corrected an issue where ai was able to ignore lure ability

This commit is contained in:
omegablast2002@yahoo.com
2013-01-24 21:04:23 +00:00
parent fccedcaaab
commit 798258798c
2 changed files with 3 additions and 2 deletions
+2 -1
View File
@@ -619,7 +619,8 @@ int MTGCardInstance::canBlock(MTGCardInstance * opponent)
return 0;
if (opponent->basicAbilities[(int)Constants::FEAR] && !(this->hasType(Subtypes::TYPE_ARTIFACT) || this->hasColor(Constants::MTG_COLOR_BLACK)))
return 0;
if (opponent->controller()->game->battlefield->hasAbility(Constants::LURE) && !opponent->has(Constants::LURE))
return 0;
//intimidate
if (opponent->basicAbilities[(int)Constants::INTIMIDATE] && !(this->hasType(Subtypes::TYPE_ARTIFACT)))
{