- graphical representation of counters. see graphics/counters/quest.jpg for an example
- rewrote some code dealing with text formatting for a card when rendering in text mode. I could swear my code has been reverted. If somebody has good reason to believe we should re-process the string formatting on every frame, please let me now. I believe my change can help rendering speed of text mode a lot. - counters change to vector instead of array
This commit is contained in:
BIN
projects/mtg/bin/Res/graphics/counters/default.png
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projects/mtg/bin/Res/graphics/counters/default.png
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projects/mtg/bin/Res/graphics/counters/quest.png
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projects/mtg/bin/Res/graphics/counters/quest.png
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After Width: | Height: | Size: 2.3 KiB |
@@ -2484,7 +2484,7 @@ public:
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string sourcename = ((MTGCardInstance*)source)->name;
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tokenText.append(") source: ");
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tokenText.append( sourcename);
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myToken->text = tokenText;
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myToken->setText(tokenText);
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}
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setTokenOwner();
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tokenReciever->game->temp->addCard(myToken);
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@@ -33,7 +33,7 @@ protected:
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*/
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static void RenderBig(MTGCard * card, const Pos& pos);
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void RenderCountersBig(const Pos& pos);
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static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
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static void AlternateRender(MTGCard * card, const Pos& pos);
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static void TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad);
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@@ -26,12 +26,15 @@ class CardPrimitive
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: public InstanceCounter<CardPrimitive>
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#endif
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{
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private:
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string text;
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vector<string> formattedText;
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protected:
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string lcname;
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ManaCost manaCost;
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public:
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string text;
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string name;
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int init();
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@@ -67,7 +70,7 @@ public:
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int has(int ability);
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void setText(const string& value);
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const string& getText();
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const vector<string>& getFormattedText();
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void addMagicText(string value);
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void addMagicText(string value, string zone);
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@@ -28,7 +28,7 @@ class Counters
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{
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public:
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int mCount;
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Counter * counters[10];
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vector<Counter *>counters;
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MTGCardInstance * target;
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Counters(MTGCardInstance * _target);
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~Counters();
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@@ -451,11 +451,11 @@ int AIAction::getEfficiency()
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efficiency = 90;
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}
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if(_target->counters && _target->counters->counters && _target->counters->hasCounter(cc->power,cc->toughness) && _target->counters->hasCounter(cc->power,cc->toughness)->nb > 15)
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if(_target->counters && _target->counters->hasCounter(cc->power,cc->toughness) && _target->counters->hasCounter(cc->power,cc->toughness)->nb > 15)
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{
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efficiency = _target->counters->hasCounter(cc->power,cc->toughness)->nb;
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}
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if(cc->maxNb && _target->counters && _target->counters->counters && _target->counters->hasCounter(cc->power,cc->toughness)->nb >= cc->maxNb)
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if(cc->maxNb && _target->counters && _target->counters->hasCounter(cc->power,cc->toughness)->nb >= cc->maxNb)
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efficiency = 0;
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}
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}
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@@ -2601,10 +2601,9 @@ int ATransformer::addToGame()
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int ATransformer::reapplyCountersBonus(MTGCardInstance * rtarget,bool powerapplied,bool toughnessapplied)
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{
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if(!rtarget->counters)
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if(!rtarget->counters || !rtarget->counters->counters.size())
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return 0;
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Counter * c = NULL;
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c = rtarget->counters->counters[0];
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Counter * c = rtarget->counters->counters[0];
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int rNewPower = 0;
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int rNewToughness = 0;
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for (int t = 0; t < rtarget->counters->mCount; t++)
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@@ -34,17 +34,6 @@ namespace
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return cosf(2 * M_PI * (value - 35) / 256.0f);
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}
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void FormatText(std::string inText, std::vector<string>& outFormattedText)
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{
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std::string::size_type found = inText.find_first_of("{}");
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while (found != string::npos)
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{
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inText[found] = '/';
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found = inText.find_first_of("{}", found + 1);
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}
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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mFont->FormatText(inText, outFormattedText);
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}
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}
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CardGui::CardGui(MTGCardInstance* card, float x, float y)
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@@ -119,10 +108,6 @@ void CardGui::Update(float dt)
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void CardGui::DrawCard(const Pos& inPosition, int inMode)
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{
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DrawCard(card, inPosition, inMode);
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if (inMode != DrawMode::kHidden)
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{
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RenderCountersBig(inPosition);
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}
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}
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void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode)
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@@ -253,6 +238,7 @@ void CardGui::Render()
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mFont->SetScale(1);
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}
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}
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if (tc && !tc->canTarget(card))
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{
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if (!shadow)
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@@ -394,8 +380,7 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
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{
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font->SetScale(kWidthScaleFactor * pos.actZ);
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std::vector<string> txt;
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FormatText(card->data->getText(), txt);
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std::vector<string> txt = card->data->getFormattedText();
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unsigned i = 0;
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unsigned h = neofont ? 14 : 11;
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@@ -549,6 +534,8 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
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}
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font->SetScale(backup_scale);
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RenderCountersBig(card, pos, DrawMode::kText);
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}
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void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
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@@ -605,8 +592,7 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
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renderer->RenderQuad(q.get(), x, pos.actY, pos.actT, scale, scale);
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}
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std::vector<string> txt;
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FormatText(card->data->getText(), txt);
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std::vector<string> txt = card->data->getFormattedText();
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size_t nbTextLines = txt.size();
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//Render the image on top of that
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@@ -783,6 +769,8 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
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}
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font->SetScale(backup_scale);
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RenderCountersBig(card, pos);
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}
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//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
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@@ -802,6 +790,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos)
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quad->SetColor(ARGB(255,255,255,255));
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float scale = pos.actZ * 250.f / quad->mHeight;
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renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale, scale);
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RenderCountersBig(card, pos);
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return;
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}
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@@ -811,47 +800,114 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos)
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AlternateRender(card, pos);
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}
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void CardGui::RenderCountersBig(const Pos& pos)
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void CardGui::RenderCountersBig(MTGCard * mtgcard, const Pos& pos, int drawMode)
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{
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// Write Named Counters
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if (card->counters && card->counters->mCount > 0)
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{
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WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
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font->SetScale(kWidthScaleFactor * pos.actZ);
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MTGCardInstance * card = dynamic_cast<MTGCardInstance*> (mtgcard);
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if (!card)
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return;
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std::vector<string> txt;
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FormatText(card->data->getText(), txt);
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unsigned i = txt.size() + 1;
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Counter * c = NULL;
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for (int t = 0; t < card->counters->mCount; t++, i++)
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if (!card->counters)
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return;
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if (!card->counters->mCount)
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return;
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// Write Named Counters
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WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
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font->SetScale(kWidthScaleFactor * pos.actZ);
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unsigned i = 0;
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if (drawMode == DrawMode::kText)
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{
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std::vector<string> txt = card->data->getFormattedText();
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i = txt.size() + 1;
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}
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for (size_t t = 0; t < card->counters->counters.size(); t++)
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{
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Counter * c = card->counters->counters[t];
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if (!c || c->nb <= 0)
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continue;
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char buf[512];
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bool renderText = true;
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string gfx = "";
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//TODO cache the gfx fetch results?
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if (c->name.size())
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{
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if (c)
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if (c->nb < 6) //we only render a counter's specific quad if there are 5 counters of this type or less. Otherwise we will use the generic one
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{
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c = card->counters->getNext(c);
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}
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else
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{
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c = card->counters->counters[0];
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}
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if (c != NULL && c->nb > 0)
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{
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char buf[512];
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if (c->name != "")
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string gfxRelativeName = "counters/";
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gfxRelativeName.append(c->name);
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gfxRelativeName.append(".png");
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gfx = WResourceManager::Instance()->graphicsFile(gfxRelativeName);
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if (fileExists(gfx.c_str()))
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{
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std::string s = c->name;
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s[0] = toupper(s[0]);
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sprintf(buf, _("%s counters: %i").c_str(), s.c_str(), c->nb);
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renderText = false;
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}
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else
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{
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gfx = "";
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}
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}
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if (renderText)
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{
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std::string s = c->name;
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s[0] = toupper(s[0]);
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sprintf(buf, _("%s: %i").c_str(), s.c_str(), c->nb);
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}
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}
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else
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{
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sprintf(buf, _("%s%i/%s%i").c_str(), ((c->power > 0) ? "+": ""), c->power * c->nb, ((c->toughness > 0) ? "+": ""),c->toughness* c->nb);
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}
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if (!gfx.size())
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{
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gfx = WResourceManager::Instance()->graphicsFile("counters/default.png");
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if (!fileExists(gfx.c_str()))
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gfx = "";
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}
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float x = pos.actX + (22 - BigWidth / 2) * pos.actZ;
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float y = pos.actY + (-BigHeight / 2 + 80 + 11 * i + 21 * t) * pos.actZ;
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if (y > pos.actY + 105)
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{
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y = (-BigHeight / 2 + 80 + 11 * i) * pos.actZ + (y - 105 - 21);
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x += (BigWidth / 2) * pos.actZ;
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}
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if (gfx.size())
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{
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JQuadPtr q = WResourceManager::Instance()->RetrieveTempQuad(gfx);
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if (q.get() && q->mTex)
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{
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float scale = 20.f / q->mHeight;
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if (renderText)
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{
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float scaleX = (font->GetStringWidth(buf) + 20) / q->mWidth;
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JRenderer::GetInstance()->RenderQuad(q.get(), x, y, 0, scaleX, scale);
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}
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else
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{
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sprintf(buf, _("%i/%i counters: %i").c_str(), c->power, c->toughness, c->nb);
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for (int j = 0; j < c->nb; ++j)
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{
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JRenderer::GetInstance()->RenderQuad(q.get(), x + (scale * q->mWidth * j), y, 0, scale, scale);
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}
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}
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font->DrawString(buf, pos.actX + (22 - BigWidth / 2) * pos.actZ, pos.actY + (-BigHeight / 2 + 80 + 11 * i)
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* pos.actZ);
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}
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}
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if (renderText)
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{
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font->SetColor(ARGB(255,0,0,0));
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font->DrawString(buf, x + 5, y + 5);
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}
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}
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}
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MTGCardInstance* CardView::getCard()
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@@ -246,10 +246,32 @@ void CardPrimitive::setText(const string& value)
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text = value;
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}
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const string& CardPrimitive::getText()
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/* This alters the card structure, but this is intentional for performance and
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* space purpose: The only time we get the card text is to render it
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* on the screen, in a formatted way.
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* Formatting the string every frame is not efficient, especially since we always display it the same way
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* Formatting all strings at startup is inefficient too.
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* Instead, we format when requested, but only once, and cache the result.
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* To avoid memory to blow up, in exchange of the cached result, we erase the original string
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*/
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const vector<string>& CardPrimitive::getFormattedText()
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{
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return text;
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}
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if (!text.size())
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return formattedText;
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std::string::size_type found = text.find_first_of("{}");
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while (found != string::npos)
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{
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text[found] = '/';
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found = text.find_first_of("{}", found + 1);
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}
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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mFont->FormatText(text, formattedText);
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text = "";
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return formattedText;
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};
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void CardPrimitive::addMagicText(string value)
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{
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@@ -92,7 +92,7 @@ int Counters::addCounter(const char * _name, int _power, int _toughness)
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}
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}
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Counter * counter = NEW Counter(target, _name, _power, _toughness);
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counters[mCount] = counter;
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counters.push_back(counter);
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counter->added();
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mCount++;
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return mCount;
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@@ -64,7 +64,7 @@ void MTGCardInstance::copy(MTGCardInstance * card)
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manaCost.copy(data->getManaCost());
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text = data->text;
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setText(""); //The text is retrieved from the data anyways
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setName(data->name);
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power = data->power;
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@@ -1049,7 +1049,6 @@ void MTGDeck::printDetailedDeckText(std::ofstream& file )
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MTGSetInfo *setInfo = setlist.getInfo(card->setId);
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string setName = setInfo->id;
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string cardName = card->data->getName();
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string description = card->data->getText();
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currentCard << "#" << nbCards << " x " << cardName << " (" << setName << "), ";
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@@ -289,12 +289,6 @@
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<ClCompile Include="src\WResourceManager.cpp">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="src\Pos.cpp">
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<Filter>inc</Filter>
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</ClCompile>
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<ClCompile Include="src\PriceList.cpp">
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<Filter>inc</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="src\SimplePopup.cpp">
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<Filter>src</Filter>
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||||
</ClCompile>
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||||
@@ -313,6 +307,12 @@
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||||
<ClCompile Include="src\IconButton.cpp">
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<Filter>src</Filter>
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||||
</ClCompile>
|
||||
<ClCompile Include="src\Pos.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\PriceList.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="include\ActionElement.h">
|
||||
|
||||
Reference in New Issue
Block a user