it was reported to me that blinking a token can potentially crash the game on the "return" my fault..forgot that once tokens go to exile, we're done with them for good.

This commit is contained in:
omegablast2002@yahoo.com
2011-02-07 14:00:42 +00:00
parent 18c70ec187
commit 79d4312660
+6
View File
@@ -3140,6 +3140,12 @@ void ABlink::resolveBlink()
}
_target->controller()->game->putInZone(_target, _target->currentZone,
_target->owner->game->exile);
if(_target->isToken)
{
//if our target is a token, we're done as soon as its sent to exile.
this->forceDestroy = 1;
return;
}
_target = _target->next;
Blinked = _target;
if(!blinkueot && !blinkForSource)