- graphical representation of counters. see graphics/counters/quest.jpg for an example
- rewrote some code dealing with text formatting for a card when rendering in text mode. I could swear my code has been reverted. If somebody has good reason to believe we should re-process the string formatting on every frame, please let me now. I believe my change can help rendering speed of text mode a lot. - counters change to vector instead of array
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@@ -1049,7 +1049,6 @@ void MTGDeck::printDetailedDeckText(std::ofstream& file )
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MTGSetInfo *setInfo = setlist.getInfo(card->setId);
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string setName = setInfo->id;
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string cardName = card->data->getName();
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string description = card->data->getText();
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currentCard << "#" << nbCards << " x " << cardName << " (" << setName << "), ";
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