card. ( {U} or {B} can be paid with either {U} or {B}.) -- {1}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Azra Warlock
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kelsien, the Plague
|
|
abilities=vigilance,haste
|
|
auto=lord(this) pexperience/pexperience nonstatic
|
|
auto={T}:name(Damage creature) target(creature|opponentbattlefield) transforms((,newability[_DIES_alterexperience:1 opponent],newability[damage:1])) ueot
|
|
text=Vigilance, haste -- Kelsien, the Plague gets +1/+1 for each experience counter you have. -- {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.
|
|
mana={R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Assassin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kemba's Legion
|
|
abilities=vigilance
|
|
text=Vigilance -- Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion.
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Soldier
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Kenrith's Transformation
|
|
target=creature
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) transforms((,setpower=3,settoughness=3))
|
|
auto=teach(creature) transforms((,green,elk))
|
|
auto=draw:1 controller
|
|
text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Kenrith, the Returned King
|
|
auto={R}:lord(creature) trample ueot && haste ueot
|
|
auto={1}{G}:counter(1/1,1) target(creature|battlefield)
|
|
auto={2}{W}:life:5 target(player)
|
|
auto={3}{U}:draw:1 target(player)
|
|
auto={4}{B}:moveto(mybattlefield) target(creature|mygraveyard)
|
|
text={R}: All creatures gain trample and haste until end of turn. -- {1}{G}: Put a +1/+1 counter on target creature. -- {2}{W}: Target player gains 5 life. -- {3}{U}: Target player draws a card. -- {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
|
|
mana={4}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Noble
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Keral Keep Disciples
|
|
auto=@counterremoved(0/0,1,Loyalty) from(planeswalker[chandra]|myBattlefield):damage:1 opponent
|
|
auto=@counteradded(0/0,1,Loyalty) from(planeswalker[chandra]|myBattlefield):damage:1 opponent
|
|
text=Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human Monk
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Keranos, God of Storms
|
|
abilities=indestructible
|
|
auto=this(variable{izzet}<7) transforms((removetypes,newability[becomes(Legendary Enchantment)]))
|
|
auto=this(variable{izzet}>6) transforms((Legendary Enchantment Creature))
|
|
auto=@each my draw:if type(land[fresh]|myhand)~morethan~0 then draw:1 controller else name(Deals 3 damage) name(Deals 3 damage) damage:3 target(creature,player)
|
|
text=Indestructible -- As long as your devotion to blue and red is less than seven, Keranos isn't a creature. -- Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.
|
|
mana={3}{U}{R}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Keskit, the Flesh Sculptor
|
|
abilities=partner
|
|
auto={T}{S(other *[creature;artifact]|mybattlefield)}{S(other *[creature;artifact]|mybattlefield)}{S(other *[creature;artifact]|mybattlefield)}:name(Look) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text={T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kess, Dissident Mage
|
|
abilities=flying
|
|
auto={0}:ability$!name(Give flashback) name(Give flashback) target(*[instant;sorcery]|mygraveyard) tempflashback ueot!$ controller limit:1 myturnonly
|
|
text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.
|
|
mana={1}{U}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kessig Naturalist
|
|
abilities=daybound
|
|
backside=Lord of the Ulvenwald
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
|
|
text=Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kestia, the Cultivator
|
|
bestow={3}{G}{W}{U}
|
|
auto=bestow bstw
|
|
auto=bestow teach(creature) 4/4
|
|
auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1
|
|
auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1
|
|
text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
|
|
mana={1}{G}{W}{U}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Nymph
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kethis, the Hidden Hand
|
|
auto=lord(*[legendary]|mycastingzone) altercost(colorless,-1)
|
|
auto={E(*[legendary]|mygraveyard)}{E(*[legendary]|mygraveyard)}:all(*[legendary]|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot
|
|
text=Legendary spells you cast cost {1} less to cast. -- Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
|
|
mana={W}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Advisor
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ketria Crystal
|
|
abilities=cycling
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{R}
|
|
autohand=__CYCLING__({2})
|
|
text={T}: Add {G}, {U}, or {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Ketria Triome
|
|
abilities=cycling
|
|
auto=tap(noevent)
|
|
autohand=__CYCLING__({3})
|
|
text=({T}: Add {G}, {U}, or {R}.) -- Ketria Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Forest Island Mountain
|
|
[/card]
|
|
[card]
|
|
name=Khalni Ambush
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Khalni Territory)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Khalni Territory) name(Khalni Territory) flip(Khalni Territory) forcetype(land)
|
|
restriction=type(creature|opponentbattlefield)~morethan~0,type(creature|myBattlefield)~morethan~0
|
|
auto=name(fights target creature you don't control) name(fights target creature you don't control) target(creature|mybattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) // Khalni Territory
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Khalni Territory
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
text=Khalni Territory enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Khalni Ambush
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Kharis & the Beholder
|
|
abilities=flying
|
|
auto=token(Human,Creature Human,1/1,white)
|
|
auto=@each my upkeep:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
auto=@each my upkeep:token(Human,Creature Human,1/1,white)
|
|
auto=@dierolled(this) result(1) from(controller) restriction{type(creature|myBattlefield)~morethan~9}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(2) from(controller) restriction{type(creature|myBattlefield)~morethan~8}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(3) from(controller) restriction{type(creature|myBattlefield)~morethan~7}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(4) from(controller) restriction{type(creature|myBattlefield)~morethan~6}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(5) from(controller) restriction{type(creature|myBattlefield)~morethan~5}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(6) from(controller) restriction{type(creature|myBattlefield)~morethan~4}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(7) from(controller) restriction{type(creature|myBattlefield)~morethan~3}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(8) from(controller) restriction{type(creature|myBattlefield)~morethan~2}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(9) from(controller) restriction{type(creature|myBattlefield)~morethan~1}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(10) from(controller) restriction{type(creature|myBattlefield)~morethan~0}:name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(11) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(12) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(13) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(14) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(15) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(16) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(17) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(18) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(19) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1)
|
|
auto=@dierolled(this) result(20) from(controller):name(Clone all creatures) all(creature[-legendary]|mybattlefield) clone
|
|
text=Flying -- When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) -- If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. -- If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
|
|
mana={1}{G}{G}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Dragon Eye Wizard
|
|
power=1
|
|
toughness=20
|
|
[/card]
|
|
[card]
|
|
name=Khenra Charioteer
|
|
abilities=trample
|
|
auto=lord(other creature|mybattlefield) trample
|
|
text=Trample -- Other creatures you control have trample.
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Khenra Eternal
|
|
auto=_BLOCKED_life:-1 opponent
|
|
text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Jackal Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Khenra Scrapper
|
|
abilities=menace
|
|
auto=@exerted(this):2/0 ueot
|
|
auto=_ATTACKING_may exert
|
|
text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kheru Lich Lord
|
|
auto={2}{B}:moverandom(creature) from(mygraveyard) to(mybattlefield) && target(creature[fresh]|myBattlefield) transforms((,unearth,haste,trample,flying)) ueot myUpkeepOnly
|
|
text=At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
|
|
mana={3}{B}{G}{U}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kheru Mind-Eater
|
|
abilities=menace
|
|
auto=@combatdamagefoeof(player) from(this):ability$!name(Discard a card) notatarget(*|myhand) moveto(opponentexile) and!( counter(0/0,1,KheruExiled) )! !$ opponent
|
|
auto=@combatdamageof(player) from(this):name(Discard a card) name(Discard a card) notatarget(*|myhand) moveto(myexile) and!( counter(0/0,1,KheruExiled) )!
|
|
auto=lord(*[counter{0/0.1.KheruExiled}]|myexile) transforms((,newability[canplayfromexile]))
|
|
text=Menace -- Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down. -- You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Khorvath Brightflame
|
|
abilities=flying,haste,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(sylvia brightspear|mylibrary)
|
|
auto=lord(knight|myBattlefield) flying
|
|
auto=lord(knight|myBattlefield) haste
|
|
text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste.
|
|
mana={5}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Khorvath's Fury
|
|
auto=count(type:*:myhand) && all(*|myhand) reject && draw:countedamountplus1plusend controller
|
|
auto=damage:ohandcount opponent
|
|
text=For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kianne, Dean of Substance
|
|
other={2}{U}{U} name(Imbraham, Dean of Theory)
|
|
otherrestriction=can play creature,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Imbraham, Dean of Theory)
|
|
autostack=if paid(alternative) then name(Imbraham, Dean of Theory) name(Imbraham, Dean of Theory) flip(Imbraham, Dean of Theory) forcetype(Legendary Creature)
|
|
auto=this(variable{isflipped}<1) {T}:all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[this(cantargetcard(*[land]|*) moveto(myhand)],newability[this(cantargetcard(*[-land]|*) counter(0/0.1.study)])) oneshot )!
|
|
auto=this(variable{isflipped}<1) {4}{G}:token(Fractal,Creature Fractal,0/0,green,blue) and!( transforms((,newability[if type(*[-land;red;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;black;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;green;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;white;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;blue;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)])) oneshot )!
|
|
text={T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. -- {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them. // {2}{U}{U} name(Imbraham, Dean of Theory)
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kick in the Door
|
|
target=creature
|
|
auto=counter(1/1)
|
|
auto=transforms((,newability[haste],newability[cantbeblockedby(creature[wall])])) ueot
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kill Switch
|
|
auto={2}{T}:all(other artifact|battlefield) transforms((,newability[tap(noevent)],newability[@each my untap:if type(Kill Switch[tapped]|battlefield)~morethan~0 then tap(noevent)])) forever
|
|
text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Killian, Ink Duelist
|
|
abilities=lifelink,menace
|
|
auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|myzones):name(Spells cost 2 less) add{C}{C}
|
|
text=Lifelink -- Menace (This creature can't be blocked except by two or more creatures.) -- Spells you cast that target a creature cost 2 less to cast.
|
|
mana={W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Killing Wave
|
|
auto=all (creature) transforms((,newability[upcost[{L:X}] sacrifice]))
|
|
text=For each creature, its controller sacrifices it unless they pay X life.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kindred Boon
|
|
auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend
|
|
auto=lord(creature[counter{0/0.1.divinity}]) indestructible
|
|
text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Kindred Charge
|
|
auto=chooseatype clone with(unearth,haste) all(creature[chosentype]|mybattlefield) chooseend
|
|
text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kindred Discovery
|
|
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend
|
|
text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
|
|
mana={3}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Kindred Dominance
|
|
auto=chooseatype destroy all(creature[-chosentype]) chooseend
|
|
text=Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
|
mana={5}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Kindred Summons
|
|
auto=chooseatype if type(creature[chosentype]|myBattlefield)~equalto~1 then name(Search 1 creature) name(Search 1 creature) target(<1>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~2 then name(Search 2 creatures) name(Search 2 creatures) target(<2>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~3 then name(Search 3 creatures) name(Search 3 creatures) target(<3>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~4 then name(Search 4 creatures) name(Search 4 creatures) target(<4>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~5 then name(Search 5 creatures) name(Search 5 creatures) target(<5>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~6 then name(Search 6 creatures) name(Search 6 creatures) target(<6>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~7 then name(Search 7 creatures) name(Search 7 creatures) target(<7>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~8 then name(Search 8 creatures) name(Search 8 creatures) target(<8>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~9 then name(Search 9 creatures) name(Search 9 creatures) target(<9>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~10 then name(Search 10 creatures) name(Search 10 creatures) target(<10>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~11 then name(Search 11 creatures) name(Search 11 creatures) target(<11>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~12 then name(Search 12 creatures) name(Search 12 creatures) target(<12>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~13 then name(Search 13 creatures) name(Search 13 creatures) target(<13>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~14 then name(Search 14 creatures) name(Search 14 creatures) target(<14>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~15 then name(Search 15 creatures) name(Search 15 creatures) target(<15>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~16 then name(Search 16 creatures) name(Search 16 creatures) target(<16>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~17 then name(Search 17 creatures) name(Search 17 creatures) target(<17>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~18 then name(Search 18 creatures) name(Search 18 creatures) target(<18>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~equalto~19 then name(Search 19 creatures) name(Search 19 creatures) target(<19>creature[chosentype]|mylibrary) moveto(myBattlefield) else if type(creature[chosentype]|myBattlefield)~morethan~19 then name(Search 20 creatures) name(Search 20 creatures) target(<20>creature[chosentype]|mylibrary) moveto(myBattlefield) chooseend
|
|
text=Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
|
|
mana={5}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kinetic Augur
|
|
abilities=trample
|
|
anyzone=pginstantsorcery/4 cdaactive
|
|
auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ controller && draw:2 controller
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. -- When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=*
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=King Harald's Revenge
|
|
target=creature
|
|
auto=foreach(creature|myBattlefield) 1/1
|
|
auto=transforms((,newability[trample],newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
text=Until end of tun, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=King Narfi's Betrayal
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=transforms((,newability[deplete:4 opponent],newability[deplete:4 controller],newability[may name(Exile creature or planeswalker) target(*[creature;planeswalker]|opponentgraveyard) moveto(myexile) and!( counter(KingOppExiled) )!],newability[ability$!name(Exile creature or planeswalker) may name(Exile creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(exile) and!( counter(0/0.1.KingExiled) )! !$ controller])) oneshot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[counter{KingOppExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[counter{KingExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(*[counter{KingOppExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveto(ownerexile)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(*[counter{KingExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] counter(0/0.-1.KingExiled)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. -- II, III - Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
|
|
mana={1}{U}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=King of the Pride
|
|
auto=all(creature[cat]|myBattlefield) 2/1
|
|
text=Other Cats you control get +2/+1.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kinjalli's Caller
|
|
auto=lord(dinosaur|myhand) altercost(colorless, -1)
|
|
text=Dinosaur spells you cast cost {1} less to cast.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kinjalli's Sunwing
|
|
abilities=flying
|
|
auto=@movedto(creature|opponentbattlefield):tap all(trigger)
|
|
text=Flying -- Creatures your opponents control enter the battlefield tapped.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kinnan, Bonder Prodigy
|
|
aicode=activate transforms((,newability[if type(creature[-human;zpos<=5]|myLibrary)~morethan~0 then target(creature[-human;zpos<=5]|myLibrary) moveTo(myBattlefield) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
|
auto={5}{G}{U}:name(look) reveal:5 optionone name(Get a non-Human)target(<upto:1>creature[-human]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( moveto(myBattlefield) )! afterrevealedend revealend
|
|
auto=lord(*[-land]|myBattlefield) transforms((,newability[@tappedformana(this|*):ability$!name(Add one mana) choice add{1} _ choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller]))
|
|
text=Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. -- {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
|
mana={G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kinsbaile Courier
|
|
auto=counter(1/1) target(creature)
|
|
autograveyard={2}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature. -- Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Kithkin Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kiora Bests the Sea God
|
|
auto=token(Kraken Omi)
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) untap all(*[-land]|opponentbattlefield) && frozen
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create an 8/8 blue Kraken creature token with hexproof. -- II - Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. -- III - Gain control of target permanent an opponent controls. Untap it.
|
|
mana={5}{U}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Kiora's Dambreaker
|
|
auto=_PROLIFERATE_
|
|
text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.)
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Leviathan
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Kiora's Dismissal
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{U} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>enchantment) moveto(ownerhand)
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>enchantment) moveto(ownerhand)
|
|
text=Strive - Kiora's Dismissal costs {U} more to cast for each target beyond the first. -- Return any number of target enchantments to their owners' hands.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Kira, Great Glass-Spinner
|
|
abilities=flying
|
|
auto=lord(other creature|mybattlefield) transforms((,newability[@targeted(this) turnlimited:name(Counter spell) all(trigger[from]) fizzle]))
|
|
auto=@targeted(this) turnlimited:name(Counter spell) target(*|stack) fizzle
|
|
text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
|
|
mana={1}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kitchen Imp
|
|
abilities=madness,flying,haste
|
|
autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
text=Flying, haste -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Imp
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kitesail Cleric
|
|
abilities=flying
|
|
kicker={2}{W}
|
|
auto=if paid(kicker) then tap target(<upto:2>creature)
|
|
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Flying -- When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kitesail Corsair
|
|
auto=_ATTACKING_flying
|
|
text=Kitesail Corsair has flying as long as it's attacking.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kitesail Freebooter
|
|
abilities=flying
|
|
auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand)
|
|
text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kitesail Skirmisher
|
|
abilities=flying
|
|
auto=_ATTACKING_name(Other creature gains flying) target(other creature|myBattlefield) transforms((,newability[flying])) ueot
|
|
autograveyard={4}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Flying -- Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. -- Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kitsune Mystic
|
|
auto=this(auras >= 2) phaseaction[endofturn once] flip(Autumn-Tail, Kitsune Sage) limit:1
|
|
text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Fox Wizard
|
|
power=2
|
|
toughness=3
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Kjeldoran Elite Guard
|
|
auto={T}:target(creature) transforms((,newability[2/2 ueot],newability[@movedTo(this|mygraveyard):target(Kjeldoran Elite Guard|mybattlefield) sacrifice])) ueot restriction{during battle}
|
|
text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kjeldoran Guard
|
|
auto=if type(land[snow]|opponentBattlefield)~lessthan~1 then {T}:target(creature) transforms((,newability[1/1 ueot],newability[@movedTo(this|mygraveyard):target(Kjeldoran Guard|mybattlefield) sacrifice])) ueot restriction{during battle}
|
|
text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Klauth's Will
|
|
other={X}{R}{R}{G} name(Cast with commander)
|
|
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
|
restriction=type(*[iscommander]|mybattlefield)~equalto~0
|
|
auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Damage all flying creature) name(Damage all flying creature) all(creature[flying]|battlefield) damage:fullpaid
|
|
auto=if type(*[artifact;enchantment]|battlefield)~morethan~0 then choice name(Destroy artifacts or enchantments) name(Destroy artifacts or enchantments) target(<upto:fullpaid>*[artifact;enchantment]|battlefield) destroy
|
|
auto=if paid(alternative) then if type(creature[flying]|battlefield)~morethan~0 then if type(*[artifact;enchantment]|battlefield)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) name(Choose both) all(creature[flying]|battlefield) damage:fullpaid && target(<upto:fullpaid>*[artifact;enchantment]|battlefield) destroy
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Breathe Flame - Klauth's Will deals X damage to each creature without flying. -- Smash Relics - Destroy up to X target artifacts and/or enchantments.
|
|
mana={X}{R}{R}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Klauth, Unrivaled Ancient
|
|
abilities=flying,haste
|
|
auto=@combat(attacking) source(this) restriction{type(*[-land]|myrestrictedcastingzone)~morethan~0}:name(Add mana) thisforeach(variable{pwrtotatt}>0) ability$!name(Choose one) choice name(Add white) add{W} doesntempty _ choice name(Add blue) add{U} doesntempty _ choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty _ choice name(Add black) add{B} doesntempty!$ controller
|
|
text=Flying, haste -- Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
|
|
mana={5}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Klothys's Design
|
|
auto=all(creature|myBattlefield) type:manaG:mybattlefield/type:manaG:mybattlefield ueot
|
|
text=Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
|
|
mana={5}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Klothys, God of Destiny
|
|
abilities=indestructible
|
|
auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature))
|
|
#auto=@each my combatbegins:moveTo(exile) target(*|myGraveyard):life:2 controller && damage:2 target(opponent)
|
|
auto=@each my combatbegins:choice moveTo(exile) target(*[Land]|myGraveyard) and!(Add{R})!
|
|
auto=@each my combatbegins:choice moveTo(exile) target(*[Land]|myGraveyard) and!(Add{G})!
|
|
text=Indestructible -- As long as your devotion to red and green is less than seven, Klothys isn't a creature. -- At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
|
|
mana={1}{R}{G}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Knight Bas
|
|
abilities=vigilance
|
|
type=Creature
|
|
subtype=Knight
|
|
power=2
|
|
toughness=2
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Knight Val
|
|
abilities=vigilance
|
|
type=Creature
|
|
subtype=Knight
|
|
power=2
|
|
toughness=2
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Knight of Autumn
|
|
auto=choice counter(1/1,2)
|
|
auto=choice destroy target(artifact,enchantment)
|
|
auto=choice life:4
|
|
text=When Knight of Autumn enters the battlefield, Choose one -- Put two +1/+1 counters on Knight of Autumn. -- Destroy target artifact or enchantment. -- You gain 4 life.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Dryad Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Knight of Dusk
|
|
auto={B}{B}:destroy target(creature[blocking]) limit:1
|
|
text={B}{B}: Destroy target creature blocking Knight of Dusk.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knight of Grace
|
|
abilities=first strike
|
|
auto=cantbetargetof(*[black])
|
|
auto=aslongas(*[black]|Battlefield) 1/0
|
|
text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knight of Malice
|
|
abilities=first strike
|
|
auto=cantbetargetof(*[white])
|
|
auto=aslongas(*[white]|Battlefield) 1/0
|
|
text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knight of New Benalia
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Knight of Old Benalia
|
|
suspend(5)={W}
|
|
auto=lord(creature|myBattlefield) 1/1 ueot
|
|
text=Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Knight of Sorrows
|
|
auto=_DIES_token(Spirit,Creature Spirit,1/1,white,black,flying)
|
|
text=Knight of Sorrows can block an additional creature each combat. -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Knight of the Ebon Legion
|
|
auto={2}{B}:deathtouch && 3/3
|
|
auto=@each my endofturn foelost(4):1/1
|
|
text={2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. -- At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knight of the Holy Nimbus
|
|
abilities=flanking
|
|
auto={0}:regenerate
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) cantregen notatarget(Knight of the Holy Nimbus|opponentBattlefield) ueot?donothing!$ opponent])) forever
|
|
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
|
|
mana={W}{W}
|
|
type=Creature
|
|
subtype=Human Rebel Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knight of the Keep
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knight of the Last Breath
|
|
abilities=flying
|
|
auto={3}{S(other creature[-token]|mybattlefield)}:create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
|
|
mana={5}{W}{B}
|
|
type=Creature
|
|
subtype=Giant Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Knight of the Stampede
|
|
auto=lord(*[dinosaur]|mycastingzone) altercost(colorless,-2)
|
|
text=Dinosaur spells you cast cost {2} less to cast.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Knight of the Tusk
|
|
abilities=vigilance
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Knight's Pledge
|
|
target=creature
|
|
auto=teach(creature) +2/+2
|
|
text=Enchant creature -- Enchanted creature gets +2/+2.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Knighted Myr
|
|
auto={2}{W}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever
|
|
auto=@counteradded(1/1) from(this):name(Gains double strike) transforms((,newability[double strike])) ueot
|
|
text={2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
|
|
mana={2}{W}
|
|
type=Artifact Creature
|
|
subtype=Myr Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Knights of the Black Rose
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@becomesmonarchfoeof(player):life:-2 opponent && life:2 controller
|
|
text=When Knights of the Black Rose enters the battlefield, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
|
|
mana={3}{W}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Knights' Charge
|
|
auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:1 controller
|
|
auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:-1 opponent
|
|
auto={6}{W}{B}{S}:moveTo(mybattlefield) all(creature[Knight]|mygraveyard)
|
|
text=Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. -- {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
|
|
mana={1}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Knowledge and Power
|
|
auto=@scryed(*|mybattlefield,mystack):name(Pay 2) pay({2}) name(Deal 2 damages) target(creature,player) damage:2
|
|
text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player.
|
|
mana={4}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Kodama of the Center Tree
|
|
anyzone=type:spirit:myBattlefield/type:spirit:myBattlefield cdaactive
|
|
auto=@movedto(this|mygraveyard):moveto(mybattlefield) target(spirit[manacost<=type:spirit:myBattlefield]|mygraveyard)
|
|
text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
|
|
mana={4}{G}
|
|
type=Legendary Creature
|
|
subtype=Spirit
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Kodama of the East Tree
|
|
abilities=reach,partner
|
|
auto=@movedTo(*[manacost=0]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=0]|myHand)
|
|
auto=@movedTo(*[manacost=1]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=1]|myHand)
|
|
auto=@movedTo(*[manacost=2]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=2]|myHand)
|
|
auto=@movedTo(*[manacost=3]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=3]|myHand)
|
|
auto=@movedTo(*[manacost=4]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=4]|myHand)
|
|
auto=@movedTo(*[manacost=5]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=5]|myHand)
|
|
auto=@movedTo(*[manacost=6]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=6]|myHand)
|
|
auto=@movedTo(*[manacost=7]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=7]|myHand)
|
|
auto=@movedTo(*[manacost=8]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=8]|myHand)
|
|
auto=@movedTo(*[manacost=9]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=9]|myHand)
|
|
auto=@movedTo(*[manacost=10]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=10]|myHand)
|
|
auto=@movedTo(*[manacost=11]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=11]|myHand)
|
|
auto=@movedTo(*[manacost=12]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=12]|myHand)
|
|
auto=@movedTo(*[manacost=13]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=13]|myHand)
|
|
auto=@movedTo(*[manacost=14]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=14]|myHand)
|
|
auto=@movedTo(*[manacost=15]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=15]|myHand)
|
|
auto=@movedTo(*[manacost=16]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=16]|myHand)
|
|
auto=@movedTo(*[manacost=17]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=17]|myHand)
|
|
auto=@movedTo(*[manacost=18]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=18]|myHand)
|
|
auto=@movedTo(*[manacost=19]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=19]|myHand)
|
|
auto=@movedTo(*[manacost=20]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=20]|myHand)
|
|
text=Reach -- Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield. -- Partner (You can have two commanders if both have partner.)
|
|
mana={4}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Spirit
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Kogla, the Titan Ape
|
|
auto=target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
|
auto=@combat(attaking) source(this):destroy target(artifact,enchantment|opponentBattlefield)
|
|
auto={1}{G}{H(human|mybattlefield)}:indestructible ueot
|
|
text=When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. -- Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. -- {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
|
|
mana={3}{G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Ape
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Kolaghan's Command
|
|
auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and opponent discards) name(Return creature and opponent discards) target(creature|mygraveyard) moveto(myhand) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and you discard) name(Return creature and you discard) target(creature|mygraveyard) moveto(myhand) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller
|
|
auto=if type(creature|mygraveyard)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(Return creature and destroy artifact) name(Return creature and destroy artifact) name(Return creature and destroy artifact) target(creature|mygraveyard) moveto(myhand) && ability$!name(Destroy artifact) name(Destroy artifact) destroy target(artifact)!$ controller
|
|
auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and deals damage) name(Return creature and deals damage) target(creature|mygraveyard) moveto(myhand) && ability$!name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature)!$ controller
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and opponent discards) name(Destroy artifact and opponent discards) target(artifact) destroy && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and you discard) name(Destroy artifact and you discard) target(artifact) destroy && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller
|
|
auto=choice name(Deals damage and opponent discards) damage:2 target(player,creature) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
auto=choice name(Deals damage and you discard) damage:2 target(player,creature) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and deals damage) name(Destroy artifact and deals damage) target(artifact) destroy && ability$!name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature)!$ controller
|
|
text=Choose two -- Return target creature card from your graveyard to your hand. -- Target player discards a card. -- Destroy target artifact. -- Kolaghan's Command deals 2 damage to target creature or player.
|
|
mana={1}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Koll, the Forgemaster
|
|
auto=lord(other creature[-token;geared]|mybattlefield) transforms((,newability[handdeath]))
|
|
auto=lord(other creature[-token;enchanted]|mybattlefield) transforms((,newability[handdeath]))
|
|
auto=lord(creature[token;enchanted]|mybattlefield) 1/1
|
|
auto=lord(creature[token;geared]|mybattlefield) 1/1
|
|
text=Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. -- Creature tokens you control that are enchanted or equipped get +1/+1.
|
|
mana={R}{W}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kolvori, God of Kinship
|
|
other={1}{G} name(The Ringhart Crest)
|
|
otherrestriction=can play artifact,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(The Ringhart Crest)
|
|
autostack=if paid(alternative) then flip(The Ringhart Crest) forcetype(Legendary Artifact)
|
|
auto=this(variable{isflipped}<1) aslongas(creature[legendary]|mybattlefield) 4/2 >2
|
|
auto=this(variable{isflipped}<1) aslongas(creature[legendary]|mybattlefield) vigilance >2
|
|
auto=this(variable{isflipped}<1) {1}{G}{T}:name(Reveal 6 cards) reveal:6 optionone name(Get legendary creature) target(creature[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend
|
|
aicode=activate target(creature[legendary;zpos<=6]|mylibrary) moveto(myhand)
|
|
text=As long as you control three or more legendary creatures, Kolvori, God of Kinship gets +4/+2 and has vigilance. -- {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // {1}{G} The Ringhart Crest
|
|
mana={2}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Koma's Faithful
|
|
abilities=lifelink
|
|
auto=_DIES_deplete:3 opponent && deplete:3 controller
|
|
text=Lifelink -- When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Koma, Cosmos Serpent
|
|
abilities=nofizzle
|
|
auto=@each upkeep:token(Koma's Coil,Creature Serpent,3/3,blue)
|
|
auto={S(other serpent|mybattlefield)}:name(Tap permanent) target(*|battlefield) transforms((,newability[tap(noevent)],newability[noactivatedability])) ueot
|
|
auto={S(other serpent|mybattlefield)}:name(Gain indestructible) transforms((,newability[indestructible])) ueot
|
|
text=This spell can't be countered. -- At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. -- Sacrifice another Serpent: Choose one -- Tap target permanent. Its activated abilities can't be activated this turn. -- Koma, Cosmos Serpent gains indestructible until end of turn.
|
|
mana={3}{G}{G}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Serpent
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Kopala, Warden of Waves
|
|
auto=@targeted(merfolk|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
|
|
mana={1}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kor Blademaster
|
|
abilities=double strike
|
|
auto=lord(warrior[geared]|mybattlefield) double strike
|
|
text=Double strike -- Equipped Warriors you control have double strike.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kor Celebrant
|
|
auto=life:1 controller
|
|
auto=@movedTo(other creature|myBattlefield):life:1 controller
|
|
text=Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Korvold, Fae-Cursed King
|
|
abilities=flying
|
|
auto=sacrifice target(*|mybattlefield)
|
|
auto=_ATTACKING_sacrifice target(*|mybattlefield)
|
|
auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) && draw:1
|
|
text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
|
|
mana={2}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon Noble
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kraken Omi
|
|
type=Creature
|
|
subttype=Kraken
|
|
power=8
|
|
toughness=8
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Kraken Reef
|
|
type=Creature
|
|
subtype=Kraken
|
|
color=blue
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Kraken of the Straits
|
|
auto=_ATTACKING_lord(creature[power<=type:island:mybattlefield]|opponentbattlefield) cantblock ueot
|
|
text=Creatures with power less than the number of Islands you control can't block Kraken of the Straits.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Krark, the Thumbless
|
|
abilities=partner
|
|
auto=@movedTo(instant,sorcery|mystack):name(flip a coin) all(trigger[to]) flipacoin winability activate castcard(copied noevent) winabilityend loseability fizzleto(hand) loseabilityend flipend
|
|
text=Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Krasis Incubation
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
auto={1}{G}{U}:counter(1/1,2) && moveto(myhand) all(this)
|
|
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
|
|
mana={2}{G}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Kraul Foragers
|
|
auto=life:1 type:creature:card:mygraveyard
|
|
text=Undergrowth - When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Insect Scout
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kraul Harpooner
|
|
abilities=reach
|
|
auto=may name(Fight with flying creature) type:creature:mygraveyard/0 ueot && transforms((,newability[target(creature[flying]|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Reach -- Undergrowth - When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Insect Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kraul Raider
|
|
abilities=menace
|
|
text=Menace (This creature can't be blocked except by two or more creatures.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Insect Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kraul Stinger
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Insect Assassin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kraul Swarm
|
|
abilities=flying
|
|
auto={2}{B}{D(creature|myhand)}:moveto(myhand) all(this)
|
|
text=Flying -- {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Insect Warrior
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kraum, Ludevic's Opus
|
|
abilities=flying,haste,partner
|
|
auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:draw:1 controller
|
|
text=Flying, haste -- Whenever an opponent casts their second spell each turn, draw a card. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Zombie Horror
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Krav, the Unredeemed
|
|
auto=may name(Put partner on your hand) moveto(myhand) target(Regna^ the Redeemer|mylibrary)
|
|
auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target yourself) name(Sacrifice 1 creature and target yourself) all(this) counter(1/1,1) && life:1 controller && draw:1 controller
|
|
auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target opponent) name(Sacrifice 1 creature and target opponent) all(this) counter(1/1,1) && life:1 opponent && draw:1 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 2 creatures and target yourself) name(Sacrifice 2 creatures and target yourself) all(this) counter(1/1,2) && life:2 controller && draw:2 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 2 creatures and target opponent) name(Sacrifice 2 creatures and target opponent) all(this) counter(1/1,2) && life:2 opponent && draw:2 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 3 creatures and target yourself) name(Sacrifice 3 creatures and target yourself) all(this) counter(1/1,3) && life:3 controller && draw:3 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 3 creatures and target opponent) name(Sacrifice 3 creatures and target opponent) all(this) counter(1/1,3) && life:3 opponent && draw:3 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 4 creatures and target yourself) name(Sacrifice 4 creatures and target yourself) all(this) counter(1/1,4) && life:4 controller && draw:4 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 4 creatures and target opponent) name(Sacrifice 4 creatures and target opponent) all(this) counter(1/1,4) && life:4 opponent && draw:4 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 5 creatures and target yourself) name(Sacrifice 5 creatures and target yourself) all(this) counter(1/1,5) && life:5 controller && draw:5 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 5 creatures and target opponent) name(Sacrifice 5 creatures and target opponent) all(this) counter(1/1,5) && life:5 opponent && draw:5 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 6 creatures and target yourself) name(Sacrifice 6 creatures and target yourself) all(this) counter(1/1,6) && life:6 controller && draw:6 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 6 creatures and target opponent) name(Sacrifice 6 creatures and target opponent) all(this) counter(1/1,6) && life:6 opponent && draw:6 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 7 creatures and target yourself) name(Sacrifice 7 creatures and target yourself) all(this) counter(1/1,7) && life:7 controller && draw:7 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 7 creatures and target opponent) name(Sacrifice 7 creatures and target opponent) all(this) counter(1/1,7) && life:7 opponent && draw:7 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 8 creatures and target yourself) name(Sacrifice 8 creatures and target yourself) all(this) counter(1/1,8) && life:8 controller && draw:8 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 8 creatures and target opponent) name(Sacrifice 8 creatures and target opponent) all(this) counter(1/1,8) && life:8 opponent && draw:8 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 9 creatures and target yourself) name(Sacrifice 9 creatures and target yourself) all(this) counter(1/1,9) && life:9 controller && draw:9 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 9 creatures and target opponent) name(Sacrifice 9 creatures and target opponent) all(this) counter(1/1,9) && life:9 opponent && draw:9 opponent
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 10 creatures and target yourself) name(Sacrifice 10 creatures and target yourself) all(this) counter(1/1,10) && life:10 controller && draw:10 controller
|
|
auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 10 creatures and target opponent) name(Sacrifice 10 creatures and target opponent) all(this) counter(1/1,10) && life:10 opponent && draw:10 opponent
|
|
text=Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) -- {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
|
|
mana={4}{B}
|
|
type=Legendary Creature
|
|
subtype=Demon Krav
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Krazy Kow
|
|
auto=@each my upkeep:all(this) rolld6 6 winability donothing winabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):name(Sacrifice and damage) name(Sacrifice and damage) sacrifice all(this) && damage:3 opponent && damage:3 controller && damage:3 all(creature|battlefield)
|
|
text=During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player.
|
|
mana={3}{R}
|
|
type=Summon
|
|
subtype=Cow
|
|
[/card]
|
|
[card]
|
|
name=Krenko, Tin Street Kingpin
|
|
auto=_ATTACKING_create(goblin:goblin creature:1/1:red)*power
|
|
auto=_ATTACKING_counter(1/1)
|
|
text=Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kresh the Bloodbraided
|
|
auto=@movedTo(other creature[power=1]|graveyard) from(battlefield):may counter(1/1) all(this)
|
|
auto=@movedTo(other creature[power=2]|graveyard) from(battlefield):may counter(1/1,2) all(this)
|
|
auto=@movedTo(other creature[power=3]|graveyard) from(battlefield):may counter(1/1,3) all(this)
|
|
auto=@movedTo(other creature[power=4]|graveyard) from(battlefield):may counter(1/1,4) all(this)
|
|
auto=@movedTo(other creature[power=5]|graveyard) from(battlefield):may counter(1/1,5) all(this)
|
|
auto=@movedTo(other creature[power=6]|graveyard) from(battlefield):may counter(1/1,6) all(this)
|
|
auto=@movedTo(other creature[power=7]|graveyard) from(battlefield):may counter(1/1,7) all(this)
|
|
auto=@movedTo(other creature[power=8]|graveyard) from(battlefield):may counter(1/1,8) all(this)
|
|
auto=@movedTo(other creature[power=9]|graveyard) from(battlefield):may counter(1/1,9) all(this)
|
|
auto=@movedTo(other creature[power=10]|graveyard) from(battlefield):may counter(1/1,10) all(this)
|
|
auto=@movedTo(other creature[power=11]|graveyard) from(battlefield):may counter(1/1,11) all(this)
|
|
auto=@movedTo(other creature[power=12]|graveyard) from(battlefield):may counter(1/1,12) all(this)
|
|
auto=@movedTo(other creature[power=13]|graveyard) from(battlefield):may counter(1/1,13) all(this)
|
|
auto=@movedTo(other creature[power=14]|graveyard) from(battlefield):may counter(1/1,14) all(this)
|
|
auto=@movedTo(other creature[power=15]|graveyard) from(battlefield):may counter(1/1,15) all(this)
|
|
auto=@movedTo(other creature[power=16]|graveyard) from(battlefield):may counter(1/1,16) all(this)
|
|
auto=@movedTo(other creature[power=17]|graveyard) from(battlefield):may counter(1/1,17) all(this)
|
|
auto=@movedTo(other creature[power=18]|graveyard) from(battlefield):may counter(1/1,18) all(this)
|
|
auto=@movedTo(other creature[power=19]|graveyard) from(battlefield):may counter(1/1,19) all(this)
|
|
auto=@movedTo(other creature[power>=20]|graveyard) from(battlefield):may counter(1/1,20) all(this)
|
|
text=Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
|
|
mana={2}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kronch Wrangler
|
|
abilities=trample
|
|
auto=@movedTo(creature[power>=4]|myBattlefield):counter(1/1)
|
|
text=Trample -- Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Krosan Druid
|
|
kicker={4}{G}
|
|
auto=if paid(kicker) then life:10
|
|
text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Centaur Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kroxa, Titan of Death's Hunger
|
|
auto=ifnot paid(retrace) then sacrifice
|
|
auto=if type(*|opponenthand)~equalto~0 then life:-3 opponent
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~equalto~0 then ability$!name(Discard non-land card) name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
|
|
auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~equalto~0}:life:-3 opponent
|
|
auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~equalto~0}:ability$!name(Discard non-land) card name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent
|
|
auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! $ opponent
|
|
auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~morethan~0}:ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
|
|
retrace={B}{B}{R}{R}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape)
|
|
text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={B}{R}
|
|
type=Legendary Creature
|
|
subtype=Elder Giant
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Kruphix, God of Horizons
|
|
abilities=indestructible,nomaxhand
|
|
auto=mypoolsave(red)
|
|
auto=mypoolsave(white)
|
|
auto=mypoolsave(black)
|
|
auto=mypoolsave(green)
|
|
auto=mypoolsave(blue)
|
|
auto=mypoolsave(artifact)
|
|
auto=mypoolsave(land)
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(red) terminate],newability[mypoolsave(green) terminate],newability[mypoolsave(blue) terminate],newability[mypoolsave(black) terminate],newability[mypoolsave(white) terminate],newability[mypoolsave(artifact) terminate],newability[mypoolsave(land) terminate])) oneshot
|
|
auto=@each untap restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each untap restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each untap restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each untap restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each untap restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each upkeep restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each upkeep restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each upkeep restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each upkeep restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each upkeep restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each draw restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each draw restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each draw restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each draw restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each draw restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each firstmain restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each firstmain restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each firstmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each firstmain restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each firstmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each combatbegins restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each combatbegins restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each combatbegins restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each combatbegins restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each combatbegins restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each combatends restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each combatends restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each combatends restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each combatends restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each combatends restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each secondmain restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each secondmain restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each secondmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each secondmain restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each secondmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each endofturn restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each endofturn restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each endofturn restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each endofturn restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each endofturn restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=@each cleanup restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U})
|
|
auto=@each cleanup restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G})
|
|
auto=@each cleanup restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R})
|
|
auto=@each cleanup restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B})
|
|
auto=@each cleanup restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W})
|
|
auto=this(variable{simic}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{simic}>6) transforms((Legendary Enchantment Creature))
|
|
text=Indestructible -- As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. -- You have no maximum hand size. -- If unused mana would empty from your mana pool, that mana becomes colorless instead.
|
|
mana={3}{G}{U}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Krydle of Baldur's Gate
|
|
auto=@combatdamaged(player) from(this):name(Gain life and scry) life:-1 opponent && deplete:1 opponent && life:1 controller && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@each my blockers:name(Pay 2 for unblockable) pay({2}) name(Pay 2 for unblockable) target(creature|myBattlefield) transforms((,newability[unblockable])) ueot
|
|
text=Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. -- Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn.
|
|
mana={U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Elf Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kuldotha Flamefiend
|
|
other={4}{R}{R}{S(*[artifact]|mybattlefield)} name(Sacrifice artifact)
|
|
auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kumano's Blessing
|
|
target=creature
|
|
abilities=flash
|
|
auto=@damaged(creature[toughness=1]) from(mytgt):if compare(thatmuch)~morethan~0 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=1]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=2]) from(mytgt):if compare(thatmuch)~morethan~1 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=2]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=3]) from(mytgt):if compare(thatmuch)~morethan~2 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=3]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=4]) from(mytgt):if compare(thatmuch)~morethan~3 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=4]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=5]) from(mytgt):if compare(thatmuch)~morethan~4 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=5]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=6]) from(mytgt):if compare(thatmuch)~morethan~5 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=6]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=7]) from(mytgt):if compare(thatmuch)~morethan~6 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=7]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=8]) from(mytgt):if compare(thatmuch)~morethan~7 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=8]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=9]) from(mytgt):if compare(thatmuch)~morethan~8 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=9]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=10]) from(mytgt):if compare(thatmuch)~morethan~9 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=10]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=11]) from(mytgt):if compare(thatmuch)~morethan~10 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=11]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=12]) from(mytgt):if compare(thatmuch)~morethan~11 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=12]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=13]) from(mytgt):if compare(thatmuch)~morethan~12 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=13]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=14]) from(mytgt):if compare(thatmuch)~morethan~13 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=14]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=15]) from(mytgt):if compare(thatmuch)~morethan~14 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=15]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=16]) from(mytgt):if compare(thatmuch)~morethan~15 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=16]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=17]) from(mytgt):if compare(thatmuch)~morethan~16 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=17]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=18]) from(mytgt):if compare(thatmuch)~morethan~17 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=18]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=19]) from(mytgt):if compare(thatmuch)~morethan~18 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=19]|graveyard) moveto(exile)
|
|
auto=@damaged(creature[toughness=20]) from(mytgt):if compare(thatmuch)~morethan~19 then name(Damaged creature goes to exile) name(Damaged creature goes to exile) target(creature[fresh;toughness=20]|graveyard) moveto(exile)
|
|
auto=@damaged(creature) from(mytgt):all(trigger[to]) transforms((,newability[exiledeath])) ueot
|
|
text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would die, exile it instead.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Kumena's Awakening
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=@each my upkeep:name(Draw a card) draw:1 controller
|
|
auto=@each my upkeep restriction{type(City's Blessing|mybattlefield)~equalto~0}:name(Opponent draws a card) draw:1 opponent
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
|
|
mana={2}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Kumena's Speaker
|
|
auto=aslongas(other *[merfolk;island]|mybattlefield) 1/1
|
|
text=Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Kumena, Tyrant of Orazca
|
|
auto={T(other Merfolk|myBattlefield)}:unblockable
|
|
auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:draw:1
|
|
auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:counter(1/1) all(merfolk|myBattlefield)
|
|
text=Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. -- Tap three untapped Merfolk you control: Draw a card. -- Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
|
|
mana={1}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Shaman
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Kunoros, Hound of Athreos
|
|
abilities=vigilance,menace,lifelink
|
|
auto=@movedto(creature|battlefield) from(graveyard):all(trigger[to]) moveto(ownergraveyard)
|
|
auto=maxCast(*|graveyard)0
|
|
auto=maxCast(*|graveyard)0 opponent
|
|
text=Vigilance, menace, lifelink -- Creature cards in graveyards can't enter the battlefield. -- Players can't cast spells from graveyards.
|
|
mana={1}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Dog
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kurbis, Harvest Celebrant
|
|
auto=if compare(ishuman)~equalto~1 then counter(1/1,totmanaspent)
|
|
auto=if compare(ishuman)~equalto~0 then counter(1/1,fullpaidplus2plusend)
|
|
auto={C(1/1,-1)}:name(Prevent damage to creature) target(other creature[counter{1/1}]|battlefield) transforms((,newability[preventalldamage to(this)])) ueot
|
|
text=Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
|
|
mana={X}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Treefolk
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Kwain, Itinerant Meddler
|
|
auto={T}:ability$!name(draw and gain life) may draw:1 && life:1!$ controller && ability$!name(draw and gain life) may draw:1 && life:1!$ opponent
|
|
text={T}: Each player may draw a card, then each player who drew a card this way gains 1 life.
|
|
mana={W}{U}
|
|
type=Legendary Creature
|
|
subtype=Rabbit Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kwende, Pride of Femeref
|
|
abilities=double strike
|
|
auto=lord(other creature[first strike]|myBattlefield) double strike
|
|
text=Double strike -- Creatures you control with first strike have double strike.
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kydele, Chosen of Kruphix
|
|
abilities=partner
|
|
auto={T}:thisforeach(variable{pdrewcount}>0) add{C}
|
|
text={T}: Add {C} to your mana pool for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kykar, Wind's Fury
|
|
abilities=flying
|
|
auto=@movedTo(*[-creature]|mystack):create(Spirit:creature Spirit:1/1:white:flying)
|
|
auto={S(Spirit|myBattlefield)}:add{R}
|
|
text=Flying -- Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Add {R}.
|
|
mana={1}{U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Bird Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Kyler, Sigardian Emissary
|
|
auto=@movedTo(other human|myBattlefield):name(Put 1/1 counter) counter(1/1)
|
|
auto=thisforeach(variable{hascntanycnt}>0) lord(other human|myBattlefield) 1/1
|
|
text=Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. -- Other Humans you control get +1/+1 for each counter on Kyler, Sigardian Emissary.
|
|
mana={3}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Kyren Archive
|
|
auto=@each my upkeep:may name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,KyrenExiled) )!
|
|
auto={5}{S}:all(*|myhand) reject && ability$!name(Move back exiled cards) name(Move back exiled cards) all(*[counter{0/0.1.KyrenExiled}]|myexile) moveto(ownerhand)!$ controller
|
|
text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Kytheon, Hero of Akros
|
|
backside=Gideon, Battle-Forged
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=_BATTALION_moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )!
|
|
auto={2}{W}:name(Gains indestructible) transforms((,newability[indestructible])) ueot
|
|
text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn. // Gideon, Battle-Forged
|
|
mana={W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Laboratory Drudge
|
|
auto=@movedto(*|mystack) from(mygraveyard) turnlimited:phaseaction[endofturn once] draw:1 controller
|
|
text=At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Zombie Horror
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Labyrinth Guardian
|
|
auto=@targeted(this) from(*[instant;sorcery;aura]|mycastingzone):sacrifice
|
|
auto=@targeted(this) from(*[instant;sorcery;aura]|opponentcastingzone):sacrifice
|
|
autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=When Labyrinth Guardian becomes the target of a spell, sacrifice it. -- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Illusion Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Labyrinth Raptor
|
|
abilities=menace
|
|
auto=@combat(blocked) source(creature[menace]|mybattlefield):ability$!name(sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto={B}{R}:all(creature[menace]|myBattlefield) 1/0 ueot
|
|
text=Menace -- Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. -- {B}{R}: Creatures you control with menace get +1/+0 until end of turn.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Nightmare Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Labyrinth of Skophos
|
|
auto={T}:Add{C}
|
|
auto={4}{T}:removefromcombat target(creature[attacking;blocking]|battlefield)
|
|
text={T}:Add {C}. -- {4},{T}: Remove target attacking or blocking creature from combat.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Laelia, the Blade Reforged
|
|
abilities=haste
|
|
auto=_ATTACKING_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
|
|
auto=@movedto(*|myexile) from(mylibrary,mygraveyard):name(Put 1/1 counter) counter(1/1)
|
|
text=Haste -- Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. -- Whenever a spell or ability you control exiles one or more cards from your library and/or your graveyard, put a +1/+1 counter on Laelia.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Spirit Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lagonna-Band Storyteller
|
|
auto=may MoveTo(myLibrary) target(enchantment|myGraveyard) then life:storedmanacost
|
|
text=When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Centaur Advisor
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lair of the Hydra
|
|
auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent)
|
|
auto={T}:Add{G}
|
|
auto={1}{G}:name(Becomes a 1/1 hydra) becomes(Creature Hydra,1/1,green) ueot
|
|
auto={2}{G}:name(Becomes a 2/2 hydra) becomes(Creature Hydra,2/2,green) ueot
|
|
auto={3}{G}:name(Becomes a 3/3 hydra) becomes(Creature Hydra,3/3,green) ueot
|
|
auto={4}{G}:name(Becomes a 4/4 hydra) becomes(Creature Hydra,4/4,green) ueot
|
|
auto={5}{G}:name(Becomes a 5/5 hydra) becomes(Creature Hydra,5/5,green) ueot
|
|
auto={6}{G}:name(Becomes a 6/6 hydra) becomes(Creature Hydra,6/6,green) ueot
|
|
auto={7}{G}:name(Becomes a 7/7 hydra) becomes(Creature Hydra,7/7,green) ueot
|
|
auto={8}{G}:name(Becomes a 8/8 hydra) becomes(Creature Hydra,8/8,green) ueot
|
|
auto={9}{G}:name(Becomes a 9/9 hydra) becomes(Creature Hydra,9/9,green) ueot
|
|
auto={10}{G}:name(Becomes a 10/10 hydra) becomes(Creature Hydra,10/10,green) ueot
|
|
auto={11}{G}:name(Becomes a 11/11 hydra) becomes(Creature Hydra,11/11,green) ueot
|
|
auto={12}{G}:name(Becomes a 12/12 hydra) becomes(Creature Hydra,12/12,green) ueot
|
|
auto={13}{G}:name(Becomes a 13/13 hydra) becomes(Creature Hydra,13/13,green) ueot
|
|
auto={14}{G}:name(Becomes a 14/14 hydra) becomes(Creature Hydra,14/14,green) ueot
|
|
auto={15}{G}:name(Becomes a 15/15 hydra) becomes(Creature Hydra,15/15,green) ueot
|
|
auto={16}{G}:name(Becomes a 16/16 hydra) becomes(Creature Hydra,16/16,green) ueot
|
|
auto={17}{G}:name(Becomes a 17/17 hydra) becomes(Creature Hydra,17/17,green) ueot
|
|
auto={18}{G}:name(Becomes a 18/18 hydra) becomes(Creature Hydra,18/18,green) ueot
|
|
auto={19}{G}:name(Becomes a 19/19 hydra) becomes(Creature Hydra,19/19,green) ueot
|
|
auto={20}{G}:name(Becomes a 20/20 hydra) becomes(Creature Hydra,10/10,green) ueot
|
|
text=If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. -- {T}: Add {G}. -- {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. it's still a land. X can't be 0.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Lambholt Harrier
|
|
auto={3}{R}:name(Creature can't block) target(creature) transforms((,newability[cantblock])) ueot
|
|
text={3}{R}: Target creature can't block this turn.
|
|
type=Creature
|
|
subtype=Wolf
|
|
mana={1}{R}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lampad of Death's Vigil
|
|
auto={1}{S(creature|mybattlefield)}:life:-1 opponent && life:1 controller
|
|
text={1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
|
|
mana={1}{B}
|
|
type=Enchantment Creature
|
|
subtype=Nymph
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lancer Sliver
|
|
auto=lord(creature[sliver]|myBattlefield) first strike
|
|
text=Sliver creatures you control have first strike.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Landscaper Colos
|
|
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
|
autohand={1}{W}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=name(Move to bottom) target(*|opponentgraveyard) transforms((,newability[bottomoflibrary])) ueot
|
|
text=When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Goat Beast
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Laquatus's Disdain
|
|
target=*|stack
|
|
auto=transforms((,newability[if gravecast then fizzle])) forever
|
|
auto=draw:1 controller
|
|
text=Counter target spell cast from a graveyard. -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Larder Zombie
|
|
abilities=defender
|
|
aicode=activate may name(Put in graveyard) target(*[zpos=1]|mylibrary) moveto(mygraveyard)
|
|
auto={T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(Tap 3 creatures and look) reveal:1 optionone name(Put back) target(<upto:1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Defender -- Tap three untapped creatures you control: Look at the top card of your library. You may put that card into your graveyard.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lash of Malice
|
|
target=creature
|
|
auto=2/-2 ueot
|
|
text=Target creature gets +2/-2 until end of turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Lash of Thorns
|
|
target=creature
|
|
auto=2/1 ueot
|
|
auto=deathtouch ueot
|
|
text=Target creature gets +2/+1 and gains deathtouch until end of turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Last One Standing
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
auto=count(type:creature:mybattlefield) && countb(type:creature:opponentbattlefield)
|
|
auto=if compare(countedbamount)~equalto~0 then thisforeach(variable{countedamountminus1minusend}) moverandom(creature) from(battlefield) to(graveyard)
|
|
auto=if compare(countedamount)~equalto~0 then thisforeach(variable{countedbamountminus1minusend}) moverandom(creature) from(opponentbattlefield) to(opponentgraveyard)
|
|
auto=if compare(countedamount)~equalto~compare(countedbamount) then thisforeach(variable{countedamountminus1minusend}) moverandom(creature) from(battlefield) to(graveyard)
|
|
auto=if compare(countedamount)~equalto~compare(countedbamount) then all(creature|opponentbattlefield) destroy
|
|
auto=if compare(countedamount)~morethan~compare(countedbamount) then thisforeach(variable{countedamountminus1minusend}) moverandom(creature) from(battlefield) to(graveyard)
|
|
auto=if compare(countedamount)~morethan~compare(countedbamount) then all(creature|opponentbattlefield) destroy
|
|
auto=if compare(countedamount)~lessthan~compare(countedbamount) then thisforeach(variable{countedbamountminus1minusend}) moverandom(creature) from(opponentbattlefield) to(opponentgraveyard)
|
|
auto=if compare(countedamount)~lessthan~compare(countedbamount) then all(creature|myBattlefield) destroy
|
|
text=Choose a creature at random, then destroy the rest.
|
|
mana={1}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Last Rites
|
|
auto=name(Discard cards) name(Discard cards) target(<anyamount>*|myhand) transforms((,newability[reject],newability[target(*[-land]|opponenthand) reject])) forever
|
|
text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Last-Ditch Effort
|
|
target=creature,player
|
|
auto=if type(*[creature]|mybattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(*[creature]|mybattlefield)!$ controller && damage:1
|
|
auto=if type(*[creature]|mybattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>*[creature]|mybattlefield)!$ controller && damage:2
|
|
auto=if type(*[creature]|mybattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>*[creature]|mybattlefield)!$ controller && damage:3
|
|
auto=if type(*[creature]|mybattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>*[creature]|mybattlefield)!$ controller && damage:4
|
|
auto=if type(*[creature]|mybattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>*[creature]|mybattlefield)!$ controller && damage:5
|
|
auto=if type(*[creature]|mybattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>*[creature]|mybattlefield)!$ controller && damage:6
|
|
auto=if type(*[creature]|mybattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>*[creature]|mybattlefield)!$ controller && damage:7
|
|
auto=if type(*[creature]|mybattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>*[creature]|mybattlefield)!$ controller && damage:8
|
|
auto=if type(*[creature]|mybattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>*[creature]|mybattlefield)!$ controller && damage:9
|
|
auto=if type(*[creature]|mybattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>*[creature]|mybattlefield)!$ controller && damage:10
|
|
auto=if type(*[creature]|mybattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>*[creature]|mybattlefield)!$ controller && damage:11
|
|
auto=if type(*[creature]|mybattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>*[creature]|mybattlefield)!$ controller && damage:12
|
|
auto=if type(*[creature]|mybattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>*[creature]|mygraveyard)!$ controller && damage:13
|
|
auto=if type(*[creature]|mybattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>*[creature]|mybattlefield)!$ controller && damage:14
|
|
auto=if type(*[creature]|mybattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>*[creature]|mybattlefield)!$ controller && damage:15
|
|
auto=if type(*[creature]|mybattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>*[creature]|mybattlefield)!$ controller && damage:16
|
|
auto=if type(*[creature]|mybattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>*[creature]|mybattlefield)!$ controller && damage:17
|
|
auto=if type(*[creature]|mybattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>*[creature]|mybattlefield)!$ controller && damage:18
|
|
auto=if type(*[creature]|mybattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>*[creature]|mybattlefield)!$ controller && damage:19
|
|
auto=if type(*[creature]|mybattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>*[creature]|mybattlefield)!$ controller && damage:20
|
|
text=Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Late to Dinner
|
|
target=creature|mygraveyard
|
|
auto=moveto(myBattlefield)
|
|
auto=name(Create food) token(Food)
|
|
text=Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lathiel, the Bounteous Dawn
|
|
abilities=lifelink
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~0}:thisforeach(variable{lifegain}) ability$!name(Choose a creature) counter(1/1) target(other creature[-Lathiel])!$ controller
|
|
text=Lifelink -- At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
|
|
mana={2}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Unicorn Lathiel
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lathliss, Dragon Queen
|
|
abilities=flying
|
|
auto=@movedTo(Dragon[-token]|myBattlefield):create(dragon:creature dragon:5/5:red:flying)
|
|
auto={1}{R}:all(dragons|myBattlefield)) 1/0 ueot
|
|
text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn.
|
|
mana={4}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Lathril, Blade of the Elves
|
|
abilities=menace
|
|
auto=@combatdamaged(player) from(this):token(Warrior,Creature Elf Warrior,1/1,green)*thatmuch
|
|
auto={T}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}{T(elf[-tapped]|mybattlefield)}:life:10 controller && life:-10 opponent
|
|
text=Menace -- Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. -- {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
|
|
mana={2}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Noble
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Launch the Fleet
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{1} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[_ATTACKING_token(Soldier^Creature Soldier^1/1^white^battleready)])) ueot
|
|
text=Strive - Launch the Fleet costs {1} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lava Blister
|
|
target=land[-basic]
|
|
auto=destroy
|
|
auto=transforms((,newability[pay[[{L:6}]] name(pay 6 life) donothing?destroy])) forever
|
|
text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lava Burst
|
|
#MISSING: damage can't be prevented
|
|
target=creature,player
|
|
auto=damage:X
|
|
text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lava Coil
|
|
target=creature
|
|
auto=damage:4
|
|
auto=exiledeath
|
|
text=Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lava Serpent
|
|
abilities=haste,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Haste -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Elemental Serpent
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lava-Field Overlord
|
|
abilities=flying
|
|
auto=damage:4 target(creature|opponentBattlefield)
|
|
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
|
|
mana={7}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lavabelly Sliver
|
|
auto=lord(sliver|mybattlefield) transforms((,newability[@movedTo(mybattlefield) from(this):damage:1 target(*[planeswalker;player])]))
|
|
text=Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
|
|
mana={1}{R}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lavabrink Floodgates
|
|
auto={T}:Add{R}{R}
|
|
auto=@each my upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice
|
|
auto=@each my upkeep:may counter(0/0,-1,Doom) all(this)
|
|
auto=@each opponent upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice
|
|
auto=@each opponent upkeep:may counter(0/0,-1,Doom) all(this)
|
|
text=: Add {R}{R}. -- At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice it. When you do, it deals 6 damage to each creature.
|
|
mana={3}{R}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Lavaglide Pathway
|
|
auto={T}:add{R}
|
|
text={T}: Add {R}. // Riverglide Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Lavakin Brawler
|
|
auto=_ATTACKING_all(this) foreach(elemental|myBattlefield) 1/0 ueot
|
|
text=Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental Warrior
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lavinia, Azorius Renegade
|
|
auto=maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot
|
|
auto=@each opponent untap:transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot
|
|
auto=@each my untap:transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot
|
|
auto=@movedto(land|opponentBattlefield):transforms((,white,blue,newability[maxCast(*[-creature;manacost<=type:land:opponentbattlefield])9999 opponent ueot],newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot
|
|
auto=@movedto(land|nonbattlezone) from(opponentBattlefield):transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot
|
|
text=Each opponent can't cast noncreature spells with converted mana cost greater than the number of lands that player controls. -- Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
|
|
mana={W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Law-Rune Enforcer
|
|
auto={1}{T}:tap target(creature[manacost>=2])
|
|
text={1}, {T}: Tap target creature with converted mana cost 2 or greater.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lawmage's Binding
|
|
abilities=flash
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
text=Flash -- Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
|
|
mana={1}{W}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Lay Bare the Heart
|
|
target=opponent
|
|
auto=if type(*[-land;-legendary]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(*[-land;-legendary]|targetedpersonshand)
|
|
text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lay Claim
|
|
abilities=cycling
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
alias=1194
|
|
autohand=__CYCLING__({2})
|
|
text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={5}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Lazav, the Multifarious
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
auto=counter(0/0,1,LazavEffect)
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.LazavEffect}]|mybattlefield) transforms((,newability[{X}:name(Copy creature) transforms((,newability[name(Copy creature) target(creature[manacost=x]|mygraveyard) copy and!( transforms((Legendary Lazav)) forever )!])) forever])) forever])) forever dontremove
|
|
text=When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
|
|
mana={U}{B}
|
|
type=Legendary Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lazotep Behemoth
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie Hippo
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lazotep Chancellor
|
|
auto=@discarded(*|myHand):name(Amass 2) pay[[{1}]] if type(army|mybattlefield)~equalto~0 then token(Zombie Army,Creature Zombie Army,0/0,black) and!( counter(1/1,2) )! else counter(1/1,2) target(army|myBattlefield)
|
|
text=Whenever you discard a card, you may pay {1}. If you do, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lazotep Plating
|
|
auto=_AMASS_(1)
|
|
auto=playershroud ueot
|
|
auto=all(creature|myBattlefield) opponentshroud
|
|
text=Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Lazotep Reaver
|
|
auto=_AMASS_(1)
|
|
text=When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Beast
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Leadership Vacuum
|
|
target=player
|
|
auto=ability$!name(Put back each commander) name(Put back each commander) all(*[iscommander]|mybattlefield) moveto(mycommandzone)!$ targetedplayer
|
|
auto=draw:1 controller
|
|
text=Target player returns each commander they control from the battlefield to the command zone. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Leafkin Avenger
|
|
auto={T}:foreach(creature[power>=4]|myBattlefield) add{G}
|
|
auto={7}{R}:target(creature,planeswalker) dynamicability<!powerstrike!>
|
|
text={T}: Add {G} for each creature with power 4 or greater you control. -- {7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker.
|
|
mana={2}{R}{G}
|
|
type=Creature
|
|
subtype=Elemental Druid
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Leafkin Druid
|
|
auto={T}:restriction {type(creature|mybattlefield)~lessthan~4} Add{G}
|
|
auto={T}:restriction {type(creature|mybattlefield)~morethan~3} Add{G}{G}
|
|
text={T}: Add {G}. If you control four or more creatures, add {G}{G} instead.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elemental Druid
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=League Guildmage
|
|
auto={3}{U}{T}:draw:1 controller
|
|
auto={X}{R}{T}:name(copy target instant or sorcery) name(copy target instant or sorcery) target(*[instant;sorcery;manacost<=X]|mystack) castcard(copied noevent)
|
|
text={3}{U},{T}: Draw a card. -- {X}{R}, {T}: Copy target instant or sorcery spell you control with converted mana cost X. You may choose new targets for the copy.
|
|
mana={U}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Leap of Flame
|
|
abilities=hasnokicker,hasreplicate
|
|
target=creature
|
|
kicker=multi{U}{R} name(Replicate)
|
|
auto=name(Creature gets 1/0) transforms((,newability[flying],newability[first strike],newability[1/0])) ueot
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Leap of Flame) name(Copy Leap of Flame) activate castcard(copied noevent named!:Leap of Flame:!)!$ controller
|
|
text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn.
|
|
mana={U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Leapfrog
|
|
auto=@movedTo(instant,sorcery|mystack) flying ueot
|
|
text=Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Frog
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Leather Armor
|
|
auto={9999}:equip
|
|
auto={0}:name(equip) rehook target(creature|mybattlefield) limit:1
|
|
auto=teach(creature) 0/1
|
|
auto=@targeted(mytgt) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Equip {0}. Activate only once each turn.
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Leave // Chance
|
|
abilities=hasaftermath
|
|
otherrestriction=can play sorcery
|
|
flashback={3}{R} name(Chance)
|
|
auto=ifnot paid(flashback) then target(<anyamount>*|mybattlefield) moveto(myhand)
|
|
auto=if paid(flashback) then target(<anyamount>*|myhand) reject and!(draw:1)!
|
|
text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ledev Champion
|
|
auto=_ATTACKING_(<anyamount>creature[-tapped]|mybattlefield) 1/1
|
|
auto={3}{G}{W}:create(soldier:creature soldier:1/1:white:lifelink)
|
|
text=Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. -- {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Elf Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ledev Guardian
|
|
other={convoke} name(Convoke)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Leech Fanatic
|
|
auto=this(variable{controllerturn}>0) lifelink
|
|
text=As long as it's your turn, Leech Fanatic has lifelink.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Leeches
|
|
auto=choice name(Target opponent) thisforeach(variable{opponentpoisoncount}) damage:1 opponent && alterpoison:-1 opponent
|
|
auto=choice name(Target controller) thisforeach(variable{mypoisoncount}) damage:1 controller && alterpoison:-1 controller
|
|
text=Target player loses all poison counters. Leeches deals that much damage to that player.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Leeching Bite
|
|
target=creature
|
|
auto=1/1 ueot
|
|
auto=target(creature) -1/-1 ueot
|
|
text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Leeching Lurker
|
|
abilities=lifelink,nightbound
|
|
backside=Curse of Leeches
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
text=Lifelink -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Curse of Leeches
|
|
type=Creature
|
|
subtype=Leech Horror
|
|
color=black
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Legion Angel
|
|
abilities=flying
|
|
aicode=activate target(Legion Angel|mySideboard) moveTo(myHand)
|
|
auto=may name(Search Sideaboard) reveal:type:*:mySideboard revealzone(mySideboard) optionone name(choose card) target(<1>Legion Angel|reveal) moveTo(myHand) and!(all(other *|reveal) moveto(ownerSideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveTo(ownerSideboard) and!(all(other *|reveal) moveto(ownerSideboard))! optiontwoend revealend
|
|
text=Flying -- When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Angel Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Legion Conquistador
|
|
auto=may moveto(myhand) target(<anyamount>Legion Conquistador|mylibrary)
|
|
text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Legion Guildmage
|
|
auto={5}{R}{T}:damage:3 each opponent
|
|
auto={2}{W}{T}:tap target(other creature)
|
|
text={5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. -- {2}{W}, {T}: Tap another target creature.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Legion Lieutenant
|
|
auto=lord(other vampire|myBattlefield) +1/+1
|
|
text=Other Vampires you control get +1/+1.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Legion Vanguard
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto={1}{S(other creature|mybattlefield)}:name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text={1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Legion Warboss
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=@each my combatbegins:create(goblin:creature goblin:1/1:red:haste ueot:mustattack ueot)
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Legion's End
|
|
target=creature[manacost<=2]|opponentbattlefield
|
|
auto=moveto(exile)
|
|
auto=all(*[share!name!]|targetcontrollerbattlefield) moveto(exile)
|
|
auto=donothing notatarget(*|targetcontrollerhand)
|
|
auto=all(*[share!name!]|targetcontrollerhand) moveto(exile)
|
|
auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile)
|
|
text=Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Legion's Judgment
|
|
target=creature[power>=4]
|
|
auto=destroy
|
|
text=Destroy target creature with power 4 or greater.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Legion's Landing
|
|
auto=token(Vampire,creature Vampire,1/1,white,lifelink)
|
|
auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort)
|
|
text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing.
|
|
mana={W}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Leinore, Autumn Sovereign
|
|
auto=@each my combatbegins:name(Put 1/1 counter) transforms((,newability[choice name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) && if coven then name(Draw a card) draw:1 controller],newability[if coven then choice name(Don't put counter) name(Don't put counter) draw:1 controller],newability[ifnot coven then choice name(Don't put counter) name(Don't put counter) donothing])) oneshot
|
|
text=Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
|
|
mana={2}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Noble
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lena, Selfless Champion
|
|
auto=foreach(creature[-token]|mybattlefield) create(soldier:creature soldier:1/1:white:)
|
|
auto={S}:auto=all(other creature[power<=2]|myBattlefield) indestructible ueot
|
|
text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
|
|
mana={4}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lens Flare
|
|
abilities=affinityartifacts
|
|
target=creature[attacking;blocking]
|
|
auto=damage:5
|
|
text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Lens Flare deals 5 damage to target attacking or blocking creature.
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Leonin Lightscribe
|
|
auto=@movedto(*[instant;sorcery]|mystack):all(creature|mybattlefield) transforms((,newability[1/1])) ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Leonin Sanctifier
|
|
abilities=lifelink
|
|
auto=name(Creature perpetually gains lifelink) target(creature|myhand) transforms((,newability[perpetuallifelink])) forever
|
|
text=Lifelink -- When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Leonin Vanguard
|
|
auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2
|
|
text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Cat Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Leonin Warleader
|
|
auto=_ATTACKING_create(cat:creature cat:1/1:white:lifelink:battleready)*2
|
|
text=Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Leonin of the Lost Pride
|
|
auto=_DIES_MoveTo(exile) target(*|opponentGraveyard)
|
|
text=When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Leopard-Spotted Jiao
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Leovold, Emissary of Trest
|
|
auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot
|
|
auto=@movedto(*[instant;sorcery]|opponentstack):may name(Draw a card) draw:1 controller
|
|
auto=@targeted(*|mybattlefield) from(*[-instant;-sorcery]|opponentzones):may name(Draw a card) draw:1 controller
|
|
text=Each opponent can't draw more than one card each turn. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
|
mana={B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Elf Advisor
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lesser Masticore
|
|
abilities=persist
|
|
auto={4}:damage:1 target(creature)
|
|
text=As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
mana={2}{D(*|myhand)}
|
|
type=Artifact Creature
|
|
subtype=Masticore
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lethal Sting
|
|
target=creature|myBattlefield
|
|
auto=counter(-1/-1)
|
|
auto=destroy target(creature)
|
|
text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lethal Vapors
|
|
auto=@movedto(creature|battlefield):all(trigger[to]) destroy
|
|
auto={0}:destroy && turns:-1 controller
|
|
auto=@each opponent upkeep:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
auto=@each opponent untap:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
auto=@each opponent draw:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
auto=@each opponent combatbegins:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
auto=@each opponent blockers:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
auto=@each opponent firstmain:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
auto=@each opponent endofturn:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent
|
|
text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Letter of Acceptance
|
|
auto={T}:add{W}
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto={T}:add{B}
|
|
auto={T}:add{R}
|
|
auto={2}{T}{S}:draw:1 controller
|
|
text={T}: Add one mana of any color. -- {2}, {T}, Sacrifice Letter of Acceptance: Draw a card.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Ley Weaver
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(lore weaver|mylibrary)
|
|
auto={T}:name(Untap 2 lands) untap target(<2>land)
|
|
text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Leyline Invocation
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1,type:land:mybattlefield) )!
|
|
text=Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
|
|
mana={5}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Leyline Prowler
|
|
abilities=deathtouch,lifelink
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Deathtouch, lifelink -- {T}: Add one mana of any color.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Nightmare Beast
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Leyline Tyrant
|
|
abilities=flying
|
|
auto=mypoolsave(red)
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(red) terminate])) oneshot
|
|
auto=_DIES_:choice name(Pay X red mana) name(Pay X red mana) ability$!name(Damage X) pay[[{X:red}]] name(Damage any target) target(player,creature,planeswalker) damage:X!$ controller
|
|
text=Flying -- You don't lose unspent red mana as steps and phases end. -- When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Leyline of Abundance
|
|
abilities=leyline
|
|
auto=@tappedformana(creature|myBattlefield):add{G}
|
|
auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1,1)
|
|
text=If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you tap a creature for mana, add an additional {G}. -- {6}{G}{G}: Put a +1/+1 counter on each creature you control.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Leyline of Combustion
|
|
abilities=leyline
|
|
auto=@targeted(*|mybattlefield) from(*|opponentbattlefield):damage:2 opponent
|
|
auto=@targeted(*|mybattlefield) from(*|opponenthand):damage:2 opponent
|
|
auto=@targeted(player) from(*|opponentbattlefield):damage:2 opponent
|
|
auto=@targeted(player) from(*|opponenthand):damage:2 opponent
|
|
text=If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
|
|
mana={2}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Leyline of Lifeforce
|
|
abilities=leyline
|
|
auto=lord(creature|mystack) nofizzle
|
|
text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Leyline of Punishment
|
|
#MISSING: Damage can't be prevented
|
|
abilities=leyline,nolifegain,nolifegainopponent
|
|
text=If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. -- Players can't gain life. -- Damage can't be prevented.
|
|
mana={2}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Liberating Combustion
|
|
target=creature
|
|
auto=damage:6
|
|
auto=moveto(myhand) target(Chandra^ Pyrogenius|mylibrary) && shuffle controller
|
|
auto=moveto(myhand) target(Chandra^ Pyrogenius|mygraveyard)
|
|
text=Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Library Larcenist
|
|
auto=_ATTACKING_draw:1 controller
|
|
text=Whenever Library Larcenist attacks, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Library of Leng
|
|
abilities=nomaxhand
|
|
auto=@discarded(*|myhand):all(trigger[to]) moveTo(mylibrary)
|
|
text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Lich
|
|
abilities=cantlifelose
|
|
auto=lifeset:0 controller
|
|
auto=@lifeof(player):draw:thatmuch controller && life:-thatmuch controller
|
|
auto=@damageof(player):if type(creature[-token]|mybattlefield)~lessthan~thatmuch then winGame opponent else sacrifice target(<thatmuch>creature[-token]|mybattlefield)
|
|
auto=_DIES_winGame opponent
|
|
text=As Lich enters the battlefield, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game.
|
|
mana={B}{B}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Lich's Caress
|
|
target=creature
|
|
auto=destroy
|
|
auto=life:3 controller
|
|
text=Destroy target creature. You gain 3 life.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lich's Mastery
|
|
abilities=opponentshroud,cantlose
|
|
auto=@lifeof(player):draw:thatmuch controller
|
|
auto=@lifelostof(player):ability$!name(Choose one) choice name(Exile permanent from battlefield) moveto(exile) notatarget(*|mybattlefield) _ choice name(Exile card from hand) moveto(exile) notatarget(*|myhand) _ choice name(Exile card from graveyard) moveto(exile) notatarget(*|mygraveyard)!$ controller
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):wingame opponent
|
|
text=Hexproof -- You can't lose the game. -- Whenever you gain life, draw that many cards. -- Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. -- When Lich's Mastery leaves the battlefield, you lose the game.
|
|
mana={3}{B}{B}{B}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Licia, Sanguine Tribune
|
|
abilities=first strike,lifelink
|
|
anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive
|
|
anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive
|
|
anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive
|
|
anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive
|
|
anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive
|
|
anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive
|
|
anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive
|
|
anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive
|
|
anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive
|
|
auto={L:5}:counter(1/1,3) myTurnOnly limit:1
|
|
text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn.
|
|
mana={5}{R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lier, Disciple of the Drowned
|
|
auto=lord(*|stack) nofizzle
|
|
auto=lord(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath]))
|
|
text=Spells can't be countered. -- Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
mana={3}{U}{U}
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Liesa, Forgotten Archangel
|
|
abilities=flying,lifelink
|
|
auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield):name(Return to owner hand later) all(trigger[to]) name(Return to owner hand later) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)])) ueot
|
|
auto=lord(creature|opponentbattlefield) exiledeath
|
|
text=Flying, lifelink -- Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. -- If a creature an opponent controls would die, exile it instead.
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
mana={2}{W}{W}{B}
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Liesa, Shroud of Dusk
|
|
abilities=flying,lifelink
|
|
auto=@movedTo(*|mystack):life:-2 controller
|
|
auto=@movedTo(*|opponentstack):life:-2 opponent
|
|
text=Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. -- Flying, lifelink -- Whenever a player casts a spell, they lose 2 life.
|
|
mana={2}{W}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Life // Death
|
|
auto=choice {G}:lord(land|myBattlefield) becomes(Creature,1/1) ueot
|
|
auto=choice {1}{B}:target(creature|myGraveyard) moveTo(myBattlefield) then life:-manacost controller
|
|
text=All lands you control become 1/1 creatures until end of turn. They're still lands. -- Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
|
|
mana={0}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Life Goes On
|
|
auto=life:4 controller
|
|
auto=if morbid then life:4 controller
|
|
text=You gain 4 life. If a creature died this turn, you gain 8 life instead.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Light Up the Night
|
|
flashback={3}{R}
|
|
otherrestriction=type(planeswalker|mybattlefield)~morethan~0
|
|
auto=ifnot paid(flashback) then choice name(Damage player) name(Damage player) target(player) damage:fullpaid
|
|
auto=ifnot paid(flashback) then if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(creature,planeswalker) damage:fullpaidplus1plusend
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~0 then choice name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) transforms((,newability[choice name(Damage player) target(player) damage:1],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:2],newability[thisforeach(variable{1}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~1 then choice name(Remove 2 loyalty counters) name(Remove 2 loyalty counters) name(Remove 2 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:2],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:3],newability[thisforeach(variable{2}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~2 then choice name(Remove 3 loyalty counters) name(Remove 3 loyalty counters) name(Remove 3 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:3],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:4],newability[thisforeach(variable{3}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~3 then choice name(Remove 4 loyalty counters) name(Remove 4 loyalty counters) name(Remove 4 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:4],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:5],newability[thisforeach(variable{4}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~4 then choice name(Remove 5 loyalty counters) name(Remove 5 loyalty counters) name(Remove 5 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:5],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:6],newability[thisforeach(variable{5}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~5 then choice name(Remove 6 loyalty counters) name(Remove 6 loyalty counters) name(Remove 6 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:6],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:7],newability[thisforeach(variable{6}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~6 then choice name(Remove 7 loyalty counters) name(Remove 7 loyalty counters) name(Remove 7 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:7],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:8],newability[thisforeach(variable{7}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~7 then choice name(Remove 8 loyalty counters) name(Remove 8 loyalty counters) name(Remove 8 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:8],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:9],newability[thisforeach(variable{8}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~8 then choice name(Remove 9 loyalty counters) name(Remove 9 loyalty counters) name(Remove 9 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:9],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:10],newability[thisforeach(variable{9}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~9 then choice name(Remove 10 loyalty counters) name(Remove 10 loyalty counters) name(Remove 10 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:10],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:11],newability[thisforeach(variable{10}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~10 then choice name(Remove 11 loyalty counters) name(Remove 11 loyalty counters) name(Remove 11 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:11],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:12],newability[thisforeach(variable{11}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~11 then choice name(Remove 12 loyalty counters) name(Remove 12 loyalty counters) name(Remove 12 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:12],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:13],newability[thisforeach(variable{12}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~12 then choice name(Remove 13 loyalty counters) name(Remove 13 loyalty counters) name(Remove 13 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:13],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:14],newability[thisforeach(variable{13}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~13 then choice name(Remove 14 loyalty counters) name(Remove 14 loyalty counters) name(Remove 14 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:14],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:15],newability[thisforeach(variable{14}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~14 then choice name(Remove 15 loyalty counters) name(Remove 15 loyalty counters) name(Remove 15 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:15],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:16],newability[thisforeach(variable{15}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~15 then choice name(Remove 16 loyalty counters) name(Remove 16 loyalty counters) name(Remove 16 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:16],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:17],newability[thisforeach(variable{16}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~16 then choice name(Remove 17 loyalty counters) name(Remove 17 loyalty counters) name(Remove 17 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:17],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:18],newability[thisforeach(variable{17}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~17 then choice name(Remove 18 loyalty counters) name(Remove 18 loyalty counters) name(Remove 18 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:18],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:19],newability[thisforeach(variable{18}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~18 then choice name(Remove 19 loyalty counters) name(Remove 19 loyalty counters) name(Remove 19 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:19],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:20],newability[thisforeach(variable{19}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
auto=if paid(flashback) then if compare(totcntplaloyalty)~morethan~19 then choice name(Remove 20 loyalty counters) name(Remove 20 loyalty counters) name(Remove 20 loyalty counters) transforms((,newability[choice name(Damage player) target(player) damage:20],newability[if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:21],newability[thisforeach(variable{20}) ability$!name(Remove 1 loyalty counter) name(Remove 1 loyalty counter) target(planeswalker|mybattlefield) counter(0/0.-1.Loyalty)!$ controller])) oneshot
|
|
text=Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. -- Flashback-{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Light Up the Stage
|
|
auto=moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos<=2]|mylibrary)
|
|
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
|
|
other={R} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Light of Hope
|
|
auto=choice life:4 controller
|
|
auto=choice destroy target(enchantment)
|
|
auto=choice counter(1/1,1) target(creature)
|
|
text=Choose one -- You gain 4 life. -- Destroy target enchantment. -- Put a +1/+1 counter on target creature.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Light of Promise
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[@lifeof(player):dynamicability<!myself thatmuchcountersoneone tosrc!>]))
|
|
text=Enchant creature -- Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Light of the Legion
|
|
abilities=flying,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=_DIES_counter(1/1)(creature[white]|myBattlefield)
|
|
text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- When Light of the Legion dies, put a +1/+1 counter on each white creature you control.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lightfoot Rogue
|
|
auto=_ATTACKING_name(Roll a d20) rolld20 20 winability transforms((,newability[3/0],newability[first strike])) ueot winabilityend rolld20end
|
|
auto=@dierolled(this) from(controller):name(Gains deathtouch) transforms((,newability[deathtouch])) ueot
|
|
auto=@dierolled(this) result(10) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(11) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(12) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(13) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(14) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(15) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(16) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(17) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(18) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
auto=@dierolled(this) result(19) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot
|
|
text=Sneak Attack - Whenever Lightfoot Rogue attacks, roll a d20. -- 1-9 | Lightfoot Rogue gains deathtouch until end of turn. -- 10-19 | It gets +1/+0 and gains deathtouch until end of turn. -- 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Halfling Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lightning Mare
|
|
abilities=nofizzle
|
|
auto=cantbeblockedby(creature[blue])
|
|
auto={1}{R}:1/0 ueot
|
|
text=This spell can't be countered. -- Lightning Mare can't be blocked by blue creatures. -- {1}{R}: Lightning Mare gets +1/+0 until end of turn.
|
|
mana={R}{R}
|
|
type=Creature
|
|
subtype=Elemental Horse
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lightning Phoenix
|
|
abilities=flying,haste,cantblock
|
|
autograveyard=@each my endofturn restriction{compare(oplifelost)~morethan~2}:pay({R}) moveto(mybattlefield)
|
|
text=Flying, haste -- Lightning Phoenix can't block. -- At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lightning Skelemental
|
|
abilities=trample,haste
|
|
auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$ targetedplayer
|
|
text=Trample, haste -- Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. -- At the beginning of the end step, sacrifice Lightning Skelemental.
|
|
mana={B}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental Skeleton
|
|
power=6
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lightning Spear
|
|
auto={1}:equip
|
|
auto=teach(creature) 1/0
|
|
auto={2}{R}{S}:name(Deal 3 damage) damage:3 target(player,creature,planeswalker)
|
|
text=Equipped creature gets +1/+0 and has trample. -- {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. -- Equip {1}
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Lightning Stormkin
|
|
abilities=flying,haste
|
|
text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.)
|
|
mana={U}{R}
|
|
type=Creature
|
|
subtype=Elemental Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lightning Surge
|
|
target=creature,player
|
|
flashback={5}{R}{R}
|
|
auto=if type(*|mygraveyard)~lessthan~7 then damage:4
|
|
auto=if type(*|mygraveyard)~morethan~6 then damage:6
|
|
text=Lightning Surge deals 4 damage to target creature or player. -- Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lightning Visionary
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Minotaur Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lightning-Core Excavator
|
|
auto={5}{T}{S}:damage:3 target(player,creature,planeswalker)
|
|
text={5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lightning-Rig Crew
|
|
auto=@movedTo(Pirate|mystack):untap
|
|
auto={T}:damage:1 opponent
|
|
text={T}: Lightning-Rig Crew deals 1 damage to each opponent. -- Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lignify
|
|
target=creature
|
|
auto=loseabilities
|
|
auto=teach(creature) becomes(Creature Treefolk,0/4)
|
|
text=Enchant creature -- Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
|
|
mana={1}{G}
|
|
type=Tribal Enchantment
|
|
subtype=Treefolk Aura
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Contract
|
|
auto=life:-4 controller
|
|
auto=draw:4 controller
|
|
auto=@each my upkeep restriction{compare(diffcardcounttypedemon)~morethan~3}:wingame controller
|
|
text=When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. -- At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
|
|
mana={3}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Defeat
|
|
auto=choice name(target black creature) destroy target(creature[black])
|
|
auto=choice name(target black planeswalker) destroy target(planeswalker[black])
|
|
auto=choice name(destroy liliana) destroy target(planeswalker[liliana]) && life:-3 targetcontroller
|
|
auto=if type(liliana|opponentbattlefield)~morethan~0 life:-3 opponent
|
|
text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Devotee
|
|
auto=lord(zombie|myBattlefield) 1/0
|
|
auto=@each my endofturn restriction{morbid}:may pay({1}{B}) token(Zombie Lil)
|
|
text=Zombies you control get +1/+0. -- At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Influence
|
|
auto=counter(-1/-1,1) all(creature|opponentbattlefield)
|
|
auto=may moveto(myhand) target(Liliana^ Death Wielder|mylibrary,mygraveyard)
|
|
text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Mastery
|
|
auto=lord(zombie|mybattlefield) 1/1
|
|
auto=token(Zombie,creature Zombie,2/2,black)*2
|
|
text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
|
|
mana={3}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Scorn
|
|
target=creature
|
|
auto=destroy
|
|
auto=choice name(Search Library) may moveto(myhand) target(Liliana^ Death Mage|myLibrary) && shuffle
|
|
auto=choice name(Search Graveyard) may moveto(myhand) target(Liliana^ Death Mage|myGraveyard)
|
|
text=Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Scrounger
|
|
auto=@each endofturn restriction{morbid}:may counter(0/0,1,loyalty) target(planeswalker[liliana]|myBattlefield)
|
|
text=At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Spoils
|
|
aicode=activate target(*[black;zpos<=5]|mylibrary) moveto(myhand)
|
|
auto=name(look) reveal:5 optionone name(Get black card) target(<upto:1>*[black]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=ability$!name(Discard a card) reject notatarget(*|myhand)!$ opponent
|
|
text=Target opponent discards a card. -- Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Standard Bearer
|
|
abilities=flash
|
|
auto=draw:type:creature[fresh]:mygraveyard controller
|
|
text=Flash -- When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Knight
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Steward
|
|
auto={T}{S}:ability$!name(Discard a card) target(*|myhand) reject!$ opponent asSorcery
|
|
text={T}, Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Liliana's Triumph
|
|
auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
|
|
auto=aslongas(planeswalker[Liliana]|mybattlefield) ability$!name(discard) reject notatarget(*|myhand)!$ opponent
|
|
text=Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Heretical Healer
|
|
abilities=lifelink
|
|
backside=Liliana, Defiant Necromancer
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) token(Zombie Lil)])) oneshot )! )!
|
|
text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. // Liliana, Defiant Necromancer
|
|
mana={1}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lilting Refrain
|
|
auto=@each my upkeep:may counter(0/0.1.Verse)
|
|
auto=this(counter{0/0.1.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.2.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.3.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.4.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.5.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.6.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.7.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.8.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.9.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.10.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.11.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.12.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.13.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.14.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.15.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.16.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.17.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.18.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.19.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?fizzle])) forever
|
|
auto=this(counter{0/0.20.Verse}) {S}:target(*|stack) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
|
|
text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Lim-Dul the Necromancer
|
|
auto={1}{B}:name(Regenerate zombie) target(zombie|battlefield) regenerate
|
|
auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(Pay and take creature) pay({1}{B}) name(Pay and take creature) transforms((,newability[all(*[zpos=type:*:opponentGraveyard]|opponentGraveyard) moveto(mybattlefield) and!( if cantargetcard(*[creature]|*) then becomes(Zombie) forever )!])) forever
|
|
text=Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie.
|
|
mana={5}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lim-Dul's Hex
|
|
auto=@each my upkeep:name(pay or damage) ability$!name(pay or damage) pay[[{3B}]] name(pay 3 or black mana) donothing?damage:1!$ opponent
|
|
auto=@each my upkeep:name(pay or damage) ability$!name(pay or damage) pay[[{3B}]] name(pay 3 or black mana) donothing?damage:1!$ controller
|
|
text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Limits of Solidarity
|
|
abilities=cycling
|
|
target=creature
|
|
auto=haste
|
|
auto=untap
|
|
alias=129767
|
|
autohand=__CYCLING__({2})
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Linden, the Steadfast Queen
|
|
abilities=vigilance
|
|
auto=@combat(attacking) source(creature[white]|myBattlefield):life:1
|
|
text=Vigilance -- Whenever a white creature you control attacks, you gain 1 life.
|
|
mana={W}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Noble
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lingering Phantom
|
|
autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this)
|
|
text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Linvala, Shield of Sea Gate
|
|
abilities=flying
|
|
auto=@each my upkeep:if compare(calculateparty)~equalto~4 then target(*[-land]|opponentBattlefield) transforms((,newability[cantattack],newability[cantpwattack],newability[cantblock],newability[noactivatedability])) uynt
|
|
auto={S}:name(All your creatures gain Hexproof) all(creature|myBattlefield) transforms((,newability[opponentshroud])) ueot
|
|
auto={S}:name(All your creatures gain Indestructible) all(creature|myBattlefield) transforms((,newability[indestructible])) ueot
|
|
text=Flying -- At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. -- Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
|
|
mana={1}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Angel wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Liquid Fire
|
|
target=creature
|
|
auto=choice name(Choose 0) damage:5 targetcontroller
|
|
auto=choice name(Choose 1) damage:1 && damage:4 targetcontroller
|
|
auto=choice name(Choose 2) damage:2 && damage:3 targetcontroller
|
|
auto=choice name(Choose 3) damage:3 && damage:2 targetcontroller
|
|
auto=choice name(Choose 4) damage:4 && damage:1 targetcontroller
|
|
auto=choice name(Choose 5) damage:5
|
|
text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Liquimetal Torque
|
|
auto={T}:add{C}
|
|
auto={T}:name(Becomes artifact) target(*[-land]|battlefield) transforms((artifact)) ueot
|
|
text={T}: Add {C}. -- {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Lisette, Dean of the Root
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):pay({1}) name(Put 1/1 counter) all(creature|mybattlefield) tansforms((,newability[counter(1/1)],newability[trample])) ueot
|
|
text=Whenever you gain life, you may pay 1 . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. // {B} Valentin, Dean of the Vein
|
|
mana={2}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Druid
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lithoform Blight
|
|
target=land
|
|
auto=draw:1 controller
|
|
auto=teach(land) loseabilities
|
|
auto=teach(land) losesubtypesof(land)
|
|
auto=teach(land) transforms((,newability[{T}:add{C}],newability[{L:1}{T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller]))
|
|
text=Enchant land -- When Lithoform Blight enters the battlefield, draw a card. -- Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Lithoform Engine
|
|
#auto={2}{T}:No copy for triggered abilities ATM...
|
|
auto={3}{T}:name(Copy target instant or sorcery) target(*[instant;sorcery]|myStack) castcard(copied noevent)
|
|
auto={4}{T}:name(Copy target permanent spell) clone target(*|myBattlefield)
|
|
text={2},{T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. -- {3},{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4},{T}: Copy target permanent spell you control. (the copy becomes a token.)
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Littjara Glade-Warden
|
|
abilities=changeling
|
|
auto={2}{G}{T}{E(creature|mygraveyard)}:name(Put two 1/1 counters) target(creature) counter(1/1,2) asSorcery
|
|
text=Changeling (This card is every creature type.) -- {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Littjara Kinseekers
|
|
abilities=changeling
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if compare(sametypecreatures)~morethan~2 then counter(1/1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Changeling (This card is every creature type.) -- When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Littjara Mirrorlake
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
auto={2}{G}{G}{U}{T}{S}:target(creature|mybattlefield) clone and!( transforms((,newability[counter(1/1)])) oneshot )! asSorcery
|
|
text=Littjara Mirrorlake enters the battlefield tapped. -- {T}: Add {U}. -- {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Livewire Lash
|
|
auto={2}:equip
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) transforms((,newability[@targeted(this):damage:2 target(creature,player)])) forever
|
|
text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Living Destiny
|
|
target=*|myhand
|
|
auto=life:manacost controller
|
|
text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's converted mana cost.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Living Inferno
|
|
auto={T}:thisforeach(power>=1) counter(0/0,1,LivingEffect) all(this)
|
|
auto={C(0/0,-1,LivingEffect)}:name(Deal 1 damage to opponent's creature) name(Deal 1 damage to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-2,LivingEffect)}:name(Deal 2 damages to opponent's creature) name(Deal 2 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:2],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-3,LivingEffect)}:name(Deal 3 damages to opponent's creature) name(Deal 3 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:3],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-4,LivingEffect)}:name(Deal 4 damages to opponent's creature) name(Deal 4 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:4],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-5,LivingEffect)}:name(Deal 5 damages to opponent's creature) name(Deal 5 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:5],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-6,LivingEffect)}:name(Deal 6 damages to opponent's creature) name(Deal 6 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:6],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-7,LivingEffect)}:name(Deal 7 damages to opponent's creature) name(Deal 7 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:7],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-8,LivingEffect)}:name(Deal 8 damages to opponent's creature) name(Deal 8 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:8],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-9,LivingEffect)}:name(Deal 9 damages to opponent's creature) name(Deal 9 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:9],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-10,LivingEffect)}:name(Deal 10 damages to opponent's creature) name(Deal 10 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:10],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-1,LivingEffect)}:name(Deal 1 damage to your creature) name(Deal 1 damage to your creature) target(creature|myBattlefield) transforms((,newability[damage:1],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-2,LivingEffect)}:name(Deal 2 damages to your creature) name(Deal 2 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:2],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-3,LivingEffect)}:name(Deal 3 damages to your creature) name(Deal 3 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:3],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-4,LivingEffect)}:name(Deal 4 damages to your creature) name(Deal 4 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:4],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-5,LivingEffect)}:name(Deal 5 damages to your creature) name(Deal 5 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:5],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-6,LivingEffect)}:name(Deal 6 damages to your creature) name(Deal 6 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:6],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-7,LivingEffect)}:name(Deal 7 damages to your creature) name(Deal 7 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:7],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-8,LivingEffect)}:name(Deal 8 damages to your creature) name(Deal 8 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:8],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-9,LivingEffect)}:name(Deal 9 damages to your creature) name(Deal 9 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:9],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-10,LivingEffect)}:name(Deal 10 damages to your creature) name(Deal 10 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:10],newability[dynamicability<!powerstrike!> target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot
|
|
auto=@each endofturn:removeallcounters(0/0,1,LivingEffect)
|
|
text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
|
|
mana={6}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=8
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Living Lightning
|
|
auto=_DIES_moveto(myhand) target(*[instant;sorcery]|mygraveyard)
|
|
text=When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Living Tempest
|
|
abilities=flying,flash
|
|
text=Flash -- Flying
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Living Twister
|
|
auto={1}{R}{D(land|myhand)}:damage:2 target(player,creature,planeswalker)
|
|
auto={G}:target(land[tapped]|myBattlefield) moveto(ownerhand)
|
|
text={1}{R}, Discard a land card: Living Twister deals 2 damage to any target. -- {G}: Return a tapped land you control to its owner's hand.
|
|
mana={R}{R}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Livio, Oathsworn Sentinel
|
|
abilities=partner
|
|
auto={1}{W}:target(other creature) moveto(exile)
|
|
auto={2}{W}{T}:moveto(ownerbattlefield) all(creature|exile)
|
|
text={1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. -- {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Llanowar Envoy
|
|
auto={1}{G}:Add{W}
|
|
auto={1}{G}:Add{U}
|
|
auto={1}{G}:Add{B}
|
|
auto={1}{G}:Add{R}
|
|
auto={1}{G}:Add{G}
|
|
text={1}{G}: Add one mana of any color.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Llanowar Scout
|
|
auto={T}:moveto(myBattlefield) target(land|myHand)
|
|
text={T}: You may put a land card from your hand onto the battlefield.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Llanowar Tribe
|
|
auto={T}:add{G}{G}{G}
|
|
text={T}: Add {G}{G}{G}.
|
|
mana={G}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Llanowar Visionary
|
|
auto=draw:1 controller
|
|
auto={T}:add{G}
|
|
text=When Llanowar Visionary enters the battlefield, draw a card. -- {T}: Add {G}.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Loafing Giant
|
|
auto=_ATTACKING_reveal:1 optionone if type(land|reveal)~lessthan~1 then target(<1>*|reveal) moveto(mygraveyard) else fog from(this) optiononeend optiontwo if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Loathsome Catoblepas
|
|
auto={2}{G}:transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
auto=_DIES_target(creature|opponentbattlefield) -3/-3 ueot
|
|
text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Loathsome Chimera
|
|
auto=if paid(retrace) then counter(1/1,1)
|
|
retrace={4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Escape-{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Loathsome Chimera escapes with a +1/+1 counter on it.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Chimera
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Loathsome Curator
|
|
abilities=menace
|
|
auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Destroy creature) target(creature[manacost<=3]|opponentbattlefield) destroy])) oneshot )!
|
|
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Menace -- When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Gorgon Wizard
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Loathsome Troll
|
|
autograveyard={3}{G}:name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(lastrollresult)~lessthan~10 then moveto(mylibrary) else moveto(myhand) loseabilityend rolld20end
|
|
autograveyard=@dierolled(this|mygraveyard) result(20) from(controller):name(Return to battlefield) moveto(myBattlefield) and!( tap(noevent) )!
|
|
text={3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard. -- 1-9 | Put Loathsome Troll on top of your library. -- 10-19 | Return Loathsome Troll to your hand. -- 20 | Return Loathsome Troll to the battlefield tapped.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=6
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lobe Lobber
|
|
auto={2}:equip
|
|
auto=teach(creature) transforms((,newability[{T} restriction{type(planeswalker|battlefield)~morethan~0}:name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:1 && all(this) rolld6 5 winability untap winabilityend loseability if compare(lastrollresult)~equalto~6 then untap loseabilityend rolld6end],newability[{T}:name(Damage opponent) name(Damage opponent) damage:1 opponent && all(this) rolld6 5 winability untap winabilityend loseability if compare(lastrollresult)~equalto~6 then untap loseabilityend rolld6end],newability[{T}:name(Damage controller) name(Damage controller) damage:1 controller && all(this) rolld6 5 winability untap winabilityend loseability if compare(lastrollresult)~equalto~6 then untap loseabilityend rolld6end]))
|
|
text=Equipped creature has " {T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Loch Dragon
|
|
abilities=flying
|
|
auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1)! !$ controller
|
|
auto=_ATTACKING_may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$
|
|
text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.
|
|
mana={UR}{UR}{UR}{UR}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lochmere Serpent
|
|
abilities=flash
|
|
auto={U}{S(island|myBattlefield)}:unblockable ueot
|
|
auto={B}{S(swamp|myBattlefield)}:draw:1 && life:1
|
|
auto={U}{B}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:moveto(myhand) asSorcery
|
|
text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
|
|
mana={4}{U}{B}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Locked in the Cemetery
|
|
target=creature
|
|
auto=if type(*|mygraveyard)~morethan~4 then tap
|
|
auto=teach(creature) doesnotuntap
|
|
text=Enchant creature -- When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Locthwain Gargoyle
|
|
auto={4}:transforms((,newability[2/0],newability[flying])) ueot
|
|
text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Locthwain Paladin
|
|
abilities=menace
|
|
auto=if casted(this) then if spent({B}{B}{B}) then counter(1/1)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant - If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lofty Denial
|
|
target=*|stack
|
|
auto=if type(creature[flying]|myBattlefield)~morethan~0 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot
|
|
auto=if type(creature[flying]|myBattlefield)~lessthan~1 then transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Counter target spell unless its controller pays 1. If you control a creature with flying, counter that spell unless its controller pays 4 instead.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Logic Knot
|
|
target=*|stack
|
|
other={delve} name(Delve)
|
|
auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever
|
|
text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}.
|
|
mana={X}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Lonesome Unicorn // Rider in Need
|
|
abilities=vigilance,adventure
|
|
other={2}{W} name(Adventure)
|
|
auto=if paid(alternative) then name(Create knight) name(Create knight) token(Knight,creature Knight,2/2,white,vigilance)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Vigilance // Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Long Rest
|
|
abilities=exiledeath
|
|
target=<prex>*|mygraveyard
|
|
other={X}{G}{G}{G} name(Cast Long Rest)
|
|
otherrestriction=type(*|mygraveyard)~morethan~7
|
|
restriction=type(*|mygraveyard)~lessthan~8
|
|
auto=moveto(myhand)
|
|
auto=if paid(alternative) then if compare(fullpaid)~morethan~7 then name(Return cards) lifeset:startinglife controller
|
|
text=Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
|
|
mana={X}{G}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Long-Term Plans
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) placefromthetop(3) afterrevealedend revealend
|
|
text=Search your library for a card, shuffle your library, then put that card third from the top.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Longhorn Firebeast
|
|
auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:5 controller && sacrifice notatarget(Longhorn Firebeast|opponentbattlefield)!$ opponent
|
|
text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Elemental Ox Beast
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Longtusk Stalker
|
|
auto=alterenergy:1 controller
|
|
auto=_ATTACKING_alterenergy:1 controller
|
|
auto={e:2}:name(Perpetually gets 1/0) transforms((,newability[counter(1/0.1.PerpetualPT)],newability[may name(Choose creature in hand) target(creature|myhand) counter(1/0.1.PerpetualPT)])) oneshot
|
|
text=Whenever Longtusk Staker enters the battlefield or attacks, you get {E}. -- Pay {E}{E}: Longtusk Staker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lonis, Cryptozoologist
|
|
aicode=activate target(*[-land;zpos<=1]|opponentlibrary) moveto(myBattlefield)
|
|
auto=@movedTo(other creature[-token]|mybattlefield):name(Create clue) token(Clue)
|
|
auto={T}{S(clue[token]|myBattlefield)}:name(Sacrifice 1 clue) reveal:1 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 2 clues) reveal:2 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 3 clues) reveal:3 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 4 clues) reveal:4 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 5 clues) reveal:5 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 6 clues) reveal:6 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 7 clues) reveal:7 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 8 clues) reveal:8 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 9 clues) reveal:9 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 10 clues) reveal:10 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 11 clues) reveal:11 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 12 clues) reveal:12 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 13 clues) reveal:13 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 14 clues) reveal:14 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 15 clues) reveal:15 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 16 clues) reveal:16 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 17 clues) reveal:17 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 18 clues) reveal:18 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 19 clues) reveal:19 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 20 clues) reveal:20 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Whenever another nontoken creature enters the battlefield under your control, investigate. -- {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
|
|
mana={G}{U}
|
|
type=Legendary Creature
|
|
subtype=Snake Elf Scout
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lookout's Dispersal
|
|
target=*|stack
|
|
other={1}{U} name(You control a pirate)
|
|
otherrestriction=type(pirate|myBattlefield)~morethan~0
|
|
restriction=type(pirate|myBattlefield)~equalto~0
|
|
auto=name(counter spell) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
text=Lookout's Dispersal costs {1} less to cast if you control a Pirate. -- Counter target spell unless its controller pays {4}.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Looming Altisaur
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=1
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Lorcan, Warlock Collector
|
|
abilities=flying
|
|
auto=lord(warlock|mybattlefield) exiledeath
|
|
auto=@movedto(creature[manacost=0]|opponentgraveyard):transforms((,newability[may name(Pay 0 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=1]|opponentgraveyard):transforms((,newability[name(Pay 1 and put on your battlefield) pay({L:1}) name(Pay 1 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=2]|opponentgraveyard):transforms((,newability[name(Pay 2 and put on your battlefield) pay({L:2}) name(Pay 2 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=3]|opponentgraveyard):transforms((,newability[name(Pay 3 and put on your battlefield) pay({L:3}) name(Pay 3 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=4]|opponentgraveyard):transforms((,newability[name(Pay 4 and put on your battlefield) pay({L:4}) name(Pay 4 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=5]|opponentgraveyard):transforms((,newability[name(Pay 5 and put on your battlefield) pay({L:5}) name(Pay 5 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=6]|opponentgraveyard):transforms((,newability[name(Pay 6 and put on your battlefield) pay({L:6}) name(Pay 6 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=7]|opponentgraveyard):transforms((,newability[name(Pay 7 and put on your battlefield) pay({L:7}) name(Pay 7 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=8]|opponentgraveyard):transforms((,newability[name(Pay 8 and put on your battlefield) pay({L:8}) name(Pay 8 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=9]|opponentgraveyard):transforms((,newability[name(Pay 9 and put on your battlefield) pay({L:9}) name(Pay 9 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=10]|opponentgraveyard):transforms((,newability[name(Pay 10 and put on your battlefield) pay({L:10}) name(Pay 10 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=11]|opponentgraveyard):transforms((,newability[name(Pay 11 and put on your battlefield) pay({L:11}) name(Pay 11 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=12]|opponentgraveyard):transforms((,newability[name(Pay 12 and put on your battlefield) pay({L:12}) name(Pay 12 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=13]|opponentgraveyard):transforms((,newability[name(Pay 13 and put on your battlefield) pay({L:13}) name(Pay 13 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=14]|opponentgraveyard):transforms((,newability[name(Pay 14 and put on your battlefield) pay({L:14}) name(Pay 14 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=15]|opponentgraveyard):transforms((,newability[name(Pay 15 and put on your battlefield) pay({L:15}) name(Pay 15 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=16]|opponentgraveyard):transforms((,newability[name(Pay 16 and put on your battlefield) pay({L:16}) name(Pay 16 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=17]|opponentgraveyard):transforms((,newability[name(Pay 17 and put on your battlefield) pay({L:17}) name(Pay 17 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=18]|opponentgraveyard):transforms((,newability[name(Pay 18 and put on your battlefield) pay({L:18}) name(Pay 18 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost=19]|opponentgraveyard):transforms((,newability[name(Pay 19 and put on your battlefield) pay({L:19}) name(Pay 19 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
auto=@movedto(creature[manacost>=20]|opponentgraveyard):transforms((,newability[name(Pay 20 and put on your battlefield) pay({L:20}) name(Pay 20 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot
|
|
text=Flying -- Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. it's a Warlock in addition to its other types. -- If a Warlock you control would die, exile it instead.
|
|
mana={5}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Devil
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Lord of the Accursed
|
|
auto=lord(other zombie|mybattlefield) 1/1
|
|
auto={1}{B}{T}:all(zombie|mybattlefield) menace ueot
|
|
text=Other Zombies you control get +1/+1. -- {1}{B}, {T}: All Zombies gain menace until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lord of the Forsaken
|
|
abilities=flying,trample
|
|
auto={B}{S(other creature|mybattlefield)}:name(Opponent mills 3 cards) deplete:3 opponent
|
|
auto=aslongas(*[hasflashback]|mygraveyard) {L:1}:name(Add 1 mana) add{C}
|
|
auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C}
|
|
text=Flying, trample -- {B}, Sacrifice another creature: Target player mills three cards. -- Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Lord of the Ulvenwald
|
|
abilities=nightbound
|
|
backside=Kessig Naturalist
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
|
|
auto=lord(other *[werewolf]|myBattlefield) 1/1
|
|
text=Other Wolves and Werewolves you control get +1/+1. -- Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Kessig Naturalist
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red,green
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lore Drakkis
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={UR}{UR} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):moveto(myhand) target(*[instant;sorcery]|mygraveyard)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {UR}{UR} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Lizard Beast
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lore Weaver
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(ley weaver|mylibrary)
|
|
auto={5}{U}{U}:draw:2 target(player)
|
|
text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lorehold Apprentice
|
|
auto=@movedto(*[instant;sorcery]|mystack):all(spirit|mybattlefield) transforms((,newability[{T}:name(Damage opponent) damage:1 opponent])) ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain " {T}: This creature deals 1 damage to each opponent."
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lorehold Campus
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=tap(noevent)
|
|
auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:add{R}
|
|
auto={T}:add{W}
|
|
text=Lorehold Campus enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Scry 1.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Lorehold Command
|
|
auto=choice name(Create Spirit and give 1/0 to creatures) token(Spirit,Creature Spirit,3/2,white,red) && all(creature|mybattlefield) transforms((,newability[1/0],newability[haste],newability[indestructible])) ueot
|
|
auto=choice name(Create Spirit and deal 3 damage) token(Spirit,Creature Spirit,3/2,white,red) && target(player,creature,planeswalker) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller
|
|
auto=choice name(Create Spirit and sacrifice permanent) token(Spirit,Creature Spirit,3/2,white,red) && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice and!( draw:2 controller )! !$ controller
|
|
auto=choice name(Give 1/0 to creatures and deal 3 damage) all(creature|mybattlefield) transforms((,newability[1/0],newability[haste],newability[indestructible])) ueot && target(player,creature,planeswalker) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller
|
|
auto=choice name(Give 1/0 to creatures and sacrifice permanent) all(creature|mybattlefield) transforms((,newability[1/0],newability[haste],newability[indestructible])) ueot && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice and!( draw:2 controller )! !$ controller
|
|
auto=choice name(Deal 3 damage and sacrifice permanent) target(player,creature,planeswalker) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[draw:2 controller])) oneshot !$ controller
|
|
text=Choose two -- Create a 3/2 red and white Spirit creature token. -- Creatures you control get +1/+0 and gain indestructible and haste until end of turn. -- Lorehold Command deals 3 damage to any target. Target player gains 3 life. -- Sacrifice a permanent, then draw two cards.
|
|
mana={3}{R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Lorehold Excavation
|
|
auto=@each my end restriction{type(land[zpos=1]|mylibrary)~morethan~0}:deplete:1 controller && life:1 controller
|
|
auto=@each my end restriction{type(land[zpos=1]|mylibrary)~equalto~0}:deplete:1 controller && damage:1 opponent
|
|
auto={5}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,3/2,red,white) and!( tap(noevent) )!
|
|
text=At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) -- {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
|
|
mana={R}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Lorehold Pledgemage
|
|
abilities=first strike
|
|
auto=@movedto(*[instant;sorcery]|mystack):1/0 ueot
|
|
text=First strike -- Magecraft - Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.
|
|
mana={1}{RW}{RW}
|
|
type=Creature
|
|
subtype=Kor Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lose Focus
|
|
target=*|stack
|
|
kicker=multi{U}
|
|
auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=thisforeach(variable{kicked}>0) all(this) activate castcard(copied)
|
|
text=Replicate -- {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Counter target spell unless its controller pays {2}.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Losheel, Clockwork Scholar
|
|
auto=preventAllCombatDamage to(artifact[attacking]|myBattlefield)
|
|
auto=@movedto(artifact[creature]|myBattlefield) restriction{type(artifact[fresh;creature]|mybattlefield)~equalto~1}:draw:1 controller
|
|
text=Prevent all combat damage that would be dealt to attacking artifact creatures you control. -- Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Elephant Artificer
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lost Hours
|
|
target=player
|
|
aicode=activate placefromthetop(3) notatarget(*[-land]|targetedpersonshand)
|
|
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*[-land]|reveal) placefromthetop(3) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lost Legion
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Spirit Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lost Mine of Phandelver
|
|
restriction=never
|
|
autocommandzone=transforms((,newability[shroud],newability[indestructible])) forever
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Cave Entrance) name(Cave Entrance) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:ability$!name(Goblin Lair or Mine Tunnels) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[choice name(Goblin Lair)*type:*[twodngtrg]:mybattlefieldplus1plusend token(Goblin Los) and!( all(Lost Mine of Phandelver|mycommandzone) counter(0/0.1.GoblinLiar) notrg )!],newability[choice name(Mine Tunnels) token(Treasure Sur)*type:*[twodngtrg]:mybattlefieldplus1plusend and!( all(Lost Mine of Phandelver|mycommandzone) counter(0/0.1.MineTunnels) notrg )!])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntgoblinliar)~morethan~0}:ability$!name(Storeroom or Dark Pool) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Storeroom) name(Storeroom) target(<type:*[twodngtrg]:myBattlefieldplus1plusend>creature|battlefield) counter(1/1)],newability[choice name(Dark Pool) life:type:*[twodngtrg]:mybattlefieldplus1plusend controller && life:-type:*[twodngtrg]:mybattlefieldplus1plusend opponent])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntminetunnels)~morethan~0}:ability$!name(Dark Pool or Fungi Cavern) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[choice name(Dark Pool) life:type:*[twodngtrg]:mybattlefieldplus1plusend controller controller && life:-type:*[twodngtrg]:mybattlefieldplus1plusend controller opponent],newability[if type(creature|battlefield)~morethan~0 then choice name(Fungi Cavern) name(Fungi Cavern) target(<type:*[twodngtrg]:myBattlefieldplus1plusend>creature|battlefield) transforms((,newability[-4/0])) uynt])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:choice name(Dungeon completed) all(Lost Mine of Phandelver|mycommandzone) completedungeon:1 controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Temple of Dumathoin) name(Temple of Dumathoin) draw:1 controller!$ controller
|
|
text=Cave Entrance - Scry 1. -- Goblin Lair - Create a 1/1 red Goblin creature token. -- Mine Tunnels - Create a Treasure token. -- Storeroom - Put a +1/+1 counter on target creature. -- Dark Pool - Each opponent loses 1 life and you gain 1 life. -- Fungi Cavern - Target creature gets -4/-0 until your next turn. -- Temple of Dumathoin - Draw a card.
|
|
type=Dungeon
|
|
[/card]
|
|
[card]
|
|
name=Lost Vale
|
|
auto={T}:add{G}{G}{G}
|
|
auto={T}:add{B}{B}{B}
|
|
auto={T}:add{W}{W}{W}
|
|
auto={T}:add{R}{R}{R}
|
|
auto={T}:add{U}{U}{U}
|
|
text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Lotleth Giant
|
|
auto=damage:1 target(opponent) type:creature:card:mygraveyard
|
|
text=Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
|
|
mana={6}{B}
|
|
type=Creature
|
|
subtype=Zombie Giant
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lotus Field
|
|
abilities=opponentshroud
|
|
auto=tap(noevent)
|
|
auto=aslongas(land|mybattlefield) choice target(<2>land|mybattlefield) sacrifice oneshot >1
|
|
auto={T}:Add{W}{W}{W}
|
|
auto={T}:Add{U}{U}{U}
|
|
auto={T}:Add{B}{B}{B}
|
|
auto={T}:Add{R}{R}{R}
|
|
auto={T}:Add{G}{G}{G}
|
|
text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field enters the battlefield, sacrifice two lands. -- {T}: Add three mana of any one color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Lovestruck Beast // Heart's Desire
|
|
abilities=adventure
|
|
other={G} name(Adventure)
|
|
auto=if paid(alternative) then name(Create human) name(Create human) token(Human,Creature Human,1/1,white)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=@each my combatbegins:if type(creature[power=1]|mybattlefield)~lessthan~1 then cantattack ueot
|
|
auto=@each my combatbegins:if type(creature[toughness=1]|mybattlefield)~lessthan~1 then cantattack ueot
|
|
text=Lovestruck Beast can't attack unless you control a 1/1 creature. // Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Beast Noble
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Loxodon Lifechanter
|
|
auto=may lifeset:toughnesstotalinplay controller
|
|
auto={5}{W}:lifetotal/lifetotal ueot
|
|
text=When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Elephant Cleric
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Loxodon Line Breaker
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Elephant Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Loxodon Restorer
|
|
other={convoke} name(Convoke)
|
|
auto=life:4
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Elephant Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Loxodon Sergeant
|
|
abilities=vigilance
|
|
auto=all(other creature|myBattlefield) vigilance
|
|
text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Elephant Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Loyal Apprentice
|
|
abilities=haste
|
|
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:token(Thopter,Artifact Creature Thopter,1/1,flying) and!( transforms((,newability[haste])) ueot )!
|
|
text=Haste -- Lieutenant - At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Loyal Drake
|
|
abilities=flying
|
|
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:draw:1 controller
|
|
text=Flying -- Lieutenant - At the beginning of combat on your turn, if you control your commander, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Loyal Gryff
|
|
abilities=flash,flying
|
|
auto=may name(Return a creature) target(other creature|myBattlefield) moveo(ownerhand)
|
|
text=Flash -- Flying -- When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand.
|
|
type=Creature
|
|
subtype=Hippogriff
|
|
mana={2}{W}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Loyal Guardian
|
|
abilities=trample
|
|
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:all(creature|mybattlefield) counter(1/1)
|
|
text=Trample -- Lieutenant - At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Rhino
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Loyal Subordinate
|
|
abilities=menace
|
|
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:life:-3 opponent
|
|
text=Menace -- Lieutenant - At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Loyal Unicorn
|
|
abilities=vigilance
|
|
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:all(other creature|mybattlefield) transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:preventAllCombatDamage to(creature|myBattlefield) ueot
|
|
text=Vigilance -- Lieutenant - At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Loyal Warhound
|
|
abilities=vigilance
|
|
auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!
|
|
text=Vigilance -- When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lucid Dreams
|
|
auto=draw:mygravecardtypes controller
|
|
text=Draw X cards, where X is the number of card types among cards in your graveyard.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lucky Clover
|
|
auto=@movedTo(instant[adventure]|myStack):all(trigger[to]) activate castcard(alternative copied)
|
|
auto=@movedTo(sorcery[adventure]|myStack):all(trigger[to]) activate castcard(alternative copied)
|
|
text=Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Ludevic, Necro-Alchemist
|
|
abilities=partner
|
|
auto=@each my end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller
|
|
auto=@each opponent end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller
|
|
text=At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ludevic, Necrogenius
|
|
backside=Olag, Ludevic's Hubris
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=name(Mill a card) deplete:1 controller
|
|
auto=@combat(attacking) source(this):name(Mill a card) deplete:1 controller
|
|
auto={1}{U}{U}{B}{B}{E(creature|mygraveyard)}:name(X=1) transforms((,newability[flip(backside)],newability[counter(1/1)])) forever asSorcery
|
|
auto={2}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=2) transforms((,newability[flip(backside)],newability[counter(1/1.2)])) forever asSorcery
|
|
auto={3}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=3) transforms((,newability[flip(backside)],newability[counter(1/1.3)])) forever asSorcery
|
|
auto={4}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=4) transforms((,newability[flip(backside)],newability[counter(1/1.4)])) forever asSorcery
|
|
auto={5}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=5) transforms((,newability[flip(backside)],newability[counter(1/1.5)])) forever asSorcery
|
|
auto={6}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=6) transforms((,newability[flip(backside)],newability[counter(1/1.6)])) forever asSorcery
|
|
auto={7}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=7) transforms((,newability[flip(backside)],newability[counter(1/1.7)])) forever asSorcery
|
|
auto={8}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=8) transforms((,newability[flip(backside)],newability[counter(1/1.8)])) forever asSorcery
|
|
auto={9}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=9) transforms((,newability[flip(backside)],newability[counter(1/1.9)])) forever asSorcery
|
|
auto={10}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=10) transforms((,newability[flip(backside)],newability[counter(1/1.10)])) forever asSorcery
|
|
auto={11}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=11) transforms((,newability[flip(backside)],newability[counter(1/1.11)])) forever asSorcery
|
|
auto={12}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=12) transforms((,newability[flip(backside)],newability[counter(1/1.12)])) forever asSorcery
|
|
auto={13}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=13) transforms((,newability[flip(backside)],newability[counter(1/1.13)])) forever asSorcery
|
|
auto={14}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=14) transforms((,newability[flip(backside)],newability[counter(1/1.14)])) forever asSorcery
|
|
auto={15}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=15) transforms((,newability[flip(backside)],newability[counter(1/1.15)])) forever asSorcery
|
|
auto={16}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=16) transforms((,newability[flip(backside)],newability[counter(1/1.16)])) forever asSorcery
|
|
auto={17}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=17) transforms((,newability[flip(backside)],newability[counter(1/1.17)])) forever asSorcery
|
|
auto={18}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=18) transforms((,newability[flip(backside)],newability[counter(1/1.18)])) forever asSorcery
|
|
auto={19}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=19) transforms((,newability[flip(backside)],newability[counter(1/1.19)])) forever asSorcery
|
|
auto={20}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=20) transforms((,newability[flip(backside)],newability[counter(1/1.20)])) forever asSorcery
|
|
text=Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. -- {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic, Necrogenius. X can't be zero. Activate only as a sorcery. // Olag, Ludevic's Hubris
|
|
mana={U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lullmage Mentor
|
|
auto=@targeted(*|stack) from(*|myzones):may name(Create merfolk) token(Merfolk,Creature Merfolk,1/1,blue)
|
|
auto={T(merfolk[-tapped]|mybattlefield)}{T(merfolk[-tapped]|mybattlefield)}{T(merfolk[-tapped]|mybattlefield)}{T(merfolk[-tapped]|mybattlefield)}{T(merfolk[-tapped]|mybattlefield)}{T(merfolk[-tapped]|mybattlefield)}{T(merfolk[-tapped]|mybattlefield)}:name(Counter spell) target(*|stack) fizzle
|
|
text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lullmage's Domination
|
|
anyzone=if type(*|opponentGraveyard)~morethan~7 then changecost(colorless:-3) forcedalive
|
|
target=creature[manacost=X]
|
|
auto=moveTo(myBattlefield)
|
|
text=This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. -- Gain control of target creature with converted mana cost X.
|
|
mana={X}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Lullmage's Familiar
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto=@movedTo(*[kicked>=1]|myStack):name(Gain 2 life) life:2 controller
|
|
text={T}: Add {G} or {U}. -- Whenever you cast a kicked spell, you gain 2 life.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lumbering Battlement
|
|
abilities=vigilance
|
|
auto=choice name(Exile 0 creatures) name(Exile 0 creatures) donothing
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~0 then choice name(Exile 1 creature) name(Exile 1 creature) transforms((,newability[target(creature[-token|mybattlefield) (blink)forsrc],newability[2/2])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~1 then choice name(Exile 2 creatures) name(Exile 2 creatures) transforms((,newability[target(<2>creature[-token|mybattlefield) (blink)forsrc],newability[4/4])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~2 then choice name(Exile 3 creatures) name(Exile 3 creatures) transforms((,newability[target(<3>creature[-token|mybattlefield) (blink)forsrc],newability[6/6])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~3 then choice name(Exile 4 creatures) name(Exile 4 creatures) transforms((,newability[target(<4>creature[-token|mybattlefield) (blink)forsrc],newability[8/8])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~4 then choice name(Exile 5 creatures) name(Exile 5 creatures) transforms((,newability[target(<5>creature[-token|mybattlefield) (blink)forsrc],newability[10/10])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~5 then choice name(Exile 6 creatures) name(Exile 6 creatures) transforms((,newability[target(<6>creature[-token|mybattlefield) (blink)forsrc],newability[12/12])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~6 then choice name(Exile 7 creatures) name(Exile 7 creatures) transforms((,newability[target(<7>creature[-token|mybattlefield) (blink)forsrc],newability[14/14])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~7 then choice name(Exile 8 creatures) name(Exile 8 creatures) transforms((,newability[target(<8>creature[-token|mybattlefield) (blink)forsrc],newability[16/16])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~8 then choice name(Exile 9 creatures) name(Exile 9 creatures) transforms((,newability[target(<9>creature[-token|mybattlefield) (blink)forsrc],newability[18/18])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~9 then choice name(Exile 10 creatures) name(Exile 10 creatures) transforms((,newability[target(<10>creature[-token|mybattlefield) (blink)forsrc],newability[20/20])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~10 then choice name(Exile 11 creatures) name(Exile 11 creatures) transforms((,newability[target(<11>creature[-token|mybattlefield) (blink)forsrc],newability[22/22])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~11 then choice name(Exile 12 creatures) name(Exile 12 creatures) transforms((,newability[target(<12>creature[-token|mybattlefield) (blink)forsrc],newability[24/24])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~12 then choice name(Exile 13 creatures) name(Exile 13 creatures) transforms((,newability[target(<13>creature[-token|mybattlefield) (blink)forsrc],newability[26/26])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~13 then choice name(Exile 14 creatures) name(Exile 14 creatures) transforms((,newability[target(<14>creature[-token|mybattlefield) (blink)forsrc],newability[28/28])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~14 then choice name(Exile 15 creatures) name(Exile 15 creatures) transforms((,newability[target(<15>creature[-token|mybattlefield) (blink)forsrc],newability[30/30])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~15 then choice name(Exile 16 creatures) name(Exile 16 creatures) transforms((,newability[target(<16>creature[-token|mybattlefield) (blink)forsrc],newability[32/32])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~16 then choice name(Exile 17 creatures) name(Exile 17 creatures) transforms((,newability[target(<17>creature[-token|mybattlefield) (blink)forsrc],newability[34/34])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~17 then choice name(Exile 18 creatures) name(Exile 18 creatures) transforms((,newability[target(<18>creature[-token|mybattlefield) (blink)forsrc],newability[36/36])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~18 then choice name(Exile 19 creatures) name(Exile 19 creatures) transforms((,newability[target(<19>creature[-token|mybattlefield) (blink)forsrc],newability[38/38])) forever
|
|
auto=if type(creature[-token]|mybattlefield)~morethan~19 then choice name(Exile 20 creatures) name(Exile 20 creatures) transforms((,newability[target(<20>creature[-token|mybattlefield) (blink)forsrc],newability[40/40])) forever
|
|
text=Vigilance -- When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. -- Lumbering Battlement gets +2/+2 for each card exiled with it.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lumbering Lightshield
|
|
auto=name(Opponent reveal a random card) moverandom(*[-land]) from(opponenthand) to(myhand) and!( transforms((,newability[counter(0/0.1.PutBack)],newability[name(Put back) target(*[counter{0/0.1.PutBack}]|myhand) moveto(opponenthand) and!( transforms((,newability[changecost(colorless:+1) forcedalive])) forever )!])) forever )!
|
|
text=When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Luminarch Aspirant
|
|
auto=@each my combatbegins:counter(1/1,1) target(creature|myBattlefield)
|
|
text=At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Luminous Bonds
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantblock
|
|
text=Enchant creature -- Enchanted creature can't attack or block.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Luminous Broodmoth
|
|
abilities=flying
|
|
auto=@movedto(creature[-flying;-counter{0/0.1.Flying}]|myGraveyard) from(myBattlefield):all(trigger[to]) moveTo(myBattlefield) and!( transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever )!
|
|
text=Flying -- Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Luminous Guardian
|
|
auto={W}:0/1 ueot
|
|
text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Nomad
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Luminous Phantom
|
|
backside=Lunarch Veteran
|
|
abilities=flying,exiledeath
|
|
auto=@movedto(other creature|nonbattlezone) from(mybattlefield):name(Gain 1 life) life:1 controller
|
|
text=Flying -- Whenever another creature you control leaves the battlefield, you gain 1 life. -- If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. // Lunarch Veteran
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
color=white
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lunar Frenzy
|
|
target=creature|mybattlefield
|
|
auto=X/0 ueot
|
|
auto=transforms((,newability[first strike],newability[trample])) ueot
|
|
text=Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
|
|
mana={X}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Lunarch Veteran
|
|
backside=Luminous Phantom
|
|
abilities=hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={1}{W} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=@movedto(other creature|mybattlefield):name(Gain 1 life) life:1 controller
|
|
text=Whenever another creature enters the battlefield under your control, you gain 1 life. -- Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Luminous Phantom
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Lurching Rotbeast
|
|
abilities=cycling
|
|
autohand=__CYCLING__({B})
|
|
text=Cycling {B} ({B}, Discard this card: Draw a card.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Beast
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lurking Arynx
|
|
auto={2}{G}:target(creature|opponentbattlefield) mustblock ueot restriction{compare(powertotalinplay)~morethan~7}
|
|
text=Formidable-{2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lurking Chupacabra
|
|
auto=@explored(creature|mybattlefield):name(Target opponent's creature grets -2/-2) name(Target opponent's creature grets -2/-2) target(creature|opponentBattlefield) -2/-2 ueot
|
|
text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Beast Horror
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Lurking Deadeye
|
|
abilities=flash
|
|
auto=aslongas(creature[damaged]|battlefield) destroy target(creature[damaged]) oneshot
|
|
text=Flash -- When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Lurking Roper
|
|
abilities=doesnotuntap
|
|
auto=@lifeof(player):name(Untap) untap
|
|
text=Lurking Roper doesn't untap during your untap step. -- Whenever you gain life, untap Lurking Roper.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lurrus of the Dream-Den
|
|
auto=@each my upkeep:may name(Choose a permanent in graveyard) target(*[-instant;-sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[{2}:name(Cast from graveyard for 2) activate castcard(alternative)])) ueot
|
|
text=Companion - Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may cast it once from outside the game.) -- Lifelink -- During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.
|
|
mana={1}{WB}{WB}
|
|
type=Legendary Creature
|
|
subtype=Cat Nightmare
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Luxa River Shrine
|
|
auto={1}{T}{counter(0/0,1,brick)}:life:1 controller
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:life:2 controller
|
|
text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Luxury Suite
|
|
auto=tap(noevent)
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Lynde, Cheerful Tormentor
|
|
abilities=deathtouch
|
|
auto=@movedto(curse|mygraveyard) from(battlefield):name(Return in play later) all(trigger[to]) name(Return in play later) transforms((,newability[phaseaction[endofturn once] moveto(mybattlefield)])) ueot
|
|
auto=@each my upkeep:may name(Attach curse to opponent) target(curse|battlefield) moveto(myreveal) and!( moveto(mybattlefield) )!
|
|
text=Deathtouch -- Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield at the beginning of the next end step. -- At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.
|
|
mana={1}{U}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Lyra Dawnbringer
|
|
abilities=flying, first strike, lifelink
|
|
auto=lord(other angel|myBattlefield) +1/+1
|
|
auto=lord(other angel|myBattlefield) lifelink
|
|
text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink.
|
|
mana={3}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Lyzolda, the Blood Witch
|
|
auto={2}{S(creature[red]|mybattlefield)}:damage:2 target(creature,player)
|
|
auto={2}{S(creature[black]|mybattlefield)}:draw:1 controller
|
|
text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
|
|
mana={1}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=M'Odo, the Gnarled Oracle
|
|
aicode=activate moveTo(myBattlefield) target(creature[manacost<=X]|myLibrary)
|
|
auto={D(*|myhand)}{X}:name(Reveal my library for a creature) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost<=x]|mylibrary) optionone target(creature[manacost<=x]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={D(*|myhand)}{X}:name(Reveal opponent library for a creature) reveal:1 revealzone(opponentLibrary) revealuntil(creature[manacost<=X]|opponentLibrary) optionone target(creature[manacost<=X]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
autocommandzone={D(*|myhand)}{X}:name(Reveal from my library) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost<=x]|mylibrary) optionone target(creature[manacost<=x]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
autocommandzone={D(*|myhand)}{X}:name(Reveal from opponent library) reveal:1 revealzone(opponentLibrary) revealuntil(creature[manacost<=X]|opponentLibrary) optionone target(creature[manacost<=X]|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Eminence-{X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone.
|
|
mana={B}{U}{G}
|
|
type=Legendary Creature
|
|
subtype=Zombie Elf Wizard
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Macabre Mockery
|
|
target=creature|opponentGraveyard
|
|
auto=moveto(myBattlefield) and!( transforms((,newability[treason],newability[+2/+0],newability[haste])) ueot )!
|
|
text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
|
|
mana={2}{B}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mace of the Valiant
|
|
auto={3}:equip
|
|
auto=teach(creature) vigilance
|
|
auto=thisforeach(counter{0/0.1.charge}) 1/1
|
|
auto=@movedTo(creature|myBattlefield):counter(0/0,1,charge)
|
|
text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3}
|
|
mana={2}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mad Dog
|
|
auto=@each my endofturn restriction{didntattack}:sacrifice
|
|
auto=@each my endofturn restriction{type(Mad Dog[fresh]|mybattlefield)~morethan~0}:sacrifice
|
|
text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mad Ratter
|
|
auto=_SECOND_DRAW_create(Rat:creature Rat:1/1:black)*2
|
|
text=Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mad Science Fair Project
|
|
auto={T}:all(this) rolld6 6 winability counter(0/0,1,MadEffect) winabilityend loseability counter(0/0,1,MadEffect) loseabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add colorless) name(Add colorless) add{C}!$ controller && counter(0/0,-1,MadEffect) all(this)
|
|
auto=@dierolled(this) result(2) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add colorless) name(Add colorless) add{C}!$ controller && counter(0/0,-1,MadEffect) all(this)
|
|
auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add colorless) name(Add colorless) add{C}!$ controller && counter(0/0,-1,MadEffect) all(this)
|
|
auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && counter(0/0,-1,MadEffect) all(this)
|
|
auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && counter(0/0,-1,MadEffect) all(this)
|
|
auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && counter(0/0,-1,MadEffect) all(this)
|
|
text={T}: Roll a six-sided die. On a 3 or lower, target player adds {1} . Otherwise, that player adds one mana of any color they choose.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Maddening Cacophony
|
|
kicker={3}{U}
|
|
auto=if paid(kicker) then deplete:halfuptype:*:opponentLibrary opponent
|
|
auto=ifnot paid(kicker) then deplete:8 opponent
|
|
text=Kicker {3}{U} -- Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Maddening Hex
|
|
target=player
|
|
auto=@movedTo(*[-creature]|targetedpersonsstack):name(Roll a d6) rolld6 6 winability damage:lastrollresult targetedplayer winabilityend loseability damage:targetedplayer opponent loseabilityend rolld6end
|
|
text=Enchant player -- Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
|
|
mana={1}{R}{R}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Maelstrom Colossus
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={8}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Maelstrom Muse
|
|
abilities=flying
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~1}:name(Reduce cost of 1) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-1)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~2}:name(Reduce cost of 2) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-2)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~3}:name(Reduce cost of 3) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-3)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~4}:name(Reduce cost of 4) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-4)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~5}:name(Reduce cost of 5) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-5)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~6}:name(Reduce cost of 6) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-6)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~7}:name(Reduce cost of 7) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-7)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~8}:name(Reduce cost of 8) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-8)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~9}:name(Reduce cost of 9) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-9)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~10}:name(Reduce cost of 10) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-10)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~11}:name(Reduce cost of 11) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-11)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~12}:name(Reduce cost of 12) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-12)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~13}:name(Reduce cost of 13) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-13)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~14}:name(Reduce cost of 14) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-14)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~15}:name(Reduce cost of 15) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-15)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~16}:name(Reduce cost of 16) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-16)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~17}:name(Reduce cost of 17) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-17)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~18}:name(Reduce cost of 18) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-18)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~equalto~19}:name(Reduce cost of 19) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-19)])) ueot
|
|
auto=@combat(attacking) source(this) restriction{compare(power)~morethan~19}:name(Reduce cost of 20) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-20)])) ueot
|
|
text=Flying -- Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves.
|
|
mana={1}{U}{UR}{R}
|
|
type=Creature
|
|
subtype=Djinn Wizard
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Magda, Brazen Outlaw
|
|
auto=lord(other dwarf|mybattlefield) 1/0
|
|
auto=@tapped(dwarf|mybattlefield):token(Treasure Sur)
|
|
auto={S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:name(Search dragon or artifact) target(*[dragon;artifact]|mylibrary) moveto(myBattlefield) and!( shuffle )!
|
|
text=Other Dwarves you control get +1/+0. -- Whenever a Dwarf you control becomes tapped, create a Treasure token. -- Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library.
|
|
mana={1}{R}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Berserker
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mage Duel
|
|
target=creature|myBattlefield
|
|
other={G} name(Cast 2 less)
|
|
otherrestriction=thisturn(*[instant;sorcery]|mystack)~morethan~0
|
|
restriction=thisturn(*[instant;sorcery]|mystack)~equalto~0
|
|
auto=1/2 ueot
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. -- Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mage Hunter
|
|
auto=@movedto(*[instant;sorcery]|opponentstack):life:-1 opponent
|
|
text=Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mage Hunters' Onslaught
|
|
target=creature,planeswalker
|
|
auto=destroy
|
|
auto=emblem transforms((,newability[lord(creature|battlefield) transforms((,newability[@combat(blocking) source(this):life:-1 controller])) ueot])) ueot
|
|
text=Destroy target creature or planeswalker. -- Whenever a creature blocks this turn, its controller loses 1 life.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Magic Missile
|
|
abilities=nofizzle
|
|
auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(player,creature,planeswalker)!$ controller
|
|
text=This spell can't be countered. -- Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Magma Hellion
|
|
abilities=trample, haste
|
|
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste
|
|
mana={6}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Magma Opus
|
|
auto=name(Tap 2 permanents) target(<2>*|battlefield) tap
|
|
auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
auto=token(Elemental,Creature Elemental,4/4,blue,red) && draw:2 controller
|
|
text=Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. -- {UR}{UR}, Discard Magma Opus: Create a Treasure token.
|
|
mana={6}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Magmaroth
|
|
auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1)
|
|
auto=@each my upkeep:counter(-1/-1,1)
|
|
text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Magmatic Channeler
|
|
auto=aslongas(*[instant;sorcery]|myGraveyard) 3/1 >3
|
|
auto={T}{D(*|myHand)}:all(*[zpos<=2]|myLibrary) moveTo(exile) && ability$!name(Choose one exiled card) name(Choose one exiled card) target(*[fresh]|myExile) canplayfromexile ueot!$ controller
|
|
text=As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. -- {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Magmatic Core
|
|
auto=cumulativeupcost[{1}] sacrifice
|
|
auto=@each my endofturn:thisforeach(counter{0/0.1.Age}) ability$!name(Choose creature) choice name(Damage to a creature) damage:1 target(creature)!$ controller
|
|
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
|
|
mana={2}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Magmatic Sinkhole
|
|
other={delve} name(Delve)
|
|
auto=damage:2 target(planeswalker,creature)
|
|
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
|
|
mana={5}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Magnetic Web
|
|
auto={1}{T}:counter(0/0,1,Magnet) target(creature)
|
|
auto=@combat(attacking) source(creature[counter{0/0.1.Magnet}]|mybattlefield):all(creature[counter{0/0.1.Magnet}]|mybattlefield) mustattack ueot
|
|
auto=@combat(attacking) source(creature[counter{0/0.1.Magnet}]|mybattlefield):all(creature[counter{0/0.1.Magnet}]|opponentbattlefield) mustblock ueot
|
|
auto=@combat(attacking) source(creature[counter{0/0.1.Magnet}]|opponentbattlefield):all(creature[counter{0/0.1.Magnet}]|opponentbattlefield) mustattack ueot
|
|
auto=@combat(attacking) source(creature[counter{0/0.1.Magnet}]|opponentbattlefield):all(creature[counter{0/0.1.Magnet}]|mybattlefield) mustblock ueot
|
|
text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Magus of the Balance
|
|
auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
|
|
text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Magus of the Bridge
|
|
auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black)
|
|
auto=@movedTo(creature[-token]|opponentgraveyard) from(battlefield):all(this) moveto(exile)
|
|
text=Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. -- When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.
|
|
mana={B}{B}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Magus of the Mind
|
|
auto={U}{T}{S}:name(Exile X cards) ability$!name(Exile X cards) name(Exile X cards) all(*[zpos<=countallspell]|mylibrary) moveto(myexile) and!( canplayfromexile ueot )! !$ controller
|
|
text={U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Magus of the Order
|
|
aicode=activate moveTo(myBattlefield) target(creature[green]|myLibrary)
|
|
auto={G}{T}{S}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
|
|
text={G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle your library.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Magus of the Scroll
|
|
auto={3}{T}:name(Name a card) ability$!name(Name a card from your hand) name(Name a card from your hand) target(*|myhand) transforms((,newability[if compare(magusofscrollresult)~equalto~1 then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player^creature^planeswalker) else ability$!choice name(Revealed card was different) name(Revealed card was different) all(mysource) donothing!$ controller])) oneshot!$ controller
|
|
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Maja, Bretagard Protector
|
|
auto=lord(other creature|mybattlefield) 1/1
|
|
auto=_LANDFALL_token(Warrior,Creature Human Warrior,1/1,white)
|
|
text=Other creatures you control get +1/+1. -- Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
|
|
mana={2}{G}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Majestic Auricorn
|
|
abilities=vigilance,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
other={3}{W} name(Mutate)
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
auto=transforms((,newability[@mutated(this):life:4 controller]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Vigilance -- Whenever this creature mutates, you gain 4 life.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Majestic Heliopterus
|
|
abilities=flying
|
|
auto=_ATTACKING_target(creature[dinosaur]|mybattlefield):flying ueot
|
|
text=Flying -- Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Majestic Myriarch
|
|
auto=foreach(creature|mybattlefield) 2/2
|
|
auto=@each my combatbegins restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot
|
|
auto=@each my combatbegins restriction{if type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot
|
|
auto=@each my combatbegins restriction{if type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot
|
|
auto=@each my combatbegins restriction{if type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot
|
|
auto=@each my combatbegins restriction{if type(creature[haste]|mybattlefield)~morethan~0}: haste ueot
|
|
auto=@each my combatbegins restriction{if type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot
|
|
auto=@each my combatbegins restriction{if type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot
|
|
auto=@each my combatbegins restriction{if type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot
|
|
auto=@each my combatbegins restriction{if type(creature[menace]|mybattlefield)~morethan~0}: menace ueot
|
|
auto=@each my combatbegins restriction{if type(creature[reach]|mybattlefield)~morethan~0}: reach ueot
|
|
auto=@each my combatbegins restriction{if type(creature[trample]|mybattlefield)~morethan~0}: trample ueot
|
|
auto=@each my combatbegins restriction{if type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot
|
|
text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Chimera
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Make Your Mark
|
|
target=creature
|
|
auto=transforms((,newability[1/0],newability[_DIES_name(Create spirit) token(Spirit^Creature Spirit^3/2^red^white)])) ueot
|
|
text=Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
|
|
mana={RW}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Makeshift Battalion
|
|
auto=_BATTALION_counter(1/1)
|
|
text=Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Makeshift Munitions
|
|
auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player)
|
|
text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Makindi Mesas
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
text=Makindi Mesas enters the battlefield tapped. -- {T}: Add {W}. // {3}{W}{W} Makindi Stampede
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Makindi Ox
|
|
auto=_LANDFALL_tap(noevent) target(creature|opponentBattlefield)
|
|
text=Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Ox
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Makindi Stampede
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Makindi Mesas)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Makindi Mesas) name(Makindi Mesas) flip(Makindi Mesas) forcetype(land)
|
|
auto=all(creature|myBattlefield) 2/2 ueot
|
|
text=Creatures you control get +2/+2 until end of turn. // Makindi Mesas
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Malakir Blood-Priest
|
|
auto=life:-calculateparty opponent
|
|
auto=life:calculateparty controller
|
|
text=When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Malakir Mire
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
text=Malakir Mire enters the battlefield tapped. -- {T}: Add {B}. // {B} Malakir Rebirth
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Malakir Rebirth
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Malakir Mire)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Malakir Mire) name(Malakir Mire) flip(Malakir Mire) forcetype(land)
|
|
auto=life:-2 controller
|
|
auto=name(Choose a creature) name(Choose a creature) target(creature) transforms((,newability[inplaytapdeath])) ueot
|
|
text=Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." // Malakir Mire
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Malcolm, Keen-Eyed Navigator
|
|
abilities=flying,partner
|
|
auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):token(Treasure Sur)
|
|
text=Flying -- Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Siren Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Malefic Scythe
|
|
auto={1}:equip
|
|
auto=counter(0/0.1.Soul)
|
|
auto=thisforeach(counter{0/0.1.Soul}) 1/1
|
|
auto=@movedto(graveyard) from(mytgt|battlefield):counter(0/0.1.Soul) all(this)
|
|
text=Malefic Scythe enters the battlefield with a soul counter on it. -- Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. -- Whenever equipped creature dies, put a soul counter on Malefic Scythe. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Malevolent Hermit
|
|
backside=Benevolent Geist
|
|
abilities=lifelink,hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={2}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto={U}{S}:name(Counter non-creature spell) target(*[-creature]|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
text={U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}. -- Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Benevolent Geist
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Malevolent Noble
|
|
auto={2}{S(artifact|myBattlefield)}: counter(1/1,1)
|
|
auto={2}{S(creature|myBattlefield)}: counter(1/1,1)
|
|
text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Noble
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Malicious Affliction
|
|
target=creature[-black]
|
|
auto=destroy
|
|
auto=if morbid then destroy target(creature[-black])
|
|
text=Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. -- Destroy target nonblack creature.
|
|
mana={B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Malignus
|
|
#MISSING: Damage can't be prevented
|
|
anyzone=halfupopponentlifetotal/halfupopponentlifetotal cdaactive
|
|
text=Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. -- Damage that would be dealt by Malignus can't be prevented.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental Spirit
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Mammoth Growth
|
|
abilities=foretell
|
|
target=creature
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=4/4 ueot
|
|
text=Target creature gets +4/+4 until end of turn. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mammoth Spider
|
|
abilities=reach
|
|
text=Reach
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Mana Drain
|
|
target=*|stack
|
|
auto=fizzle
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{opponentturnonly}~morethan~0) then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~lessthan~4 then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~morethan~3 then if compare(currentphase)~lessthan~10 then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my secondmain once]:add{1}])) oneshot
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~morethan~9 then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot
|
|
text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost.
|
|
mana={U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mana Geode
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_SCRY_(1)
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=When Mana Geode enters the battlefield, scry 1. -- {T}: Add one mana of any color.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mana Reflection
|
|
auto=lord(*|myBattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
|
text=If you tap a permanent for mana, it produces twice as much of that mana instead.
|
|
mana={4}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mana Screw
|
|
auto={1}:flipacoin winability add{2} winabilityend flipend
|
|
text={1}: Flip a coin. If you win the flip, add {2} to your mana pool. Play this ability only any time you could play an instant.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mana Vortex
|
|
auto=name(Choose one) ability$!name(Sacrifice land) choice name(Sacrifice land) sacrifice target(land|myBattlefield) _ choice name(Sacrifice mana vortex) sacrifice!$ controller
|
|
auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(*[land]|mybattlefield) sacrifice !$ opponent
|
|
auto=@each my upkeep:notatarget(*[land]|mybattlefield) sacrifice
|
|
auto=aslongas(land|battlefield) sacrifice <1
|
|
text=When you cast Mana Vortex, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex.
|
|
mana={1}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Managorger Phoenix
|
|
abilities=cantblock,flying
|
|
autograveyard=@movedto(*[manacost>=1]|mystack):all(trigger[to]) transforms((,newability[if spent({R}{R}{R}{R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.5.flame) else if spent({R}{R}{R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.4.flame) else if spent({R}{R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.3.flame) else if spent({R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.2.flame) else if spent({R}) then all(managorger phoenix|mygraveyard) counter(0/0.1.flame)])) oneshot
|
|
autograveyard=@counteradded(0/0.1.flame) from(this|mygraveyard) restriction{compare(hascntflame)~morethan~4}:moveto(mybattlefield) and!( counter(1/1.1.PerpetualPT) )!
|
|
text=Flying -- Managorger Phoenix can't block. -- Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
|
|
mana={R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Maned Serval
|
|
abilities=vigilance
|
|
text=Vigilance
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mangara, the Diplomat
|
|
abilities=lifelink
|
|
auto=@combat(attacking) source(creature|opponentBattlefield):if type(creature[attacking]|opponentBattlefield)~morethan~1}:draw:1 controller limit:1
|
|
auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:draw:1 controller
|
|
text=Lifelink -- Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. -- Whenever an opponent casts their second spell each turn, draw a card.
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Manglehorn
|
|
auto=may destroy target(artifact)
|
|
auto=@movedto(artifact|opponentbattlefield):tap all(trigger[to])
|
|
text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Manifestation Sage
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.phandcount) )!
|
|
text=When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
|
|
mana={GU}{GU}{GU}{GU}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Manifold Key
|
|
auto={1}{T}:untap target(other artifact)
|
|
auto={3}{T}:unblockable target(creature) ueot
|
|
text={1}, {T}: Untap another target artifact. -- {3}, {T}: Target creature can't be blocked this turn.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Manor Guardian
|
|
auto=_DIES_name(You seek a non-land card) name(You seek a non-land card) moverandom(*[-land;manacost<=2]) from(mylibrary) to(myhand)
|
|
auto=_DIES_name(Opponent seeks a non-land card) name(Opponent seeks a non-land card) moverandom(*[-land;manacost<=2]) from(opponentlibrary) to(opponenthand)
|
|
text=When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Manticore
|
|
abilities=flash,flying
|
|
auto=name(Destroy creature) target(creature[damaged]|opponentbattlefield) destroy
|
|
text=Flash -- Flying -- Tail Spikes - When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Manticore
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Manticore Eternal
|
|
abilities=mustattack
|
|
auto=_BLOCKED_life:-3 opponent
|
|
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Zombie Manticore
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Manticore of the Gauntlet
|
|
auto=counter(-1/-1,1) target(creature|mybattlefield)
|
|
auto=damage:3 opponent
|
|
text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Manticore
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mantle of Tides
|
|
auto={3}:equip
|
|
auto=teach(creature) 1/2
|
|
auto=_SECOND_DRAW_rehook target(creature|mybattlefield)
|
|
text=Equipped creature gets +1/+2. -- Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. -- Equip {3} ({3} : Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={U}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mantle of the Ancients
|
|
target=creature|mybattlefield
|
|
auto=name(Return auras and equipments) target(<anyamount>*[aura;equipment]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Attach to enchanted creature) rehook target(creature|mybattlefield)])) oneshot )!
|
|
auto=teach(creature) transforms((,newability[thisforeach(auras) 1/1],newability[thisforeach(gear) 1/1]))
|
|
text=Enchant creature you control -- When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. -- Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Mantle of the Wolf
|
|
target=creature
|
|
auto=4/4
|
|
auto=@movedto(this|graveyard):token(Wolf,Creature Wolf,2/2,green)*2
|
|
text=Enchant creature -- Enchanted creature gets +4/+4. -- When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Maraleaf Pixie
|
|
abilities=flying
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
text=Flying -- {T}: Add {G} or {U}.
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Maraleaf Rider
|
|
auto={S(food|myBattlefield)}:setblocker target(creature|opponentbattlefield)
|
|
text=Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Knight
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Maralen of the Mornsong
|
|
auto=replacedraw ability$!name(skip draw) donothing!$ controller
|
|
auto=opponentreplacedraw ability$!name(skip draw) donothing!$ opponent
|
|
auto=@each my draw:life:-3 && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ controller
|
|
auto=@each opponent draw:life:-3 opponent && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ opponent
|
|
text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
|
|
mana={1}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Elf Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Marauder's Axe
|
|
auto=teach(creature) 2/0
|
|
auto={2}:equip
|
|
text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Marauding Blight-Priest
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):life:-1 opponent
|
|
text=Whenever you gain life, each opponent loses 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Marauding Boneslasher
|
|
auto=aslongas(other Zombie|myBattlefield) cantblock <1
|
|
text=Marauding Boneslasher can't block unless you control another Zombie.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Minotaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Marauding Looter
|
|
auto=@each my endofturn:if raid then draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
|
|
mana={2}{U}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Marauding Raptor
|
|
auto=lord(creature|mycastingzone) altercost(colorless, -1)
|
|
auto=@movedto(creature|myBattlefield):all(trigger) damage:2 && if cantargetcard(creature[dinosaur]) then 2/0 ueot]))
|
|
text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Marble Gargoyle
|
|
abilities=flying
|
|
auto={W}:0/1 ueot
|
|
text=Flying -- {W}: Marble Gargoyle gets +0/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=March from the Tomb
|
|
auto=all(ally[manacost<=8]|mygraveyard) moveTo(mybattlefield)
|
|
text=Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.
|
|
mana={3}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=March of the Drowned
|
|
auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard)
|
|
auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard)
|
|
text=Choose one -- Return target creature card from your graveyard to your hand. -- Return two target Pirate cards from your graveyard to your hand.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=March of the Multitudes
|
|
other={convoke} name(Convoke)
|
|
auto=this(X=0) donothing
|
|
auto=this(X=1) create(Soldier:creature Soldier:1/1:white:lifelink)
|
|
auto=this(X=2) create(Soldier:creature Soldier:1/1:white:lifelink)*2
|
|
auto=this(X=3) create(Soldier:creature Soldier:1/1:white:lifelink)*3
|
|
auto=this(X=4) create(Soldier:creature Soldier:1/1:white:lifelink)*4
|
|
auto=this(X=5) create(Soldier:creature Soldier:1/1:white:lifelink)*5
|
|
auto=this(X=6) create(Soldier:creature Soldier:1/1:white:lifelink)*6
|
|
auto=this(X=7) create(Soldier:creature Soldier:1/1:white:lifelink)*7
|
|
auto=this(X=8) create(Soldier:creature Soldier:1/1:white:lifelink)*8
|
|
auto=this(X=9) create(Soldier:creature Soldier:1/1:white:lifelink)*9
|
|
auto=this(X=10) create(Soldier:creature Soldier:1/1:white:lifelink)*10
|
|
auto=this(X=11) create(Soldier:creature Soldier:1/1:white:lifelink)*11
|
|
auto=this(X=12) create(Soldier:creature Soldier:1/1:white:lifelink)*12
|
|
auto=this(X=13) create(Soldier:creature Soldier:1/1:white:lifelink)*13
|
|
auto=this(X=14) create(Soldier:creature Soldier:1/1:white:lifelink)*14
|
|
auto=this(X=15) create(Soldier:creature Soldier:1/1:white:lifelink)*15
|
|
auto=this(X=16) create(Soldier:creature Soldier:1/1:white:lifelink)*16
|
|
auto=this(X=17) create(Soldier:creature Soldier:1/1:white:lifelink)*17
|
|
auto=this(X=18) create(Soldier:creature Soldier:1/1:white:lifelink)*18
|
|
auto=this(X=19) create(Soldier:creature Soldier:1/1:white:lifelink)*19
|
|
auto=this(X=20) create(Soldier:creature Soldier:1/1:white:lifelink)*20
|
|
auto=this(X>20) create(Soldier:creature Soldier:1/1:white:lifelink)*X
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Create X 1/1 white Soldier creature tokens with lifelink.
|
|
mana={X}{G}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Marchesa's Decree
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent
|
|
text=When Marchesa's Decree enters the battlefield, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mardu Outrider
|
|
text=As an additional cost to cast this spell, discard a card.
|
|
mana={1}{B}{B}{D(*|myhand)}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Marit Lage's Slumber
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@movedTo(*[snow]|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@each my upkeep restriction{type(*[snow]|myBattlefield)~morethan~9}:may sacrifice all(this) && token(Avatar,creature Avatar,20/20,black,flying,indestructible) controller
|
|
text=Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
|
|
mana={1}{U}
|
|
type=Legendary Snow Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mark for Death
|
|
target=creature|opponentbattlefield
|
|
auto=mustblock ueot
|
|
auto=untap
|
|
auto=lord(other creature|opponentbattlefield) cantblock ueot
|
|
text=Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Marshland Bloodcaster
|
|
abilities=flying
|
|
auto={1}{B}{T}:name(Choose next spell) target(*|mycastingzone) transforms((,newability[{L:manacost}:name(Pay life and gain zerocast) zerocast])) ueot
|
|
text=Flying -- {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire Warlock
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Martial Impetus
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack]))
|
|
auto=1/1
|
|
auto=_ATTACKING_all(creature[attacking]|myBattlefield) 1/1 ueot
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Martyr for the Cause
|
|
auto=_DIES__PROLIFERATE_
|
|
text=When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Martyr of Ashes
|
|
auto={2}:all(creature[-flying]) damage:type:*:myhand
|
|
text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Martyr of Bones
|
|
auto={1}{S}:name(exile from my graveyard) moveto(myexile) target(<type:*[black]:myhand>|mygraveyard)
|
|
auto={1}{S}:name(exile from opponent graveyard) moveto(opponentexile) target(<type:*[black]:myhand>|opponentgraveyard)
|
|
text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Martyr of Dusk
|
|
abilities=lifelink
|
|
auto=_DIES_token(Vampire,creature Vampire,1/1,white,lifelink)
|
|
text=When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Martyr of Frost
|
|
auto=if type(*[blue]|myhand)~equalto~1 then {2}{S}:target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~2 then {2}{S}:target(*|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~3 then {2}{S}:target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~4 then {2}{S}:target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~5 then {2}{S}:target(*|stack) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~6 then {2}{S}:target(*|stack) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~7 then {2}{S}:target(*|stack) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~8 then {2}{S}:target(*|stack) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~9 then {2}{S}:target(*|stack) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~10 then {2}{S}:target(*|stack) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~11 then {2}{S}:target(*|stack) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~12 then {2}{S}:target(*|stack) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~13 then {2}{S}:target(*|stack) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~14 then {2}{S}:target(*|stack) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~15 then {2}{S}:target(*|stack) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~16 then {2}{S}:target(*|stack) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~17 then {2}{S}:target(*|stack) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~18 then {2}{S}:target(*|stack) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~19 then {2}{S}:target(*|stack) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~morethan~19 then {2}{S}:target(*|stack) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
|
|
text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Martyr of Sands
|
|
auto={1}{S}:life:thricetype:*[white]:myhand controller
|
|
text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Martyr of Spores
|
|
auto=if type(*[green]|myhand)~equalto~1 then {1}{S}:target(creature) 1/1 ueot
|
|
auto=if type(*[green]|myhand)~equalto~2 then {1}{S}:target(creature) 2/2 ueot
|
|
auto=if type(*[green]|myhand)~equalto~3 then {1}{S}:target(creature) 3/3 ueot
|
|
auto=if type(*[green]|myhand)~equalto~4 then {1}{S}:target(creature) 4/4 ueot
|
|
auto=if type(*[green]|myhand)~equalto~5 then {1}{S}:target(creature) 5/5 ueot
|
|
auto=if type(*[green]|myhand)~equalto~6 then {1}{S}:target(creature) 6/6 ueot
|
|
auto=if type(*[green]|myhand)~equalto~7 then {1}{S}:target(creature) 7/7 ueot
|
|
auto=if type(*[green]|myhand)~equalto~8 then {1}{S}:target(creature) 8/8 ueot
|
|
auto=if type(*[green]|myhand)~equalto~9 then {1}{S}:target(creature) 9/9 ueot
|
|
auto=if type(*[green]|myhand)~equalto~10 then {1}{S}:target(creature) 10/10 ueot
|
|
text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Martyr's Bond
|
|
auto=_DIES_ability$!sacrifice notatarget(enchantment|mybattlefield)!$ opponent
|
|
auto=@movedto(*[-land]|graveyard) from(battlefield):ability$!sacrifice notatarget(*[-land,share!types!]|mybattlefield)!$ opponent
|
|
text=Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.
|
|
mana={4}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Martyr's Soul
|
|
other={convoke} name(Convoke)
|
|
auto=aslongas(land[tapped]|mybattlefield) counter(1/1,2) <1
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Spirit Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Marwyn, the Nurturer
|
|
auto=@movedTo(Elf|myBattlefield):counter(1/1)
|
|
auto={T}:thisforeach(power>=1) Add{G}
|
|
text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power.
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mascot Exhibition
|
|
auto=token(Inkling,Creature Inkling,2/1,white,black,flying)
|
|
auto=token(Spirit,Creature Spirit,3/2,red,white)
|
|
auto=token(Elemental,Creature Elemental,4/4,blue,red)
|
|
text=Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
|
|
mana={7}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Mascot Interception
|
|
other={R} name(Target token creature)
|
|
otherrestriction=type(creature[token]|battlefield)~morethan~0
|
|
restriction=type(creature[-token]|battlefield)~morethan~0
|
|
auto=if paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot )!
|
|
auto=ifnot paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[-token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot )!
|
|
text=This spell costs {3} less to cast if it targets a creature token. -- Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mask Est
|
|
abilities=totemarmor
|
|
target=*
|
|
type=Enchantment
|
|
subtype=Aura
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Mask of Griselbrand
|
|
auto={3}:equip
|
|
auto=teach(creature) lifelink
|
|
auto=teach(creature) flying
|
|
auto=teach(creature) transforms((,newability[_DIES_may name(Pay life and draw cards) life:-power controller && draw:power controller]))
|
|
text=Equipped creature has flying and lifelink. -- Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. -- Equip {3}
|
|
mana={1}{B}{B}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mask of Immolation
|
|
auto=livingweapontoken(Elemental,Creature Elemental,1/1,red)
|
|
auto={2}:equip
|
|
auto=teach(creature) {S}:damage:1 target(player,creature,planeswalker)
|
|
text=When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Masked Blackguard
|
|
abilities=flash
|
|
auto={2}{B}:1/1 ueot
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- {2}{B}: Masked Blackguard gets +1/+1 until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Masked Vandal
|
|
abilities=changeling
|
|
auto=may name(Exile creature from your graveyard) target(creature|mygraveyard) moveto(exile) and!( transforms((,newability[name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveto(ownerexile)])) oneshot )!
|
|
text=Changeling (This card is every creature type.) -- When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Maskwood Nexus
|
|
auto=lord(*[creature]|myzones) transforms((,newability[changeling]))
|
|
auto={3}{T}:token(Shapeshifter,Creature Shapeshifter,2/2,blue,changeling)
|
|
text=Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. -- {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mass Diminish
|
|
target=player
|
|
auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) ueot
|
|
flashback={3}{U}
|
|
text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mass Manipulation
|
|
target=<prexx>*[creature;planeswalker]
|
|
auto=moveTo(mybattlefield)
|
|
text=Gain control of X target creatures and/or planeswalkers.
|
|
mana={X}{X}{U}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Massacre Girl
|
|
abilities=menace
|
|
auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot])) ueot
|
|
auto=all(other creature) -1/-1 ueot
|
|
text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
|
|
mana={3}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Assassin
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Master Skald
|
|
auto=may name(Exile creature) moveTo(Exile) target(creature|mygraveyard) && ability$!name(Put in hand) name(Put in hand) moveto(myhand) target(*[enchantment;artifact]|mygraveyard)!$ controller
|
|
text=When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Dwarf Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Master Symmetrist
|
|
abilities=reach
|
|
auto=@combat(attacking) source(creature[power=toughness]|mybattlefield):name(Gain trample) all(trigger[to]) transforms((,newability[trample])) ueot
|
|
text=Reach -- Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Rhino Druid
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Master Warcraft
|
|
restriction=before attackers
|
|
auto=may target(<anyamount>creature|battlefield) mustattack && all(other creature) cantattack ueot
|
|
auto=may target(<anyamount>creature|battlefield) mustblock ueot all(other creature) cantblock ueot
|
|
text=Cast this spell only before attackers are declared. -- You choose which creatures attack this turn. -- You choose which creatures block this turn and how those creatures block.
|
|
mana={2}{RW}{RW}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Master of Arms
|
|
abilities=first strike
|
|
auto=_ATTACKING_pay({1}{W}) tap target(creature[blocking]|opponentbattlefield)
|
|
text=First strike -- {1}{W}: Tap target creature blocking Master of Arms.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Master of Death
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
autograveyard=@each my upkeep:pay({L:1}) moveto(myhand)
|
|
text=When Master of Death enters the battlefield, surveil 2. -- At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Master of Winds
|
|
abilities=flying
|
|
auto=draw:2 && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto=movedTo(*[instant;sorcery;wizard]|myStack):name(Choose one) ability$!name(Choose one) choice name(Do nothing) donothing _ choice name(Becomes 4/1) target(Master of Winds|myBattlefield) transforms((,setpower=4,settoughness=1)) ueot _ choice name(Becomes 1/4) target(Master of Winds|myBattlefield) transforms((,setpower=1,settoughness=4)) ueot!$ controller
|
|
text=Flying -- When Master of Winds enters the battlefield, draw two cards, then discard a card. -- Whenever you cast an instant, sorcery or Wizard spell, you may have Master of Winds's base power and toughness becomes 4/1 or 1/4 until end of turn.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx Wizard
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Masterful Replication
|
|
auto=token(Golem,Artifact Creature Golem,3/3)*2
|
|
text=Choose one -- Create two 3/3 colorless Golem artifact creature tokens. -- Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.
|
|
mana={5}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mastermind's Acquisition
|
|
auto=choice name(Search your library) target(*|mylibrary) moveto(myhand) && shuffle
|
|
auto=choice name(Search from outside game) target(*|myexile,mysideboard) moveto(myhand)
|
|
text=Choose one -- Search your library for a card, put it into your hand, then shuffle your library. -- Put a card you own from outside the game into your hand.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Masterwork of Ingenuity
|
|
auto=may copy target(*[equipment]|battlefield)
|
|
text=You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mathas, Fiend Seeker
|
|
abilities=menace
|
|
auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)]))
|
|
text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
|
|
mana={R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Maul of the Skyclaves
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) flying
|
|
auto=teach(creature) first strike
|
|
auto={2}{W}{W}:equip
|
|
text=When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+2 and has flying and first strike. -- Equip {2}{W}{W}
|
|
mana={2}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mausoleum Harpy
|
|
abilities=flying
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{type(City's Blessing|mybattlefield)~morethan~0}:name(Put 1/1 counter) counter(1/1)
|
|
text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Harpy
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mausoleum Secrets
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[black;manacost<=type:creature:mygraveyard]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Undergrowth - Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mavinda, Students' Advocate
|
|
abilities=flying
|
|
auto={0} restriction{compare(variable{hascntadvocateeffect)~equalto~0}:name(Cast spell that doesn't target your creatures) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath],newability[changecost(colorless:8) forcedalive])) ueot && all(this) counter(0/0,1,AdvocateEffect)
|
|
auto={0} restriction{compare(variable{hascntadvocateeffect)~equalto~0}:name(Cast spell that target your creatures) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot && all(this) counter(0/0,1,AdvocateEffect)
|
|
auto=@each end:removeallcounters(0/0,1,AdvocateEffect)
|
|
text=Flying -- {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs 8 more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Bird Advisor
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mavren Fein, Dusk Apostle
|
|
auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink)
|
|
text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Vampire Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Maximize Altitude
|
|
target=creature
|
|
auto=+1/+1
|
|
auto=flying
|
|
flashback={U}{D(*|myhand)}
|
|
text=Target creature gets +1/+1 and gains flying until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Maximize Velocity
|
|
target=creature
|
|
auto=+1/+1
|
|
auto=haste
|
|
flashback={R}{D(*|myhand)}
|
|
text=Target creature gets +1/+1 and gains haste until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mayhem Devil
|
|
auto=@sacrificed(*|battlefield):damage:1 target(player,creature,planeswalker)
|
|
text=Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
|
|
mana={1}{B}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Maze's End
|
|
auto=tap(noevent)
|
|
auto={T}:add{C}
|
|
aicode=activate
|
|
auto={3}{T}{H(this|mybattlefield)}{3}{T}:name(search a gate) target(land[Gate]|myLibrary) moveTo(myBattlefield) and!( if compare(diffcardcounttypegate)~morethan~9 then wingame controller )!
|
|
text=Maze's End enters the battlefield tapped. -- {T}:Add {C}. -- {3},{T},Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Mazemind Tome
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={T}{C(0/0,1,Page)}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={2}{T}{C(0/0,1,Page)}:name(Draw 1) draw:1 controller
|
|
auto=@counteradded(0/0,1,Page) from(this):this(counter{0/0.1.Page}>=4) moveTo(myExile) all(this) && life:4 controller
|
|
text={T}, Put a page counter on Mazemind Tome: Scry 1. -- {2], {T}, Put a page counter on Mazemind Tome: Draw a card. -- When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Meddling Mage
|
|
auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) forever chooseend nonland
|
|
text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast.
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Medicine Runner
|
|
auto=if type(*[counter{any}]|battlefield)~morethan~0 then may name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|battlefield)
|
|
text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
|
|
mana={1}{GW}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Medomai the Ageless
|
|
abilities=flying
|
|
auto=this(counter{0/0.1.ExtraTurn}>0) transforms((,newability[cantattack],newability[cantpwattack]))
|
|
auto=@combatdamaged(player) from(this):name(Take an extra turn) transforms((,newability[phaseaction[endofturn next once sourceinplay] counter(0/0.-1.ExtraTurn)],newability[counter(0/0.1.ExtraTurn)],newability[turns:+1 controller])) oneshot
|
|
text=Flying -- Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. -- Medomai the Ageless can't attack during extra turns.
|
|
mana={4}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Medomai's Prophecy
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
aicode=activate donothing
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) chooseaname donothing chooseend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) transforms((,newability[@movedto(*[lastnamechosen]|mystack) once:draw:1 controller])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) name(Look your top card) reveal:1 optionone name(Look your top card) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) name(Look opponent's top card) reveal:1 revealzone(opponentlibrary) optionone name(Look opponent's top card) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(opponentlibrary) optiontwoend revealend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I - Scry 2. -- II - Choose a card name. -- III - When you cast a spell with the chosen name for the first time this turn, draw two cards. -- IV - Look at the top card of each player's library.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Meletis Charlatan
|
|
auto={2}{U}{T}:name(Controller copies instant or sorcery) target(*[instant;sorcery]|stack) transforms((,newability[activate castcard(copied)])) oneshot
|
|
text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Melting
|
|
auto=all(land[snow]|battlefield) transforms((removetypes,newability[becomes(Land)])) forever
|
|
text=All lands are no longer snow.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Memorial to Folly
|
|
auto=tap(noevent)
|
|
auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand)
|
|
auto={T}:Add{B}
|
|
text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Memorial to Genius
|
|
auto=tap(noevent)
|
|
auto={4}{U}{T}{S}:draw:2
|
|
auto={T}:Add{U}
|
|
text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Memorial to Glory
|
|
auto=tap(noevent)
|
|
auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2
|
|
auto={T}:Add{W}
|
|
text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Memorial to Unity
|
|
auto=tap(noevent)
|
|
auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={T}:Add{G}
|
|
text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Memorial to War
|
|
auto=tap(noevent)
|
|
auto={4}{R}{T}{S}:destroy target(land)
|
|
auto={T}:Add{R}
|
|
text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Memoricide
|
|
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
|
|
auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(<anyamount>creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller
|
|
text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Memory Deluge
|
|
flashback={5}{U}{U}
|
|
aicode=activate transforms((,newability[target(<2>*[zpos<=totmanaspent]|mylibrary) moveto(myhand) and!( all(*|zpos<=totmanaspent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto=name(Reveal top cards) reveal:totmanaspent optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Memory Drain
|
|
target=*|stack
|
|
auto=fizzle
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Counter target spell. Scry 2.
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Memory Leak
|
|
abilities=cycling
|
|
target=opponent
|
|
aicode=activate moveTo(exile) notatarget(*[-land]|targetedpersonshand)
|
|
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose Exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(exile)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! and!( moveTo(exile) target(*[-land]|opponentgraveyard) )! optiontwoend revealend
|
|
autohand=__CYCLING__({1})
|
|
text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Memory Theft
|
|
aicode=activate transforms((,newability[reject target(*[-land]|opponenthand)],newability[ability$!name(Put adventure in graveyard) moveTo(opponentgraveyard) target(*[adventure]|opponentexile)!$ controller])) oneshot
|
|
auto=if type(*[adventure]|opponentexile)~morethan~0 then choice name(Put adventure in graveyard) name(Put adventure in graveyard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose non-land card) target(*[-land]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed name(Choose adventure from exile) moveTo(opponentgraveyard) target(*[adventure]|opponentexile) afterrevealedend revealend
|
|
auto=choice name(Don't put adventure in graveyard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose non-land card) target(*[-land]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Menagerie Liberator
|
|
abilities=trample
|
|
auto=_ATTACKING_1/1 ueot
|
|
text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mental Journey
|
|
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
|
autohand={1}{U}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=draw:3 controller
|
|
text=Draw three cards. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mentor of Evos Isle
|
|
abilities=flying
|
|
auto=name(Creature perpetually gains flying) target(creature|myhand) counter(0/0.1.PerpetualFlying)
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualFlying}]) transforms((,newability[flying])) forever dontremove
|
|
text=Flying -- When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mentor's Guidance
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
auto=name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend
|
|
auto=if type(*[planeswalker;cleric;druid;shaman;warlock;wizard]|mybattlefield)~morethan~0 then name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend
|
|
text=When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. -- Scry 1, then draw a card.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mephitic Vapors
|
|
auto=all(creature) -1/-1
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=All creatures get -1/-1 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mer Man
|
|
auto=may draw:1 controller
|
|
text=When this creature enters the battlefield, you may draw a card.
|
|
mana={4}{U}
|
|
type=Host Creature
|
|
subtype=Human Fish
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Merchant Raiders
|
|
auto=@movedto(pirate|mybattlefield):target(creature) transforms((,doesnotuntap,newability[tap]))
|
|
auto=target(creature) transforms((,doesnotuntap,newability[tap]))
|
|
text=Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Merchant of the Vale // Haggle
|
|
abilities=adventure,asflash
|
|
restriction=can play creature
|
|
other={R} name(Adventure)
|
|
auto=if paid(alternative) then may name(Discard and draw) reject notatarget(*|myhand) and!( draw:1 controller )
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto={2}{R}{D(*|myhand)}:name(Draw a card) draw:1
|
|
text={2}{R}, Discard a card: Draw a card. // You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Merchant's Dockhand
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}:name(Tap 1 artifact) name(Tap 1 artifact) reveal:1 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 2 artifact) name(Tap 2 artifact) reveal:2 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 3 artifact) name(Tap 3 artifact) reveal:3 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 4 artifact) name(Tap 4 artifact) reveal:4 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 5 artifact) name(Tap 5 artifact) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 6 artifact) name(Tap 6 artifact) reveal:6 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 7 artifact) name(Tap 7 artifact) reveal:7 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 8 artifact) name(Tap 8 artifact) reveal:8 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 9 artifact) name(Tap 9 artifact) reveal:9 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 10 artifact) name(Tap 10 artifact) reveal:10 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 11 artifact) name(Tap 11 artifact) reveal:11 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 12 artifact) name(Tap 12 artifact) reveal:12 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 13 artifact) name(Tap 13 artifact) reveal:13 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 14 artifact) name(Tap 14 artifact) reveal:14 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 15 artifact) name(Tap 15 artifact) reveal:15 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 16 artifact) name(Tap 16 artifact) reveal:16 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 17 artifact) name(Tap 17 artifact) reveal:17 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 18 artifact) name(Tap 18 artifact) reveal:18 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 19 artifact) name(Tap 19 artifact) reveal:19 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 20 artifact) name(Tap 20 artifact) reveal:20 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text={3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Merciless Eternal
|
|
auto={2}{B}{D}:+2/+2 ueot
|
|
auto=_BLOCKED_life:-2 opponent
|
|
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Merciless Javelineer
|
|
auto={2}{D(*|myhand)}:counter(-1/-1,1) target(creature) && cantblock ueot
|
|
text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mercurial Transformation
|
|
target=*[-land]|battlefield
|
|
other={1}{U} name(Choose octopus)
|
|
auto=ifnot paid(alternative) then ueot loseabilities
|
|
auto=ifnot paid(alternative) then ueot transforms((Creature Frog,blue,setpower=1,settoughness=1))
|
|
auto=if paid(alternative) then ueot loseabilities
|
|
auto=if paid(alternative) then ueot transforms((Creature Octopus,blue,setpower=4,settoughness=4))
|
|
text=Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Meren of Clan Nel Toth
|
|
auto=@movedTo(other creature|graveyard) from(myBattlefield):alterexperience:1 controller
|
|
auto=@each my endofturn restriction{type(creature|mygraveyard)~morethan~0}:name(Choose a creature) target(creature|mygraveyard) transforms((,newability[if compare(manacost)~morethan~compare(pexperience) then moveto(myhand) else moveto(mybattlefield)])) oneshot
|
|
text=Whenever another creature you control dies, you get an experience counter. -- At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
|
|
mana={2}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Branchwalker
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Falconer
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(*[kicked>=1]|myStack):scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- Whenever you cast a kicked spell, scry 2.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Mistbinder
|
|
auto=lord(other Merfolk|myBattlefield) +1/+1
|
|
text=Other Merfolk you control get +1/+1.
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Secretkeeper // Venture Deeper
|
|
abilities=adventure
|
|
other={U} name(Adventure)
|
|
auto=if paid(alternative) then choice name(Opponent mills 4 cards) name(Opponent mills 4 cards) deplete:4 opponent
|
|
auto=if paid(alternative) then choice name(You mill 4 cards) name(You mill 4 cards) deplete:4 controller
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Skydiver
|
|
abilities=flying
|
|
auto=counter(1/1) target(creature|myBattlefield)
|
|
auto={3}{G}{U}:_PROLIFERATE_
|
|
text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Merfolk Mutant
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Spy
|
|
abilities=islandwalk
|
|
auto=@combatdamaged(player) from(this):Reveal:1 revealzone(opponenthand) optionone target(*|reveal) moveTo(opponenthand) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend
|
|
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Trickster
|
|
abilities=flash
|
|
auto=target(creature|opponentBattlefield) transforms((,newability[tap(noevent)],newability[loseabilities])) ueot
|
|
text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
|
|
mana={U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Merfolk Windrobber
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this):deplete:1 opponent
|
|
auto={S}:draw:1 controller restriction{type(*|opponentGraveyard)~morethan~7}
|
|
text=Flying -- Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) -- Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Merieke Ri Berit
|
|
abilities=doesnotuntap
|
|
auto={T}:name(Gain control of creature) all(this) counter(0/0.1.MeriekeStolen) && target(creature) moveto(myBattlefield) and!( counter(0/0.1.MeriekeStolen) )!
|
|
auto=@untapped(this) restriction{compare(hascntmeriekestolen)~morethan~0}:name(Destroy stolen creature) transforms((,newability[name(Destroy stolen creature) target(creature[counter{0/0.1.MeriekeStolen}]|myBattlefield) bury],newability[removeallcounters(0/0.1.MeriekeStolen)])) oneshot
|
|
auto=@movedto(this|nonbattlezone) from(myBattlefield) restriction{compare(hascntmeriekestolen)~morethan~0}:name(Destroy stolen creature) target(creature[counter{0/0.1.MeriekeStolen}]|myBattlefield) bury
|
|
text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
|
|
mana={W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mesa Lynx
|
|
auto=this(variable{opponentturn}>0) 0/2
|
|
text=As long as it's not your turn, Mesa Lynx gets +0/+2.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mesa Unicorn
|
|
abilities=lifelink
|
|
text=Lifelink
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mesmeric Sliver
|
|
aicode=activate target(*[zpos<=1]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!
|
|
auto=@movedto(sliver|battlefield):name(Fatseal 1) all(trigger[to]) transforms((,newability[may name(Look opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Put on bottom) target(<upto:1>*|reveal) bottomoflibrary optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend])) oneshot
|
|
text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mesmerizing Benthid
|
|
auto=aslongas(Illusion|myBattlefield) opponentshroud
|
|
auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2
|
|
text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Octopus
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Metalworker
|
|
auto={T}:target(<anyamount>[artifact]|myhand) transforms((,newability[foreach(artifact|reveal) add: {2}]))
|
|
text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Metamorphic Alteration
|
|
target=creature
|
|
auto=teach(mytgt) copy NotATarget(creature)
|
|
text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Metamorphosis
|
|
restriction=type(creature|myrestrictedcastingzone)~morethan~0
|
|
auto=choice name(White Mana) thisforeach(variable{storedmanacostplus1plusend}) add{W}
|
|
auto=choice name(Blue Mana) thisforeach(variable{storedmanacostplus1plusend}) add{U}
|
|
auto=choice name(Black Mana) thisforeach(variable{storedmanacostplus1plusend}) add{B}
|
|
auto=choice name(Red Mana) thisforeach(variable{storedmanacostplus1plusend}) add{R}
|
|
auto=choice name(Green Mana) thisforeach(variable{storedmanacostplus1plusend}) add{G}
|
|
text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.
|
|
mana={G}{S(creature|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Meteor Blast
|
|
auto=thisforeach(X) ability$!name(Choose one) choice name(4 damages to player) damage:4 target(player) _ choice name(4 damages to planeswalker) damage:4 target(planeswalker) _ choice name(4 damages to creature) damage:4 target(creature)!$ controller
|
|
mana={X}{R}{R}{R}
|
|
type=Sorcery
|
|
text=Meteor Blast deals 4 damage to each of X targets.
|
|
[/card]
|
|
[card]
|
|
name=Meteor Golem
|
|
auto=destroy target(*[-land]|opponentbattlefield)
|
|
text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Meteor Shower
|
|
auto=thisforeach(variable{halfpaidplus1plusend}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
text=Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.
|
|
mana={X}{X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Meteor Swarm
|
|
abilities=nofizzle
|
|
auto=this(X=1) damage:8 target(*[creature;planeswalker]|battlefield)
|
|
auto=this(X=2) thisforeach(variable{8}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
auto=this(X=3) thisforeach(variable{8}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
auto=this(X=4) thisforeach(variable{8}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
auto=this(X=5) thisforeach(variable{8}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
auto=this(X=6) thisforeach(variable{8}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
auto=this(X=7) thisforeach(variable{8}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
auto=this(X>=8) damage:1 target(<8>*[creature;planeswalker]|battlefield)
|
|
text=Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers
|
|
mana={X}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Meteoric Mace
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto=teach(creature) trample
|
|
auto=teach(creature) 4/0
|
|
auto={4}:equip
|
|
text=Equipped creature gets +4/+0 and has trample. -- Equip {4} -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={4}{R}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Metzali, Tower of Triumph
|
|
auto={T}:add{G}
|
|
auto={T}:add{W}
|
|
auto={T}:add{U}
|
|
auto={T}:add{R}
|
|
auto={T}:add{B}
|
|
auto={1}{R}{T}:damage:2 opponent
|
|
auto={2}{W}{T}:ability$!name(Destroy attacking creature) name(Destroy attacking creature) notatarget(creature[attacking]|battlefield) destroy!$ opponent
|
|
text=(Transforms from Path of Mettle.) -- {T}: Add one mana of any color. -- {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. -- {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Miara, Thorn of the Glade
|
|
abilities=partner
|
|
auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):may pay({1}{L:1}) name(draw card) draw:1 controller
|
|
text=Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{B}
|
|
type=Legendary Creature
|
|
subtype=Elf Scout
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Miasmic Mummy
|
|
auto=reject notatarget(*|myhand)
|
|
auto=ability$!notatarget(*|myhand) reject!$ opponent
|
|
text=When Miasmic Mummy enters the battlefield, each player discards a card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Jackal
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Midnight Clock
|
|
auto={T}:add{1}
|
|
auto={2}{U}:counter(0/0,1,hour)
|
|
auto=@each upkeep:counter(0/0,1,hour)
|
|
auto={C(0/0,12,hour)}{E}:moveto(myLibrary) all(*|myGraveyard) && moveto(myLibrary) all(*|myHand) && shuffle && draw:7 controller
|
|
text={T}: Add {U}. -- {2}{U}: Put an hour counter on Midnight Clock. -- At the beginning of each upkeep, put an hour counter on Midnight Clock. -- When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
|
|
mana={2}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Midnight Pathlighter
|
|
auto=lord(creature|mybattlefield) cantbeblockedby(creature[-legendary])
|
|
auto=@combatdamaged(player) from(creature|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Creatures you control can't be blocked except by legendary creatures. -- Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={2}{W}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Midnight Reaper
|
|
auto=@movedto(other creature[-token]|myGraveyard) from(myBattlefield):damage:1 controller
|
|
auto=@movedto(other creature[-token]|myGraveyard) from(myBattlefield):draw:1 controller
|
|
text=Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Knight
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Might of Murasa
|
|
target=creature
|
|
kicker={2}{G}
|
|
auto=if paid(kicker) then 2/2 ueot
|
|
auto=3/3 ueot
|
|
text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Might of the Old Ways
|
|
target=creature|myBattlefield
|
|
auto=2/2 ueot && if coven then draw:1 controller
|
|
text=Target creature gets +2/+2 until end of turn. -- Coven - Then if you control three or more creatures with different powers, draw a card.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Migration Path
|
|
abilities=cycling
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
autohand=__CYCLING__({2})
|
|
text=Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Migratory Greathorn
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{G} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!]))
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green)])) forever all(this)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green)])) forever
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mila, Crafty Companion
|
|
backside=Lukka, Wayward Bonder
|
|
other={4}{R}{R} name(Lukka, Wayward Bonder)
|
|
otherrestriction=can play planeswalker,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
autostack=if paid(alternative) then name(Lukka, Wayward Bonder) name(Lukka, Wayward Bonder) flip(backside) forcetype(Legendary Planeswalker)
|
|
auto=@each blockers restriction{compare(isflipped)~equalto~0,type(creature[attacking]|opponentbattlefield)~morethan~0}:may name(Opponent attacked planeswalker) all(*[planeswalker]|mybattlefield) counter(0/0,1,Loyalty)
|
|
auto=@targeted(*|mybattlefield) from(*|opponentzones) restriction{compare(isflipped)~equalto~0}:may name(Draw a card) draw:1 controller
|
|
text=Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. -- Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. // {4}{R}{R} Lukka, Wayward Bonder
|
|
mana={1}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Fox
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Militant Angel
|
|
abilities=flying, lifelink
|
|
auto=if raid then token(Knight,creature Knight,2/2,white,vigilance)
|
|
text=Flying, Lifelink -- When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Militia Bugler
|
|
abilities=vigilance
|
|
auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mimeofacture
|
|
abilities=hasnokicker,hasreplicate
|
|
target=*|opponentbattlefield
|
|
kicker=multi{3}{U} name(Replicate)
|
|
auto=name(Search same permanent) transforms((,newability[name(Search same card) target(*[share!name!]|mylibrary) moveto(opponentbattlefield) and!( shuffle )!])) forever
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Mimeofacture) name(Copy Mimeofacture) activate castcard(copied noevent named!:Mimeofacture:!)!$ controller
|
|
text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mimic
|
|
auto={T}{S}:add{W}
|
|
auto={T}{S}:add{B}
|
|
auto={T}{S}:add{R}
|
|
auto={T}{S}:add{U}
|
|
auto={T}{S}:add{G}
|
|
auto={2}:name(Becomes shapeshifter) transforms((Creature Shapeshifter,setpower=3,settoughness=3)) ueot
|
|
text={T}, Sacrifice Mimic: Add one mana of any color. -- {2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Treasure
|
|
[/card]
|
|
[card]
|
|
name=Mimic Vat
|
|
auto=@movedto(creature[-token]|nonbattlezone) from(battlefield):may name(Imprint card) name(Imprint card) all(trigger[to]) transforms((,newability[moveTo(ownerGraveyard) all(other creature[counter{0/0.1.MimicImprinted}]|exile)],newability[moveto(exile) and!( counter(0/0.1.MimicImprinted) )!])) forever
|
|
auto={3}{T}:target(creature[counter{0/0.1.MimicImprinted}]|exile) clone with(haste,unearth)
|
|
text=Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. -- {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mind Carver
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) transforms((,newability[aslongas(*|opponentGraveyard) 1/0 <8]))
|
|
auto=teach(creature) transforms((,newability[aslongas(*|opponentGraveyard) 3/1 >7]))
|
|
auto={2}{B}:equip
|
|
text=When Mind Carver enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. -- Equip {2}{B}
|
|
mana={B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mind Drain
|
|
auto=ability$!name(Discard 2 cards) reject notatarget(<2>*|myHand)!$ opponent
|
|
auto=deplete:1 opponent
|
|
auto=life:-1 opponent
|
|
auto=life:1 controller
|
|
text=Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To a mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mind Flayer
|
|
auto=name(Dominate Monster) steal target(creature)
|
|
text=Dominate Monster - When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mind Rake
|
|
abilities=overload
|
|
other={1}{B} name(Overload)
|
|
auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
|
|
auto=overload all(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
|
|
text=Target player discards two cards. -- Overload {1}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mindblade Render
|
|
auto=@combatdamagefoeof(player) from(*[warrior]|battlefield):draw:1 controller && life:-1 controller
|
|
text=Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Azra Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mindbreak Trap
|
|
target=*|stack
|
|
other={0} name(Opponent casted 3 or more spells)
|
|
otherrestriction=thisturn(*|opponentstack)~morethan~2
|
|
auto=spellmover(exile)
|
|
auto=all(*|opponentstack) spellmover(exile)
|
|
text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells.
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Mindleecher
|
|
abilities=flying,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={4}{B} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):ability$!name(Reveal) reveal:1 revealzone(opponentlibrary) optionone name(Exile opponent top card?) target(<upto:1>*|myreveal) moveto(opponentexile) optiononeend optiontwo name(Play exiled card) target(<1>*|myreveal) activate castcard(normal) optiontwoend revealend!$ controller]))
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,black)])) forever all(this)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,black)])) forever
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Mindwrack Harpy
|
|
abilities=Flying
|
|
auto=@each my combatbegins:deplete:3 controller
|
|
auto=@each my combatbegins:deplete:3 opponent
|
|
text=Flying -- At the beginning of combat on your turn, each player puts the top three cards of their library into their graveyard.
|
|
mana={3}{B}
|
|
type=Enchantment Creature
|
|
subtype=Harpy
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mine Collapse
|
|
target=creature,planeswalker
|
|
other={S(mountain|myBattlefield)} name(Sacrifice mountain)
|
|
otherrestriction=myturnonly
|
|
auto=damage:5
|
|
text=If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. -- Mine Collapse deals 5 damage to target creature or planeswalker.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Minimus Containment
|
|
target=artifact,creature,enchantment,planeswalker
|
|
auto=teach(*) transforms((,newability[flip(Treasure Sur)],newability[counter(0/0.1.MinimusEffect)]))
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):choice name(Minimus effect ends) target(*[counter{0/0.1.MinimusEffect}]) transforms((,newability[flip(myorigname) undocpy],newability[removeallcounters(0/0.1.MinimusEffect)])) forever
|
|
text=Enchant nonland permanent -- Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and it loses all other abilities. (If it was a creature, it's no longer a creature.)
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Minion of the Mighty
|
|
abilities=menace
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:may name(Put dragon on battlefield) target(creature[dragon]|myhand) ninjutsu
|
|
text=Menace -- Pack tactics - Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Kobold
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Minion of the Wastes
|
|
abilities=trample
|
|
auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 life) life:-1 controller && transforms((,setpower=1,settoughness=1)) forever
|
|
auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 life) life:-2 controller && transforms((,setpower=2,settoughness=2)) forever
|
|
auto=if compare(lifetotal)~morethan~2 then choice name(Pay 3 life) life:-3 controller && transforms((,setpower=3,settoughness=3)) forever
|
|
auto=if compare(lifetotal)~morethan~3 then choice name(Pay 4 life) life:-4 controller && transforms((,setpower=4,settoughness=4)) forever
|
|
auto=if compare(lifetotal)~morethan~4 then choice name(Pay 5 life) life:-5 controller && transforms((,setpower=5,settoughness=5)) forever
|
|
auto=if compare(lifetotal)~morethan~5 then choice name(Pay 6 life) life:-6 controller && transforms((,setpower=6,settoughness=6)) forever
|
|
auto=if compare(lifetotal)~morethan~6 then choice name(Pay 7 life) life:-7 controller && transforms((,setpower=7,settoughness=7)) forever
|
|
auto=if compare(lifetotal)~morethan~7 then choice name(Pay 8 life) life:-8 controller && transforms((,setpower=8,settoughness=8)) forever
|
|
auto=if compare(lifetotal)~morethan~8 then choice name(Pay 9 life) life:-9 controller && transforms((,setpower=9,settoughness=9)) forever
|
|
auto=if compare(lifetotal)~morethan~9 then choice name(Pay 10 life) life:-10 controller && transforms((,setpower=10,settoughness=10)) forever
|
|
auto=if compare(lifetotal)~morethan~10 then choice name(Pay 11 life) life:-11 controller && transforms((,setpower=11,settoughness=11)) forever
|
|
auto=if compare(lifetotal)~morethan~11 then choice name(Pay 12 life) life:-12 controller && transforms((,setpower=12,settoughness=12)) forever
|
|
auto=if compare(lifetotal)~morethan~12 then choice name(Pay 13 life) life:-13 controller && transforms((,setpower=13,settoughness=13)) forever
|
|
auto=if compare(lifetotal)~morethan~13 then choice name(Pay 14 life) life:-14 controller && transforms((,setpower=14,settoughness=14)) forever
|
|
auto=if compare(lifetotal)~morethan~14 then choice name(Pay 15 life) life:-15 controller && transforms((,setpower=15,settoughness=15)) forever
|
|
auto=if compare(lifetotal)~morethan~15 then choice name(Pay 16 life) life:-16 controller && transforms((,setpower=16,settoughness=16)) forever
|
|
auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 life) life:-17 controller && transforms((,setpower=17,settoughness=17)) forever
|
|
auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 life) life:-18 controller && transforms((,setpower=18,settoughness=18)) forever
|
|
auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 life) life:-19 controller && transforms((,setpower=19,settoughness=19)) forever
|
|
auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 life) life:-20 controller && transforms((,setpower=20,settoughness=20)) forever
|
|
text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
|
|
mana={3}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Minion
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Minion's Return
|
|
abilities=flash
|
|
target=creature
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield)
|
|
text=Flash -- Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ministrant of Obligation
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2
|
|
text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Minn, Wily Illusionist
|
|
auto=_SECOND_DRAW_token(Illusion,Creature Illusion,1/1,blue) and!( transforms((,newability[foreach(other *[illusion]|mybattlefield) 1/0])) forever )!
|
|
auto=@movedTo(illusion[power=0]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=0]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=1]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=1]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=2]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=2]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=3]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=3]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=4]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=4]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=5]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=5]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=6]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=6]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=7]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=7]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=8]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=8]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=9]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=9]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=10]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=10]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=11]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=11]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=12]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=12]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=13]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=13]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=14]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=14]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=15]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=15]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=16]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=16]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=17]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=17]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=18]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=18]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power=19]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery;manacost<=19]|myhand) moveto(mybattlefield)
|
|
auto=@movedTo(illusion[power>=19]|graveyard) from(mybattlefield):may name(Put permanent on battlefield) target(*[-instant;-sorcery]|myhand) moveto(mybattlefield)
|
|
text=Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." -- Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
|
|
mana={1}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Gnome Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Minotaur Sureshot
|
|
abilities=reach
|
|
auto={1}{R}:1/0
|
|
text=Reach (This creature can block creatures with flying.) -- {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Minotaur Archer
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Minsc, Beloved Ranger
|
|
auto=name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste)
|
|
auto={X}:name(Creature becomes giant) target(creature|myBattlefield) becomes(Giant,x/x) ueot asSorcery
|
|
text=When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery.
|
|
mana={R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Ranger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Miracle Worker
|
|
auto={T}:destroy target(aura)
|
|
text={T}: Destroy target Aura attached to a creature you control.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mirage Mirror
|
|
auto={2}:target(*[artifact;creature;enchantment;land]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Mirage Mirror) undocpy])) forever )!
|
|
text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mire Triton
|
|
abilities=deathtouch
|
|
auto=deplete:2 controller && life:2 controller
|
|
text=Deathtouch -- When Mire Triton enters the battlefield, put the top two cards of your library into your graveyard and you gain 2 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Merfolk
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mire in Misery
|
|
target=opponent
|
|
auto=ability$!name(sacrifice) notatarget(*[creature,enchantment]|myBattlefield) sacrifice!$ opponent
|
|
text=Each opponent sacrifices a creature or enchantment.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mire's Grasp
|
|
target=creature
|
|
auto=-3/-3
|
|
text=Enchant creature -- Enchanted creature gets -2/-2.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Mirri, Weatherlight Duelist
|
|
abilities=first strike
|
|
auto=this(tapped) lord(creature[-attacking]|opponentbattlefield) cantattack
|
|
auto=this(tapped) lord(creature[-attacking]|opponentbattlefield) cantpwattack
|
|
auto=_ATTACKING_aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock
|
|
text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
|
|
mana={1}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Cat Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mirror Image
|
|
auto=may copy NotATarget(creature|myBattlefield)
|
|
text=You may have Mirror Image enter the battlefield as a copy of any creature you control.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Mirror Match
|
|
auto=foreach(notAtarget(creature[attacking])):clone(notatarget(creature[attacking])) with (unearth)
|
|
restriction=blockersonly
|
|
text=Cast this spell only during the declare blockers step. -- For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mirror Sheen
|
|
auto={1}{UR}{UR}:castcard(copied noevent) target(*[instant;sorcery]|stack)
|
|
text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
|
|
mana={1}{UR}{UR}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mirror Shield
|
|
auto=teach(creature) 0/2
|
|
auto=teach(creature) opponentshroud
|
|
auto=@combat(blocking,blocked) source(mytgt) from(creature[deathtouch]):all(trigger[from]) destroy
|
|
auto={2}:equip
|
|
text=Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." -- Equip 2 ( 2 : Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Mirror of the Forebears
|
|
auto=chooseatype transforms((,newability[{1}:name(Becomes copy) target(creature[chosentype]|myBattlefield) copy and!( all(this) transforms((Artifact,newability[phaseaction[endofturn once] flip(Mirror of the Forebears) undocpy])) forever )!])) forever chooseend
|
|
text=As Mirror of the Forebears enters the battlefield, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mirrormade
|
|
auto=may copy target(*[artifact,enchantment])
|
|
text=You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
|
|
mana={1}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mirrorwood Treefolk
|
|
auto={2}{R}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)])) ueot
|
|
text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Miscast
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|stack
|
|
auto=transforms((,newability[pay [[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Counter target instant or sorcery spell unless its controller pays 3 .
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mischievous Chimera
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:damage:1 opponent && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.
|
|
mana={U}{R}
|
|
type=Enchantment Creature
|
|
subtype=Chimera
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Misdirection
|
|
other={E(*[blue]|myhand)} name(Exile blue card)
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=activate castcard(copied noevent)
|
|
text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mise
|
|
auto=chooseaname if type(*[zpos=1;chosenname]|mylibrary)~morethan~0 then draw:3 controller else reveal:1 revealzone(mylibrary) optionone name(Put back) target(*|reveal) moveto(mylibrary) optiononeend revealend chooseend nonland
|
|
text=Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mishra's Self-Replicator
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}) name(Pay 1 and clone) clone all(this)
|
|
text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Assembly-Worker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mishra's Workshop
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{C}{C}{C}
|
|
text={T}: Add {3}. Spend this mana only to cast artifact spells.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Mission Briefing
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(*[instant;sorcery;fresh]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot && surveil afterrevealedend revealend
|
|
text=Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
mana={U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mist-Cloaked Herald
|
|
abilities=unblockable
|
|
text=Mist-Cloaked Herald can't be blocked.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mist-Syndicate Naga
|
|
autohand={2}{U}{N}:ninjutsu
|
|
auto=@combatdamaged(player) from(this):clone all(this)
|
|
text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Naga Ninja
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mistcaller
|
|
auto={S}:lord(creature[-token;fresh]|battlefield) transforms((,newability[ifnot casted(this) then moveto(exile)])) ueot
|
|
text=Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mistford River Turtle
|
|
auto=_ATTACKING_target(other creature[-human;attacking]) unblockable ueot
|
|
text=Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Mistgate Pathway
|
|
auto={T}:add{U}
|
|
text={T}: Add {U}. // Hengegate Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Mistmoon Griffin
|
|
abilities=flying
|
|
auto=_DIES_moveto(myexile) all(this)
|
|
auto=_DIES_moveto(mybattlefield) target(creature|mybattlefield)
|
|
text=Flying -- When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mistral Singer
|
|
abilities=flying,prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Siren
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mists of Littjara
|
|
target=creature,vehicle
|
|
abilities=flash
|
|
auto=-3/0
|
|
text=Flash -- Enchant creature or Vehicle -- Enchanted creature gets -3/-0.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Mistvault Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{U}
|
|
text=Mistvault Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {U} or {B}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Mistwalker
|
|
abilities=changeling,flying
|
|
auto={1}{U}:1/-1 ueot
|
|
text=Changeling (This card is every creature type.) -- Flying -- {1}{U}: Mistwalker gets +1/-1 until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mizzium Tank
|
|
auto=@movedTo(*[-creature]|mystack):becomes(Artifact Creature) ueot
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
|
text=Trample -- Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={1}{R}{R}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mizzix's Mastery
|
|
target=*[instant;sorcery]|mygraveyard
|
|
abilities=overload
|
|
other={5}{R}{R}{R} name(Overload)
|
|
auto=paidmana moveto(exile) and!( may castcard(copied noevent) )!
|
|
auto=overload all(*[instant;sorcery]|mygraveyard) moveto(exile) and!( may castcard(copied noevent) )!
|
|
text=Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. -- Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mnemonic Deluge
|
|
abilities=exiledeath
|
|
target=*[instant;sorcery]|graveyard
|
|
auto=moveto(exile)
|
|
auto=activate castcard(copied noevent) && activate castcard(copied noevent) && activate castcard(copied noevent)
|
|
text=Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
|
|
mana={6}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Moaning Wall
|
|
abilities=defender,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Wall
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Moat Piranhas
|
|
abilities=defender
|
|
text=Defender (This creature can't attack.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Fish
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mob
|
|
other={convoke} name(Convoke)
|
|
target=creature
|
|
auto=destroy
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Destroy target creature.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mobilized District
|
|
auto={T}:Add{C}
|
|
auto={4}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot
|
|
auto={3} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~0}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot
|
|
auto={2} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~1}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot
|
|
auto={1} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~2}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot
|
|
auto={0} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~3}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot
|
|
text={T}: Add {C}. -- {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Moderation
|
|
auto=maxCast(*)1
|
|
auto=@movedTo(*|mystack):name(Draw a card) draw:1 controller
|
|
text=You can't cast more than one spell each turn. -- Whenever you cast a spell, draw a card.
|
|
mana={1}{W}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mogg Infestation
|
|
target=player
|
|
auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then create(Goblin:Creature Goblin:1/1:red)*2 targetedpersonsbattlefield)!
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
text=Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.
|
|
[/card]
|
|
[card]
|
|
name=Mogis's Favor
|
|
target=creature
|
|
auto=2/-1
|
|
retrace={2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Enchant creature -- Enchanted creature gets +2/-1. -- Escape-{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Molderhulk
|
|
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
|
|
auto=target(land|mygraveyard) moveTo(mybattlefield)
|
|
text=Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.
|
|
mana={7}{B}{G}
|
|
type=Creature
|
|
subtype=Fungus Zombie
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Moldering Karok
|
|
abilities=trample,lifelink
|
|
text=Trample, lifelink
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Zombie Crocodile
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Moldervine Reclamation
|
|
auto=@movedTo(creature|mygraveyard) from(battlefield):life:1 && draw:1
|
|
text=Whenever a creature you control dies, you gain 1 life and draw a card.
|
|
mana={3}{B}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Molten Birth
|
|
auto=token(Elemental,Creature Elemental,1/1,red)*2
|
|
auto=flipacoin winability moveto(myhand) all(this) winabilityend flipend
|
|
text=Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Molten Blast
|
|
auto=choice name(Deals 2 damage) damage:2 target(creature,planeswalker)
|
|
auto=choice name(Destroy artifact) destroy target(artifact)
|
|
text=Choose one -- Molten Blast deals 2 damage to target creature or planeswalker -- Destroy target artifact.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Molten Disaster
|
|
kicker={R}
|
|
autostack=if paid(kicker) then transforms((,newability[split second])) forever
|
|
auto=damage:x opponent
|
|
auto=damage:x controller
|
|
auto=damage:x all(creature[-flying]|battlefield)
|
|
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player.
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Molten Echoes
|
|
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(unearth,haste)])) chooseend
|
|
text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
|
|
mana={2}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Molten Influence
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|stack
|
|
auto=transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?fizzle])) forever
|
|
text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Molten Slagheap
|
|
auto={T}:add{C}
|
|
auto={1}{T}:counter(0/0,1,Storage)
|
|
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{B} _ choice add{R} !$ controller
|
|
text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Moment of Craving
|
|
target=creature
|
|
auto=-2/-2
|
|
auto=life:2 controller
|
|
text=Target creature gets -2/-2 until end of turn. You gain 2 life.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Moment of Triumph
|
|
auto=target(creature) 2/2 ueot
|
|
auto=life:2 controller
|
|
text=Target creature gets +2/+2 until end of turn. You gain 2 life.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Momentum Rumbler
|
|
auto=this(counter{0/0.1.FirstStrike}>=1) first strike
|
|
auto=@combat(attacking) source(this) restriction{compare(hascntfirststrike)~equalto~0)}:name(Put first strike counter) counter(0/0,1,FirstStrike)
|
|
auto=_ATTACKING_this(cantargetcard(*[first strike]|*) transforms((,newability[double strike])) ueot
|
|
text=Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it. -- Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Monk Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=if thisturn(*|mystack)~equalto~1 then counter(0/0,1,MonkEffect)
|
|
auto=@movedto(*|mystack):counter(0/0,1,MonkEffect)
|
|
auto=this(variable{hascntmonkeffect}=1) lord(*|mycastingzone) altercost(colorless, -1)
|
|
auto=@each endofturn restriction{compare(hascntmonkeffect)~morethan~0}:removeallcounters(0/0,1,MonkEffect)
|
|
auto=this(variable{hascntlevel}=1) {W}{U}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=@counteradded(0/0.1.Level) restriction{compare(hascntlevel)~equalto~2}:may name(Return non-land permanent) target(*[-land]|battlefield) moveto(ownerhand)
|
|
auto=this(variable{hascntlevel}=2) {1}{W}{U}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@each my upkeep restriction{compare(hascntlevel)~morethan~2}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[@movedto(*|mystack):canplayfromexile ueot])) forever )!
|
|
text=(Gain the next level as a sorcery to add its ability.) -- The second spell you cast each turn costs {1} less to cast. -- {W}{U}: Level 2 -- When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. -- {1}{W}{U}: Level 3 -- At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
|
|
mana={W}{U}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Monk of the Open Hand
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Flurry of Blows) counter(1/1)
|
|
text=Flurry of Blows - Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Elf Monk
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Monologue Tax
|
|
auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Create Treasure) token(Treasure Sur)
|
|
text=Whenever an opponent casts their second spell each turn, you create a Treasure token.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Monomania
|
|
target=player
|
|
auto=ability$!name(discard cards) target(<type:*:myhandminus1minusend>*|myhand) reject!$ targetedplayer
|
|
text=Target player chooses a card in his or her hand and discards the rest.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Monoskelion
|
|
auto=counter(1/1)
|
|
auto={1}{C(1/1,-1)}:name(Deal 1 damage) damage:1 target(player,creature,planeswalker)
|
|
text=Monoskelion enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Monstrous Onslaught
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~1 then ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~2 then thisforeach(variable{2}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~3 then thisforeach(variable{3}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~4 then thisforeach(variable{4}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~5 then thisforeach(variable{5}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~6 then thisforeach(variable{6}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~7 then thisforeach(variable{7}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~8 then thisforeach(variable{8}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~9 then thisforeach(variable{9}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~10 then thisforeach(variable{10}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~11 then thisforeach(variable{11}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~12 then thisforeach(variable{12}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~13 then thisforeach(variable{13}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~14 then thisforeach(variable{14}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~15 then thisforeach(variable{15}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~16 then thisforeach(variable{16}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~17 then thisforeach(variable{17}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~18 then thisforeach(variable{18}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~equalto~19 then thisforeach(variable{19}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
auto=if compare(power:highest:*:mybattlefield)~morethan~19 then thisforeach(variable{20}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller
|
|
text=Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Monstrous Step
|
|
target=creature
|
|
auto=7/7 ueot
|
|
auto=target(creature) mustblock ueot
|
|
text=Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Moodmark Painter
|
|
auto=target(creature) transforms((,newability[menace],newability[type:creature:mygraveyard/0])) ueot
|
|
text=Undergrowth - When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Moon-Blessed Cleric
|
|
auto=may name(Search enchantment) target(enchantment|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )!
|
|
text=Divine Intervention - When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Elf Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Moon-Eating Dog
|
|
auto=aslongas(planeswalker[Yanling]|mybattlefield) flying
|
|
text=As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Moonblade Shinobi
|
|
autohand={2}{U}{N}:ninjutsu
|
|
auto=@combatdamaged(player) from(this):create(Illusion:Creature Illusion:1/1:blue;flying)
|
|
text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Ninja
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Moonlit Scavengers
|
|
auto=restriction type(*[artifact,enchantment]|mybattlefield)~morethan~0 moveto(ownerhand) target(creature)
|
|
text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Moonmist
|
|
auto=all(human[hasbackside;-daybound;-nightbound]|battlefield) transforms((,newability[flip(backside)])) forever
|
|
auto=preventAllCombatDamage from(creature[-wolf;-werewolf]|battlefield) ueot
|
|
text=Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Moonrage Brute
|
|
abilities=first strike,nightbound
|
|
backside=Brutal Cathar
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=name(Exile a creature) target(creature|opponentbattlefield) (blink)forsrc
|
|
auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
|
|
text=First strike -- Ward-Pay 3 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn) // Brutal Cathar
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Moonrager's Slash
|
|
target=player,creature,planeswalker
|
|
other={R}
|
|
otherrestriction=type(Night|battlefield)~morethan~0
|
|
restriction=type(Night|battlefield)~equalto~0
|
|
auto=damage:3
|
|
text=This spell costs {2} less to cast if it's night. -- Moonrager's Slash deals 3 damage to any target.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Moonsilver Key
|
|
auto={1}{T}{S}:name(Search land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto={1}{T}{S}:name(Search artifact) target(artifact|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text={1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
|
|
type=Artifact
|
|
mana={2}
|
|
[/card]
|
|
[card]
|
|
name=Moonveil Regent
|
|
abilities=flying
|
|
auto=@movedto(*[colorless]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject])) oneshot
|
|
auto=@movedto(*[-multicolor;-colorless]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:1 controller])) oneshot
|
|
auto=@movedto(*[red&blue;-green;-black;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[red&green;-blue;-black;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[red&black;-blue;-green;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[red&white;-blue;-green;-black]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[white&blue;-green;-black;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[white&green;-blue;-black;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[white&black;-blue;-green;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[black&blue;-green;-black;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[black&green;-blue;-black;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[green&blue;-red;-black;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:2 controller])) oneshot
|
|
auto=@movedto(*[green&blue&red;-black;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:3 controller])) oneshot
|
|
auto=@movedto(*[green&blue&black;-red;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:3 controller])) oneshot
|
|
auto=@movedto(*[green&blue&white;-red;-black]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:3 controller])) oneshot
|
|
auto=@movedto(*[red&blue&black;-green;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:3 controller])) oneshot
|
|
auto=@movedto(*[red&blue&white;-green;-black]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:3 controller])) oneshot
|
|
auto=@movedto(*[black&blue&white;-green;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:3 controller])) oneshot
|
|
auto=@movedto(*[black&blue&white&green;-red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot
|
|
auto=@movedto(*[black&blue&white&red;-green]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot
|
|
auto=@movedto(*[black&blue&red&green;-white]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot
|
|
auto=@movedto(*[black&red&white&green;-blue]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot
|
|
auto=@movedto(*[blue&red&white&green;-black]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot
|
|
auto=@movedto(*[black&blue&white&green&red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:5 controller])) oneshot
|
|
auto=_DIES_name(Deal damage) damage:totalcololorsinplay target(player,creature,planeswalker)
|
|
text=Flying -- Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. -- When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Moorland Rescuer
|
|
auto=_DIES_name(Exile and return creatures) all(trigger[to]) name(Exile and return creatures) transforms((,newability[moveto(exile)],newability[name(Return creatures) target(<anyamount>creature[power<=p]|mygraveyard) moveto(mybattlefield)])) oneshot
|
|
text=When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Moraug, Fury of Akoum
|
|
auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 1/0 ueot
|
|
auto=_LANDFALL_if compare(currentphase)~equalto~4 then nextphasealter(add,combatphases,controller,after<this>) else if compare(currentphase)~equalto~10 then nextphasealter(add,combatphases,controller,after<this>) else
|
|
auto=_LANDFALL_if compare(currentphase)~equalto~4 then all(creature|mybattlefield) transforms((,newability[phaseaction[combatbegins next once sourceinplay] untap])) ueot else if compare(currentphase)~equalto~10 then all(creature|mybattlefield) transforms((,newability[phaseaction[combatbegins once sourceinplay] untap])) ueot
|
|
text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
|
|
mana={4}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Minotaur Warrior
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Morbid Opportunist
|
|
auto=@movedto(creature|graveyard) from(battlefield) turnlimited:name(Draw a card) draw:1 controller
|
|
text=Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mordenkainen's Polymorph
|
|
target=creature
|
|
auto=transforms((removecreaturesubtypes,newability[becomes(Dragon^4/4^flying)])) ueot
|
|
text=Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Moritte of the Frost
|
|
abilities=changeling
|
|
auto=if type(creature|mybattlefield)~morethan~0 then choice name(Becomes a copy of creature) name(Becomes a copy of creature) target(creature|mybattlefield) copy and!( transforms((Legendary Snow,newability[counter(1/1.2)],newability[changeling])) forever )!
|
|
auto=if type(*[-creature]|mybattlefield)~morethan~0 then choice name(Becomes a copy of non-creature) name(Becomes a copy of non-creature) target(*[-creature]|mybattlefield) copy and!( transforms((Legendary Snow,newability[-changeling])) forever )!
|
|
auto=choice name(Does not become a copy) donothing
|
|
text=Changeling (This card is every creature type.) -- You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
|
|
mana={2}{G}{U}{U}
|
|
type=Legendary Snow Creature
|
|
subtype=Shapeshifter
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Morkrut Behemoth
|
|
abilities=menace
|
|
other={5}{B}{B} name(Pay 1B more)
|
|
text=As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. -- Menace (This creature can't be blocked except by two or more creatures.)
|
|
mana={4}{B}{S(creature|mybattlefield)}
|
|
type=Creature
|
|
subtype=Zombie Giant
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Morning Apparition
|
|
backside=Mourning Patrol
|
|
abilities=flying,vigilance,exiledeath
|
|
text=Flying, vigilance -- If Morning Apparition would be put into a graveyard from anywhere, exile it instead. // Mourning Patrol
|
|
type=Creature
|
|
subtype=Spirit Soldier
|
|
color=white
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Morophon, the Boundless
|
|
abilities=changeling
|
|
auto=chooseatype transforms((,newability[lord(other creature[chosentype]|mybattlefield) 1/1],newability[lord(*[chosentype]|mycastingzone) changecost(white:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(green:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(red:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(blue:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(black:-1)])) forever chooseend
|
|
text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1.
|
|
mana={7}
|
|
type=Legendary Creature
|
|
subtype=Shapeshifter
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Morphic Pool
|
|
auto=tap(noevent)
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Mortality Spear
|
|
target=*[-land]|battlefield
|
|
other={B}{G} name(Life gained)
|
|
otherrestriction=compare(lifegain)~morethan~0
|
|
restriction=compare(lifegain)~equalto~0
|
|
auto=destroy
|
|
text=This spell costs {2} less to cast if you gained life this turn. -- Destroy target nonland permanent.
|
|
mana={2}{B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Moss Viper
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Moss-Pit Skeleton
|
|
kicker={3}
|
|
auto=if paid(kicker) then counter(1/1,3)
|
|
autograveyard=@counteradded(1/1) source(creature|myBattlefield):may moveTo(myLibrary)
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Moss-Pit Skeleton was kicked, it enters the battlfield with three +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.
|
|
mana={B}{G}
|
|
type=Creature
|
|
subtype=Plant Skeleton
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mosscoat Goriak
|
|
abilities=vigilance
|
|
text=Vigilance
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mosswort Bridge
|
|
auto=tap(noevent)
|
|
aicode=activate target(*[zpos<=4]|mylibrary) imprint and!( all(*[zpos<=4]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )! )!
|
|
auto=name(look) reveal:4 optionone name(Exile a card) target(*|reveal) imprint optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={T}:add{G}
|
|
auto=this(variable{hasevict}>0) {G}{T} restriction{compare(powertotalinplay)~morethan~9}:name(Cast exiled card) name(Cast exiled card) transforms((,newability[may name(Cast exiled card) target(*[evictname]|myexile) activate castcard(normal)])) forever
|
|
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G}. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Mother Bear
|
|
auto={3}{G}{E(this|mygraveyard)}:create(Bear:creature Bear:2/2:green)*2 asSorcery
|
|
text={3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate this ability only any time you could cast a sorcery.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Bear
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mother Kangaroo
|
|
auto=all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end
|
|
text=When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
|
|
mana={4}{G}
|
|
type=Host Creature
|
|
subtype=Kangaroo
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mount Velus Manticore
|
|
auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Deals damage) damage:numoftypes target(player^creature^planeswalker)])) oneshot )!
|
|
text=At the beginning of combat on your turn, you may discard a card. When you do, Mount Velus Manticore deals X damage to any target, where X is the number of card types the discarded card has.
|
|
mana={2}{R}{R}
|
|
type=Enchantment Creature
|
|
subtype=Manticore
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mounted Archers
|
|
abilities=reach
|
|
text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier Archer
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mounted Dreadknight
|
|
abilities=trample
|
|
auto=if compare(oplifelost)~morethan~0 then counter(1/1)
|
|
text=Trample -- Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
mana={4}{R}
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mourning Patrol
|
|
backside=Morning Apparition
|
|
abilities=vigilance,hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={3}{W} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
text=Vigilance -- Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Morning Apparition
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mouth // Feed
|
|
abilities=hasaftermath
|
|
flashback={3}{G} name(Feed)
|
|
auto=ifnot paid(flashback) then token(Hippo,creature Hippo,3/3,green)
|
|
auto=if paid(flashback) then draw:type:creature[power>=3]:mybattlefield controller
|
|
text=Create a 3/3 green Hippo creature token. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mowu, Loyal Companion
|
|
abilities=vigilance,trample
|
|
auto=@counteradded(1/1) from(this) except(Mowu, Loyal Companion):may counter(1/1)
|
|
text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Dog
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Mox Amber
|
|
auto=aslongas(creature[-planeswalker;white;legendary]|myBattlefield) {T}:Add{W}
|
|
auto=aslongas(planeswalker[white]|myBattlefield) {T}:Add{W}
|
|
auto=aslongas(creature[-planeswalker;blue;legendary]|myBattlefield) {T}:Add{U}
|
|
auto=aslongas(planeswalker[blue]|myBattlefield) {T}:Add{U}
|
|
auto=aslongas(creature[-planeswalker;black;legendary]|myBattlefield) {T}:Add{B}
|
|
auto=aslongas(planeswalker[black]|myBattlefield) {T}:Add{B}
|
|
auto=aslongas(creature[-planeswalker;red;legendary]|myBattlefield) {T}:Add{R}
|
|
auto=aslongas(planeswalker[red]|myBattlefield) {T}:Add{R}
|
|
auto=aslongas(creature[-planeswalker;green;legendary]|myBattlefield) {T}:Add{G}
|
|
auto=aslongas(planeswalker[green]|myBattlefield) {T}:Add{G}
|
|
text={T}: Add one mana of any color among legendary creatures and planeswalkers you control.
|
|
mana={0}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mox Lotus
|
|
auto={T}:add{1000000000000000}
|
|
auto={100}:add{G}
|
|
auto={100}:add{B}
|
|
auto={100}:add{R}
|
|
auto={100}:add{W}
|
|
auto={100}:add{U}
|
|
text={T}: Add {+oo} to your mana pool. -- {100}: Add one mana of any color to your mana pool. -- You don't lose life due to mana burn.
|
|
mana={15}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mox Tantalite
|
|
suspend(3)={0}
|
|
restriction=never
|
|
mana={0}
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Suspend 3-{0} (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}: Add one mana of any color.
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Muldrotha, the Gravetide
|
|
auto=@each my firstmain restriction{type(land|myGraveyard)~morethan~0}:may name(Play land from graveyard) ability$!name(Play land from graveyard) name(Play land from graveyard) target(land|myGraveyard) activate castcard(normal)!$ controller
|
|
auto=@each my firstmain restriction{type(creature|myGraveyard)~morethan~0}:may name(Cast creature from graveyard) ability$!name(Cast creature from graveyard) name(Cast creature from graveyard) target(creature|myGraveyard) activate castcard(normal)!$ controller
|
|
auto=@each my firstmain restriction{type(planeswalker|myGraveyard)~morethan~0}:may name(Cast planeswalker from graveyard) ability$!name(Cast planeswalker from graveyard) name(Cast planeswalker from graveyard) target(planeswalker|myGraveyard) activate castcard(normal)!$ controller
|
|
auto=@each my firstmain restriction{type(enchantment|myGraveyard)~morethan~0}:may name(Cast enchantment from graveyard) ability$!name(Cast enchantment from graveyard) name(Cast enchantment from graveyard) target(enchantment|myGraveyard) activate castcard(normal)!$ controller
|
|
auto=@each my firstmain restriction{type(artifact|myGraveyard)~morethan~0}:may name(Cast artifact from graveyard) ability$!name(Cast artifact from graveyard) name(Cast artifact from graveyard) target(artifact|myGraveyard) activate castcard(normal)!$ controller
|
|
text=During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
|
|
mana={3}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Elemental Avatar
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Multani, Yavimaya's Avatar
|
|
abilities=reach, trample
|
|
auto=foreach(land|myBattlefield) 1/1
|
|
auto=foreach(land|myGraveyard) 1/1
|
|
autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand)
|
|
text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
|
|
mana={4}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elemental Avatar
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Multiple Choice
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=this(X=1) name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=this(X=2) target(player) ability$!name(Return creature to hand) name(Return creature to hand) target(creature|mybattlefield) moveto(ownerhand)!$ targetedplayer
|
|
auto=this(X=3) token(Elemental,Creature Elemental,4/4,blue,red)
|
|
auto=this(X>=4) name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=this(X>=4) target(player) ability$!name(Return creature to hand) name(Return creature to hand) target(creature|mybattlefield) moveto(ownerhand)!$ targetedplayer
|
|
auto=this(X>=4) token(Elemental,Creature Elemental,4/4,blue,red)
|
|
text=If X is 1, scry 1, then draw a card. -- If X is 2, you may choose a player. They return a creature they control to its owner's hand. -- If X is 3, create a 4/4 blue and red Elemental creature token. -- If X is 4 or more, do all of the above.
|
|
mana={X}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mummy Paramount
|
|
auto=@movedto(other Zombie|battlefield):1/1
|
|
text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Munitions Expert
|
|
abilities=flash
|
|
auto=may damage:type:creature[goblin]:mybattlefield target(creature,planeswalker)
|
|
text=Flash -- When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Murasa Behemoth
|
|
abilities=trample
|
|
auto=if type(land|mygraveyard)~morethan~0 then 3/3
|
|
text=Trample -- Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Murasa Brute
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Troll Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Murasa Rootgrazer
|
|
abilities=vigilance
|
|
auto={T}:name(Put a basic land card) moveTo(myBattlefield) target(land[basic]|myHand)
|
|
auto={T}:name(Return a basic land card) moveTo(ownerHand) target(land[basic]|myBattlefield)
|
|
text=Vigilance -- {T}: You may put a basic land card from your hand onto the battlefield. -- {T}: Return target basic land you control to its owner's hand.
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Murasa Sproutling
|
|
kicker={1}{G}
|
|
auto=if paid(kicker) then moveTo(myHand) target(*[haskicker]|myGraveyard)
|
|
text=Kicker {1}{G} -- When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Plant Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Murderous Betrayal
|
|
auto={B}{B}:life:-halfdownlifetotal controller && bury target(creature[-black])
|
|
text={B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
|
|
mana={B}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Murderous Rider // Swift End
|
|
abilities=lifelink,adventure,asflash
|
|
restriction=can play creature
|
|
other={1}{B}{B} name(Adventure)
|
|
auto=if paid(alternative) then name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy
|
|
auto=if paid(alternative) then name(You loose 2 life) name(You loose 2 life) life:-2 controller
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=_DIES_name(Put on the bottom of library) all(trigger[to]) bottomoflibrary
|
|
text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Murktide Regent
|
|
abilities=flying
|
|
other={delve} name(Delve)
|
|
auto=foreach(instant[fresh]|myexile) counter(1/1)
|
|
auto=foreach(sorcery[fresh]|myexile) counter(1/1)
|
|
auto=@movedto(*[instant;sorcery]|mystack,myhand,mylibrary,mysideboard,myexile) from(mygraveyard):counter(1/1)
|
|
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. -- Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Murkwater Pathway
|
|
auto={T}:add{B}
|
|
text={T}: Add {B}. // Clearwater Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Murmuring Mystic
|
|
auto=@movedTo(instant,sorcery|mystack):create(bird illusion:creature bird illusion:1/1:blue:flying)
|
|
text=Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Muse Drake
|
|
abilities=flying
|
|
auto=draw:1
|
|
text=Flying -- When Muse Drake enters the battlefield, draw a card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Muse Vortex
|
|
aicode=activate transforms((,newability[target(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(myhand)],newability[all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) )!])) oneshot
|
|
auto=if type(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary)~morethan~0 then name(Reveal cards) name(Reveal cards) reveal:x revealzone(mylibrary) optionone name(Choose instant or sorcery) target(*[instant;sorcery;manacost<=fullpaid]|reveal) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(myhand)],newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=if type(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary)~equalto~0 then name(Reveal cards) name(Reveal cards) all(*[zpos<=fullpaid]|mylibrary) bottomoflibrary
|
|
text=Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mutiny
|
|
target=creature|opponentbattlefield
|
|
auto=transforms((,newability[dynamicability<!powerstrike!> target(other creature|myBattlefield)])) ueot
|
|
text=Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mutual Destruction
|
|
abilities=flash
|
|
target=creature
|
|
other={B}{S(creature|myBattlefield)} name(Play as Instant)
|
|
auto=ifnot paid(alternative) then destroy myturnonly
|
|
auto=if paid(alternative) then destroy
|
|
otherrestriction=type(*[flash]|mybattlefield)~morethan~0
|
|
text=This spell has flash as long as you control a permanent with flash. -- As an additional cost to cast this spell, sacrifice a creature. -- Destroy target creature.
|
|
mana={B}{S(creature|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Muxus, Goblin Grandee
|
|
aicode=activate all(creature[goblin;manacost<=5;zpos<=6]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=6]|mylibrary) bottomoflibrary )!
|
|
auto=name(Look top 6) reveal:6 optionone name(Get goblins) target(<6>creature[goblin;manacost<=5]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend
|
|
text=When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
|
|
auto=_ATTACKING_name(Get 1/1 for each other goblin) type:goblin:mybattlefieldminus1minusend/type:goblin:mybattlefieldminus1minusend ueot
|
|
mana={4}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Noble
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Muzzio's Preparations
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Mycosynth Lattice
|
|
auto=lord(*|battlefield) transforms((artifact))
|
|
auto=lord(*|battlefield) devoid
|
|
auto=lord(*|stack) devoid
|
|
auto=lord(*|hand) devoid
|
|
auto=lord(*|library) devoid
|
|
auto=lord(*|graveyard) devoid
|
|
auto=lord(*|exile) devoid
|
|
auto=lord(*|sideboard) devoid
|
|
auto=lord(*|mycastingzone) anytypeofmana
|
|
auto=lord(*|opponentcastingzone) anytypeofmana
|
|
auto=lord(*|myzones) anytypeofmanaability
|
|
auto=lord(*|opponentzones) anytypeofmanaability
|
|
text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color.
|
|
mana={6}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Myntasha, Honored One
|
|
##first conditional to cast can't be coded yet##
|
|
auto=@movedto(*|mystack):name(Spell gains cascade) target(*|mystack) transforms((,newability[cascade:plibrarycount])) forever
|
|
text=As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. -- Spells you cast have booster cascade. (it's like cascade but you use your booster pile rather than your library.)
|
|
mana={2}{G}{G}
|
|
type=Legendary Snow Creature
|
|
subtype=Elk
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Myr Reservoir
|
|
auto=this(variable{type:myr:myrestrictedcastingzone}>0) {T}:add{C}{C}
|
|
auto=this(variable{type:myr:mybattlefield}>0) {T}:add{C}{C}
|
|
auto={3}{T}:moveto(myhand) target(Myr|mygraveyard)
|
|
text={T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Myr Scrapling
|
|
auto={S}:name(Put 1/1 counter) counter(1/1) target(creature)
|
|
text=Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Myr
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Myriad Construct
|
|
kicker={3}
|
|
auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1,1)
|
|
auto=@targeted(this):sacrifice all(this) && thisforeach(power>=1) token(Construct,Artifact Creature Construct,1/1)
|
|
text=Kicker {3} -- If Myriad Construct was kicked, it enters the battlefield with a +1/1 counter on it for each nonbasic land your opponents control. -- When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mysterious Egg
|
|
auto=@mutated(this):counter(1/1)
|
|
text=Whenever this creature mutates, put a +1/+1 counter on it.
|
|
mana={1}
|
|
type=Creature
|
|
subtype=Egg
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mysterious Pathlighter
|
|
abilities=flying
|
|
auto=@movedto(creature[adventure]|myBattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)
|
|
text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Mysterious Tome
|
|
backside=Chilling Chronicle
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={2}{T}:name(Draw a card and transform) draw:1 controller && flip(backside) // Chilling Chronicle
|
|
text={2}, {T}: Draw a card. Transform Mysterious Tome.
|
|
mana={2}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mystic Archaeologist
|
|
auto={3}{U}{U}:draw:2
|
|
text={3}{U}{U}: Draw two cards.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mystic Confluence
|
|
auto=choice name(Choose 1, 2 and 3) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && ability$!name(Return creature) name(Return creature) target(creature) moveto(ownerhand)!$ controller && draw:1 controller
|
|
auto=choice name(Choose 1, 1 and 2) target(<2>*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && ability$!name(Return creature) name(Return creature) target(creature) moveto(ownerhand)!$ controller
|
|
auto=choice name(Choose 1, 1 and 3) target(<2>*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && draw:1 controller
|
|
auto=choice name(Choose 1, 1 and 1) target(<3>*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=choice name(Choose 1, 2 and 2) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && ability$!name(Return 2 creatures) name(Return 2 creatures) target(<2>creature) moveto(ownerhand)!$ controller
|
|
auto=choice name(Choose 1, 3 and 3) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && draw:2 controller
|
|
auto=choice name(Choose 2, 2 and 2) target(<3>creature) moveto(ownerhand)
|
|
auto=choice name(Choose 2, 2 and 3) target(<2>creature) moveto(ownerhand) && draw:1 controller
|
|
auto=choice name(Choose 2, 3 and 3) target(creature) moveto(ownerhand) && draw:2 controller
|
|
auto=choice name(Choose 3, 3 and 3) draw:3 controller
|
|
text=Choose three. You may choose the same mode more than once. -- Counter target spell unless its controller pays {3}. -- Return target creature to its owner's hand. -- Draw a card.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mystic Forge
|
|
abilities=showfromtoplibrary,canplayartifactlibrarytop
|
|
auto=this(variable{type:*[-land;-black;-red;-blue;-green;-white;zpos=1]:mylibrary}>0) canplayfromlibrarytop
|
|
auto={T}{L:1}:name(Exile top card) moveto(exile) all(*[zpos=1]|mylibrary)
|
|
text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an artifact card or a colorless nonland card. -- {T}, Pay 1 life: Exile the top card of your library.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Mystic Monstrosity
|
|
backside=Mystic Skull
|
|
auto=lord(land|myBattlefield) {T}:add{G}
|
|
auto=lord(land|myBattlefield) {T}:add{R}
|
|
auto=lord(land|myBattlefield) {T}:add{U}
|
|
auto=lord(land|myBattlefield) {T}:add{B}
|
|
auto=lord(land|myBattlefield) {T}:add{W}
|
|
text=Lands you control have "{T}: Add one mana of any color." // Mystic Skull
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Mystic Redaction
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@discarded(*|myHand):deplete:2 opponent
|
|
text=At the beginning of your upkeep, scry 1. -- Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mystic Reflection
|
|
abilities=foretell
|
|
target=creature[-legendary]
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=name(Choose non-legendary creature) transforms((,newability[@each endofturn:this(counter{0/0.1.MysticEffect}>=1) counter(0/0.-1.MysticEffect)],newability[counter(0/0.1.MysticEffect)],newability[@movedto(*[creature;planeswalker]|battlefield):all(trigger[to]) transforms((,newability[name(Copy mystic reflection target) name(Copy mystic reflection target) copy target(creature[counter{0/0.1.MysticEffect}])])) forever])) ueot
|
|
text=Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature instead. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mystic Repeal
|
|
target=Enchantment
|
|
auto=bottomoflibrary
|
|
text=Put target enchantment on the bottom of its owner's library
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mystic Sanctuary
|
|
auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot
|
|
auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once
|
|
text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
|
|
type=Land
|
|
subtype=Island
|
|
[/card]
|
|
[card]
|
|
name=Mystic Skull
|
|
backside=Mystic Monstrosity
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={1}{T}:name(Add 1 mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
|
|
auto={5}{T}:name(Transform Mystic Skull) flip(backside)
|
|
text={1}, {T}: Add one mana of any color. -- {5}, {T}: Transform Mystic Skull. // Mystic Monstrosity
|
|
mana={2}
|
|
type=Legendary Creature
|
|
subtype=Human Werewolf
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Mystic Skyfish
|
|
auto=_SECOND_DRAW_flying ueot
|
|
text=Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Fish
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Mystic Subdual
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) -2/-0
|
|
auto=teach(creature) loseabilities
|
|
text=Flash -- Enchant creature -- Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Mystical Dispute
|
|
other={U} name(Counter Blue)
|
|
auto=if paid(alternative) then name(counter blue spell) target(*[blue]|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=ifnot paid(alternative) then name(counter spell) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
text=This spell costs {2} less to cast if it targets a blue spell. -- Counter target spell unless its controller pays 3 .
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Myth Unbound
|
|
auto=thisforeach(variable{pnumofcommandcast}) lord(*[iscommander]|mycastingzone) altercost(colorless, -1)
|
|
auto=@movedto(*[iscommander]|mycommandzone):draw:1 controller
|
|
text=Your commander costs {1} less to cast for each time it's been cast from the command zone this game. -- Whenever your commander is put into the command zone from anywhere, draw a card.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Mythos of Brokkos
|
|
auto=if casted(this) then if spent({U}{B}) then name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( transforms((,newability[name(Return to hand) moveTo(myHand) target(<upto:2>*[-instant;-sorcery]|myGraveyard)],newability[shuffle])) oneshot )!
|
|
auto=if casted(this) then ifnot spent({U}{B}) then name(Return to hand) moveTo(myHand) target(<upto:2>*[-instant;-sorcery]|myGraveyard)
|
|
text=If {U}{B} -- was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle your library. -- Return up to two permanent cards from your graveyard to your hand.
|
|
mana={2}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mythos of Illuna
|
|
target=*[-instant;-sorcery]
|
|
auto=if casted(this) then ifnot spent({R}{G}) then clone
|
|
auto=if casted(this) then if spent({R}{G}) then clone and!( if cantargetcard(creature|*) then transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) oneshot )!
|
|
text=Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Mythos of Nethroi
|
|
auto=if casted(this) then if spent({G}{W}) then destroy target(*[-land]|battlefield)
|
|
auto=if casted(this) then ifnot spent({G}{W}) then destroy target(creature|battlefield)
|
|
text=Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Mythos of Vadrok
|
|
auto=if casted(this) then ifnot spent({W}{U}) then thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planewsalker) damage:1!$ controller
|
|
auto=if casted(this) then if spent({W}{U}) then thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planewsalker) transforms((,newability[damage:1],newability[cantattack],newability[cantpwattack],newability[cantblock],newability[noactivatedability])) uynt!$ controller
|
|
text=Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Naban, Dean of Iteration
|
|
text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nadaar, Selfless Paladin
|
|
abilities=vigilance
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=@combat(attacking) source(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=this(variable{pdungeoncompleted}>0) lord(creature|myBattlefield) 1/1
|
|
text=Vigilance -- Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) -- Other creatures you control get +1/+1 as long as you've completed a dungeon.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Dragon Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nadier's Nightblade
|
|
auto=@movedTo(*[token]|nonbattlezone) from(battlefield):life:1 controller && life:-1 opponent
|
|
text=Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nadier, Agent of the Duskenel
|
|
abilities=partner
|
|
auto=@movedTo(*[token]|nonbattlezone) from(mybattlefield):counter(1/1)
|
|
auto=@movedTo(this|nonbattlezone) from(mybattlefield):token(Elf Warrior,Creature Elf Warrior,1/1,green)*power controller
|
|
text=Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. -- When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. -- Partner (You can have two commanders if both have partner.)
|
|
mana={5}{B}
|
|
type=Legendary Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nadir Kraken
|
|
auto=@drawof(player):may pay({1}) counter(1/1,1) all(this) && create(Tentacle:creature Tentacle:1/1:blue)
|
|
text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Naga Eternal
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Zombie Naga
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Naga Oracle
|
|
auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(<anyamount>*|mygraveyard)])) ueot
|
|
text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Naga Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Naga Vitalist
|
|
auto=this(variable{plandg}>0) {t}:out{g}
|
|
auto=this(variable{plandu}>0) {t}:out{u}
|
|
auto=this(variable{plandr}>0) {t}:out{r}
|
|
auto=this(variable{plandb}>0) {t}:out{b}
|
|
auto=this(variable{plandw}>0) {t}:out{w}
|
|
auto=this(variable{plandc}>0) {t}:out{1}
|
|
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Naga Druid
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nahiri's Binding
|
|
target=creature,planeswalker
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
text=Enchant creature or planeswalker -- Enchanted permanent can't attack or block, and its activated abilities can't be activated.
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Nahiri's Lithoforming
|
|
target=<x>land|myBattlefield
|
|
auto=transforms((,newability[sacrifice],newability[draw:1])) ueot
|
|
auto=maxPlay(land)+1 ueot
|
|
auto=emblem transforms((,newability[_LANDFALL_all(trigger[to]) tap(noevent)])) ueot
|
|
text=Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nahiri's Stoneblades
|
|
target=<upto:2>creature
|
|
auto=2/0 ueot
|
|
text=Up to two target creatures each get +2/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Naiad of Hidden Coves
|
|
auto=aslongas opponentturnonly: (*|mycastingzone) changecost(colorless:-1)
|
|
text=As long as it's not your turn, spells you cast cost {1} less to cast.
|
|
mana={2}{U}
|
|
type=Enchantment Creature
|
|
subtype=Nymph
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Najeela, the Blade-Blossom
|
|
auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready)
|
|
auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat
|
|
text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nakaya Shade
|
|
auto={B}:ability$!name(pay or 1/1) pay[[{2}]] name(pay 2 mana) donothing?1/1 ueot!$ opponent
|
|
text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Shade
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Narfi, Betrayer King
|
|
auto=lord(other creature[zombie;snow]|mybattlefield) 1/1
|
|
autograveyard={i}{i}{i}:moveto(mybattlefield) and!( tap(noevent) )!
|
|
text=Other snow and Zombie creatures you control get +1/+1. -- {S}i}{S}i}{S}i} : Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S}i} can be paid with one mana from a snow source.)
|
|
mana={3}{U}{B}
|
|
type=Legendary Snow Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Narset's Reversal
|
|
target=*[instant;sorcery]|stack
|
|
auto=fizzleto(hand)
|
|
auto=castcard(copied noevent)
|
|
text=Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
|
|
mana={U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Naru Meha, Master Wizard
|
|
abilities=flash
|
|
auto=castcard(copied noevent) target(*[instant;sorcery]|stack)
|
|
auto=lord(other wizard|myBattlefield) +1/+1
|
|
text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nascent Metamorph
|
|
auto=@combat(attacking,blocking) source(this):Reveal:1 revealzone(opponentLibrary) revealuntil(creature|opponentLibrary) optionone donothing optiononeend optiontwo name(Copy) target(creature|reveal) copy and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealedend revealend
|
|
text=Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nassari, Dean of Expression
|
|
auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[land]|*) then moveto(ownerexile) else transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )!
|
|
auto=@movedto(*|mystack) from(myexile):counter(1/1)
|
|
text=At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. -- Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression. // {2}{U} Uvilda, Dean of Perfection
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Efreet Shaman
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Natural Reclamation
|
|
target=enchantment,artifact
|
|
auto=destroy
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Destroy target artifact or enchantment.
|
|
mana={4}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Natural Unity
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[@each my combatbegins:pay({G}) name(Pay and put counter) name(Pay and put counter) counter(1/1)]))])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Nature's Chant
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
text=Destroy target artifact or enchantment.
|
|
mana={1}{GW}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Nature's Kiss
|
|
target=creature
|
|
auto={1}{E(*[zpos=1]|mygraveyard)}:1/1 ueot
|
|
text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Nature's Panoply
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{G} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) counter(1/1)
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) counter(1/1)
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) counter(1/1)
|
|
text=Strive - Nature's Panoply costs {2}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Put a +1/+1 counter on each of them.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Nature's Way
|
|
target=creature
|
|
auto=vigilance ueot
|
|
auto=trample ueot
|
|
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
|
|
text=Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Navigator's Compass
|
|
auto=life:3 controller
|
|
auto={T}:ueot name(land becomes a plains) transforms((plains)) target(land|mybattlefield)
|
|
auto={T}:ueot name(land becomes an island) transforms((island)) target(land|mybattlefield)
|
|
auto={T}:ueot name(land becomes a swamp) transforms((swamp)) target(land|mybattlefield)
|
|
auto={T}:ueot name(land becomes a mountain) transforms((mountain)) target(land|mybattlefield)
|
|
auto={T}:ueot name(land becomes a forest) transforms((forest)) target(land|mybattlefield)
|
|
text=When Navigator's Compass enters the battlefield, you gain 3 life. -- {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Navigator's Ruin
|
|
auto=@each my endofturn restriction{raid}:deplete:4 opponent
|
|
text=Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Nazahn, Revered Bladesmith
|
|
auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary)
|
|
auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary)
|
|
auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield)
|
|
text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
|
|
mana={4}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Cat Artificer
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nebelgast Intruder
|
|
abilities=flash,flying
|
|
auto=may name(Creature gets -2/0) target(creature|opponentbattlefield) -2/0 ueot
|
|
text=Flash -- Flying -- When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Necratog
|
|
auto={E(creature|mygraveyard)}:2/2 ueot
|
|
text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Atog
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Necravolver
|
|
abilities=hasotherkicker
|
|
other={2}{B}{W} name(Kicker White)
|
|
kicker={1}{G} name(Kicker Green or both)
|
|
auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[lifelink])) forever
|
|
auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[trample])) forever
|
|
auto=if paid(kicker) then pay({W}) name(Pay also kicker white) transforms((,newability[counter(1/1)],newability[lifelink])) forever
|
|
text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Volver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Necroblossom Snarl
|
|
auto=if type(*[swamp;forest]|myhand)~equalto~0 then tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{G}
|
|
text=As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. -- {T}: Add {B} or {G}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Necrogoyf
|
|
anyzone=type:creature:graveyard/4 cdaactive
|
|
abilities=madness
|
|
autoexile=restriction{discarded} pay({1}{B}{B}) name(pay 1 B B to cast) activate name(pay 1 B B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=@each my upkeep:ability$! name(Discard a card) name(Discard a card) target(*|myhand) reject !$ controller
|
|
auto=@each opponent upkeep:ability$! name(Discard a card) name(Discard a card) target(*|myhand) reject !$ opponent
|
|
text=Necrogoyf's power is equal to the number of creature cards in all graveyards. -- At the beginning of each player's upkeep, that player discards a card. -- Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Lhurgoyf
|
|
power=*
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Necrologia
|
|
restriction=myturnonly
|
|
auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 Life) life:-1 controller && draw:1 controller
|
|
auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 Life) life:-2 controller && draw:2 controller
|
|
auto=if compare(lifetotal)~morethan~2 then choice name(Pay 3 Life) life:-3 controller && draw:3 controller
|
|
auto=if compare(lifetotal)~morethan~3 then choice name(Pay 4 Life) life:-4 controller && draw:4 controller
|
|
auto=if compare(lifetotal)~morethan~4 then choice name(Pay 5 Life) life:-5 controller && draw:5 controller
|
|
auto=if compare(lifetotal)~morethan~5 then choice name(Pay 6 Life) life:-6 controller && draw:6 controller
|
|
auto=if compare(lifetotal)~morethan~6 then choice name(Pay 7 Life) life:-7 controller && draw:7 controller
|
|
auto=if compare(lifetotal)~morethan~7 then choice name(Pay 8 Life) life:-8 controller && draw:8 controller
|
|
auto=if compare(lifetotal)~morethan~8 then choice name(Pay 9 Life) life:-9 controller && draw:9 controller
|
|
auto=if compare(lifetotal)~morethan~9 then choice name(Pay 10 Life) life:-10 controller && draw:10 controller
|
|
auto=if compare(lifetotal)~morethan~10 then choice name(Pay 11 Life) life:-11 controller && draw:11 controller
|
|
auto=if compare(lifetotal)~morethan~11 then choice name(Pay 12 Life) life:-12 controller && draw:12 controller
|
|
auto=if compare(lifetotal)~morethan~12 then choice name(Pay 13 Life) life:-13 controller && draw:13 controller
|
|
auto=if compare(lifetotal)~morethan~13 then choice name(Pay 14 Life) life:-14 controller && draw:14 controller
|
|
auto=if compare(lifetotal)~morethan~14 then choice name(Pay 15 Life) life:-15 controller && draw:15 controller
|
|
auto=if compare(lifetotal)~morethan~15 then choice name(Pay 16 Life) life:-16 controller && draw:16 controller
|
|
auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 Life) life:-17 controller && draw:17 controller
|
|
auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 Life) life:-18 controller && draw:18 controller
|
|
auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 Life) life:-19 controller && draw:19 controller
|
|
auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 Life) life:-20 controller && draw:20 controller
|
|
text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards.
|
|
mana={3}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Necromancer's Familiar
|
|
abilities=flying
|
|
auto=aslongas(*|myhand) lifelink <1
|
|
auto={B}{D(*|myhand)}:transforms((,newability[indestructible],newability[tap])) ueot
|
|
text=Flying -- Hellbent - Necromancer's Familiar has lifelink as long as you have no cards in hand. -- {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Bird Spirit
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Necromantic Selection
|
|
auto=moveto(exile) all(this)
|
|
auto=destroy all(creature|battlefield)
|
|
auto=moveto(mybattlefield) target(creature[fresh]|graveyard) and!(transforms((Zombie,newcolors[black])) forever)!
|
|
text=Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
|
|
mana={4}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Necromentia
|
|
auto=chooseanameopp name(Search that cards) target(<anyamount>*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( token(Zombie,Creature Zombie,2/2,black) opponent and!( shuffle opponent )! )! chooseend nonbasicland
|
|
text=Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Necropanther
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{WB}{WB} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):target(creature[manacost<=3]|mygraveyard) moveTo(myBattlefield)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{WB}{WB} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
|
|
mana={1}{W}{B}
|
|
type=Creature
|
|
subtype=Cat Nightmare
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Necropolis Fiend
|
|
abilities=flying
|
|
auto={X}{T}{E<X>(*|myGraveyard)}: target(creature) -X/-X ueot
|
|
text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
|
|
mana={7}{B}{B}
|
|
other={delve} name(Delve)
|
|
type=Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Necrosynthesis
|
|
target=creature
|
|
aicode=activate target(*[zpos<=power]|mylibrary) moveto(myhand) and!( all(other *[zpos<=power]|mylibrary) moveto(myreveal) and !( bottomoflibrary )! )!
|
|
auto=teach(creature) transforms((,newability[@movedto(other creature|graveyard) from(battlefield):name(put 1/1 counter) counter(1/1)]))
|
|
auto=teach(creature) transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Look top cards) reveal:power optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend]))
|
|
text=Enchant creature -- Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." -- When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Necrotic Fumes
|
|
target=creature,planeswalker
|
|
auto=moveto(exile)
|
|
text=As an additional cost to cast this spell, exile a creature you control. -- Exile target creature or planeswalker.
|
|
mana={1}{B}{B}{E(creature|mybattlefield)}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Necrotic Hex
|
|
auto=ability$!name(sacrifice six creatures) sacrifice notatarget(<6>creature|mybattlefield)!$ opponent
|
|
auto=if type(creature|mybattlefield)~equalto~1 then target(creature|mybattlefield) sacrifice and!( thisforeach(variable{6}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )!
|
|
auto=if type(creature|mybattlefield)~equalto~2 then target(<2>creature|mybattlefield) sacrifice and!( thisforeach(variable{3}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )!
|
|
auto=if type(creature|mybattlefield)~equalto~3 then target(<3>creature|mybattlefield) sacrifice and!( thisforeach(variable{2}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )!
|
|
auto=if type(creature|mybattlefield)~equalto~4 then target(<4>creature|mybattlefield) sacrifice and!( token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )!
|
|
auto=if type(creature|mybattlefield)~equalto~4 then thisforeach(variable{2}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=if type(creature|mybattlefield)~equalto~5 then target(<5>creature|mybattlefield) sacrifice and!( token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )!
|
|
auto=if type(creature|mybattlefield)~equalto~5 then token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=if type(creature|mybattlefield)~morethan~5 then target(<6>creature|mybattlefield) sacrifice and!( token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )!
|
|
auto=if type(creature|mybattlefield)~equalto~0 then ability$!thisforeach(variable{6}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! !$ controller
|
|
text=Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens.
|
|
mana={6}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Necrotic Wound
|
|
target=creature
|
|
auto=-type:creature:mygraveyard/-type:creature:mygraveyard ueot
|
|
auto=exiledeath ueot
|
|
text=Undergrowth - Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Needle Drop
|
|
auto=draw:1 controller
|
|
auto=damage:1 target(creature[damaged],player)
|
|
text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Needlebite Trap
|
|
target=player
|
|
other={B} name(Opponent gained life)
|
|
otherrestriction=compare(oplifegain)~morethan~0
|
|
auto=life:5 controller
|
|
auto=life:-5 targetedplayer
|
|
text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life.
|
|
mana={5}{B}{B}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Needlethorn Drake
|
|
abilities=flying,deathtouch
|
|
text=Flying, deathtouch
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Needletooth Raptor
|
|
auto=_ENRAGE_damage:5 target(creature|opponentBattlefield)
|
|
text=Enrage - Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Needleverge Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Pillarverge Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Pillarverge Pathway) name(Pillarverge Pathway) flip(Pillarverge Pathway) forcetype(land)
|
|
auto={T}:add{R}
|
|
text={T}: Add {R}. // Pillarverge Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Nef-Crop Entangler
|
|
abilities=trample
|
|
auto=@exerted(this):1/2 ueot
|
|
auto=_ATTACKING_may exert
|
|
text=Trample -- You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Neheb, Dreadhorde Champion
|
|
abilities=trample
|
|
auto=@combatdamaged(player,planeswalker) from(this):may target(<anyamount>*|myhand) reject && draw:1 controller && Add{R} doesntempty
|
|
text=Trample -- Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
|
|
mana={2}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Zombie Minotaur Warrior
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Neheb, the Eternal
|
|
auto=_BLOCKED_life:-3 opponent
|
|
auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot
|
|
auto=@each endofturn:removeallcounters(0/0,1,redmana)
|
|
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Zombie Minotaur Warrior
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Neheb, the Worthy
|
|
abilities=first strike
|
|
auto=lord(minotaur|mybattlefield) first strike
|
|
auto=aslongas(*|myhand) lord(minotaur|mybattlefield) 2/0 <2
|
|
auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject$! opponent
|
|
auto=@combatdamaged(player) from(this):transforms((,newability[target(*|myhand) reject])) forever
|
|
text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
|
|
mana={1}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Minotaur Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nemesis of Mortals
|
|
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
|
|
auto=this(cantargetcard(*[-monstrous]) {7}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~0}
|
|
auto=this(cantargetcard(*[-monstrous]) {6}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~1}
|
|
auto=this(cantargetcard(*[-monstrous]) {5}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~2}
|
|
auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~3}
|
|
auto=this(cantargetcard(*[-monstrous]) {3}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~4}
|
|
auto=this(cantargetcard(*[-monstrous]) {2}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~5}
|
|
auto=this(cantargetcard(*[-monstrous]) {1}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~6}
|
|
auto=this(cantargetcard(*[-monstrous]) {G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~morethan~6}
|
|
text=Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard. -- {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Neoform
|
|
auto=reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library.
|
|
mana={G}{U}{S(creature|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Neonate's Rush
|
|
target=creature
|
|
other={1}{R}
|
|
otherrestriction=type(vampire|battlefield)~morethan~0
|
|
restriction=type(vampire|battlefield)~equalto~0
|
|
auto=damage:1
|
|
auto=damage:1 targetcontroller
|
|
text=This spell costs {1} less to cast if you control a Vampire. -- Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Nephalia Academy
|
|
auto=@discarded(*|myhand):all(trigger[to]) may moveTo(mylibrary)
|
|
auto={T}:add{1}
|
|
text=If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. -- {T}: Add {C} to your mana pool.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Nessian Boar
|
|
abilities=lure
|
|
auto=_BLOCKED_draw:1 opponent
|
|
text=All creatures able to block Nessian Boar do so. -- Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=10
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nessian Demolok
|
|
auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,3) loseabilityend flipend
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid)
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:target(*[-creature]|battlefield) destroy
|
|
text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nessian Hornbeetle
|
|
auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1,1)
|
|
text=At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nessian Wanderer
|
|
aicode=activate target(land[zpos<=3]|mylibrary) moveto(myhand)
|
|
auto=_CONSTELLATION_name(look three) reveal:3 optionone name(Get a land) target(<upto:1>land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Satyr Scout
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nessian Wilds Ravager
|
|
abilities=flying
|
|
auto=ability$!choice name(Tribute 6) all(mysource) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot opponent !$ opponent
|
|
text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nest Robber
|
|
abilities=haste
|
|
text=Haste
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nest of Scarabs
|
|
auto=@counteradded(-1/-1) from(*|mybattlefield):token(Insect,creature Insect,1/1,black)
|
|
auto=@counteradded(-1/-1) from(*|mystack):token(Insect,creature Insect,1/1,black)
|
|
text=Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Nested Shambler
|
|
auto=_DIES_token(Squirrel,Creature Squirrel,1/1,green)*power and!( tap(noevent) )!
|
|
text=When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nesting Dragon
|
|
abilities=flying
|
|
auto=_LANDFALL_token(dragon egg)
|
|
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Netherborn Altar
|
|
auto={T} restriction{type(*[iscommander]|mycommandzone)~morethan~0}:transforms((,newability[counter(0/0.1.Soul) all(this)],newability[moveTo(myHand) target(*[iscommander]|mycommandzone)],newability[thisforeach(counter{0/0.1.Soul}) life:-3 controller])) oneshot
|
|
text={T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
|
|
mana={1}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Netherese Puzzle-Ward
|
|
aicode=activate transforms((,newability[all(*[zpos<=lastrollresult]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my upkeep:name(Roll a d4) rolld4 4 winability scry:lastrollresult scrycore delayed dontshow donothing scrycoreend scryend winabilityend loseability scry:lastrollresult scrycore delayed dontshow donothing scrycoreend scryend loseabilityend rolld4end
|
|
auto=@dierolled(*|myzones) result(max) from(controller):name(Draw a card) draw:1 controller
|
|
text=Focus Beam - At the beginning of your upkeep, roll a d4. Scry X, where X is the result. -- Perfect Illumination - Whenever you roll a die's highest natural result, draw a card.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Nethroi, Apex of Death
|
|
abilities=deathtouch,lifelink,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={4}{GW}{B}{B} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):target(<anyamount>creature[manacost<=10]|mygraveyard) moveTo(myBattlefield)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {4}{GW}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Deathtouch, lifelink -- Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
|
|
mana={2}{W}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Cat Nightmare Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Nettlecyst
|
|
auto={2}:equip
|
|
auto=teach(creature) type:*[artifact;enchantment]:mybattlefield/type:*[artifact;enchantment]:mybattlefield nonstatic
|
|
auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black)
|
|
text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each artifact and/or enchantment you control. -- Equip {2}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Neurok Transmuter
|
|
auto={U}:target(creature) transforms((artifact)) ueot
|
|
auto={U}:target(creature[artifact]) transforms((removetypes)) ueot && transforms((Creature,blue)) ueot
|
|
text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Neutralize
|
|
abilities=cycling
|
|
target=*|stack
|
|
auto=fizzle
|
|
autohand=__CYCLING__({2})
|
|
text=Counter target spell. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Never // Return
|
|
abilities=hasaftermath
|
|
restriction=type(*[creature;planeswalker]|battlefield)~morethan~0
|
|
otherrestriction=type(*|graveyard)~morethan~0
|
|
flashback={3}{B} name(Return)
|
|
auto=ifnot paid(flashback) then target(*[creature;planeswalker]|battlefield) destroy
|
|
auto=if paid(flashback) then target(*|graveyard) moveto(exile) && token(Zombie,creature Zombie,2/2,black)
|
|
text=Destroy target creature or planeswalker. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Never Happened
|
|
aicode=activate moveto(exile) notatarget(*[-land]|opponentGraveyard,opponenthand)
|
|
auto=choice name(exile from hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
auto=choice name(exile from graveyard) moveto(exile) target(*[-land]|opponentGraveyard)
|
|
text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nevermore
|
|
auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) forever chooseend nonland
|
|
text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast.
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Neverwinter Dryad
|
|
auto={2}{S}:name(Search forest) target(forest[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!
|
|
text={2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Neverwinter Hydra
|
|
abilities=trample
|
|
auto=if compare(halfpaid)~morethan~0 then counter(1/1)
|
|
auto=@dierolled(this) from(controller) once:counter(1/1,-1)
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentzones) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot
|
|
auto=thisforeach(variable{halfpaid}>0) ability$!name(Roll a d6) name(Roll a d6) all(mysource) rolld6 6 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld6end!$ controller
|
|
text=As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. -- Trample -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
|
|
mana={X}{X}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Nevinyrral, Urborg Tyrant
|
|
auto=cantbetargetof(*[artifact;creature;enchantment])
|
|
auto=foreach(creature[fresh]|graveyard) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=_DIES_pay({1}) name(destroy all artifacts, creatures, and enchantments) destroy all(artifact,creature,enchantment)
|
|
text=Hexproof from artifacts, creatures, and enchantments -- When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn. -- When Nevinyrral dies, you may pay {1} . When you do, destroy all artifacts, creatures, and enchantments.
|
|
mana={3}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Wizard
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=New Blood
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!( transforms((removecreaturesubtypes)) forever && transforms((Vampire)) forever )!
|
|
text=As an additional cost to cast this spell, tap an untapped Vampire you control. -- Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
|
|
mana={2}{B}{B}{T(vampire|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=New Frontiers
|
|
auto=thisforeach(X) ability$!name(search basic land) name(search basic land) target(land[basic]|mylibrary) moveTo(myBattlefield) and!( tap(noevent) )! !$ opponent
|
|
auto=name(search basic lands) target(<upto:x>land[basic]|mylibrary) moveTo(myBattlefield) and!( tap(noevent) )!
|
|
text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
|
|
mana={X}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=New Horizons
|
|
target=land
|
|
auto=counter(1/1,1) target(creature)
|
|
auto=teach(land) {T}:add{G}{G}
|
|
auto=teach(land) {T}:add{W}{W}
|
|
auto=teach(land) {T}:add{U}{U}
|
|
auto=teach(land) {T}:add{B}{B}
|
|
auto=teach(land) {T}:add{R}{R}
|
|
text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=New Perspectives
|
|
auto=draw:3 controller
|
|
auto=aslongas(*|myHand) all(*[cycling]|mycastingzone) altercost(colorless,-99) >6
|
|
text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
|
|
mana={5}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Nexus Wardens
|
|
abilities=reach
|
|
auto=_CONSTELLATION_life:2 controller
|
|
text=Reach -- Constellation - Whenever an enchantment enters the battlefield under your control, you gain 2 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Satyr Archer
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nexus of Fate
|
|
auto=turns:+1 controller
|
|
autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle
|
|
text=Take an extra turn after this one. -- If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
|
|
mana={5}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Neyith of the Dire Hunt
|
|
auto=@combat(blocked) source(creature|mybattlefield) turnlimited:name(Draw a card) draw:1 controller
|
|
auto=@damaged(creature) from(creature[-attacking]|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller
|
|
auto=@each my combatbegins:name(Pay and double creature's power) pay({2}{RG}) name(Pay and double creature's power) target(creature) transforms((,newability[p/0],newability[all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
|
|
text=Whenever one or more creatures you control fight or become blocked, draw a card. -- At the beginning of combat on your turn, you may pay {2}{R} or {G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( {R} or {G} can be paid with either {R} or {G}.)
|
|
mana={2}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nezahal, Primal Tide
|
|
abilities=nofizzle,nomaxhand
|
|
auto=@movedTo(*|opponentstack):draw:1
|
|
auto={D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:(blink)ueot
|
|
text=Nezahal, Primal Tide can't be countered. -- You have no maximum hand size. -- Whenever an opponent casts a noncreature spell, draw a card. -- Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
|
|
mana={5}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Elder Dinosaur
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Niambi, Esteemed Speaker
|
|
abilities=flash
|
|
auto=may moveTo(myHand) and!(transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])))! target(other creature|myBattlefield)
|
|
auto={1}{W}{U}{T}{D(*[legendary]|myHand)}:draw:2 controller
|
|
text=Flash -- When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost. -- {1}{W}{U}, {T}, Discard a legendary card: Draw two cards.
|
|
mana={W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Niambi, Faithful Healer
|
|
text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={1}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nicol Bolas, the Ravager
|
|
abilities=flying
|
|
backside=Nicol Bolas, the Arisen
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent
|
|
auto={4}{U}{B}{R}:name(Exile and transform) moveto(exile) and!(moveto(ownerbattlefield) and!( flip(backside) )! )! asSorcery
|
|
text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. // Nicol Bolas, the Arisen
|
|
mana={1}{U}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Night
|
|
abilities=shroud,indestructible,doublefacedeath
|
|
backside=Day
|
|
auto=@each endofturn:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~morethan~1 then name(It becomes day next turn) name(It becomes day next turn) phaseaction[untap once sourceinplay] flip(backside) )!
|
|
auto=lord(*[daybound]|battlefield) flip(backside)
|
|
text=As it becomes night, transform all daybound permanents. -- Permanents enter the battlefield nightbound. -- If a player casts at least two spells during their own turn, it becomes day next turn.
|
|
type=Emblem
|
|
[/card]
|
|
[card]
|
|
name=Night // Day
|
|
other={2}{W} name(Day)
|
|
auto=ifnot paid(alternative) then target(creature) -1/-1 ueot
|
|
auto=if paid(alternative) then name(Target controller) choice name(Target controller) name(Target controller) all(creature|mybattlefield) 1/1 ueot
|
|
auto=if paid(alternative) then name(Target opponent) choice name(Target opponent) name(Target opponent) all(creature|opponentbattlefield) 1/1 ueot
|
|
text=Target creature gets -1/-1 until end of turn. // Creatures target player controls get +1/+1 until end of turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Night Incarnate
|
|
abilities=deathtouch
|
|
other={3}{B} name(Evoke)
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot
|
|
auto=alternative sacrifice
|
|
text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Night Market Guard
|
|
text=Night Market Guard can block an additional creature each combat.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nighthawk Scavenger
|
|
abilities=flying,deathtouch,lifelink
|
|
auto=aslongas(land|opponentGraveyard) 1/0
|
|
auto=aslongas(creature|opponentGraveyard) 1/0
|
|
auto=aslongas(artifact|opponentGraveyard) 1/0
|
|
auto=aslongas(enchantment|opponentGraveyard) 1/0
|
|
auto=aslongas(planeswalker|opponentGraveyard) 1/0
|
|
auto=aslongas(instant|opponentGraveyard) 1/0
|
|
auto=aslongas(sorcery|opponentGraveyard) 1/0
|
|
text=Flying, deathtouch, lifelink -- Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nightmare Nig
|
|
auto=_ATTACKING_ingest:2 opponent
|
|
auto=@combat(blocking) source(this):ingest:2 opponent
|
|
text=Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.
|
|
type=Creature
|
|
subtype=Nightmare
|
|
color=blue,black
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nightmare Shepherd
|
|
abilities=flying
|
|
auto=@movedto(mygraveyard) from(other creature[-token]|myBattlefield):may all(trigger) clone and!( transforms((Nigthmare,setpower=1,settoughness=1)) forever )! && moveTo(exile) all(trigger)
|
|
text=Flying -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
|
|
mana={2}{B}{B}
|
|
type=Enchantment Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nightmare Unmaking
|
|
auto=choice moveto(exile) all(creature[power >type:*:myhand])
|
|
auto=choice moveto(exile) all(creature[power <type:*:myhand])
|
|
text=Choose one -- Exile each creature with power greater than the number of cards in your hand. -- Exile each creature with power less than the number of cards in your hand.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nightmare's Thirst
|
|
target=creature
|
|
auto=foreach(lifegain) -X/-X
|
|
auto=life:1
|
|
text=You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Nightpack Ambusher
|
|
abilities=flash
|
|
auto=lord(other wolves|myBattlefield) 1/1
|
|
auto=lord(other werewolves|myBattlefield) 1/1
|
|
auto=@each my endofturn restriction{thisturn(*|mystack)~lessthan~1}:create(wolf:creature wolf:2/2:green)
|
|
text=Flash -- Other Wolves and Werewolves you control get +1/+1. -- At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nightscape Battlemage
|
|
abilities=hasotherkicker
|
|
other={4}{B}{R} name(Kicker Red)
|
|
kicker={2}{U} name(Kicker Blue or both)
|
|
auto=if paid(alternative) then destroy target(land)
|
|
auto=if paid(kicker) then ability$!name(Return creatures) name(Return creatures) target(<upto:2>creature[-black]) moveto(ownerhand)!$ controller
|
|
auto=if paid(kicker) then pay({2}{R}) name(Pay also kicker red) destroy target(land|battlefield)
|
|
text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nightshade Assassin
|
|
abilities=first strike,madness
|
|
autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=target(creature) -type:*[black]:myhand/-type:*[black]:myhand ueot
|
|
text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nightshade Harvester
|
|
auto=@movedto(land|opponentbattlefield):counter(1/1)
|
|
auto=@movedto(land|opponentbattlefield):life:-1 opponent
|
|
text=Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nightshade Seer
|
|
auto={2}{B}{T}:foreach(*[black]|myhand) -1/-1 target(creature)
|
|
text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nightsquad Commando
|
|
auto=if raid then token(Human Soldier Nig)
|
|
text=When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nightveil Predator
|
|
abilities=flying, deathtouch, opponentshroud
|
|
text=Flying, deathtouch -- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={U}{U}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nightveil Specter
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)))! all(*[zpos=1]|mylibrary)
|
|
text=Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. -- You may play cards exiled with Nightveil Specter.
|
|
mana={UB}{UB}{UB}
|
|
type=Creature
|
|
subtype=Specter
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nightveil Sprite
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=_ATTACKING_name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Flying -- Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Faerie Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nihiloor
|
|
auto=may name(Tap your creature) target(creature[-tapped]|mybattlefield) transforms((,newability[tap],newability[name(Gain control of creature) target(creature[power<=p]|opponentbattlefield) moveto(mybattlefield) and!( counter(0/0.1.NihiloorEffect) )! ])) oneshot
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):name(Return creature) target(creature[counter{0/0.1.NihiloorEffect}]|mybattlefield) moveto(opponentbattlefield) and!( removeallcounters(0/0.1.NihiloorEffect) )!
|
|
auto=@combat(attacking) source(creature[counter{0/0.1.NihiloorEffect}]|mybattlefield):name(Gain life) life:2 controller && life:-2 opponent
|
|
text=When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. -- Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
|
|
mana={2}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Nikara, Lair Scavenger
|
|
abilities=menace,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(Yannik^ Scavenging Sentinel|mylibrary)
|
|
auto=@movedTo(other creature[counter{1/1<anyamount>}]|nonbattlezone) from(mybattlefield):draw:1 && life:-1 controller
|
|
text=Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Niko Defies Destiny
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=foreach(*[foretold]|myexile) life:2 controller
|
|
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(type:*[foretold]:myexile)~morethan~0}:this(counter{0/0.2.Lore}=) add{W}{U}
|
|
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(type:*[foretold]:myexile)~equalto~0,compare(type:*[foretell]:myhand)~morethan~0}:this(counter{0/0.2.Lore}=) add{W}{U}
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return card from graveyard) target(*[foretell]|mygraveyard) moveto(myhand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - You gain 2 life for each foretold card you own in exile. -- II - Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. -- III - Return target card with foretell from your graveyard to your hand.
|
|
mana={1}{W}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Nikya of the Old Ways
|
|
auto=maxCast(*[-creature])0
|
|
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
|
text=You can't cast noncreature spells. -- Whenever you tap a land for mana, add one mana of any type that land produced.
|
|
mana={3}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Centaur Druid
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Nils, Discipline Enforcer
|
|
auto=@each my end:ability$!name(Put counter on your creature) may name(Put counter on your creature) target(creature|mybattlefield) counter(1/1)!$ controller
|
|
auto=@each my end:ability$!name(Put counter on opponent creature) may name(Put counter on opponent creature) target(creature|opponentbattlefield) counter(1/1)!$ controller
|
|
auto=lord(creature[counter{any}]|opponentbattlefield) transforms((,newability[thisforeach(variable{hascntanycnt}>0) attackcost:1]))
|
|
text=At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. -- Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where {X} is the number of counters on that creature.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nim Deathmantle
|
|
auto={4}:equip
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) transforms((Zombie,newcolors[black],newability[intimidate])) forever
|
|
auto=@movedTo(*[-token]|mygraveyard) from(battlefield):name(pay 4) pay[[{4}]] all(trigger[to]) moveTo(mybattlefield) and!(rehook)!
|
|
text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. -- Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. -- Equip {4}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Nimana Skitter-Sneak
|
|
auto=aslongas(*|opponentGraveyard) 1/0 >7
|
|
auto=aslongas(*|opponentGraveyard) menace >7
|
|
text=As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nimana Skydancer
|
|
abilities=flash,flying
|
|
auto=deplete:2 opponent
|
|
auto={0}:moveto(myGraveyard)
|
|
text=Flash -- Flying -- When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nimble Birdsticker
|
|
abilities=reach
|
|
text=Reach (This creature can block creatures with flying.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nimble Obstructionist
|
|
abilities=flash,flying,cycling
|
|
autohand=__CYCLING__({2}{U})
|
|
text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nimble Pilferer
|
|
abilities=flash
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nimble Trapfinder
|
|
auto=if thisturn(creature[cleric;rogue;warrior;wizard]|mybattlefield)~morethan~1 then transforms((,newability[unblockable])) ueot
|
|
auto=@movedTo(other creature[cleric;rogue;warrior;wizard]|myBattlefield):all(this) transforms((,newability[unblockable])) ueot
|
|
auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creatures get draw card on damage) name(creatures get draw card on damage) all(creature|myBattlefield) transforms((,newability[@combatdamagefoeof(player) from(this):draw:1 controller],newability[@combatdamageof(player) from(this):draw:1 controller])) ueot
|
|
text=Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. -- At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Nimble-Blade Khenra
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nimbus Champion
|
|
abilities=flying
|
|
auto=_ATTACKING_may moveto(ownerHand) target(creature)
|
|
text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Avatar Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nine Lives
|
|
abilities=opponentshroud
|
|
auto=preventalldamage to(controller)
|
|
auto=@damaged(controller):counter(0/0,1,Incarnation) all(this)
|
|
auto=this(counter{0/0.9.Incarnation}) moveTo(Exile)
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):wingame opponent
|
|
text=Hexproof -- If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. -- When there are nine or more incarnation counters on Nine Lives, exile it. -- When Nine Lives leaves the battlefield, you lose the game.
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Nine-Tail White Fox
|
|
auto=@combatdamaged(player) from(this):draw:1 controller
|
|
text=Whenever Nine-Tail White Fox deals combate damage to a player, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Fox Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ninja of the New Moon
|
|
autohand={3}{B}{N}:ninjutsu
|
|
text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Spirit Ninja
|
|
power=6
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nira, Hellkite Duelist
|
|
abilities=flash,flying,trample,haste
|
|
auto=transforms((,newability[cantlose],newability[@lifelostof(player) once:if compare(lifetotal)~lessthan~5 then lifeset:5 controller && draw:3 controller])) ueot
|
|
text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nissa's Defeat
|
|
target=Forest, green enchantment,,green planeswalker
|
|
auto=destroy
|
|
auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1
|
|
text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nissa's Encouragement
|
|
auto=moverandom(Forest) from(mylibrary) to(myhand)
|
|
auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand)
|
|
auto=moverandom(Nissa, Genesis Mage) from(mylibrary) to(myhand)
|
|
text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nissa's Triumph
|
|
auto=transforms((,newability[name(search 2 forests) moveTo(myhand) target(<upto:2>forest[basic]|myLibrary)])) ueot
|
|
auto=aslongas(*[nissa]|mybattlefield))>0 transforms((,newability[name(search 3 lands) moveTo(myhand) target(<upto:3>land|myLibrary)])) ueot
|
|
text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library.
|
|
mana={G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nissa's Zendikon
|
|
target=land
|
|
auto=becomes(Creature Elemental,4/4,haste,reach)
|
|
auto=@movedTo(mytgt|Graveyard) from(Battlefield):all(trigger[to]) moveTo(ownerHand)
|
|
text=Enchant land -- Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. -- When enchanted land dies, return that card to its owner's hand.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Vastwood Seer
|
|
backside=Nissa, Sage Animist
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=may name(Search basic forest) target(forest[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:name(Exile and transforms) moveto(exile) and!( moveto(mybattlefield) and!( flip(backside) )! )!
|
|
text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Niv-Mizzet Reborn
|
|
abilities=flying
|
|
auto=reveal:10 optionone name(Reveal) target(<anyamount>*[multicolor]|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text=Flying -- When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon Avatar
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Niv-Mizzet, Parun
|
|
abilities=nofizzle, flying
|
|
auto=@drawof(player):damage:1 target(player,creature,planeswalker)
|
|
auto=@movedTo(instant,sorcery|stack):draw:1
|
|
text=This spell can't be countered. -- Flying -- Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. -- Whenever a player casts an instant or sorcery spell, you draw a card.
|
|
mana={U}{U}{U}{R}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon Wizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Nivix, Aerie of the Firemind
|
|
auto={T}:add{1}
|
|
auto={2}{U}{R}{T}:moveto(myexile) all(*[zpos=1]|mylibrary) && may activate castcard(normal) target(fresh[instant;sorcery]|myexile)
|
|
text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=No Escape
|
|
target=*[creature;planeswalker]|stack
|
|
auto=fizzleto(exile)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Scry 1.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=No Way Out
|
|
auto=ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
|
auto=token(Zombie Dec)
|
|
text=Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Noble Benefactor
|
|
auto=_DIES_name(fetch) transforms((,newability[ability$! moveto(ownerhand) notatarget(<1>*|mylibrary) !$ controller],newability[ability$! moveto(ownerhand) notatarget(<1>*|mylibrary) !$ opponent])) oneshot
|
|
text=When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Nocturnal Feeder
|
|
abilities=flying
|
|
auto=_DIES_life:-2 opponent && life:2 controller
|
|
text=Flying -- When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Noggle Hedge-Mage
|
|
auto=if type(island|mybattlefield)~morethan~1 then target(<2>*|battlefield) tap(noevent)
|
|
auto=if type(mountain|mybattlefield)~morethan~1 then target(player) damage:2
|
|
text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.
|
|
mana={2}{UR}
|
|
type=Creature
|
|
subtype=Noggle Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=North Star
|
|
auto={4}{T}:target(*|mycastingzone) transforms((,newability[anytypeofmana])) ueot
|
|
text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Nostalgic Dreams
|
|
abilities=exiledeath
|
|
auto=choice name(Discard any number of cards) target(<anyamount>*|myhand) reject and!( transforms((,newability[name(Return card from graveyard) target(*|mygraveyard) moveTo(myhand)])) oneshot )!
|
|
text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
|
|
mana={G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Notion Rain
|
|
aicode=activate transforms((,newability[surveil],newability[draw:2 controller],newability[damage:2 controller])) oneshot
|
|
auto=name(surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend2>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed damage:2 controller && draw:2 controller && surveil afterrevealedend revealend
|
|
text=Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
mana={1}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Notion Thief
|
|
abilities=flash
|
|
auto=@drawfoeof(player) restriction{opponentturnonly,compare(odrewcount)~morethan~1}:name(You draw instead) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)],newability[draw:1 controller])) oneshot
|
|
auto=@drawfoeof(player) restriction{myturnonly}:name(You draw instead) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)],newability[draw:1 controller])) oneshot
|
|
text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Novellamental
|
|
abilities=flying,cloud
|
|
text=Flying -- Novellamental can block only creatures with flying.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Novice Dissector
|
|
auto={1}{S(other creature[-Novice Dissector]|mybattlefield)}:name(Put 1/1 counter) target(creature) counter(1/1) asSorcery
|
|
text={1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Troll Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Novice Knight
|
|
abilities=defender
|
|
auto=this(auras) canattack
|
|
auto=this(gear) canattack
|
|
text=Defender (This creature can't attack.) -- As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Novice Occultist
|
|
auto=_DIES_name(Draw and lose life) draw:1 controller && life:-1 controller
|
|
text=When Novice Occultist dies, you draw a card and you lose 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Noxious Grasp
|
|
target=creature[white;green],planeswalker[white;green]
|
|
auto=destroy
|
|
auto=life:1
|
|
text=Destroy target creature or planeswalker that's green or white. You gain 1 life.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Noxious Groodion
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Null Profusion
|
|
auto=phasealter(remove,draw,controller)
|
|
auto=@movedTo(*[-land]|mystack):draw:1 controller
|
|
auto=_LANDFALL_draw:1 controller
|
|
auto=hmodifer:-5 controller
|
|
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
|
|
mana={4}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Nullhide Ferox
|
|
abilities=opponentshroud
|
|
auto=maxCast(*[-creature])0
|
|
auto={2}:transforms((,newability[loseabilities])) ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) loseabilities notatarget(Nullhide Ferox|opponentBattlefield)ueot?donothing!$ opponent])) forever
|
|
autograveyard=while(restriction{discardbyopponent}) moveto(ownerbattlefield)
|
|
text=Hexproof -- You can't cast noncreature spells. -- {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. -- If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nullpriest of Oblivion
|
|
abilities=menace,lifelink
|
|
kicker={3}{B}
|
|
auto=if paid(kicker) then moveTo(myBattlefield) target(creature|myGraveyard)
|
|
text=Kicker {4}{B} -- Menace, lifelink -- When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Numa, Joraga Chieftain
|
|
abilities=partner
|
|
auto={X}{X} restriction{attackersonly}:name(Distribute counters) thisforeach(variable{halfpaid}) ability$!name(Choose elf) name(Choose elf) counter(1/1) target(creature[elf])!$ controller limit:1
|
|
text=At the beginning of combat on your turn, you may pay {X}{X} . When you do, distribute X +1/+1 counters among any number of target Elves. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Numbing Jellyfish
|
|
auto=all(this) rolld6 6 winability deplete:lastrollresult opponent winabilityend loseability deplete:lastrollresult opponent loseabilityend rolld6end
|
|
text=When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result.
|
|
mana={3}{U}
|
|
type=Host Creature
|
|
subtype=Jellyfish
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nurturing Peatland
|
|
auto={T}{L:1}:Add{G}
|
|
auto={T}{L:1}:Add{B}
|
|
auto={1}{T}{S}:draw:1
|
|
text={T}, Pay 1 life: Add {B} or {G}. -- {1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Nykthos Paragon
|
|
auto=@lifeof(player) from(*[-lifefaker]|*) turnlimited:may name(Put 1/1 counters) counter(1/1,thatmuch) all(creature|myBattlefield)
|
|
text=Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
|
|
mana={4}{W}{W}
|
|
type=Enchantment Creature
|
|
subtype=Human Soldier
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nylea's Forerunner
|
|
abilities=Trample
|
|
auto=lord(other creature|myBattlefield) trample
|
|
text=Trample -- Other creatures you control have trample.
|
|
mana={4}{G}
|
|
type=Enchantment Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nylea's Huntmaster
|
|
auto=target(creature|myBattlefield) type:manaG:myBattlefield/type:manaG:myBattlefield ueot
|
|
text=When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Centaur Shaman
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nylea's Intervention
|
|
abilities=hiddenface
|
|
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=X]|mylibrary) && shuffle ueot
|
|
auto=Choice name(Look X cards) reveal:X optionone name(Get a card) target(<1>*[land]|reveal) moveto(myhand) optiononeend revealend && shuffle
|
|
auto=Choice name(Deals X damage) damage:X all(creature[flying]) && damage:X all(creature[flying])
|
|
text=Choose one -- Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library. -- Nylea's Intervention deals twice X damage to each creature with flying.
|
|
mana={X}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Nylea, Keen-Eyed
|
|
abilities=indestructible
|
|
aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot
|
|
auto=this(variable{type:manag}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{type:manag}>4) transforms((Legendary Enchantment Creature))
|
|
auto=lord(creature|mycastingzone) altercost( colorless,-1)
|
|
auto={2}{G}:reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Indestructible -- As long as your devotion to green is less than five, Nylea isn't a creature. -- Creature spells you cast cost {1} less to cast. -- {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
|
|
mana={3}{G}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nymris, Oona's Trickster
|
|
abilities=flash,flying
|
|
auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:name(Look 2 cards) reveal:2 optionone name(Put in hand) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Flash -- Flying -- Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
|
|
mana={3}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Faerie Knight
|
|
power=1
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Nyx Herald
|
|
auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot
|
|
text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
|
|
mana={2}{G}
|
|
type=Enchantment Creature
|
|
subtype=Centaur Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nyx Lotus
|
|
auto=tap(noevent)
|
|
auto={T}:name(Add White equal to devotion to white) thisforeach(variable{type:manaW}>0) add{W}
|
|
auto={T}:name(Add Blue equal to devotion to blue) thisforeach(variable{type:manaU}>0) add{U}
|
|
auto={T}:name(Add Black equal to devotion to black) thisforeach(variable{type:manaB}>0) add{B}
|
|
auto={T}:name(Add Red equal to devotion to red) thisforeach(variable{type:manaR}>0) add{R}
|
|
auto={T}:name(Add Green equal to devotion to green) thisforeach(variable{type:manaG}>0) add{G}
|
|
text=Nyx Lotus enters the battlefield tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
|
|
mana={4}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Nyxbloom Ancient
|
|
abilities=trample
|
|
auto=lord(*|myBattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
|
auto=lord(*|myBattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
|
text=Trample -- If you tap a permanent for mana, it produces three times as much of that mana instead.
|
|
mana={4}{G}{G}{G}
|
|
type=Enchantment Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Nyxborn Brute
|
|
mana={3}{R}{R}
|
|
type=Enchantment Creature
|
|
subtype=Cyclops
|
|
power=7
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nyxborn Colossus
|
|
mana={3}{G}{G}{G}
|
|
type=Enchantment Creature
|
|
subtype=Giant
|
|
power=6
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Nyxborn Courser
|
|
mana={1}{W}{W}
|
|
type=Enchantment Creature
|
|
subtype=Centaur Scout
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Nyxborn Marauder
|
|
mana={2}{B}{B}
|
|
type=Enchantment Creature
|
|
subtype=Minotaur
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Nyxborn Seaguard
|
|
mana={2}{U}{U}
|
|
type=Enchantment Creature
|
|
subtype=Merfolk Soldier
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=O-Kagachi, Vengeful Kami
|
|
abilities=flying,trample
|
|
auto=@combat(attacking) source(creature|opponentbattlefield) restriction{opponentturnonly}:counter(0/0,1,KamiEffect) all(this)
|
|
auto=@combatdamagefoeof(player) from(this):this(counter{0/0.1.KamiEffect}>=1) name(Exile non-land permanent) name(Exile non-land permanent) transforms((,newability[moveto(exile) target(*[-land]|opponentbattlefiled)])) oneshot
|
|
auto=@each my endturn:removeallcounters(0/0,1,KamiEffect) all(this)
|
|
text=Flying, trample -- Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
|
|
mana={1}{W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon Spirit
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Oakhame Adversary
|
|
abilities=deathtouch
|
|
auto=aslongas(*[green]|opponentbattlefield) altercost(colorless,-2) >0
|
|
auto=@combatdamaged(player) from(this):draw:1
|
|
text=This spell costs {2} less to cast if an opponent controls a green permanent. -- Deathtouch -- Whenever Oakhame Adversary deals combat damage to a player, draw a card.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Oakhame Ranger // Bring Back
|
|
abilities=adventure
|
|
other={1}{B} name(Adventure)
|
|
auto=if paid(alternative) then name(Create 2 humans) token(Human,Creature Human,1/1,white)*2
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto={T}:all(creature|mybattlefield) 1/1 ueot
|
|
text={T}: Creatures you control get +1/+1 until end of turn. // Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={GW}{GW}{GW}{GW}
|
|
type=Creature
|
|
subtype=Elf Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Oashra Cultivator
|
|
auto={2}{G}{T}{S}:moveto(mybattlefield) target(basic|mylibrary) && tap
|
|
text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Oasis Ritualist
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
auto=@exerted(this):choice add{W}{W}
|
|
auto=@exerted(this):choice add{U}{U}
|
|
auto=@exerted(this):choice add{B}{B}
|
|
auto=@exerted(this):choice add{R}{R}
|
|
auto=@exerted(this):choice add{G}{G}
|
|
auto={T}:exert
|
|
text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Naga Druid
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Oath of Kaya
|
|
auto=damage:3 target(player,creature,planeswalker)
|
|
auto=life:3 controller
|
|
auto=@counterremoved(0/0,1,Loyalty) from(planeswalker|myBattlefield) restriction{opponentturnonly}:damage:2 opponent && life:2 controller
|
|
text=When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
|
|
mana={1}{W}{B}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Oath of Lim-Dul
|
|
auto=@lifelostof(player):name(Choose one) ability$!name(discard cards) choice name(discard cards) discard:storedthatmuch controller _ choice name(sacrifice permanents) sacrifice notatarget(<storedthatmuch>*[-Oath of Lim-Dul]|mybattlefield)!$ controller
|
|
auto={B}{B}: draw:1 controller
|
|
text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Oathsworn Knight
|
|
abilities=mustattack,phantom
|
|
auto=counter(1/1,4)
|
|
text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Oathsworn Vampire
|
|
auto=tap(noevent)
|
|
autograveyard={1}{B}:moveTo(myBattlefield) asSorcery restriction{compare(lifegain)~morethan~0}
|
|
text=Oathsworn Vampire enters the battlefield tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ob Nixilis's Cruelty
|
|
target=creature
|
|
auto=exiledeath
|
|
auto=-5/-5
|
|
text=Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Obeka, Brute Chronologist
|
|
auto={T}:name(End turn) transforms((,newability[may name(End turn) counter(0/0.1.ObekaEffect)])) oneshot myturnonly
|
|
auto={T}:name(End turn) ability$!may name(End turn) name(End turn) target(Obeka^ Brute Chronologist|opponentBattlefield) counter(0/0.1.ObekaEffect)!$ opponent opponentTurnOnly
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~0} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,untap,opponent) && nextphasealter(remove,upkeep,opponent) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~1} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,upkeep,opponent) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~2} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~3} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~4} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~5} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~6} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~7} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~equalto~8} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{opponentTurnOnly,compare(currentphase)~morethan~8} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,secondmain,opponent)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~0} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,untap,controller) && nextphasealter(remove,upkeep,controller) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~1} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,upkeep,controller) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~2} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~3} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~4} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~5} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~6} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~7} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~equalto~8} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect) restriction{myturnonly,compare(currentphase)~morethan~8} turnlimited:name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,secondmain,controller)
|
|
auto=@counteradded(0/0.1.ObekaEffect):removeallcounters(0/0.1.ObekaEffect)
|
|
text={T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
|
|
mana={1}{U}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Ogre Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Obelisk Spider
|
|
abilities=reach
|
|
auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[to])
|
|
auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller
|
|
text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Oblivion's Hunger
|
|
target=creature|myBattlefield
|
|
auto=indestructible ueot
|
|
auto=if cantargetcard(creature[counter{1/1.1}]) then draw:1 controller
|
|
text=Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy that creature.)
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Obscuring Haze
|
|
auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot
|
|
other={0} name(Cast without Paying its Mana Cost)
|
|
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
|
text=If you control a commander, you may cast this spell without paying its mana cost. -- Prevent all damage that would be dealt this turn by creatures your opponents control.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Obsessive Astronomer
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):may name(Discard and draw) target(<upto:2>*|myhand) reject and!( draw:1 controller )!
|
|
text=If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. -- Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
mana={1}{R}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Obsessive Stitcher
|
|
auto={T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto={2}{U}{B}{T}{S}:moveTo(myBattlefield) target(creature|myGraveyard)
|
|
text={T} -- : Draw a card, then discard a card. -- {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Obsidian Charmaw
|
|
abilities=flying
|
|
autoexile=thisforeach(variable{olandc}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{olandc}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{olandc}>0) changecost(colorless:-1) forcedalive
|
|
auto=name(Destroy land) target(land[-basic]|opponentBattlefield) destroy
|
|
text=This spell costs {1} less to cast for each land your opponents control that could produce {C}. -- Flying -- When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Obuun, Mul Daya Ancestor
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~1}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~2}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~3}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~4}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~5}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=5,settoughness=5,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~6}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=6,settoughness=6,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~7}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=7,settoughness=7,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~8}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=8,settoughness=8,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~9}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=9,settoughness=9,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~10}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=10,settoughness=10,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~11}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=11,settoughness=11,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~12}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=12,settoughness=12,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~13}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=13,settoughness=13,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~14}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=14,settoughness=14,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~15}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=15,settoughness=15,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~16}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=16,settoughness=16,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~17}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=17,settoughness=17,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~18}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=18,settoughness=18,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~equalto~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=19,settoughness=19,trample,haste)) ueot
|
|
auto=@each my combatbegins restriction{compare(power)~morethan~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=20,settoughness=20,trample,haste)) ueot
|
|
auto=_LANDFALL_counter(1/1) target(creature|mybattlefield)
|
|
text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
|
|
mana={1}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ochran Assassin
|
|
abilities=deathtouch, lure
|
|
text=Deathtouch -- All creatures able to block Ochran Assassin do so.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Elf Assassin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ochre Jelly
|
|
abilities=trample
|
|
auto={0}:destroy
|
|
auto=if cantargetcard(*[token]|*) then counter(1/1) else counter(1/1,x)
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~2}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~3}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~4}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.1) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~5}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.1) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~6}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.2) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~7}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.2) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~8}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.3) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~9}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.3) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~10}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.4) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~11}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.4) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~12}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.5) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~13}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.5) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~14}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.6) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~15}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.6) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~16}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.7) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~17}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.7) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~18}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~19}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller
|
|
auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~morethan~19}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.9) )! ])) ueot!$ controller
|
|
text=Trample -- Ochre Jelly enters the battlefield with X +1/+1 counters on it. -- Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.
|
|
mana={X}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Octavia, Living Thesis
|
|
other={U}{U}
|
|
otherrestriction=type(*[instant;sorcery]|mygraveyard)~morethan~7
|
|
restriction=type(*[instant;sorcery]|mygraveyard)~lessthan~8
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 8 more) name(This spell costs 8 more) target(*|opponentzones) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) oneshot
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Choose creature) target(creature|battlefield) becomes(,8/8) ueot
|
|
text=This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. -- Ward {8} -- Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
|
|
mana={8}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Elemental Octopus
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Octoprophet
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Octopus
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Octopus Umbra
|
|
abilities=totemarmor
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[_ATTACKING_may tap target(creature)]))
|
|
auto=teach(creature) becomes(,8/8)
|
|
text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
|
mana={3}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Odric's Outrider
|
|
auto=@movedto(creature|graveyard) from(myBattlefield):name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)
|
|
text=Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.
|
|
type=Creature
|
|
subtype=Human Knight
|
|
mana={3}{W}
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Odric, Master Tactician
|
|
abilities=first strike
|
|
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:target(<anyamount>creature|battlefield) mustblock ueot all(other creature) cantblock ueot
|
|
text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
|
|
mana={2}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Of One Mind
|
|
anyzone=if type(human|myBattlefield)~morethan~0 then changecost(colorless:-1) forcedalive
|
|
anyzone=if type(creature[-human]|myBattlefield)~morethan~0 then changecost(colorless:-1) forcedalive
|
|
auto=draw:2 controller
|
|
text=This spell costs {2} less to cast if you control a Human creature and a non-Human creature. -- Draw two cards.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Offspring's Revenge
|
|
auto=@each my combatbegins:may target(creature[red;white;black]|mygraveyard) clone and!( transforms((,setpower=1,settoughness=1,haste ueot)) forever )! && moveTo(exile)
|
|
text=At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
|
|
mana={2}{R}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Oggyar Battle-Seer
|
|
abilities=haste
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Haste -- {T}: Scry 1.
|
|
mana={3}{U}{R}
|
|
type=Creature
|
|
subtype=Ogre Shaman
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ogre Errant
|
|
auto=_ATTACKING_target(knight[attacking]) menace ueot
|
|
text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Ogre Knight
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ogre Marauder
|
|
text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.
|
|
auto=_ATTACKING_ability$!name(choose one) if type(creature|mybattlefield)~morethan~0 then choice sacrifice notatarget(creature|mybattlefield) _ choice all(mysource) unblockable ueot!$ opponent
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ogre Painbringer
|
|
auto=damage:3 all(player)
|
|
text=When Ogre Painbringer enters the battlefield, it deals 3 damage to each player.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Ogre
|
|
power=7
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ogre Siegebreaker
|
|
auto={2}{B}{R}:destroy target(creature[damaged])
|
|
text={2}{B}{R}: Destroy target creature that was dealt damage this turn.
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Ogre Berserker
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ohran Frostfang
|
|
auto=lord(creature[attacking]|mybattlefield) deathtouch
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):draw:1
|
|
text=Attacking creatures you control have deathtouch. -- Whenever a creature you control deals combat damage to a player, draw a card.
|
|
mana={3}{G}{G}
|
|
type=Snow Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ojutai's Command
|
|
auto=choice name(Choose 1 and 2) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && life:4 controller
|
|
auto=choice name(Choose 1 and 3) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield and!( transforms((,newability[name(Counter spell) fizzle target(*|stack)])) oneshot )!
|
|
auto=choice name(Choose 1 and 4) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && draw:1 controller
|
|
auto=choice name(Choose 2 and 3) life:4 controller && fizzle target(*|stack)
|
|
auto=choice name(Choose 2 and 4) life:4 controller && draw:1 controller
|
|
auto=choice name(Choose 3 and 4) fizzle target(*|stack) && draw:1 controller
|
|
text=Choose two -- Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- You gain 4 life. -- Counter target creature spell. -- Draw a card.
|
|
mana={2}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Oketra the True
|
|
abilities=double strike,indestructible
|
|
auto=aslongas(creature|mybattlefield) cantattack <4
|
|
auto=aslongas(creature|mybattlefield) cantpwattack <4
|
|
auto=aslongas(creature|mybattlefield) cantblock <4
|
|
auto={3}{W}:token(Warrior,creature Warrior,1/1,white,vigilance)
|
|
text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance.
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Oketra's Attendant
|
|
abilities=flying,cycling
|
|
autohand=__CYCLING__({2})
|
|
autograveyard={3}{W}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Bird Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Oketra's Avenger
|
|
auto=@exerted(this):preventalldamage to(this)
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Oketra's Last Mercy
|
|
auto=lifeset:startinglife
|
|
auto=all(land|mybattlefield) frozen
|
|
text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Oketra's Monument
|
|
auto=lord(creature[white]|mycastingzone) altercost(colorless,-1)
|
|
auto=@movedto(creature|mystack):token(Warrior,creature Warrior,1/1,white,vigilance)
|
|
text=White creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Oko's Accomplices
|
|
abilities=flying
|
|
text=Flying
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Oko's Hospitality
|
|
auto=lord(creature|battlefield) transforms((,setpower=3,settoughness=3)) ueot
|
|
auto=moveto(myhand) target(Oko^ the Trickster|mylibrary)
|
|
auto=moveto(myhand) target(Oko^ the Trickster|mygraveyard)
|
|
text=Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Olag, Ludevic's Hubris
|
|
backside=Ludevic, Necrogenius
|
|
auto=name(Copy exiled creature) target(creature[fresh]|myexile) copy options(keepname) and!( transforms((Legendary Zombie,setpower=4,settoughness=4,blue,black)) forever )!
|
|
text=As this permanent transforms into Olag, Ludevic's Hubris, it becomes a copy of one of the exiled cards, except it's name is still Olag, Ludevic's Hubris, it has base power and toughness 4/4, and it's a black and blue Legendary Zombie in addition to its other colors and types. Put a +1/+1 counter on it for each card exiled this way. // Ludevic, Necrogenius
|
|
type=Legendary Creature
|
|
subtype=Zombie
|
|
color=blue,black
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Old Gnawbone
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(creature|mybattlefield):name(Create treasure) token(Treasure Sur)*thatmuch
|
|
text=Flying -- Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
|
|
mana={5}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Old Stickfingers
|
|
anyzone=type:creature:mygraveyard/type:creature:mygraveyard cdaactive
|
|
auto=if type(creature|mygraveyard)~equalto~0 then if compare(fullpaid)~morethan~0 then transforms((,newability[counter(1/1),newability[@movedTo(creature|mygraveyard) turnlimited:counter(1/1.-1)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then name(Reveal from top) name(Reveal from top) target(<fullpaid>creature|mylibrary) moveTo(mygraveyard) and!( shuffle )!
|
|
auto=if compare(ishuman)~morethan~0 then name(Reveal from top) name(Reveal from top) thisforeach(variable{fullpaid}>0) ability$!name(Reveal) reveal:1 revealuntil(creature|mylibrary) optionone name(Put creature in graveyard) target(creature|myreveal) moveto(mygraveyard) optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller
|
|
text=When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all the creature cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. -- Old Stickfingers' power and toughness are equal to the number of creature cards in your graveyard.
|
|
type=Legendary Creature
|
|
subtype=Horror
|
|
mana={X}{B}{G}
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Old-Growth Dryads
|
|
auto=moveto(mybattlefield) target(basic|mylibrary) && tap
|
|
text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Old-Growth Troll
|
|
abilities=trample
|
|
auto=this(cantargetcard(*[creature]) transforms((,newability[_DIES_name(Return as enchantment) target(Old-Growth Troll[fresh]|mygraveyard) activate castcard(alternative)]))
|
|
auto=if paid(alternative) then name(Enchant Forest) name(Enchant Forest) target(land[forest]|mybattlefield) transforms((,newability[counter(0/0.1.TrollEffect)],newability[this(counter{0/0.1.TrollEffect}>0) {T}:add{G}{G}],newability[this(counter{0/0.1.TrollEffect}>0) {1}{T}{S}:token(Troll^Creature Troll Warrior^4/4^green^trample)])) forever
|
|
auto=if paid(alternative) then transforms((removetypes,newability[becomes(enchantment aura)])) forever
|
|
auto=if paid(alternative) then transforms((,newability[_DIES_name(Terminate effect) target(forest[counter{0/0.1.TrollEffect}]|mybattlefield) counter(0/0.-1.TrollEffect)]))
|
|
auto=if paid(alternative) then transforms((,newability[@movedTo(forest[counter{0/0.1.TrollEffect}]|mygraveyard) from(mybattlefield):name(Terminate effect) target(Old-Growth Troll[aura]|mybattlefield) moveto(mygraveyard)]))
|
|
text=Trample -- When Old-Growth Troll dies, if it was a creature, return it to the battlefield. it's an Aura enchantment with enchant Forest you control and Enchanted Forest has "{T}: Add {G}{G}" and "{1}, {T}, Sacrifice this land: Create a 4/4 green Troll Warrior creature token with trample."
|
|
mana={G}{G}{G}
|
|
type=Creature
|
|
subtype=Troll Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Olivia's Midnight Ambush
|
|
target=creature
|
|
auto=if type(night|battlefield)~morethan~0 then -13/-13 ueot else -2/-2 ueot
|
|
text=Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Oloro, Ageless Ascetic
|
|
auto=@each my upkeep:life:2 controller
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):pay({1}) draw:1 controller && life:-1 opponent
|
|
autocommandzone=@each my upkeep:life:2 controller
|
|
text=At the beginning of your upkeep, you gain 2 life. -- Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. -- At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
|
|
mana={3}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Giant Soldier
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Omen of Fire
|
|
auto=moveTo(ownerhand) all(island)
|
|
auto=foreach(*[white]|mybattlefield) name(Choose one) ability$!name(Sacrifice plains) choice name(Sacrifice plains) sacrifice target(plains|mybattlefield) _ choice name(Sacrifice white permanent) sacrifice notatarget(*[white]|mybattlefield)!$ controller
|
|
auto=foreach(*[white]|opponentBattlefield) name(Choose one) ability$!name(Sacrifice plains) choice name(Sacrifice plains) sacrifice target(plains|mybattlefield) _ choice name(Sacrifice white permanent)sacrifice notatarget(*[white]|mybattlefield)!$ opponent
|
|
text=Return all Islands to their owners' hands. -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls.
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Omen of the Dead
|
|
abilities=flash
|
|
auto=moveto(myHand) target(creature|myGraveyard)
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flash -- When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2.
|
|
mana={B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Omen of the Forge
|
|
abilities=flash
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=damage:2 target(player,creature,planeswalker)
|
|
auto={2}{R}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flash -- When Omen of the Forge enters the battlefield, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Omen of the Hunt
|
|
abilities=flash
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=may name(Search a basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
|
|
auto={2}{G}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flash -- When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Omen of the Sea
|
|
abilities=flash
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend
|
|
auto={2}{U}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flash -- When Omen of the Sea enters the battlefield, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Omen of the Sun
|
|
abilities=flash
|
|
auto=token(Soldier,Creature Human Soldier,1/1,white)*2
|
|
auto=life:2 controller
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flash -- When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ominous Roost
|
|
auto=token(Bird,Creature Bird,1/1,white,flying,cloud)
|
|
auto=@movedto(*|mystack) from(mygraveyard):name(Create Bird) token(Bird,Creature Bird,1/1,white,flying,cloud)
|
|
text=When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ominous Seas
|
|
abilities=cycling
|
|
auto=@drawof(player):all(this) counter(0/0,1,Foreshadow)
|
|
auto={C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}{C(0/0,-1,Foreshadow)}:token(Kraken Omi)
|
|
autohand=__CYCLING__({2})
|
|
text=Whenever you draw a card, put a foreshadow counter on Ominous Seas. -- Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ominous Sphinx
|
|
abilities=flying
|
|
auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield)
|
|
text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Omnath, Locus of Creation
|
|
auto=draw:1 controller
|
|
auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~0}:life:4 controller
|
|
auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~1}:add{R}{G}{W}{U}
|
|
auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~2}:damage:4 opponent && damage:4 all(planeswalker|opponentBattlefield)
|
|
text=When Omnath, Locus of Creation enters the battlefield, draw a card. -- Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
|
|
mana={R}{G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Omnath, Locus of Mana
|
|
auto=mypoolsave(green)
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(green) terminate])) oneshot
|
|
anyzone=mygreenpoolcountplus1plusend/mygreenpoolcountplus1plusend cdaactive
|
|
text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Omnath, Locus of the Roil
|
|
auto=damage:type:elemental:mybattlefield target(player,creature,planeswalker)
|
|
auto=_LANDFALL_counter(1/1) target(elemental|myBattlefield)
|
|
auto=_LANDFALL_if type(land|mybattlefield)~morethan~7 then draw:1 controller
|
|
text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
|
|
mana={1}{G}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Omnispell Adept
|
|
auto={2}{U}{T}:may activate castcard(normal) notatarget(*[instant;sorcery]|myhand)
|
|
text={2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=On Serra's Wings
|
|
target=creature
|
|
auto=transforms((legendary))
|
|
auto=teach(creature) +1/+1
|
|
auto=teach(creature) flying
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) lifelink
|
|
text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
|
|
mana={3}{W}
|
|
type=Legendary Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=On Thin Ice
|
|
target=land[snow]|mybattlefield
|
|
auto=(blink)forsrc target(creature|opponentbattlefield)
|
|
text=Enchant snow land you control -- When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield.
|
|
mana={W}
|
|
type=Snow Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Onakke Ogre
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Once Upon a Time
|
|
other={0} name(Cast as first spell)
|
|
otherrestriction=type(*[-land]|mygraveyard)~equalto~0,type(*[-land]|myexile)~equalto~0,type(*|mystack)~equalto~0
|
|
aicode=activate moveto(myhand) target(*[creature;land;zpos<=5]|mylibrary)
|
|
auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. -- Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Once and Future
|
|
abilities=exiledeath
|
|
auto=if casted(this) then ifnot spent({G}{G}{G}) then target(*|myGraveyard) moveto(myHand) and!( transforms((,newability[name(Return to library) target(*|myGraveyard) moveto(myLibrary)])) oneshot )!
|
|
auto=if casted(this) then if spent({G}{G}{G}) then target(<upto:2>*|mygraveyard) moveto(myHand)
|
|
text=Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. -- Adamant - If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ondu Inversion
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Ondu Skyruins)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Ondu Skyruins) name(Ondu Skyruins) flip(Ondu Skyruins) forcetype(land)
|
|
auto=destroy all(*[-land])
|
|
text=Destroy all nonland permanents. // Ondu Skyruins
|
|
mana={6}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ondu Skyruins
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
text=Ondu Skyruins enters the battlefield tapped. -- {T}: Add {W}. // {6}{W}{W} Ondu Inversion
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=One With the Wind
|
|
target=creature
|
|
auto=2/2
|
|
auto=flying
|
|
text=Enchant creature -- Enchanted creature gets +2/+2 and has flying.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=One with the Machine
|
|
auto=draw:convertedcost:highest:artifact:mybattlefield
|
|
text=Draw cards equal to the highest converted mana cost among artifacts you control.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=One with the Stars
|
|
target=creature,enchantment
|
|
auto=teach(creature) transforms((removetypes,newability[becomes(enchantment)]))
|
|
auto=teach(enchantment) transforms((removetypes,newability[becomes(enchantment)]))
|
|
text=Enchant creature or enchantment -- Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Oneirophage
|
|
abilities=flying
|
|
auto=@drawof(player):counter(1/1)
|
|
text=Flying -- Whenever you draw a card, put a +1/+1 counter on Oneirophage.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Squid Illusion
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Onward // Victory
|
|
abilities=hasaftermath
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
otherrestriction=can play sorcery,type(creature|battlefield)~morethan~0
|
|
flashback={2}{W} name(Victory)
|
|
auto=ifnot paid(flashback) then target(creature|battlefield) transforms((,newability[p/0])) ueot
|
|
auto=if paid(flashback) then target(creature|battlefield) transforms((,newability[double strike])) ueot
|
|
text=Target creature gets +X/+0 until end of turn, where X is its power. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ooze Flux
|
|
auto={1}{G}:name(remove 1 Counter) counter(1/1,-1) target(creature[counter{1/1.1}]|mybattlefield) && token(Ooze,Creature Ooze,1/1,green)
|
|
auto={1}{G}:name(remove 2 Counter) counter(1/1,-2) target(creature[counter{1/1.2}]|mybattlefield) && token(Ooze,Creature Ooze,2/2,green)
|
|
auto={1}{G}:name(remove 3 Counter) counter(1/1,-3) target(creature[counter{1/1.3}]|mybattlefield) && token(Ooze,Creature Ooze,3/3,green)
|
|
auto={1}{G}:name(remove 4 Counter) counter(1/1,-4) target(creature[counter{1/1.4}]|mybattlefield) && token(Ooze,Creature Ooze,4/4,green)
|
|
auto={1}{G}:name(remove 5 Counter) counter(1/1,-5) target(creature[counter{1/1.5}]|mybattlefield) && token(Ooze,Creature Ooze,5/5,green)
|
|
auto={1}{G}:name(remove 6 Counter) counter(1/1,-6) target(creature[counter{1/1.6}]|mybattlefield) && token(Ooze,Creature Ooze,6/6,green)
|
|
auto={1}{G}:name(remove 7 Counter) counter(1/1,-7) target(creature[counter{1/1.7}]|mybattlefield) && token(Ooze,Creature Ooze,7/7,green)
|
|
auto={1}{G}:name(remove 8 Counter) counter(1/1,-8) target(creature[counter{1/1.8}]|mybattlefield) && token(Ooze,Creature Ooze,8/8,green)
|
|
auto={1}{G}:name(remove 9 Counter) counter(1/1,-9) target(creature[counter{1/1.9}]|mybattlefield) && token(Ooze,Creature Ooze,9/9,green)
|
|
auto={1}{G}:name(remove 10 Counter) counter(1/1,-10) target(creature[counter{1/1.10}]|mybattlefield) && token(Ooze,Creature Ooze,10/10,green)
|
|
auto={1}{G}:name(remove 11 Counter) counter(1/1,-11) target(creature[counter{1/1.11}]|mybattlefield) && token(Ooze,Creature Ooze,11/11,green)
|
|
auto={1}{G}:name(remove 12 Counter) counter(1/1,-12) target(creature[counter{1/1.12}]|mybattlefield) && token(Ooze,Creature Ooze,12/12,green)
|
|
auto={1}{G}:name(remove 13 Counter) counter(1/1,-13) target(creature[counter{1/1.13}]|mybattlefield) && token(Ooze,Creature Ooze,13/13,green)
|
|
auto={1}{G}:name(remove 14 Counter) counter(1/1,-14) target(creature[counter{1/1.14}]|mybattlefield) && token(Ooze,Creature Ooze,14/14,green)
|
|
auto={1}{G}:name(remove 15 Counter) counter(1/1,-15) target(creature[counter{1/1.15}]|mybattlefield) && token(Ooze,Creature Ooze,15/15,green)
|
|
auto={1}{G}:name(remove 16 Counter) counter(1/1,-16) target(creature[counter{1/1.16}]|mybattlefield) && token(Ooze,Creature Ooze,16/16,green)
|
|
auto={1}{G}:name(remove 17 Counter) counter(1/1,-17) target(creature[counter{1/1.17}]|mybattlefield) && token(Ooze,Creature Ooze,17/17,green)
|
|
auto={1}{G}:name(remove 18 Counter) counter(1/1,-18) target(creature[counter{1/1.18}]|mybattlefield) && token(Ooze,Creature Ooze,18/18,green)
|
|
auto={1}{G}:name(remove 19 Counter) counter(1/1,-19) target(creature[counter{1/1.19}]|mybattlefield) && token(Ooze,Creature Ooze,19/19,green)
|
|
auto={1}{G}:name(remove 20 Counter) counter(1/1,-20) target(creature[counter{1/1.20}]|mybattlefield) && token(Ooze,Creature Ooze,20/20,green)
|
|
text={1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Opal Acrolith
|
|
auto=@movedTo(creature|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Soldier Creature,setpower=2,settoughness=4)) forever
|
|
auto={0}:name(Becomes an enchantment) transforms((removetypes,newability[becomes(Enchantment)])) forever
|
|
text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Opal Palace
|
|
auto={T}:add{C}
|
|
auto=aslongas(*[iscommander&red]|myzones) {1}{T}:name(Add red mana) name(Add red mana) transforms((,newability[add{R}],newability[if type(*[iscommander]|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.OpalEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&white]|myzones) {1}{T}:name(Add white mana) name(Add white mana) transforms((,newability[add{W}],newability[if type(*[iscommander]|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.OpalEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&green]|myzones) {1}{T}:name(Add green mana) name(Add green mana) transforms((,newability[add{G}],newability[if type(*[iscommander]|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.OpalEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&blue]|myzones) {1}{T}:name(Add blue mana) name(Add blue mana) transforms((,newability[add{U}],newability[if type(*[iscommander]|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.OpalEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&black]|myzones) {1}{T}:name(Add black mana) name(Add black mana) transforms((,newability[add{B}],newability[if type(*[iscommander]|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.OpalEffect)])) oneshot
|
|
auto=@movedto(*[iscommander]|mybattlefield) restriction{compare(hascntopaleffect)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) transforms((,newability[counter(1/1.numofcommandcast)])) oneshot
|
|
auto=@movedto(*[iscommander]|mybattlefield) restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect)
|
|
auto=@each endofturn restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect)
|
|
text={T}: Add {C} to your mana pool. -- {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Opal Titan
|
|
auto=@movedTo(creature[blue;-multicolor]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue])) forever
|
|
auto=@movedTo(creature[white;-multicolor]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from white])) forever
|
|
auto=@movedTo(creature[green;-multicolor]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from green])) forever
|
|
auto=@movedTo(creature[black;-multicolor]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black])) forever
|
|
auto=@movedTo(creature[red;-multicolor]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from red])) forever
|
|
auto=@movedto(creature[red&blue;-green;-black;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from red])) forever
|
|
auto=@movedto(creature[red&green;-blue;-black;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from green],newability[protection from red])) forever
|
|
auto=@movedto(creature[red&black;-blue;-green;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from red])) forever
|
|
auto=@movedto(creature[red&white;-blue;-green;-black]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from white],newability[protection from red])) forever
|
|
auto=@movedto(creature[white&blue;-green;-black;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from white])) forever
|
|
auto=@movedto(creature[white&green;-blue;-black;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from white],newability[protection from green])) forever
|
|
auto=@movedto(creature[white&black;-blue;-green;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from white],newability[protection from black])) forever
|
|
auto=@movedto(creature[black&blue;-green;-black;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from black])) forever
|
|
auto=@movedto(creature[black&green;-blue;-black;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from green])) forever
|
|
auto=@movedto(creature[green&blue;-red;-black;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from green])) forever
|
|
auto=@movedto(creature[green&blue&red;-black;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from green],newability[protection from blue],newability[protection from red])) forever
|
|
auto=@movedto(creature[green&blue&black;-red;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from black],newability[protection from green])) forever
|
|
auto=@movedto(creature[green&blue&white;-red;-black]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from green],newability[protection from blue],newability[protection from white])) forever
|
|
auto=@movedto(creature[red&blue&black;-green;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from black],newability[protection from red])) forever
|
|
auto=@movedto(creature[red&blue&white;-green;-black]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from white],newability[protection from red])) forever
|
|
auto=@movedto(creature[black&blue&white;-green;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from blue],newability[protection from white])) forever
|
|
auto=@movedto(creature[black&blue&white&green;-red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from blue],newability[protection from white],newability[protection from green])) forever
|
|
auto=@movedto(creature[black&blue&white&red;-green]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from blue],newability[protection from white],newability[protection from red])) forever
|
|
auto=@movedto(creature[black&blue&red&green;-white]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from blue],newability[protection from green],newability[protection from red])) forever
|
|
auto=@movedto(creature[black&red&white&green;-blue]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from black],newability[protection from red],newability[protection from white],newability[protection from green])) forever
|
|
auto=@movedto(creature[blue&red&white&green;-black]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from blue],newability[protection from red],newability[protection from white],newability[protection from green])) forever
|
|
auto=@movedto(creature[black&blue&white&green&red]|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Giant Creature,setpower=4,settoughness=4,white,newability[protection from white],newability[protection from black],newability[protection from green],newability[protection from blue],newability[protection from red])) forever
|
|
text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
|
|
mana={2}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Open Fire
|
|
target=creature,player
|
|
auto=damage:3
|
|
text=Open Fire deals 3 damage to target creature or player.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Open into Wonder
|
|
target=creature
|
|
auto=unblockable
|
|
auto=@combatdamaged(player) from(this):draw:1 controller
|
|
text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Open the Gates
|
|
aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand)
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Open the Graves
|
|
auto=@movedto(creature[-token]|graveyard) from(mybattlefield):create(zombie:creature zombie:2/2:black:)
|
|
text=Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
|
|
mana={3}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Open the Omenpaths
|
|
auto=if type(*[creature;enchantment]|myrestrictedcastingzone)~morethan~0 then choice name(Add two white mana) name(Add two white mana) add{W}{W}
|
|
auto=if type(*[creature;enchantment]|myrestrictedcastingzone)~morethan~0 then choice name(Add two black mana) name(Add two black mana) add{B}{B}
|
|
auto=if type(*[creature;enchantment]|myrestrictedcastingzone)~morethan~0 then choice name(Add two red mana) name(Add two red mana) add{R}{R}
|
|
auto=if type(*[creature;enchantment]|myrestrictedcastingzone)~morethan~0 then choice name(Add two blue mana) name(Add two blue mana) add{U}{U}
|
|
auto=if type(*[creature;enchantment]|myrestrictedcastingzone)~morethan~0 then choice name(Add two green mana) name(Add two green mana) add{G}{G}
|
|
auto=choice name(All creatures get 1/0) all(creature|mybattlefield) 1/0 ueot
|
|
text=Choose one -- Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. -- Creatures you control get +1/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Opportunistic Dragon
|
|
abilities=flying
|
|
auto=choice name(Choose human or artifact) target(*[human;artifact]|opponentBattlefield) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.OpportunisticEffect)],newability[loseabilities],newability[cantattack],newability[cantpwattack],newability[cantblock])) forever )!
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):name(Give back permanent) target(*[counter{0/0.1.OpportunisticEffect}]|myBattlefield) moveto(myreveal) and!( moveto(opponentBattlefield) )!
|
|
text=Flying -- When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Oppressive Will
|
|
target=*|stack
|
|
auto=if type(*|myhand)~equalto~1 then transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~2 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~3 then transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~4 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~5 then transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~6 then transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~7 then transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~8 then transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~9 then transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~10 then transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~11 then transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~12 then transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~13 then transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~14 then transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~15 then transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~16 then transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~17 then transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~18 then transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~19 then transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~equalto~20 then transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myhand)~morethan~20 then transforms((,newability[pay[[{21}]] name(pay 21 mana) donothing?fizzle])) forever
|
|
text=Counter target spell unless its controller pays {1} for each card in your hand.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Optimus Prime, Inspiring Leader
|
|
##{1}:turn target permanent you control to its other face.##
|
|
auto={1}:all(this) transforms((Legendary Artifact Creature Construct,setpower=6,settoughness=6)) ueot && all(creature|myBattlefield) transforms((,newability[trample])) ueot
|
|
text={1}: Turn target permanent you control to its other face. / {1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.
|
|
mana={3}{R}{W}
|
|
type=Legendary Artifact Creature
|
|
subtype=Bot Mode
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Oracle of Bones
|
|
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:counter(0/0,-1,TributeUnpaid) all(this)
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:may name(Cast instant or sorcery) name(Cast instant or sorcery) activate castcard(normal) target(*[sorcery;instant]|mygraveyard)
|
|
text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Minotaur Shaman
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Oracle's Attendants
|
|
auto={T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(Oracle's Attendants|mybattlefield)])) ueot
|
|
auto={T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(Oracle's Attendants|opponentbattlefield)])) ueot
|
|
text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Oracle's Vault
|
|
auto={2}{T}{counter(0/0,1,brick)}:deplete:1 controller
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:deplete:1 controller
|
|
text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Orah, Skyclave Hierophant
|
|
abilities=lifelink
|
|
auto=@movedTo(cleric[manacost=1]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=0]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=2]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=1]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=3]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=2]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=4]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=3]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=5]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=4]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=6]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=5]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=7]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=6]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=8]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=7]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=9]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=8]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=10]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=9]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=11]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=10]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=12]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=11]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=13]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=12]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=14]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=13]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=15]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=14]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=16]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=15]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=17]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=16]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=18]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=17]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=19]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=18]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost=20]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=19]|myGraveyard)
|
|
auto=@movedTo(cleric[manacost>=21]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=20]|myGraveyard)
|
|
text=Lifelink -- Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser converted mana cost from your graveyard to the battlefield.
|
|
mana={2}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Kor Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Oran-Rief Ooze
|
|
auto=counter(1/1,1) target(creature|myBattlefield)
|
|
auto=_ATTACKING_counter(1/1,1) all(creature[attacking;counter{1/1}]|myBattlefield)
|
|
text=When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Oran-Rief ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orazca Frillback
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orazca Raptor
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Orazca Relic
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[{T}{S}:name(Gain life and draw) life:3 && draw:1]))
|
|
auto={T}:Add{C}
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Orb of Dragonkind
|
|
aicode=activate transforms((,newability[if type(dragon[zpos<=7]|myLibrary)~morethan~0 then target(dragon[zpos<=7]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
|
auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {1}{T}:name(Add two mana) thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller
|
|
auto=this(variable{type:dragon:mybattlefield}>0) {1}{T}:name(Add two mana) thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller
|
|
auto={R}{T}{S}:name(Look top 7 cards) reveal:7 optionone name(Get a dragon) target(<upto:1>dragon|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text={1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons. -- {R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{R}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Orbs of Warding
|
|
abilities=playershroud
|
|
auto=@damaged(controller) from(creature|battlefield):life:1
|
|
text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- If a creature would deal damage to you, prevent 1 of that damage.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Orchard Strider
|
|
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
|
autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=name(Create food) token(Food)
|
|
text=When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Orcish Farmer
|
|
auto={T}:ueot loseabilities && losesubtypesof(land) && transforms((swamp)) target(land)
|
|
text={T}: Target land becomes a Swamp until its controller's next untap step.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Orc
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orcish Hellraiser
|
|
auto=counter(0/0,1,echo)
|
|
auto=@each my upkeep once:transforms((,newability[counter(0/0.-1.echo)],newability[pay[[{R}]] name(pay red mana) donothing'sacrifice])) forever
|
|
auto=_DIES_name(Deals 2 damage) damage:2 target(player,planeswalker)
|
|
text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orcish Vandal
|
|
auto={T}{S(artifact|myBattlefield)}:damage:2 target(player,creature,planeswalker)
|
|
text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Orcus, Prince of Undeath
|
|
abilities=flying,trample
|
|
auto=choice name(Creatures get -X/-X) all(other creature|battlefield) -x/-x ueot && life:-x controller
|
|
auto=choice name(Return X creatures) target(<prex>creature|mygraveyard) moveto(myBattlefield) and!( transforms((,newability[haste])) ueot )!
|
|
text=Flying, trample -- When Orcus, Prince of Undeath enters the battlefield, Choose one -- Each other creature gets -X/-X until end of turn. You lose X life. -- Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
|
|
mana={X}{2}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Demon
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ordeal of Erebos
|
|
target=creature
|
|
auto=@combat(attacking) source(mytgt):counter(1/1)
|
|
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Erebos|mybattlefield)]))
|
|
auto=_DIES_target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer
|
|
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ordeal of Heliod
|
|
target=creature
|
|
auto=@combat(attacking) source(mytgt):counter(1/1)
|
|
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Heliod|mybattlefield)]))
|
|
auto=_DIES_life:10 controller
|
|
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ordeal of Nylea
|
|
target=creature
|
|
auto=@combat(attacking) source(mytgt):counter(1/1)
|
|
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Nylea|mybattlefield)]))
|
|
auto=_DIES_notatarget(land[basic]|mylibrary) transforms((,newability[name(move to battlefield) notatarget(land[basic]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
|
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ordeal of Purphoros
|
|
target=creature
|
|
auto=@combat(attacking) source(mytgt):counter(1/1)
|
|
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Purphoros|mybattlefield)]))
|
|
auto=_DIES_damage:3 target(creature,player)
|
|
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Ordeal of Thassa
|
|
target=creature
|
|
auto=@combat(attacking) source(mytgt):counter(1/1)
|
|
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Thassa|mybattlefield)]))
|
|
auto=_DIES_draw:2 controller
|
|
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Order // Chaos
|
|
other={2}{R} name(Chaos)
|
|
auto=if paid(alternative) then all(creature|battlefield) cantblock ueot
|
|
auto=ifnot paid(alternative) then target(creature[attacking]|battlefield) moveto(exile)
|
|
text=Exile target attacking creature. // Creatures can't block this turn.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Order of Midnight // Alter Fate
|
|
abilities=flying,cantblock,adventure
|
|
other={1}{B} name(Adventure)
|
|
auto=if paid(alternative) then name(Return creature from graveyard) name(Return creature from graveyard) target(creature|mygraveyard) moveto(myhand)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Flying -- Order of Midnight can't block. // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ore-Scale Guardian
|
|
abilities=flying,haste
|
|
autohand=affinity(land|mygraveyard) reduce({1})
|
|
text=This spell costs {1} less to cast for each land card in your graveyard. -- Flying, haste
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Oread of Mountain's Blaze
|
|
auto={2}{R}{D(*|myhand)}:draw:1 controller
|
|
text={2}{R}, Discard a card: Draw a card.
|
|
mana={1}{R}
|
|
type=Enchantment Creature
|
|
subtype=Nymph
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Organ Harvest
|
|
auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && add{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
text=You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add {B}{B} to your mana pool.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Organ Hoarder
|
|
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*|zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
|
|
auto=name(Reveal top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard.
|
|
type=Creature
|
|
subtype=Zombie
|
|
mana={3}{U}
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Oriq Loremage
|
|
auto={T}:name(Search instant or sorcery) target(*[instant;sorcery]|mylibrary) moveto(mygraveyard) and!( shuffle )! && counter(1/1) all(this)
|
|
auto={T}:name(Search permanent) target(*[-instant;-sorcery]|mylibrary) moveto(mygraveyard) and!( shuffle )!
|
|
text={T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ormendahl, the Corrupter
|
|
abilities=flying,trample,lifelink
|
|
backside=Jerren, Corrupted Bishop
|
|
auto={S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller
|
|
text=Flying, trample, lifelink -- Sacrifice another creature: Draw a card. // Jerren, Corrupted Bishop
|
|
type=Legendary Creature
|
|
subtype=Demon
|
|
color=black
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ormos, Archive Keeper
|
|
abilities=flying
|
|
auto={1}{U}{U}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:draw:5 controller
|
|
auto=aslongas(*|myHand) replacedraw counter(1/1,5) <1
|
|
text=Flying -- If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. -- {1}{U}{U}, Discard three cards with different names: Draw five cards.
|
|
mana={4}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ornate Kanzashi
|
|
auto={2}{T}:moveto(exile) all(*[zpos=1]|opponentlibrary) and!(activate castcard(copied) ueot)!
|
|
text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Ornery Dilophosaur
|
|
abilities=deathtouch
|
|
auto=_ATTACKING_if type(creature[power>=4]|myBattlefield)~morethan~0} then 2/2 ueot
|
|
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ornery Goblin
|
|
auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1
|
|
text=Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ornery Kudu
|
|
auto=counter(-1/-1,1) target(creature|mybattlefield)
|
|
text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Antelope
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ornithopter of Paradise
|
|
abilities=flying
|
|
auto={T}:add{R}
|
|
auto={T}:add{B}
|
|
auto={T}:add{U}
|
|
auto={T}:add{G}
|
|
auto={T}:add{W}
|
|
text=Flying -- {T}: Add one mana of any color.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Thopter
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orvar, the All-Form
|
|
abilities=changeling
|
|
auto=@targeted(other *|mybattlefield) from(*[instant;sorcery]|mycastingzone):name(Create copy of targeted permanent) all(trigger[to]) clone
|
|
auto=@targeted(*|myhand) from(*|opponentzones):all(trigger[to]) counter(0/0,1,OrvarEffect)
|
|
auto=@discarded(*[counter{0/0.1.OrvarEffect}]|myhand):name(Create copy of permanent) target(*|battlefield) clone
|
|
auto=@each endofturn:all(*[counter{0/0.1.OrvarEffect}]|myhand) removeallcounters(0/0,1,OrvarEffect)
|
|
text=Changeling -- Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. -- When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
|
|
mana={3}{U}
|
|
type=Legendary Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Advokist
|
|
auto=@each my upkeep: may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2)
|
|
auto=@each my upkeep: may lord(creature|myBattlefield) cantattack ueot && target(creature|myBattlefield) counter(1/1,2)
|
|
text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Advisor
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Charm
|
|
auto=choice name(Return creature to hand) target(creature|mybattlefield) moveto(myhand)
|
|
auto=choice name(Destroy creature) target(creature) dynamicability<!mytgt toughnesslifeloss srccontroller!> && destroy
|
|
auto=choice name(Return creature to battlefield) target(creature[manacost<=1]|mygraveyard) moveto(mybattlefield)
|
|
text=Choose one Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
|
|
mana={W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Enforcer
|
|
abilities=deathtouch
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Euthanist
|
|
auto=name(Destroy damaged creature) target(creature[damaged]) destroy
|
|
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
|
|
autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Destroy damaged creature) target(creature[damaged]) destroy]))
|
|
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Locket
|
|
auto={WB}{WB}{WB}{WB}{T}{S}:draw:2
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{B}
|
|
text={T}: Add {W} or {B}. -- {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Pontiff
|
|
auto=name(Choose one) transforms((,newability[choice name(Your creature gets 1/1) all(creature|mybattlefield) 1/1 ueot],newability[choice name(Opponent creature gets -1/-1) all(creature|opponentbattlefield) -1/-1 ueot])) oneshot
|
|
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
|
|
autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Choose one) transforms((,newability[choice name(Your creature gets 1/1) all(creature|mybattlefield) 1/1 ueot],newability[choice name(Opponent creature gets -1/-1) all(creature|opponentbattlefield) -1/-1 ueot])) oneshot]))
|
|
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, Choose one Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.
|
|
mana={1}{W}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Orzhov Racketeers
|
|
auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2
|
|
text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Osgir, the Reconstructor
|
|
abilities=vigilance
|
|
auto={1}{S(artifact|mybattlefield)}:name(Creature gets 2/0) target(creature|mybattlefield) 2/0 ueot
|
|
auto={0}{T}:name(X = 0) target(artifact[manacost=0]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={1}{T}:name(X = 1) target(artifact[manacost=1]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={2}{T}:name(X = 2) target(artifact[manacost=2]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={3}{T}:name(X = 3) target(artifact[manacost=3]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={4}{T}:name(X = 4) target(artifact[manacost=4]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={5}{T}:name(X = 5) target(artifact[manacost=5]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={6}{T}:name(X = 6) target(artifact[manacost=6]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={7}{T}:name(X = 7) target(artifact[manacost=7]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={8}{T}:name(X = 8) target(artifact[manacost=8]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={9}{T}:name(X = 9) target(artifact[manacost=9]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={10}{T}:name(X = 10) target(artifact[manacost=10]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={11}{T}:name(X = 11) target(artifact[manacost=11]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={12}{T}:name(X = 12) target(artifact[manacost=12]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={13}{T}:name(X = 13) target(artifact[manacost=13]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={14}{T}:name(X = 14) target(artifact[manacost=14]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={15}{T}:name(X = 15) target(artifact[manacost=15]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={16}{T}:name(X = 16) target(artifact[manacost=16]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={17}{T}:name(X = 17) target(artifact[manacost=17]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={18}{T}:name(X = 18) target(artifact[manacost=18]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={19}{T}:name(X = 19) target(artifact[manacost=19]|graveyard) moveto(exile) && clone && clone assorcery
|
|
auto={20}{T}:name(X = 20) target(artifact[manacost>=20]|graveyard) moveto(exile) && clone && clone assorcery
|
|
text=Vigilance -- {1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. -- {X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Giant Artificer
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Oswald Fiddlebender
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {W}{T}:name(Sacrifice artifact) name(Sacrifice artifact) target(artifact|myBattlefield) transforms((,newability[sacrifice],newability[name(Search artifact) target(artifact[manacost<=manacost]|mylibrary) moveTo(myBattlefield) and!( shuffle )!])) oneshot asSorcery
|
|
text={W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to one plus the sacrificed artifact's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
|
|
mana={1}{W}
|
|
type=Legendary Creature
|
|
subtype=Gnome Artificer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Otepec Huntmaster
|
|
abilities=haste
|
|
auto=lord(dinosaur|myhand) altercost(colorless,-1)
|
|
auto={T}:haste target(dinosaur)
|
|
text=Dinosaur spells you cast cost {1} less to cast. -- {T}: Target Dinosaur gains haste until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Otherworldly Gaze
|
|
flashback={1}{U}
|
|
aicode=activate transforms((,newability[target(<anyamount>*[zpos<=3]|mylibrary) moveto(mygraveyard)])) oneshot
|
|
auto=name(Reveal top 3 cards) reveal:3 optionone name(Get a card) target(<upto:3>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
text=Look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Otrimi, the Ever-Playful
|
|
abilities=trample,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={1}{B}{G}{U} name(Mutate)
|
|
auto=transforms((,newability[@combatdamaged(player) from(this):moveto(myhand) target(creature[mutate]|mygraveyard)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
|
|
mana={3}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Nightmare Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Oust
|
|
target=creature
|
|
auto=placefromthetop(2)
|
|
auto=life:3 targetController
|
|
text=Put target creature into its owner's library second from the top. Its controller gains 3 life.
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Out of Bounds
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=Counter target spell
|
|
text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Out of Time
|
|
auto=counter(0/0,type:creature:battlefield,Time)
|
|
auto=vanishing:0
|
|
auto=all(creature|battlefield) transforms((,newability[untap],newability[phaseout])) forever
|
|
auto=@each upkeep restriction{compare(hascnttime)~morethan~0}:phaseout all(creature|battlefield)
|
|
auto=@each my upkeep restriction{compare(hascnttime)~equalto~0}:sacrifice
|
|
text=When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way. -- Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
|
|
mana={1}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Outflank
|
|
target=creature[attacking;blocking]
|
|
auto=damage:type:creature:mybattlefield
|
|
text=Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Outland Liberator
|
|
abilities=daybound
|
|
backside=Frenzied Trapbreaker
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto={1}{S}:name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy
|
|
text={1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Frenzied Trapbreaker
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Outlaws' Merriment
|
|
auto=@each my upkeep:choice name(warrior) token(-47316011)
|
|
auto=@each my upkeep:choice name(cleric) token(-47316012)
|
|
auto=@each my upkeep:choice name(rogue) token(-47316013)
|
|
text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- 3/1 Human Warrior with trample and haste. -- 2/1 Human Cleric with lifelink and haste. -- 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
|
|
mana={1}{R}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Outmaneuver
|
|
target=<prex>creature[blocked]
|
|
auto=target(player) dynamicability<!powerstrike!>
|
|
text=X target blocked creatures assign their combat damage this turn as though they weren't blocked.
|
|
mana={X}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Outmuscle
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1,1)
|
|
auto=if casted(this) then if spent({G}{G}{G}) then transforms((,newability[indestructible])) ueot
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant - If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Outpost Siege
|
|
auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)])) forever
|
|
auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)])) forever
|
|
auto=@each my upkeep:this(counter{0/0.1.Khans}>=1) name(Reveal top card) reveal:1 optionone may activate castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend])) forever
|
|
auto=@movedto(creature|nonbattlezone) from(mybattlefield):this(counter{0/0.1.Dragons}>=1) damage:1 target(player,creature,planeswalker)
|
|
text=As Outpost Siege enters the battlefield, choose Khans or Dragons. -- Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Outwit
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|stack
|
|
auto=fizzle
|
|
text=Counter target spell that targets a player.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Overabundance
|
|
auto=@tappedformana(land|opponentBattlefield):damage:1 opponent
|
|
auto=@tappedformana(land|myBattlefield):damage:1 controller
|
|
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
|
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.
|
|
mana={1}{R}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Overcome
|
|
auto=all(creature|myBattlefield) 2/2 ueot
|
|
auto=all(creature|myBattlefield) trample ueot
|
|
text=Creatures you control get +2/+2 and gain trample until end of turn.
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Overflowing Insight
|
|
target=player
|
|
auto=draw:7 targetedplayer
|
|
text=Target player draws seven cards.
|
|
mana={4}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Overgrown Arch
|
|
abilities=defender
|
|
auto={T}:life:1 controller
|
|
auto={2}{S}:name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Defender -- {T}: You gain 1 life. -- {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Plant Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Overgrown Armasaur
|
|
auto=_ENRAGE_create(saproling:creature saproling:1/1:green:)
|
|
text=Enrage - Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Overgrown Farmland
|
|
auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={T}:add{W}
|
|
text=Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {G} or {W}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Overgrowth Elemental
|
|
auto=target(other creature[elemental]) counter(1/1,1)
|
|
auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1,1)
|
|
auto=@movedto(other creature|graveyard) from(mybattlefield):life:1
|
|
text=When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Overmaster
|
|
auto=draw:1 controller
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot])) ueot
|
|
text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Overrule
|
|
target=*|stack
|
|
auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever
|
|
auto=life:X controller
|
|
text=Counter target spell unless its controller pays {X}. You gain X life.
|
|
mana={X}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Oversimplify
|
|
auto=count(type:creature:mybattlefield) && countb(type:creature:opponentbattlefield)
|
|
auto=all(creature|battlefield) moveto(exile)
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.countedamount) )!
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.countedbamount) )! opponent
|
|
text=Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
|
|
mana={3}{G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Overwhelmed Apprentice
|
|
auto=deplete:2 opponent
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Overwhelmed Apprentice enters the battlefield, each opponent puts the top two cards of their library into their graveyard. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Overwhelmed Archivist
|
|
backside=Archive Haunt
|
|
abilities=hasdisturb
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
retrace={3}{U} name(Cast with disturb)
|
|
auto=if paid(retrace) then flip(backside)
|
|
auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
text=When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Overwhelming Splendor
|
|
target=player
|
|
auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability]))
|
|
auto=lord(*[-creature]|targetedpersonsbattlefield) onlymanaability
|
|
text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
|
|
mana={6}{W}{W}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Owlbear
|
|
abilities=trample
|
|
auto=draw:1 controller
|
|
text=Trample -- Keen Senses - When Owlbear enters the battlefield, draw a card.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Bird Bear
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Owlin Shieldmage
|
|
abilities=flying
|
|
auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
|
|
text=Flying -- Ward-Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
|
|
mana={3}{W}{B}
|
|
type=Creature
|
|
subtype=Bird Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ox of Agonas
|
|
auto=reject all(*|myhand) && draw:3 controller
|
|
auto=if paid(retrace) then counter(1/1,1)
|
|
retrace={R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escape-{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Ox
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pack Leader
|
|
auto=lord(creature[dog]|myBattlefield) 1/1
|
|
auto=_ATTACKING_preventAllcombatDamage to(creature[dog]|myBattlefield) ueot
|
|
text=Other Dogs you control get +1/+1. -- Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pack Mastiff
|
|
auto={1}{R}:all(creature[myname]|myBattlefield) 1/0 ueot
|
|
text={1}{R}: Each creature you control named Pack Mastiff gets +1/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pack's Betrayal
|
|
target=creature
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=moveto(mybattlefield) and!( transforms((,newability[haste],newability[untap],newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )!
|
|
auto=if type(*[wolf;werewolf]|mybattlefield)~morethan~0 then name(Scry 2) name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pack's Favor
|
|
other={convoke} name(Convoke)
|
|
target=creature
|
|
auto=+3/+3
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +3/+3 until end of turn.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pact of the Serpent
|
|
auto=choice name(Target opponent) ability$!chooseatype all(creature[chosentype]|opponentBattlefield) transforms((,newability[life:-1 controller],newability[draw:1 controller])) ueot chooseend!$ controller
|
|
auto=choice name(Target yourself) ability$!chooseatype all(creature[chosentype]|myBattlefield) transforms((,newability[life:-1 controller],newability[draw:1 controller])) ueot chooseend!$ controller
|
|
text=Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pain // Suffering
|
|
other={3}{R} name(Suffering)
|
|
auto=if paid(alternative) then destroy target(land)
|
|
auto=ifnot paid(alternative) then target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
|
|
text=Target player discards a card. // Destroy target land.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Painful Lesson
|
|
target=player
|
|
auto=draw:2 targetedplayer
|
|
auto=life:-2 targetedplayer
|
|
text=Target player draws two cards and loses 2 life.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Painiac
|
|
auto=@each my upkeep:all(this) rolld6 6 winability lastrollresult/0 ueot winabilityend loseability lastrollresult/0 ueot loseabilityend rolld6end
|
|
text=At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Brainiac
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Painted Bluffs
|
|
auto={T}:Add{1}
|
|
auto={1}{T}:add{G}
|
|
auto={1}{T}:add{B}
|
|
auto={1}{T}:add{W}
|
|
auto={1}{T}:add{R}
|
|
auto={1}{T}:add{U}
|
|
text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Painter's Servant
|
|
auto=chooseacolor lord(creature,artifact,enchantment,planeswalker,stack,exile,sideboard,graveyard,library) becomes(,chosencolor) chooseend
|
|
text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Scarecrow
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Paired Tactician
|
|
auto=@combat(attacking) source(this) restriction{type(other warrior[attacking]|myBattlefield)~morethan~0}:counter(1/1,1) all(this)
|
|
text=Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pako, Arcane Retriever
|
|
abilities=hiddenface,haste,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Haldan^ Avid Arcanist|mylibrary)
|
|
auto=_ATTACKING_NOTCODED
|
|
text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
|
|
mana={3}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elemental Dog
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Palace Guard
|
|
text=Palace Guard can block any number of creatures.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Palace Jailer
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=name(Exile creature) target(creature|opponentbattlefield) moveto(opponentexile) and!( transforms((,newability[@becomesmonarchof(player):name(Return to battlefield) moveto(ownerbattlefield)])) forever )!
|
|
text=When Palace Jailer enters the battlefield, you become the monarch. -- When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Palace Sentinels
|
|
auto=_MONARCH_CONTROLLER_
|
|
text=When Palace Sentinels enters the battlefield, you become the monarch.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Paladin Class
|
|
abilities=lifefaker
|
|
auto=counter(0/0,1,Level)
|
|
auto=this(variable{controllerturn}>0) lord(*|opponentcastingzone) altercost(colorless, +1)
|
|
auto=this(variable{hascntlevel}=1) {2}{W}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=2) lord(creature|myBattlefield) 1/1
|
|
auto=this(variable{hascntlevel}=2) {4}{W}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@each my blockers restriction{compare(hascntlevel)~morethan~2}:name(Choose a creature) target(creature[attacking]|mybattlefield) transforms((,newability[double strike],newability[foreach(other creature[attacking]) 1/1])) ueot
|
|
text=(Gain the next level as a sorcery to add its ability.) -- Spells your opponents cast during your turn cost {1} more to cast. -- {2}{W}: Level 2 -- Creatures you control get +1/+1. -- {4}{W}: Level 3 -- Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Paladin of Atonement
|
|
auto=@each upkeep restriction{lastturn(life)~morethan~0}:counter(1/1,1)
|
|
auto=_DIES_dynamicability<!toughnesslifegain srccontroller!>
|
|
text=At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. -- When Paladin of Atonement dies, you gain life equal to its toughness.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Paladin of the Bloodstained
|
|
auto=token(Vampire,creature Vampire,1/1,white,lifelink)
|
|
text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Paladin's Shield
|
|
abilities=flash
|
|
auto={3}:equip
|
|
auto=teach(creature) 0/2
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
text=Flash -- When Paladin's Shield enters the battlefield, attach it to target creature you control. -- Equipped creature gets +0/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Pale Moon
|
|
auto=lord(land|mybattlefield) loseabilities && transforms((,newability[producecolor:land])) ueot
|
|
auto=lord(land|opponentbattlefield) loseabilities && transforms((,newability[producecolor:land])) ueot
|
|
text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Palisade Giant
|
|
abilities=cantlifelose
|
|
auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this)
|
|
text=All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=2
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Palladia-Mors, the Ruiner
|
|
abilities=flying,opponentshroud,vigilance,trample
|
|
auto=_ENRAGE_-opponentshroud forever
|
|
text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
|
|
mana={3}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Panoptic Mirror
|
|
auto={0}{T} restriction{type(instant[manacost=0]|myhand)~morethan~0}:name(Exile instant with manacost 0) transforms((,newability[moveTo(myexile) target(instant[manacost=0]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=0]|myexile)])) forever
|
|
auto={0}{T} restriction{type(sorcery[manacost=0]|myhand)~morethan~0}:name(Exile sorcery with manacost 0) transforms((,newability[moveTo(myexile) target(sorcery[manacost=0]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=0]|myexile)])) forever
|
|
auto={1}{T} restriction{type(instant[manacost=1]|myhand)~morethan~0}:name(Exile instant with manacost 1) transforms((,newability[moveTo(myexile) target(instant[manacost=1]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=1]|myexile)])) forever
|
|
auto={1}{T} restriction{type(sorcery[manacost=1]|myhand)~morethan~0}:name(Exile sorcery with manacost 1) transforms((,newability[moveTo(myexile) target(sorcery[manacost=1]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=1]|myexile)])) forever
|
|
auto={2}{T} restriction{type(instant[manacost=2]|myhand)~morethan~0}:name(Exile instant with manacost 2) transforms((,newability[moveTo(myexile) target(instant[manacost=2]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=2]|myexile)])) forever
|
|
auto={2}{T} restriction{type(sorcery[manacost=2]|myhand)~morethan~0}:name(Exile sorcery with manacost 2) transforms((,newability[moveTo(myexile) target(sorcery[manacost=2]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=2]|myexile)])) forever
|
|
auto={3}{T} restriction{type(instant[manacost=3]|myhand)~morethan~0}:name(Exile instant with manacost 3) transforms((,newability[moveTo(myexile) target(instant[manacost=3]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=3]|myexile)])) forever
|
|
auto={3}{T} restriction{type(sorcery[manacost=3]|myhand)~morethan~0}:name(Exile sorcery with manacost 3) transforms((,newability[moveTo(myexile) target(sorcery[manacost=3]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=3]|myexile)])) forever
|
|
auto={4}{T} restriction{type(instant[manacost=4]|myhand)~morethan~0}:name(Exile instant with manacost 4) transforms((,newability[moveTo(myexile) target(instant[manacost=4]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=4]|myexile)])) forever
|
|
auto={4}{T} restriction{type(sorcery[manacost=4]|myhand)~morethan~0}:name(Exile sorcery with manacost 4) transforms((,newability[moveTo(myexile) target(sorcery[manacost=4]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=4]|myexile)])) forever
|
|
auto={5}{T} restriction{type(instant[manacost=5]|myhand)~morethan~0}:name(Exile instant with manacost 5) transforms((,newability[moveTo(myexile) target(instant[manacost=5]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=5]|myexile)])) forever
|
|
auto={5}{T} restriction{type(sorcery[manacost=5]|myhand)~morethan~0}:name(Exile sorcery with manacost 5) transforms((,newability[moveTo(myexile) target(sorcery[manacost=5]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=5]|myexile)])) forever
|
|
auto={6}{T} restriction{type(instant[manacost=6]|myhand)~morethan~0}:name(Exile instant with manacost 6) transforms((,newability[moveTo(myexile) target(instant[manacost=6]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=6]|myexile)])) forever
|
|
auto={6}{T} restriction{type(sorcery[manacost=6]|myhand)~morethan~0}:name(Exile sorcery with manacost 6) transforms((,newability[moveTo(myexile) target(sorcery[manacost=6]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=6]|myexile)])) forever
|
|
auto={7}{T} restriction{type(instant[manacost=7]|myhand)~morethan~0}:name(Exile instant with manacost 7) transforms((,newability[moveTo(myexile) target(instant[manacost=7]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=7]|myexile)])) forever
|
|
auto={7}{T} restriction{type(sorcery[manacost=7]|myhand)~morethan~0}:name(Exile sorcery with manacost 7) transforms((,newability[moveTo(myexile) target(sorcery[manacost=7]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=7]|myexile)])) forever
|
|
auto={8}{T} restriction{type(instant[manacost=8]|myhand)~morethan~0}:name(Exile instant with manacost 8) transforms((,newability[moveTo(myexile) target(instant[manacost=8]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=8]|myexile)])) forever
|
|
auto={8}{T} restriction{type(sorcery[manacost=8]|myhand)~morethan~0}:name(Exile sorcery with manacost 8) transforms((,newability[moveTo(myexile) target(sorcery[manacost=8]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=8]|myexile)])) forever
|
|
auto={9}{T} restriction{type(instant[manacost=9]|myhand)~morethan~0}:name(Exile instant with manacost 9) transforms((,newability[moveTo(myexile) target(instant[manacost=9]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=9]|myexile)])) forever
|
|
auto={9}{T} restriction{type(sorcery[manacost=9]|myhand)~morethan~0}:name(Exile sorcery with manacost 9) transforms((,newability[moveTo(myexile) target(sorcery[manacost=9]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=9]|myexile)])) forever
|
|
auto={10}{T} restriction{type(instant[manacost=10]|myhand)~morethan~0}:name(Exile instant with manacost 10) transforms((,newability[moveTo(myexile) target(instant[manacost=10]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=10]|myexile)])) forever
|
|
auto={10}{T} restriction{type(sorcery[manacost=10]|myhand)~morethan~0}:name(Exile sorcery with manacost 10) transforms((,newability[moveTo(myexile) target(sorcery[manacost=10]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=10]|myexile)])) forever
|
|
auto={11}{T} restriction{type(instant[manacost=11]|myhand)~morethan~0}:name(Exile instant with manacost 11) transforms((,newability[moveTo(myexile) target(instant[manacost=11]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=11]|myexile)])) forever
|
|
auto={11}{T} restriction{type(sorcery[manacost=11]|myhand)~morethan~0}:name(Exile sorcery with manacost 11) transforms((,newability[moveTo(myexile) target(sorcery[manacost=11]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=11]|myexile)])) forever
|
|
auto={12}{T} restriction{type(instant[manacost=12]|myhand)~morethan~0}:name(Exile instant with manacost 12) transforms((,newability[moveTo(myexile) target(instant[manacost=12]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=12]|myexile)])) forever
|
|
auto={12}{T} restriction{type(sorcery[manacost=12]|myhand)~morethan~0}:name(Exile sorcery with manacost 12) transforms((,newability[moveTo(myexile) target(sorcery[manacost=12]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=12]|myexile)])) forever
|
|
auto={13}{T} restriction{type(instant[manacost=13]|myhand)~morethan~0}:name(Exile instant with manacost 13) transforms((,newability[moveTo(myexile) target(instant[manacost=13]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=13]|myexile)])) forever
|
|
auto={13}{T} restriction{type(sorcery[manacost=13]|myhand)~morethan~0}:name(Exile sorcery with manacost 13) transforms((,newability[moveTo(myexile) target(sorcery[manacost=13]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=13]|myexile)])) forever
|
|
auto={14}{T} restriction{type(instant[manacost=14]|myhand)~morethan~0}:name(Exile instant with manacost 14) transforms((,newability[moveTo(myexile) target(instant[manacost=14]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=14]|myexile)])) forever
|
|
auto={14}{T} restriction{type(sorcery[manacost=14]|myhand)~morethan~0}:name(Exile sorcery with manacost 14) transforms((,newability[moveTo(myexile) target(sorcery[manacost=14]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=14]|myexile)])) forever
|
|
auto={15}{T} restriction{type(instant[manacost=15]|myhand)~morethan~0}:name(Exile instant with manacost 15) transforms((,newability[moveTo(myexile) target(instant[manacost=15]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=15]|myexile)])) forever
|
|
auto={15}{T} restriction{type(sorcery[manacost=15]|myhand)~morethan~0}:name(Exile sorcery with manacost 15) transforms((,newability[moveTo(myexile) target(sorcery[manacost=15]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=15]|myexile)])) forever
|
|
auto={16}{T} restriction{type(instant[manacost=16]|myhand)~morethan~0}:name(Exile instant with manacost 16) transforms((,newability[moveTo(myexile) target(instant[manacost=16]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=16]|myexile)])) forever
|
|
auto={16}{T} restriction{type(sorcery[manacost=16]|myhand)~morethan~0}:name(Exile sorcery with manacost 16) transforms((,newability[moveTo(myexile) target(sorcery[manacost=16]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=16]|myexile)])) forever
|
|
auto={17}{T} restriction{type(instant[manacost=17]|myhand)~morethan~0}:name(Exile instant with manacost 17) transforms((,newability[moveTo(myexile) target(instant[manacost=17]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=17]|myexile)])) forever
|
|
auto={17}{T} restriction{type(sorcery[manacost=17]|myhand)~morethan~0}:name(Exile sorcery with manacost 17) transforms((,newability[moveTo(myexile) target(sorcery[manacost=17]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=17]|myexile)])) forever
|
|
auto={18}{T} restriction{type(instant[manacost=18]|myhand)~morethan~0}:name(Exile instant with manacost 18) transforms((,newability[moveTo(myexile) target(instant[manacost=18]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=18]|myexile)])) forever
|
|
auto={18}{T} restriction{type(sorcery[manacost=18]|myhand)~morethan~0}:name(Exile sorcery with manacost 18) transforms((,newability[moveTo(myexile) target(sorcery[manacost=18]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=18]|myexile)])) forever
|
|
auto={19}{T} restriction{type(instant[manacost=19]|myhand)~morethan~0}:name(Exile instant with manacost 19) transforms((,newability[moveTo(myexile) target(instant[manacost=19]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=19]|myexile)])) forever
|
|
auto={19}{T} restriction{type(sorcery[manacost=19]|myhand)~morethan~0}:name(Exile sorcery with manacost 19) transforms((,newability[moveTo(myexile) target(sorcery[manacost=19]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=19]|myexile)])) forever
|
|
auto={20}{T} restriction{type(instant[manacost=20]|myhand)~morethan~0}:name(Exile instant with manacost 20) transforms((,newability[moveTo(myexile) target(instant[manacost=20]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=20]|myexile)])) forever
|
|
auto={20}{T} restriction{type(sorcery[manacost=20]|myhand)~morethan~0}:name(Exile sorcery with manacost 20) transforms((,newability[moveTo(myexile) target(sorcery[manacost=20]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=20]|myexile)])) forever
|
|
text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Paper Tiger
|
|
auto=all(Rock Lobsters|battlefield) cantblock
|
|
auto=all(Rock Lobsters|battlefield) cantattack
|
|
text=Rock Lobsters cannot attack or block.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Paradise Druid
|
|
auto=this(untapped) opponentshroud
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Paradise Druid has hexproof as long as it's untapped. -- {T}: Add one mana of any color.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Paradox Haze
|
|
target=player
|
|
auto=@each targetedplayer upkeep:nextphasealter(add,upkeep,targetedplayer,after<draw>)
|
|
text=Enchant player. -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Paradox Zone
|
|
auto=counter(0/0,1,Growth)
|
|
auto=@each my end:token(Fractal,Creature Fractal,0/0,green,blue) and!( thisforeach(counter{0/0,1,Growth}) counter(1/1) )!
|
|
auto=@each my end:thisforeach(counter{0/0,1,Growth}) counter(0/0,1,Growth)
|
|
text=Paradox Zone enters the battlefield with a growth counter on it. -- At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone.
|
|
mana={4}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Parasitic Impetus
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_life:-2 controller],newability[_ATTACKING_life:2 opponent]))
|
|
auto=2/2
|
|
text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Parcel Myr
|
|
auto={2}{S}:draw:1 controller
|
|
text={2} , Sacrifice Parcel Myr: Draw a card.
|
|
mana={1}{U}
|
|
type=Artifact Creature
|
|
subtype=Clue Myr
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Parcelbeast
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={G}{U} name(Mutate)
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,blue,green)])) forever all(this)
|
|
auto=transforms((,newability[name(Look top card) {1}{T}:ability$!name(Reveal) reveal:1 optionone if type(*[-land]|reveal)~morethan~0 then name(Put card back to library) name(Put card back to library) target(<1>*|reveal) moveto(mylibrary) else name(May move to battlefield) target(<upto:1>*[land]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put land in hand) target(<1>*[land]|reveal) moveto(myhand) optiontwoend revealend!$ controller]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && becomes(,,blue,green) forever
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
|
|
mana={2}{G}{U}
|
|
type=Creature
|
|
subtype=Elemental Beast
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Pardic Wanderer
|
|
abilities=trample
|
|
text=Trample
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Parhelion II
|
|
abilities=flying,first strike,vigilance
|
|
auto=_ATTACKING_create(angel:creature angel:4/4:white:flying:vigilance:battleready)*2
|
|
auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot
|
|
text=Flying, first strike, vigilance -- Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={6}{W}{W}
|
|
type=Legendary Artifact
|
|
subtype=Vehicle
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Parhelion Patrol
|
|
abilities=flying,vigilance,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
text=Flying, vigilance -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pariah
|
|
target=creature
|
|
auto=teach(creature) cantlifelose
|
|
auto=teach(creature) transforms((,newability[@damageof(player):life:thatmuch controller && damage:thatmuch all(this)]))
|
|
text=Enchant creature -- All damage that would be dealt to you is dealt to enchanted creature instead.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Pariah's Shield
|
|
auto={3}:equip
|
|
auto=teach(creature) cantlifelose
|
|
auto=teach(creature) transforms((,newability[@damageof(player):life:thatmuch controller && damage:thatmuch all(this)]))
|
|
auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this)
|
|
text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3}
|
|
mana={5}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Paroxysm
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[@each targetController upkeep:ability$!name(Reveal) reveal:1 optionone name(look first card) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) moveto(ownerlibrary) all(*|reveal) optiontwoend revealend!$ controller])) forever
|
|
auto=teach(creature) transforms((,newability[@each targetController upkeep:if type(land[zpos=1]|ownerlibrary)~morethan~0 then destroy else 3/3 ueot])) forever
|
|
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Parting Thoughts
|
|
auto=if type(creature[-counter{1/1.1}]|battlefield)~morethan~0 then choice name(Destroy creature with no counters 1/1) target(creature[-counter{1/1.1}]|battlefield) destroy
|
|
auto=if type(creature[counter{1/1.1}]|battlefield)~morethan~0 then choice name(Destroy creature with 1 counter 1/1) target(creature[counter{1/1.1}]|battlefield) transforms((,newability[destroy],newability[draw:1 controller],newability[life:-1 controller])) forever
|
|
auto=if type(creature[counter{1/1.2}]|battlefield)~morethan~0 then choice name(Destroy creature with 2 counters 1/1) target(creature[counter{1/1.2}]|battlefield) transforms((,newability[destroy],newability[draw:2 controller],newability[life:-2 controller])) forever
|
|
auto=if type(creature[counter{1/1.3}]|battlefield)~morethan~0 then choice name(Destroy creature with 3 counters 1/1) target(creature[counter{1/1.3}]|battlefield) transforms((,newability[destroy],newability[draw:3 controller],newability[life:-3 controller])) forever
|
|
auto=if type(creature[counter{1/1.4}]|battlefield)~morethan~0 then choice name(Destroy creature with 4 counters 1/1) target(creature[counter{1/1.4}]|battlefield) transforms((,newability[destroy],newability[draw:4 controller],newability[life:-4 controller])) forever
|
|
auto=if type(creature[counter{1/1.5}]|battlefield)~morethan~0 then choice name(Destroy creature with 5 counters 1/1) target(creature[counter{1/1.5}]|battlefield) transforms((,newability[destroy],newability[draw:5 controller],newability[life:-5 controller])) forever
|
|
auto=if type(creature[counter{1/1.6}]|battlefield)~morethan~0 then choice name(Destroy creature with 6 counters 1/1) target(creature[counter{1/1.6}]|battlefield) transforms((,newability[destroy],newability[draw:6 controller],newability[life:-6 controller])) forever
|
|
auto=if type(creature[counter{1/1.7}]|battlefield)~morethan~0 then choice name(Destroy creature with 7 counters 1/1) target(creature[counter{1/1.7}]|battlefield) transforms((,newability[destroy],newability[draw:7 controller],newability[life:-7 controller])) forever
|
|
auto=if type(creature[counter{1/1.8}]|battlefield)~morethan~0 then choice name(Destroy creature with 8 counters 1/1) target(creature[counter{1/1.8}]|battlefield) transforms((,newability[destroy],newability[draw:8 controller],newability[life:-8 controller])) forever
|
|
auto=if type(creature[counter{1/1.9}]|battlefield)~morethan~0 then choice name(Destroy creature with 9 counters 1/1) target(creature[counter{1/1.9}]|battlefield) transforms((,newability[destroy],newability[draw:9 controller],newability[life:-9 controller])) forever
|
|
auto=if type(creature[counter{1/1.10}]|battlefield)~morethan~0 then choice name(Destroy creature with 10 counters 1/1) target(creature[counter{1/1.10}]|battlefield) transforms((,newability[destroy],newability[draw:10 controller],newability[life:-10 controller])) forever
|
|
auto=if type(creature[counter{1/1.11}]|battlefield)~morethan~0 then choice name(Destroy creature with 11 counters 1/1) target(creature[counter{1/1.11}]|battlefield) transforms((,newability[destroy],newability[draw:11 controller],newability[life:-11 controller])) forever
|
|
auto=if type(creature[counter{1/1.12}]|battlefield)~morethan~0 then choice name(Destroy creature with 12 counters 1/1) target(creature[counter{1/1.12}]|battlefield) transforms((,newability[destroy],newability[draw:12 controller],newability[life:-12 controller])) forever
|
|
auto=if type(creature[counter{1/1.13}]|battlefield)~morethan~0 then choice name(Destroy creature with 13 counters 1/1) target(creature[counter{1/1.13}]|battlefield) transforms((,newability[destroy],newability[draw:13 controller],newability[life:-13 controller])) forever
|
|
auto=if type(creature[counter{1/1.14}]|battlefield)~morethan~0 then choice name(Destroy creature with 14 counters 1/1) target(creature[counter{1/1.14}]|battlefield) transforms((,newability[destroy],newability[draw:14 controller],newability[life:-14 controller])) forever
|
|
auto=if type(creature[counter{1/1.15}]|battlefield)~morethan~0 then choice name(Destroy creature with 15 counters 1/1) target(creature[counter{1/1.15}]|battlefield) transforms((,newability[destroy],newability[draw:15 controller],newability[life:-15 controller])) forever
|
|
auto=if type(creature[counter{1/1.16}]|battlefield)~morethan~0 then choice name(Destroy creature with 16 counters 1/1) target(creature[counter{1/1.16}]|battlefield) transforms((,newability[destroy],newability[draw:16 controller],newability[life:-16 controller])) forever
|
|
auto=if type(creature[counter{1/1.17}]|battlefield)~morethan~0 then choice name(Destroy creature with 17 counters 1/1) target(creature[counter{1/1.17}]|battlefield) transforms((,newability[destroy],newability[draw:17 controller],newability[life:-17 controller])) forever
|
|
auto=if type(creature[counter{1/1.18}]|battlefield)~morethan~0 then choice name(Destroy creature with 18 counters 1/1) target(creature[counter{1/1.18}]|battlefield) transforms((,newability[destroy],newability[draw:18 controller],newability[life:-18 controller])) forever
|
|
auto=if type(creature[counter{1/1.19}]|battlefield)~morethan~0 then choice name(Destroy creature with 19 counters 1/1) target(creature[counter{1/1.19}]|battlefield) transforms((,newability[destroy],newability[draw:19 controller],newability[life:-19 controller])) forever
|
|
auto=if type(creature[counter{1/1.20}]|battlefield)~morethan~0 then choice name(Destroy creature with 20 counters 1/1) target(creature[counter{1/1.20}]|battlefield) transforms((,newability[destroy],newability[draw:20 controller],newability[life:-20 controller])) forever
|
|
text=Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pashalik Mons
|
|
auto=@movedto(other creature[goblin]|graveyard) from(mybattlefield):damage:1 target(creature,player)
|
|
auto=_DIES_damage:1 target(player,creature,planeswalker)
|
|
auto={3}{R}{S(creature[goblin]|myBattlefield)}:token(Goblin,Creature Goblin,1/1,red)*2
|
|
text=Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. -- {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Passwall Adept
|
|
auto={2}{U}:target(creature) unblockable
|
|
text={2}{U}: Target creature can't be blocked this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Patagia Tiger
|
|
abilities=flying
|
|
auto=target(human|myBattlefield) 2/2 ueot
|
|
text=Flying -- When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Path of Ancestry
|
|
auto=tap(noevent)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=aslongas(*[iscommander&red]|myzones) {T}:name(Add red mana) name(Add red mana) transforms((,newability[add{R}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&white]|myzones) {T}:name(Add white mana) name(Add white mana) transforms((,newability[add{W}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&green]|myzones) {T}:name(Add green mana) name(Add green mana) transforms((,newability[add{G}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&blue]|myzones) {T}:name(Add blue mana) name(Add blue mana) transforms((,newability[add{U}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot
|
|
auto=aslongas(*[iscommander&black]|myzones) {T}:name(Add black mana) name(Add black mana) transforms((,newability[add{B}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot
|
|
auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Scry if share type) all(trigger[to]) name(Scry if share type) transforms((,newability[if type(*[iscommander&share!types!]|myzones)~morethan~0 then scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) oneshot
|
|
auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect)
|
|
auto=@each endofturn restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect)
|
|
text=Path of Ancestry enters the battlefield tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Path of Discovery
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=@movedTo(creature|myBattlefield):all(trigger[to]) name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Path of Mettle
|
|
auto=all(creature[-haste;-first strike;-double strike;-vigilance]|battlefield) damage:1
|
|
auto=@each my blockers restriction{type(creature[attacking;vigilance]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(type(creature[attacking;haste]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking;first strike]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;first strike]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;first strike]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;first strike]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking;double strike]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
|
|
text=When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. -- Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
|
|
mana={R}{W}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Path to the Festival
|
|
flashback={4}{G}
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle],newability[if compare(pbasiclandtypes)~morethan~2 then scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) oneshot
|
|
text=Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Lok at the top card of your library. You may put that card on the bottom of your library.) -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Path to the World Tree
|
|
auto=target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto={2}{W}{U}{B}{R}{G}:transforms((,newability[sacrifice],newability[life:2 controller],newability[draw:2 controller],newability[life:-2 opponent],newability[token(Bear^Creature Bear^2/2^green)],newability[may name(Damage creature) target(creature) damage:2])) oneshot
|
|
text=When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Pathmaker Initiate
|
|
auto={T}:target(creature[power<=2]) unblockable ueot
|
|
text={T}: Target creature with power 2 or less can't be blocked this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pathrazer of Ulamog
|
|
abilities=threeblockers
|
|
auto=_ATTACKING_name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent
|
|
text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog can't be blocked except by three or more creatures.
|
|
mana={11}
|
|
type=Creature
|
|
subtype=Eldrazi
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Patient Rebuilding
|
|
auto=@each my upkeep restriction{type(land[zpos<=3]|opponentlibrary)~equalto~0}:deplete:3 opponent
|
|
auto=@each my upkeep restriction{type(land[zpos<=3]|opponentlibrary)~equalto~1}:deplete:3 opponent && draw:1 controller
|
|
auto=@each my upkeep restriction{type(land[zpos<=3]|opponentlibrary)~equalto~2}:deplete:3 opponent && draw:2 controller
|
|
auto=@each my upkeep restriction{type(land[zpos<=3]|opponentlibrary)~equalto~3}:deplete:3 opponent && draw:3 controller
|
|
text=At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
|
|
mana={3}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Patriarch's Bidding
|
|
auto=chooseatype moveto(ownerbattlefield) all(creature[chosentype]|graveyard) chooseend
|
|
text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Patrician Geist
|
|
abilities=flying
|
|
auto=lord(other spirit|myBattlefield) 1/1
|
|
auto=lord(*|mygraveyard) altercost(colorless,-1)
|
|
text=Flying -- Other spirits you control get +1/+1. -- Spells you cast from your graveyard cost {1} less to cast.
|
|
type=Creature
|
|
subtype=Spirit Knight
|
|
mana={2}{U}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Patron of the Vein
|
|
abilities=flying
|
|
auto=destroy target(creature|opponentBattlefield)
|
|
auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield)
|
|
text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Shaman
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Pattern Matcher
|
|
aicode=activate moveTo(myBattlefield) target(creature[share!name!]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[share!name!]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pause for Reflection
|
|
other={convoke} name(Convoke)
|
|
auto=preventAllcombatDamage ueot
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Prevent all combat damage that would be dealt this turn.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pay No Heed
|
|
auto=name(prevent all damage) notatarget(*|battlefield,stack,hand,graveyard) transforms((,newability[preventalldamage from(this)])) ueot
|
|
text=Prevent all damage a source of your choice would deal this turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Peace Talks
|
|
auto=lord(creature|battlefield) transforms((,newability[cantattack])) uynt
|
|
auto=lord(creature|battlefield) transforms((,newability[cantpwattack])) uynt
|
|
auto=lord(*|battlefield) transforms((,newability[shroud],newability[controllershroud])) uynt
|
|
text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Peer into the Abyss
|
|
auto=choice name(Target opponent) draw:halfuptype:*:opponentlibrary opponent && life:-halfupopponentlifetotal opponent
|
|
auto=choice name(Target controller) draw:halfuptype:*:mylibrary controller && life:-halfuplifetotal controller
|
|
text=Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
|
|
mana={4}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pegasus Courser
|
|
abilities=flying
|
|
auto=_ATTACKING_target(other creature[attaking]) flying ueot
|
|
text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pelakka Caverns
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
text=Pelakka Caverns enters the battlefield tapped. -- {T}: Add {B}. // {2}{B} Pelakka Predation
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Pelakka Predation
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Pelakka Caverns)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Pelakka Caverns) name(Pelakka Caverns) flip(Pelakka Caverns) forcetype(land)
|
|
aicode=activate reject notatarget(*[manacost>=3]|opponenthand)
|
|
auto=name(reveal hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Choose a card) target(*[manacost>=3]|reveal) reject optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerhand) optiontwoend revealend
|
|
text=Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card. // Pelakka Caverns
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pelt Collector
|
|
auto=@movedto(other creature[power=0]|myBattlefield):this(power<0) counter(1/1)
|
|
auto=@movedto(other creature[power=0]|myGraveyard) from(mybattlefield):this(power<0) counter(1/1)
|
|
auto=@movedto(other creature[power=1]|myBattlefield):this(power<1) counter(1/1)
|
|
auto=@movedto(other creature[power=1]|myGraveyard) from(mybattlefield):this(power<1) counter(1/1)
|
|
auto=@movedto(other creature[power=2]|myBattlefield):this(power<2) counter(1/1)
|
|
auto=@movedto(other creature[power=2]|myGraveyard) from(mybattlefield):this(power<2) counter(1/1)
|
|
auto=@movedto(other creature[power=3]|myBattlefield):this(power<3) counter(1/1)
|
|
auto=@movedto(other creature[power=3]|myGraveyard) from(mybattlefield):this(power<3) counter(1/1)
|
|
auto=@movedto(other creature[power=4]|myBattlefield):this(power<4) counter(1/1)
|
|
auto=@movedto(other creature[power=4]|myGraveyard) from(mybattlefield):this(power<4) counter(1/1)
|
|
auto=@movedto(other creature[power=5]|myBattlefield):this(power<5) counter(1/1)
|
|
auto=@movedto(other creature[power=5]|myGraveyard) from(mybattlefield):this(power<5) counter(1/1)
|
|
auto=@movedto(other creature[power=6]|myBattlefield):this(power<6) counter(1/1)
|
|
auto=@movedto(other creature[power=6]|myGraveyard) from(mybattlefield):this(power<6) counter(1/1)
|
|
auto=@movedto(other creature[power=7]|myBattlefield):this(power<7) counter(1/1)
|
|
auto=@movedto(other creature[power=7]|myGraveyard) from(mybattlefield):this(power<7) counter(1/1)
|
|
auto=@movedto(other creature[power=8]|myBattlefield):this(power<8) counter(1/1)
|
|
auto=@movedto(other creature[power=8]|myGraveyard) from(mybattlefield):this(power<8) counter(1/1)
|
|
auto=@movedto(other creature[power=9]|myBattlefield):this(power<9) counter(1/1)
|
|
auto=@movedto(other creature[power=9]|myGraveyard) from(mybattlefield):this(power<9) counter(1/1)
|
|
auto=@movedto(other creature[power=10]|myBattlefield):this(power<10) counter(1/1)
|
|
auto=@movedto(other creature[power=10]|myGraveyard) from(mybattlefield):this(power<10) counter(1/1)
|
|
auto=@movedto(other creature[power=11]|myBattlefield):this(power<11) counter(1/1)
|
|
auto=@movedto(other creature[power=11]|myGraveyard) from(mybattlefield):this(power<11) counter(1/1)
|
|
auto=@movedto(other creature[power=12]|myBattlefield):this(power<12) counter(1/1)
|
|
auto=@movedto(other creature[power=12]|myGraveyard) from(mybattlefield):this(power<12) counter(1/1)
|
|
auto=@movedto(other creature[power=13]|myBattlefield):this(power<13) counter(1/1)
|
|
auto=@movedto(other creature[power=13]|myGraveyard) from(mybattlefield):this(power<13) counter(1/1)
|
|
auto=@movedto(other creature[power=14]|myBattlefield):this(power<14) counter(1/1)
|
|
auto=@movedto(other creature[power=14]|myGraveyard) from(mybattlefield):this(power<14) counter(1/1)
|
|
auto=@movedto(other creature[power=15]|myBattlefield):this(power<15) counter(1/1)
|
|
auto=@movedto(other creature[power=15]|myGraveyard) from(mybattlefield):this(power<15) counter(1/1)
|
|
auto=@movedto(other creature[power=16]|myBattlefield):this(power<16) counter(1/1)
|
|
auto=@movedto(other creature[power=16]|myGraveyard) from(mybattlefield):this(power<16) counter(1/1)
|
|
auto=@movedto(other creature[power=17]|myBattlefield):this(power<17) counter(1/1)
|
|
auto=@movedto(other creature[power=17]|myGraveyard) from(mybattlefield):this(power<17) counter(1/1)
|
|
auto=@movedto(other creature[power=18]|myBattlefield):this(power<18) counter(1/1)
|
|
auto=@movedto(other creature[power=18]|myGraveyard) from(mybattlefield):this(power<18) counter(1/1)
|
|
auto=@movedto(other creature[power=19]|myBattlefield):this(power<19) counter(1/1)
|
|
auto=@movedto(other creature[power=19]|myGraveyard) from(mybattlefield):this(power<19) counter(1/1)
|
|
auto=@movedto(other creature[power=20]|myBattlefield):this(power<20) counter(1/1)
|
|
auto=@movedto(other creature[power=20]|myGraveyard) from(mybattlefield):this(power<20) counter(1/1)
|
|
auto=this(counter{1/1}>=3) trample
|
|
text=Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. -- As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pendrell Flux
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[@each my upkeep:thisforeach(variable{manacost}) pay[[{1}]] name(pay manacost) donothing'sacrifice])) forever
|
|
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Peregrination
|
|
auto=if type(land|myLibrary)~morethan~1 then choice name(Search two lands) name(Search two lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[name(Search another land) target(land[basic]|mylibrary) moveto(myhand) and!( transforms((,newability[name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) oneshot )!])) oneshot )!
|
|
auto=if type(land|myLibrary)~morethan~0 then choice name(Search one land) name(Search one land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend )!
|
|
auto=choice name(Don't search any land) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Perilous Voyage
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if type(*[-land;manacost<=2]|opponentBattlefield)~morethan~0 then choice name(Return permanent with manacost 2 or less) name(Return permanent with manacost 2 or less) target(*[-land;manacost<=2]|opponentBattlefield) moveto(ownerhand) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=choice name(Return permanent with manacost 3 or more) target(*[-land;manacost>=3]|opponentBattlefield) moveto(ownerhand)
|
|
text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Perimeter Sergeant
|
|
auto=_ATTACKING_all(human|myBattlefield) 1/0 ueot
|
|
text=Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Perplexing Test
|
|
auto=choice name(Return all token creatures) all(creature[token]|battlefield) moveto(ownerhand)
|
|
auto=choice name(Return all non-token creatures) all(creature[-token]|battlefield) moveto(ownerhand)
|
|
text=Choose one -- Return all creature tokens to their owners' hands. -- Return all nontoken creatures to their owners' hands.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Persist
|
|
target=creature[-legendary]|mygraveyard
|
|
auto=moveto(myBattlefield) and!( counter(-1/-1) )!
|
|
text=Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Persistent Petitioners
|
|
auto={1}{T}:target(player) deplete:1
|
|
auto={T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}:deplete:12
|
|
text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Advisor
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pest Infestation
|
|
auto=thisforeach(variable{halfpaid}>0) ability$!may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy!$ controller
|
|
auto=thisforeach(X) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
|
|
mana={X}{X}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pest Summoning
|
|
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
|
|
mana={1}{BG}{BG}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Pestilent Cauldron
|
|
other={3}{G}{G} name(Restorative Burst)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Restorative Burst)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(myexile)],newability[activate castcard(copied named!:restorative burst:!)])) forever
|
|
auto={T}{D(*|myhand)}:name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
auto={1}{T}:deplete:lifegain opponent
|
|
auto={4}{T} restriction{type(*|mygraveyard)~morethan~3}:name(Exile from your graveyard) transforms((,newability[draw:1 controller],newability[name(Exile from your graveyard) target(<4>*|mygraveyard) moveto(exile)])) oneshot
|
|
auto={4}{T} restriction{type(*|opponentgraveyard)~morethan~3}:name(Exile from opponent's graveyard) transforms((,newability[draw:1 controller],newability[name(Exile from opponent's graveyard) target(<4>*|opponentgraveyard) moveto(exile)])) oneshot
|
|
text={T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. -- {4}, {T}: Exile four target cards from a single graveyard. Draw a card. // {3}{G}{G} Restorative Burst
|
|
mana={2}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pestilent Haze
|
|
name=choice name(Creatures gets -2/-2) all(creature|battlefield) -2/-2 ueot
|
|
name=choice name(Remove Loyalty counter) counter(0/0,-2,Loyalty) all(planeswalker|battlefield)
|
|
text=Choose one -- All creatures get -2/-2 until end of turn. -- Remove two loyalty counters from each planeswalker.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pestilent Spirit
|
|
abilities=menace,deathtouch
|
|
auto=@damaged(creature) from(*[instant;sorcery]|mystack,myGraveyard):all(trigger[to]) destroy
|
|
text=Menace, deathtouch -- Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pestilent Wolf
|
|
auto={2}{G}:name(Gains deathtouch) transforms((,newability[deathtouch])) ueot
|
|
text={2}{G}: Pestilent Wolf gains deathtouch until end of turn.
|
|
type=Creature
|
|
subtype=Wolf
|
|
mana={1}{G}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Petalmane Baku
|
|
auto={1}{C(0/0,-1,Ki)}:ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
|
|
auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki)
|
|
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Petrified Plating
|
|
target=creature
|
|
auto=teach(creature) 2/2
|
|
suspend(2)={G}
|
|
text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Phalanx Formation
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{1}{W} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[double strike])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[double strike])) ueot
|
|
text=Strive - Phalanx Formation costs {1}{W} more to cast for each target beyond the first. -- Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Phalanx Tactics
|
|
target=creature
|
|
auto=target(creature|myBattlefield) 2/1 ueot
|
|
auto=all(other creature|mybattlefield) 1/1 ueot
|
|
text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Phantasmal Dreadmaw
|
|
abilities=trample
|
|
auto=@targeted(this):sacrifice
|
|
text=Trample -- When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Dinosaur Illusion
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Phantasmal Form
|
|
target=<upto:2>creature
|
|
auto=ueot transforms((,setpower=3,settoughness=3))
|
|
auto=ueot transforms((Illusion,blue))
|
|
auto=flying ueot
|
|
auto=draw:1 controller
|
|
text=Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Phantom Carriage
|
|
abilities=flying
|
|
auto=may name(Search a card) target(*[hasdisturb;hasflashback]|mylibrary) moveto(mygraveyard)
|
|
text=Flying -- When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Phantom Ninja
|
|
abilities=unblockable
|
|
text=Phantom Ninja can't be blocked.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Illusion Ninja
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Phantom Steed
|
|
abilities=flash
|
|
auto=name(Exile other creature) target(other creature|mybattlefield) imprint
|
|
auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|myexile) moveTo(ownerbattlefield)]))
|
|
auto=@combat(attacking) source(this) restriction{compare(hasevict)~morethan~0}:name(Copy exiled creature) transforms((,newability[target(creature[evictname]|myexile) clone with(battleready) and!( transforms((Illusion,newability[@each my combatends:sacrifice])) forever )!])) oneshot
|
|
text=Flash -- When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. -- Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Horse Illusion
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pharagax Giant
|
|
auto=all(this) flipacoin winability damage:5 opponent winabilityend loseability counter(1/1,2) loseabilityend flipend
|
|
text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pharika's Libation
|
|
target=player
|
|
auto=choice ability$!name(sacrifice an enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer
|
|
auto=choice ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer
|
|
text=Choose one -- Target opponent sacrifices a creature. -- Target opponent sacrifices an enchantment.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pharika's Spawn
|
|
auto=if paid(retrace) then counter(1/1,2)
|
|
auto=if paid(retrace) then ability$!name(sacrifice non-gorgon) name(sacrifice non-gorgon) notatarget(creature[-Gorgon]|mybattlefield) sacrifice!$ opponent
|
|
retrace={5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Escape-{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Gorgon
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Phase Dolphin
|
|
auto=_ATTACKING_target(other creature[attacking]) unblockable ueot
|
|
text=Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Elemental Whale
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Pheres-Band Brawler
|
|
auto=name(Fights) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)]))
|
|
text=When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Centaur Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Phoenix of Ash
|
|
abilities=flying,haste
|
|
auto={2}{R}:2/0 ueot
|
|
retrace={2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
auto=if paid(retrace) then counter(1/1,1)
|
|
text=Flying, haste -- {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. -- Escape-{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Phoenix of Ash escapes with a +1/+1 counter on it.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Phylath, World Sculptor
|
|
auto=foreach(land[basic]|myBattlefield) token(Plant,Creature Plant,0/1,green)
|
|
auto=_LANDFALL_counter(1/1,4) target(creature[plant]|myBattlefield)
|
|
text=When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. -- Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.
|
|
mana={4}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Colossus
|
|
abilities=doesnotuntap,threeblockers
|
|
auto={L:8}:untap
|
|
text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures.
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Dreadnought
|
|
abilities=trample
|
|
auto=choice name(Sacrifice this) sacrifice
|
|
auto=choice name(Sacrifice 12 creatures with power 1 or greater) sacrifice target(<12>creature[power>=1]|mybattlefield)
|
|
auto=choice name(Sacrifice 6 creatures with power 2 or greater) sacrifice target(<6>creature[power>=2]|mybattlefield)
|
|
auto=choice name(Sacrifice 4 creatures with power 3 or greater) sacrifice target(<4>creature[power>=3]|mybattlefield)
|
|
auto=choice name(Sacrifice 3 creatures with power 4 or greater) sacrifice target(<3>creature[power>=4]|mybattlefield)
|
|
auto=choice name(Sacrifice 2 creatures with power 6 or greater) sacrifice target(<2>creature[power>=6]|mybattlefield)
|
|
auto=choice name(Sacrifice 1 creature with power 12 or greater) sacrifice target(creature[power>=12]|mybattlefield)
|
|
text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Dreadnought
|
|
power=12
|
|
toughness=12
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Furnace
|
|
auto={T}:name(Exile bottom card from my graveyard) moveTo(myexile) all(*[zpos=type:*:mygraveyard]|mygraveyard)
|
|
auto={T}:name(Exile bottom card from opponent's graveyard) moveTo(opponentexile) all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard)
|
|
auto={1}{S}:name(Exile target card from my graveyard) moveTo(myexile) target(*|mygraveyard) && draw:1 controller
|
|
auto={1}{S}:name(Exile target card from opponent's graveyard) moveTo(opponentexile) target(*|opponentgraveyard) && draw:1 controller
|
|
text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Ingester
|
|
other={6}{U}{E(creature[-token]|battlefield)} name(Imprint)
|
|
auto=if paid(alternative) then storedpower/storedtoughness
|
|
text=Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
|
|
mana={6}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Metamorph
|
|
auto=may name(Copy artifact or creature) target(*[creature;artifact]|battlefield) copy and!( transforms((Artifact)) forever )!
|
|
text=({U/P} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
|
|
mana={3}{P(U)}
|
|
type=Artifact Creature
|
|
subtype=Shapeshifter
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Processor
|
|
auto=choice name(Pay 0 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^0/0^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 life) name(Pay 1 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^1/1^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 life) name(Pay 2 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^2/2^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~2 then choice name(Pay 3 life) name(Pay 3 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^3/3^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~3 then choice name(Pay 4 life) name(Pay 4 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^4/4^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~4 then choice name(Pay 5 life) name(Pay 5 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^5/5^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~5 then choice name(Pay 6 life) name(Pay 6 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^6/6^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~6 then choice name(Pay 7 life) name(Pay 7 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^7/7^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~7 then choice name(Pay 8 life) name(Pay 8 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^8/8^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~8 then choice name(Pay 9 life) name(Pay 9 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^9/9^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~9 then choice name(Pay 10 life) name(Pay 10 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^10/10^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~10 then choice name(Pay 11 life) name(Pay 11 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^11/11^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~11 then choice name(Pay 12 life) name(Pay 12 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^12/12^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~12 then choice name(Pay 13 life) name(Pay 13 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^13/13^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~13 then choice name(Pay 14 life) name(Pay 14 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^14/14^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~14 then choice name(Pay 15 life) name(Pay 15 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^15/15^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~15 then choice name(Pay 16 life) name(Pay 16 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^16/16^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 life) name(Pay 17 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^17/17^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 life) name(Pay 18 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^18/18^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 life) name(Pay 19 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^19/19^black)])) forever
|
|
auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 life) name(Pay 20 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^20/20^black)])) forever
|
|
text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Purge
|
|
auto=choice name(pay 0 life) donothing
|
|
auto=choice name(pay 3 life) life:-3 controller && target(creature) destroy
|
|
auto=choice name(pay 6 life) life:-6 controller && target(<2>creature) destroy
|
|
auto=choice name(pay 9 life) life:-9 controller && target(<3>creature) destroy
|
|
auto=choice name(pay 12 life) life:-12 controller && target(<4>creature) destroy
|
|
auto=choice name(pay 15 life) life:-15 controller && target(<5>creature) destroy
|
|
auto=choice name(pay 18 life) life:-18 controller && target(<6>creature) destroy
|
|
auto=choice name(pay 21 life) life:-21 controller && target(<7>creature) destroy
|
|
auto=choice name(pay 24 life) life:-24 controller && target(<8>creature) destroy
|
|
auto=choice name(pay 27 life) life:-27 controller && target(<9>creature) destroy
|
|
auto=choice name(pay 30 life) life:-30 controller && target(<10>creature) destroy
|
|
auto=choice name(pay 33 life) life:-33 controller && target(<11>creature) destroy
|
|
auto=choice name(pay 36 life) life:-36 controller && target(<12>creature) destroy
|
|
auto=choice name(pay 39 life) life:-39 controller && target(<13>creature) destroy
|
|
auto=choice name(pay 42 life) life:-42 controller && target(<14>creature) destroy
|
|
auto=choice name(pay 45 life) life:-45 controller && target(<15>creature) destroy
|
|
auto=choice name(pay 48 life) life:-48 controller && target(<16>creature) destroy
|
|
auto=choice name(pay 51 life) life:-51 controller && target(<17>creature) destroy
|
|
auto=choice name(pay 54 life) life:-54 controller && target(<18>creature) destroy
|
|
auto=choice name(pay 57 life) life:-57 controller && target(<19>creature) destroy
|
|
auto=choice name(pay 60 life) life:-60 controller && target(<20>creature) destroy
|
|
text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target.
|
|
mana={2}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Rebirth
|
|
auto=count(type:creature:battlefield)
|
|
auto=all(creature|battlefield) destroy
|
|
auto=token(Horror,Creature Artifact Horror,countedamount/countedamount)
|
|
text=Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way.
|
|
mana={4}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Revoker
|
|
auto=chooseanameopp lord(*[chosenname]) noactivatedability chooseend nonland
|
|
text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Horror
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Scriptures
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=may transforms((artifact,newability[counter(1/1)])) target(creature)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact])
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II - Destroy all nonartifact creatures. -- III - Exile all cards from all opponents' graveyards.
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Splicer
|
|
auto={2}{T}:name(Choose flying) transforms((,newability[target(creature[flying]) -flying ueot],newability[target(creature) flying ueot])) ueot
|
|
auto={2}{T}:name(Choose first strike) transforms((,newability[target(creature[first strike]) -first strike ueot],newability[target(creature) flying first strike])) ueot
|
|
auto={2}{T}:name(Choose trample) transforms((,newability[target(creature[trample]) -trample ueot],newability[target(creature) trample ueot])) ueot
|
|
text={2}, {T}: Choose one flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Phyrexian Triniform
|
|
auto=_DIES_token(Golem,Creature Artifact Golem,3/3)*3
|
|
autograveyard={12}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=When Phyrexian Triniform dies, create three 3/3 colorless Golem artifact creature tokens. -- Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={9}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Pierce the Sky
|
|
target=creature[flying]
|
|
auto=damage:7
|
|
text=Pierce the Sky deals 7 damage to target creature with flying.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Piercing Rays
|
|
target=creature[tapped]
|
|
auto=moveto(exile)
|
|
autohand={1}{W}:name(Forecast) target(creature[-tapped]) tap limit:1 myUpkeepOnly
|
|
text=Exile target tapped creature. -- Forecast-{2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pigment Storm
|
|
target=creature
|
|
auto=transforms((,newability[this(toughness=1) damage:1 && damage:4 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness=2) damage:2 && damage:3 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness=3) damage:3 && damage:2 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness=4) damage:4 && damage:1 targetController])) oneshot
|
|
auto=transforms((,newability[auto=this(toughness>=5) damage:5])) oneshot
|
|
text=Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pilfering Hawk
|
|
abilities=flying
|
|
auto={i}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Flying -- {S}i}, {T}: Draw a card, then discard a card. ({S}i} can be paid with one mana from a snow source.)
|
|
mana={1}{U}
|
|
type=Snow Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pilfering Imp
|
|
abilities=flying
|
|
auto={1}{B}{T}{S}:target(opponent) notatarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery
|
|
text=Flying -- {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Imp
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pilgrim of the Ages
|
|
auto=may name(Search basic plains) target(plains[basic]|mybattlefield) moveto(myhand) and!( shuffle )!
|
|
autograveyard={6}:name(Return to hand) moveto(myhand)
|
|
text=When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- {6}: Return Pilgrim of the Ages from your graveyard to your hand.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pillar of Origins
|
|
auto=chooseatype transforms((,newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend
|
|
text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pillar of the Paruns
|
|
auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{B}
|
|
text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Pillardrop Rescuer
|
|
abilities=flying
|
|
auto=name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(myhand)
|
|
text=Flying -- When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pillardrop Warden
|
|
abilities=reach
|
|
auto={2}{T}{S}:name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(myhand) asSorcery
|
|
text=Reach -- {2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Spirit Dwarf
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Pillarverge Pathway
|
|
auto={T}:add{W}
|
|
text={T}: Add {W}. // Needleverge Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Pinpoint Avalanche
|
|
#MISSING: damage can't be prevented
|
|
target=creature
|
|
auto=damage:4
|
|
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pious Interdiction
|
|
target=creature
|
|
auto=life:2 controller
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Pious Wayfarer
|
|
auto=_CONSTELLATION_target(creature|myBattlefield) 1/1 ueot
|
|
text=Constellation -- Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Piper of the Swarm
|
|
auto=lord(rat|mybattlefield) menace
|
|
auto={1}{B}{T}:create(Rat:creature Rat:1/1:black)
|
|
auto={2}{B}{B}{T}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}:moveTo(myBattlefield) target(creature)
|
|
text=Rats you control have menace. -- {1}{B}, {T}: Create a 1/1 black Rat creature token. -- {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pir's Whim
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary)
|
|
auto=name(Search land) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
auto=ability$!name(Sacrifice artifact or enchantment) name(Sacrifice artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) sacrifice!$ opponent
|
|
text=For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles their library. Each foe sacrifices an artifact or enchantment they control.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pirate Pur
|
|
abilities=cantblock
|
|
auto=all(creature|mybattlefield) mustattack
|
|
type=Creature
|
|
subtype=Pirate
|
|
power=1
|
|
toughness=1
|
|
color=red
|
|
[/card]
|
|
[card]
|
|
name=Pirate's Cutlass
|
|
auto=name(Attach to creature) rehook target(creature|myBattlefield)
|
|
auto=teach(creature) 2/1
|
|
auto={2}:equip
|
|
text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Pirate's Pillage
|
|
auto=draw:2 controller
|
|
auto=token(Treasure Sur)*2
|
|
text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={3}{R}{D(other *|myhand)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pirate's Prize
|
|
auto=draw:2 controller
|
|
auto=token(435451)
|
|
text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Piru, the Volatile
|
|
abilities=flying,lifelink
|
|
auto=upcost[{R}{W}{B}] sacrifice
|
|
auto=_DIES_name(Deals 7 damage) damage:7 all(creature[-legendary])
|
|
text=Flying, lifelink -- At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}. -- When Piru dies, it deals 7 damage to each nonlegendary creature.
|
|
mana={2}{R}{R}{W}{W}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Piston-Fist Cyclops
|
|
abilities=defender
|
|
text=Defender -- As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
|
|
mana={1}{UR}{UR}
|
|
type=Creature
|
|
subtype=Cyclops
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pitchstone Wall
|
|
abilities=defender
|
|
auto=@discarded(*|myhand):may name(Sacrifice and put in hand) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myhand) && all(this) sacrifice])) oneshot
|
|
text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Pithing Needle
|
|
auto=chooseanameopp lord(*[chosenname]) noactivatedability chooseend
|
|
text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pitiless Gorgon
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={1}{BG}{BG}
|
|
type=Creature
|
|
subtype=Gorgon
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pitiless Plunderer
|
|
auto=@movedto(other creature|graveyard) from(mybattlefield):token(Treasure Sur)
|
|
text=Whenever another creature you control dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Pitiless Pontiff
|
|
auto={1}{S(other creature|mybattlefield)}:deathtouch && indestructible
|
|
text={1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pitiless Vizier
|
|
auto=@movedto(*|mygraveyard) from(myhand):indestructible ueot
|
|
text=Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Minotaur Cleric
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pixie Guide
|
|
#Ignore the lowest roll is not available ATM.
|
|
abilities=flying
|
|
auto=@dierolled(*[-Pixie Guide]|battlefield) from(controller):name(Roll again) rolld20 20 winability donothing winabilityend loseability donothing loseabilityend rolld20end
|
|
text=Flying -- Grant an Advantage - if you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Plague Belcher
|
|
abilities=menace
|
|
auto=target(creature|mybattlefield) counter(-1/-1,2)
|
|
auto=@movedto(zombie|mygraveyard) from(mybattlefield):life:-1 opponent
|
|
text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Beast
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Plague Engineer
|
|
abilities=deathtouch
|
|
auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend
|
|
text=Deathtouch -- As Plague Engineer enters the battlefield, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Carrier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Plague Mare
|
|
auto=cantbeblockedby(creature[white])
|
|
auto=all(creature|opponentBattlefield)) -1/-1 ueot
|
|
text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Nightmare Horse
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Plague Reaver
|
|
auto=@each my endofturn:sacrifice all(other creature|mybattlefield)
|
|
auto={D(*|myhand)}{D(*|myhand)}:sacrifice and!(phaseaction[opponent upkeep once] name(choose Plague Reaver) moveto(opponentbattlefield) target(Plague Reaver[fresh]|mygraveyard))!
|
|
text=At the beginning of your end step, sacrifice each other creature you control. -- Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Plague Wight
|
|
abilities=flanking
|
|
text=Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Plague of Vermin
|
|
auto=if compare(ishuman)~equalto~0 then thisforeach(variable{opponentlifetotal}) ability$!may name(Pay 1 life and create rat) life:-1 && token(Rat,Creature Rat,1/1,black)!$ opponent
|
|
auto=if compare(ishuman)~equalto~0 then thisforeach(variable{lifetotal}>15) ability$!may name(Pay 1 life and create rat) token(Rat,Creature Rat,1/1,black) and!( life:-1 controller )! !$ controller
|
|
auto=if compare(ishuman)~equalto~1 then thisforeach(variable{opponentlifetotal}>15) ability$!may name(Pay 1 life and create rat) life:-1 && token(Rat,Creature Rat,1/1,black)!$ opponent
|
|
auto=if compare(ishuman)~equalto~1 then thisforeach(variable{lifetotal}) ability$!may name(Pay 1 life and create rat) token(Rat,Creature Rat,1/1,black) and!( life:-1 controller )! !$ controller
|
|
text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.
|
|
mana={6}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Plaguecrafter
|
|
auto=if type(creature|myBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ controller
|
|
auto=if type(creature|opponentBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent
|
|
auto=if type(creature|myBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller
|
|
auto=if type(creature|opponentBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent
|
|
text=When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Plaguecrafter's Familiar
|
|
abilities=deathtouch
|
|
auto=name(Creature perpetually gains deathtouch) target(creature|myhand) transforms((,newability[perpetualdeathtouch])) forever
|
|
text=Deathtouch -- When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Rat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Planar Ally
|
|
abilities=flying
|
|
auto=@combat(attacking) source(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Flying -- Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Planar Chaos
|
|
auto=@each my upkeep:name(Flip a coin) flipacoin loseability sacrifice loseabilityend flipend
|
|
auto=@movedTo(*|mystack):name(Flip a coin) flipacoin loseability fizzle target(*|mystack) loseabilityend flipend
|
|
auto=@movedTo(*|opponentstack):ability$!name(Flip a coin) flipacoin loseability fizzle target(*|mystack) loseabilityend flipend!$ opponent
|
|
text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Planar Overlay
|
|
auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(ownerhand)!$ controller
|
|
auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(ownerhand)!$ opponent
|
|
auto=ability$!name(Return a plains) name(Return a plains) target(plains|myBattlefield) moveto(ownerhand)!$ controller
|
|
auto=ability$!name(Return a plains) name(Return a plains) target(plains|myBattlefield) moveto(ownerhand)!$ opponent
|
|
auto=ability$!name(Return a forest) name(Return a forest) target(forest|myBattlefield) moveto(ownerhand)!$ controller
|
|
auto=ability$!name(Return a forest) name(Return a forest) target(forest|myBattlefield) moveto(ownerhand)!$ opponent
|
|
auto=ability$!name(Return an island) name(Return an island) target(island|myBattlefield) moveto(ownerhand)!$ controller
|
|
auto=ability$!name(Return an island) name(Return an island) target(island|myBattlefield) moveto(ownerhand)!$ opponent
|
|
auto=ability$!name(Return a mountain) name(Return a mountain) target(mountain|myBattlefield) moveto(ownerhand)!$ controller
|
|
auto=ability$!name(Return a mountain) name(Return a mountain) target(mountain|myBattlefield) moveto(ownerhand)!$ opponent
|
|
text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Planebound Accomplice
|
|
auto={R}:may name(Put planeswalker in play) target(planeswalker|myHand) moveto(myBattlefield) and!( transforms((,newability[treason])) ueot )!
|
|
text={R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Planeswalker's Favor
|
|
auto={3}{G}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Creature gets X/X) moveto(ownerhand) and!( target(creature) manacost/manacost ueot )!])) oneshot )!
|
|
text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Planeswalker's Fury
|
|
auto={3}{R}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Deal damage) moveto(ownerhand) and!( damage:manacost opponent )!])) oneshot )!
|
|
text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Planeswalker's Mirth
|
|
auto={3}{W}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(You gain life) moveto(ownerhand) and!( life:manacost controller )!])) oneshot )!
|
|
text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Planeswalker's Mischief
|
|
auto={3}{U}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put to exile) name(Put to exile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[phaseaction[endofturn once checkex] moveto(ownerhand)])) ueot)!],newability[if cantargetcard(*[-instant;-sorcery]|*) then choice name(Put back) name(Put back) moveto(ownerhand)])) oneshot )! asSorcery
|
|
text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Planeswalker's Scorn
|
|
auto={3}{B}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Creature gets -X/-X) moveto(ownerhand) and!( target(creature) -manacost/-manacost ueot )!])) oneshot )!
|
|
text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Planewide Celebration
|
|
auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice name(Proliferate) notatarget(proliferation) proliferate _choice name(Gain life) life:4 controller!$ controller
|
|
text=Choose four. You may choose the same mode more than once. -- Create a 2/2 Citizen creature token that's all colors. -- Return target permanent card from your graveyard to your hand. -- Proliferate. -- You gain 4 life.
|
|
mana={5}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Plargg, Dean of Chaos
|
|
other={2}{W} name(Augusta, Dean of Order)
|
|
otherrestriction=can play creature,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Augusta, Dean of Order)
|
|
autostack=if paid(alternative) then name(Augusta, Dean of Order) name(Augusta, Dean of Order) flip(Augusta, Dean of Order) forcetype(Legendary Creature)
|
|
aicode=activate transforms((,newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot
|
|
auto=this(variable{isflipped}<1) {4}{R}{T}:name(Reveal cards) Reveal:1 revealzone(mylibrary) revealuntil(*[-land;-legendary;manacost<=3]|mylibrary) optionone choice name(Choose card) target(*[-land;-legendary;manacost<=3]|reveal) bottomoflibrary and!( becomes(tobecast) ueot)! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed may name(Cast chosen card) all(tobecast|mylibrary) activate castcard(normal) afterrevealedend revealend
|
|
auto=this(variable{isflipped}<1) {T}{D(*|myhand)}:name(Draw card) draw:1 controller
|
|
text={T}, Discard a card: Draw a card. -- {4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. // {2}{W} Augusta, Dean of Order
|
|
mana={1}{R}
|
|
type=Legendary Creature
|
|
subtype=Orc Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Plasm Capture
|
|
target=*|stack
|
|
auto=fizzle
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then transforms((,newability[counter(0/0.1.PlasmEffect)],newability[@each my firstmain restriction{compare(hascntplasmeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PlasmEffect)],newability[@each my firstmain restriction{compare(hascntplasmeffect)~morethan~0}:name(Add mana) thisforeach(variable{storedmanacost}>0) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add white mana) add{W} _ choice name(Add black mana) add{B} _ choice name(Add blue mana) add{U}!$ controller])) forever
|
|
text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.
|
|
mana={G}{G}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Plate Armor
|
|
auto={9999}:equip
|
|
auto=this(variable{type:*[equipment]:mybattlefield}=1) {3}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery
|
|
auto=this(variable{type:*[equipment]:mybattlefield}=2) {2}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery
|
|
auto=this(variable{type:*[equipment]:mybattlefield}=3) {1}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery
|
|
auto=this(variable{type:*[equipment]:mybattlefield}>=4) {0}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery
|
|
auto=teach(creature) 3/3
|
|
auto=@targeted(mytgt) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Equip {3}. This ability costs {1} less to activate for each other Equipment you control.
|
|
mana={2}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Plated Pegasus
|
|
abilities=flash,flying
|
|
auto=all(creature|battlefield) absorb
|
|
auto=@damaged(controller):life:1 controller
|
|
auto=@damaged(opponent):life:1 opponent
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Play of the Game
|
|
auto=moveto(exile) all(*[-land])
|
|
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents.
|
|
mana={6}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Play with Fire
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) damage:2 target(creature)
|
|
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) damage:2 target(planeswalker)
|
|
auto=choice name(Damage player) damage:2 target(player) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Plaza of Harmony
|
|
auto=if type(*[gate]|mybattlefield)~morethan~1 then life:3 controller
|
|
auto={T}:add{C}
|
|
auto={T} restriction{type(Gateway Plaza|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add red) add{R} _ choice name(Add white) add{W} _ choice name(Add blue) add{U}!$ controller
|
|
auto={T} restriction{type(Azorius Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U}!$ controller
|
|
auto={T} restriction{type(Boros Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add red) add{R}!$ controller
|
|
auto={T} restriction{type(Dimir Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add blue) add{U}!$ controller
|
|
auto={T} restriction{type(Golgari Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add green) add{G}!$ controller
|
|
auto={T} restriction{type(Gruul Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add green) add{G}!$ controller
|
|
auto={T} restriction{type(Izzet Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add blue) add{U}!$ controller
|
|
auto={T} restriction{type(Orzhov Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B}!$ controller
|
|
auto={T} restriction{type(Rakdos Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add black) add{B}!$ controller
|
|
auto={T} restriction{type(Selesnya Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add green) add{G}!$ controller
|
|
auto={T} restriction{type(Simic Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add blue) add{U} _ choice name(Add green) add{G}!$ controller
|
|
text=When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. -- {T}: Add {C}. -- {T}: Add one mana of any type that a Gate you control could produce.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Pledge of Unity
|
|
auto=all(creature|myBattlefield) counter(1/1)
|
|
auto=life:type:creature:myBattlefield
|
|
text=Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
|
|
mana={1}{G}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Plow Through Reito
|
|
target=creature
|
|
auto=foreach(plains|mybattlefield) may moveTo(myhand) target(plains|mybattlefield) && 1/1 ueot
|
|
text=Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
|
|
mana={1}{W}
|
|
type=Instant
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Plumb the Forbidden
|
|
target=<anyamount>creature|mybattlefield
|
|
auto=transforms((,newability[sacrifice],newability[draw:1 controller],newability[life:-1 controller])) oneshot
|
|
text=As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. -- You draw a card and you lose 1 life.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Plundering Barbarian
|
|
auto=choice name(Destroy artifact) target(artifact) destroy
|
|
auto=choice name(Create treasure) token(Treasure Sur)
|
|
text=When Plundering Barbarian enters the battlefield, Choose one -- Smash the Chest - Destroy target artifact. -- Pry It Open - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dwarf Barbarian
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Plunge into Darkness
|
|
other={1}{B}{B} name(Entwine)
|
|
otherrestriction=compare(ishuman)~morethan~0
|
|
aicode=activate target(*[zpos=1]|mylibrary) moveto(myhand) and!( life:-1 controller )!
|
|
auto=ifnot paid(alternative) then if type(creature|mybattlefield)~morethan~0 then choice name(Sacrifice creatures) name(Sacrifice creatures) name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )!
|
|
auto=choice name(Pay 1 life and look 1 card) life:-1 controller && name(look) reveal:1 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 2 life and look 2 cards) name(Pay 2 life and look 2 cards) life:-2 controller && name(look) reveal:2 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 3 life and look 3 cards) name(Pay 3 life and look 3 cards) life:-3 controller && name(look) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 4 life and look 4 cards) name(Pay 4 life and look 4 cards) life:-4 controller && name(look) reveal:4 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 5 life and look 5 cards) name(Pay 5 life and look 5 cards) life:-5 controller && name(look) reveal:5 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 6 life and look 6 cards) name(Pay 6 life and look 6 cards) life:-6 controller && name(look) reveal:6 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 7 life and look 7 cards) name(Pay 7 life and look 7 cards) life:-7 controller && name(look) reveal:7 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 8 life and look 8 cards) name(Pay 8 life and look 8 cards) life:-8 controller && name(look) reveal:8 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 9 life and look 9 cards) name(Pay 9 life and look 9 cards) life:-9 controller && name(look) reveal:9 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 10 life and look 10 cards) name(Pay 10 life and look 10 cards) life:-10 controller && name(look) reveal:10 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 11 life and look 11 cards) name(Pay 11 life and look 11 cards) life:-11 controller && name(look) reveal:11 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 12 life and look 12 cards) name(Pay 12 life and look 12 cards) life:-12 controller && name(look) reveal:12 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 13 life and look 13 cards) name(Pay 13 life and look 13 cards) life:-13 controller && name(look) reveal:13 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 14 life and look 14 cards) name(Pay 14 life and look 14 cards) life:-14 controller && name(look) reveal:14 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 15 life and look 15 cards) name(Pay 15 life and look 15 cards) life:-15 controller && name(look) reveal:15 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 16 life and look 16 cards) name(Pay 16 life and look 16 cards) life:-16 controller && name(look) reveal:16 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 17 life and look 17 cards) name(Pay 17 life and look 17 cards) life:-17 controller && name(look) reveal:17 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 18 life and look 18 cards) name(Pay 18 life and look 18 cards) life:-18 controller && name(look) reveal:18 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 19 life and look 19 cards) name(Pay 19 life and look 19 cards) life:-19 controller && name(look) reveal:19 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
auto=if compare(ishuman)~morethan~0 then choice name(Pay 20 life and look 20 cards) name(Pay 20 life and look 20 cards) life:-20 controller && name(look) reveal:20 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(<anyamount>creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend
|
|
text=Choose one Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.)
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Poet's Quill
|
|
auto={1}{B}:equip
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
auto=teach(creature) 3/1
|
|
auto=teach(creature) lifelink
|
|
text=When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Equipped creature gets +1/+1 and has lifelink. -- Equip {1}{B}
|
|
mana={1}{B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Poison the Cup
|
|
target=creature
|
|
abilities=foretell
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=destroy
|
|
auto=if paid(alternative) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Destroy target creature. If this spell was foretold, scry 2. -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={1}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Poison-Tip Archer
|
|
abilities=deathtouch, reach
|
|
auto=@movedTo(other creature|graveyard) from(battlefield):life:-1 opponent
|
|
text=Reach (This creature can block creatures with flying.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever another creature dies, each opponent loses 1 life.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Elf Archer
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Political Trickery
|
|
target=land|opponentbattlefield
|
|
auto=moveto(mybattlefield)
|
|
auto=moveto(opponentbattlefield) target(land|mybattlefield)
|
|
text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pollen Remedy
|
|
abilities=hasotherkicker
|
|
other={W}{S(land|myBattlefield)} name(Pay kicker)
|
|
auto=if paid(alternative) then thisforeach(variable{6}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller
|
|
auto=ifnot paid(alternative) then thisforeach(variable{3}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller
|
|
text=Kicker'sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pollenbright Druid
|
|
auto=choice name(Put 1/1 counter) counter(1/1) target(creature)
|
|
auto=choice name(Proliferate) notatarget(<anyamount>player,permanent) proliferate
|
|
text=When Pollenbright Druid enters the battlefield, Choose one -- Put a +1/+1 counter on target creature. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pollywog Symbiote
|
|
auto=lord(*[mutate]|myhand) altercost(colorless,-1)
|
|
auto=@movedTo(creature[mutate]|mystack):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Each creature spell you cast costs {1} less to cast if it has mutate. -- Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Frog
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Polukranos, Unchained
|
|
abilities=hydra
|
|
auto=counter(1/1,6)
|
|
auto=if paid(retrace) then counter(1/1,6)
|
|
auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability<!powerstrike eachother!>])) oneshot
|
|
retrace={4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- {1}{B}{G}: Polukranos fights another target creature. -- Escape-{4}{B}{G}, Exile six other cards from your graveyard.
|
|
mana={2}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Zombie Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Polukranos, World Eater
|
|
auto=this(cantargetcard(*[-monstrous]) {X}{X}{G}:becomes(monstrous) forever && counter(1/1,halfpaid) && counter(0/0,halfpaid,PolukranosEffect)
|
|
auto={C(0/0,-1,PolukranosEffect)}:name(Deal 1 damage to opponent's creature) name(Deal 1 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-2,PolukranosEffect)}:name(Deal 2 damages to opponent's creature) name(Deal 2 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:2],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-3,PolukranosEffect)}:name(Deal 3 damages to opponent's creature) name(Deal 3 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:3],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-4,PolukranosEffect)}:name(Deal 4 damages to opponent's creature) name(Deal 4 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:4],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-5,PolukranosEffect)}:name(Deal 5 damages to opponent's creature) name(Deal 5 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:5],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-6,PolukranosEffect)}:name(Deal 6 damages to opponent's creature) name(Deal 6 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:6],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-7,PolukranosEffect)}:name(Deal 7 damages to opponent's creature) name(Deal 7 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:7],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-8,PolukranosEffect)}:name(Deal 8 damages to opponent's creature) name(Deal 8 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:8],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-9,PolukranosEffect)}:name(Deal 9 damages to opponent's creature) name(Deal 9 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:9],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-10,PolukranosEffect)}:name(Deal 10 damages to opponent's creature) name(Deal 10 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:10],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|opponentBattlefield)])) oneshot
|
|
auto={C(0/0,-1,PolukranosEffect)}:name(Deal 1 damage to your creature) name(Deal 1 damage to your creature) target(creature|myBattlefield) transforms((,newability[damage:1],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-2,PolukranosEffect)}:name(Deal 2 damages to your creature) name(Deal 2 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:2],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-3,PolukranosEffect)}:name(Deal 3 damages to your creature) name(Deal 3 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:3],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-4,PolukranosEffect)}:name(Deal 4 damages to your creature) name(Deal 4 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:4],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-5,PolukranosEffect)}:name(Deal 5 damages to your creature) name(Deal 5 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:5],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-6,PolukranosEffect)}:name(Deal 6 damages to your creature) name(Deal 6 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:6],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-7,PolukranosEffect)}:name(Deal 7 damages to your creature) name(Deal 7 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:7],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-8,PolukranosEffect)}:name(Deal 8 damages to your creature) name(Deal 8 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:8],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-9,PolukranosEffect)}:name(Deal 9 damages to your creature) name(Deal 9 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:9],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto={C(0/0,-10,PolukranosEffect)}:name(Deal 10 damages to your creature) name(Deal 10 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:10],newability[dynamicability<!powerstrike!> target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot
|
|
auto=@each endofturn:removeallcounters(0/0,1,PolukranosEffect)
|
|
text={X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
|
|
mana={2}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Hydra
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Polymorphist's Jest
|
|
other={1}{U}{U} name(Target Controller)
|
|
auto=if paid(alternative) then all(creature|mybattlefield) loseabilities ueot
|
|
auto=if paid(alternative) then all(creature|mybattlefield) transforms((,setpower=1,settoughness=1)) ueot
|
|
auto=if paid(alternative) then all(creature|mybattlefield) transforms((Frog,blue)) ueot
|
|
auto=ifnot paid(alternative) then all(creature|opponentbattlefield) loseabilities ueot
|
|
auto=ifnot paid(alternative) then all(creature|opponentbattlefield) transforms((,setpower=1,settoughness=1)) ueot
|
|
auto=ifnot paid(alternative) then all(creature|opponentbattlefield) transforms((Frog,blue)) ueot
|
|
text=Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Polymorphous Rush
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{1}{U} name(Strive)
|
|
autostack=name(Choose a creature to copy) target(creature) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.RushEffect)],newability[counter(0/0.1.RushEffect)])) oneshot
|
|
auto=name(Creatures become copy) name(Creatures become copy) target(<upto:kickedplus1plusend>creature) transforms((,newability[all(creature[counter{0/0.1.RushEffect}]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) ueot )!])) ueot
|
|
text=Strive - Polymorphous Rush costs {1}{U} more to cast for each target beyond the first. -- Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Polyraptor
|
|
auto=_ENRAGE_token(polyraptor)
|
|
text=Enrage - Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
|
|
mana={6}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Pondering Mage
|
|
aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)],newability[draw:1])) ueot
|
|
auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend
|
|
text=When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Pool of Vigorous Growth
|
|
auto={T}{D(*|myhand)}:name(X=0) all(creature[manacost=0]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={1}{T}{D(*|myhand)}:name(X=1) all(creature[manacost=1]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={2}{T}{D(*|myhand)}:name(X=2) all(creature[manacost=2]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={3}{T}{D(*|myhand)}:name(X=3) all(creature[manacost=3]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={4}{T}{D(*|myhand)}:name(X=4) all(creature[manacost=4]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={5}{T}{D(*|myhand)}:name(X=5) all(creature[manacost=5]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={6}{T}{D(*|myhand)}:name(X=6) all(creature[manacost=6]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={7}{T}{D(*|myhand)}:name(X=7) all(creature[manacost=7]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={8}{T}{D(*|myhand)}:name(X=8) all(creature[manacost=8]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={9}{T}{D(*|myhand)}:name(X=9) all(creature[manacost=9]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={10}{T}{D(*|myhand)}:name(X=10) all(creature[manacost=10]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={11}{T}{D(*|myhand)}:name(X=11) all(creature[manacost=11]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={12}{T}{D(*|myhand)}:name(X=12) all(creature[manacost=12]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={13}{T}{D(*|myhand)}:name(X=13) all(creature[manacost=13]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={14}{T}{D(*|myhand)}:name(X=14) all(creature[manacost=14]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={15}{T}{D(*|myhand)}:name(X=15) all(creature[manacost=15]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={16}{T}{D(*|myhand)}:name(X=16) all(creature[manacost=16]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={17}{T}{D(*|myhand)}:name(X=17) all(creature[manacost=17]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={18}{T}{D(*|myhand)}:name(X=18) all(creature[manacost=18]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={19}{T}{D(*|myhand)}:name(X=19) all(creature[manacost=19]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto={20}{T}{D(*|myhand)}:name(X=20) all(creature[manacost>=20]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
|
auto=@counteradded(0/0.1.PoolEffect) from(this):name(Clone random creature) removeallcounters(0/0.1.PoolEffect) && moverandom(creature[counter{0/0.1.PoolEffect}]) from(mybattlefield) to(mybattlefield) and!( clone and!( all(creature[counter{0/0.1.PoolEffect}]|mybattlefield) moveto(ownerbattlefield) and!( removeallcounters(0/0.1.PoolEffect) )! )! )!
|
|
text={X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.
|
|
mana={1}{G}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pop Quiz
|
|
auto=draw:1 controller
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Draw a card. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Poppet Factory
|
|
backside=Poppet Stitcher
|
|
auto=@each my upkeep:may name(Transform Poppet Stitcher) flip(backside)
|
|
auto=lord(*[token]|myBattlefield) transforms((,setpower=3,settoughness=3,newability[loseabilities]))
|
|
text=Creature tokens you control lose all abilities and have base power and toughness 3/3. -- At the beginning of your upkeep, you may transform Poppet Factory. // Poppet Stitcher
|
|
type=Artifact
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Poppet Stitcher
|
|
backside=Poppet Factory
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@each my upkeep restriction{type(creature[token]|mybattlefield)~morethan~2}:may name(Transform Poppet Factory) flip(backside)
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Create a zombie) token(Zombie Dec)
|
|
text=Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) -- At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher. // Poppet Factory
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Porcuparrot
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{R} name(Mutate)
|
|
auto=transforms((,newability[name(damage target) {T}:name(damage target) thisforeach(mutations) damage:1 target(*)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Bird Beast
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Port Razer
|
|
auto=@combatdamaged(player) from(this):nextphasealter(add,combatphases,controller,after<combatends>) && untap all(creature[attacking])
|
|
auto=@combatdamaged(player) from(this):transforms((,newability[untap],newability[removefromcombat],newability[cantattack])) ueot
|
|
text=Whenever Port Razer deals combat damage to a player, untap each creature you control. After this combat phase, there is an additional combat phase. -- Port Razer can't attack a player it has already attacked this turn.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Port of Karfell
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
auto={3}{U}{B}{B}{T}{S}:name(Mill cards and return creature) transforms((,newability[deplete:4 controller],newability[target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)])) oneshot )!])) oneshot
|
|
text=Port of Karfell enters the battlefield tapped. -- {T}: Add {U}. -- {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Portable Hole
|
|
auto=(blink)forsrc target(creature[manacost<=2]|opponentbattlefield)
|
|
text=When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
|
|
mana={W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Portal of Sanctuary
|
|
target=creature|myBattlefield
|
|
auto={1}{T}:transforms((,newability[moveto(ownerhand) all(mychild)],newability[moveto(ownerhand)])) myturnonly
|
|
text={1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn.
|
|
mana={2}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Portcullis Vine
|
|
abilities=defender
|
|
auto={2}{T}{S(creature[defender]|myBattlefield)}:draw:1
|
|
text=Defender -- {2}, {T}, Sacrifice a creature with defender: Draw a card.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Plant Wall
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Postmortem Lunge
|
|
other={X}{L:2} name(Pay with 2 life)
|
|
auto=target(creature[manacost=X]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],newability[haste])) forever )!
|
|
text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Potion of Healing
|
|
auto=draw:1 controller
|
|
auto={W}{T}{S}:name(Gain life) life:3 controller
|
|
text=When Potion of Healing enters the battlefield, draw a card. -- {W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
|
|
mana={1}{W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Poultrygeist
|
|
abilities=flying
|
|
auto=this(counter{1/1.1}>0) transforms((Creature Summon Chicken,setpower=0,settoughness=0)) forever
|
|
auto=@movedto(creature|graveyard) from(battlefield):may name(Roll a die) name(Roll a die) all(this) rolld6 1 winability sacrifice winabilityend loseability counter(1/1) loseabilityend rolld6end
|
|
text=Flying -- Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
|
|
mana={2}{B}
|
|
type=Summon
|
|
subtype=Chicken
|
|
[/card]
|
|
[card]
|
|
name=Pounce
|
|
target=creature|myBattlefield
|
|
auto=transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pouncing Cheetah
|
|
abilities=flash
|
|
text=Flash
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pouncing Lynx
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
text=As long as it's your turn, Pouncing Lynx has first strike.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pouncing Shoreshark
|
|
abilities=flash,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{U} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):may target(creature|opponentbattlefield) moveTo(opponenthand)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flash -- Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Shark Beast
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Power Conduit
|
|
auto={T}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) && ability$!name(Choose one) choice name(Put 1/1 counter) counter(1/1,1) target(creature) _ choice name(Put charge counter) counter(0/0,1,Charge) target(artifact)!$ controller
|
|
text={T}, Remove a counter from a permanent you control: Choose one -- Put a charge counter on target artifact. -- Put a +1/+1 counter on target creature.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Power Depot
|
|
abilities=modular
|
|
modular=1
|
|
auto=tap(noevent)
|
|
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{R}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{B}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{U}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{G}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{W}
|
|
text=Power Depot enters the battlefield tapped. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Modular 1
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Power Surge
|
|
auto=@each my upkeep:damage:type:land[-tapped]:mybattlefield controller
|
|
auto=@each opponent upkeep:damage:type:land[-tapped]:opponentbattlefield opponent
|
|
text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
|
|
mana={R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Power Word Kill
|
|
target=creature[-angel;-demon;-devil;-dragon]|battlefield
|
|
auto=destroy
|
|
text=Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Power of Persuasion
|
|
target=creature|opponentbattlefield
|
|
auto=name(Roll a d20) rolld20 20 winability transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[my endofturn once next sourceinplay] moveTo(ownerbattlefield)])) forever winabilityend loseability if compare(srclastrollresult)~lessthan~10 then moveto(ownerhand) else bottomoflibrary loseabilityend rolld20end
|
|
text=Choose target creature an opponent controls, then roll a d20. -- 1-9 | Return it to its owner's hand. -- 10-19 | Its owner puts it on the top of bottom of their library. -- 20 | Gain control of it until the end of your next turn.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Powerstone Shard
|
|
auto={T}:foreach(Powerstone Shard|myBattlefield) add{1}
|
|
text={T}: Add {C} for each artifact you control named Powerstone Shard.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pox
|
|
auto=life:-thirdupopponentlifetotal opponent
|
|
auto=life:-thirduplifetotal controller
|
|
auto=ability$!name(Discard cards) name(Discard cards) reject notatarget(<thirduptype:*:myhand>*|myhand)!$ controller
|
|
auto=ability$!name(Discard cards) name(Discard cards) reject notatarget(<thirduptype:*:myhand>*|myhand)!$ opponent
|
|
auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) sacrifice notatarget(<thirduptype:creature:mybattlefield>creature|mybattlefield)!$ controller
|
|
auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) sacrifice notatarget(<thirduptype:creature:mybattlefield>creature|mybattlefield)!$ opponent
|
|
auto=ability$!name(Sacrifice lands) name(Sacrifice lands) sacrifice notatarget(<thirduptype:land:mybattlefield>land|mybattlefield)!$ controller
|
|
auto=ability$!name(Sacrifice lands) name(Sacrifice lands) sacrifice notatarget(<thirduptype:land:mybattlefield>land|mybattlefield)!$ opponent
|
|
text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
|
|
mana={B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Practical Research
|
|
auto=draw:4
|
|
auto=transforms((,newability[choice name(discard 2 cards) reject target(<2>*|myhand)],newability[aslongas(*[instant;sorcery]|myHand) choice name(discard instant or sorcery) reject target(*[instant;sorcery]|myhand)]))
|
|
text=Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
|
|
mana={3}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Practiced Tactics
|
|
target=creature[attacking;blocking]
|
|
auto=damage:twicecalculateparty
|
|
text=Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Praetor's Grasp
|
|
auto=name(Search opponent library) target(*|opponentlibrary) moveto(myexile) and!( transforms((,newability[shuffle opponent],newability[canplayfromexile],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile])) forever])) forever )!
|
|
text=Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pramikon, Sky Rampart
|
|
abilities=flying,defender
|
|
text=Flying, defender -- As Pramikon, Sky Rampart enters the battlefield, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
|
|
mana={U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Wall
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Prava of the Steel Legion
|
|
abilities=partner
|
|
auto=this(variable{controllerturn}>0) lord(creature[token]|mybattlefield) 1/4
|
|
auto={3}{W}:token(Soldier,Creature Soldier,1/1,white)
|
|
text=As long as it's your turn, creature tokens you control get +1/+4. -- {3}{W}: Create a 1/1 white Soldier creature token. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Cat Soldier
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Preacher
|
|
abilities=doesnotuntap
|
|
auto=@each my untap:if cantargetcard(*[tapped]|mybattlefield) then may name(Untap Preacher) name(Untap Preacher) untap
|
|
auto=@untapped(this) restriction{compare(hascntpreachereffect)~morethan~0}:name(Give back creature) transforms((,newability[removeallcounters(0/0.1.PreacherEffect)],newability[name(Give back creature) target(creature[counter{0/0.1.PreacherStolen}]|mybattlefield) moveto(opponentBattlefield) and!( counter(0/0.-1.PreacherStolen) )!])) oneshot
|
|
auto=@movedto(this|nonbattlezone) from(myBattlefield) restriction{compare(hascntpreachereffect)~morethan~0}:name(Give back creature) transforms((,newability[removeallcounters(0/0.1.PreacherEffect)],newability[name(Give back creature) target(creature[counter{0/0.1.PreacherStolen}]|mybattlefield) moveto(opponentBattlefield) and!( counter(0/0.-1.PreacherStolen) )!])) oneshot
|
|
auto=aslongas(creature|opponentBattlefield) {C(0/0,1,PreacherEffect)}{T}:name(Gain control) ability$!name(Give control) name(Give control) target(creature|mybattlefield) moveto(opponentbattlefield) and!( counter(0/0.1.PreacherStolen) )! !$ opponent
|
|
text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Precipitous Drop
|
|
target=creature
|
|
auto=name(Venture into dungeon) all(this) transforms((,newability[if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot])) oneshot
|
|
auto=teach(creature) -2/-2
|
|
auto=this(variable{pdungeoncompleted}>0) teach(creature) -3/-3
|
|
text=Enchant creature -- When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Precision Bolt
|
|
target=player,creature,planeswalker
|
|
auto=damage:3
|
|
text=Precision Bolt deals 3 damage to any target.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Precognition Field
|
|
abilities=showfromtoplibrary,canplayinstantsorcerylibrarytop
|
|
auto={3}:name(Exile top card) moveto(exile) all(*[zpos=1]|mylibrary)
|
|
text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Precognitive Perception
|
|
aicode=activate transforms((,newability[draw:3 controller])) oneshot
|
|
auto=_ADDENDUM_ scry:3 scrycore delayed draw:3 controller scrycoreend scryend else draw:3 controller
|
|
text=Draw three cards. -- Addendum - If you cast this spell during your main phase, instead scry 3, then draw three cards.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Predatory Focus
|
|
auto=all(creature[blocked]|mybattlefield) transforms((,newability[target(player) dynamicability<!powerstrike!>])) ueot
|
|
text=You may have creatures you control assign their combat damage this turn as though they weren't blocked.
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Predatory Impetus
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot]))
|
|
auto=3/3
|
|
text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
|
|
mana={4}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Predatory Wurm
|
|
abilities=vigilance
|
|
auto=aslongas(planeswalker[Garruk]|myBattlefield) 2/2 >0
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Predict
|
|
auto=chooseanameopp name(Mill opponent) all(*[zpos=1]|opponentLibrary) moveto(opponentGraveyard) and!( if cantargetcard(*[chosenname]|*) then draw:2 controller else draw:1 controller )! chooseend
|
|
text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Premature Burial
|
|
target=creature[-black]
|
|
auto=destroy
|
|
text=Destroy target nonblack creature that entered the battlefield since your last turn ended.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Prepare // Fight
|
|
abilities=hasaftermath
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
otherrestriction=can play sorcery,type(creature|mybattlefield)~morethan~0,type(creature|opponentbattlefield)~morethan~0
|
|
flashback={3}{G} name(Fight)
|
|
auto=ifnot paid(flashback) then target(creature) transforms((,newability[untap],newability[lifelink],newability[2/2])) ueot
|
|
auto=if paid(flashback) then target(creature|mybattlefield) transforms((,newability[name(Fight opponent creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Price of Betrayal
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Remove 5 counters from an artifact) name(Remove 5 counters from an artifact) target(artifact) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1)
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Remove 5 counters from a creature) name(Remove 5 counters from a creature) target(creature) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1)
|
|
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Remove 5 counters from a planeswalker) name(Remove 5 counters from a planeswalker) target(planeswalker) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1)
|
|
auto=choice name(Remove 5 counters from opponent) target(opponent) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1)
|
|
text=Remove up to five counters from target artifact, creature, planeswalker, or opponent.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Price of Fame
|
|
other={1}{B} name(Target Legendary)
|
|
otherrestriction=type(creature[legendary]|battlefield)~morethan~0
|
|
restriction=type(creature[-legendary]|battlefield)~morethan~0
|
|
auto=if paid(alternative) then if type(creature[legendary]|opponentbattlefield)~morethan~0 then choice name(Destroy opponent's legendary creature) name(Destroy opponent's legendary creature) name(Destroy opponent's legendary creature) target(creature[legendary]|opponentbattlefield) transforms((,newability[destroy],newability[ability$!name(Surveil 2) name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ opponent])) oneshot
|
|
auto=ifnot paid(alternative) then if type(creature[-legendary]|opponentbattlefield)~morethan~0 then choice name(Destroy opponent's non-legendary creature) name(Destroy opponent's non-legendary creature) name(Destroy opponent's non-legendary creature) target(creature[-legendary]|opponentbattlefield) transforms((,newability[destroy],newability[ability$!name(Surveil 2) name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ opponent])) oneshot
|
|
auto=if paid(alternative) then if type(creature[legendary]|mybattlefield)~morethan~0 then choice name(Destroy your legendary creature) name(Destroy your legendary creature) name(Destroy your legendary creature) target(creature[legendary]|mybattlefield) transforms((,newability[destroy],newability[name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend])) oneshot
|
|
auto=ifnot paid(alternative) then if type(creature[-legendary]|mybattlefield)~morethan~0 then choice name(Destroy your non-legendary creature) name(Destroy your non-legendary creature) name(Destroy your non-legendary creature) target(creature[-legendary]|mybattlefield) transforms((,newability[destroy],newability[name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend])) oneshot
|
|
text=This spell costs {2} less to cast if it targets a legendary creature. -- Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Price of Loyalty
|
|
target=creature
|
|
other={2}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure)
|
|
otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0
|
|
auto=ifnot paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
|
|
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[2/0],newability[untap],haste)) ueot )!
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Prickly Marmoset
|
|
abilities=first strike
|
|
auto=cycled(*|myHand):2/0 ueot
|
|
text=First strike -- Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Monkey
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pride Sovereign
|
|
auto=foreach(other cat|mybattlefield) 1/1
|
|
auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2
|
|
auto={W}{T}:exert
|
|
text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pride of Conquerors
|
|
auto=_ASCEND_
|
|
auto=_CITY'S_BLESSING_ all(creature|mybattlefield) 1/1
|
|
auto=all(creature|mybattlefield) 1/1
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pride of the Perfect
|
|
auto=lord(elf|mybattlefield) 2/0
|
|
text=Elves you control get +2/+0.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Pridemalkin
|
|
auto=counter(1/1,1) target(creature|myBattlefield)
|
|
auto=lord(creature[counter{1/1.1}]|myBattlefield) trample
|
|
text=When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. -- Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Priest of Ancient Lore
|
|
auto=life:1 controller && draw:1 controller
|
|
text=When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dwarf Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Priest of Fell Rites
|
|
auto={T}{L:3}{S}:name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) asSorcery
|
|
autograveyard={3}{W}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
|
text={T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. -- Unearth {3}{W}{B} ( {3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Priest of Forgotten Gods
|
|
auto={T}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:target(player) ability$!name(Sacrifice Creature) name(Sacrifice Creature) notatarget(creature|mybattlefield) sacrifice and!(life:-2 controller)! !$ targetedplayer && add{B}{B} controller && draw:1 controller
|
|
text={T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Priest of the Haunted Edge
|
|
auto={T}{S}:name(Creature gets -X/-X) target(creature) -type:land[snow]:mybattlefield/-type:land[snow]:mybattlefield ueot asSorcery
|
|
text={T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you could cast a sorcery.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Priest of the Wakening Sun
|
|
auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary)
|
|
auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller
|
|
text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Primal Adversary
|
|
abilities=trample
|
|
auto=choice name(Don't add any counter) donothing
|
|
auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({1}{G}) name(Pay to add 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1.1)],newability[name(Choose 1 land) target(land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({2}{G}{G}) name(Pay to add 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Choose 2 lands) target(<2>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({3}{G}{G}{G}) name(Pay to add 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Choose 3 lands) target(<3>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({4}{G}{G}{G}{G}) name(Pay to add 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4)],newability[name(Choose 4 lands) target(<4>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({5}{G}{G}{G}{G}{G}) name(Pay to add 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Choose 5 lands) target(<5>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 6 counters) ability$!may name(Pay to add 6 counters) pay({6}{G}{G}{G}{G}{G}{G}) name(Pay to add 6 counters) all(mysource) name(Pay to add 6 counters) transforms((,newability[counter(1/1.6)],newability[name(Choose 6 lands) target(<6>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 7 counters) ability$!may name(Pay to add 7 counters) pay({7}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 7 counters) all(mysource) name(Pay to add 7 counters) transforms((,newability[counter(1/1.7)],newability[name(Choose 7 lands) target(<7>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 8 counters) ability$!may name(Pay to add 8 counters) pay({8}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 8 counters) all(mysource) name(Pay to add 8 counters) transforms((,newability[counter(1/1.8)],newability[name(Choose 8 lands) target(<8>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 9 counters) ability$!may name(Pay to add 9 counters) pay({9}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 9 counters) all(mysource) name(Pay to add 9 counters) transforms((,newability[counter(1/1.9)],newability[name(Choose 9 lands) target(<9>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 10 counters) ability$!may name(Pay to add 10 counters) pay({10}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 10 counters) all(mysource) name(Pay to add 10 counters) transforms((,newability[counter(1/1.10)],newability[name(Choose 10 lands) target(<10>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 11 counters) ability$!may name(Pay to add 11 counters) pay({11}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 11 counters) all(mysource) name(Pay to add 11 counters) transforms((,newability[counter(1/1.11)],newability[name(Choose 11 card) target(<11>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 12 counters) ability$!may name(Pay to add 12 counters) pay({12}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 12 counters) all(mysource) name(Pay to add 12 counters) transforms((,newability[counter(1/1.12)],newability[name(Choose 12 lands) target(<12>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 13 counters) ability$!may name(Pay to add 13 counters) pay({13}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 13 counters) all(mysource) name(Pay to add 13 counters) transforms((,newability[counter(1/1.13)],newability[name(Choose 13 lands) target(<13>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 14 counters) ability$!may name(Pay to add 14 counters) pay({14}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 14 counters) all(mysource) name(Pay to add 14 counters) transforms((,newability[counter(1/1.14)],newability[name(Choose 14 lands) target(<14>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 15 counters) ability$!may name(Pay to add 15 counters) pay({15}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 15 counters) all(mysource) name(Pay to add 15 counters) transforms((,newability[counter(1/1.15)],newability[name(Choose 15 lands) target(<15>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 16 counters) ability$!may name(Pay to add 16 counters) pay({16}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 16 counters) all(mysource) name(Pay to add 16 counters) transforms((,newability[counter(1/1.16)],newability[name(Choose 16 lands) target(<16>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay({17}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 17 counters) all(mysource) name(Pay to add 17 counters) transforms((,newability[counter(1/1.17)],newability[name(Choose 17 lands) target(<17>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Choose 18 lands) target(<18>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Choose 19 lands) target(<19>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Choose 20 lands) target(<20>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller
|
|
text=Trample -- When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
|
|
type=Creature
|
|
subtype=Wolf
|
|
mana={2}{G}
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Primal Amulet
|
|
auto=lord(instant,sorcery|myhand) altercost(colorless,-1)
|
|
auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge)
|
|
auto={0} restriction{type(this[counter{charge}>=4])~morethan~0}:flip(Primal Wellspring)
|
|
text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Primal Beyond
|
|
auto=if type(*[elemental]|myhand)~equalto~0 then tap(noevent)
|
|
auto={T}:add{1}
|
|
auto=this(variable{type:elemental:myrestrictedcastingzone}>0) {T}:ability$!choice add{W} _ choice add{G} _ choice add{R} _choice add{U} _choice add{B}!$ controller
|
|
auto=this(variable{type:elemental:mybattlefield}>0) {T}:ability$!choice add{W} _ choice add{G} _ choice add{R} _choice add{U} _choice add{B}!$ controller
|
|
text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Primal Command
|
|
auto=choice name(Gain life and return non-creature) transforms((,newability[choice name(You gain life) life:7 controller && name(Return non-creature) target(*[-creature]|battlefield) moveTo(ownerlibrary)],newability[choice name(Opponent gains life) life:7 opponent && name(Return non-creature) target(*[-creature]|battlefield) moveTo(ownerlibrary)])) oneshot
|
|
auto=choice name(Gain life and return graveyard) transforms((,newability[choice name(You gain life) life:7 controller && target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)],newability[choice name(Opponent gains life) life:7 opponent && target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)])) oneshot
|
|
auto=choice name(Gain life and search creature) transforms((,newability[choice name(You gain life) life:7 controller && name(Search creature) target(creature|mylibrary) moveTo(myhand) and!( shuffle )!],newability[choice name(Opponent gains life) life:7 opponent && name(Search creature) target(creature|mylibrary) moveTo(myhand) and!( shuffle )!])) oneshot
|
|
auto=choice name(Return non-creature and return graveyard) ability$!name(Player shuffles graveyard) name(Player shuffles graveyard) target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)!$ controller && ability$!name(Put non-creature on top) name(Put non-creature on top) target(*[-creature]|battlefield) transforms((,newability[moveTo(ownerlibrary)])) oneshot!$ controller
|
|
auto=if type(creature|mylibrary)~equalto~0 then choice choice name(Return non-creature and search creature) name(Return non-creature and search creature) target(*[-creature]|battlefield) moveTo(ownerlibrary)
|
|
auto=if type(creature|mylibrary)~morethan~0 then choice name(Search creature and return non-creature) name(Search creature and return non-creature) target(creature|mylibrary) moveTo(myhand) and!( transforms((,newability[name(Put non-creature on top) target(*[-creature]|battlefield) moveTo(ownerlibrary)])) oneshot )!
|
|
auto=choice name(Return graveyard and search creature) ability$!name(Search creature) name(Search creature) target(creature|mylibrary) moveTo(myhand) and!( shuffle )! !$ controller && ability$!name(Player shuffles graveyard) name(Player shuffles graveyard) target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)!$ controller
|
|
text=Choose two -- Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Primal Empathy
|
|
auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:draw:1 controller
|
|
auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:draw:1 controller
|
|
auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~lessthan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:counter(1/1,1) target(creature|myBattlefield)
|
|
text=At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
|
|
mana={1}{G}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Primal Might
|
|
target=creature|myBattlefield
|
|
auto=X/X ueot
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
|
|
mana={X}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Primal Vigor
|
|
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
|
|
auto=@tokencreated(*|opponentBattlefield):name(Double the token) all(trigger) clone options(notrigger) and!( transforms((,newability[moveto(opponentBattlefield)])) forever )!
|
|
auto=@counteradded(1/1) from(creature|battlefield) except(Primal Vigor):may counter(1/1) target(creature[counter{1/1.1}]|Battlefield)
|
|
text=If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. -- If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
|
|
mana={4}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Primal Wellspring
|
|
auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
|
|
auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
|
|
auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
|
|
auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
|
|
auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
|
|
text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Primal Whisperer
|
|
auto=foreach(Morph|myBattlefield) 2/2
|
|
facedown={3}
|
|
autofacedown={3}{G}:morph
|
|
text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elf Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Prime Speaker Vannifar
|
|
aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary)
|
|
auto={T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery
|
|
text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Elf Ooze Wizard
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Primevals' Glorious Rebirth
|
|
auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard)
|
|
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield.
|
|
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
|
|
mana={5}{W}{B}
|
|
type=Legendary Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Primitive Etchings
|
|
auto=@drawof(player) turnlimited:if type(creature[fresh]|myhand)~morethan~0 then draw:1 controller
|
|
text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Primitive Justice
|
|
restriction=type(artifact|battlefield)~morethan~0
|
|
kicker=multi{1}{RG}
|
|
auto=if spent({20}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:19 else if spent({19}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:18 else if spent({18}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:17 else if spent({17}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:16 else if spent({16}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:15 else if spent({15}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:14 else if spent({14}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:13 else if spent({13}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:12 else if spent({12}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:11 else if spent({11}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:10 else if spent({10}{R}{G}{G}{G}{G}{G}{G}{G}{G}{G}) then life:9 else if spent({9}{R}{G}{G}{G}{G}{G}{G}{G}{G}) then life:8 else if spent({8}{R}{G}{G}{G}{G}{G}{G}{G}) then life:7 else if spent({7}{R}{G}{G}{G}{G}{G}{G}) then life:6 else if spent({6}{R}{G}{G}{G}{G}{G}) then life:5 else if spent({5}{R}{G}{G}{G}{G}) then life:4 else if spent({4}{R}{G}{G}{G}) then life:3 else if spent({3}{R}{G}{G}) then life:2 else if spent({2}{R}{G}) then life:1
|
|
auto=if compare(kicked)~equalto~0 then name(Destroy 1 artifact) name(Destroy 1 artifact) target(artifact) destroy
|
|
auto=if compare(kicked)~equalto~1 then name(Destroy 2 artifacts) name(Destroy 2 artifacts) target(<2>artifact) destroy
|
|
auto=if compare(kicked)~equalto~2 then name(Destroy 3 artifacts) name(Destroy 3 artifacts) target(<3>artifact) destroy
|
|
auto=if compare(kicked)~equalto~3 then name(Destroy 4 artifacts) name(Destroy 4 artifacts) target(<4>artifact) destroy
|
|
auto=if compare(kicked)~equalto~4 then name(Destroy 5 artifacts) name(Destroy 5 artifacts) target(<5>artifact) destroy
|
|
auto=if compare(kicked)~equalto~5 then name(Destroy 6 artifacts) name(Destroy 6 artifacts) target(<6>artifact) destroy
|
|
auto=if compare(kicked)~equalto~6 then name(Destroy 7 artifacts) name(Destroy 7 artifacts) target(<7>artifact) destroy
|
|
auto=if compare(kicked)~equalto~7 then name(Destroy 8 artifacts) name(Destroy 8 artifacts) target(<8>artifact) destroy
|
|
auto=if compare(kicked)~equalto~8 then name(Destroy 9 artifacts) name(Destroy 9 artifacts) target(<9>artifact) destroy
|
|
auto=if compare(kicked)~equalto~9 then name(Destroy 10 artifacts) name(Destroy 10 artifacts) target(<10>artifact) destroy
|
|
auto=if compare(kicked)~equalto~10 then name(Destroy 11 artifacts) name(Destroy 11 artifacts) target(<11>artifact) destroy
|
|
auto=if compare(kicked)~equalto~11 then name(Destroy 12 artifacts) name(Destroy 12 artifacts) target(<12>artifact) destroy
|
|
auto=if compare(kicked)~equalto~12 then name(Destroy 13 artifacts) name(Destroy 13 artifacts) target(<13>artifact) destroy
|
|
auto=if compare(kicked)~equalto~13 then name(Destroy 14 artifacts) name(Destroy 14 artifacts) target(<14>artifact) destroy
|
|
auto=if compare(kicked)~equalto~14 then name(Destroy 15 artifacts) name(Destroy 15 artifacts) target(<15>artifact) destroy
|
|
auto=if compare(kicked)~equalto~15 then name(Destroy 16 artifacts) name(Destroy 16 artifacts) target(<16>artifact) destroy
|
|
auto=if compare(kicked)~equalto~16 then name(Destroy 17 artifacts) name(Destroy 17 artifacts) target(<17>artifact) destroy
|
|
auto=if compare(kicked)~equalto~17 then name(Destroy 18 artifacts) name(Destroy 18 artifacts) target(<18>artifact) destroy
|
|
auto=if compare(kicked)~equalto~18 then name(Destroy 19 artifacts) name(Destroy 19 artifacts) target(<19>artifact) destroy
|
|
auto=if compare(kicked)~morethan~18 then name(Destroy 20 artifacts) name(Destroy 20 artifacts) target(<20>*artifact) destroy
|
|
text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Primordial Wurm
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Prince of Thralls
|
|
auto=@movedto(*[-instant;-sorcery]|graveyard) from(opponentbattlefield):name(Pay life or give opponent) all(trigger[to]) name(Pay life or give opponent) transforms((,newability[choice name(Give to opponent) moveto(opponentbattlefield)],newability[choice name(Pay 3 life) life:-3 controller])) oneshot
|
|
text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
|
|
mana={4}{U}{B}{B}{R}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Prismari Apprentice
|
|
auto=@movedto(*[instant;sorcery]|mystack):unblockable ueot
|
|
auto=@movedto(*[instant;sorcery;manacost>=5]|mystack):counter(1/1)
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.
|
|
mana={U}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Prismari Campus
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=tap(noevent)
|
|
auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:add{R}
|
|
auto={T}:add{U}
|
|
text=Prismari Campus enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Scry 1.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Prismari Command
|
|
auto=choice name(Deals 2 damage and you draw) target(player,creature,planeswalker) damage:2 && ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller
|
|
auto=choice name(Deals 2 damage and opponent draws) target(player,creature,planeswalker) damage:2 && ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent
|
|
auto=choice name(Deals 2 damage and you create treasure) target(player,creature,planeswalker) damage:2 && Token(Treasure Sur)
|
|
auto=choice name(Deals 2 damage and opponent creates treasure) target(player,creature,planeswalker) damage:2 && token(Treasure Sur) opponent
|
|
auto=choice name(Deals 2 damage and destroy artifact) target(player,creature,planeswalker) damage:2 && ability$!name(Destroy artifact) name(Destroy artifact) target(artifact) destroy!$ controller
|
|
auto=choice name(You draw and you create treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && Token(Treasure Sur)
|
|
auto=choice name(You draw and and opponent creates treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && token(Treasure Sur) opponent
|
|
auto=choice name(opponent draws and you create treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && Token(Treasure Sur)
|
|
auto=choice name(opponent draws and and opponent creates treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && token(Treasure Sur) opponent
|
|
auto=choice name(You draw and destroy artifact) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && target(artifact) destroy
|
|
auto=choice name(opponent draws and destroy artifact) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && target(artifact) destroy
|
|
auto=choice name(You create treasure and destroy artifact) Token(Treasure Sur) && target(artifact) destroy
|
|
auto=choice name(Opponent creates treasure and destroy artifact) token(Treasure Sur) opponent && target(artifact) destroy
|
|
text=Choose two -- Prismari Command deals 2 damage to any target. -- Target player draws two cards, then discards two cards. -- Target player creates a Treasure token. -- Destroy target artifact.
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Prismari Pledgemage
|
|
abilities=defender
|
|
auto=@movedto(*[instant;sorcery]|mystack):transforms((,newability[canattack])) ueot
|
|
text=Defender -- Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.
|
|
mana={UR}{UR}
|
|
type=Creature
|
|
subtype=Orc Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Prismatic Ending
|
|
auto=target(*[-land;manacost<=converge]|battlefield) moveto(exile)
|
|
text=Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
|
|
mana={X}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Prismatic Vista
|
|
auto={L:1}{T}{S}:name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!
|
|
text={T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle your library.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Prismite
|
|
auto={2}:Add{W}
|
|
auto={2}:Add{U}
|
|
auto={2}:Add{B}
|
|
auto={2}:Add{R}
|
|
auto={2}:Add{G}
|
|
text={2}: Add one mana of any color.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Prison Realm
|
|
auto=(blink)forsrc target(*[creature;planeswalker]|opponentbattlefield)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Prized Griffin
|
|
abilities=flying
|
|
text=Flying
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Prodigious Growth
|
|
target=creature
|
|
auto=teach(creature) +7/+7
|
|
auto=teach(creature) trample
|
|
text=Enchant creature -- Enchanted creature gets +7/+7 and has trample.
|
|
mana={4}{G}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Profane Command
|
|
auto=choice name(Life and Return) life:-X target(player) && moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard)
|
|
auto=choice name(Life and -X/-X) life:-X target(player) && -X/-X target(creature) ueot
|
|
auto=choice name(Life and Fear) life:-X target(player) && target(<upto:X>creature|battlefield) fear ueot
|
|
auto=choice name(Return and -X/-X) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && -X/-X target(creature) ueot
|
|
auto=choice name(Return and Fear) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && target(<upto:X>creature|battlefield) fear ueot
|
|
auto=choice name(-X/-X and Fear) -X/-X target(creature) ueot && target(<upto:X>creature|battlefield) fear ueot
|
|
text=Choose two -- Target player loses X life. -- Return target creature card with converted mana cost X or less from your graveyard to the battlefield. -- Target creature gets -X/-X until end of turn. -- Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
|
|
mana={X}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Profane Procession
|
|
auto={3}{W}{B}:target(creature) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.ProfaneExiled)])) forever )!
|
|
auto=aslongas(*[counter{0/0.1.ProfaneExiled}]|exile) flip(Tomb of the Dusk Rose) >2
|
|
text={3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
|
|
mana={1}{W}{B}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Profane Transfusion
|
|
auto=exchangelife opponent
|
|
auto=if compare(lifetotal)~morethan~compare(opponentlifetotal) then token(Horror,Creature Artifact Horror,lifetotalminusopponentlifetotalminusend/lifetotalminusopponentlifetotalminusend) else token(Horror,Creature Artifact Horror,opponentlifetotalminuslifetotalminusend/opponentlifetotalminuslifetotalminusend)
|
|
text=Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
|
|
mana={6}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Profane Tutor
|
|
suspend(2)={1}{B}
|
|
restriction=never
|
|
mana={0}
|
|
auto=name(Search card) target(*|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Suspend 2-{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Search your library for a card, put that card into your hand, then shuffle.
|
|
type=Sorcery
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Profaner of the Dead
|
|
auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return creatures) all(creature[toughness<=tminus1minusend]|opponentbattlefield) moveto(ownerhand)])) oneshot )!
|
|
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Professor of Symbology
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Professor of Zoomancy
|
|
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Bear Druid
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Professor's Warning
|
|
target=creature
|
|
auto=choice name(Put 1/1 counter) counter(1/1)
|
|
auto=choice name(Gains indestructible) transforms((,newability[indestructible])) ueot
|
|
text=Choose one -- Put a +1/+1 counter on target creature. -- Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Profit // Loss
|
|
abilities=hasnokicker
|
|
other={2}{B} name(Loss)
|
|
kicker={2}{B} name(Fuse)
|
|
auto=if paid(alternative) then all(creature|opponentbattlefield) -1/-1 ueot
|
|
auto=if paid(kicker) then all(creature|opponentbattlefield) -1/-1 ueot
|
|
auto=ifnot paid(alternative) then all(creature|mybattlefield) 1/1 ueot
|
|
text=Creatures you control get +1/+1 until end of turn. // Creatures your opponents control get -1/-1 until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Prohibit
|
|
kicker={2}
|
|
auto=ifnot paid(kicker) then target(*[manacost<=2]|stack) fizzle
|
|
auto=if paid(kicker) then target(*[manacost<=4]|stack) fizzle
|
|
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Promise of Loyalty
|
|
auto=ability$!name(Put a vow counter) name(Put a vow counter) target(creature|mybattlefield) transforms((,newability[counter(0/0.1.vow)],newability[all(other creature|mybattlefield) sacrifice])) forever!$ controller
|
|
auto=ability$!name(Put a vow counter) name(Put a vow counter) target(creature|mybattlefield) transforms((,newability[counter(0/0.1.vow)],newability[this(counter{0/0.1.vow}>=1) cantattack],newability[this(counter{0/0.1.vow}>=1) cantpwattack],newability[all(other creature|mybattlefield) sacrifice])) forever!$ opponent
|
|
text=Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Promise of Tomorrow
|
|
auto=@movedTo(creature|graveyard) from(mybattlefield):all(trigger[to]) moveTo(exile)
|
|
auto=@each my endofturn restriction{type(creature|myBattlefield)~lessthan~1}:sacrifice all(this) && moveTo(myBattlefield) all(creature|myExile)
|
|
text=Whenever a creature you control dies, exile it. -- At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Promising Duskmage
|
|
auto=_DIES_this(counter{1/1}>=1) draw:1 controller
|
|
text=When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Prophet of the Peak
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Cat
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Prophetic Titan
|
|
aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) bottomoflibrary )!])) ueot
|
|
auto=ifnot delirium then choice name(Deals 4 damage) name(Deals 4 damage) damage:4 target(player,creature,planeswalker)
|
|
auto=ifnot delirium then choice name(Reveal 4 cards) name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if delirium then name(Deals 4 damage) damage:4 target(player,creature,planeswalker)
|
|
auto=if delirium then name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Delirium - When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. -- Prophetic Titan deals 4 damage to any target. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
|
|
mana={4}{U}{R}
|
|
type=Creature
|
|
subtype=Giant Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Prosper, Tome-Bound
|
|
abilities=deathtouch
|
|
auto=@each my end:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.ProsperEffect)],newability[this(counter{0/0.1.ProsperEffect}>0) canplayfromexile],newability[phaseaction[my end next once checkex] counter(0/0.-1.ProsperEffect)])) forever )!
|
|
auto=@movedto(*|mystack,mybattlefield) from(myexile):name(Create treasure) token(Treasure Sur)
|
|
text=Deathtouch -- Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. -- Pact Boon - Whenever you play a card from exile, create a Treasure token.
|
|
mana={2}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Tiefling Warlock
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Prosperous Innkeeper
|
|
auto=name(Create treasure) token(Treasure Sur)
|
|
auto=@movedto(other creature|mybattlefield):name(Gain 1 life) life:1
|
|
text=When Prosperous Innkeeper enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever another creature enters the battlefield under your control, you gain 1 life.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Halfling Citizen
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Prosperous Pirates
|
|
auto=token(435451)*2
|
|
text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Protean Hulk
|
|
aicode=activate moveTo(myBattlefield) target(<anyamount>creature[manacost<=6]|myLibrary)
|
|
auto=_DIES_name(Search any number of creatures with casting cost 6 or less) reveal:plibrarycount optionone name(Choose card) target(<anyamount>creature[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put them back) target(<anyamount>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
|
|
text=When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less, put them onto the battlefield, then suffle your library.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Protean Raider
|
|
auto=if raid then may copy(creature)
|
|
text=Raid - If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Shapeshifter Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Protect // Serve
|
|
abilities=hasnokicker
|
|
other={1}{U} name(Serve)
|
|
kicker={1}{U} name(Fuse)
|
|
auto=if paid(alternative) then target(creature) -6/0 ueot
|
|
auto=if paid(kicker) then target(creature) -6/0 ueot
|
|
auto=ifnot paid(alternative) then target(creature) 2/4 ueot
|
|
text=Target creature gets +2/+4 until end of turn. // Target creature gets -6/-0 until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Protection of the Hekma
|
|
auto=@damaged(controller):life:1
|
|
text=If a source an opponent controls would deal damage to you, prevent 1 of that damage.
|
|
mana={4}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Protector of the Crown
|
|
abilities=cantlifelose
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this)
|
|
text=When Protector of the Crown enters the battlefield, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Prototype Portal
|
|
auto=choice name(Don't exile any artifact) donothing
|
|
auto=if type(artifact[manacost=0]|myhand)~morethan~0 then choice name(Exile artifact with manacost 0) name(Exile artifact with manacost 0) transforms((,newability[moveto(exile) target(artifact[manacost=0]|myhand)],newability[{T}:name(mana cost {0}) clone target(artifact[manacost=0]|myexile)])) forever
|
|
auto=if type(artifact[manacost=1]|myhand)~morethan~0 then choice name(Exile artifact with manacost 1) name(Exile artifact with manacost 1) transforms((,newability[moveto(exile) target(artifact[manacost=1]|myhand)],newability[{T}{1}:name(mana cost {1}) clone target(artifact[manacost=1]|myexile)])) forever
|
|
auto=if type(artifact[manacost=2]|myhand)~morethan~0 then choice name(Exile artifact with manacost 2) name(Exile artifact with manacost 2) transforms((,newability[moveto(exile) target(artifact[manacost=2]|myhand)],newability[{T}{2}:name(mana cost {2}) clone target(artifact[manacost=2]|myexile)])) forever
|
|
auto=if type(artifact[manacost=3]|myhand)~morethan~0 then choice name(Exile artifact with manacost 3) name(Exile artifact with manacost 3) transforms((,newability[moveto(exile) target(artifact[manacost=3]|myhand)],newability[{T}{3}:name(mana cost {3}) clone target(artifact[manacost=3]|myexile)])) forever
|
|
auto=if type(artifact[manacost=4]|myhand)~morethan~0 then choice name(Exile artifact with manacost 4) name(Exile artifact with manacost 4) transforms((,newability[moveto(exile) target(artifact[manacost=4]|myhand)],newability[{T}{4}:name(mana cost {4}) clone target(artifact[manacost=4]|myexile)])) forever
|
|
auto=if type(artifact[manacost=5]|myhand)~morethan~0 then choice name(Exile artifact with manacost 5) name(Exile artifact with manacost 5) transforms((,newability[moveto(exile) target(artifact[manacost=5]|myhand)],newability[{T}{5}:name(mana cost {5}) clone target(artifact[manacost=5]|myexile)])) forever
|
|
auto=if type(artifact[manacost=6]|myhand)~morethan~0 then choice name(Exile artifact with manacost 6) name(Exile artifact with manacost 6) transforms((,newability[moveto(exile) target(artifact[manacost=6]|myhand)],newability[{T}{6}:name(mana cost {6}) clone target(artifact[manacost=6]|myexile)])) forever
|
|
auto=if type(artifact[manacost=7]|myhand)~morethan~0 then choice name(Exile artifact with manacost 7) name(Exile artifact with manacost 7) transforms((,newability[moveto(exile) target(artifact[manacost=7]|myhand)],newability[{T}{7}:name(mana cost {7}) clone target(artifact[manacost=7]|myexile)])) forever
|
|
auto=if type(artifact[manacost=8]|myhand)~morethan~0 then choice name(Exile artifact with manacost 8) name(Exile artifact with manacost 8) transforms((,newability[moveto(exile) target(artifact[manacost=8]|myhand)],newability[{T}{8}:name(mana cost {8}) clone target(artifact[manacost=8]|myexile)])) forever
|
|
auto=if type(artifact[manacost=9]|myhand)~morethan~0 then choice name(Exile artifact with manacost 9) name(Exile artifact with manacost 9) transforms((,newability[moveto(exile) target(artifact[manacost=9]|myhand)],newability[{T}{9}:name(mana cost {9}) clone target(artifact[manacost=9]|myexile)])) forever
|
|
auto=if type(artifact[manacost=10]|myhand)~morethan~0 then choice name(Exile artifact with manacost 10) name(Exile artifact with manacost 10) transforms((,newability[moveto(exile) target(artifact[manacost=10]|myhand)],newability[{T}{10}:name(mana cost {10}) clone target(artifact[manacost=10]|myexile)])) forever
|
|
auto=if type(artifact[manacost=11]|myhand)~morethan~0 then choice name(Exile artifact with manacost 11) name(Exile artifact with manacost 11) transforms((,newability[moveto(exile) target(artifact[manacost=11]|myhand)],newability[{T}{11}:name(mana cost {11}) clone target(artifact[manacost=11]|myexile)])) forever
|
|
auto=if type(artifact[manacost=12]|myhand)~morethan~0 then choice name(Exile artifact with manacost 12) name(Exile artifact with manacost 12) transforms((,newability[moveto(exile) target(artifact[manacost=12]|myhand)],newability[{T}{12}:name(mana cost {12}) clone target(artifact[manacost=12]|myexile)])) forever
|
|
auto=if type(artifact[manacost=13]|myhand)~morethan~0 then choice name(Exile artifact with manacost 13) name(Exile artifact with manacost 13) transforms((,newability[moveto(exile) target(artifact[manacost=13]|myhand)],newability[{T}{13}:name(mana cost {13}) clone target(artifact[manacost=13]|myexile)])) forever
|
|
auto=if type(artifact[manacost=14]|myhand)~morethan~0 then choice name(Exile artifact with manacost 14) name(Exile artifact with manacost 14) transforms((,newability[moveto(exile) target(artifact[manacost=14]|myhand)],newability[{T}{14}:name(mana cost {14}) clone target(artifact[manacost=14]|myexile)])) forever
|
|
auto=if type(artifact[manacost=15]|myhand)~morethan~0 then choice name(Exile artifact with manacost 15) name(Exile artifact with manacost 15) transforms((,newability[moveto(exile) target(artifact[manacost=15]|myhand)],newability[{T}{15}:name(mana cost {15}) clone target(artifact[manacost=15]|myexile)])) forever
|
|
auto=if type(artifact[manacost=16]|myhand)~morethan~0 then choice name(Exile artifact with manacost 16) name(Exile artifact with manacost 16) transforms((,newability[moveto(exile) target(artifact[manacost=16]|myhand)],newability[{T}{16}:name(mana cost {16}) clone target(artifact[manacost=16]|myexile)])) forever
|
|
auto=if type(artifact[manacost=17]|myhand)~morethan~0 then choice name(Exile artifact with manacost 17) name(Exile artifact with manacost 17) transforms((,newability[moveto(exile) target(artifact[manacost=17]|myhand)],newability[{T}{17}:name(mana cost {17}) clone target(artifact[manacost=17]|myexile)])) forever
|
|
auto=if type(artifact[manacost=18]|myhand)~morethan~0 then choice name(Exile artifact with manacost 18) name(Exile artifact with manacost 18) transforms((,newability[moveto(exile) target(artifact[manacost=18]|myhand)],newability[{T}{18}:name(mana cost {18}) clone target(artifact[manacost=18]|myexile)])) forever
|
|
auto=if type(artifact[manacost=19]|myhand)~morethan~0 then choice name(Exile artifact with manacost 19) name(Exile artifact with manacost 19) transforms((,newability[moveto(exile) target(artifact[manacost=19]|myhand)],newability[{T}{19}:name(mana cost {19}) clone target(artifact[manacost=19]|myexile)])) forever
|
|
auto=if type(artifact[manacost=20]|myhand)~morethan~0 then choice name(Exile artifact with manacost 20) name(Exile artifact with manacost 20) transforms((,newability[moveto(exile) target(artifact[manacost=20]|myhand)],newability[{T}{20}:name(mana cost {20}) clone target(artifact[manacost=20]|myexile)])) forever
|
|
text=Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. -- {X},{T}: Create a token that's a copy of the exiled card. X is the converted mana cost of that card.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Proud Mentor
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(impetuous protege|mylibrary)
|
|
auto={W}{T}:tap target(creature)
|
|
text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Proud Wildbonder
|
|
abilities=trample
|
|
auto=lord(creature[trample]|myBattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)]))
|
|
text=Trample -- Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
|
|
mana={2}{RG}{RG}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Proven Combatant
|
|
autograveyard={4}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Providence
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Providence) lifeset:26 controller
|
|
auto=lifeset:26 controller
|
|
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. -- Your life total becomes 26.
|
|
mana={5}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Provoke the Trolls
|
|
auto=if type(creature|mybattlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) target(creature) damage:3 && 5/0 ueot
|
|
auto=if type(planeswalker|mybattlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3
|
|
auto=choice name(Damage player) target(player) damage:3
|
|
text=Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Prowling Caracal
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Prowling Felidar
|
|
abilities=vigilance
|
|
auto=_LANDFALL_counter(1/1,1) all(this)
|
|
text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Prowling Geistcatcher
|
|
auto=@sacrificed(creature[-token]|mybattlefield):name(Put 1/1 counter) counter(1/1)
|
|
auto=@sacrificed(creature|mybattlefield):name(Exile creature) all(trigger[to]) name(Exile creature) moveto(myexile) and!( counter(0/0.1.ProwlingExiled) )!
|
|
auto=_DIES_name(Return exiled creatures) all(creature[counter{0/0.1.ProwlingExiled}]|myexile) moveto(mybattlefield)
|
|
text=Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. -- When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Prowling Pangolin
|
|
auto=choice name(Opponent sacrifice 2 creatures and you sacrifice Pangolin) sacrifice && ability$!name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent
|
|
auto=choice name(You sacrifices 2 creatures and Pangolin) sacrifice && ability$!name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ controller
|
|
auto=choice name(No one sacrifices creatures) donothing
|
|
text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Prowling Serpopard
|
|
abilities=nofizzle
|
|
auto=lord(creature|mystack) nofizzle
|
|
text=Prowling Serpopard can't be countered. -- Creature spells you control can't be countered.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Cat Snake
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Prying Blade
|
|
auto=@combatdamaged(player) from(this):token(435451)
|
|
auto=teach(creature) 1/0
|
|
auto={2}:equip
|
|
text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Prying Eyes
|
|
auto=draw:4
|
|
auto=reject notatarget(<2>*|myhand)
|
|
text=Draw four cards, then discard two cards.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Psychic Corrosion
|
|
auto=@drawof(player):deplete:2 opponent
|
|
text=Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Psychic Impetus
|
|
target=creature
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_scry:2 scrycore delayed dontshow donothing scrycoreend scryend]))
|
|
auto=2/2
|
|
text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, you scry 2.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Psychic Intrusion
|
|
auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )!
|
|
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )!
|
|
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
|
text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
|
|
mana={3}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Psychic Miasma
|
|
auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject and!( if cantargetcard(*[land]|*) then target(Psychic Miasma|opponentgraveyard) moveto(ownerhand) )! !$ opponent
|
|
text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Psychic Surgery
|
|
aicode=activate target(*[zpos<=2]|opponentlibrary) moveto(ownerexile)
|
|
auto=@shuffledfoeof(player):may name(Look top 2) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(<upto:1>*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
|
text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Psychic Symbiont
|
|
abilities=flying
|
|
auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ && draw:1
|
|
text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.
|
|
mana={4}{U}{B}
|
|
type=Creature
|
|
subtype=Nightmare Horror
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Psychic Theft
|
|
target=player
|
|
auto=if type(*[instant;sorcery]|targetedpersonshand)~morethan~0 then name(Exile a card) name(Exile a card) target(*[instant;sorcery]|targetedpersonshand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(ownerhand)])) ueot )!
|
|
auto=if type(*[instant;sorcery]|targetedpersonshand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|targetedpersonshand) moveto(myreveal) and!( moveto(targetedpersonshand) )!
|
|
text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Psychic Transfer
|
|
auto=if compare(lifetotalminusopponentlifetotalminusend)~morethan~4 then exchangelife opponent else if compare(opponentlifetotalminuslifetotalminusend)~morethan~4 then exchangelife opponent
|
|
text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Psychogenic Probe
|
|
auto=@shuffledfoeof(player):name(Deal 2 damage) damage:2 opponent
|
|
auto=@shuffledof(player):name(Deal 2 damage) damage:2 controller
|
|
text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Psychotic Episode
|
|
abilities=madness
|
|
auto=if type(*|opponenthand)~morethan~0 then choice name(Look opponent's hand) target(*|opponenthand) bottomoflibrary
|
|
auto=if type(*|opponenthand)~equalto~0 then choice name(Look opponent's top library) target(*[zpos=1]|opponentlibrary) bottomoflibrary
|
|
autoexile=restriction{discarded} pay({1}{B}) name(pay {1}{B} to cast) activate name(pay {1}{B} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pteramander
|
|
abilities=flying
|
|
auto={7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto={U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
text=Flying -- {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Salamander Drake
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pterodon Knight
|
|
auto=if type(dinosaur|mybattlefield)~morethan~0 flying
|
|
text=Pterodon Knight has flying as long as you control a Dinosaur.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pull from Eternity
|
|
target=*|exile
|
|
auto=moveto(ownergraveyard)
|
|
text=Put target face-up exiled card into its owner's graveyard.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pull from Tomorrow
|
|
auto=draw:X && reject notatarget(*|myhand)
|
|
text=Draw X cards, then discard a card.
|
|
mana={X}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pull from the Deep
|
|
target=<upto:1>*[instant]|mygraveyard
|
|
auto=moveto(exile) all(this)
|
|
auto=moveto(myhand)
|
|
auto=moveto(myhand) target(<upto:1>*[sorcery]|mygraveyard)
|
|
text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pulse of Llanowar
|
|
auto=all(land[basic]|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) forever
|
|
text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Puncturing Blow
|
|
target=creature
|
|
auto=damage:5
|
|
auto=exiledeath
|
|
text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pure // Simple
|
|
other={1}{G}{W} name(Simple)
|
|
auto=ifnot paid(alternative) then target(creature[multicolor]|battlefield) destroy
|
|
auto=if paid(alternative) then all(*[aura;equipment]|battlefield) destroy
|
|
text=Destroy target multicolored permanent. // Destroy all Auras and Equipment.
|
|
mana={1}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Purgatory
|
|
auto=@movedto(creature[-token]|mygraveyard) from(battlefield):name(Exile creature) all(trigger[to]) moveto(myexile) and!( counter(0/0.1.PurgatoryExile) )!
|
|
auto=@each my upkeep restriction{type(creature|myexile)~morethan~0}:may pay({4}) name(Return exiled creature) target(creature[counter{0/0.1.PurgatoryExile}]|myexile) moveto(myBattlefield) and!( life:-2 controller )!
|
|
text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
|
|
mana={2}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Purifying Dragon
|
|
abilities=flying
|
|
auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:name(Deal damage to creature) name(Deal damage to creature) transforms((,newability[if type(creature[zombie]|opponentbattlefield)~morethan~0 then choice name(Damage Zombie) name(Damage Zombie) damage:2 target(creature[zombie]|opponentbattlefield)],newability[if type(creature[-zombie]|opponentbattlefield)~morethan~0 then choice name(Damage non-zombie) name(Damage non-zombie) damage:1 target(creature[-zombie]|opponentbattlefield)])) oneshot
|
|
text=Flying -- Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to that creature instead.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Purphoros's Intervention
|
|
auto=choice name(Create elemental token) token(Elemental,Creature Elemental,X/1,red,trample,haste,unearth)
|
|
auto=choice name(Deals twice X damage) damage:X target(creature,planeswalker) && damage:X target(creature,planeswalker)
|
|
text=Choose one -- Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. -- Purphoros's Intervention deals twice X damage to target creature or planeswalker.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Purphoros, Bronze-Blooded
|
|
abilities=indestructible
|
|
auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature))
|
|
auto=lord(other creature|myBattlefield) haste
|
|
auto={2}{R}:name(Put red creature in play) target(creature[red]|myhand) moveto(mybattlefield) and!( transforms((,newability[treason])) ueot )!
|
|
auto={2}{R}:name(Put artifact creature in play) target(creature[artifact]|myhand) moveto(mybattlefield) and!( transforms((,newability[treason])) ueot )!
|
|
text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn't a creature. -- Other creatures you control have haste. -- {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
|
|
mana={4}{R}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Purple Worm
|
|
other={3}{G}{G} name(Cast for 2 less)
|
|
otherrestriction=morbid
|
|
restriction=type(creature[fresh]|mygraveyard)~equalto~0
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=This spell costs {2} less to cast if a creature died this turn. -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Worm
|
|
power=8
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Purple-Crystal Crab
|
|
auto=_DIES_ draw:1
|
|
text=When Purple-Crystal Crab dies, draw a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Crab
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pursue Glory
|
|
abilities=cycling
|
|
auto=all(creature[attacking]) 2/0
|
|
autohand=__CYCLING__({2})
|
|
text=Attacking creatures get +2/+0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pursued Whale
|
|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
auto=token(Pirate Pur) opponent
|
|
text=When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." -- Spells your opponents cast that target Pursued Whale cost 3 more to cast.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Whale
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Put Away
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=may name(Return a card) target(*|mygraveyard) moveto(mylibrary) and!( shuffle )!
|
|
text=Counter target spell. You may shuffle up to one target card from your graveyard into your library.
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Putrid Goblin
|
|
abilities=persist
|
|
text=Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Goblin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Pyramid of the Pantheon
|
|
auto={2}{T}{counter(0/0,1,brick)}:add{G}
|
|
auto={2}{T}{counter(0/0,1,brick)}:add{B}
|
|
auto={2}{T}{counter(0/0,1,brick)}:add{W}
|
|
auto={2}{T}{counter(0/0,1,brick)}:add{R}
|
|
auto={2}{T}{counter(0/0,1,brick)}:add{U}
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{G}{G}{G}
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{B}{B}{B}
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{W}{W}{W}
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{R}{R}{R}
|
|
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{U}{U}{U}
|
|
text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pyre of Heroes
|
|
auto={2}{T}:name(Sacrifice a creature) target(creature|myBattlefield) transforms((,newability[sacrifice],newability[name(Search creature) target(*[creature;manacost=manacostplus1plusend;share!types!]|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot asSorcery
|
|
text={2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pyroceratops
|
|
abilities=trample
|
|
auto=@movedTo(*[-creature]|stack):counter(1/1,1)
|
|
text=Trample -- Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Pyroclastic Elemental
|
|
auto={1}{R}{R}:damage:1 target(player)
|
|
text={1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Pyroclastic Hellion
|
|
auto=may moveTo(ownerHand) target(land|myBattlefield) && damage:2 opponent
|
|
text=When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Pyrokinesis
|
|
other={E(*[red]|myhand)} name(Exile red card)
|
|
auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
|
|
text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
|
|
mana={4}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pyromancer Ascension
|
|
auto=@movedto(*[instant;sorcery]|mystack) restriction{type(*[instant;sorcery]|mygraveyard)~morethan~0}:all(trigger[to]) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then may name(Put quest counter) target(<anyamount>Pyromancer Ascension|myBattlefield) counter(0/0.1.quest)])) oneshot
|
|
auto=@movedto(*[instant;sorcery]|mystack) restriction{compare(hascntquest)~morethan~1}:may name(Copy spell) all(trigger[to]) activate castcard(noevent copied)
|
|
text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Pyromancer's Gauntlet
|
|
auto=@damaged(*|myBattlefield) from(instant[red]|myzones):all(trigger[to]) damage:2
|
|
auto=@damaged(*|myBattlefield) from(sorcery[red]|myzones):all(trigger[to]) damage:2
|
|
auto=@damaged(*|myBattlefield) from(planeswalker[red]|myzones):all(trigger[to]) damage:2
|
|
auto=@damaged(*|opponentBattlefield) from(instant[red]|*):all(trigger[to]) damage:2
|
|
auto=@damaged(*|opponentBattlefield) from(sorcery[red]|*):all(trigger[to]) damage:2
|
|
auto=@damaged(*|opponentBattlefield) from(planeswalker[red]|*):all(trigger[to]) damage:2
|
|
auto=@damageof(player) from(instant[red]|myzones):damage:2 opponent
|
|
auto=@damageof(player) from(sorcery[red]|myzones):damage:2 opponent
|
|
auto=@damageof(player) from(planeswalker[red]|myzones):damage:2 opponent
|
|
auto=@damagefoeof(player) from(instant[red]|*):damage:2 opponent
|
|
auto=@damagefoeof(player) from(sorcery[red]|*):damage:2 opponent
|
|
auto=@damagefoeof(player) from(planeswalker[red]|*):damage:2 opponent
|
|
text=If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pyromancer's Goggles
|
|
auto={T}:name(Add red mana) transforms((,newability[add{R}],newability[@movedto(*[sorcery;instant;red]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
text={T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
|
|
mana={5}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Pyromancer's Swath
|
|
auto=@damaged(creature|myBattlefield) from(*[instant;sorcery]|myzones):all(trigger[to]) damage:2
|
|
auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery]|*):all(trigger[to]) damage:2
|
|
auto=@damageof(player) from(*[instant;sorcery]|myzones):damage:2 opponent
|
|
auto=@damagefoeof(player) from(*[instant;sorcery]|*):damage:2 opponent
|
|
auto=@each endofturn:name(Discard hand) all(*|myhand) reject
|
|
text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Pyromancy
|
|
auto={D}{3}:name(Deal damage) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[name(Damage creature or player) damage:manacost target(player^creature)])) oneshot])) oneshot
|
|
text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.
|
|
mana={2}{R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Pyromantic Pilgrim
|
|
abilities=haste
|
|
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Pyromatics
|
|
abilities=hasnokicker,hasreplicate
|
|
target=player,creature,planeswalker
|
|
kicker=multi{1}{R} name(Replicate)
|
|
auto=name(Deal 1 damage) damage:1
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Pyromatics) name(Copy Pyromatics) activate castcard(copied noevent named!:Pyromatics:!)!$ controller
|
|
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to any target.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Pyrophobia
|
|
auto=damage:3 target(creature)
|
|
auto=all(creature[coward]) cantblock ueot
|
|
text=Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pyrotechnics
|
|
auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Pyxis of Pandemonium
|
|
auto={T}:name(Exile top cards) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0.1.PyxisExiled) )!
|
|
auto={7}{T}:name(Put permanents in play) all(*[-instant;-sorcery;counter{0/0.1.PyxisExiled}]|exile) moveto(ownerbattlefield)
|
|
text={T}: Each player exiles the top card of his or her library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Qarsi Deceiver
|
|
auto={T}:add{C}
|
|
text={T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Qasali Ambusher
|
|
abilities=reach,spellmastery
|
|
other={0} name(cast for free)
|
|
otherrestriction=type(creature[attacking]|opponentbattlefield)~morethan~0,type(forest|mybattlefield)~morethan~0,type(plains|mybattlefield)~morethan~0
|
|
text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Cat Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Qasali Slingers
|
|
abilities=reach
|
|
auto=may destroy target(artifact,enchantment)
|
|
auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment)
|
|
text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Cat Warrior
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Qilin's Blessing
|
|
target=creature
|
|
auto=2/2
|
|
text=Target creature gets +2/+2 until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Quakebringer
|
|
abilities=foretell,nolifegainopponent
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={2}{R}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=@each my upkeep:name(Deals 2 damages) damage:2 opponent
|
|
autograveyard=@each my upkeep restriction{type(giant|mybattlefield)~morethan~0}:name(Deals 2 damages) damage:2 opponent
|
|
text=Your opponents can't gain life. -- At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. -- Foretell {2}{R}{R}
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Berserker
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Quakefoot Cyclops
|
|
auto=cantblocktarget(<upto:2>creature) ueot
|
|
autohand={1}{R}{cycle}:name(cycling) draw:1
|
|
autohand=@cycled(this|hand):target(creature) cantblocktarget
|
|
text=When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Cyclops
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Quandrix Apprentice
|
|
aicode=activate transforms((,newability[target(land[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Reveal top 3 cards) reveal:3 optionone name(Get a land) target(<upto:1>*[land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Quandrix Campus
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=tap(noevent)
|
|
auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
text=Quandrix Campus enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Scry 1.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Quandrix Command
|
|
auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Return card and counterspell) name(Return card and counterspell) name(Return card and counterspell) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(ownerhand)!$ controller
|
|
auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and put 1/1 counters) name(Return card and put 1/1 counters) target(*[creature;planeswalker]|battlefield) moveto(ownerhand) && ability$!name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)!$ controller
|
|
auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and you shuffle) name(Return card and you shuffle) target(*[creature;planeswalker]|battlefield) moveto(ownerhand) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ controller
|
|
auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and opponent shuffles) name(Return card and opponent shuffles) target(*[creature;planeswalker]|battlefield) moveto(ownerhand) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent
|
|
auto=if type(creature|battlefield)~morethan~0 then if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Counterspell and put 1/1 counters) name(Counterspell and put 1/1 counters) name(Counterspell and put 1/1 counters) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)!$ controller
|
|
auto=if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Counterspell and you shuffle) name(Counterspell and you shuffle) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ controller
|
|
auto=if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Counterspell and opponent shuffles) name(Counterspell and opponent shuffles) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counters and you shuffle) name(Put 1/1 counters and you shuffle) target(creature|battlefield) counter(1/1,2) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ controller
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counters and opponent shuffles) name(Put 1/1 counters and and opponent shuffles) target(creature|battlefield) counter(1/1,2) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent
|
|
text=Choose two -- Return target creature or planeswalker to its owner's hand. -- Counter target artifact or enchantment spell. -- Put two +1/+1 counters on target creature. -- Target player shuffles up to three target cards from their graveyard into their library.
|
|
mana={1}{G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Quandrix Cultivator
|
|
auto=if type(forest[basic]|mylibrary)~morethan~0 then choice name(Search basic forest) name(Search basic forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!
|
|
auto=if type(island[basic]|mylibrary)~morethan~0 then choice name(Search basic island) name(Search basic island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!
|
|
auto=choice name(Don't search) donothing
|
|
text=When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
|
|
mana={1}{G}{GU}{U}
|
|
type=Creature
|
|
subtype=Turtle Druid
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Quandrix Pledgemage
|
|
auto=@movedto(*[instant;sorcery]|mystack):counter(1/1)
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.
|
|
mana={1}{GU}{GU}
|
|
type=Creature
|
|
subtype=Merfolk Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Quarry Beetle
|
|
auto=may moveto(mybattlefield) target(land|mygraveyard)
|
|
text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Quarry Colossus
|
|
auto=choice name(Choose your creature) target(creature|mybattlefield) moveto(mylibrary) && foreach(plains|mybattlefield) moverandom(*|mylibrary) from(mylibrary) to(mylibrary)
|
|
auto=choice name(Choose an opponent's creature) target(creature|opponentbattlefield) moveto(opponentlibrary) && foreach(plains|mybattlefield) moverandom(*|opponentlibrary) from(opponentlibrary) to(opponentlibrary)
|
|
text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Quarry Hauler
|
|
auto=_PROLIFERATE_
|
|
text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Camel
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Quartzwood Crasher
|
|
abilities=trample
|
|
auto=@damaged(player) from(creature[trample]|mybattlefield):create(Dinosaur Beast Qua:Creature Dinosaur Beast:thatmuch/thatmuch:green:trample)
|
|
text=Trample -- Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
|
|
mana={2}{R}{R}{G}
|
|
type=Creature
|
|
subtype=Dinosaur Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Quarum Trench Gnomes
|
|
auto={T}:target(plains|battlefield) loseabilities && transforms((,newability[producecolor:land])) forever
|
|
text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Gnome
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Quasiduplicate
|
|
target=creature|myBattlefield
|
|
auto=clone
|
|
flashback={1}{U}{U}{D(*|myhand)}
|
|
text=Create a token that's a copy of target creature you control. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={1}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Queen Marchesa
|
|
abilities=deathtouch,haste
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(omonarch)~morethan~0}:token(Assassin,Creature Assassin,1/1,black,deathtouch,haste)
|
|
text=Deathtouch, haste -- When Queen Marchesa enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield.
|
|
mana={1}{R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Assassin
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Queen of Ice // Rage of Winter
|
|
abilities=adventure
|
|
other={1}{U} name(Adventure)
|
|
auto=if paid(alternative) then name(Freeze creature) name(Freeze creature) target(creature|battlefield) freeze
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=@combatdamaged(creature) from(this):all(trigger[to]) freeze
|
|
text=Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. // Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Noble Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Queen's Agent
|
|
abilities=lifelink
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Vampire Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Queen's Bay Soldier
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Queen's Commission
|
|
auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2
|
|
text=Create two 1/1 white Vampire creature tokens with lifelink.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Quench
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
text=Counter target spell unless its controller pays {2}.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Quenchable Fire
|
|
target=player
|
|
auto=damage:3
|
|
auto=ability$!name(Pay or lifeloss) pay[[{U}]] name(Pay blue mana) donothing?damage:3!$ targetedplayer
|
|
text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Quest for Pure Flame
|
|
auto=@damagefoeof(player):may name(Put Quest counter) counter(0/0,1,Quest)
|
|
auto={S} restriction{compare(hascntquest)~morethan~3}:name(Sacrifice and double damage) emblem transforms((,newability[@damaged(creature|myBattlefield) from(*[-Quest for Pure Flame]|myzones):damage:thatmuch all(trigger[to])],newability[@damaged(creature|opponentBattlefield) from(*[-Quest for Pure Flame]|*):damage:thatmuch all(trigger[to])],newability[@damageof(player) from(*[-Quest for Pure Flame]|myzones):damage:thatmuch controller],newability[@damagefoeof(player) from(*[-Quest for Pure Flame]|*):damage:thatmuch opponent],newability[@damaged(planeswalker|myBattlefield) from(*[-Quest for Pure Flame]|myzones):damage:thatmuch all(trigger[to])],newability[@damaged(planeswalker|opponentBattlefield) from(*[-Quest for Pure Flame]|*):damage:thatmuch all(trigger[to])])) ueot dontremove
|
|
text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.
|
|
mana={R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Questing Beast
|
|
abilities=vigilance,deathtouch,haste
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
auto=@combatdamagefoeof(player) from(this):damage:thatmuch target(planeswalker|opponentbattlefield)
|
|
#MISSING: damage can't be prevented
|
|
text=Vigilance, deathtouch, haste -- Questing Beast can't be blocked by creatures with power 2 or less. -- Combat damage that would be dealt by creatures you control can't be prevented. -- Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
|
|
mana={2}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Quicken
|
|
auto=target(sorcery|myhand) transforms((,newability[flash])) ueot
|
|
auto=draw:1 controller
|
|
text=The next sorcery card you cast this turn can be cast as though it had flash. -- Draw a card.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Quicksilver Wall
|
|
abilities=defender
|
|
auto={4}:moveto(myhand)
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 4) pay[[{4}]] name(Pay 4) moveto(opponenthand) notatarget(Quicksilver Wall|opponentBattlefield)?donothing!$ opponent])) forever
|
|
text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=1
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Quiet Speculation
|
|
target=player
|
|
auto=Reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(Choose 3 cards with flashback) target(<upto:3>*[hasflashback]|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
|
text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Quintorius, Field Historian
|
|
auto=lord(spirit|mybattlefield) 1/0
|
|
auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Create Spirit) token(Spirit,Creature Spirit,3/2,white,red)
|
|
text=Spirits you control get +1/+0. -- Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.
|
|
mana={3}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Elephant Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Quirion Explorer
|
|
auto=this(variable{olandg}>0) {t}:out{g}
|
|
auto=this(variable{olandu}>0) {t}:out{u}
|
|
auto=this(variable{olandr}>0) {t}:out{r}
|
|
auto=this(variable{olandb}>0) {t}:out{b}
|
|
auto=this(variable{olandw}>0) {t}:out{w}
|
|
auto=this(variable{olandc}>0) {t}:out{1}
|
|
text={T}: Add one mana of any color that a land an opponent controls could produce.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid Scout
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Radha, Heart of Keld
|
|
abilities=showfromtoplibrary,canplaylandlibrarytop
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
auto={4}{R}{G}:type:land:myBattlefield/type:land:myBattlefield ueot
|
|
text=As long as it's your turn, Radha, Heart of Keld has first strike. -- You may look at the top card of your library any time, and you may play lands from the top of your library. -- {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
|
|
mana={1}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Radiant Destiny
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=activatechooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[_CITY'S_BLESSING_ lord(creature[chosentype]|mybattlefield) vigilance])) forever activatechooseend
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As Radiant Destiny enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Radiant Epicure
|
|
auto=life:converge controller
|
|
auto=life:-converge opponent
|
|
text=Converge - When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire Wizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Radiant Scrollwielder
|
|
auto=@damaged(creature) from(*[instant;sorcery]|myzones):life:thatmuch controller
|
|
auto=@damageof(player) from(*[instant;sorcery]|myzones):life:thatmuch controller
|
|
auto=@damagefoeof(player) from(*[instant;sorcery]|myzones):life:thatmuch controller
|
|
auto=@each my upkeep:name(Exile instant or sorcery) moverandom(*[instant;sorcery]) from(mygraveyard) to(myexile)
|
|
auto=@movedto(*[instant;sorcery]|myexile) from(mygraveyard) restriction{myupkeeponly}:name(Can play from exile) all(trigger[to]) transforms((,newability[canplayfromexile],newability[gainedexiledeath])) ueot
|
|
text=Instant and sorcery spells you control have lifelink. -- At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
|
|
mana={2}{R}{W}
|
|
type=Creature
|
|
subtype=Dwarf Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Radiant Solar
|
|
abilities=flying,lifelink
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=@movedto(creature[-token]|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
autohand={W}{D}:name(Venture dungeon and gain life) life:3 controller && if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Flying, lifelink -- Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) -- {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Radiant, Serra Archangel
|
|
abilities=flying,partner
|
|
auto={T(other creature[flying]|mybattlefield)}:protection from white ueot
|
|
auto={T(other creature[flying]|mybattlefield)}:protection from blue ueot
|
|
auto={T(other creature[flying]|mybattlefield)}:protection from black ueot
|
|
auto={T(other creature[flying]|mybattlefield)}:protection from red ueot
|
|
auto={T(other creature[flying]|mybattlefield)}:protection from green ueot
|
|
text=Flying -- Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn. -- Partner (You can have two commanders if both have partner.)
|
|
mana={6}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Radiating Lightning
|
|
target=player
|
|
auto=damage:3
|
|
auto=Radiating Lightning deals 3 damage to target player
|
|
auto=damage:1 all(creature|targetedpersonsBattlefield)
|
|
text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Radical Idea
|
|
auto=draw:1
|
|
flashback={1}{U}{D(*|myhand)}
|
|
text=Draw a card. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Raff Capashen, Ship's Mage
|
|
abilities=flash, flying
|
|
auto=lord(*[artifact;legendary;saga]|myhand) asflash
|
|
text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={2}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rafter Demon
|
|
auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent
|
|
text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.
|
|
other={3}{B}{R} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={2}{B}{R}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rag Man
|
|
auto=this(variable{ishuman}>0) {B}{B}{B}{T}:name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) transforms((,newability[name(Discard creature) target(creature|myhand) reject])) oneshot myturnonly
|
|
auto=this(variable{ishuman}<1) {B}{B}{B}{T}:name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) transforms((,newability[ability$!name(Discard creature) name(Discard creature) target(creature|opponenthand) reject!$ opponent])) oneshot myturnonly
|
|
text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Human Minion
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ragavan, Nimble Pilferer
|
|
other={1}{R} name(Dash)
|
|
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveto(ownerhand)])) forever
|
|
auto=@combatdamaged(player) from(this):token(Treasure Sur)
|
|
auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )!
|
|
auto=@combatdamageof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )!
|
|
text=Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
|
mana={R}
|
|
type=Legendary Creature
|
|
subtype=Monkey Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rage-Scarred Berserker
|
|
auto=1/0 target(creature|myBattlefield) ueot && indestructible ueot
|
|
text=When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Minotaur Berserker
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ragefire
|
|
target=creature
|
|
auto=damage:3
|
|
text=Ragefire deals 3 damage to target creature.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Raging Kronch
|
|
abilities=nosolo
|
|
text=Raging Kronch can't attack alone.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Raging Redcap
|
|
abilities=double strike
|
|
text=Double strike
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Knight
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Raging Regisaur
|
|
auto=_ATTACKING_damage:1 target(player,creature,planeswalker)
|
|
text=Whenever Raging Regisaur attacks, it deals 1 damage to any target.
|
|
mana={2}{R}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Raging Swordtooth
|
|
abilities=trample
|
|
auto=damage:1 all(other creature)
|
|
text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
|
|
mana={3}{R}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rags // Riches
|
|
abilities=hasaftermath
|
|
flashback={5}{U}{U} name(Riches)
|
|
auto=ifnot paid(flashback) then all(creature) -2/-2 ueot
|
|
auto=if paid(flashback) then ability$!name(Give creature to opponent) name(Give creature to opponent) moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent
|
|
text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Raiders' Karve
|
|
aicode=activate all(land[zpos=1|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!
|
|
auto=_ATTACKING_reveal:1 optionone target(<upto:1>land|reveal) moveto(ownerbattlefield) and!( tap(noevent) )! optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
|
|
text=Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Raiders' Wake
|
|
auto=@discarded(*|opponenthand):life:-2 opponent
|
|
auto=@each my endofturn:if raid then ability$!discard(*|myhand)!$ opponent
|
|
text=Whenever an opponent discards a card, that player loses 2 life. -- Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rain of Gore
|
|
auto=@lifeof(player):name(Loose life instead) life:-twicethatmuch controller
|
|
auto=@lifefoeof(player):name(Loose life instead) life:-twicethatmuch opponent
|
|
text=If a spell or ability would cause its controller to gain life, that player loses that much life instead.
|
|
mana={B}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rain of Revelation
|
|
auto=draw:3
|
|
auto=reject notatarget(*|myhand)
|
|
text=Draw three cards, then discard a card.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rain of Rust
|
|
target=artifact,land
|
|
other={3}{R} name(Entwine)
|
|
auto=ifnot paid(alternative) then destroy
|
|
auto=if paid(alternative) then destroy && destroy target(artifact,land)
|
|
text=Choose one Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.)
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rain of Thorns
|
|
auto=choice name(Destroy target artifact) destroy target(artifact)
|
|
auto=choice name(Destroy target land) destroy target(land)
|
|
auto=name(More...) emblem transforms((,newability[({0}:name(Destroy target artifact) destroy target(artifact)],newability[{0}:name(Destroy target land) destroy target(land)])) ueot
|
|
text=Choose one or both -- Destroy target artifact. -- Destroy target land.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Raise the Draugr
|
|
restriction=type(creature|mygraveyard)~morethan~0
|
|
auto=choice name(Return 1 creature) target(creature|mygraveyard) moveTo(myhand)
|
|
auto=if type(creature|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|mygraveyard) moveTo(myhand) and!( transforms((,newability[name(Choose another creature) target(other *[creature;share!types!]|mygraveyard) moveTo(myhand)])) oneshot )!
|
|
text=Choose one -- Return target creature card from your graveyard to your hand. -- Return two target creature cards that share a creature type from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Raiza, Boros Archangel
|
|
abilities=flying,vigilance,haste
|
|
auto={T}:prevent:3 target(creature) && damage:3 target(other creature)
|
|
text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
|
|
mana={4}{R}{R}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=6
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rakavolver
|
|
abilities=hasotherkicker
|
|
other={2}{R}{U} name(Kicker Blue)
|
|
kicker={1}{W} name(Kicker White or both)
|
|
auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[flying])) forever
|
|
auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[lifelink])) forever
|
|
auto=if paid(kicker) then pay({U}) name(Pay also kicker blue) transforms((,newability[counter(1/1)],newability[flying])) forever
|
|
text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Volver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Augermage
|
|
abilities=first strike
|
|
auto={T}:name(target opponent) target(opponent) donothing && all(this) transforms((,newability[ability$!name(discard) reject notatarget(*|opponenthand)!$ targetedplayer && ability$!name(discard) reject notatarget(*|opponenthand)!$ controller])) assorcery
|
|
text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.
|
|
mana={B}{B}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Firewheeler
|
|
auto=ability$!name(Choose one) choice name(Don't deal damage) donothing _ choice name(Damage 1 creature) damage:2 target(creature) _ choice name(Damage 1 planeswalker) damage:2 damage(planeswalker)!$ controller
|
|
auto=damage:2 opponent
|
|
text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
|
|
mana={B}{B}{R}{R}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Headliner
|
|
abilities=haste
|
|
auto=counter(0/0,1,echo)
|
|
auto=@each my upkeep restriction{compare(hascntecho)~morethan~0}:transforms((,newability[counter(0/0.-1.echo)],newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) target(*|myhand) reject],newability[choice name(Sacrifice) sacrifice])) forever
|
|
text=Haste -- Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Locket
|
|
auto={BR}{BR}{BR}{BR}{T}{S}:draw:2
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
text={T}: Add {B} or {R}. -- {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Rakdos, Lord of Riots
|
|
abilities=flying,trample
|
|
restriction=compare(oplifelost)~morethan~0
|
|
auto=lord(creature|myhand,myCommandzone,mygraveyard,myexile) transforms((,newability[thisforeach(variable{oplifelost}>0) changecost(colorless:-1)]))
|
|
text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
|
|
mana={B}{B}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Riteknife
|
|
auto={2}:equip
|
|
auto=teach(creature) transforms((,newability[{T}{S(creature|myBattlefield)}:name(Put a blood counter) target(Rakdos Riteknife[attached]|mybattlefield) counter(0/0.1.Blood)]))
|
|
auto=thisforeach(variable{hascntblood}>0) teach(creature) 1/0
|
|
auto=thisforeach(variable{halfdownhascntblood}>0) teach(creature) -1/0
|
|
auto=this(variable{hascntblood}=1) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 1 permanent) name(Sacrifice 1 permanent) target(*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=2) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 2 permanents) name(Sacrifice 2 permanents) target(<2>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=3) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 3 permanents) name(Sacrifice 3 permanents) target(<3>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=4) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 4 permanents) name(Sacrifice 4 permanents) target(<4>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=5) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 5 permanents) name(Sacrifice 5 permanents) target(<5>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=6) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 6 permanents) name(Sacrifice 6 permanents) target(<6>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=7) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 7 permanents) name(Sacrifice 7 permanents) target(<7>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=8) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 8 permanents) name(Sacrifice 8 permanents) target(<8>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=9) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 9 permanents) name(Sacrifice 9 permanents) target(<9>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=10) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 10 permanents) name(Sacrifice 10 permanents) target(<10>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=11) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 11 permanents) name(Sacrifice 11 permanents) target(<11>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=12) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 12 permanents) name(Sacrifice 12 permanents) target(<12>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=13) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 13 permanents) name(Sacrifice 13 permanents) target(<13>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=14) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 14 permanents) name(Sacrifice 14 permanents) target(<14>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=15) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 15 permanents) name(Sacrifice 15 permanents) target(<15>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=16) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 16 permanents) name(Sacrifice 16 permanents) target(<16>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=17) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 17 permanents) name(Sacrifice 17 permanents) target(<17>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=18) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 18 permanents) name(Sacrifice 18 permanents) target(<18>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}=19) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 19 permanents) name(Sacrifice 19 permanents) target(<19>*|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=this(variable{hascntblood}>=20) {B}{R}{S}:name(Player sacrifices permanents) target(player) ability$!name(Sacrifice 20 permanents) name(Sacrifice 20 permanents) target(<20>*|mybattlefield) sacrifice!$ targetedplayer
|
|
text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Roustabout
|
|
auto=_BLOCKED_damage:1 opponent
|
|
text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
|
|
mana={1}{B}{R}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rakdos Trumpeter
|
|
abilities=menace
|
|
auto={3}{R}:+2/+0
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rakdos, the Showstopper
|
|
abilities=flying, trample
|
|
auto=all(other creature[-Demon;-Devil;-Imp]|battlefield) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend]))
|
|
text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
|
|
mana={4}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Raking Claws
|
|
abilities=cycling
|
|
target=creature
|
|
auto=double strike ueot
|
|
autohand=__CYCLYNG__({2})
|
|
text=Target creature gains double strike until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rakshasa Debaser
|
|
auto=_ATTACKING_moveTo(myBattlefield) target(creature|opponentgraveyard)
|
|
autograveyard={6}{B}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. -- Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Cat Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ral's Dispersal
|
|
target=creature
|
|
auto=moveTo(ownerHand)
|
|
text=Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ral's Outburst
|
|
target=player,creature,planeswalker
|
|
auto=damage:3
|
|
auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
|
|
mana={2}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ral's Staticaster
|
|
abilities=trample
|
|
auto=_ATTACKING_if type(planeswalker[ral]|myBattlefield)~morethan~0 then 1/0 foreach(*|hand) ueot
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.
|
|
mana={2}{U}{R}
|
|
type=Creature
|
|
subtype=Viashino Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rally Maneuver
|
|
target=creature
|
|
auto=transforms((,newability[2/0],newability[first strike],newability[may name(Other creature gets 0/2) target(other creature) transforms((,newability[0/2],newability[lifelink])) ueot])) ueot
|
|
text=Target creature get +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rally for the Throne
|
|
auto=token(Human,Creature Human,1/1,white)*2
|
|
auto=if casted(this) then if spent({W}{W}{W}) then life:type:creature:mybattlefield controller
|
|
text=Create two 1/1 white Human creature tokens. -- Adamant - If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rally of Wings
|
|
auto=all(creature[flying]|myBattlefield) 2/2
|
|
auto=all(creature|myBattlefield) untap
|
|
text=Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rally the Ranks
|
|
auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 chooseend
|
|
text=As Rally the Ranks enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rally to Battle
|
|
auto=all(creature|myBattlefield) +1/+3 ueot
|
|
auto=all(creature|myBattlefield) untap
|
|
text=Creatures you control get +1/+3 until end of turn. Untap them.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rallying Roar
|
|
auto=all(creature|mybattlefield) untap
|
|
auto=all(creature|mybattlefield) 1/1
|
|
text=Creatures you control get +1/+1 until end of turn. Untap them.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ram Through
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)]))
|
|
text=Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rambunctious Mutt
|
|
auto=destroy target(artifact,enchantment|opponentBattlefield)
|
|
text=When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ramos, Dragon Engine
|
|
abilities=flying
|
|
auto=@movedTo(*[white]|mystack):counter(1/1)
|
|
auto=@movedTo(*[blue]|mystack):counter(1/1)
|
|
auto=@movedTo(*[black]|mystack):counter(1/1)
|
|
auto=@movedTo(*[red]|mystack):counter(1/1)
|
|
auto=@movedTo(*[green]|mystack):counter(1/1)
|
|
auto={C(1/1,-5)}:add{W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1
|
|
text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn.
|
|
mana={6}
|
|
type=Legendary Artifact Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rampage of the Clans
|
|
auto=all(artifact|battlefield) transforms((,newability[destroy],newability[create(Centaur:Creature Centaur:3/3:green)])) oneshot
|
|
auto=all(enchantment|battlefield) transforms((,newability[destroy],newability[create(Centaur:Creature Centaur:3/3:green)])) oneshot
|
|
text=Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rampage of the Valkyries
|
|
auto=token(Angel,Creature Angel,4/4,white,flying,vigilance)
|
|
auto=@movedto(angel|graveyard) from(mybattlefield):ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent
|
|
text=When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. -- Whenever an Angel you control dies, each other player sacrifices a creature.
|
|
mana={3}{W}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rampaging Brontodon
|
|
abilities=trample
|
|
auto=_ATTACKING_foreach(land|myBattlefield) 1/1 ueot
|
|
text=Trample -- Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Rampaging Cyclops
|
|
auto=@combat(blocked) source(this) from(<2>creature):all(trigger[from]) (this) -2/-0
|
|
text=Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Cyclops
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rampaging Ferocidon
|
|
abilities=menace
|
|
auto=@lifeof(player):damage:thatmuch
|
|
auto=@movedto(creature|mybattlefield) damage:1 controller
|
|
auto=@movedto(creature|opponentbattlefield) damage:1 opponent
|
|
text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rampaging Hippo
|
|
abilities=trample,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Hippo
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Rampaging Monument
|
|
abilities=trample
|
|
auto=counter(1/1,3)
|
|
auto=@movedTo(*[multicolor]|mystack):counter(1/1)
|
|
text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Cleric
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Rampaging Rendhorn
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rampart Smasher
|
|
auto=cantbeblockedby(creature[knight;wall])
|
|
text=Rampart Smasher can't be blocked by Knights or Walls.
|
|
mana={RG}{RG}{RG}{RG}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ramunap Excavator
|
|
auto=lord(land|mygraveyard) CanPlayFromGraveyard
|
|
text=You may play land cards from your graveyard.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ramunap Hydra
|
|
abilities=vigilance, reach, trample
|
|
auto=aslongas(Desert|myBattlefield) 1/1
|
|
auto=aslongas(Desert|myGraveyard) 1/1
|
|
text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Snake Hydra
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ramunap Ruins
|
|
auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent
|
|
auto={T}:Add{1}
|
|
auto={T}{L:1}:Add{R}
|
|
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Ranar the Ever-Watchful
|
|
abilities=flying,vigilance
|
|
auto={0}:name(Choose foretell card) target(*[foretell]|myhand) transforms((,newability[{0}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell myturnonly])) ueot limit:1
|
|
auto=@movedto(*|myexile) from(myhand):token(Spirit,Creature Spirit,1/1,white,flying)
|
|
auto=@movedto(*[-instant;-sorcery]|myexile) from(mybattlefield):token(Spirit,Creature Spirit,1/1,white,flying)
|
|
text=Flying, vigilance -- The first card you foretell each turn costs {0} to foretell. -- Whenever you exile one or more cards from your hand and/or permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
|
|
mana={2}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Spirit Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ranger Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=name(Create Wolf) token(Wolf,Creature Wolf,2/2,green)
|
|
auto=this(variable{hascntlevel}=1) {1}{G}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:name(Put 1/1 counter) target(creature[attacking]|battlefield) counter(1/1)
|
|
auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=3) transforms((,newability[showfromtoplibrary],newability[canplaycreaturelibrarytop]))
|
|
text=(Gain the next level as a sorcery to add its ability.) -- When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. -- {1}{G}: Level 2 -- Whenever you attack, put a +1/+1 counter on target attacking creature. -- {3}{G}: Level 3 -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Ranger's Hawk
|
|
abilities=flying
|
|
auto={3}{T}{T(other creature[-tapped]|mybattlefield)}:if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery
|
|
text=Flying -- {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ranger's Longbow
|
|
auto={3}:equip
|
|
auto=teach(creature) reach
|
|
auto=teach(creature) 2/1
|
|
text=Equipped creature gets +2/+1 and has reach. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Ranger-Captain of Eos
|
|
auto={S}:maxCast(*[-creature])0 target(opponent)
|
|
auto=target(creature[manacost<=1]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with converted mana cost 1 or less, reveal it, put it into your hand, then shuffle your library. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier Ranger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ranging Raptors
|
|
auto=_ENRAGE_may moveto(mybattlefield) target(basic|mylibrary) && tap
|
|
text=Enrage - Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rank Officer
|
|
auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(token(Zombie,creature Zombie,black,2/2))! !$ controller
|
|
auto={1}{B}{T}{E(creature|mygraveyard)}::life:-3 opponent
|
|
text=When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Soldier
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rankle, Master of Pranks
|
|
abilities=flying,haste
|
|
auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
|
|
auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent
|
|
auto=@combatdamaged(player) from(this):may name(sacrifice) transforms((,newability[ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent])) ueot
|
|
text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -- Each player discards a card. -- Each player loses 1 life and draws a card. -- Each player sacrifices a creature.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Faerie Rogue
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ransack the Lab
|
|
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
|
|
auto=name(look) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rapacious Dragon
|
|
abilities=flying
|
|
auto=token(435451)*2
|
|
text=Flying -- When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Raptor Companion
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Raptor Hatchling
|
|
abilities=trample
|
|
auto=_ENRAGE_token(Dinosaur,creature Dinosaur,3/3,green)
|
|
text=Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rat Colony
|
|
auto=foreach(rat|myBattlefield) 1/0
|
|
text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Rat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Raugrin Crystal
|
|
abilities=cycling
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{W}
|
|
autohand=__CYCLING__({2})
|
|
text={T}: Add {U}, {R}, or {W}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Raugrin Triome
|
|
abilities=cycling
|
|
auto=tap(noevent)
|
|
autohand=__CYCLING__({3})
|
|
text=({T}: Add {U}, {R}, or {W}.) -- Raugrin Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Island Mountain Plains
|
|
[/card]
|
|
[card]
|
|
name=Ravager Wurm
|
|
auto=choice name(Counter 1/1 and destroy land) all(this) transforms((,newability[counter(1/1.1)])) forever && target(land[basic]) destroy
|
|
auto=choice name(Counter 1/1 and fights creature) transforms((,newability[counter(1/1.1)],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) forever
|
|
auto=choice name(Haste and destroy land) all(this) transforms((,newability[haste all(this)])) forever && target(land[basic]) destroy
|
|
auto=choice name(Haste and fights creature) transforms((,newability[haste all(this)],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) forever
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- When Ravager Wurm enters the battlefield, choose up to one -- Ravager Wurm fights target creature you don't control. -- Destroy target land with an activated ability that isn't a mana ability.
|
|
mana={3}{R}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ravager's Mace
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) calculateparty/0
|
|
auto=teach(creature) menace
|
|
auto={2}{B}{R}:equip
|
|
text=When Ravager's Mace enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Equip {2}{B}{R}
|
|
mana={1}{B}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Raven Wings
|
|
auto={2}:equip
|
|
auto=teach(creature) 1/0
|
|
auto=teach(creature) flying
|
|
auto=teach(creature) transforms((Bird))
|
|
text=Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Ravenform
|
|
abilities=foretell
|
|
target=*[creature;artifact]|battlefield
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=moveto(ownerexile) && token(Bird,Creature Bird,1/1,blue,flying) targetController
|
|
text=Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Chupacabra
|
|
auto=destroy target(creature|opponentBattlefield)
|
|
text=When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Beast Horror
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Daggertooth
|
|
auto=_ENRAGE_life:2 controller
|
|
text=Enrage - Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Giant
|
|
auto=@each my upkeep:damage:1 controller
|
|
text=At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Gigantotherium
|
|
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
|
|
auto=target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
|
text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Harpy
|
|
abilities=flying
|
|
auto={1}{S(other creature|mybattlefield)}:counter(1/1)
|
|
text=Flying -- {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Harpy
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Lindwurm
|
|
auto=life:4 controller
|
|
text=When Ravenous Lindwurm enters the battlefield, you gain 4 life.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Rotbelly
|
|
auto=may name(Sacrifice zombies) target(<upto:3>zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent])) oneshot )!
|
|
text=When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie Horror
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Slime
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
auto=@movedto(creature|opponentGraveyard) from(opponentBattlefield):moveTo(exile) && counter(1/1,storedpower)
|
|
text=Ravenous Slime can't be blocked by creatures with power 2 or less. -- If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ravenous Squirrel
|
|
auto=@sacrificed(*[creature;artifact]|mybattlefield):counter(1/1) all(this)
|
|
auto={1}{B}{G}{S(*[creature;artifact]|mybattlefield)}:name(Gain life and draw) life:1 controller && draw:1 controller
|
|
text=Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. -- {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card.
|
|
mana={B or G}
|
|
type=Creature
|
|
subtype=Squirrel
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Raving Dead
|
|
abilities=deathtouch,mustattack
|
|
auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent
|
|
text=Deathtouch -- At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. -- Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Raving Visionary
|
|
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto=while(restriction{delirium}) {2}{U}{T}:draw:1 controller
|
|
text={U}, {T}: Draw a card, then discard a card. -- Delirium-{2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ravnica at War
|
|
auto=moveto(exile) all(*[multicolor])
|
|
text=Exile all multicolored permanents.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ravos, Soultender
|
|
abilities=flying,partner
|
|
auto=lord(other creature|myBattlefield) 1/1
|
|
auto=@each my upkeep: may moveTo(myhand) target(creature|mygraveyard)
|
|
text=Flying -- Other creatures you control get +1/+1. -- At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ray of Enfeeblement
|
|
target=creature
|
|
auto=-4/-1 ueot
|
|
auto=teach(creature[white]) 0/-3 ueot
|
|
text=Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ray of Frost
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) doesnotuntap
|
|
auto=teach(creature[red]) tap
|
|
auto=teach(creature[red]) loseabilities && transforms((,newability[doesnotuntap]))
|
|
text=Flash -- Enchant creature -- When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. -- As long as enchanted creature is red, it loses all abilities. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Rayami, First of the Fallen
|
|
auto=@movedto(creature[-token]|graveyard) from(battlefield):name(Exile with blood counter) all(trigger[to]) moveto(exile) and!( counter(0/0.1.Blood) )!
|
|
auto=aslongas(creature[flying;counter{0/0.1.Blood}]|exile) flying
|
|
auto=aslongas(creature[first strike;counter{0/0.1.Blood}]|exile) first strike
|
|
auto=aslongas(creature[double strike;counter{0/0.1.Blood}]|exile) double strike
|
|
auto=aslongas(creature[deathtouch;counter{0/0.1.Blood}]|exile) deathtouch
|
|
auto=aslongas(creature[haste;counter{0/0.1.Blood}]|exile) haste
|
|
auto=aslongas(creature[opponentshroud;counter{0/0.1.Blood}]|exile) opponentshroud
|
|
auto=aslongas(creature[indestructible;counter{0/0.1.Blood}]|exile) indestructible
|
|
auto=aslongas(creature[lifelink;counter{0/0.1.Blood}]|exile) lifelink
|
|
auto=aslongas(creature[menace;counter{0/0.1.Blood}]|exile) menace
|
|
auto=aslongas(creature[reach;counter{0/0.1.Blood}]|exile) reach
|
|
auto=aslongas(creature[trample;counter{0/0.1.Blood}]|exile) trample
|
|
auto=aslongas(creature[vigilance;counter{0/0.1.Blood}]|exile) vigilance
|
|
auto=aslongas(creature[protection from black;counter{0/0.1.Blood}]|exile) protection from white
|
|
auto=aslongas(creature[protection from white;counter{0/0.1.Blood}]|exile) protection from black
|
|
auto=aslongas(creature[protection from blue;counter{0/0.1.Blood}]|exile) protection from blue
|
|
auto=aslongas(creature[protection from green;counter{0/0.1.Blood}]|exile) protection from green
|
|
auto=aslongas(creature[protection from red;counter{0/0.1.Blood}]|exile) protection from red
|
|
auto=aslongas(creature[protection from artifact;counter{0/0.1.Blood}]|exile) protection from artifact
|
|
text=If a nontoken creature would die, exile that card with a blood counter on it instead. -- As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
|
|
mana={1}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Vampire
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rayne, Academy Chancellor
|
|
#missing parser for player/controller/opponent
|
|
auto=this(auras >= 1) transforms((,newability[@targeted(*|mybattlefield) from(*|opponentzones):draw:2]))
|
|
auto=this(auras < 1) transforms((,newability[@targeted(*|mybattlefield) from(*|opponentzones):draw:1]))
|
|
text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Razaketh's Rite
|
|
abilities=cycling
|
|
auto=moveto(myhand) target(*|mylibrary)
|
|
autohand=__CYCLING__({B})
|
|
text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.)
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Razaketh, the Foulblooded
|
|
abilities=flying, trample
|
|
auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary)
|
|
text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
|
|
mana={5}{B}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Demon
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Raze the Effigy
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy
|
|
auto=if type(creature[attacking]|battlefield)~morethan~0 then choice name(Creature gets 2/2) name(Creature gets 2/2) target(creature[attacking]|battlefield) 2/2 ueot
|
|
text=Choose one -- Destroy target artifact. -- Target attacking creature gets +2/+2 until end of turn.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Razortide Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={T}:add{U}
|
|
text=Razortide Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {W} or {U}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Read the Runes
|
|
auto=thisforeach(X) draw:1 controller && ability$!name(Choose one) choice name(Discard a card) target(*|myhand) reject _ choice name(Sacrifice a permanent) target(*|mybattlefield) sacrifice!$ controller
|
|
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
|
|
mana={X}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Read the Tides
|
|
auto=choice name(Draw three cards) draw:3 controller
|
|
auto=choice name(Return up to two creatures) moveTo(ownerhand) target(<upto:2>creature)
|
|
text=Choose one -- Draw three cards. -- Return up to two target creatures to their owners' hands.
|
|
mana={5}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ready // Willing
|
|
abilities=hasnokicker
|
|
other={1}{W}{B} name(Willing)
|
|
kicker={1}{W}{B} name(Fuse)
|
|
auto=if paid(alternative) then all(creature|mybattlefield) transforms((,newability[lifelink],newability[deathtouch])) ueot
|
|
auto=if paid(kicker) then all(creature|mybattlefield) transforms((,newability[lifelink],newability[deathtouch])) ueot
|
|
auto=ifnot paid(alternative) then all(creature|mybattlefield) transforms((,newability[indestructible],newability[untap])) ueot
|
|
text=Creatures you control are indestructible this turn. Untap each creature you control. // Creatures you control gain deathtouch and lifelink until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={1}{G}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reality Acid
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=vanishing:3
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):sacrifice mytgt
|
|
text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Reality Shift
|
|
target=creature
|
|
auto=moveto(exile)
|
|
auto=manifest all(*[zpos=1]|mylibrary) controller
|
|
text=Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reality Smasher
|
|
abilities=trample,haste
|
|
auto=@targeted(this) from(*|opponentzones) restriction{type(*|opponenthand)~equalto~0}:name(Counter spell) target(*|opponentzones) fizzle
|
|
auto=@targeted(this) from(*|opponentzones) restriction{type(*|opponenthand)~morethan~0}:choice name(Discard or counter) name(Discard or counter) target(*|opponentzones) transforms((,newability[pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot
|
|
text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
|
|
mana={4}{C}
|
|
type=Creature
|
|
subtype=Eldrazi
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Realm-Cloaked Giant // Cast Off
|
|
abilities=vigilance,adventure
|
|
other={3}{W}{W} name(Adventure)
|
|
auto=if paid(alternative) then name(Destroy all non-giants) name(Destroy all non-giants) destroy all(creature[-giant]|battlefield)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Vigilance // Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Realmwalker
|
|
abilities=changeling,showfromtoplibrary
|
|
auto=chooseatype transforms((,newability[this(variable{type:creature[chosentype;zpos=1]:mylibrary}>0) canplayfromlibrarytop])) forever chooseend
|
|
text=Changeling (This card is every creature type.) -- As Realmwalker enters the battlefield, choose a creature type. -- You may look at the top card of your library any time. -- You may cast creature spells of the chosen type from the top of your library.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Reap and Sow
|
|
other={1}{G} name(Entwine)
|
|
auto=ifnot paid(alternative) then choice name(Destroy land) destroy target(land|battlefield)
|
|
auto=ifnot paid(alternative) then choice name(Reveal land) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
auto=if paid(alternative) then destroy target(land|battlefield) && name(Reveal land) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=Choose one Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reap the Past
|
|
auto=moveTo(exile)
|
|
auto=this(X=0) donothing
|
|
auto=this(X=1) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=2) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=3) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=4) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=5) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=6) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=7) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=8) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=9) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=this(X=10) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand)
|
|
text=Return X cards at random from your graveyard to your hand. Exile Reap the Past.
|
|
mana={X}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reaper of Night // Harvest Fear
|
|
abilities=adventure
|
|
other={3}{B} name(Adventure)
|
|
auto=if paid(alternative) then ability$!name(discard 2 cards) name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~lessthan~3}:name(Gains flying) all(this) transforms((,newability[flying])) ueot
|
|
text=Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. // Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Specter
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Reaper's Talisman
|
|
auto={2}:equip
|
|
auto=teach(creature) transforms((,newability[@combat(attackedalone) source(this):name(Gain life) life:2 controller],newability[@combat(attackedalone) source(this):life:-2 opponent]))
|
|
auto=teach(creature) transforms((,newability[_ATTACKING_name(Gains deathtouch) transforms((,newability[deathtouch])) ueot]))
|
|
text=Whenever equipped creature attacks, it gains deathtouch until end of turn. -- Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Reason // Believe
|
|
abilities=hasaftermath
|
|
flashback={4}{G} name(Believe)
|
|
aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=ifnot paid(flashback) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=if paid(flashback) then all(*[zpos=1]|mylibrary) moveTo(myhand) and!( if cantargetcard(*[creature]|*) then transforms((,newability[may name(Put on battlefield) moveto(myBattlefield)])) oneshot )!
|
|
text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
|
|
mana={U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reaver Ambush
|
|
target=creature[power<=3]
|
|
auto=moveto(exile)
|
|
text=Exile target creature with power 3 or less.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rebbec, Architect of Ascension
|
|
abilities=partner
|
|
auto=aslongas(artifact[manacost=0]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=0])]))
|
|
auto=aslongas(artifact[manacost=1]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=1])]))
|
|
auto=aslongas(artifact[manacost=2]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=2])]))
|
|
auto=aslongas(artifact[manacost=3]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=3])]))
|
|
auto=aslongas(artifact[manacost=4]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=4])]))
|
|
auto=aslongas(artifact[manacost=5]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=5])]))
|
|
auto=aslongas(artifact[manacost=6]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=6])]))
|
|
auto=aslongas(artifact[manacost=7]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=7])]))
|
|
auto=aslongas(artifact[manacost=8]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=8])]))
|
|
auto=aslongas(artifact[manacost=9]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=9])]))
|
|
auto=aslongas(artifact[manacost=10]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=10])]))
|
|
auto=aslongas(artifact[manacost=11]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=11])]))
|
|
auto=aslongas(artifact[manacost=12]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=12])]))
|
|
auto=aslongas(artifact[manacost=13]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=13])]))
|
|
auto=aslongas(artifact[manacost=14]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=14])]))
|
|
auto=aslongas(artifact[manacost=15]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=15])]))
|
|
auto=aslongas(artifact[manacost=16]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=16])]))
|
|
auto=aslongas(artifact[manacost=17]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=17])]))
|
|
auto=aslongas(artifact[manacost=18]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=18])]))
|
|
auto=aslongas(artifact[manacost=19]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=19])]))
|
|
auto=aslongas(artifact[manacost=20]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=20])]))
|
|
auto=aslongas(artifact[manacost>20]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost>20])]))
|
|
text=Artifacts you control have protection from each converted mana cost among artifacts you control. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rebuff the Wicked
|
|
target=*|stack
|
|
restriction=type(*|myBattlefield)~morethan~0
|
|
auto=fizzle
|
|
text=Counter target spell that targets a permanent you control.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Recalibrate
|
|
target=creature
|
|
auto=moveTo(ownerhand)
|
|
auto=if type(*[discarded]|mygraveyard)~morethan~0 then draw:1 controller
|
|
text=Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Recall
|
|
target=<prexx>*|myhand
|
|
abilities=exiledeath
|
|
auto=transforms((,newability[reject],newability[name(Return a card from graveyard) name(Return a card from graveyard) moveto(ownerhand) target(*|mygraveyard)])) forever
|
|
text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
|
|
mana={X}{X}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reckless Air Strike
|
|
auto=choice damage:2 target(creature[flying])
|
|
auto=choice destroy target(artifact)
|
|
text=Choose one -- Reckless Air Strike deals 3 damage to target creature with flying. -- Destroy target artifact.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reckless Amplimancer
|
|
auto={4}{G}:p/t ueot
|
|
text={4}{G}: Double Reckless Amplimancer's power and toughness until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Reckless Crew
|
|
auto=foreach(vehicle|mybattlefield) token(Dwarf,Creature Dwarf,2/1,red) and!( transforms((,newability[may name(Attach equipment) target(equipment|mybattlefield) transforms((,newability[rehook target(dwarf[token;fresh]|mybattlefield)])) oneshot])) oneshot )!
|
|
auto=foreach(equipment|mybattlefield) token(Dwarf,Creature Dwarf,2/1,red) and!( transforms((,newability[may name(Attach equipment) target(equipment|mybattlefield) transforms((,newability[rehook target(dwarf[token;fresh]|mybattlefield)])) oneshot])) oneshot )!
|
|
text=Create X 2/1 red Dwarf creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reckless Endeavor
|
|
auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Damage all creatures) all(creature|battlefield) damage:lastrollresult],newability[name(Roll a d12) rolld12 12 winability donothing winabilityend rolld12end])) oneshot
|
|
auto=name(Roll a d12) rolld12 12 winability token(Treasure Sur)*lastrollresult winabilityend loseability token(Treasure Sur)*lastrollresult loseabilityend rolld12end
|
|
text=Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
|
|
mana={5}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reckless Pangolin
|
|
auto=_ATTACKING_all(this) 1/1 ueot
|
|
text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Pangolin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Reckless Rage
|
|
target=creature|opponentbattlefield
|
|
auto=damage:4
|
|
auto=name(Deals 2 damages to your creature) name(Deals 2 damages to your creature) damage:2 target(creature|mybattlefield)
|
|
text=Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reckless Ringleader
|
|
abilities=haste
|
|
auto=name(Creature perpetually gains haste) target(creature|myhand) counter(0/0.1.PerpetualHaste)
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) transforms((,newability[haste])) forever dontremove
|
|
text=Haste -- When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Reckless Stormseeker
|
|
abilities=daybound
|
|
backside=Storm-Charged Slasher
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@each my combatbegins:name(Creature gets 1/0 and haste) target(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot
|
|
text=At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Storm-Charged Slasher
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Reclaim the Wastes
|
|
aicode=activate target(<upto:2>land[basic]|myLibrary) moveTo(myHand)
|
|
kicker={3}
|
|
auto=if paid(kicker) then name(search two card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<2>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=ifnot paid(kicker) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If this spell was kicked, search your library for two basic land cards instead of one.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reclamation
|
|
auto=lord(creature[black;-canattack]|battlefield) transforms((,newability[becomes(^^black)],newability[cantattack],newability[{S(land|myBattlefield)}:name(Sacrifice a land to attack) canattack ueot attackersonly]))
|
|
text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking.
|
|
mana={2}{G}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Reconnaissance Mission
|
|
abilities=cycling
|
|
auto=@combatdamagefoeof(player) from(creature|myBattlefield):may draw:1 controller
|
|
autohand=__CYCLING__({2})
|
|
text=Whenever a creature you control deals combat damage to a player, you may draw a card. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Reconstruct History
|
|
abilities=exiledeath
|
|
auto=ability$!may name(Return artifact) name(Return artifact) target(artifact|mygraveyard) moveto(myhand)!$ controller
|
|
auto=ability$!may name(Return enchantment) name(Return enchantment) target(enchantment|mygraveyard) moveto(myhand)!$ controller
|
|
auto=ability$!may name(Return instant) name(Return instant) target(instant|mygraveyard) moveto(myhand)!$ controller
|
|
auto=ability$!may name(Return sorcery) name(Return sorcery) target(sorcery|mygraveyard) moveto(myhand)!$ controller
|
|
auto=ability$!may name(Return planeswalker) name(Return planeswalker) target(planeswalker|mygraveyard) moveto(myhand)!$ controller
|
|
text=Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. -- Exile Reconstruct History.
|
|
mana={2}{R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Recruit the Worthy
|
|
buyback={3}
|
|
auto=create(soldier:creature soldier:1/1:white)
|
|
text=Buyback {3} (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) -- Create a 1/1 white Soldier creature token.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Recruiter of the Guard
|
|
aicode=activate target(creature[toughness<=2]|mylibrary) moveto(myhand)
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[toughness<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Recycle
|
|
auto=phasealter(remove,draw,controller)
|
|
auto=@movedTo(*[-land]|mystack):draw:1
|
|
auto=hmodifer:-5 controller
|
|
text=Skip your draw step. -- Whenever you cast a spell, draw a card. -- Your maximum hand size is two.
|
|
mana={4}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Red Dragon
|
|
abilities=flying
|
|
auto=name(Fire Breath) damage:4 opponent
|
|
text=Flying -- Fire Breath - When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Redcap Melee
|
|
auto=choice name(damage non-red target) damage:4 target(creature[-red],planeswalker[-red]) && ability$!destroy target(land)!$ controller
|
|
auto=choice name(damage red target) damage:4 target(creature[red],planeswalker[red])
|
|
text=Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Redcap Raiders
|
|
auto=_ATTACKING_may name(tap non-Human) tap target(creature[-human,-tapped]|myBattlefield) and!(1/1)! ueot
|
|
text=Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Redirect
|
|
target=*[instant;sorcery]|stack
|
|
auto=may name(Choose new targets) fizzle && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!)
|
|
text=You may choose new targets for target spell.
|
|
mana={U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reduce // Rubble
|
|
abilities=hasaftermath
|
|
flashback={2}{R} name(Rubble)
|
|
restriction=type(*|stack)~morethan~0
|
|
otherrestriction=can play sorcery
|
|
auto=ifnot paid(flashback) then target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=if paid(flashback) then target(<upto:3>land|battlefield) freeze
|
|
text=Counter target spell unless its controller pays {3}. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reduce to Memory
|
|
target=*[-land]|battlefield
|
|
auto=moveto(ownerexile) and!( transforms((,newability[token(Spirit^Creature Spirit^3/2^red^white)])) oneshot )!
|
|
text=Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Reef Worm
|
|
auto=_DIES_token(Fish Reef)
|
|
text=When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with "When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield."."
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Worm
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Reflections of Littjara
|
|
auto=chooseatype all(this) transforms((,newability[@movedTo(*[chosentype]|mystack):all(trigger[to]) clone])) forever chooseend
|
|
text=As Reflections of Littjara enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
|
|
mana={4}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Reflective Golem
|
|
auto=@targeted(this) from(*[instant;sorcery]|myzones):pay({2}) name(Pay 2 and copy) all(*[instant;sorcery]|mystack) activate castcard(copied)
|
|
text=Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Refuse // Cooperate
|
|
abilities=hasaftermath,asflash
|
|
flashback={2}{U} name(Cooperate)
|
|
restriction=type(*|stack)~morethan~0
|
|
otherrestriction=type(*[instant;sorcery]|stack)~morethan~0
|
|
auto=ifnot paid(flashback) then target(*|stack) transforms((,newability[damage:manacost controller])) oneshot
|
|
auto=if paid(flashback) then target(*[instant;sorcery]|stack) castcard(copied noevent)
|
|
text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Regal Behemoth
|
|
abilities=trample
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=lord(land|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) produceextra:selectmana]))
|
|
text=Trample -- When Regal Behemoth enters the battlefield, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces).
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Regal Bloodlord
|
|
abilities=flying
|
|
auto=@each endofturn restriction{compare(lifegain)}:create(bat:creature bat:1/1:black:flying)
|
|
text=Flying -- At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
|
|
mana={3}{W}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Regal Caracal
|
|
auto=lord(other cat|mybattlefield) 1/1
|
|
auto=lord(other cat|mybattlefield) lifelink
|
|
auto=token(Cat,creature Cat,1/1,white)*2
|
|
text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Regal Leosaur
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={1}{RW}{RW} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):all(other creature|myBattlefield) 2/1 ueot]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {1}{RW}{RW} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Dinosaur Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Regenesis
|
|
target=<upto:2>*[-instant;-sorcery]|myGraveyard
|
|
auto=moveTo(ownerHand)
|
|
text=Return up to two target permanent cards from your graveyard to your hand.
|
|
mana={3}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Regisaur Alpha
|
|
auto=lord(other dinosaur|mybattlefield) haste
|
|
auto=token(Dinosaur,creature Dinosaur,3/3,green,trample)
|
|
text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
|
|
mana={3}{R}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Regna's Sanction
|
|
auto=counter(1/1) all(creature|myBattlefield)
|
|
auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent
|
|
text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Regna, the Redeemer
|
|
abilities=flying,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(krav^ the unredeemed|mylibrary)
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2
|
|
text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
|
|
mana={5}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Reidane, God of the Worthy
|
|
abilities=flying,vigilance
|
|
other={3}{W} name(Valkmira, Protector's Shield)
|
|
otherrestriction=can play artifact,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Valkmira, Protector's Shield)
|
|
autostack=if paid(alternative) then flip(Valkmira, Protector's Shield) forcetype(Legendary Artifact)
|
|
auto=@movedto(*[snow]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:all(trigger[to]) tap(noevent)
|
|
auto=this(variable{isflipped}<1) lord(*[-creature;manacost>=4]|opponentcastingzone]) altercost(colorless,+2)
|
|
text=Flying, vigilance -- Snow lands your opponents control enter the battlefield tapped. -- Noncreature spells your opponents cast with converted mana cost 4 or more cost {2} more to cast. // {3}{W} Valkmira, Protector's Shield
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Reign of Chaos
|
|
target=land[island;plains]|battlefield
|
|
auto=destroy
|
|
auto=destroy target(creature[white;blue]|battlefield)
|
|
text=Choose one Destroy target Plains and target white creature; or destroy target Island and target blue creature.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reincarnation
|
|
target=creature
|
|
auto=transforms(,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot
|
|
text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
|
|
mana={1}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reinterpret
|
|
target=*|stack
|
|
auto=fizzle
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then name(Cast spell from hand) may name(Cast spell from hand) target(*[-land;manacost<=storedmanacost]|myhand) activate castcard(normal)
|
|
text=Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.
|
|
mana={2}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reject
|
|
target=*[creature;planeswalker]|stack
|
|
auto=transforms((,newability[pay [[{3}]] name(pay 3 mana) donothing?fizzleto(exile)])) oneshot
|
|
text=Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rejuvenating Springs
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
text=Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {U}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Rekindling Phoenix
|
|
abilities=flying
|
|
auto=_DIES_token(Elemental Phoenix)
|
|
text=Flying -- When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Release the Dogs
|
|
auto=create(Dog:Creature Dog:1/1:white)*4
|
|
text=Create four 1/1 white Dog creature tokens.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Release to the Wind
|
|
target=*[-land]|battlefield
|
|
auto=moveto(exile) and!( transforms((,canplayfromexile)) forever )!
|
|
text=Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Relentless Advance
|
|
auto=_AMASS_(3)
|
|
text=Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Relentless Dead
|
|
autograveyard=_DIES_name(return relentless dead) pay({B}) moveTo(hand)
|
|
auto=_DIES_choice name(rturn cost X) pay({1}) moveTo(battlefield) target(other zombie|mygraveyard)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.
|
|
mana={B}{B}
|
|
abilities=menace
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Relentless Pursuit
|
|
abilities=hiddenface
|
|
aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand)
|
|
auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Reveal the top four cards of your library. You may put a creature card and/or land card from among them into your hand. Put the rest into your graveyard.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Relentless Raptor
|
|
abilities=vigilance, mustattack, mustblock
|
|
text=Vigilance -- Relentless Raptor attacks or blocks each combat if able.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Relic Amulet
|
|
auto=@movedTo(*[instant;sorcery;wizard]|myStack):counter(0/0,1,Charge) all(this)
|
|
auto={2}{T}:thisforeach(counter{0/0.1.Charge}) counter(0/0,-1,Charge) all(this) && damage:1 target(creature)
|
|
text=Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet. -- {2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Relic Axe
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature[-warrior]) 1/1
|
|
auto=teach(creature[warrior]) 2/1
|
|
auto={2}:equip
|
|
text=When Relic Axe enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Relic Golem
|
|
auto=aslongas(*|opponentGraveyard) cantattack <8
|
|
auto=aslongas(*|opponentGraveyard) cantpwattack <8
|
|
auto=aslongas(*|opponentGraveyard) cantblock <8
|
|
auto={2}{T}:name(Target controller) name(Target controller) deplete:2 controller
|
|
auto={2}{T}:name(Target opponent) name(Target opponent) deplete:2 opponent
|
|
text=Relic Golem can't attack or black unless an opponent has eight or more cards in their graveyard. -- {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.)
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Relic Robber
|
|
abilities=haste
|
|
auto=@combatdamaged(player) from(this):token(Goblin Construct,Creature Artifact Goblin Construct,0/1,cantblock) and!(transforms((,newability[@each my upkeep:damage:1 controller])) forever)! opponent
|
|
text=Haste -- Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Relic Runner
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot
|
|
text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Relic Sloth
|
|
abilities=vigilance,menace
|
|
text=Vigilance -- Menace (This creature can't be blocked except by two or more creatures.)
|
|
mana={3}{R}{W}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Relic Vial
|
|
auto={2}{T}{S(creature|myBattlefield)}:name(Draw a card) name(Draw a card) draw:1 controller
|
|
auto=@movedTo(creature|myGraveyard) from(Battlefield) restriction{type(creature[cleric]|myBattlefield)~morethan~0}:life-1 opponent && life:1 controller
|
|
text={2}, {T}, Sacrifice a creature: Draw a card. -- As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Rem Karolus, Stalwart Slayer
|
|
abilities=flying,haste
|
|
auto=preventalldamage to(controller) from(*|stack)
|
|
auto=preventalldamage to(*|mybattlefield) from(*|stack)
|
|
auto=@damaged(*|opponentbattlefield) from(*|stack):all(trigger[to]) damage:1
|
|
auto=@damagefoeof(player) from(*|stack):damage:1 opponent
|
|
text=Flying, haste -- If a spell would deal damage to you or another permanent you control, prevent that damage. -- If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
mana={1}{R}{W}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Remedy
|
|
auto=thisforeach(variable{5}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) prevent:1 target(creature,player)!$ controller
|
|
text=Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Remember the Fallen
|
|
target=*[creature;artifact]|mygraveyard
|
|
auto=choice name(Choose one) moveto(myhand)
|
|
auto=choice name(Choose both) moveto(myhand) && moveto(myhand) target(*[creature;artifact]|mygraveyard)
|
|
text=Choose one or both Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Remorseful Cleric
|
|
abilities=flying
|
|
auto={S}:choice name(Exile cards in graveyard) moveTo(exile) all(*|targetedpersonsgraveyard) target(player)
|
|
text=Flying -- Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Remorseless Punishment
|
|
auto=ability$!name(Choose one) choice name(Pay 5 life) life:-5 controller _ choice name(Discards 2 cards) notatarget(<2>*|myhand) reject _ choice name(Sacrifice) notatarget(*[creature;planeswalker]|mybattlefield)!$ opponent
|
|
text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Renata, Called to the Hunt
|
|
anyzone=type:manaG:mybattlefield/3 cdaactive
|
|
auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1.1)
|
|
text=Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters the battlefield with an additional +1/+1 counter on it.
|
|
mana={2}{G}{G}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Demigod
|
|
power=*
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Renegade Doppelganger
|
|
auto=@movedto(other creature|myBattlefield) restriction{compare(iscopied)~equalto~0}:may name(Copy creature) all(trigger[to]) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Renegade Doppelganger) undocpy])) forever )!
|
|
text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Renegade Krasis
|
|
auto=evolve
|
|
auto=@counteradded(1/1) from(this):all(creature[counter{1/1.1}]|mybattlefield) counter(1/1)
|
|
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Beast Mutant
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Renegade Reaper
|
|
abilities=flying
|
|
auto=if type(angel[zpos<=4]|mylibrary)~morethan~0 then deplete:4 controller && life:4 controller
|
|
auto=if type(angel[zpos<=4]|mylibrary)~equalto~0 then deplete:4 controller
|
|
text=Flying -- When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Angel Berserker
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Renowned Weaponsmith
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{C}{C}
|
|
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{C}{C}
|
|
aicode=activate moveTo(myBattlefield) target(*[Vial of Dragonfire;Heart-Piercer Bow]|myLibrary)
|
|
auto={U}{T}:name(search card) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(<1>*[Vial of Dragonfire;Heart-Piercer Bow]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text={T}: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Repeated Reverberation
|
|
#The abilities cannot be targeted or activated twice ATM.
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]) transforms((,newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)])) oneshot])) ueot
|
|
text=When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
|
|
mana={2}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Repeating Barrage
|
|
target=creature,player
|
|
auto=damage:3
|
|
autograveyard={3}{R}{R} restriction{raid}:moveto(myhand)
|
|
text=Repeating Barrage deals 3 damage to target creature or player. -- Raid-{3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Repel Intruders
|
|
other={3}{U} name(Pay blue mana)
|
|
auto=if paid(alternative) then target(creature|stack) fizzle
|
|
kicker={U}
|
|
auto=kicker ifnot paid(alternative) then target(creature|stack) fizzle
|
|
auto=ifnot paid(alternative) then ttoken(Kithkin Soldier,creature kithkin soldier,1/1,white)*2
|
|
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.)
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Replicating Ring
|
|
auto={T}:add{W}
|
|
auto={T}:add{B}
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto={T}:add{R}
|
|
auto=this(cantargetcard(*[-token]) transforms((,newability[@each my upkeep:counter(0/0.1.Night)]))
|
|
auto=@counteradded(0/0,1,Night) from(this) restriction{compare(hascntnight)~equalto~8}:this(cantargetcard(*[-token]) removeallcounters(0/0,1,Night) && token(Replicating Ring)*8
|
|
text={T}: Add one mana of any color. -- At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with " {T}: Add one mana of any color."
|
|
mana={3}
|
|
type=Snow Artifact
|
|
[/card]
|
|
[card]
|
|
name=Replication Technique
|
|
other={4}{U} name(Demonstrate)
|
|
auto=name(Copy permanent) target(*|mybattlefield) clone
|
|
auto=if paid(alternative) then ability$!name(Copy permanent) name(Copy permanent) target(*|mybattlefield) clone!$ controller
|
|
auto=if paid(alternative) then ability$!name(Copy permanent) name(Copy permanent) target(*|mybattlefield) clone!$ opponent
|
|
text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) -- Create a token that's a copy of target permanent you control.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reprobation
|
|
target=creature
|
|
auto=loseabilities
|
|
auto=transforms((,setpower=0,settoughness=1))
|
|
auto=transforms((coward))
|
|
text=Enchant creature -- Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Reptilian Reflection
|
|
auto=cycled(*|myHand):transforms((Dinosaur Creature,setpower=5,settoughness=4,red,haste,trample)) ueot
|
|
text=Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Repudiate // Replicate
|
|
other={1}{G}{U} name(Replicate)
|
|
otherrestriction=myturnonly
|
|
auto=ifnot paid(alternative) then name(Counter target spell) target(*|stack) fizzle
|
|
auto=if paid(alternative) then name(Copy creature) clone target(creature|mybattlefield)
|
|
text=Counter target activated or triggered ability. -- (Mana abilities can't be targeted.) -- Create a token that's a copy of target creature you control.
|
|
mana={GU}{GU}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rescue from the Underworld
|
|
target=creature|mygraveyard
|
|
auto=phaseaction[my upkeep once]:moveto(mybattlefield) && moveTo(mybattlefield) target(creature|mygraveyard)
|
|
auto=moveto(myexile) all(this)
|
|
text=As an additional cost to cast Rescue from the Underworld, sacrifice a creature. -- Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
|
|
mana={4}{B}{S(creature|mybattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rescuer Sphinx
|
|
abilities=flying
|
|
auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1,1) all(this)
|
|
text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Resculpt
|
|
target=artifact,creature
|
|
auto=moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) oneshot
|
|
text=Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Research // Development
|
|
other={3}{U}{R} name(Development)
|
|
auto=ifnot paid(alternative) then name(Search sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose 4 cards) target(<upto:4>*|reveal) moveto(mylibrary) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend afterrevealed shuffle controller afterrevealedend revealend
|
|
auto=if paid(alternative) then ability$!name(Choose one) choice name(Create Elemental) create(Elemental:creature Elemental:3/1:red)*2 opponent _ choice name(Draw cards) draw:2 opponent!$ opponent
|
|
text=Choose up to four cards you own from outside the game and shuffle them into your library. // Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reshape the Earth
|
|
auto=name(search 10 lands) reveal:plibrarycount optionone name(choose card) target(<upto:10>land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
mana={6}{G}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Resilient Khenra
|
|
auto=may target(creature) dynamicability<!powerpumpboth!> ueot
|
|
autograveyard={4}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Jackal Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Resolute Rider
|
|
auto={WB}{WB}:lifelink ueot
|
|
auto={WB}{WB}{WB}:indestructible ueot
|
|
text={WB}{WB}: Resolute Rider gains lifelink until end of turn. -- {WB}{WB}{WB}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={WB}{WB}{WB}{WB}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Resolute Strike
|
|
auto=choice name(Target non Warrior) target(creature[-warrior]) 2/2 ueot
|
|
auto=choice name(Target Warrior) target(creature[warrior]) 2/2 ueot && may ability$!name(Attach equipment) name(Attach equipment) target(equipment|mybattlefield) newhook!$ controller
|
|
text=Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Resolute Survivors
|
|
auto=@exerted(creature|myBattlefield):damage:1 opponent
|
|
auto=@exerted(creature|myBattlefield):life:1
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
|
|
mana={1}{R}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Resolute Watchdog
|
|
abilities=defender
|
|
auto={1}{S}:indestructible target(creature|myBattlefield)
|
|
text=Defender -- {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Resplendent Angel
|
|
abilities=flying
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~5}:create(angel:creature angel:4/4:white:flying,vigilance)
|
|
auto={3}{W}{W}{W}:2/2 && lifelink ueot
|
|
text=Flying -- At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. -- {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Resplendent Griffin
|
|
abilities=flying
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[_ATTACKING_counter(1/1)]))
|
|
text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Resplendent Marshal
|
|
abilities=flying
|
|
auto=if type(creature|mygraveyard)~morethan~0 then choice name(Don't exile any creature) name(Don't exile any creature) donothing
|
|
auto=if type(creature[-angel;-warrior]|mygraveyard)~morethan~0 then choice name(Exile non-angel and non-warrior) name(Exile non-angel and non-warrior) target(creature[-angel;-warrior]|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)])) oneshot )!
|
|
auto=if type(creature[angel;warrior]|mygraveyard)~morethan~0 then choice name(Exile angel or warrior) name(Exile angel or warrior) target(creature[angel;warrior]|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)],newability[all(Resplendent Marshal|mybattlefield) counter(1/1.-1)])) oneshot )!
|
|
auto=_DIES_may name(Exile another creature) target(other creature|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)])) oneshot )!
|
|
text=Flying -- When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Angel Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Response // Resurgence
|
|
other={3}{R}{W} name(Resurgence)
|
|
otherrestriction=myturnonly
|
|
auto=if paid(alternative) then all(creature|mybattlefield) transforms((,newability[first strike],newability[vigilance])) ueot asSorcery
|
|
auto=if paid(alternative) then nextphasealter(add,combatphaseswithmain,controller,after<this>) asSorcery
|
|
auto=ifnot paid(alternative) then damage:5 target(creature[attacking;blocking])
|
|
text=Response deals 5 damage to target attacking or blocking creature. -- Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
|
|
mana={RW}{RW}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Restless Dreams
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(myhand) target(*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(myhand) target(<2>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(myhand) target(<3>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(myhand) target(<4>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(myhand) target(<5>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(myhand) target(<6>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(myhand) target(<7>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(myhand) target(<8>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(myhand) target(<9>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(myhand) target(<10>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(myhand) target(<11>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(myhand) target(<12>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(myhand) target(<13>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(myhand) target(<14>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(myhand) target(<15>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(myhand) target(<16>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(myhand) target(<17>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(myhand) target(<18>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(myhand) target(<19>*[creature]|mygraveyard)
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(myhand) target(<20>*[creature]|mygraveyard)
|
|
text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Restorative Burst
|
|
abilities=doublefacedeath
|
|
auto=name(Return to hand) target(<upto:2>*[creature;land;planeswalker]|mygraveyard) moveto(myhand)
|
|
auto=life:4 opponent
|
|
auto=life:4 controller
|
|
text=Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. // {2}{B} Pestilent Cauldron
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Resurgent Belief
|
|
suspend(2)={1}{W}
|
|
auto=all(enchantment|myGraveyard) moveto(myBattlefield)
|
|
text=Suspend 2-{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
|
|
mana={0}
|
|
restriction=never
|
|
color=white
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Retribution
|
|
auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
|
|
auto=ability$!counter(-1/-1) notatarget(creature|mybattlefield)!$ opponent
|
|
text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Retributive Wand
|
|
auto={3}{T}:damage 1 target(player,creature,planeswalker)
|
|
auto=_DIES_damage 5 target(player,creature,planeswalker)
|
|
text={3}, {T}: Retributive Wand deals 1 damage to any target. -- When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Retriever Phoenix
|
|
abilities=flying,haste
|
|
auto=if casted(this) then name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Flying, haste -- When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Retrofitter Foundry
|
|
auto={3}:untap
|
|
auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:)
|
|
auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying)
|
|
auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:)
|
|
text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Return Upon the Tide
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={3}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=if type(creature[-elf]|mygraveyard)~morethan~0 then choice name(Return non-elf creature)name(Return non-elf creature) target(creature[-elf]|mygraveyard) moveTo(mybattlefield)
|
|
auto=if type(creature[elf]|mygraveyard)~morethan~0 then choice name(Return elf creature)name(Return elf creature) target(creature[elf]|mygraveyard) moveTo(mybattlefield) && token(Warrior,Creature Elf Warrior,1/1,green)*2
|
|
text=Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. -- Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Return from Extinction
|
|
restriction=type(creature|mygraveyard)~morethan~0
|
|
auto=choice name(Return 1 creature) target(creature|mygraveyard) moveTo(myhand)
|
|
auto=if type(creature|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|mygraveyard) moveTo(myhand) and!( transforms((,newability[name(Choose another creature) target(other *[creature;share!types!]|mygraveyard) moveTo(myhand)])) oneshot )!
|
|
text=Choose one -- Return target creature card from your graveyard to your hand. -- Return two target creature cards that share a creature type from your graveyard to your hand.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Return of the Wildspeaker
|
|
auto=choice draw:power:highest:creature[-human]:mybattlefield controller
|
|
auto=choice all(creature[-human]|mybattlefield) 3/3 ueot
|
|
text=Choose one -- Draw cards equal to the greatest power among non-Human creatures you control. -- Non-Human creatures you control get +3/+3 until end of turn.
|
|
mana={4}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Return to Nature
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact)
|
|
auto=if type(artifact|enchantment)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) destroy target(enchantment)
|
|
auto=if type(*|graveyard)~morethan~0 then choice name(Exile a card) name(Exile a card) moveto(exile) target(*|graveyard)
|
|
text=Choose one -- Destroy target artifact. -- Destroy target enchantment. -- Exile target card from a graveyard.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Return to the Ranks
|
|
other={convoke} name(Convoke)
|
|
auto=moveto(mybattlefield) target(<prex>creature[manacost<=2]|mygraveyard)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.
|
|
mana={X}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Returned Pastcaller
|
|
abilities=flying
|
|
auto=name(Return spirit or instant or sorcery) target(*[spirit;instant;sorcery]|mygraveyard) moveto(myhand)
|
|
text=Flying -- When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.
|
|
mana={3}{R}{RW}{W}
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Revel in Riches
|
|
auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451)
|
|
auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller
|
|
text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
|
|
mana={4}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Revel in Silence
|
|
abilities=doublefacedeath
|
|
auto=maxCast(*)0 opponent
|
|
auto=emblem transforms((,newability[lord(*[planeswalker]|opponentbattlefield) noactivatedability])) ueot
|
|
text=Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. -- Exile Revel in Silence. // {1}{R} Flamescroll Celebrant
|
|
mana={W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Revelation
|
|
abilities=showopponenthand,showcontrollerhand
|
|
text=Players play with their hands revealed.
|
|
mana={G}
|
|
type=World Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Revenge of Ravens
|
|
auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 opponent && life:1 controller
|
|
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Revenge of the Drowned
|
|
target=creature
|
|
auto=transforms((,newability[choice name(Put on top) moveto(ownerlibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot
|
|
auto=token(Zombie Dec)
|
|
text=Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Reverent Hoplite
|
|
auto=token(Soldier,Creature Human Soldier,1/1,white)*type:manaW
|
|
text=When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Reversal of Fortune
|
|
auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(Copy instant or sorcery) target(<1>*[instant;sorcery]|reveal) transforms((,newability[may activate castcard(copied noevent)])) oneshot and!(all(*|reveal) moveto(ownerhand))! optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend
|
|
text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Reverse the Sands
|
|
target=player
|
|
auto=lifeset:20 targetedplayer
|
|
text=Redistribute any number of players' life totals. (Each of those players gets one life total back.)
|
|
mana={6}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Revitalize
|
|
auto=life:3
|
|
auto=draw:1
|
|
text=You gain 3 life. -- Draw a card.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Revival // Revenge
|
|
other={4}{W}{B} name(Revenge)
|
|
auto=if paid(alternative) then life:lifetotal controller && life:-halfupopponentlifetotal opponent
|
|
auto=ifnot paid(alternative) then target(creature[manacost<=3]|mygraveyard) moveto(mybattlefield)
|
|
text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Double your life total. Target opponent loses half their life, rounded up.
|
|
mana={WB}{WB}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Revival Experiment
|
|
abilities=exiledeath
|
|
auto=if type(planeswalker|mygraveyard)~morethan~0 then ability$!name(Return planeswalker) may name(Return planeswalker) target(planeswalker|mygraveyard) moveto(mybattlefield) and!( life:-3 controller )! !$ controller
|
|
auto=if type(creature|mygraveyard)~morethan~0 then ability$!name(Return creature) may name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( life:-3 controller )! !$ controller
|
|
auto=if type(land|mygraveyard)~morethan~0 then ability$!name(Return land) may name(Return land) target(land|mygraveyard) moveto(mybattlefield) and!( life:-3 controller )! !$ controller
|
|
auto=if type(enchantment|mygraveyard)~morethan~0 then ability$!name(Return enchantment) may name(Return enchantment) target(enchantment|mygraveyard) moveto(mybattlefield) and!( life:-3 controller )! !$ controller
|
|
auto=if type(artifact|mygraveyard)~morethan~0 then ability$!name(Return artifact) may name(Return artifact) target(artifact|mygraveyard) moveto(mybattlefield) and!( life:-3 controller )! !$ controller
|
|
text=For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
|
|
mana={4}{B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Revivify
|
|
auto=if type(*|mygraveyard)~morethan~0 then name(Roll a d20) name(Roll a d20) all(*[zpos=1]|mygraveyard) transforms((,newability[@dierolled(*|mygraveyard) from(controller) once:if compare(lastrollresultplustype:creature[fresh]:mygraveyardplusend)~lessthan~15 then all(creature[fresh]|mygraveyard) moveto(myhand) else all(creature[fresh]|mygraveyard) moveto(mybattlefield)],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot
|
|
auto=if type(*|mygraveyard)~equalto~0 then name(Roll a d20) name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
text=Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn. -- 1-14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand. -- 15+ | Return those cards from your graveyard to the battlefield.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Revolutionist
|
|
abilities=madness
|
|
autoexile=restriction{discarded} pay({3}{R}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=name(Return instant or sorcery) target(*[instant;sorcery]|myGraveyard) moveto(myHand)
|
|
text=When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Reyav, Master Smith
|
|
auto=@combat(attacking) source(creature[enchanted]|myBattlefield):all(trigger[to]) transforms((,newability[double strike])) ueot
|
|
auto=@combat(attacking) source(creature[geared]|myBattlefield):all(trigger[to]) transforms((,newability[double strike])) ueot
|
|
text=Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
|
|
mana={R}{W}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Artificer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Reyhan, Last of the Abzan
|
|
abilities=partner
|
|
auto=counter(1/1,3)
|
|
auto=@movedTo(creature[counter{1/1.1}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1)
|
|
auto=@movedTo(creature[counter{1/1.1}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1)
|
|
auto=@movedTo(creature[counter{1/1.2}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2)
|
|
auto=@movedTo(creature[counter{1/1.2}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2)
|
|
auto=@movedTo(creature[counter{1/1.3}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,3)
|
|
auto=@movedTo(creature[counter{1/1.3}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,3)
|
|
auto=@movedTo(creature[counter{1/1.4}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,4)
|
|
auto=@movedTo(creature[counter{1/1.4}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,4)
|
|
auto=@movedTo(creature[counter{1/1.5}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,5)
|
|
auto=@movedTo(creature[counter{1/1.5}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,5)
|
|
auto=@movedTo(creature[counter{1/1.6}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,6)
|
|
auto=@movedTo(creature[counter{1/1.6}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,6)
|
|
auto=@movedTo(creature[counter{1/1.7}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,7)
|
|
auto=@movedTo(creature[counter{1/1.7}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,7)
|
|
auto=@movedTo(creature[counter{1/1.8}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,8)
|
|
auto=@movedTo(creature[counter{1/1.8}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,8)
|
|
auto=@movedTo(creature[counter{1/1.9}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,9)
|
|
auto=@movedTo(creature[counter{1/1.9}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,9)
|
|
auto=@movedTo(creature[counter{1/1.10}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,10)
|
|
auto=@movedTo(creature[counter{1/1.10}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,10)
|
|
auto=@movedTo(creature[counter{1/1.11}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,11)
|
|
auto=@movedTo(creature[counter{1/1.11}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,11)
|
|
auto=@movedTo(creature[counter{1/1.12}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,12)
|
|
auto=@movedTo(creature[counter{1/1.12}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,12)
|
|
auto=@movedTo(creature[counter{1/1.13}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,13)
|
|
auto=@movedTo(creature[counter{1/1.13}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,13)
|
|
auto=@movedTo(creature[counter{1/1.14}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,14)
|
|
auto=@movedTo(creature[counter{1/1.14}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,14)
|
|
auto=@movedTo(creature[counter{1/1.15}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,15)
|
|
auto=@movedTo(creature[counter{1/1.15}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,15)
|
|
auto=@movedTo(creature[counter{1/1.16}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,16)
|
|
auto=@movedTo(creature[counter{1/1.16}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,16)
|
|
auto=@movedTo(creature[counter{1/1.17}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,17)
|
|
auto=@movedTo(creature[counter{1/1.17}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,17)
|
|
auto=@movedTo(creature[counter{1/1.18}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,18)
|
|
auto=@movedTo(creature[counter{1/1.18}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,18)
|
|
auto=@movedTo(creature[counter{1/1.19}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,19)
|
|
auto=@movedTo(creature[counter{1/1.19}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,19)
|
|
auto=@movedTo(creature[counter{1/1.20}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20)
|
|
auto=@movedTo(creature[counter{1/1.20}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20)
|
|
text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Rhet-Crop Spearmaster
|
|
auto=@exerted(this):transforms((,newability[1/0],newability[first strike])) ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rhizome Lurcher
|
|
auto=foreach(creature|mygraveyard) counter(1/1)
|
|
text=Undergrowth - Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Fungus Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rhonas the Indomitable
|
|
abilities=deathtouch, indestructible
|
|
auto=aslongas(other creature[power>=4]|mybattlefield) cantattack <1
|
|
auto=aslongas(other creature[power>=4]|mybattlefield) cantpwattack <1
|
|
auto=aslongas(other creature[power>=4]|mybattlefield) cantblock <1
|
|
auto={2}{G}:target(other creature|mybattlefield) 2/0 && trample ueot
|
|
text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
|
|
mana={2}{G}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rhonas's Last Stand
|
|
auto=token(Snake,creature Snake,5/4,green)
|
|
auto=all(land|mybattlefield) frozen
|
|
text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
|
|
mana={G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rhonas's Monument
|
|
auto=lord(creature[green]|mycastingzone) altercost(colorless,-1)
|
|
auto=@movedto(creature|mystack):target(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot]))
|
|
text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
|
|
mana={3}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Rhonas's Stalwart
|
|
auto=@exerted(this):1/1 ueot
|
|
auto=@exerted(this):cantbeblockedby(power<=2) ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rhox Faithmender
|
|
abilities=lifelink
|
|
auto=@lifeof(player) from(*[-Rhox Faithmender]):life:thatmuch
|
|
auto=@damaged(creature,player) from(Rhox Faithmender|myBattlefield):life:thatmuch
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- If you would gain life, you gain twice that much life instead.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Rhino Monk
|
|
power=1
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rhox Oracle
|
|
auto=draw:1
|
|
text=When Rhox Oracle enters the battlefield, draw a card.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Rhino Monk
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rhox Veteran
|
|
auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot
|
|
auto=_ATTACKING_target(creature|opponentBattlefield) tap(noevent)
|
|
text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Whenever Rhox Veteran attacks, tap target creature an opponent controls.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Rhino Soldier
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rhystic Cave
|
|
auto={T}:ability$!name(Add green mana) pay[[{1}]] name(pay 1 mana) donothing?add{G}!$ opponent
|
|
auto={T}:ability$!name(Add blue mana) pay[[{1}]] name(pay 1 mana) donothing?add{U}!$ opponent
|
|
auto={T}:ability$!name(Add black mana) pay[[{1}]] name(pay 1 mana) donothing?add{B}!$ opponent
|
|
auto={T}:ability$!name(Add red mana) pay[[{1}]] name(pay 1 mana) donothing?add{R}!$ opponent
|
|
auto={T}:ability$!name(Add white mana) pay[[{1}]] name(pay 1 mana) donothing?add{W}!$ opponent
|
|
text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Rhystic Lightning
|
|
target=creature,player
|
|
auto=ability$!name(pay to reduce damage) pay[[{2}]] name(pay 2 mana) damage:2?damage:4!$ opponent
|
|
text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rhystic Scrying
|
|
auto=draw:3 controller
|
|
auto=ability$!name(pay to discard) pay[[{2}]] name(pay 2 mana) discard:3 opponent?donothing!$ opponent
|
|
text=Draw three cards. Then, if any player pays {2}, discard three cards.
|
|
mana={2}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rhystic Syphon
|
|
auto=ability$!name(pay o lose life) pay[[{3}]] name(pay 3 mana) donothing?life:-5 controller && life:5 opponent!$ opponent
|
|
text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rhythm of the Wild
|
|
auto=lord(creature|mystack) nofizzle
|
|
auto=@movedto(creature[-token]|mybattlefield):name(Gains riot) all(trigger[to]) transforms((,newability[choice name(Put 1/1 counter) counter(1/1)],newability[choice name(Gain haste) transforms((,newability[haste])) forever])) forever
|
|
text=Creature spells you control can't be countered. -- Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
|
|
mana={1}{R}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rhythmic Water Vortex
|
|
target=<upto:2>creature
|
|
auto=moveTo(ownerhand)
|
|
auto=may moveto(myhand) target(Mu Yanling|mylibrary,mygraveyard) && shuffle
|
|
text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ribbon Snake
|
|
abilities=flying
|
|
auto={2}:-flying ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(Ribbon Snake[flying]|opponentBattlefield)-flying ueot?donothing!$ opponent])) forever
|
|
text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ricochet Trap
|
|
target=*[instant;sorcery]|stack
|
|
other={R} name(Opponent casted blue spell)
|
|
otherrestriction=thisturn(*[blue]|opponentstack)~morethan~0
|
|
auto=fizzle && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!)
|
|
text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target.
|
|
mana={3}{R}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Riddleform
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot
|
|
auto={2}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Riddlemaster Sphinx
|
|
abilities=flying
|
|
auto=may moveto(ownerHand) target(creature|opponentBattlefield)
|
|
text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ride Down
|
|
target=creature[blocking]
|
|
auto=destroy
|
|
auto=target(creature[attacking]) trample ueot
|
|
text=Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
|
|
mana={R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ride the Avalanche
|
|
target=*[-land]|myhand,mycommandzone,mygraveyard,myexile
|
|
auto=transforms((,newability[flash])) ueot
|
|
auto=emblem transforms((,newability[@movedto(*|mystack) once:all(trigger[to]) transforms((,newability[may name(Put 1/1 counters) target(creature|battlefield) counter(1/1.manacost)])) oneshot])) ueot
|
|
text=The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rielle, the Everwise
|
|
auto=foreach(*[instant,sorcery]|myGraveyard) 1/0
|
|
auto=@discarded(*|myHand) turnlimited:draw:1 controller
|
|
text=Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. -- Whenever you discard one or more cards for the first time each turn, draw that many cards.
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rienne, Angel of Rebirth
|
|
abilities=flying
|
|
auto=lord(creature[multicolor]|myBattlefield) 1/0
|
|
auto=@movedTo(creature[multicolor]|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot
|
|
text=Flying -- Other multicolored creatures you control get +1/+0. -- Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
|
|
mana={2}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rift Elemental
|
|
auto={1}{R}{C(0/0,-1,Time),*|mybattlefield}:name(remove a time counter) 2/0 ueot
|
|
text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rift Sower
|
|
suspend(2)={G}
|
|
auto={T}:name(Add red mana) add{R}
|
|
auto={T}:name(Add white mana) add{W}
|
|
auto={T}:name(Add blue mana) add{U}
|
|
auto={T}:name(Add black mana) add{B}
|
|
auto={T}:name(Add green mana) add{G}
|
|
text={T}: Add one mana of any color. -- Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Riftsweeper
|
|
auto=name(Shuffle back exiled card) target(*|exile) moveto(ownerlibrary) and!( shuffle )!
|
|
text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rigging Runner
|
|
abilities=first strike
|
|
auto=if raid then counter(1/1,1)
|
|
text=First strike -- Raid - Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Righteous Confluence
|
|
auto=choice name(Choose 1, 1, 1) token(Knight,Creature Knight,2/2,white,vigilance)*3
|
|
auto=choice name(Choose 1, 1, 2) token(Knight,Creature Knight,2/2,white,vigilance)*2 && target(enchantment|battlefield) moveto(exile)
|
|
auto=choice name(Choose 1, 1, 3) token(Knight,Creature Knight,2/2,white,vigilance)*2 && life:5 controller
|
|
auto=choice name(Choose 1, 2, 2) token(Knight,Creature Knight,2/2,white,vigilance) && target(<2>enchantment|battlefield) moveto(exile)
|
|
auto=choice name(Choose 1, 2, 3) token(Knight,Creature Knight,2/2,white,vigilance) && target(enchantment|battlefield) moveto(exile) && life:5 controller
|
|
auto=choice name(Choose 2, 2, 2) target(<3>enchantment|battlefield) moveto(exile)
|
|
auto=choice name(Choose 2, 2, 3) target(<2>enchantment|battlefield) moveto(exile) && life:5 controller
|
|
auto=choice name(Choose 2, 3, 3) target(enchantment|battlefield) moveto(exile) && life:10 controller
|
|
auto=choice name(Choose 3, 3, 3) life:15 controller
|
|
text=Choose three. You may choose the same mode more than once. -- Put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Exile target enchantment. -- You gain 5 life.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Righteous Valkyrie
|
|
abilities=flying
|
|
auto=@movedto(other *[angel;cleric]|mybattlefield):all(trigger[to]) dynamicability<!mytgt toughnesslifegain targetcontroller!>
|
|
auto=this(variable{pdiffinitlife}>6) lord(creature|myBattlefield) 2/2
|
|
text=Flying -- Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Angel Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rile
|
|
target=creature|myBattlefield
|
|
auto=damage:1
|
|
auto=trample
|
|
auto=draw:1
|
|
text=Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. -- Draw a card.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rime Tender
|
|
auto={T}:untap target(other *[snow]|battlefield)
|
|
text={T}: Untap another target snow permanent.
|
|
mana={1}{G}
|
|
type=Snow Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rimehorn Aurochs
|
|
abilities=trample
|
|
auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot
|
|
auto={2}{i}:target(creature|battlefield) mustblock ueot
|
|
text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S{i}: Target creature blocks target creature this turn if able. ({S{i} can be paid with one mana from a snow permanent.)
|
|
mana={4}{G}
|
|
type=Snow Creature
|
|
subtype=Aurochs
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rimeshield Frost Giant
|
|
abilities=flying
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rimewood Falls
|
|
auto=tap(noevent)
|
|
text=({T}: Add {G} or {U}.) -- Rimewood Falls enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Forest Island
|
|
[/card]
|
|
[card]
|
|
name=Rimrock Knight // Boulder Rush
|
|
abilities=cantblock,adventure,asflash
|
|
restriction=can play creature
|
|
other={R} name(Adventure)
|
|
auto=if paid(alternative) then name(Creature gets 2/0) target(creature|battlefield) 2/0 ueot
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Rimrock Knight can't block. // Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dwarf Knight
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rin and Seri, Inseparable
|
|
auto=@movedTo(*[dog]|myStack):token(Cat Rin)
|
|
auto=@movedTo(*[cat]|myStack):token(Dog Rin)
|
|
auto={R}{G}{W}{T}:ability$!name(Choose one) choice name(Damage player and gain life) damage:type:dog:myBattlefield target(player) && life:type:cat:myBattlefield controller _ choice name(Damage creature and gain life) damage:type:dog:myBattlefield target(creature) && life:type:cat:myBattlefield controller _ choice name(Damage planeswalker and gain life) damage:type:dog:myBattlefield target(planeswalker) && life:type:cat:myBattlefield controller!$ controller
|
|
text=Whenever you cast a Dog spell, create a 1/1 green Cat creature token. -- Whenever you cast a Cat spell, create a 1/1 white Dog creature token. -- {R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
|
|
mana={1}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Dog Cat
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ring of Immortals
|
|
auto={3}{T}:target(*[instant;aura]|opponentstack) fizzle
|
|
text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Ring of Ma'ruf
|
|
auto={5}{T}{E}:transforms((,newability[replacedraw target(*|mysideboard) moveto(myhand)])) ueot
|
|
text={5}, {T}, Exile Ring of Ma'ruf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Rionya, Fire Dancer
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~4}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~5}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~6}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~7}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~8}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~9}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~10}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~11}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~12}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~13}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~14}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~15}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~16}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~19}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~19}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
text=At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rip Apart
|
|
auto=choice name(Deals 3 damage) target(creature,planeswalker) damage:3
|
|
auto=choice name(Destroy artifact or enchantment) target(artifact,enchantment) destroy
|
|
text=Choose one -- Rip Apart deals 3 damage to target creature or planeswalker. -- Destroy target artifact or enchantment.
|
|
mana={R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ripjaw Raptor
|
|
auto=_ENRAGE_draw:1 controller
|
|
text=Enrage - Whenever Ripjaw Raptor is dealt damage, draw a card.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Riptide Mangler
|
|
auto={1}{U} restriction{type(creature[power=0]|battlefield)~morethan~0}:name(Set power to 0) name(Set power to 0) transforms((,setpower=0)) forever
|
|
auto={1}{U} restriction{type(creature[power=1]|battlefield)~morethan~0}:name(Set power to 1) name(Set power to 1) transforms((,setpower=1)) forever
|
|
auto={1}{U} restriction{type(creature[power=2]|battlefield)~morethan~0}:name(Set power to 2) name(Set power to 2) transforms((,setpower=2)) forever
|
|
auto={1}{U} restriction{type(creature[power=3]|battlefield)~morethan~0}:name(Set power to 3) name(Set power to 3) transforms((,setpower=3)) forever
|
|
auto={1}{U} restriction{type(creature[power=4]|battlefield)~morethan~0}:name(Set power to 4) name(Set power to 4) transforms((,setpower=4)) forever
|
|
auto={1}{U} restriction{type(creature[power=5]|battlefield)~morethan~0}:name(Set power to 5) name(Set power to 5) transforms((,setpower=5)) forever
|
|
auto={1}{U} restriction{type(creature[power=6]|battlefield)~morethan~0}:name(Set power to 6) name(Set power to 6) transforms((,setpower=6)) forever
|
|
auto={1}{U} restriction{type(creature[power=7]|battlefield)~morethan~0}:name(Set power to 7) name(Set power to 7) transforms((,setpower=7)) forever
|
|
auto={1}{U} restriction{type(creature[power=8]|battlefield)~morethan~0}:name(Set power to 8) name(Set power to 8) transforms((,setpower=8)) forever
|
|
auto={1}{U} restriction{type(creature[power=9]|battlefield)~morethan~0}:name(Set power to 9) name(Set power to 9) transforms((,setpower=9)) forever
|
|
auto={1}{U} restriction{type(creature[power=10]|battlefield)~morethan~0}:name(Set power to 10) name(Set power to 10) transforms((,setpower=10)) forever
|
|
auto={1}{U} restriction{type(creature[power=11]|battlefield)~morethan~0}:name(Set power to 11) name(Set power to 11) transforms((,setpower=11)) forever
|
|
auto={1}{U} restriction{type(creature[power=12]|battlefield)~morethan~0}:name(Set power to 12) name(Set power to 12) transforms((,setpower=12)) forever
|
|
auto={1}{U} restriction{type(creature[power=13]|battlefield)~morethan~0}:name(Set power to 13) name(Set power to 13) transforms((,setpower=13)) forever
|
|
auto={1}{U} restriction{type(creature[power=14]|battlefield)~morethan~0}:name(Set power to 14) name(Set power to 14) transforms((,setpower=14)) forever
|
|
auto={1}{U} restriction{type(creature[power=15]|battlefield)~morethan~0}:name(Set power to 15) name(Set power to 15) transforms((,setpower=15)) forever
|
|
auto={1}{U} restriction{type(creature[power=16]|battlefield)~morethan~0}:name(Set power to 16) name(Set power to 16) transforms((,setpower=16)) forever
|
|
auto={1}{U} restriction{type(creature[power=17]|battlefield)~morethan~0}:name(Set power to 17) name(Set power to 17) transforms((,setpower=17)) forever
|
|
auto={1}{U} restriction{type(creature[power=18]|battlefield)~morethan~0}:name(Set power to 18) name(Set power to 18) transforms((,setpower=18)) forever
|
|
auto={1}{U} restriction{type(creature[power=19]|battlefield)~morethan~0}:name(Set power to 19) name(Set power to 19) transforms((,setpower=19)) forever
|
|
auto={1}{U} restriction{type(creature[power>=20]|battlefield)~morethan~0}:name(Set power to 20) name(Set power to 20) transforms((,setpower=20)) forever
|
|
text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Riptide Shapeshifter
|
|
auto=chooseatype transforms((,newability[{2}{U}{U}{S}:moveTo(mybattlefield) target(creature[chosentype]|mylibrary)])) chooseend
|
|
text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Riptide Turtle
|
|
abilities=flash,defender
|
|
text=Flash -- Defender
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Turtle
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rise // Fall
|
|
other={B}{R} name(Fail)
|
|
auto=if paid(alternative) then target(player) ability$!name(Discard 2 nonland cards at random) name(Discard 2 nonland cards at random) all(*[-land;zpos<=2]|myhand) moveto(mygraveyard)!$ targetedplayer
|
|
auto=ifnot paid(alternative) then ability$!name(Return creature from graveyard) name(Return creature from graveyard) target(creature|graveyard) moveto(ownerhand)!$ controller
|
|
auto=ifnot paid(alternative) then ability$!name(Return creature from battlefield) name(Return creature from battlefield) target(creature|battlefield) moveto(ownerhand)!$ controller
|
|
text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. // Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.
|
|
mana={U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rise Again
|
|
target=creature|myGraveyard
|
|
auto=moveTo(myBattlefield)
|
|
text=Return target creature card from your graveyard to the battlefield.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rise and Shine
|
|
abilities=overload
|
|
other={4}{U}{U} name(Overload)
|
|
auto=paidmana name(Target artifact becomes creature) name(Target artifact becomes creature) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever
|
|
auto=overload name(All artifacts become creatures) name(All artifacts become creatures) all(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever
|
|
text=Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. -- Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rise of Extus
|
|
target=creature
|
|
auto=moveto(exile)
|
|
auto=ability$!may name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|graveyard) moveto(exile)!$ controller
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Exile target creature. Exile up to one target instant or sorcery card from a graveyard. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={4}{WB}{WB}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rise of the Ants
|
|
flashback={6}{G}{G}
|
|
auto=token(Insect,Creature Insect,3/3,green)
|
|
auto=life:3 controller
|
|
text=Create two 3/3 green Insect creature tokens. You gain 2 life. -- Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rise of the Dread Marn
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:mygraveyard
|
|
auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:opponentgraveyard
|
|
text=Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. -- Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rise to Glory
|
|
auto=choice name(Return target creature...) moveTo(myBattlefield) target(creature|myGraveyard)
|
|
auto=choice name(Return target aura...) moveTo(myBattlefield) target(enchantment[aura]|myGraveyard)
|
|
auto=choice name(Return target creature and aura...) moveTo(myBattlefield) target(creature|myGraveyard) && moveTo(myBattlefield) target(enchantment[aura]|myGraveyard)
|
|
text=Choose one or both -- Return target creature card from your graveyard to the battlefield. -- Return target Aura card from your graveyard to the battlefield.
|
|
mana={3}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Risen Executioner
|
|
abilities=cantblock
|
|
auto=lord(*[zombie]|mybattlefield) 1/1
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~0 name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~1 Pay({1}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~2 Pay({2}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~3 Pay({3}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~4 Pay({4}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~5 Pay({5}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~6 Pay({6}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~7 Pay({7}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~8 Pay({8}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~9 Pay({9}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~10 Pay({10}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~11 Pay({11}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~12 Pay({12}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~13 Pay({13}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~14 Pay({14}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~15 Pay({15}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~16 Pay({16}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~17 Pay({17}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~18 Pay({18}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~19 Pay({19}) name(cast from graveyard) moveto(mybattlefield)
|
|
autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~20 Pay({20}) name(cast from graveyard) moveto(mybattlefield)
|
|
text=Risen Executioner can't block. -- Other Zombie creatures you control get +1/+1. -- You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Risen Reef
|
|
auto=reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend
|
|
auto=@movedto(other creature[elemental]|mybattlefield):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend
|
|
text=Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Risen Riptide
|
|
auto=@movedTo(*[kicked>=1]|myStack):all(this) transforms((,setpower=5,settoughness=5)) ueot
|
|
text=Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rishadan Dockhand
|
|
abilities=islandwalk
|
|
auto={1}{T}:target(land) tap
|
|
text=Islandwalk (This creature can't be blocked as long as defending player controls an Island.) -- {1}, {T}: Tap target land.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rising Populace
|
|
auto=@movedTo(other *[creature;planeswalker]|graveyard) from(myBattlefield):counter(1/1)
|
|
text=Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Risk Factor
|
|
auto=ability$!name(Choose one) choice name(Damage 4) damage:4 controller _ choice name(Draw cards) draw:3 opponent!$ opponent
|
|
flashback={2}{R}{D(*|myhand)}
|
|
text=Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rite of Belzenlok
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=create(cleric:creature cleric:0/1:black:)*2
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create two 0/1 black Cleric creature tokens. -- III - Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Rite of Harmony
|
|
flashback={2}{G}{W}
|
|
auto=emblem transforms((,newability[@movedto(*[creature;enchantment]|mybattlefield):name(Draw a card) draw:1 controller])) ueot
|
|
text=Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. -- Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={G}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rite of Oblivion
|
|
target=*[-land]|battlefield
|
|
flashback={2}{B}{W}{S(*[-land]|mybattlefield)}
|
|
auto=name(Exile permanent) moveto(exile)
|
|
text=As an additional cost to cast this spell, sacrifice a nonland permanent. -- Exile target nonland permanent -- Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={W}{B}{S(*[-land]|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rite of Undoing
|
|
target=*[-land]|mybattlefield
|
|
auto=moveto(ownerhand)
|
|
auto=moveto(ownerhand) target(*[-land]|opponentbattlefield)
|
|
other={delve} name(Delve)
|
|
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
|
|
mana={4}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rites of Initiation
|
|
auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && all(creature|mybattlefield) 1/0 ueot
|
|
auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 card) discard:2 controller && all(creature|mybattlefield) 2/0 ueot
|
|
auto=if type(*|myHand)~morethan~2 then choice name(Discard 3 card) discard:3 controller && all(creature|mybattlefield) 3/0 ueot
|
|
auto=if type(*|myHand)~morethan~3 then choice name(Discard 4 card) discard:4 controller && all(creature|mybattlefield) 4/0 ueot
|
|
auto=if type(*|myHand)~morethan~4 then choice name(Discard 5 card) discard:5 controller && all(creature|mybattlefield) 5/0 ueot
|
|
auto=if type(*|myHand)~morethan~5 then choice name(Discard 6 card) discard:6 controller && all(creature|mybattlefield) 6/0 ueot
|
|
auto=if type(*|myHand)~morethan~6 then choice name(Discard 7 card) discard:7 controller && all(creature|mybattlefield) 7/0 ueot
|
|
auto=if type(*|myHand)~morethan~7 then choice name(Discard 8 card) discard:8 controller && all(creature|mybattlefield) 8/0 ueot
|
|
auto=if type(*|myHand)~morethan~8 then choice name(Discard 9 card) discard:9 controller && all(creature|mybattlefield) 9/0 ueot
|
|
auto=if type(*|myHand)~morethan~9 then choice name(Discard 10 card) discard:10 controller && all(creature|mybattlefield) 10/0 ueot
|
|
auto=if type(*|myHand)~morethan~10 then choice name(Discard 11 card) discard:11 controller && all(creature|mybattlefield) 11/0 ueot
|
|
auto=if type(*|myHand)~morethan~11 then choice name(Discard 12 card) discard:12 controller && all(creature|mybattlefield) 12/0 ueot
|
|
auto=if type(*|myHand)~morethan~12 then choice name(Discard 13 card) discard:13 controller && all(creature|mybattlefield) 13/0 ueot
|
|
auto=if type(*|myHand)~morethan~13 then choice name(Discard 14 card) discard:14 controller && all(creature|mybattlefield) 14/0 ueot
|
|
auto=if type(*|myHand)~morethan~14 then choice name(Discard 15 card) discard:15 controller && all(creature|mybattlefield) 15/0 ueot
|
|
auto=if type(*|myHand)~morethan~15 then choice name(Discard 16 card) discard:16 controller && all(creature|mybattlefield) 16/0 ueot
|
|
auto=if type(*|myHand)~morethan~16 then choice name(Discard 17 card) discard:17 controller && all(creature|mybattlefield) 17/0 ueot
|
|
auto=if type(*|myHand)~morethan~17 then choice name(Discard 18 card) discard:18 controller && all(creature|mybattlefield) 18/0 ueot
|
|
auto=if type(*|myHand)~morethan~18 then choice name(Discard 19 card) discard:19 controller && all(creature|mybattlefield) 19/0 ueot
|
|
auto=if type(*|myHand)~morethan~19 then choice name(Discard 20 card) discard:20 controller && all(creature|mybattlefield) 20/0 ueot
|
|
text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rites of Reaping
|
|
target=creature
|
|
auto=3/3 ueot
|
|
auto=target(other creature) -3/-3 ueot
|
|
text=Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
|
|
mana={4}{B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rites of Refusal
|
|
target=*|stack
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && transforms((,newability[pay[[{21}]] name(pay 21 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && transforms((,newability[pay[[{24}]] name(pay 24 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && transforms((,newability[pay[[{27}]] name(pay 27 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && transforms((,newability[pay[[{33}]] name(pay 33 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && transforms((,newability[pay[[{36}]] name(pay 36 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && transforms((,newability[pay[[{39}]] name(pay 39 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && transforms((,newability[pay[[{42}]] name(pay 42 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && transforms((,newability[pay[[{45}]] name(pay 45 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && transforms((,newability[pay[[{48}]] name(pay 48 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && transforms((,newability[pay[[{51}]] name(pay 51 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && transforms((,newability[pay[[{54}]] name(pay 54 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && transforms((,newability[pay[[{57}]] name(pay 57 mana) donothing?fizzle])) forever
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && transforms((,newability[pay[[{60}]] name(pay 60 mana) donothing?fizzle])) forever
|
|
text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rites of Spring
|
|
auto=choice name(Discard any number of cards) target(<anyamount>*|myhand) reject and!( transforms((,newability[name(Search basic land) target(land[basic]|myLibrary) moveTo(myhand)])) oneshot )!
|
|
text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rith's Charm
|
|
auto=choice name(Destroy land) target(land[-basic]) destroy
|
|
auto=choice name(Create 3 saproling) token(Saproling,Creature Saproling,1/1,green)*3
|
|
auto=choice name(Prevent damage) notatarget(*|battlefield,stack,hand,graveyard) transforms((,newability[preventalldamage from(this)])) ueot
|
|
text=Choose one Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.
|
|
mana={R}{G}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ritual Guardian
|
|
auto=@each my combatbegins restriction{coven}:name(Gains lifelink) transforms((,newability[lifelink])) ueot
|
|
text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={2}{W}
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ritual of Hope
|
|
auto=ifnot coven then name(Creatures get 1/1) name(Creatures get 1/1) all(creature|mybattlefield) transforms((,newability[1/1])) ueot
|
|
auto=if coven then name(Creatures get 2/1) name(Creatures get 2/1) all(creature|mybattlefield) transforms((,newability[2/1])) ueot
|
|
text=Creatures you control get +1/+1 until end of turn. -- Coven - If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ritual of Rejuvenation
|
|
auto=life:4 controller
|
|
auto=draw:1 controller
|
|
text=You gain 4 life. -- Draw a card.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ritual of Soot
|
|
auto=destroy all(creature[manacost<=3])
|
|
text=Destroy all creatures with converted mana cost 3 or less.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Ritual of Subdual
|
|
auto=cumulativeupcost[{2}] sacrifice
|
|
auto=all(land|mybattlefield) loseabilities && transforms((,newability[producecolor:land])) forever
|
|
auto=all(land|opponentbattlefield) loseabilities && transforms((,newability[producecolor:land])) forever
|
|
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type.
|
|
mana={4}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Ritual of the Returned
|
|
auto=token(Zombie,Creature Zombie,storedpower/storedtoughness,black)
|
|
text=Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness.
|
|
mana={3}{B}{E(creature|mygraveyard)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=River Darter
|
|
auto=cantbeblockedby(creature[Dinosaurs])
|
|
text=River Darter can't be blocked by Dinosaurs.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=River Heralds' Boon
|
|
target=creature
|
|
auto=counter(1/1,1)
|
|
auto=target(merfolk) counter(1/1,1)
|
|
text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=River Hoopoe
|
|
abilities=flying
|
|
auto={3}{G}{U}:life:2 && draw:1
|
|
text=Flying -- {3}{G}{U}: You gain 2 life and draw a card.
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=River Serpent
|
|
abilities=cycling
|
|
auto=aslongas(type(*|mygraveyard)~lessthen~5) cantattack
|
|
auto=aslongas(type(*|mygraveyard)~lessthen~5) cantpwattack
|
|
autohand=__CYCLING__({U})
|
|
text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=River Sneak
|
|
abilities=unblockable
|
|
auto=@movedto(merfolk|mybattlefield):1/1 ueot
|
|
text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=River's Favor
|
|
target=creature
|
|
auto=1/1
|
|
text=Enchant creature -- Enchanted creature gets +1/+1.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=River's Grasp
|
|
auto=if casted(this) then if spent({B}) then if type(*[-land]|opponenthand)~morethan~0 then ability$!name(Discard non-land card) name(Discard non-land card) name(Discard non-land card) reject target(*[-land]|opponenthand)!$ controller
|
|
auto=if casted(this) then if spent({B}) then if type(*[-land]|opponenthand)~equalto~0 then ability$!name(Look opponent's hand) name(Look opponent's hand) name(Look opponent's hand) target(*|opponenthand) moveto(opponenthand)!$ controller
|
|
auto=if casted(this) then if spent({U}) then ability$!name(Return creature to hand) name(Return creature to hand) target(creature|battlefield) moveto(ownerhand)!$ controller
|
|
text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)
|
|
mana={3}{UB}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=River's Rebuke
|
|
target=player
|
|
auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield)
|
|
text=Return all nonland permanents target player controls to their owner's hand.
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Riverglide Pathway
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Lavaglide Pathway)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Lavaglide Pathway) name(Lavaglide Pathway) flip(Lavaglide Pathway) forcetype(land)
|
|
auto={T}:add{U}
|
|
text={T}: Add {U}. // Lavaglide Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Riverwise Augur
|
|
auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot
|
|
text=When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rix Maadi Reveler
|
|
auto=if paid(alternative) then reject all(*|myhand) and!(draw:3)!
|
|
auto=if type(*|myhand)~morethan~0 then ability$! reject notatarget(*|myhand) and!(draw:1)! !$ controller
|
|
text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
|
|
other={2}{B}{R} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Road // Ruin
|
|
abilities=hasaftermath
|
|
flashback={1}{R}{R} name(Ruin)
|
|
otherrestriction=can play sorcery,type(creature|battlefield)~morethan~0
|
|
auto=ifnot paid(flashback) then name(Search basic land) target(land[basic]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
|
|
auto=if paid(flashback) then name(Damage creature) target(creature|battlefield) damage:type:land:mybattlefield
|
|
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Road of Return
|
|
other={2}{G}{G} name(Entwine)
|
|
auto=ifnot paid alternative then choice name(Return permanent) moveto(myhand) target(*|mygraveyard)
|
|
auto=ifnot paid alternative then choice name(Return commander) moveto(myhand) target(*[iscommander]|mycommandzone)
|
|
auto=if paid(alternative) then moveto(myhand) target(*|mygraveyard) && ability$!name(Choose commander from command zone) name(Choose commander from command zone) moveto(myhand) target(*[iscommander]|mycommandzone)!$ controller
|
|
text=Choose one -- Return target permanent card from your graveyard to your hand. -- Put your commander into your hand from the command zone. -- Entwine 2 (Choose both if you pay the entwine cost.)
|
|
mana={G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Roalesk, Apex Hybrid
|
|
abilities=flying,trample
|
|
auto=counter(1/1,2) target(other creature|myBattlefield)
|
|
auto=_DIES_name(Proliferate 2 times) notatarget(proliferation) proliferate && proliferate
|
|
text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
|
|
mana={2}{G}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Mutant
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Roaming Ghostlight
|
|
abilities=flying
|
|
auto=may moveTo(ownerhand) target(creature[-spirit])
|
|
text=Flying -- When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Robber of the Rich
|
|
abilities=reach,haste
|
|
auto=@combat(attacking) source(this) restriction{compare(ohandcount)~morethan~(compare(phandcount)}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0,1,RobberExiled) )!
|
|
auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[@combat(attacking) source(this):name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled)])) ueot )!])) ueot]))])) forever dontremove
|
|
text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Archer Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Robe of Stars
|
|
auto={1}:equip
|
|
auto=teach(creature) 0/3
|
|
auto=teach(creature) transforms((,newability[{1}{W}:name(Phase out) phaseout]))
|
|
text=Equipped creature gets +0/+3. -- Astral Projection-{1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until until its controller's next turn.) -- Equip {1}
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Robot Chicken
|
|
auto=@movedto(*|mystack):token(Egg,Creature Egg,0/1)
|
|
auto=@movedto(mygraveyard) from(creature[egg]|mybattlefield):destroy target(creature,artifact)
|
|
text=Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. -- Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Chicken Construct
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Roc Charger
|
|
abilities=flying
|
|
auto=_ATTACKING_target(creature[attacking;-flying]) flying ueot
|
|
text=Flying -- Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rock Equipment
|
|
auto={1}:equip
|
|
auto=teach(creature) {1}{T}{S(Rock Equipment|myBattlefield)}:name(Damage any target) name(Damage any target) damage:2 target(player,creature,planeswalker)
|
|
text=Equiped creature has "{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target" -- Equip {1}.
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Rock Jockey
|
|
restriction=type(land[fresh]|myBattlefield)~equalto~0
|
|
auto=maxPlay(land)-99 controller ueot
|
|
auto=phaseaction[upkeep once] maxPlay(land)+99 controller
|
|
text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rock Lobster
|
|
auto=all(Scissors Lizards|battlefield) cantblock
|
|
auto=all(Scissors Lizards|battlefield) cantattack
|
|
text=Scissors Lizards cannot attack or block.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rock Slide
|
|
auto=thisforeach(X) ability$!name(Choose creature) choice name(Damage to a creature) damage:1 target(creature[attacking;blocking;-flying])!$ controller
|
|
text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
|
|
mana={X}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rockfall Vale
|
|
auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={T}:add{R}
|
|
text=Rockfall Vale enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {R} or {G}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Rockslide Sorcerer
|
|
auto=@movedTo(*[instant;sorcery;wizard]|myStack):name(Delas 1 damage) name(Deals 1 damage) damage:1 target(player,creature,planeswalker)
|
|
text=Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rod of Absorption
|
|
auto=@movedTo(*[instant;sorcery]|opponentgraveyard) from(opponentstack):name(Exile instant or sorcery) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( counter(0/0.1.RodExiled) )!])) forever
|
|
auto=@movedTo(*[instant;sorcery]|mygraveyard) from(mystack):name(Exile instant or sorcery) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.RodExiled) )!])) forever
|
|
auto={0}{T}{S}:name(X=0) target(<anyamount>*[instant;sorcery;manacost<=0;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={1}{T}{S}:name(X=1) target(<anyamount>*[instant;sorcery;manacost<=1;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={2}{T}{S}:name(X=2) target(<anyamount>*[instant;sorcery;manacost<=2;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={3}{T}{S}:name(X=3) target(<anyamount>*[instant;sorcery;manacost<=3;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={4}{T}{S}:name(X=4) target(<anyamount>*[instant;sorcery;manacost<=4;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={5}{T}{S}:name(X=5) target(<anyamount>*[instant;sorcery;manacost<=5;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={6}{T}{S}:name(X=6) target(<anyamount>*[instant;sorcery;manacost<=6;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={7}{T}{S}:name(X=7) target(<anyamount>*[instant;sorcery;manacost<=7;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={8}{T}{S}:name(X=8) target(<anyamount>*[instant;sorcery;manacost<=8;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={9}{T}{S}:name(X=9) target(<anyamount>*[instant;sorcery;manacost<=9;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={10}{T}{S}:name(X=10) target(<anyamount>*[instant;sorcery;manacost<=10;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={11}{T}{S}:name(X=11) target(<anyamount>*[instant;sorcery;manacost<=11;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={12}{T}{S}:name(X=12) target(<anyamount>*[instant;sorcery;manacost<=12;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={13}{T}{S}:name(X=13) target(<anyamount>*[instant;sorcery;manacost<=13;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={14}{T}{S}:name(X=14) target(<anyamount>*[instant;sorcery;manacost<=14;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={15}{T}{S}:name(X=15) target(<anyamount>*[instant;sorcery;manacost<=15;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={16}{T}{S}:name(X=16) target(<anyamount>*[instant;sorcery;manacost<=16;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={17}{T}{S}:name(X=17) target(<anyamount>*[instant;sorcery;manacost<=17;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={18}{T}{S}:name(X=18) target(<anyamount>*[instant;sorcery;manacost<=18;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={19}{T}{S}:name(X=19) target(<anyamount>*[instant;sorcery;manacost<=19;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
auto={20}{T}{S}:name(X=20) target(<anyamount>*[instant;sorcery;manacost<=20;counter{0/0.1.RodExiled}]|exile) activate castcard(normal)
|
|
text=Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. -- {X}, {T}, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
|
|
mana={2}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Rofellos's Gift
|
|
auto=target(<upto:type:*[green]:myhand>enchantment|mygraveyard) moveto(myhand)
|
|
text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rograkh, Son of Rohgahh
|
|
abilities=first strike,menace,trample,partner
|
|
text=First strike, menace, trample -- Partner (You can have two commanders if both have partner.)
|
|
mana={0}
|
|
type=Legendary Creature
|
|
subtype=Kobold Warrior
|
|
color=red
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rogue
|
|
abilities=haste
|
|
auto=damage:1 target(player,creature,planeswalker)
|
|
text=Haste -- When this creature enters the battlefield, it deals 1 damage to any target
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rogue Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.RogueExiled) )!
|
|
auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.RogueExiled) )!
|
|
auto=this(variable{hascntlevel}=1) {1}{U}{B}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}=2) lord(creature|myBattlefield) menace
|
|
auto=this(variable{hascntlevel}=2) {2}{U}{B}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}>=3) lord(*[counter{0/0.1.RogueExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever
|
|
auto=this(variable{hascntlevel}>=3) {0}:name(May play card from opponent exile) target(*[counter{0/0.1.RogueExiled}]|opponentexile) moveTo(myexile) and!( transforms((,newability[0/0.1.RogueExiled],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RogueExiled)])) forever )!
|
|
text=(Gain the next level as a sorcery to add its ability.) -- Whenever a creature you controls deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. -- {1}{U}{B}: Level 2 -- Creatures you control have menace. -- {2}{U}{B}: Level 3 -- You may play cards exiled with Rogue Class, and you may spend mana as through it were mana of any color to cast them.
|
|
mana={U}{B}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Roil Eruption
|
|
kicker={5}
|
|
auto=if paid(kicker) then name(Deals 5 damages) name(Deals 5 damages) damage:5 target(player,creature,planeswalker)
|
|
auto=ifnot paid(kicker) then name(Deals 3 damages) name(Deals 3 damages) damage:3 target(player,creature,planeswalker)
|
|
text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Roiling Regrowth
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
mana={2}{G}{S(land|myBattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Roiling Vortex
|
|
auto=@each my upkeep:damage:1 controller
|
|
auto=@each opponent upkeep:damage:1 opponent
|
|
auto=@movedTo(*|myStack) restriction{type(land[tapped]|myBattlefield)~lessthan~1}:damage:5 controller
|
|
auto=@movedTo(*|opponentStack) restriction{type(land[tapped]|opponentBattlefield)~lessthan~1}:damage:5 opponent
|
|
auto={R}:nolifegainopponent ueot
|
|
text=At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. -- Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. -- {R}: Your opponents can't gain life this turn.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Roiling Waters
|
|
target=<upto:2>creature|opponentbattlefield
|
|
auto=moveto(ownerhand)
|
|
auto=ability$!name(Choose one) choice name(You draw) draw:1 controller _ choice name(Opponent draws) draw:1 opponent!$ controller
|
|
text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
|
|
mana={5}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Role Reversal
|
|
auto=choice name(artifact) moveTo(myBattlefield) target(artifact|opponentBattlefield) and!(moveto(opponentBattlefield) target(artifact|myBattlefield))!
|
|
auto=choice name(creature) moveTo(myBattlefield) target(creature|opponentBattlefield) and!(moveto(opponentBattlefield) target(creature|myBattlefield))!
|
|
auto=choice name(enchantment) moveTo(myBattlefield) target(enchantment|opponentBattlefield) and!(moveto(opponentBattlefield) target(enchantment|myBattlefield))!
|
|
auto=choice name(planeswalker) moveTo(myBattlefield) target(planeswalker|opponentBattlefield) and!(moveto(opponentBattlefield) target(planeswalker|myBattlefield))!
|
|
auto=choice name(land) moveTo(myBattlefield) target(land|opponentBattlefield) and!(moveto(opponentBattlefield) target(land|myBattlefield))!
|
|
text=Exchange control of two target permanents that share a permanent type.
|
|
mana={U}{U}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rolling Thunder
|
|
auto=thisforeach(X) ability$!name(Choose target) choice name(Damage to a creature) damage:1 target(creature) _ choice name(Damage to a player) damage:1 target(player)!$ controller
|
|
text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rona, Disciple of Gix
|
|
auto=lord(*[counter{0/0.1.RonaExiled}]|myexile) canplayfromexile
|
|
auto=if type(*[artifact]|mygraveyard)~morethan~0 then choice name(Exile artifact card) name(Exile artifact card) target(*[artifact]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )!
|
|
auto=if type(*[legendary]|mygraveyard)~morethan~0 then choice name(Exile legendary card) name(Exile legendary card) target(*[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )!
|
|
auto=if type(*[saga]|mygraveyard)~morethan~0 then choice name(Exile saga card) name(Exile saga card) target(*[saga]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )!
|
|
auto={4}{T}:all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )!
|
|
text=When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) -- You may cast spells from among cards exiled with Rona. -- {4}, {T}: Exile the top card of your library.
|
|
mana={1}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rookie Mistake
|
|
target=creature
|
|
auto=0/2 ueot
|
|
auto=target(other creature) -2/-0 ueot
|
|
text=Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. --
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Roost of Drakes
|
|
kicker={2}{U}
|
|
auto=if paid(kicker) then token(Drake,Creature Drake,2/2,blue,flying)
|
|
auto=@movedTo(*[kicked>=1]|myStack):token(Drake,Creature Drake,2/2,blue,flying)
|
|
text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. -- Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
|
|
mana={U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Root Sliver
|
|
abilities=nofizzle
|
|
auto=lord(Sliver|stack) nofizzle
|
|
auto=lord(Sliver|opponentstack) nofizzle
|
|
text=This spell can't be countered. -- Sliver spells can't be countered.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Root Snare
|
|
auto=preventAllcombatDamage ueotauto=preventAllcombatDamage ueot
|
|
text=Prevent all combat damage that would be dealt this turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rootcoil Creeper
|
|
auto={T}:name(Add mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
|
|
auto=aslongas(*[hasflashback]|mygraveyard) {T}:name(Add 2 mana) name(Add 2 mana) ability$!name(Choose one) choice name(Add red mana) add{R}{R} _ choice name(Add green mana) add{G}{G} _ choice name(Add black mana) add{B}{B} _ choice name(Add white mana) add{W}{W} _ choice name(Add blue mana) add{U}{U}!$ controller
|
|
auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {T}:name(Add 2 mana) name(Add 2 mana) ability$!name(Choose one) choice name(Add red mana) add{R}{R} _ choice name(Add green mana) add{G}{G} _ choice name(Add black mana) add{B}{B} _ choice name(Add white mana) add{W}{W} _ choice name(Add blue mana) add{U}{U}!$ controller
|
|
auto={G}{U}{T}{E}:name(Return card from exile) target(*[hasflashback]|myexile) moveto(myhand)
|
|
text={T}: Add one mana of any color. -- {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. -- {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own in exile to your hand.
|
|
type=Creature
|
|
subtype=Plant Horror
|
|
mana={G}{U}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rootha, Mercurial Artist
|
|
auto={R}{H}:name(copy spell) castcard(copied noevent) target(*[instant;sorcery]|mystack)
|
|
text={2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Orc Shaman
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rooting Moloch
|
|
abilities=cycling
|
|
auto=moveTo(exile) target(*[cycling]|myGraveyard) and!( transforms((newability[canplayfromexile])) uynt )!
|
|
autohand=__CYCLING__({2})
|
|
text=When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rootless Yew
|
|
abilities=trample
|
|
auto=_DIES_name(Put creature in hand) target(creature[power>=6]|mygraveyard) moveto(myhand) and!( shuffle )!
|
|
text=When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle your library.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Roots of Wisdom
|
|
autostack=deplete:3
|
|
auto=if type(*[land;elf]|mygraveyard)~morethan~0 then target(*[land;elf]|mygraveyard) moveto(myhand) else draw:1 controller
|
|
text=Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rootwater Shaman
|
|
auto=lord(aura|mycastingzone) asflash
|
|
text=You may cast Aura cards with enchant creature as though they had flash.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rootweaver Druid
|
|
auto=ability$!name(fetch land) target(<upto:2>land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent
|
|
auto=ability$!name(fetch land) target(land[basic]|mylibrary) moveto(opponentbattlefield) and!( tap(noevent) )! !$ opponent
|
|
text=When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles it.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rosemane Centaur
|
|
abilities=vigilance
|
|
other={convoke} name(Convoke)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance
|
|
mana={3}{G}{W}
|
|
type=Creature
|
|
subtype=Centaur Soldier
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rosethorn Acolyte // Seasonal Ritual
|
|
abilities=adventure
|
|
other={G} name(Adventure)
|
|
auto=if paid(alternative) then name(Add 1 mana of any color) name(Add 1 mana of any color) transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
auto={T}:add{U}
|
|
auto={T}:add{B}
|
|
auto={T}:add{R}
|
|
auto={T}:add{G}
|
|
auto={T}:add{W}
|
|
text={T}: Add one mana of any color. // Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rosethorn Halberd
|
|
auto=aslongas(parents) name(Attach to non-human) rehook target(creature[-human]|myBattlefield) <1
|
|
auto={5}:equip
|
|
auto=teach(creature) 2/1
|
|
text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Rosheen Meanderer
|
|
auto={T}:add{4}
|
|
text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}.
|
|
mana={3}{RG}
|
|
type=Legendary Creature
|
|
subtype=Giant Shaman
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rot Hulk
|
|
abilities=menace
|
|
auto=moveTo(myBattlefield) target(zombie|mygraveyard)
|
|
text=Menace -- When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rotten Reunion
|
|
flashback={1}{B}
|
|
auto=may name(Exile a card) target(*|graveyard) moveto(exile)
|
|
auto=token(Zombie Dec)
|
|
text=Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) -- Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rotting Regisaur
|
|
auto=@each my upkeep:reject notatarget(*|myhand)
|
|
text=At the beginning of your upkeep, discard a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Dinosaur
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Rotwidow Pack
|
|
abilities=reach
|
|
auto={3}{B}{G}{E(creature|mygraveyard)}:token(Spider,Creature Spider,1/2,reach,green) && damage:type:creature[spider]:myBattlefield target(opponent)
|
|
text=Reach -- {3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
|
|
mana={2}{B}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rough // Tumble
|
|
other={5}{R} name(Tumble)
|
|
auto=if paid(alternative) then damage:6 all(creature[flying])
|
|
auto=ifnot paid(alternative) then damage:2 all(creature[-flying])
|
|
text=Rough deals 2 damage to each creature without flying. // Tumble deals 6 damage to each creature with flying.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rouse the Mob
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{R} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[2/0],newability[trample])) ueot
|
|
text=Strive - Rouse the Mob costs {2}{R} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain trample until end of turn.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rousing Read
|
|
target=creature
|
|
auto=draw:2 controller && transforms((,newability[target(*|myhand) reject])) oneshot
|
|
auto=1/1
|
|
auto=flying
|
|
text=Enchant creature -- When Rousing Read enters the battlefield, draw two cards, then discard a card. -- Enchanted creature gets +1/+1 and has flying.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Rousing Refrain
|
|
abilities=exiledeath
|
|
other={1}{R} name(Suspend 3)
|
|
auto=ifnot paid(alternative) then foreach(*|opponenthand) add{R} doesntempty
|
|
auto=moveto(myexile) and!( counter(0/0,3,Time) )!
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time)
|
|
autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal)
|
|
text=Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. -- Suspend 3-{1}{R} (Rather than cast this card from your hand, you may pay 1{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rousing of Souls
|
|
auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then token(Spirit,Creature Spirit,1/1,white,flying) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend
|
|
auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then token(Spirit,Creature Spirit,1/1,white,flying) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend
|
|
text=Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rout
|
|
abilities=flash
|
|
restriction=myturnonly
|
|
other={5}{W}{W} name(Cast as instant)
|
|
auto=bury all(creature)
|
|
text=You may cast Rout any time you could cast an instant if you pay {2} more to cast it. -- Destroy all creatures. They can't be regenerated.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Roving Keep
|
|
abilities=defender
|
|
auto={7}:2/0 && trample && canattack ueot
|
|
text=Defender -- {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Rowan's Battleguard
|
|
abilities=first strike
|
|
auto=aslongas(planeswalker[Rowan]|myBattlefield) +3/+0
|
|
text=First strike -- As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rowan's Stalwarts
|
|
auto=moveto(myhand) target(Rowan^ Fearless Sparkmage|mylibrary)
|
|
auto=moveto(myhand) target(Rowan^ Fearless Sparkmage|mygraveyard)
|
|
text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rowdy Crew
|
|
abilities=trample
|
|
auto=draw:3 && transforms((,newability[target(<2>*|myhand) reject])) forever
|
|
text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rowen
|
|
auto=@drawof(player) turnlimited:if type(land[basic;fresh]|myhand)~morethan~0 then draw:1 controller
|
|
text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
|
|
mana={2}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rubble Reading
|
|
target=land
|
|
auto=destroy
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Destroy target land. Scry 2.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rubble Slinger
|
|
abilities=reach
|
|
text=Reach
|
|
mana={2}{RG}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rubblebelt Boar
|
|
auto=target(creature) 2/0 ueot
|
|
text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rubblebelt Recluse
|
|
abilities=mustattack
|
|
text=Rubblebelt Recluse attacks each combat if able.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Ogre Berserker
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Rubblebelt Rioters
|
|
abilities=haste
|
|
auto=_ATTACKING_power:highest:creature:mybattlefield/0
|
|
text=Haste -- Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Rubblebelt Runner
|
|
auto=cantbeblockedby(creature[token])
|
|
text=Rubblebelt Runner can't be blocked by creature tokens.
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Viashino Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ruin Crab
|
|
auto=_LANDFALL_deplete:3 opponent
|
|
text=Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Crab
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Ruin Grinder
|
|
abilities=menace
|
|
aicode=activate moveTo(myhand) target(mountain|myLibrary)
|
|
autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(mountain|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(myhand))! afterrevealedend revealend
|
|
auto=reject all(*|hand)
|
|
auto=draw:7 opponent
|
|
auto=draw:7 controller
|
|
text=Menace -- When Ruin Grinder dies, each player may discard their hand and draw seven cards. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
|
|
mana={5}{R}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=7
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Ruin Raider
|
|
auto=@each my endofturn:if raid then draw:1 && life:-manacost
|
|
text=Raid - At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ruin Rat
|
|
abilities=deathtouch
|
|
auto=_DIES_target(*|opponentgraveyard) moveTo(exile)
|
|
text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Rat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ruination Rioter
|
|
auto=_DIES_damage:type:land:mygraveyard target(player,creature,planeswalker)
|
|
text=When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ruinous Intrusion
|
|
target=artifact,enchantment
|
|
auto=moveto(exile)
|
|
auto=if cantargetcard(*[manacost=1]|*) then name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1)
|
|
auto=if cantargetcard(*[manacost=2]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,2)
|
|
auto=if cantargetcard(*[manacost=3]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,3)
|
|
auto=if cantargetcard(*[manacost=4]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,4)
|
|
auto=if cantargetcard(*[manacost=5]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,5)
|
|
auto=if cantargetcard(*[manacost=6]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,6)
|
|
auto=if cantargetcard(*[manacost=7]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,7)
|
|
auto=if cantargetcard(*[manacost=8]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,8)
|
|
auto=if cantargetcard(*[manacost=9]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,9)
|
|
auto=if cantargetcard(*[manacost=10]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,10)
|
|
auto=if cantargetcard(*[manacost=11]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,11)
|
|
auto=if cantargetcard(*[manacost=12]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,12)
|
|
auto=if cantargetcard(*[manacost=13]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,13)
|
|
auto=if cantargetcard(*[manacost=14]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,14)
|
|
auto=if cantargetcard(*[manacost=15]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,15)
|
|
auto=if cantargetcard(*[manacost=16]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,16)
|
|
auto=if cantargetcard(*[manacost=17]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,17)
|
|
auto=if cantargetcard(*[manacost=18]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,18)
|
|
auto=if cantargetcard(*[manacost=19]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,19)
|
|
auto=if cantargetcard(*[manacost>=20]|*) then name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,20)
|
|
text=Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Ruinous Ultimatum
|
|
auto=destroy all(*[-land]|opponentBattlefield)
|
|
text=Destroy all nonland permanents your opponents control.
|
|
mana={R}{R}{W}{W}{W}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rumbling Aftershocks
|
|
auto=@movedTo(*[kicked=1]|myStack):may name(Deal 1 damage) target(creature) damage:1
|
|
auto=@movedTo(*[kicked=2]|myStack):may name(Deal 2 damage) target(creature) damage:2
|
|
auto=@movedTo(*[kicked=3]|myStack):may name(Deal 3 damage) target(creature) damage:3
|
|
auto=@movedTo(*[kicked=4]|myStack):may name(Deal 4 damage) target(creature) damage:4
|
|
auto=@movedTo(*[kicked=5]|myStack):may name(Deal 5 damage) target(creature) damage:5
|
|
auto=@movedTo(*[kicked=6]|myStack):may name(Deal 6 damage) target(creature) damage:6
|
|
auto=@movedTo(*[kicked=7]|myStack):may name(Deal 7 damage) target(creature) damage:7
|
|
auto=@movedTo(*[kicked=8]|myStack):may name(Deal 8 damage) target(creature) damage:8
|
|
auto=@movedTo(*[kicked=9]|myStack):may name(Deal 9 damage) target(creature) damage:9
|
|
auto=@movedTo(*[kicked=10]|myStack):may name(Deal 10 damage) target(creature) damage:10
|
|
auto=@movedTo(*[kicked=11]|myStack):may name(Deal 11 damage) target(creature) damage:11
|
|
auto=@movedTo(*[kicked=12]|myStack):may name(Deal 12 damage) target(creature) damage:12
|
|
auto=@movedTo(*[kicked=13]|myStack):may name(Deal 13 damage) target(creature) damage:13
|
|
auto=@movedTo(*[kicked=14]|myStack):may name(Deal 14 damage) target(creature) damage:14
|
|
auto=@movedTo(*[kicked=15]|myStack):may name(Deal 15 damage) target(creature) damage:15
|
|
auto=@movedTo(*[kicked=16]|myStack):may name(Deal 16 damage) target(creature) damage:16
|
|
auto=@movedTo(*[kicked=17]|myStack):may name(Deal 17 damage) target(creature) damage:17
|
|
auto=@movedTo(*[kicked=18]|myStack):may name(Deal 18 damage) target(creature) damage:18
|
|
auto=@movedTo(*[kicked=19]|myStack):may name(Deal 19 damage) target(creature) damage:19
|
|
auto=@movedTo(*[kicked>=20]|myStack):may name(Deal 20 damage) target(creature) damage:20
|
|
text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
|
|
mana={4}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Rumbling Rockslide
|
|
target=creature
|
|
auto=damage:type:land:myBattlefield
|
|
text=Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rumbling Ruin
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 1) name(Total of 1/1 couinters is 1) all(creature[power<=1]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 2) name(Total of 1/1 couinters is 2) all(creature[power<=2]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 3) name(Total of 1/1 couinters is 3) all(creature[power<=3]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 4) name(Total of 1/1 couinters is 4) all(creature[power<=4]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 5) name(Total of 1/1 couinters is 5) all(creature[power<=5]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 6) name(Total of 1/1 couinters is 6) all(creature[power<=6]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 7) name(Total of 1/1 couinters is 7) all(creature[power<=7]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 8) name(Total of 1/1 couinters is 8) all(creature[power<=8]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 9) name(Total of 1/1 couinters is 9) all(creature[power<=9]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 10) name(Total of 1/1 couinters is 10) all(creature[power<=10]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 11) name(Total of 1/1 couinters is 11) all(creature[power<=11]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 12) name(Total of 1/1 couinters is 12) all(creature[power<=12]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 13) name(Total of 1/1 couinters is 13) all(creature[power<=13]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 14) name(Total of 1/1 couinters is 14) all(creature[power<=14]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 15) name(Total of 1/1 couinters is 15) all(creature[power<=15]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 16) name(Total of 1/1 couinters is 16) all(creature[power<=16]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 17) name(Total of 1/1 couinters is 17) all(creature[power<=17]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 18) name(Total of 1/1 couinters is 18) all(creature[power<=18]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 19) name(Total of 1/1 couinters is 19) all(creature[power<=19]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 20) name(Total of 1/1 couinters is 20) all(creature[power<=20]|opponentbattlefield) transforms((,newability[cantblock])) ueot
|
|
text=When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
|
|
mana={5}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Rumbling Sentry
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Rumbling Sentry enters the battlefield, scry 1.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Run Afoul
|
|
auto=ability$!name(sacrifice) notatarget(creature[flying]|mybattlefield) sacrifice!$ opponent
|
|
text=Target opponent sacrifices a creature with flying.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Run Aground
|
|
target=creature
|
|
auto=moveto(ownerlibrary)
|
|
text=Put target artifact or creature on top of its owner's library.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Run Amok
|
|
target=creature[attacking]
|
|
auto=+3/+3
|
|
auto=trample
|
|
text=Target attacking creature gets +3/+3 and gains trample until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Run Ashore
|
|
auto=choice name(Return to hand) name(Return to hand) target(*[-land]|battlefield) moveto(ownerhand)
|
|
auto=choice name(Put on top or bottom) name(Put on top or bottom) ability$!name(Choose one) choice name(Put on top) target(*[-land]|battlefield) moveto(ownerlibrary) _ choice name(Put on bottom) target(*[-land]|battlefield) bottomoflibrary!$ controller
|
|
auto=choice name(Choose both) name(Choose both) target(*[-land]|battlefield) moveto(ownerhand) && ability$!name(Choose one) choice name(Put on top) target(*[-land]|battlefield) moveto(ownerlibrary) _ choice name(Put on bottom) target(*[-land]|battlefield) bottomoflibrary!$ controller
|
|
text=Choose one or both -- The owner of target nonland permanent puts it on the top or bottom of their library. -- Return target nonland permanent to its owner's hand.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Run Away Together
|
|
auto=moveTo(myHand) target(creature|myBattlefield)
|
|
auto=moveTo(opponentHand) target(creature|opponentBattlefield)
|
|
text=Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Runaway Steam-Kin
|
|
auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1)
|
|
auto={C(1/1,-3)}:add{R}{R}{R}
|
|
text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rune Snag
|
|
target=*|stack
|
|
auto=if type(Rune Snag|graveyard)~equalto~0 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~1 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~2 then transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~3 then transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~4 then transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~5 then transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~6 then transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~7 then transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~8 then transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~9 then transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
|
|
auto=if type(Rune Snag|graveyard)~equalto~10 then transforms((,newability[pay[[{22}]] name(pay 22 mana) donothing?fizzle])) forever
|
|
text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rune of Flight
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=draw:1 controller
|
|
auto=teach(creature) flying
|
|
auto=teach(equipment) transforms((,newability[teach(creature) flying]))
|
|
text=Enchant permanent -- When Rune of Flight enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has flying. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura Rune
|
|
[/card]
|
|
[card]
|
|
name=Rune of Might
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=draw:1 controller
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) trample
|
|
auto=teach(equipment) transforms((,newability[teach(creature) 1/1],newability[teach(creature) trample]))
|
|
text=Enchant permanent -- When Rune of Might enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+1 and has trample. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura Rune
|
|
[/card]
|
|
[card]
|
|
name=Rune of Mortality
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=draw:1 controller
|
|
auto=teach(creature) deathtouch
|
|
auto=teach(equipment) transforms((,newability[teach(creature) deathtouch]))
|
|
text=Enchant permanent -- When Rune of Mortality enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has deathtouch. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura Rune
|
|
[/card]
|
|
[card]
|
|
name=Rune of Speed
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=draw:1 controller
|
|
auto=teach(creature) 1/0
|
|
auto=teach(creature) haste
|
|
auto=teach(equipment) transforms((,newability[teach(creature) 1/0],newability[teach(creature) haste]))
|
|
text=Enchant permanent -- When Rune of Speed enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+0 and has haste. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura Rune
|
|
[/card]
|
|
[card]
|
|
name=Rune of Sustenance
|
|
target=artifact,creature,enchantment,land,planeswalker
|
|
auto=draw:1 controller
|
|
auto=teach(creature) lifelink
|
|
auto=teach(equipment) transforms((,newability[teach(creature) lifelink]))
|
|
text=Enchant permanent -- When Rune of Sustenance enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has lifelink. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura Rune
|
|
[/card]
|
|
[card]
|
|
name=Runed Crown
|
|
auto={2}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=may name(Search Rune) target(*[rune]|mylibrary,myhand,mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Attach to Runed Crown) rehook target(equipment[Runed Crown]|mybattlefield)],newability[shuffle])) oneshot )!
|
|
text=When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it. -- Equipped creature gets +1/+1. -- Equip {2}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Runeforge Champion
|
|
auto=choice name(Don't search rune) donothing
|
|
auto=choice name(Search your library) target(*[rune]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=choice name(Search your graveyard) target(*[rune]|mygraveyard) moveto(myhand)
|
|
auto=lord(*[rune]|myrestrictedcastingzone) transforms((,newability[{1}:name(Pay with 1 mana) name(Pay with 1 mana) activate castcard(normal)]))
|
|
text=When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- You may pay {1} rather than pay the mana cost for Rune spells you cast.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dwarf Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Runic Repetition
|
|
target=*[hasflashback]|myexile
|
|
auto=moveto(myhand)
|
|
text=Return target exiled card with flashback you own to your hand.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Rushblade Commander
|
|
auto=lord(warrior|mybattlefield) haste
|
|
text=Warriors your team controls have haste.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Azra Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Rushed Rebirth
|
|
auto=if type(creature|mybattlefield)~morethan~0 then choice name(Choose your creature) name(Choose your creature) target(creature|mybattlefield) transforms((,newability[_DIES_name(Search creature) target(creature[manacost<=manacostminus1minusend]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) ueot
|
|
auto=if type(creature[manacost=0]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 0) name(Choose opponent creature with manacost 0) target(creature[manacost=0]|opponentbattlefield) transforms((,newability[_DIES_donothing])) ueot
|
|
auto=if type(creature[manacost=1]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 1) name(Choose opponent creature with manacost 1) target(creature[manacost=1]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=0]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=2]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 2) name(Choose opponent creature with manacost 2) target(creature[manacost=2]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=3]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 3) name(Choose opponent creature with manacost 3) target(creature[manacost=3]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=2]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=4]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 4) name(Choose opponent creature with manacost 4) target(creature[manacost=4]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=3]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=5]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 5) name(Choose opponent creature with manacost 5) target(creature[manacost=5]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=4]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=6]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 6) name(Choose opponent creature with manacost 6) target(creature[manacost=6]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=5]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=7]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 7) name(Choose opponent creature with manacost 7) target(creature[manacost=7]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=6]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=8]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 8) name(Choose opponent creature with manacost 8) target(creature[manacost=8]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=7]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=9]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 9) name(Choose opponent creature with manacost 9) target(creature[manacost=9]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=8]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=10]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 10) name(Choose opponent creature with manacost 10) target(creature[manacost=10]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=9]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=11]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 11) name(Choose opponent creature with manacost 11) target(creature[manacost=11]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=10]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=12]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 12) name(Choose opponent creature with manacost 12) target(creature[manacost=12]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=11]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=13]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 13) name(Choose opponent creature with manacost 13) target(creature[manacost=13]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=12]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=14]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 14) name(Choose opponent creature with manacost 14) target(creature[manacost=14]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=13]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=15]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 15) name(Choose opponent creature with manacost 15) target(creature[manacost=15]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=14]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=16]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 16) name(Choose opponent creature with manacost 16) target(creature[manacost=16]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=15]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=17]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 17) name(Choose opponent creature with manacost 17) target(creature[manacost=17]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=16]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=18]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 18) name(Choose opponent creature with manacost 18) target(creature[manacost=18]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=17]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost=19]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 19) name(Choose opponent creature with manacost 19) target(creature[manacost=19]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=18]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
auto=if type(creature[manacost>=20]|opponentbattlefield)~morethan~0 then choice name(Choose opponent creature with manacost 20) name(Choose opponent creature with manacost 20) target(creature[manacost>=20]|opponentbattlefield) transforms((,newability[_DIES_ability$!name(Search creature) name(Search creature) target(creature[manacost<=19]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent])) ueot
|
|
text=Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
|
|
mana={B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Rushing-Tide Zubera
|
|
auto=@damaged(this) restriction{compare(excessdamage)~morethan~0}:name(Draw 3 card) draw:3 controller
|
|
text=When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Zubera Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Rust Monster
|
|
abilities=first strike
|
|
auto={S(artifact|mybattlefield)}:name(Gets 2/0) 2/0 ueot
|
|
text=First strike -- Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Rustvale Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={T}:add{R}
|
|
text=Rustvale Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {R} or {W}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Rustwing Falcon
|
|
abilities=flying
|
|
text=Flying
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ruthless Knave
|
|
auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2
|
|
text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ruthless Ripper
|
|
abilities=deathtouch
|
|
facedown={3}
|
|
autofacedown=aslongas(*[black]|myhand) {0}:name(Reveal black card and turn) morph
|
|
autofaceup=target(player) life:-2
|
|
text=Deathtouch -- Morph-Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ruthless Ripper is turned face up, target player loses 2 life.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Ruthless Sniper
|
|
auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) counter(-1/-1,1) target(creature)
|
|
text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Archer
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Ruthless Winnower
|
|
auto=@each my upkeep:ability$!name(Sacrifice non-elf) name(Sacrifice non-elf) sacrifice notatarget(creature[-elf]|mybattlefield)!$ controller
|
|
auto=@each opponent upkeep:ability$!name(Sacrifice non-elf) name(Sacrifice non-elf) sacrifice notatarget(creature[-elf]|mybattlefield)!$ opponent
|
|
text=At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Elf Rogue
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sabertooth Cobra
|
|
auto=@combat(notblocked) source(this):alterpoison:1 opponent
|
|
auto=@combat(notblocked) source(this):ability$!name(pay or poison) pay[[{2}]] name(pay 2 mana) donothing?alterpoison:1!$ opponent
|
|
text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sabertooth Mauler
|
|
auto=@each my endofturn restriction{morbid}:counter(1/1,1) && untap
|
|
text=At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sacellum Godspeaker
|
|
auto={T}:foreach(creaure[power>4]|myhand) add{G}
|
|
text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sacred Cat
|
|
abilities=lifelink
|
|
autograveyard={W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Lifelink -- Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sacred Excavation
|
|
auto=moveTo(myhand) target(<upto:2>*[cycling]|myGraveyard)
|
|
text=Return up to two target cards with cycling from your graveyard to your hand.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sacred Fire
|
|
target=player,creature,planeswalker
|
|
flashback={4}{R}{W}
|
|
auto=damage:2
|
|
auto=life:2 controller
|
|
text=Sacred Fire deals 2 damage to any target and you gain 2 life. -- Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sacred Ground
|
|
auto=@movedto(land|mygraveyard) from(myBattlefield):all(trigger[to]) moveto(mybattlefield)
|
|
text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sacred White Deer
|
|
auto=aslongas(planeswalker[Yanggu]|mybattlefield) {3}{G}{T}:life:4
|
|
text={3}{G},{T}: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elk
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Saddled Rimestag
|
|
auto=if thisturn(creature|mybattlefield)~morethan~1 then 2/2 ueot
|
|
auto=@movedto(other creature|myBattlefield):2/2 ueot
|
|
text=Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
|
|
mana={1}{G}
|
|
type=Snow Creature
|
|
subtype=Elk
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sadistic Obsession
|
|
target=creature
|
|
auto=teach(creature) {B}{T}:counter(-1/-1,1) target(creature)
|
|
text=Enchant creature -- Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sadistic Skymarcher
|
|
abilities=flying, lifelink
|
|
text=As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. -- Flying, lifelink
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sage of Hours
|
|
auto=_HEROIC_counter(1/1)
|
|
auto={0}:this(counter{1/1.1}=5) turns:+1 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=6) turns:+1 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=7) turns:+1 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=8) turns:+1 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=9) turns:+1 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=10) turns:+2 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=11) turns:+2 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=12) turns:+2 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=13) turns:+2 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=14) turns:+2 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=15) turns:+3 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=16) turns:+3 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=17) turns:+3 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=18) turns:+3 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=19) turns:+3 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=20) turns:+4 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=21) turns:+4 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=22) turns:+4 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=23) turns:+4 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}=24) turns:+4 controller && removeallcounters(1/1)
|
|
auto={0}:this(counter{1/1.1}>=25) turns:+5 controller && removeallcounters(1/1)
|
|
text=Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. -- Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sage of Mysteries
|
|
auto=_CONSTELLATION_deplete:2 target(player)
|
|
text=Constellation -- Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sage of the Beyond
|
|
abilities=flying,foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={4}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=lord(*|mycommandzone) changecost(colorless:-2) forcedalive
|
|
auto=lord(*|myexile) changecost(colorless:-2) forcedalive
|
|
auto=lord(*|mygraveyard) changecost(colorless:-2) forcedalive
|
|
auto=lord(*|mylibrary) changecost(colorless:-2) forcedalive
|
|
auto=lord(*|mysideboard) changecost(colorless:-2) forcedalive
|
|
text=Flying -- Spells you cast from anywhere other than your hand cost {2} less to cast. -- Foretell {4}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Spirit Giant
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sage of the Falls
|
|
auto=may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
|
|
auto=@movedTo(creature[-human]|myBattlefield):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
|
|
text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sage's Row Savant
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=When Sage's Row Savant enters the battlefield, scry 2.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sage-Eye Avengers
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=_ATTACKING_may moveTo(ownerhand) target(creature[power<=pminus1minusend])
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Djinn Monk
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sagittars' Volley
|
|
target=creature[flying]
|
|
auto=destroy
|
|
auto=damage:1 all(creature[flying]|opponentBattlefield)
|
|
text=Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Saheeli's Artistry
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Clone an artifact) name(Clone an artifact) target(artifact) clone
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Clone a creature) name(Clone a creature) target(creature) clone addtype(artifact)
|
|
auto=if type(artifact|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) target(artifact) clone && ability$!name(Clone a creature) name(Clone a creature) target(creature) clone addtype(artifact)!$ controller
|
|
text=Choose one or both -- Create a token that's a copy of target artifact. -- Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Saheeli's Directive
|
|
mana={X}{R}{R}{R}
|
|
other={improvise} name(Improvise)
|
|
auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(<anyamount>artifact[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Reveal the top X cards of your library. You may put any number of artifact cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Saheeli's Silverwing
|
|
abilities=flying
|
|
text=Flying -- When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sai, Master Thopterist
|
|
auto=@movedTo(artifact|mystack):create(thopter artifact:creature thopter artifact:1/1:colorless:flying)
|
|
auto={1}{U}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:draw:1
|
|
text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{U}, Sacrifice two artifacts: Draw a card.
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Said // Done
|
|
ability=flash
|
|
other={3}{U} name(Done)
|
|
restriction=can play sorcery
|
|
auto=ifnot paid(alternative) then target(other *[instant;sorcery]|mygraveyard) moveto(myHand)
|
|
auto=if paid(alternative) then target(<upto:2>creature|battlefield) freeze
|
|
text=Return target instant or sorcery card from your graveyard to your hand. -- Tap up to two target creatures. They don't untap during their controllers' next untap step.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sailmonger
|
|
auto={2}:target(creature) flying ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(creature) flying ueot?donothing!$ opponent])) forever
|
|
text={2}: Target creature gains flying until end of turn. Any player may activate this ability.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Monger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sailor of Means
|
|
auto=token(435451)
|
|
text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sakashima of a Thousand Faces
|
|
abilities=partner,legendruleremove
|
|
auto=may copy target(creature|mybattlefield) && all(this) transforms((,newability[partner],newability[legendruleremove])) forever
|
|
text=You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. -- The "legend rule" doesn't apply to permanents you control. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sakashima's Protege
|
|
abilities=flash
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto=may copy NotATarget(*[fresh]|battlefield)
|
|
text=Flash -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sakashima's Will
|
|
auto=if type(*[iscommander]|mybattlefield)~equalto~0 then choice name(Opponent choose a creature) name(Opponent choose a creature) ability$!name(Choose creature) name(Choose creature) target(creature|mybattlefield) moveto(opponentbattlefield)!$ opponent
|
|
auto=if type(*[iscommander]|mybattlefield)~equalto~0 then choice name(All creatures becomes copy) name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.SakashimaEffect)],newability[counter(0/0.1.SakashimaEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.SakashimaEffect}]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(Opponent choose a creature) name(Opponent choose a creature) ability$!name(Choose creature) name(Choose creature) target(creature|mybattlefield) moveto(opponentbattlefield)!$ opponent
|
|
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(All creatures becomes copy) name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.SakashimaEffect)],newability[counter(0/0.1.SakashimaEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.SakashimaEffect}]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Target opponent chooses a creature they control. You gain control of it. -- Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Saltcrusted Steppe
|
|
auto={T}:add{C}
|
|
auto={1}{T}:counter(0/0,1,Storage)
|
|
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{G} _ choice add{W} !$ controller
|
|
text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Saltwater Stalwart
|
|
auto=@damagefoeof(player) from(this):draw:1 target(player)
|
|
text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Salvager of Ruin
|
|
auto={S}:target(*[-instant,-sorcery,fresh]|mygraveyard) moveto(myhand)
|
|
text=Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Salvager of Secrets
|
|
auto=target(instant,sorcery|mygraveyard) moveto(ownerhand)
|
|
text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Samite Blessing
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[{T}:name(Prevent 1 damage) target(creature) prevent:1]))
|
|
text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Samite Sanctuary
|
|
auto={2}:target(creature) absorb ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(creature) absorb ueot?donothing!$ opponent])) forever
|
|
text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Samut's Sprint
|
|
target=creature
|
|
auto=+2/+1
|
|
auto=haste
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_SCRY_(1)
|
|
text=Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Samut, Voice of Dissent
|
|
abilities=flash, double strike, vigilance, haste
|
|
auto=lord(other creature|mybattlefield) haste
|
|
auto={W}{T}:untap target(other creature)
|
|
text=Flash -- Double strike, vigilance, haste -- Other creatures you control have haste. -- {W}, {T}: Untap another target creature.
|
|
mana={3}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sanctifier en-Vec
|
|
abilities=protection from black,protection from red
|
|
auto=all(*[red;black]|graveyard) moveto(exile)
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(hand):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(sideboard):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(library):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(commandzone):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(exile):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(stack):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|opponentgraveyard) from(graveyard):name(Exile card) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(hand):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(sideboard):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(library):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(commandzone):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(exile):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(stack):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
auto=@movedto(*[black;red]|mygraveyard) from(graveyard):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever
|
|
text=Protection from black and from red -- When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. -- If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
|
|
mana={W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sanctuary Blade
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) protection from(chosencolor)
|
|
auto=@targeted(creature) from(this|myBattlefield):chosencolor chosencolorend
|
|
text=As Sanctuary Blade becomes attached to a creature, choose a color. -- Equipped creature gets +2/+0 and has protection from the last chosen color. -- Equip {3}
|
|
auto={3}:equip
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sanctuary Lockdown
|
|
auto=lord(Human|myBattlefield) 1/1
|
|
auto={2}{T(human|myBattlefield)}{T(human|myBattlefield)}:tap target(creature|opponentBattlefield)
|
|
text=Humans you control get +1/+1. -- {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sanctuary Raptor
|
|
abilities=flying
|
|
auto=@combat(attacking) source(this) restriction{type(*[token]|myBattlefield)~morethan~2}:name(Gains 2/0 and first strike) transforms((,newability[2/0],newability[first strike])) ueot
|
|
text=Flying -- Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sanctuary Smasher
|
|
abilities=first strike,cycling
|
|
autohand=__CYCLING__({2}{R})
|
|
autohand=@cycled(this|myHand):name(Put a first strike counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.FirstStrike],newability[this(counter{0/0.1.FirstStrike}>=1) first strike])) forever
|
|
text=First strike -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Rhino Beast
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sanctum Guardian
|
|
auto={S}:name(Prevent all damage) target(player,creature) prevent:20
|
|
text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sanctum Prelate
|
|
auto=choice name(Choose 0) transforms((,newability[maxCast(*[-creature;manacost=0])0 opponent],newability[maxCast(*[-creature;manacost=0])0 controller])) forever
|
|
auto=choice name(Choose 1) transforms((,newability[maxCast(*[-creature;manacost=1])0 opponent],newability[maxCast(*[-creature;manacost=1])0 controller])) forever
|
|
auto=choice name(Choose 2) transforms((,newability[maxCast(*[-creature;manacost=2])0 opponent],newability[maxCast(*[-creature;manacost=2])0 controller])) forever
|
|
auto=choice name(Choose 3) transforms((,newability[maxCast(*[-creature;manacost=3])0 opponent],newability[maxCast(*[-creature;manacost=3])0 controller])) forever
|
|
auto=choice name(Choose 4) transforms((,newability[maxCast(*[-creature;manacost=4])0 opponent],newability[maxCast(*[-creature;manacost=4])0 controller])) forever
|
|
auto=choice name(Choose 5) transforms((,newability[maxCast(*[-creature;manacost=5])0 opponent],newability[maxCast(*[-creature;manacost=5])0 controller])) forever
|
|
auto=choice name(Choose 6) transforms((,newability[maxCast(*[-creature;manacost=6])0 opponent],newability[maxCast(*[-creature;manacost=6])0 controller])) forever
|
|
auto=choice name(Choose 7) transforms((,newability[maxCast(*[-creature;manacost=7])0 opponent],newability[maxCast(*[-creature;manacost=7])0 controller])) forever
|
|
auto=choice name(Choose 8) transforms((,newability[maxCast(*[-creature;manacost=8])0 opponent],newability[maxCast(*[-creature;manacost=8])0 controller])) forever
|
|
auto=choice name(Choose 9) transforms((,newability[maxCast(*[-creature;manacost=9])0 opponent],newability[maxCast(*[-creature;manacost=9])0 controller])) forever
|
|
auto=choice name(Choose 10) transforms((,newability[maxCast(*[-creature;manacost=10])0 opponent],newability[maxCast(*[-creature;manacost=10])0 controller])) forever
|
|
auto=choice name(Choose 11) transforms((,newability[maxCast(*[-creature;manacost=11])0 opponent],newability[maxCast(*[-creature;manacost=11])0 controller])) forever
|
|
auto=choice name(Choose 12) transforms((,newability[maxCast(*[-creature;manacost=12])0 opponent],newability[maxCast(*[-creature;manacost=12])0 controller])) forever
|
|
auto=choice name(Choose 13) transforms((,newability[maxCast(*[-creature;manacost=13])0 opponent],newability[maxCast(*[-creature;manacost=13])0 controller])) forever
|
|
auto=choice name(Choose 14) transforms((,newability[maxCast(*[-creature;manacost=14])0 opponent],newability[maxCast(*[-creature;manacost=14])0 controller])) forever
|
|
auto=choice name(Choose 15) transforms((,newability[maxCast(*[-creature;manacost=15])0 opponent],newability[maxCast(*[-creature;manacost=15])0 controller])) forever
|
|
auto=choice name(Choose 16) transforms((,newability[maxCast(*[-creature;manacost=16])0 opponent],newability[maxCast(*[-creature;manacost=16])0 controller])) forever
|
|
auto=choice name(Choose 17) transforms((,newability[maxCast(*[-creature;manacost=17])0 opponent],newability[maxCast(*[-creature;manacost=17])0 controller])) forever
|
|
auto=choice name(Choose 18) transforms((,newability[maxCast(*[-creature;manacost=18])0 opponent],newability[maxCast(*[-creature;manacost=18])0 controller])) forever
|
|
auto=choice name(Choose 19) transforms((,newability[maxCast(*[-creature;manacost=19])0 opponent],newability[maxCast(*[-creature;manacost=19])0 controller])) forever
|
|
auto=choice name(Choose 20) transforms((,newability[maxCast(*[-creature;manacost=20])0 opponent],newability[maxCast(*[-creature;manacost=20])0 controller])) forever
|
|
text=As Sanctum Prelate enters the battlefield, choose a number. -- Noncreature spells with converted mana cost equal to the chosen number can't be cast.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sanctum Seeker
|
|
auto=@combat(attacking) source(vampire|mybattlefield):life:-1 opponent && life:1 controller
|
|
text=Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sanctum Spirit
|
|
abilities=lifelink
|
|
auto={D(*[artifact;legendary;saga]|myHand)}:indestructible ueot
|
|
text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sanctum Weaver
|
|
auto={T}:name(Add red mana) thisforeach(variable{type:enchantment:myBattlefield}>0) add{R}
|
|
auto={T}:name(Add white mana) thisforeach(variable{type:enchantment:myBattlefield}>0) add{W}
|
|
auto={T}:name(Add blue mana) thisforeach(variable{type:enchantment:myBattlefield}>0) add{U}
|
|
auto={T}:name(Add black mana) thisforeach(variable{type:enchantment:myBattlefield}>0) add{B}
|
|
auto={T}:name(Add green mana) thisforeach(variable{type:enchantment:myBattlefield}>0) add{G}
|
|
text={T}: Add X mana of any one color, where X is the number of enchantments you control.
|
|
mana={1}{G}
|
|
type=Enchantment Creature
|
|
subtype=Dryad
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of All
|
|
#MISSING: not possible to trigger twice any ability ATM
|
|
auto=@each my upkeep:ability$!name(Choose one) choice name(Don't search) donothing _ choice name(Search Library) moveTo(myBattlefield) target(*[shrine]|myLibrary) && shuffle oneshot _ choice name(Search Graveyard) moveTo(myBattlefield) target(*[shrine]|myGraveyard)!$ controller
|
|
text=At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. -- If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Enchantment
|
|
subtype=Shrine
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of Calm Waters
|
|
auto=@each my firstmain:may foreach(*[shrine]|mybattlefield) name(draw a card for each shrine) draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot
|
|
text=At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
|
|
mana={3}{U}
|
|
type=Legendary Enchantment
|
|
subtype=Shrine
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of Eternity
|
|
auto={T}:add{1}
|
|
auto={2}{T}:moveTo(myHand) target(*[iscommander]|mybattlefield) myTurnOnly
|
|
text={T}: Add {1}. -- {2}, {T}: Return target commander you own from the battlefield to your hand. Activate this ability only during your turn.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of Fruitful Harvest
|
|
auto=@each my firstmain:foreach(*[shrine]|mybattlefield) ability$! choice add{W} _ choice add{U} _ choice add{B} _ choice add{R} _ choice add{G} !$ controller
|
|
text=At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.
|
|
mana={2}{G}
|
|
type=Legendary Enchantment
|
|
subtype=Shrine
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of Shattered Heights
|
|
auto={1}{D(*[land;shrine]|myHand)}:damage:type:*[shrine]:mybattlefield target(creature,planeswalker)
|
|
text={1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
|
|
mana={2}{R}
|
|
type=Legendary Enchantment
|
|
subtype=Shrine
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of Stone Fangs
|
|
auto=@each my firstmain:life:type:*[shrine]:mybattlefield controller && life:-type:*[shrine]:mybattlefield opponent
|
|
text=At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
|
|
mana={1}{B}
|
|
type=Legendary Enchantment
|
|
subtype=Shrine
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of Tranquil Light
|
|
auto={5}{W}:name({5}{W}:tap target creature) tap target(creature)
|
|
auto={4}{W} restriction{type(*[shrine]|myBattlefield)~morethan~0}:name({4}{W}:tap target creature) tap target(creature)
|
|
auto={3}{W} restriction{type(*[shrine]|myBattlefield)~morethan~1}:name({3}{W}:tap target creature) tap target(creature)
|
|
auto={2}{W} restriction{type(*[shrine]|myBattlefield)~morethan~2}:name({2}{W}:tap target creature) tap target(creature)
|
|
auto={1}{W} restriction{type(*[shrine]|myBattlefield)~morethan~3}:name({1}{W}:tap target creature) tap target(creature)
|
|
auto={W} restriction{type(*[shrine]|myBattlefield)~morethan~4}:name({W}:tap target creature) tap target(creature)
|
|
text={5}{W}: Tap target creature. This ability costs 1 less to activate for each Shrine you control.
|
|
mana={W}
|
|
type=Legendary Enchantment
|
|
subtype=Shrine
|
|
[/card]
|
|
[card]
|
|
name=Sanctum of the Sun
|
|
auto=untap
|
|
auto=life:5 controller
|
|
auto=all(*|myexile) removeallcounters(0/0,1,AzorExiled)
|
|
auto={T}:name(Add white mana) name(Add white mana) thisforeach(variable{lifetotal}) add{W}
|
|
auto={T}:name(Add green mana) name(Add green mana) thisforeach(variable{lifetotal}) add{G}
|
|
auto={T}:name(Add black mana) name(Add black mana) thisforeach(variable{lifetotal}) add{B}
|
|
auto={T}:name(Add blue mana) name(Add blue mana) thisforeach(variable{lifetotal}) add{U}
|
|
auto={T}:name(Add red mana) name(Add red mana) thisforeach(variable{lifetotal}) add{R}
|
|
text=(Transforms from Azor's Gateway.) -- {T}: Add X mana of any one color, where X is your life total.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Sand Strangler
|
|
auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature)
|
|
text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sandals of Abdallah
|
|
auto={2}{T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[islandwalk],newability[_DIES_destroy target(Sandals of Abdallah|mybattlefield)])) ueot
|
|
auto={2}{T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[islandwalk],newability[_DIES_destroy target(Sandals of Abdallah|opponentbattlefield)])) ueot
|
|
text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sandstone Oracle
|
|
abilities=flying
|
|
auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1
|
|
text=Flying -- When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sandwurm Convergence
|
|
auto=lord(creature[flying]|opponentbattlefield) cantattack
|
|
auto=lord(creature[flying]|opponentbattlefield) cantpwattack
|
|
auto=@each my endofturn:token(Wurm,creature Wurm,5/5,green)
|
|
text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token.
|
|
mana={6}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sanguine Glorifier
|
|
auto=target(other vampire|mybattlefield) counter(1/1,1)
|
|
text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sanguine Indulgence
|
|
target=<upto:2>creature|mygraveyard
|
|
anyzone=restriction{compare(lifegain)~morethan~2}:changecost(colorless:-3) forcedalive
|
|
auto=moveTo(myHand)
|
|
text=This spell costs {3} less to cast if you've gained 3 or more life this turn. -- Return up to two target creature cards from your graveyard to your hand.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sanguine Sacrament
|
|
auto=life:X controller
|
|
auto=life:X controller
|
|
alias=135262
|
|
text=You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
|
|
mana={X}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Saprazzan Breaker
|
|
auto={U}:reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[target(<1>*|reveal) moveto(mygraveyard)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then transforms((,newability[unblockable ueot],newability[target(<1>*|reveal) moveto(mygraveyard)])) optiontwoend revealend
|
|
text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Saproling
|
|
type=Creature
|
|
subtype=Saproling
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Saproling Art
|
|
type=Creature
|
|
subtype=Saproling
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Saproling Burst
|
|
auto=fading:7
|
|
auto={C(0/0,-1,Fade)}:name(Create Saproling) token(Saproling,Creature Saproling Fade,0/0,green)
|
|
auto=thisforeach(variable{hascntfade}>=1) lord(saproling[fade]|mybattlefield) 1/1
|
|
auto=@counterremoved(0/0,1,Fade) from(this) restriction{compare(hascntfade)~equalto~0}:all(saproling[fade]|mybattlefield) -1/-1
|
|
auto=@movedto(this|nonbattlezone) from(mybattlefield) bury all(saproling[fade]|mybattlefield)
|
|
text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.
|
|
mana={4}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Saproling Cluster
|
|
auto={1}{D(*|myhand)}:token(Saproling,Creature Saproling,1/1,green)
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[if type(*|myhand)~morethan~0 then ability$!name(Pay 1 and discard) pay[[{1}]] name(Pay 1 and discard) discard:1 && token(Saproling^Creature Saproling^1/1^green)?donothing!$ opponent])) forever
|
|
text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Saproling Fun
|
|
type=Creature
|
|
subtype=Saproling
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Saproling Infestation
|
|
auto=@movedTo(*[kicked>=1]|stack):token(Saproling,Creature Saproling,1/1,green)
|
|
text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Saproling Migration
|
|
kicker={4}
|
|
auto=if paid(kicker) then create(Saproling:creature Saproling:1/1:green:)*2
|
|
auto=create(Saproling:creature Saproling:1/1:green:)*2
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Saproling Spo
|
|
type=Creature
|
|
subtype=Saproling
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Saproling Symbiosis
|
|
abilities=flash
|
|
restriction=myturnonly
|
|
other={5}{G} name(Cast as instant)
|
|
auto=foreach(creature|mybattlefield) token(Saproling,Creature Saproling,1/1,green)
|
|
text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan's Catharsis
|
|
target=player,planeswalker
|
|
auto=damage:5
|
|
text=Sarkhan's Catharsis deals 5 damage to target player or planeswalker.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan's Dragonfire
|
|
aicode=activate target(*[red;zpos<=5]|mylibrary) moveto(myhand)
|
|
auto=name(look) reveal:5 optionone name(Get red card) target(<upto:1>*[red]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=ability$!name(Choose one) choice name(Damage player) damage:3 target(player) _ choice name(Damage creature) damage:3 target(creature) _ choice name(Damage planeswalker) damage:3 target(planeswalker)!$ controller
|
|
text=Sarkhan's Dragonfire deals 3 damage to any target. -- Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan's Scorn
|
|
target=creature,planeswalker
|
|
auto=damage:halfupcurrentturn
|
|
text=Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan's Unsealing
|
|
auto=@movedTo(creature[power=4]|mystack):damage:4 target(player,creature,planeswalker)
|
|
auto=@movedTo(creature[power=5]|mystack):damage:4 target(player,creature,planeswalker)
|
|
auto=@movedTo(creature[power=6]|mystack):damage:4 target(player,creature,planeswalker)
|
|
auto=@movedTo(creature[power>=7]|mystack):damage:4 all(creature|opponentBattlefield)
|
|
auto=@movedTo(creature[power>=7]|mystack):damage:4 all(planeswalker|opponentBattlefield)
|
|
auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent
|
|
text=Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. -- Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan's Whelp
|
|
abilities=flying
|
|
auto=@counterremoved(0/0,1,Loyalty) from(planeswalker[sarkhan]|myBattlefield) restriction{myturnonly}:name(Deals 1 damage) name(Deals 1 damage) damage:1 target(player,creature,planeswalker)
|
|
auto=@counteradded(0/0,1,Loyalty) from(planeswalker[sarkhan]|myBattlefield) restriction{myturnonly}:name(Deals 1 damage) name(Deals 1 damage) damage:1 target(player,creature,planeswalker)
|
|
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sarulf's Packmate
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=draw:1 controller
|
|
text=When Sarulf's Packmate enters the battlefield, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sarulf, Realm Eater
|
|
auto=@movedto(*|graveyard) from(opponentbattlefield):counter(1/1)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~1}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=1]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~2}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=2]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~3}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=3]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~4}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=4]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~5}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=5]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~6}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=6]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~7}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=7]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~8}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=8]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~9}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=9]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~10}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=10]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~11}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=11]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~12}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=12]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~13}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=13]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~14}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=14]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~15}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=15]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~16}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=16]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~17}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=17]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~18}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=18]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~equalto~19}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=19]) moveto(exile)
|
|
auto=@each my upkeep restriction{compare(hascnt11)~morethan~19}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=20]) moveto(exile)
|
|
text=Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. -- At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with converted mana cost less than or equal to the number of counters removed this way.
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Wolf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Saruli Caretaker
|
|
abilities=defender
|
|
auto={T}{T(other creature|myBattlefield)}:Add{W}
|
|
auto={T}{T(other creature|myBattlefield)}:Add{U}
|
|
auto={T}{T(other creature|myBattlefield)}:Add{B}
|
|
auto={T}{T(other creature|myBattlefield)}:Add{R}
|
|
auto={T}{T(other creature|myBattlefield)}:Add{G}
|
|
text=Defender -- {T}, Tap an untapped creature you control: Add one mana of any color.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Saryth, the Viper's Fang
|
|
auto=lord(other creature[tapped]|myBattlefield) deathtouch
|
|
auto=lord(other creature[-tapped]|myBattlefield) hexproof
|
|
auto={1}{T}:name(Untap creature or land) target(other *[creature;land]|myBattlefield) untap
|
|
text=Other tapped creatures you control have deathtouch. -- Other untapped creatures you control have hexproof. -- {1}, {T}: Untap another target creature or land you control.
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
mana={2}{G}{G}
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sasaya's Essence
|
|
auto=lord(forest|myBattlefield) transforms((,newability[foreach(other forest[share!name!]|mybattlefield) produceextra:{G}]))
|
|
auto=lord(plains|myBattlefield) transforms((,newability[foreach(other plains[share!name!]|mybattlefield) produceextra:{W}]))
|
|
auto=lord(swamp|myBattlefield) transforms((,newability[foreach(other swamp[share!name!]|mybattlefield) produceextra:{B}]))
|
|
auto=lord(mountain|myBattlefield) transforms((,newability[foreach(other mountain[share!name!]|mybattlefield) produceextra:{R}]))
|
|
auto=lord(island|myBattlefield) transforms((,newability[foreach(other island[share!name!]|mybattlefield) produceextra:{U}]))
|
|
auto=lord(land[-island;-mountain;-plains;-swamp;forest]|myBattlefield) transforms((,newability[foreach(other land[share!name!]|mybattlefield) produceextra:{1}]))
|
|
text=Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced.
|
|
mana={1}{G}{G}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sasaya, Orochi Ascendant
|
|
auto=aslongas(*[land]|myHand) flip(Sasaya's Essence) >6
|
|
text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
|
|
mana={1}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Snake Monk
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Satyr Enchanter
|
|
auto=@movedTo(enchantment|mystack):draw:1
|
|
text=Whenever you cast an enchantment spell, draw a card.
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Satyr Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Satyr Piper
|
|
auto={3}{G}:target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
text={3}{G}: Target creature must be blocked this turn if able.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Satyr Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Satyr's Cunning
|
|
auto=token(Satyr,Creature Satyr,1/1,red,cantblock)
|
|
retrace={2}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Create a 1/1 red Satyr creature token with "This creature can't block." -- Escape-{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sauroform Hybrid
|
|
auto={4}{G}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Lizard Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Savaen Elves
|
|
auto={G}{G}{T}:destroy target(aura)
|
|
text={G}{G}, {T}: Destroy target Aura attached to a land.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Savage Alliance
|
|
target=player
|
|
other={4}{R} name(Escalate)
|
|
auto=if paid(alternative) then transforms((,newability[choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot],newability[Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot]))
|
|
auto=if paid(alternative) then damage:2 target(creature)
|
|
auto=if paid(alternative) then damage:1 all(creature|opponentBattlefield)
|
|
auto=ifnot paid(alternative) then choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot
|
|
auto=ifnot paid(alternative) then choice name(Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot
|
|
auto=ifnot paid(alternative) then choice name(Damage target creature) damage:2 target(creature)
|
|
auto=ifnot paid(alternative) then choice name(Damage all opponent creatures) damage:1 all(creature|opponentBattlefield)
|
|
text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Creatures target player controls gain trample until end of turn. -- Savage Alliance deals 2 damage to target creature. -- Savage Alliance deals 1 damage to each creature target opponent controls.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Savage Gorger
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
auto=@each my endofturn:counter(1/1)
|
|
text=Flying -- At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Savage Smash
|
|
target=creature|myBattlefield
|
|
auto=+2/+2
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
restriction=type(creature|opponentbattlefield)~morethan~0
|
|
text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={1}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Savage Stomp
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1,1)
|
|
auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2)
|
|
text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Savage Summoning
|
|
abilities=nofizzle
|
|
auto=name(Choose a creature) target(creature|myrestrictedcastingzone) transforms((,newability[asflash])) ueot
|
|
auto=emblem transforms((,newability[@movedto(creature|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot],newability[@movedto(creature|mybattlefield) turnlimited:all(trigger[to]) counter(1/1)])) ueot
|
|
text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Savage Swipe
|
|
target=creature[power=2]|myBattlefield
|
|
auto=2/2 ueot
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Savage Ventmaw
|
|
abilities=flying
|
|
auto=_ATTACKING_add{R}{R}{R}{G}{G}{G} doesntempty
|
|
text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
|
|
mana={4}{R}{G}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Savai Crystal
|
|
abilities=cycling
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{B}
|
|
autohand=__CYCLING__({2})
|
|
text={T}: Add {R}, {W}, or {B}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Savai Sabertooth
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Savai Thundermane
|
|
auto=@cycled(*|myhand):may pay({2}) damage:2 target(creature) && life:2 controller
|
|
text=Whenever you cycle a card, you may pay 2 . When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Elemental Cat
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Savai Triome
|
|
abilities=cycling
|
|
auto=tap(noevent)
|
|
autohand=__CYCLING__({3})
|
|
text=({T}: Add {R}, {W}, or {B}.) -- Savai Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Mountain Plains Swamp
|
|
[/card]
|
|
[card]
|
|
name=Savannah Sage
|
|
auto=life:2 controller
|
|
text=When Savannah Sage enters the battlefield, you gain 2 life.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Cat Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Saving Grace
|
|
abilities=flash
|
|
target=creature|myBattlefield
|
|
auto=0/3
|
|
auto=preventalldamage to(*[-this]|mybattlefield)
|
|
auto=preventalldamage to(controller)
|
|
text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Savvy Hunter
|
|
auto=_ATTACKING_token(Food)
|
|
auto=@combat(blocking) source(this):token(Food)
|
|
auto={S(food|myBattlefield)}{S(food|myBattlefield)}:draw:1
|
|
text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card.
|
|
mana={1}{B}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Saw It Coming
|
|
abilities=foretell
|
|
target=*|stack
|
|
auto=fizzle
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,type(*|stack)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
text=Counter target spell. -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sawtusk Demolisher
|
|
abilities=trample,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{G} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):name(Destroy and create token) ability$!name(Choose one) choice name(Controller) target(*[-creature]|myBattlefield) destroy && token(Beast Saw) controller _ choice name(opponent) target(*[-creature]|opponentBattlefield) destroy && token(Beast Saw) opponent!$ controller]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Scab-Clan Giant
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
|
|
mana={4}{R}{G}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Scalding Cauldron
|
|
auto={3}{T}{S}:damage:3 target(creature)
|
|
text={3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Scale Up
|
|
abilities=overload
|
|
target=creature|mybattlefield
|
|
other={4}{G}{G} name(Overload)
|
|
auto=ueot transforms((,setpower=6,settoughness=4))
|
|
auto=ueot transforms((Wurm,green))
|
|
auto=overload all(creature|myBattlefield) ueot transforms((,setpower=6,settoughness=4))
|
|
auto=overload all(creature|myBattlefield) ueot transforms((Wurm,green))
|
|
text=Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. -- Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scale the Heights
|
|
auto=may counter(1/1,1) target(creature)
|
|
auto=life:2 controller
|
|
auto=maxPlay(land)+1 ueot
|
|
auto=draw:1 controller
|
|
text=Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. -- Draw a card.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scaled Behemoth
|
|
abilities=opponentshroud
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=6
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Scaled Herbalist
|
|
auto={T}:name(Put land on battlefield) target(land|myhand) moveTo(myBattlefield)
|
|
text={T}: You may put a land card from your hand onto the battlefield.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Lizard Druid
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scalelord Reckoner
|
|
abilities=flying
|
|
auto=@targeted(dragon|mybattlefield):destroy target(*[-land]|opponentbattlefield)
|
|
text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Scampering Scorcher
|
|
auto=token(Elemental,Creature Elemental,1/1,red)*2
|
|
auto=lord(creature[elemental]|myBattlefield) haste
|
|
text=When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Scandalmonger
|
|
auto={2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ targetedplayer asSorcery
|
|
auto=lord(*|opponentbattlefield) transforms((,newability[{2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ targetedplayer asSorcery]))
|
|
text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Boar Monger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scapeshift
|
|
target=<anyamount>land|myBattlefield
|
|
auto=sacrifice and!( transforms((,newability[name(Search land) target(land|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot )!
|
|
text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
mana={2}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scarab Feast
|
|
abilities=cycling
|
|
auto=choice name(My Graveyard) moveto(exile) target(<upto:3>*|mygraveyard)
|
|
auto=choice name(Opponent Graveyard)moveto(exile) target(<upto:3>creature|opponentgraveyard)
|
|
autohand=__CYCLING__({B})
|
|
text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scaretiller
|
|
auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|myhand)
|
|
auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|mygraveyard)
|
|
text=Whenever Scaretiller becomes tapped, Choose one -- You may put a land card from your hand onto the battlefield tapped. -- Return target land card from your graveyard to the battlefield tapped.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Scarecrow
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Scattered Groves
|
|
abilities=cycling
|
|
auto=tap
|
|
autohand=__CYCLING__({2})
|
|
text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Forest Plains
|
|
[/card]
|
|
[card]
|
|
name=Scavenged Blade
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) 2/0
|
|
auto={2}{R}:equip
|
|
text=When Scavenged Blade enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Scavenger Grounds
|
|
auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard)
|
|
auto={T}:Add{1}
|
|
text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Scavenging Harpy
|
|
abilities=flying
|
|
auto=moveto(Exile) target(*|opponentGraveyard)
|
|
text=Flying -- When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Harpy
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Scent of Brine
|
|
target=*|stack
|
|
auto=if type(*[blue]|myhand)~equalto~1 then transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~2 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~3 then transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~4 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~5 then transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~6 then transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~7 then transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~8 then transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~9 then transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?fizzle])) forever
|
|
auto=if type(*[blue]|myhand)~equalto~10 then transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
|
|
text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scent of Cinder
|
|
auto={T}:name(Damage any target) name(Damage any target) damage:type:*[red]:myhand target(player,creature,planeswalker)
|
|
text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scent of Ivy
|
|
target=creature
|
|
auto=foreach(*[green]|myhand) 1/1
|
|
text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scent of Jasmine
|
|
auto=life:twicetype:*[white]:myhand
|
|
text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scent of Nightshade
|
|
target=creature
|
|
auto=foreach(*[black]|myhand) -1/-1 target(creature)
|
|
text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scheming Symmetry
|
|
auto=ability$!choice name(search a card) notatarget(*|mylibrary) moveto(mylibrary)!$ controller
|
|
auto=ability$!choice name(search a card) notatarget(*|mylibrary) moveto(mylibrary)!$ opponent
|
|
text=Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Schismotivate
|
|
target=creature
|
|
auto=4/0 ueot
|
|
auto=target(other creature) -4/0 ueot
|
|
text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scholar of Stars
|
|
auto=aslongas(artifact|myBattlefield) draw:1
|
|
text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Scholar of the Ages
|
|
auto=moveto(myhand) target(<upto:2>*[instant,sorcery]|mygraveyard)
|
|
text=When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scholar of the Lost Trove
|
|
abilities=flying
|
|
auto=may name(cast card) activate castcard(normal) target(*[instant;sorcery;artifact]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)!
|
|
text=Flying -- When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Scholarship Sponsor
|
|
auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then ability$!name(Search lands) name(Search lands) target(<upto:type:land:opponentbattlefieldminustype:land:mybattlefieldminusend>land|mylibrary) moveto(mybattlefield) and!( tap(novent) )! !$ controller
|
|
auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then ability$!name(Search lands) name(Search lands) target(<upto:type:land:opponentbattlefieldminustype:land:mybattlefieldminusend>land|mylibrary) moveto(mybattlefield) and!( tap(novent) )! !$ opponent
|
|
text=When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Advisor
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scion of Draco
|
|
abilities=flying
|
|
autoexile=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive
|
|
autograveyard=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive
|
|
autohand=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive
|
|
auto=lord(creature[white]|myBattlefield) vigilance
|
|
auto=lord(creature[blue]|myBattlefield) opponentshroud
|
|
auto=lord(creature[black]|myBattlefield) lifelink
|
|
auto=lord(creature[red]|myBattlefield) first strike
|
|
auto=lord(creature[green]|myBattlefield) trample
|
|
text=Domain - This spell costs {2} less to cast for each basic land type among lands you control. -- Flying -- Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
|
|
mana={12}
|
|
type=Artifact Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Scion of Shiv
|
|
abilities=flying
|
|
auto={2}{R}:name(Perpetually gets 1/0) counter(1/0.1.PerpetualPT)
|
|
text=Flying -- {2}{R}: Scion of Shiv perpetually gets +1/+0.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scion of Stygia
|
|
abilities=flash
|
|
auto=target(creature|opponentbattlefield) name(Choose creature and roll a d20) rolld20 20 winability freeze winabilityend loseability if compare(srclastrollresult)~lessthan~10 then tap else freeze loseabilityend rolld20end
|
|
text=Flash -- Cone of Cold - When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. -- 1-9 | Tap that creature. -- 10-20 | Tap that creature. It doesn't untap during its controller's next untap step.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Tiefling Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Scion of the Swarm
|
|
abilities=flying
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1)
|
|
text=Flying -- Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scion of the Ur-Dragon
|
|
abilities=flying
|
|
auto={2}:moveto(mygraveyard) target(*[dragon]|mylibrary) && shuffle controller && copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Scion of the Ur-Dragon) undocpy])) forever )!
|
|
text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon Avatar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Scissors Lizard
|
|
text=Paper Tigers cannot attack or block.
|
|
auto=all(Paper Tigers|battlefield) cantblock
|
|
auto=all(Paper Tigers|battlefield) cantattack
|
|
mana={4}
|
|
type=Artifact Creature
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scorch Rider
|
|
kicker={1}{R}
|
|
auto=if paid(kicker) then haste ueot
|
|
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scorch Spitter
|
|
auto=@combat(notblocked) source(this):damage:1 opponent
|
|
text=Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Elemental Lizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Scorched Earth
|
|
auto=if type(*[land]|myHand)~morethan~0 then choice ability$!name(X=1) target(*[land]|myhand) reject!$ controller && destroy target(*[land])
|
|
auto=if type(*[land]|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*[land]|myhand) reject!$ controller && destroy target(<2>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*[land]|myhand) reject!$ controller && destroy target(<3>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*[land]|myhand) reject!$ controller && destroy target(<4>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*[land]|myhand) reject!$ controller && destroy target(<5>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*[land]|myhand) reject!$ controller && destroy target(<6>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*[land]|myhand) reject!$ controller && destroy target(<7>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*[land]|myhand) reject!$ controller && destroy target(<8>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*[land]|myhand) reject!$ controller && destroy target(<9>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*[land]|myhand) reject!$ controller && destroy target(<10>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*[land]|myhand) reject!$ controller && destroy target(<11>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*[land]|myhand) reject!$ controller && destroy target(<12>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*[land]|myhand) reject!$ controller && destroy target(<13>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*[land]|myhand) reject!$ controller && destroy target(<14>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*[land]|myhand) reject!$ controller && destroy target(<15>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*[land]|myhand) reject!$ controller && destroy target(<16>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*[land]|myhand) reject!$ controller && destroy target(<17>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*[land]|myhand) reject!$ controller && destroy target(<18>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*[land]|myhand) reject!$ controller && destroy target(<19>*[land])
|
|
auto=if type(*[land]|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*[land]|myhand) reject!$ controller && destroy target(<20>*[land])
|
|
text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scorching Dragonfire
|
|
target=creature,planeswalker
|
|
auto=damage:3
|
|
auto=transforms((,newability[exiledeath])) ueot
|
|
text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scorchmark
|
|
target=creature
|
|
auto=exiledeath
|
|
auto=damage:2
|
|
text=Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Scorn Effigy
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={0} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
text=Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Scarecrow
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Scour All Possibilities
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend
|
|
flashback={4}{U}
|
|
text=Scry 2, then draw a card. -- Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scour the Desert
|
|
target=creature|mygraveyard
|
|
auto=moveto(Exile) and!( transforms((,newability[token(Bird^Creature Bird^1/1^white^flying)*toughness])) oneshot )!
|
|
text=Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Scourge of Nel Toth
|
|
abilities=flying
|
|
flashback={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)}
|
|
text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.
|
|
mana={5}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Scourge of the Skyclaves
|
|
anyzone=-highestlifetotal/-highestlifetotal cdaactive
|
|
kicker={4}{B}
|
|
auto=if paid(kicker) then transforms((,newability[life:-halfuplifetotal controller],newability[life:-halfupopponentlifetotal opponent]
|
|
auto=20/20
|
|
text=Kicker {4}{B} -- When you cast this spell, if it was kicked, each player loses half their life, rounded up. -- Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Scrapyard Recombiner
|
|
abilities=modular
|
|
modular=2
|
|
auto={T}{S(artifact|myBattlefield)}:moveto(myhand) target(creature[construct]|mylibrary)
|
|
text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Screaming Shield
|
|
auto=teach(creature) 0/3
|
|
auto=teach(creature) {2}{T}:deplete:3 target(player)
|
|
auto={3}:equip
|
|
text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Screams from Within
|
|
target=creature
|
|
auto=teach(creature) -1/-1
|
|
auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(mybattlefield)
|
|
text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.
|
|
mana={1}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Screeching Phoenix
|
|
abilities=flying
|
|
auto={2}{R}:all(creature|mybattlefield) 1/0 ueot
|
|
text=Flying. -- {2}{R}: Creatures you control get +1/+0 until end of turn.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Scribe of the Mindful
|
|
auto={1}{T}{S}:moveto(myhand) target(instant,sorcery|mygraveyard)
|
|
text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Scrounger of Souls
|
|
abilities=lifelink
|
|
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sculptor of Winter
|
|
auto={T}:target(land[snow]|battlefield) untap
|
|
text={T}: Untap target snow land.
|
|
mana={1}{G}
|
|
type=Snow Creature
|
|
subtype=Elf Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Scurrid Colony
|
|
abilities=reach
|
|
auto=aslongas(land|mybattlefield) 2/2 >7
|
|
text=Reach -- Scurrid Colony gets +2/+2 as long as you control eight or more lands.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Squirrel
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Scurry Oak
|
|
auto=evolve
|
|
auto=@counteradded(1/1) from(this):may name(Create squirrel) token(Squirrel,Creature Squirrel,1/1,green)
|
|
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Scute Swarm
|
|
auto=_LANDFALL_If type(land|myBattlefield)~morethan~5 then clone all(this) else token(Insect,Creature Insect,1/1,green)
|
|
text=Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Scuttlegator
|
|
abilities=defender
|
|
auto={6}{GU}{GU}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.3)])) forever
|
|
auto=this(counter{1/1}) canattack
|
|
text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
|
|
mana={4}{GU}{GU}
|
|
type=Creature
|
|
subtype=Crab Turtle Crocodile
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Scuttletide
|
|
auto={1}{D(*|myhand)}:name(Create crab) token(Crab)
|
|
auto=this(variable{mygravecardtypes}>3) lord(crab|myBattlefield) 1/1
|
|
text={1}, Discard a card: Create a 0/3 blue Crab creature token. -- Delirium - Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Scuttling Sliver
|
|
auto=all(creature[sliver]|mybattlefield) transforms((,newability[{2}:untap]))
|
|
text=Sliver creatures you control have "{2}: Untap this creature."
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Sliver Trilobite
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sea Gate Banneret
|
|
auto={4}{W}:all(creature|myBattlefield) 1/1 ueot
|
|
text={4}{W}: Creatures you control get +1/+1 until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Kor Warrior
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sea Gate Colossus
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
text=This spell costs {1} less for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Golem Warrior
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sea Gate Restoration
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Sea Gate, Reborn)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Sea Gate, Reborn) name(Sea Gate, Reborn) flip(Sea Gate, Reborn) forcetype(land)
|
|
auto=emblem transforms((,newability[lord(*|myBattlefield) nomaxhand])) forever dontremove
|
|
auto=draw:type:*:myHandplus1plusend controller
|
|
text=Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. // Sea Gate, Reborn
|
|
mana={4}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sea Gate Stormcaller
|
|
kicker={4}{U}
|
|
auto=if paid(kicker) then transforms((,newability[@movedTo(*[instant;sorcery;manacost<=2]|myStack) once:all(trigger[to]<1>) name(copy spell) castcard(copied noevent) && all(trigger[to]<1>) name(copy spell) castcard(copied noevent)])) ueot
|
|
auto=ifnot paid(kicker) then transforms((,newability[@movedTo(*[instant;sorcery;manacost<=2]|myStack) once:all(trigger[to]<1>) name(copy spell) castcard(copied noevent)])) ueot
|
|
text=Kicker {4}{U} -- When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sea Gate, Reborn
|
|
auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
|
|
auto={T}:add{U}
|
|
text=As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {U}. // {4}{U}{U}{U} Sea Gate Restoration
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Sea God's Scorn
|
|
target=<upto:3>creature,enchantment
|
|
auto=moveTo(ownerhand)
|
|
text=Return up to three target creatures and/or enchantments to their owners' hands.
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sea Legs
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(pirate) +0/+2
|
|
auto=teach(creature[-pirate]) -2/-0
|
|
text=Flash -- Enchant creature -- Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sea of Clouds
|
|
auto=tap(noevent)
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Sea-Dasher Octopus
|
|
abilities=flash,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={1}{U} name(Mutate)
|
|
auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flash -- Whenever this creature deals combat damage to a player, draw a card.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Octopus
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Seafaring Werewolf
|
|
abilities=unblockable,nightbound
|
|
backside=Suspicious Stowaway
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller
|
|
text=Seafaring Werewolf can't be blocked. -- Whenever Seafaring Werewolf deals combat damage to a player, draw a card. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Suspicious Stowaway
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=green
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Seafloor Oracle
|
|
auto=@combatdamaged(player) from(Merfolk|myBattlefield):draw:1
|
|
text=Whenever a Merfolk you control deals combat damage to a player, draw a card.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Seafloor Stalker
|
|
auto={4}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~0}
|
|
auto={3}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~1}
|
|
auto={2}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~2}
|
|
auto={1}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~3}
|
|
auto={U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~4}
|
|
text={4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Seal Away
|
|
abilities=flash
|
|
auto=(blink)forsrc target(creature[tapped]|opponentbattlefield)
|
|
text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Search Party Captain
|
|
anyzone=@combat(attacking) source(creature|mybattlefield):name(Reduce cost) transforms((,newability[changecost(colorless:-1)])) ueot
|
|
auto=draw:1 controller
|
|
text=This spell costs {1} less to cast for each creature you attacked with this turn. -- When Search Party Captain enters the battlefield, draw a card.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={3}{W}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Search for Azcanta
|
|
auto=@each my upkeep:name(Azcanta) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
|
auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~6}:may flip(Azcanta, the Sunken Ruin)
|
|
text=At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.
|
|
mana={1}{U}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Search for Blex
|
|
abilities=doublefacedeath
|
|
aicode=activate all(*[zpos<=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-3 controller],newability[all(*[zpos<=5]|mylibrary) moveto(mygraveyard)])) oneshot )!
|
|
auto=name(Look top 5 cards) reveal:5 optionone name(Get any card) target(<upto:5>*|reveal) moveto(myhand) and!( transforms((,newability[life:-3 controller])) oneshot )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way. // {2}{G} Blex, Vexing Pest
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Search for Glory
|
|
restriction=compare(mysnowpoolcount)~equalto~0
|
|
autohand={1}{i}{W} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) life:1 controller && activate castcard(alternative)
|
|
autohand={i}{i}{W} restriction{compare(mysnowpoolcount)~morethan~1}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) life:2 controller && activate castcard(alternative)
|
|
autohand={i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~2,compare(mysnowwhitepoolcount)~morethan~0}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) life:3 controller && activate castcard(alternative)
|
|
auto=choice name(Search snow permanent) target(snow[-instant;-sorcery]|mylibrary) moveTo(myhand) and!( shuffle )!
|
|
auto=choice name(Search saga or legendary card) target(*[saga;legendary]|mylibrary) moveTo(myhand) and!( shuffle )!
|
|
text=Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle your library. You gain 1 life for each {S}i} spent to cast this spell. ({S}i} is mana from a snow source.)
|
|
mana={2}{W}
|
|
type=Snow Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Search the Premises
|
|
auto=@each blockers:name(Investigate) name(Create clue) token(Clue) controller
|
|
text=Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Searing Barrage
|
|
target=creature
|
|
auto=damage:5
|
|
auto=if casted(this) then if spent({R}{R}{R}) then damage:3 targetController
|
|
text=Searing Barrage deals 5 damage to target creature. -- Adamant - If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Searing Blaze
|
|
target=player
|
|
auto=if thisturn(land|mybattlefield)~lessthan~1 then damage:1 && damage:1 target(creature|targetedpersonsBattlefield)
|
|
auto=if thisturn(land|mybattlefield)~morethan~0 then damage:3 && damage:3 target(creature|targetedpersonsBattlefield)
|
|
text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
|
|
mana={R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Searstep Pathway
|
|
auto={T}:add{R}
|
|
text={T}: Add {R}. // Blightstep Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Season of Growth
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedto(creature|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@targeted(creature|myBattlefield) from(instant,sorcery|mystack):draw:1 controller
|
|
auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):draw:1 controller
|
|
text=Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Season's Beatings
|
|
auto=choice name(Choose opponent) all(creature|opponentbattlefield) transforms((,newability[damage:p target(other creature|mybattlefield)])) oneshot
|
|
auto=choice name(Choose yourself) all(creature|mybattlefield) transforms((,newability[damage:p target(other creature|mybattlefield)])) oneshot
|
|
text=Family gathering - Each creature target player controls deals damage equal to its power to another random creature that player controls.
|
|
mana={R}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Seasoned Cathar
|
|
backside=Ambitious Farmhand
|
|
abilities=lifelink
|
|
text=Lifelink // Ambitious Farmhand
|
|
type=Creature
|
|
subtype=Human Knight
|
|
color=white
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Seasoned Hallowblade
|
|
auto={D(*|myhand)}:tap(noevent) && indestructible ueot
|
|
text=Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Seasoned Pyromancer
|
|
auto=ability$!name(Discard and draw) name(Discard and draw) target(<2>*|myhand) reject and!( transforms((,newability[draw:1 controller],newability[if cantargetcard(*[-land]|*) then token(Elemental^Creature Elemental^1/1^red)])) oneshot )! !$ controller
|
|
autograveyard={3}{R}{R}{E}:token(Elemental,creature Elemental,1/1,red)*2
|
|
text=When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Seasons Past
|
|
auto=bottomoflibrary
|
|
auto=ability$!may name(Return card with cost 0) moveTo(myHand) target(*[manacost=0]|myGraveyard)!$ controller && ability$!may name(Return card with cost 1) moveTo(myHand) target(*[manacost=1]|myGraveyard)!$ controller && ability$!may name(Return card with cost 2) moveTo(myHand) target(*[manacost=2]|myGraveyard)!$ controller && ability$!may name(Return card with cost 3) moveTo(myHand) target(*[manacost=3]|myGraveyard)!$ controller && ability$!may name(Return card with cost 4) moveTo(myHand) target(*[manacost=4]|myGraveyard)!$ controller && ability$!may name(Return card with cost 5) moveTo(myHand) target(*[manacost=5]|myGraveyard)!$ controller && ability$!may name(Return card with cost 6) moveTo(myHand) target(*[manacost=6]|myGraveyard)!$ controller && ability$!may name(Return card with cost 7) moveTo(myHand) target(*[manacost=7]|myGraveyard)!$ controller && ability$!may name(Return card with cost 8) moveTo(myHand) target(*[manacost=8]|myGraveyard)!$ controller && ability$!may name(Return card with cost 9) moveTo(myHand) target(*[manacost=9]|myGraveyard)!$ controller && ability$!may name(Return card with cost 10) moveTo(myHand) target(*[manacost=10]|myGraveyard)!$ controller
|
|
text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Second Sight
|
|
aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=5]|mylibrary) moverandom(*[zpos<=5]) from(mylibrary) to(mylibrary)])) ueot
|
|
aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=5]|opponentlibrary) moverandom(*[zpos<=5]) from(opponentlibrary) to(opponentlibrary)])) ueot
|
|
other={2}{U}[U} name(Entwine)
|
|
auto=ifnot paid(alternative) then choice name(Look your library) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto=ifnot paid(alternative) then choice name(Look opponent library) reveal:5 revealzone(opponentlibrary) optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(opponentlibrary) optiontwoend revealend
|
|
auto=if paid(alternative) then name(Look your library) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto=if paid(alternative) then name(Look opponent library) reveal:5 revealzone(opponentlibrary) optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(opponentlibrary) optiontwoend revealend
|
|
text=Choose one Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Secret Base
|
|
auto={T}:add{C}
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto={T}:add{R}
|
|
auto={T}:add{B}
|
|
auto={T}:add{W}
|
|
text={T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Secret Door
|
|
abilities=defender
|
|
auto={4}{U}:if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery
|
|
text=Defender -- {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
|
|
mana={U}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Secret Rendezvous
|
|
auto=draw:3 controller
|
|
auto=draw:3 opponent
|
|
text=You and target opponent each draw three cards.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Secret Summoning
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):may name(Search library) target(<anyamount>creature[chosenname]|mylibrary) moveto(myhand) and!( shuffle )!])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Secrets of Paradise
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) {T}:add{R}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{W}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{G}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{U}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{B}])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{T}: Add one mana of any color to your mana pool."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Secrets of the Golden City
|
|
auto=_ASCEND_
|
|
auto=_CITY'S_BLESSING_ draw:1 controller
|
|
auto=draw:2 controller
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Draw two cards. If you have the city's blessing, draw three cards instead.
|
|
mana={1}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Secrets of the Key
|
|
auto=token(Clue)
|
|
auto=if gravecast then token(Clue)
|
|
flashback={3}{U}
|
|
text=Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Flashback {3}{U}
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Secure the Scene
|
|
target=*[-land]
|
|
auto=moveTo(exile)
|
|
auto=token(Soldier Sec) targetcontroller
|
|
text=Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sedgemoor Witch
|
|
abilities=menace
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=Menace -- Ward-Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) -- Magecraft - Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=See Red
|
|
target=creature
|
|
auto=2/1
|
|
auto=first strike
|
|
auto=@each my combatends restriction{type(creature[attacking]|mybattlefield)~equalto~0}:phaseaction[endofturn once] sacrifice all(this)
|
|
text=Enchant creature -- Enchanted creature gets +2/+1 and has first strike. -- At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=See the Truth
|
|
aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand)
|
|
auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if gravecast then name(look) reveal:3 optionone name(Get a card) target(<3>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Seeds of Strength
|
|
target=creature
|
|
auto=1/1 ueot
|
|
auto=target(creature) 1/1 ueot
|
|
auto=ability$!target(creature) 1/1 ueot!$ controller
|
|
text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn.
|
|
mana={G}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Seeker of Insight
|
|
auto={T} {restriction type(*[-creature]|mystack)~morethan~0}:draw:1 && reject notatarget(*|myhand)
|
|
text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Seekers' Squire
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Seer of the Last Tomorrow
|
|
auto={U}{T}{D(*|myhand)}:deplete:3 target(player)
|
|
text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Naga Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Seer's Vision
|
|
abilities=showopponenthand
|
|
auto={S}:name(Look hand and discard) target(*|opponenthand) reject assorcery
|
|
text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{U}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sefris of the Hidden Ways
|
|
auto=@dungeoncompleted(*[dungeon]|*) from(controller):name(Return creature) target(creature|mygraveyard) moveto(mybattlefield)
|
|
auto=@movedto(creature|mygraveyard) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (Enter the first room or advance to the next room.) -- Create Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
|
|
mana={W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Segovian Angel
|
|
abilities=flying,vigilance
|
|
text=Flying, vigilance
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Seht's Tiger
|
|
abilities=flash
|
|
auto=choice name(Protection from red) preventalldamage to(controller) from(*[red]|battlefield,stack,hand,graveyard) ueot
|
|
auto=choice name(Protection from white) preventalldamage to(controller) from(*[white]|battlefield,stack,hand,graveyard) ueot
|
|
auto=choice name(Protection from black) preventalldamage to(controller) from(*[black]|battlefield,stack,hand,graveyard) ueot
|
|
auto=choice name(Protection from blue) preventalldamage to(controller) from(*[blue]|battlefield,stack,hand,graveyard) ueot
|
|
auto=choice name(Protection from green) preventalldamage to(controller) from(*[green]|battlefield,stack,hand,graveyard) ueot
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Seismic Shift
|
|
target=land
|
|
auto=destroy
|
|
auto=cantblocktarget(<upto:2>creature)
|
|
text=Destroy target land. Up to two target creatures can't block this turn.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Seize the Soul
|
|
target=creature[-black;-white]
|
|
auto=destroy and!( token(Spirit,Creature Spirit,1/1,white,flying) controller )!
|
|
auto=if type(creature|mybattlefield)~morethan~0 then name(Exile and haunt a creature) all(this|mystack) moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt and!( counter(0/0.1.SeizeHaunted) )!],newability[@movedto(creature[isprey&counter{0/0.1.SeizeHaunted}]|graveyard) from(battlefield) once:name(Destroy creature) target(creature[-black;-white]|battlefield) destroy and!( token(Spirit^Creature Spirit^1/1^white^flying) controller )!])) forever )!
|
|
text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Seize the Spoils
|
|
auto=draw:2 controller
|
|
auto=token(Treasure Sur)
|
|
text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{R}{D(other *|myhand)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Seize the Storm
|
|
flashback={6}{R}
|
|
auto=token(Elemental,Creature Elemental,0/0,red,trample) and!( transforms((,newability[pginstantsorceryplustype:*[hasflashback]:myexileplusend/pginstantsorceryplustype:*[hasflashback]:myexileplusend cdaactive])) forever )!
|
|
text=Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard, plus the number of cards with flashback you own in exile." -- Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Seizures
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[@tapped(this):pay[[{3}]] name(pay 3 mana) donothing?damage:3 controller])) forever
|
|
text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sejiri Glacier
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
text=Sejiri Glacier enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Sejiri Shelter
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Sejiri Shelter
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Sejiri Glacier)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Sejiri Glacier) name(Sejiri Glacier) flip(Sejiri Glacier) forcetype(land)
|
|
auto=name(Choose color) ability$!name(Choose color) choice name(White) protection from white target(creature|mybattlefield) ueot _ choice name(Blue) protection from blue target(creature|mybattlefield) ueot _ choice name(Black) protection from black target(creature|mybattlefield) ueot _ choice name(Red) protection from red target(creature|mybattlefield) ueot _ choice name(Green) protection from green target(creature|mybattlefield) ueot!$ controller
|
|
text=Target creature you control gains protection from the color of your choice until end of turn. // Sejiri Glacier
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sekki, Seasons' Guide
|
|
abilities=hydra
|
|
auto=counter(1/1,8)
|
|
auto=@counterremoved(1/1) from(this):token(Spirit,Creature Spirit,1/1)
|
|
autograveyard={S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}:moveto(mybattlefield)
|
|
text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.
|
|
mana={5}{G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Spirit
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Selective Snare
|
|
auto=chooseatype target(<prex>creature[chosentype]) moveto(ownerhand) chooseend
|
|
text=Return X target creatures of the creature type of your choice to their owner's hand.
|
|
mana={X}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Selesnya Eulogist
|
|
auto={2}{G}:target(creature|graveyard) moveto(exile) && ability$! _POPULATE_ !$ controller
|
|
text={2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Centaur Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Selesnya Locket
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{W}
|
|
auto={GW}{GW}{GW}{GW}{T}{S}:draw:2
|
|
text={T}: Add {G} or {W}. -- {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Selesnya Sagittars
|
|
abilities=reach
|
|
text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature.
|
|
mana={3}{G}{W}
|
|
type=Creature
|
|
subtype=Elf Archer
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Selfless Glyphweaver
|
|
other={5}{B}{B}{B} name(Deadly Vanity)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Deadly Vanity)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:deadly vanity:!)])) forever
|
|
auto={E}:name(All creatures gain indestructible) all(creature|mybattlefield) transforms((,newability[indestructible])) ueot
|
|
text=Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. // {5}{B}{B}{B} Deadly Vanity
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Selfless Savior
|
|
auto={S}:target(other creature|myBattlefield) indestructible ueot
|
|
text=Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Selvala's Charge
|
|
auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then token(Elephant,Creature Elephant,3/3,green) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend
|
|
auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then token(Elephant,Creature Elephant,3/3,green) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend
|
|
text=Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Selvala's Enforcer
|
|
auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend
|
|
auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1)) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend
|
|
text=Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Selvala, Explorer Returned
|
|
auto={T}:reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then transforms(([,newability[add{G}],newability[life:1 controller])) ueot optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend && reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then transforms(([,newability[add{G}],newability[life:1 controller])) ueot optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend
|
|
text=Parley-{T}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card.
|
|
mana={1}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Selvala, Heart of the Wilds
|
|
auto=@movedto(other creature|myBattlefield) may (draw:[power=power:highest:creature:myBattlefield]|mybattlefield)
|
|
auto=@movedto(other creature|opponentBattlefield) may (draw:[power=power:highest:creature:opponentBattlefield]|opponentbattlefield)
|
|
auto={G}{T}: name(add mana) (add:[power=power:highest:creature:myBattlefield]|mybattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
|
|
text=Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
|
|
mana={1}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Semester's End
|
|
target=<anyamount>*[creature;planeswalker]|battlefield
|
|
auto=moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveTo(ownerbattlefield)],newability[@movedto(this|battlefield) from(exile):if cantargetcard(*[creature]|*) then counter(1/1) else counter(0/0.1.Loyalty)])) ueot
|
|
text=Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sen Triplets
|
|
auto=@each my upkeep:all(*|opponentBattlefield) noactivatedability && all(*|opponentcastingzone) maxCast(*)0 && may castcard(normal) target(*|opponenthand)
|
|
text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.
|
|
mana={2}{W}{U}{B}
|
|
type=Legendary Artifact Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Senate Courier
|
|
abilities=flying
|
|
auto={1}{W}:vigilance
|
|
text=Flying -- {1}{W}: Senate Courier gains vigilance until end of turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Senate Griffin
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- When Senate Griffin enters the battlefield, scry 1.
|
|
mana={2}{WU}{WU}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Senate Guildmage
|
|
auto={W}{T}:life:2
|
|
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card.
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sengir, the Dark Baron
|
|
abilities=flying,partner
|
|
auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,2)
|
|
text=Flying -- Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. -- Whenever another player loses the game, you gain life equal to that player's life total as the turn began. -- Partner (You can have two commanders if both have partner.)
|
|
mana={4}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Noble
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sentinel Dispatch
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=token(Construct,Creature Artifact Construct,1/1,defender)
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Sentinel Totem
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_SCRY_(1)
|
|
text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sentinel Tower
|
|
auto=@movedTo(*[instant;sorcery]|stack) restriction{myturnonly}:name(Damage any target) name(Damage any target) damage:type:*[sorcery;instant;fresh]:graveyardplus1plusend target(player,creature,planeswalker)
|
|
text=Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sentinel of the Pearl Trident
|
|
abilities=flash
|
|
auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield)
|
|
text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Merfolk Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sentinel's Eyes
|
|
target=creature
|
|
auto=vigilance
|
|
auto=1/1
|
|
retrace={W}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- Escape-{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sentinel's Mark
|
|
abilities=flash
|
|
target=creature
|
|
auto=1/2
|
|
auto=vigilance
|
|
auto=_ADDENDUM_ lifelink ueot else
|
|
text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum - When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sephara, Sky's Blade
|
|
abilities=flying,lifelink
|
|
auto=lord(Other creature[flying]|myBattlefield) indestructible
|
|
other={W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)} name({W} and Tap four Untapped Creatures)
|
|
text=You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. -- Flying, lifelink -- Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
|
|
mana={4}{W}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Sepulcher Ghoul
|
|
auto={S(other *[creature]|mybattlefield)}:name(Gets 2/2) 2/2 ueot limit:1
|
|
text=Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sequence Engine
|
|
auto={0}{T}:name(X = 0) target(creature[manacost=0]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue)!$ controller assorcery
|
|
auto={1}{T}:name(X = 1) target(creature[manacost=1]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.1) )! !$ controller assorcery
|
|
auto={2}{T}:name(X = 2) target(creature[manacost=2]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.2) )! !$ controller assorcery
|
|
auto={3}{T}:name(X = 3) target(creature[manacost=3]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.3) )! !$ controller assorcery
|
|
auto={4}{T}:name(X = 4) target(creature[manacost=4]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.4) )! !$ controller assorcery
|
|
auto={5}{T}:name(X = 5) target(creature[manacost=5]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.5) )! !$ controller assorcery
|
|
auto={6}{T}:name(X = 6) target(creature[manacost=6]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.6) )! !$ controller assorcery
|
|
auto={7}{T}:name(X = 7) target(creature[manacost=7]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.7) )! !$ controller assorcery
|
|
auto={8}{T}:name(X = 8) target(creature[manacost=8]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.8) )! !$ controller assorcery
|
|
auto={9}{T}:name(X = 9) target(creature[manacost=9]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.9) )! !$ controller assorcery
|
|
auto={10}{T}:name(X = 10) target(creature[manacost=10]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.10) )! !$ controller assorcery
|
|
auto={11}{T}:name(X = 11) target(creature[manacost=11]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.11) )! !$ controller assorcery
|
|
auto={12}{T}:name(X = 12) target(creature[manacost=12]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.12) )! !$ controller assorcery
|
|
auto={13}{T}:name(X = 13) target(creature[manacost=13]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.13) )! !$ controller assorcery
|
|
auto={14}{T}:name(X = 14) target(creature[manacost=14]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.14) )! !$ controller assorcery
|
|
auto={15}{T}:name(X = 15) target(creature[manacost=15]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.15) )! !$ controller assorcery
|
|
auto={16}{T}:name(X = 16) target(creature[manacost=16]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.16) )! !$ controller assorcery
|
|
auto={17}{T}:name(X = 17) target(creature[manacost=17]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.17) )! !$ controller assorcery
|
|
auto={18}{T}:name(X = 18) target(creature[manacost=18]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.18) )! !$ controller assorcery
|
|
auto={19}{T}:name(X = 19) target(creature[manacost=19]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.19) )! !$ controller assorcery
|
|
auto={20}{T}:name(X = 20) target(creature[manacost>=20]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.20) )! !$ controller assorcery
|
|
text={X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
|
|
mana={2}{G}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Seraph of the Scales
|
|
abilities=flying
|
|
auto={W}:vigilance
|
|
auto={B}:deathtouch
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2
|
|
text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
|
|
mana={2}{W}{B}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Seraph of the Suns
|
|
abilities=flying, indestructible
|
|
text=Flying -- Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Seraphic Greatsword
|
|
auto={4}:equip
|
|
auto=teach(creature) 2/2
|
|
auto=@combat(attacking) source(mytgt):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then token(Angel,Creature Angel,4/4,white,flying,battleready)
|
|
auto=@combat(attacking) source(mytgt):if compare(lifetotal)~equalto~compare(opponentlifetotal) then token(Angel,Creature Angel,4/4,white,flying,battleready)
|
|
text=Equipped creature gets +2/+2. -- Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. -- Equip {4}
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sergeant-at-Arms
|
|
kicker={2}{W}
|
|
auto=if paid(kicker) then create(soldier:creature soldier:1/1:white:)*2
|
|
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Serpent of Yawning Depths
|
|
auto=lord(creature[Kraken,Leviathan,Octopus,Serpent]|myBattlefield) cantbeblockedby(creature[Kraken,Leviathan,Octopus,Serpent])
|
|
text=Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
|
|
mana={4}{U}{U}
|
|
type=Enchantment Creature
|
|
subtype=Serpent
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Serpent's Soul-Jar
|
|
auto=@movedto(elf|mygraveyard) from(mybattlefield):all(trigger[to]) name(Put in exile) transforms((,newability[moveto(myexile) and!( counter(0/0.1.SerpentExiled) )!])) forever
|
|
auto={L:2}{T}:name(Choose creature from exile) target(creature[counter{0/0.1.SerpentExiled}]|myexile) transforms((,newability[canplayfromexile])) ueot
|
|
text=Whenever an Elf you control dies, exile it. -- {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.
|
|
mana={2}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Serpentine Curve
|
|
auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( transforms((,newability[counter(1/1)],newability[counter(1/1.pginstantsorcery)],newability[counter(1/1.type:*[instant;sorcery]:myexile)])) oneshot )!
|
|
text=Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Serpentine Spike
|
|
target=creature
|
|
abilities=devoid
|
|
auto=exiledeath
|
|
auto=damage:2
|
|
auto=ability$!name(Deal 3 damage) name(Deal 3 damage) target(creature) transforms((,newability[exiledeath],newability[damage:3])) ueot!$ controller
|
|
auto=ability$!name(Deal 4 damage) name(Deal 4 damage) target(creature) transforms((,newability[exiledeath],newability[damage:4])) ueot!$ controller
|
|
text=Devoid (This card has no color.) -- Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
|
|
mana={5}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Serra Disciple
|
|
abilities=flying, first strike
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot
|
|
text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Bird Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Serra's Emissary
|
|
abilities=flying
|
|
auto=choice name(artifact) transforms((,newability[preventalldamage to(controller) from(artifact)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(artifact)]))])) forever
|
|
auto=choice name(creature) transforms((,newability[preventalldamage to(controller) from(creature)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(creature)]))])) forever
|
|
auto=choice name(enchantment) transforms((,newability[preventalldamage to(controller) from(enchantment)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(enchantment)]))])) forever
|
|
auto=choice name(instant) transforms((,newability[preventalldamage to(controller) from(instant)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(instant)]))])) forever
|
|
auto=choice name(land) transforms((,newability[preventalldamage to(controller) from(land)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(land)]))])) forever
|
|
auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(planeswalker)]))])) forever
|
|
auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(sorcery)]))])) forever
|
|
auto=choice name(tribal) transforms((,newability[preventalldamage to(controller) from(tribal)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(tribal)]))])) forever
|
|
text=Flying -- As Serra's Emissary enters the battlefield, choose a card type. -- You and creatures you control have protection from the chosen card type.
|
|
mana={4}{W}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Serra's Guardian
|
|
abilities=flying, vigilance
|
|
auto=lord(other creature|myBattlefield) vigilance
|
|
text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) -- Other creatures you control have vigilance.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Serrated Scorpion
|
|
auto=_DIES_damage:2 target(player) && life:2 controller
|
|
text=When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Scorpion
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Setessan Champion
|
|
auto=_CONSTELLATION_all(this) counter(1/1,1) && draw:1 controller
|
|
text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Setessan Petitioner
|
|
auto=life:type:manaG controller
|
|
text=When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Setessan Skirmisher
|
|
auto=_CONSTELLATION_1/1 ueot
|
|
text=Constellation - Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Setessan Tactics
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{G} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[1/1],newability[{T}:name(Fight another creature) target(other creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Strive - Setessan Tactics costs {G} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Setessan Training
|
|
target=creature|myBattlefield
|
|
auto=draw:1 controller
|
|
auto=trample
|
|
auto=1/0
|
|
text=Enchant creature you control -- When Setessan Training enters the battlefield, draw a card. -- Enchanted creature gets +1/+0 and has trample.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sethron, Hurloon General
|
|
auto=token(Minotaur,Creature Minotaur,2/3,red)
|
|
auto=@movedto(other minotoaur[-token]|mybattlefield):token(Minotaur,Creature Minotaur,2/3,red)
|
|
auto={2}{BR}:all(creature[minotoaur]|mybattlefield) transforms((,newability[1/0 ueot],newability[menace ueot],newability[haste ueot])) ueot
|
|
text=Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. -- {2}{B} or {R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( {B} or {R} can be paid with either {B} or {R}.)
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Settle Beyond Reality
|
|
auto=alternative target(creature|opponentbattlefield) moveto(exile)
|
|
auto=alternative target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
|
|
text=Choose one or both -- Exile target creature you don't control. -- Exile target creature you control, then return it to the battlefield under its owner's control.
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Settle the Score
|
|
target=creature
|
|
auto=moveto(exile)
|
|
auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield)
|
|
text=Exile target creature. Put two loyalty counters on a planeswalker you control.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Settle the Wreckage
|
|
target=player
|
|
auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield)
|
|
auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer
|
|
text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.
|
|
mana={2}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Seven Dwarves
|
|
auto=foreach(other creature[Seven Dwarves]|myBattlefield) 1/1
|
|
text=Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. -- A deck can have up to seven cards named Seven Dwarves.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dwarf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Severed Strands
|
|
target=creature
|
|
auto=destroy
|
|
auto=life:storedtoughness controller
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
|
|
mana={1}{B}{S(creature|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sevinne's Reclamation
|
|
target=creature,artifact,planeswalker,enchantment,land[manacost<=3]|mygraveyard
|
|
auto=moveTo(mybattlefield)
|
|
auto=if gravecast then all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
|
|
flashback={4}{W}
|
|
text=Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. -- Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sevinne, the Chronoclasm
|
|
auto=preventAllDamage to(this)
|
|
auto=@movedTo(*[instant;sorcery]|mystack) from(mygraveyard) turnlimited:all(trigger[to]<1>) transforms((,newability[activate castcard(copied noevent)])) forever
|
|
text=Prevent all damage that would be dealt to Sevinne, the Chronoclasm. -- Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.
|
|
mana={2}{U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shabraz, the Skyshark
|
|
abilities=hiddenface,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Brallin^ Skyshark Rider|mylibrary)
|
|
auto=@drawof(player:all(this) counter(1/1,1) && life:1 controller
|
|
auto={WU}:target(creature[Human]) flying ueot
|
|
text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn.
|
|
mana={3}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Shark Bird
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shacklegeist
|
|
abilities=cloud,flying
|
|
auto={T(creature[spirit]|myBattlefield)}{T(creature[spirit]|myBattlefield)}:tap(noevent) target(creature|opponentBattlefield)
|
|
text=Flying -- Shacklegeist can block only creatures with flying. -- Tap two untapped Spirits you control: Tap target creature you don't control.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shackles of Treachery
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[@damaged(creature,player) from(this):may name(Destroy equipment) target(equipment[attached]|mybattlefield) destroy],newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shadewing Laureate
|
|
abilities=flying
|
|
auto=@movedto(other creature[flying]|graveyard) from(mybattlefield):name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)
|
|
text=Flying -- Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.
|
|
mana={W}{WB}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shadow Kin
|
|
abilities=flash
|
|
auto=counter(0/0,1,ShadowEffect)
|
|
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.ShadowEffect}]|mybattlefield) transforms((,newability[@each my upkeep:may name(Exile and becomes a copy) target(creature[fresh]|graveyard) moveto(ownerexile) and!( copy )!],newability[@each my upkeep:name(All players mill 3 cards) all(*[zpos<=3]|library) moveto(ownerstack) and!( moveto(ownergraveyard) )!]))])) forever dontremove
|
|
text=Flash -- At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shadow Stinger
|
|
auto={T(other creature[rogue]|myBattlefield)}:deathtouch ueot
|
|
auto=@combatdamagefoeof(player) from(this):deplete:3 opponent
|
|
auto=@combatdamageof(player) from(this):deplete:3 controller
|
|
text=Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. -- Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shadow of the Grave
|
|
auto=moveto(myhand) all(*[fresh]|mygraveyard)
|
|
text=Return to your hand all cards in your graveyard that you cycled or discarded this turn.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shadowbeast Sighting
|
|
flashback={6}{G}
|
|
auto=token(Beast,Creature Beast,4/4,green)
|
|
text=Create a 4/4 green Beast creature token. -- Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shadowed Caravel
|
|
auto=@explored(creature|mybattlefield):all(this) counter(1/1)
|
|
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
|
text=Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shadows' Verdict
|
|
auto=moveTo(exile) all(creature[manacost<=3]|Battlefield)
|
|
auto=moveTo(exile) all(planeswalker[manacost<=3]|Battlefield)
|
|
auto=moveTo(exile) all(creature[manacost<=3]|Graveyard)
|
|
auto=moveTo(exile) all(planeswalker[manacost<=3]|Graveyard)
|
|
text=Exile all creatures and planeswalkers with converted mana cost 3 or less from the battlefield and all creature and planeswalker cards with converted mana cost 3 or less from all graveyards.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shadowspear
|
|
auto={2}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) trample
|
|
auto=teach(creature) lifelink
|
|
auto={1}:name(Permanents lose hexproof and indestructible) all(*|opponentBattlefield) transforms((,newability[-indestructible],newability[-opponentshroud])) ueot
|
|
text=Equipped creature gets +1/+1 and has trample and lifelink. -- {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. -- Equip 2
|
|
mana={1}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Shadowstorm Vizier
|
|
abilities=flying
|
|
auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot
|
|
text=Flying -- Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shadrix Silverquill
|
|
abilities=flying,double strike
|
|
auto=@each my combatbegins:transforms((,newability[choice name(You create inkling and opponent loses life) token(Inkling^Creature Inkling^2/1^black^white^flying) && life:-1 opponent && draw:1 opponent],newability[choice name(You create inkling and opponent puts counters) token(Inkling^Creature Inkling^2/1^black^white^flying) && all(creature|opponentbattlefield) counter(1/1)],newability[choice name(Opponent creates inkling and you lose life) token(Inkling^Creature Inkling^2/1^black^white^flying) opponent && life:-1 controller && draw:1 controller],newability[choice name(Opponent creates inkling and you put counters) token(Inkling^Creature Inkling^2/1^black^white^flying) opponent && all(creature|mybattlefield) counter(1/1)],newability[choice name(You lose life and opponent puts counters) life:-1 controller && draw:1 controller && all(creature|opponentbattlefield) counter(1/1)],newability[choice name(Opponent loses life and you put counters) life:-1 opponent && draw:1 opponent && all(creature|mybattlefield) counter(1/1)],newability[choice name(Don't choose anything) donothing])) oneshot
|
|
text=Flying, double strike -- At the beginning of combat on your turn, you may choose two. Each mode must target a different player. -- Target player creates a 2/1 white and black Inkling creature token with flying. -- Target player draws a card and loses 1 life. -- Target player puts a +1/+1 counter on each creature they control.
|
|
mana={3}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Shady Traveler
|
|
abilities=menace,daybound
|
|
backside=Stalking Predator
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Stalking Predator
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shaggy Camel
|
|
auto=all(creature|mybattlefield) 1/1 ueot
|
|
text=When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.
|
|
mana={3}{W}
|
|
type=Host Creature
|
|
subtype=Camel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shaile, Dean of Radiance
|
|
abilities=flying,vigilance
|
|
other={2}{B}{B} name(Embrose, Dean of Shadow)
|
|
otherrestriction=can play creature,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Embrose, Dean of Shadow)
|
|
autostack=if paid(alternative) then name(Embrose, Dean of Shadow) name(Embrose, Dean of Shadow) flip(Embrose, Dean of Shadow) forcetype(Legendary Creature)
|
|
auto=this(variable{isflipped}<1) {T}:all(creature[fresh]|mybattlefield) counter(1/1)
|
|
text=Flying, vigilance -- {T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn. // {2}{B}{B} Embrose, Dean of Shadow
|
|
mana={1}{W}
|
|
type=Legendary Creature
|
|
subtype=Bird Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shake the Foundations
|
|
auto=damage:1 all(creature[-flying])
|
|
auto=draw:1
|
|
text=Shake the Foundations deals 1 damage to each creature without flying. -- Draw a card.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shalai, Voice of Plenty
|
|
abilities=flying,controllershroud
|
|
auto=lord(other creature|myBattlefield) opponentshroud
|
|
auto=lord(planeswalker|myBattlefield) opponentshroud
|
|
auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield)
|
|
text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control.
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shallow Grave
|
|
target=creature|mygraveyard
|
|
auto=moveTo(mybattlefield) && transforms((,newability[unearth],newability[haste])) ueot
|
|
text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shaman of Forgotten Ways
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto={9}{G}{G}{T}:lifeset:type:creature:myBattlefield controller && lifeset:type:creature:opponentBattlefield opponent restriction{compare(powertotalinplay)~morethan~7}
|
|
text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells. -- Formidable-{9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shambling Ghast
|
|
auto=_DIES_name(Choose one) transforms((,newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -1/-1) name(Creature gets -1/-1) target(creature|opponentbattlefield) -1/-1 ueot],newability[choice name(Create treasure) token(Treasure Sur)])) oneshot
|
|
text=When Shambling Ghast dies, Choose one -- Brave the Stench - Target creature an opponent controls gets -1/-1 until end of turn. -- Search the Body - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shambling Suit
|
|
anyzone=type:*[artifact;enchantment]:myBattlefield/3 cdaactive
|
|
text=Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=*
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shambling Swarm
|
|
auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[endofturn once] counter(-1/-1.-1) all(this)])) oneshot
|
|
auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[endofturn once] counter(-1/-1.-1) all(this)])) oneshot
|
|
auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[endofturn once] counter(-1/-1.-1) all(this)])) oneshot
|
|
text=When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
|
|
mana={1}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shanna, Sisay's Legacy
|
|
auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard)
|
|
auto=foreach(creature|myBattlefield) 1/1
|
|
text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control.
|
|
mana={G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Shaper Apprentice
|
|
auto=aslongas(other merfolk|mybattlefield) flying
|
|
text=Shaper Apprentice has flying as long as you control another Merfolk.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shapers of Nature
|
|
auto={3}{G}:counter(1/1,1) target(creature)
|
|
auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller
|
|
text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shapers' Sanctuary
|
|
auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller
|
|
text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
|
mana={G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Shard
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
auto={2}{S}:scry:1 scrycore delayed draw:1 controller scrycoreend scryend
|
|
text={2}, Sacrifice this enchantment: Scry 1, then draw a card.
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Shard Convergence
|
|
auto=ability$!name(Plains) moveto(myhand) notatarget(*[plains]|mylibrary)!$ controller
|
|
auto=ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller
|
|
auto=ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller
|
|
auto=ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller
|
|
text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Share the Spoils
|
|
auto=all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0.1.SpoilsExiled) )!
|
|
auto=this(variable{controllerturn}>0) lord(*[-land;counter{0/0.1.SpoilsExiled}]|myexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mystack) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!]))
|
|
auto=this(variable{controllerturn}>0) lord(land[counter{0/0.1.SpoilsExiled}]|myexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mybattlefield) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!]))
|
|
auto=this(variable{controllerturn}>0) {0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )! myTurnOnly
|
|
auto=this(variable{opponentturn}>0) lord(*[-land;counter{0/0.1.SpoilsExiled}]|opponentexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mystack) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!]))
|
|
auto=this(variable{opponentturn}>0) lord(land[counter{0/0.1.SpoilsExiled}]|opponentexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mybattlefield) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!]))
|
|
auto=this(variable{opponentturn}>0) lord(*|opponentbattlefield) transforms((,newability[{0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )!]))
|
|
text=When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. -- During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Shared Animosity
|
|
auto=@combat(attacking) source(creature|myBattlefield): thisforeach(other creature[share! subtype!]|myBattlefield) 1/0 ueot
|
|
text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Shared Summons
|
|
auto=if type(creature|mylibrary)~morethan~1 then choice name(Search 2 creatures) name(Search 2 creatures) target(creature|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search second creature) target(creature[notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(<2>creature[fresh]|opponentlibrary) moveto(opponenthand) and!( shuffle opponent )! !$ opponent )! )!])) oneshot )! )!
|
|
auto=if type(creature|mylibrary)~morethan~0 then choice name(Search 1 creature) name(Search 1 creature) target(creature|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[ability$!name(Put in hand from library) name(Put in hand from library) target(creature[fresh]|opponentlibrary) moveto(opponenthand) and!( shuffle opponent )! !$ opponent])) oneshot )! )!
|
|
auto=if type(creature|mylibrary)~morethan~0 then choice name(Don't search) name(Don't search) donothing
|
|
text=Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library.
|
|
mana={3}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shark Typhoon
|
|
abilities=cycling
|
|
auto=@movedto(*[-creature]|mystack):all(trigger[to]) transforms((,newability[create(Shark:Creature Shark:manacost/manacost:blue:flying)])) oneshot
|
|
autohand=__CYCLING__({X}{1}{U})
|
|
autohand=@cycled(this|hand):create(Shark:Creature Shark:X/X:blue:flying)
|
|
text=Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's converted mana cost. -- Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) -- When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
|
|
mana={5}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sharktocrab
|
|
auto={2}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever
|
|
auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever
|
|
text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
|
mana={2}{G}{U}
|
|
type=Creature
|
|
subtype=Fish Octopus Crab
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shatter Assumptions
|
|
aicode=activate choice reject all(*[-land][-white][-blue][-green][-black][-red]|targetedpersonshand)
|
|
aicode=activate choice reject all(*[multicolor]|targetedpersonshand)
|
|
auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[-land][-white][-blue][-green][-black][-red]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[multicolor]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
|
text=Choose one -- Target opponent reveals their hand and discards all colorless nonland cards. -- Target opponent reveals their hand and discards all multicolored cards.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shatter the Sky
|
|
auto=aslongas(creature[power>=4]|opponentBattlefield) draw:1 opponent && aslongas(creature[power>=4]|mybattlefield) draw:1 controller
|
|
auto=destroy all(creature)
|
|
text=Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shattered Ego
|
|
target=creature
|
|
auto=-3/0
|
|
auto=counter(0/0,1,Shattered)
|
|
auto={3}{U}{U}:target(creature[enchanted;counter{0/0.1.Shattered}]) placefromthetop(3)
|
|
text=Enchant creature -- Enchanted creature gets -3/-0. -- {3}{U}{U}: Put enchanted creature into its owner's library third from the top.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Shattering Spree
|
|
abilities=hasnokicker,hasreplicate
|
|
target=artifact
|
|
kicker=multi{R} name(Replicate)
|
|
auto=name(Destroy artifact) destroy
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Shattering Spree) name(Copy Shattering Spree) activate castcard(copied noevent named!:Shattering Spree:!)!$ controller
|
|
text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shatterskull Charger
|
|
abilities=trample,haste
|
|
kicker={2}
|
|
auto=if paid(kicker) then counter(1/1,1)
|
|
auto=@each endofturn:this(counter{1/1}<1) moveTo(ownerHand) all(this)
|
|
text=Kicker {2} -- Trample, haste -- If kicked, Shatterskull Charger enters the battlefield with a +1/+1 counter. -- At the beginning of the end phase, if it has no +1/+1 counter on it, return to hand.
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shatterskull Minotaur
|
|
abilities=haste
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Haste
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shatterskull Smashing
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Shatterskull, the Hammer Pass)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Shatterskull, the Hammer Pass) name(Shatterskull, the Hammer Pass) flip(Shatterskull, the Hammer Pass) forcetype(land)
|
|
auto=this(X>5) thisforeach(X) ability$!name(Choose target) choice name(Damage to a creature) damage:2 target(creature) _ choice name(Damage to a planeswalker) damage:2 target(planeswalker)!$ controller
|
|
auto=this(X<6) thisforeach(X) ability$!name(Choose target) choice name(Damage to a creature) damage:1 target(creature) _ choice name(Damage to a planeswalker) damage:1 target(planeswalker)!$ controller
|
|
text=Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. // Shatterskull, the Hammer Pass
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shatterskull, the Hammer Pass
|
|
auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
|
|
auto={T}:add{R}
|
|
text=As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {R}. // {X}{R}{R} Shatterskull Smashing
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Shed Weakness
|
|
target=creature
|
|
auto=2/2
|
|
auto=may counter(-1/-1,-1)
|
|
text=Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shefet Dunes
|
|
auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery
|
|
auto={T}:Add{1}
|
|
auto={T}{L:1}:Add{W}
|
|
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Shefet Monitor
|
|
abilities=cycling
|
|
autohand=@movedto(mygraveyard) from(myhand):may moveto(mybattlefield) target(desert|mylibrary)
|
|
autohand=__CYCLING__({3}{G})
|
|
text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Shell Shield
|
|
target=creature|myBattlefield
|
|
kicker={1}
|
|
auto=if paid(kicker) then hexproof ueot
|
|
auto=0/3 ueot
|
|
text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sheltered Thicket
|
|
abilities=cycling
|
|
auto=tap
|
|
autohand=__CYCLING__({2})
|
|
text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Mountain Forest
|
|
[/card]
|
|
[card]
|
|
name=Sheltering Light
|
|
target=creature
|
|
auto=indestructible
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_SCRY_(1)
|
|
text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shenanigans
|
|
target=artifact
|
|
auto=destroy
|
|
dredge=dredge(1)
|
|
text=Destroy target artifact. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shepherd of Heroes
|
|
abilities=flying
|
|
auto=life:twicecalculateparty controller
|
|
text=Flying -- When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Angel Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shepherd of the Cosmos
|
|
abilities=foretell,flying
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=name(Return permanent from graveyard) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) moveTo(myBattlefield)
|
|
text=Flying -- When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shepherd of the Flock // Usher to Safety
|
|
abilities=adventure,asflash
|
|
restriction=can play creature
|
|
other={W} name(Adventure)
|
|
auto=if paid(alternative) then name(Return permanent to hand) name(Return permanent to hand) target(*|myBattlefield) moveTo(ownerhand)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shessra, Death's Whisper
|
|
auto=name(Creature must block) target(creature) transforms((,newability[mustblock])) ueot
|
|
auto=@each my endofturn restriction{morbid}:name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller
|
|
text=Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. -- Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
|
|
mana={2}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Elf Warlock
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shield Mare
|
|
auto=cantbeblockedby(creature[red creatures])
|
|
auto=targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3
|
|
text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Horse
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shield of the Avatar
|
|
auto={2}:equip
|
|
auto=teach(creature) transforms((,newability[@targeted(this):prevent:type:creature:myBattlefield all(this)]))
|
|
text=If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Shield of the Realm
|
|
auto={1}:equip
|
|
auto=teach(creature) transforms((,newability[@targeted(this):prevent:2 all(this)]))
|
|
text=If a source would deal damage to equipped creature, prevent 2 of that damage. -- Equip {1}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Shifting Ceratops
|
|
abilities=protection from blue
|
|
auto=nofizzle
|
|
auto={G}:flying
|
|
auto={G}:trample
|
|
auto={G}:haste
|
|
text=This spell can't be countered. -- Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) -- {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shifting Shadow
|
|
target=creature
|
|
auto=haste
|
|
auto=@each my upkeep:destroy(mytgt) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend && rehook
|
|
text=Enchant creature -- Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Shifty Doppelganger
|
|
auto={3}{U}{E}:target(creature|myhand) moveto(mybattlefield) and!( transforms((,newability[treason],newability[haste],newability[moveto(mybattlefield) target(Shifty Doppelganger[fresh]|myexile)])) ueot )!
|
|
text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shimian Night Stalker
|
|
auto={B}{T} restriction{type(creature[attacking;power=1])~morethan~0}:name(Choose creature with power 1) target(creature[attacking;power=1]) transforms((,newability[fog from(this)])) ueot && damage:1 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=2])~morethan~0}:name(Choose creature with power 2) target(creature[attacking;power=2]) transforms((,newability[fog from(this)])) ueot && damage:2 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=3])~morethan~0}:name(Choose creature with power 3) target(creature[attacking;power=3]) transforms((,newability[fog from(this)])) ueot && damage:3 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=4])~morethan~0}:name(Choose creature with power 4) target(creature[attacking;power=4]) transforms((,newability[fog from(this)])) ueot && damage:4 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=5])~morethan~0}:name(Choose creature with power 5) target(creature[attacking;power=5]) transforms((,newability[fog from(this)])) ueot && damage:5 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=6])~morethan~0}:name(Choose creature with power 6) target(creature[attacking;power=6]) transforms((,newability[fog from(this)])) ueot && damage:6 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=7])~morethan~0}:name(Choose creature with power 7) target(creature[attacking;power=7]) transforms((,newability[fog from(this)])) ueot && damage:7 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=8])~morethan~0}:name(Choose creature with power 8) target(creature[attacking;power=8]) transforms((,newability[fog from(this)])) ueot && damage:8 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=9])~morethan~0}:name(Choose creature with power 9) target(creature[attacking;power=9]) transforms((,newability[fog from(this)])) ueot && damage:9 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=10])~morethan~0}:name(Choose creature with power 10) target(creature[attacking;power=10]) transforms((,newability[fog from(this)])) ueot && damage:10 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=11])~morethan~0}:name(Choose creature with power 11) target(creature[attacking;power=11]) transforms((,newability[fog from(this)])) ueot && damage:11 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=12])~morethan~0}:name(Choose creature with power 12) target(creature[attacking;power=12]) transforms((,newability[fog from(this)])) ueot && damage:12 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=13])~morethan~0}:name(Choose creature with power 13) target(creature[attacking;power=13]) transforms((,newability[fog from(this)])) ueot && damage:13 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=14])~morethan~0}:name(Choose creature with power 14) target(creature[attacking;power=14]) transforms((,newability[fog from(this)])) ueot && damage:14 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=15])~morethan~0}:name(Choose creature with power 15) target(creature[attacking;power=15]) transforms((,newability[fog from(this)])) ueot && damage:15 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=16])~morethan~0}:name(Choose creature with power 16) target(creature[attacking;power=16]) transforms((,newability[fog from(this)])) ueot && damage:16 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=17])~morethan~0}:name(Choose creature with power 17) target(creature[attacking;power=17]) transforms((,newability[fog from(this)])) ueot && damage:17 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=18])~morethan~0}:name(Choose creature with power 18) target(creature[attacking;power=18]) transforms((,newability[fog from(this)])) ueot && damage:18 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=19])~morethan~0}:name(Choose creature with power 19) target(creature[attacking;power=19]) transforms((,newability[fog from(this)])) ueot && damage:19 all(this)
|
|
auto={B}{T} restriction{type(creature[attacking;power=20])~morethan~0}:name(Choose creature with power 20) target(creature[attacking;power=20]) transforms((,newability[fog from(this)])) ueot && damage:20 all(this)
|
|
text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Nightstalker
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shimmer Dragon
|
|
abilities=flying
|
|
auto=aslongas(artifact|myBattlefield) opponentshroud >3
|
|
auto={T(artifact|myBattlefield)}{T(artifact|myBattlefield)}:draw:1
|
|
text=Flying -- As long as you control four or more artifacts, Shimmer Dragon has hexproof. -- Tap two untapped artifacts you control: Draw a card.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Shimmer of Possibility
|
|
aicode=activate moveto(myhand) all(*[zpos<=1]|mylibrary)
|
|
auto=name(Look 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shimmerdrift Vale
|
|
auto=tap(noevent)
|
|
auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend
|
|
text=Shimmerdrift Vale enters the battlefield tapped. -- As Shimmerdrift Vale enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color.
|
|
type=Snow Land
|
|
[/card]
|
|
[card]
|
|
name=Shimmerscale Drake
|
|
abilities=flying,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shimmerwing Chimera
|
|
abilities=flying
|
|
auto=@each my upkeep:moveTo(ownerhand) notatarget(other enchantment|myBattlefield)
|
|
text=Flying -- At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.
|
|
mana={3}{U}
|
|
type=Enchantment Creature
|
|
subtype=Chimera
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shinechaser
|
|
abilities=flying,vigilance
|
|
auto=aslongas(artifact|myBattlefield) 1/1
|
|
auto=aslongas(enchantment|myBattlefield) 1/1
|
|
text=Flying, vigilance -- Shinechaser gets +1/+1 as long as you control an artifact. -- Shinechaser gets +1/+1 as long as you control an enchantment.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shineshadow Snarl
|
|
auto=if type(*[plains;swamp]|myhand)~equalto~0 then tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{W}
|
|
text=As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. -- {T}: Add {W} or {B}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Shining Aerosaur
|
|
abilities=flying
|
|
text=Flying
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shining Armor
|
|
abilities=flash
|
|
auto=aslongas(parents) name(Attach to knight) rehook target(creature[knight]|myBattlefield) <1
|
|
auto={3}:equip
|
|
auto=teach(creature) 0/2
|
|
auto=teach(creature) vigilance
|
|
text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Shiny Impetus
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_token(Treasure Sur)]))
|
|
auto=2/2
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Shipbreaker Kraken
|
|
auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) tap target(upto<4>[creature]|battlefield)frozen])) forever
|
|
text={6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Shipwreck Dowser
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=moveTo(myHand) target(*[instant;sorcery]|myGraveyard)
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shipwreck Looter
|
|
auto=if raid then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shipwreck Marsh
|
|
auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent)
|
|
auto={T}:add{B}
|
|
auto={T}:add{U}
|
|
text=Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {U} or {B}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Shipwreck Sifters
|
|
auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
auto=@discarded(*[spirit]|myhand):name(Put 1/1 counter) counter(1/1)
|
|
auto=@discarded(*[-spirit;hasdisturb]|myhand):name(Put 1/1 counter) counter(1/1)
|
|
text=When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. -- Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shirei, Shizo's Caretaker
|
|
auto=@movedTo(creature[power<=1]|mygraveyard) from(battlefield):phaseaction[endofturn once] aslongas(Shirei, Shizo's Caretaker|mybattlefield) may moveto(mybattlefield) target(creature[power<=1]|mygraveyard)
|
|
text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.
|
|
mana={4}{B}
|
|
type=Legendary Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shivan Fire
|
|
kicker={4}
|
|
auto=Kicker damage:2
|
|
target=creature
|
|
auto=damage:2
|
|
auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shivan Sand-Mage
|
|
suspend(4)={R}
|
|
auto=choice name(Remove 2 time counters) target(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,-2,Time)
|
|
auto=choice name(Add 2 time counters) target(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,2,Time)
|
|
text=When Shivan Sand-Mage enters the battlefield, Choose one Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Viashino Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shivan Wumpus
|
|
abilities=trample
|
|
auto=ability$!name(Choose one) choice name(Sacrifice land) notatarget(land|mybattlefield) sacrifice && move(onwerlibrary) all(Shivan Wumpus[fresh]|opponentbattlefield) _ choice name(Don't sacrifice land) donothing!$ opponent
|
|
auto=ability$!name(Choose one) choice name(Sacrifice land) notatarget(land|mybattlefield) sacrifice && move(mylibrary) all(Shivan Wumpus[fresh]|mybattlefield) _ choice name(Don't sacrifice land) donothing!$ controller
|
|
text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Shoal Kraken
|
|
auto=_CONSTELLATION_may draw:1 controller && reject target(*|myhand) controller
|
|
text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Shocking Grasp
|
|
target=creature
|
|
auto=-2/0 ueot
|
|
auto=draw:1 controller
|
|
text=Target creature gets -2/-0 until end of turn. -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shore Keeper
|
|
auto={7}{U}{T}{S}:draw:3 controller
|
|
text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Trilobite
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Shorecomber Crab
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Crab
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shoreline Scout
|
|
auto=may name(Exile merfolk or land) target(*[merfolk;land]|myHand) moveto(exile) and!( conjure cards(Tropical Island) zone(myhand) )!
|
|
auto=if thisturn(*[land]|mybattlefield)~morethan~0 then 1/0 ueot
|
|
auto=if thisturn(*[land]|mybattlefield)~equalto~0 then if thisturn(*[merfolk]|mybattlefield)~morethan~1 then 1/0 ueot
|
|
auto=@movedto(*[merfolk;land]|mybattlefield) turnlimited:1/0 ueot
|
|
text=When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. -- As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Short Sword
|
|
auto=teach(creature) 1/1
|
|
auto={1}:equip
|
|
text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Shortcut Seeker
|
|
auto=@combatdamaged(player) from(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Show of Confidence
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~1 then thisforeach(variable{1}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~2 then thisforeach(variable{2}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~3 then thisforeach(variable{3}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~4 then thisforeach(variable{4}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~5 then thisforeach(variable{5}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~6 then thisforeach(variable{6}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~7 then thisforeach(variable{7}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~8 then thisforeach(variable{8}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~9 then thisforeach(variable{9}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~10 then thisforeach(variable{10}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~11 then thisforeach(variable{11}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~12 then thisforeach(variable{12}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~13 then thisforeach(variable{13}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~14 then thisforeach(variable{14}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~15 then thisforeach(variable{15}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~16 then thisforeach(variable{16}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~17 then thisforeach(variable{17}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~18 then thisforeach(variable{18}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~equalto~19 then thisforeach(variable{19}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
auto=if thisturn(*[instant;sorcery]|mystack)~morethan~19 then thisforeach(variable{20}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller
|
|
text=When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. -- Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Showdown of the Skalds
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=name(Exile top 4 cars) all(*[zpos<=4]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.ShowdownEffect)],newability[this(variable{hascntshowdowneffect}>0) canplayfromexile],newability[phaseaction[opponent upkeep once checkex] counter(0/0.1.ShowdownEffect)],newability[phaseaction[my upkeep once checkex] counter(0/0.1.ShowdownEffect)],newability[phaseaction[endofturn checkex] counter(0/0.-1.ShowdownEffect)])) forever )!])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) emblem transforms((,newability[@movedTo(*|mystack):name(Put 1/1 counter) counter(1/1) target(creature|mybattlefield)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) emblem transforms((,newability[@movedTo(*|mystack):name(Put 1/1 counter) counter(1/1) target(creature|mybattlefield)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile the top four cards of your library. Until the end of your next turn, you may play those cards. -- II, III - Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
|
|
mana={2}{R}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Shredded Sails
|
|
abilities=cycling
|
|
auto=choice name(Destroy artifact):destroy target(artifact)
|
|
auto=choice name(Damage flying creature):damage:4 target(creature[flying])
|
|
autohand=__CYCLING__({2})
|
|
text=Choose one -- Destroy target artifact. -- Shredded Sails deals 4 damage to target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shrewd Negotiation
|
|
target=*[artifact;creature]|opponentbattlefield
|
|
auto=moveto(mybattlefield)
|
|
auto=moveto(opponentbattlefield) target(*[artifact]|mybattlefield)
|
|
text=Exchange control of target artifact you control and target artifact or creature you don't control.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Shriekdiver
|
|
abilities=flying
|
|
auto={1}:haste ueot
|
|
text=Flying -- {1}: Shriekdiver gains haste until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Bird Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Shrike Harpy
|
|
abilities=flying
|
|
auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid)
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:ability$!name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Harpy
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shrine Keeper
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Shrine of the Forsaken Gods
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:*[-red;-black;-blue;-green;-white]:myrestrictedcastingzone}>0) {T}:if type(land|mybattlefield)~morethan~6 then add{C}{C}
|
|
text={T}: Add {C} to your mana pool. -- {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Shriveling Rot
|
|
auto=choice name(Destroy on damage) transforms((,newability[@damaged(creature):all(trigger[to]) destroy])) ueot
|
|
auto=choice name(Loose life on death) transforms((,newability[@movedTo(graveyard) from(creature|battlefield):all(trigger[to]) dynamicability<!mytgt toughnesslifeloss targetcontroller!>])) ueot
|
|
auto=choice name(Choose both) transforms((,newability[@damaged(creature):all(trigger[to]) destroy],newability[@movedTo(graveyard) from(creature|battlefield):all(trigger[to]) dynamicability<!mytgt toughnesslifeloss targetcontroller!>])) ueot
|
|
text=Choose one Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.)
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Shrouded Serpent
|
|
auto=_ATTACKING_ability$!name(pay 4 mana) pay[[{4}]] donothing?unblockable all(mysource) ueot!$ opponent
|
|
text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn.
|
|
mana={4}{U}{U}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Shunt
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=activate castcard(copied noevent)
|
|
text=Change the target of target spell with a single target.
|
|
mana={1}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Siani, Eye of the Storm
|
|
abilities=flying,partner
|
|
aicode=activate transforms((,newability[all(*[zpos<=type:creature[attacking;flying]:battlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_ATTACKING_scry:type:creature[attacking;flying]:battlefield scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{U}
|
|
type=Legendary Creature
|
|
subtype=Djinn Monk
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sickening Dreams
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && damage:1 all(creature) && damage:1 all(player)
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && damage:2 all(creature) && damage:2 all(player)
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && damage:3 all(creature) && damage:3 all(player)
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && damage:4 all(creature) && damage:4 all(player)
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && damage:5 all(creature) && damage:5 all(player)
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && damage:6 all(creature) && damage:6 all(player)
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && damage:7 all(creature) && damage:7 all(player)
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && damage:8 all(creature) && damage:8 all(player)
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && damage:9 all(creature) && damage:9 all(player)
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && damage:10 all(creature) && damage:10 all(player)
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && damage:11 all(creature) && damage:11 all(player)
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && damage:12 all(creature) && damage:12 all(player)
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && damage:13 all(creature) && damage:13 all(player)
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && damage:14 all(creature) && damage:14 all(player)
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && damage:15 all(creature) && damage:15 all(player)
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && damage:16 all(creature) && damage:16 all(player)
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && damage:17 all(creature) && damage:17 all(player)
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && damage:18 all(creature) && damage:18 all(player)
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && damage:19 all(creature) && damage:19 all(player)
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && damage:20 all(creature) && damage:20 all(player)
|
|
text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sickle Dancer
|
|
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):1/1 ueot
|
|
text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sidar Kondo of Jamuraa
|
|
abilities=flanking,partner
|
|
auto=lord(creature[-flying,-reach]|opponentBattlefield) cantbeblockerof(creature[power<=2])
|
|
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Creatures your opponents control without flying or reach can't block creatures with power 2 or less. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sidewinder Naga
|
|
auto=aslongas(Desert|myBattlefield,myGraveyard) 1/0
|
|
auto=aslongas(Desert|myBattlefield,myGraveyard) trample
|
|
text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sidisi, Brood Tyrant
|
|
auto=deplete:3 controller
|
|
auto=_ATTACKING_deplete:3 controller
|
|
auto=@movedTo(creature|myGraveyard) from(mylibrary):token(Zombie,Creature Zombie,2/2,black)
|
|
text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.
|
|
mana={1}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Naga Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Siege Behemoth
|
|
abilities=opponentshroud
|
|
auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent],newability[fog from(this)])) ueot
|
|
text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=7
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Siege Striker
|
|
abilities=double strike
|
|
auto=_ATTACKING_foreach(creature[-tapped]|mybattlefield) may target(creature[-tapped]|mybattlefield) tap && all(this) 1/1 ueot
|
|
text=Double strike (This creature deals both first-strike and regular combat damage.) -- Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Siege Zombie
|
|
auto={T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(Opponent lose 1 life) life:-1 opponent
|
|
text=Tap three untapped creatures you control: Each opponent loses 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Siege of Towers
|
|
abilities=hasnokicker,hasreplicate
|
|
target=mountain
|
|
kicker=multi{1}{R} name(Replicate)
|
|
auto=name(Becomes creature) transforms((Creature,setpower=3,settoughness=1)) forever
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Siege of Towers) name(Copy Siege of Towers) activate castcard(copied noevent named!:Siege of Towers:!)!$ controller
|
|
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Siegebreaker Giant
|
|
abilities=trample
|
|
auto={3}{R}:target(creature) cantblock
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {3}{R}: Target creature can't block this turn.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=6
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Siegehorn Ceratops
|
|
auto=_ENRAGE_counter(1/1,2)
|
|
text=Enrage - Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sifter Wurm
|
|
abilities=trample
|
|
aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[life:manacost controller])) oneshot])) oneshot
|
|
auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend
|
|
text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Sigarda's Splendor
|
|
auto=counter(0/0,lifetotal,LifeNoted)
|
|
auto=@each my upkeep:removeallcounters(0/0,1,LifeNoted) && counter(0/0,lifetotal,LifeNoted)
|
|
auto=@each my upkeep:if compare(hascntlifenoted)~lessthan~compare(lifetotal) then draw:1 controller
|
|
auto=@movedto(*[white]|mystack):name(Gain 1 life) life:1 controller
|
|
text=As Sigarda's Splendor enters the battlefield, note your life total. -- At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. -- Whenever you cast a white spell, you gain 1 life.
|
|
type=Enchantment
|
|
mana={2}{W}{W}
|
|
[/card]
|
|
[card]
|
|
name=Sigarda's Vanguard
|
|
abilities=flash,flying
|
|
auto=if type(creature[power=0]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=1]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=2]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=3]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=4]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=5]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=6]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=7]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=8]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=9]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=10]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=11]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=12]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=13]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=14]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=15]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=16]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=17]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=18]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=19]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=if type(creature[power=20]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=0]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=1]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=2]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=3]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=4]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=5]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=6]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=7]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=8]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=9]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=10]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=11]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=12]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=13]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=14]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=15]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=16]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=17]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=18]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=19]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
auto=@combat(attacking) source(this) restriction{type(creature[power=20]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,newability[double strike])) ueot!$ controller
|
|
text=Flash -- Flying -- Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sigarda, Champion of Light
|
|
abilities=flying,trample
|
|
aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(human[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(human[zpos<=5]|mylibrary)~morethan~0 then target(human[zpos<=5]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot
|
|
auto=@combat(attacking) source(this) restriction{coven}:name(Look top 5 cards) reveal:5 optionone name(Get a human) target(<upto:1>human|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=lord(human|mybattlefield) 1/1
|
|
text=Flying, trample -- Humans you control get +1/+1. -- Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
type=Legendary Creature
|
|
subtype=Angel
|
|
mana={1}{G}{W}{W}
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sigardian Savior
|
|
abilities=flying
|
|
auto=if casted(this) then may name(Return 2 creatures) target(<upto:2>creature[manacost<=2]|mygraveyard) moveto(mybattlefield)
|
|
text=Flying -- When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.
|
|
type=Creature
|
|
subtype=Angel
|
|
mana={3}{W}{W}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sigardian Zealot
|
|
abilities=vigilance
|
|
auto=@each my combatbegins restriction{type(creature[power=0]|battlefield)~morethan~0}:may name(Choose creature with power 0) target(creature[power=0]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=1]|battlefield)~morethan~0}:may name(Choose creature with power 1) target(creature[power=1]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=2]|battlefield)~morethan~0}:may name(Choose creature with power 2) target(creature[power=2]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=3]|battlefield)~morethan~0}:may name(Choose creature with power 3) target(creature[power=3]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=4]|battlefield)~morethan~0}:may name(Choose creature with power 4) target(creature[power=4]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=5]|battlefield)~morethan~0}:may name(Choose creature with power 5) target(creature[power=5]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=6]|battlefield)~morethan~0}:may name(Choose creature with power 6) target(creature[power=6]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=7]|battlefield)~morethan~0}:may name(Choose creature with power 7) target(creature[power=7]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=8]|battlefield)~morethan~0}:may name(Choose creature with power 8) target(creature[power=8]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=9]|battlefield)~morethan~0}:may name(Choose creature with power 9) target(creature[power=9]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=10]|battlefield)~morethan~0}:may name(Choose creature with power 10) target(creature[power=10]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=11]|battlefield)~morethan~0}:may name(Choose creature with power 11) target(creature[power=11]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=12]|battlefield)~morethan~0}:may name(Choose creature with power 12) target(creature[power=12]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=13]|battlefield)~morethan~0}:may name(Choose creature with power 13) target(creature[power=13]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=14]|battlefield)~morethan~0}:may name(Choose creature with power 14) target(creature[power=14]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=15]|battlefield)~morethan~0}:may name(Choose creature with power 15) target(creature[power=15]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=16]|battlefield)~morethan~0}:may name(Choose creature with power 16) target(creature[power=16]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=17]|battlefield)~morethan~0}:may name(Choose creature with power 17) target(creature[power=17]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=18]|battlefield)~morethan~0}:may name(Choose creature with power 18) target(creature[power=18]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power=19]|battlefield)~morethan~0}:may name(Choose creature with power 19) target(creature[power=19]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
auto=@each my combatbegins restriction{type(creature[power>=20]|battlefield)~morethan~0}:may name(Choose creature with power 20) target(creature[power>=20]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot
|
|
text=At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sigil of Valor
|
|
auto={1}:equip
|
|
auto=transforms((,newability[@combat(attackedalone) source(this):foreach(other creature|myBattlefield) 1/1 ueot])) forever
|
|
text=Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sigiled Contender
|
|
auto=this(counter{1/1}>=1) lifelink
|
|
text=Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sigiled Sword of Valeron
|
|
auto=teach(creature) +2/+0
|
|
auto=teach(creature) vigilance
|
|
auto=transforms((Knight))
|
|
auto=@combat(attacking) source(mytgt):token(Knight,Knight Creature,2/2,white,vigilance,battleready)
|
|
auto={3}:equip
|
|
text=Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. -- Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. -- Equip {3}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Signpost Scarecrow
|
|
abilities=vigilance
|
|
auto={2}:add{W}
|
|
auto={2}:add{R}
|
|
auto={2}:add{U}
|
|
auto={2}:add{G}
|
|
auto={2}:add{B}
|
|
text=Vigilance -- {2}: Add one mana of any color.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Scarecrow
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sigrid, God-Favored
|
|
abilities=flash,first strike
|
|
auto=protection from(creature[god])
|
|
auto=may name(Exile attacking or blocking creature) target(creature[attacking;blocking]|battlefield) (blink)forsrc
|
|
text=Flash -- First strike, protection from God creatures -- When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
|
|
mana={1}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Silas Renn, Seeker Adept
|
|
abilities=deathtouch,partner
|
|
auto=@combatdamaged(player) from(this):name(target artifact) target(artifact[-land]|mygraveyard) canplayfromgraveyard ueot
|
|
text=Deathtouch -- Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{U}{B}
|
|
type=Legendary Artifact Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Silence the Believers
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{B} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[moveto(ownerexile) all(mychild)],newability[moveto(ownerexile)])) forever
|
|
text=Strive - Silence the Believers costs {2}{B} more to cast for each target beyond the first. -- Exile any number of target creatures and all Auras attached to them.
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Silent Clearing
|
|
auto={T}{L:1}:Add{W}
|
|
auto={T}{L:1}:Add{B}
|
|
auto={1}{T}{S}:draw:1
|
|
text={T}, Pay 1 life: Add {W} or {B}. -- {1}, {T}, Sacrifice Silent Clearing: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Silent Dart
|
|
auto={4}{T}{S}:damage:3 target(creature)
|
|
text={4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Silent Gravestone
|
|
auto=lord(*|myGraveyard) shroud
|
|
auto=lord(*|opponentGraveyard) shroud
|
|
auto={4}{T}{E}:moveTo(exile) all(*|Graveyard) && draw:1 controller
|
|
text=Cards in graveyards can't be the target of spells or abilities. -- {4},{T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Silent Submersible
|
|
auto=@combatdamaged(player,planeswalker) from(this):draw:1
|
|
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
|
text=Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={U}{U}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Silhana Wayfinder
|
|
aicode=activate moveto(mylibrary) target(*[creature;land;zpos<=4]|mylibrary)
|
|
auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Silumgar Scavenger
|
|
abilities=flying
|
|
auto=may name(Exploit) exploits target(creature|mybattlefield) && all(this) transforms((,newability[haste])) ueot
|
|
auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1)
|
|
text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie Bird
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Silumgar's Command
|
|
auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and return permanent) name(Counter opponent spell and return permanent) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerhand)!$ opponent])) oneshot
|
|
auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and return permanent) name(Counter your spell and return permanent) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerhand)!$ controller])) oneshot
|
|
auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and creature gets -3/-3) name(Counter opponent spell and creature gets -3/-3) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot
|
|
auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and and creature gets -3/-3) name(Counter your spell and and creature gets -3/-3) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot
|
|
auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and destroy planeswalker) name(Counter opponent spell and destroy planeswalker) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot
|
|
auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and destroy planeswalker) name(Counter your spell and destroy planeswalker) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot
|
|
auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and creature gets -3/-3) name(Return opponent permanent and creature gets -3/-3) target(*|opponentbattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot
|
|
auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and creature gets -3/-3) name(Return your permanent and creature gets -3/-3) target(*|mybattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot
|
|
auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and destroy planeswalker) name(Return opponent permanent and destroy planeswalker) target(*|opponentbattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot
|
|
auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and destroy planeswalker) name(Return your permanent and destroy planeswalker) target(*|mybattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot
|
|
auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent creature gets -3/-3 and destroy planeswalker) name(Opponent creature gets -3/-3 and destroy planeswalker) target(creature|opponentbattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot
|
|
auto=if type(creature|mybattlefield)~morethan~0 then choice name(Your creature gets -3/-3 and destroy planeswalker) name(Your creature gets -3/-3 and destroy planeswalker) target(creature|mybattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot
|
|
text=Choose two -- Counter target noncreature spell. -- Return target permanent to its owner's hand. -- Target creature gets -3/-3 until end of turn. -- Destroy target planeswalker.
|
|
mana={3}{U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Silundi Isle
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
text=Silundi Isle enters the battlefield tapped. -- {T}: Add {U}. // {2}{U} Silundi Vision
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Silundi Vision
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Silundi Isle)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Silundi Isle) name(Silundi Isle) flip(Silundi Isle) forcetype(land)
|
|
aicode=activate target(*[instant;sorcery;zpos<=6]|mylibrary) moveto(myhand)
|
|
auto=name(Reveal 6 cards) reveal:6 optionone name(Get instant or sorcery) target(<upto:1>*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // Silundi Isle
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Silvar, Devourer of the Free
|
|
abilities=hiddenface,menace,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Trynn^ Champion of Freedom|mylibrary)
|
|
auto={S(Human|myBattlefield)}:all(this) counter(1/1) && indestructible ueot
|
|
text=Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.
|
|
mana={3}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Cat Nightmare
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Silver Bolt
|
|
auto={3}{T}{S}:name(Deal 3 damage) target(creature) damage:3 && if cantargetcard(*[werewolf]|*) then destroy
|
|
text={3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
|
|
type=Artifact
|
|
mana={1}
|
|
[/card]
|
|
[card]
|
|
name=Silver Raven
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={U}
|
|
type=Artifact Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Silverback Shaman
|
|
abilities=trample
|
|
auto=_DIES_draw:1
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Silverback Shaman dies, draw a card.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Ape Shaman
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Silverbeak Griffin
|
|
abilities=flying
|
|
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
|
|
mana={W}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Silverbluff Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
auto={T}:add{U}
|
|
text=Silverbluff Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {U} or {R}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Silverclad Ferocidons
|
|
auto=_ENRAGE_ability$!name(sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent
|
|
text=Enrage - Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=8
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Silverflame Ritual
|
|
auto=all(creature|mybattlefield) counter(1/1)
|
|
auto=if casted(this) then if spent({W}{W}{W}) then all(creature|mybattlefield) transforms((,newability[vigilance])) ueot
|
|
text=Put a +1/+1 counter on each creature you control. -- Adamant - If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
|
|
mana={3}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Silverflame Squire // On Alert
|
|
abilities=adventure,asflash
|
|
restriction=can play creature
|
|
other={2}{W} name(Adventure)
|
|
auto=if paid(alternative) then name(Creature gets 2/2 and untap) name(Creature gets 2/2 and untap) target(creature|battlefield) transforms((,newability[2/2],newability[untap])) ueot
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Silvergill Adept
|
|
otherrestriction=type(*[merfolk]|myhand)~lessthan~2
|
|
other={4}{U}
|
|
restriction=type(*[merfolk]|myhand)~morethan~1
|
|
auto=draw:1
|
|
text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Silverquill Apprentice
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Creature gains 1/0) target(creature) 1/0 ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Silverquill Campus
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=tap(noevent)
|
|
auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:add{B}
|
|
auto={T}:add{W}
|
|
text=Silverquill Campus enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Scry 1.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Silverquill Command
|
|
auto=choice name(Creature gains 3/3 and return creature) target(creature) transforms((,newability[3/3],newability[flying])) ueot && ability$!name(Return creature) name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield)!$ controller
|
|
auto=choice name(Creature gains 3/3 and you draw) target(creature) transforms((,newability[3/3],newability[flying])) ueot && draw:1 controller && life:-1 controller
|
|
auto=choice name(Creature gains 3/3 and opponent draws) target(creature) transforms((,newability[3/3],newability[flying])) ueot && draw:1 opponent && life:-1 opponent
|
|
auto=choice name(Creature gains 3/3 and sacrifice creature) target(creature) transforms((,newability[3/3],newability[flying])) ueot && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=choice name(Return creature and you draw) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && draw:1 controller && life:-1 controller
|
|
auto=choice name(Return creature and opponent draws) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && draw:1 opponent && life:-1 opponent
|
|
auto=choice name(Return creature and sacrifice creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=choice name(You draw and sacrifice creature) draw:1 controller && life:-1 controller && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=choice name(Opponent draws and sacrifice creature) draw:1 opponent && life:-1 opponent && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
text=Choose two -- Target creature gets +3/+3 and gains flying until end of turn. -- Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- Target player draws a card and loses 1 life. -- Target opponent sacrifices a creature.
|
|
mana={2}{W}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Silverquill Pledgemage
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Choose one) transforms((,newability[choice name(Silverquill gains flying) all(this) flying ueot],newability[choice name(Silverquill gains lifelink) all(this) lifelink ueot])) oneshot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.
|
|
mana={1}{WB}{WB}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Silverquill Silencer
|
|
auto=chooseanameopp transforms((,newability[@movedto(*[chosenname]|opponentstack):life:-3 opponent && draw:1 controller])) forever chooseend nonland
|
|
text=As Silverquill Silencer enters the battlefield, choose a nonland card name. -- Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Silversmote Ghoul
|
|
autograveyard=@each my endofturn restriction{compare(lifegain)~morethan~2}:moveTo(myBattlefield) and!(transforms((,newability[tap(noevent)]))) oneshot
|
|
auto={1}{B}{S}:draw:1 controller
|
|
text=At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. -- {1}{B}, Sacrifice Silversmote Ghoul: Draw a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Vampire
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Silverwing Squadron
|
|
abilities=flying,vigilance
|
|
anyzone=type:creature:battlefield/type:creature:battlefield cdaactive
|
|
auto=_ATTACKING_token(Knight,creature Knight,2/2,white,vigilance)
|
|
text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Simic Ascendancy
|
|
auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield)
|
|
auto=@<anyamount>counter(1/1,1) target(creature|myBattlefield):<anyamount>counter(0/0,1,growth) all(this)
|
|
auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame
|
|
text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
|
|
mana={G}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Simic Charm
|
|
auto=choice name(Creature gets +3/+3) target(creature) 3/3 ueot
|
|
auto=choice name(Permanents gain hexproof) all(*|mybattlefield) opponentshroud ueot
|
|
auto=choice name(Return creature to hand) target(creature) moveto(ownerhand)
|
|
text=Choose one Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Simic Locket
|
|
auto={GU}{GU}{GU}{GU}{T}{S}:draw:2
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{U}
|
|
text={T}: Add {G} or {U}. -- {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Simic Manipulator
|
|
auto=evolve
|
|
auto={T}:name(remove 1 Counter) this(counter{1/1}>=1) counter(1/1,-1) target(creature[power<=1]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 2 Counter) this(counter{1/1}>=2) counter(1/1,-2) target(creature[power<=2]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 3 Counter) this(counter{1/1}>=3) counter(1/1,-3) target(creature[power<=3]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 4 Counter) this(counter{1/1}>=4) counter(1/1,-4) target(creature[power<=4]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 5 Counter) this(counter{1/1}>=5) counter(1/1,-5) target(creature[power<=5]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 6 Counter) this(counter{1/1}>=6) counter(1/1,-6) target(creature[power<=6]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 7 Counter) this(counter{1/1}>=7) counter(1/1,-7) target(creature[power<=7]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 8 Counter) this(counter{1/1}>=8) counter(1/1,-8) target(creature[power<=8]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 9 Counter) this(counter{1/1}>=9) counter(1/1,-9) target(creature[power<=9]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 10 Counter) this(counter{1/1}>=10) counter(1/1,-10) target(creature[power<=10]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 11 Counter) this(counter{1/1}>=11) counter(1/1,-11) target(creature[power<=11]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 12 Counter) this(counter{1/1}>=12) counter(1/1,-12) target(creature[power<=12]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 13 Counter) this(counter{1/1}>=13) counter(1/1,-13) target(creature[power<=13]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 14 Counter) this(counter{1/1}>=14) counter(1/1,-14) target(creature[power<=14]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 15 Counter) this(counter{1/1}>=15) counter(1/1,-15) target(creature[power<=15]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 16 Counter) this(counter{1/1}>=16) counter(1/1,-16) target(creature[power<=16]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 17 Counter) this(counter{1/1}>=17) counter(1/1,-17) target(creature[power<=17]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 18 Counter) this(counter{1/1}>=18) counter(1/1,-18) target(creature[power<=18]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 19 Counter) this(counter{1/1}>=19) counter(1/1,-19) target(creature[power<=19]|opponentbattlefield) moveto(mybattlefield)
|
|
auto={T}:name(remove 20 Counter) this(counter{1/1}>=20) counter(1/1,-20) target(creature[power<=20]|opponentbattlefield) moveto(mybattlefield)
|
|
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Mutant Wizard
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sin Prodder
|
|
abilities=menace
|
|
auto=@each my upkeep:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(opponenthand) and!( transforms((,newability[choice name(Put in opponent hand) moveto(opponenthand)],newability[choice name(put in opponent graveyard) moveto(opponentgraveyard) and!( damage:manacost controller)!])) oneshot )!
|
|
text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sindbad
|
|
auto={T}:name(Draw and reveal) reveal:1 optionone if type(land|reveal)~lessthan~1 then moveto(mygraveyard) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) optiontwoend revealend
|
|
text={T}: Draw a card and reveal it. If it isn't a land card, discard it.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Single Combat
|
|
auto=maxCast(creature)0 opponent
|
|
auto=maxCast(planeswalker)0 opponent
|
|
auto=maxCast(creature)0 controller
|
|
auto=maxCast(planeswalker)0 controller
|
|
auto=ability$! notatarget(<type:*[creature;planeswalker]:mybattlefieldminus1minusend>*[creature;planeswalker]|mybattlefield) sacrifice !$ controller
|
|
auto=ability$! notatarget(<type:*[creature;planeswalker]:mybattlefieldminus1minusend>*[creature;planeswalker]|mybattlefield) sacrifice !$ opponent
|
|
text=Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sinister Sabotage
|
|
target=*|stack
|
|
auto=fizzle
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Counter target spell. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sinister Starfish
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto={T}:name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text={T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Starfish
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sink into Takenuma
|
|
target=<anyamount>swamp|mybattlefield
|
|
auto=moveTo(myhand) && ability$!name(discard) notatarget(*|myhand) reject!$ opponent
|
|
text=Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Sins of the Past
|
|
abilities=exiledeath
|
|
auto=may name(cast card) activate castcard(normal) target(*[instant;sorcery]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)!
|
|
text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sinuous Striker
|
|
auto={U}:1/1 ueot
|
|
autograveyard={3}{U}{U}{D(*|myhand)}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize-{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Naga Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sinuous Vermin
|
|
auto=this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever
|
|
text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Rat Horror
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Siona, Captain of the Pyleas
|
|
abilities=hiddenface
|
|
aicode=activate target(aura[zpos<=7]|mylibrary) moveto(ownerhand)
|
|
auto=reveal:7 optionone name(Look at the top seven cards) target(aura|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@targeted(creature|myBattlefield) from(aura|myzones):token(Soldier,Creature Human Soldier,1/1,white)
|
|
text=When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
|
|
mana={1}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Siphon Insight
|
|
flashback={1}{U}{B}
|
|
aicode=activate target(*[zpos<=2]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[all(*[zpos<=1]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) forever )!
|
|
auto=name(Look top 2 cards) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. -- Flashback {1}{U}{B}
|
|
mana={U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Siren Lookout
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Siren Pirate
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Siren Reaver
|
|
abilities=flying
|
|
text=Raid - This spell costs {1} less to cast if you attacked with a creature this turn. -- Flying
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Siren Pirate
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Siren Stormtamer
|
|
abilities=flying
|
|
auto={U}{S}:target(*[-creature;-artifact;-enchantment;-planeswalker]|stack) fizzle
|
|
text=Flying -- {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Siren Pirate Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Siren of the Fanged Coast
|
|
abilities=flying
|
|
auto=if type(creature|opponentBattlefield)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,3) loseabilityend flipend
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid)
|
|
auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:target(creature) moveto(mybattlefield)
|
|
text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Siren
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Siren's Ruse
|
|
target=creature|myBattlefield
|
|
auto=blink
|
|
auto=if cantargetcard(pirate) then draw:1
|
|
text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sirocco
|
|
target=player
|
|
aicode=activate transforms((,newability[all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever])) oneshot
|
|
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend afterrevealed all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever afterrevealedend revealend
|
|
text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sisay, Weatherlight Captain
|
|
auto=aslongas(other *[legendary;red]|mybattlefield) 1/1 >0
|
|
auto=aslongas(other *[legendary;white]|mybattlefield) 1/1 >0
|
|
auto=aslongas(other *[legendary;black]|mybattlefield) 1/1 >0
|
|
auto=aslongas(other *[legendary;green]|mybattlefield) 1/1 >0
|
|
auto=aslongas(other *[legendary;blue]|mybattlefield) 1/1 >0
|
|
auto={W}{U}{B}{R}{G}:name(Search legendary) transforms((,newability[name(Search legendary) target(*[legendary;manacost<=power]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
|
|
text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sisters of Stone Death
|
|
auto={G}:target(creature|opponentBattlefield) mustblock ueot
|
|
auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target(creature[blocking,blocked]) oneshot
|
|
auto={2}{B}:moveTo(mybattlefield) target(creature|opponentexile)
|
|
text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
|
|
mana={4}{B}{B}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Gorgon
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sivvi's Valor
|
|
other={T(creature[-tapped]|mybattlefield)} name(Tap a creature)
|
|
otherrestriction=type(plains|mybattlefield)~morethan~0,type(creature[-tapped]|mybattlefield)~morethan~0
|
|
auto=choice name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch controller])) ueot
|
|
auto=choice name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch opponent])) ueot
|
|
text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Six-y Beast
|
|
auto=rolld6 winability sacrifice winabilityend loseability counter(1/1,lastrollchoice) loseabilityend rolld6end
|
|
text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Sixth Sense
|
|
target=creature
|
|
auto=@combatdamaged(player) from(this):may draw:1
|
|
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
|
|
mana={G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sizzling Barrage
|
|
target=creature[blocking]
|
|
auto=damage:4
|
|
text=Sizzling Barrage deals 4 damage to target creature that blocked this turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Skaab Wrangler
|
|
auto={T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(Tap 3 creatures and tap) target(creature) tap
|
|
text=Tap three untapped creatures you control: Tap target creature.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skalla Wolf
|
|
aicode=activate target(*[green;zpos<=5]|mylibrary) moveto(myhand)
|
|
auto=name(look) reveal:5 optionone name(Get green card) target(<upto:1>*[green]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Wolf Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skarrgan Hellkite
|
|
abilities=flying
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|mybattlefield) haste
|
|
auto=this(counter{1/1}) {3}{R}:thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Skatewing Spy
|
|
auto={5}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever
|
|
auto=lord(creature[counter{1/1}]|myBattlefield) flying
|
|
text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Vedalken Rogue Mutant
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skeletal Scrying
|
|
auto=draw:X controller
|
|
auto=life:castx controller
|
|
text=Destroy X target nonblack creatures. Draw X cards.
|
|
mana={X}{B}{E<prex>*|myGraveyard}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Skeletal Swarming
|
|
auto=lord(skeleton|myBattlefield) trample
|
|
auto=lord(skeleton|myBattlefield) mustattack
|
|
auto=lord(skeleton|myBattlefield) foreach(skeleton|myBattlefield) 1/0
|
|
auto=@each my endofturn restriction{morbid}:name(Create skeleton) token(Skeleton,Creature Skeleton,1/1,black) and!( tap(noevent) )!
|
|
auto=@each my endofturn:name(Create skeleton) token(Skeleton,Creature Skeleton,1/1,black) and!( tap(noevent) )!
|
|
text=Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. -- At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
|
|
mana={3}{B}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Skeleton Archer
|
|
auto=damage:1 target(player,creature,planeswalker)
|
|
text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Skeleton Archer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skeleton Mad
|
|
type=Creature
|
|
subtype=Skeleton
|
|
power=1
|
|
toughness=1
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Skeleton Scavengers
|
|
auto=counter(1/1)
|
|
auto={1}:this(counter{1/1.1}) regenerate && counter(1/1)
|
|
auto={2}:this(counter{1/1.2}) regenerate && counter(1/1)
|
|
auto={3}:this(counter{1/1.3}) regenerate && counter(1/1)
|
|
auto={4}:this(counter{1/1.4}) regenerate && counter(1/1)
|
|
auto={5}:this(counter{1/1.5}) regenerate && counter(1/1)
|
|
auto={6}:this(counter{1/1.6}) regenerate && counter(1/1)
|
|
auto={7}:this(counter{1/1.7}) regenerate && counter(1/1)
|
|
auto={8}:this(counter{1/1.8}) regenerate && counter(1/1)
|
|
auto={9}:this(counter{1/1.9}) regenerate && counter(1/1)
|
|
auto={10}:this(counter{1/1.10}) regenerate && counter(1/1)
|
|
auto={11}:this(counter{1/1.11}) regenerate && counter(1/1)
|
|
auto={12}:this(counter{1/1.12}) regenerate && counter(1/1)
|
|
auto={13}:this(counter{1/1.13}) regenerate && counter(1/1)
|
|
auto={14}:this(counter{1/1.14}) regenerate && counter(1/1)
|
|
auto={15}:this(counter{1/1.15}) regenerate && counter(1/1)
|
|
auto={16}:this(counter{1/1.16}) regenerate && counter(1/1)
|
|
auto={17}:this(counter{1/1.17}) regenerate && counter(1/1)
|
|
auto={18}:this(counter{1/1.18}) regenerate && counter(1/1)
|
|
auto={19}:this(counter{1/1.19}) regenerate && counter(1/1)
|
|
auto={20}:this(counter{1/1.20}) regenerate && counter(1/1)
|
|
text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Skeleton
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Skemfar Avenger
|
|
auto=@movedto(other *[elf;berserker;-token]|graveyard) from(mybattlefield):draw:1 controller && life:-1 controller
|
|
text=Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Elf Berserker
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skemfar Elderhall
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto=this(variable{type:creature:opponentbattlefield}>0) {2}{B}{B}{G}{T}{S}:name(Creature gets -2/-2 and create elves) target(creature|opponentbattlefield) -2/-2 ueot && token(Warrior,Creature Elf Warrior,1/1,green)*2 asSorcery
|
|
auto={2}{B}{B}{G}{T}{S}:name(Create elves) token(Warrior,Creature Elf Warrior,1/1,green)*2 asSorcery
|
|
text=Skemfar Elderhall enters the battlefield tapped. -- {T}: Add {G}. -- {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Skemfar Shadowsage
|
|
auto=choice name(Opponent loses life) life:-sametypecreatures opponent
|
|
auto=choice name(You gain life) life:sametypecreatures controller
|
|
text=When Skemfar Shadowsage enters the battlefield, Choose one -- Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. -- You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Skewer the Critics
|
|
target=player,creature,planeswalker
|
|
auto=damage:3
|
|
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target.
|
|
other={R} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Skilled Animator
|
|
auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green))
|
|
text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skinshifter
|
|
auto={G}:ability$!name(Choose one) choice name(Becomes Rhino) transforms((Rhino Creature,setpower=4,settoughness=4,green,trample)) ueot all(this) _ choice name(Becomes Bird) transforms((Bird Creature,setpower=2,settoughness=2,green,flying)) ueot all(this) _ choice name(Becomes plaint) transforms((Plant Creature,setpower=0,settoughness=8,green)) ueot all(this)!$ controller limit:1
|
|
text={G}: Choose one Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skirk Volcanist
|
|
autofacedown={S(land[mountain]|myBattlefield)}{S(land[mountain]|myBattlefield)}:morph
|
|
autofaceup=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
|
|
facedown={3}
|
|
text=Morph -- Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 amage divided as you choose among one, two, or three target creatures.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skitter Eel
|
|
auto={2}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever
|
|
text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Fish Crab
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skittering Crustacean
|
|
auto=this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[opponentshroud])) forever
|
|
text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Crab
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skittering Heartstopper
|
|
auto={B}:deathtouch ueot
|
|
text={B}: Skittering Heartstopper gains deathtouch until end of turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skittering Surveyor
|
|
auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skola Grovedancer
|
|
auto=@movedTo(*[land]|myGraveyard):life:1 controller
|
|
auto={2}{G}:deplete:1 controller
|
|
text=Whenever a land card is put into your graveyard from anywhere, you gain 1 life. -- {2}{G}: Put the top card of your library into your graveyard.
|
|
mana={1}{G}
|
|
type=Enchantment Creature
|
|
subtype=Satyr Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skophos Maze-Warden
|
|
auto={1}:1/-1 ueot
|
|
auto=@targeted(other creature|Battlefield) from(land|myBattlefield):all(trigger) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)]))
|
|
text={1}: Skophos Maze-Warden gets +1/-1 until end of turn. -- Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Skophos Reaver
|
|
abilities=madness
|
|
autoexile=restriction{discarded} pay({1}{R}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
auto=this(variable{controllerturn}>0) 2/0
|
|
text=As long as it's your turn, Skophos Reaver gets +2/+0. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skophos Warleader
|
|
auto={R}{S(other creature,enchantment|myBattlefield}:1/0 && menace ueot
|
|
text={R}, Sacrifice another creature or enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Skulduggery
|
|
target=creature|mybattlefield
|
|
auto=1/1
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) -1/-1 ueot])) ueot
|
|
text=Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Skull Prophet
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{G}
|
|
auto={T}:deplete:2 controller
|
|
text={T}: Add {B} or {G}. -- {T}: Put the top two cards of your library into your graveyard.
|
|
mana={B}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skull Raid
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=if type(*|opponenthand)~equalto~0 then life:2 controller
|
|
auto=if type(*|opponenthand)~equalto~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand) && life:1 opponent!$ opponent
|
|
auto=if type(*|opponenthand)~morethan~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(<2>*|myhand)!$ opponent
|
|
text=Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Skull Storm
|
|
auto=if type(creature|opponentbattlefield)~lessthan~compare(pnumofcommandcastplus1plusend) then life:-halfupopponentlifetotal opponent
|
|
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.
|
|
mana={7}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Skullcrack
|
|
#MISSING:Damage can't be prevented
|
|
auto=transforms((,newability[nolifegain],newability[nolifegainopponent])) ueot
|
|
auto=damage:3 target(player)
|
|
text=Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Skullknocker Ogre
|
|
auto=@damagefoeof(player) from(this):discard:1 opponent && draw:1 opponent
|
|
text=Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Ogre
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skullport Merchant
|
|
auto=name(Create treasure) token(Treasure Sur)
|
|
auto={1}{B}{S(other *[creature;treasure]|mybattlefield)}:name(Draw card) draw:1 controller
|
|
text=When Skullport Merchant enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {1}{B}, Sacrifice another creature or a Treasure: Draw a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Dwarf Citizen
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Skullscorch
|
|
target=player
|
|
auto=ability$!name(Discards or damage) choice name(Discards 2 cards) discard:2 controller _ choice name(Damage 4) damage:4 controller)!$ targetedplayer
|
|
text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.
|
|
mana={R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Skullwinder
|
|
abilities=deathtouch
|
|
auto=target(*|myGraveyard) moveTo(myHand) && target(*|opponentGraveyard) moveTo(opponentHand)
|
|
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sky Terror
|
|
abilities=flying, menace
|
|
text=Flying, menace
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sky Tether
|
|
target=creature
|
|
auto=defender
|
|
auto=-flying
|
|
text=Enchant creature -- Enchanted creature has defender and loses flying.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Sky Theater Strix
|
|
abilities=flying
|
|
auto=@movedTo(*[-creature]|mystack):1/0 ueot
|
|
text=Flying -- Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skyblade of the Legion
|
|
abilities=flying
|
|
text=Flying
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skyblade's Boon
|
|
target=creature
|
|
auto=1/1
|
|
auto=flying
|
|
auto={2}{W}:all(this) moveto(ownerhand)
|
|
autograveyard={2}{W}:all(this) moveto(ownerhand)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Skycat Sovereign
|
|
abilities=flying
|
|
auto=foreach(other creature[flying]|myBattlefield) 1/1
|
|
auto={2}{W}{U}:token(Cat Bird Sky)
|
|
text=Flying -- Skycat Sovereign gets +1/+1 for each other creature you control with flying. -- {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Elemental Cat
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Apparition
|
|
other={1}{W}{W}{E(*[-land;-token;manacost<=4]|opponentBattlefield)} name(Exile opponent card)
|
|
otherrestriction=type(*[-land;-token;manacost<=4]|opponentbattlefield)~morethan~0
|
|
auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~0}:token(Illusion,Creature Illusion,0/0,blue) opponent
|
|
auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~1}:token(Illusion,Creature Illusion,1/1,blue) opponent
|
|
auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~2}:token(Illusion,Creature Illusion,2/2,blue) opponent
|
|
auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~3}:token(Illusion,Creature Illusion,3/3,blue) opponent
|
|
auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~4}:token(Illusion,Creature Illusion,4/4,blue) opponent
|
|
text=When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less. -- When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card.
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Kor Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Basilica
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
text=Skyclave Basilica enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Skyclave Cleric
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Cleric
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Skyclave Basilica)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Skyclave Basilica) name(Skyclave Basilica) flip(Skyclave Basilica) forcetype(land)
|
|
auto=life:2 controller
|
|
text=When Skyclave Cleric enters the battlefield, you gain 2 life. // Skyclave Basilica
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Geopede
|
|
abilities=trample
|
|
auto=_LANDFALL_2/2 ueot
|
|
text=Trample -- Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Pick-Axe
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot]))
|
|
auto={2}{G}:equip
|
|
text=Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. -- Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G}
|
|
mana={G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Plunder
|
|
aicode=activate moveTo(myHand) target(<upto:3>*[zpos<=calculatepartyplus3plusend]|myLibrary)
|
|
auto=reveal:calculatepartyplus3plusend optionone name(Get a card) target(<upto:3>*|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three cards from among them into your hand, and put the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Relic
|
|
abilities=indestructible
|
|
kicker={3}
|
|
auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent]))!
|
|
auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent]))!
|
|
auto={T}:ability$! name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G} !$ controller
|
|
text=Kicker {3} -- Indestructible -- When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. -- {T}: Add one mana of any color.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Sentinel
|
|
abilities=flying,defender
|
|
kicker={4}
|
|
auto=if paid(kicker) then counter(1/1,2) all(this)
|
|
auto=this(counter{1/1}>0) canattack
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying, defender -- If Skyclave Sentinel was kicked, it enters with two +1/+1 counters on it. -- As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Shade
|
|
abilities=cantblock
|
|
kicker={2}{B}
|
|
auto=if paid(kicker) then counter(1/1,2) all(this)
|
|
auto={0}:moveto(mygraveyard)
|
|
autograveyard=@movedTo(land|myBattlefield) restriction{myturnonly}:CanPlayFromGraveyard
|
|
text=Kicker {2}{B} -- Skyclave Shade can't block -- If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. -- Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Shade
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Shadowcat
|
|
auto={1}{B}{S(other creature|myBattlefield)}:counter(1/1,1) all(this)
|
|
auto=@movedTo(creature[counter{1/1.1}]|myGraveyard) from(Battlefield):draw:1 controller
|
|
text={1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. -- Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Cat Horror
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skyclave Squid
|
|
abilities=defender
|
|
auto=_LANDFALL_canattack ueot
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Squid
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skyfire Phoenix
|
|
abilities=flying,haste
|
|
autograveyard=@movedTo(*[iscommander]|mystack):moveTo(mybattlefield)
|
|
text=Flying, haste -- When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skyknight Vanguard
|
|
abilities=flying
|
|
auto=_ATTACKING_token(Soldier,Creature Soldier,1/1,white,battleready)
|
|
text=Flying -- Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skyline Despot
|
|
abilities=flying
|
|
auto=_MONARCH_CONTROLLER_
|
|
auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:token(Dragon,Creature Dragon,5/5,red,flying)
|
|
text=Flying -- When Skyline Despot enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Skyline Scout
|
|
auto=_ATTACKING_pay({1}{w}):flying ueot
|
|
text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skymarch Bloodletter
|
|
abilities=flying
|
|
auto=life:1 controller
|
|
auto=life:-1 opponent
|
|
text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skymarcher Aspirant
|
|
auto=_ASCEND_
|
|
auto=@movedto(*|myBattlefield):_ASCEND_
|
|
auto=_CITY'S_BLESSING_ flying
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Skymarcher Aspirant has flying as long as you have the city's blessing.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skyrider Patrol
|
|
abilities=flying
|
|
auto=@each my combatbegins:may pay({g}{u}):target(other creature|myBattlefield) counter(1/1) and!(flying)!
|
|
#&& flying ueot
|
|
text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
|
|
mana={2}{G}{U}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Skyscanner
|
|
abilities=flying
|
|
auto=draw:1
|
|
text=Flying -- When Skyscanner enters the battlefield, draw a card.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Thopter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skyshroud Ambush
|
|
target=creature|mybattlefield
|
|
auto=choice name(Fight weaker creature) transforms((,newability[target(creature[toughness<=p]|opponentbattlefield) dynamicability<!powerstrike eachother!>],newability[draw:1 controller])) ueot
|
|
auto=choice name(Fight not weaker creature) transforms((,newability[target(creature[toughness>=pplus1plusend]|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Skyshroud Lookout
|
|
abilities=reach
|
|
auto=name(Seek an elf) name(Seek an elf) moverandom(elf) from(mylibrary) to(myhand)
|
|
text=Reach -- When Skyshroud Lookout enters the battlefield, seek an Elf card.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Archer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Skystreamer
|
|
abilities=flying
|
|
auto=target(player) life:4
|
|
text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Skyway Sniper
|
|
abilities=reach
|
|
auto={2}{G}:damage:1 target(creature[flying])
|
|
text=Reach (This creature can block creatures with flying.) -- {2}{G}: Skyway Sniper deals 1 damage to target creature with flying.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Archer
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Slag Strider
|
|
abilities=affinityartifacts
|
|
auto={1}{S(artifact|myBattlefield)}:name(Deals 1 damage) damage:1 target(player,creature,planeswalker)
|
|
text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- {1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Slagwoods Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
auto={T}:add{G}
|
|
text=Slagwoods Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {R} or {G}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Slash of Talons
|
|
target=creature[attacking;blocking]
|
|
auto=damage:2
|
|
text=Slash of Talons deals 2 damage to target attacking or blocking creature.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Slash the Ranks
|
|
auto=all(creature[-iscommander]|battlefield) destroy
|
|
auto=all(planeswalker[-iscommander]|battlefield) destroy
|
|
text=Destroy all creatures and planeswalkers except for commanders.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Slaughter Games
|
|
abilities=nofizzle
|
|
auto=chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland
|
|
text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
|
|
mana={2}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Slaughter Specialist
|
|
auto=token(Human,Creature Human,1/1,white) opponent
|
|
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Put 1/1 counter) counter(1/1)
|
|
text=When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Slaughter the Strong
|
|
auto=sacrifice all(creature[power>4]|mybattlefield)
|
|
auto=ability$!name(Sacrifice) sacrifice all(creature[power>4]|mybattlefield)!$ opponent
|
|
text=Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
|
|
mana={1}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Slaughter-Priest of Mogis
|
|
auto=@sacrificed(*|mybattlefield):2/0 ueot
|
|
auto={1}{R}{S(other creature,enchantment|myBattlefield}:first strike ueot
|
|
text=Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. -- 2 , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Minotaur Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Slayer's Cleaver
|
|
auto={4}:equip
|
|
auto=teach(creature) 3/1
|
|
auto=@combat(attacking) source(mytgt):all(*[eldrazi]|opponentbattlefield) transforms((,newability[mustblock])) ueot
|
|
text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Slaying Fire
|
|
target=creature,player,planeswalker
|
|
auto=if casted(this) then if spent({R}{R}{R}) then name(Deals 4 damages) name(Deals 4 damages) damage:4
|
|
auto=if casted(this) then ifnot spent({R}{R}{R}) then name(Deals 3 damages) name(Deals 3 damages) damage:3
|
|
text=Slaying Fire deals 3 damage to any target. -- Adamant - If at least three red mana was spent to cast this spell, it deals 4 damage instead.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sleek Schooner
|
|
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
|
text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sleep of the Dead
|
|
target=creature|battlefield
|
|
auto=freeze
|
|
retrace={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Escape-{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sleeper Dart
|
|
auto=draw:1 controller
|
|
auto={T}{S}:frozen target(creature)
|
|
text=When Sleeper Dart enters the battlefield, draw a card. -- {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Slimebind
|
|
abilities=flash
|
|
target=creature
|
|
auto=-4/-0
|
|
text=Flash -- Enchant creature -- Enchanted creature gets -4/-0.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Slimefoot, the Stowaway
|
|
auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1
|
|
auto={4}:create(saproling:creature saproling:1/1:green:)
|
|
text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token.
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Fungus
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sling-Gang Lieutenant
|
|
auto=token(Goblin,creature goblin, 1/1,red)*2
|
|
auto={S(goblin|myBattlefield)}:life:-1 opponent && life:1 controller
|
|
text=When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Slinn Voda, the Rising Deep
|
|
kicker={1}{U}
|
|
auto=if paid(kicker) then moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield)
|
|
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
|
|
mana={6}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Leviathan
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Slippery Scoundrel
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[unblockable],newability[opponentshroud]))
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Slither Blade
|
|
abilities=unblockable
|
|
text=Slither Blade can't be blocked.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Naga Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Slitherbore Pathway
|
|
auto={T}:add{G}
|
|
text={T}: Add {G}. // Darkbore Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Slithermuse
|
|
other={3}{U} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):if compare(ohandcount)~morethan~compare(phandcount) then draw:ohandcountminusphandcountminusend controller
|
|
text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Slitherwisp
|
|
abilities=flash
|
|
auto=@movedto(*[flash]|mycastingzone) restriction{thisturn(*[flash]|mycastingzone)~equalto~1}:draw:1 controller && life:-1 opponent
|
|
text=Flash -- Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
|
|
mana={U}{B}{B}
|
|
type=Creature
|
|
subtype=Elemental Nightmare
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sliver Hive
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{U}
|
|
auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{B}
|
|
auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{G}
|
|
auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto={5}{T} restriction{type(sliver|mybattlefield)~morethan~0}:token(Sliver,Creature Sliver,1/1)
|
|
text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Slogurk, the Overslime
|
|
abilities=trample
|
|
auto=@movedto(land|mygraveyard):name(Put 1/1 counter) counter(1/1)
|
|
auto={C(1/1,-3)}:name(Return to hand) moveto(ownerhand)
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):if type(land|mygraveyard)~morethan~0 then may name(Return lands) name(Return lands) transforms((,newability[if type(land|mygraveyard)~morethan~2 then choice name(Return 3 lands) name(Return 3 lands) target(<3>land|mygraveyard) moveto(myhand)],newability[if type(land|mygraveyard)~morethan~1 then choice name(Return 2 lands) name(Return 2 lands) target(<2>land|mygraveyard) moveto(myhand)],newability[if type(land|mygraveyard)~morethan~0 then choice name(Return 1 land) name(Return 1 land) target(land|mygraveyard) moveto(myhand)])) oneshot
|
|
text=Trample -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. -- Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. -- When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
|
|
type=Legendary Creature
|
|
subtype=Ooze
|
|
mana={1}{G}{U}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sludge Monster
|
|
auto=may name(Put slime counter) target(creature) counter(0/0.1.Slime)
|
|
auto=@combat(attacking) source(this):may name(Put slime counter) target(creature) counter(0/0.1.Slime)
|
|
auto=lord(*[-horror;counter{0/0.1.Slime}]|battlefield) transforms((,setpower=2,settoughness=2,newability[loseabilities]))
|
|
text=Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Slurrk, All-Ingesting
|
|
abilities=partner
|
|
auto=counter(1/1,5)
|
|
auto=@movedTo(creature[counter{1/1}]|mygraveyard) from(mybattlefield):counter(1/1) all(creature[counter{1/1}]|mybattlefield)
|
|
text=Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. -- Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.)
|
|
mana={5}{G}
|
|
type=Legendary Creature
|
|
subtype=Ooze
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Sly Instigator
|
|
auto={U}{T}:target(creature|opponentbattlefield) transforms((,newability[this(counter{0/0.1.Goaded}>0) unblockable],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever
|
|
text={U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sly Spy (f)
|
|
auto=@combatdamagefoeof(player) from(this):all(this) rolld6 6 winability life:-lastrollresult opponent winabilityend loseability life:-lastrollresult opponent loseabilityend rolld6end
|
|
auto=@combatdamageof(player) from(this):all(this) rolld6 6 winability life:-lastrollresult controller winabilityend loseability life:-lastrollresult controller loseabilityend rolld6end
|
|
text=Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Spy
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Smashing Success
|
|
auto=if type(artifact|mybattlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy && token(Treasure Sur)
|
|
auto=if type(land|mybattlefield)~morethan~0 then choice name(Destroy land) name(Destroy land) target(land) destroy
|
|
text=Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Smell Fear
|
|
target=creature|myBattlefield
|
|
auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
|
auto=_PROLIFERATE_
|
|
text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Target creature you control fights up to one target creature you don't control.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Smelt-Ward Ignus
|
|
auto={2}{R}{S}:auto=target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery
|
|
text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Smelt-Ward Minotaur
|
|
auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) cantblock
|
|
text=Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Smiting Helix
|
|
auto=damage:3 target(player,creature,planeswalker)
|
|
auto=life:3 controller
|
|
flashback={R}{W}
|
|
text=Smiting Helix deals 3 damage to any target and you gain 3 life. -- Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Smitten Swordmaster // Curry Favor
|
|
abilities=lifelink,adventure
|
|
other={B} name(Adventure)
|
|
auto=if paid(alternative) then name(You gain life) name(You gain life) life:type:knight:mybattlefield controller
|
|
auto=if paid(alternative) then name(Opponent looses life) name(Opponent looses life) life:-type:knight:mybattlefield opponent
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Smoke
|
|
auto=all(creature|mybattlefield) doesnotuntap
|
|
auto=all(creature|opponentbattlefield) doesnotuntap
|
|
auto=@each my untap:untap target(creature[tapped]|mybattlefield)
|
|
auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent
|
|
text=Players can't untap more than one creature during their untap steps.
|
|
mana={R}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Smoke Shroud
|
|
target=creature
|
|
auto=teach(creature) +1/+1
|
|
auto=teach(creature) flying
|
|
autograveyard=@movedto(creature[ninja]|mybattlefield):may all(trigger[to]) retarget
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Smokebraider
|
|
auto=this(variable{type:elemental:myrestrictedcastingzone}>0) {T}:thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
auto=this(variable{type:elemental:mybattlefield}>0) {T}:thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
|
text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Smokestack
|
|
auto=@each my upkeep:may counter(0/0,1,Soot)
|
|
auto=@each my upkeep:thisforeach(counter{0/0,1,Soot}) ability$!name(Sacrifice permanent) notatarget(*|mybattlefield) sacrifice!$ controller
|
|
auto=@each opponent upkeep:thisforeach(counter{0/0,1,Soot}) ability$!name(Sacrifice permanent) notatarget(*|mybattlefield) sacrifice!$ opponent
|
|
text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Smoldering Egg
|
|
abilities=defender
|
|
backside=Ashmouth Dragon
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=@movedTo(*[instant;sorcery]|mystack):name(Put ember counters) all(trigger[to]) transforms((,newability[name(Put ember counter) all(Smoldering Egg|mybattlefield) counter(0/0.totmanaspent.Ember)])) oneshot
|
|
auto=@counteradded(0/0,1,Ember) from(this) restriction{compare(hascntember)~morethan~6}:name(Transform Smoldering Egg) transforms((,newability[removeallcounters(0/0.1.Ember)],newability[flip(backside)])) forever
|
|
text=Defender -- Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg. // Ashmouth Dragon
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dragon Egg
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Smothering Tithe
|
|
auto=@drawfoeof(player):ability$!name(pay or create treasure) pay[[{2}]] donothing'token(Treasure Sur) opponent!$ opponent
|
|
text=Whenever an opponent draws a card, that player may pay {2} . If the player doesn't, you create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Snake Xyr
|
|
type=Creature
|
|
subtype=Snake
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Snakeskin Veil
|
|
target=creature
|
|
auto=transforms((,newability[counter(1/1)],newability[opponentshroud])) ueot
|
|
text=Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Snapdax, Apex of the Hunt
|
|
abilities=double strike,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{BR}{W}{W} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):life:4 controller],newability[@mutated(this):damage:4 target(*[creature;planeswalker]|opponentBattlefield)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{BR}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Double strike -- Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
|
|
mana={1}{R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Dinosaur Cat Nightmare
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Snapping Sailback
|
|
abilities=flash
|
|
auto=_ENRAGE_counter(1/1,1)
|
|
text=Flash -- Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Snare Tactician
|
|
auto=@cycled(*|myHand):tap target(creature|opponentBattlefield)
|
|
text=Whenever you cycle a card, tap target creature an opponent controls.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Snarespinner
|
|
abilities=reach
|
|
auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot
|
|
text=Reach -- Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Snarling Wolf
|
|
auto={1}{G}:name(Gets 2/2) 2/2 ueot limit:1
|
|
text={1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.
|
|
type=Creature
|
|
subtype=Wolf
|
|
mana={G}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sneaking Guide
|
|
auto={2}{T}:target(creature[power<=2]) unblockable ueot
|
|
text={2},{T}: Target creature with power 2 or less can't be blocked this turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Snow Day
|
|
target=<upto:2>creature
|
|
auto=freeze
|
|
auto=draw:2 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Draw two cards, then discard a card.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Snowfield Sinkhole
|
|
auto=tap(noevent)
|
|
text=({T}: Add {W} or {B}.) -- Snowfield Sinkhole enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Plains Swamp
|
|
[/card]
|
|
[card]
|
|
name=Snubhorn Sentry
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ 3/0
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=So Shiny
|
|
target=creature
|
|
auto=doesnotuntap
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if type(*[token]|myBattlefield)morethan~0 then tap
|
|
auto=if type(*[token]|myBattlefield)morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Enchant creature -- When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=So Tiny
|
|
abilities=flash
|
|
target=creature
|
|
auto=aslongas(*|opponentgraveyard) -6/0 >=7
|
|
auto=aslongas(*|opponentgraveyard) -2/0 <7
|
|
text=Flash -- Enchant creature -- Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Soaring Show-Off
|
|
abilities=flying
|
|
auto=draw:1
|
|
auto=draw:1 opponent
|
|
text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soaring Thought-Thief
|
|
abilities=flash,flying
|
|
auto=aslongas(*|opponentGraveyard) lord(creature[rogue]|myBattlefield) 1/0 >7
|
|
auto=@combat(attacking) source(creature[rogue]|myBattlefield):deplete:2 opponent
|
|
text=Flash Flying -- As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. -- Whenever one or more Rogues you control attack, each opponent mills two cards.
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sojourner's Companion
|
|
abilities=affinityartifacts
|
|
aicode=activate target(land[artifact]|mylibrary) moveto(myhand)
|
|
autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Affinity for artifacts -- Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Salamander
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sol Talisman
|
|
suspend(3)={1}
|
|
auto={T}:add{C}{C}
|
|
text=Suspend 3-{1} (Rather than cast this card from your hand, pay 1 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}: Add {C}{C}.
|
|
mana={0}
|
|
restriction=never
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sol, Advocate Eternal
|
|
abilities=flying,vigilance,partner
|
|
auto=@combat(attacking) source(this) restriction{type(creature[-blocking;attacking;iscommander]|myBattlefield)~morethan~1}:name(Support 4) target(<upto:4>creature|battlefield) counter(1/1)
|
|
auto=@combat(attacking) source(this) restriction{type(creature[-blocking;attacking;iscommander]|myBattlefield)~morethan~1}:name(Investigate 4 times) token(Clue)*4
|
|
auto=@combat(blocking) source(this) restriction{type(creature[-attacking;blocking;iscommander]|myBattlefield)~morethan~1}:name(Support 4) target(<upto:4>creature|battlefield) counter(1/1)
|
|
auto=@combat(blocking) source(this) restriction{type(creature[-attacking;blocking;iscommander]|myBattlefield)~morethan~1}:name(Investigate 4 times) token(Clue)*4
|
|
text=Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) -- Flying, vigilance -- Teamwork - Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
|
|
mana={G}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Dragon Angel
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Solar Blaze
|
|
auto=lord(creature) dynamicability<!mytgt powerstrike itself!>
|
|
text=Each creature deals damage to itself equal to its power.
|
|
mana={2}{R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Soldevi Adnate
|
|
auto={T}{S(creature[black;artifact;manacost=1])}:add{B}
|
|
auto={T}{S(creature[black;artifact;manacost=2])}:add{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=3])}:add{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=4])}:add{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=5])}:add{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=6])}:add{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=7])}:add{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=8])}:add{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=9])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=10])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=11])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=12])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=13])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=14])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=15])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=16])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=17])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=18])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost=19])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
auto={T}{S(creature[black;artifact;manacost>=20])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
|
text={T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soldevi Digger
|
|
auto={2}:all(*[zpos=1]|mygraveyard) bottomoflibrary
|
|
text={2}: Put the top card of your graveyard on the bottom of your library.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Soldevi Machinist
|
|
auto={T} restriction{type(artifact|mybattlefield)~morethan~0}:add{C}{C}
|
|
text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard Artificer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Soldevi Sentry
|
|
auto={1}:regenerate && draw:1 opponent
|
|
text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Soldier Bas
|
|
type=Creature
|
|
subtype=Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Soldier Call
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Soldier Dec
|
|
type=Creature
|
|
subtype=Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Soldier Sec
|
|
type=Creature
|
|
subtype=Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Soldier Try
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Solemnity
|
|
abilities=poisonshroud
|
|
auto=countershroud(any) *[-planeswalker]|battlefield
|
|
auto=countershroud(any) player
|
|
text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Solid Footing
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature[vigilance]) combattoughness
|
|
text=Flash -- Enchant creature -- Enchanted creature gets +1/+1. -- As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Solidarity of Heroes
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{1}{G} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
text=Strive - Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Solitary Camel
|
|
auto=aslongas(Desert|mybattlefield,myGraveyard) lifelink
|
|
text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Camel
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Solitude
|
|
abilities=flash,lifelink
|
|
other={E(*[white]|myhand)} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=target(creature) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )!
|
|
text=Flash -- Lifelink -- When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Elemental Incarnation
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Solve the Equation
|
|
auto=name(Search instant or sorcery) target(*[instant;sorcery]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Somberwald Beastmaster
|
|
auto=lord(creature|myBattlefield) deathtouch
|
|
auto=token(Wolf,Creature Wolf,2/2,green,tnum.11)
|
|
auto=token(Beast,Creature Beast,3/3,green,tnum.12)
|
|
auto=token(Beast,Creature Beast,4/4,green,tnum.13)
|
|
text=When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. -- Creature tokens you control have deathtouch.
|
|
mana={6}{G}
|
|
type=Creature
|
|
subtype=Human Ranger
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Somberwald Sage
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W}{W}{W}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G}{G}{G}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R}{R}{R}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U}{U}{U}
|
|
auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B}{B}{B}
|
|
text={T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Song of Creation
|
|
auto=maxPlay(land)+1
|
|
auto=@movedto(*|myStak):draw:2 controller
|
|
auto=@each my end:moveTo(graveyard) all(*|myhand)
|
|
text=You may play an additional land on each of your turns. -- Whenever you cast a spell, draw two cards. -- At the beginning of your end step, discard your hand.
|
|
mana={1}{G}{U}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Song of Freyalise
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=lord(creature|myBattlefield) {T}:Add{W}
|
|
auto=lord(creature|myBattlefield) {T}:Add{U}
|
|
auto=lord(creature|myBattlefield) {T}:Add{B}
|
|
auto=lord(creature|myBattlefield) {T}:Add{R}
|
|
auto=lord(creature|myBattlefield) {T}:Add{G}
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) counter(1/1)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) vigilance
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) trample
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) indestructible
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Until your next turn, creatures you control gain "{T}: Add one mana of any color." -- III - Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Song of Inspiration
|
|
auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Return permanents to hand) if compare(lastrollresult)~lessthan~11 then target(<upto:2>*[-instant;-sorcery]|mygraveyard) moveto(myhand) else transforms((,newability[moveto(myhand)],newability[life:manacost])) oneshot],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot
|
|
text=Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. -- 1-14 | Return those cards to your hand. -- 15+ | Return those cards to your hand. You gain life equal to their total mana value.
|
|
mana={3}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Song of the Dryads
|
|
target=*|battlefield
|
|
auto=teach(creature) loseabilities
|
|
auto=teach(creature) transforms((removetypes,newability[becomes(Forest Land)],newability[{T}:add{G}])) forever
|
|
text=Enchant permanent -- Enchanted permanent is a colorless Forest land.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Song of the Worldsoul
|
|
auto=@movedTo(*|mystack):ability$! _POPULATE_ !$ controller
|
|
text=Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
|
|
mana={4}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Song-Mad Ruins
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
text=Song-Mad Ruins enters the battlefield tapped. -- {T}: Add {R}. // {3}{R}{R} Song-Mad Treachery
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Song-Mad Treachery
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Song-Mad Ruins)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Song-Mad Ruins) name(Song-Mad Ruins) flip(Song-Mad Ruins) forcetype(land)
|
|
auto=name(Gain control of target creature) name(Gain control of target creature) target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. // Song-Mad Ruins
|
|
mana={3}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sonic Assault
|
|
target=creature
|
|
auto=tap
|
|
auto=damage:2 targetcontroller
|
|
flashback={1}{U}{R}{D(*|myhand)}
|
|
text=Tap target creature. Sonic Assault deals 2 damage to that creature's controller. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sonorous Howlbonder
|
|
abilities=menace
|
|
auto=lord(creature[menace]|mybattlefield) transforms((,newability[threeblockers]))
|
|
text=Menace -- Each creature you control with menace can't be blocked except by three or more creatures.
|
|
mana={1}{BR}{BR}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soothsayer Adept
|
|
auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=1{U}, {T}: Draw a card, then discard a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sorcerer Class
|
|
auto=counter(0/0,1,Level)
|
|
auto=draw:2 && transforms((,newability[name(Discard 2 cards) target(<2>*|myhand) reject])) oneshot
|
|
auto=this(variable{hascntlevel}=1) {U}{R}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=this(variable{hascntlevel}=2) lord(creature|myBattlefield) transforms((,newability[this(variable{type:*[class]:myBattlefield}>0) {T}:add{U}],newability[this(variable{type:*[class]:myBattlefield}>0) {T}:add{R}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{U}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{R}]))
|
|
auto=this(variable{hascntlevel}=2) {3}{U}{R}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Deals 1 damage) damage:1 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Deals 2 damage) damage:2 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Deals 3 damage) damage:3 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Deals 4 damage) damage:4 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~4}:name(Deals 5 damage) damage:5 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~5}:name(Deals 6 damage) damage:6 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~6}:name(Deals 7 damage) damage:7 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~7}:name(Deals 8 damage) damage:8 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~8}:name(Deals 9 damage) damage:9 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~9}:name(Deals 10 damage) damage:10 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~10}:name(Deals 11 damage) damage:11 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~11}:name(Deals 12 damage) damage:12 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~12}:name(Deals 13 damage) damage:13 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~13}:name(Deals 14 damage) damage:14 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~14}:name(Deals 15 damage) damage:15 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~15}:name(Deals 16 damage) damage:16 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~16}:name(Deals 17 damage) damage:17 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Deals 18 damage) damage:18 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Deals 19 damage) damage:19 opponent
|
|
auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~morethan~18}:name(Deals 20 damage) damage:20 opponent
|
|
text=(Gain the next level as a sorcery to add its ability.) -- When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. -- {U}{R}: Level 2 -- Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." -- {3}{U}{R}: Level 3 -- Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn.
|
|
mana={U}{R}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Sorcerer of the Fang
|
|
auto={5}{B}{T}:damage:2 target(opponent,planeswalker)
|
|
text={5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sorcerer's Broom
|
|
auto=@sacrificed(other *|mybattlefield):ability$!name(pay 3 for copy) pay[[{3}]] name(pay 2 for copy) token(Sorcerer's Broom)!$ controller
|
|
text=Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sorcerer's Wand
|
|
auto=teach(creature) {T}:damage:1 target(player)
|
|
auto=teach(wizard) {T}:damage:2 target(player)
|
|
auto={3}:equip
|
|
text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3}
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sorcerous Spyglass
|
|
auto=name(Look opponent hand) target(*|opponenthand) moveto(opponenthand) and!( chooseanameopp lord(*[chosenname]) noactivatedability chooseend )!
|
|
text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sorin's Guide
|
|
auto=may moveto(myhand) target(Sorin^ Vampire Lord|mylibrary)
|
|
auto=may moveto(myhand) target(Sorin^ Vampire Lord|mygraveyard)
|
|
text=When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soul Barrier
|
|
auto=@movedTo(creature|opponentstack):ability$!name(Pay 2 or damage) pay[[{2}]] name(pay 2 mana) donothing?damage:2 controller!$ opponent
|
|
text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Soul Diviner
|
|
auto={T}:counter(1/1,-1) notATarget(*[artifact;creature;land;counter{1/1.1}]|myBattlefield)} && draw:1 controller
|
|
auto={T}:counter(0/0,-1,Loyalty) notATarget(planeswalker|myBattlefield)} && draw:1 controller
|
|
text={T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Soul Exchange
|
|
other={B}{B}{E(creature[thrull]|mybattlefield)} name(Exile a thrull)
|
|
auto=if paid(alternative) then moveto(mybattlefield) target(creature|mygraveyard) && counter(2/2,1)
|
|
auto=ifnot paid(alternative) then moveto(mybattlefield) target(creature|mygraveyard)
|
|
text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
|
|
mana={B}{B}{E(creature|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Soul Foundry
|
|
auto=choice name(Don't exile any creature) donothing
|
|
auto=if type(creature[manacost=0]|myhand)~morethan~0 then choice name(Exile creature with manacost 0) name(Exile creature with manacost 0) transforms((,newability[moveto(exile) target(creature[manacost=0]|myhand)],newability[{T}:name(mana cost {0}) clone target(creature[manacost=0]|myexile)])) forever
|
|
auto=if type(creature[manacost=1]|myhand)~morethan~0 then choice name(Exile creature with manacost 1) name(Exile creature with manacost 1) transforms((,newability[moveto(exile) target(creature[manacost=1]|myhand)],newability[{T}{1}:name(mana cost {1}) clone target(creature[manacost=1]|myexile)])) forever
|
|
auto=if type(creature[manacost=2]|myhand)~morethan~0 then choice name(Exile creature with manacost 2) name(Exile creature with manacost 2) transforms((,newability[moveto(exile) target(creature[manacost=2]|myhand)],newability[{T}{2}:name(mana cost {2}) clone target(creature[manacost=2]|myexile)])) forever
|
|
auto=if type(creature[manacost=3]|myhand)~morethan~0 then choice name(Exile creature with manacost 3) name(Exile creature with manacost 3) transforms((,newability[moveto(exile) target(creature[manacost=3]|myhand)],newability[{T}{3}:name(mana cost {3}) clone target(creature[manacost=3]|myexile)])) forever
|
|
auto=if type(creature[manacost=4]|myhand)~morethan~0 then choice name(Exile creature with manacost 4) name(Exile creature with manacost 4) transforms((,newability[moveto(exile) target(creature[manacost=4]|myhand)],newability[{T}{4}:name(mana cost {4}) clone target(creature[manacost=4]|myexile)])) forever
|
|
auto=if type(creature[manacost=5]|myhand)~morethan~0 then choice name(Exile creature with manacost 5) name(Exile creature with manacost 5) transforms((,newability[moveto(exile) target(creature[manacost=5]|myhand)],newability[{T}{5}:name(mana cost {5}) clone target(creature[manacost=5]|myexile)])) forever
|
|
auto=if type(creature[manacost=6]|myhand)~morethan~0 then choice name(Exile creature with manacost 6) name(Exile creature with manacost 6) transforms((,newability[moveto(exile) target(creature[manacost=6]|myhand)],newability[{T}{6}:name(mana cost {6}) clone target(creature[manacost=6]|myexile)])) forever
|
|
auto=if type(creature[manacost=7]|myhand)~morethan~0 then choice name(Exile creature with manacost 7) name(Exile creature with manacost 7) transforms((,newability[moveto(exile) target(creature[manacost=7]|myhand)],newability[{T}{7}:name(mana cost {7}) clone target(creature[manacost=7]|myexile)])) forever
|
|
auto=if type(creature[manacost=8]|myhand)~morethan~0 then choice name(Exile creature with manacost 8) name(Exile creature with manacost 8) transforms((,newability[moveto(exile) target(creature[manacost=8]|myhand)],newability[{T}{8}:name(mana cost {8}) clone target(creature[manacost=8]|myexile)])) forever
|
|
auto=if type(creature[manacost=9]|myhand)~morethan~0 then choice name(Exile creature with manacost 9) name(Exile creature with manacost 9) transforms((,newability[moveto(exile) target(creature[manacost=9]|myhand)],newability[{T}{9}:name(mana cost {9}) clone target(creature[manacost=9]|myexile)])) forever
|
|
auto=if type(creature[manacost=10]|myhand)~morethan~0 then choice name(Exile creature with manacost 10) name(Exile creature with manacost 10) transforms((,newability[moveto(exile) target(creature[manacost=10]|myhand)],newability[{T}{10}:name(mana cost {10}) clone target(creature[manacost=10]|myexile)])) forever
|
|
auto=if type(creature[manacost=11]|myhand)~morethan~0 then choice name(Exile creature with manacost 11) name(Exile creature with manacost 11) transforms((,newability[moveto(exile) target(creature[manacost=11]|myhand)],newability[{T}{11}:name(mana cost {11}) clone target(creature[manacost=11]|myexile)])) forever
|
|
auto=if type(creature[manacost=12]|myhand)~morethan~0 then choice name(Exile creature with manacost 12) name(Exile creature with manacost 12) transforms((,newability[moveto(exile) target(creature[manacost=12]|myhand)],newability[{T}{12}:name(mana cost {12}) clone target(creature[manacost=12]|myexile)])) forever
|
|
auto=if type(creature[manacost=13]|myhand)~morethan~0 then choice name(Exile creature with manacost 13) name(Exile creature with manacost 13) transforms((,newability[moveto(exile) target(creature[manacost=13]|myhand)],newability[{T}{13}:name(mana cost {13}) clone target(creature[manacost=13]|myexile)])) forever
|
|
auto=if type(creature[manacost=14]|myhand)~morethan~0 then choice name(Exile creature with manacost 14) name(Exile creature with manacost 14) transforms((,newability[moveto(exile) target(creature[manacost=14]|myhand)],newability[{T}{14}:name(mana cost {14}) clone target(creature[manacost=14]|myexile)])) forever
|
|
auto=if type(creature[manacost=15]|myhand)~morethan~0 then choice name(Exile creature with manacost 15) name(Exile creature with manacost 15) transforms((,newability[moveto(exile) target(creature[manacost=15]|myhand)],newability[{T}{15}:name(mana cost {15}) clone target(creature[manacost=15]|myexile)])) forever
|
|
auto=if type(creature[manacost=16]|myhand)~morethan~0 then choice name(Exile creature with manacost 16) name(Exile creature with manacost 16) transforms((,newability[moveto(exile) target(creature[manacost=16]|myhand)],newability[{T}{16}:name(mana cost {16}) clone target(creature[manacost=16]|myexile)])) forever
|
|
auto=if type(creature[manacost=17]|myhand)~morethan~0 then choice name(Exile creature with manacost 17) name(Exile creature with manacost 17) transforms((,newability[moveto(exile) target(creature[manacost=17]|myhand)],newability[{T}{17}:name(mana cost {17}) clone target(creature[manacost=17]|myexile)])) forever
|
|
auto=if type(creature[manacost=18]|myhand)~morethan~0 then choice name(Exile creature with manacost 18) name(Exile creature with manacost 18) transforms((,newability[moveto(exile) target(creature[manacost=18]|myhand)],newability[{T}{18}:name(mana cost {18}) clone target(creature[manacost=18]|myexile)])) forever
|
|
auto=if type(creature[manacost=19]|myhand)~morethan~0 then choice name(Exile creature with manacost 19) name(Exile creature with manacost 19) transforms((,newability[moveto(exile) target(creature[manacost=19]|myhand)],newability[{T}{19}:name(mana cost {19}) clone target(creature[manacost=19]|myexile)])) forever
|
|
auto=if type(creature[manacost=20]|myhand)~morethan~0 then choice name(Exile creature with manacost 20) name(Exile creature with manacost 20) transforms((,newability[moveto(exile) target(creature[manacost=20]|myhand)],newability[{T}{20}:name(mana cost {20}) clone target(creature[manacost=20]|myexile)])) forever
|
|
text=Imprint - When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Soul Manipulation
|
|
auto=if type(creature|stack)~morethan~0 then choice name(Counter creature spell) name(Counter creature spell) target(creature|stack) fizzle
|
|
auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature to hand) name(Return creature to hand) target(creature|mygraveyard) moveto(myhand)
|
|
auto=if type(creature|stack)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) target(creature|mygraveyard) moveto(myhand) and!( transforms((,newability[name(Counter creature) target(creature|stack) fizzle])) oneshot )!
|
|
text=Choose one or both Counter target creature spell; and/or return target creature card from your graveyard to your hand.
|
|
mana={1}{U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Soul Salvage
|
|
target=<upto:2>creature|mygraveyard
|
|
auto=moveTo(ownerHand)
|
|
text=Return up to two target creature cards from your graveyard to your hand.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Soul Scourge
|
|
abilities=flying
|
|
auto=choice name(Target controller) transforms((,newability[life:-3 controller],newability[@movedTo(this|nonbattlezone) from(battlefield):life:3 controller])) forever
|
|
auto=choice name(Target opponent) transforms((,newability[life:-3 opponent],newability[@movedTo(this|nonbattlezone) from(battlefield):life:3 opponent])) forever
|
|
text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Nightmare Horror
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soul Sear
|
|
target=creature,planeswalker
|
|
auto=damage:5
|
|
auto=-indestructible ueot
|
|
text=Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Soul Shatter
|
|
auto=ability$!name(Sacrifice a creature or planeswalker) name(Sacrifice a creature or planeswalker) sacrifice notatarget(*[creature;planeswalker;manacost=convertedcost:highest:*:myBattlefield]|myBattlefield)!$ opponent
|
|
text=Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Soul Strings
|
|
target=<2>creature|mygraveyard
|
|
auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?moveto(myhand)])) forever
|
|
text=Return two target creature cards from your graveyard to your hand unless any player pays {X}.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Soul of Eternity
|
|
anyzone=lifetotal/lifetotal cdaactive
|
|
autograveyard={7}{W}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=Soul of Eternity's power and toughness are each equal to your life total. -- Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Soul of Migration
|
|
abilities=flying
|
|
other={3}{W} name(Evoke)
|
|
auto=alternative sacrifice
|
|
auto=token(Bird,Creature Bird,1/1,white,flying)*2
|
|
text=Flying -- When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
mana={5}{W}{W}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Soul of Shandalar
|
|
abilities=first strike
|
|
auto={3}{R}{R}:damage:3 target(creature|opponentbattlefield) && damage:3 opponent
|
|
auto={3}{R}{R}:damage:3 target(creature|mybattlefield) && damage:3 controller
|
|
autograveyard={3}{R}{R}{E}:damage:3 target(creature|opponentbattlefield) && damage:3 opponent
|
|
autograveyard={3}{R}{R}{E}:damage:3 target(creature|mybattlefield) && damage:3 controller
|
|
text=First strike -- {3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. -- {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Soul of the Rapids
|
|
abilities=flying,opponentshroud
|
|
text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soul-Guide Gryff
|
|
abilities=flying
|
|
auto=may name(Exile a card) target(*|graveyard) moveTo(exile)
|
|
text=Flying -- When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.
|
|
type=Creature
|
|
subtype=Hippogriff Spirit
|
|
mana={4}{W}
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Soul-Guide Lantern
|
|
auto=moveTo(exile) target(*|Graveyard)
|
|
auto={T}{S}:moveTo(exile) all(*|opponentGraveyard)
|
|
auto={1}{T}{S}:draw:1 controller
|
|
text=When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Soul-Scar Mage
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=@damaged(creature|opponentbattlefield) from(*[-attacking;-blocking;-blocked]|mybattlefield):all(trigger[to]) counter(-1/-1,thatmuch)
|
|
auto=@damaged(creature|opponentbattlefield) from(*[-attacking;-blocking;-blocked]|mybattlefield):all(trigger[to]) 0/thatmuch ueot
|
|
auto=@damaged(creature|opponentbattlefield) from(*|mystack):all(trigger[to]) counter(-1/-1,thatmuch)
|
|
auto=@damaged(creature|opponentbattlefield) from(*|mystack):all(trigger[to]) 0/thatmuch ueot
|
|
text=Prowess -- If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soul-Strike Technique
|
|
target=creature
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) vigilance
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):manifest all(*[zpos<=1]|mylibrary)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Soulblade Corrupter
|
|
abilities=deathtouch,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(soulblade renewer|mylibrary)
|
|
auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot
|
|
text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Soulblade Renewer
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(soulblade corrupter|mylibrary)
|
|
auto=target(<upto:2>other creature|battlefield) counter(1/1)
|
|
text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soulfire Eruption
|
|
auto=choice name(Choose opponent) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost opponent])) ueot )! all(*[zpos=1]|mylibrary)
|
|
auto=choice name(Choose 1 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=1]|mylibrary)
|
|
auto=choice name(Choose 2 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=2]|mylibrary)
|
|
auto=choice name(Choose 3 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=3]|mylibrary)
|
|
auto=choice name(Choose 4 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=4]|mylibrary)
|
|
auto=choice name(Choose 5 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=5]|mylibrary)
|
|
auto=choice name(Choose 6 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=6]|mylibrary)
|
|
auto=choice name(Choose 7 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=7]|mylibrary)
|
|
auto=choice name(Choose 8 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=8]|mylibrary)
|
|
auto=choice name(Choose 9 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=9]|mylibrary)
|
|
auto=choice name(Choose 10 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=10]|mylibrary)
|
|
auto=choice name(Choose 11 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=11]|mylibrary)
|
|
auto=choice name(Choose 12 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=12]|mylibrary)
|
|
auto=choice name(Choose 13 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=13]|mylibrary)
|
|
auto=choice name(Choose 14 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=14]|mylibrary)
|
|
auto=choice name(Choose 15 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=15]|mylibrary)
|
|
auto=choice name(Choose 16 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=16]|mylibrary)
|
|
auto=choice name(Choose 17 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=17]|mylibrary)
|
|
auto=choice name(Choose 18 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=18]|mylibrary)
|
|
auto=choice name(Choose 19 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=19]|mylibrary)
|
|
auto=choice name(Choose 20 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=20]|mylibrary)
|
|
text=Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's converted mana cost to that permanent or player. You may play the exiled cards until the end of your next turn.
|
|
mana={6}{R}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Soulgorger Orgg
|
|
auto=count(lifetotal) && lifeset:1 controller
|
|
auto=@movedto(this|nonbattlezone) from(battlefield):lifeset:countedamount controller
|
|
abilities=trample
|
|
text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Nightmare Orgg
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Soulherder
|
|
auto=@movedto(creature|exile) from(battlefield):counter(1/1) all(this)
|
|
auto=@each my end:may name(Move to exile) target(other *[creature]|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
|
|
text=Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. -- At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Soulhunter Rakshasa
|
|
abilities=cantblock
|
|
auto=damage:5 target(opponent)
|
|
text=Soulhunter Rakshasa can't block. -- When Soulhunter Rakshasa enters the battlefield, it deals 5 damage to target opponent.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Cat Demon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Soulknife Spy
|
|
auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller
|
|
text=Whenever Soulknife Spy deals combat damage to a player, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Elf Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Soulreaper of Mogis
|
|
auto={2}{B}{S(creature|myBattlefield)}:Draw:1 controller
|
|
text={2}{B}, Sacrifice a creature: Draw a card.
|
|
mana={2}{B}
|
|
type=Enchantment Creature
|
|
subtype=Minotaur Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Soulstinger
|
|
auto=name(Put two -1/-1 counters) name(Put two -1/-1 counters) counter(-1/-1,2) target(creature)
|
|
auto=_DIES_this(counter{-1/-1}=1) ability$!name(Put -1/-1 counter) may name(Put -1/-1 counter) target(creature) counter(-1/-1,1)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=2) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,2)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=3) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,3)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=4) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,4)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=5) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,5)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=6) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,6)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=7) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,7)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=8) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,8)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=9) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,9)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=10) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,10)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=11) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,11)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=12) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,12)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=13) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,13)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=14) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,14)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=15) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,15)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=16) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,16)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=17) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,17)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=18) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,18)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}=19) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,19)!$ controller
|
|
auto=_DIES_this(counter{-1/-1}>=20) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,20)!$ controller
|
|
text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Scorpion Demon
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Souvenir Snatcher
|
|
abilities=flying,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={5}{U} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):target(artifact[-creature]|opponentbattlefield) moveTo(myBattlefield)]))
|
|
auto=ifnot paid(alternative) then transforms((,newability[becomes(,,blue)])) forever all(this)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,blue)])) forever
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, gain control of target noncreature artifact.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sovereign's Bite
|
|
target=player
|
|
auto=life:-3
|
|
auto=life:3 controller
|
|
text=Target player loses 3 life and you gain 3 life.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sovereign's Realm
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=all(land[basic]|myhand,mylibrary,mycommandzone,myexile,mygraveyard,myBattlefield) moveto(mysideboard)
|
|
autocommandzone=discard:phandcount && transforms((,newability[draw:5 controller])) oneshot
|
|
autocommandzone={E(*|myhand)} restriction{can play land}:name(Choose basic land in sideboard) name(Choose basic land in sideboard) target(land[basic]|mysideboard) moveto(myhand) and!( transforms((,newability[@each endofturn:moveto(mysideboard)])) ueot )! limit:1
|
|
autocommandzone=lord(land[basic]|myBattlefield) transforms((,newability[{T}:add{B}],newability[{T}:add{U}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{W}]))
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- Your deck can't have basic land cards and your starting hand size is five. -- Exile a card from your hand: This turn, you may play basic land cards from outside the game. -- Basic lands you control have "{T}: Add one mana of any color to your mana pool."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Sovereigns of Lost Alara
|
|
abilities=exalted
|
|
auto=@combat(attackedalone) source(creature|myBattlefield):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[activate castcard(normal)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.
|
|
mana={4}{W}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sower of Discord
|
|
abilities=flying
|
|
auto=@damageof(player):damage:thatmuch opponent
|
|
text=Flying -- As Sower of Discord enters the battlefield, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Sower of Temptation
|
|
abilities=flying
|
|
auto=name(Gain control of creature) target(creature|opponentbattlefield) steal
|
|
text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Faerie Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spare Dagger
|
|
auto={1}:equip
|
|
auto=teach(creature) 1/0
|
|
auto=@combat(attacking) source(mytgt):may name(Sacrifice and deal damage) target(Spare Dagger[attached]|mybattlefield) transforms((,newability[sacrifice],newability[name(Deal 1 damage) damage:1 target(player^creature^planeswalker)])) ueot
|
|
text=Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Spare Supplies
|
|
auto=tap(noevent)
|
|
auto=draw:1 controller
|
|
auto={2}{T}{S}:draw:1 controller
|
|
text=Spare Supplies enters the battlefield tapped. -- When Spare Supplies enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Spare Supplies: Draw a card.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Spark Double
|
|
auto=choice name(Don't copy anything) donothing
|
|
auto=choice name(Copy creature) target(creature|mybattlefield) copy options(nolegend) and!( counter(1/1) )!
|
|
auto=choice name(Copy planeswalker) target(planeswalker|mybattlefield) copy options(nolegend) and!( counter(0/0,1,Loyalty) )!
|
|
text=You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Spark Harvest
|
|
target=creature,planeswalker
|
|
auto=destroy
|
|
other={3}{B}{B} name(cast for {3}{B}{B})
|
|
text=As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. -- Destroy target creature or planeswalker.
|
|
mana={B}{S(creature|myBattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spark Reaper
|
|
auto={3}{S(*[creature;planeswalker]|myBattlefield)}:life:1 && draw:1
|
|
text={3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sparkhunter Masticore
|
|
auto=protection from(planeswalker)
|
|
auto={1}:damage:1 target(planeswalker)
|
|
auto={3}:indestructible ueot
|
|
text=As an additional cost to cast this spell, discard a card. -- Protection from planeswalkers -- {1}: Sparkhunter Masticore deals 1 damage to target planeswalker. -- {3}: Sparkhunter Masticore gains indestructible until end of turn.
|
|
mana={3}{D(*|myHand)}
|
|
type=Artifact Creature
|
|
subtype=Masticore
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sparktongue Dragon
|
|
abilities=flying
|
|
auto=may pay({2}{r}):damage:3 target(player,creature,planeswalker)
|
|
text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sparring Construct
|
|
auto=_DIES_counter(1/1) target(creature|myBattlefield)
|
|
text=When Sparring Construct dies, put a +1/+1 counter on target creature you control.
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sparring Mummy
|
|
auto=untap target(creature)
|
|
text=When Sparring Mummy enters the battlefield, untap target creature.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sparring Regimen
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
auto=@each my blockers:name(Put 1/1 counter) target(creature[attacking]|myBattlefield) transforms((,newability[counter(1/1),newability[untap])) oneshot
|
|
text=When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Spawn of Mayhem
|
|
abilities=flying, trample
|
|
auto=@each my upkeep:damage:1 controller && damage:1 opponent && if compare(lifetotal)~lessthan~10 then counter(1/1)
|
|
text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
|
|
other={1}{B}{B} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spawning Kraken
|
|
auto=@combatdamaged(player) from(*[kraken;leviathan;octopus;serpent]|myBattlefield):token(Kraken,Creature Kraken,9/9,blue)
|
|
text=Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Speaker of the Heavens
|
|
abilities=vigilance,lifelink
|
|
auto={T}:token(Angel Spe) restriction{compare(lifetotalminusstartinglifeminusend)~morethan~6} asSorcery
|
|
text=Vigilance, lifelink -- {T}: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 life more than your starting life total and only any time you could cast a sorcery.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spear Spewer
|
|
abilities=defender
|
|
auto={T}:damage:1 opponent && damage:1 controller
|
|
text=Defender -- {T}: Spear Spewer deals 1 damage to each player.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Species Specialist
|
|
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard)}:may draw:1 controller])) forever chooseend
|
|
text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Specimen Collector
|
|
auto=token(Squirrel,Creature Squirrel,1/1,green)
|
|
auto=name(Create crab) token(Crab)
|
|
auto=_DIES_name(Copy token) clone target(*[token]|mybattlefield)
|
|
text=When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. -- When Specimen Collector dies, create a token that's a copy of target token you control.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spectacle Mage
|
|
abilities=flying
|
|
auto=lord(instant[manacost>=5]|mycastingzone) changecost(colorless:-1) forcedalive
|
|
auto=lord(instant[manacost>=5]|mycastingzone) changecost(colorless:-1) forcedalive
|
|
text=Flying -- Instant and sorcery spells you cast with mana value 5 or greater cost 1 less to cast.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Bird Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spectator Seating
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
auto={T}:add{W}
|
|
text=Spectator Seating enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {W}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Specter of the Fens
|
|
abilities=flying
|
|
auto={5}{B}:life:-2 opponent && life:2 controller
|
|
text=Flying -- {5}{B}: Target opponent loses 2 life and you gain 2 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Specter
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Specter's Shriek
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile an opponent card) name(Exile an opponent card) target(*[-land]|opponenthand) moveto(exile) and!( if cantargetcard(*[-black]|*) then ability$!name(Exile a card) name(Exile a card) target(*|myhand) moveto(exile)!$ controller )!
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
|
text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spectral Adversary
|
|
abilities=flash,flying
|
|
auto=choice name(Don't add any counter) donothing
|
|
auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({1}{U}) name(Pay for 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1.1)],newability[name(Phase out 1 target) target(*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({2}{U}{U}) name(Pay for 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Phase out 2 targets) target(<2>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({3}{U}{U}{U}) name(Pay for 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Phase out 3 targets) target(<3>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({4}{U}{U}{U}{U}) name(Pay for 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4,newability[name(Phase out 4 targets) target(<4>*[artifact;enchantment;creature]|battlefield) phaseout)])) ueot!$ controller
|
|
auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({5}{U}{U}{U}{U}{U}) name(Pay for 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Phase out 5 targets) target(<5>*[artifact;enchantment;creature]|battlefield) phaseout)) ueot!$ controller
|
|
auto=choice name(Add 6 counters) ability$!may name(Pay to add 6 counters) pay({6}{U}{U}{U}{U}{U}{U}) name(Pay for 6 counters) all(mysource) name(Pay to add 6 counters) transforms((,newability[counter(1/1.6)],newability[name(Phase out 6 targets) target(<6>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 7 counters) ability$!may name(Pay to add 7 counters) pay({7}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 7 counters) all(mysource) name(Pay to add 7 counters) transforms((,newability[counter(1/1.7)],newability[name(Phase out 7 targets) target(<7>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 8 counters) ability$!may name(Pay to add 8 counters) pay({8}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 8 counters) all(mysource) name(Pay to add 8 counters) transforms((,newability[counter(1/1.8)],newability[name(Phase out 8 targets) target(<8>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 9 counters) ability$!may name(Pay to add 9 counters) pay({9}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 9 counters) all(mysource) name(Pay to add 9 counters) transforms((,newability[counter(1/1.9)],newability[name(Phase out 9 targets) target(<9>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 10 counters) ability$!may name(Pay to add 10 counters) pay({10}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 10 counters) all(mysource) name(Pay to add 10 counters) transforms((,newability[counter(1/1.10)],newability[name(Phase out 10 targets) target(<10>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 11 counters) ability$!may name(Pay to add 11 counters) pay({11}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 11 counters) all(mysource) name(Pay to add 11 counters) transforms((,newability[counter(1/1.11)],newability[name(Phase out 11 targets) target(<11>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 12 counters) ability$!may name(Pay to add 12 counters) pay({12}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 12 counters) all(mysource) name(Pay to add 12 counters) transforms((,newability[counter(1/1.12)],newability[name(Phase out 12 targets) target(<12>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 13 counters) ability$!may name(Pay to add 13 counters) pay({13}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 13 counters) all(mysource) name(Pay to add 13 counters) transforms((,newability[counter(1/1.13)],newability[name(Phase out 13 targets) target(<13>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 14 counters) ability$!may name(Pay to add 14 counters) pay({14}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 14 counters) all(mysource) name(Pay to add 14 counters) transforms((,newability[counter(1/1.14)],newability[name(Phase out 14 targets) target(<14>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 15 counters) ability$!may name(Pay to add 15 counters) pay({15}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 15 counters) all(mysource) name(Pay to add 15 counters) transforms((,newability[counter(1/1.15)],newability[name(Phase out 15 targets) target(<15>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 16 counters) ability$!may name(Pay to add 16 counters) pay({16}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 16 counters) all(mysource) name(Pay to add 16 counters) transforms((,newability[counter(1/1.16)],newability[name(Phase out 16 targets) target(<16>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay({17}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 17 counters) all(mysource) name(Pay to add 17 counters) transforms((,newability[counter(1/1.17)],newability[name(Phase out 17 targets) target(<17>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Phase out 18 targets) target(<18>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Phase out 19 targets) target(<19>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Phase out 20 targets) target(<20>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller
|
|
text=Flash -- Flying -- When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
|
|
type=Creature
|
|
subtype=Spirit
|
|
mana={1}{U}
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spectral Deluge
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield)
|
|
text=Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. -- Foretell {1}{U}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={4}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spectral Grasp
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Spectral Sailor
|
|
abilities=flash,flying
|
|
auto={3}{U}:draw:1
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- {3}{U}: Draw a card.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Spirit Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spectral Steel
|
|
target=creature
|
|
auto=teach(creature) 2/2
|
|
autograveyard={1}{W}{E}:name(Return aura or equipment) target(other *[aura;equipment]|mygraveyard) moveto(myhand)
|
|
text=Enchant creature -- Enchanted creature gets +2/+2. -- {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Spell Crumple
|
|
target=*|stack
|
|
auto=fizzleto(librarybottom)
|
|
auto=ability$!bottomoflibrary all(Spell Crumple|mystack)!$ controller
|
|
text=Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spell Queller
|
|
abilities=flash,flying
|
|
auto=name(Exile spell) target(*[manacost<=4]|stack) spellmover(exileimp)
|
|
auto=this(variable{hasevict}>=1) transforms((,newability[@movedto(this|nonbattlezone):name(Owner can cast exiled card) target(*[evictname]|opponentExile) transforms((,newability[may name(Cast exiled card) activate castcard(normal)])) oneshot]))
|
|
text=Flash -- Flying -- When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Spell Satchel
|
|
auto=@movedto(*[instant;sorcery]|mystack):counter(0/0,1,Book)
|
|
auto={T}{C(0/0,-1,Book)}:name(Add 1 mana) add{C}
|
|
auto={3}{T}{C(0/0,-3,Book)}:name(Draw 1 card) draw:1 controller
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. -- {T}, Remove a book counter from Spell Satchel: Add {C}. -- {3}, {T}, Remove three book counters from Spell Satchel: Draw a card.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Spell Snuff
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=this(controllerlife < 6) draw:1
|
|
text=Counter target spell. -- Fateful hour - If you have 5 or less life, draw a card.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spell Swindle
|
|
target=*|stack
|
|
auto=fizzle
|
|
anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then token(Treasure Sur)*storedmanacost
|
|
text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={3}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spell Syphon
|
|
auto=*|stack
|
|
auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*[blue]:opponentbattlefield}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*[blue]:mybattlefield}]] name(pay {value} mana) donothing?fizzle])) forever
|
|
text=Counter target spell unless its controller pays {1} for each blue permanent you control.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spellbreaker Behemoth
|
|
abilities=nofizzle
|
|
auto=lord(creature[manacost>=5]|mystack) nofizzle
|
|
text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered.
|
|
mana={1}{R}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Spelleater Wolverine
|
|
auto=aslongas(*[instant;sorcery]|myGraveyard) double strike >2
|
|
text=Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Wolverine
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spellgorger Weird
|
|
auto=@movedTo(*[-creature]|mystack):counter(1/1)
|
|
text=Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Weird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spelljack
|
|
target=*[-nofizzle]|stack
|
|
auto=fizzleto(exile) && ability$!name(Can cast countered card) name(Can cast countered card) target(*[fresh]|exile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[zerocast])) forever])) forever )! !$ controller
|
|
text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
|
|
mana={3}{U}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spellkeeper Weird
|
|
auto={2}{T}{S}:target(instant,sorcery|mygraveyard) moveto(ownerhand)
|
|
text={2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Weird
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spellpyre Phoenix
|
|
abilities=flying
|
|
auto=may name(Return instant or sorcery) target(*[instant;sorcery;cycling]|myGraveyard) moveTo(myHand)
|
|
autograveyard=@each end restriction{compare(pcycledcount)~morethan~1}:name(Return to hand) moveTo(myhand)
|
|
text=Flying -- When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spellrune Howler
|
|
abilities=nightbound
|
|
backside=Spellrune Painter
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@movedTo(*[instant;sorcery]|mystack):name(Gets 2/2) 2/2 ueot
|
|
text=Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Spellrune Painter
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spellrune Painter
|
|
abilities=daybound
|
|
backside=Spellrune Howler
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@movedTo(*[instant;sorcery]|mystack):name(Gets 1/1) 1/1 ueot
|
|
text=Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Spellrune Howler
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Shaman Werewolf
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Spellseeker
|
|
auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary)
|
|
text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spellshift
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=Reveal:1 revealzone(targetcontrollerlibrary) revealuntil(*[instant;sorcery]|targetcontrollerlibrary) optionone choice name(Put in play) target(*[instant;sorcery]|reveal) activate castcard(normal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
|
|
text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spelltwine
|
|
target=*[instant;sorcery]|mygraveyard
|
|
auto=moveto(exile) all(this)
|
|
auto=moveto(myexile) && activate castcard(copied)
|
|
auto=target(*[instant;sorcery]|opponentgraveyard) moveto(opponentexile) && activate castcard(copied)
|
|
text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
|
|
mana={5}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spellweaver Duo
|
|
auto=may target(creature[tapped]) moveto(ownerhand)
|
|
text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
|
|
mana={6}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spellweaver Eternal
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=_BLOCKED_life:-2 opponent
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Zombie Naga Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spellwild Ouphe
|
|
auto=@targeted(this) from(*[instant;sorcery;enchantment;aura]|mycastingzone):altercost(colorless, -2)
|
|
text=Spells that target Spellwild Ouphe cost {2} less to cast.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Ouphe
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sphere of Annihilation
|
|
auto=counter(0/0,x,Void)
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~0}:transforms((,newability[all(creature[manacost<=0]|battlefield) moveto(exile)],newability[all(creature[manacost<=0]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=0]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=0]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~1}:transforms((,newability[all(creature[manacost<=1]|battlefield) moveto(exile)],newability[all(creature[manacost<=1]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=1]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=1]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~2}:transforms((,newability[all(creature[manacost<=2]|battlefield) moveto(exile)],newability[all(creature[manacost<=2]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=2]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=2]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~3}:transforms((,newability[all(creature[manacost<=3]|battlefield) moveto(exile)],newability[all(creature[manacost<=3]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=3]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=3]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~4}:transforms((,newability[all(creature[manacost<=4]|battlefield) moveto(exile)],newability[all(creature[manacost<=4]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=4]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=4]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~5}:transforms((,newability[all(creature[manacost<=5]|battlefield) moveto(exile)],newability[all(creature[manacost<=5]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=5]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=5]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~6}:transforms((,newability[all(creature[manacost<=6]|battlefield) moveto(exile)],newability[all(creature[manacost<=6]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=6]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=6]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~7}:transforms((,newability[all(creature[manacost<=7]|battlefield) moveto(exile)],newability[all(creature[manacost<=7]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=7]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=7]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~8}:transforms((,newability[all(creature[manacost<=8]|battlefield) moveto(exile)],newability[all(creature[manacost<=8]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=8]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=8]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~9}:transforms((,newability[all(creature[manacost<=9]|battlefield) moveto(exile)],newability[all(creature[manacost<=9]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=9]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=9]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~10}:transforms((,newability[all(creature[manacost<=10]|battlefield) moveto(exile)],newability[all(creature[manacost<=10]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=10]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=10]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~11}:transforms((,newability[all(creature[manacost<=11]|battlefield) moveto(exile)],newability[all(creature[manacost<=11]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=11]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=11]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~12}:transforms((,newability[all(creature[manacost<=12]|battlefield) moveto(exile)],newability[all(creature[manacost<=12]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=12]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=12]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~13}:transforms((,newability[all(creature[manacost<=13]|battlefield) moveto(exile)],newability[all(creature[manacost<=13]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=13]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=13]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~14}:transforms((,newability[all(creature[manacost<=14]|battlefield) moveto(exile)],newability[all(creature[manacost<=14]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=14]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=14]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~15}:transforms((,newability[all(creature[manacost<=15]|battlefield) moveto(exile)],newability[all(creature[manacost<=15]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=15]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=15]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~16}:transforms((,newability[all(creature[manacost<=16]|battlefield) moveto(exile)],newability[all(creature[manacost<=16]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=16]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=16]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~17}:transforms((,newability[all(creature[manacost<=17]|battlefield) moveto(exile)],newability[all(creature[manacost<=17]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=17]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=17]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~18}:transforms((,newability[all(creature[manacost<=18]|battlefield) moveto(exile)],newability[all(creature[manacost<=18]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=18]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=18]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~equalto~19}:transforms((,newability[all(creature[manacost<=19]|battlefield) moveto(exile)],newability[all(creature[manacost<=19]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=19]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=19]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
auto=@each my upkeep restriction{compare(hascntvoid)~morethan~19}:transforms((,newability[all(creature[manacost<=20]|battlefield) moveto(exile)],newability[all(creature[manacost<=20]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=20]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=20]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot
|
|
text=Sphere of Annihilation enters the battlefield with X void counters on it. -- At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it.
|
|
mana={X}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sphere of Safety
|
|
auto=lord(creature|opponentbattlefield) transforms((,newability[foreach(enchantment|mybattlefield) attackcost:1]))
|
|
text=Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
|
|
mana={4}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sphinx Mindbreaker
|
|
abilities=Flying
|
|
auto=deplete:10 opponent
|
|
text=Flying -- When Sphinx Mindbreaker enters the battlefield, each opponent puts the top ten cards of their library into their graveyard.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Sphinx of Enlightenment
|
|
abilities=flying
|
|
auto=draw:1 opponent && draw:3 controller
|
|
text=Flying -- When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sphinx of Foresight
|
|
abilities=flying
|
|
autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Sphinx of Foresight) scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sphinx of New Prahv
|
|
abilities=flying,vigilance
|
|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Flying, vigilance -- Spells your opponents cast that target Sphinx of New Prahv cost 2 more to cast.
|
|
mana={W}{W}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sphinx of the Chimes
|
|
abilities=flying
|
|
auto={0}:name(Discard 2 same name cards) target(*[-land]|myhand) transforms((,newability[if type(other *[-land;share!name!]|myhand)~morethan~0 then transforms((,newability[reject],newability[name(Discard same card again) target(*[-land;share!name!]|myhand) reject and!( draw:4 )!])) oneshot])) oneshot
|
|
text=Flying -- Discard two nonland cards with the same name: Draw four cards.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Sphinx of the Guildpact
|
|
abilities=flying
|
|
auto=cantbetargetof(*[-multicolor;-colorless]|opponentBattlefield,opponenthand,opponentgraveyard,opponentstack)
|
|
color=white,blue,black,red,green
|
|
text=Sphinx of the Guildpact is all colors. -- Flying -- Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Sphinx
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sphinx of the Second Sun
|
|
abilities=flying
|
|
auto=@each my endofturn:nextphasealter(add,untap,controller,after<this>)
|
|
auto=@each my endofturn:nextphasealter(add,upkeep,controller,after<this>)
|
|
auto=@each my endofturn:nextphasealter(add,draw,controller,after<this>)
|
|
text=Flying -- At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
|
|
mana={6}{U}{U}
|
|
type=Creature
|
|
subtype=Sphinx
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Sphinx's Decree
|
|
auto=phaseaction[upkeep once] maxCast(*[instant;sorcery])0 opponent ueot
|
|
text=Each opponent can't cast instant or sorcery spells during that player's next turn.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sphinx's Insight
|
|
auto=_ADDENDUM_ life:2
|
|
auto=draw:2
|
|
text=Draw two cards. -- Addendum - If you cast this spell during your main phase, you gain 2 life.
|
|
mana={2}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spike Cannibal
|
|
auto=counter(1/1)
|
|
auto=all(other creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|mybattlefield) && counter(1/1.-1) all(this)])) oneshot
|
|
auto=all(creature|opponentbattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|opponentbattlefield) && counter(1/1.-1) all(this)])) oneshot
|
|
text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Spike
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Spike, Tournament Grinder
|
|
other={2} name(Pay with life)
|
|
auto=if paid(alternative) then thisforeach(variable{2}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller
|
|
auto={B}{B}{B}{B}:name(Pay 4 black mana) name(Pay 4 black mana) target(*|mysideboard) moveto(myhand)
|
|
auto={B}{B}{B}{L:2}:name(Pay 3 black mana and 2 life) name(Pay 3 black mana and 2 life) target(*|mysideboard) moveto(myhand)
|
|
auto={B}{B}{L:4}:name(Pay 2 black mana and 4 life) name(Pay 2 black mana and 4 life) target(*|mysideboard) moveto(myhand)
|
|
auto={B}{L:6}:name(Pay 1 black mana and 6 life) name(Pay 1 black mana and 6 life) target(*|mysideboard) moveto(myhand)
|
|
auto={L:8}:name(Pay 8 life) target(*|mysideboard) moveto(myhand)
|
|
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Gamer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spike-Tailed Ceratops
|
|
text=Spike-Tailed Ceratops can block an additional creature each combat.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spiked Pit Trap
|
|
abilities=flash
|
|
auto={5}:name(Roll a d20) target(creature|battlefield) counter(0/0,1,SpikedEffect) && all(this) rolld20 20 winability donothing winabilityend rolld20end
|
|
auto=@dierolled(this) from(controller):all(this) sacrifice
|
|
auto=@dierolled(this) from(controller):ability$!name(Deal 5 damage) all(creature[counter{0/0.1.SpikedEffect}]|battlefield) transforms((,newability[damage:5],newability[removeallcounters(0/0.1.SpikedEffect)])) oneshot!controller
|
|
auto=@dierolled(this) result(10) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(11) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(12) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(13) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(14) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(15) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(16) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(17) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(18) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(19) from(controller):name(Create treasure) token(Treasure Sur)
|
|
auto=@dierolled(this) result(20) from(controller):name(Create treasure) token(Treasure Sur)
|
|
text=Flash -- {5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. -- 1-9 | Spiked Pit Trap deals 5 damage to that creature. -- 10-20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Spikefield Cave
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
text=Spikefield Cave enters the battlefield tapped. -- {T}: Add {R}. // {R} Spikefield Hazard
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Spikefield Hazard
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Spikefield Cave)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Spikefield Cave) name(Spikefield Cave) flip(Spikefield Cave) forcetype(land)
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) target(creature) transforms((,newability[damage:1],newability[exiledeath])) ueot
|
|
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) transforms((,newability[damage:1],newability[exiledeath])) ueot
|
|
auto=choice name(Damage player) name(Damage player) target(player) damage:1
|
|
text=Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. // Spikefield Cave
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spikewheel Acrobat
|
|
text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
|
|
other={2}{R} name(Spectacle)
|
|
otherrestriction=compare(oplifelost)~morethan~0
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=5
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spinal Centipede
|
|
auto=_DIES_counter(1/1)target(creature|myBattlefield)
|
|
text=When Spinal Centipede dies, put a +1/+1 counter on target creature you control.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spinal Parasite
|
|
abilities=sunburst
|
|
auto=counter(1/1,sunburst)
|
|
auto={C(1/1,-2)}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield)
|
|
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Insect
|
|
power=-1
|
|
toughness=-1
|
|
[/card]
|
|
[card]
|
|
name=Spined Karok
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spined Megalodon
|
|
abilities=opponentshroud
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_ATTACKING_scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Shark
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Spinehorn Minotaur
|
|
auto=restriction{compare(pdrewcount)~morethan~1} double strike ueot
|
|
text=As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Minotaur Berserker
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Spinerock Knoll
|
|
abilities=hiddenface
|
|
auto=tap(noevent)
|
|
aicode=activate target(*[zpos<=4]|mylibrary) moveto(myExile) and!( transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!
|
|
auto=name(Look top 4) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={T}:Add{R}
|
|
auto={R}{T}:if restriction{foelost(7)} then may castcard(normal) target(*|myExile)
|
|
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Spinning Darkness
|
|
other={E(*[black]|mygraveyard)}{E(*[black]|mygraveyard)}{E(*[black]|mygraveyard)} name(Exile 3 black creatures)
|
|
auto=damage:3 target(creature[-black])
|
|
auto=life:3 controller
|
|
text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
|
|
mana={4}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spinning Wheel
|
|
auto={T}:add{W}
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto={T}:add{R}
|
|
auto={T}:add{B}
|
|
auto={5}{T}:tap target(creature)
|
|
text={T}: Add one mana of any color. -- {5}, {T}: Tap target creature.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Spiny Starfish
|
|
auto={U}:regenerate && token(Starfish,Creature Starfish,0/1,blue)
|
|
text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Starfish
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spire Garden
|
|
auto=tap(noevent)
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Spire Mangler
|
|
abilities=flash, flying
|
|
auto=target(creature[flying]|mybattlefield) +2/+0 ueot
|
|
text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spire Winder
|
|
abilities=flying
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ 1/1
|
|
text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Spire Winder gets +1/+1 as long as you have the city's blessing.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Spires of Orazca
|
|
auto={T}:Add{1}
|
|
auto={T}:target(creature[attacking]|opponentbattlefield) untap && removefromcombat
|
|
text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Spirit Cai
|
|
abilities=flying
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Spirit Summoning
|
|
auto=token(Spirit,Creature Spirit,3/2,white,red)
|
|
text=Create a 3/2 red and white Spirit creature token.
|
|
mana={1}{RW}{RW}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Spirit of Malevolence
|
|
auto=_DIES_life:-1 opponent && life:1 controller
|
|
text=When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spirit of the Aldergard
|
|
auto=target(land[snow]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=foreach(other snow|myBattlefield) 1/0
|
|
text=When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle your library. -- Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
|
|
mana={3}{G}
|
|
type=Snow Creature
|
|
subtype=Bear Spirit
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spirit of the Labyrinth
|
|
auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot
|
|
auto=@drawof(player) restriction{compare(pdrewcount)~morethan~1}:name(You can't draw more than 1) transforms((,newability[all(*[zpos=type:*:myhand]|myhand) moveto(ownerlibrary)])) oneshot
|
|
text=Each player can't draw more than one card each turn.
|
|
mana={1}{W}
|
|
type=Enchantment Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Spirit of the Spires
|
|
abilities=flying
|
|
auto=lord(other creature[flying]|myBattlefield) +0/+1
|
|
text=Flying -- Other creatures you control with flying get +0/+1.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Spiritual Focus
|
|
auto=@discarded(*|hand):may draw:1 controller
|
|
auto=@discarded(*|hand):life:2 controller
|
|
text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Spit Flame
|
|
target=creature
|
|
auto=damage:4
|
|
autograveyard=@movedTo(Dragon|myBattlefield):may name(Return Spit Flame) pay({R}) name(Return Spit Flame) moveto(myhand)
|
|
text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spite // Malice
|
|
other={3}{B} name(Malice)
|
|
auto=if paid(alternative) then bury target(creature[-black])
|
|
auto=ifnot paid(alternative) then fizzle target(*[-creature])
|
|
text=Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated.
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spiteful Prankster
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
auto=@movedTo(graveyard) from(other creature|battlefield):damage:1 target(planeswalker,player)
|
|
text=As long as it's your turn, Spiteful Prankster has first strike. -- Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spiteful Sliver
|
|
auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(*[player;planeswalker])]))
|
|
text=Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Spiteful Squad
|
|
abilities=deathtouch
|
|
auto=counter(1/1,2)
|
|
auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,1)
|
|
auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2)
|
|
auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3)
|
|
auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4)
|
|
auto=_DIES_this(counter{1/1}=5) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,5)
|
|
auto=_DIES_this(counter{1/1}=6) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,6)
|
|
auto=_DIES_this(counter{1/1}=7) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,7)
|
|
auto=_DIES_this(counter{1/1}=8) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,8)
|
|
auto=_DIES_this(counter{1/1}=9) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,9)
|
|
auto=_DIES_this(counter{1/1}=10) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,10)
|
|
auto=_DIES_this(counter{1/1}=11) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,11)
|
|
auto=_DIES_this(counter{1/1}=12) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,12)
|
|
auto=_DIES_this(counter{1/1}=13) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,13)
|
|
auto=_DIES_this(counter{1/1}=14) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,14)
|
|
auto=_DIES_this(counter{1/1}=15) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,15)
|
|
auto=_DIES_this(counter{1/1}=16) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,16)
|
|
auto=_DIES_this(counter{1/1}=17) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,17)
|
|
auto=_DIES_this(counter{1/1}=18) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,18)
|
|
auto=_DIES_this(counter{1/1}=19) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,19)
|
|
auto=_DIES_this(counter{1/1}>=20) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,20)
|
|
text=Deathtouch -- Spiteful Squad enters the battlefield with two +1/+1 counters on it. -- When Spiteful Squad dies, put its counters on target creature you control.
|
|
mana={2}{W}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Spitfire Bastion
|
|
auto={T}:Add{R}
|
|
auto={2}{R}{T}:damage:3 target(creature,player)
|
|
text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Spitfire Lagac
|
|
auto=_LANDFALL_damage:1 opponent
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Splendid Agony
|
|
target=creature
|
|
auto=counter(-1/-1,1)
|
|
auto=counter(-1/-1,1) target(creature)
|
|
text=Distribute two -1/-1 counters among one or two target creatures.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Splendor Mare
|
|
abilities=lifelink,cycling
|
|
autohand=__CYCLING__({1}{W})
|
|
autohand=@cycled(this|myHand):name(Put lifelink counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
text=Lifelink -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Splendor Mare, put a lifelink counter on target creature you control.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Elk Unicorn
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Splicer's Skill
|
|
auto=token(Golem,Artifact Creature Golem,3/3)
|
|
text=Create a 3/3 colorless Golem artifact creature token. -- Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Split the Party
|
|
auto=choice name(Target opponent) target(<halfuptype:creature:opponentbattlefield>creature|opponentbattlefield) moveTo(ownerhand)
|
|
auto=choice name(Target yourself) target(<halfuptype:creature:mybattlefield>creature|mybattlefield) moveTo(ownerhand)
|
|
text=Choose target player. Return half the creatures they control to their owner's hand, rounded up.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Splitting Slime
|
|
auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,3) && clone all(this)
|
|
text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Ooze
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Spoils of Adventure
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=life:3 controller
|
|
auto=draw:3 controller
|
|
text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- You gain 3 life and draw three cards.
|
|
mana={4}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spoils of Blood
|
|
auto=token(Horror,Creature Horrror,type:creature[fresh]:graveyard/type:creature[fresh]:graveyard,black)
|
|
text=Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spoils of War
|
|
auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
|
|
mana={X}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spoils of the Hunt
|
|
other={2}{S(treasure|myBattlefield)} name(Sacrifice 1 treasure)
|
|
otherrestriction=type(treasure|mybattlefield)~morethan~0,type(creature|mybattlefield)~morethan~0
|
|
restriction=type(creature|mybattlefield)~morethan~0
|
|
autohand={0}{S(treasure|myBattlefield)}{S(treasure|myBattlefield)}{S(treasure|myBattlefield)} restriction{type(treasure|mybattlefield)~morethan~2}:name(Sacrifice 3 treasures) name(Sacrifice 3 treasures) activate castcard(normal kicked!:3:!)
|
|
autohand={1}{S(treasure|myBattlefield)}{S(treasure|myBattlefield)} restriction{type(treasure|mybattlefield)~morethan~1}:name(Sacrifice 2 treasures) name(Sacrifice 2 treasures) activate castcard(normal kicked!:2:!)
|
|
auto=ifnot paid(alternative) then if compare(kicked)~equalto~0 then name(Creature deals damage) name(Creature deals damage) name(Creature deals damage) target(creature|myBattlefield) transforms((,newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) ueot
|
|
auto=if compare(kicked)~equalto~2 then name(Creature gets 2/0) name(Creature gets 2/0) target(creature|myBattlefield) transforms((,newability[2/0],newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) ueot
|
|
auto=if compare(kicked)~equalto~3 then name(Creature gets 3/0) name(Creature gets 3/0) target(creature|myBattlefield) transforms((,newability[3/0],newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) ueot
|
|
auto=if paid(alternative) then name(Creature gets 1/0) name(Creature gets 1/0) target(creature|myBattlefield) transforms((,newability[1/0],newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) ueot
|
|
text=Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spontaneous Flight
|
|
target=creature
|
|
auto=2/2 ueot
|
|
auto=transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever
|
|
text=Target creature gets +2/+2 until end of turn. Put a flying counter on it.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spore Swarm
|
|
auto=create(Saproling:creature Saproling:1/1:green:)*3
|
|
text=Create three 1/1 green Saproling creature tokens.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sporecrown Thallid
|
|
auto=lord(other Fungus|myBattlefield) +1/+1
|
|
auto=lord(other Saproling|myBattlefield) +1/+1
|
|
text=Each other creature you control that's a Fungus or Saproling gets +1/+1.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sporeweb Weaver
|
|
abilities=reach
|
|
auto=cantbetargetof(*[blue])
|
|
auto=_ENRAGE_life:1 controller && token(Saproling Spo)
|
|
text=Reach, hexproof from blue -- Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sporogenesis
|
|
auto=@each my upkeep:may counter(0/0,1,Fungus) target(creature[-token])
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.1.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.2.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*2
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.3.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*3
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.4.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*4
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.5.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*5
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.6.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*6
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.7.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*7
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.8.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*8
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.9.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*9
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.10.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*10
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.11.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*11
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.12.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*12
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.13.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*13
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.14.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*14
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.15.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*15
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.16.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*16
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.17.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*17
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.18.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*18
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.19.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*19
|
|
auto=@movedTo(graveyard) from(creature[counter{0/0.20.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*20
|
|
auto=_DIES_removeallcounters(0/0,1,Fungus) all(creature|battlefield)
|
|
text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Spreading Flames
|
|
auto=thisforeach(variable{6}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
|
|
text=Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
|
|
mana={6}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Spreading Insurrection
|
|
abilities=storm
|
|
target=creature|opponentbattlefield
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spreading Rot
|
|
target=land
|
|
auto=destroy
|
|
auto=life:-2 targetcontroller
|
|
text=Destroy target land. Its controller loses 2 life.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spring // Mind
|
|
abilities=hasaftermath,asflash
|
|
flashback={4}{U}{U} name(Mind)
|
|
restriction=can play sorcery
|
|
auto=ifnot paid(flashback) then name(Search basic land) target(land[basic]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
|
|
auto=if paid(flashback) then draw:2 controller
|
|
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Springbloom Druid
|
|
aicode=may sacrifice target(land|myBattlefield) && activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
|
|
auto=may name(Sacrifice a land) sacrifice target(land|myBattlefield) && name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend limit:1
|
|
text=When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Springjack Pasture
|
|
auto={T}:add{C}
|
|
auto={4}{T}:token(Goat,Creature Goat,0/1,white)
|
|
auto={T}{S(*[goat]|mybattlefield)}:add{W} && life:1 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}:add{G} && life:1 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}:add{U} && life:1 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}:add{R} && life:1 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}:add{B} && life:1 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W} && life:2 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G} && life:2 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U} && life:2 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R} && life:2 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B} && life:2 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W} && life:3 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G} && life:3 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U} && life:3 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R} && life:3 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B} && life:3 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}(W}(W}(W} && life:4 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G} && life:4 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U} && life:4 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R} && life:4 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B} && life:4 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W} && life:5 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G} && life:5 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U} && life:5 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R} && life:5 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B} && life:5 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W} && life:6 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G} && life:6 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U} && life:6 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R} && life:6 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B} && life:6 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W} && life:7 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G} && life:7 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U} && life:7 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R} && life:7 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B} && life:7 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W}(W} && life:8 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G}{G} && life:8 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U}{U} && life:8 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R}{R} && life:8 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B} && life:8 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W}(W}(W} && life:9 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G}{G}{G} && life:9 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U}{U}{U} && life:9 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R}{R}{R} && life:9 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B} && life:9 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W}(W}(W}(W} && life:10 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} && life:10 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} && life:10 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} && life:10 controller
|
|
auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} && life:10 controller
|
|
text={T}: Add {C} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Springjaw Trap
|
|
abilities=flash
|
|
auto={4}{T}{S}:damage:3 target(player,creature,planeswalker)
|
|
text=Flash -- {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Springmane Cervin
|
|
auto=life:2 controller
|
|
text=When Springmane Cervin enters the battlefield, you gain 2 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elk
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Springmantle Cleric
|
|
abilities=sunburst
|
|
auto=counter(1/1,sunburst)
|
|
text=Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elf Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sprite Dragon
|
|
abilities=flying,haste
|
|
auto=@movedto(*[-creature]|myStack):counter(1/1,1)
|
|
text=Flying, haste -- Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.
|
|
mana={U}{R}
|
|
type=Creature
|
|
subtype=Faerie Dragon
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sprout Swarm
|
|
other={convoke} name(Convoke)
|
|
auto=token(Saproling,Creature Saproling,1/1,green)
|
|
buyback={4}{G}
|
|
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sproutback Trudge
|
|
abilities=trample
|
|
autoexile=thisforeach(variable{lifegain}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{lifegain}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{lifegain}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=@each my secondmain restriction{compare(lifegain)~morethan~0}:name(Can play from graveyard) transforms((,newability[canplayfromgraveyard])) ueot
|
|
text=This spell costs {X} less to cast, where X is the amount of life you gained this turn. -- Trample -- At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.
|
|
mana={7}{G}{G}
|
|
type=Creature
|
|
subtype=Fungus Beast
|
|
power=9
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Sprouting Renewal
|
|
other={convoke} name(Convoke)
|
|
auto=choice create(Elf Knight:creature Elf Knight:2/2:green,white:vigilance)
|
|
auto=choice destroy target(artifact,enchantment)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one -- Create a 2/2 green and white Elf Knight creature token with vigilance. -- Destroy target artifact or enchantment.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Spy Eye
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this):may moveto(myhand) all(*[zpos=1]|opponentlibrary)
|
|
text=Flying -- Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Eye Spy
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Squad Captain
|
|
abilities=vigilance
|
|
auto=foreach(other creature|mybattlefield)counter(1/1,1)
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Squad Commander
|
|
auto=token(Kor Warrior,Creature Kor Warrior,1/1,white)*calculateparty
|
|
auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creatures get 1/0 and indestructible) name(creatures get 1/0 and indestructible) all(creature|myBattlefield) transforms((,newability[1/0],newability[indestructible])) ueot
|
|
text=When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Kor Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Squallmonger
|
|
auto={2}:damage:1 all(creature[flying]) && damage:1 all(player)
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) all(creature[flying]) && damage:1 all(player)?donothing!$ opponent])) forever
|
|
text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Monger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Squandered Resources
|
|
auto=this(variable{plandg}>0) {S(land[manag]|mybattlefield)}:Add{G}
|
|
auto=this(variable{plandu}>0) {S(land[manau]|mybattlefield)}:Add{U}
|
|
auto=this(variable{plandr}>0) {S(land[manar]|mybattlefield)}:Add{R}
|
|
auto=this(variable{plandb}>0) {S(land[manab]|mybattlefield)}:Add{B}
|
|
auto=this(variable{plandw}>0) {S(land[manaw]|mybattlefield)}:Add{W}
|
|
auto=this(variable{plandc}>0) {S(land[cmana]|mybattlefield)}:Add{C}
|
|
text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.
|
|
mana={B}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Square Up
|
|
target=creature
|
|
auto=becomes(,4/4) ueot
|
|
text=Target creature has base power and toughness 4/4 until end of turn.
|
|
mana={1}{GU}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Squash
|
|
target=creature,planeswalker
|
|
other={1}{R} name(Cast with giant)
|
|
otherrestriction=type(giant|mybattlefield)~morethan~0
|
|
restriction=type(giant|mybattlefield)~equalto~0
|
|
auto=damage:6
|
|
text=This spell costs {3} less to cast if you control a Giant. -- Squash deals 6 damage to target creature or planeswalker.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Squeaking Pie Sneak
|
|
abilities=fear
|
|
otherrestriction=type(*[goblin]|myhand)~lessthan~2
|
|
other={4}{B}
|
|
restriction=type(*[goblin]|myhand)~morethan~1
|
|
text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Squealing Devil
|
|
abilities=fear
|
|
other={X}{B}{R} name(Pay with B)
|
|
auto=ifnot paid(alternative) then sacrifice
|
|
auto=target(creature) X/0 ueot
|
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.
|
|
mana={X}{1}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Squee, the Immortal
|
|
abilities=canplayfromexile,CanPlayFromGraveyard
|
|
text=You may cast Squee, the Immortal from your graveyard or from exile.
|
|
mana={1}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Squire's Devotion
|
|
target=creature
|
|
auto=1/1
|
|
auto=lifelink
|
|
auto=token(Vampire,creature Vampire,1/1,white,lifelink)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Squirrel
|
|
type=Creature
|
|
subtype=Squirrel
|
|
power=1
|
|
toughness=1
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Squirrel Sanctuary
|
|
auto=token(Squirrel,Creature Squirrel,1/1,green)
|
|
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):may pay({1}) name(Pay 1 and return to hand) moveTo(ownerhand)
|
|
text=When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. -- Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.
|
|
mana={G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Squirrel Sovereign
|
|
auto=lord(other squirrel|myBattlefield) 1/1
|
|
text=Other Squirrels you control get +1/+1.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Squirrel Noble
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stadium Vendors
|
|
auto=choice Add{R}{R}
|
|
auto=choice Add{W}{W}
|
|
auto=choice Add{U}{U}
|
|
auto=choice Add{B}{B}
|
|
auto=choice Add{G}{G}
|
|
text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Staff of the Ages
|
|
auto=all(creature|battlefield) transforms((,newability[-forestwalk],newability[-swampwalk],newability[-islandwalk],newability[-mountainwalk],newability[-plainswalk])) forever
|
|
text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Staggering Insight
|
|
target=creature
|
|
auto=1/1
|
|
auto=lifelink
|
|
auto=@combatdamaged(player) from(mytgt):draw:1 controller
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
|
|
mana={W}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Stain the Mind
|
|
other={convoke} name(Convoke)
|
|
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
|
|
auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(<anyamount>creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Stalking Leonin
|
|
auto={0}:name(reveal the opponent) this(counter{0/0.1.StalkingEffect}<1) name(reveal the opponent) transforms((,newability[name(Move to exile) name(Move to exile) target(creature[attacking]|opponentbattlefield) moveto(exile)],newability[counter(0/0.1.StalkingEffect)])) oneshot
|
|
text=When Stalking Leonin enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Cat Archer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Stalking Predator
|
|
abilities=menace,nightbound
|
|
backside=Shady Traveler
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Shady Traveler
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=black
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Stalwart Pathlighter
|
|
abilities=vigilance
|
|
auto=@each my combatbegins restriction{coven}:name(All creatures gain indestructible) all(creature|myBattlefield) transforms((,newability[indestructible])) ueot
|
|
text=Vigilance -- Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Stalwart Valkyrie
|
|
abilities=flying
|
|
other={1}{W}{E(creature|mygraveyard)} name(Exile creature)
|
|
text=You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. -- Flying
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Angel Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stampede Rider
|
|
abilities=trample
|
|
auto=@each combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then 1/1 ueot
|
|
text=Trample -- At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Satyr
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Stampeding Horncrest
|
|
auto=aslongas(dinosaur|myBattlefield) haste
|
|
text=Stampeding Horncrest has haste as long as you control another Dinosaur.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Stand // Deliver
|
|
other={2}{U} name(Deliver)
|
|
auto=ifnot paid(alternative) then prevent:2 target(creature)
|
|
auto=if paid(alternative) then moveto(ownerhand) target(*|battlefield)
|
|
text=Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Star Pupil
|
|
auto=counter(1/1)
|
|
auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,1)
|
|
auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2)
|
|
auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3)
|
|
auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4)
|
|
auto=_DIES_this(counter{1/1}=5) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,5)
|
|
auto=_DIES_this(counter{1/1}=6) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,6)
|
|
auto=_DIES_this(counter{1/1}=7) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,7)
|
|
auto=_DIES_this(counter{1/1}=8) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,8)
|
|
auto=_DIES_this(counter{1/1}=9) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,9)
|
|
auto=_DIES_this(counter{1/1}=10) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,10)
|
|
auto=_DIES_this(counter{1/1}=11) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,11)
|
|
auto=_DIES_this(counter{1/1}=12) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,12)
|
|
auto=_DIES_this(counter{1/1}=13) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,13)
|
|
auto=_DIES_this(counter{1/1}=14) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,14)
|
|
auto=_DIES_this(counter{1/1}=15) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,15)
|
|
auto=_DIES_this(counter{1/1}=16) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,16)
|
|
auto=_DIES_this(counter{1/1}=17) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,17)
|
|
auto=_DIES_this(counter{1/1}=18) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,18)
|
|
auto=_DIES_this(counter{1/1}=19) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,19)
|
|
auto=_DIES_this(counter{1/1}>=20) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,20)
|
|
text=Star Pupil enters the battlefield with a +1/+1 counter on it. -- When Star Pupil dies, put its counters on target creature you control.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Star of Extinction
|
|
target=land
|
|
auto=destroy
|
|
auto=damage:20 all(creature,planeswalker)
|
|
text=Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
|
|
mana={5}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Star-Crowned Stag
|
|
auto=_ATTACKING_tap target(creature|opponentBattlefield)
|
|
text=Whenever Star-Crowned Stag attacks, tap target creature defending player controls.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Elk
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Starfield Mystic
|
|
auto=lord(enchantment|mycastingzone) altercost(colorless,-1)
|
|
auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1,1)
|
|
text=Enchantment spells you cast cost {1} less to cast. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Starlit Mantle
|
|
abilities=flash
|
|
target=creature|myBattlefield
|
|
auto=1/1
|
|
auto=teach(creature) opponentshroud ueot
|
|
text=Flash -- Enchant creature you control -- When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Starnheim Aspirant
|
|
auto=lord(*[angel]|mycastingzone) changecost(colorless:-2) forcedalive
|
|
text=Angel spells you cast cost 2 less to cast.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Starnheim Courser
|
|
abilities=flying
|
|
auto=lord(*[artifact;enchantment]|mycastingzone) changecost(colorless:-1) forcedalive
|
|
text=Flying -- Artifact and enchantment spells you cast cost {1} less to cast.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Starnheim Unleashed
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={X}{X}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=ifnot paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)
|
|
auto=if paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)*xx
|
|
text=Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. -- Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={2}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Start // Finish
|
|
abilities=hasaftermath
|
|
flashback={2}{B}{S(creature|mybattlefield)} name(Finish)
|
|
otherrestriction=can play sorcery,type(creature|myBattlefield)~morethan~0,type(creature|battlefield)~morethan~1
|
|
auto=ifnot paid(flashback) then token(Warrior,Creature Warrior,1/1,white,vigilance)*2
|
|
auto=if paid(flashback) then destroy target(creature|battlefield)
|
|
text=Create two 1/1 white Warrior creature tokens with vigilance. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Start from Scratch
|
|
auto=choice name(Deal 1 damage) target(player,creature,planeswalker) damage:1
|
|
auto=choice name(Destroy artifact) target(artifact|battlefield) destroy
|
|
text=Choose one -- Start from Scratch deals 1 damage to any target. -- Destroy target artifact.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Startle
|
|
target=creature
|
|
auto=-2/0 ueot
|
|
auto=name(Create zombie) token(Zombie Dec)
|
|
auto=draw:1 controller
|
|
text=Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) -- Draw a card.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Startling Development
|
|
abilities=cycling
|
|
target=creature
|
|
auto=ueot transforms((removetypes))
|
|
auto=ueot transforms((blue))
|
|
auto=ueot transforms((Serpent))
|
|
auto=ueot transforms((,setpower=4,settoughness=4))
|
|
autohand=__CYCLING__({1})
|
|
text=Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. -- Cycling {1} ({1}, Discard this card: Draw a card.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Static Discharge
|
|
target=player,creature,planeswalker
|
|
auto=damage:3plushascntperpetualchargeplusend
|
|
auto=all(Static Discharge|myzones) counter(0/0.1.PerpetualCharge)
|
|
text=Static Discharge deals X damage to any target, where X is 3 plus the number of charge counters on Static Discharge. Then put a perpetual charge counter on this card and each card named Static Discharge in your hand, library, and graveyard.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Static Orb
|
|
auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2
|
|
auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2
|
|
text=As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Status // Statue
|
|
other={2}{B}{G} name(Statue)
|
|
auto=if paid(alternative) then target(*[creature;artifact;enchantment]) destroy
|
|
auto=ifnot paid(alternative) then target(creature) transforms((,newability[1/1],newability[deathtouch])) ueot
|
|
text=Target creature gets +1/+1 and gains deathtouch until end of turn. -- Destroy target artifact, creature, or enchantment.
|
|
mana={BG}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Staunch Shieldmate
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Dwarf Soldier
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Staunch Throneguard
|
|
abilities=vigilance
|
|
auto=_MONARCH_CONTROLLER_
|
|
text=Vigilance -- When Staunch Throneguard enters the battlefield, you become the monarch.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Steadfast Armasaur
|
|
abilities=vigilance
|
|
auto=@combat(attacking,blocking) source(this):transforms((,newability[{1}{W}{T}:damage:toughness target(creature[attacking;blocking])])) ueot
|
|
text=Vigilance -- {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Steadfast Paladin
|
|
abilities=lifelink
|
|
text=Lifelink
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dwarf Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Steadfast Sentinel
|
|
abilities=vigilance
|
|
autograveyard={4}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Steadfast Sentry
|
|
abilities=vigilance
|
|
auto=_DIES_counter(1/1) target(creature|myBattlefield)
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Steady Aim
|
|
target=creature
|
|
auto=Untap
|
|
auto=+1/+4
|
|
auto=reach
|
|
text=Untap target creature. It gets +1/+4 and gains reach until end of turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Stealth Mission
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1,2)
|
|
auto=unblockable
|
|
text=Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Steel Dromedary
|
|
auto=tap(noevent)
|
|
auto=counter(1/1,2)
|
|
auto=this(counter{1/1}>=1) doesnotuntap
|
|
auto=@each my combatbegins restriction{compare(hascnt11)~morethan~0}:may name(Move 1/1 counter) all(this) counter(1/1,-1) && target(creature) counter(1/1)
|
|
text=Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. -- Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. -- At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Camel
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Steel Hellkite
|
|
abilities=flying
|
|
auto={2}:name(Gains 1/0) 1/0 ueot
|
|
auto=@combatdamageof(player) from(this):name(Hellkite Effect) counter(0/0.1.HellkiteEffect)
|
|
auto=@combatdamagefoeof(player) from(this):name(Hellkite Effect) counter(0/0.1.HellkiteOppoEffect)
|
|
auto=@each endofturn restriction{compare(hascnthellkiteeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.HellkiteEffect)
|
|
auto=@each endofturn restriction{compare(hascnthellkiteoppoeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.HellkiteOppoEffect)
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{0}:name(X=0) all(*[-land;manacost=0]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{0}:name(X=0) all(*[-land;manacost=0]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{1}:name(X=1) all(*[-land;manacost=1]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{1}:name(X=1) all(*[-land;manacost=1]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{2}:name(X=2) all(*[-land;manacost=2]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{2}:name(X=2) all(*[-land;manacost=2]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{3}:name(X=3) all(*[-land;manacost=3]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{3}:name(X=3) all(*[-land;manacost=3]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{4}:name(X=4) all(*[-land;manacost=4]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{4}:name(X=4) all(*[-land;manacost=4]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{5}:name(X=5) all(*[-land;manacost=5]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{5}:name(X=5) all(*[-land;manacost=5]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{6}:name(X=6) all(*[-land;manacost=6]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{6}:name(X=6) all(*[-land;manacost=6]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{7}:name(X=7) all(*[-land;manacost=7]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{7}:name(X=7) all(*[-land;manacost=7]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{8}:name(X=8) all(*[-land;manacost=8]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{8}:name(X=8) all(*[-land;manacost=8]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{9}:name(X=9) all(*[-land;manacost=9]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{9}:name(X=9) all(*[-land;manacost=9]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{10}:name(X=10) all(*[-land;manacost=10]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{10}:name(X=10) all(*[-land;manacost=10]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{11}:name(X=11) all(*[-land;manacost=11]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{11}:name(X=11) all(*[-land;manacost=11]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{12}:name(X=12) all(*[-land;manacost=12]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{12}:name(X=12) all(*[-land;manacost=12]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{13}:name(X=13) all(*[-land;manacost=13]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{13}:name(X=13) all(*[-land;manacost=13]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{14}:name(X=14) all(*[-land;manacost=14]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{14}:name(X=14) all(*[-land;manacost=14]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{15}:name(X=15) all(*[-land;manacost=15]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{15}:name(X=15) all(*[-land;manacost=15]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{16}:name(X=16) all(*[-land;manacost=16]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{16}:name(X=16) all(*[-land;manacost=16]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{17}:name(X=17) all(*[-land;manacost=17]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{17}:name(X=17) all(*[-land;manacost=17]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{18}:name(X=18) all(*[-land;manacost=18]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{18}:name(X=18) all(*[-land;manacost=18]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{19}:name(X=19) all(*[-land;manacost=19]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{19}:name(X=19) all(*[-land;manacost=19]|myBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteOppoEffect)}{20}:name(X=20) all(*[-land;manacost>=20]|opponentBattlefield) destroy
|
|
auto={C(0/0.-1.HellkiteEffect)}{20}:name(X=20) all(*[-land;manacost>=20]|myBattlefield) destroy
|
|
text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Steel Leaf Champion
|
|
auto=cantbeblockedby(creature[power<=2])
|
|
text=Steel Leaf Champion can't be blocked by creatures with power 2 or less.
|
|
mana={G}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Knight
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Steel Squirrel
|
|
auto={6}:all(this) rolld6 6 winability donothing winabilityend loseability donothing loseabilityend rolld6end
|
|
auto=@dierolled(*|battlefield) result(5) from(controller):name(Get 5/5) name(Get 5/5) 5/5 ueot
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):name(Get 6/6) name(Get 6/6) 6/6 ueot
|
|
text=Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. -- {6}: Roll a six-sided die.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Squirrel
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Steel-Plume Marshal
|
|
abilities=flying
|
|
auto=_ATTACKING_all(other creature[attacking]|mybattlefield) 2/2 ueot
|
|
text=Flying -- Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Bird Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Steelbane Hydra
|
|
auto=counter(1/1,X)
|
|
auto={2}{G}{C(1/1,-1)}:destroy target(*[enchantment;artifact])
|
|
text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.
|
|
mana={X}{G}{G}
|
|
type=Creature
|
|
subtype=Turtle Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Steelclaw Lance
|
|
auto={3}:equip
|
|
auto={1}:equip target(creature[knight]|myBattlefield)
|
|
auto=teach(creature) 2/2
|
|
text=Equipped creature gets +2/+2. -- Equip Knight {1} -- Equip {3}
|
|
mana={B}{R}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Steelfin Whale
|
|
abilities=affinityartifacts
|
|
auto=@movedTo(artifact|mybattlefield):untap
|
|
text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Whenever an artifact enters the battlefield under your control, untap Steelfin Whale.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Whale
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Steelgaze Griffin
|
|
abilities=flying
|
|
auto=_SECOND_DRAW_2/0 ueot
|
|
text=Flying -- Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Steeple Creeper
|
|
auto={3}{U}:flying
|
|
text={3}{U}: Steeple Creeper gains flying until end of turn.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Frog Snake
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stench of Evil
|
|
auto=foreach(plains|mybattlefield) ability$!name(Destroy plains) destroy noatatarget(plains|mybattlefield)!$ controller && ability$!name(pay 2 or damage 1) pay[[{2}]] name(pay 2 mana) donothing?damage:1 controller!$ controller
|
|
auto=foreach(plains|opponentbattlefield) ability$!name(Destroy plains) destroy noatatarget(plains|mybattlefield)!$ opponent && ability$!name(pay 2 or damage 1) pay[[{2}]] name(pay 2 mana) donothing?damage:1 controller!$ opponent
|
|
text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Step Through
|
|
target=<2>creature|battlefield
|
|
aicode=activate moveTo(myHand) target(wizard|myLibrary)
|
|
autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>wizard|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend
|
|
auto=moveto(ownerhand)
|
|
text=Return two target creatures to their owners' hands. -- Wizardcycling {2} ({2} , Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Stern Dismissal
|
|
target=creature,enchantment
|
|
auto=moveTo(ownerHand)
|
|
text=Return target creature or enchantment an opponent controls to its owner's hand.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Steward of Solidarity
|
|
abilities=vigilance
|
|
auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance)
|
|
auto={T}:exert
|
|
text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stigma Lasher
|
|
abilities=wither
|
|
auto=@damageof(player) from(this):transforms((,newability[nolifegain])) forever
|
|
auto=@damagefoeof(player) from(this):transforms((,newability[nolifegainopponent])) forever
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
|
|
mana={R}{R}
|
|
type=Creature
|
|
subtype=Elemental Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stinging Lionfish
|
|
auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:ability$!name(Choose one) choice name(Tap non-land) tap(noevent) target(*[-land]|battlefield) _ choice name(Untap non-land) untap target(*[-land]|battlefield) _ choice name(Do nothing) donothing!$ controller
|
|
text=Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
|
|
mana={1}{U}
|
|
type=Enchantment Creature
|
|
subtype=Fish
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Stinging Scorpion
|
|
auto=target(creature|opponentbattlefield) -1/-1 ueot
|
|
text=When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
|
|
mana={4}{B}
|
|
type=Host Creature
|
|
subtype=Scorpion
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stinging Shot
|
|
abilities=cycling
|
|
target=creature[flying]
|
|
auto=counter(-1/-1,3)
|
|
autohand=__CYCLING__({2})
|
|
text=Put three -1/-1 counters on target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Stinging Study
|
|
auto=name(Draw and lose life) target(*[iscommander]|mybattlefield,mycommandzone) transforms((,newability[draw:manacost controller],newability[life:-manacost controller])) oneshot
|
|
text=You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Stir the Sands
|
|
abilities=cycling
|
|
auto=token(Zombie,creature Zombie,2/2,black)*3
|
|
autohand=@cycled(this|hand):token(Zombie,creature Zombie,2/2,black)
|
|
autohand=__CYCLING__({3}{B})
|
|
text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Stirring Address
|
|
abilities=overload
|
|
target=creature|mybattlefield
|
|
other={5}{W} name(Overload)
|
|
auto=2/2 ueot
|
|
auto=overload all(creature|myBattlefield) 2/2 ueot
|
|
text=Target creature you control gets +2/+2 until end of turn. -- Overload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Stitcher's Graft
|
|
auto={2}:equip
|
|
auto=teach(creature) 3/3
|
|
auto=teach(creature) transforms((,newability[counter(0/0.1.Hooked)],newability[_ATTACKING_all(this) frozen]))
|
|
auto=lord(*[counter{0/0.1.Hooked}]|mybattlefield) transforms((,newability[this(gear < 1) destroy]))
|
|
text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. -- Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. -- Equip {2}
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Stitcher's Supplier
|
|
auto=deplete:3
|
|
autograveyard=_DIES_deplete:3
|
|
text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Stoic Angel
|
|
abilities=flying,vigilance
|
|
auto=all(creature|mybattlefield) doesnotuntap
|
|
auto=all(creature|opponentbattlefield) doesnotuntap
|
|
auto=@each my untap:untap target(creature[tapped]|mybattlefield)
|
|
auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent
|
|
text=Flying, vigilance -- Players can't untap more than one creature during their untap steps.
|
|
mana={1}{G}{W}{U}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Stoic Farmer
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=if compare(type:land:mybattlefield)~lessthan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
|
|
auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand)
|
|
auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand)
|
|
text=When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle your library. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dwarf Peasant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Stolen Strategy
|
|
auto=@each my upkeep:all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )!
|
|
text=At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
|
|
mana={4}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Stolen Vitality
|
|
target=creature
|
|
auto=3/1 ueot
|
|
auto=if compare(controllerturn)~equalto~1 then transforms((,newability[trample])) ueot
|
|
auto=if compare(controllerturn)~equalto~0 then transforms((,newability[first strike])) ueot
|
|
text=Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Stolen by the Fae
|
|
auto=moveto(ownerhand) target(creature[manacost=X]|battlefield)
|
|
auto=thisforeach(X) create(Faerie:creature Faerie:1/1:blue:flying) controller
|
|
text=Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Stone Haven Pilgrim
|
|
auto=@combat(attacking) source(this) restriction{type(*[artifact;enchantment]|myBattlefield)~morethan~0}:1/1 ueot && lifelink ueot
|
|
text=Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stonebinder's Familiar
|
|
auto=@movedto(*|exile) restriction{during my turn} turnlimited:counter(1/1)
|
|
text=Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Spirit Dog
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Stonebound Mentor
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Whenever one or more cards leave your graveyard, scry 1.
|
|
mana={1}{R}{W}
|
|
type=Creature
|
|
subtype=Spirit Advisor
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Stonecoil Serpent
|
|
abilities=reach,trample
|
|
auto=protection from(*[multicolor])
|
|
auto=counter(1/1,X)
|
|
text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
|
|
mana={X}
|
|
type=Artifact Creature
|
|
subtype=Snake
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Stonerise Spirit
|
|
abilities=flying
|
|
auto={4}{E(*|mygraveyard)}:name(Creature gains flying) target(creature) transforms((,newability[flying])) ueot
|
|
text=Flying -- {4}, Exile a card from your graveyard: Target creature gains flying until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Spirit Bird
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stonewise Fortifier
|
|
auto={4}{W}:preventAllDamage to(this) ueot
|
|
text={4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stonework Packbeast
|
|
auto=becomes(Cleric Rogue Warrior Wizard)
|
|
auto={2}:ability$! name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller
|
|
text=Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. -- {2}: Add one mana of any color.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Stony Strength
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1)
|
|
auto=untap
|
|
text=Put a +1/+1 counter on target creature you control. Untap that creature.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Storm Caller
|
|
auto=damage:2 opponent
|
|
text=When Storm Caller enters the battlefield, it deals 2 damage to each opponent.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Ogre Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Elemental
|
|
abilities=flying
|
|
auto={U}{E(*[zpos=1]|mylibrary)}:tap(noevent) target(creature[flying])
|
|
auto={U}{E(land[zpos=1;snow]|mylibrary)}:1/1 ueot
|
|
text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Storm Fleet Aerialist
|
|
abilities=flying
|
|
auto=if raid then counter(1/1,1)
|
|
text=Flying -- Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Fleet Arsonist
|
|
auto=if raid then ability$!sacrifice target(creature|mybattlefield)!$ opponent
|
|
text=Raid - When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Orc Pirate
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Storm Fleet Pyromancer
|
|
auto=if raid then damage:2 target(creature,player)
|
|
text=Raid - When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Pirate Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Fleet Sprinter
|
|
abilities=unblockable, haste
|
|
text=Haste -- Storm Fleet Sprinter can't be blocked.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Fleet Spy
|
|
auto=if raid then draw:1
|
|
text=Raid - When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Fleet Swashbuckler
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[double strike]))
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm God's Oracle
|
|
auto=_DIES_name(Deeals 3 damage) damage:3 target(player,creature,planeswalker)
|
|
auto={1}:1/-1 ueot
|
|
text={1}: Storm God's Oracle gets +1/-1 until end of turn. -- When Storm God's Oracle dies, it deals 3 damage to any target.
|
|
mana={1}{U}{R}
|
|
type=Enchantment Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Storm Herald
|
|
abilities=haste
|
|
auto=activate castcard(normal) target(<anyamount>aura|myGraveyard) and!( transforms((,newability[unearth],newability[exiledeath])) forever )!
|
|
text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Sculptor
|
|
abilities=unblockable
|
|
auto=moveto(myhand) target(creature|mybattlefield)
|
|
text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Storm Skreelix
|
|
abilities=flying
|
|
auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1)
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Gets 2/0) 2/0 ueot
|
|
text=Flying -- Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.
|
|
type=Creature
|
|
subtype=Drake Horror
|
|
mana={3}{U}{R}
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Storm Strike
|
|
target=creature
|
|
auto=first strike
|
|
auto=+1/+0
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Storm the Citadel
|
|
auto=all(creature|myBattlefield) +2/+2
|
|
auto=all(creature|myBattlefield) @combatdamaged(player,planeswalker) from(this):destroy target(artifact,enchantment)
|
|
text=Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Storm the Festival
|
|
flashback={7}{G}{G}{G}
|
|
aicode=activate transforms((,newability[target(<upto:2>*[-instant;-sorcery;manacost<=5]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto=name(Look top 5 cards) reveal:5 optionone name(Get Creature) target(<upto:2>*[-instant;-sorcery;manacost<=5]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( moveTo(myBattlefield) )! afterrevealedend revealend
|
|
text=Look at the top five cards of your library. Put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. -- Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{G}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Storm the Vault
|
|
auto=@each combatdamage restriction{opponentdamagedbycombat}:token(Treasure Sur)
|
|
auto=@each my upkeep restriction{type(artifact|myBattlefield)~morethan~4}:flip(Vault of Catlacan)
|
|
text=Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
|
|
mana={2}{U}{R}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Storm's Wrath
|
|
auto=damage:4 all(creature,planeswalker)
|
|
text=Storm's Wrath deals 4 damage to each creature and each planeswalker.
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Storm-Charged Slasher
|
|
abilities=nightbound
|
|
backside=Reckless Stormseeker
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@each my combatbegins:name(Creature gets 2/0 and trample) target(creature|mybattlefield) transforms((,newability[2/0],newability[trample])) ueot
|
|
text=At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Reckless Stormseeker
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Storm-Kiln Artist
|
|
auto=foreach(artifact|mybattlefield) 1/0
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Create Treasure) token(Treasure Sur)
|
|
text=Storm-Kiln Artist gets +1/+0 for each artifact you control. -- Magecraft - Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dwarf Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stormcloud Spirit
|
|
abilities=flying
|
|
text=Flying. (This creature can't be blocked except by creatures with flying or reach.)
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Stormfist Crusader
|
|
abilities=menace
|
|
auto=@each my upkeep:life:-1 controller
|
|
auto=@each my upkeep:life:-1 opponent
|
|
auto=@each my upkeep:draw:1 controller
|
|
auto=@each my upkeep:draw:1 opponent
|
|
text=Menace -- At the beginning of your upkeep, each player draws a card and loses 1 life.
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stormscape Battlemage
|
|
abilities=hasotherkicker
|
|
other={2}{U}{W} name(Kicker white)
|
|
kicker={2}{B} name(Kicker black or both)
|
|
auto=if paid(alternative) then life:3 controller
|
|
auto=if paid(kicker) then bury target(creature[-black])
|
|
auto=if paid(kicker) then pay({W}) name(Pay also kicker white) life:3 controller
|
|
text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Metathran Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Stormsurge Kraken
|
|
abilities=opponentshroud
|
|
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
|
auto=@combat(blocked) source(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:may name(Draw 2 cards) draw:2 controller
|
|
text=Hexproof -- Lieutenant - As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Stormwild Capridor
|
|
abilities=flying,noncombatvigor
|
|
text=Flying -- If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird Goat
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Stormwing Entity
|
|
abilities=flying,prowess
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
anyzone=@movedTo(*[instant;sorcery]|mystack) once:changecost(colorless:-2) ueot forcedalive
|
|
anyzone=@movedTo(*[instant;sorcery]|mystack) once:altercost(blue:-1) ueot forcedalive
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. -- Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Stormwing Entity enters the battlefield, scry 2.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Storrev, Devkarin Lich
|
|
abilities=trample
|
|
auto=@combatdamaged(player,planeswalker) from(this):moveto(ownerhand) target(*[creature;planeswalker;-fresh]|mygraveyard)
|
|
text=Trample -- Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.
|
|
mana={1}{B}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Zombie Elf Wizard
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Storvald Effect
|
|
abilities=doublefacedeath,nomovetrigger
|
|
auto=choice name(Creature becomes 7/7) target(creature|battlefield) transforms((,setpower=7,settoughness=7)) ueot
|
|
auto=choice name(Creature becomes 1/1) target(creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot
|
|
auto=choice name(Choose both) target(creature|battlefield) transforms((,setpower=7,settoughness=7,newability[name(Creature becomes 1/1) target(other creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot])) ueot
|
|
text=Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn.
|
|
mana={G}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Storvald, Frost Giant Jarl
|
|
auto=@targeted(creature|mybattlefield) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
|
|
auto=name(Choose one or both) activate castcard(copied noevent named!:storvald effect:!)
|
|
auto=_ATTACKING_name(Choose one or both) activate castcard(copied noevent named!:storvald effect:!)
|
|
text=Ward {3} -- Other creatures you control have ward {3}. -- Whenever Storvald enters the battlefield or attacks, Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn.
|
|
mana={4}{G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Giant
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Story Seeker
|
|
abilities=lifelink
|
|
text=Lifelink
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Dwarf Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Strangling Grasp
|
|
target=*[creature;planeswalker]|opponentbattlefield
|
|
backside=Vengeful Strangler
|
|
text=Enchant creature or planeswalker an opponent controls -- At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent and loses 1 life. // Vengeful Strangler
|
|
type=Enchantment
|
|
subtype=Aura
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Strangling Spores
|
|
target=creature
|
|
auto=-3/-3
|
|
text=Target creature gets -3/-3 until end of turn.
|
|
mana={3}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Stratadon
|
|
abilities=trample
|
|
autoexile=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-1) forcedalive
|
|
text=Domain - Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample
|
|
mana={10}
|
|
type=Artifact Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Stream of Thought
|
|
abilities=hasnokicker,hasreplicate
|
|
target=player
|
|
kicker=multi{2}{U}{U} name(Replicate)
|
|
auto=name(Mill 2 cars) deplete:2
|
|
auto=may name(Return cards form graveyard) target(<upto:4>*|mygraveyard) moveto(mylibrary) and!( shuffle )!
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Stream of Thought) name(Copy Stream of Thought) activate castcard(copied noevent named!:Stream of Thought:!)!$ controller
|
|
text=Target player puts the top four cards of their library into their graveyard. You shuffle up to four cards from your graveyard into your library. -- Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
|
|
mana={U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Street Riot
|
|
auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) +1/+0
|
|
auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) trample
|
|
text=As long as it's your turn, creatures you control get +1/+0 and have trample.
|
|
mana={4}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Strength of Solidarity
|
|
target=creature|myBattlefield
|
|
auto=counter(1/1,calculateparty)
|
|
text=Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Strength of the Pack
|
|
auto=counter(1/1,2) all(creature|mybattlefield)
|
|
text=Put two +1/+1 counters on each creature you control.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Strength of the Tajuru
|
|
kicker=multi{1}
|
|
auto=if compare(kicked)~equalto~0 then name(damage 1 target) name(damage 1 target) target(creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~1 then name(damage 2 targets) name(damage 2 targets) target(<upto:2>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~2 then name(damage 3 targets) name(damage 3 targets) target(<upto:3>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~3 then name(damage 4 targets) name(damage 4 targets) target(<upto:4>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~4 then name(damage 5 targets) name(damage 5 targets) target(<upto:5>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~5 then name(damage 6 targets) name(damage 6 targets) target(<upto:6>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~6 then name(damage 7 targets) name(damage 7 targets) target(<upto:7>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~7 then name(damage 8 targets) name(damage 8 targets) target(<upto:8>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~8 then name(damage 9 targets) name(damage 9 targets) target(<upto:9>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~9 then name(damage 10 targets) name(damage 10 targets) target(<upto:10>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~10 then name(damage 11 targets) name(damage 11 targets) target(<upto:11>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~11 then name(damage 12 targets) name(damage 12 targets) target(<upto:12>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~12 then name(damage 13 targets) name(damage 13 targets) target(<upto:13>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~13 then name(damage 14 targets) name(damage 14 targets) target(<upto:14>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~14 then name(damage 15 targets) name(damage 15 targets) target(<upto:15>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~15 then name(damage 16 targets) name(damage 16 targets) target(<upto:16>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~16 then name(damage 17 targets) name(damage 17 targets) target(<upto:17>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~17 then name(damage 18 targets) name(damage 18 targets) target(<upto:18>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~18 then name(damage 19 targets) name(damage 19 targets) target(<upto:19>creature) counter(1/1,X)
|
|
auto=if compare(kicked)~equalto~19 then name(damage 20 targets) name(damage 20 targets) target(<upto:20>*creature) counter(1/1,X)
|
|
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
|
|
mana={X}{G}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Strict Proctor
|
|
#MISSING:counter ability
|
|
abilities=flying
|
|
text=Flying -- Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Strike It Rich
|
|
auto=token(Treasure Sur)
|
|
flashback={2}{R}
|
|
text=Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Striped Riverwinder
|
|
abilities=opponentshroud,cycling
|
|
autohand=__CYCLING__({U})
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
mana={6}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Strixhaven Stadium
|
|
auto={T}:add{C}
|
|
auto=@combatdamageof(player) from(creature|opponentbattlefield):counter(0/0,-1,Point)
|
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Point)
|
|
auto=@counteradded(0/0,1,Point) from(this) restriction{compare(hascnttime)~morethan~9}:wingame controller
|
|
text={T}: Add {C}. Put a point counter on Strixhaven Stadium. -- Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. -- Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Stromkirk Bloodthief
|
|
auto=@each my endofturn restriction{compare(oplifelost)morethan~0}:name(Put 1/1 counter) counter(1/1)
|
|
text=At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Strongarm Tactics
|
|
auto=ability$!name(Choose one) choice name(Discard Creature) notatarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notatarget(*[-creature]|myhand) reject && life:-4!$ controller
|
|
auto=ability$!name(Choose one) choice name(Discard Creature) notatarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notatarget(*[-creature]|myhand) reject && life:-4!$ opponent
|
|
text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Stronghold Confessor
|
|
abilities=menace
|
|
kicker={3}
|
|
auto=if paid(kicker) then counter(1/1,2)
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Structural Collapse
|
|
target=player
|
|
auto=damage:2 targetedplayer
|
|
auto=ability$!name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=ability$!name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ targetedplayer
|
|
text=Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
|
|
mana={5}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Struggle // Survive
|
|
abilities=hasaftermath
|
|
flashback={1}{G} name(Survive)
|
|
restriction=type(creature|battlefield)~morethan~0
|
|
otherrestriction=can play sorcery
|
|
auto=ifnot paid(flashback) then target(creature|battlefield) damage:type:land:mybattlefield
|
|
auto=if paid(flashback) then all(*|mygraveyard) moveto(mylibrary) && shuffle
|
|
auto=if paid(flashback) then all(*|opponentgraveyard) moveto(opponentlibrary) && shuffle opponent
|
|
text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Struggle for Skemfar
|
|
abilities=foretell
|
|
target=creature|mybattlefield
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|mybattlefield)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Study Break
|
|
target=<upto:2>creature
|
|
auto=tap
|
|
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
|
text=Tap up to two target creatures. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Study Hall
|
|
aicode=activate transforms((,newability[all(*[zpos<=pnumofcommandcast]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={1}{T}:name(Add white mana) add{W} and!( transforms((,newability[@movedto(*[iscommander]|mybattlefield):scry:pnumofcommandcast scrycore delayed dontshow donothing scrycoreend scryend])) ueot )!
|
|
auto={1}{T}:name(Add black mana) add{B} and!( transforms((,newability[@movedto(*[iscommander]|mybattlefield):scry:pnumofcommandcast scrycore delayed dontshow donothing scrycoreend scryend])) ueot )!
|
|
auto={1}{T}:name(Add green mana) add{G} and!( transforms((,newability[@movedto(*[iscommander]|mybattlefield):scry:pnumofcommandcast scrycore delayed dontshow donothing scrycoreend scryend])) ueot )!
|
|
auto={1}{T}:name(Add red mana) add{R} and!( transforms((,newability[@movedto(*[iscommander]|mybattlefield):scry:pnumofcommandcast scrycore delayed dontshow donothing scrycoreend scryend])) ueot )!
|
|
auto={1}{T}:name(Add blue mana) add{U} and!( transforms((,newability[@movedto(*[iscommander]|mybattlefield):scry:pnumofcommandcast scrycore delayed dontshow donothing scrycoreend scryend])) ueot )!
|
|
auto={T}:add{C}
|
|
text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Stuffed Bear
|
|
auto={2}:name(Becomes creature) becomes(Creature Artifact Bear,4/4,green) ueot
|
|
text={2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
|
|
type=Artifact
|
|
mana={2}
|
|
[/card]
|
|
[card]
|
|
name=Stumpsquall Hydra
|
|
auto=if type(*[iscommander]|battlefield)~equalto~0 then counter(1/1,X)
|
|
auto=if type(*[iscommander]|battlefield)~morethan~0 then thisforeach(X) ability$!name(Put 1/1 counter) choice name(Put 1/1 counter on Stumpsquall Hydra) all(mysource) counter(1/1) _ choice name(Put 1/1 counter on a commander) target(*[iscommander]|battlefield) counter(1/1)!$ controller
|
|
text=When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.
|
|
mana={X}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Stunt Double
|
|
abilities=flash
|
|
auto=may copy NotATarget(creature)
|
|
text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Subira, Tulzidi Caravanner
|
|
abilities=haste
|
|
auto={1}:target(other creature[power<=2]) unblockable ueot
|
|
auto={1}{R}{T}:reject all(*|myHand) && transforms((,newability[@combatdamagefoeof(player) from(creature[power<=2]|myBattlefield):draw:1 controller])) ueot
|
|
text=Haste -- {1}: Another target creature with power 2 or less can't be blocked this turn. -- {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sublime Epiphany
|
|
auto=if type(*|stack)~morethan~1 then choice name(Counter target spell) name(Counter target spell) target(*|stack) transforms((,newability[fizzle],newability[ability$!name(Target player draws card) may name(Target player draws card) target(player) draw:1!$ opponent],newability[ability$!name(Return permanent) may name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ opponent],newability[ability$!name(Copy creature) may name(Copy creature) clone target(creature|mybattlefield)!$ opponent])) forever
|
|
auto=choice name(Don't counter any spell) name(Don't counter any spell) transforms((,newability[ability$!name(Target player draws card) may name(Target player draws card) target(player) draw:1!$ controller],newability[ability$!name(Return permanent) may name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ controller],newability[ability$!name(Copy creature) may name(Copy creature) clone target(creature|mybattlefield)!$ controller])) forever
|
|
text=Choose one or more -- Counter target spell. -- Counter target activated or triggered ability. -- Return target nonland permanent to its owner's hand. -- Create a token that's a copy of target creature you control. -- Target player draws a card.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Subterranean Tremors
|
|
auto=this(X>=4) destroy all(artifacts)
|
|
auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) && destroy all(artifacts)
|
|
auto=damage:X all(creature[-flying])
|
|
text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Subtle Strike
|
|
auto=choice name(Target creature gets -1/-1) target(creature) -1/-1 ueot
|
|
auto=choice name(Put a +1/+1 counter) counter(1/1,1) target(creature)
|
|
auto=choice name(Choose both) target(creature) -1/-1 ueot && ability$!name(Put a +1/+1 counter) name(Put a +1/+1 counter) counter(1/1,1) target(creature)!$ controller
|
|
text=Choose one or both -- Target creature gets -1/-1 until end of turn. -- Put a +1/+1 counter on target creature.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Subtlety
|
|
abilities=flash,flying
|
|
other={E(*[blue]|myhand)} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=may name(Choose creature or planeswalker) target(creature,planeswalker|stack) transforms((,newability[choice name(Put on top) moveto(myLibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot
|
|
text=Flash -- Flying -- When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. -- Evoke-Exile a blue card from your hand.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Elemental Incarnation
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Subversive Acolyte
|
|
auto=this(cantargetcard(*[-effect]) {2}:becomes(cleric effect) forever && transforms((,newability[life:-2 controller],newability[1/2 forever],newability[lifelink])) forever
|
|
auto=this(cantargetcard(*[-effect]) {2}:becomes(phyrexian effect) forever && transforms((,newability[life:-2 controller],newability[3/3 forever],newability[trample],newability[@damaged(this):ability$!name(Sacrifice permanents) name(Sacrifice permanents) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller])) forever
|
|
text={2}, Pay 2 life: Choose one. Activate only once. -- Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink. -- Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sudden Breakthrough
|
|
target=creature
|
|
auto=transforms((,newability[2/0],newability[first strike])) ueot
|
|
auto=token(Treasure Sur)
|
|
text=Target creature gets +2/+0 and gains first strike until end of turn. -- Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sudden Demise
|
|
auto=chooseacolor damage:X all (creature[chosencolor]|battlefield) chooseend
|
|
text=Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
|
|
mana={X}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sudden Edict
|
|
target=player
|
|
abilities=split second
|
|
auto=ability$!name(sacrifice) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer
|
|
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Target player sacrifices a creature.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sudden Insight
|
|
auto=if type(*[-land;manacost=0]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=1]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=2]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=3]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=4]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=5]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=6]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=7]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=8]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=9]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=10]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=11]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=12]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=13]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=14]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=15]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=16]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=17]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=18]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost=19]|mygraveyard)~morethan~0 then draw:1 controller
|
|
auto=if type(*[-land;manacost>=20]|mygraveyard)~morethan~0 then draw:1 controller
|
|
text=Draw a card for each different mana value among nonland cards in your graveyard.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sudden Spinnerets
|
|
target=creature
|
|
auto=1/3 ueot
|
|
auto=untap
|
|
auto=transforms((,newability[counter(0/0.1.Reach)],newability[this(counter{0/0.1.Reach}>=1) reach])) forever
|
|
text=Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Suffer the Past
|
|
auto=thisforeach(X) may moveTo(myexile) target(*|opponentgraveyard) && life:1 controller && life:-1 opponent
|
|
text=Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
|
|
mana={X}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Suffocating Blast
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=ability$!name(Deal 3 damage) name(Deal 3 damage) damage:3 target(creature)!$ controller
|
|
text=Counter target spell and Suffocating Blast deals 3 damage to target creature.
|
|
mana={1}{U}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Suffocating Fumes
|
|
abilities=cycling
|
|
auto=all(creature|opponentBattlefield) -1/-1 ueot
|
|
autohand=__CYCLING__({2})
|
|
text=Creatures your opponents control get -1/-1 until end of turn. / Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sulfurous Mire
|
|
auto=tap(noevent)
|
|
text=({T}: Add {B} or {R}.) -- Sulfurous Mire enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Swamp Mountain
|
|
[/card]
|
|
[card]
|
|
name=Sumala Woodshaper
|
|
auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(myhand)
|
|
text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={2}{G}{W}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Summary Dismissal
|
|
auto=all(other *|mystack) spellmover(exile)
|
|
auto=all(*|opponentstack) spellmover(exile)
|
|
text=Exile all other spells and counter all abilities.
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Summary Judgment
|
|
target=creature[tapped]
|
|
auto=_ADDENDUM_ damage:5 else damage:3
|
|
text=Summary Judgment deals 3 damage to target tapped creature. -- Addendum - If you cast this spell during your main phase, it deals 5 damage to that creature instead.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Summoner's Bond
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[@movedto(creature[-chosenname]|mybattlefield):may name(Search library) target(creature[chosenname]|mylibrary) moveto(myhand) and!( shuffle )!],newability[@movedto(creature[chosenname]|mybattlefield):may name(Search library) target(creature[-chosenname]|mylibrary) moveto(myhand) and!( shuffle )!])) forever chooseend
|
|
text=Double agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) -- Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Summoner's Egg
|
|
auto=may name(Exile card from hand) target(*|myhand) imprint
|
|
auto=this(variable{hasevict}>0) transforms((,newability[_DIES_name(Return exiled creature) target(creature[evictname]|myexile) moveto(myBattlefield)]))
|
|
text=Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
|
|
mana={4}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Summoning Trap
|
|
other={0} name(Creature was countered)
|
|
otherrestriction=thisturn(instant|opponentstack)~morethan~0,thisturn(creature|mystack)~morethan~0,type(creature[fresh]|mygraveyard)~morethan~0
|
|
aicode=activate transforms((,newability[target(creature[zpos<=7]|mylibrary) moveto(mybattlefield)],newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot
|
|
auto=name(Look top 7) reveal:7 optionone name(Get a creature) target(<upto:1>creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
|
|
mana={4}{G}{G}
|
|
type=Instant
|
|
subtype=Trap
|
|
[/card]
|
|
[card]
|
|
name=Sun Sentinel
|
|
abilities=vigilance
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sun-Blessed Mount
|
|
auto=may moveto(myhand) target(Huatli^ Dinosaur Knight|mylibrary,mygraveyard)
|
|
text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.
|
|
mana={3}{R}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sun-Collared Raptor
|
|
abilities=trample
|
|
auto={2}{R}:3/0 ueot
|
|
text=Trample -- {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sun-Crested Pterodon
|
|
abilities=flying
|
|
auto=aslongas(dinosaur|myBattlefield) vigilance
|
|
text=Flying -- Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sun-Crowned Hunters
|
|
auto=_ENRAGE_damage:3 target(opponent)
|
|
text=Enrage - Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sunbaked Canyon
|
|
auto={T}{L:1}:Add{R}
|
|
auto={T}{L:1}:Add{W}
|
|
auto={1}{T}{S}:draw:1
|
|
text={T}, Pay 1 life: Add {R} or {W}. -- {1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Sunbird's Invocation
|
|
auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield)
|
|
text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.
|
|
mana={5}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sunblade Angel
|
|
abilities=flying,first strike,vigilance,lifelink
|
|
text=Flying, first strike, vigilance, lifelink
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sunder Shaman
|
|
abilities=oneblocker
|
|
auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield)
|
|
text=Sunder Shaman can't be blocked by more than one creature. -- Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.
|
|
mana={R}{R}{G}{G}
|
|
type=Creature
|
|
subtype=Giant Shaman
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sundering Stroke
|
|
other={R}{R}{R}{R}{R}{R}{R} name(Adamant)
|
|
auto=if casted(this) then if spent({R}{R}{R}{R}{R}{R}{R}) then damage:7 target(<upto:3>player,creature,planeswalker)
|
|
auto=if casted(this) then ifnot spent({R}{R}{R}{R}{R}{R}{R}) then ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller
|
|
auto=if casted(this) then ifnot spent({R}{R}{R}{R}{R}{R}{R}) then thisforeach(variable{3}) ability$!name(Deal 2 damage) name(Deal 2 damage) target(player,creature,planewsalker) damage:2!$ controller
|
|
text=Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
|
|
mana={6}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sundering Titan
|
|
auto=destroy all(land[plains,island,swamp,mountain,forest])
|
|
auto=_DIES_destroy all(land[plains,island,swamp,mountain,forest])
|
|
text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
|
|
mana={8}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=7
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=Sungold Barrage
|
|
target=creature[toughness>=4]
|
|
auto=destroy
|
|
text=Destroy target creature with toughness 4 or greater.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sungold Sentinel
|
|
auto=may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
|
|
auto=@combat(attacking) source(this):may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
|
|
auto={1}{W} restriction{coven}:chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[cantbeblockedby(creature[chosencolor])])) ueot chooseend
|
|
text=Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
mana={1}{W}
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sunhome Stalwart
|
|
abilities=first strike,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
text=First strike -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sunlit Hoplite
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
auto=aslongas(planeswalker[Elspeth]|mybattlefield) 1/0
|
|
text=As long as it's your turn, Sunlit Hoplite has first strike. -- Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Sunmane Pegasus
|
|
abilities=flying
|
|
auto={1}{W}:vigilance && lifelink ueot
|
|
text=Flying -- {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sunrise Cavalier
|
|
abilities=trample,haste
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):name(Put 1/1) counter) target(creature|mybattlefield) counter(1/1)
|
|
text=Trample, haste -- If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
|
|
type=Creature
|
|
subtype=Human Knight
|
|
mana={1}{R}{W}
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sunrise Seeker
|
|
abilities=vigilance
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sunscape Battlemage
|
|
abilities=hasotherkicker
|
|
other={4}{W}{U} name(kicker Blue)
|
|
kicker={1}{G} name(kicker Green or both)
|
|
auto=if paid(alternative) then draw:2 controller
|
|
auto=if paid(kicker) then destroy target(creature[flying])
|
|
auto=if paid(kicker) then pay({2}{U}) name(Pay also kicker blue) draw:2 controller
|
|
text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sunscorched Desert
|
|
auto=damage:1 target(player)
|
|
auto={T}:Add{1}
|
|
text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {1} to your mana pool.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Sunscourge Champion
|
|
auto=transforms((,newability[life:power controller])) ueot
|
|
## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ##
|
|
autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize-{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sunset Pyramid
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=counter(0/0,3,brick)
|
|
auto={2}{T}{counter(0/0,-1,brick)}:name(Draw 1) draw:1 controller
|
|
auto={2}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Sunset Revelry
|
|
auto=if compare(opponentlifetotal)~morethan~compare(lifetotal) then name(Gain 4 life) name(Gain 4 life) life:4 controller
|
|
auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then name(Create human) name(Create human) token(Human,Creature Human,1/1,white)*2
|
|
auto=if compare(ohandcount)~morethan~compare(phandcount) then name(Draw a card) name(Draw a card) draw:1 controller
|
|
text=If an opponent has more life than you, you gain 4 life. -- If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. -- If an opponent has more cards in hand than you, draw a card.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sunstreak Phoenix
|
|
abilities=flying
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
autograveyard=@transformed(*[day;night]|battlefield):may name(Pay and return) pay({1}{R}) name(Pay and return) moveto(mybattlefield) and!( tap(noevent) )!
|
|
text=Flying -- If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. -- When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.
|
|
type=Creature
|
|
subtype=Phoenix
|
|
mana={2}{R}{R}
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Super-Duper Death Ray
|
|
auto=choice name(Damage opponent creature with thoughness 1) damage:1 target(creature[toughness=1]|opponentbattlefield) && damage:3 opponent
|
|
auto=choice name(Damage opponent creature with thoughness 2) damage:2 target(creature[toughness=2]|opponentbattlefield) && damage:2 opponent
|
|
auto=choice name(Damage opponent creature with thoughness 3) damage:3 target(creature[toughness=3]|opponentbattlefield) && damage:1 opponent
|
|
auto=choice name(Damage opponent creature with thoughness 4 or more) damage:4 target(creature[toughness>=4]|opponentbattlefield)
|
|
auto=choice name(Damage your creature with thoughness 1) damage:1 target(creature[toughness=1]|mybattlefield) && damage:3 controller
|
|
auto=choice name(Damage your creature with thoughness 2) damage:2 target(creature[toughness=2]|mybattlefield) && damage:2 controller
|
|
auto=choice name(Damage your creature with thoughness 3) damage:3 target(creature[toughness=3]|mybattlefield) && damage:1 controller
|
|
auto=choice name(Damage your creature with thoughness 4 or more) damage:4 target(creature[toughness>=4]|mybattlefield)
|
|
text=Trample (This spell can deal excess damage to its target's controller.) -- Super-Duper Death Ray deals 4 damage to target creature.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Superior Numbers
|
|
target=creature
|
|
auto=damage:type:creature:mybattlefieldminustype:creature:opponentbattlefieldbattlefieldminusend
|
|
text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
|
|
mana={G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Supernatural Stamina
|
|
target=creature
|
|
auto=transforms((,newability[2/0],newability[inplaytapdeath])) ueot
|
|
text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Supply // Demand
|
|
other={1}{G}{W} name(Demand)
|
|
auto=if paid(alternative) then Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose multicolored card) target(<1>*[multicolor]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=ifnot paid(alternative) then token(Goblin,Creature Goblin,1/1,red)*x
|
|
text=Put X 1/1 green Saproling creature tokens onto the battlefield. // Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.
|
|
mana={X}{G}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Supply Caravan
|
|
auto=if type(creature[tapped]|mybattlefield)~morethan~0 token(Warrior,creature Warrior,1/1,white,vigilance)
|
|
text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Camel
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Supply Runners
|
|
auto=all(creature|mybattlefield) counter(1/1)
|
|
text=When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Supreme Phantom
|
|
abilities=flying
|
|
auto=lord(other spirit|myBattlefield) +1/+1
|
|
text=Flying -- Other Spirits you control get +1/+1.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Supreme Will
|
|
auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack)
|
|
auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Choose one -- Counter target spell unless its controller pays {3}. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Sure-Footed Infiltrator
|
|
auto={T(other creature[rogue]|myBattlefield)}:unblockable ueot
|
|
auto=@combatdamaged(player) from(this):draw:1 controller
|
|
text=Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. -- Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Surge Mare
|
|
auto=cantbeblockedby(creature[green])
|
|
auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$
|
|
auto={1}{U}:2/-2 ueot
|
|
text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn.
|
|
mana={U}{U}
|
|
type=Creature
|
|
subtype=Horse Fish
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Surge to Victory
|
|
target=*[instant;sorcery]|mygraveyard
|
|
auto=moveto(exile) and!( transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):name(Copy exiled card) activate castcard(copied)],newability[all(creature|mybattlefield) manacost/0 ueot])) ueot )!
|
|
text=Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Surgeon General Commander
|
|
#The augment trigger is not supported ATM
|
|
auto=@targeted(creature|myBattlefield) from(Aura|mycastingzone):draw:1 controller
|
|
auto=@mutated(creature|myBattlefield):draw:1 controller
|
|
auto={T}:add{W}
|
|
auto={T}:add{U}
|
|
auto={T}:add{B}
|
|
auto={T}:add{R}
|
|
auto={T}:add{G}
|
|
text=Whenever you augment, enchant, or mutate a creature you control, draw a card. -- {T}: Add {W}, {U}, {B}, {R}, or {G}.
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Wombat Bat Chameleon
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Surly Badgersaur
|
|
auto=@discarded(*[creature]|myHand):all(this) counter(1/1,1)
|
|
auto=@discarded(*[land]|myHand):token(Treasure Sur)
|
|
auto=@discarded(*[-creature,-land]|myHand):name(Fight target creature you don't control) dynamicability<!powerstrike!> target(creature|opponentBattlefield)
|
|
text=Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. -- Whenever you discard a land card, create a treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don't control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Badger Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Surrak Dragonclaw
|
|
abilities=flash,nofizzle
|
|
auto=lord(creature|mystack) nofizzle
|
|
auto=lord(other creature|mybattlefield) trample
|
|
text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample.
|
|
mana={2}{G}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Surtland Elementalist
|
|
other={7}{U}{U} name(Cast wihtout giant)
|
|
otherrestriction=type(giant|myhand)~equalto~0
|
|
restriction=type(giant|myhand)~morethan~0
|
|
auto=_ATTACKING_may name(Cast instant or sorcery) target(*[instant;sorcery]|myhand) activate castcard(normal)
|
|
text=As an additional cost to cast this spell, reveal a Giant card from your hand or pay {2}. -- Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Giant Wizard
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Surtland Flinger
|
|
auto=_ATTACKING_may name(Sacrifice creature) target(other creature|mybattlefield) sacrifice && transforms((,newability[if cantargetcard(giant|*) then damage:twicepower target(player^creature^planeswalker) else damage:power target(player^creature^planeswalker)])) oneshot
|
|
text=Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Berserker
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Surtland Frostpyre
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={2}{U}{U}{R}{T}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend && damage:2 all(creature|battlefield) asSorcery
|
|
text=Surtland Frostpyre enters the battlefield tapped. -- {T}: Add {R}. -- {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Survivors' Bond
|
|
other={1}{G} name(Both)
|
|
target=creature|myGraveyard
|
|
auto=if paid(alternative) then moveTo(myHand) && moveTo(myHand) target(creature[-human]|myGraveyard)
|
|
auto=ifnot paid(alternative) then moveTo(myHand)
|
|
text=Choose one or both -- Return target Human creature card from your graveyard to your hand. -- Return target non-Human creature card from your graveyard to your hand.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Survivors' Encampment
|
|
auto={T}:Add{1}
|
|
auto={T}{T(creature|myBattlefield)}:Add{W}
|
|
auto={T}{T(creature|myBattlefield)}:Add{U}
|
|
auto={T}{T(creature|myBattlefield)}:Add{B}
|
|
auto={T}{T(creature|myBattlefield)}:Add{R}
|
|
auto={T}{T(creature|myBattlefield)}:Add{G}
|
|
text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
|
|
type=Land
|
|
subtype=Desert
|
|
[/card]
|
|
[card]
|
|
name=Suspend
|
|
auto=name(Exile creature) name(Exile creature) target(creature) moveto(myexile) and!( transforms((,newability[counter(0/0.2.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast creature from exile) moveto(myReveal) and!( moveto(myBattlefield) and!( transforms((,newability[moveTo(myBattlefield) and!( if cantargetcard(creature|*) then transforms((,newability[haste])) forever )!])) forever )! )!],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )!
|
|
text=Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Suspicious Bookcase
|
|
abilities=defender
|
|
auto={3}{T}:target(creature) unblockable
|
|
text=Defender (This creature can't attack.) -- {3}, {T}: Target creature can't be blocked this turn.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Suspicious Stowaway
|
|
abilities=unblockable,daybound
|
|
backside=Seafaring Werewolf
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@combatdamaged(player) from(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
text=Suspicious Stowaway can't be blocked. -- Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Rogue Werewolf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Svella, Ice Shaper
|
|
aicode=activate castcard(normal) target(*[-land;zpos<=4]|mylibrary)
|
|
auto={6}{R}{G}{T}:name(Look top 4 cards) reveal:4 optionone name(Cast Spell) target(<1>*[-land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( activate castcard(normal) )! afterrevealedend revealend
|
|
auto={3}{T}:token(Icy Manalith)
|
|
text={3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." -- {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{R}{G}
|
|
type=Legendary Snow Creature
|
|
subtype=Troll Warrior
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Svyelun of Sea and Sky
|
|
auto=aslongas(merfolk|myBattlefield) indestructible >2
|
|
auto=_ATTACKING_draw:1 controller
|
|
auto=@targeted(other *[merfolk]|myBattlefield) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 more) donothing?fizzle])) oneshot
|
|
text=Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. -- Whenever Svyelun attacks, draw a card. -- Other Merfolk you control have ward {1} . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
|
|
mana={1}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk God
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Swab Goblin
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Swaggering Corsair
|
|
auto=if raid then counter(1/1)
|
|
text=Raid - Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Swallow Whole
|
|
target=creature[tapped]
|
|
auto=moveTo(exile) && counter(1/1,1) target(creature[tapped]|myBattlefield)
|
|
text=As an additional cost to cast this spell, tap an untapped creature you control. -- Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
|
|
mana={W}{T(creature|myBattlefield}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Swans of Bryn Argoll
|
|
abilities=flying,undamageable
|
|
auto=@damaged(this) from(*|opponentzones):draw:thatmuch opponent
|
|
auto=@damaged(this) from(*|myzones):draw:thatmuch controller
|
|
text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
|
|
mana={2}{WU}{WU}
|
|
type=Creature
|
|
subtype=Bird Spirit
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Swarm Guildmage
|
|
auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot
|
|
auto={1}{G}{T}:life:2
|
|
text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life.
|
|
mana={B}{G}
|
|
type=Creature
|
|
subtype=Elf Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Swarm Intelligence
|
|
auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
|
|
text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
|
|
mana={6}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Swarm Shambler
|
|
auto=counter(1/1,1)
|
|
auto=@targeted(creature[counter{1/1}]|myBattlefield) from(*|opponentStack):token(Insect,Creature Insect,1/1,green)
|
|
auto={1}{T}:counter(1/1,1) all(this)
|
|
text=Swarm Shambler enters the battlefield with a +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. -- {1}, {T}: Put a +1/+1 counter on Swarm Shambler.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Fungus Beast
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Swarming Goblins
|
|
auto=name(Roll a d20) rolld20 20 winability token(Goblin Los)*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then token(Goblin Los) else token(Goblin Los)*2 loseabilityend rolld20end
|
|
text=When Swarming Goblins enters the battlefield, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-19 | Create two of those tokens. -- 20 | Create three of those tokens.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Swashbuckling
|
|
target=creature
|
|
auto=2/2
|
|
auto=haste
|
|
text=Enchant creature -- Enchanted creature gets +2/+2 and has haste.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Swathcutter Giant
|
|
abilities=vigilance
|
|
auto=_ATTACKING_damage:1 all(creature|opponentBattlefield)
|
|
text=Vigilance -- Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
|
|
mana={4}{R}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Sweep the Skies
|
|
auto=token(Thopter,Artifact Creature Thopter,1/1,flying)*converge
|
|
text=Converge - Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.
|
|
mana={X}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sweet Oblivion
|
|
target=player
|
|
auto=deplete:4
|
|
retrace={3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=Target player puts the top four cards of their library into their graveyard. -- Escape-{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sweet-Gum Recluse
|
|
abilities=flash,reach
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto=target(<anyamount>creature[fresh]|battlefield) counter(1/1,3)
|
|
text=Flash -- Cascade -- Reach -- When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sweltering Suns
|
|
abilities=cycling
|
|
auto=damage:3 all(creature)
|
|
autohand=__CYCLING__({3})
|
|
text=Sweltering Suns deals 3 damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
mana={1}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Swerve
|
|
target=*|stack
|
|
auto=fizzle
|
|
auto=activate castcard(copied noevent)
|
|
text=Change the target of target spell with a single target.
|
|
mana={U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Swift Response
|
|
target=creature[tapped]
|
|
auto=destroy
|
|
text=Destroy target tapped creature.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Swift Warden
|
|
abilities=flash
|
|
auto=target(merfolk|myBattlefield)) opponentshroud ueot
|
|
text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Swiftblade Vindicator
|
|
abilities=double strike, vigilance, trample
|
|
text=Double strike, vigilance, trample
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Swimmer in Nightmares
|
|
auto=this(variable{*|myGraveyard}>6) 3/0
|
|
auto=aslongas(planeswalker[Ashiok]|mybattlefield) unblockable
|
|
text=Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. -- Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Nightmare Merfolk
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Swirling Torrent
|
|
auto=alternative moveTo(ownerlibrary) target(creature)
|
|
auto=alternative moveTo(ownerHand) target(creature)
|
|
other={5}{U} name(Both)
|
|
text=Choose one or both -- Put target creature on top of its owner's library. -- Return target creature to its owner's hand.
|
|
mana={5}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Switcheroo
|
|
target=creature|opponentbattlefield
|
|
auto=moveto(mybattlefield)
|
|
auto=moveto(opponentbattlefield) target(creature|mybattlefield)
|
|
text=Exchange control of two target creatures.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sword of Dungeons & Dragons
|
|
auto={2}:equip
|
|
auto=teach(creature) protection from(cleric)
|
|
auto=teach(creature) protection from(rogue)
|
|
auto=teach(creature) 2/2
|
|
auto=@combatdamaged(player) from(mytgt):token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability winabilityend flipend))) winabilityend flipend)))
|
|
text=Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. -- Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. -- Equip {2}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sword of Hearth and Home
|
|
auto={2}:equip
|
|
auto=teach(creature) protection from green
|
|
auto=teach(creature) protection from white
|
|
auto=teach(creature) 2/2
|
|
auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)],newability[name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)])) oneshot )!
|
|
text=Equipped creature gets +2/+2 and has protection from green and from white. -- Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. -- Equip {2}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sword of Hours
|
|
auto={2}:equip
|
|
auto=teach(creature) transforms((,newability[_ATTACKING_counter(1/1)]))
|
|
auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):name(Roll a d12) rolld12 12 winability counter(1/1.hascnt11) winabilityend loseability if compare(lastrollresult)~morethan~compare(thatmuch) then counter(1/1.hascnt11) loseabilityend rolld12end]))
|
|
text=Whenever equipped creature attacks, put a +1/+1 counter on it. -- Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sword of Sinew and Steel
|
|
auto=teach(creature) 2/2
|
|
auto=teach(creature) protection from black
|
|
auto=teach(creature) protection from red
|
|
auto=@combatdamaged(player) from(mytgt):may destroy target(planeswalker)
|
|
auto=@combatdamaged(player) from(mytgt):may destroy target(artifact)
|
|
auto={2}:equip
|
|
text=Equipped creature gets +2/+2 and has protection from black and from red. -- Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. -- Equip {2}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sword of Truth and Justice
|
|
auto={2}:equip
|
|
auto=teach(creature) protection from white
|
|
auto=teach(creature) protection from blue
|
|
auto=teach(creature) 2/2
|
|
auto=@combatdamaged(player) from(mytgt):_PROLIFERATE_
|
|
auto=@combatdamaged(player) from(mytgt):target(creature|myBattlefield) counter(1/1)
|
|
text=Equipped creature gets +2/+2 and has protection from white and from blue. -- Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Equip {2}
|
|
mana={3}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sword of the Realms
|
|
auto={1}{W}:equip
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) handdeath
|
|
text=Equipped creature gets +2/+0 and has vigilance. -- Whenever equipped creature dies, return it to its owner's hand. -- Equip {1}{W} // {2}{W}{W} Halvar, God of Battle
|
|
mana={1}{W}
|
|
type=Legendary Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Sword-Point Diplomacy
|
|
auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent
|
|
auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent
|
|
auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent
|
|
text=Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sworn Companions
|
|
auto=create(Soldier:creature Soldier:1/1:white:lifelink)*2
|
|
text=Create two 1/1 white Soldier creature tokens with lifelink.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sworn Guardian
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sylvan Anthem
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(creature[green]|myBattlefield):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=lord(creature[green]|myBattlefield) 1/1
|
|
text=Green creatures you control get +1/+1. -- Whenever a green creature enters the battlefield under your control, scry 1.
|
|
mana={G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sylvan Awakening
|
|
auto=all(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,newability[reach],newability[indestructible],newability[haste])) ueot
|
|
auto=@next beginofturn:all(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,newability[reach],newability[indestructible],newability[haste])) ueot
|
|
text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sylvan Brushstrider
|
|
auto=life:2
|
|
text=When Sylvan Brushstrider enters the battlefield, you gain 2 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sylvan Library
|
|
auto=@each my draw:may name(Draw 2 cards) draw:2 && transforms((,newability[name(Choose 2 cards) target(<2>*[fresh]|myhand) transforms((,newability[choice name(Top of library) moveto(mylibrary)],newability[choice name(Pay 4 life) life:-4 controller])) oneshot])) oneshot
|
|
text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Sylvan Offering
|
|
auto=token(Treefolk,Creature Treefolk,X/X,green,tnum.2) opponent
|
|
auto=token(Treefolk,Creature Treefolk,X/X,green,tnum.2) controller
|
|
auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X opponent
|
|
auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X controller
|
|
text=Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield. -- Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.
|
|
mana={X}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Sylvan Shepherd
|
|
abilities=vigilance
|
|
auto=_ATTACKING_name(Roll a d20) rolld20 20 winability life:5 controller winabilityend loseability if compare(lastrollresult)~lessthan~10 then life:1 controller else life:2 controller loseabilityend rolld20end
|
|
text=Vigilance -- Whenever Sylvan Shepherd attacks, roll a d20. -- 1-9 | You gain 1 life. -- 10-19 | You gain 2 life. -- 20 | You gain 5 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Sylvia Brightspear
|
|
abilities=double strike,partner
|
|
auto=lord(dragon|myBattlefield) double strike
|
|
auto=may name(Put partner in hand) target(khorvath brightflame|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike.
|
|
mana={2}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Sylvok Explorer
|
|
auto=this(variable{olandg}>0) {t}:out{g}
|
|
auto=this(variable{olandu}>0) {t}:out{u}
|
|
auto=this(variable{olandr}>0) {t}:out{r}
|
|
auto=this(variable{olandb}>0) {t}:out{b}
|
|
auto=this(variable{olandw}>0) {t}:out{w}
|
|
auto=this(variable{olandc}>0) {t}:out{1}
|
|
text={T}: Add one mana of any color that a land an opponent controls could produce.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Symmetry Sage
|
|
abilities=flying
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Creature has base power 2) target(creature|mybattlefield) transforms((,settoughness=2)) ueot
|
|
text=Flying -- Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Synchronized Spellcraft
|
|
target=creature
|
|
auto=damage:4
|
|
auto=damage:calculateparty targetcontroller
|
|
text=Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Synchronized Strike
|
|
target=<upto:2>creature
|
|
auto=untap
|
|
auto=2/2
|
|
text=Untap up to two target creatures. They each get +2/+2 until end of turn.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Syndicate Guildmage
|
|
auto={1}{W}{T}:tap target(creature[power>=4])
|
|
auto={4}{B}{T}:damage:2 target(opponent)
|
|
text={1}{W}, {T}: Tap target creature with power 4 or greater. -- {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Syndicate Messenger
|
|
abilities=flying
|
|
auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)
|
|
text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Synod Artificer
|
|
auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>creature[-artifact])
|
|
auto={1}{T}:name(Untap 1 artifact) untap target(<1>artifact[-creature])
|
|
auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>creature[-artifact])
|
|
auto={2}{T}:name(Untap 2 artifact) untap target(<2>artifact[-creature])
|
|
auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>creature[-artifact])
|
|
auto={3}{T}:name(Untap 3 artifact) untap target(<3>artifact[-creature])
|
|
auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>creature[-artifact])
|
|
auto={4}{T}:name(Untap 4 artifact) untap target(<4>artifact[-creature])
|
|
auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>creature[-artifact])
|
|
auto={5}{T}:name(Untap 5 artifact) untap target(<5>artifact[-creature])
|
|
auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>creature[-artifact])
|
|
auto={6}{T}:name(Untap 6 artifact) untap target(<6>artifact[-creature])
|
|
auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>creature[-artifact])
|
|
auto={7}{T}:name(Untap 7 artifact) untap target(<7>artifact[-creature])
|
|
auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>creature[-artifact])
|
|
auto={8}{T}:name(Untap 8 artifact) untap target(<8>artifact[-creature])
|
|
auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>creature[-artifact])
|
|
auto={9}{T}:name(Untap 9 artifact) untap target(<9>artifact[-creature])
|
|
auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>creature[-artifact])
|
|
auto={10}{T}:name(Untap 10 artifact) untap target(<10>artifact[-creature])
|
|
auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>creature[-artifact])
|
|
auto={11}{T}:name(Untap 11 artifact) untap target(<11>artifact[-creature])
|
|
auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>creature[-artifact])
|
|
auto={12}{T}:name(Untap 12 artifact) untap target(<12>artifact[-creature])
|
|
auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>creature[-artifact])
|
|
auto={13}{T}:name(Untap 13 artifact) untap target(<13>artifact[-creature])
|
|
auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>creature[-artifact])
|
|
auto={14}{T}:name(Untap 14 artifact) untap target(<14>artifact[-creature])
|
|
auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>creature[-artifact])
|
|
auto={15}{T}:name(Untap 15 artifact) untap target(<15>artifact[-creature])
|
|
auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>creature[-artifact])
|
|
auto={16}{T}:name(Untap 16 artifact) untap target(<16>artifact[-creature])
|
|
auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>creature[-artifact])
|
|
auto={17}{T}:name(Untap 17 artifact) untap target(<17>artifact[-creature])
|
|
auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>creature[-artifact])
|
|
auto={18}{T}:name(Untap 18 artifact) untap target(<18>artifact[-creature])
|
|
auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>creature[-artifact])
|
|
auto={19}{T}:name(Untap 19 artifact) untap target(<19>artifact[-creature])
|
|
auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>creature[-artifact])
|
|
auto={20}{T}:name(Untap 20 artifact) untap target(<20>artifact[-creature])
|
|
text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Vedalken Artificer
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Synthetic Destiny
|
|
auto=count(type:creature:mybattlefield)
|
|
auto=all(creature|myBattlefield) moveto(exile)
|
|
auto=if compare(ishuman)~morethan~0 then thisforeach(variable{countedamount}) ability$!name(Reveal from top) name(Reveal from top) reveal:1 revealuntil(creature|mylibrary) optionone name(Choose creature to play end of turn) target(creature|myreveal) bottomoflibrary and!( transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot )! optiononeend optiontwo name(Put back) all(*|myreveal) moveto(mylibrary) optiontwoend revealend!$ controller
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~1 then target(creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~2 then target(<2>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~3 then target(<3>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~4 then target(<4>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~5 then target(<5>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~6 then target(<6>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~7 then target(<7>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~8 then target(<8>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~9 then target(<9>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~10 then target(<10>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~11 then target(<11>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~12 then target(<12>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~13 then target(<13>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~14 then target(<14>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~15 then target(<15>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~16 then target(<16>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~17 then target(<17>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~18 then target(<18>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~19 then target(<19>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~morethan~19 then target(<20>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot
|
|
text=Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Syr Alin, the Lion's Claw
|
|
abilities=first strike
|
|
auto=_ATTACKING_all(other creature|mybattlefield) 1/1 ueot
|
|
text=First strike -- Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.
|
|
mana={3}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Syr Carah, the Bold
|
|
auto={T}:damage:1 target(player,creature,planeswalker)
|
|
auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller
|
|
auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller
|
|
text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target.
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Syr Elenora, the Discerning
|
|
anyzone=type:*:myhand/4 cdaactive
|
|
auto=draw:1 controller
|
|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters the battlefield, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast.
|
|
mana={3}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=*
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Syr Faren, the Hengehammer
|
|
auto=_ATTACKING_target(creature[attacking]) power/power ueot
|
|
text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
|
|
mana={G}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Syr Gwyn, Hero of Ashvale
|
|
abilities=vigilance,menace
|
|
auto=@combat(attacking) source(creature[geared]|mybattlefield):draw:1 && life:-1 controller
|
|
auto=lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero to a Knight) rehook target(creature[Knight]|mybattlefield) assorcery]))
|
|
text=Vigilance, menace -- Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. -- Equipment you control have equip Knight {0}.
|
|
mana={3}{R}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Syr Konrad, the Grim
|
|
auto=@movedTo(myGraveyard) from(other creature|*):damage:1 opponent
|
|
auto=@movedTo(opponentGraveyard) from(other creature|*):damage:1 opponent
|
|
auto=@movedTo(myHand) from(creature|myGraveyard):damage:1 opponent
|
|
auto=@movedTo(myLibrary) from(creature|myGraveyard):damage:1 opponent
|
|
auto=@movedTo(exile) from(creature|myGraveyard):damage:1 opponent
|
|
auto={1}{B}:deplete:1 && deplete:1 opponent
|
|
text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player puts the top card of their library into their graveyard.
|
|
mana={3}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Sythis, Harvest's Hand
|
|
auto=@movedTo(enchantment|myBattlefield) from(mystack):life:1 controller && draw:1 controller
|
|
text=Whenever you cast an enchantment spell, you gain 1 life and draw a card.
|
|
mana={G}{W}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Nymph
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Szat's Will
|
|
auto=choice name(Sacrifice creature):ability$!name(Sacrifice) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent
|
|
auto=choice name(Exile all cards):token(Thrull,Creature Thrull,0/1,black)*power:highest:creature:opponentGraveyard and!( moveTo(exile) all(*|opponentgraveyard) )!
|
|
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Each opponent sacrifices a creature they control with the greatest power. -- Exile all cards from all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Taborax, Hope's Demise
|
|
abilities=flying
|
|
auto=this(counter{1/1.1}>4) lifelink
|
|
auto=@movedTo(other cleric[-token]|myGraveyard) from(Battlefield):may draw:1 controller && life:-1 controller
|
|
auto=@movedTo(other creature[-token]|myGraveyard) from(Battlefield):counter(1/1,1) all(this)
|
|
text=Flying -- Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. -- Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Demon Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tactical Advantage
|
|
target=creature[blocking;blocked]|myBattlefield
|
|
auto=2/2 ueot
|
|
text=Target blocking or blocked creature you control gets +2/+2 until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tah-Crop Elite
|
|
abilities=flying
|
|
auto=@exerted(this):all(creature|myBattlefield) 1/1
|
|
auto=_ATTACKING_may exert
|
|
text=Flying -- You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Bird Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tah-Crop Skirmisher
|
|
autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Naga Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Taigam, Ojutai Master
|
|
auto=lord(instant,sorcery,dragon|mycastingzone) nofizzle
|
|
auto=@combat(attacking) source(this):name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot
|
|
auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,MasterExile)
|
|
auto=@each my upkeep:foreach(*[counter{0/0.1.MasterExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.MasterExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller
|
|
text=Instant, sorcery, and Dragon spells you control can't be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
|
|
mana={2}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Monk
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Taigam, Sidisi's Hand
|
|
auto=phasealter(remove,draw,controller)
|
|
aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot
|
|
auto=@each my upkeep:name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={B}{T}{E(<anyamount>*|myGraveyard}:target(creature) -1/-1*thatmuch ueot
|
|
text=Skip your draw step. -- At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
|
|
mana={3}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tainted Adversary
|
|
abilities=deathtouch
|
|
auto=choice name(Don't add any counter) donothing
|
|
auto=choice name(Add 1 counter) thisforeach(variable{1}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 2 counters) thisforeach(variable{2}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 3 counters) thisforeach(variable{3}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 4 counters) thisforeach(variable{4}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 5 counters) thisforeach(variable{5}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 6 counters) thisforeach(variable{6}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 7 counters) thisforeach(variable{7}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 8 counters) thisforeach(variable{8}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 9 counters) thisforeach(variable{9}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 10 counters) thisforeach(variable{10}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 11 counters) thisforeach(variable{11}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 12 counters) thisforeach(variable{12}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 13 counters) thisforeach(variable{13}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 14 counters) thisforeach(variable{14}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 15 counters) thisforeach(variable{15}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 16 counters) thisforeach(variable{16}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
|
text=Deathtouch -- When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
|
type=Creature
|
|
subtype=Zombie
|
|
mana={1}{B}
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tainted Remedy
|
|
auto=@lifefoeof(player):name(Loose life instead) life:-twicethatmuch opponent
|
|
text=If an opponent would gain life, that player loses that much life instead.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Taj-Nar Swordsmith
|
|
auto=choice name(Don't pay) donothing
|
|
auto=choice name(X = 0) transforms((,newability[name(Search equipment) target(equipment[manacost=0]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 1) transforms((,newability[pay[[{1}]] name(Pay and search equipment) target(equipment[manacost<=1]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 2) transforms((,newability[pay[[{2}]] name(Pay and search equipment) target(equipment[manacost<=2]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 3) transforms((,newability[pay[[{3}]] name(Pay and search equipment) target(equipment[manacost<=3]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 4) transforms((,newability[pay[[{4}]] name(Pay and search equipment) target(equipment[manacost<=4]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 5) transforms((,newability[pay[[{5}]] name(Pay and search equipment) target(equipment[manacost<=5]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 6) transforms((,newability[pay[[{6}]] name(Pay and search equipment) target(equipment[manacost<=6]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 7) transforms((,newability[pay[[{7}]] name(Pay and search equipment) target(equipment[manacost<=7]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 8) transforms((,newability[pay[[{8}]] name(Pay and search equipment) target(equipment[manacost<=8]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 9) transforms((,newability[pay[[{9}]] name(Pay and search equipment) target(equipment[manacost<=9]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 10) transforms((,newability[pay[[{10}]] name(Pay and search equipment) target(equipment[manacost<=10]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 11) transforms((,newability[pay[[{11}]] name(Pay and search equipment) target(equipment[manacost<=11]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 12) transforms((,newability[pay[[{12}]] name(Pay and search equipment) target(equipment[manacost<=12]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 13) transforms((,newability[pay[[{13}]] name(Pay and search equipment) target(equipment[manacost<=13]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 14) transforms((,newability[pay[[{14}]] name(Pay and search equipment) target(equipment[manacost<=14]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 15) transforms((,newability[pay[[{15}]] name(Pay and search equipment) target(equipment[manacost<=15]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 16) transforms((,newability[pay[[{16}]] name(Pay and search equipment) target(equipment[manacost<=16]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 17) transforms((,newability[pay[[{17}]] name(Pay and search equipment) target(equipment[manacost<=17]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 18) transforms((,newability[pay[[{18}]] name(Pay and search equipment) target(equipment[manacost<=18]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 19) transforms((,newability[pay[[{19}]] name(Pay and search equipment) target(equipment[manacost<=19]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
auto=choice name(X = 20) transforms((,newability[pay[[{20}]] name(Pay and search equipment) target(equipment[manacost<=20]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot
|
|
text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Cat Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tajic, Legion's Edge
|
|
abilities=haste,mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=lord(other creature|myBattlefield) preventAllNoncombatDamage
|
|
auto={R}{W}:first strike ueot
|
|
text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Prevent all noncombat damage that would be dealt to other creatures you control. -- {R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
|
|
mana={1}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tajuru Blightblade
|
|
abilities=deathtouch
|
|
text=Deathtouch.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tajuru Paragon
|
|
aicode=activate target(creature[elf;cleric;warrior;rogue;wizard;zpos<=6]|myLibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-elf;-cleric;-warrior;-rogue;-wizard]|*) then bottomoflibrary)!
|
|
auto=becomes(Cleric Rogue Warrior Wizard)
|
|
kicker={3}
|
|
auto=if paid(kicker) then name(Reveal six cards from top) Reveal:6 revealzone(myLibrary) optionone target(creature[elf;cleric;warrior;rogue;wizard]|reveal) moveTo(ownerHand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. -- Kicker {3} -- When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tajuru Snarecaster
|
|
abilities=reach
|
|
text=Reach.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Rogue
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Take Down
|
|
auto=choice name(Deals 4 damage to target creature with...) damage:4 target(creature[flying])
|
|
auto=choice name(Deals 1 damage to each creature with...) damage:1 all(creature[flying])
|
|
text=Choose one -- Take Down deals 4 damage to target creature with flying. -- Take Down deals 1 damage to each creature with flying.
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Take Heart
|
|
target=creature|myBattlefield
|
|
auto=+2/+2
|
|
auto=foreach(creature[attacking]|mybattlefield) life:1
|
|
text=Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Take Vengeance
|
|
target=creature[tapped]
|
|
auto=destroy
|
|
text=Destroy target tapped creature.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tale's End
|
|
target=*[legendary]|stack
|
|
auto=fizzle
|
|
text=Counter target activated ability, triggered ability, or legendary spell.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tales of the Ancestors
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=if compare(phandcount)~lessthan~compare(ohandcount) then draw:ohandcountminusphandcountminusend controller
|
|
auto=if compare(ohandcount)~lessthan~compare(phandcount) then draw:phandcountminusohandcountminusend opponent
|
|
text=Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. -- Foretell {1}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Talisman of Conviction
|
|
auto={T}:add{C}
|
|
auto={T}:add{R} and!( damage:1 controller )!
|
|
auto={T}:add{W} and!( damage:1 controller )!
|
|
text={T}: Add {1}. -- {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Talisman of Creativity
|
|
auto={T}:add{1}
|
|
auto={T}:add{R} and!( damage:1 controller )!
|
|
auto={T}:add{U} and!( damage:1 controller )!
|
|
text={T}: Add {1}. -- {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Talisman of Curiosity
|
|
auto={T}:add{C}
|
|
auto={T}:add{G} and!( damage:1 controller )!
|
|
auto={T}:add{U} and!( damage:1 controller )!
|
|
text={T}: Add {1}. -- {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Talisman of Hierarchy
|
|
auto={T}:add{C}
|
|
auto={T}:add{B} and!( damage:1 controller )!
|
|
auto={T}:add{W} and!( damage:1 controller )!
|
|
text={T}: Add {1}. -- {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Talisman of Resilience
|
|
auto={T}:add{C}
|
|
auto={T}:add{G} and!( damage:1 controller )!
|
|
auto={T}:add{B} and!( damage:1 controller )!
|
|
text={T}: Add {1}. -- {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tall as a Beanstalk
|
|
target=creature
|
|
auto=teach(creature) +3/+3
|
|
auto=teach(creature) reach
|
|
auto=transforms((Giant))
|
|
text=Enchant creature -- Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Talons of Wildwood
|
|
target=creature
|
|
auto=teach(creature) +1/+1
|
|
auto=teach(creature) trample
|
|
autograveyard={2}{G}:moveto(myhand)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) -- {2}{G}: Return Talons of Wildwood from your graveyard to your hand.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Talruum Piper
|
|
auto=_ATTACKING_all(creature[flying]|opponentBattlefield) mustblock ueot
|
|
text=All creatures with flying able to block Talruum Piper do so.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Minotaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tamiyo's Epiphany
|
|
aicode=activate transforms((,newability[draw:2 controller])) oneshot
|
|
auto=scry:4 scrycore delayed draw:2 controller scrycoreend scryend
|
|
text=Scry 4, then draw two cards.
|
|
mana={3}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tana, the Bloodsower
|
|
abilities=trample,partner
|
|
auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch
|
|
text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elf Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tanazir Quandrix
|
|
abilities=flying,trample
|
|
auto=name(Double the 1/1 counters) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
auto=_ATTACKING_may name(Transform all other creatures) all(creature|mybattlefield) becomes(,power/toughness) ueot
|
|
text=Flying, trample -- When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. -- Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
|
|
mana={3}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tangle Wire
|
|
auto=fading:4
|
|
auto=@each my upkeep restriction{compare(hascntfade)~equalto~4}:ability$!name(Tap artifacts, lands or creatures) target(<4>*[artifact;creature;land]|myBattlefield) tap!$ controller
|
|
auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~4}:ability$!name(Tap artifacts, lands or creatures) target(<4>*[artifact;creature;land]|myBattlefield) tap!$ opponent
|
|
auto=@each my upkeep restriction{compare(hascntfade))~equalto~3}:ability$!name(Tap artifacts, lands or creatures) target(<3>*[artifact;creature;land]|myBattlefield) tap!$ controller
|
|
auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~3}:ability$!name(Tap artifacts, lands or creatures) target(<3>*[artifact;creature;land]|myBattlefield) tap!$ opponent
|
|
auto=@each my upkeep restriction{compare(hascntfade)~equalto~2}:ability$!name(Tap artifacts, lands or creatures) target(<2>*[artifact;creature;land]|myBattlefield) tap!$ controller
|
|
auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~2}:ability$!name(Tap artifacts, lands or creatures) target(<2>*[artifact;creature;land]|myBattlefield) tap!$ opponent
|
|
auto=@each my upkeep restriction{compare(hascntfade)~equalto~1}:ability$!name(Tap artifacts, lands or creatures) target(*[artifact;creature;land]|myBattlefield) tap!$ controller
|
|
auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~1}:ability$!name(Tap artifacts, lands or creatures) target(*[artifact;creature;land]|myBattlefield) tap!$ opponent
|
|
text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tangleclaw Werewolf
|
|
auto=if cantargetcard(*[fresh]|*) then if compare(isflipped)~equalto~0 then if type(Vildin-Pack Alpha|mybattlefield)~morethan~0 then may name(Transform Horror Werewolf) name(Transform Horror Werewolf) name(Transform Horror Werewolf) flip(Fibrous Entangler)
|
|
auto={6}{G}:flip(Fibrous Entangler)
|
|
text=Tangleclaw Werewolf can block an additional creature each combat. -- {6}{G}: Transform Tangleclaw Werewolf.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Werewolf Horror
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tangled Florahedron
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Tangled Vale)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Tangled Vale) name(Tangled Vale) flip(Tangled Vale) forcetype(land)
|
|
auto={T}:add{G}
|
|
text={T}: Add {G}. // Tangled Vale
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tangled Vale
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
text=Tangle Vale enters the battlefield tapped. -- {T}: Add {G}. // {1}{G} Tangled Florahedron
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Tanglepool Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
text=Tanglepool Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {G} or {U}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Tangletrap
|
|
auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Deals 5 damage) name(Deals 5 damage) target(creature[flying]|battlefield) damage:5
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy
|
|
text=Choose one -- Tangletrap deals 5 damage to target creature with flying. -- Destroy target artifact.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tapping at the Window
|
|
flashback={2}{G}
|
|
aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
|
|
auto=name(Look top 3 cards) reveal:3 optionone name(Get Creature) target(<upto:1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tar Fiend
|
|
auto=choice name(Don't sacrifice any creature) donothing
|
|
auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && counter(1/1,2) all(this) && ability$!name(Discard 1 card) reject notatarget(*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creature) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && counter(1/1,4) all(this) && ability$!name(Discard 2 cards) reject notatarget(<2>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creature) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && counter(1/1,6) all(this) && ability$!name(Discard 3 cards) reject notatarget(<3>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creature) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && counter(1/1,8) all(this) && ability$!name(Discard 4 cards) reject notatarget(<4>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creature) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && counter(1/1,10) all(this) && ability$!name(Discard 5 cards) reject notatarget(<5>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creature) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && counter(1/1,12) all(this) && ability$!name(Discard 6 cards) reject notatarget(<6>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creature) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && counter(1/1,14) all(this) && ability$!name(Discard 7 cards) reject notatarget(<7>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creature) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && counter(1/1,16) all(this) && ability$!name(Discard 8 cards) reject notatarget(<8>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creature) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && counter(1/1,18) all(this) && ability$!name(Discard 9 cards) reject notatarget(<9>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creature) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && counter(1/1,20) all(this) && ability$!name(Discard 10 cards) reject notatarget(<10>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creature) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && counter(1/1,22) all(this) && ability$!name(Discard 11 cards) reject notatarget(<11>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creature) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && counter(1/1,24) all(this) && ability$!name(Discard 12 cards) reject notatarget(<12>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creature) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && counter(1/1,26) all(this) && ability$!name(Discard 13 cards) reject notatarget(<13>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creature) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && counter(1/1,28) all(this) && ability$!name(Discard 14 cards) reject notatarget(<14>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creature) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && counter(1/1,30) all(this) && ability$!name(Discard 15 cards) reject notatarget(<15>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creature) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && counter(1/1,32) all(this) && ability$!name(Discard 16 cards) reject notatarget(<16>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creature) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && counter(1/1,34) all(this) && ability$!name(Discard 17 cards) reject notatarget(<17>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creature) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && counter(1/1,36) all(this) && ability$!name(Discard 18 cards) reject notatarget(<18>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creature) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && counter(1/1,38) all(this) && ability$!name(Discard 19 cards) reject notatarget(<19>*|myhand)!$ opponent
|
|
auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creature) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && counter(1/1,40) all(this) && ability$!name(Discard 20 cards) reject notatarget(<20>*|myhand)!$ opponent
|
|
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Taranika, Akroan Veteran
|
|
abilities=vigilance
|
|
auto=_ATTACKING_target(other creature|myBattlefield) transforms((,setpower=4,settoughness=4,newability[untap],newability[indestructible])) ueot
|
|
text=Vigilance -- Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
|
|
mana={1}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Targ Nar, Demon-Fang Gnoll
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Pack tactics) all(creature[attacking]|myBattlefield) 1/0 ueot
|
|
auto={2}{R}{G}:name(Double power and toughness) power/toughness ueot
|
|
text=Pack tactics - Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. -- {2}{R}{G}: Double Targ Nar's power and toughness until end of turn.
|
|
mana={R}{G}
|
|
type=Legendary Creature
|
|
subtype=Gnoll
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Target Minotaur
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tariff
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing'sacrifice])) oneshot!$ controller
|
|
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing'sacrifice])) oneshot!$ opponent
|
|
auto=if compare(convertedcost:highest:creature:mybattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing'sacrifice])) oneshot!$ controller
|
|
text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tasha's Hideous Laughter
|
|
auto=all(*[zpos<=oppototalmana20]|opponentlibrary) moveto(exile)
|
|
text=Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
|
|
mana={1}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Task Mage Assembly
|
|
auto=aslongas(creature|battlefield) sacrifice <1
|
|
auto={2}:damage:1 target(creature) asSorcery
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) damage:1 notatarget(creature|opponentBattlefield)?donothing!$ opponent])) forever asSorcery
|
|
text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Taste of Death
|
|
auto=sacrifice notatarget(<3>creature|mybattlefield)
|
|
auto=ability$! sacrifice notatarget(<3>creature|mybattlefield) !$ opponent
|
|
auto=token(Food)*3
|
|
text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tattered Mummy
|
|
auto=_DIES_life:-2 opponent
|
|
text=When Tattered Mummy dies, each opponent loses 2 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Jackal
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tatyova, Benthic Druid
|
|
auto=_LANDFALL_life:1 && draw:1
|
|
text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
|
|
mana={3}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Taunt
|
|
auto=all(creature|opponentbattlefield) transforms((,newability[phaseaction[my upkeep sourceinplay]:mustattack ueot])) oneshot
|
|
text=During target player's next turn, creatures that player controls attack you if able.
|
|
mana={U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Taunting Arbormage
|
|
kicker={3}
|
|
auto=if paid(kicker) then target(creature) lure ueot
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tavern Ruffian
|
|
abilities=daybound
|
|
backside=Tavern Smasher
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Tavern Smasher
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Warrior Werewolf
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tavern Scoundrel
|
|
auto=@coinflipped(*|battlefield) result(won) from(controller):name(Create treasures) token(Treasure Sur)*2
|
|
auto={1}{T}{S(other *|myBattlefield)}:flipacoin winability donothing winabilityend loseability donothing loseabilityend flipend
|
|
text=Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") -- {1}, {T}, Sacrifice another permanent: Flip a coin.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tavern Smasher
|
|
abilities=nightbound
|
|
backside=Tavern Ruffian
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
text=Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tavern Ruffian
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tazeem Raptor
|
|
abilities=flying
|
|
auto=may moveTo(ownerHand) target(land|myBattlefield)
|
|
text=Flying -- When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tazeem Roilmage
|
|
kicker={4}
|
|
auto=if paid(kicker) then moveTo(myHand) target(*[instant;sorcery]|myGraveyard)
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- When Tazeem Whirlwind Mage enters the battlefield, if this creature was kicked, return target instant or sorcery card from your graveyard to your hand.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tazri, Beacon of Unity
|
|
aicode=activate moveTo(myHand) target(<upto:2>creature[ally;cleric;rogue;warrior;wizard;zpos<=6]|myLibrary)
|
|
autocommandzone=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto={2U}{2B}{2R}{2G}:name(Reveal six cards from top) reveal:6 optionone name(Get cards) target(<upto:2>creature[ally;cleric;rogue;warrior;wizard]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=This spell costs {1} less to cast for each creature in your party. -- {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={4}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Teach by Example
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
|
|
mana={UR}{UR}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Teachings of the Archaics
|
|
auto=if compare(type:*:opponenthand)~morethan~compare(type:*:myhand) then if compare(type:*:opponenthandminustype:*:myhandminusend)~lessthan~4 then draw:2 controller
|
|
auto=if compare(type:*:opponenthandminustype:*:myhandminusend)~morethan~3 then draw:3 controller
|
|
text=If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
subtype=Lesson
|
|
[/card]
|
|
[card]
|
|
name=Team Pennant
|
|
auto={3}:equip
|
|
auto={1}:rehook target(creature[token]|mybattlefield)
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) vigilance
|
|
auto=teach(creature) trample
|
|
text=Equipped creature gets +1/+1 and has vigilance and trample. -- Equip creature token {1} -- Equip {3}
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Team Spirit
|
|
auto=choice name(Target opponent) all(creature|opponentbattlefield) 1/1 ueot
|
|
auto=choice name(Target controller) all(creature|mybattlefield) 1/1 ueot
|
|
text=All creatures controlled by target player and his or her teammates get +1/+1 until end of turn.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tectonic Giant
|
|
auto=@targeted(this) from(*|opponentcastingzone):ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent) _ choice name(Exile cards) moveto(myexile) all(*[zpos<=2]|mylibrary) && target(*[fresh]|myexile) may activate castcard(normal)!$ controller
|
|
text=Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, Choose one -- Tectonic Giant deals 3 damage to each opponent. -- Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental Giant
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tectonic Hellion
|
|
abilities=haste
|
|
auto=_ATTACKING_if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then sacrifice target(<2>land|mybattlefield) else ability$!name(Sacrifice 2 lands) notatarget(<2>land|mybattlefield) sacrifice!$ opponent
|
|
text=Haste -- Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Hellion
|
|
power=8
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tectonic Reformation
|
|
abilities=cycling
|
|
auto=lord(land|myhand) transform((newability[__CYLCLING__({R})]))
|
|
autohand=__CYCLING__({2})
|
|
text=Each land card in your hand has cycling {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Teeterpeak Ambusher
|
|
auto={2}{R}:2/0 ueot
|
|
text={2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Ageless Insight
|
|
auto=replacedraw if compare(currentphase)~equalto~3 then draw:1 noreplace else draw:2 noreplace
|
|
text=If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
|
|
mana={2}{U}{U}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Protection
|
|
abilities=exiledeath
|
|
auto=all(*|myBattlefield) phaseout
|
|
auto=token(Teferi's Protection,Emblem,0/0,indestructible,shroud,cantchangelife,controllershroud,notrigger) and!( transforms((,newability[@each my untap:sacrifice])) forever )!
|
|
text=Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) -- Exile Teferi's Protection.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Protege
|
|
auto={1}{U}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot
|
|
text={1}{U}, {T}: Draw a card, then discard a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Sentinel
|
|
auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0
|
|
text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=2
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Time Twist
|
|
target=*|mybattlefield
|
|
auto=(blink)ueot
|
|
text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Tutelage
|
|
auto=draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot
|
|
auto=@drawof(player):deplete:2 opponent
|
|
text=When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. -- Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Teferi's Wavecaster
|
|
abilities=flash
|
|
auto=choice name(Search Library) may moveto(myHand) target(Teferi^ Timeless Voyager|myLibrary) && shuffle
|
|
auto=choice name(Search Graveyard) may moveto(myHand) target(Teferi^ Timeless Voyager|myGraveyard)
|
|
text=Flash -- When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Mage of Zhalfir
|
|
abilities=flash
|
|
auto=lord(creature|mycastingzone) flash
|
|
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery.
|
|
mana={2}{U}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Telepathy
|
|
abilities=showopponenthand
|
|
text=Your opponents play with their hands revealed.
|
|
mana={U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Teleportation Circle
|
|
auto=@each my end:may name(Exile creature or artifact) target(*[creature;artifact]|mybattlefield) moveto(exile) and!( moveto(ownerbattlefield) )!
|
|
text=At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Temmet, Vizier of Naktamun
|
|
auto=@each my combatbegins:target(creature[token]|mybattlefield) transforms((,newability[1/1],newability[unblockable])) ueot
|
|
autograveyard={3}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
|
|
mana={W}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tempered Sliver
|
|
auto=all(creature[sliver]|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(1/1)]))
|
|
text=Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tempered Veteran
|
|
auto={W}{T}:counter(1/1,1) target(creature[counter{1/1.1}])
|
|
auto={4}{W}{W}{T}: counter(1/1,1) target(creature)
|
|
text={W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. -- {4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tempest Caller
|
|
auto=tap all(creature|opponentbattlefield)
|
|
text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tempest Djinn
|
|
abilities=flying
|
|
auto=foreach(island[basic]|myBattlefield) 1/0
|
|
text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control.
|
|
mana={U}{U}{U}
|
|
type=Creature
|
|
subtype=Djinn
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Temple Altisaur
|
|
auto=lord(other dinosaur|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_0/-1 ueot]))
|
|
text=If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Temple Thief
|
|
auto=cantbeblockedby(creature[auras>=1])
|
|
auto=cantbeblockedby(enchantment creature)
|
|
text=Temple Thief can't be blocked by enchanted creatures or enchantment creatures.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Temple of Aclazotz
|
|
auto={T}:Add{B}
|
|
auto={T}{S(creature|mybattlefield)}:life:storedtoughness
|
|
text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Temple of the Dragon Queen
|
|
auto=if compare(type:dragon:myhand)~equalto~0 then tap(noevent)
|
|
auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend
|
|
text=As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. -- As Temple of the Dragon Queen enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Temporal Extortion
|
|
auto=ability$!name(Choose one) choice name(Pay half life and counter) life:-halfdownlifetotal controller _ choice name(Extra turn) turns:+1 opponent!$ opponent
|
|
text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one.
|
|
mana={B}{B}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Temporal Machinations
|
|
target=creature
|
|
auto=moveTo(ownerHand)
|
|
auto=aslongas(artifact|myBattlefield) draw:1
|
|
text=Return target creature to its owner's hand. If you control an artifact, draw a card.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tempted by the Oriq
|
|
target=*[creature;planeswalker;manacost<=3]|opponentbattlefield
|
|
auto=moveto(mybattlefield)
|
|
text=For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
|
|
mana={1}{U}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tempting Contract
|
|
auto=@each my upkeep:if compare(genrand2)~equalto~0 then token(Treasure Sur) && token(Treasure Sur) opponent
|
|
text=At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tempting Witch
|
|
auto=token(Food)
|
|
auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player)
|
|
text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Temur Charger
|
|
facedown={3}
|
|
autofacedown=aslongas(*[green]|myhand) {0}:name(Reveal green card and turn) morph
|
|
autofaceup=name(Creature gains trample) target(creature) transforms((,newability[trample])) ueot
|
|
text=Morph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Temur Charger is turned face up, target creature gains trample until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Horse
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tenacious Hunter
|
|
auto=aslongas(creature[counter(-1/-1)]|battlefield) vigilance
|
|
auto=aslongas(creature[counter(-1/-1)]|battlefield) deathtouch
|
|
text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tend the Pests
|
|
auto=thisforeach(storedpower>0) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.
|
|
mana={B}{G}{S(creature|mybattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tendershoot Dryad
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ lord(Saproling|myBattlefield) 2/2
|
|
auto=@each upkeep:create(saproling:creature saproling:1/1:green)
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of each upkeep, create a 1/1 green Saproling creature token. -- Saprolings you control get +2/+2 as long as you have the city's blessing.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tentacle,Nad
|
|
type=Creature
|
|
subtype=Tentacle
|
|
power=1
|
|
toughness=1
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Tentative Connection
|
|
anyzone=if type(creature[menace]|myBattlefield)~morethan~0 then changecost(colorless:-3) forcedalive
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
|
text=This spell costs {3} less to cast if you control a creature with menace. -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tenth District Guard
|
|
auto=target(creature) 0/1 ueot
|
|
text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tenth District Legionnaire
|
|
abilities=haste
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@targeted(this):counter(1/1) && _SCRY_(1)
|
|
text=Haste -- Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.
|
|
mana={R}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tenth District Veteran
|
|
abilities=vigilance
|
|
auto=_ATTACKING_untap target(other creature|mybattlefield)
|
|
text=Vigilance -- Whenever Tenth District Veteran attacks, untap another target creature you control.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tenured Inkcaster
|
|
auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1)!$ controller
|
|
auto=@combat(attacking) source(creature[counter{1/1}]|myBattlefield):life:-1 opponent && life:1 controller
|
|
text=When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. -- Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Vampire Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tergrid's Lantern
|
|
auto={T}:target(player) ability$!name(Choose one) choice name(Loose 3 life) life:-3 controller _ choice name(Discard a card) reject notatarget(*|myhand) _ choice name(Sacrifice non-land permanent) sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer
|
|
auto={3}{B}:untap all(this)
|
|
text={T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. -- {3}{B}: Untap Tergrid's Lantern. // {3}{B}{B} Tergrid, God of Fright
|
|
mana={3}{B}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tergrid's Shadow
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={2}{B}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ opponent
|
|
auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ controller
|
|
text=Each player sacrifices two creatures. -- Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tergrid, God of Fright
|
|
abilities=menace
|
|
other={3}{B} name(Tergrid's Lantern)
|
|
otherrestriction=can play artifact,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Tergrid's Lantern)
|
|
autostack=if paid(alternative) then flip(Tergrid's Lantern) forcetype(Legendary Artifact)
|
|
auto=@sacrificed(*[-token]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:all(trigger[to]) moveto(myreveal) and!( transforms((,newability[choice name(Put on battlefield) moveTo(myBattlefield)],newability[choice name(Don't put on battlefield) moveto(ownerGraveyard)])) oneshot )!
|
|
auto=@discarded(*[-instant;-sorcery]|opponenthand) restriction{compare(isflipped)~equalto~0}:all(trigger[to]) moveto(myreveal) and!( transforms((,newability[choice name(Put on battlefield) moveTo(myBattlefield)],newability[choice name(Don't put on battlefield) moveto(ownerGraveyard)])) oneshot )!
|
|
text=Menace -- Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card onto the battlefield under your control from their graveyard. // {3}{B} Tergrid's Lantern
|
|
mana={3}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Terminal Agony
|
|
target=creature
|
|
abilities=madness
|
|
auto=destroy
|
|
autoexile=restriction{discarded} pay({B}{R}) name(pay B R to cast) activate name(pay B R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
text=Destroy target creature. -- Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
mana={2}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Terramorph
|
|
auto=name(Search library) target(land[basic]|mylibrary) moveto(myBattlefield) and!( shuffle )!
|
|
auto=_REBOUND_
|
|
text=Search your library for a basic land card, put it onto the battlefield, then shuffle. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Territorial Allosaurus
|
|
kicker={2}{G}
|
|
auto=if paid(kicker) then transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Territorial Boar
|
|
auto=@movedTo(creature[power>=4|myBattlefield):+1/+1 ueot
|
|
auto=@movedTo(creature[power>=4|myBattlefield):vigilance ueot
|
|
text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Territorial Hammerskull
|
|
auto=_ATTACKING_tap target(creature|opponentbattlefield)
|
|
text=Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Territorial Hellkite
|
|
abilities=flying,haste
|
|
auto=_ATTACKING_frozen
|
|
text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Territorial Kavu
|
|
anyzone=pbasiclandtypes/pbasiclandtypes cdaactive
|
|
auto=_ATTACKING_transforms((,newability[choice name(Discard and draw) target(*|myHand) transforms((,newability[reject],newability[draw:1 controller])) oneshot],newability[choice name(Exile a card) target(*|graveyard) moveto(exile)],newability[choice name(Do nothing) donothing])) oneshot
|
|
text=Domain - Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. -- Whenever Territorial Kavu attacks, Choose one -- Discard a card. If you do, draw a card. -- Exile up to one target card from a graveyard.
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Territorial Scythecat
|
|
abilities=trample
|
|
auto=_LANDFALL_counter(1/1,1)
|
|
text=Trample -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Terror of Mount Velus
|
|
abilities=flying,double strike
|
|
auto=lord(creatures|myBattlefield) double strike ueot oneshot
|
|
text=Flying, double strike -- When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn.
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Terror of the Peaks
|
|
abilities=flying
|
|
auto=@targeted(this) from(*|opponentzones):life:-3 opponent
|
|
auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[name(Deals damages to any target) name(Deals damages to any target) target(player^creature^planeswalker) dynamicability<!powerstrike!>])) oneshot
|
|
text=Flying -- Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. -- Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Teshar, Ancestor's Apostle
|
|
abilities=flying
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield)
|
|
text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Bird Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Test of Faith
|
|
target=creature
|
|
auto=prevent:3 ueot
|
|
auto=counter(1/1,3)
|
|
text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Test of Talents
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|stack
|
|
auto=transforms((,newability[fizzle],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) transforms((,newability[moveto(exile)],newability[draw:1 controller])) oneshot],newability[all(*[share!name!]|mylibrary) moveto(exile) and!( shuffle )!])) oneshot
|
|
text=Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tetsuko Umezawa, Fugitive
|
|
auto=lord(creature[power<=1]|myBattlefield) unblockable
|
|
auto=lord(creature[toughness<=1]|myBattlefield) unblockable
|
|
text=Creatures you control with power or toughness 1 or less can't be blocked.
|
|
mana={1}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tetzimoc, Primal Death
|
|
abilities=deathtouch
|
|
autohand={B} restriction{myturnonly}:name(Put a prey counter on target creature) name(Put a prey counter on target creature) target(creature) counter(0/0,1,Prey)
|
|
auto=all(creature[counter{0/0.1.Prey}]|battlefield) destroy
|
|
text=Deathtouch -- {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. -- When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.
|
|
mana={4}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Elder Dinosaur
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Teyo's Lightshield
|
|
auto=counter(1/1) target(creature|myBattlefield)
|
|
text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Teysa Karlov
|
|
auto=lord(creature[token]|mybattlefield) vigilance
|
|
auto=lord(creature[token]|mybattlefield) lifelink
|
|
text=If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Creature tokens you control have vigilance and lifelink.
|
|
mana={2}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Advisor
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret's Betrayal
|
|
target=creature
|
|
auto=destroy
|
|
auto=choice name(Search Library) may moveto(myhand) target(Tezzeret^ Master of Metal|myLibrary) && shuffle
|
|
auto=choice name(Search Graveyard) may moveto(myhand) target(Tezzeret^ Master of Metal|myGraveyard)
|
|
text=Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret's Gatebreaker
|
|
aicode=activate target(*[blue;artifact;zpos<=5]|mylibrary) moveto(myhand)
|
|
auto=name(look) reveal:5 optionone name(Get blue or artifact card) target(<upto:1>*[blue;artifact]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={5}{U}{T}{S}:all(creature|mybattlefield) transforms((,newability[unblockable])) ueot
|
|
text=When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret's Strider
|
|
auto=aslongas(planeswalker[tezzeret]|myBattlefield) menace
|
|
text=As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Thalia's Geistcaller
|
|
abilities=lifelink
|
|
auto=@movedTo(*|stack) from(mygraveyard):token(Spirit,Creature Spirit,1/1,white,flying)
|
|
auto={S(creature[spirit]|myBattlefield)}:indestructible ueot
|
|
text=Lifelink -- Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Thalisse, Reverent Medium
|
|
auto=@each endofturn:token(Spirit,Creature Spirit,1/1,flying)*type:*[token;fresh]:mybattlefield
|
|
text=At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
|
|
mana={3}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Thallid Omnivore
|
|
auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot
|
|
auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2
|
|
text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thallid Soothsayer
|
|
auto={2}{S(creature|myBattlefield)}:draw:1
|
|
text={2}, Sacrifice a creature: Draw a card.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thantis, the Warweaver
|
|
abilities=vigilance, reach
|
|
auto=lord(creature) mustattack
|
|
auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1)
|
|
text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
|
|
mana={3}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Spider
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Thassa's Intervention
|
|
aicode=activate target(*[zpos<=X]|mylibrary) moveto(myhand) and!( all(*[zpos<=X]) moveto(myreveal) and!( bottomoflibrary )! )!
|
|
auto=choice name(Look X cards) reveal:X optionone name(Get 2 cards) target(<upto:2>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=choice name(Counter target spell) target(*|stack) transforms((,newability[pay[[{value:twicestoredx}]] name(pay {X}{X} mana) donothing?fizzle])) oneshot
|
|
text=Choose one -- Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. -- Counter target spell unless its controller pays twice {X}.
|
|
mana={X}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thassa's Oracle
|
|
aicode=activate target(*[zpos<=manaU]|mylibrary) moveto(mylibrary)
|
|
auto=name(Look X cards) reveal:manaU optionone name(Get a Card) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo target(<manaU>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=if compare(restriction[*|zpos>=manaU]) then wingame
|
|
text=When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thassa, Deep-Dwelling
|
|
abilities=Indestructible
|
|
auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature))
|
|
auto=@each my endstep:may target(other creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
|
|
auto={3}{U}:tap target(other creature)
|
|
text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. -- At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. -- {3}{U}: Tap another target creature.
|
|
mana={3}{U}
|
|
type=Legendary Enchantment Creature
|
|
subtype=God
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Thaumatic Compass
|
|
auto={3}{T}:moveto(myhand) target(basic|mylibrary)
|
|
auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca)
|
|
text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Thaumaturge's Familiar
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- When Thaumaturge's Familiar enters the battlefield, scry 1.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=The Akroan War
|
|
auto=name(Gain control of creature) target(creature|opponentbattlefield) steal
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) lord(creature|opponentbattlefield) mustattack uynt
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]) dynamicability<!mytgt powerstrike itself!> && sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Gain control of target creature for as long as The Akroan War remains on the battlefield. -- II - Until your next turn, creatures your opponents control attack each combat if able. -- III - Each tapped creature deals damage to itself equal to its power.
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Antiquities War
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=reveal:5 optionone name(Get artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Atropal
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
type=Legendary Creature
|
|
subtype=God Horror
|
|
power=4
|
|
toughness=4
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=The Bears of Littjara
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Shapeshifter,Creature Shapeshifter,2/2,blue,changeling)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Transform shapeshifters) target(<anyamount>shapeshifter|mybattlefield) transforms((,setpower=4,settoughness=4)) forever
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may name(Choose a creature or planeswalker) target(*[creature;planeswalker]|battlefield) transforms((,newability[counter(0/0.1.BearsEffect)],newability[all(creature[power>=4]|mybattlefield) name(Deals damage) transforms((,newability[damage:power all(*[counter{0/0.1.BearsEffect}]|battlefield)])) oneshot],newability[phaseaction[endofturn once] counter(0/0.-1.BearsEffect)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 2/2 blue Shapeshifter creature token with changeling. -- II - Any number of target Shapeshifter creatures you control have base power and toughness 4/4. -- III - Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
|
|
mana={1}{G}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Biblioplex
|
|
aicode=activate moveTo(myhand) target(*[instant;sorcery;zpos=1]|mylibrary)
|
|
auto={T}:add{C}
|
|
auto={2}{T} restriction{type(*|myhand)~equalto~0}:name(Look top card) reveal:1 optionone target(<upto:1>*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(Put back or graveyard) target(<1>*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend
|
|
auto={2}{T} restriction{type(*|myhand)~equalto~7}:name(Look top card) reveal:1 optionone target(<upto:1>*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(Put back or graveyard) target(<1>*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend
|
|
text={T}: Add {C}. -- {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=The Big Idea
|
|
auto={2}{BR}{BR}{T}:all(this) rolld6 6 winability token(Brainiac,Creature Brainiac,1/1,red)*lastrollresult winabilityend loseability token(Brainiac,Creature Brainiac,1/1,red)*lastrollresult loseabilityend rolld6end
|
|
text={2}{BR}{BR}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. -- Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
|
|
mana={4}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Brainiac Villain
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=The Binding of the Titans
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=deplete:3 opponent
|
|
auto=deplete:3 controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Choose one) choice name(Don't exile any card) donothing _ choice name(Exile 1 card) moveto(exile) target(<1>*|graveyard) && life:1 controller _ choice name(Exile 2 cards) moveto(exile) target(<2>*|graveyard) && life:2 controller!$ controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveto(myhand) target(*[land;creature]|mygraveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player puts the top three cards of their library into their graveyard. -- II - Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. -- III - Return target creature or land card from your graveyard to your hand.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Birth of Meletis
|
|
aicode=activate target(land[basic,Plains]|mylibrary) moveto(myhand)
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) token(Wall,Bir)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:2 controller && sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. -- II - Create a 0/4 colorless Wall artifact creature token with defender. -- III - You gain 2 life.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Blackstaff of Waterdeep
|
|
abilities=doesnotuntap
|
|
auto=@each my untap:if cantargetcard(*[tapped]|mybattlefield) then may name(Untap Blackstaff of Waterdeep) name(Untap Blackstaff of Waterdeep) untap
|
|
auto={1}{U}{T}:name(Animate Walking Statue) target(other artifact|mybattlefield) transforms((,newability[aslongas(The Blackstaff of Waterdeep[tapped]|myBattlefield) becomes(Artifact Creature^4/4)])) forever asSorcery
|
|
text=You many choose not to untap The Blackstaff of Waterdeep during your untap step. -- Animate Walking Statue-{1}{U}, {T}: Another target artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.
|
|
mana={U}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Bloodsky Massacre
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Demon,Creature Demon Berserker,2/3,red,menace)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(berserker|mybattlefield) transforms((,newability[_ATTACKING_draw:1 controller && life:-1 controller])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) foreach(berserker|mybattlefield) add{R} doesntempty
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 2/3 red Demon Berserker creature token with menace. -- II - Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. -- III - Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
|
|
mana={1}{B}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Book of Exalted Deeds
|
|
auto=@each my endofturn restriction{compare(lifegain)~morethan~2}:name(Create Angel) token(Angel,Creature Angel,3/3,flying,white)
|
|
auto={W}{W}{W}{T}{E}:name(Put enlightened counter) target(angel|battlefield) transforms((,newability[counter(0/0.1.Enlightened)],newability[this(counter{0/0.1.Enlightened}>=1) cantlose])) forever asSorcery
|
|
text=At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. -- {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
|
|
mana={W}{W}{W}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Book of Vile Darkness
|
|
auto=@each my end restriction{compare(lifelost)~morethan~1}:name(Create zombie) token(Zombie)
|
|
auto={T}{E}{E(Eye of Vecna|mybattlefield)}{E(Hand of Vecna|mybattlefield)}:name(Create Vecna) token(Vecna)
|
|
text=At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. -- {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards.
|
|
mana={B}{B}{B}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Cauldron of Eternity
|
|
anyzone=foreach(creature|mygraveyard) changecost(colorless:-2) forcedalive
|
|
auto=@movedTo(graveyard) from(creature|myBattlefield):all(trigger[from]) bottomoflibrary
|
|
auto={2}{B}{T}{L:2}:moveTo(myBattlefield) target(creature|mygraveyard) asSorcery
|
|
text=This spell costs {2} less to cast for each creature card in your graveyard. -- Whenever a creature you control dies, put it on the bottom of its owner's library. -- {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
|
|
mana={10}{B}{B}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Celestus
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto={T}:name(Add 1 mana) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
|
|
auto=aslongas(night|battlefield) {3}{T}:name(It becomes day) name(It becomes day) all(*[night]|battlefield) flip(backside) asSorcery
|
|
auto=aslongas(day|battlefield) {3}{T}:name(It becomes night) name(It becomes night) all(*[day]|battlefield) flip(backside) asSorcery
|
|
auto=@transformed(*[day;night]|battlefield):may name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
auto=@transformed(*[day;night]|battlefield):name(Gain 1 life) life:1 controller
|
|
text=If it's neither day nor night, it becomes day as The Celestus enters the battlefield. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
|
|
type=Legendary Artifact
|
|
mana={3}
|
|
[/card]
|
|
[card]
|
|
name=The Cheese Stands Alone
|
|
auto=@each untap restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each upkeep restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each draw restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each firstmain restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each combatbegins restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each blockers restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each combatends restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each secondmain restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each endofturn restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
auto=@each end restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller
|
|
text=If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game.
|
|
mana={4}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=The Cinematic Phoenix
|
|
abilities=flying,haste,protection from red
|
|
auto={1}{T}:name(Return legendary creature) moveTo(myBattlefield) target(creature[legendary]|myGraveyard)
|
|
autograveyard={T(creature|myBattlefield)}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T(creature|myBattlefield)}:name(Tap six creature) moveTo(myBattlefield)
|
|
autograveyard={T(creature[legendary]|myBattlefield)}{T(creature[legendary]|myBattlefield)}{T(creature[legendary]|myBattlefield)}{T(creature[legendary]|myBattlefield)}{T(creature[legendary]|myBattlefield)}{T(creature[legendary]|myBattlefield)}:name(Tap six legendary creature) moveTo(myBattlefield) and!( wingame controller )!
|
|
text=Flying, haste, protection from red -- {1}, {T}: Return target legendary creature card from your graveyard to the battlefield. -- Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game.
|
|
mana={3}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Phoenix
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=The Circle of Loyalty
|
|
anyzone=foreach(creature[knight]|myBattlefield) changecost(colorless:-1) forcedalive
|
|
auto=all(creature|mybattlefield) 1/1
|
|
auto=@movedto(*[legendary]|mystack):create(knight:creature knight:2/2:white:vigilance)
|
|
auto={3}{W}{T}:create(knight:creature knight:2/2:white:vigilance)
|
|
text=This spell costs {1} less to cast for each Knight you control. -- Creatures you control get +1/+1. -- Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. -- {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
|
|
mana={4}{W}{W}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Crowd Goes Wild
|
|
auto=target(<upto:X>creature|battlefield) counter(1/1,1)
|
|
auto=all(creature[counter{1/1.1}]) trample
|
|
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn.
|
|
mana={X}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=The Deck of Many Things
|
|
auto={2}{T}:name(Roll a d20) rolld20 20 winability winabilityend donothing rolld20end
|
|
auto=@dierolled(this) result(1) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(2) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(3) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(4) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(5) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(6) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(7) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(8) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(9) from(controller):name(Return random) moverandom(*) from(mygraveyard) to(myhand)
|
|
auto=@dierolled(this) result(10) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(11) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(12) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(13) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(14) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(15) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(16) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(17) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(18) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(19) from(controller):name(Draw 2 cards) draw:2 controller
|
|
auto=@dierolled(this) result(20) from(controller):name(Return creature) target(creature|graveyard) moveto(myBattlefield) and!( transforms((,newability[_DIES_wingame opponent],newability[@movedTo(this|opponentgraveyard) from(battlefield):wingame controller])) )!
|
|
auto=@dierolled(this) from(controller):if compare(lastrollresultminusphandcountminusend)~equalto~0 then name(Discard your hand) all(*|myhand) reject
|
|
text={2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. -- 1-9 | Return a card at random from your graveyard to your hand. -- 10-19 | Draw two cards. -- 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
|
|
mana={5}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Elderspell
|
|
target=<anyamount>planeswalker
|
|
auto=destroy && counter(0/0,2,Loyalty) target(planeswalker|myBattlefield)
|
|
text=Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
|
|
mana={B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=The Eldest Reborn
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each opponent sacrifices a creature or planeswalker. -- II - Each opponent discards a card. -- III - Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
|
|
mana={4}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The First Eruption
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=all(creature[-flying]) damage:1
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r}
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - The First Eruption deals 1 damage to each creature without flying. -- II - Add {R}{R}. -- III - Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The First Iroan Games
|
|
auto=token(Soldier,Creature Human Soldier,1/1,white)
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) counter(1/1,3) target(creature|myBattlefield)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) if type (creature[power>=4]|myBattlefield) then drawn:2 controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) token(Gold) && sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I - Create a 1/1 white Human Soldier token. -- II - Put three +1/+1 counters on target creature you control. -- III - If you control a creature with power 4 or greater, draw two cards. -- IV - Create a Gold token.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The First Sliver
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto=@movedto(sliver|mystack):all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Sliver spells you cast have cascade.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Sliver
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=The Flame of Keld
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=all(*|myhand) reject
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) draw:2 controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) moveto(myhand) target(*[land;creature]|mygraveyard)
|
|
auto=@damaged(creature|opponentBattlefield) from(*[-The Flame of Keld;red]|*) restriction{compare(hascntlore)~equalto~3}:all(trigger[to]) damage:2
|
|
auto=@damaged(creature|myBattlefield) from(*[-The Flame of Keld;red]|myzones) restriction{compare(hascntlore)~equalto~3}:all(trigger[to]) damage:2
|
|
auto=@damageof(player) from(*[-The Flame of Keld;red]|myzones) restriction{compare(hascntlore)~equalto~3}:damage:2 controller
|
|
auto=@damagefoeof(player) from(*[-The Flame of Keld;red]|*) restriction{compare(hascntlore)~equalto~3}:damage:2 opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Discard your hand. -- II - Draw two cards. -- III - If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Great Henge
|
|
autoexile=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive
|
|
auto={T}:add{G}{G} && life:2 controller
|
|
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1,1) && draw:1 controller
|
|
text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
|
|
mana={7}{G}{G}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Haunt of Hightower
|
|
abilities=flying, lifelink
|
|
auto=_ATTACKING_ability$!name(discard) target(*|myhand) reject!$ opponent
|
|
auto=@movedTo(*|opponentgraveyard):counter(1/1)
|
|
text=Flying, lifelink -- Whenever The Haunt of Hightower attacks, defending player discards a card. -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
|
|
mana={4}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=The Immortal Sun
|
|
auto=lord(planeswalker|myBattlefield) noactivatedability
|
|
auto=lord(planeswalker|opponentBattlefield) noactivatedability
|
|
auto=@each my draw:draw:1 controller
|
|
auto=lord(*|mycastingzone) altercost(colorless,-1)
|
|
auto=lord(creature|myBattlefield) 1/1
|
|
text=Players can't activate planeswalkers' loyalty abilities. -- At the beginning of your draw step, draw an additional card. -- Spells you cast cost {1} less to cast. -- Creatures you control get +1/+1.
|
|
mana={6}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Legend of Arena
|
|
abilities=canbecommander
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Human Wizard,Creature Human Wizard,2/1,red)
|
|
auto=this(counter{0/0.2.Lore}<=2) lord(*|mycastingzone) thisforeach(variable{type:wizard:myBattlefield}>0) changecost(colorless:-1)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) token(Human Wizard,Creature Human Wizard,2/1,red)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*[planeswalker]|myLibrary) moveTo(myBattlefield) and!( counter(0/0,type:wizard:myBattlefield,Loyalty) )!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=The Legend of Arena can be your commander. -- I, II - Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control. -- III - Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
|
|
mana={1}{U}{R}{W}
|
|
type=Legendary Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Locust God
|
|
abilities=flying, haste
|
|
auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste)
|
|
auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot
|
|
text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
|
|
mana={4}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=The Magic Mirror
|
|
anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive
|
|
abilities=nomaxhand
|
|
auto=@each my upkeep:thisforeach(counter{0/0.1.knowledge}) draw:1 controller
|
|
auto=@each my upkeep:counter(0/0,1,knowledge)
|
|
text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- You have no maximum hand size. -- At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
|
|
mana={6}{U}{U}{U}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Meathook Massacre
|
|
auto=@movedTo(creature|graveyard) from(mybattlefield):name(Opponent loses life) life:-1 opponent
|
|
auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(You gain life) life:1 controller
|
|
auto=all(creature|battlefield) -X/-X ueot
|
|
text=When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. -- Whenever a creature you control dies, each opponent loses 1 life. -- Whenever a creature an opponent controls dies, you gain 1 life.
|
|
mana={X}{B}{B}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=The Mending of Dominaria
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=deplete:2
|
|
auto=target(creature|mygraveyard) moveto(ownerhand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) && moveTo(mylibrary) all(*|mygraveyard)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
|
|
mana={3}{G}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Mirari Conjecture
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=target(instant|mygraveyard) moveto(ownerhand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Return target instant card from your graveyard to your hand. -- II - Return target sorcery card from your graveyard to your hand. -- III - Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
|
|
mana={4}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Monarch
|
|
abilities=shroud,indestructible,doublefacedeath
|
|
auto=becomesmonarch controller
|
|
auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:name(Monarch draw a card) draw:1 controller
|
|
auto=@combatdamageof(player) restriction{compare(pmonarch)~morethan~0} turnlimited:name(Opponent becomes monarch) moveto(opponentBattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
|
text=At the beginning of your end step, draw a card. -- Whenever a creature deals combat damage to you, its controller becomes the monarch.
|
|
type=Emblem
|
|
[/card]
|
|
[card]
|
|
name=The Omenkeel
|
|
auto=@combatdamagefoeof(player) from(vehicle|mybattlefield):transforms((,newability[all(*[-land;zpos<=thatmuch]|opponentlibrary) moveto(opponentexile)],newability[all(land[zpos<=thatmuch]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.OmenkeelExiled) )!])) oneshot
|
|
auto=@combatdamageof(player) from(vehicle|mybattlefield):transforms((,newability[all(*[-land;zpos<=thatmuch]|mylibrary) moveto(myexile)],newability[all(land[zpos<=thatmuch|mylibrary) moveto(myexile) and!( counter(0/0.1.OmenkeelExiled) )!])) oneshot
|
|
auto={0}:restriction{can play land} name(Play land from opponent exile) target(land[counter{0/0.1.OmenkeelExiled}]|opponentexile) moveTo(myexile) and!( transforms((,newability[counter(0/0.1.OmenkeelExiled)],newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.OmenkeelExiled)])) ueot )!
|
|
auto=lord(land[counter{0/0.1.OmenkeelExiled}]|myexile) canplayfromexile
|
|
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
|
text=Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. -- Crew 1
|
|
mana={1}{U}
|
|
type=Legendary Artifact
|
|
subtype=Vehicle
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=The Prismatic Bridge
|
|
auto=@each upkeep:name(Reveal cards) reveal:1 revealzone(mylibrary) revealuntil(*[creature;planeswalker]|mylibrary) optionone choice name(Put creature in play) target(*[creature;planeswalker]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo all(*|reveal) bottomoflibrary and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. // {1}{G}{G} Esika, God of the Tree
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=The Prismatic Piper
|
|
abilities=partner
|
|
text=If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. -- Partner (You can have two commanders if both have partner.)
|
|
mana={5}
|
|
type=Legendary Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=The Raven's Warning
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=token(Bird,Creature Bird,1/1,white,flying) && life:2 controller
|
|
auto=@combatdamageof(player) from(creature[flying]|mybattlefield) restriction{compare(hascntlore)~equalto~2}:name(Draw card) draw:1 controller
|
|
auto=@combatdamageof(player) from(creature[flying]|mybattlefield) restriction{compare(hascntlore)~equalto~2}:name(Look opponent hand and draw) target(*|opponenthand) moveto(opponenthand) and!( draw:1 controller )!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may name(Put card on library) target(*|mysideboard) moveTo(mylibrary)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 1/1 blue Bird creature token with flying. You gain 2 life. -- II - Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. -- III - You may put a card you own from outside the game on top of your library.
|
|
mana={1}{W}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Ringhart Crest
|
|
auto=chooseatype transforms((,newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend
|
|
text=As The Ringhart Crest enters the battlefield, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship
|
|
mana={1}{G}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Scarab God
|
|
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={2}{U}{B}:target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black)) forever )! && moveTo(exile)
|
|
auto=@each my upkeep:name(Opponent looses life) foreach(zombie|mybattlefield) life:-1 opponent
|
|
auto=@each my upkeep:name(Scry cards) scry:type:zombie:mybattlefield scrycore delayed scrycoreend scryend
|
|
auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot
|
|
text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
|
|
mana={3}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=The Scorpion God
|
|
auto=@movedto(graveyard) from(creature[counter{-1/-1}]|battlefield):draw:1
|
|
auto={1}{B}{R}:counter(-1/-1,1) target(other creature)
|
|
auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot
|
|
text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
|
|
mana={3}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=The Tarrasque
|
|
auto=if casted(this) then transforms((,newability[haste],newability[@targeted(this) from(*[|opponentzones):choice name(This spell costs 10 more) name(This spell costs 10 more) target(*|opponentzones) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) oneshot])) forever
|
|
auto=_ATTACKING_name(Fight defending creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
|
text=The Tarrasque has haste and ward {10} as long as it was cast. -- Whenever The Tarrasque attacks, it fights target creature defending player controls.
|
|
mana={6}{G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Dinosaur
|
|
power=10
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=The Three Seasons
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=deplete:3 controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Return snow permanents) target(<upto:2>snow[-instant;-sorcery]|mygraveyard) moveto(myhand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Choose 3 cards in your graveyards) target(<3>*|mygraveyard) moveTo(mylibrary) and!( shuffle )!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$!name(Choose 3 cards in opponent's graveyards) name(Choose 3 cards in opponent's graveyards) target(<3>*|opponentgraveyard) moveTo(opponentlibrary) and!( shuffle opponent )! !$ controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Mill three cards. -- II - Return up to two target snow permanent cards from your graveyard to your hand. -- III - Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.
|
|
mana={G}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Trickster-God's Heist
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=may name(Exchange control of creatures) target(creature|opponentbattlefield) moveto(mybattlefield) && ability$!name(Exchange control of creatures) name(Exchange control of creatures) target(creature|mybattlefield) moveTo(opponentbattlefield)!$ controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Exchange control of non-creatures) target(*[-creature;-basic]|opponentbattlefield) moveto(mybattlefield) && ability$!name(Exchange control of non-creatures) name(Exchange control of non-creatures) target(*[-creature;-basic]|mybattlefield) moveTo(opponentbattlefield)!$ controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:-3 opponent && life:3 controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - You may exchange control of two target creatures. -- II - You may exchange control of two target nonbasic, noncreature permanents that share a card type. -- III - Target player loses 3 life and you gain 3 life.
|
|
mana={2}{U}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Triumph of Anax
|
|
auto=counter(0/0,1,Lore)
|
|
auto=foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) target(creature|mybattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) && sacrifice(this) ueot
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I, II, III - Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. -- IV - Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=The Underworld Cookbook
|
|
auto={T}{D(*|myHand)}:name(Create food) token(Food)
|
|
auto={4}{T}{S}:name(Return creature) target(creature|mygraveyard) moveto(myHand)
|
|
text={T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=The Ur-Dragon
|
|
abilities=flying
|
|
auto=lord(dragon|mycastingzone) altercost(colorless,-1)
|
|
autocommandzone=lord(dragon|mycastingzone) altercost(colorless,-1)
|
|
auto=@combat(attacking) source(dragon|myBattlefield):draw:1 && transforms((,newability[moveTo(myBattlefield) target(*[-sorcery;-instant]|myhand)])) forever
|
|
text=Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
|
|
mana={4}{W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon Avatar
|
|
power=10
|
|
toughness=10
|
|
[/card]
|
|
[card]
|
|
name=The World Tree
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto=lord(land|mybattlefield) transforms((,newability[this(variable{type:land:myBattlefield}>5) {T}:add{W}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{G}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{B}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{R}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{U}]))
|
|
auto={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}{T}{S}:target(<anyamount>*[god]|mylibrary) moveto(mybattlefield) and!( shuffle )!
|
|
text=The World Tree enters the battlefield tapped. -- {T}: Add {G}. -- As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle your library.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Theater of Horrors
|
|
auto=@each my upkeep:moveto(exile) all(*[zpos=1]|mylibrary)
|
|
auto=this(variable{oplifelost}>0) lord(*[land;instant;sorcery]|myexile) transforms((,canplayfromexile))
|
|
auto={3}{R}:name(Damage opponent) name(Damage opponent) damage:1 opponent
|
|
auto={3}{R}:name(Damage planeswalker) name(Damage planeswalker) damage:1 target(planeswalker)
|
|
text=At the beginning of your upkeep, exile the top card of your library. -- During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. -- {3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker.
|
|
mana={1}{B}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Theoretical Duplication
|
|
auto=emblem transforms((,newability[@movedto(creature|opponentbattlefield):all(trigger[to]) clone])) ueot
|
|
text=Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thicket Crasher
|
|
abilities=trample
|
|
auto=lord(creature[elemental]|mybattlefield) trample <1
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other Elementals you control have trample.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elemental Rhino
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thieves' Guild Enforcer
|
|
abilities=flash
|
|
auto=deplete:2 opponent
|
|
auto=@movedto(creature[Rogue]|myBattlefield):deplete:2 opponent
|
|
auto=aslongas(*|opponentGraveyard) 2/1 >7
|
|
auto=aslongas(*|opponentGraveyard) deathtouch >7
|
|
text=Flash -- Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. -- As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Thieves' Tools
|
|
auto={2}:equip
|
|
auto=aslongas(parents) name(Create Token) token(Treasure Sur) <1
|
|
auto=teach(creature[power<=3]) unblockable
|
|
text=When Thieves' Tools enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature can't be blocked as long as its power is 3 or less. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}{B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Thieving Otter
|
|
auto=@combatdamaged(opponent) from(this):draw:1 controller
|
|
text=Whenever Thieving Otter deals damage to an opponent, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Otter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thieving Skydiver
|
|
abilities=flying,hasotherkicker
|
|
other={X}{1}{U} name(Pay kicker)
|
|
auto=this(X>0) if paid(alternative) then choice name(Choose artifact) name(Choose artifact) name(Choose artifact) target(artifact[manacost<=X]|battlefield) moveTo(myBattlefield) and!( transforms((,newability[if cantargetcard(equipment|*) then name(Attach to Thieving Skydiver) name(Attach to Thieving Skydiver) rehook target(creature|myBattlefield)])) forever )!
|
|
text=Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) -- Flying -- When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Thirst for Meaning
|
|
auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(enchantment|myhand)~morethan~0 then choice name(discard an enchantment) target(enchantment|myhand) reject!$ controller
|
|
text=Draw three cards. Then discard two cards unless you discard an enchantment card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thirsting Bloodlord
|
|
auto=lord(other vampire|myBattlefield) +1/+1
|
|
text=Other Vampires you control get +1/+1.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thirsting Shade
|
|
abilities=lifelink
|
|
auto={2}{B}:+1/+1
|
|
text=Lifelink -- {2}{B}: Thirsting Shade gets +1/+1 until end of turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Shade
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Thopter Spy Network
|
|
auto=@each my upkeep:if type(artifact|mybattlefield)~morethan~0 then token token(Thopter,Artifact Creature Thopter,1/1,flying)
|
|
auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller limit:1
|
|
text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
|
|
mana={2}{U}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Thorn Lieutenant
|
|
auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green:)
|
|
auto={5}{G}:4/4 ueot
|
|
text=Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. -- {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thorn Mammoth
|
|
abilities=trample
|
|
auto=@movedto(other creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>]))
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>]))
|
|
text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Thorn of the Black Rose
|
|
abilities=deathtouch
|
|
auto=_MONARCH_CONTROLLER_
|
|
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters the battlefield, you become the monarch.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thornado
|
|
target=creature[flying]
|
|
auto=destroy
|
|
autohand={1}{G}{cycle}:name(cycling) draw:1
|
|
text=Destroy target creature with flying. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thorned Moloch
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=_ATTACKING_first strike ueot
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thornglint Bridge
|
|
abilities=indestructible
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={T}:add{W}
|
|
text=Thornglint Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {G} or {W}.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=Thornmantle Striker
|
|
auto=if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove counters from permanent) name(Remove counters from permanent) target(*[counter{any}]|battlefield) thisforeach(variable{type:elf:mybattlefield}>0) removesinglecountertype(1)
|
|
auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent's creature gets -X/-X) name(Opponent's creature gets -X/-X) target(creature|opponentbattlefield) -type:elf:mybattlefield/-type:elf:mybattlefield ueot
|
|
text=When Thornmantle Striker enters the battlefield, Choose one -- Remove X counters from target permanent, where X is the number of Elves you control. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Elf Rogue
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thornscape Battlemage
|
|
abilities=hasotherkicker
|
|
other={2}{G}{W} name(Kicker White)
|
|
kicker={R} name(Kicker Red or both)
|
|
auto=if paid(alternative) then destroy target(artifact)
|
|
auto=if paid(kicker) then ability$!name(Deal 2 damage) name(Deal 2 damage) damage:2 target(creature,player)!$ controller
|
|
auto=if paid(kicker) then pay({W}) name(Pay also kicker white) destroy target(artifact)
|
|
text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thorough Investigation
|
|
auto=@each my blockers:name(Investigation) name(Create clue) token(Clue) controller
|
|
auto=@sacrificed(Clue|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Whenever you attack, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Those Who Serve
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Thought Collapse
|
|
target=*|stack
|
|
auto=fizzle && deplete:3 targetcontroller
|
|
text=Counter target spell. Its controller puts the top three cards of their library into their graveyard.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thought Distortion
|
|
abilities=nofizzle
|
|
auto=target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand)
|
|
auto=moveto(exile) all(*[-creature;-land]|opponenthand)
|
|
auto=moveto(exile) all(*[-creature;-land]|opponentgraveyard)
|
|
text=This spell can't be countered. -- Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Thought Erasure
|
|
auto=if type(*[-land]|opponenthand)~morethan~0 then name(Discard opponent non-land card) name(Discard opponent non-land card) target(*[-land]|opponenthand) transforms((,newability[reject],newability[ability$!name(Surveil 1) name(Surveil 1) reveal:psurveiloffsetplus1plusend revealzone(mylibrary) optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ opponent])) oneshot
|
|
auto=if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) transforms((,newability[ability$!name(Surveil 1) name(Surveil 1) reveal:psurveiloffsetplus1plusend revealzone(mylibrary) optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ opponent])) oneshot
|
|
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
|
mana={U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Thought Monitor
|
|
abilities=flying,affinityartifacts
|
|
auto=draw:2 controller
|
|
text=Affinity for artifacts -- Flying -- When Thought Monitor enters the battlefield, draw two cards.
|
|
mana={6}{U}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thoughtbound Phantasm
|
|
abilities=defender
|
|
auto=this(counter{1/1}>=3) canattack
|
|
auto=@surveiled(*|mybattlefield,mystack):all(this) counter(1/1)
|
|
text=Defender -- Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. -- As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thousand-Year Elixir
|
|
auto=all(creature|mybattlefield) transforms((,newability[haste])) forever
|
|
auto={1}{T}:target(creature) untap
|
|
text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Thousand-Year Storm
|
|
auto=@movedTo(instant,sorcery|mystack):foreach(instant[fresh]|mygraveyard) all(trigger[to]) castcard(copied noevent)
|
|
auto=@movedTo(instant,sorcery|mystack):foreach(sorcery[fresh]|mygraveyard) all(trigger[to]) castcard(copied noevent)
|
|
text=Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
|
|
mana={4}{U}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Thraben Exorcism
|
|
target=enchantment,spirit,creature[hasdisturb]
|
|
auto=moveto(exile)
|
|
text=Exile target Spirit, creature with disturb, or enchantment.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thraben Watcher
|
|
abilities=flying,vigilance
|
|
auto=lord(creature[-token]|myBattlefield) 1/1
|
|
auto=lord(creature[-token]|myBattlefield) vigilance
|
|
text=Flying, vigilance -- Other nontoken creatures you control get +1/+1 and have vigilance.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thran Temporal Gateway
|
|
auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield)
|
|
text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={4}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Thran Tome
|
|
auto={5}{T}:ability$!name(Put in graveyard) name(Put in graveyard) moveto(opponentgraveyard) notatarget(*[zpos<=3]|opponentlibrary) and!(draw:2 opponent)! !$ opponent
|
|
text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Thrash // Threat
|
|
other={2}{R}{G} name(Threat)
|
|
otherrestriction=myturnonly
|
|
auto=if paid(alternative) then token(Beast,Creature Beast,4/4,red,green,trample)
|
|
auto=ifnot paid(alternative) then target(creature) transforms((,newability[dynamicability<!powerstrike!> target(*[creature;planeswalker]|opponentbattlefield)])) ueot
|
|
text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. -- Create a 4/4 red and green Beast creature token with trample.
|
|
mana={RG}{RG}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thrash of Raptors
|
|
auto=aslongas(other dinosaur|mybattlefield) 2/0
|
|
auto=aslongas(other dinosaur|mybattlefield) trample
|
|
text=As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thrasher Brute
|
|
auto=@movedTo(Warrior|mybattlefield) life:-1 opponent
|
|
auto=@movedTo(Warrior|mybattlefield) life:1
|
|
text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thrashing Brontodon
|
|
auto={1}{S}:destroy target(artifact,enchantment)
|
|
text={1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Thrasios, Triton Hero
|
|
abilities=partner
|
|
aicode=activate target(*[zpos<=1]|mylibrary) moveto(myhand) and!( if cantargetcard(*[land]|*) then moveto(mybattlefield) and!( tap(noevent) )! )!
|
|
auto={4}:scry:1 scrycore delayed dontshow transforms((,newability[if type(land[zpos=1]|mylibrary)~equalto~0 then all(*[zpos=1]|mylibrary) moveto(myhand) else all(land[zpos=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot scrycoreend scryend
|
|
text={4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. -- Partner (You can have two commanders if both have partner.)
|
|
mana={G}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thrasta, Tempest's Roar
|
|
abilities=trample,haste
|
|
autoexile=thisforeach(variable{pstormcount}>0) changecost(colorless:-3) forcedalive
|
|
autograveyard=thisforeach(variable{pstormcount}>0) changecost(colorless:-3) forcedalive
|
|
autohand=thisforeach(variable{pstormcount}>0) changecost(colorless:-3) forcedalive
|
|
auto=this(cantargetcard(*[fresh])) opponentshroud
|
|
text=This spell costs {3} less to cast for each other spell cast this turn. -- Trample, haste -- Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) -- Thrasta, Tempest's Roar has hexproof as long as it entered the battlefield this turn.
|
|
mana={10}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Dinosaur
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Threnody Singer
|
|
abilities=Flash,flying
|
|
auto=-manaU:mybattlefield/-0 target(creature) ueot
|
|
text=Flash -- Flying -- When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Siren
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thresher Lizard
|
|
auto=aslongas(*|myhand) 1/2 <2
|
|
text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thrill of Possibility
|
|
auto=draw:2
|
|
text=As an additional cost to cast this spell, discard a card. -- Draw two cards.
|
|
mana={1}{R}{D}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thrilling Discovery
|
|
auto=life:2 controller
|
|
auto=may name(Discard 2 and draw 3) target(*|myhand) transforms((,newability[reject],newability[name(Discard another card) target(*|myhand) transforms((,newability[reject],newability[draw:3 controller])) oneshot])) oneshot
|
|
text=You gain 2 life. Then you may discard two cards. If you do, draw three cards.
|
|
mana={R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Thrilling Encore
|
|
auto=moveTo(myBattlefield) all(creature[fresh]|graveyard)
|
|
text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
|
|
mana={4}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thriving Bluff
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this)
|
|
auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this)
|
|
auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this)
|
|
auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this)
|
|
text=Thriving Bluff enters the battlefield tapped. -- As Thriving Bluff enters the battlefield, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Thriving Grove
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this)
|
|
auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this)
|
|
auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this)
|
|
auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this)
|
|
text=Thriving Grove enters the battlefield tapped. -- As Thriving Grove enters the battlefield, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Thriving Heath
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this)
|
|
auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this)
|
|
auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this)
|
|
auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this)
|
|
text=Thriving Heath enters the battlefield tapped. -- As Thriving Heath enters the battlefield, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Thriving Isle
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this)
|
|
auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this)
|
|
auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this)
|
|
auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this)
|
|
text=Thriving Isle enters the battlefield tapped. -- As Thriving Isle enters the battlefield, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Thriving Moor
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this)
|
|
auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this)
|
|
auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this)
|
|
auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this)
|
|
text=Thriving Moor enters the battlefield tapped. -- As Thriving Moor enters the battlefield, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Throatseeker
|
|
auto=all(creature[ninja;-blocked;attacking]|mybattlefield) lifelink ueot
|
|
text=Unblocked attacking Ninjas you control have lifelink.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Ninja
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Throes of Chaos
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
retrace={3}{R}{D(land|myhand)}
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Throne Warden
|
|
auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:counter(1/1)
|
|
text=At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Throne of Death
|
|
auto={2}{B}{T}{E(creature|mygraveyard)}:draw:1 controller
|
|
auto=@each my upkeep:deplete:1 controller
|
|
text=At the beginning of your upkeep, mill a card. -- {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. // {2}{B} Egon, God of Death
|
|
mana={B}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Throne of Makindi
|
|
auto={T}:add{C}
|
|
auto={1}{T}:counter(0/0,1,Charge)
|
|
auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}{C(0/0,-1,Charge)}:add{B}{B}
|
|
auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}{C(0/0,-1,Charge)}:add{R}{R}
|
|
auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}{C(0/0,-1,Charge)}:add{G}{G}
|
|
auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}{C(0/0,-1,Charge)}:add{W}{W}
|
|
auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}{C(0/0,-1,Charge)}:add{U}{U}
|
|
text={T}: Add {C}. -- {1}, {T}: Put a charge counter on Throne of Makindi -- {T}, remove a charge counter from Throne of Makindi: Add two mana of any color. Use this mana only to cast kicker spells.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Throne of the God-Pharaoh
|
|
auto=@each my endofturn:foreach(creature[tapped]|mybattlefield) life:-1 opponent
|
|
text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
|
|
mana={2}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Throne of the High City
|
|
auto={T}:add{C}
|
|
auto={4}{T}{S}:name(Become the monarch) _MONARCH_CONTROLLER_
|
|
text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Throne of the High City: You become the monarch.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Thrull Parasite
|
|
auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller
|
|
auto={T}{L:2}:name(Remove a counter) name(Remove a counter) removesinglecountertype(1) target(*[-land;counter{any}]|myBattlefield)
|
|
text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- {T}, Pay 2 life: Remove a counter from target nonland permanent.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Thrull
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Thryx, the Sudden Storm
|
|
abilities=flying,flash
|
|
auto=lord(*[manacost>=5]|mycastingzone) altercost(colorless,-1)
|
|
auto=lord(*[manacost>=5]|mystack) nofizzle
|
|
text=Flash -- Flying -- Spells you cast with converted mana cost 5 or greater cost {1} less to cast and can't be countered.
|
|
mana={3}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Elemental Giant
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Thud
|
|
target=player,creature,planeswalker
|
|
auto=damage:storedpower
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Thud deals damage equal to the sacrificed creature's power to any target.
|
|
mana={R}{S(creature|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Thunder Drake
|
|
abilities=flying
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1)
|
|
text=Flying -- Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Elemental Drake
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thunderfoot Baloth
|
|
abilities=trample
|
|
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
|
auto=aslongas(*[iscommander]|mybattlefield) lord(other creature|mybattlefield) transforms((,newability[trample],newability[2/2])) >0
|
|
text=Trample -- Lieutenant - As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Thunderheads
|
|
abilities=hasnokicker,hasreplicate
|
|
kicker=multi{2}{U} name(Replicate)
|
|
auto=name(Create Weird) token(Weird,Creature Weird,3/3,blue,defender,flying,unearth)
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Thunderheads) name(Copy Thunderheads) activate castcard(copied noevent named!:Thunderheads:!)!$ controller
|
|
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thunderherd Migration
|
|
otherrestriction=type(*[dinosaur]|myhand)~lessthan~1
|
|
other={2}{G} name(Pay 1)
|
|
restriction=type(*[dinosaur]|myhand)~morethan~0
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Thundering Ceratok
|
|
abilities=trample
|
|
auto=all(other creature|myBattlefield)) trample ueot
|
|
text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Rhino
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Thundering Chariot
|
|
abilities=first strike,vigilance,trample
|
|
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
|
text=First strike, trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
mana={4}
|
|
type=Artifact
|
|
subtype=Vehicle
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Thundering Djinn
|
|
abilities=flying
|
|
auto=_ATTACKING_damage:pdrewcount target(player,creature,planeswalker)
|
|
text=Flying -- Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.
|
|
mana={3}{U}{R}
|
|
type=Creature
|
|
subtype=Djinn
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Thundering Rebuke
|
|
target=creature,planeswalker
|
|
auto=damage:4
|
|
text=Thundering Rebuke deals 4 damage to target creature or planeswalker.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thundering Sparkmage
|
|
auto=damage:calculateparty target(creature,planeswalker)
|
|
text=When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of cleric, Rogue, Warrior, and Wizard.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thundering Spineback
|
|
auto=lord(other dinosaur|mybattlefield) 1/1
|
|
auto={5}{G}:token(Dinosaur,creature Dinosaur,3/3,green,trample)
|
|
text=Other Dinosaurs you control get +1/+1. -- {5}{G}: Create a 3/3 green Dinosaur creature token with trample.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Thunderous Orator
|
|
abilities=vigilance
|
|
auto=@combat(attacking) source(this) restriction{type(creature[flying]|myBattlefield)~morethan~0}:name(Gains flying) transforms((,newability[flying])) ueot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[first strike]|myBattlefield)~morethan~0}:name(Gains first strike) transforms((,newability[first strike])) ueot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[double strike]|myBattlefield)~morethan~0}:name(Gains double strike) transforms((,newability[double strike])) ueot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[deathtouch]|myBattlefield)~morethan~0}:name(Gains deathtouch) transforms((,newability[deathtouch])) ueot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[lifelink]|myBattlefield)~morethan~0}:name(Gains lifelink) transforms((,newability[lifelink])) ueot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[menace]|myBattlefield)~morethan~0}:name(Gains menace) transforms((,newability[menace])) ueot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[trample]|myBattlefield)~morethan~0}:name(Gains trample) transforms((,newability[trample])) ueot
|
|
text=Vigilance -- Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Kor Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thunderous Snapper
|
|
auto=@movedTo(*[manacost>=5]|mystack):draw:1 controller
|
|
text=Whenever you cast a spell with converted mana cost 5 or greater, draw a card.
|
|
mana={GU}{GU}{GU}{GU}
|
|
type=Creature
|
|
subtype=Turtle Hydra
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Thunderscape Battlemage
|
|
abilities=hasotherkicker
|
|
other={2}{R}{G} name(Kicker Green)
|
|
kicker={1}{B} name(Kicker Black or both)
|
|
auto=if paid(alternative) then destroy target(enchantment)
|
|
auto=if paid(kicker) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) reject notatarget(<2>*|myhand)!$ targetedplayer
|
|
auto=if paid(kicker) then pay({G}) name(Pay also kicker green) destroy target(enchantment)
|
|
text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Thunderstaff
|
|
auto=@sourcenottap:each blockers:absorb:type:creature[attacking]:opponentbattlefield controller
|
|
auto={2}{T}:lord(creature[attacking]) 1/0
|
|
text=As long as Thunderstaff is untapped, if a creature would deal combate to you, prevent 1 of that damage. -- {2},{T}: Attacking creatures get +1/+0 until end of turn.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Thwart the Enemy
|
|
auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot
|
|
text=Prevent all damage that would be dealt this turn by creatures your opponents control.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Thwart the Grave
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=moveto(myBattlefield) target(creature|myGraveyard) && ability$!name(Choose a Cleric,Rogue,Warrior or Wizard) moveTo(myBattlefield) name(Choose a Cleric,Rogue,Warrior or Wizard) moveTo(myBattlefield) target(creature[cleric;rogue;warrior;wizard]|myGraveyard)!$ controller
|
|
text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tiamat
|
|
abilities=flying
|
|
auto=if casted(this) then may name(Search dragons) target(<upto:5>*[dragon;-tiamat]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
text=Flying -- When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
|
|
mana={2}{W}{U}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon God
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Tiana, Ship's Caretaker
|
|
abilities=flying,first strike
|
|
auto=@movedto(*[aura;enchantment]|myGraveyard) from(Battlefield):may phaseaction[endofturn once] name(Move to hand) moveto(ownerhand) target(*[aura;enchantment;fresh]|myGraveyard)
|
|
text=Flying, first strike -- Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
|
|
mana={3}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Angel Artificer
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tibalt's Rager
|
|
auto=_DIES_damage:1 target(player,creature,planeswalker)
|
|
auto={1}{R}:2/0 ueot
|
|
text=When Tibalt's Rager dies, it deals 1 damage to any target. -- {1}{R}: Tibalt's Rager gets +2/+0 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tibalt's Trickery
|
|
target=*|stack
|
|
auto=transforms((,newability[fizzle],newability[deplete:genrand3plus1plusend],newability[target(*[-land;notshare!name!]|mylibrary) activate castcard(normal)])) oneshot
|
|
text=Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tidal Barracuda
|
|
auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) asflash
|
|
auto=aslongas restriction{during my turn} then maxCast(*|opponentHand,opponentLibrary,opponentGraveyard,opponentExile)0
|
|
text=Any player may cast spells as though they had flash. -- Your opponents can't cast spells during your turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Fish
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tide Shaper
|
|
kicker={1}
|
|
auto=aslongas(island|opponentbattlefield) 1/1 >0
|
|
auto=if paid(kicker) then target(land) transforms((island))
|
|
text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. -- Tide Shaper gets +1/+1 as long as an opponent controls an Island.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tide Skimmer
|
|
abilities=flying
|
|
auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~1}:draw:1 controller
|
|
text=Flying -- Whenever you attack with two or more creatures with flying, draw a card.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tidechannel Pathway
|
|
auto={T}:add{U}
|
|
text={T}: Add {U}. // Barkchannel Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Tiger-Tribe Hunter
|
|
abilities=trample
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:may name(Sacrifice a creature) target(other creature|myBattlefield) transforms((,newability[sacrifice],newability[name(Deals damage) target(creature) damage:power])) oneshot
|
|
text=Trample -- Pack tactics - Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Human Barbarian
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tilonalli's Crown
|
|
target=creature
|
|
auto=damage:1
|
|
auto=teach(creature) +3/+0
|
|
auto=teach(creature) trample
|
|
text=Enchant creature -- When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Tilonalli's Knight
|
|
auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot
|
|
text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tilonalli's Skinshifter
|
|
abilities=haste
|
|
auto=_ATTACKING_target(creature[-legendary;attacking]) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Tilonalli's Skinshifter) undocpy])) forever )!
|
|
text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tilonalli's Summoner
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_ATTACKING_may pay({X}{R}) name(Create X elemental tokens) token(Elemental,Creature Elemental Tilonalli,1/1,red,battleready)*x
|
|
auto=@each my endstep restriction{type(City's Blessing|mybattlefield)~equalto~0}:name(Exile Elementals) moveto(exile) all(Tilonalli[token;fresh]|myBattlefield)
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Timbercrown Pathway
|
|
auto={T}:add{G}
|
|
text={T}: Add {G}. // Cragcrown Pathway
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Time Out
|
|
auto=target(*[-land]|battlefield) rolld6 6 winability moveto(ownerlibrary) and!(shuffle)! winabilityend loseability moveto(ownerlibrary) and!(shuffle)! loseabilityend rolld6end
|
|
text=Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
|
|
mana={4}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Time Vault
|
|
abilities=doesnotuntap
|
|
auto=tap(noevent)
|
|
auto=@each my beginofturn sourcetap:may (turns:-1 controller) && untapthis
|
|
auto={T}:turns:+1 controller
|
|
text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Time Wipe
|
|
auto=name(Return a creature) target(creature|myBattlefield) moveto(ownerhand) and!( destroy all(creature) )!
|
|
text=Return a creature you control to its owner's hand, then destroy all creatures.
|
|
mana={2}{W}{W}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Time of Ice
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap]))
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III - Return all tapped creatures to their owners' hands.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Time to Reflect
|
|
target=creature[blocking;blocked]
|
|
restriction=type(zombie[blocking;blocked]|battlefield)~morethan~0
|
|
auto=moveto(exile)
|
|
text=Exile target creature that blocked or was blocked by a Zombie this turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Timecrafting
|
|
target=*[counter{0/0.1.Time}]|battlefield
|
|
auto=choice name(Remove X time counters) counter(0/0,-X,Time)
|
|
auto=choice name(Put X time counters) counter(0/0,X,Time)
|
|
text=Choose one Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.
|
|
mana={X}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Timeless Dragon
|
|
abilities=flying
|
|
aicode=activate target(plains|mylibrary) moveto(myhand)
|
|
autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
autograveyard={2}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=Flying -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) -- Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Timeless Witness
|
|
auto=name(Return card) target(*|myGraveyard) moveTo(myHand)
|
|
autograveyard={5}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
|
text=When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. -- Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Human Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Timely Ward
|
|
abilities=flash
|
|
target=creature
|
|
auto=teach(creature) indestructible
|
|
other={2}{W} name(Cast as it has flash)
|
|
restriction=myturnonly
|
|
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0,opponentTurnOnly
|
|
text=You may cast this spell as though it had flash if it targets a commander. -- Enchant creature -- Enchanted creature has indestructible.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Timestream Navigator
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[{2}{U}{U}{T}:(this|bottomoflibrary) && turns:+1 controller]))
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {2}{U}{U},{T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Pirate Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Timmy, Power Gamer
|
|
auto={4}:moveto(mybattlefield) target(creature|myhand)
|
|
text={4}: Put a creature into play from your hand.
|
|
mana={2}{G}{G}
|
|
type=Summon
|
|
subtype=Legend
|
|
[/card]
|
|
[card]
|
|
name=Tin Street Cadet
|
|
auto=_BLOCKED_token(Goblin,Creature Goblin,1/1,red)
|
|
text=Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tin Street Dodger
|
|
abilities=haste
|
|
auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])]))
|
|
text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tinder Wall
|
|
abilities=defender
|
|
auto={S}:add{R}{R}
|
|
auto={R}{S}:damage:2 target(creature[blocked])
|
|
text=Defender (This creature can't attack.) -- Sacrifice Tinder Wall: Add {R}{R}. -- {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Plant Wall
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tinybones, Trinket Thief
|
|
auto=@discarded(*|opponenthand):draw:1 controller && life:-1 controller limit:1
|
|
auto={4}{B}{B}:if type(*|opponenthand)~lessthan~1 then life:-10 opponent
|
|
text=At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. -- {4}{B}{B}: Each opponent with no cards in hand loses 10 life.
|
|
mana={1}{B}
|
|
type=Legendary Creature
|
|
subtype=Skeleton Rogue
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tireless Hauler
|
|
abilities=vigilance,daybound
|
|
backside=Dire-Strain Brawler
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
text=Vigilance -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Brawler
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tireless Provisioner
|
|
auto=_LANDFALL_name(Create treasure) token(Treasure Sur)
|
|
text=Landfall - Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tishana's Wayfinder
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Merfolk Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tishana, Voice of Thunder
|
|
abilities=nomaxhand
|
|
auto=foreach(*|myhand) 1/1
|
|
auto=foreach(creature|mybattlefield) draw:1 controller
|
|
text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control.
|
|
mana={5}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Shaman
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Titan Hunter
|
|
auto=@each my end:restriction{-morbid}:life:-4 controller
|
|
auto=@each opponent end:restriction{-morbid}:life:-4 opponent
|
|
auto={1}{B}{S(creature|myBattlefield)}:life:4 controller
|
|
text=At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Titan's Presence
|
|
auto=if type(*[colorless&power=0]|myhand)~morethan~0 then choice name(Reveal creature with power 0) name(Reveal creature with power 0) target(creature[power<=0]) moveto(exile)
|
|
auto=if type(*[colorless&power=1]|myhand)~morethan~0 then choice name(Reveal creature with power 1) name(Reveal creature with power 1) target(creature[power<=1]) moveto(exile)
|
|
auto=if type(*[colorless&power=2]|myhand)~morethan~0 then choice name(Reveal creature with power 2) name(Reveal creature with power 2) target(creature[power<=2]) moveto(exile)
|
|
auto=if type(*[colorless&power=3]|myhand)~morethan~0 then choice name(Reveal creature with power 3) name(Reveal creature with power 3) target(creature[power<=3]) moveto(exile)
|
|
auto=if type(*[colorless&power=4]|myhand)~morethan~0 then choice name(Reveal creature with power 4) name(Reveal creature with power 4) target(creature[power<=4]) moveto(exile)
|
|
auto=if type(*[colorless&power=5]|myhand)~morethan~0 then choice name(Reveal creature with power 5) name(Reveal creature with power 5) target(creature[power<=5]) moveto(exile)
|
|
auto=if type(*[colorless&power=6]|myhand)~morethan~0 then choice name(Reveal creature with power 6) name(Reveal creature with power 6) target(creature[power<=6]) moveto(exile)
|
|
auto=if type(*[colorless&power=7]|myhand)~morethan~0 then choice name(Reveal creature with power 7) name(Reveal creature with power 7) target(creature[power<=7]) moveto(exile)
|
|
auto=if type(*[colorless&power=8]|myhand)~morethan~0 then choice name(Reveal creature with power 8) name(Reveal creature with power 8) target(creature[power<=8]) moveto(exile)
|
|
auto=if type(*[colorless&power=9]|myhand)~morethan~0 then choice name(Reveal creature with power 9) name(Reveal creature with power 9) target(creature[power<=9]) moveto(exile)
|
|
auto=if type(*[colorless&power=10]|myhand)~morethan~0 then choice name(Reveal creature with power 10) name(Reveal creature with power 10) target(creature[power<=10]) moveto(exile)
|
|
auto=if type(*[colorless&power=11]|myhand)~morethan~0 then choice name(Reveal creature with power 11) name(Reveal creature with power 11) target(creature[power<=11]) moveto(exile)
|
|
auto=if type(*[colorless&power=12]|myhand)~morethan~0 then choice name(Reveal creature with power 12) name(Reveal creature with power 12) target(creature[power<=12]) moveto(exile)
|
|
auto=if type(*[colorless&power=13]|myhand)~morethan~0 then choice name(Reveal creature with power 13) name(Reveal creature with power 13) target(creature[power<=13]) moveto(exile)
|
|
auto=if type(*[colorless&power=14]|myhand)~morethan~0 then choice name(Reveal creature with power 14) name(Reveal creature with power 14) target(creature[power<=14]) moveto(exile)
|
|
auto=if type(*[colorless&power=15]|myhand)~morethan~0 then choice name(Reveal creature with power 15) name(Reveal creature with power 15) target(creature[power<=15]) moveto(exile)
|
|
auto=if type(*[colorless&power=16]|myhand)~morethan~0 then choice name(Reveal creature with power 16) name(Reveal creature with power 16) target(creature[power<=16]) moveto(exile)
|
|
auto=if type(*[colorless&power=17]|myhand)~morethan~0 then choice name(Reveal creature with power 17) name(Reveal creature with power 17) target(creature[power<=17]) moveto(exile)
|
|
auto=if type(*[colorless&power=18]|myhand)~morethan~0 then choice name(Reveal creature with power 18) name(Reveal creature with power 18) target(creature[power<=18]) moveto(exile)
|
|
auto=if type(*[colorless&power=19]|myhand)~morethan~0 then choice name(Reveal creature with power 19) name(Reveal creature with power 19) target(creature[power<=19]) moveto(exile)
|
|
auto=if type(*[colorless&power>=20]|myhand)~morethan~0 then choice name(Reveal creature with power 20) name(Reveal creature with power 20) target(creature[power<=20]) moveto(exile)
|
|
text=As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. -- Exile target creature if its power is less than or equal to the revealed card's power.
|
|
mana={3}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Titania's Song
|
|
auto=lord(artifact[-creature]) transforms((creature,noactivatedability,newability[manacost/manacost]))
|
|
auto=_DIES_all(artifact[-creature]|myBattlefield) transforms((creature,noactivatedability,newability[manacost/manacost])) ueot
|
|
text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Titanic Brawl
|
|
target=creature|mybattlefield
|
|
other={G} name(Target creature with 1/1 counter)
|
|
otherrestriction=type(creature[counter{1/1}]|mybattlefield)~morethan~0,type(creature|opponentbattlefield)~morethan~0
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
restriction=type(creature|opponentbattlefield)~morethan~0
|
|
text=This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. -- Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Titanic Pelagosaur
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Titanoth Rex
|
|
abilities=trample,cycling
|
|
autohand=__CYCLING__({1}{G})
|
|
autohand=@cycled(this|myHand):name(Put trample counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Trample],newability[this(counter{0/0.1.Trample}>=1) trample]))) forever
|
|
text=Trample -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) -- When you cycle Titanoth Rex, put a trample counter on target creature you control.
|
|
mana={7}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur Beast
|
|
power=11
|
|
toughness=11
|
|
[/card]
|
|
[card]
|
|
name=Titans' Nest
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={E(*|myGraveyard)}:Add{C}
|
|
text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -- Exile a card from your graveyard: Add Colorless . Spend this mana only to cast a colored spell without Variable Colorless in its mana cost.
|
|
mana={1}{B}{G}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Tithe Taker
|
|
auto=while(restriction{myturnonly}) lord(*|opponentcastingzone) altercost( colorless,+1)
|
|
auto=_DIES_token(Spirit,Creature Spirit,1/1,white,black,flying)
|
|
text=During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tithebearer Giant
|
|
auto=draw:1 && life:-1
|
|
text=When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life.
|
|
mana={5}{B}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tivash, Gloom Summoner
|
|
abilities=lifelink
|
|
auto=@each my end restriction{compare(lifegain)~morethan~0}:pay({L:lifegain}) name(Pay life and create demon) token(Demon,Creature Demon,lifegain/lifegain,black,flying)
|
|
text=Lifelink -- At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
|
|
mana={4}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Warlock
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tizerus Charger
|
|
retrace={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
auto=if paid(retrace) then choice name(Escape with 1/1 counter) name(Escape with 1/1 counter) counter(1/1)
|
|
auto=if paid(retrace) then choice name(Escape with flying counter) name(Escape with flying counter) transforms((,newability[counter(0/0.1.Flying],newability[this(counter{0/0.1.Flying}>=1) flying])) forever
|
|
text=Escape-{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Tizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tocatli Honor Guard
|
|
abilities=noentertrg
|
|
text=Creatures entering the battlefield don't cause abilities to trigger.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Together Forever
|
|
auto=target(<upto:2>other creature|battlefield) counter(1/1)
|
|
auto={1}:target(creature[counter{any}]) transforms((,newability[_DIES_all(trigger[to]) moveTo(ownerHand)])) ueot
|
|
text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
|
|
mana={W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Toggo, Goblin Weaponsmith
|
|
abilities=partner
|
|
auto=_LANDFALL_token(Rock Equipment)
|
|
text=Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.)
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Artificer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Toil // Trouble
|
|
target=player
|
|
abilities=hasnokicker
|
|
other={2}{R} name(Trouble)
|
|
kicker={2}{R} name(Fuse)
|
|
auto=if paid(alternative) then damage:type:*:targetedpersonshand targetedplayer
|
|
auto=if paid(kicker) then ability$!name(Deal damage) name(Deal damage) target(player) damage:type:*:targetedpersonshand targetedplayer!$ controller
|
|
auto=ifnot paid(alternative) then draw:2 targetedplayer && life:-2 targetedplayer
|
|
text=Target player draws two cards and loses 2 life. // Trouble deals damage to target player equal to the number of cards in that player's hand. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Toils of Night and Day
|
|
target=*|battlefield
|
|
auto=ability$!name(Tap or untap) choice name(Tap permanent) tap(noevent) _ choice name(Untap permanent) untap!$ controller
|
|
auto=ability$!name(Tap or untap) choice name(Tap another permanent) tap(noevent) target(*|battlefield) _ choice name(Untap another permanent) untap target(*|battlefield)!$ controller
|
|
text=You may tap or untap target permanent, then you may tap or untap another target permanent.
|
|
mana={2}{U}
|
|
type=Instant
|
|
subtype=Arcane
|
|
[/card]
|
|
[card]
|
|
name=Tolarian Kraken
|
|
auto=@drawof(player):pay({1}) ability$!name(Pay 1) choice name(Tap target creature) target(creature) tap(noevent) _ choice name(Untap target creature) target(creature) untap!$ controller
|
|
text=Whenever you draw a card, you may pay 1 . When you do, you may tap or untap target creature.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=4
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Tolarian Scholar
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Toll of the Invasion
|
|
target=opponent
|
|
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[_AMASS_(1) controller])) oneshot afterrevealedend revealend
|
|
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tolsimir, Friend to Wolves
|
|
auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[may target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>]))
|
|
auto=@movedto(wolf|myBattlefield):life:3
|
|
auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white)
|
|
text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls.
|
|
mana={2}{G}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tomb Robber
|
|
abilities=menace
|
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
|
|
auto={1}{D(*|myhand)}:name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
|
text=Menace -- {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tomb Tyrant
|
|
auto=lord(other zombie|myBattlefield) 1/1
|
|
auto={2}{B}{T} restriction{type(creature[zombie]|mygraveyard)~morethan~2}:name(Sacrifice creature and return zombie) name(Sacrifice creature and return zombie) target(creature|myBattlefield) sacrifice and!( moverandom(creature[zombie]) from(mygraveyard) to(mybattlefield) )! myturnonly
|
|
text=Other Zombies you control get +1/+1. -- {2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Noble
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tomb of Annihilation
|
|
restriction=never
|
|
autocommandzone=transforms((,newability[shroud],newability[indestructible])) forever
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Trapped Entry) name(Trapped Entry) life:-1 controller && life:-1 opponent!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:ability$!name(Veils of Fear or Oubliette) transforms((,newability[choice name(Veils of Fear) activate castcard(copied noevent kicked!:1:! named!:annihilation rooms:!)],newability[if type(*|myhand)~morethan~0 then choice name(Oubliette) name(Oubliette) activate castcard(copied noevent normal named!:annihilation rooms:!)])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~0}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Sandfall Cell) name(Sandfall Cell) transforms((,newability[choice name(Loose 2 life) life:-2 controller],newability[if type(artifact|mybattlefield)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) activate castcard(copied alternative noevent named!:annihilation rooms:!)])) oneshot!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~0}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Sandfall Cell) name(Sandfall Cell) transforms((,newability[choice name(Loose 2 life) life:-2 controller],newability[if type(artifact|mybattlefield)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) activate castcard(copied alternative noevent named!:annihilation rooms:!)])) oneshot!$ opponent
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~1}:choice name(Dungeon completed) all(Tomb of Annihilation|mycommandzone) completedungeon:1 controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Cradle of the Death God) name(Cradle of the Death God) token(The Atropal)!$ controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:choice name(Dungeon completed) all(Tomb of Annihilation|mycommandzone) completedungeon:1 controller
|
|
autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Cradle of the Death God) name(Cradle of the Death God) token(The Atropal)!$ controller
|
|
text=Trapped Entry - Each player loses 1 life. -- Veils of Fear - Each player loses 2 life unless they discard a card. -- Sandfall Cell - Each player loses 2 life unless they sacrifice an artifact, a creature, or a land. -- Oubliette - Discard a card and sacrifice an artifact, a creature, and a land. -- Cradle of the Death God - Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.
|
|
type=Dungeon
|
|
[/card]
|
|
[card]
|
|
name=Tomb of the Dusk Rose
|
|
auto={T}:add{W}
|
|
auto={T}:add{G}
|
|
auto={T}:add{U}
|
|
auto={T}:add{B}
|
|
auto={T}:add{R}
|
|
auto={2}{W}{B}{T}:name(Return a creature from exile) name(Return a creature from exile) target(creature[counter{0/0.1.ProfaneExiled}]|exile) moveto(mybattlefield)
|
|
text=(Transforms from Profane Procession.) -- {T}: Add one mana of any color. -- {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
|
|
mana={1}{W}{B}
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Tombfire
|
|
target=player
|
|
auto=ability$!name(Exile flashback cards) all(*[hasflashback]|mygraveyard) moveto(myexile)!$ targetedplayer
|
|
text=Target player exiles all cards with flashback from his or her graveyard.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tome Anima
|
|
auto=this(variable{pdrewcount}>1) unblockable ueot
|
|
text=Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tome Raider
|
|
abilities=flying
|
|
auto=draw:1
|
|
text=Flying -- When Tome Raider enters the battlefield, draw a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tome Shredder
|
|
abilities=haste
|
|
auto={T}{E(*[instant;sorcery]|mygraveyard)}:counter(1/1)
|
|
text=Haste -- {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tome of Legends
|
|
auto=counter(0/0,1,Page)
|
|
auto=@movedto(*[iscommander]|myBattlefield):name(Put a page counter) counter(0/0,1,Page)
|
|
auto=@combat(attacking) source(creature[iscommander]|myBattlefield):name(Put a page counter) counter(0/0,1,Page)
|
|
auto={1}{T}{C(0/0,-1,Page)}:name(Draw a card) draw:1 controller
|
|
text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tome of the Guildpact
|
|
auto=@movedTo(*[multicolor]|mystack):draw:1
|
|
auto={T}:Add{W}
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
text=Whenever you cast a multicolored spell, draw a card. -- {T}: Add one mana of any color.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tome of the Infinite
|
|
auto={U}{T}:name(Conjure a random card) conjure cards(Swords to Plowshares;Light of Hope;Ponder;Force Spike;Dark Ritual;Duress;Lightning Bolt;Assault Strobe;Giant Growth;Fog) zone(myhand) and!( counter(0/0.1.PerpetualAnyMana) )!
|
|
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualAnyMana}]|myzones) anytypeofmana])) forever dontremove
|
|
text={U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
|
|
mana={2}{U}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Tomebound Lich
|
|
abilities=deathtouch,lifelink
|
|
auto=draw:1 && transforms((,newability[target(*|myhand) reject]))
|
|
auto=@combatdamaged(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tomik, Distinguished Advokist
|
|
abilities=flying
|
|
auto=lord(land|mygraveyard,mybattlefield) opponentshroud
|
|
auto=lord(land|opponentgraveyard,opponentbattlefield) cantbetargetof(*|opponentzones)
|
|
text=Flying -- Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. -- Your opponents can't play land cards from graveyards.
|
|
mana={W}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Advisor
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Toothy, Imaginary Friend
|
|
abilities=partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(pir^ imaginative rascal|mylibrary)
|
|
auto=@drawof(player):counter(1/1)
|
|
auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller
|
|
text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
|
|
mana={3}{U}
|
|
type=Legendary Creature
|
|
subtype=Illusion
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Topple the Statue
|
|
target=*
|
|
auto=Tap
|
|
auto=teach(artifact) destroy
|
|
auto=draw:1 controller
|
|
text=Tap target permanent. If it's an artifact, destroy it. -- Draw a card.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Toralf's Hammer
|
|
auto={1}{R}:equip
|
|
auto=teach(legendary) 3/0
|
|
auto=teach(creature) transforms((,newability[{1}{R}{T}:target(Toralf's Hammer[attached]|mybattlefield) moveTo(ownerhand) and!( transforms((,newability[choice name(Damage player) damage:3 target(player)],newability[choice name(Damage creature) damage:3 target(creature)],newability[choice name(Damage planeswalker) damage:3 target(planeswalker)])) oneshot )!]))
|
|
text=Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." -- Equipped creature gets +3/+0 as long as it's legendary. -- Equip {1}{R} // {2}{R}{R} Toralf, God of Fury
|
|
mana={1}{R}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Toralf, God of Fury
|
|
abilities=trample
|
|
other={1}{R} name(Toralf's Hammer)
|
|
otherrestriction=can play equipment,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Toralf's Hammer)
|
|
autostack=if paid(alternative) then flip(Toralf's Hammer) forcetype(Legendary Artifact)
|
|
auto=@noncombatdamaged(*[creature;planeswalker]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:name(Deals damage) target(player,creature,planeswalker) damage:excessdamage
|
|
text=Trample -- Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf, God of Fury deals damage equal to the excess to any target other than that permanent. // {1}{R} Toralf's Hammer
|
|
mana={2}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Torbran, Thane of Red Fell
|
|
auto=@damaged(*|opponentBattlefield) from(*[-Torbran^ Thane of Red Fell;red]|*):all(trigger[to]) damage:2
|
|
auto=@combatdamaged(creature|opponentBattlefield) from(this):all(trigger[to]) damage:2
|
|
auto=@damagefoeof(player) from(*[-Torbran^ Thane of Red Fell;red]|*):damage:2 opponent
|
|
text=If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
|
|
mana={1}{R}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Noble
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Torch Courier
|
|
abilities=haste
|
|
auto={S}:target(other creature) haste ueot
|
|
text=Haste -- Sacrifice Torch Courier: Another target creature gains haste until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Torgaar, Famine Incarnate
|
|
auto=may name(Set life of player) name(Set life of player) lifeset:halfdownstartinglife target(player)
|
|
autohand={4}{B}{B}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~0}:name(Sacrifice 1) activate name(Sacrifice 1) castcard(restricted)
|
|
autohand={2}{B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~1}:name(Sacrifice 2) activate name(Sacrifice 2) castcard(restricted)
|
|
autohand={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~2}:name(Sacrifice 3) activate name(Sacrifice 3) castcard(restricted)
|
|
text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
|
|
mana={6}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Avatar
|
|
power=7
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Torment of Hailfire
|
|
auto=thisforeach(X) life:-3 opponent
|
|
text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
|
|
mana={X}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Torment of Scarabs
|
|
target=player
|
|
auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing'sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer
|
|
text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Torment of Venom
|
|
target=creature
|
|
auto=counter(-1/-1,3)
|
|
auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing'sacrifice notatarget(*[-land]|mybattlefield)!$ opponent
|
|
text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tormentor's Helm
|
|
auto={1}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=@combat(blocked) source(mytgt):damage:1 opponent
|
|
text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked, it deals 1 damage to defending player. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={R}
|
|
type=Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Tormod's Cryptkeeper
|
|
abilities=vigilance
|
|
auto={T}{S}:name(Exile from opponent's graveyard) all(*|opponentgraveyard) moveto(exile)
|
|
auto={T}{S}:name(Exile from your graveyard) all(*|mygraveyard) moveto(exile)
|
|
text=Vigilance -- {T}, Sacrifice Tormod's Cryptkeeper: Exile all cards from target player's graveyard.
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tormod, the Desecrator
|
|
abilities=partner
|
|
auto=@movedto(*|mybattlefield) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=@movedto(*|myhand) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=@movedto(*|mylibrary) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=@movedto(*|myexile) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=@movedto(*|mysideboard) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
auto=@movedto(*|mycommandzone) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
|
text=Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. -- Partner (You can have two commanders if both have partner.)
|
|
mana={3}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Torpor Orb
|
|
abilities=noentertrg
|
|
text=Creatures entering the battlefield don't cause abilities to trigger.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Torrent Sculptor
|
|
other={1}{R} name(Flamethrower Sonata)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Flamethrower Sonata)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:flamethrower sonata:!)])) forever
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
auto=if type(*[instant;sorcery:manacost=0]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 0) name(Exile instant or sorcery with manacost 0) target(*[instant;sorcery;manacost=0]|mygraveyard) moveto(myexile)
|
|
auto=if type(*[instant;sorcery:manacost=1]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 1) name(Exile instant or sorcery with manacost 1) target(*[instant;sorcery;manacost=1]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1) )!
|
|
auto=if type(*[instant;sorcery:manacost=2]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 2) name(Exile instant or sorcery with manacost 2) target(*[instant;sorcery;manacost=2]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1) )!
|
|
auto=if type(*[instant;sorcery:manacost=3]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 3) name(Exile instant or sorcery with manacost 3) target(*[instant;sorcery;manacost=3]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,2) )!
|
|
auto=if type(*[instant;sorcery:manacost=4]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 4) name(Exile instant or sorcery with manacost 4) target(*[instant;sorcery;manacost=4]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,2) )!
|
|
auto=if type(*[instant;sorcery:manacost=5]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 5) name(Exile instant or sorcery with manacost 5) target(*[instant;sorcery;manacost=5]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,3) )!
|
|
auto=if type(*[instant;sorcery:manacost=6]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 6) name(Exile instant or sorcery with manacost 6) target(*[instant;sorcery;manacost=6]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,3) )!
|
|
auto=if type(*[instant;sorcery:manacost=7]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 7) name(Exile instant or sorcery with manacost 7) target(*[instant;sorcery;manacost=7]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,4) )!
|
|
auto=if type(*[instant;sorcery:manacost=8]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 8) name(Exile instant or sorcery with manacost 8) target(*[instant;sorcery;manacost=8]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,4) )!
|
|
auto=if type(*[instant;sorcery:manacost=9]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 9) name(Exile instant or sorcery with manacost 9) target(*[instant;sorcery;manacost=9]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,5) )!
|
|
auto=if type(*[instant;sorcery:manacost=10]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 10) name(Exile instant or sorcery with manacost 10) target(*[instant;sorcery;manacost=10]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,5) )!
|
|
auto=if type(*[instant;sorcery:manacost=11]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 11) name(Exile instant or sorcery with manacost 11) target(*[instant;sorcery;manacost=11]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,6) )!
|
|
auto=if type(*[instant;sorcery:manacost=12]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 12) name(Exile instant or sorcery with manacost 12) target(*[instant;sorcery;manacost=12]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,6) )!
|
|
auto=if type(*[instant;sorcery:manacost=13]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 13) name(Exile instant or sorcery with manacost 13) target(*[instant;sorcery;manacost=13]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,7) )!
|
|
auto=if type(*[instant;sorcery:manacost=14]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 14) name(Exile instant or sorcery with manacost 14) target(*[instant;sorcery;manacost=14]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,7) )!
|
|
auto=if type(*[instant;sorcery:manacost=15]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 15) name(Exile instant or sorcery with manacost 15) target(*[instant;sorcery;manacost=15]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,8) )!
|
|
auto=if type(*[instant;sorcery:manacost=16]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 16) name(Exile instant or sorcery with manacost 16) target(*[instant;sorcery;manacost=16]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,8) )!
|
|
auto=if type(*[instant;sorcery:manacost=17]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 17) name(Exile instant or sorcery with manacost 17) target(*[instant;sorcery;manacost=17]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,9) )!
|
|
auto=if type(*[instant;sorcery:manacost=18]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 18) name(Exile instant or sorcery with manacost 18) target(*[instant;sorcery;manacost=18]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,9) )!
|
|
auto=if type(*[instant;sorcery:manacost=19]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 19) name(Exile instant or sorcery with manacost 19) target(*[instant;sorcery;manacost=19]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,10) )!
|
|
auto=if type(*[instant;sorcery:manacost>=20]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 20) name(Exile instant or sorcery with manacost 20) target(*[instant;sorcery;manacost=20]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,10) )!
|
|
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. // {1}{R} Flamethrower Sonata
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Torrent of Lava
|
|
auto=all(creature[-flying]|battlefield) transforms((,newability[{T}:prevent:1])) ueot
|
|
auto=damage:X all(creature[-flying])
|
|
text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
|
|
mana={X}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Toski, Bearer of Secrets
|
|
abilities=nofizzle,indestructible,mustattack
|
|
auto=@combatdamaged(player) from(creature|myBattlefield):draw:1 controller
|
|
text=This spell can't be countered. -- Indestructible -- Toski, Bearer of Secrets attacks each combat if able. -- Whenever a creature you control deals combat damage to a player, draw a card.
|
|
mana={3}{G}
|
|
type=Legendary Creature
|
|
subtype=Squirrel
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Touch of Moonglove
|
|
target=creature|mybattlefield
|
|
auto=1/0 ueot
|
|
auto=deathtouch ueot
|
|
auto=transforms((,newability[@vampired(creature) from(this):life:-2 opponent])) ueot
|
|
text=Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tourach's Canticle
|
|
auto=name(Discard a card) target(*|opponenthand) transforms((,newability[reject],newability[discard:1 controller])) forever
|
|
text=Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tourach, Dread Cantor
|
|
abilities=protection from white
|
|
kicker={B}{B}
|
|
auto=if paid(kicker) then discard:2 opponent
|
|
auto=@discarded(*|opponenthand):counter(1/1)
|
|
text=Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) -- Protection from white -- Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. -- When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.
|
|
mana={1}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tournament Grounds
|
|
auto={T}:add{C}
|
|
auto=this(variable{type:*[knight;equipment]:myrestrictedcastingzone}>0) {T}:add{R}
|
|
auto=this(variable{type:*[knight;equipment]:myrestrictedcastingzone}>0) {T}:add{W}
|
|
auto=this(variable{type:*[knight;equipment]:myrestrictedcastingzone}>0) {T}:add{B}
|
|
text={T}: Add {1}. -- {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Tovolar's Huntmaster
|
|
abilities=daybound
|
|
backside=Tovolar's Packleader
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=token(Wolf,Creature Wolf,2/2,green)*2
|
|
text=Whenever Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Tovolar's Packleader
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Tovolar's Packleader
|
|
abilities=nightbound
|
|
backside=Tovolar's Huntmaster
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=token(Wolf,Creature Wolf,2/2,green)*2
|
|
auto={2}{G}{G}:name(Wolf of werewolf fights) target(other *[wolf;werewolf]|mybattlefield) transforms((,newability[name(Fights another creature) target(other creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
|
text=Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. -- {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tovolar's Huntmaster
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=green
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Tovolar, Dire Overlord
|
|
abilities=daybound
|
|
backside=Tovolar, the Midnight Scourge
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@damaged(player) from(*[wolf;werewolf]|mybattlefield):name(Draw a card) draw:1 controller
|
|
auto=@each my upkeep restriction{type(*[wolf;werewolf]|mybattlefield)~morethan~2}:name(Transform human werewolves) target(<anyamount>human[werewolf&hasbackside]|myBattlefield) flip(backside)
|
|
auto=@each my upkeep restriction{type(*[wolf;werewolf]|mybattlefield)~morethan~2}:name(It becomes night) all(*[day]|mybattlefield) flip(backside)
|
|
text=Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. -- At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. -- Daybound // Tovolar, the Midnight Scourge
|
|
mana={1}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Werewolf
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tovolar, the Midnight Scourge
|
|
abilities=nightbound
|
|
backside=Tovolar, Dire Overlord
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=@damaged(player) from(*[wolf;werewolf]|mybattlefield):name(Draw a card) draw:1 controller
|
|
auto={R}{G}:name(X=0) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[trample])) ueot
|
|
auto={1}{R}{G}:name(X=1) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[1/0],newability[trample])) ueot
|
|
auto={2}{R}{G}:name(X=2) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[2/0],newability[trample])) ueot
|
|
auto={3}{R}{G}:name(X=3) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[3/0],newability[trample])) ueot
|
|
auto={4}{R}{G}:name(X=4) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[4/0],newability[trample])) ueot
|
|
auto={5}{R}{G}:name(X=5) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[5/0],newability[trample])) ueot
|
|
auto={6}{R}{G}:name(X=6) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[6/0],newability[trample])) ueot
|
|
auto={7}{R}{G}:name(X=7) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[7/0],newability[trample])) ueot
|
|
auto={8}{R}{G}:name(X=8) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[8/0],newability[trample])) ueot
|
|
auto={9}{R}{G}:name(X=9) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[9/0],newability[trample])) ueot
|
|
auto={10}{R}{G}:name(X=10) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[10/0],newability[trample])) ueot
|
|
auto={11}{R}{G}:name(X=11) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[11/0],newability[trample])) ueot
|
|
auto={12}{R}{G}:name(X=12) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[12/0],newability[trample])) ueot
|
|
auto={13}{R}{G}:name(X=13) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[13/0],newability[trample])) ueot
|
|
auto={14}{R}{G}:name(X=14) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[14/0],newability[trample])) ueot
|
|
auto={15}{R}{G}:name(X=15) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[15/0],newability[trample])) ueot
|
|
auto={16}{R}{G}:name(X=16) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[16/0],newability[trample])) ueot
|
|
auto={17}{R}{G}:name(X=17) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[17/0],newability[trample])) ueot
|
|
auto={18}{R}{G}:name(X=18) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[18/0],newability[trample])) ueot
|
|
auto={19}{R}{G}:name(X=19) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[19/0],newability[trample])) ueot
|
|
auto={20}{R}{G}:name(X=20) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[20/0],newability[trample])) ueot
|
|
text=Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. -- {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. -- Nightbound // Tovolar, Dire Overlord
|
|
type=Legendary Creature
|
|
subtype=Werewolf
|
|
color=red,green
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Tower Above
|
|
target=creature
|
|
other={G}{G}{G} name(Pay with 3 green)
|
|
auto=4/4 ueot
|
|
auto=transforms((,newability[trample ueot],newability[wither ueot],newability[_ATTACKING_target(creature|opponentbattlefield) mustblock ueot])) ueot
|
|
text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
|
|
mana={6}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Towering Titan
|
|
auto={S(creature[defender]|mybattlefield)}:all(creature) trample ueot
|
|
auto=counter(1/1,toughnesstotalinplay)
|
|
text=Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. -- Sacrifice a creature with defender: All creatures gain trample until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Towering-Wave Mystic
|
|
auto=@damagefoeof(player) from(this):target(player) deplete:thatmuch
|
|
text=Whenever Towering-Wave Mystic deals damage, target player puts that many cards from the top of their library into their graveyard.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Toxic Deluge
|
|
auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 Life) life:-1 controller && all(creature|battlefield) -1/-1 ueot
|
|
auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 Life) life:-2 controller && all(creature|battlefield) -2/-2 ueot
|
|
auto=if compare(lifetotal)~morethan~2 then choice name(Pay 3 Life) life:-3 controller && all(creature|battlefield) -3/-3 ueot
|
|
auto=if compare(lifetotal)~morethan~3 then choice name(Pay 4 Life) life:-4 controller && all(creature|battlefield) -4/-4 ueot
|
|
auto=if compare(lifetotal)~morethan~4 then choice name(Pay 5 Life) life:-5 controller && all(creature|battlefield) -5/-5 ueot
|
|
auto=if compare(lifetotal)~morethan~5 then choice name(Pay 6 Life) life:-6 controller && all(creature|battlefield) -6/-6 ueot
|
|
auto=if compare(lifetotal)~morethan~6 then choice name(Pay 7 Life) life:-7 controller && all(creature|battlefield) -7/-7 ueot
|
|
auto=if compare(lifetotal)~morethan~7 then choice name(Pay 8 Life) life:-8 controller && all(creature|battlefield) -8/-8 ueot
|
|
auto=if compare(lifetotal)~morethan~8 then choice name(Pay 9 Life) life:-9 controller && all(creature|battlefield) -9/-9 ueot
|
|
auto=if compare(lifetotal)~morethan~9 then choice name(Pay 10 Life) life:-10 controller && all(creature|battlefield) -10/-10 ueot
|
|
auto=if compare(lifetotal)~morethan~10 then choice name(Pay 11 Life) life:-11 controller && all(creature|battlefield) -11/-11 ueot
|
|
auto=if compare(lifetotal)~morethan~11 then choice name(Pay 12 Life) life:-12 controller && all(creature|battlefield) -12/-12 ueot
|
|
auto=if compare(lifetotal)~morethan~12 then choice name(Pay 13 Life) life:-13 controller && all(creature|battlefield) -13/-13 ueot
|
|
auto=if compare(lifetotal)~morethan~13 then choice name(Pay 14 Life) life:-14 controller && all(creature|battlefield) -14/-14 ueot
|
|
auto=if compare(lifetotal)~morethan~14 then choice name(Pay 15 Life) life:-15 controller && all(creature|battlefield) -15/-15 ueot
|
|
auto=if compare(lifetotal)~morethan~15 then choice name(Pay 16 Life) life:-16 controller && all(creature|battlefield) -16/-16 ueot
|
|
auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 Life) life:-17 controller && all(creature|battlefield) -17/-17 ueot
|
|
auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 Life) life:-18 controller && all(creature|battlefield) -18/-18 ueot
|
|
auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 Life) life:-19 controller && all(creature|battlefield) -19/-19 ueot
|
|
auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 Life) life:-20 controller && all(creature|battlefield) -20/-20 ueot
|
|
text=As an additional cost to cast this spell, pay X life. -- All creatures get -X/-X until end of turn.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Track Down
|
|
aicode=activate if type(*[creature;land;zpos=1]|mylibrary)~morethan~0 then draw:1 controller
|
|
auto=scry:3 scrycore delayed dontshow transforms((,newability[if type(*[creature;land;zpos=1]|mylibrary)~morethan~0 then all(*[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( placefromthetop(1) )!])) oneshot scrycoreend scryend
|
|
text=Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tragic Arrogance
|
|
auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(<type:artifact[-land]:mybattlefieldminus1minusend>artifact[-land]|mybattlefield)!$ controller
|
|
auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(<type:artifact[-land]:opponentbattlefieldminus1minusend>artifact[-land]|opponentbattlefield)!$ controller
|
|
auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(<type:creature[-land]:mybattlefieldminus1minusend>creature[-land]|mybattlefield)!$ controller
|
|
auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(<type:creature[-land]:opponentbattlefielddminus1minusend>creature[-land]|opponentbattlefield)!$ controller
|
|
auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(<type:enchantment[-land]:mybattlefieldminus1minusend>enchantment[-land]|mybattlefield) !$ controller
|
|
auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(<type:enchantment[-land]:opponentbattlefieldminus1minusend>enchantment[-land]|opponentbattlefield)!$ controller
|
|
auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:mybattlefieldminus1minusend>planeswalker[-land]|mybattlefield)!$ controller
|
|
auto=if type(planeswalker[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's planeswalkers) name(Sacrifice opponent's planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:opponentbattlefieldminus1minusend>planeswalker[-land]|opponentbattlefield)!$ controller
|
|
text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Tragic Fall
|
|
target=creature
|
|
auto=if type(*|myHand)~morethan~0 then -3/-3 ueot
|
|
auto=if type(*|myHand)~equalto~0 then -13/-13 ueot
|
|
text=Target creature gets -3/-3 until end of turn. -- Hellbent - That creature gets -13/-13 until end of turn instead if you have no cards in hand.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tragic Lesson
|
|
auto=draw:2
|
|
auto=choice target(land|mybattlefield) moveto(myhand)
|
|
auto=choice D(*|myhand)
|
|
text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Trail of Crumbs
|
|
auto=token(Food)
|
|
auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant,-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1 . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Train of Thought
|
|
abilities=hasnokicker,hasreplicate
|
|
auto=name(Draw a card) draw:1 controller
|
|
kicker=multi{1}{U} name(Replicate)
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Train of Thought) name(Copy Train of Thought) activate castcard(copied noevent named!:Train of Thought:!)!$ controller
|
|
text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card.
|
|
mana={1}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Training Center
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
auto={T}:add{U}
|
|
text=Training Center enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {R}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Traitorous Greed
|
|
target=creature
|
|
auto=moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)])) ueot)!
|
|
auto=name(add mana) ability$! choice add{G}{G} _ choice add{R}{R} _ choice add{U}{U} _ choice add{B}{B} _ choice add{W}{W} !$ controller
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Transcendent Envoy
|
|
abilities=flying
|
|
auto=lord(enchantment[aura]|mycastingzone) altercost(colorless,-1)
|
|
text=Flying -- Aura spells you cast cost {1} less to cast.
|
|
mana={1}{W}
|
|
type=Enchantment Creature
|
|
subtype=Griffin
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Transmogrify
|
|
target=creature
|
|
auto=moveTo(Exile)
|
|
auto=ability$!name(Reveal) reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone target(creature|myreveal) moveto(mybattlefield) and!( all(*|myreveal) bottomoflibrary )! optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend!$ targetController
|
|
text=Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Transmogrifying Wand
|
|
auto=counter(0/0,3,Charge)
|
|
auto={1}{T}{C(0/0,-1,Charge)}:target(creature) destroy && token(Ox,Creature Ox,2/4,white) targetController asSorcery
|
|
text=Transmogrifying Wand enters the battlefield with three charge counters on it. -- {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Trap Runner
|
|
auto={T}:target(creature[attacking;-blocked]) 0/0 && fog from(mytgt) oneshot restriction{blockersonly}
|
|
text={T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.)
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Trapjaw Tyrant
|
|
auto=_ENRAGE_(blink)forsrc target(creature|opponentbattlefield)
|
|
text=Enrage - Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Trapped in the Tower
|
|
target=creature[-flying]
|
|
auto=cantattack
|
|
auto=cantpwattack
|
|
auto=cantblock
|
|
auto=noactivatedability
|
|
text=Enchant creature without flying -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Traverse the Outlands
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]<power:highest:*:mybattlefield>|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]<power:highest:*:mybattlefield>|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<power:highest:*:mybattlefield>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Traxos, Scourge of Kroog
|
|
abilities=trample,doesnotuntap
|
|
auto=tap(noevent)
|
|
auto=@movedTo(*[artifact;legendary;saga]|mystack):untap
|
|
text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={4}
|
|
type=Legendary Artifact Creature
|
|
subtype=Construct
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Treacherous Blessing
|
|
auto=draw:3 controller
|
|
auto=@movedto(*|myStack):life:-1 controller
|
|
auto=@targeted(this):sacrifice(this)
|
|
text=When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Treacherous Link
|
|
target=creature
|
|
auto=teach(creature) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch controller]))
|
|
text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Treasure Chest
|
|
auto={4}:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
|
|
auto=@dierolled(this) from(controller):all(this) sacrifice
|
|
auto=@dierolled(this) result(1) from(controller):name(Loose life) life:-3 controller
|
|
auto=@dierolled(this) result(2) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(3) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(4) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(5) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(6) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(7) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(8) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(9) from(controller):name(Create treasure) token(Treasure Sur)*5
|
|
auto=@dierolled(this) result(10) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(11) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(12) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(13) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(14) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(15) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(16) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(17) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(18) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(19) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller
|
|
auto=@dierolled(this) result(20) from(controller):name(Search Library) target(*|mylibrary) transforms((,newability[if cantargetcard(*[-artifact]|*) then moveto(myhand)],newability[if cantargetcard(*[artifact]|*) then choice name(Put on battlefield) name(Put on battlefield) moveto(mybattlefield)],newability[if cantargetcard(*[artifact]|*) then choice name(Put in hand) name(Put in hand) moveto(myhand)])) oneshot
|
|
text={4}, Sacrifice Treasure Chest: Roll a d20. -- 1 | Trapped! - You lose 3 life. -- 2-9 | Create five Treasure tokens. -- 10-19 | You gain 3 life and draw three cards. -- 20 | Search your library for a card. If it's an artifact card you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Treasure Cove
|
|
auto={T}:Add{1}
|
|
auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller
|
|
text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Treasure Gad
|
|
auto={T}{S}:add{W}
|
|
auto={T}{S}:add{U}
|
|
auto={T}{S}:add{B}
|
|
auto={T}{S}:add{R}
|
|
auto={T}{S}:add{G}
|
|
text={T}, Sacrifice this artifact: Add one mana of any color.
|
|
type=Artifact Treasure
|
|
[/card]
|
|
[card]
|
|
name=Treasure Map
|
|
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark)
|
|
auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && token(Treasure Sur)*3
|
|
text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Treasure Nabber
|
|
auto=@tappedformana(artifact|opponentBattlefield):moveTo(myBattlefield) target(artifact[tapped]) uynt
|
|
text=Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Treasure Sur
|
|
auto={T}{S}:add{W}
|
|
auto={T}{S}:add{U}
|
|
auto={T}{S}:add{B}
|
|
auto={T}{S}:add{R}
|
|
auto={T}{S}:add{G}
|
|
text={T}, Sacrifice this artifact: Add one mana of any color.
|
|
type=Artifact Treasure
|
|
[/card]
|
|
[card]
|
|
name=Treasure Vault
|
|
auto={T}:Add{C}
|
|
auto={X}{X}{T}{S}:name(Create treasures) token(Treasure Sur)*xx
|
|
text={T}: Add {C}. -- {X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.
|
|
type=Artifact Land
|
|
[/card]
|
|
[card]
|
|
name=TreasureArtifactToken
|
|
auto={T}{S}:add{W}
|
|
auto={T}{S}:add{U}
|
|
auto={T}{S}:add{B}
|
|
auto={T}{S}:add{R}
|
|
auto={T}{S}:add{G}
|
|
text={T}, Sacrifice this artifact: Add one mana of any color.
|
|
type=Artifact Treasure
|
|
[/card]
|
|
[card]
|
|
name=Treefolk Umbra
|
|
abilities=totemarmor
|
|
target=creature
|
|
auto=teach(creature) 0/2
|
|
auto=teach(creature) combattoughness
|
|
text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Treefolk Wre
|
|
anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive
|
|
text=This creature's power and toughness are each equal to the number of lands you control.
|
|
color=green
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Treeshaker Chimera
|
|
abilities=lure
|
|
auto=_DIES_draw:3 controller
|
|
text=All creatures able to block Treeshaker Chimera do so. -- When Treeshaker Chimera dies, draw three cards.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Chimera
|
|
power=8
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Treetop Ambusher
|
|
other={1}{G} name(Dash)
|
|
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
|
auto=_ATTACKING_target(creature|mybattlefield) 1/1 ueot
|
|
text=Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Berserker
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Treetop Warden
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trelasarra, Moon Dancer
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
mana={G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elf Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trench Behemoth
|
|
auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],newability[opponentshroud])) ueot
|
|
auto=_LANDFALL_name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt
|
|
text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Trespasser's Curse
|
|
target=player
|
|
auto=@movedto(creature|opponentbattlefield):life:-1 targetedplayer && life:1 targetedplayer
|
|
text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura Curse
|
|
[/card]
|
|
[card]
|
|
name=Trial // Error
|
|
other={U}{B} name(Error)
|
|
auto=if paid(alternative) then target(*[multicolor]|stack) fizzle
|
|
auto=ifnot paid(alternative) then target(creature[blocked;blocking]) moveto(ownerhand)
|
|
text=Return all creatures blocking or blocked by target creature to their owner's hand. // Counter target multicolored spell.
|
|
mana={W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Trial of Ambition
|
|
auto=ability$!name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
|
auto=@movedto(cartouche|mybattlefield):moveto(myhand)
|
|
text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Trial of Knowledge
|
|
auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto=@movedto(cartouche|mybattlefield):moveto(myhand)
|
|
text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Trial of Solidarity
|
|
auto=all(creature|mybattlefield) 2/1 ueot
|
|
auto=all(creature|mybattlefield) vigilance ueot
|
|
auto=@movedto(cartouche|mybattlefield):moveto(myhand)
|
|
text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Trial of Strength
|
|
auto=token(Beast,creature Beast,4/2,green)
|
|
auto=@movedto(cartouche|mybattlefield):moveto(myhand)
|
|
text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Trial of Zeal
|
|
auto=damage:3 target(creature,player)
|
|
auto=@movedto(cartouche|mybattlefield):moveto(myhand)
|
|
text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Tribute Mage
|
|
aicode=activate target(artifact[manacost=2]|mylibrary) moveto(myhand)
|
|
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=When Tribute Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2, reveal that card, put it into your hand, then shuffle your library.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trickster's Talisman
|
|
auto={2}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may name(Sacrifice Talisman and copy) clone and!( target("Talisman of the Trickster"[attached]|mybattlefield) sacrifice )!]))
|
|
text=Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice "Talisman of the Trickster". If you do, create a token that's a copy of this creature." -- Equip {2}
|
|
mana={U}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Trinisphere
|
|
auto=this(untapped) lord(*[-land]|hand,library,exile,graveyard) trinisphere forcedalive
|
|
text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Triplicate Titan
|
|
abilities=flying,vigilance,trample
|
|
auto=_DIES_token(Golem,Creature Artifact Golem,3/3,flying)
|
|
auto=_DIES_token(Golem,Creature Artifact Golem,3/3,vigilance)
|
|
auto=_DIES_token(Golem,Creature Artifact Golem,3/3,trample)
|
|
text=Flying, vigilance, trample -- When Triplicate Titan dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.
|
|
mana={9}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Triskaidekaphile
|
|
abilities=nomaxhand
|
|
auto=@each my upkeep restriction{type(*|myhand)~morethan~12}:name(Win the game) wingame controller
|
|
auto={3}{U}:name(Draw a card) draw:1 controller
|
|
text=You have no maximum hand size. -- At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. -- {3}{U}: Draw a card.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Triton Waverider
|
|
auto=_CONSTELLATION_flying ueot
|
|
text=Constellation -- Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Triumph of Gerrard
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put a +1/+1 counter on target creature you control with the greatest power. -- III - Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Triumphant Adventurer
|
|
abilities=deathtouch
|
|
auto=this(variable{controllerturn}>0) first strike
|
|
auto=@combat(attacking) source(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Deathtouch -- As long as it's your turn, Triumphant Adventurer has first strike. -- Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Triumphant Reckoning
|
|
auto=moveTo(mybattlefield) all(enchantment|mygraveyard)
|
|
auto=moveTo(mybattlefield) all(artifact|mygraveyard)
|
|
auto=moveTo(mybattlefield) all(planeswalker|mygraveyard)
|
|
text=Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
|
|
mana={6}{W}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Triumphant Surge
|
|
target=creature[power>=4]
|
|
auto=destroy && life:3 controller
|
|
text=Destroy target creature with power 4 or greater. You gain 3 life.
|
|
mana={3}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Trollbred Guardian
|
|
auto={2}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever
|
|
auto=lord(creature[counter{1/1}]|myBattlefield) trample
|
|
text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Troll Frog Warrior
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Trostani Discordant
|
|
auto=lord(other creature|myBattlefield) +1/+1
|
|
auto=create(soldier:creature soldier:1/1:white:lifelink)*2
|
|
auto=@each my endofturn:moveto(ownerbattlefield) all(creature)
|
|
text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own.
|
|
mana={3}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Dryad
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Trove Tracker
|
|
auto=_DIES_draw:1 controller
|
|
autograveyard={5}{U}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
|
|
text=When Trove Tracker dies, draw a card. -- Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trove Warden
|
|
abilities=vigilance
|
|
auto=_LANDFALL_moveto(exile) target(*[manacost<=3]|mygraveyard)
|
|
auto=_DIES_moveto(ownerbattlefield) target(<anyamount>*[manacost<=3]|myexile)
|
|
text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Cat Beast
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Trove of Temptation
|
|
auto=@each my endofturn:token(435451)
|
|
text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={3}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Trudge Garden
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):pay({2}) token(Fungus Beast,Creature Fungus Beast,4/4,trample,green)
|
|
text=Whenever you gain life, you may pay 2 . If you do, create a 4/4 green Fungus Beast creature token with trample.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=True Love's Kiss
|
|
target=artifact,enchantment
|
|
auto=moveto(exile)
|
|
auto=draw:1
|
|
text=Exile target artifact or enchantment. -- Draw a card.
|
|
mana={2}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=True Polymorph
|
|
target=artifact,creature
|
|
auto=counter(0/0.1.PolymorphEffect)
|
|
auto=name(Choose the card to transform) target(other *[creature;artifact]|battlefield) transforms((,newability[all(*[counter{0/0.1.PolymorphEffect}]|battlefield) copy],newability[all(*[counter{0/0.1.PolymorphEffect}]|battlefield) removeallcounters(0/0.1.PolymorphEffect)])) forever
|
|
text=Target artifact or creature becomes a copy of another target artifact or creature.
|
|
mana={4}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=True-Name Nemesis
|
|
auto=name(choose opponent) notatarget(opponent) deplete:0
|
|
auto=protection from(*)
|
|
text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk Rogue
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Truefire Captain
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=_ENRAGE_damage:thatmuch target(player)
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
|
|
mana={R}{R}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Trueheart Duelist
|
|
autograveyard={2}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Trueheart Duelist can block an additional creature each combat. -- Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trueheart Twins
|
|
auto=@exerted(creature|myBattlefield):all(creature|mybattlefield) 1/0 ueot
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Jackal Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Trufflesnout
|
|
auto=choice name(Put a +1/+1 counter) counter(1/1,1) all(this)
|
|
auto=choice name(Gain 4 life) life:4 controller
|
|
text=When Trufflesnout enters the battlefield, Choose one -- Put a +1/+1 counter on Trufflesnout. -- You gain 4 life.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Boar
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trumpeting Gnarr
|
|
abilities=mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={3}{GU}{GU} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):token(Beast Tru)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {3}{GU}{GU} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, create a 3/3 green Beast creature token.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Trumpeting Herd
|
|
auto=token(Elephant,Creature Elephant,3/3,green)
|
|
auto=_REBOUND_
|
|
text=Create a 3/3 green Elephant creature token. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
mana={2}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Trusted Pegasus
|
|
abilities=flying
|
|
auto=_ATTACKING_target(creature[attacking;-flying]) flying ueot
|
|
text=Flying -- Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Pegasus
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trustworthy Scout
|
|
auto={1}{W}{E(this|mygraveyard)}:moveto(myHand) target(Trustworthy Scout|mylibrary)
|
|
text=1{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle your library.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Trusty Packbeast
|
|
auto=target(artifact|mygraveyard) moveto(ownerhand)
|
|
text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Trusty Retriever
|
|
auto=choice name(Put counter) counter(1/1)
|
|
auto=choice name(Return enchantment) moveto(myhand) target(enchantment|mygraveyard)
|
|
text=When Trusty Retriever enters the battlefield, Choose one -- Put a +1/+1 counter on Trusty Retriever. -- Return target artifact or enchantment card from your graveyard to your hand.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Trynn, Champion of Freedom
|
|
abilities=hiddenface,partner
|
|
aicode=may name(Put partner in hand) moveTo(myhand) target(Silvar^ Devourer of the Free|mylibrary)
|
|
auto=@each my endofturn:if raid then token(Soldier Try)
|
|
text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
|
|
mana={3}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tuinvale Treefolk // Oaken Boon
|
|
abilities=adventure
|
|
other={3}{G} name(Adventure)
|
|
auto=if paid(alternative) then name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)
|
|
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
|
text=Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Treefolk Druid
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tuktuk Rubblefort
|
|
abilities=defender,reach
|
|
auto=lord(creature|myBattlefield) haste
|
|
text=Defender, reach -- Creatures you control have haste.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tuktuk Scrapper
|
|
auto=destroy target(artifact) && damage:type:*[ally]:mybattlefield targetcontroller
|
|
text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Artificer Ally
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tundra Fumarole
|
|
target=creature,planeswalker
|
|
restriction=compare(mysnowpoolcount)~equalto~0
|
|
autohand={i}{R}{W} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) add{C} doesntempty && activate castcard(alternative)
|
|
autohand={i}{i}{R} restriction{compare(mysnowpoolcount)~morethan~1,compare(mysnowwhitepoolcount)~morethan~0}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) add{C}{C} doesntempty && activate castcard(alternative)
|
|
autohand={i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~2,compare(mysnowwhitepoolcount)~morethan~1}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) add{C}{C}{C} doesntempty && activate castcard(alternative)
|
|
auto=damage:4
|
|
text=Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S}i} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S}i} is one mana from a snow source.)
|
|
mana={1}{R}{R}
|
|
type=Snow Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Turbulent Dreams
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(ownerhand) target(*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(ownerhand) target(<2>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(ownerhand) target(<3>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(ownerhand) target(<4>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(ownerhand) target(<5>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(ownerhand) target(<6>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(ownerhand) target(<7>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(ownerhand) target(<8>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(ownerhand) target(<9>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(ownerhand) target(<10>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(ownerhand) target(<11>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(ownerhand) target(<12>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(ownerhand) target(<13>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(ownerhand) target(<14>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(ownerhand) target(<15>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(ownerhand) target(<16>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(ownerhand) target(<17>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(ownerhand) target(<18>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(ownerhand) target(<19>*[-land]|battlefield)
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(ownerhand) target(<20>*[-land]|battlefield)
|
|
text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands.
|
|
mana={U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Turn // Burn
|
|
abilities=hasnokicker
|
|
other={1}{R} name(Burn)
|
|
kicker={1}{R} name(Fuse)
|
|
auto=if paid(alternative) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(player,creature)!$ controller
|
|
auto=if paid(kicker) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(player,creature)!$ controller
|
|
auto=ifnot paid(alternative) then target(creature) transforms((Weird,red,setpower=0,settoughness=1,newability[loseabilities])) ueot
|
|
text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. // Burn deals 2 damage to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Turn Aside
|
|
target=*[-creature;-artifact;-enchantment;-planeswalker]|stack
|
|
auto=fizzle
|
|
restriction=type(*|myBattlefield)~morethan~0
|
|
text=Counter target spell that targets a permanent you control.
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Turn into a Pumpkin
|
|
target=*[-land]
|
|
auto=moveto(ownerhand)
|
|
auto=draw:1 controller
|
|
auto=if casted(this) then if spent({U}{U}{U}) then token(Food)
|
|
text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant - If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={3}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Turn the Earth
|
|
flashback={1}{G}
|
|
auto=may name(Shuffle back 3 cards) target(<upto:3>*|graveyard) moveto(ownerlibrary) and!( shuffle )!
|
|
auto=life:2 controller
|
|
text=Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Turntimber Ascetic
|
|
auto=life:3 controller.
|
|
text=When Turntimber Ascetic enters the battlefield, you gain 3 life.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Giant Cleric
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Turntimber Sower
|
|
auto=@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:)
|
|
auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand)
|
|
text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Turntimber Symbiosis
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Turntimber, Serpentine Wood)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Turntimber, Serpentine Wood) name(Turntimber, Serpentine Wood) flip(Turntimber, Serpentine Wood) forcetype(land)
|
|
aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(creature[zpos<=7]|mylibrary)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[zpos<=7]|mylibrary)~morethan~0 then target(creature[zpos<=7]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if cantargetcard(creature[manacost<=3]|*) then counter(1/1.3)])) oneshot )! ])) oneshot
|
|
auto=name(Look seven and put creature in play) reveal:7 optionone name(Get Creature) target(<upto:1>creature|reveal) moveTo(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,newability[if cantargetcard(creature[manacost<=3]|*) then counter(1/1.3)])) oneshot )! afterrevealedend revealend
|
|
text=Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order. // Turntimber, Serpentine Wood
|
|
mana={4}{G}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Turntimber, Serpentine Wood
|
|
auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
|
|
auto={T}:add{G}
|
|
text=As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {G}. // {4}{G}{G}{G} Turntimber Symbiosis
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Turret Ogre
|
|
abilities=reach
|
|
auto=aslongas(other creature[power>=4]|myBattlefield) damage:2 opponent
|
|
text=Reach -- When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Tuskeri Firewalker
|
|
abilities=boast
|
|
auto={1} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! limit:hasabilitytwoboastplus1plusend
|
|
auto={0} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}: Exile the top card of your library. You may play that card this turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tuvasa the Sunlit
|
|
auto=foreach(enchantment|mybattlefield) 1/1
|
|
auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1
|
|
text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card.
|
|
mana={G}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Shaman
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Tuya Bearclaw
|
|
auto=_ATTACKING_power:highest:*:mybattlefield/power:highest:*:mybattlefield ueot
|
|
text=Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
|
|
mana={1}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Twilight Panther
|
|
auto={B}:deathtouch
|
|
text={B}: Twilight Panther gains deathtouch until end of turn.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Cat Spirit
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Twilight Prophet
|
|
abilities=flying
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=@each my upkeep restriction{type(City's Blessing|mybattlefield)~morethan~0}:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[damage:manacost opponent],newability[life:manacost controller])) ueot )!
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Twilight's Call
|
|
abilities=flash
|
|
restriction=myturnonly
|
|
other={6}{B}{B} name(Cast as instant)
|
|
auto=all(creature|mygraveyard) moveto(mybattlefield)
|
|
auto=all(creature|opponentgraveyard) moveto(opponentbattlefield)
|
|
text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield.
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Twin-Silk Spider
|
|
abilities=reach
|
|
auto=token(Spider,Creature Spider,1/2,reach,green)
|
|
text=Reach -- When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Twinblade Assassins
|
|
auto=@each my endofturn restriction{morbid}:draw:1 controller
|
|
text=At the beginning of your end step, if a creature died this turn, draw a card.
|
|
mana={3}{B}{G}
|
|
type=Creature
|
|
subtype=Elf Assassin
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Twinblade Paladin
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1)
|
|
auto=this(controllerlife > 24) double strike
|
|
text=Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. -- As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Twinflame
|
|
abilities=hasnokicker,hasstrive
|
|
kicker=multi{2}{R} name(Strive)
|
|
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature|myBattlefield) clone with(unearth,haste)
|
|
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature|myBattlefield) clone with(unearth,haste)
|
|
text=Strive - Twinflame costs {2}{R} more to cast for each target beyond the first. -- Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Twinning Staff
|
|
auto=@castcard(copied noevent): castcard(copied noevent) and!(castcard(copied noevent))! target(*|stack)
|
|
auto={7}{T}:name(copy target instant or sorcery) castcard(copied noevent) target(*[instant;sorcery]|stack)
|
|
text=If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. -- {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Twinscroll Shaman
|
|
abilities=double strike
|
|
text=Double strike
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Dwarf Shaman
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Twisted Reflection
|
|
other={B} name(Entwine)
|
|
auto=if paid(alternative) then target(creature) -6/0 ueot && target(creature) swap ueot
|
|
auto=ifnot paid(alternative) then ability$! choice target(creature) -6/0 ueot _ choice target(creature) swap ueot !$ controller
|
|
text=Choose one -- Target creature gets -6/-0 until end of turn. -- Switch target creature's power and toughness until end of turn. -- Entwine {B} (Choose both if you pay the entwine cost.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Two-Headed Dragon
|
|
abilities=flying,menace
|
|
auto={1}{R}:2/0 ueot
|
|
text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature.
|
|
mana={4}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Two-Headed Giant
|
|
auto=_ATTACKING_flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend
|
|
text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Two-Headed Giant of Foriys
|
|
abilities=trample
|
|
text=Trample -- Two-Headed Giant of Foriys can block an additional creature.
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Two-Headed Zombie
|
|
abilities=menace
|
|
text=Menace (This creature can't be blocked except by two or more creatures.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tymaret Calls the Dead
|
|
auto=transforms((,newability[deplete:3 controller],newability[may name(Exile card and create zombie) moveto(exile) target(*[creature;enchantment]|myGraveyard) && token(Zombie^Creature Zombie^2/2^black)])) oneshot
|
|
auto=counter(0/0,1,Lore)
|
|
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}):transforms((,newability[deplete:3 controller],newability[may name(Exile card and create zombie) moveto(exile) target(*[creature;enchantment]|myGraveyard) && token(Zombie^Creature Zombie^2/2^black)])) oneshot
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}):life:type:zombie:mybattlefield controller
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}):scry:type:zombie:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}):sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put the top three cards of your library into your graveyard. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. -- III - You gain X life and scry X, where X is the number of Zombies you control.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Tymaret, Chosen from Death
|
|
anyzone=2/type:manaB:mybattlefield cdaactive
|
|
auto={1}{B}:name (exile cards) moveto(exile) target(<upto:2>*|graveyard)
|
|
auto={1}{B}:name (exile creature cards) moveto(exile) target(<upto:2>*|graveyard) && newability[@movedto(creature|Exile) from(graveyard):life:1]
|
|
text=Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
|
|
mana={B}{B}
|
|
type=Legendary Enchantment Creature
|
|
subtype=Demigod
|
|
power=2
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Tymna the Weaver
|
|
abilities=lifelink,partner
|
|
auto=@each my secondmain restriction{compare(odcountminusodnoncountminusend)~morethan~0}:may pay({L:1}) draw:1 controller
|
|
text=Lifelink -- At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Tyrant's Familiar
|
|
abilities=flying,haste
|
|
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
|
auto=@combat(attacking) source(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:damage:7 target(creature|opponentBattlefield)
|
|
text=Flying, haste -- Lieutenant - As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
|
|
mana={5}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Tyrant's Scorn
|
|
auto=destroy target(creature[manacost<=3])
|
|
auto=moveTo(ownerHand) target(creature)
|
|
text=Choose one -- Destroy target creature with converted mana cost 3 or less. -- Return target creature to its owner's hand.
|
|
mana={U}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Tyrite Sanctum
|
|
auto={T}:add{C}
|
|
auto={2}{T}:name(Creature becomes god) target(creature[legendary]|battlefield) transforms((God,newability[counter(1/1)])) forever
|
|
auto={4}{T}{S}:name(Sacrifice and put indestructible counter) target(*[god]|battlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever dontremove
|
|
text={T}: Add {C}. -- {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. -- {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Uba Mask
|
|
auto=replacedraw reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
|
|
auto=opponentreplacedraw reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
|
|
text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Ugin's Conjurant
|
|
abilities=hydra
|
|
auto=counter(1/1,X)
|
|
text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.
|
|
mana={X}
|
|
type=Creature
|
|
subtype=Spirit Monk
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Ukkima, Stalking Shadow
|
|
abilities=hiddenface,unblockable,partner
|
|
auto=may name(Put partner in hand) moveTo(myhand) target(Cazur^ Ruthless Stalker|mylibrary)
|
|
auto=@movedto(this|nonbattlezone):damage:storedpower target(opponent) && life:storedpower controller
|
|
text=Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow can't be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
|
|
mana={1}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Whale Wolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Uktabi Kong
|
|
abilities=trample
|
|
auto=destroy all(artifact)
|
|
auto={T(*[ape;-tapped]|mybattlefield)}{T(*[ape;-tapped]|mybattlefield)}:token(Ape,Creature Ape,1/1,green)
|
|
text=Trample -- When Uktabi Kong comes into play, destroy all artifacts. -- Tap two untapped Apes you control: Put a 1/1 green Ape creature token into play.
|
|
mana={5}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Ape
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Ulamog's Despoiler
|
|
auto=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && counter(1/1,4) all(this)
|
|
text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.
|
|
mana={6}
|
|
type=Creature
|
|
subtype=Eldrazi Processor
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Ulamog's Nullifier
|
|
abilities=devoid,flash,flying
|
|
auto=if type(*|opponentexile)~morethan~1 then name(Return 2 cards) may name(Return 2 cards) target(<2>*|opponentexile) moveto(ownergraveyard) && ability$!name(Counter spell) name(Counter spell) target(*|stack) fizzle!$ controller
|
|
text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Eldrazi Processor
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Umara Mystic
|
|
abilities=flying
|
|
auto=@movedTo(*[instant;sorcery;wizard]|myStack):2/0 ueot
|
|
text=Flying -- Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
|
|
mana={1}{U}{R}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Umara Skyfalls
|
|
auto=tap(noevent)
|
|
auto={T}:add{U}
|
|
text=Umara Skyfalls enters the battlefield tapped. -- {T}: Add {U}. // {4}{U} Umara Wizard
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Umara Wizard
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Umara Skyfalls)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Umara Skyfalls) name(Umara Skyfalls) flip(Umara Skyfalls) forcetype(land)
|
|
auto=@movedTo(*[instant;sorcery;wizard]|myStack):flying ueot
|
|
text=Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. // Umara Skyfalls
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Umbral Juke
|
|
auto=choice name(Sacrifice planeswalker) target(player) ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ targetedplayer
|
|
auto=choice name(Create inkling) token(Inkling,Creature Inkling,2/1,white,black,flying)
|
|
text=Choose one -- Target player sacrifices a creature or planeswalker. -- Create a 2/1 white and black Inkling creature token with flying.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Umezawa's Charm
|
|
auto=choice target(creature) 2/2 ueot
|
|
auto=choice target(creature) -1/-1 ueot
|
|
auto=choice life:2
|
|
text=Choose one -- Target creature gets +2/+2 until end of turn. -- Target creature gets -1/-1 until end of turn. -- You gain 2 life.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unblinking Bleb
|
|
facedown={3}
|
|
autofacedown={2}{U}:morph
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
autofaceup=may name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Unblinking Observer
|
|
auto=this(variable{type:*[hasdisturb]:mygraveyard}>0) {T}:add{U}
|
|
auto=this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{R}
|
|
text={T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
|
|
type=Creature
|
|
subtype=Homunculus
|
|
mana={1}{U}
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Unbounded Potential
|
|
other={3}{W} name(Entwine)
|
|
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
|
|
auto=ifnot paid(alternative) then choice name(Proliferate) _PROLIFERATE_
|
|
auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
|
|
auto=if paid(alternative) then ability$!name(Proliferate) _PROLIFERATE_
|
|
text=Choose one -- Put a +1/+1 counter on each of up to two target creatures. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Entwine {3}{W} (Choose both if you pay the entwine cost.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unbreakable Bond
|
|
target=creature|myGraveyard
|
|
auto=moveTo(myBattlefield) and!( transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever )!
|
|
text=Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
|
|
mana={4}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unbreakable Formation
|
|
auto=_ADDENDUM_ all(creature|myBattlefield) counter(1/1)
|
|
auto=_ADDENDUM_ all(creature|myBattlefield) vigilance
|
|
auto=all(creature|myBattlefield) indestructible ueot
|
|
text=Creatures you control gain indestructible until end of turn. -- Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Uncage the Menagerie
|
|
auto=moveto(myhand) target(<upto:X>creature[manacost=X]|mylibrary)
|
|
text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.
|
|
mana={X}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unchained Berserker
|
|
abilities=protection from white
|
|
auto=this(attacking) 2/0
|
|
text=Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Unchained Berserker gets +2/+0 as long as it's attacking.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Unclaimed Territory
|
|
auto={T}:add{C}
|
|
auto=chooseatype transforms((,newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend
|
|
text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Uncomfortable Chill
|
|
auto=all(creature|opponentBattlefield) -2/-0
|
|
auto=draw:1
|
|
text=Creatures your opponents control get -2/-0 until end of turn. -- Draw a card.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unconventional Tactics
|
|
target=creature
|
|
auto=+3/+3
|
|
auto=flying
|
|
autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand)
|
|
text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
|
|
mana={2}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Undead Augur
|
|
auto=@movedTo(creature[zombie]|graveyard) from(mybattlefield:draw:1 && life:-1
|
|
text=Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Undercity Necrolisk
|
|
auto={1}{S(other creature|mybattlefield)}:counter(1/1) && menace ueot asSorcery
|
|
text={1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Lizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Undercity Scavenger
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend )!
|
|
text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Ogre Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Undercity Uprising
|
|
auto=all(other creature|myBattlefield) deathtouch
|
|
target=creature
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
restriction=type(creature|opponentbattlefield)~morethan~0
|
|
text=Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
mana={2}{B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Undercity's Embrace
|
|
target=opponent
|
|
auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer
|
|
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then life:4 controller
|
|
text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Underdark Basilisk
|
|
abilities=deathtouch
|
|
text=Deathtouch
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Basilisk
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Underdark Rift
|
|
auto={T}:add{C}
|
|
auto={5}{T}{E}:name(Roll a d10) transforms((,newability[@dierolled(this|myexile) result(1) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(2)],newability[@dierolled(this|myexile) result(2) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(3)],newability[@dierolled(this|myexile) result(3) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(4)],newability[@dierolled(this|myexile) result(4) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(5)],newability[@dierolled(this|myexile) result(5) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(6)],newability[@dierolled(this|myexile) result(6) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(7)],newability[@dierolled(this|myexile) result(7) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(8)],newability[@dierolled(this|myexile) result(8) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(9)],newability[@dierolled(this|myexile) result(1) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(10)],newability[@dierolled(this|myexile) result(10) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(11)],newability[rolld10 10 winability donothing winabilityend rolld10end])) ueot asSorcery
|
|
text={T}: Add {C}. -- {5}, {T}, Exile Underdark Rift: Roll a d10. Put a target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Undergrowth Stadium
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
auto={T}:add{B}
|
|
text=Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {G}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Underrealm Lich
|
|
auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={L:4}:indestructible && tap
|
|
text=If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. -- Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
|
|
mana={3}{B}{G}
|
|
type=Creature
|
|
subtype=Zombie Elf Shaman
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Undersea Invader
|
|
abilities=flash
|
|
auto=tap(noevent)
|
|
text=Flash -- Undersea Invader enters the battlefield tapped.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Giant Rogue
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Underworld Breach
|
|
auto=lord(*[-land]|myGraveyard) transforms((,newability[{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Exile 3 and gain escape) canplayfromgraveyard limit:1]))
|
|
auto=@each my endofturn:sacrifice all(this)
|
|
text=Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -- At the beginning of the end step, sacrifice Underworld Breach.
|
|
mana={1}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Underworld Cerberus
|
|
abilities=threeblockers
|
|
auto=lord(*|mygraveyard) cantbetargetof(*|opponentzones)
|
|
auto=lord(*|mygraveyard) cantbetargetof(*|myzones)
|
|
auto=lord(*|opponentgraveyard) cantbetargetof(*|opponentzones)
|
|
auto=lord(*|opponentgraveyard) cantbetargetof(*|myzones)
|
|
auto=_DIES_moveto(myexile) all(this) && moveto(myHand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard)
|
|
text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
|
|
mana={3}{B}{R}
|
|
type=Creature
|
|
subtype=Dog
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Underworld Charger
|
|
abilities=cantblock
|
|
retrace={4}{B}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape)
|
|
auto=if paid(retrace) then counter(1/1,2)
|
|
text=Underworld Charger can't block. -- Escape-{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Charger escapes with two +1/+1 counters on it.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Nightmare Horse
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Underworld Fires
|
|
auto=all(creature) exiledeath ueot
|
|
auto=all(planeswalker) exiledeath ueot
|
|
auto=all(creature) damage:1
|
|
auto=all(planeswalker) damage:1
|
|
text=Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
|
|
mana={1}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Underworld Hermit
|
|
auto=token(Squirrel,Creature Squirrel,1/1,green)*type:manab:mybattlefield
|
|
text=When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Human Peasant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Underworld Rage-Hound
|
|
abilities=mustattack
|
|
retrace={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
auto=if paid(retrace) then counter(1/1,1)
|
|
text=Underworld Rage-Hound attacks each combat if able. -- Escape-{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Rage-Hound escapes with a +1/+1 counter on it.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Elemental Dog
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Underworld Sentinel
|
|
auto=_ATTACKING_target(creature|myGraveyard) moveTo(myexile) and!( counter(0/0,1,UnderworldExiled) )!
|
|
auto=_DIES_moveTo(myBattlefield) all(creature[counter{0/0.1.UnderworldExiled}]|myexile)
|
|
text=Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. -- When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Skeleton Soldier
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Unesh, Criosphinx Sovereign
|
|
abilities=flying
|
|
auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2)
|
|
auto=moverandom(<upto:2>*) from(mylibrary) to(myhand) && moverandom(<upto:2>*) from(mylibrary) to(mygraveyard)
|
|
auto=@movedto(sphinx|mybattlefield):moverandom(<upto:2>*) from(mylibrary) to(myhand) && moverandom(<upto:2>*) from(mylibrary) to(mygraveyard)
|
|
text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
|
|
mana={4}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Sphinx
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Unexpected Fangs
|
|
target=creature
|
|
auto=transforms((,newability[counter(1/1)],newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
text=Put a +1/+1 counter and a lifelink counter on target creature.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unexpected Potential
|
|
abilities=hiddenface,isconspiracy
|
|
restriction=never
|
|
autocommandzone=chooseaname transforms((,newability[lord(*[chosenname]|mycastingzone) anytypeofmana])) forever chooseend
|
|
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- You may spend mana as though it were mana of any color to cast spells with the chosen name.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Unexpected Results
|
|
auto=shuffle
|
|
auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend
|
|
text=Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
|
|
mana={2}{G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unexpected Windfall
|
|
auto=draw:2 controller
|
|
auto=token(Treasure Sur)*2
|
|
text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={2}{R}{R}{D(*|myhand)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unexpectedly Absent
|
|
target=*[-land]
|
|
auto=placefromthetop(fullpaidplus1plusend)
|
|
text=Put target nonland permanent into its owner's library just beneath the top X cards of that library.
|
|
mana={X}{W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unexplained Disappearance
|
|
target=creature|battlefield
|
|
auto=moveto(ownerHand)
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Return target creature to its owner's hand. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unexplained Vision
|
|
aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=if casted(this) then if spent({U}{U}{U}) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=draw:3 controller
|
|
text=Draw three cards. -- Adamant - If at least three blue mana was spent to cast this spell, scry 3.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unfriendly Fire
|
|
target=creature,player
|
|
auto=damage:4
|
|
text=Unfriendly Fire deals 4 damage to target creature or player.
|
|
mana={4}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unholy Heat
|
|
auto=ifnot delirium then name(Deals 2 damage) damage:2 target(creature,planeswalker)
|
|
auto=if delirium then name(Deals 6 damage) damage:6 target(creature,planeswalker)
|
|
text=Unholy Heat deals 2 damage to target creature or planeswalker. -- Delirium - Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unholy Indenture
|
|
target=creature
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)]))
|
|
text=Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Unifying Theory
|
|
auto=@movedTo(*|mystack):ability$!name(Pay 2) pay[[{2}]] draw:2!$ controller
|
|
auto=@movedTo(*|opponentstack):ability$!name(Pay 2) pay[[{2}]] draw:2!$ opponent
|
|
text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Universal Automaton
|
|
abilities=changeling
|
|
text=Changeling (This card is every creature type.)
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Unleash Fury
|
|
target=creature
|
|
auto=dynamicability<!mytgt powerpumppow!> ueot
|
|
text=Double the power of target creature until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unlikely Aid
|
|
target=creature
|
|
auto=+2/+0
|
|
auto=indestructible
|
|
text=Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unliving Psychopath
|
|
auto={B}:1/-1 ueot
|
|
auto=this(power=1) {B}{T}:destroy target(creature[power<1])
|
|
auto=this(power=2) {B}{T}:destroy target(creature[power<2])
|
|
auto=this(power=3) {B}{T}:destroy target(creature[power<3])
|
|
auto=this(power=4) {B}{T}:destroy target(creature[power<4])
|
|
auto=this(power=5) {B}{T}:destroy target(creature[power<5])
|
|
auto=this(power=6) {B}{T}:destroy target(creature[power<6])
|
|
auto=this(power=7) {B}{T}:destroy target(creature[power<7])
|
|
auto=this(power=8) {B}{T}:destroy target(creature[power<8])
|
|
auto=this(power=9) {B}{T}:destroy target(creature[power<9])
|
|
auto=this(power=10) {B}{T}:destroy target(creature[power<10])
|
|
auto=this(power=11) {B}{T}:destroy target(creature[power<11])
|
|
auto=this(power=12) {B}{T}:destroy target(creature[power<12])
|
|
auto=this(power=13) {B}{T}:destroy target(creature[power<13])
|
|
auto=this(power=14) {B}{T}:destroy target(creature[power<14])
|
|
auto=this(power=15) {B}{T}:destroy target(creature[power<15])
|
|
auto=this(power=16) {B}{T}:destroy target(creature[power<16])
|
|
auto=this(power=17) {B}{T}:destroy target(creature[power<17])
|
|
auto=this(power=18) {B}{T}:destroy target(creature[power<18])
|
|
auto=this(power=19) {B}{T}:destroy target(creature[power<19])
|
|
auto=this(power=20) {B}{T}:destroy target(creature[power<20])
|
|
text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Assassin
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Unmarked Grave
|
|
auto=name(Search library) target(*[-legendary]|myLibrary) moveto(myGraveyard) and!( shuffle )!
|
|
text=Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
|
|
mana={1}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unmoored Ego
|
|
auto=chooseanameopp name(Search that cards) target(<upto:4>*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( draw:1 opponent and!( shuffle opponent )! )! chooseend
|
|
text=Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
|
|
mana={1}{U}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unnatural Aggression
|
|
abilities=devoid
|
|
target=creature|mybattlefield
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!> && exiledeath ueot])) ueot
|
|
restriction=type(creature|opponentbattlefield)~morethan~0
|
|
text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unnatural Growth
|
|
auto=@each combatbegins:name(Double power and toughness) all(creature|myBattlefield) transforms((,newability[p/t])) ueot
|
|
text=At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
|
|
mana={1}{G}{G}{G}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Unnatural Moonrise
|
|
flashback={2}{R}{G}
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!) else if type(*[day]|battlefield)~equalto~1 then name(It becomes night) all(*[day]|battlefield) flip(backside)
|
|
auto=name(Gets 1/0 and trample) target(creature) transforms((,newability[1/0],newability[trample],newability[@combatdamaged(player) from(this):name(Draw a card) draw:1 controller])) ueot
|
|
text=It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and has "Whenever this creature deals combat damage to a player, draw a card." -- Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Unquenchable Thirst
|
|
target=creature
|
|
auto=aslongas(Desert|mybattlefield,myGraveyard) tap
|
|
auto=doesnotuntap
|
|
text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={1}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Unraveling Mummy
|
|
auto={1}{W}:target(Zombie[attacking]) lifelink
|
|
auto={1}{B}:target(Zombie[attacking]) deathtouch
|
|
text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn.
|
|
mana={1}{W}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Unsettled Mariner
|
|
abilities=changeling
|
|
auto=@movedto(*[instant;sorcery]|opponentstack):may name(Counter a spell that target you or your permanents) target(*[instant;sorcery]|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=Changeling (This card is every creature type.) -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Unstable Footing
|
|
#MISSING: Damage can't be prevented is not supported ATM
|
|
kicker={3}{R}
|
|
auto=if paid(kicker) then damage:5 target(player)
|
|
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Unsubstantiate
|
|
restriction=compare(type:creature:battlefieldplustype:*:stackplusend)~morethan~0
|
|
auto=if type(creature|battlefield)~morethan~0 then choice name(Return target creature) name(Return target creature) target(creature|battlefield) moveTo(ownerHand)
|
|
auto=if type(*|stack)~morethan~1 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand)
|
|
text=Return target spell or creature to its owner's hand.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Untaidake, the Cloud Keeper
|
|
auto=tap(noevent)
|
|
auto=this(variable{type:*[legendary]:myrestrictedcastingzone}>0) {T}{L:2}:add{C}{C}
|
|
text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Untamed Kavu
|
|
abilities=vigilance, trample
|
|
kicker={3}
|
|
auto=if paid(kicker) then counter(1/1,3)
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Untamed Pup
|
|
abilities=trample,nightbound
|
|
backside=Hound Tamer
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto={3}{G}:name(Put 1/1 counter) target(creature) counter(1/1)
|
|
auto=lord(other *[wolf;werewolf]|myBattlefield) trample
|
|
text=Trample -- Other Wolves and Werewolves you control have trample. -- {3}{G}: Put a +1/+1 counter on target creature. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Hound Tamer
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=green
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Unwavering Initiate
|
|
abilities=vigilance
|
|
autograveyard={4}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=Vigilance -- Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Unwilling Ingredient
|
|
abilities=menace
|
|
autograveyard={2}{B}{E}:draw:1 controller && life:-1 controller
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- {2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Frog
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Unwind
|
|
target=*[-creature]|stack
|
|
auto=fizzle
|
|
auto=may name(Untap lands) untap target(<upto:3>land)
|
|
text=Counter target noncreature spell. Untap up to three lands.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Urban Daggertooth
|
|
abilities=vigilance
|
|
auto=_ENRAGE__PROLIFERATE_
|
|
text=Vigilance -- Enrage - Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Urban Utopia
|
|
target=land
|
|
auto=draw:1 controller
|
|
auto=teach(land) {T}:add{G}
|
|
auto=teach(land) {T}:add{W}
|
|
auto=teach(land) {T}:add{U}
|
|
auto=teach(land) {T}:add{R}
|
|
auto=teach(land) {T}:add{B}
|
|
text=Enchant land -- When Urban Utopia enters the battlefield, draw a card. -- Enchanted land has " {T}: Add one mana of any color."
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Urborg Panther
|
|
auto={B}{S}:destroy target(creature[blocking])
|
|
auto={S(*[Feral Shadow|mybattlefield)}{S(*[Breathstealer]|mybattlefield)}{S(*[Urborg Panther]|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[Spirit of the Night]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Nightstalker Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Urgoros, the Empty One
|
|
abilities=flying
|
|
auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$
|
|
auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1
|
|
text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
|
|
mana={4}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Specter
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Uro, Titan of Nature's Wrath
|
|
auto=ifnot paid(retrace) then sacrifice
|
|
auto=life:3 controller && draw:1 controller
|
|
auto=may name(Put land in play) moveto(mybattlefield) target(land|myhand)
|
|
auto=_ATTACKING_life:3 controller && draw:1 controller
|
|
auto=_ATTACKING_may moveto(mybattlefield) target(land|myhand)
|
|
retrace={G}{G}{U}{U}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape))
|
|
text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape-{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={1}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Elder Giant
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Ursine Champion
|
|
auto={5}{G}:3/3 && transforms((bear berserker)) ueot limit:1
|
|
text={5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate this ability only once each turn.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Urza's Armor
|
|
auto=@damaged(controller):life:1 controller
|
|
text=If a source would deal damage to you, prevent 1 of that damage.
|
|
mana={6}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Urza's Avenger
|
|
#Banding ability not available ATM.
|
|
auto={0}:name(Gain flying) transforms(,newability[flying],newability[-1/-1])) ueot
|
|
auto={0}:name(Gain first strike) transforms(,newability[first strike],newability[-1/-1])) ueot
|
|
auto={0}:name(Gain trample) transforms(,newability[trample],newability[-1/-1])) ueot
|
|
text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Shapeshifter
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Urza's Bauble
|
|
aicode=name(look) activate name(look) phaseaction[upkeep once] draw:1 controller
|
|
auto={T}{S}:target(player) reveal:1 revealzone(opponenthand) optionone name(Look a card) target(<1>*|reveal) moveto(ownerhand) optiononeend afterrevealed transforms((,newability[phaseaction[upkeep once] draw:1 controller])) oneshot afterrevealedend revealend
|
|
text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
|
|
mana={0}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Urza's Miter
|
|
auto=@movedTo(artifact|mygraveyard) from(mybattlefield):may pay({3}) draw:1
|
|
text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Urza's Rage
|
|
#MISSING: damage can't be prevented not supported ATM
|
|
target=creature,player
|
|
abilities=nofizzle
|
|
kicker={8}{R}
|
|
auto=damage:3
|
|
auto=if paid(kicker) then damage:7
|
|
text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Urza's Ruinous Blast
|
|
auto=moveto(exile) all(*[-legendary;-land])
|
|
auto=Exile all nonland permanents that aren't legendary
|
|
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary
|
|
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
|
|
mana={4}{W}
|
|
type=Legendary Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Urza's Saga
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=this(counter{0/0.1.Lore}) transforms((,newability[{T}:add{C}]))
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) transforms((,newability[{2}{T}:token(Construct)]))
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Search artifact) target(artifact[manacost<=1]|mylibrary) moveto(mybattlefield) and!( shuffle )!
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Urza's Saga gains "{T}: Add {C}." -- II - Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control.'" -- III - Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
|
|
mana={0}
|
|
type=Enchantment Land
|
|
subtype=Urza's Saga
|
|
[/card]
|
|
[card]
|
|
name=Urza's Science Fair Project
|
|
auto={2}:all(this) rolld6 6 winability counter(0/0,1,UrzaEffect) winabilityend loseability counter(0/0,1,UrzaEffect) loseabilityend rolld6end
|
|
auto=@dierolled(this) result(1) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gets -2/-2) name(Gets -2/-2) all(this) transforms((,newability[-2/-2],newability[counter(0/0.-1.UrzaEffect)])) ueot
|
|
auto=@dierolled(this) result(2) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(It deals no combat damage) name(It deals no combat damage) all(this) transforms((,newability[preventAllCombatDamage from(this)],newability[counter(0/0.-1.UrzaEffect)])) ueot
|
|
auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains vigilance) name(Gains vigilance) all(this) transforms((,newability[vigilance],newability[counter(0/0.-1.UrzaEffect)])) ueot
|
|
auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains first strike) name(Gains first strike) all(this) transforms((,newability[first strike],newability[counter(0/0.-1.UrzaEffect)])) ueot
|
|
auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains flying) name(Gains flying) all(this) transforms((,newability[flying],newability[counter(0/0.-1.UrzaEffect)])) ueot
|
|
auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gets 2/2) name(Gets 2/2) all(this) transforms((,newability[2/2],newability[counter(0/0.-1.UrzaEffect)])) ueot
|
|
text={2}: Roll a six-sided die for Urza's Science Fair Project. -- 1 It gets -2/-2 until end of turn. -- 2 It deals no combat damage this turn. -- 3 Attacking does not cause it to tap this turn. -- 4 It gains first strike until end of turn. -- 5 It gains flying until end of turn. -- 6 It gets +2/+2 until end of turn.
|
|
mana={6}
|
|
type=Artifact Creature
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Urza's Tome
|
|
auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard)
|
|
text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Urza, Lord High Artificer
|
|
auto=token(-464024)
|
|
auto={T(artifact|myBattlefield)}:add{U}
|
|
auto={5}:name(Suffle and cast) shuffle && reveal:1 optionone name(Reveal)if type(*|reveal)~morethan~0 then name(Check to cast) target(*|reveal) transforms((,newability[if type(*|mybattlefield)~morethan~0 then castcard(putinplay)])) else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Usher of the Fallen
|
|
abilities=boast
|
|
auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && token(Warrior,Creature Human Warrior,1/1,white) limit:hasabilitytwoboastplus1plusend
|
|
auto={W} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && token(Warrior,Creature Human Warrior,1/1,white) limit:hasabilitytwoboastplus1plusend
|
|
text=Boast-{1}{W}: Create a 1/1 white Human Warrior creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Spirit Warrior
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Utility Knife
|
|
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
|
|
auto=teach(creature) 1/1
|
|
auto={3}:equip
|
|
text=When Utility Knife enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Uvilda, Dean of Perfection
|
|
other={3}{R}{R} name(Nassari, Dean of Expression)
|
|
otherrestriction=can play creature,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Nassari, Dean of Expression)
|
|
autostack=if paid(alternative) then name(Nassari, Dean of Expression) name(Nassari, Dean of Expression) flip(Nassari, Dean of Expression) forcetype(Legendary Creature)
|
|
auto=this(variable{isflipped}<1) {T}:name(Exile instant or sorcery) target(*[instant;sorcery]|myhand) moveto(exile) and!( transforms((,newability[counter(0/0.3.hone)],newability[@each my upkeep restriction{compare(hascnthone)~morethan~0}:counter(0/0.-1.hone)],newability[@each my upkeep restriction{compare(hascnthone)~equalto~1}:changecost(colorless:-4)],newability[@each my upkeep restriction{compare(hascnthone)~lessthan~2}:canplayfromexile])) forever
|
|
text={T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs 4 less to cast this way." // {3}{R}{R} Nassari, Dean of Expression
|
|
mana={2}{U}
|
|
type=Legendary Creature
|
|
subtype=Djinn Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vacuumelt
|
|
abilities=hasnokicker,hasreplicate
|
|
target=creature
|
|
kicker=multi{2}{U} name(Replicate)
|
|
auto=name(Return to hand) moveto(ownerhand)
|
|
auto=thisforeach(variable{kicked}>0) ability$!name(Copy Vacuumelt) name(Copy Vacuumelt) activate castcard(copied noevent named!:Vacuumelt:!)!$ controller
|
|
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner's hand.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vadrik, Astral Archmage
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=@transformed(*[day;night]|battlefield):name(Put 1/1) counter) counter(1/1)
|
|
auto=thisforeach(variable{power}>0) lord(*[instant;sorcery]|mycastingzone) altercost(colorless, -1)
|
|
text=If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. -- Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
mana={1}{U}{R}
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vadrok, Apex of Thunder
|
|
abilities=flying,first strike,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={1}{WU}{R}{R} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):may castcard(normal) target(*[-creature;manacost<=3]|mygraveyard)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {1}{WU}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying, first strike -- Whenever this creature mutates, you may cast target noncreature card with converted mana cost 3 or less from your graveyard without paying its mana cost.
|
|
mana={U}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Elemental Dinosaur Cat
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vaevictis Asmadi, the Dire
|
|
abilities=flying
|
|
auto=@combat(attacking) source(this) restriction{type(*|mybattlefield)~morethan~0}:target(*|mybattlefield) sacrifice and!( reveal:1 optionone target(<1>*[-instant;-sorcery]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend )!
|
|
auto=@combat(attacking) source(this) restriction{type(*|opponentbattlefield)~morethan~0}:target(*|opponentbattlefield) sacrifice and!( reveal:1 revealzone(opponentlibrary) optionone target(<1>*[-instant;-sorcery]|reveal) moveto(opponentbattlefield) optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(opponentlibrary) optiontwoend revealend )!
|
|
text=Flying -- Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
|
|
mana={3}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Valakut Awakening
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Valakut Stoneforge)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Valakut Stoneforge) name(Valakut Stoneforge) flip(Valakut Stoneforge) forcetype(land)
|
|
auto=may name(Put cards on bottom and draw) target(<anyamount>*|myhand) bottomoflibrary and!( draw:1 )!
|
|
auto=draw:1 controller
|
|
text=Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. // Valakut Stoneforge
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Valakut Exploration
|
|
auto=_LANDFALL_all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )!
|
|
auto=@each my endofturn restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent
|
|
text=Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Valakut Stoneforge
|
|
auto=tap(noevent)
|
|
auto={T}:add{R}
|
|
text=Valakut Stoneforge enters the battlefield tapped. -- {T}: Add {R}. // {2}{R} Valakut Awakening
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Valduk, Keeper of the Flame
|
|
auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!)
|
|
auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!)
|
|
text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Valentin, Dean of the Vein
|
|
abilities=menace,lifelink
|
|
other={2}{G}{G} name(Lisette, Dean of the Root)
|
|
otherrestriction=can play creature,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Lisette, Dean of the Root)
|
|
autostack=if paid(alternative) then name(Lisette, Dean of the Root) name(Lisette, Dean of the Root) flip(Lisette, Dean of the Root) forcetype(Legendary Creature)
|
|
auto=@movedto(creature[-token]|graveyard) from(opponentbattlefield) restriction{compare(isflipped)~equalto~0}:transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( pay({2}) name(pay 2 and create pest) token(Pest^Creature Pest^1/1^green^blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )! )! ])) oneshot
|
|
text=Menace, lifelink -- If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." // {2}{G}{G} Lisette, Dean of the Root
|
|
mana={B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Warlock
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Valiant Endeavor
|
|
auto=name(Roll a d6) all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(*|mylibrary) from(controller) once:all(creature[power>=lastrollresult]|battlefield) destroy],newability[name(Roll a d6) rolld6 6 winability donothing winabilityend rolld6end])) oneshot
|
|
auto=name(Roll a d6) rolld6 6 winability token(Knight,Creature Knight,2/2,white,vigilance)*lastrollresult winabilityend loseability token(Knight,Creature Knight,2/2,white,vigilance)*lastrollresult loseabilityend rolld6end
|
|
text=Roll two d6 and choose on result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
|
|
mana={4}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Valiant Knight
|
|
auto=lord(other knight|myBattlefield) +1/+1
|
|
auto={3}{W}{W}:all(knights|myBattlefield) double strike ueot
|
|
text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Valiant Rescuer
|
|
abilities=cycling
|
|
auto=@cycled(*|myHand) restriction{thisturn(*[cycling]|myHand)~equalto~0}:token(Human Soldier Val)
|
|
autohand=__CYCLING__({2})
|
|
text=Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Valki, God of Lies
|
|
backside=Tibalt, Cosmic Impostor
|
|
other={5}{B}{R} name(Tibalt, Cosmic Impostor)
|
|
otherrestriction=can play planeswalker,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
autostack=if paid(alternative) then flip(backside) forcetype(Legendary Planeswalker)
|
|
auto=ifnot paid(alternative) then if type(creature|opponenthand)~morethan~0 then name(Reveal hand and exile creature) name(Reveal hand and exile creature) name(Reveal hand and exile creature) target(creature|opponenthand) imprint
|
|
auto=ifnot paid(alternative) then if type(creature|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponenthand)
|
|
auto=this(variable{hasevict}>0) this(variable{iscopied}<1) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Put back exiled creature) target(creature[evictname]|opponentexile) moveTo(opponenthand)]))
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=0) this(variable{iscopied}<1) {0}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=1) this(variable{iscopied}<1) {1}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=2) this(variable{iscopied}<1) {2}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=3) this(variable{iscopied}<1) {3}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=4) this(variable{iscopied}<1) {4}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=5) this(variable{iscopied}<1) {5}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=6) this(variable{iscopied}<1) {6}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=7) this(variable{iscopied}<1) {7}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=8) this(variable{iscopied}<1) {8}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=9) this(variable{iscopied}<1) {9}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=10) this(variable{iscopied}<1) {10}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=11) this(variable{iscopied}<1) {11}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=12) this(variable{iscopied}<1) {12}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=13) this(variable{iscopied}<1) {13}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=14) this(variable{iscopied}<1) {14}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=15) this(variable{iscopied}<1) {15}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=16) this(variable{iscopied}<1) {16}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=17) this(variable{iscopied}<1) {17}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=18) this(variable{iscopied}<1) {18}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}=19) this(variable{iscopied}<1) {19}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
auto=this(variable{hasevict}>0) this(variable{evictmc}>=20) this(variable{iscopied}<1) {20}:name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)
|
|
text=When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. -- {X}: Choose a creature card exiled with Valki with converted mana cost X. Valki becomes a copy of that card. // {5}{B}{R} Tibalt, Cosmic Impostor
|
|
mana={1}{B}
|
|
type=Legendary Creature
|
|
subtype=God
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Valkmira, Protector's Shield
|
|
auto=lord(*|mybattlefield) absorb
|
|
auto=@damageof(player):life:1 controller
|
|
auto=@movedto(*[instant;sorcery]|opponentstack):may name(Counter a spell that target you or your permanents) target(*[instant;sorcery]|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
text=If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. // {2}{W} Reidane, God of the Worthy
|
|
mana={3}{W}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Valkyrie Harbinger
|
|
abilities=flying,lifelink
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~3}:token(Angel,Creature Angel,4/4,white,flying,vigilance)
|
|
text=Flying, lifelink -- At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel Cleric
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Valkyrie's Sword
|
|
autostack=may name(Create angel and attach) pay({4}{W}) name(Create angel and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Warrior^Creature Angel Warrior^4/4^white^flying^vigilance)],newability[rehook target(warrior[token;angel;fresh]|mybattlefield)])) oneshot )!
|
|
auto={3}:equip
|
|
auto=teach(creature) 2/1
|
|
text=When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3}
|
|
mana={1}{W}
|
|
type=Artifact
|
|
subttype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Valor Singer
|
|
auto=@each my combatbegins:name(Creature gets 1/0) target(creature|myBattlefield) 1/0 ueot
|
|
text=Combat Inspiration - At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Tiefling Bard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Valor of the Worthy
|
|
target=creature
|
|
auto=teach(creature) 1/1
|
|
auto=@movedTo(mytgt|nonbattlezone) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying)
|
|
text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Valorous Steed
|
|
abilities=vigilance
|
|
auto=token(Knight Val)
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Unicorn
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vampire Champion
|
|
abilities=deathtouch
|
|
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vampire Charmseeker
|
|
abilities=flying
|
|
auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand)
|
|
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
|
|
mana={6}{U}{B}
|
|
type=Creature
|
|
subtype=Vampire Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vampire Neonate
|
|
auto={2}{T}:life:-1 opponent && life:1
|
|
text={2}, {T}: Each opponent loses 1 life and you gain 1 life.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vampire Opportunist
|
|
auto={6}{B}:life:-2 opponent && life:2 controller
|
|
text={6}{B}: Each opponent loses 2 life and you gain 2 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vampire Revenant
|
|
abilities=flying
|
|
text=Flying
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire Spirit
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vampire Socialite
|
|
abilities=menace
|
|
auto=if compare(oplifelost)~morethan~0 then name(All vampires get 1/1 counter) name(All vampires get 1/1 counter) all(other *[vampire]|myBattlefield) counter(1/1)
|
|
auto=@movedto(other *[vampire]|mybattlefield) restriction{compare(oplifelost)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)
|
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. -- As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.
|
|
type=Creature
|
|
subtype=Vampire Noble
|
|
mana={B}{R}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vampire Sovereign
|
|
abilities=flying
|
|
auto=target(opponent) life:-3
|
|
auto=life:3 controller
|
|
text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vampire Spawn
|
|
auto=name(Gain life) life:2 controller && life:-2 opponent
|
|
text=When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vampire of the Dire Moon
|
|
abilities=deathtouch,lifelink
|
|
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vampire's Zeal
|
|
target=creature
|
|
auto=2/2
|
|
auto=if cantargetcard(vampire) then first strike
|
|
text=Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vance's Blasting Cannons
|
|
auto=@each my upkeep:
|
|
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion)
|
|
text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
|
|
mana={3}{R}
|
|
type=Legendary Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Vandalize
|
|
target=land,artifact
|
|
auto=choice name(Destroy target artifact or land) destroy
|
|
auto=choice name(Destroy target artifact and land) destroy && destroy target(artifact,land)
|
|
text=Choose one or both -- Destroy target artifact. -- Destroy target land.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vanguard's Shield
|
|
auto={3}:equip
|
|
auto=teach(creature) 0/3
|
|
text=Equipped creature gets +0/+3 and can block an additional creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Vanish into Memory
|
|
target=creature
|
|
auto=moveto(myexile) and!( transforms((,newability[draw:power controller],newability[phaseaction[my upkeep once checkex] moveto(ownerbattlefield)],newability[@movedto(this|ownerbattlefield) from(exile) once:target(<toughness>*|myhand) reject])) forever )!
|
|
text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
|
|
mana={2}{W}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vanishing Verse
|
|
target=*[-multicolor]|battlefield
|
|
auto=moveto(exile)
|
|
text=Exile target monocolored permanent.
|
|
mana={W}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vanquish the Horde
|
|
other={5}{W}{W} name(Cast for 1 less)
|
|
otherrestriction=type(creature|battlefield)~morethan~0
|
|
restriction=type(creature|battlefield)~equalto~0
|
|
autohand={4}{W}{W} restriction{type(creature|battlefield)~equalto~2}:name(Cast for 2 less) activate castcard(alternative)
|
|
autohand={3}{W}{W} restriction{type(creature|battlefield)~equalto~3}:name(Cast for 3 less) activate castcard(alternative)
|
|
autohand={2}{W}{W} restriction{type(creature|battlefield)~equalto~4}:name(Cast for 4 less) activate castcard(alternative)
|
|
autohand={1}{W}{W} restriction{type(creature|battlefield)~equalto~5}:name(Cast for 5 less) activate castcard(alternative)
|
|
autohand={W}{W} restriction{type(creature|battlefield)~morethan~5}:name(Cast for 6 less) activate castcard(alternative)
|
|
auto=destroy all(creature)
|
|
text=This spell costs {1} less to cast for each creature on the battlefield. -- Destroy all creatures.
|
|
mana={6}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vanquish the Weak
|
|
target=creature[power<=3]
|
|
auto=destroy
|
|
text=Destroy target creature with power 3 or less.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vanquisher's Banner
|
|
auto=chooseatype all(this) transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[@movedTo(creature[chosentype]|mystack):draw:1 controller])) forever chooseend
|
|
text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card.
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Vantress Gargoyle
|
|
abilities=flying
|
|
auto=aslongas(*|opponentgraveyard) cantattack <7
|
|
auto=aslongas(*|opponentgraveyard) cantpwattack <7
|
|
auto=aslongas(*|myHand) cantblock <4
|
|
auto={T}:deplete:1 && deplete:1 opponent
|
|
text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player puts the top card of their library into their graveyard.
|
|
mana={1}{U}
|
|
type=Artifact Creature
|
|
subtype=Gargoyle
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vantress Paladin
|
|
abilities=flying
|
|
auto=if casted(this) then if spent({U}{U}{U}) then counter(1/1)
|
|
text=Flying -- Adamant - If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Varchild, Betrayer of Kjeldor
|
|
auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent
|
|
auto=lord(survivor|opponentBattlefield) cantblock
|
|
auto=lord(survivor|opponentBattlefield) cantattack
|
|
auto=lord(survivor|opponentBattlefield) cantpwattack
|
|
auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor)
|
|
text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Knight
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Varina, Lich Queen
|
|
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(<type:zombie[attacking]:myBattlefield>*|myhand) reject])) forever
|
|
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield
|
|
auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )!
|
|
text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
|
|
mana={1}{W}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Varis, Silverymoon Ranger
|
|
abilities=reach
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
|
|
auto=@movedTo(*[creature;planeswalker]|mystack) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
auto=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):name(Create wolf) token(Wolf,Creature Wolf,2/2,green)
|
|
text=Reach, ward {1} -- Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (Enter the first room or advance to the next room.) -- Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
|
|
mana={1}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Elf Ranger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Varragoth, Bloodsky Sire
|
|
abilities=boast,deathtouch
|
|
auto={1}{B} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(player) ability$!name(Search a card) name(Search a card) target(*|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( shuffle )! )! !$ opponent limit:hasabilitytwoboastplus1plusend
|
|
auto={B} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(player) ability$!name(Search a card) name(Search a card) target(*|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( shuffle )! )! !$ opponent limit:hasabilitytwoboastplus1plusend
|
|
text=Deathtouch -- Boast-{1}{B}: Target player searches their library for a card, then shuffles their library and puts that card on top of it. (Activate this ability only if this creature attacked this turn and only once each turn.)
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Demon Rogue
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vastwood Fortification
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Vastwood Thicket)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Vastwood Thicket) name(Vastwood Thicket) flip(Vastwood Thicket) forcetype(land)
|
|
auto=name(Choose a creature) name(Choose a creature) target(creature) counter(1/1,1)
|
|
text=Put a +1/+1 counter on target creature. // Vastwood Thicket
|
|
mana={G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vastwood Surge
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
kicker={4}
|
|
auto=if paid(kicker) then counter(1/1,2) all(creature|myBattlefield)
|
|
text=Kicker 4 (You may pay an additional 4 as you cast this spell.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vastwood Thicket
|
|
auto=tap(noevent)
|
|
auto={T}:add{G}
|
|
text=Vastwood Thicket enters the battlefield tapped. -- {T}: Add {G}. // {G} Vastwood Fortification
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Vault Robber
|
|
auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( token(Treasure Sur) )!
|
|
text={1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Dwarf Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vault of Catlacan
|
|
auto={T}:add{W}
|
|
auto={T}:add{R}
|
|
auto={T}:add{G}
|
|
auto={T}:add{B}
|
|
auto={T}:add{U}
|
|
auto={T}:name(Add blue mana for each artifact) name(Add blue mana for each artifact) foreach(artifact|mybattlefield) add{U}
|
|
text=(Transforms from Storm the Vault.) -- {T}: Add one mana of any color. -- {T}: Add {U} for each artifact you control.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Vault of Champions
|
|
auto=tap(noevent)
|
|
auto={T}:add{W}
|
|
auto={T}:add{B}
|
|
text=Vault of Champions enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {B}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Vecna
|
|
abilities=indestructible
|
|
auto=@each my end restriction{compare(lifelost)~morethan~1}:name(Create zombie) token(Zombie)
|
|
auto=@each my upkeep:name(Pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller && life:-2 controller
|
|
auto=@each my combatbegins restriction{compare(phandcount)~morethan~0}:phandcount/phandcount ueot
|
|
text=At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. -- At the beginning of combat on your turn, Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
|
|
type=Legendary Creature
|
|
subtype=Zombie God
|
|
power=8
|
|
toughness=8
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Vectis Gloves
|
|
auto={2}:equip
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) transforms((,newability[aslongas(land[artifact]|opponentBattlefield) unblockable >0]))
|
|
text=Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) -- Equip {2}
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Vedalken Engineer
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{W}{W}
|
|
auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{W}{W}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{G}{G}
|
|
auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{G}{G}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{B}{B}
|
|
auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{B}{B}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{R}{R}
|
|
auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{R}{R}
|
|
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{U}{U}
|
|
auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{U}{U}
|
|
text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Vedalken Artificer
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vedalken Humiliator
|
|
auto=_ATTACKING_restriction{aslongas(artifact|mybattlefield) lord(creature|opponentBattlefield) loseabilities && lord(creature|opponentBattlefield) transforms((,setpower=1,settoughness=1))) >2 ueot}
|
|
text=Metalcraft - Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vedalken Infiltrator
|
|
abilities=unblockable
|
|
auto=aslongas(artifact|myBattlefield) 1/0 >2
|
|
text=Vedalken Infiltrator can't be blocked. -- Metalcraft - Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Vedalken Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vedalken Mesmerist
|
|
auto=_ATTACKING_target(creature|opponentBattlefield)) -2/-0 ueot
|
|
text=Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vedalken Plotter
|
|
auto=target(land|opponentbattlefield) moveto(mybattlefield) && ability$!name(Exchange control) target(land|myBattlefield) moveto(opponentbattlefield)!$ controller
|
|
text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Vedalken Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vega, the Watcher
|
|
abilities=flying
|
|
auto=@movedTo(*|mystack) from(mygraveyard):draw:1 controller
|
|
auto=@movedTo(*|mystack) from(mylibrary):draw:1 controller
|
|
auto=@movedTo(*|mystack) from(mysideboard):draw:1 controller
|
|
auto=@movedTo(*|mystack) from(myexile):draw:1 controller
|
|
auto=@movedTo(*|mystack) from(mycommandzone):draw:1 controller
|
|
auto=@movedTo(*|mystack) from(opponentzones):draw:1 controller
|
|
text=Flying -- Whenever you cast a spell from anywhere other than your hand, draw a card.
|
|
mana={1}{W}{U}
|
|
type=Legendary Creature
|
|
subtype=Bird Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Veil of Summer
|
|
auto=if thisturn(*[blue;black]|opponentstack)~morethan~0 then draw:1 controller
|
|
auto=all(*|mybattlefield) transforms((,newability[@targeted(*|mystack) from(instant|opponentzones):choice name(Spells can't be countered) name(Spells can't be countered) all(instant|opponentzones) fizzle])) ueot
|
|
auto=lord(*|myBattlefield) cantbetargetof(*[blue;black]) ueot
|
|
text=Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Veiled Crocodile
|
|
auto=aslongas(*|myhand) transforms((Crocodile Creature,setpower=4,settoughness=4)) forever all(this) <1
|
|
auto=aslongas(*|opponenthand) transforms((Crocodile Creature,setpower=4,settoughness=4)) forever all(this) <1
|
|
text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Veiled Sentry
|
|
auto=@movedto(*[manacost=0]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=0,settoughness=0)) forever
|
|
auto=@movedto(*[manacost=1]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=1,settoughness=1)) forever
|
|
auto=@movedto(*[manacost=2]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=2,settoughness=2)) forever
|
|
auto=@movedto(*[manacost=3]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=3,settoughness=3)) forever
|
|
auto=@movedto(*[manacost=4]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=4,settoughness=4)) forever
|
|
auto=@movedto(*[manacost=5]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=5,settoughness=5)) forever
|
|
auto=@movedto(*[manacost=6]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=6,settoughness=6)) forever
|
|
auto=@movedto(*[manacost=7]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=7,settoughness=7)) forever
|
|
auto=@movedto(*[manacost=8]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=8,settoughness=8)) forever
|
|
auto=@movedto(*[manacost=9]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=9,settoughness=9)) forever
|
|
auto=@movedto(*[manacost=10]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=10,settoughness=10)) forever
|
|
auto=@movedto(*[manacost=11]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=11,settoughness=11)) forever
|
|
auto=@movedto(*[manacost=12]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=12,settoughness=12)) forever
|
|
auto=@movedto(*[manacost=13]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=13,settoughness=13)) forever
|
|
auto=@movedto(*[manacost=14]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=14,settoughness=14)) forever
|
|
auto=@movedto(*[manacost=15]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=15,settoughness=15)) forever
|
|
auto=@movedto(*[manacost=16]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=16,settoughness=16)) forever
|
|
auto=@movedto(*[manacost=17]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=17,settoughness=17)) forever
|
|
auto=@movedto(*[manacost=18]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=18,settoughness=18)) forever
|
|
auto=@movedto(*[manacost=19]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=19,settoughness=19)) forever
|
|
auto=@movedto(*[manacost=20]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=20,settoughness=20)) forever
|
|
text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
|
|
mana={U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Veiled Shade
|
|
auto={1}{B}:1/1 ueot
|
|
text={1}{B}: Veiled Shade gets +1/+1 until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Shade
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Veinwitch Coven
|
|
abilities=menace
|
|
auto=@lifeof(player) from(*[-lifefaker]|*):pay({B}) target(creature|mygraveyard) moveto(myhand)
|
|
text=Menace -- Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Warlock
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Velomachus Lorehold
|
|
abilities=flying,vigilance,haste
|
|
aicode=activate transforms((,newability[target(*[instant;sorcery;manacost<=power;zpos<=7]|mylibrary) transforms((,newability[may activate castcard(normal)],newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_ATTACKING_name(Reveal top 7 cards) reveal:7 optionone name(Choose instant or sorcery) target(*[instant;sorcery;manacost<=power]|reveal) bottomoflibrary and!( becomes(spelltobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed if type(spelltobecast|mylibrary)~morethan~0 then may name(Cast chosen spell) name(Cast chosen spell) all(spelltobecast|mylibrary) activate castcard(normal) afterrevealedend revealend
|
|
text=Flying, vigilance, haste -- Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
|
|
mana={5}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Elder Dragon
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Venarian Gold
|
|
target=creature
|
|
auto=counter(0/0,x,Sleep)
|
|
auto=@each targetController upkeep:counter(0/0,-1,Sleep)
|
|
auto=transforms((,newability[tap(noevent)],newability[this(counter{0/0.1.Sleep)}>0) doesnotuntap])) forever
|
|
text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
|
|
mana={X}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Venerable Knight
|
|
auto=_DIES_target(creature[knight]|myBattlefield) counter(1/1,1)
|
|
text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control.
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Venerable Warsinger
|
|
abilities=trample,vigilance
|
|
auto=@combatdamaged(player) from(this):name(Return creature) transforms((,newability[may name(Return creature) target(creature[manacost<=thatmuch]|mygraveyard) moveto(mybattlefield)])) oneshot
|
|
text=Vigilance, trample -- Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.
|
|
mana={1}{R}{W}
|
|
type=Creature
|
|
subtype=Spirit Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Venerated Loxodon
|
|
other={convoke} name(Convoke)
|
|
auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1,1)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Elephant Cleric
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vengeant Vampire
|
|
abilities=lifelink
|
|
auto=_DIES_destroy target(creature|opponentBattlefield) && life:4 controller
|
|
text=Lifelink -- When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Ancestor
|
|
abilities=flying
|
|
auto=name(Goad creature) target(creature|battlefield) _GOAD_
|
|
auto=_ATTACKING_name(Goad creature) target(creature|battlefield) _GOAD_
|
|
auto=lord(creature[counter{0/0.1.Goaded}]|battlefield) transforms((,newability[_ATTACKING_damage:1 controller]))
|
|
text=Flying -- When Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever a goaded creature attacks, it deals 1 damage to its controller.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Spirit Dragon
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Devil
|
|
abilities=haste
|
|
auto={T}:damage:1 target(player,creature,planeswalker) restriction{morbid}
|
|
text=Haste -- Morbid-{T}: Vengeful Devil deals 1 damage to any target. Activate this ability only if a creature died this turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Dreams
|
|
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(exile) target(creature[attacking])
|
|
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(exile) target(<2>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(exile) target(<3>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(exile) target(<4>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(exile) target(<5>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(exile) target(<6>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(exile) target(<7>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(exile) target(<8>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(exile) target(<9>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(exile) target(<10>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(exile) target(<11>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(exile) target(<12>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(exile) target(<13>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(exile) target(<14>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(exile) target(<15>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(exile) target(<16>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(exile) target(<17>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(exile) target(<18>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(exile) target(<19>creature[attacking])
|
|
auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(exile) target(<20>creature[attacking])
|
|
text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures.
|
|
mana={W}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Reaper
|
|
abilities=flying,deathtouch,haste,foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
text=Flying, deathtouch, haste -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Angel Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Rebirth
|
|
auto=moveto(myexile) all(this)
|
|
auto=if type(land|mygraveyard)~morethan~0 then choice name(Return land card):target(land|mygraveyard) moveto(myhand)
|
|
auto=if type(*[manacost=0]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 0):target(*[manacost=0] moveto(myhand)
|
|
auto=if type(*[manacost=1]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 1):target(*[manacost=1] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:1!$ controller
|
|
auto=if type(*[manacost=2]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 2):target(*[manacost=2] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:2!$ controller
|
|
auto=if type(*[manacost=3]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 3):target(*[manacost=3] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:3!$ controller
|
|
auto=if type(*[manacost=4]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 4):target(*[manacost=4] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:4!$ controller
|
|
auto=if type(*[manacost=5]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 5):target(*[manacost=5] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:5!$ controller
|
|
auto=if type(*[manacost=6]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 6):target(*[manacost=6] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:6!$ controller
|
|
auto=if type(*[manacost=7]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 7):target(*[manacost=7] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:7!$ controller
|
|
auto=if type(*[manacost=8]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 8):target(*[manacost=8] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:8!$ controller
|
|
auto=if type(*[manacost=9]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 9):target(*[manacost=9] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:9!$ controller
|
|
auto=if type(*[manacost=10]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 10):target(*[manacost=10] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:10!$ controller
|
|
auto=if type(*[manacost=11]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 11):target(*[manacost=11] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:11!$ controller
|
|
auto=if type(*[manacost=12]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 12):target(*[manacost=12] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:12!$ controller
|
|
auto=if type(*[manacost=13]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 13):target(*[manacost=13] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:13!$ controller
|
|
auto=if type(*[manacost=14]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 14):target(*[manacost=14] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:14!$ controller
|
|
auto=if type(*[manacost=15]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 15):target(*[manacost=15] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:15!$ controller
|
|
auto=if type(*[manacost=16]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 16):target(*[manacost=16] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:16!$ controller
|
|
auto=if type(*[manacost=17]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 17):target(*[manacost=17] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:17!$ controller
|
|
auto=if type(*[manacost=18]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 18):target(*[manacost=18] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:18!$ controller
|
|
auto=if type(*[manacost=19]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 19):target(*[manacost=19] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:19!$ controller
|
|
auto=if type(*[manacost>=20]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 20):target(*[manacost>=20] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:20!$ controller
|
|
text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth.
|
|
mana={4}{R}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Strangler
|
|
abilities=cantblock
|
|
backside=Strangling Grasp
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=_DIES_name(Return transformed) name(Return transformed) flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature or planeswalker) retargetfromplay target(*[creature;planeswalker]|opponentbattlefield)],newability[@each opponent upkeep:ability$!name(Sacrifice a non-land permanent) name(Sacrifice a non-land permanent) target(*[-land;-Strangling Grasp]|mybattlefield) sacrifice and!( life:-1 controller )! !$ controller])) forever )!
|
|
text=Vengeful Strangler can't block. -- When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. // Strangling Grasp
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vengeful Warchief
|
|
auto=@lifelostof(player) restriction{compare(thatmuch)~equalto~compare(lifelost)} turnlimited:name(Put 1/1 counter) counter(1/1)
|
|
text=Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Orc Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Venomous Changeling
|
|
abilities=deathtouch,changeling
|
|
text=Changeling (This card is every creature type.) -- Deathtouch
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Venomous Hierophant
|
|
abilities=deathtouch
|
|
auto=deplete:3 controller
|
|
text=Deathtouch -- When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Gorgon Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Venser's Diffusion
|
|
target=*[-land]
|
|
auto=moveTo(ownerhand)
|
|
text=Return target nonland permanent or suspended card to its owner's hand.
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Venser, Shaper Savant
|
|
abilities=flash
|
|
auto=if type(*|battlefield)~morethan~0 then choice name(Return target permanent) name(Return target permanent) target(*|battlefield) moveTo(ownerHand)
|
|
auto=if type(*|stack)~morethan~0 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand)
|
|
text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Verazol, the Split Current
|
|
auto=counter(1/1,X) all(this)
|
|
auto=@movedTo(*[kicked=1]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:1:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=2]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:2:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=3]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:3:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=4]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:4:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=5]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:5:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=6]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:6:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=7]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:7:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=8]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:8:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=9]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:9:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=10]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:10:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=11]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:11:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=12]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:12:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=13]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:13:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=14]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:14:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=15]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:15:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=16]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:16:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=17]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:17:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=18]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:18:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=19]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:19:!) && counter(1/1,-2) all(this)
|
|
auto=@movedTo(*[kicked=20]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:20:!) && counter(1/1,-2) all(this)
|
|
text=When Verazol, the Divided Stream enters the battlefield, put X +1/+1 counters on it, where X is the amount of mana spent to cast it. -- Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, you may copy that spell and choose new targets for the copy.
|
|
mana={X}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Serpent
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Verdant Command
|
|
#Counter Loyalty ability not supported ATM.
|
|
auto=if type(*|graveyard)~morethan~0 then choice name(Create squirrels and exile card) name(Create squirrels and exile card) target(*|graveyard) moveto(exile) && token(Squirrel,Creature Squirrel,1/1,green)*2 and!( tap(noevent) )!
|
|
auto=choice name(Create squirrels and you gain life) life:3 controller && token(Squirrel,Creature Squirrel,1/1,green)*2 and!( tap(noevent) )!
|
|
auto=choice name(Create squirrels and opponent gains life) life:3 opponent && token(Squirrel,Creature Squirrel,1/1,green)*2 and!( tap(noevent) )!
|
|
auto=if type(*|graveyard)~morethan~0 then choice name(Exile card and you gain life) name(Exile card and you gain life) target(*|graveyard) moveto(exile) && life:3 controller
|
|
auto=if type(*|graveyard)~morethan~0 then choice name(Exile card and opponent gains life) name(Exile card and opponent gains life) target(*|graveyard) moveto(exile) && life:3 opponent
|
|
text=Choose two -- Target player creates two tapped 1/1 green Squirrel creature tokens. -- Counter target loyalty ability of a planeswalker. -- Exile target card from a graveyard. -- Target player gains 3 life.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Verdant Confluence
|
|
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<3>land[basic]|myLibrary)
|
|
auto=choice name(Choose 1, 1, 1) target(<3>*[creature]) counter(1/1,2)
|
|
auto=choice name(Choose 1, 1, 2) target(<2>*[creature]) counter(1/1,2) && ability$!name(Return permanent to hand) moveto(myhand) target(*[-sorcery;-instant]|mygraveyard)!$ controller
|
|
auto=choice name(Choose 1, 2, 2) target(*[creature]) counter(1/1,2) && ability$!name(Return 2 permanents to hand) moveto(myhand) target(<2>*[-sorcery;-instant]|mygraveyard)!$ controller
|
|
auto=choice name(Choose 1, 2, 3) target(*[creature]) counter(1/1,2) && ability$!name(Return permanent to hand) moveto(myhand) target(*[-sorcery;-instant]|mygraveyard)!$ controller && ability$!name(Reveal) reveal:plibrarycount optionone name(choose land card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller
|
|
auto=choice name(Choose 1, 3, 3) target(*[creature]) counter(1/1,2) && ability$!name(Reveal) reveal:plibrarycount optionone name(choose 2 land cards) target(<2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller
|
|
auto=choice name(Choose 2, 2, 2) target(<3>*[-sorcery;-instant]|mygraveyard) moveto(myhand)
|
|
auto=choice name(Choose 2, 2, 3) target(<2>*[-sorcery;-instant]|mygraveyard) moveto(myhand) && ability$!name(Reveal) reveal:plibrarycount optionone name(choose land card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller
|
|
auto=choice name(Choose 2, 3, 3) target(*[-sorcery;-instant]|mygraveyard) moveto(myhand) && ability$!name(Reveal) reveal:plibrarycount optionone name(choose 2 land cards) target(<2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller
|
|
auto=choice name(Choose 3, 3, 3) reveal:plibrarycount optionone name(choose 3 land cards) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
|
text=Choose three. You may choose the same mode more than once. -- Put two +1/+1 counters on target creature. -- Return target permanent card from your graveyard to your hand. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Verdant Crescendo
|
|
auto=target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!
|
|
auto=ability$!name(Search Nissa, Nature's Artisan) name(Search Nissa, Nature's Artisan) target(Nissa^ Nature's Artisan|mylibrary,mygraveyard) moveto(myhand) and!( shuffle )! !$ controller
|
|
text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.
|
|
mana={3}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Verdant Mastery
|
|
other={3}{G} name(Cast for less)
|
|
restriction=type(land[basic]|myLibrary)~morethan~0
|
|
otherrestriction=type(land[basic]|myLibrary)~morethan~0
|
|
auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~morethan~1 then ability$!name(Put 2 lands in play) name(Put 2 lands in play) target(<2>land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~morethan~3 then ability$!name(Put 2 lands in your hand) name(Put 2 lands in your hand) target(<2>land[basic]|mylibrary) moveto(myhand)!$ controller
|
|
auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~equalto~3 then ability$!name(Put 1 land in your hand) name(Put 1 land in your hand) target(land[basic]|mylibrary) moveto(myhand)!$ controller
|
|
auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~equalto~1 then ability$!name(Put 1 land in play) name(Put 1 land in play) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if paid(alternative) then ability$!name(Put 1 land in opponent battlefield) name(Put 1 land in opponent battlefield) target(land[basic]|mylibrary) moveto(opponentbattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if paid(alternative) then if type(land[basic]|myLibrary)~equalto~2 then ability$!name(Put 1 land in play) name(Put 1 land in play) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if paid(alternative) then if type(land[basic]|myLibrary)~morethan~2 then ability$!name(Put 2 lands in play) name(Put 2 lands in play) target(<2>land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller
|
|
auto=if paid(alternative) then if type(land[basic]|myLibrary)~morethan~3 then ability$!name(Put 1 land in your hand) name(Put 1 land in your hand) target(land[basic]|mylibrary) moveto(myhand)!$ controller
|
|
text=You may pay {3}{G} rather than pay this spell's mana cost. -- Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
|
|
mana={5}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Verdant Rebirth
|
|
target=creature
|
|
auto=transforms((,newability[handdeath])) ueot
|
|
auto=draw:1 controller
|
|
text=Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." -- Draw a card.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Verdant Sun's Avatar
|
|
auto=life:toughness controller
|
|
auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot
|
|
text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Dinosaur Avatar
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Verge Rangers
|
|
abilities=showfromtoplibrary,first strike
|
|
auto=this(variable{type:land:opponentbattlefieldminustype:land:mybattlefieldplusend}>0) canplaylandlibrarytop
|
|
text=First strike -- You may look at the top card of your library any time. -- As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Scout
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Verity Circle
|
|
auto=@tapped(creature[-attacking]|opponentbattlefield):may draw:1 controller
|
|
auto={4}{U}:tap target(creature[-flying])
|
|
text=Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. -- {4}{U}: Tap target creature without flying.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Verix Bladewing
|
|
abilities=flying
|
|
kicker={3}
|
|
auto=if paid(kicker) then create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying)
|
|
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
|
|
mana={2}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vermin Gorger
|
|
auto={T}{S(other creature|myBattlefield)}:life:-2 opponent && life:2 controller
|
|
text={T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vernadi Shieldmate
|
|
abilities=vigilance
|
|
text=Vigilance
|
|
mana={1}{GW}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vesperlark
|
|
abilities=flying
|
|
other={1}{W} name(Evoke)
|
|
auto=@movedTo(this|nonbattlezone) from(battlefield):target(creature[power<=1]|mygraveyard) moveTo(mybattlefield)
|
|
auto=alternative sacrifice
|
|
text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Veteran Adventurer
|
|
abilities=vigilance
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=becomes(Cleric Rogue Warrior Wizard)
|
|
text=Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. -- This spell costs {1} less to cast for each creature in your party. -- Vigilance
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Human
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Veteran Charger
|
|
auto=name(Choose creature in hand) target(creature|myhand) counter(2/2,1,PerpetualPT)
|
|
text=When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Centaur Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Veteran Dungeoneer
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vexing Devil
|
|
auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:4 controller && sacrifice notatarget(Vexing Devil|opponentbattlefield)!$ opponent
|
|
text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Devil
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vexing Gull
|
|
abilities=flying,flash
|
|
text=Flash -- Flying
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vexing Shusher
|
|
abilities=nofizzle
|
|
auto={RG}: target(*[-land]|stack) nofizzle
|
|
text=This spell can't be countered. -- {R/G}: Target spell can't be countered.
|
|
mana={RG}{RG}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Veyran, Voice of Duality
|
|
auto=@movedto(*[instant;sorcery]|mystack):1/1 ueot
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn. -- If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
|
mana={1}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Efreet Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vial Smasher the Fierce
|
|
abilities=partner
|
|
auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:1 opponent _ choice name(Damage planeswalker) damage:1 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=2]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:2 opponent _ choice name(Damage planeswalker) damage:2 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=3]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Damage planeswalker) damage:3 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=4]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:4 opponent _ choice name(Damage planeswalker) damage:4 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=5]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:5 opponent _ choice name(Damage planeswalker) damage:5 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=6]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:6 opponent _ choice name(Damage planeswalker) damage:6 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=7]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:7 opponent _ choice name(Damage planeswalker) damage:7 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=8]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:8 opponent _ choice name(Damage planeswalker) damage:8 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=9]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:9 opponent _ choice name(Damage planeswalker) damage:9 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=10]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:10 opponent _ choice name(Damage planeswalker) damage:10 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=11]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:11 opponent _ choice name(Damage planeswalker) damage:11 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=12]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:12 opponent _ choice name(Damage planeswalker) damage:12 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=13]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:13 opponent _ choice name(Damage planeswalker) damage:13 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=14]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:14 opponent _ choice name(Damage planeswalker) damage:14 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=15]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:15 opponent _ choice name(Damage planeswalker) damage:15 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=16]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:16 opponent _ choice name(Damage planeswalker) damage:16 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:17 opponent _ choice name(Damage planeswalker) damage:17 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:18 opponent _ choice name(Damage planeswalker) damage:18 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:19 opponent _ choice name(Damage planeswalker) damage:19 target(planeswalker|opponentBattlefield)!$ controller
|
|
auto=@movedto(*[-land;manacost>=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:20 opponent _ choice name(Damage planeswalker) damage:20 target(planeswalker|opponentBattlefield)!$ controller
|
|
text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.)
|
|
mana={1}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Goblin Berserker
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Viashino Lashclaw
|
|
auto={T}{D(*|myHand)}:all(creature|myBattlefield) transforms((,newability[haste])) ueot
|
|
text={T}, Discard a card: Creatures you control gain haste until end of turn.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Viashino Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Viashino Pyromancer
|
|
auto=damage:2 target(player)
|
|
text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Viashino Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Viashino Sandsprinter
|
|
abilities=trample,haste
|
|
auto=@each endofturn moveTo(ownerHand)
|
|
autohand={R}{cycle}:name(cycling) draw:1
|
|
text=Trample, haste -- At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) -- Cycling {R} ({R}, Discard this card: Draw a card.)
|
|
mana={1}{R}{R}
|
|
type=Creature
|
|
subtype=Viashino Warrior
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vicious Betrayal
|
|
auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && target(creature) 2/2 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && target(creature) 4/4 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && target(creature) 6/6 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && target(creature) 8/8 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && target(creature) 10/10 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && target(creature) 12/12 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && target(creature) 14/14 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && target(creature) 16/16 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && target(creature) 18/18 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && target(creature) 20/20 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && target(creature) 22/22 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && target(creature) 24/24 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && target(creature) 26/26 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && target(creature) 28/28 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && target(creature) 30/30 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && target(creature) 32/32 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && target(creature) 34/34 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && target(creature) 36/36 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && target(creature) 38/38 ueot
|
|
auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && target(creature) 40/40 ueot
|
|
text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
|
|
mana={3}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vicious Conquistador
|
|
auto=_ATTACKING_life:-1 opponent
|
|
text=Whenever Vicious Conquistador attacks, each opponent loses 1 life.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vicious Offering
|
|
kicker={S(creature|myBattlefield)}
|
|
target=creature
|
|
auto=-2/-2
|
|
auto=if paid(kicker) then -3/-3
|
|
text=Kicker'sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vicious Rumors
|
|
auto=damage:1 opponent
|
|
auto=life:1 controller
|
|
auto=deplete:1 opponent
|
|
auto=ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
|
text=Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
|
|
mana={B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Victimize
|
|
target=<2>*[creature]|mygraveyard
|
|
auto=moveto(mybattlefield) and!(tap(noevent))!
|
|
text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
|
|
mana={2}{B}{S(*[creature]|mybattlefield)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Victory Chimes
|
|
auto=@each upkeep:untap
|
|
auto={T}:target(player) add{c}
|
|
text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Victory's Envoy
|
|
auto=@each my upkeep:counter(1/1,1) all(other creature|myBattlefield)
|
|
text=At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=View from Above
|
|
target=creature
|
|
auto=flying ueot
|
|
auto=if type(*[white]|mybattlefield)~morethan~0 then moveto(myhand) all(this)
|
|
text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vigil for the Lost
|
|
auto=@movedTo(creature|graveyard) from(mybattlefield):may pay({x}) name(Pay X) life:X controller
|
|
text=Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Vigilant Baloth
|
|
abilities=vigilance
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Vigorspore Wurm
|
|
abilities=oneblocker
|
|
auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot
|
|
text=Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature.
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=6
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vile Entomber
|
|
abilities=deathtouch
|
|
auto=name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( shuffle )!
|
|
text=Deathtouch -- When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Warlock
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vile Manifestation
|
|
abilities=cycling
|
|
autohand=__CYCLING__({2})
|
|
auto=foreach(*[cycling]|mygraveyard) 1/0
|
|
text=Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vilis, Broker of Blood
|
|
abilities=flying
|
|
auto={B}{L:2}:-1/-1 target(creature) ueot
|
|
auto=@damageof(player):draw:thatmuch controller
|
|
text=Flying -- {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. -- Whenever you lose life, draw that many cards. (Damage causes loss of life.)
|
|
mana={5}{B}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Demon
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Village Reavers
|
|
abilities=nightbound
|
|
backside=Village Watch
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=lord(*[wolf;werewolf]|mybattlefield) haste
|
|
text=Wolves and Werewolves you control have haste. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Village Watch
|
|
type=Creature
|
|
subtype=Werewolf
|
|
color=red
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Village Rites
|
|
auto=draw:2 controller
|
|
text=As an additional cost to cast this spell, sacrifice a creature. -- Draw two cards.
|
|
mana={B}{S(creature|myBattlefield)}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Village Watch
|
|
abilities=haste,daybound
|
|
backside=Village Reavers
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
text=Haste -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Village Reavers
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Villainous Wealth
|
|
auto=name(Look) reveal:x revealzone(opponentlibrary) optionone name(exile a card) target(X|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend optionthree canplayfromexile castcard(normal) target(<upto:x>*|opponentExile) optionthreeend revealend
|
|
text=Target opponent exiles the top X cards of their library. You may cast any number of spells with converted mana cost X or less from among them without paying their mana costs.
|
|
mana={X}{B}{G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vindictive Lich
|
|
auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notatarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent looses 5 life) life:-5 opponent])) ueot
|
|
text=When Vindictive Lich dies, choose one or more. Each mode must target a different player. -- Target opponent sacrifices a creature. -- Target opponent discards two cards. -- Target opponent loses 5 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=4
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vindictive Vampire
|
|
auto=@movedTo(other creature|graveyard) from(mybattlefield):ability$!choice damage:1 opponent && life:1 controller!$ controller
|
|
text=Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vine Gecko
|
|
auto=@movedTo(*[kicked>=1]|myStack):name(Put a +1/+1 counter) counter(1/1,1) all(this)
|
|
auto=@movedTo(*[kicked>=1]|myStack) turnlimited:add{1}
|
|
text=The first kicked spell you cast each turn costs {1} less to cast.. -- Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elemental Lizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vine Mare
|
|
abilities=opponentshroud
|
|
auto=cantbeblockedby(creature[black])
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Vine Mare can't be blocked by black creatures.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental Horse
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vineglimmer Snarl
|
|
auto=if type(*[forest;island]|myhand)~equalto~0 then tap(noevent)
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{U}
|
|
text=As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. -- {T}: Add {G} or {U}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Vineshaper Mystic
|
|
auto=target(<upto:2>merfolk|mybattlefield) counter(1/1,1)
|
|
text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vintara Elephant
|
|
abilities=trample
|
|
auto={3}:-trample ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) notatarget(Vintara Elephant[trample]|opponentBattlefield) -trample ueot?donothing!$ opponent])) forever
|
|
text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Violent Eruption
|
|
abilities=madness
|
|
auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
autoexile=restriction{discarded} pay({1}{R}{R}) name(pay {1}{R}{R} to cast) activate name(pay {1}{R}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
|
text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
|
|
mana={1}{R}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Violent Impact
|
|
abilities=cycling
|
|
target=artifact,land
|
|
auto=destroy
|
|
autohand=__CYCLING__({2})
|
|
text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Virtus the Veiled
|
|
abilities=deathtouch,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(gorm the great|mylibrary)
|
|
auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent
|
|
text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Azra Assassin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Virtus's Maneuver
|
|
auto=ability$!name(Return to hand) name(Return to hand) target(creature|mygraveyard) moveto(ownerhand)!$ opponent
|
|
auto=ability$!name(Sacrifice creature) name(Sacrifice creature) target(creature|mybattlefield) sacrifice!$ opponent
|
|
text=For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Virulent Wound
|
|
target=creature
|
|
auto=counter(-1/-1)
|
|
auto=transforms((,newability[@movedto(this|mygraveyard):alterpoison:1 controller])) ueot
|
|
text=Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Visage of Bolas
|
|
auto=may moveto(myhand) target(Nicol Bolas^ the Deceiver|mylibrary,mygraveyard) and!( shuffle )!
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Visions
|
|
target=player
|
|
aicode=activate all(*[zpos<=5]|targetedpersonslibrary) bottomoflibrary and!( shuffle targetedplayer )!
|
|
auto=name(Look 5 cards) reveal:5 revealzone(targetedpersonslibrary) optionone name(Look cards) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed may name(Shuffle library) shuffle targetedplayer afterrevealedend revealend
|
|
text=Look at the top five cards of target player's library. You may then have that player shuffle that library.
|
|
mana={W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Visions of Dominance
|
|
target=creature
|
|
auto=counter(1/1)
|
|
auto=transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot
|
|
flashback={8}{G}{G}
|
|
otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0
|
|
auto=if paid(alternative) then all(this|mystack) moveto(myexile)
|
|
autograveyard={G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~morethan~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={1}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={2}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~6,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={3}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~5,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={4}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={5}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={6}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={7}{G}{G} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
text=Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. -- Flashback {8}{G}{G}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Visions of Dread
|
|
target=opponent
|
|
auto=ability!$name(Give a creature to opponent) name(Give a creature to opponent) target(creature|mygraveyard) moveto(opponentbattlefield)!$ targetedplayer
|
|
flashback={8}{B}{B}
|
|
otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0
|
|
auto=if paid(alternative) then all(this|mystack) moveto(myexile)
|
|
autograveyard={B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~morethan~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={1}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={2}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~6,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={3}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~5,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={4}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={5}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={6}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={7}{B}{B} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
text=Target opponent puts a creature card of choice from their graveyard onto the battlefield under your control. -- Flashback {8}{B}{B}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Visions of Duplicity
|
|
target=creature|opponentbattlefield
|
|
auto=moveto(opponentbattlefield)
|
|
auto=name(Choose another creature you don't control) target(creature|opponentbattlefield) moveto(opponentbattlefield)
|
|
flashback={8}{U}{U}
|
|
otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0
|
|
auto=if paid(alternative) then all(this|mystack) moveto(myexile)
|
|
autograveyard={U}{U}restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~morethan~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={1}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={2}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~6,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={3}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~5,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={4}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={5}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={6}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={7}{U}{U} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
text=Exchange control of two target creatures you don't control. -- Flashback {8}{U}{U}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Visions of Glory
|
|
auto=token(Human,Creature Human,1/1,white)*type:creature:mybattlefield
|
|
flashback={8}{W}{W}
|
|
otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0
|
|
auto=if paid(alternative) then all(this|mystack) moveto(myexile)
|
|
autograveyard={W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~morethan~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={1}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={2}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~6,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={3}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~5,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={4}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={5}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={6}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={7}{W}{W} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
text=Create a 1/1 white Human creature token for each creature you control. -- Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Visions of Ruin
|
|
auto=ability!$name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice and!( token(Treasure Sur) opponent )! !$ opponent
|
|
flashback={8}{R}{R}
|
|
otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0
|
|
auto=if paid(alternative) then all(this|mystack) moveto(myexile)
|
|
autograveyard={R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~morethan~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={1}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~7,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={2}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~6,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={3}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~5,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={4}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={5}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={6}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
autograveyard={7}{R}{R} restriction{compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative)
|
|
text=Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. -- Flashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vitality Hunter
|
|
abilities=lifelink
|
|
auto=this(cantargetcard(*[-monstrous]) {1}{W}{W}:name(X=1) all(this) becomes(monstrous) forever && target(<1>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {2}{W}{W}:name(X=2) all(this) becomes(monstrous) forever && target(<upto:2>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {3}{W}{W}:name(X=3) all(this) becomes(monstrous) forever && target(<upto:3>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {4}{W}{W}:name(X=4) all(this) becomes(monstrous) forever && target(<upto:4>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {5}{W}{W}:name(X=5) all(this) becomes(monstrous) forever && target(<upto:5>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {6}{W}{W}:name(X=6) all(this) becomes(monstrous) forever && target(<upto:6>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {7}{W}{W}:name(X=7) all(this) becomes(monstrous) forever && target(<upto:7>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {8}{W}{W}:name(X=8) all(this) becomes(monstrous) forever && target(<upto:8>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {9}{W}{W}:name(X=9) all(this) becomes(monstrous) forever && target(<upto:9>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {10}{W}{W}:name(X=10) all(this) becomes(monstrous) forever && target(<upto:10>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {11}{W}{W}:name(X=11) all(this) becomes(monstrous) forever && target(<upto:11>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {12}{W}{W}:name(X=12) all(this) becomes(monstrous) forever && target(<upto:12>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {13}{W}{W}:name(X=13) all(this) becomes(monstrous) forever && target(<upto:13>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {14}{W}{W}:name(X=14) all(this) becomes(monstrous) forever && target(<upto:14>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {15}{W}{W}:name(X=15) all(this) becomes(monstrous) forever && target(<upto:15>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {16}{W}{W}:name(X=16) all(this) becomes(monstrous) forever && target(<upto:16>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {17}{W}{W}:name(X=17) all(this) becomes(monstrous) forever && target(<upto:17>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {18}{W}{W}:name(X=18) all(this) becomes(monstrous) forever && target(<upto:18>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {19}{W}{W}:name(X=19) all(this) becomes(monstrous) forever && target(<upto:19>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
auto=this(cantargetcard(*[-monstrous]) {20}{W}{W}:name(X=20) all(this) becomes(monstrous) forever && target(<anyamount>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever
|
|
text=Lifelink -- {X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Nightmare
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vito, Thorn of the Dusk Rose
|
|
auto=@lifeof(player):life:-thatmuch opponent
|
|
auto={3}{B}{B}:all(creature|myBattlefield) transforms((,newability[lifelink])) ueot
|
|
text=Whenever you gain life, target opponent loses that much life. -- {3}{B}{B}: Creatures you control gain lifelink until end of turn.
|
|
mana={2}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vivid Flying Fish
|
|
auto=lord(Vivid Flying Fish[attacking]|myBattlefield) flying
|
|
text=Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Fish Lizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vivid Revival
|
|
abilities=exiledeath
|
|
target=<upto:3>*[multicolor]|mygraveyard
|
|
auto=moveto(myhand)
|
|
text=Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
|
|
mana={4}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vivien's Arkbow
|
|
auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{G}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
name=Vivien's Crocodile
|
|
auto=aslongas(vivien planeswalker|mybattlefield) 1/1
|
|
text=Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Crocodile Spirit
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vivien's Grizzly
|
|
auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<1>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text={3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Bear Spirit
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vivien's Invocation
|
|
aicode=activate target(creature[zpos<=7]|mylibrary) moveto(mybattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) oneshot)!
|
|
auto=reveal:7 optionone name(Get Creature) target(<1>creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) oneshot)! afterrevealedend revealend
|
|
text=Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.
|
|
mana={5}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vivien's Jaguar
|
|
abilities=reach
|
|
autograveyard={2}[G} restriction{type(planeswalker[vivien]|mybattlefield)~morethan~0}:name(Return to hand) name(Return to hand) moveto(myhand)
|
|
text=Reach (This creature can block creatures with flying.) -- {2}{G}: Return Vivien's Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Cat Spirit
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vizier of Deferment
|
|
abilities=flash
|
|
auto=may (blink)ueot target(creature[attacking;blocking])
|
|
text=Flash -- When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vizier of Many Faces
|
|
auto=may copy notatarget(creature)
|
|
autograveyard={3}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
|
text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U}
|
|
mana={2}{U}{U}
|
|
type=Creature
|
|
subtype=Shapeshifter Cleric
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Vizier of Remedies
|
|
auto=@counteradded(-1/-1) from(creature|myBattlefield):counter(-1/-1,-1) all(trigger[from]) limit:1
|
|
text=If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vizier of Tumbling Sands
|
|
abilities=cycling
|
|
auto={T}:untap target(other *|mybattlefield)
|
|
autohand=__CYCLING__({1}{U})
|
|
text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vizier of the Menagerie
|
|
abilities=showfromtoplibrary,canplaycreaturelibrarytop
|
|
auto=lord(creature|mycastingzone) anytypeofmana
|
|
text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Naga Cleric
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vizier of the Scorpion
|
|
auto=_AMASS_(1)
|
|
auto=lord(Zombie[token]|myBattlefield) deathtouch
|
|
text=When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vizier of the True
|
|
auto=@exerted(this):tap target(cretaure|opponentbattlefield)
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vizkopa Vampire
|
|
abilities=lifelink
|
|
text=Lifelink
|
|
mana={2}{WB}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vodalian Arcanist
|
|
auto=this(variable{type:*[instant;sorcery]:myhand}>0) {T}:Add{C}
|
|
text={T}: Add Colorless . Spend this mana only to cast an instant or sorcery spell.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Voice of Many
|
|
auto=if type(*[creature]|mybattlefield)~morethan~type(*[creature]|opponentbattlefield) then draw:1 controller
|
|
text=When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Void Beckoner
|
|
abilities=deathtouch,cycling
|
|
autohand=__CYCLING__({2}{B})
|
|
autohand=@cycled(this|myHand):name(Put Deathtouch counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch])) forever
|
|
text=Deathtouch -- Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) -- When you cycle Void Beckoner, put a deathtouch counter on target creature you control.
|
|
mana={6}{B}{B}
|
|
type=Creature
|
|
subtype=Nightmare Horror
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Void Maw
|
|
abilities=trample
|
|
auto=@movedto(other creature|graveyard) from(battlefield):all(trigger[to]) moveto(ownerexile) and!( counter(0/0,1,MawExiled) )!
|
|
auto={0}:name(Put creature into owner graveyard) name(Put creature into owner graveyard) moveto(ownerGraveyard) target(creature[counter{0/0.1.MawExiled}]|exile) && 2/2 ueot all(this)
|
|
text=Trample -- If another creature would die, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
|
|
mana={4}{B}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Void Mirror
|
|
auto=@movedto(*|stack):all(trigger) transforms((,newability[if compare(converge)~equalto~0 then target(*[share!name!]|stack) fizzle])) forever
|
|
text=Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Voidslime
|
|
target=*|stack
|
|
auto=fizzle
|
|
text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
|
|
mana={U}{U}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Voidstone Gargoyle
|
|
abilities=flying
|
|
auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent],newability[lord(*[chosenname]) noactivatedability])) forever chooseend nonland
|
|
text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Gargoyle
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Volatile Claws
|
|
auto=all(creature|myBattlefield) 2/0
|
|
auto=all(creature|myBattlefield) transforms((allsubtypes))
|
|
text=Until end of turn, creatures you control get +2/+0 and gain all creature types.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Volatile Fjord
|
|
auto=tap(noevent)
|
|
text=({T}: Add {U} or {R}.) -- Volatile Fjord enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Island Mountain
|
|
[/card]
|
|
[card]
|
|
name=Volcanic Salvo
|
|
anyzone=changecost(colorless:-powertotalinplay) forcedalive
|
|
auto=damage:6 target(<upto:2>creature,planeswalker)
|
|
text=This spell costs {X} less to cast, where X is the total power of creatures you control. -- Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
|
|
mana={10}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Volcanic Torrent
|
|
autostack=if casted(this) then cascade:plibrarycount
|
|
auto=all(creature|opponentBattlefield) damage:pstormcount
|
|
auto=all(planeswalker|opponentBattlefield) damage:pstormcount
|
|
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Volcanic Vision
|
|
target=*[instant;sorcery]|mygraveyard
|
|
auto=moveto(myhand) && damage:manacost all(creature|opponentbattlefield)
|
|
auto=moveto(exile) all(this)
|
|
text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
|
|
mana={5}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Volcanic Wind
|
|
auto=foreach(creature|battlefield) ability$!name(Damage) damage:1 target(creature)!$ controller
|
|
text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind.
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Voldaren Ambusher
|
|
auto=if compare(oplifelost)~morethan~0 then may name(Damage creature or planeswalker) damage:type:vampire:mybattlefield target(creature,planeswalker)
|
|
text=When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Vampire Archer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Voldaren Stinger
|
|
auto=this(attacking) first strike
|
|
auto={2}{R}:name(Gets 2/0) 2/0 ueot
|
|
text=Voldaren Stinger has first strike as long as it's attacking. -- {2}{R}: Voldaren Stinger gets +2/+0 until end of turn.
|
|
type=Creature
|
|
subtype=Vampire Warrior
|
|
mana={R}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Volley Veteran
|
|
auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield)
|
|
text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Volley of Boulders
|
|
auto=thisforeach(variable{6}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller
|
|
flashback={R}{R}{R}{R}{R}{R}
|
|
text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={8}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Volo, Guide to Monsters
|
|
auto=@movedto(creature|mystack):name(Check if share types) all(trigger[to]) transforms((,newability[if type(*[creature;share!types!]|myBattlefield)~equalto~0 then if type(*[creature;share!types!]|mygraveyard)~equalto~0 then clone])) ueot
|
|
text=Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Volrath's Dungeon
|
|
auto={L:5}:sacrifice myturnonly
|
|
auto=@each opponent upkeep:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto=@each opponent untap:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto=@each opponent draw:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto=@each opponent combatbegins:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto=@each opponent blockers:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto=@each opponent firstmain:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto=@each opponent endofturn:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent
|
|
auto={D(*|myhand)}:name(Target player) moveto(mylibrary) target(*|myhand) asSorcery
|
|
auto={D(*|myhand)}:name(Target opponent) moveto(opponentlibrary) target(*|opponenthand) asSorcery
|
|
text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.
|
|
mana={2}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Volrath, the Shapestealer
|
|
auto=@each my combatbegins:target(creature) counter(-1/-1)
|
|
auto={1}:copy target(creature[counter{any}]) ueot
|
|
text=At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. -- {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
|
|
mana={2}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Shapeshifter
|
|
power=7
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Voltaic Servant
|
|
auto=@each my endofturn:untap target(artifact)
|
|
text=At the beginning of your end step, untap target artifact.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vona's Hunger
|
|
auto=_ASCEND_
|
|
auto=if type(City's Blessing|mybattlefield)~morethan~0 then ability$!name(sacrifice half creatures) name(sacrifice half creatures) notatarget(<halfuptype:creature:myBattlefield>creature|myBattlefield) sacrifice!$ opponent
|
|
auto=if type(City's Blessing|mybattlefield)~equalto~0 then ability$!name(sacrifice a creature) name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
|
|
mana={2}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vona, Butcher of Magan
|
|
abilities=vigilance, lifelink
|
|
auto={T}{L:7}:destroy target(*[-land]) assorcery
|
|
text=Vigilance, lifelink -- {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.
|
|
mana={3}{W}{B}
|
|
type=Legendary Creature
|
|
subtype=Vampire Knight
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Voracious Greatshark
|
|
abilities=flash
|
|
auto=fizzle target(*[artifact;creature]|stack)
|
|
text=Flash -- When Voracious Greatshark enters the battlefield, counter target artifact or creature spell.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Shark
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Voracious Hydra
|
|
abilities=trample
|
|
auto=counter(1/1,X)
|
|
auto=choice thisforeach(counter{1/1.1}) counter(1/1,1)
|
|
auto=choice transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
text=Trample -- Voracious Hydra enters the battlefield with X +1/+1 counters on it. -- When Voracious Hydra enters the battlefield, Choose one -- Double the number of +1/+1 counters on Voracious Hydra. -- Voracious Hydra fights target creature you don't control.
|
|
mana={X}{G}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Voracious Reader
|
|
abilities=prowess
|
|
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
|
auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1)
|
|
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Instant and sorcery spells you cast cost {1} less to cast.
|
|
type=Creature
|
|
subtype=Eldrazi Homunculus
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Voracious Typhon
|
|
retrace={5}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
auto=if paid(retrace) then counter(1/1,3)
|
|
text=Escape-{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this spell from your graveyard for its escape cost.) -- Voracious Typhon escapes with three +1/+1 counters on it.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Snake Beast
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Voracious Vacuum
|
|
auto=target(creature) counter(1/1)
|
|
text=When this creature enters the battlefield, put a +1/+1 counter on target creature.
|
|
mana={3}
|
|
type=Host Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Voracious Vampire
|
|
abilities=menace
|
|
auto=target(vampire|myBattlefield)) 1/1 && menace ueot
|
|
text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Vampire Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vorel of the Hull Clade
|
|
auto={G}{U}{T}:target(*[artifact;creature;land]) duplicatecounters(all)
|
|
text={G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
|
|
mana={1}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Merfolk
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vorinclex, Monstrous Raider
|
|
abilities=trample,haste
|
|
auto=@counteradded(duplicateAll) from(*|myBattlefield):ability$!name(Double the counter) donothing!$ controller
|
|
auto=@counteradded(any) from(*|opponentbattlefield):name(Remove a counter) target(*[counter{any}]|opponentbattlefield) removesinglecountertype(1)
|
|
text=Trample, haste -- If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. -- If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
|
|
mana={4}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Phyrexian Praetor
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Vorpal Sword
|
|
auto={B}{B}:equip
|
|
auto=teach(creature) 2/0
|
|
auto=teach(creature) deathtouch
|
|
auto={5}{B}{B}{B}:name(Damaged player loses game) all(this) transforms((,newability[@combatdamageof(player) from(mytgt):wingame opponent],newability[@combatdamagefoeof(player) from(mytgt):wingame controller])) ueot
|
|
text=Equipped creature gets +2/+0 and has deathtouch. -- {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." -- Equip {B}{B}
|
|
mana={B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Vortex Runner
|
|
auto=aslongas(land|mybattlefield) 1/0 >7
|
|
auto=aslongas(land|mybattlefield) unblockable >7
|
|
text=As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Vow of Torment
|
|
target=creature
|
|
auto=2/2
|
|
auto=trample
|
|
auto=teach(creature|opponentbattlefield) cantattack
|
|
auto=teach(creature|opponentbattlefield) cantpwattack
|
|
text=Enchant creature -- Enchanted creature gets +2/+2, has menace, and can't attack you or a planeswalker you control. (It can't be blocked except by two or more creatures.)
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Vraska's Conquistador
|
|
auto=@combat(attacking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller
|
|
auto=@combat(blocking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller
|
|
text=Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Vraska's Contempt
|
|
target=creature,planeswalker
|
|
auto=moveto(exile)
|
|
auto=life:2 controller
|
|
text=Exile target creature or planeswalker. You gain 2 life.
|
|
mana={2}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Vraska's Finisher
|
|
auto=destroy target(*[creature;planeswalker;damaged]|opponentBattlefield)
|
|
text=When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Gorgon Assassin
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Vraska's Scorn
|
|
auto=life:-4 opponent
|
|
auto=may name(Move Vraska, Scheming Gorgon to hand) name(Move Vraska, Scheming Gorgon to hand) target(Vraska^ Scheming Gorgon|mylibrary,mygraveyard) moveto(myhand) and!( shuffle )!
|
|
text=Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vraska's Stoneglare
|
|
target=creature
|
|
auto=destroy
|
|
text=Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={4}{B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Vrondiss, Rage of Ancients
|
|
auto=_ENRAGE_may name(Create Dragon) token(Dragon Spirit,Creature Dragon Spirit,5/4,red,green) and!( transforms((,newability[@damaged(creature) from(this):all(this) sacrifice],newability[@damaged(player) from(this):all(this) sacrifice])) forever )!
|
|
auto=@dierolled(*|battlefield) from(controller):may name(Deal 1 damage) damage:1 all(this)
|
|
text=Enrage - Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it." -- Whenever you roll one or more dice, you may have Vrondiss, Rage of Ancients deal 1 damage to itself.
|
|
mana={3}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Dragon Barbarian
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Vulpikeet
|
|
abilities=flying,mutate
|
|
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
|
|
auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard)
|
|
auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand)
|
|
auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile)
|
|
auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary)
|
|
auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard)
|
|
auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone)
|
|
auto={9999}:equip
|
|
other={2}{W} name(Mutate)
|
|
auto=transforms((,newability[@mutated(this):counter(1/1)]))
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield)
|
|
auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield)
|
|
text=Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, put a +1/+1 counter on it.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Fox Bird
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Waildrifter
|
|
backside=Galedrifter
|
|
abilities=flying,exiledeath
|
|
text=Flying -- If Waildrifter would be put into a graveyard from anywhere, exile it instead. // Galedrifter
|
|
type=Creature
|
|
subtype=Hippogriff Spirit
|
|
color=blue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wake the Past
|
|
auto=all(artifact|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[haste])) ueot )!
|
|
text=Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
|
|
mana={5}{R}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wake to Slaughter
|
|
target=<upto:2>creature|mygraveyard
|
|
flashback={4}{B}{R}
|
|
auto=counter(0/0.1.WakeChosen)
|
|
auto=ability$!name(Put chosen card to hand) name(Put chosen card to hand) target(creature[counter{0/0.1.WakeChosen}]|opponentgraveyard) moveto(opponenthand) and!( all(other creature[counter{0/0.1.WakeChosen}]|opponentgraveyard) moveto(opponentbattlefield) and!( transforms((,newability[haste],newability[unearth])) forever )! )! !$ opponent
|
|
text=Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. -- Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={3}{B}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wakening Sun's Avatar
|
|
auto=if casted(this) then destroy all(creature[-dinosaur])
|
|
text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
|
|
mana={5}{W}{W}{W}
|
|
type=Creature
|
|
subtype=Dinosaur Avatar
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Waker of Waves
|
|
abilities=hiddenface
|
|
aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot
|
|
auto=lord(creature|opponentBattlefield) -1/-0
|
|
autohand={1}{U}{D(Waker of Waves|myHand)}:name(look) reveal:2 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
text=Creatures your opponents control get -1/-0. -- {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Whale
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Waker of the Wilds
|
|
auto={X}{G}{G}:target(land|mybattlefield) counter(1/1.X) && becomes(Elemental Creature Land,0/0,haste) forever
|
|
text={X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wakeroot Elemental
|
|
auto={G}{G}{G}{G}{G}:target(land) transforms((Elemental Creature,setpower=5,settoughness=5,newability[haste],newability[untap]))
|
|
text={G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Waking the Trolls
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=name(Destroy land) target(land) destroy
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Put land on battlefield) target(land|graveyard) moveTo(mybattlefield)
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) if compare(type:land:opponentbattlefield)~lessthan~compare(type:land:mybattlefield) then token(Warrior,Creature Troll Warrior,4/4,green,trample)*type:land:mybattlefieldminustype:land:opponentbattlefieldminusend
|
|
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Destroy target land. -- II - Put target land card from a graveyard onto the battlefield under your control. -- III - Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
|
|
mana={4}{R}{G}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Walk the Plank
|
|
target=creature[-merfolk]
|
|
auto=destroy
|
|
text=Destroy target non-Merfolk creature.
|
|
mana={B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wall of Corpses
|
|
abilties=defender
|
|
auto={B}:if type(Wall of Corpses[blocking]|mybattlefield)~morethan~0 then destroy target(creature[blocked]|opponentbattlefield)
|
|
text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wall of Forgotten Pharaohs
|
|
abilities=defender
|
|
auto={T} restriction{type(desert|mybattlefield,mygraveyard)~morethan~0}:damage:1 target(player)
|
|
text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wall of Glare
|
|
abilities=defender
|
|
text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Wall of Lost Thoughts
|
|
abilities=defender
|
|
auto=deplete:4 target(player)
|
|
text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wall of Mist
|
|
abilities=defender
|
|
text=Defender
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Wall of Mourning
|
|
abilities=defender
|
|
auto=all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.WallExiled) )!
|
|
auto=@each my endofturn restriction{coven}:name(Return exiled card) target(*[counter{0/0.1.WallExiled}]|myexile) moveTo(ownerhand)
|
|
text=Defender -- When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wall of One Thousand Cuts
|
|
abilities=defender,flying
|
|
auto={W}:canattack ueot
|
|
text=Defender, flying -- {W}: Wall of One Thousand Cuts can attack this turn as though it didn't have defender.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Wall of Runes
|
|
abilities=defender
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=_SCRY_(1)
|
|
text=Defender -- When Wall of Runes enters the battlefield, scry 1.
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wall,Bir
|
|
abilities=Defender
|
|
type=Artifact Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
color=colorless
|
|
[/card]
|
|
[card]
|
|
name=Wand of Orcus
|
|
auto={3}:equip
|
|
auto=@damaged(player) from(mytgt):name(Create zombies) token(Zombie Lil)*thatmuch
|
|
auto=@combat(attacking,blocking) source(mytgt):name(All zombies gain deathtouch) all(zombie|mybattlefield) transforms((,newability[deathtouch])) ueot
|
|
auto=teach(creature) transforms((,newability[_ATTACKING_name(Equipped creature gains deathtouch) deathtouch ueot],newability[@combat(blocking) source(this):name(Equipped creature gains deathtouch) deathtouch ueot]))
|
|
text=Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. -- Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. -- Equip {3}
|
|
mana={2}{B}
|
|
type=Legendary Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Wand of Vertebrae
|
|
auto={T}:deplete:1
|
|
auto={2}{T}{E}:ability$!choice name(shuffle back) target(<upto:5>*|mygraveyard) moveTo(ownerlibrary) && shuffle!$
|
|
text={T}: Put the top card of your library into your graveyard. -- {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Wander in Death
|
|
abilities=cycling
|
|
target=<upto:2>creature|mygraveyard
|
|
auto=moveto(myhand)
|
|
autohand=__CYCLING__({2})
|
|
text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wanderer's Strike
|
|
target=creature
|
|
auto=moveto(exile)
|
|
auto=_PROLIFERATE_
|
|
text=Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={4}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wandering Archaic
|
|
other={3} name(Explore the Vastlands)
|
|
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Explore the Vastlands)
|
|
autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:explore the vastlands:!)])) forever
|
|
auto=@movedto(*[instant;sorcery]|opponentstack):all(trigger[to]) transforms((,newability[[pay[[{2}]] name(pay 2 mana) donothing?counter(0/0.1.WanderingEffect)])) oneshot
|
|
auto=@counteradded(0/0,1,WanderingEffect) from(instant|opponentstack):may name(Copy spell) all(instant[counter{0/0.1.WanderingEffect}]|opponentstack) activate castcard(copied)
|
|
auto=@counteradded(0/0,1,WanderingEffect) from(sorcery|opponentstack):may name(Copy spell) all(sorcery[counter{0/0.1.WanderingEffect}]|opponentstack) activate castcard(copied)
|
|
text=Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. // {3} Explore the Vastlands
|
|
mana={5}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wandering Eye
|
|
abilities=flying,showopponenthand,showcontrollerhand
|
|
text=Flying -- Players play with their hands revealed.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wandering Troubadour
|
|
auto=@each my endofturn restriction{thisturn(land|mybattlefield)~morethan~0,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Dragon Bard
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wandermare
|
|
auto=@movedTo(creature[adventure]|myStack):name(Put 1/1 counter) counter(1/1)
|
|
text=Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Horse
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wanted Scoundrels
|
|
auto=_DIES_token(435451)*2 opponent
|
|
text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=War Barge
|
|
auto={3}:name(Your creature gains islandwalk) target(creature|myBattlefield) transforms((,newability[islandwalk],newability[@movedto(War Barge|nonbattlezone) from(mybattlefield):bury])) ueot
|
|
auto={3}:name(Opponent creature gains islandwalk) target(creature|opponentBattlefield) transforms((,newability[islandwalk],newability[@movedto(War Barge|nonbattlezone) from(opponentBattlefield):bury])) ueot
|
|
text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=War Room
|
|
auto={T}:add{C}
|
|
auto=aslongas(*[iscommander]|myzones) {L:pnumofidentitycols}{3}{T}:name(Draw a card) name(Draw a card) draw:1 controller
|
|
text={T}: Add {C}. -- {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=War Screecher
|
|
abilities=flying
|
|
auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1
|
|
text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=War of the Spark
|
|
auto=counter(0/0,1,Lore)
|
|
auto=@each my firstmain:counter(0/0,1,Lore)
|
|
auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ controller
|
|
auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ opponent
|
|
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:may name(Sacrifice creatures and planeswalkers) target(<anyamount>*[creature;planeswalker]|myBattlefield) transforms((,newability[sacrifice],newability[ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice!$ opponent])) oneshot
|
|
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:may name(Exile a bolas) target(*[Bolas]|battlefield) moveTo(exile)
|
|
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Proliferate 3 times) notatarget(proliferation) proliferate && proliferate && proliferate
|
|
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Sacrifice) sacrifice
|
|
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield. -- II - Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers. -- III - Exile up to one target Bolas. Proliferate three times.
|
|
mana={3}{B}
|
|
type=Enchantment
|
|
subtype=Saga
|
|
[/card]
|
|
[card]
|
|
name=Warbriar Blessing
|
|
target=creature|myBattlefield
|
|
auto=name(fight) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)]))
|
|
auto=0/2
|
|
text=Enchant creature you control -- When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Warchanter Skald
|
|
auto=@tapped(this) restriction{compare(gearplusaurasplusend)~morethan~0}:token(Berserker,Creature Dwarf Berserker,2/1,red)
|
|
text=Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Dwarf Cleric
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Warchief Giant
|
|
abilities=haste
|
|
text=Haste -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Warcry Phoenix
|
|
abilities=flying, haste
|
|
autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu
|
|
text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Phoenix
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Warded Battlements
|
|
abilities=defender
|
|
auto=lord(creature[attacking]|myBattlefield) 1/0
|
|
text=Defender (This creature can't attack.) -- Attacking creatures you control get +1/+0.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Warden of the Chained
|
|
abilities=trample
|
|
auto=aslongas(creature[power>=4]|myBattlefield) cantattack <1
|
|
auto=aslongas(creature[power>=4]|myBattlefield) cantpwattack <1
|
|
text=Trample -- Warden of the Chained can't attack unless you control another creature with power 4 or greater.
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Warden of the Woods
|
|
abilities=vigilance
|
|
auto=@targeted(this) from(*|opponentzones):draw:2 controller
|
|
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
power=5
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
name=Wardscale Crocodile
|
|
abilities=opponentshroud
|
|
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Crocodile
|
|
power=5
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Warfire Javelineer
|
|
auto=damage:pginstantsorcery target(creature|opponentbattlefield)
|
|
text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Warhorn Blast
|
|
abilities=foretell
|
|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
|
autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
|
|
auto=all(creature|mybattlefield) 2/1 ueot
|
|
text=Creatures you control get +2/+1 until end of turn. -- Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
|
mana={4}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Warkite Marauder
|
|
abilities=flying
|
|
auto=_ATTACKING_target(creature|opponentBattlefield) loseabilities
|
|
text=Flying -- Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Human Pirate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Warlock Class
|
|
auto=counter(0/0,1,Level)
|
|
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveTo(mygraveyard) )!])) oneshot
|
|
auto=@each my endofturn restriction{morbid}:name(Opponent looses life) life:-1 opponent
|
|
auto=this(variable{hascntlevel}=1) {1}{B}:name(Level 2) counter(0/0,1,Level) asSorcery
|
|
auto=@counteradded(0/0.1.Level) restriction{compare(hascntlevel)~equalto~2}:name(Look top 3) reveal:3 optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto=this(variable{hascntlevel}=2) {6}{B}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@each my endofturn restriction{compare(hascntlevel)~morethan~2}:name(Opponent looses life) damage:oplifelost opponent
|
|
text=(Gain the next level as a sorcery to add its ability.) -- At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. -- {1}{B}: Level 2 -- When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {6}{B}: Level 3 -- At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
|
|
mana={B}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Warlord's Fury
|
|
auto=all(creature|myBattlefield) first strike
|
|
auto=draw:1
|
|
text=Creatures you control gain first strike until end of turn. -- Draw a card.
|
|
mana={R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Warmonger
|
|
auto={2}:damage:2 all(creature[-flying]) && damage:2 all(player)
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) damage:2 all(creature[-flying]) && damage:2 all(player)?donothing!$ opponent])) forever
|
|
text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur Monger
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Warpath
|
|
auto=all(creature[blocked;blocking]) damage:3
|
|
text=Warpath deals 3 damage to each blocking creature and each blocked creature.
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Warping Wail
|
|
auto=choice name(Exile creature with power 1 or less) target(creature[power<=1]) moveto(exile)
|
|
auto=choice name(Exile creature with toughness 1 or less) target(creature[toughness<=1]) moveto(exile)
|
|
auto=choice name(Counter sorcery) target(sorcery|stack) fizzle
|
|
auto=choice name(Create Eldrazi Scion) token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller
|
|
text=({C} represents colorless mana.) -- Choose one -- Exile target creature with power or toughness 1 or less. -- Counter target sorcery spell. -- Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
|
|
mana={1}{C}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Warrant // Warden
|
|
other={3}{W}{U} name(Warden)
|
|
otherrestriction=myturnonly
|
|
auto=ifnot paid(alternative) then target(creature[blocking;attacking]) moveto(ownerlibrary)
|
|
auto=if paid(alternative) then token(Sphinx,Creature Sphinx,4/4,blue,white,vigilance,flying)
|
|
text=Put target attacking or blocking creature on top of its owner's library. // Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
|
|
mana={WU}{WU}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Warrior
|
|
abilities=trample,haste
|
|
text=Trample, Haste
|
|
type=Creature
|
|
subtype=Human Warrior
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Warteye Witch
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(creature|graveyard) from(mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Whenever Warteye Witch or another creature you control dies, scry 1.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Goblin Shaman
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wary Okapi
|
|
abilities=vigilance
|
|
text=Vigilance
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Antelope
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wasitora, Nekoru Queen
|
|
abilities=flying,trample
|
|
auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying)
|
|
text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
|
|
mana={2}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Cat Dragon
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wasp of the Bitter End
|
|
abilities=flying
|
|
auto=@movedTo(planeswalker[Bolas]|mystack):may sacrifice this && destroy target(creature)
|
|
text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Insect Horror
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wasteland Scorpion
|
|
abilities=deathtouch,cycling
|
|
autohand=__CYCLING__({2})
|
|
text=Deathtouch -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Scorpion
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Watcher in the Mist
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Watcher in the Web
|
|
abilities=reach
|
|
text=Reach (This creature can block creatures with flying.) -- Watcher in the Web can block an additional seven creatures each combat.
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Watcher of the Roost
|
|
abilities=flying
|
|
facedown={3}
|
|
autofacedown=aslongas(*[white]|myhand) {0}:name(Reveal white card and turn) morph
|
|
autofaceup=life:2 controller
|
|
text=Flying -- Morph-Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Watcher of the Roost is turned face up, you gain 2 life.
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Bird Soldier
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Watcher of the Spheres
|
|
abilities=flying
|
|
auto=lord(creature[flying]|mycastingzone) altercost(colorless, -1)
|
|
auto=@movedTo(other creature[flying]|myBattlefield):1/1 ueot
|
|
text=Flying -- Creature spells with flying you cast cost {1} less to cast. -- Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Watchers of the Dead
|
|
auto=target(<upto:2>*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)
|
|
auto=ability$!target(<upto:2>*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent
|
|
text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest.
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Watchful Giant
|
|
auto=create(Human:creature Human:1/1:white:)
|
|
text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token.
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Giant Soldier
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Watchful Naga
|
|
auto=@exerted(this):draw:1
|
|
auto=_ATTACKING_may exert
|
|
text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Naga Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Waterfall Aerialist
|
|
abilities=flying
|
|
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Djinn Wizard
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Waterkin Shaman
|
|
auto=@movedto(creature[flying]|mybattlefield):1/1 ueot
|
|
text=Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Elemental Shaman
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Waterknot
|
|
target=creature
|
|
auto=teach(creature) tap
|
|
auto=teach(creature) doesnotuntap
|
|
text=Enchant creature -- When Waterknot enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
|
|
mana={1}{U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Waterlogged Grove
|
|
auto={T}{L:1}:Add{G}
|
|
auto={T}{L:1}:Add{U}
|
|
auto={1}{T}{S}:draw:1
|
|
text={T}, Pay 1 life: Add {G} or {U}. -- {1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Watertrap Weaver
|
|
auto=choice target(creature|opponentbattlefield) tap && frozen
|
|
text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wave of Vitriol
|
|
auto=all(artifact|battlefield) sacrifice
|
|
auto=all(enchantment|battlefield) sacrifice
|
|
auto=all(land[-basic]|battlefield) transforms((,newability[sacrifice],newability[may name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot
|
|
text=Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
|
|
mana={5}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wavebreak Hippocamp
|
|
auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:draw:1 controller
|
|
text=Whenever you cast your first spell during each opponent's turn, draw a card.
|
|
mana={2}{U}
|
|
type=Enchantment Creature
|
|
subtype=Horse Fish
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wavesifter
|
|
abilities=flying
|
|
other={G}{U} name(Evoke)
|
|
auto=if paid(alternative) then sacrifice
|
|
auto=name(Create clues) token(Clue)*2
|
|
text=Flying -- When Wavesifter enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
mana={3}{G}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wax // Wane
|
|
other={W} name(Wane)
|
|
auto=ifnot paid(alternative) then target(creature) 2/2 ueot
|
|
auto=if paid(alternative) then target(enchantment) destroy
|
|
text=Target creature gets +2/+2 until end of turn. // Destroy target enchantment.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Waxing Moon
|
|
auto=may name(Transform a werewolf) target(werewolf[hasbackside;-daybound;-nightbound]|mybattlefield) transforms((,newability[flip(backside)])) forever
|
|
auto=all(creature|mybattlefield) transforms((,newability[trample])) ueot
|
|
text=Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wayward Guide-Beast
|
|
abilities=trample,haste
|
|
auto=@combatdamaged(player) from(this):moveTo(ownerHand) target(land|myBattlefield)
|
|
text=Trample, haste -- Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wayward Servant
|
|
auto=@movedto(zombie|mybattlefield):life:1 controller && life:-1 opponent
|
|
text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wayward Swordtooth
|
|
abilities=cantattack,cantblock
|
|
auto=maxPlay(land)+1
|
|
auto=_ASCEND_
|
|
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[-cantattack]))
|
|
auto=_CITY'S_BLESSING_ transforms((,newability[-cantblock]))
|
|
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- You may play an additional land on each of your turns. -- Wayward Swordtooth can't attack or block unless you have the city's blessing.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Weapon Rack
|
|
auto=counter(1/1,3)
|
|
auto={T}{C(1/1,-1)}:counter(1/1,1) target(creature) asSorcery
|
|
text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Weaponize the Monsters
|
|
auto={2}{S(creature|myBattlefield}:damage:2 target(player,creature,planeswalker)
|
|
text={2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.
|
|
mana={R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Wear // Tear
|
|
abilities=hasnokicker
|
|
other={W} name(Tear)
|
|
kicker={W} name(Fuse)
|
|
otherrestriction=type(enchantment|battlefield)~morethan~0
|
|
auto=if paid(alternative) then destroy target(enchantment)
|
|
auto=if paid(kicker) then ability$!name(Destroy enchantment) name(Destroy enchantment) destroy target(enchantment)!$ controller
|
|
auto=ifnot paid(alternative) then destroy target(artifact)
|
|
text=Destroy target artifact. // Destroy target enchantment. -- Fuse (You may cast one or both halves of this card from your hand.)
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Weaselback Redcap
|
|
auto={1}{R}:2/0 ueot
|
|
text={1}{R}: Weaselback Redcap gets +2/+0 until end of turn.
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin Knight
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Weather the Storm
|
|
abilities=storm
|
|
auto=life:3 controller
|
|
text=You gain 3 life. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Weathered Runestone
|
|
auto=@movedto(*[-land]|battlefield) from(graveyard):all(trigger[to]) moveto(ownergraveyard)
|
|
auto=@movedto(*[-land]|battlefield) from(library):all(trigger[to]) moveto(ownerlibrary)
|
|
auto=maxCast(*|graveyard)0
|
|
auto=maxCast(*|graveyard)0 opponent
|
|
auto=maxCast(*|library)0
|
|
auto=maxCast(*|library)0 opponent
|
|
text=Nonland permanent cards in graveyards and libraries can't enter the battlefield. -- Players can't cast spells from graveyards or libraries.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Weatherlight
|
|
abilities=flying
|
|
aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand)
|
|
auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}
|
|
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
|
|
text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3
|
|
mana={4}
|
|
type=Legendary Artifact
|
|
subtype=Vehicle
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Weaver of Currents
|
|
auto={T}:Add{2}
|
|
text={T}: Add {1}{1} to your mana pool.
|
|
mana={1}{G}{U}
|
|
type=Creature
|
|
subtype=Naga Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Webweaver Changeling
|
|
abilities=changeling,reach
|
|
auto=aslongas(creature|mygraveyard) life:5 >2 oneshot
|
|
text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Shapeshifter
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Weigh Down
|
|
target=creature
|
|
auto=-3/-3 ueot
|
|
text=As an additional cost to cast this spell, exile a creature card from your graveyard. -- Target creature gets -3/-3 until end of turn.
|
|
mana={B}{E(creature|mygraveyard)}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Weight Advantage
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=lord(creature|myBattlefield) transforms((,newability[@combat(attacking) source(this):becomes(^t/t) ueot],newability[@combat(blocking) source(this):becomes(^t/t) ueot]))
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power.
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Weight of Memory
|
|
auto=draw:3
|
|
auto=deplete:3 target(player)
|
|
text=Draw three cards. Target player puts the top three cards of their library into their graveyard.
|
|
mana={3}{U}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Weird Exp
|
|
type=Creature
|
|
subtype=Weird
|
|
power=*
|
|
toughness=*
|
|
color=blue,red
|
|
[/card]
|
|
[card]
|
|
name=Well of Knowledge
|
|
auto=@each my draw:may pay[[{2}]] draw:2 controller
|
|
auto=@each opponent draw:ability$!name(pay 2) pay[[{2}]] name(pay 2 mana) draw:1?donothing!$ opponent
|
|
text={2}: Draw a card. Any player may activate this ability but only during his or her draw step.
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Well of Lost Dreams
|
|
auto=@lifeof(player):thisforeach(variable{thatmuch}) ability$!name(Pay 1 and draw 1) pay[[{1}]] name(Pay 1 and draw 1) draw:1?name(Don't pay) donothing!$ controller
|
|
text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Werewolf Pack Leader
|
|
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Draw a card) draw:1 controller
|
|
auto={3}{G}:name(Becomes 5/3) transforms((removecreaturesubtypes)) ueot && transforms((Werewolf,setpower=5,settoughness=3,newability[trample])) ueot
|
|
text=Pack tactics - Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. -- {3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.
|
|
mana={G}{G}
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Westgate Regent
|
|
abilities=flying
|
|
auto=@targeted(this) from(*|opponentzones):choice name(Discard a card to cast this spell) name(Discard a card to cast this spell) target(*|opponentzones) transforms((,newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) donothing],newability[choice name(Don't discard card) fizzle])) oneshot
|
|
auto=@combatdamaged(player) from(this):name(Put 1/1 counters) counter(1/1,thatmuch)
|
|
text=Flying -- Ward-Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) -- Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Whale Reef
|
|
auto=_DIES_token(Kraken Reef)
|
|
text=When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Whale
|
|
color=blue
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Wheel of Sun and Moon
|
|
target=player
|
|
auto=@movedto(*|targetedpersonsgraveyard) from(battlefield):all(trigger[from]) bottomoflibrary
|
|
text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
|
|
mana={GW}{GW}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Whip Vine
|
|
abilities=defender,reach,doesnotuntap
|
|
auto=@each my untap sourcetap:may name(Untap Whip Vine) untap
|
|
auto={T}:name(Tap blocked flying creature):target(creature[flying;blocked]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend
|
|
text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Plant Wall
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Whippoorwill
|
|
#MISSING: damage can't be prevented
|
|
auto={G}{G}{T}:name(Creature can't be regenerated) target(creature) transforms((,newability[cantregen],newability[exiledeath])) ueot
|
|
text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Whiptongue Hydra
|
|
abilities=reach
|
|
auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot
|
|
auto=destroy all(creature[flying])
|
|
text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Lizard Hydra
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Whir of Invention
|
|
other={improvise} name(Improvise)
|
|
aicode=activate moveTo(myBattlefield) target(artifact[manacost<=X]|myLibrary)
|
|
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact[manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.
|
|
mana={X}{U}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Whirlwind Denial
|
|
auto=all(*|opponentstack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
|
|
text=For each spell and ability your opponents control, counter it unless its controller pays 4 .
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Whirlwind of Thought
|
|
auto=@movedto(*[-creature]|myStak):draw:1 controller
|
|
text=Whenever you cast a noncreature spell, draw a card.
|
|
mana={1}{U}{R}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Whisper Agent
|
|
abilities=flash
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
|
mana={1}{UB}{UB}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Whisper Squad
|
|
aicode=activate moveTo(myBattlefield) target(Whisper Squad|myLibrary)
|
|
auto={1}{B}:name(search card) reveal:plibrarycount optionone name(choose card) target(Whisper Squad|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and! tap(noevent))! afterrevealedend revealend
|
|
text={1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle your library.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Whisper, Blood Liturgist
|
|
auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield)
|
|
text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
|
|
mana={3}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Whispering Snitch
|
|
auto=@surveiled(*|mybattlefield,mystack) turnlimited:damage:1 opponent && life:1 controller
|
|
text=Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Vampire Rogue
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Whispersteel Dagger
|
|
auto={3}:equip
|
|
auto=teach(creature) 2/0
|
|
auto=@combatdamageof(player) from(mytgt):may name(Cast creature from graveyard) target(*[creature]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[anytypeofmana])) ueot
|
|
auto=@combatdamagefoeof(player) from(mytgt):may name(Cast creature from graveyard) target(*[creature]|opponentgraveyard) moveto(mygraveyard) and!( transforms((,newability[canplayfromgraveyard],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownergraveyard)])) ueot )!
|
|
text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. -- Equip 3
|
|
mana={2}{B}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=White Dragon
|
|
abilities=flying
|
|
auto=name(Cold Breath) target(creature|opponentbattlefield) freeze
|
|
text=Flying -- Cold Breath - When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wicked Akuba
|
|
auto=damaged(player) from(this):transforms((,newability[{B}:damage:1 opponent])) ueot
|
|
text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wicked Guardian
|
|
auto=may ability$!name(damage) damage:2 target(other creature|myBattlefield) and!(draw:1) controller!$
|
|
text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Noble
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wicked Wolf
|
|
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto={S(food|myBattlefield)}:counter(1/1,1) && tap(noevent) && indestructible ueot
|
|
text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Widespread Brutality
|
|
auto=_AMASS_(2) && all(creature[-army]) damage:power
|
|
text=Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
|
mana={1}{B}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wight
|
|
auto=tap(noevent)
|
|
auto=@vampired(creature) from(this):name(Create zombie and exile card) transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile)],newability[name(Create zombie) token(Zombie^Creature Zombie^2/2^black) and!( tap(noevent) )!])) forever
|
|
text=Wight enters the battlefield tapped. -- Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Soldier
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wild Ceratok
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Rhino
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wild Crocodile
|
|
auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
|
|
mana={1}{G}
|
|
type=Host Creature
|
|
subtype=Crocodile
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wild Endeavor
|
|
auto=name(Roll a d4) all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(*|mylibrary) from(controller) once:target(<lastrollresult>land[basic]|mylibrary) moveTo(mybattlefield) and!( tap(noevent) )!],newability[name(Roll a d4) rolld4 4 winability donothing winabilityend rolld4end])) oneshot
|
|
auto=name(Roll a d4) rolld4 4 winability token(Beast,Creature Beast,3/3,green)*lastrollresult winabilityend loseability token(Beast,Creature Beast,3/3,green)*lastrollresult loseabilityend rolld4end
|
|
text=Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wild Might
|
|
target=creature
|
|
auto=1/1 ueot
|
|
auto=ability$!name(pay or 4/4) pay[[{2}]] name(pay 2 mana) donothing'target(creature|opponentbattlefield) 4/4 ueot!$ opponent
|
|
text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wild Onslaught
|
|
kicker={4}
|
|
auto=if paid(kicker) then all(creature|myBattlefield) counter(1/1)
|
|
auto=all(creature|myBattlefield) counter(1/1)
|
|
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
|
|
mana={3}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wild Ricochet
|
|
target=*[instant;sorcery]|stack
|
|
auto=may name(Choose new targets) fizzle && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!) && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!)
|
|
text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
|
|
mana={2}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wild Shape
|
|
target=creature|mybattlefield
|
|
auto=choice name(Becomes Turtle) transforms((Turtle,setpower=1,settoughness=3,newability[hexproof])) ueot
|
|
auto=choice name(Becomes Spider) transforms((Spider,setpower=1,settoughness=5,newability[reach])) ueot
|
|
auto=choice name(Becomes Elephant) transforms((Elephant,setpower=3,settoughness=3,newability[trample])) ueot
|
|
text=Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. -- 1/3 Turtle with hexproof. -- 1/5 Spider with reach. -- 3/3 Elephant with trample.
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wild Slash
|
|
#MISSING:Damage can't be prevented is not supported ATM
|
|
target=player,creature
|
|
auto=damage:2
|
|
text=Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. -- Wild Slash deals 2 damage to target creature or player.
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wild-Magic Sorcerer
|
|
auto=@movedto(*|mystack) from(myexile) turnlimited:name(Gain cascade) all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot
|
|
text=The first spell you cast from exile each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Orc Shaman
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wildborn Preserver
|
|
abilities=flash,reach
|
|
auto=@movedTo(other creature[-human]|myBattlefield):name(Pay X and put X counter) may pay({x}) name(Pay X and put X counter) name(Pay X and put X counter) counter(1/1,X) all(this)
|
|
text=Flash -- Reach -- Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Archer
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wilderness Reclamation
|
|
auto=@each my endofturn:untap all(land|myBattlefield)
|
|
text=At the beginning of your end step, untap all lands you control.
|
|
mana={3}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Wildfire Elemental
|
|
auto=@noncombatdamagefoeof(player):all(creature|mybattlefield) 1/0 ueot
|
|
text=Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wildfire Eternal
|
|
auto=_BLOCKED_life:-4 opponent
|
|
auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )!
|
|
text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Zombie Jackal Cleric
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wildgrowth Walker
|
|
auto=@explored(creature|mybattlefield):counter(1/1,1) && life:3 controller
|
|
text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wildwood Patrol
|
|
abilities=trample
|
|
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Centaur Scout
|
|
power=4
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wildwood Scourge
|
|
auto=counter(1/1,X)
|
|
auto=@counteradded(1/1) from(creature[-hydra]|mybattlefield):counter(1/1) all(this)
|
|
text=Wildwood Scourge enters the battlefield with X +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
|
|
mana={X}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Wildwood Tracker
|
|
auto=@combat(attacking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot
|
|
auto=@combat(blocking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot
|
|
text=Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wilhelt, the Rotcleaver
|
|
auto=@movedto(other zombie[-counter{0/0.1.Decayed}]|graveyard) from(mybattlefield):may name(Create a zombie) token(Zombie Dec)
|
|
auto=@each my endofturn:may name(Sacrifice a zombie and draw) target(zombie|mybattlefield) sacrifice and!( draw:1 controller )!
|
|
text=Whenever another zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) -- At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
|
|
mana={2}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Zombie Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Will of the All-Hunter
|
|
target=creature
|
|
auto=if target(creature[blocking]) then counter(1/1,2) else target(creature) 2/2 ueot
|
|
autohand=__CYLCING__({2})
|
|
text=Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Willbreaker
|
|
auto=@targeted(creature|opponentbattlefield) from(*|myzones):name(Gain control of creature) all(trigger[to]) steal
|
|
text=Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Willing Test Subject
|
|
abilities=reach
|
|
auto={6}:all(this) rolld6 6 winability donothing winabilityend loseability donothing loseabilityend rolld6end
|
|
auto=@dierolled(*|battlefield) result(4) from(controller):name(Get 1/1 counter) name(Get 1/1 counter) counter(1/1) all(this)
|
|
auto=@dierolled(*|battlefield) result(5) from(controller):name(Get 1/1 counter) name(Get 1/1 counter) counter(1/1) all(this)
|
|
auto=@dierolled(*|battlefield) result(6) from(controller):name(Get 1/1 counter) name(Get 1/1 counter) counter(1/1) all(this)
|
|
text=Reach -- Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. -- {6}: Roll a six-sided die.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Spider Monkey Scientist
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Willow Geist
|
|
abilities=trample
|
|
auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Put 1/1 counter) counter(1/1)
|
|
auto=_DIES_name(Gain life) life:p controller
|
|
text=Trample -- Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. -- When Willow Geist dies, you gain life equal to its power.
|
|
type=Creature
|
|
subtype=Treefolk Spirit
|
|
mana={G}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Willowdusk, Essence Seer
|
|
auto={1}{T}:if compare(lifegain)~morethan~compare(lifelost) then target(other creature|battlefield) counter(1/1.lifegain) else counter(1/1.lifelost) assorcery
|
|
text={1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
|
|
mana={1}{B}{G}
|
|
type=Legendary Creature
|
|
subtype=Dryad Druid
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wilt
|
|
abilities=cycling
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
autohand=__CYCLING__({2})
|
|
text=Destroy target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wily Goblin
|
|
auto=token(435451)
|
|
text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
|
mana={R}{R}
|
|
type=Creature
|
|
subtype=Goblin Pirate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wind Strider
|
|
abilities=flash, flying
|
|
text=Flash -- Flying
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Windbrisk Heights
|
|
abilities=hiddenface
|
|
aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myExile) and!(deplete:4)!])) ueot
|
|
auto=tap(noevent) && name(look) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={T}:Add{W}
|
|
auto={W}{T}:if restriction{raid}~morethan~3 then may castcard(normal) target(*|myExile)
|
|
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Windcaller Aven
|
|
abilities=flying
|
|
autohand={U}{cycle}:name(cycling) draw:1 controller
|
|
autohand=@cycled(this|hand):target(creature) flying ueot
|
|
text=Flying -- Cycling {U} ({U}, Discard this card: Draw a card.) -- When you cycle Windcaller Aven, target creature gains flying until end of turn.
|
|
mana={4}{U}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Windgrace Acolyte
|
|
abilities=flying
|
|
auto=deplete:3 && life:3
|
|
text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Cat Warrior
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Windgrace's Judgment
|
|
target=*[-land]|opponentBattlefield
|
|
auto=destroy
|
|
text=For any number of opponents, destroy target nonland permanent that player controls.
|
|
mana={3}{B}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Winding Way
|
|
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
|
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
|
text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Windrider Wizard
|
|
abilities=flying
|
|
auto=@movedTo(*[instant;sorcery;wizard]|myStack):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
|
text=Flying -- Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Winds of Abandon
|
|
target=creature|opponentbattlefield
|
|
abilities=overload
|
|
other={4}{W}{W} name(Overload)
|
|
auto=overload moveto(exile) all(creature|opponentbattlefield)
|
|
auto=paidmana moveto(exile)
|
|
auto=paidmana ability$!name(Reveal) reveal:plibrarycount optionone name(choose basic land) target(<1>land[basic]|reveal) moveto(myBattlefield) optiononeend optiontwo name(put back) moveto(ownerlibrary) all(*|reveal) optiontwoend afterrevealed tap(noevent) notatarget(basic[fresh]|myBattlefield) afterrevealedend revealend!$ opponent
|
|
auto=overload ability$!name(Reveal) reveal:plibrarycount optionone name(choose basic lands) target(<type:creature:mybattlefield>land[basic]|reveal) moveto(myBattlefield) optiononeend optiontwo name(put back) moveto(ownerlibrary) all(*|reveal) optiontwoend afterrevealed tap(noevent) notatarget(basic[fresh]|myBattlefield) afterrevealedend revealend!$ opponent
|
|
text=Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. -- Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
|
mana={1}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Winds of Rebuke
|
|
target=*[-land]
|
|
auto=moveto(ownerhand)
|
|
auto=deplete:2 controller
|
|
auto=deplete:2 opponent
|
|
text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Windstorm Drake
|
|
abilities=flying
|
|
auto=lord(other creature[flying]|myBattlefield) +1/+0
|
|
text=Flying -- Other creatures you control with flying get +1/+0.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wing Shredder
|
|
abilities=reach,nightbound
|
|
backside=Bird Admirer
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
text=Reach -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Bird Admirer
|
|
type=Creature
|
|
subtype=Human Werewolf
|
|
color=green
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Winged Boots
|
|
auto={1}:equip
|
|
auto=teach(creature) flying
|
|
auto=@targeted(mytgt) from(*|opponentzones):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentzones) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot
|
|
text=Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) -- Equip {1}
|
|
mana={1}{U}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Winged Shepherd
|
|
abilities=flying,vigilance,cycling
|
|
autohand=__CYCLING__({W})
|
|
text=Flying, vigilance -- Cycling {W} ({W}, Discard this card: Draw a card.)
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Winged Temple of Orazca
|
|
auto={T}:add{W}
|
|
auto={T}:add{G}
|
|
auto={T}:add{R}
|
|
auto={T}:add{U}
|
|
auto={T}:add{B}
|
|
auto={1}{G}{U}{T}:name(Target creature gains flying and X/X) name(Target creature gains flying and X/X) target(creature|mybattlefield) transforms((,newability[flying],newability[power/power])) ueot
|
|
text=(Transforms from Hadana's Climb.) -- {T}: Add one mana of any color. -- {1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Winged Words
|
|
auto=draw:2
|
|
autohand=aslongas(creature[flying]|mybattlefield) altercost(colorless,-1)
|
|
text=This spell costs {1} less to cast if you control a creature with flying. -- Draw two cards.
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wingfold Pteron
|
|
auto=this(counter{0/0.1.Flying}>=1) flying
|
|
auto=this(counter{0/0.1.Hexproof}>=1) opponentshroud
|
|
auto=choice name(Flying) counter(0/0,1,Flying)
|
|
auto=choice name(First Strike) counter(0/0,1,Hexproof)
|
|
text=Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Dinosaur
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Wings of Hubris
|
|
auto={1}:equip
|
|
auto=teach(creature) flying
|
|
auto=teach(creature) transforms((,newability[{S}:teach(creature) unblockable,newability[@each my endofturn:sacrifice(mytgt)]]))
|
|
text=Equipped creature has flying. -- Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. -- Equip 1 ( 1 : Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={2}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Wings of the Cosmos
|
|
target=creature
|
|
auto=transforms((,newability[1/3],newability[flying],newability[untap])) ueot
|
|
text=Target creature gets +1/+3 and gains flying until end of turn. Untap it.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wings of the Guard
|
|
abilities=flying
|
|
auto=_ATTACKING_1/1 ueot
|
|
text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wingspan Mentor
|
|
auto=name(Put flying counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever
|
|
auto={2}{U}{T}:name(Put 1/1 counters) all(creature[flying]|myBattlefield) counter(1/1)
|
|
text=When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. -- {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wingsteed Trainer
|
|
auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
|
|
auto=@combat(attacking) source(this):name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
|
|
text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Winota, Joiner of Forces
|
|
auto=@combat(attacking) source(creature[-human]|myBattlefield):Reveal:6 revealzone(mylibrary) optionone name(Get Creature) target(human|reveal) transforms((,newability[moveto(mybattlefield)],newability[battleready],newability[indestructible])) ueot optiononeend optiontwo choice name(Shuffle) all(*|reveal) bottomoflibrary && shuffle controller optiontwoend revealend
|
|
text=Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
|
|
mana={2}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Winter Orb
|
|
auto=aslongas sourcenottap:lord(land) doesnotuntap
|
|
auto=@each my untap:untap notatarget(land|mybattlefield)
|
|
auto=@each opponent untap:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent
|
|
text=As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
|
|
mana={2}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Winter's Rest
|
|
target=creature
|
|
auto=teach(creature) tap
|
|
auto=aslongas(*[snow]|myBattlefield)~morethan~0 teach(creature) doesnotuntap
|
|
text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
|
|
mana={1}{U}
|
|
type=Snow Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Winterflame
|
|
auto=choice name(Tap creature) tap(noevent) target(creature)
|
|
auto=choice name(Damage 2 target creature) damage:2 target(creature)
|
|
auto=choice name(Choose both) tap(noevent) target(creature) && ability$!name(Damage 2 target creature) damage:2 target(creature)!$ controller
|
|
text=Choose one or both -- Tap target creature. -- Winterflame deals 2 damage to target creature.
|
|
mana={1}{U}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wintermoor Commander
|
|
abilities=deathtouch
|
|
anyzone=2/type:creature[knight]:battlefield cdaactive
|
|
auto=_ATTACKING_target(creature[knight]) indestructible ueot
|
|
text=Deathtouch -- Wintermoor Commander's toughness is equal to the number of Knights you control. -- Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
|
mana={W}{B}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
name=Winterthorn Blessing
|
|
flashback={1}{G}{U}
|
|
auto=if type(creature|mybattlefield)~morethan~0 then may name(Put 1/1 counter) name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1)
|
|
auto=if type(creature|opponentbattlefield)~morethan~0 then ability$!name(Tap opponent creature) may name(Tap opponent creature) target(creature|opponentbattlefield) freeze!$ controller
|
|
text=Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. -- Flashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
mana={G}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wish
|
|
target=*[-dungeon]|mysideboard
|
|
auto=name(Can play this turn) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[my endofturn once checkex] moveto(mysideboard)])) ueot )!
|
|
text=You may play a card you own from outside the game this turn.
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wishclaw Talisman
|
|
auto=counter(0/0,3,wish)
|
|
auto={1}{T}{C(0/0,-1,wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend && moveto(opponentBattlefield) myturnonly
|
|
text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.
|
|
mana={1}{B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Wishcoin Crab
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Crab
|
|
power=2
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Wishful Merfolk
|
|
abilities=defender
|
|
auto={1}{U}:-defender ueot && transforms((Human)) ueot
|
|
text=Defender -- {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Merfolk
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Witch of the Moors
|
|
abilities=deathtouch
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
|
|
auto=@each endofturn restriction{compare(lifegain)~morethan~0}:moveto(myhand) target(creature|mygraveyard)
|
|
text=Deathtouch -- At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Witch's Cauldron
|
|
auto={1}{B}{T}{S(creature|myBattlefield)}:life:1 controller && draw:1 controller
|
|
text={1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
|
|
mana={B}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Witch's Clinic
|
|
auto={T}:add{C}
|
|
auto={2}{T}:target(*[iscommander]|battlefield) transforms((,newability[lifelink])) ueot
|
|
text={T}: Add {C}. -- {2}, {T}: Target commander gains lifelink until end of turn.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Witch's Cottage
|
|
auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot
|
|
auto=aslongas(other land[swamp]|myBattlefield) >2 may moveTo(myLibrary) target(creature|mygraveyard) once
|
|
text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
|
|
type=Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
name=Witch's Oven
|
|
auto={T}{S(creature[toughness<4]|myBattlefield)}:token(Food)
|
|
auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(Food)*2
|
|
text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={1}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Witch's Vengeance
|
|
auto=chooseatype all(creature[chosentype]) -3/-3 ueot chooseend
|
|
text=Creatures of the creature type of your choice get -3/-3 until end of turn.
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Witching Well
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={3}{U}{S}:draw:2 controller
|
|
text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards.
|
|
mana={U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Withdraw
|
|
auto=ability$!name(Bounce) moveto(ownerhand) notatarget(creature)!$ controller
|
|
auto=target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?moveto(ownerhand)])) forever
|
|
text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.
|
|
mana={U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Witherbloom Apprentice
|
|
auto=@movedto(*[instant;sorcery]|mystack):life:1 controller && life:-1 opponent
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
|
|
mana={B}{G}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Witherbloom Campus
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=tap(noevent)
|
|
auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:add{B}
|
|
auto={T}:add{G}
|
|
text=Witherbloom Campus enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Scry 1.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Witherbloom Command
|
|
auto=choice name(You mill and destroy permanent) transforms((,newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!name(Destroy permanent) name(Destroy permanent) target(*[-creature;-land;manacost<=2]|battlefield) destroy!$ controller
|
|
auto=choice name(Opponent mills and destroy permanent) transforms((,newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!name(Destroy permanent) name(Destroy permanent) target(*[-creature;-land;manacost<=2]|battlefield) destroy!$ controller
|
|
auto=choice name(You mill and creature gets -3/-1) transforms((,newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller
|
|
auto=choice name(Opponent mills and creature gets -3/-1) transforms((,newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller
|
|
auto=choice name(You mill and you gain life) transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(myhand)])) oneshot
|
|
auto=choice name(Opponent mills and you gain life) transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(myhand)])) oneshot
|
|
auto=choice name(Destroy permanent and creature gets -3/-1) target(*[-creature;-land;manacost<=2]|battlefield) destroy && ability$!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller
|
|
auto=choice name(Destroy permanent and you gain life) target(*[-creature;-land;manacost<=2]|battlefield) destroy && life:2 controller && life:-2 opponent
|
|
auto=choice name(Creature gets -3/-1 and you gain life) target(creature|battlefield) -3/-1 ueot && life:2 controller && life:-2 opponent
|
|
text=Choose two -- Target player mills three cards, then you return a land card from your graveyard to your hand. -- Destroy target noncreature, nonland permanent with mana value 2 or less. -- Target creature gets -3/-1 until end of turn. -- Target opponent loses 2 life and you gain 2 life.
|
|
mana={B}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Witherbloom Pledgemage
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Gain 1 life) life:1 controller
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
|
|
mana={3}{BG}{BG}
|
|
type=Creature
|
|
subtype=Treefolk Warlock
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Withercrown
|
|
target=creature
|
|
auto=teach(creature) transforms((,setpower=0,newability[upcost[{L:1}] sacrifice]))
|
|
text=Enchant creature -- Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Without Weakness
|
|
abilities=cycling
|
|
target=creature|myBattlefield
|
|
auto=indestructible
|
|
autohand=__CYCLING__({2})
|
|
text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Witness of Tomorrows
|
|
abilities=flying
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={3}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
text=Flying -- {3}{U}: Scry 1.
|
|
mana={4}{U}
|
|
type=Enchantment Creature
|
|
subtype=Sphinx
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wizard Class
|
|
abilities=nomaxhand
|
|
auto=counter(0/0,1,Level)
|
|
auto=this(variable{hascntlevel}=1) {2}{U}:name(Level 2) counter(0/0,1,Level) && draw:2 controller asSorcery
|
|
auto=this(variable{hascntlevel}=2) {4}{U}:name(Level 3) counter(0/0,1,Level) asSorcery
|
|
auto=@drawof(player) restriction{compare(hascntlevel)~equalto~3}:name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1)
|
|
text=(Gain the next level as a sorcery to add its ability.) -- You have no maximum hand size. -- {2}{U}: Level 2 -- When this Class becomes level 2, draw two cards. -- {4}{U}: Level 3 -- Whenever you draw a card, put a +1/+1 counter on target creature you control.
|
|
mana={U}
|
|
type=Enchantment
|
|
subtype=Class
|
|
[/card]
|
|
[card]
|
|
name=Wizard's Lightning
|
|
target=player,creature,planeswalker
|
|
auto=damage:3
|
|
text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target.
|
|
other={R} (Wizard on my Battlefield)
|
|
otherrestriction=type(*[wizard]|mybattlefield)
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wizard's Retort
|
|
target=*|stack
|
|
other={U}{U} name(reduced by Wizard)
|
|
otherrestriction=type(Wizard|myBattlefield)~morethan~0
|
|
restriction=type(Wizard|myBattlefield)~equalto~0
|
|
auto=fizzle
|
|
text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wizard's Spellbook
|
|
auto={T} restriction{compare(pginstantsorcery)~morethan~0}:name(Exile and roll d20) transforms((,newability[target(*[instant;sorcery]|mygraveyard) name(Exile instant or sorcery) moveto(myexile) and!( counter(0/0.1.SpellbookExiled) )!],newability[rolld20 20 winability donothing winabilityend rolld20end])) oneshot asSorcery
|
|
auto=@dierolled(this) result(1) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(2) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(3) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(4) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(5) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(6) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(7) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(8) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(9) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot
|
|
auto=@dierolled(this) result(10) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(11) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(12) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(13) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(14) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(15) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(16) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(17) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(18) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(19) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot
|
|
auto=@dierolled(this) result(20) from(controller):name(Can play all the exiled cards) all(*[counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{0}:name(Cast copy) activate castcard(copied)])) ueot
|
|
text={T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. -- 1-9 | Copy that card. You may cast the copy. -- 10-19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost. -- 20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
|
|
mana={5}{U}{U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Woe Strider
|
|
auto=token(Goat,Creature Goat,0/1,white)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={S(other creature|myBattlefield}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
auto=if paid(retrace) then counter(1/1,2)
|
|
text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape-{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it.
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wojek Apothecary
|
|
auto={T}:name(Prevent 1 damage) target(creature|battlefield) transforms((,newability[prevent:1],newability[all(creature[share!color!]|battlefield) prevent:1])) ueot
|
|
text=Radiance-{T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wojek Bodyguard
|
|
abilities=mentor
|
|
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
|
|
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
|
|
auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
|
|
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Wojek Bodyguard can't attack or block alone.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wojek Embermage
|
|
auto={T}:name(Damage creature) target(creature) transforms((,newability[all(creature[share!color!]) damage:1])) oneshot
|
|
text=Radiance-{T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wolf Gar
|
|
auto=@movedto(this|ownergraveyard) from(battlefield):counter(0/0,1,loyalty) all(Garruk)
|
|
text=When this creature dies, put a loyalty counter on each Garruk you control.
|
|
type=Creature
|
|
subtype=Wolf
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wolf's Quarry
|
|
auto=token(-473146)*3
|
|
text=Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
|
mana={4}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Wolfrider's Saddle
|
|
auto=livingweapontoken(Wolf,Creature Wolf,2/2,green)
|
|
auto={3}:equip
|
|
auto=teach(creature) 1/1
|
|
auto=teach(creature) oneblocker
|
|
text=When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={3}{G}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Wolfwillow Haven
|
|
target=land
|
|
auto=teach(land) transforms((,newability[@tappedformana(mytgt):produceextra:{G}]))
|
|
auto={4}{G}{S}:token(Wolf,Creature Wolf,2/2,green) myTurnOnly
|
|
text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds an additional {G}. -- {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn.
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Wolverine Riders
|
|
auto=@each upkeep:token(Warrior,Creature Elf Warrior,1/1,green)
|
|
auto=@movedto(other elf|mybattlefield):name(Gain life) all(trigger[to]) transforms((,newability[life:toughness controller])) oneshot
|
|
text=At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. -- Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wood Sage
|
|
aicode=activate target(<4>creature[chosenname;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!
|
|
auto={T}:name(Name a creature) ability$!chooseaname reveal:4 optionone name(Put named creatures in hand) name(Put named creatures in hand) target(<4>creature[chosenname]|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) target(<4>*|reveal) moveto(mygraveyard) optiontwoend revealend chooseend nonland!$ controller
|
|
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
|
|
mana={G}{U}
|
|
type=Creature
|
|
subtype=Human Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Woodland Champion
|
|
auto=@movedTo(*[token]|myBattlefield):counter(1/1)
|
|
text=Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Scout
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Woodland Chasm
|
|
auto=tap(noevent)
|
|
text=({T}: Add {B} or {G}.) -- Woodland Chasm enters the battlefield tapped.
|
|
type=Snow Land
|
|
subtype=Swamp Forest
|
|
[/card]
|
|
[card]
|
|
name=Woodland Mystic
|
|
auto={T}:add{G}
|
|
text={T}: Add {G}.
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Druid
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Woodvine Elemental
|
|
abilities=trample
|
|
auto=@combat(attacking) source(this) restriction{compare(ishuman)~morethan~0}:name(Reveal your top card) reveal:1 revealzone(mylibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|myBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend
|
|
auto=@combat(attacking) source(this) restriction{compare(ishuman)~morethan~0}:name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(opponentlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed all(tobecast|opponentlibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|opponentBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend
|
|
auto=@combat(attacking) source(this) restriction{compare(ishuman)~equalto~0}:ability$!name(Reveal your top card) reveal:1 revealzone(mylibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|opponentBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend!$ opponent
|
|
auto=@combat(attacking) source(this) restriction{compare(ishuman)~equalto~0}:ability$!name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(opponentlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed all(tobecast|opponentlibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|myBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend!$ opponent
|
|
text=Trample -- Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.
|
|
mana={4}{G}{W}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Words of War
|
|
auto={1}:transforms((,newability[replacedraw ability$!name(Damage player or creature) choice name(Damage creature) target(creature|battlefield) damage:2 _ choice name(Damage opponent) damage:2 opponent _ choice name(Damage yourself) damage:2 controller!$ controller])) ueot
|
|
text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Words of Waste
|
|
auto={1}:transforms((,newability[replacedraw ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent])) ueot
|
|
text={1}: The next time you would draw a card this turn, each opponent discards a card instead.
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Words of Wilding
|
|
auto={1}:transforms((,newability[replacedraw create(Bear:Creature Bear:2/2:green)])) ueot
|
|
text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead.
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Words of Wind
|
|
auto={1}:transforms((,newability[replacedraw target(*|mybattlefield) moveto(ownerhand) and!( ability$!name(Return a permanent) notatarget(*|mybattlefield) moveto(ownerhand)!$ opponent )!])) ueot
|
|
text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Words of Worship
|
|
auto={1}:transforms((,newability[replacedraw life:5 controller])) ueot
|
|
text={1}: The next time you would draw a card this turn, you gain 5 life instead.
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Workshop Elders
|
|
auto=@each my combatbegins: may target(*[artifact,-creature]|myBattlefield) transforms((,newability[counter(1/1,4)],Artifact Creature,setpower=0,settoughness=0))
|
|
auto=lord(creature[artifact]|myBattlefield) flying
|
|
text=Artifact creatures you control have flying. -- At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
|
|
mana={6}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=World Queller
|
|
auto=@each my upkeep:may name(Choose a card type) transforms((,newability[choice name(Choose Land) counter(0/0.1.Land)],newability[choice name(Choose Creature) counter(0/0.1.Creature)],newability[choice name(Choose Artifact) counter(0/0.1.Artifact)],newability[choice name(Choose Enchantment) counter(0/0.1.Enchantment)],newability[choice name(Choose Planeswalker) counter(0/0.1.Planeswalker)])) oneshot
|
|
auto=@counteradded(0/0.1.Land) from(this):ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|myBattlefield) sacrifice!$ controller
|
|
auto=@counteradded(0/0.1.Land) from(this):ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|myBattlefield) sacrifice!$ opponent
|
|
auto=@counteradded(0/0.1.Land) from(this):removeallcounters(0/0.1.Land)
|
|
auto=@counteradded(0/0.1.Creature) from(this):ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|myBattlefield) sacrifice!$ controller
|
|
auto=@counteradded(0/0.1.Creature) from(this):ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|myBattlefield) sacrifice!$ opponent
|
|
auto=@counteradded(0/0.1.Creature) from(this):removeallcounters(0/0.1.Creature)
|
|
auto=@counteradded(0/0.1.Artifact) from(this):ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|myBattlefield) sacrifice!$ controller
|
|
auto=@counteradded(0/0.1.Artifact) from(this):ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|myBattlefield) sacrifice!$ opponent
|
|
auto=@counteradded(0/0.1.Artifact) from(this):removeallcounters(0/0.1.Artifact)
|
|
auto=@counteradded(0/0.1.Enchantment) from(this):ability$!name(Sacrifice an enchantment) name(Sacrifice an enchantment) target(enchantment|myBattlefield) sacrifice!$ controller
|
|
auto=@counteradded(0/0.1.Enchantment) from(this):ability$!name(Sacrifice an enchantment) name(Sacrifice an enchantment) target(enchantment|myBattlefield) sacrifice!$ opponent
|
|
auto=@counteradded(0/0.1.Enchantment) from(this):removeallcounters(0/0.1.Enchantment)
|
|
auto=@counteradded(0/0.1.Planeswalker) from(this):ability$!name(Sacrifice a planeswalker) name(Sacrifice a planeswalker) target(planeswalker|myBattlefield) sacrifice!$ controller
|
|
auto=@counteradded(0/0.1.Planeswalker) from(this):ability$!name(Sacrifice a planeswalker) name(Sacrifice a planeswalker) target(planeswalker|myBattlefield) sacrifice!$ opponent
|
|
auto=@counteradded(0/0.1.Planeswalker) from(this):removeallcounters(0/0.1.Planeswalker)
|
|
text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Avatar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=World Shaper
|
|
auto=_ATTACKING_may deplete:3
|
|
auto=_DIES_:all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))!
|
|
text=Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard. -- When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Merfolk Shaman
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=World-Weary
|
|
target=creature
|
|
auto=teach(creature) -4/-4
|
|
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
|
autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=Enchant creature -- Enchanted creature gets -4/-4. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
|
mana={3}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
name=Worldknit
|
|
abilities=isconspiracy
|
|
restriction=never
|
|
autocommandzone=lord(land|myBattlefield) transforms((,newability[{T}:add{R}],newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{U}],newability[{T}:add{B}]))
|
|
text=(Start the game with this conspiracy face up in the command zone.) -- As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool."
|
|
type=Conspiracy
|
|
[/card]
|
|
[card]
|
|
name=Worldpurge
|
|
auto=all(*|battlefield) moveto(ownerhand)
|
|
auto=ability$!name(Discard cards) name(Discard cards) target(<phandcountminus7minusend>*|myhand) moveto(mylibrary) and!( shuffle )! !$ controller
|
|
auto=ability$!name(Discard cards) name(Discard cards) target(<phandcountminus7minusend>*|myhand) moveto(mylibrary) and!( shuffle )! !$ opponent
|
|
auto=removeMana(*)
|
|
text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.
|
|
mana={4}{WU}{WU}{WU}{WU}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Worldsoul Colossus
|
|
auto=counter(1/1,X)
|
|
other={convoke} name(Convoke)
|
|
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.
|
|
mana={X}{G}{W}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Wormfang Crab
|
|
abilities=unblockable
|
|
auto=ability$!name(Exile permanent) notatarget(*[-Wormfang Crab]|opponentbattlefield) (blink)forsrc!$ opponent
|
|
text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Nightmare Crab
|
|
power=3
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Wormhole Serpent
|
|
auto={3}{U}:name(Creature becomes unblockable) target(creature) transforms((,newability[unblockable])) ueot
|
|
text={3}{U}: Target creature can't be blocked this turn.
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Worms of the Earth
|
|
auto=maxPlay(land)-99 controller
|
|
auto=maxPlay(land)-99 opponent
|
|
auto=@movedto(land|battlefield) from(graveyard):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownergraveyard)
|
|
auto=@movedto(land|battlefield) from(exile):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownerexile)
|
|
auto=@movedto(land|battlefield) from(hand):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownerhand)
|
|
auto=@movedto(land|battlefield) from(sideboard):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownersideboard)
|
|
auto=@movedto(land|battlefield) from(commandzone):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownercommandzone)
|
|
auto=@movedto(land|battlefield) from(library):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownerlibrary) and!( shuffle )!
|
|
auto=@each my upkeep restriction{type(land|mybattlefield)~morethan~1}:name(Sacrifice lands or deal damage) ability$!name(Choose one) choice name(Sacrifice 2 lands) target(land|myBattlefield) sacrifice and!( transforms((,newability[name(Sacrifice another land) target(land|myBattlefield) sacrifice and!( transforms((,newability[name(Destroy Worms) target(Worms of the Earth|myBattlefield) destroy])) oneshot )!])) oneshot )! _ choice name(Deals 5 damage) damage:5 controller!$ controller
|
|
auto=@each my upkeep restriction{type(land|mybattlefield)~lessthan~2}:name(Deals 5 damage) damage:5 controller
|
|
auto=@each opponent upkeep restriction{type(land|opponentbattlefield)~morethan~1}:name(Sacrifice lands or deal damage) ability$!name(Choose one) choice name(Sacrifice 2 lands) target(land|myBattlefield) sacrifice and!( transforms((,newability[name(Sacrifice another land) target(land|myBattlefield) sacrifice and!( transforms((,newability[name(Destroy Worms) target(Worms of the Earth|opponentBattlefield) destroy])) oneshot )!])) oneshot )! _ choice name(Deals 5 damage) damage:5 controller!$ opponent
|
|
auto=@each opponent upkeep restriction{type(land|opponentbattlefield)~lessthan~2}:name(Deals 5 damage) damage:5 opponent
|
|
text=Players can't play lands. -- Lands can't enter the battlefield. -- At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.
|
|
mana={2}{B}{B}{B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Worthy Knight
|
|
auto=@movedTo(creature[knight]|mystack):create(Human:creature Human:1/1:white)
|
|
text=Whenever you cast a Knight spell, create a 1/1 white Human creature token.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Wrecking Beast
|
|
abilities=trample
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Wren's Run Hydra
|
|
abilities=reach
|
|
auto=counter(1/1,x)
|
|
autohand={X}{G}{G}{discard}:name(Reinforce) counter(1/1,x) target(creature)
|
|
text=Reach -- Wren's Run Hydra enters the battlefield with X +1/+1 counters on it. -- Reinforce X-{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)
|
|
mana={X}{G}
|
|
type=Creature
|
|
subtype=Hydra
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Wren's Run Vanquisher
|
|
otherrestriction=type(*[elf]|myhand)~lessthan~2
|
|
other={4}{G}
|
|
restriction=type(*[elf]|myhand)~morethan~1
|
|
abilities=deathtouch
|
|
text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Warrior
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Wretched Camel
|
|
auto=_DIES_if type(*[desert]|mybattlefield,myGraveyard)~morethan~0 then target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
|
|
text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Camel
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Wretched Confluence
|
|
auto=choice name(Choose 1,1,1) target(player) draw:3 && life:-3
|
|
auto=choice name(Choose 1,1,2) target(player) draw:2 && life:-2 && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller
|
|
auto=choice name(Choose 1,2,2) target(player) draw:1 && life:-1 && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller
|
|
auto=choice name(Choose 1,2,3) target(player) draw:1 && life:-1 && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Return creature to hand) notatarget(creature|mygraveyard) moveto(myhand)!$ controller
|
|
auto=choice name(Choose 1,3,3) target(player) draw:1 && life:-1 && ability$!name(Return creature to hand) notatarget(<2>creature|mygraveyard) moveto(myhand)!$ controller
|
|
auto=choice name(Choose 2,2,2) target(creature) -2/-2 ueot && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller
|
|
auto=choice name(Choose 2,2,3) target(creature) -2/-2 ueot && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Return creature to hand) notatarget(creature|mygraveyard) moveto(myhand)!$ controller
|
|
auto=choice name(Choose 2,3,3) target(creature) -2/-2 ueot && ability$!name(Return creature to hand) notatarget(<2>creature|mygraveyard) moveto(myhand)!$ controller
|
|
auto=choice name(Choose 3,3,3) target(<3>creature|mygraveyard) moveto(myhand)
|
|
text=Choose three. You may choose the same mode more than once. -- Target player draws a card and loses 1 life. -- Target creature gets -2/-2 until end of turn. -- Return target creature card from your graveyard to your hand.
|
|
mana={3}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wrong Turn
|
|
target=creature
|
|
auto=moveto(opponentbattlefield)
|
|
text=Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Wulfgar of Icewind Dale
|
|
#MISSING: not possible to trigger twice any ability ATM
|
|
auto=_ATTACKING_name(Melee) 1/1 ueot
|
|
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) -- If a creature you control attacking would cause a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
|
mana={3}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Human Barbarian
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Wyleth, Soul of Steel
|
|
abilities=trample
|
|
auto=_ATTACKING_thisforeach(auras > 0) draw:1 controller
|
|
auto=_ATTACKING_thisforeach(gear) draw:1 controller
|
|
text=Trample -- Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it.
|
|
mana={1}{R}{W}
|
|
type=Legendary Creature
|
|
subtype=Human Warrior
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Xanathar, Guild Kingpin
|
|
auto=@each my upkeep:transforms((,newability[maxcast(*)0 opponent],newability[{0}:if type(*[counter{0/0.1.XanaEffect}]|myhand)~equalto~0 then name(Look top card) name(Look top card) all(*[zpos=1]|opponentlibrary) moveto(myhand) and!( transforms((,newability[choice name(Put back) moveto(opponentlibrary)],newability[choice name(Can play card) transforms((,newability[anytypeofmana],newability[counter(0/0.1.XanaEffect)])) ueot])) ueot )! ])) ueot
|
|
auto=@each my end:all(*[counter{0/0.1.XanaEffect}]|myhand) moveto(opponentlibrary)
|
|
text=At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.
|
|
mana={4}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Beholder
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Xantcha, Sleeper Agent
|
|
auto=moveto(opponentBattlefield)
|
|
auto=this(cantattack)
|
|
auto={3}:life:-2 controller && draw:1 opponent
|
|
text=Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. -- {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
|
|
mana={1}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Minion
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Xenic Poltergeist
|
|
auto={T}:target(artifact[-creature]) transforms((creature,newability[manacost/manacost])) uynt
|
|
text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Xorn
|
|
auto=@tokencreated(treasure|myBattlefield):token(Treasure Sur,notrigger)
|
|
text=If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Xyris, the Writhing Storm
|
|
abilities=flying
|
|
auto=@drawfoeof(player):token(Snake Xyr)
|
|
auto=@damagefoeof(player) from(this):draw:storedpower controller && draw:storedpower opponent
|
|
text=Flying -- Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. -- Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards.
|
|
mana={2}{G}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Snake Leviathan
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Yanling's Harbinger
|
|
abilities=flying
|
|
auto=target(Mu Yanling^ Celestial Wind|mylibrary,mygraveyard) moveto(myhand) and!( shuffle )!
|
|
text=Flying -- When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Yannik, Scavenging Sentinel
|
|
abilities=vigilance,partner
|
|
auto=may name(Put partner in hand) moveto(myhand) target(Nikara^ Lair Scavenger|mylibrary)
|
|
auto=if type(creature[power=0]|myBattlefield)~morethan~0 then choice name(Exile creature with power 0) name(Exile creature with power 0) (blink)forsrc target(other creature[power=0]|mybattlefield)
|
|
auto=if type(creature[power=1]|myBattlefield)~morethan~0 then choice name(Exile creature with power 1) name(Exile creature with power 1) (blink)forsrc target(other creature[power=1]|mybattlefield) && ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=2]|myBattlefield)~morethan~0 then choice name(Exile creature with power 2) name(Exile creature with power 2) (blink)forsrc target(other creature[power=2]|mybattlefield) && thisforeach(variable{2}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=3]|myBattlefield)~morethan~0 then choice name(Exile creature with power 3) name(Exile creature with power 3) (blink)forsrc target(other creature[power=3]|mybattlefield) && thisforeach(variable{3}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=4]|myBattlefield)~morethan~0 then choice name(Exile creature with power 4) name(Exile creature with power 4) (blink)forsrc target(other creature[power=4]|mybattlefield) && thisforeach(variable{4}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=5]|myBattlefield)~morethan~0 then choice name(Exile creature with power 5) name(Exile creature with power 5) (blink)forsrc target(other creature[power=5]|mybattlefield) && thisforeach(variable{5}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=6]|myBattlefield)~morethan~0 then choice name(Exile creature with power 6) name(Exile creature with power 6) (blink)forsrc target(other creature[power=6]|mybattlefield) && thisforeach(variable{6}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=7]|myBattlefield)~morethan~0 then choice name(Exile creature with power 7) name(Exile creature with power 7) (blink)forsrc target(other creature[power=7]|mybattlefield) && thisforeach(variable{7}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=8]|myBattlefield)~morethan~0 then choice name(Exile creature with power 8) name(Exile creature with power 8) (blink)forsrc target(other creature[power=8]|mybattlefield) && thisforeach(variable{8}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=9]|myBattlefield)~morethan~0 then choice name(Exile creature with power 9) name(Exile creature with power 9) (blink)forsrc target(other creature[power=9]|mybattlefield) && thisforeach(variable{9}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=10]|myBattlefield)~morethan~0 then choice name(Exile creature with power 10) name(Exile creature with power 10) (blink)forsrc target(other creature[power=10]|mybattlefield) && thisforeach(variable{10}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=11]|myBattlefield)~morethan~0 then choice name(Exile creature with power 11) name(Exile creature with power 11) (blink)forsrc target(other creature[power=11]|mybattlefield) && thisforeach(variable{11}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=12]|myBattlefield)~morethan~0 then choice name(Exile creature with power 12) name(Exile creature with power 12) (blink)forsrc target(other creature[power=12]|mybattlefield) && thisforeach(variable{12}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=13]|myBattlefield)~morethan~0 then choice name(Exile creature with power 13) name(Exile creature with power 13) (blink)forsrc target(other creature[power=13]|mybattlefield) && thisforeach(variable{13}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=14]|myBattlefield)~morethan~0 then choice name(Exile creature with power 14) name(Exile creature with power 14) (blink)forsrc target(other creature[power=14]|mybattlefield) && thisforeach(variable{14}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=15]|myBattlefield)~morethan~0 then choice name(Exile creature with power 15) name(Exile creature with power 15) (blink)forsrc target(other creature[power=15]|mybattlefield) && thisforeach(variable{15}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=16]|myBattlefield)~morethan~0 then choice name(Exile creature with power 16) name(Exile creature with power 16) (blink)forsrc target(other creature[power=16]|mybattlefield) && thisforeach(variable{16}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=17]|myBattlefield)~morethan~0 then choice name(Exile creature with power 17) name(Exile creature with power 17) (blink)forsrc target(other creature[power=17]|mybattlefield) && thisforeach(variable{17}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=18]|myBattlefield)~morethan~0 then choice name(Exile creature with power 18) name(Exile creature with power 18) (blink)forsrc target(other creature[power=18]|mybattlefield) && thisforeach(variable{18}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power=19]|myBattlefield)~morethan~0 then choice name(Exile creature with power 19) name(Exile creature with power 19) (blink)forsrc target(other creature[power=19]|mybattlefield) && thisforeach(variable{19}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
auto=if type(creature[power>=20]|myBattlefield)~morethan~0 then choice name(Exile creature with power 20) name(Exile creature with power 20) (blink)forsrc target(other creature[power>=20]|mybattlefield) && thisforeach(variable{20}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller
|
|
text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.
|
|
mana={2}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Hyena Beast
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Yare
|
|
target=creature[blocking]
|
|
auto=3/0 ueot
|
|
text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Yargle, Glutton of Urborg
|
|
mana={4}{B}
|
|
type=Legendary Creature
|
|
subtype=Frog Spirit
|
|
power=9
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Yarok's Fenlurker
|
|
auto=target(opponent) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer
|
|
auto={2}{B}:1/1 ueot
|
|
text=When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.
|
|
mana={B}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Yarok's Wavecrasher
|
|
auto=moveTo(ownerhand) notatarget(other creature|myBattlefield)
|
|
text=When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Yasharn, Implacable Earth
|
|
#Forbid the life and sacrifice payments is not supported ATM...
|
|
aicode=activate target(<upto:2>land[basic;forest;plains]|myLibrary) moveTo(myHand)
|
|
auto=name(search card) Reveal:type:*:mylibrary revealzone(myLibrary) optionone name(choose card) target(<upto:2>land[basic;forest;plains]|reveal) moveTo(myHand) optiononeend optiontwo name(shuffle) bottomoflibrary target(<2>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
text=When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library. -- Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
|
|
mana={2}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elemental Boar
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Yavimaya Sapherd
|
|
auto=create(saproling:creature saproling:1/1:green)
|
|
text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Yavimaya, Cradle of Growth
|
|
auto=lord(land) transforms((forest))
|
|
text=Each land is a Forest in addition to its other land types.
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
name=Yawgmoth's Vile Offering
|
|
auto=name(Reanimate and may destroy) target(creature,planeswalker|graveyard) moveTo(myBattlefield) and!(may target(creature,planeswalker) destroy)!
|
|
auto=name(Just destroy) destroy target(creature,planeswalker)
|
|
auto=moveto(exile)
|
|
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
|
|
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
|
|
mana={4}{B}
|
|
type=Legendary Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Yawgmoth, Thran Physician
|
|
abilities=protection from(human)
|
|
auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller
|
|
auto={B}{B}{discard(*|myhand)}:_PROLIFERATE_
|
|
text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
mana={2}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Cleric
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Yedora, Grave Gardener
|
|
auto=@movedto(other creature[-token]|mygraveyard) from(mybattlefield):all(trigger[to]) flip(Forest) forcetype(land)
|
|
text=Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
|
|
mana={4}{G}
|
|
type=Legendary Creature
|
|
subtype=Treefolk Druid
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Yidaro, Wandering Monster
|
|
abilities=trample,haste,cycling
|
|
autohand=__CYCLING__({1}{R})
|
|
autohand=@cycled(this|hand):this(variable{pyidarocount}<3) moveto(mylibrary) && shuffle && alteryidarocount:1 controller
|
|
autohand=@cycled(this|hand):this(variable{pyidarocount}>=3) moveto(myBattlefield)
|
|
text=Trample, haste -- Cycling {1}{R} -- When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
|
|
mana={5}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dinosaur Turtle
|
|
power=8
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Yixlid Jailer
|
|
auto=lord(*|graveyard) loseabilities
|
|
text=Cards in graveyards lose all abilities.
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Yorion, Sky Nomad
|
|
abilities=flying
|
|
auto=may name(Exile permanents) target(<anyamount>other *[-land]|mybattlefield) transforms((,newability[moveto(myexile),newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot
|
|
text=Companion - Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flying -- When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
|
|
mana={3}{WU}{WU}
|
|
type=Legendary Creature
|
|
subtype=Bird Serpent
|
|
power=4
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Yorvo, Lord of Garenbrig
|
|
auto=counter(1/1,4)
|
|
auto=@movedto(other creature[green]|mybattlefield):counter(1/1,1)
|
|
text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
|
|
mana={G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Giant Noble
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Yosei, the Morning Star
|
|
abilities=flying
|
|
auto=_DIES_all(*|opponentbattlefield) frozen
|
|
auto=_DIES_name(Tap up to 5 permanents) name(Tap up to 5 permanents) target(<upto:5>*|opponentbattlefield) tap(noevent)
|
|
text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.
|
|
mana={4}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Dragon Spirit
|
|
power=5
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=You Come to a River
|
|
auto=choice name(Return non-land permanent) target(*[-land]|battlefield) moveTo(ownerhand)
|
|
auto=choice name(Creature gets 1/0) target(creature|battlefield) transforms((,newability[1/0],newability[unblockable])) ueot
|
|
text=Choose one -- Fight the Current - Return target nonland permanent top its owner's hand. -- Find a Crossing - Target creature gets +1/+0 until end of turn and can't be blocked this turn.
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You Come to the Gnoll Camp
|
|
auto=choice name(Creatures can't block) target(<upto:2>creature|battlefield) transforms((,newability[cantblock])) ueot
|
|
auto=choice name(Creature gets 3/1) target(creature|battlefield) 3/1 ueot
|
|
text=Choose one -- Intimidate Them - Up to two target creatures can't block this turn. -- Fend Them Off - Target creature gets +3/+1 until end of turn.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You Find Some Prisoners
|
|
aicode=activate target(*[zpos<=3]|opponentlibrary) moveto(myexile) and!( transforms((,newability[all(*[zpos<=3]|opponentlibrary) moveto(ownerexile)],newability[canplayfromexile],newability[anytypeofmana],newability[my endofturn next once checkex] moveto(ownerexile)])) forever )!
|
|
auto=choice name(Destroy artifact) target(artifact) destroy
|
|
auto=choice name(Exile top 3 cards) reveal:3 revealzone(opponentlibrary) optionone name(Choose one card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[my endofturn next once checkex] moveto(ownerexile)])) forever )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend
|
|
text=Choose one -- Break Their Chains - Destroy target artifact. -- Interrogate Them - Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as through it were mana of any color to cast it.
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You Find a Cursed Idol
|
|
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy
|
|
auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) target(enchantment) destroy
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then choice name(Create treasure) name(Create treasure) token(Treasure Sur) and!( transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot )!
|
|
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~morethan~0 then name(Create treasure) name(Create treasure) token(Treasure Sur)
|
|
text=Choose one -- Smash It - Destroy target artifact. -- Lift the Curse - Destroy target enchantment. -- Steal Its Eyes - Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=You Find the Villains' Lair
|
|
auto=choice name(Counter spell) target(*|stack) fizzle
|
|
auto=choice name(Draw and discard) draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever
|
|
text=Choose one -- Foil Their Scheme - Counter target spell. -- Learn Their Secrets - Draw two cards, then discard two cards.
|
|
mana={1}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You Happen On a Glade
|
|
auto=choice name(Search library) target(<upto:2>land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto=choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(myhand)
|
|
text=Choose one -- Journey On - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. -- Make Camp - Return target permanent card from your graveyard to your hand.
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You Hear Something on Watch
|
|
auto=choice name(Creature get 1/1) all(creature|myBattlefield) 1/1 ueot
|
|
auto=choice name(Damage creature) target(creature[attacking]|battlefield) damage:5
|
|
text=Choose one -- Rouse the Party - Creatures you control get +1/+1 until end of turn. -- Set Off Traps - This spell deals 5 damage to target attacking creature.
|
|
mana={1}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You Meet in a Tavern
|
|
aicode=activate target(<upto:5>creature[zpos<=5]|mylibrary) moveTo(myhand) and!( all(*[-creature;zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!
|
|
auto=choice name(Search library) reveal:5 optionone name(Get Creature) target(<upto:5>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto=choice name(Creatures get +2/+2) all(creature|mybattlefield) transforms((,newability[2/2])) ueot
|
|
text=Choose one -- Form a Party - Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- Start a Brawl - Creatures you control get +2/+2 until end of turn.
|
|
mana={2}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=You See a Guard Approach
|
|
auto=choice name(Tap a creature) target(creature|battlefield) tap
|
|
auto=choice name(Creature gains hexproof) target(creature|mybattlefield) transforms((,newability[opponentshroud])) ueot
|
|
text=Choose one -- Distract the Guard - Tap target creature. -- Hide - Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You See a Pair of Goblins
|
|
auto=choice name(All creatures get 2/0) all(creature|mybattlefield) transforms((,newability[2/0])) ueot
|
|
auto=choice name(Create 2 goblins) token(Goblin Los)*2
|
|
text=Choose one -- Charge Them - Creatures you control get +2/+0 until end of turn. -- Befriend Them - Create two 1/1 red Goblin creature tokens.
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=You're Ambushed on the Road
|
|
auto=choice name(Return creature to hand) target(creature|myBattlefield) moveto(ownerhand)
|
|
auto=choice name(Creature gets 1/3) target(creature|battlefield) 1/3 ueot
|
|
text=Choose one -- Make a Retreat - Return target creature you control to its owner's hand. -- Stand and Fight - Target creature gets +1/+3 until end of turn.
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Young Necromancer
|
|
auto=if type(creature|myGraveyard)~morethan~0 then if type(*|myGraveyard)~morethan~2 then may name(Exile 2 cards) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[name(Exile second card) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[[name(Return card on battlefield) target(creature|myGraveyard) moveto(myBattlefield)])) oneshot )!])) oneshot )!
|
|
text=When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Human Warlock
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Youthful Valkyrie
|
|
abilities=flying
|
|
auto=@movedto(other angel|mybattlefield):counter(1/1)
|
|
text=Flying -- Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Yuan-Ti Fang-Blade
|
|
abilities=deathtouch
|
|
auto=@combatdamaged(player) from(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Deathtouch -- Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Snake Rogue
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Yuan-Ti Malison
|
|
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:name(Becomes unblockable) transforms((,newability[unblockable])) ueot
|
|
auto=@combatdamaged(player) from(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Yuan-Ti Malison can't be blocked as long as it's attacking alone. -- Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Snake Rogue
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Yuriko, the Tiger's Shadow
|
|
autohand={U}{B}{N}:ninjutsu
|
|
autocommandzone={U}{B}{N}:ninjutsu
|
|
auto=@combatdamagefoeof(player) from(ninja|myBattlefield):moveto(myhand) and!( transforms((,newability[damage:manacost opponent])) ueot )! all(*[zpos=1]|mylibrary)
|
|
auto=@combatdamageof(player) from(ninja|myBattlefield):moveto(myhand) and!( transforms((,newability[damage:manacost controller])) ueot )! all(*[zpos=1]|mylibrary)
|
|
text=Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) -- Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's converted mana cost.
|
|
mana={1}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Human Ninja
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Yurlok of Scorch Thrash
|
|
abilities=vigilance
|
|
auto={1}{T}:add{B}{R}{G} && add{B}{R}{G} opponent
|
|
text=Vigilance -- A player losing unspent mana causes that player to lose that much life. -- {1}, {T}: Each player adds {B}{R}{G}.
|
|
mana={1}{B}{R}{G}
|
|
type=Legendary Creature
|
|
subtype=Viashino Shaman
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Zabaz, the Glimmerwasp
|
|
abilities=modular
|
|
modular=3
|
|
auto={R}:name(Destroy artifact) target(artifact|myBattlefield)
|
|
auto={W}:name(Gains flying) transforms((,newability[flying])) ueot
|
|
auto=@counteradded(1/1) from(*[modular]|myBattlefield) except(Zabaz, the Glimmerwasp):may name(Trigger modular) counter(1/1) target(creature[counter{1/1.1}]|myBattlefield)
|
|
text=Modular 1 -- If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. -- {R}: Destroy target artifact you control. -- {W}: Zabaz, the Glimmerwasp gains flying until end of turn.
|
|
mana={1}
|
|
type=Legendary Artifact Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
name=Zacama, Primal Calamity
|
|
abilities=vigilance, reach, trample
|
|
auto=if casted(this) then untap all(land|mybattlefield)
|
|
auto={2}{R}:name(Deals 3 damage to target...) zacama damage:3 target(creature)
|
|
auto={2}{G}:name(Destroy target artifact...) destroy target(artifact,enchantment)
|
|
auto={2}{W}:name(Gain 3 life) life:3 controller
|
|
text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life.
|
|
mana={6}{R}{G}{W}
|
|
type=Legendary Creature
|
|
subtype=Elder Dinosaur
|
|
power=9
|
|
toughness=9
|
|
[/card]
|
|
[card]
|
|
name=Zaffai, Thunder Conductor
|
|
aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedto(*[instant;sorcery]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto=@movedto(instant[manacost>=5]|mystack):token(Elemental,Creature Elemental,4/4,blue,red)
|
|
auto=@movedto(sorcery[manacost>=5]|mystack):token(Elemental,Creature Elemental,4/4,blue,red)
|
|
auto=@movedto(instant[manacost>=10]|mystack):damage:10 opponent
|
|
auto=@movedto(sorcery[manacost>=10]|mystack):damage:10 opponent
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.
|
|
mana={2}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Shaman
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Zagoth Crystal
|
|
abilities=cycling
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{G}
|
|
auto={T}:Add{U}
|
|
autohand=__CYCLING__({2})
|
|
text={T}: Add {B}, {G}, or {U}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
name=Zagoth Mamba
|
|
auto=@mutated(this):target(creature|opponentBattlefield) -2/-2 ueot
|
|
text=Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Nightmare Snake
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Zagoth Triome
|
|
abilities=cycling
|
|
auto=tap(noevent)
|
|
autohand=__CYCLING__({3})
|
|
text=({T}: Add {B}, {G}, or {U}.) -- Zagoth Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
type=Land
|
|
subtype=Swamp Forest Island
|
|
[/card]
|
|
[card]
|
|
name=Zagras, Thief of Heartbeats
|
|
abilities=flying,deathtouch,haste
|
|
autocommandzone=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive
|
|
auto=lord(other creature|myBattlefield) deathtouch
|
|
auto=@combatdamaged(planeswalker) from(creature|myBattlefield):all(trigger[to]) destroy
|
|
text=This spell costs {1} less to cast for each creature in your party. -- Flying, deathtouch, haste -- Other creatures you control have deathtouch. -- Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
|
|
mana={4}{B}{R}
|
|
type=Legendary Creature
|
|
subtype=Vampire Rogue
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Zahid, Djinn of the Lamp
|
|
other={3}{U}{T(artifact|myBattlefield)} name(Pay and tap an artifact you control)
|
|
abilities=flying
|
|
text=You may pay {3}{U} and tap and untapped artifact you control rather than pay this spell's mana cost. -- Flying.
|
|
mana={4}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Djinn
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
name=Zalto, Fire Giant Duke
|
|
abilities=trample
|
|
auto=@damaged(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=Trample -- Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Giant Barbarian
|
|
power=7
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Zara, Renegade Recruiter
|
|
abilities=flying
|
|
auto=_ATTACKING_reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[phaseaction[endofturn] moveto(ownerhand) all(this)])) forever )! optiononeend optiontwo all(*|reveal) moveto(opponenthand) optiontwoend revealend
|
|
text=Flying -- Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
|
|
mana={3}{U}{R}
|
|
type=Legendary Creature
|
|
subtype=Human Pirate
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Zareth San, the Trickster
|
|
abilities=flash
|
|
autohand={2}{U}{B}{H(rogue[attacking;-blocked]|myBattlefield)}:ninjutsu
|
|
auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(*|opponentGraveyard)
|
|
text=Flash -- {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking. -- Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
|
|
mana={3}{U}{B}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Rogue
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Zaxara, the Exemplary
|
|
abilities=deathtouch
|
|
auto={T}:add{W}{W}
|
|
auto={T}:add{B}{B}
|
|
auto={T}:add{G}{G}
|
|
auto={T}:add{R}{R}
|
|
auto={T}:add{U}{U}
|
|
auto=@movedto(*|mystack):all(trigger[to]) transforms((,newability[if compare(fullpaid)~morethan~0 then name(Create Hydra) token(Hydra^Creature Hydra^0/0^green) and!( counter(1/1.fullpaid) )!])) oneshot
|
|
text=Deathtouch -- {T}: Add two mana of any one color. -- Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
|
|
mana={1}{B}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Nightmare Hydra
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Zealot of the God-Pharaoh
|
|
auto={4}{R}:damage:2 target(opponent)
|
|
text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent.
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Minotaur Archer
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Zegana, Utopian Speaker
|
|
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then draw:1 controller
|
|
auto={4}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever
|
|
auto=lord(creature[counter{1/1}]|myBattlefield) trample
|
|
text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample.
|
|
mana={2}{G}{U}
|
|
type=Legendary Creature
|
|
subtype=Merfolk Wizard
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
name=Zenith Flare
|
|
target=player,creature,planeswalker
|
|
auto=damage:type:*[cycling]:myGraveyard && life:type:*[cycling]:myGraveyard controller
|
|
text=Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
|
|
mana={2}{R}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
name=Zenith Seeker
|
|
abilities=flying
|
|
auto=@movedto(*|mygraveyard) from(myhand):target(creature|mybattlefield) flying ueot
|
|
text=Flying -- Whenever you cycle or discard a card, target creature gains flying until end of turn.
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Bird Wizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Zephyr Boots
|
|
auto={2}:equip
|
|
auto=teach(creature) flying
|
|
auto=@combatdamaged(player) from(mytgt):name(Draw and discard) draw:1 && reject target(*|myhand)
|
|
text=Equipped creature has flying. -- Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
|
mana={1}
|
|
type=Artifact
|
|
subtype=Equipment
|
|
[/card]
|
|
[card]
|
|
name=Zephyr Gull
|
|
abilities=flying
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Zerapa Minotaur
|
|
abilities=first strike
|
|
auto={2}:-first strike ueot
|
|
auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(Zerapa Minotaur[first strike]|opponentBattlefield) -first strike ueot?donothing!$ opponent])) forever
|
|
text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Minotaur
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Zetalpa, Primal Dawn
|
|
abilities=flying,double strike,indestructible,vigilance,trample
|
|
text=Flying, double strike, vigilance, trample, indestructible
|
|
mana={6}{W}{W}
|
|
type=Legendary Creature
|
|
subtype=Elder Dinosaur
|
|
power=4
|
|
toughness=8
|
|
[/card]
|
|
[card]
|
|
name=Zhalfirin Decoy
|
|
auto={T}:restriction{thisturn(creature|mybattlefield)~morethan~0} tap(noevent) target(creature)
|
|
text={T}: Tap target creature. Activate this ability only if you had a creature enter the battlefield under your control this turn.
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
name=Zhalfirin Void
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
|
auto={T}:Add{C}
|
|
text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}.
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Zhur-Taa Goblin
|
|
auto=choice counter(1/1)
|
|
auto=choice aslongas(creature|myBattlefield) haste
|
|
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Goblin Berserker
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Zimone, Quandrix Prodigy
|
|
auto={1}{T}:name(Put land in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )!
|
|
auto=this(variable{type:land:mybattlefield}<8) {4}{T}:name(Draw 1 card) draw:1 controller
|
|
auto=this(variable{type:land:mybattlefield}>7) {4}{T}:name(Draw 2 cards) draw:2 controller
|
|
text={1}, {T}: You may put a land card from your hand onto the battlefield tapped. -- {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.
|
|
mana={G}{U}
|
|
type=Legendary Creature
|
|
subtype=Human Wizard
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Zndrsplt's Judgment
|
|
auto=ability$!name(Create a token copy) name(Create a token copy) target(creature|mybattlefield) clone!$ controller
|
|
auto=ability$!name(Return to hand) name(Return to hand) target(creature|mybattlefield) moveto(ownerhand)!$ opponent
|
|
text=For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.
|
|
mana={4}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Zof Bloodbog
|
|
auto=tap(noevent)
|
|
auto={T}:add{B}
|
|
text=Zof Bloodbog enters the battlefield tapped. -- {T}: Add {B}. // {4}{B}{B} Zof Consumption
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
name=Zof Consumption
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Zof Bloodbog)
|
|
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Zof Bloodbog) name(Zof Bloodbog) flip(Zof Bloodbog) forcetype(land)
|
|
auto=life:-4 opponent
|
|
auto=life:4 controller
|
|
text=Each opponent loses 4 life and you gain 4 life. // Zof Bloodbog
|
|
mana={4}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
name=Zombie Dec
|
|
abilities=decayed,cantblock
|
|
auto=@combat(attacking) source(this):counter(0/0.1.Decayed)
|
|
auto=@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice
|
|
text=Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
|
|
type=Creature
|
|
subtype=Zombie
|
|
color=black
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
name=Zombie Lil
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Zombie Ogre
|
|
auto=@each my endofturn restriction{morbid,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
|
text=At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Ogre
|
|
power=3
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
name=Zombie Xat
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Zulaport Duelist
|
|
abilities=flash
|
|
auto=may target(creature) -2/-0 ueot && deplete:2 targetcontroller
|
|
text=Flash -- When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Human Rogue
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Zur's Weirding
|
|
abilities=showopponenthand,showcontrollerhand
|
|
auto=@drawof(player):name(Reveal card) target(*[fresh]|myhand) moveto(opponenthand) and!( transforms((,newability[choice name(Pay 2 life and put in graveyard) moveto(opponentgraveyard) and!( life:-2 controller )!],newability[choice name(Put back to hand) moveto(opponenthand)])) oneshot )!
|
|
auto=@drawfoeof(player):ability$!name(Reveal card) name(Reveal card) target(*[fresh]|myhand) moveto(opponenthand) and!( transforms((,newability[choice name(Put back to hand) moveto(opponenthand)],newability[choice name(Pay 2 life and put in graveyard) moveto(opponentgraveyard) and!( life:-2 controller )!])) oneshot )! !$ opponent
|
|
text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
|
|
mana={3}{U}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
name=Zurzoth, Chaos Rider
|
|
auto=@drawfoeof(player) restriction{myturnonly} turnlimited:name(Create Devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(player^creature)])) forever )!
|
|
auto=@combat(attacking) source(creature[devil]|myBattlefield) turnlimited:name(Draw and discard) draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot
|
|
auto=@combat(attacking) source(creature[devil]|myBattlefield) turnlimited:ability$!name(Draw and discard) name(Draw and discard) draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot!$ opponent
|
|
text=Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
|
|
mana={2}{R}
|
|
type=Legendary Creature
|
|
subtype=Devil
|
|
power=2
|
|
toughness=3
|
|
[/card]
|